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Module:DR文本/zh-tw/ch1

来自Deltarune Wiki

用于实现{{DR文本}}功能的模块,基于好人汉化组的汉化补丁(简体中文版本)进行构建,译文有改动。


return{
	
	['dr'] = {
  date = "1540902565549",
  DEVICE_CONTACT_slash_Step_0_gml_5_0 = " ",
  DEVICE_CONTACT_slash_Step_0_gml_6_0 = "你<br> 聽得到嗎? ",
  DEVICE_CONTACT_slash_Step_0_gml_7_0 = "我們<br> 連接上了嗎?   ",
  DEVICE_CONTACT_slash_Step_0_gml_8_0 = "...",
  DEVICE_CONTACT_slash_Step_0_gml_33_0 = "太棒了。  ",
  DEVICE_CONTACT_slash_Step_0_gml_34_0 = "真是<br>  太棒了。  ",
  DEVICE_CONTACT_slash_Step_0_gml_35_0 = "現在...   ",
  DEVICE_CONTACT_slash_Step_0_gml_36_0 = "我們可以<br>  開始了。  ",
  DEVICE_CONTACT_slash_Step_0_gml_107_0 = "首先...   ",
  DEVICE_CONTACT_slash_Step_0_gml_111_0 = "你必須創造<br>   一個容器。  ",
  DEVICE_CONTACT_slash_Step_0_gml_125_0 = " ",
  DEVICE_CONTACT_slash_Step_0_gml_126_0 = "選擇你想要的頭部。",
  DEVICE_CONTACT_slash_Step_0_gml_148_0 = " ",
  DEVICE_CONTACT_slash_Step_0_gml_149_0 = " ",
  DEVICE_CONTACT_slash_Step_0_gml_150_0 = "選擇你想要的軀幹。",
  DEVICE_CONTACT_slash_Step_0_gml_173_0 = " ",
  DEVICE_CONTACT_slash_Step_0_gml_174_0 = "選擇你想要的腿部。",
  DEVICE_CONTACT_slash_Step_0_gml_205_0 = "這就是你的身體。  ",
  DEVICE_CONTACT_slash_Step_0_gml_206_0 = " ",
  DEVICE_CONTACT_slash_Step_0_gml_207_0 = "你接受嗎?",
  DEVICE_CONTACT_slash_Step_0_gml_240_0 = "太棒了。  ",
  DEVICE_CONTACT_slash_Step_0_gml_241_0 = "你創造了<br>  一個絕佳的外形。  ",
  DEVICE_CONTACT_slash_Step_0_gml_242_0 = "現在。  ",
  DEVICE_CONTACT_slash_Step_0_gml_243_0 = "來為它塑造出<br>  與你一樣的心靈。   ",
  DEVICE_CONTACT_slash_Step_0_gml_258_0 = " ",
  DEVICE_CONTACT_slash_Step_0_gml_259_0 = "它最喜歡的食物<br>是什麼?",
  DEVICE_CONTACT_slash_Step_0_gml_288_0 = "甜的",
  DEVICE_CONTACT_slash_Step_0_gml_289_0 = "軟的",
  DEVICE_CONTACT_slash_Step_0_gml_290_0 = "酸的",
  DEVICE_CONTACT_slash_Step_0_gml_291_0 = "鹹的",
  DEVICE_CONTACT_slash_Step_0_gml_292_0 = "痛的",
  DEVICE_CONTACT_slash_Step_0_gml_293_0 = "冰的",
  DEVICE_CONTACT_slash_Step_0_gml_323_0 = " ",
  DEVICE_CONTACT_slash_Step_0_gml_324_0 = "你最喜歡的<br>血型?",
  DEVICE_CONTACT_slash_Step_0_gml_344_0 = "AB",
  DEVICE_CONTACT_slash_Step_0_gml_381_0 = " ",
  DEVICE_CONTACT_slash_Step_0_gml_382_0 = "它最喜歡<br>哪種顏色?",
  DEVICE_CONTACT_slash_Step_0_gml_401_0 = "紅",
  DEVICE_CONTACT_slash_Step_0_gml_402_0 = "藍",
  DEVICE_CONTACT_slash_Step_0_gml_403_0 = "綠",
  DEVICE_CONTACT_slash_Step_0_gml_404_0 = "青",
  DEVICE_CONTACT_slash_Create_0_gml_23_0 = "CONTACT",
  DEVICE_CONTACT_slash_Step_0_gml_438_0 = " ",
  DEVICE_CONTACT_slash_Step_0_gml_439_0 = "請賦予它<br>一項天賦。",
  DEVICE_CONTACT_slash_Step_0_gml_459_0 = "善良",
  DEVICE_CONTACT_slash_Step_0_gml_460_0 = "堅強",
  DEVICE_CONTACT_slash_Step_0_gml_461_0 = "雄心",
  DEVICE_CONTACT_slash_Step_0_gml_462_0 = "勇敢",
  DEVICE_CONTACT_slash_Step_0_gml_463_0 = "嗓音",
  DEVICE_CONTACT_slash_Step_0_gml_497_0 = " ",
  DEVICE_CONTACT_slash_Step_0_gml_498_0 = "你對自己的造物<br>  感覺如何?<br>  (它聽不到)",
  DEVICE_CONTACT_slash_Step_0_gml_518_0 = "愛",
  DEVICE_CONTACT_slash_Step_0_gml_519_0 = "希望",
  DEVICE_CONTACT_slash_Step_0_gml_520_0 = "厭惡",
  DEVICE_CONTACT_slash_Step_0_gml_521_0 = "恐懼",
  DEVICE_CONTACT_slash_Step_0_gml_555_0 = " ",
  DEVICE_CONTACT_slash_Step_0_gml_556_0 = "你的回答<br> 是真誠的嗎?",
  DEVICE_CONTACT_slash_Step_0_gml_575_0 = "是",
  DEVICE_CONTACT_slash_Step_0_gml_576_0 = "否",
  DEVICE_CONTACT_slash_Step_0_gml_611_0 = " ",
  DEVICE_CONTACT_slash_Step_0_gml_612_0 = "你已接受<br> 發生痛苦和癲癇<br> 的可能性。",
  DEVICE_CONTACT_slash_Step_0_gml_631_0 = "是",
  DEVICE_CONTACT_slash_Step_0_gml_632_0 = "否",
  DEVICE_CONTACT_slash_Step_0_gml_664_0 = "明白了。  ",
  DEVICE_CONTACT_slash_Step_0_gml_697_0 = " ",
  DEVICE_CONTACT_slash_Step_0_gml_698_0 = "為你的容器命名。",
  DEVICE_CONTACT_slash_Step_0_gml_714_0 = "GASTER",
  DEVICE_CONTACT_slash_Step_0_gml_729_0 = "我們叫它<br>“~1”。   ",
  DEVICE_CONTACT_slash_Step_0_gml_735_0 = "一個有趣的巧合。  ",
  DEVICE_CONTACT_slash_Step_0_gml_730_0 = "那麼它的<br>   創造者呢?  ",
  DEVICE_CONTACT_slash_Step_0_gml_736_0 = "那麼它的<br>   創造者呢?  ",
  DEVICE_CONTACT_slash_Step_0_gml_756_0 = "你自己的名字。",
  DEVICE_CONTACT_slash_Step_0_gml_770_0 = "GASTER",
  DEVICE_FAILURE_slash_Create_0_gml_10_0 = "THE DEATH",
  DEVICE_FAILURE_slash_Step_0_gml_95_0 = "THE DARK",
  DEVICE_MENU_slash_Step_0_gml_35_0 = "THE DARK",
  DEVICE_CONTACT_slash_Other_10_gml_1_0 = "SUSIE",
  DEVICE_CONTACT_slash_Step_0_gml_734_0 = "“~1”。   ",
  DEVICE_CONTACT_slash_Step_0_gml_755_0 = " ",
  DEVICE_CONTACT_slash_Step_0_gml_785_0 = "“~1”。   ",
  DEVICE_CONTACT_slash_Step_0_gml_786_0 = "太棒了。  ",
  DEVICE_CONTACT_slash_Step_0_gml_787_0 = "真是太棒了。  ",
  DEVICE_CONTACT_slash_Step_0_gml_790_0 = "多麼有趣啊。  ",
  DEVICE_CONTACT_slash_Step_0_gml_794_0 = "你將會遇到一個   ",
  DEVICE_CONTACT_slash_Step_0_gml_795_0 = "非常,非常<br>  棒的人。   ",
  DEVICE_CONTACT_slash_Step_0_gml_800_0 = "當然<br>    當然了。  ",
  DEVICE_CONTACT_slash_Step_0_gml_801_0 = "它們當然是一樣的。  ",
  DEVICE_CONTACT_slash_Step_0_gml_816_0 = "“~1”。   ",
  DEVICE_CONTACT_slash_Step_0_gml_817_0 = "感謝你的幫助。  ",
  DEVICE_CONTACT_slash_Step_0_gml_818_0 = "你的回答   ",
  DEVICE_CONTACT_slash_Step_0_gml_819_0 = "你絕佳的造物。 ",
  DEVICE_CONTACT_slash_Step_0_gml_839_0 = "...將被遺棄掉。",
  DEVICE_CONTACT_slash_Step_0_gml_840_0 = "在這個世界上<br>  沒有人可以選擇<br>  自己是誰。",
  DEVICE_CONTACT_slash_Step_0_gml_854_0 = "你的 <br><br>名字<br> <br> 是",
  obj_krisroom_slash_Create_0_gml_21_0 = "KRIS!",
  obj_krisroom_slash_Create_0_gml_22_0 = "Kris,你再不起床<br>我們上學就要遲到了!",
  obj_krisroom_slash_Step_0_gml_92_0 = "我在外面等你,好嗎?",
  obj_npc_room_slash_Other_10_gml_15_0 = "一輛紅色的手推車,<br>上面放著一個生鏽的鳥籠。",
  obj_npc_room_slash_Other_10_gml_16_0 = "看起來它經歷了不少磕磕碰碰。",
  obj_readable_room1_slash_Other_10_gml_11_0 = "突然間,你的身體僵住了。<br> 你在看什麼?",
  obj_readable_room1_slash_Other_10_gml_17_0 = "床底下放著一些CD。<br>古典音樂,爵士樂,宗教風斯卡...",
  obj_readable_room1_slash_Other_10_gml_18_0 = "還有一台遊戲機。<br>上面插著一個普通的手把,<br>跟一個山寨手把。",
  obj_readable_room1_slash_Other_10_gml_22_0 = "一台電腦桌。<br> 下面有很多裝滿了舊書的箱子。",
  obj_readable_room1_slash_Other_10_gml_28_0 = "抽屜基本上是空的,除了...",
  obj_readable_room1_slash_Other_10_gml_29_0 = "一件破了個洞的校園越野部襯衫。",
  obj_readable_room1_slash_Other_10_gml_30_0 = "一張很舊的學生證,<br>照片上的髮型不太自然。",
  obj_readable_room1_slash_Other_10_gml_33_0 = "一本優惠券手冊。<br>每張都能用來半價購買大份披薩。",
  obj_readable_room1_slash_Other_10_gml_34_0 = "所有的優惠券,<br>在手冊印刷日前就過期了。",
  obj_readable_room1_slash_Other_10_gml_38_0 = "抽屜裡沒什麼有用的東西。",
  obj_readable_room1_slash_Other_10_gml_45_0 = "今天是多美好的一天啊。",
  obj_readable_room1_slash_Other_10_gml_50_0 = "裝衣服的抽屜。",
  obj_readable_room1_slash_Other_10_gml_55_0 = "你的床。",
  obj_readable_room1_slash_Other_10_gml_71_0 = "這裡有一片汙漬。",
  obj_readable_room1_slash_Other_10_gml_96_0 = "這裡有很多書。",
  obj_readable_room1_slash_Other_10_gml_97_0 = "《蝸牛傳奇 - 故事書》",
  obj_readable_room1_slash_Other_10_gml_98_0 = "《蝸牛不穿衣 - 科學駁論文》",
  obj_readable_room1_slash_Other_10_gml_99_0 = "《蝸牛能幫你打理花園嗎?不見得》",
  obj_readable_room1_slash_Other_10_gml_100_0 = "還有一本Gerson Boom親筆簽名的<br>《人類與怪物的歷史》。",
  obj_readable_room1_slash_Other_10_gml_103_0 = "現在沒空讀這些東西了。",
  obj_readable_room1_slash_Other_10_gml_91_0 = "一株仙人掌。<br> 沒什麼值得一說的。",
  obj_readable_room1_slash_Other_10_gml_87_0 = "抽屜裡有一些蠟筆。<br>它們的標籤早就被磨掉了,<br>而且缺了綠色的。",
  obj_readable_room1_slash_Other_10_gml_83_0 = "只有你。",
  obj_readable_room1_slash_Other_10_gml_79_0 = "門鎖住了。",
  obj_readable_room1_slash_Other_10_gml_177_0 = "你往櫥櫃裡看了看。<br> 裡面有...",
  obj_readable_room1_slash_Other_10_gml_178_0 = "一瓶Ice-E酷炫男孩身體噴霧,<br>瓶身上寫著“男孩專用噴霧”,<br>火辣披薩味。",
  obj_readable_room1_slash_Other_10_gml_179_0 = "看起來幾乎沒用過。",
  obj_readable_room1_slash_Other_10_gml_167_0 = "在淋浴架上,<br>擺著一小瓶蘋果味的洗髮水。",
  obj_readable_room1_slash_Other_10_gml_168_0 = "...還有一瓶1加侖裝的寵物洗髮水。",
  scr_text_slash_scr_text_gml_2197_0 = "(一個馬桶。)<br> (要沖水嗎?)",
  scr_text_slash_scr_text_gml_2198_0 = "<br> <br>          是           否",
  scr_text_slash_scr_text_gml_7_0 = "<br>丟掉",
  scr_text_slash_scr_text_gml_8_0 = "<br>算了",
  scr_text_slash_scr_text_gml_99_0 = " ",
  scr_text_slash_scr_text_gml_2218_0 = "(節約用水是種美德。)",
  obj_town_event_slash_Step_0_gml_157_0 = "(你沖了馬桶!)",
  obj_town_event_slash_Step_0_gml_186_0 = "Kris...?<br> 裡面... 沒什麼事吧?",
  obj_town_event_slash_Step_0_gml_191_0 = "Kris,你在幹什麼呢?",
  obj_town_event_slash_Step_0_gml_192_0 = "你該不會又把泡澡球<br>扔進馬桶裡了吧?",
  obj_town_event_slash_Step_0_gml_197_0 = "Kris,要是捅出什麼簍子,<br>你就等著付修水管的錢吧。",
  obj_readable_room1_slash_Other_10_gml_118_0 = "一些白色的毛堵在排水孔裡。",
  obj_readable_room1_slash_Other_10_gml_123_0 = "爐子上沾著一些肉桂味的麵糊。",
  obj_readable_room1_slash_Other_10_gml_132_0 = "(薑餅怪物和薑餅人類形狀的<br>餅乾模具。)",
  obj_readable_room1_slash_Other_10_gml_137_0 = "一個垃圾桶。<br> 不知為何,它散發著令人愉悅的花香。",
  obj_readable_room1_slash_Other_10_gml_146_0 = "這是一部固定電話。<br> 但你已經有一部手機了。",
  obj_readable_room1_slash_Other_10_gml_151_0 = "一台電視。<br> 看樣子甚至連電源都沒插。",
  obj_readable_room1_slash_Other_10_gml_157_0 = "一本聖歌集。",
  obj_npc_room_slash_Other_10_gml_21_0 = "(這是Chairiel,<br>客廳裡親愛的椅子。)",
  obj_carcutscene_slash_Step_0_gml_17_0 = "Kris!你來了!<br>我們應該還能趕得上!",
  obj_carcutscene_slash_Alarm_5_gml_2_0 = "Kris... 今天天氣真好,<br>不是嗎?                   ",
  obj_carcutscene_slash_Alarm_5_gml_3_0 = "我希望ASRIEL下週回來時<br>還是這樣。                   ",
  obj_carcutscene_slash_Alarm_5_gml_4_0 = "但是... <br> 在經歷了精彩的大學生活後...           ",
  obj_carcutscene_slash_Alarm_5_gml_5_0 = "他還會樂意回到<br>我們這個小鎮上嗎...?           ",
  obj_classscene_slash_Step_0_gml_14_0 = "上課了,同學們都準備好...",
  obj_classscene_slash_Step_0_gml_60_0 = "噢... K-Kris...!<br> 我們還以為你今天不來了呢!",
  obj_classscene_slash_Step_0_gml_61_0 = "這個月我們有一項<br>小組作業要做...",
  obj_classscene_slash_Step_0_gml_62_0 = "呃... 所以說,<br>去給自己找個搭檔,好嗎?",
  obj_readable_room1_slash_Other_10_gml_264_0 = "(你看了看時間。)",
  obj_readable_room1_slash_Other_10_gml_265_0 = "(...看來是上課時間。)",
  obj_readable_room1_slash_Other_10_gml_284_0 = "(電腦壁紙是一套輪換的<br>風景圖幻燈片。)",
  obj_readable_room1_slash_Other_10_gml_285_0 = "(...另外,偶爾會輪換出一張兩個強壯<br>的超級英雄紅著臉相互擁抱的圖片。)",
  obj_readable_room1_slash_Other_10_gml_298_0 = "(一束玫瑰花。)",
  obj_npc_facing_slash_Other_10_gml_185_0 = "啊?<br> 你-你問我在手機上看什麼?",
  obj_npc_facing_slash_Other_10_gml_186_0 = "當然是,學校的作業了。",
  obj_npc_facing_slash_Other_10_gml_187_0 = "一項... 動畫作業... 還有...",
  obj_npc_facing_slash_Other_10_gml_188_0 = "對-對了,Kris,<br>你選好搭檔了嗎?",
  obj_npc_facing_slash_Other_10_gml_192_0 = "(別擔心,喵喵。)<br> (你永遠都是我的搭檔。)",
  obj_tem_school_slash_Other_10_gml_8_0 = "KRISP!!<br> 啊哇... 尊素對卜起... <br> tem已經有搭檔了...",
  obj_tem_school_slash_Other_10_gml_13_0 = "tem搭了個... <br> 蛋!!!",
  obj_tem_school_slash_Other_10_gml_20_0 = "(一個黑白相間的熟蛋。)",
  obj_tem_school_slash_Other_10_gml_21_0 = "(真可惜,看來它已經有搭檔了。)",
  obj_npc_facing_slash_Other_10_gml_48_0 = "啊,Kris。<br> 看來你又遲到了。",
  obj_npc_facing_slash_Other_10_gml_49_0 = "唔?你缺一個搭檔?",
  obj_npc_facing_slash_Other_10_gml_50_0 = "不好意思,我已經和班上<br>第二聰明的同學搭檔了。",
  obj_npc_facing_slash_Other_10_gml_51_0 = "不過... 等等!<br> Kris,我突然想到...",
  obj_npc_facing_slash_Other_10_gml_52_0 = "你那些獨特的小伎倆說不定<br>會在這次的作業裡幫上大忙!",
  obj_npc_facing_slash_Other_10_gml_53_0 = "噗,才怪!<br> 我還想得個“A”呢!",
  obj_npc_facing_slash_Other_10_gml_57_0 = "去別處問問吧,Kris!<br>我還想得個“A”呢!",
  obj_npc_facing_slash_Other_10_gml_58_0 = "如果你實在找不到,可能又得<br>由你媽媽來做你的搭檔了!",
  obj_npc_facing_slash_Other_10_gml_81_0 = "搭檔?<br> 我不曉搭啊!!",
  obj_npc_facing_slash_Other_10_gml_82_0 = "哈哈哈!!<br> 你覺得怎麼樣?<br> 很好笑,對吧???",
  obj_npc_facing_slash_Other_10_gml_83_0 = "...不好笑?",
  obj_npc_facing_slash_Other_10_gml_84_0 = "好吧伙計,告訴你一個消息!<br> 我已經找到搭檔了!!<br> 快走吧!",
  obj_npc_facing_slash_Other_10_gml_88_0 = "沒錯,KRIS!<br> 我找到了一個好搭檔!",
  obj_npc_facing_slash_Other_10_gml_89_0 = "而且我們一定能笑到最後!",
  obj_npc_facing_slash_Other_10_gml_90_0 = "因為我笑點有夠低啊,哈哈哈!",
  obj_npc_facing_slash_Other_10_gml_114_0 = "喲,Kris!<br> 下次早點來!",
  obj_npc_facing_slash_Other_10_gml_115_0 = "我最後不得不和Snowy搭了檔,<br>哈哈...",
  obj_npc_facing_slash_Other_10_gml_116_0 = "現在他像個牛仔一樣,不停地轉過來<br>對我說“哈囉,搭檔!”...",
  obj_npc_facing_slash_Other_10_gml_120_0 = "喲,Kris,你運氣真好。<br> 與其像現在這樣,我寧願沒有搭檔,<br>哈哈...",
  obj_npc_facing_slash_Other_10_gml_145_0 = "(點,點,按,按...)",
  obj_npc_facing_slash_Other_10_gml_146_0 = "...有約了。",
  obj_npc_facing_slash_Other_10_gml_159_0 = "Kris!你也知道<br>Jockington和Catti,<br>是永遠的好伙伴!",
  obj_npc_facing_slash_Other_10_gml_160_0 = "我們從第一節體育課開始,<br>就是終極學業拍檔了!",
  obj_npc_facing_slash_Other_10_gml_161_0 = "那天大家玩呼啦圈,<br>但是輪到我們的時候,<br>呼啦圈就發完了...",
  obj_npc_facing_slash_Other_10_gml_162_0 = "所以她就拿我當呼啦圈了!<br> 我們的故事就這樣開始了!",
  obj_npc_facing_slash_Other_10_gml_166_0 = "雖然看似不同,但我和Catti<br>有著數不清的共同點!",
  obj_npc_facing_slash_Other_10_gml_167_0 = "我們都喜歡呼吸,<br>還都喜歡把嘴張得很大!",
  scr_text_slash_scr_text_gml_38_0 = "嘿,Kris!怎麼啦?<br> 你又把鉛筆弄丟啦?",
  scr_text_slash_scr_text_gml_39_0 = "來,你要這支拐杖糖樣子的<br>還是這支會發光的?",
  scr_text_slash_scr_text_gml_40_0 = "啊?<br> 你是想和我搭檔嗎?",
  scr_text_slash_scr_text_gml_41_0 = "唔... 不好意思... <br> Berdly已經邀請我了...",
  scr_text_slash_scr_text_gml_42_0 = "但我可以問問Alphys老師<br>能不能三個人一組!",
  scr_text_slash_scr_text_gml_43_0 = "你確定的話我就問問老師!<br><br>先等等        好,問吧",
  scr_text_slash_scr_text_gml_50_0 = "行,那我問問!",
  scr_text_slash_scr_text_gml_56_0 = "也對,我覺得你還可以去<br>問問別人!",
  scr_text_slash_scr_text_gml_61_0 = "你想和我們一組嗎?<br><br>先等等        嗯",
  scr_text_slash_scr_text_gml_74_0 = "唔,好吧。<br> 按你喜歡的來就好,Kris。",
  obj_readable_room1_slash_Other_10_gml_278_0 = "唔,Kris,<br>我希望你盡量能...",
  obj_readable_room1_slash_Other_10_gml_279_0 = "...找個班裡的人做搭檔?",
  scr_text_slash_scr_text_gml_51_0 = "Alphys老師!<br> 那個,可不可以三人一組呀?",
  scr_text_slash_scr_text_gml_68_0 = "行,那我問問!",
  scr_text_slash_scr_text_gml_69_0 = "Alphys老師!<br> 那個,可不可以三人一組呀?",
  obj_classscene_slash_Step_0_gml_107_0 = "喂!你說什麼?不行!<br> 我堅決不同意!<br> 駁回!!",
  obj_classscene_slash_Step_0_gml_108_0 = "啊?可-可是Kris還沒有...",
  obj_classscene_slash_Step_0_gml_109_0 = "Noelle,你剛剛說什麼?",
  obj_classscene_slash_Step_0_gml_110_0 = "她剛剛說我們兩人一組<br>就挺好的!",
  obj_classscene_slash_Step_0_gml_111_0 = "其-其實,<br>我是想問問能不能...",
  obj_classscene_slash_Step_0_gml_112_0 = "Noelle,你可以大聲點說嗎?",
  obj_classscene_slash_Step_0_gml_190_0 = "你... <br> 你好,SUSIE。",
  obj_classscene_slash_Step_0_gml_203_0 = "...",
  obj_classscene_slash_Step_0_gml_204_0 = "...我遲到了?",
  obj_classscene_slash_Step_0_gml_205_0 = "噢,沒-沒有!<br> 你很準時!<br> 我-我們是在,呃...",
  obj_classscene_slash_Step_0_gml_206_0 = "為下次的小組作業挑選搭檔...",
  obj_classscene_slash_Step_0_gml_207_0 = "唔,Susie,<br>你就和Kris搭檔吧!",
  obj_classscene_slash_Step_0_gml_209_0 = "...",
  obj_classscene_slash_Step_0_gml_210_0 = "...挺好。",
  obj_classscene_slash_Step_0_gml_230_0 = "...",
  obj_classscene_slash_Step_0_gml_231_0 = "既-既然大家都到齊了,<br>那我就要布置作業了!",
  obj_classscene_slash_Step_0_gml_263_0 = "...",
  obj_classscene_slash_Step_0_gml_294_0 = "呃...<br> 有-有沒有誰知道粉筆哪去了?",
  obj_classscene_slash_Step_0_gml_295_0 = "這已經是第三次了,而且...",
  obj_classscene_slash_Step_0_gml_296_0 = "你-你們也都知道,<br>沒粉筆我可講不了課!",
  obj_classscene_slash_Step_0_gml_319_0 = "不-不如這樣?<br> 要是沒人出來解釋一下的話...",
  obj_classscene_slash_Step_0_gml_320_0 = "你-你們就全都攤上麻煩了!",
  obj_classscene_slash_Step_0_gml_336_0 = "誰... 誰能說兩句嗎?<br> 拜... 拜託了?",
  obj_classscene_slash_Step_0_gml_337_0 = "那個,儲物間裡應該還有<br>一盒粉筆...",
  obj_classscene_slash_Step_0_gml_338_0 = "Alphys老師,<br>不如就讓我和Susie...",
  obj_classscene_slash_Step_0_gml_300_0 = "好-好主意,Noelle!<br> Susie,既-既然你是<br>最晚到的...",
  obj_classscene_slash_Step_0_gml_340_0 = "不如就由你去替我拿吧...?",
  obj_classscene_slash_Step_0_gml_302_0 = "...",
  obj_classscene_slash_Step_0_gml_303_0 = "...隨便。",
  obj_classscene_slash_Step_0_gml_394_0 = "另外,K... Kris... <br> 能不能請你跟著她...",
  obj_classscene_slash_Step_0_gml_395_0 = "唔,確保她有拿到粉筆?<br> 還有,呃,別讓她惹麻煩...?",
  obj_classscene_slash_Step_0_gml_396_0 = "麻煩你了,Kris!<br> 待會兒見!",
  obj_npc_facing_slash_Other_10_gml_198_0 = "Kris?你還等什麼呢?<br> 快去啊!",
  obj_npc_facing_slash_Other_10_gml_29_0 = "別擔心,Kris!",
  obj_npc_facing_slash_Other_10_gml_30_0 = "我一直覺得Susie沒那麼壞,<br>你說是吧?",
  obj_npc_facing_slash_Other_10_gml_31_0 = "肯定不會有事的!",
  obj_npc_facing_slash_Other_10_gml_37_0 = "還有,如果你有機會的話,<br>能替我向她問個好嗎...?",
  obj_npc_facing_slash_Other_10_gml_65_0 = "Kris,我早就說過<br>遲到可不好吧?",
  obj_npc_facing_slash_Other_10_gml_66_0 = "唔,這估計就是人們常說的,<br>不聽好人言...",
  obj_npc_facing_slash_Other_10_gml_67_0 = "吃虧在眼前?",
  obj_npc_facing_slash_Other_10_gml_71_0 = "哎喲,Kris。<br> 真是枉費我一片苦心...",
  obj_readable_room1_slash_Other_10_gml_304_0 = "(看起來是一些引用自文學作品<br>的名言警句。)",
  obj_readable_room1_slash_Other_10_gml_305_0 = "“拚盡全力吧,星際狼!”<br> “即便你身處人生的谷底...!”",
  obj_readable_room1_slash_Other_10_gml_306_0 = "(...這條好像出自電子遊戲。)",
  obj_tem_school_slash_Other_10_gml_29_0 = "suz...壕刻薄!!!<br> 縮tem講話粉蠢...",
  obj_tem_school_slash_Other_10_gml_30_0 = "卜對!tem粉聰明!!!<br> tem用功學習考大學!",
  obj_tem_school_slash_Other_10_gml_34_0 = "suz...壕刻薄!!!<br> 縮蛋蛋... <br> 永遠卜會孵化!",
  obj_tem_school_slash_Other_10_gml_41_0 = "(煮熟的蛋向你散發出憐憫之情。)",
  obj_npc_facing_slash_Other_10_gml_126_0 = "喲!Kris!真抱歉!<br> 要是我能多等你一會兒...",
  obj_npc_facing_slash_Other_10_gml_127_0 = "你就用不著跟她做搭檔了!<br> 她可是會把你撕成碎片的,Kris!",
  obj_npc_facing_slash_Other_10_gml_128_0 = "接著那堆碎片還會被回爐揍一頓!",
  obj_npc_facing_slash_Other_10_gml_132_0 = "Kris,你只顧逃就行了!<br>千萬別回頭!",
  obj_npc_facing_slash_Other_10_gml_96_0 = "Kris,別聽他們瞎說。<br> 才沒那麼糟呢。",
  obj_npc_facing_slash_Other_10_gml_97_0 = "你還是有那麼一絲活下來的可能性的。",
  obj_npc_facing_slash_Other_10_gml_98_0 = "你只會因為她完全不管你們的作業,<br>而落個不及格罷了!!",
  obj_npc_facing_slash_Other_10_gml_99_0 = "就像我們常說的那句話,Kris... <br> “誰要SUZ,誰要輸!”",
  obj_npc_facing_slash_Other_10_gml_100_0 = "...呃,好像沒起到什麼安慰作用。",
  obj_npc_facing_slash_Other_10_gml_104_0 = "嘿Kris,要是你死了,<br>你哥哥的CD能不能歸我啊?",
  obj_npc_facing_slash_Other_10_gml_150_0 = "(點,點,按,按...)",
  obj_npc_facing_slash_Other_10_gml_151_0 = "...別死哦。",
  obj_npc_facing_slash_Other_10_gml_174_0 = "Kris,我要是有手臂啊...",
  obj_npc_facing_slash_Other_10_gml_175_0 = "肯定會摘下這頂炫酷的帽子<br>來表達對你的緬懷之情。",
  obj_schoollobbycutscene_slash_Step_0_gml_193_0 = "...Kris。",
  obj_schoollobbycutscene_slash_Step_0_gml_194_0 = "...沒注意你在。",
  obj_schoollobbycutscene_slash_Step_0_gml_209_0 = "...喂。",
  obj_schoollobbycutscene_slash_Step_0_gml_210_0 = "你剛剛可什麼都沒看見,<br>對吧?",
  obj_schoollobbycutscene_slash_Step_0_gml_225_0 = "唔...",
  obj_schoollobbycutscene_slash_Step_0_gml_226_0 = "...你連話都說不出來?",
  obj_schoollobbycutscene_slash_Step_0_gml_254_0 = "Kris...",
  obj_schoollobbycutscene_slash_Step_0_gml_303_0 = "喂。",
  obj_schoollobbycutscene_slash_Step_0_gml_330_0 = "我來告訴你個秘密。",
  obj_schoollobbycutscene_slash_Step_0_gml_374_0 = "一聲不吭的人最讓我火大了。",
  obj_schoollobbycutscene_slash_Step_0_gml_389_0 = "難道你以為只要不出聲...",
  obj_schoollobbycutscene_slash_Step_0_gml_390_0 = "我就不知道你腦子裡在想什麼?",
  obj_schoollobbycutscene_slash_Step_0_gml_391_0 = "“破案啦!我發現粉筆<br>就是被Susie吃光的!”",
  obj_schoollobbycutscene_slash_Step_0_gml_392_0 = "“這次她可逃不掉啦!”<br> “她總算要被開除啦!”",
  obj_schoollobbycutscene_slash_Step_0_gml_393_0 = "哈哈... 得了吧,Kris。<br> 別裝得有多驚訝。<br> 你知道就是這麼回事。",
  obj_schoollobbycutscene_slash_Step_0_gml_394_0 = "每個人都盼著這一天呢。<br> 每個人都希望這樣。",
  obj_schoollobbycutscene_slash_Step_0_gml_395_0 = "那麼,恭喜,Kris。<br> 你逮到我了。<br> 我完蛋了。",
  obj_schoollobbycutscene_slash_Step_0_gml_396_0 = "...",
  obj_schoollobbycutscene_slash_Step_0_gml_397_0 = "不過嘛,讓我稍微說兩句。",
  obj_schoollobbycutscene_slash_Step_0_gml_398_0 = "如果因為吃了點零食就被開除,<br>那也太不值了吧?",
  obj_schoollobbycutscene_slash_Step_0_gml_399_0 = "所以說,Kris,<br>既然我知道你要打小報告...",
  obj_schoollobbycutscene_slash_Step_0_gml_400_0 = "呵呵呵...",
  obj_schoollobbycutscene_slash_Step_0_gml_401_0 = "那我還不如玩真的,幹出點<br>喪盡天良的事再被開除吧?",
  obj_schoollobbycutscene_slash_Step_0_gml_402_0 = "Kris... <br> 你想不想知道...",
  obj_schoollobbycutscene_slash_Step_0_gml_432_0 = "...失去自己的臉<br>是什麼感覺?",
  obj_schoollobbycutscene_slash_Step_0_gml_499_0 = "算了吧。",
  obj_schoollobbycutscene_slash_Step_0_gml_532_0 = "Kris。<br> 你有一個好母親。",
  obj_schoollobbycutscene_slash_Step_0_gml_533_0 = "...我可不忍心讓她親手<br>埋葬自己的孩子。",
  scr_text_slash_scr_text_gml_79_0 = "行了。<br> 咱們速戰速決吧。",
  scr_text_slash_scr_text_gml_80_0 = "咱們去多弄點粉筆。<br> 溜達回教室。<br> 然後呢,Kris...",
  scr_text_slash_scr_text_gml_81_0 = "就由你來負責我們的作業。",
  scr_text_slash_scr_text_gml_82_0 = "你覺得怎麼樣?<br><br>好          不好",
  obj_schoollobbycutscene_slash_Step_0_gml_582_0 = "你用不著回答。",
  obj_schoollobbycutscene_slash_Step_0_gml_583_0 = "如果你還沒搞清楚狀況的話<br>那我來告訴你...",
  obj_schoollobbycutscene_slash_Step_0_gml_584_0 = "你的選擇根本無關緊要。",
  obj_schoollobbycutscene_slash_Step_0_gml_616_0 = "走吧,怪胎。",
  obj_readable_room1_slash_Other_10_gml_211_0 = "(你透過朦朧的窗口看去。)",
  obj_readable_room1_slash_Other_10_gml_212_0 = "(一個黃色的模糊形體正在<br>給一幫百無聊賴的模糊形體上課。)",
  obj_readable_room1_slash_Other_10_gml_190_0 = "鎖櫃已鎖。",
  obj_readable_room1_slash_Other_10_gml_191_0 = "鎖櫃的鎖已鎖。",
  obj_readable_room1_slash_Other_10_gml_192_0 = "鎖的鎖櫃已鎖。",
  obj_readable_room1_slash_Other_10_gml_193_0 = "鎖櫃的鎖鎖的鎖櫃已鎖。",
  obj_readable_room1_slash_Other_10_gml_194_0 = "鎖櫃已鎖。",
  obj_readable_room1_slash_Other_10_gml_199_0 = "(鎖櫃上貼滿了<br>Jockington的紀念品。)",
  obj_readable_room1_slash_Other_10_gml_204_0 = "(準備好參加<br>Sadie Hawkman的舞會了嗎?)",
  obj_readable_room1_slash_Other_10_gml_205_0 = "(在這個舞會中,所有的家長都會<br>帶上巨大的鷹頭套...)",
  obj_readable_room1_slash_Other_10_gml_206_0 = "(...一旦有學生在跳舞時產生<br>肢體接觸,就會朝他們大喊大叫。)",
  obj_schoollobbycutscene_slash_Step_0_gml_776_0 = "Kris...?",
  obj_schoollobbycutscene_slash_Step_0_gml_777_0 = "怎麼,你是發現學前班<br>才更適合你了嗎?",
  obj_schoollobbycutscene_slash_Step_0_gml_778_0 = "嘿,說實話,<br>我也應該跟你去學前班。",
  obj_schoollobbycutscene_slash_Step_0_gml_779_0 = "沒準我還能在裡頭找到一個<br>更好的搭檔呢。",
  obj_schoollobbycutscene_slash_Step_0_gml_780_0 = "... 切,還是算了吧。",
  obj_schoollobbycutscene_slash_Step_0_gml_784_0 = "走錯啦,Kris。",
  obj_schoollobbycutscene_slash_Step_0_gml_799_0 = "Kris...?<br>你是打算逃學嗎...?",
  obj_schoollobbycutscene_slash_Step_0_gml_800_0 = "怎麼,我是不是還得去<br>打你的小報告?<br> 那就太諷刺了吧?",
  obj_schoollobbycutscene_slash_Step_0_gml_801_0 = "... 切,我才不幹。<br> 快給我回來。",
  obj_schoollobbycutscene_slash_Step_0_gml_805_0 = "Kris,如果你逃學,<br>你老媽的心臟可要受不了了。",
  obj_readable_room1_slash_Other_10_gml_223_0 = "(你在飲水台喝了一口水。)",
  obj_readable_room1_slash_Other_10_gml_225_0 = "呵呵,人們都喜歡貼著<br>水龍頭喝,你知道吧。",
  obj_readable_room1_slash_Other_10_gml_230_0 = "我剛剛不是在慫恿你,蠢蛋!",
  obj_schoollobbycutscene_slash_Step_0_gml_719_0 = "天哪,你還能走得再慢點麼?",
  obj_schoollobbycutscene_slash_Step_0_gml_720_0 = "不,我懂了。",
  obj_schoollobbycutscene_slash_Step_0_gml_721_0 = "你還不習慣沒人牽著你手<br>自己走路,對吧?",
  obj_schoollobbycutscene_slash_Step_0_gml_722_0 = "走吧,怪胎。",
  obj_schoollobbycutscene_slash_Step_0_gml_727_0 = "嘿,你走的還挺快。",
  obj_schoollobbycutscene_slash_Step_0_gml_728_0 = "那麼...",
  obj_schoollobbycutscene_slash_Step_0_gml_729_0 = "你在逃跑這方面的經驗<br>肯定也很豐富吧?",
  obj_schoollobbycutscene_slash_Step_0_gml_730_0 = "走吧,怪胎。",
  obj_darkdoor_slash_Step_0_gml_21_0 = "噢,儲物間到了。<br> 真可惜...",
  obj_darkdoor_slash_Step_0_gml_22_0 = "我們才剛找到點樂子呢。",
  obj_darkdoor_slash_Step_0_gml_72_0 = "...",
  obj_darkdoor_slash_Step_0_gml_73_0 = "嘿,Kris,是我想多了嗎?<br>你有沒有覺得...",
  obj_darkdoor_slash_Step_0_gml_74_0 = "這裡頭也太黑了?",
  obj_darkdoor_slash_Step_0_gml_90_0 = "磨蹭什麼呢,Kris?<br> 你到底進不進去?",
  obj_darkdoor_slash_Step_0_gml_117_0 = "行吧!<br> 如果你要當個慫包的話,<br>那就由我...",
  obj_darkdoor_slash_Step_0_gml_132_0 = "我們兩個同時進去!!",
  obj_insideclosetcutscene_slash_Step_0_gml_62_0 = "看吧?<br> 有什麼好怕的?",
  obj_insideclosetcutscene_slash_Step_0_gml_63_0 = "除了些廢紙以外啥都沒有。",
  obj_insideclosetcutscene_slash_Step_0_gml_64_0 = "我們得找找電燈開關在哪。",
  obj_insideclosetcutscene_slash_Step_0_gml_97_0 = "奇怪... <br> 我找不到開關。",
  obj_insideclosetcutscene_slash_Step_0_gml_98_0 = "估計還得往裡走走...",
  obj_insideclosetcutscene_slash_Step_0_gml_45_0 = "Kris,要是你把我丟在這兒,<br>信不信我...",
  obj_insideclosetcutscene_slash_Step_0_gml_134_0 = "...",
  obj_insideclosetcutscene_slash_Step_0_gml_135_0 = "呃... 儲物間有這麼大嗎?",
  obj_insideclosetcutscene_slash_Step_0_gml_136_0 = "咱們早該走到頭了...",
  obj_insideclosetcutscene_slash_Step_0_gml_180_0 = "...",
  obj_insideclosetcutscene_slash_Step_0_gml_181_0 = "嘿,Kris。",
  obj_insideclosetcutscene_slash_Step_0_gml_182_0 = "我覺得這儲物間... <br> 壞掉了。",
  obj_insideclosetcutscene_slash_Step_0_gml_183_0 = "因為這裡根本沒有牆啊。",
  obj_insideclosetcutscene_slash_Step_0_gml_184_0 = "...",
  obj_insideclosetcutscene_slash_Step_0_gml_185_0 = "好吧,反正我們已經努力過了。",
  obj_insideclosetcutscene_slash_Step_0_gml_186_0 = "如果Alphys非要粉筆不可的話,<br>就讓她自己來拿吧。",
  obj_insideclosetcutscene_slash_Step_0_gml_187_0 = "我們開溜吧。",
  obj_insideclosetcutscene_slash_Step_0_gml_237_0 = "搞-搞什麼...!?",
  obj_insideclosetcutscene_slash_Step_0_gml_266_0 = "喂,開什麼玩笑!<br> 放我們出去!",
  obj_insideclosetcutscene_slash_Step_0_gml_267_0 = "放我們...",
  obj_insideclosetcutscene_slash_Step_0_gml_284_0 = "...?",
  obj_insideclosetcutscene_slash_Step_0_gml_312_0 = "...?",
  obj_insideclosetcutscene_slash_Step_0_gml_313_0 = "地板怎麼...!",
  obj_darkcontroller_slash_Draw_0_gml_47_0 = "D$ ",
  obj_darkcontroller_slash_Draw_0_gml_74_0 = "設置",
  obj_darkcontroller_slash_Draw_0_gml_79_0 = "關",
  obj_darkcontroller_slash_Draw_0_gml_79_1 = "開",
  obj_darkcontroller_slash_Draw_0_gml_80_0 = "關",
  obj_darkcontroller_slash_Draw_0_gml_80_1 = "開",
  obj_darkcontroller_slash_Draw_0_gml_81_0 = "關",
  obj_darkcontroller_slash_Draw_0_gml_81_1 = "開",
  obj_savepoint_slash_Other_10_gml_17_0 = "有時你能看到,這閃爍的光芒。這是只有你才能看見的光芒。",
  obj_savepoint_slash_Other_10_gml_18_0 = "你下意識地伸出了手...",
  scr_text_slash_scr_text_gml_97_0 = "(裡面有什麼東西正在發光。)",
  scr_text_slash_scr_text_gml_98_0 = "(要取出來嗎?) ",
  scr_text_slash_scr_text_gml_91_0 = "<br>是",
  scr_text_slash_scr_text_gml_92_0 = "<br>否",
  scr_text_slash_scr_text_gml_111_0 = "(你獲得了發光碎片。)",
  scr_text_slash_scr_text_gml_118_0 = "(原封不動。)",
  scr_text_slash_scr_text_gml_103_0 = "(裡面很暗。)",
  obj_savepoint_slash_Other_10_gml_26_0 = "你的全身沐浴在光芒中。",
  obj_savepoint_slash_Other_10_gml_27_0 = "有股力量在你的內心閃耀,<br>光芒劃破了黑暗。",
  obj_savepoint_slash_Other_10_gml_28_0 = "傷痛已經褪去... <br> (HP完全回復了。)",
  obj_savepoint_slash_Other_10_gml_33_0 = "由於某些原因,<br>你用那些孢子懲罰了自己。",
  obj_savepoint_slash_Other_10_gml_34_0 = "光芒使你舒緩多了... <br> (HP完全回復了。)",
  obj_savepoint_slash_Other_10_gml_39_0 = "你的全身沐浴在光芒中。",
  obj_savepoint_slash_Other_10_gml_40_0 = "有股力量在你的內心閃耀,<br>光芒劃破了黑暗。",
  obj_savepoint_slash_Other_10_gml_41_0 = "你遭受的一切傷痛都已褪去... <br> (HP完全回復了。)",
  obj_readable_room1_slash_Other_10_gml_400_0 = "(太暗了,什麼也看不見。)",
  obj_readable_room1_slash_Other_10_gml_411_0 = "在這片土地上,<br>只有被黑暗遮蔽的雙眼能夠看清道路...",
  obj_dustpile_susie_slash_Step_0_gml_57_0 = "嘿!滾... 滾開!<br> 你要是再靠近的話我就...!!",
  obj_dustpile_susie_slash_Step_0_gml_78_0 = "...K... <br> Kris!?<br> 呼...",
  obj_dustpile_susie_slash_Step_0_gml_79_0 = "...嘿,可別再這麼嚇我了,<br>蠢蛋!",
  obj_dustpile_susie_slash_Step_0_gml_80_0 = "除非你的臉想挨上一拳,呵。",
  obj_dustpile_susie_slash_Step_0_gml_81_0 = "...總之,別再鬧了。",
  obj_dustpile_susie_slash_Step_0_gml_82_0 = "我們得想辦法離開這裡。",
  obj_dustpile_susie_slash_Step_0_gml_104_0 = "唔... <br> 那麼“這裡”又是哪裡呢...?",
  obj_dustpile_susie_slash_Step_0_gml_119_0 = "這不重要!<br> 反正都是你害的,<br>你得想辦法帶我們出去!",
  obj_dustpile_susie_slash_Step_0_gml_156_0 = "帶路吧,Kris!",
  obj_dustpile_susie_slash_Step_0_gml_197_0 = "呼... 呼... <br> 怎麼,你想賽跑嗎?",
  obj_dustpile_susie_slash_Step_0_gml_201_0 = "天哪。得了吧。<br> 你走的也太慢了。",
  obj_dustpile_susie_slash_Step_0_gml_182_0 = "天哪。算了吧。<br> 你連該往哪走都不知道。",
  obj_lancerchaseevent_slash_Step_0_gml_16_0 = "喂,Kris。<br> 有人在上面衝我們招手呢。",
  obj_lancerchaseevent_slash_Step_0_gml_17_0 = "不知道是在打什麼主意...?",
  obj_lancerchaseevent_slash_Step_0_gml_137_0 = "快-快跑,Kris!",
  obj_lancerslideevent_slash_Step_0_gml_34_0 = "Kris,這邊!",
  obj_npc_susiedark_slash_Other_10_gml_13_0 = "哦,你沒死啊。<br> 挺好。",
  obj_npc_susiedark_slash_Other_10_gml_14_0 = "這裡是什麼鬼地方?",
  obj_npc_susiedark_slash_Other_10_gml_15_0 = "...我也不知道。",
  obj_npc_susiedark_slash_Other_10_gml_16_0 = "不知道上面那個建築裡<br>有沒有人在...?",
  obj_readable_room1_slash_Other_10_gml_416_0 = "(看起來像是個商店,但門被鎖住了,<br>而且裡面也沒人...)",
  obj_readable_room1_slash_Other_10_gml_419_0 = "(被鎖住了。)",
  obj_npc_susiedark_slash_Other_10_gml_20_0 = "也許這裡是個廢棄的主題公園?",
  obj_npc_susiedark_slash_Other_10_gml_21_0 = "等等,那過山車在哪...?",
  obj_npc_susiedark_slash_Other_10_gml_22_0 = "也許是因為沒有過山車<br>所以這裡才被廢棄的吧。",
  obj_savepoint_slash_Other_10_gml_51_0 = "在你面前,<br>城堡的輪廓於空蕩的小鎮下方浮現。",
  obj_savepoint_slash_Other_10_gml_52_0 = "從中噴湧出一道漆黑的光束,<br>貫入蒼穹。",
  obj_savepoint_slash_Other_10_gml_53_0 = "此地的力量在你的內心閃耀。",
  obj_darkcastle_event_slash_Step_0_gml_20_0 = "一座城堡...?",
  obj_darkcastle_event_slash_Step_0_gml_21_0 = "為什麼儲物間裡會有<br>一座城堡...?",
  obj_darkcastle_event_slash_Step_0_gml_32_0 = "歡迎,英雄們...!",
  obj_darkcastle_event_slash_Step_0_gml_46_0 = "是誰!?",
  obj_darkcastle_event_slash_Step_0_gml_58_0 = "不必緊張...<br>我不是你們的敵人。",
  obj_darkcastle_event_slash_Step_0_gml_59_0 = "兩位,<br>請上前來吧...",
  scr_text_slash_scr_text_gml_128_0 = "歡迎你們。<br> 我是這個<span class=yellow>王國</span>的<span class=yellow>王子</span>...",
  scr_text_slash_scr_text_gml_129_0 = "這裡是<span class=yellow>黑暗王國</span>。",
  scr_text_slash_scr_text_gml_130_0 = "Kris,Susie... <br> 這片土地上有一個<span class=yellow>傳說</span>。",
  scr_text_slash_scr_text_gml_131_0 = "傳說中有一天,<br>兩位<span class=yellow>光之英雄</span>將會到來...",
  scr_text_slash_scr_text_gml_132_0 = "完成由時間和空間所昭示的,<br>遠古的預言。",
  scr_text_slash_scr_text_gml_133_0 = "英雄們,請你們... <br> 聽聽我的故事...",
  scr_text_slash_scr_text_gml_134_0 = " ",
  scr_text_slash_scr_text_gml_124_0 = "<br>聽一聽",
  scr_text_slash_scr_text_gml_125_0 = "<br>不聽",
  scr_text_slash_scr_text_gml_145_0 = "那好...",
  scr_text_slash_scr_text_gml_149_0 = "...",
  scr_text_slash_scr_text_gml_150_0 = "唔,真-真的?<br> 你確定嗎?<br> 很重要的哦。",
  scr_text_slash_scr_text_gml_151_0 = "呃... 而且,我個人感覺,<br>這個<span class=yellow>預言</span>還是挺不錯的!",
  scr_text_slash_scr_text_gml_152_0 = "我覺得你們會喜歡的!",
  scr_text_slash_scr_text_gml_153_0 = " ",
  scr_text_slash_scr_text_gml_139_0 = "<br>聽一聽",
  scr_text_slash_scr_text_gml_162_0 = "呼!<br> 好,那我要講了...",
  obj_legend_slash_Draw_0_gml_13_0 = "很久很久以前,<br>  在暗影的低語中流傳著一個傳說。",
  obj_legend_slash_Draw_0_gml_21_0 = "那是<br>希望<br>的傳說。",
  obj_legend_slash_Draw_0_gml_24_0 = "那是<br>夢想<br>的傳說。",
  obj_legend_slash_Draw_0_gml_32_0 = "那是<br>光明<br>的傳說。",
  obj_legend_slash_Draw_0_gml_35_0 = "那是<br>黑暗<br>的傳說。",
  obj_legend_slash_Draw_0_gml_43_0 = "那是名為<br>     「三角符文」<br>        的傳說",
  obj_legend_slash_Draw_0_gml_98_0 = "在幾千年的歲月裡...",
  obj_legend_slash_Draw_0_gml_99_0 = "光與暗交相約束,<br>        為這個世界帶來和平。",
  obj_legend_slash_Draw_0_gml_113_0 = "但若這平衡被破壞...",
  obj_legend_slash_Draw_0_gml_151_0 = "一個恐怖的災難<br>            將會到來。",
  obj_legend_slash_Draw_0_gml_170_0 = "暗淡的天空<br>     光明不再。",
  obj_legend_slash_Draw_0_gml_205_0 = "在恐懼中,<br>     大地隨之崩壞。",
  obj_legend_slash_Draw_0_gml_212_0 = "然後,大地母親心跳加劇...",
  obj_legend_slash_Draw_0_gml_219_0 = "她將斷絕<br>     最後一口氣息。",
  obj_legend_slash_Draw_0_gml_233_0 = "可是,希望之光終將閃耀...",
  obj_legend_slash_Draw_0_gml_253_0 = "三位英雄出現在世界的盡頭。",
  obj_legend_slash_Draw_0_gml_301_0 = "一位人類,",
  obj_legend_slash_Draw_0_gml_309_0 = "一位怪物,",
  obj_legend_slash_Draw_0_gml_317_0 = "還有一位<br>     黑暗的王子。",
  obj_legend_slash_Draw_0_gml_356_0 = "只有他們能將噴泉封印,",
  obj_legend_slash_Draw_0_gml_387_0 = "破壞「天使的樂園」。",
  obj_legend_slash_Draw_0_gml_394_0 = "只有這樣世界才能恢復平衡,",
  obj_legend_slash_Draw_0_gml_401_0 = "免遭那毀滅的厄運。",
  obj_legend_slash_Draw_0_gml_426_0 = "如今,「黑暗噴泉」...",
  obj_legend_slash_Draw_0_gml_451_0 = "造就這片土地的噴泉...",
  obj_legend_slash_Draw_0_gml_459_0 = "高高立於王國的中心。",
  obj_legend_slash_Draw_0_gml_466_0 = "但最近,又一個噴泉出現在了地平線上...",
  obj_legend_slash_Draw_0_gml_473_0 = "它的出現,讓光與暗的平衡開始動搖...",
  scr_text_slash_scr_text_gml_140_0 = "<br>這個我們<br>已經知道了",
  scr_text_slash_scr_text_gml_168_0 = "... 真的嗎?<br> 你們已經聽過了?",
  scr_text_slash_scr_text_gml_169_0 = "唉... 早知道我就不練習<br>這麼多次了...",
  scr_text_slash_scr_text_gml_171_0 = "聽著,我們不是來這裡<br>聽故事的。",
  scr_text_slash_scr_text_gml_172_0 = "告訴我們怎麼回家就好。",
  scr_text_slash_scr_text_gml_174_0 = "呃,最簡單的方法就是封印<br><span class=yellow>東邊的噴泉</span>。",
  scr_text_slash_scr_text_gml_176_0 = "噴泉?",
  scr_text_slash_scr_text_gml_177_0 = "呃,你是說類似飲水台的那種?",
  scr_text_slash_scr_text_gml_179_0 = "是那個噴泉。<br> 造就<span class=yellow>暗世界</span>的噴泉。",
  scr_text_slash_scr_text_gml_180_0 = "...呃,你確定你真的了解<br>那個傳說嗎?",
  scr_text_slash_scr_text_gml_182_0 = "聽著。",
  scr_text_slash_scr_text_gml_183_0 = "...",
  scr_text_slash_scr_text_gml_184_0 = "不了解。",
  scr_text_slash_scr_text_gml_185_0 = "不過,我覺得我現在知道的<br>已經夠用了。",
  scr_text_slash_scr_text_gml_186_0 = "兩位回頭見。",
  scr_text_slash_scr_text_gml_188_0 = "等-等一下!<br> 至少先讓我告訴你如何...",
  obj_darkcastle_event_slash_Step_0_gml_142_0 = "Kris,Susie...<br> 謝謝你們願意耐心聽完。",
  obj_darkcastle_event_slash_Step_0_gml_143_0 = "我相信你們兩位<br>便是<span class=yellow>傳說</span>裡的<span class=yellow>英雄</span>。",
  obj_darkcastle_event_slash_Step_0_gml_144_0 = "不論遇到何種敵人...",
  obj_darkcastle_event_slash_Step_0_gml_145_0 = "... 你們兩位都擁有能夠<br><span class=yellow>拯救世界</span>的<span class=yellow>勇氣</span>。",
  obj_darkcastle_event_slash_Step_0_gml_146_0 = "<span class=yellow>三角戰士</span>們! <br> 請接受你們的命運吧...!",
  obj_darkcastle_event_slash_Step_0_gml_181_0 = "呃... <br> 還是算了。",
  obj_darkcastle_event_slash_Step_0_gml_183_0 = "什... 什麼?",
  obj_darkcastle_event_slash_Step_0_gml_185_0 = "你說我?<br> 居然能是什麼英雄...?",
  obj_darkcastle_event_slash_Step_0_gml_186_0 = "你找錯人了。",
  obj_darkcastle_event_slash_Step_0_gml_188_0 = "可-可是Susie,沒有了你... <br> 這個世界會...",
  obj_darkcastle_event_slash_Step_0_gml_190_0 = "那又怎樣?<br> 就算世界毀滅了...",
  obj_darkcastle_event_slash_Step_0_gml_191_0 = "跟我也毫無關係。",
  obj_darkcastle_event_slash_Step_0_gml_192_0 = "老實說沒準還挺有趣的。",
  obj_darkcastle_event_slash_Step_0_gml_194_0 = "...",
  obj_darkcastle_event_slash_Step_0_gml_196_0 = "總之,Kris...",
  obj_darkcastle_event_slash_Step_0_gml_197_0 = "如果你非要跟這怪胎<br>玩過家家...",
  obj_darkcastle_event_slash_Step_0_gml_198_0 = "就待在這吧。",
  obj_darkcastle_event_slash_Step_0_gml_199_0 = "我自己去找離開的路。",
  obj_darkcastle_event_slash_Step_0_gml_201_0 = "Susie... <br> 等等!",
  obj_darkcastle_event_slash_Step_0_gml_276_0 = "吼吼吼!",
  obj_darkcastle_event_slash_Step_0_gml_277_0 = "英雄們這就想著逃跑啦...",
  obj_darkcastle_event_slash_Step_0_gml_278_0 = "他們甚至都不知道我在這兒。",
  obj_darkcastle_event_slash_Step_0_gml_279_0 = "這下爸爸一定會讓我當<br>本月最佳兒子啦!",
  obj_darkcastle_event_slash_Step_0_gml_288_0 = "這下爸爸一定會讓我當<br>本月最佳兒子啦!",
  obj_darkcastle_event_slash_Step_0_gml_281_0 = "你又是哪根蔥!?",
  obj_darkcastle_event_slash_Step_0_gml_283_0 = "我是...!",
  obj_darkcastle_event_slash_Step_0_gml_287_0 = "吼吼吼!<br> 打倒一個書呆子,還剩兩個!",
  obj_darkcastle_event_slash_Step_0_gml_290_0 = "你又是哪根蔥!?",
  obj_darkcastle_event_slash_Step_0_gml_292_0 = "我是...!",
  obj_darkcastle_event_slash_Step_0_gml_327_0 = "壞蛋。",
  obj_darkcastle_event_slash_Step_0_gml_328_0 = "就憑你們幾個<span class=yellow>小鬼</span>也想封印<br>我們的<span class=yellow>黑暗噴泉</span>?!",
  obj_darkcastle_event_slash_Step_0_gml_329_0 = "而且--<br>再次強調你們是群<span class=yellow>小鬼</span>--",
  obj_darkcastle_event_slash_Step_0_gml_330_0 = "還妄想把世界從「永恆的黑暗」<br>中拯救出來?!",
  obj_darkcastle_event_slash_Step_0_gml_332_0 = "呃。",
  obj_darkcastle_event_slash_Step_0_gml_334_0 = "別想抵賴...!",
  obj_darkcastle_event_slash_Step_0_gml_335_0 = "我們都清楚你們想去<span class=yellow>東邊</span>!",
  obj_darkcastle_event_slash_Step_0_gml_336_0 = "那是你們回家的唯一方法!",
  obj_darkcastle_event_slash_Step_0_gml_337_0 = "但是,我,LANCER,<br>是不會讓你們如願的!",
  obj_darkcastle_event_slash_Step_0_gml_338_0 = "我還有一份完美的兩步計劃<br>來確保萬無一失。",
  obj_darkcastle_event_slash_Step_0_gml_339_0 = "第一步。<br> 我揍扁你。",
  obj_darkcastle_event_slash_Step_0_gml_340_0 = "第二步。<br> 你輸了!",
  obj_darkcastle_event_slash_Step_0_gml_342_0 = "嗯。計劃不錯,孩子。",
  obj_darkcastle_event_slash_Step_0_gml_344_0 = "真-真的嗎...?",
  obj_darkcastle_event_slash_Step_0_gml_346_0 = "真的,而且...",
  obj_darkcastle_event_slash_Step_0_gml_347_0 = "介意我們反過來用它對付你嗎?",
  obj_darkcastle_event_slash_Step_0_gml_360_0 = "壞蛋。",
  obj_darkcastle_event_slash_Step_0_gml_362_0 = "“壞蛋”?",
  obj_darkcastle_event_slash_Step_0_gml_364_0 = "你懂的。<br> 就是傳說裡提到過的,<br> 那個淚滴頭的小孩?",
  obj_darkcastle_event_slash_Step_0_gml_366_0 = "...不懂?",
  obj_darkcastle_event_slash_Step_0_gml_368_0 = "唉。<br> 這解釋起來就難了。",
  obj_darkcastle_event_slash_Step_0_gml_388_0 = "呃... <br> 我可以幫忙解釋...!",
  obj_darkcastle_event_slash_Step_0_gml_390_0 = "好孩子別來瞎攙和!",
  obj_darkcastle_event_slash_Step_0_gml_392_0 = "不!<br> 我會用生命守護英雄們!",
  obj_darkcastle_event_slash_Step_0_gml_394_0 = "我說,你先閃開行不行?<br> 我想聽這孩子說說。",
  obj_darkcastle_event_slash_Step_0_gml_412_0 = "好吧,長話短說。<br> 你們是英雄。",
  obj_darkcastle_event_slash_Step_0_gml_413_0 = "你們要去東邊,然後封印<br>我們的黑暗噴泉。",
  obj_darkcastle_event_slash_Step_0_gml_414_0 = "這樣便能阻止黑暗籠罩世界。",
  obj_darkcastle_event_slash_Step_0_gml_415_0 = "而我們,則不想讓你們得逞,<br>因為:",
  obj_darkcastle_event_slash_Step_0_gml_416_0 = "黑暗籠罩世界,酷炫又無敵。",
  obj_darkcastle_event_slash_Step_0_gml_418_0 = "等等,為什麼我們<br>要去阻止它?",
  obj_darkcastle_event_slash_Step_0_gml_420_0 = "呃,我也不知道...<br> 要不然我回去問問我爸?",
  obj_darkcastle_event_slash_Step_0_gml_440_0 = "我來告訴你!",
  obj_darkcastle_event_slash_Step_0_gml_442_0 = "我們用不著。",
  obj_darkcastle_event_slash_Step_0_gml_460_0 = "所以你其實是想,<br>和我們打一架?",
  obj_darkcastle_event_slash_Step_0_gml_462_0 = "回答-正確!",
  obj_darkcastle_event_slash_Step_0_gml_465_0 = "你總算說了句我能聽懂的。",
  scr_monstersetup_slash_scr_monstersetup_gml_51_0 = "Lancer闖了進來!",
  scr_monstersetup_slash_scr_monstersetup_gml_32_0 = "Lancer",
  scr_monstersetup_slash_scr_monstersetup_gml_16_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_50_0 = "稱讚",
  obj_lancerboss_slash_Step_0_gml_118_0 = "LANCER - 攻擊 7 防禦 1<br> 雖然不想摳什麼字眼,<br>但他真是個掘世黑桃。",
  obj_lancerboss_slash_Step_0_gml_119_0 = "因為還沒到騎摩托車的年齡,<br>所以他只好給自行車點了把火。",
  obj_lancerboss_slash_Step_0_gml_17_0 = "到此為止,<br>小鬼們!<br>這自行車是由<br>勝利驅動的!",
  obj_lancerboss_slash_Step_0_gml_100_0 = "不知道我哪來的斧頭,<br>不過,還蠻酷的。",
  obj_lancerboss_slash_Step_0_gml_130_0 = "你告訴Lancer要小心Susie的攻擊。<br> 他做好了準備。",
  obj_lancerboss_slash_Step_0_gml_18_0 = "我喜歡挨揍...<br>開玩笑的!<br>你才喜歡!!",
  obj_lancerboss_slash_Step_0_gml_90_0 = "Lancer正在風馳電掣。",
  obj_lancerboss_slash_Step_0_gml_164_0 = "你告訴Lancer你無法分辨出<br>他的衣服和身體。",
  obj_lancerboss_slash_Step_0_gml_165_0 = "他似乎有點飄飄然了... <br> 他的攻擊力降低了!",
  obj_lancerboss_slash_Step_0_gml_26_0 = "啊!你讓我<br>爽得像在玩<br>摩托雜技!",
  obj_lancerboss_slash_Step_0_gml_157_0 = "你試著再次稱讚LANCER...",
  obj_lancerboss_slash_Step_0_gml_158_0 = "但是他認為這並不誠心。<br> 他的攻擊力又漲回來了!",
  obj_lancerboss_slash_Step_0_gml_30_0 = "你難道沒發現<br>我能隱藏起<br>真實的<br>自我感受嗎?",
  obj_lancerboss_slash_Step_0_gml_150_0 = "你稱讚了LANCER。<br> 他被你的真誠迷惑了。",
  obj_lancerboss_slash_Step_0_gml_151_0 = "他的攻擊既沒有提升也沒有降低,<br>而是橫過來了...?",
  obj_lancerboss_slash_Step_0_gml_34_0 = "停下!!<br>我的人格變得<br>太深邃了!!!",
  obj_lancerboss_slash_Step_0_gml_145_0 = "你說了些好話。<br> Lancer將它們吸收進了自己的皮膚裡。",
  obj_lancerboss_slash_Step_0_gml_19_0 = "你們之後有<br>什麼打算???",
  obj_lancerboss_slash_Step_0_gml_91_0 = "Lancer在想著薯片。",
  obj_lancerboss_slash_Step_0_gml_92_0 = "Lancer的摩托車其實只是輛<br>著了火的自行車。",
  obj_lancerboss_slash_Step_0_gml_20_0 = "吼吼吼!!!<br>我是壞蛋!",
  obj_lancerboss_slash_Step_0_gml_93_0 = "Lancer隨機地切換擋位,<br>想顯示自己的技術。",
  obj_lancerboss_slash_Step_0_gml_94_0 = "Lancer猛烈地旋轉引擎。",
  obj_lancerboss_slash_Step_0_gml_135_0 = "Lancer覺得你簡直太可笑了,<br>居然以為他需要對手幫忙!",
  obj_lancerboss_slash_Step_0_gml_196_0 = "等等!<br>等一下!",
  obj_lancerboss_slash_Step_0_gml_197_0 = "我的自行車<br>快要沒油了...!",
  obj_lancerboss_slash_Step_0_gml_198_0 = "好吧,<br>你們這些<br>小混賬!",
  obj_lancerboss_slash_Step_0_gml_199_0 = "這次算你們<br>走運,不過...!",
  obj_lancerboss_slash_Step_0_gml_200_0 = "下一次,<br>輸的人<br>會是你們!!!",
  obj_lancerboss_slash_Step_0_gml_201_0 = "哈哈哈!!!<br>再見了,廢物們!",
  obj_lancerboss_slash_Step_0_gml_202_0 = "我得趕在<br>晚飯之前<br>回家!!!",
  obj_darkcastle_event_slash_Step_0_gml_552_0 = "你們兩位沒事吧...?",
  obj_darkcastle_event_slash_Step_0_gml_569_0 = "呃,請允許我向你們<br>介紹一下自己,我叫...",
  obj_darkcastle_event_slash_Step_0_gml_571_0 = "嘖,你就不能<br>把那兜帽脫了嗎?",
  obj_darkcastle_event_slash_Step_0_gml_572_0 = "我都快聽不見<br>你在那裡面嘟囔什麼了。",
  obj_darkcastle_event_slash_Step_0_gml_574_0 = "呃呃呃,好吧...",
  obj_darkcastle_event_slash_Step_0_gml_611_0 = "你們好。<br> 我叫Ralsei。",
  obj_darkcastle_event_slash_Step_0_gml_612_0 = "Kris,Susie... <br> 能遇見你們真是太好了!",
  obj_darkcastle_event_slash_Step_0_gml_613_0 = "我們一定能成為好朋友,<br>並且...",
  obj_darkcastle_event_slash_Step_0_gml_615_0 = "只要向東走就能離開這裡,<br>對嗎?",
  obj_darkcastle_event_slash_Step_0_gml_617_0 = "沒錯!<br> 我們就是要向...",
  obj_darkcastle_event_slash_Step_0_gml_619_0 = "知道了。",
  obj_darkcastle_event_slash_Step_0_gml_637_0 = "學校見,Kris。",
  obj_darkcastle_event_slash_Step_0_gml_663_0 = "呃...",
  obj_darkcastle_event_slash_Step_0_gml_664_0 = "看來只剩我們兩個人了...",
  obj_darkcastle_event_slash_Step_0_gml_702_0 = "Kris,我是一名<span class=yellow>王子</span>,<br>但是...",
  obj_darkcastle_event_slash_Step_0_gml_703_0 = "我,呃,目前沒有臣民。",
  obj_darkcastle_event_slash_Step_0_gml_704_0 = "我孤身一人在這裡<br>等待你們的到來...",
  obj_darkcastle_event_slash_Step_0_gml_705_0 = "呃... 我等了好久好久。<br>等了一輩子。",
  obj_darkcastle_event_slash_Step_0_gml_706_0 = "因此...<br> 我真的很開心能與你們相遇。",
  obj_darkcastle_event_slash_Step_0_gml_707_0 = "希望我們能成為好朋友,<br>Kris。",
  obj_darkcastle_event_slash_Step_0_gml_723_0 = "我們去找Susie吧。<br> 她肯定往東南方向走了。",
  obj_darkcastle_event_slash_Step_0_gml_749_0 = "你來帶路吧,Kris!",
  obj_readable_room1_slash_Other_10_gml_429_0 = "嘿,Kris,我覺得我們<br>最好趕緊去找Susie。",
  obj_readable_room1_slash_Other_10_gml_430_0 = "我們可以等冒險結束後<br>再回來...",
  obj_readable_room1_slash_Other_10_gml_431_0 = "...到時候我可以給你們<br>烤一個美味的蛋糕!",
  obj_readable_room1_slash_Other_10_gml_435_0 = "Kris,我們還是先去<br>拯救世界吧...?",
  obj_readable_room1_slash_Other_10_gml_436_0 = "這件事似乎更重要些。",
  obj_readable_room1_slash_Other_10_gml_446_0 = "話說回來,<br>Lancer是怎麼到上面去的...?",
  obj_readable_room1_slash_Other_10_gml_447_0 = "難不成是騎自行車<br>爬上懸崖的...?",
  obj_savepoint_slash_Other_10_gml_57_0 = "孤獨的王子Ralsei,<br>成為了你的同伴。",
  obj_savepoint_slash_Other_10_gml_58_0 = "毛茸茸男孩的力量在你的內心閃耀。",
  scr_text_slash_scr_text_gml_292_0 = "噢,Kris!<br> 這是我做的訓練人偶!",
  scr_text_slash_scr_text_gml_293_0 = "不如我們趁著這個機會,<br>來為應對敵人做些準備吧?",
  scr_text_slash_scr_text_gml_294_0 = "你想要我來教你如何戰鬥嗎?",
  scr_text_slash_scr_text_gml_288_0 = "<br>教教我",
  scr_text_slash_scr_text_gml_201_0 = " ",
  scr_text_slash_scr_text_gml_289_0 = "<br>用不著",
  scr_text_slash_scr_text_gml_302_0 = "沒問題!<br> 請準備好,Kris!",
  scr_text_slash_scr_text_gml_307_0 = "對哦,你已經與Lancer<br>戰鬥過了,是吧...?",
  scr_text_slash_scr_text_gml_308_0 = "我一直期待著要教你,<br>搞得我都忘記這事了!",
  scr_text_slash_scr_text_gml_309_0 = "... 不過,呃...<br> 以防你忘掉了什麼...",
  scr_text_slash_scr_text_gml_310_0 = "看!<br> 我為你和Susie做了份手冊!",
  scr_text_slash_scr_text_gml_311_0 = "按",
  scr_text_slash_scr_text_gml_311_1 = "打開選單後,<br>就可以在「物品」中使用它了。",
  scr_text_slash_scr_text_gml_313_0 = "(你獲得了手冊。)",
  obj_dummyenemy_slash_Step_0_gml_81_0 = "跳過",
  obj_dummyenemy_slash_Step_0_gml_87_0 = "看見那顆<span class=red>心</span>了嗎,Kris?",
  obj_dummyenemy_slash_Step_0_gml_88_0 = "那是你的<span class=red>靈魂</span>,<br>可以說是你生命的精華所在!",
  obj_dummyenemy_slash_Step_0_gml_89_0 = "在那裡面,<br>承載著你的「意志」... <br>你的「同情心」...",
  obj_dummyenemy_slash_Step_0_gml_90_0 = "...還有全世界的「命運」。",
  obj_dummyenemy_slash_Step_0_gml_91_0 = "當它被擊中時,<br>你和伙伴們的HP就會減少。",
  obj_dummyenemy_slash_Step_0_gml_92_0 = "當所有人的HP降到0時,<br>我們就戰敗了。",
  obj_dummyenemy_slash_Step_0_gml_93_0 = "因此,請注意躲開敵人的攻擊。",
  obj_dummyenemy_slash_Step_0_gml_94_0 = "準備好了嗎?<br> 來試試躲避吧!",
  obj_dummyenemy_slash_Step_0_gml_115_0 = "這是「防禦」,Kris。<br> 它能讓你回復TP<br>並減少受到的傷害。",
  obj_dummyenemy_slash_Step_0_gml_116_0 = "不過,你現在應該先<br>學習如何「攻擊」。",
  obj_dummyenemy_slash_Step_0_gml_120_0 = "哇,Kris!<br> 你真的很擅長防禦哦!",
  obj_dummyenemy_slash_Step_0_gml_121_0 = "不過,我不會攻擊你的,<br>所以...<br> 不需要防禦啦!",
  obj_dummyenemy_slash_Step_0_gml_127_0 = "唔... <br> Kris?",
  obj_dummyenemy_slash_Step_0_gml_128_0 = "目前還沒有子彈啦,<br>而且你也無法使用TP...",
  obj_dummyenemy_slash_Step_0_gml_129_0 = "所以,呃,也許你可以<br>不用防禦了?",
  obj_dummyenemy_slash_Step_0_gml_136_0 = "...",
  obj_dummyenemy_slash_Step_0_gml_602_0 = "哎呀,沒事,Kris!<br>你還在學習!",
  obj_dummyenemy_slash_Step_0_gml_598_0 = "幹得好,Kris!<br> 你真的很有天賦呢!",
  obj_dummyenemy_slash_Step_0_gml_604_0 = "總而言之,敵人攻擊完後,<br>就輪到我們了,Kris!",
  obj_dummyenemy_slash_Step_0_gml_605_0 = "首先,我來教你<br>如何<span class=yellow>戰鬥</span>([[File:FIGHT_icon.png|32px|link=]])。",
  obj_dummyenemy_slash_Step_0_gml_606_0 = "儘管<span class=yellow>戰鬥</span>在這個世界裡<br>是沒有必要的...",
  obj_dummyenemy_slash_Step_0_gml_607_0 = "但了解一下基礎知識<br>也沒有壞處!",
  obj_dummyenemy_slash_Step_0_gml_610_0 = "來試試「戰鬥」吧!<br>([[File:FIGHT_icon.png|32px|link=]])",
  obj_dummyenemy_slash_Step_0_gml_642_0 = "訓練人偶 - 攻擊 0 防禦 0<br> 棉花心,鈕扣眼<br> 毛絨伙伴在眼前。",
  obj_dummyenemy_slash_Step_0_gml_645_0 = "訓練人偶 - 攻擊 0 防禦 0<br> 棉花心,鈕扣眼<br> 毛絨伙伴在眼前。",
  obj_dummyenemy_slash_Step_0_gml_327_0 = "哇... 哇哦,Kris!<br> 剛才那一下可真棒!",
  obj_dummyenemy_slash_Step_0_gml_328_0 = "難不成你以前做過<br>這樣的事嗎...?",
  obj_dummyenemy_slash_Step_0_gml_332_0 = "幹得好,Kris!<br> 順帶一提,當光標到達<br>左邊的方框時...",
  obj_dummyenemy_slash_Step_0_gml_333_0 = "按下",
  obj_dummyenemy_slash_Step_0_gml_333_1 = ",就能提升傷害量!",
  obj_dummyenemy_slash_Step_0_gml_338_0 = "Kris!<br> 你做到了!!!",
  obj_dummyenemy_slash_Step_0_gml_339_0 = "(我已經快到極限了...)",
  obj_dummyenemy_slash_Step_0_gml_341_0 = "好,接下來試試「防禦」吧。<br>([[File:DEFEND_icon.png|32px|link=]])",
  obj_dummyenemy_slash_Step_0_gml_342_0 = "選擇([[File:DEFEND_icon.png|32px|link=]]),你受到的傷害<br>就會減少...",
  obj_dummyenemy_slash_Step_0_gml_343_0 = "除此以外,你還能獲得<span class=yellow>TP</span>!",
  obj_dummyenemy_slash_Step_0_gml_344_0 = "(注意左邊的橙色長條!<br>我接下來就會解釋!)",
  obj_dummyenemy_slash_Step_0_gml_556_0 = "來試試「戰鬥」吧!<br>([[File:FIGHT_icon.png|32px|link=]])",
  obj_dummyenemy_slash_Step_0_gml_557_0 = "來試試「防禦」吧!<br>([[File:DEFEND_icon.png|32px|link=]])",
  obj_dummyenemy_slash_Step_0_gml_142_0 = "幹得好,Kris!<br> 現在你收集到了TP-",
  obj_dummyenemy_slash_Step_0_gml_143_0 = "試試使用TP來<br>讓我施展<span class=yellow>法術</span>吧?",
  obj_dummyenemy_slash_Step_0_gml_144_0 = "當你把敵人傷害到一定程度後,<br>它就會變得<span class=blue>疲憊</span>。",
  obj_dummyenemy_slash_Step_0_gml_145_0 = "這時,只要對它使用我的<br><span class=yellow>安撫</span>法術...",
  obj_dummyenemy_slash_Step_0_gml_146_0 = "敵人就會睡著,<br>這樣我們就可以和平取勝啦!",
  obj_dummyenemy_slash_Step_0_gml_558_0 = "來試試施展「法術」吧!<br>([[File:MAGIC_icon.png|32px|link=]])",
  scr_spellinfo_slash_scr_spellinfo_gml_42_0 = "安撫",
  scr_spellinfo_slash_scr_spellinfo_gml_43_0 = "安撫",
  scr_spellinfo_slash_scr_spellinfo_gml_44_0 = "饒恕<br>疲憊的敵人",
  scr_spellinfo_slash_scr_spellinfo_gml_45_0 = "使疲憊的敵人睡著以便「饒恕」他們。",
  scr_spelltext_slash_scr_spelltext_gml_135_0 = "(疲憊)",
  scr_spelltext_slash_scr_spelltext_gml_23_0 = "~1施展了「安撫」!",
  obj_dummyenemy_slash_Step_0_gml_150_0 = "如果你,呃,傷害到了敵人,<br>它就會變得「疲憊」。",
  obj_dummyenemy_slash_Step_0_gml_151_0 = "這時,對它使用我的<br><span class=yellow>安撫</span>法術...",
  obj_dummyenemy_slash_Step_0_gml_167_0 = "噢,Kris,<br>你找到了一個<span class=yellow>物品</span>?",
  obj_dummyenemy_slash_Step_0_gml_168_0 = "我覺得<span class=yellow>物品</span>的使用方法<br>還是挺好理解的,所以...",
  obj_dummyenemy_slash_Step_0_gml_169_0 = "目前我們先跳過它,好吧?",
  obj_dummyenemy_slash_Step_0_gml_174_0 = "你那麼想學習關於<br><span class=yellow>物品</span>的說明嗎,Kris...?",
  obj_dummyenemy_slash_Step_0_gml_175_0 = "明白了,我來教你!",
  obj_dummyenemy_slash_Step_0_gml_176_0 = "唔...",
  obj_dummyenemy_slash_Step_0_gml_177_0 = "當你使用了它們以後,<br>就會發生一些事情。",
  obj_dummyenemy_slash_Step_0_gml_178_0 = "...明白了嗎?",
  obj_dummyenemy_slash_Step_0_gml_184_0 = "哈哈,這件<span class=yellow>物品</span>的確很好看,<br>對吧?",
  obj_dummyenemy_slash_Step_0_gml_185_0 = "你能玩得那麼開心<br>真是太好了,Kris...!",
  obj_dummyenemy_slash_Step_0_gml_191_0 = "Kris,我們在冒險中可以<br>收集到很多的「物品」哦!",
  obj_dummyenemy_slash_Step_0_gml_192_0 = "想繼續冒險的話,<br>要先完成這個教學哦。",
  obj_dummyenemy_slash_Step_0_gml_206_0 = "Kris,請指示我來施展法術。",
  obj_dummyenemy_slash_Step_0_gml_211_0 = "Kris,你現在不想學習<br><span class=yellow>法術</span>嗎?",
  obj_dummyenemy_slash_Step_0_gml_216_0 = "Kris,你... <br>知道<span class=yellow>法術</span>是什麼嗎?",
  obj_dummyenemy_slash_Step_0_gml_217_0 = "人類連拜託別人施展法術<br>都做不到嗎...?",
  obj_dummyenemy_slash_Step_0_gml_222_0 = "Kris,如果不方便的話,<br>給我比個手勢也可以哦?",
  obj_dummyenemy_slash_Step_0_gml_227_0 = "呃,如果太困難的話...",
  obj_dummyenemy_slash_Step_0_gml_228_0 = "我們先學習下一部分,好嗎?",
  obj_dummyenemy_slash_Step_0_gml_252_0 = "太棒啦,Kris!<br>治療法術也很有用!",
  obj_dummyenemy_slash_Step_0_gml_268_0 = "還記得你剛剛使用[[File:ACT_icon.png|32px|link=]]來<span class=yellow>擁抱</span><br>那個人偶嗎?",
  obj_dummyenemy_slash_Step_0_gml_269_0 = "因為你的行動,<br>它的名字變<span class=yellow>黃</span>了!",
  obj_dummyenemy_slash_Step_0_gml_239_0 = "現在使用<span class=yellow>饒恕</span> <br>([[File:SPARE_icon.png|32px|link=]])指令,就能獲勝了!",
  obj_dummyenemy_slash_Step_0_gml_262_0 = "太棒啦,Kris!<br>只要讓它進入「疲憊」狀態,<br>我們就能贏了!",
  obj_dummyenemy_slash_Step_0_gml_260_0 = "太棒啦,Kris!<br>如果是在戰鬥中,<br>我們就已經勝利啦!",
  obj_dummyenemy_slash_Step_0_gml_253_0 = "我還剩一點內容需要教你!",
  obj_dummyenemy_slash_Step_0_gml_229_0 = "[[File:ACT_icon.png|32px|link=]]!請善用它,<br>就連最殘暴的敵人...",
  obj_dummyenemy_slash_Step_0_gml_254_0 = "[[File:ACT_icon.png|32px|link=]]!<br>善用它,就連最殘暴的敵人...",
  obj_dummyenemy_slash_Step_0_gml_230_0 = "也能被我們善良的[[File:ACT_icon.png|32px|link=]]所打動!",
  obj_dummyenemy_slash_Step_0_gml_255_0 = "也能被我們善良的[[File:ACT_icon.png|32px|link=]]所打動!",
  obj_dummyenemy_slash_Step_0_gml_231_0 = "Kris,雖然它只是個人偶,<br>試試擁抱它也無妨吧?",
  obj_dummyenemy_slash_Step_0_gml_256_0 = "Kris,雖然它只是個人偶,<br>試試擁抱它也無妨吧?",
  obj_dummyenemy_slash_Step_0_gml_559_0 = "來「行動」吧!<br>([[File:ACT_icon.png|32px|link=]])",
  obj_dummyenemy_slash_Step_0_gml_647_0 = "呃,抱歉,它的樣子很像我...",
  obj_dummyenemy_slash_Step_0_gml_648_0 = "我一直孤零零的,<br>所以找不到其他人來做參考...",
  obj_dummyenemy_slash_Step_0_gml_649_0 = "Kris,因為那是我,<br>所以請善待它,好嗎?",
  obj_dummyenemy_slash_Step_0_gml_666_0 = "你擁抱了訓練人偶。",
  obj_dummyenemy_slash_Step_0_gml_746_0 = "沒錯,真棒,Kris!",
  obj_dummyenemy_slash_Step_0_gml_747_0 = "每種敵人都有對應的「行動」<br>能使他們滿意。",
  obj_dummyenemy_slash_Step_0_gml_748_0 = "當敵人感到滿意時,<br>它的名字會變成<span class=yellow>黃色</span>。",
  obj_dummyenemy_slash_Step_0_gml_749_0 = "這時,你就可以使用「饒恕」<br>([[File:SPARE_icon.png|32px|link=]] )來結束戰鬥啦!",
  obj_dummyenemy_slash_Step_0_gml_750_0 = "只要我們<span class=yellow>饒恕</span>所有遇到的敵人,<br>就沒有必要<span class=yellow>戰鬥</span>啦!",
  obj_dummyenemy_slash_Step_0_gml_711_0 = "好溫柔啊,Kris!",
  obj_dummyenemy_slash_Step_0_gml_714_0 = "真棒,Kris!<br> 不過,只擁抱一次就可以啦!",
  obj_dummyenemy_slash_Step_0_gml_715_0 = "Kris,你不需要再抱它了啦。",
  obj_dummyenemy_slash_Step_0_gml_722_0 = "啊...?Kris,<br>你寧可擁抱它也不願戰鬥?",
  obj_dummyenemy_slash_Step_0_gml_723_0 = "...",
  obj_dummyenemy_slash_Step_0_gml_724_0 = "這樣啊,沒關係!<br>我們不需要戰鬥!",
  obj_dummyenemy_slash_Step_0_gml_725_0 = "好,接下來試試「防禦」吧。<br>([[File:DEFEND_icon.png|32px|link=]])",
  obj_dummyenemy_slash_Step_0_gml_726_0 = "選擇([[File:DEFEND_icon.png|32px|link=]]),你受到的傷害<br>就會減少...",
  obj_dummyenemy_slash_Step_0_gml_727_0 = "不僅如此,你還能收集到<span class=yellow>TP</span>!",
  obj_dummyenemy_slash_Step_0_gml_728_0 = "(注意左邊的橙色長條!<br>我接下來就解釋!)",
  obj_dummyenemy_slash_Step_0_gml_808_0 = "你擁抱了RALSEI。",
  obj_dummyenemy_slash_Step_0_gml_846_0 = "K... Kris!?",
  obj_dummyenemy_slash_Step_0_gml_850_0 = "K... Kris!?",
  obj_dummyenemy_slash_Step_0_gml_851_0 = "唔,我覺得,呃...",
  obj_dummyenemy_slash_Step_0_gml_852_0 = "現在不是擁抱我的時候。",
  obj_dummyenemy_slash_Step_0_gml_853_0 = "...但是...",
  obj_dummyenemy_slash_Step_0_gml_858_0 = "Kris...?",
  obj_dummyenemy_slash_Step_0_gml_859_0 = "你難道是想要,呃,讓我...",
  obj_dummyenemy_slash_Step_0_gml_860_0 = "給你做一個關於擁抱的教學嗎?",
  obj_dummyenemy_slash_Step_0_gml_868_0 = "唔,我還從來沒跟其他人<br>擁抱過呢...",
  obj_dummyenemy_slash_Step_0_gml_869_0 = "(除了訓練人偶以外...)",
  obj_dummyenemy_slash_Step_0_gml_870_0 = "所以我沒法教你怎麼擁抱了,<br>抱歉...",
  obj_dummyenemy_slash_Step_0_gml_871_0 = "我想應該由你來教我才對,<br>哈哈!",
  obj_dummyenemy_slash_Step_0_gml_876_0 = "...",
  obj_dummyenemy_slash_Step_0_gml_560_0 = "來「饒恕」吧!<br>([[File:SPARE_icon.png|32px|link=]])",
  scr_spelltext_slash_scr_spelltext_gml_58_0 = "~1饒恕了~2!",
  obj_dummyenemy_slash_Step_0_gml_237_0 = "還記得你剛剛使用[[File:ACT_icon.png|32px|link=]]來<span class=yellow>擁抱</span><br>那個人偶嗎?",
  obj_dummyenemy_slash_Step_0_gml_238_0 = "因為你的行動,<br>它的名字變<span class=yellow>黃</span>了!",
  obj_dummyenemy_slash_Step_0_gml_270_0 = "現在使用<span class=yellow>饒恕</span> <br>([[File:SPARE_icon.png|32px|link=]])指令,就能獲勝了!",
  obj_dummyenemy_slash_Step_0_gml_282_0 = "啊,Kris,<br>先不用管那個指令!",
  obj_dummyenemy_slash_Step_0_gml_283_0 = "你有一顆仁慈之心,<br>對吧,Kris?",
  obj_dummyenemy_slash_Step_0_gml_284_0 = "Kris,你應該知道,<br>那只是一個人偶吧...?",
  obj_dummyenemy_slash_Step_0_gml_289_0 = "Kris,因為你在「行動」後<br>「饒恕」了一名敵人,",
  obj_dummyenemy_slash_Step_0_gml_290_0 = "實戰時你就已經贏了,不過,<br>呃...",
  obj_dummyenemy_slash_Step_0_gml_291_0 = "你不想再了解些別的東西嗎?",
  obj_dummyenemy_slash_Step_0_gml_296_0 = "我明白了... 那麼,<br>我們就在這裡結束吧。",
  obj_dummyenemy_slash_Step_0_gml_297_0 = "你知道如何用和平手段<br>取得勝利,所以...",
  obj_dummyenemy_slash_Step_0_gml_298_0 = "對我來說就足夠了!",
  obj_dummyenemy_slash_Step_0_gml_348_0 = "Kris,如果你沒注意到的話,<br>在你用過「防禦」後--",
  obj_dummyenemy_slash_Step_0_gml_349_0 = "左邊那個橙色的TP條就會<br>填滿一點!",
  obj_dummyenemy_slash_Step_0_gml_350_0 = "試試使用TP來<br>讓我施展<span class=yellow>法術</span>吧?",
  obj_dummyenemy_slash_Step_0_gml_351_0 = "因為你傷害敵人到一定程度後,<br>它就會變得<span class=blue>疲憊</span>。",
  obj_dummyenemy_slash_Step_0_gml_352_0 = "這時,只要對它使用我的<br><span class=yellow>安撫</span>法術...",
  obj_dummyenemy_slash_Step_0_gml_353_0 = "敵人就會睡著,<br>這樣我們就可以和平取勝啦!",
  obj_dummyenemy_slash_Step_0_gml_364_0 = "唔... Kris?<br> 你沒必要再打它了。",
  obj_dummyenemy_slash_Step_0_gml_365_0 = "我已經知道你很擅長攻擊啦!",
  obj_dummyenemy_slash_Step_0_gml_372_0 = "呃,Kris...<br>我-我該怎麼說呢...?",
  obj_dummyenemy_slash_Step_0_gml_373_0 = "Kris,你這是在,呃,<br>暴打一個長得像我的人偶...",
  obj_dummyenemy_slash_Step_0_gml_374_0 = "... Kris,<br>你是想告訴我什麼嗎?",
  obj_dummyenemy_slash_Step_0_gml_380_0 = "啊,Kris... <br>我,呃,我好像明白了。",
  obj_dummyenemy_slash_Step_0_gml_381_0 = "在我們的冒險途中...",
  obj_dummyenemy_slash_Step_0_gml_382_0 = "... 如果你想要打我的話,<br>那也沒關係的!",
  obj_dummyenemy_slash_Step_0_gml_398_0 = "哦,抱歉,Kris!<br> 我忘了說了!<br> 當你攻擊的時候...",
  obj_dummyenemy_slash_Step_0_gml_399_0 = "試試在光標進入方框後,<br>再次按下",
  obj_dummyenemy_slash_Step_0_gml_399_1 = "!",
  obj_dummyenemy_slash_Step_0_gml_403_0 = "沒事的,Kris!<br> 你能行的!<br> 再試一次吧!",
  obj_dummyenemy_slash_Step_0_gml_404_0 = "在白色長方形滑進<br>藍色方框內的時候<br>按",
  obj_dummyenemy_slash_Step_0_gml_405_0 = "唔... 你可以試試連續按<br>",
  obj_dummyenemy_slash_Step_0_gml_405_1 = ",那樣可能會簡單點!",
  obj_dummyenemy_slash_Step_0_gml_406_0 = "Kris... <br> 請試著去按",
  obj_dummyenemy_slash_Step_0_gml_406_1 = "。",
  obj_dummyenemy_slash_Step_0_gml_407_0 = "唔,Kris?<br> 你能看見那個白色長方形嗎?",
  obj_dummyenemy_slash_Step_0_gml_408_0 = "你知道長方形吧?<br> 長得像畫砸了的正方形?",
  obj_dummyenemy_slash_Step_0_gml_412_0 = "...",
  obj_dummyenemy_slash_Step_0_gml_417_0 = "唔,也許我們可以試試別的?",
  obj_dummyenemy_slash_Step_0_gml_421_0 = "唔,也許我們可以試試別的?",
  obj_dummyenemy_slash_Step_0_gml_422_0 = "Kris,如果你沒注意到的話,<br>在你用過「防禦」後 -",
  obj_dummyenemy_slash_Step_0_gml_423_0 = "左邊那個橙色的TP條就會<br>填滿一點!",
  obj_dummyenemy_slash_Step_0_gml_424_0 = "試試使用TP來<br>讓我施展<span class=yellow>法術</span>吧?",
  obj_dummyenemy_slash_Step_0_gml_425_0 = "因為你傷害敵人到一定程度後,<br>它就會變得<span class=blue>疲憊</span>。",
  obj_dummyenemy_slash_Step_0_gml_426_0 = "這時,只要對它使用我的<br><span class=yellow>安撫</span>法術...",
  obj_dummyenemy_slash_Step_0_gml_427_0 = "敵人就會睡著,<br>這樣我們就可以和平取勝啦!",
  obj_dummyenemy_slash_Step_0_gml_307_0 = "做得好,Kris!<br> 這樣就可以贏得一場<br>真正的戰鬥啦!",
  obj_dummyenemy_slash_Step_0_gml_308_0 = "能有這樣指導你的機會,<br>我真是太開心了,Kris!",
  obj_dummyenemy_slash_Step_0_gml_441_0 = "...",
  obj_dummyenemy_slash_Step_0_gml_442_0 = "Kris,我覺得我,呃,<br>好像...",
  obj_dummyenemy_slash_Step_0_gml_443_0 = "今天已經沒什麼能教給你的了。",
  obj_dummyenemy_slash_Step_0_gml_444_0 = "我們去找Susie吧。",
  obj_dummyenemy_slash_Step_0_gml_447_0 = "Kris,我不是有意要打斷你,<br>但是...",
  obj_dummyenemy_slash_Step_0_gml_448_0 = "再這樣下去,<br>你會打壞這個人偶的。",
  obj_dummyenemy_slash_Step_0_gml_449_0 = "我覺得我們現在該停手了。",
  obj_dummyenemy_slash_Step_0_gml_463_0 = "跳過",
  obj_dummyenemy_slash_Step_0_gml_489_0 = "Ralsei看起來做好了心理準備。",
  obj_dummyenemy_slash_Step_0_gml_548_0 = "什麼?",
  obj_dummyenemy_slash_Step_0_gml_733_0 = "Kris,如果你沒注意到的話,<br>在你用過「防禦」後--",
  obj_dummyenemy_slash_Step_0_gml_734_0 = "左邊那個橙色的TP條就會<br>填滿一點!",
  obj_dummyenemy_slash_Step_0_gml_735_0 = "試試使用TP來<br>讓我施展<span class=yellow>法術</span>吧?",
  obj_dummyenemy_slash_Step_0_gml_736_0 = "因為你傷害敵人到一定程度後,<br>它就會變得<span class=blue>疲憊</span>。",
  obj_dummyenemy_slash_Step_0_gml_737_0 = "這時,只要對它使用我的<br><span class=yellow>安撫</span>法術...",
  obj_dummyenemy_slash_Step_0_gml_738_0 = "敵人就會睡著,<br>這樣我們就可以和平取勝啦!",
  obj_dummyenemy_slash_Draw_0_gml_4_0 = "(疲憊)",
  obj_tutorialbattleevent_slash_Step_0_gml_87_0 = "噢,剛才好有趣!<br> 你真是個好學生,Kris!",
  obj_tutorialbattleevent_slash_Step_0_gml_88_0 = "... 另外,呃,如果你需要<br>複習這些知識的話,我...",
  obj_tutorialbattleevent_slash_Step_0_gml_89_0 = "看!<br> 我為你和Susie做了份手冊!",
  obj_tutorialbattleevent_slash_Step_0_gml_90_0 = "按",
  obj_tutorialbattleevent_slash_Step_0_gml_90_1 = "打開選單後,<br>就可以在「物品」中使用它了。",
  obj_tutorialbattleevent_slash_Step_0_gml_92_0 = "(你獲得了手冊。)",
  scr_itemuse_slash_scr_itemuse_gml_71_0 = "(你試著去閱讀手冊,但是上面的字寫得<br>密密麻麻,讓你覺得腦袋有點暈...)",
  obj_tutorialbattleevent_slash_Step_0_gml_95_0 = "抱歉,Kris。 <br>下次我會試著做個更好的老師。",
  obj_tutorialbattleevent_slash_Step_0_gml_96_0 = "... 但如果,呃,<br>你更喜歡閱讀的話...",
  obj_darkcontroller_slash_Step_0_gml_129_0 = "...",
  obj_darkcontroller_slash_Step_0_gml_135_0 = "(你狠狠地扔掉了手冊。)<br> (它的紙頁飄散在風中。)",
  obj_darkcontroller_slash_Step_0_gml_137_0 = "..................",
  obj_darkcontroller_slash_Step_0_gml_138_0 = "唔... <br> 沒-沒關係,Kris!<br> 我還是可以...",
  obj_darkcontroller_slash_Step_0_gml_139_0 = "下次我會做個更好的出來!",
  obj_darkcontroller_slash_Step_0_gml_147_0 = "(你砰地一聲把手冊丟在地上。)",
  obj_darkcontroller_slash_Step_0_gml_149_0 = "嘿,Kris。<br> 你在做什麼...?",
  obj_darkcontroller_slash_Step_0_gml_150_0 = "噢,不好!<br> 這是那本手冊嗎?",
  obj_darkcontroller_slash_Step_0_gml_151_0 = "看來你不小心把它掉地上了...",
  obj_darkcontroller_slash_Step_0_gml_152_0 = "給你,Kris!<br> 你不想弄丟的吧!",
  obj_darkcontroller_slash_Step_0_gml_154_0 = "(你獲得了手冊。)<br> (再一次。)",
  scr_text_slash_scr_text_gml_231_0 = "呃,Kris,知道嗎?<br>你可以按住~1來奔跑的...",
  scr_text_slash_scr_text_gml_226_0 = "<br>我知道",
  scr_text_slash_scr_text_gml_227_0 = "<br>真的嗎!?",
  scr_text_slash_scr_text_gml_249_0 = "沒錯!<br> 只要按住~1你就可以<br>移動得更快一些!",
  scr_text_slash_scr_text_gml_250_0 = "我會緊緊跟在你身後的,<br>不用擔心!",
  scr_text_slash_scr_text_gml_251_0 = "... 除非你想甩開我,<br>如果真是那樣的話,對不起。",
  scr_text_slash_scr_text_gml_241_0 = "真的嗎?<br> 但你還是選擇慢慢走...?",
  scr_text_slash_scr_text_gml_242_0 = "也好,誰知道這樣悠閒的時光<br>還能持續多久呢...",
  scr_text_slash_scr_text_gml_243_0 = "你想慢慢來也沒關係,Kris。",
  scr_text_slash_scr_text_gml_261_0 = "唔,Kris,你知道嗎...",
  scr_text_slash_scr_text_gml_262_0 = "... 你可以按住",
  scr_text_slash_scr_text_gml_262_1 = "<br>來跳過對話哦?",
  scr_text_slash_scr_text_gml_257_0 = "<br>我知道",
  scr_text_slash_scr_text_gml_258_0 = "<br>真的嗎!?",
  scr_text_slash_scr_text_gml_272_0 = "... 真的嗎?<br> 這麼說你一直...",
  scr_text_slash_scr_text_gml_273_0 = "堅持聽我說完,<br>是因為你想聽?",
  scr_text_slash_scr_text_gml_274_0 = "我會試著回應你這份心意的,<br>Kris!",
  scr_text_slash_scr_text_gml_279_0 = "沒錯!這樣一來你就可以<br>讀得更快了。",
  scr_text_slash_scr_text_gml_280_0 = "也有可能你只是對那些話<br>感到厭煩了。",
  scr_text_slash_scr_text_gml_281_0 = "... 你不需要跳過我的文本,<br>對吧,Kris?",
  obj_npc_room_slash_Other_10_gml_41_0 = "(這只是個人偶。)",
  scr_text_slash_scr_text_gml_322_0 = "哇哦!<br> 大門是開著的?!",
  scr_text_slash_scr_text_gml_323_0 = "怪不得Lancer可以過來...",
  scr_text_slash_scr_text_gml_324_0 = "...",
  scr_text_slash_scr_text_gml_325_0 = "Kris,一旦我們<br>通過了這扇門...",
  scr_text_slash_scr_text_gml_326_0 = "我們的冒險就真正開始了。",
  scr_text_slash_scr_text_gml_327_0 = "一段由預言所昭示的旅程...",
  scr_text_slash_scr_text_gml_328_0 = "但是,Kris,我相信<br>「你」的選擇也至關重要。",
  scr_text_slash_scr_text_gml_329_0 = "這個世界上充滿了<br>形形色色的人,Kris。",
  scr_text_slash_scr_text_gml_330_0 = "而一切的關鍵,<br>在於我們如何對待他們。",
  scr_text_slash_scr_text_gml_331_0 = "所以,讓我們在旅途中盡最大的<br>努力避免「戰鬥」吧。",
  scr_text_slash_scr_text_gml_332_0 = "如果我們能做到這一點...",
  scr_text_slash_scr_text_gml_333_0 = "我相信這個故事<br>會有一個圓滿的結局。",
  scr_text_slash_scr_text_gml_334_0 = "不然的話,恐怕...",
  scr_text_slash_scr_text_gml_335_0 = "...你可能不會...<br>得到你喜歡的結果。",
  scr_text_slash_scr_text_gml_336_0 = "...噢,對不起!<br>我是不是要求得過多了?",
  scr_text_slash_scr_text_gml_232_0 = " ",
  scr_text_slash_scr_text_gml_318_0 = "<br>我能<br>做到",
  scr_text_slash_scr_text_gml_319_0 = "<br>.....<br>",
  scr_text_slash_scr_text_gml_342_0 = "Kris,見到你的那一瞬間<br>我就知道你是個英雄。",
  scr_text_slash_scr_text_gml_343_0 = "讓我們盡力而為吧,好嗎?",
  scr_text_slash_scr_text_gml_347_0 = "哦-噢,對不起!",
  scr_text_slash_scr_text_gml_348_0 = "Kris,說到底,<br>該如何選擇都取決於你。",
  scr_text_slash_scr_text_gml_349_0 = "只要你開心,那我也就開心。",
  scr_text_slash_scr_text_gml_350_0 = "不用擔心,盡力而為就好!",
  obj_savepoint_slash_Other_10_gml_66_0 = "身後的大門已然關閉,<br>你的冒險正式揭開序幕...",
  obj_savepoint_slash_Other_10_gml_67_0 = "冒險的力量在你的內心閃耀。",
  obj_savepoint_slash_Other_10_gml_71_0 = "大門依然緊閉著。",
  obj_savepoint_slash_Other_10_gml_72_0 = "原路返回的力量在你的內心閃耀。",
  obj_npc_sign_slash_Other_10_gml_12_0 = "(前方有敵人!你們受死吧!)<br> (LANCER留)",
  scr_encountersetup_slash_scr_encountersetup_gml_82_0 = "Rudinn接近了!",
  scr_monstersetup_slash_scr_monstersetup_gml_44_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_117_0 = "說服",
  scr_monstersetup_slash_scr_monstersetup_gml_26_0 = "說教",
  obj_diamondenemy_slash_Step_0_gml_154_0 = "RUDINN - 攻擊 6 防禦 0<br> 這顆優柔寡斷的鑽石可不是<br>哪個女孩最好的朋友。",
  obj_diamondenemy_slash_Step_0_gml_14_0 = "吃我這招<br>鑽石切割!",
  obj_diamondenemy_slash_Step_0_gml_81_0 = "聞起來像珠寶。",
  obj_diamondenemy_slash_Step_0_gml_163_0 = "你勸告Rudinn停手。<br> 它的鬥志徹底動搖了。",
  obj_diamondenemy_slash_Step_0_gml_24_0 = "是啊,<br>我想你說的<br>有道理。",
  obj_diamondenemy_slash_Step_0_gml_77_0 = "Rudinn閃爍著平平無奇的光芒。",
  obj_diamondenemy_slash_Step_0_gml_78_0 = "Rudinn缺乏選擇的主見。",
  obj_diamondenemy_slash_Step_0_gml_79_0 = "Rudinn在想著精雕細琢的石頭。",
  obj_diamondenemy_slash_Step_0_gml_80_0 = "Rudinn不喜歡它的老闆,<br>但還不至於要因此辭職。",
  obj_npc_sign_slash_Other_10_gml_13_0 = "(如果你在讀這個...<br>我猜你應該已經死了。)<br> (LANCER留)",
  obj_npc_sign_slash_Other_10_gml_30_0 = "(喂,別看這塊牌子!還沒完工呢!)<br> (LANCER留)",
  obj_npc_facing_slash_Other_10_gml_210_0 = "吼吼吼...<br>這不是我最喜歡的兩個傢伙嘛。",
  obj_npc_facing_slash_Other_10_gml_211_0 = "才怪呢!<br> 你們兩個傢伙甚至排不上<br>我最喜歡的前五名!!",
  obj_npc_facing_slash_Other_10_gml_213_0 = "Lancer!<br> Susie在哪兒?",
  obj_npc_facing_slash_Other_10_gml_215_0 = "你是說那個紫色女孩...?<br> 吼吼吼...",
  obj_npc_facing_slash_Other_10_gml_216_0 = "你們這些蠢蛋!<br> 你們已經阻止不了我了...!",
  obj_npc_facing_slash_Other_10_gml_218_0 = "你做了什麼?",
  obj_npc_facing_slash_Other_10_gml_220_0 = "哈哈哈... 很簡單!",
  obj_npc_facing_slash_Other_10_gml_221_0 = "我被她揍翻了,<br>所以我逃走了...!",
  obj_npc_facing_slash_Other_10_gml_223_0 = "這情節反轉有點大...",
  obj_npc_facing_slash_Other_10_gml_230_0 = "那麼,你就打算站在這兒嗎?",
  obj_npc_facing_slash_Other_10_gml_231_0 = "我以為你至少會往右邊跑的...",
  obj_npc_facing_slash_Other_10_gml_233_0 = "為啥!?紫色女孩就在那邊!",
  obj_npc_sign_slash_Other_10_gml_41_0 = "(這種樹上沒有可以治療你的物品。)",
  obj_npc_sign_slash_Other_10_gml_42_0 = "(不管你做什麼,別檢查這棵樹然後按<br>",
  obj_npc_sign_slash_Other_10_gml_42_1 = "打開你的選單!)",
  obj_npc_sign_slash_Other_10_gml_43_0 = "(你明白了嗎!?)<br> (LANCER留)",
  scr_text_slash_scr_text_gml_363_0 = "(樹上掛著兩個東西。)",
  scr_text_slash_scr_text_gml_364_0 = "(拿一個嗎?)",
  scr_text_slash_scr_text_gml_13_0 = " ",
  scr_text_slash_scr_text_gml_357_0 = "<br>拿",
  scr_text_slash_scr_text_gml_358_0 = "<br>不拿",
  scr_text_slash_scr_text_gml_387_0 = "(你獲得了黑暗糖果。)",
  scr_text_slash_scr_text_gml_392_0 = "(你拿不了更多的東西了。)",
  scr_text_slash_scr_text_gml_398_0 = "(你決定讓它繼續掛在樹上。)",
  scr_text_slash_scr_text_gml_369_0 = "(樹上掛著一顆糖果。)",
  scr_text_slash_scr_text_gml_370_0 = "(拿一顆嗎?)",
  scr_text_slash_scr_text_gml_365_0 = " ",
  scr_text_slash_scr_text_gml_376_0 = "(樹上沒有你搆得到的東西了。)",
  obj_event_room_slash_Step_0_gml_11_0 = "嘿,如果往那邊走,<br>我的士兵會揍扁你們的。",
  obj_event_room_slash_Step_0_gml_13_0 = "這算是種威脅嗎?",
  obj_event_room_slash_Step_0_gml_15_0 = "我認為這算是種邀請。",
  obj_event_room_slash_Step_0_gml_20_0 = "嘿,你們這些傢伙都不會<br>打個招呼嗎!?",
  obj_event_room_slash_Step_0_gml_22_0 = "呃,不會。",
  obj_event_room_slash_Step_0_gml_24_0 = "好吧。<br> 享受被各種傢伙揍扁的滋味吧。",
  obj_npc_facing_slash_Other_10_gml_239_0 = "噢,你們回來了。",
  obj_npc_facing_slash_Other_10_gml_241_0 = "如果我們跟你打招呼,<br>你的士兵就不會揍扁我們嗎?",
  obj_npc_facing_slash_Other_10_gml_243_0 = "Ralsei,Ralsei,<br>Ralsei... ",
  obj_npc_facing_slash_Other_10_gml_244_0 = "互相揍來揍去才能讓我們的<br>關係更密切啊。",
  obj_npc_facing_slash_Other_10_gml_246_0 = "我們沒有這種關係!",
  scr_encountersetup_slash_scr_encountersetup_gml_100_0 = "一條由Rudinn組成的項鍊攔住了去路。",
  obj_diamondenemy_slash_Step_0_gml_173_0 = "你教育敵人要認識到友善的重要性。",
  obj_diamondenemy_slash_Step_0_gml_174_0 = "敵人們感到<span class=blue>疲憊</span>了...",
  obj_diamondenemy_slash_Draw_0_gml_6_0 = "(疲憊)",
  obj_diamondenemy_slash_Step_0_gml_177_0 = "(疲憊)",
  obj_diamondenemy_slash_Step_0_gml_28_0 = "(哈欠)...<br>什麼? 好吧...",
  obj_diamondenemy_slash_Step_0_gml_11_0 = "給我們發工資<br>的傢伙萬歲!",
  obj_diamondenemy_slash_Step_0_gml_12_0 = "閃呀,閃呀",
  obj_diamondenemy_slash_Step_0_gml_13_0 = "我只是個<br>普通人。",
  obj_diamondenemy_slash_Step_0_gml_82_0 = "Rudinn快要睡著了。",
  obj_diamondenemy_slash_Step_0_gml_83_0 = "Rudinn的光澤變得黯淡了。",
  obj_diamondenemy_slash_Step_0_gml_84_0 = "Rudinn對休戰沒什麼意見。",
  obj_diamondenemy_slash_Step_0_gml_118_0 = "好了好了,<br>你們說服我了!!",
  obj_npc_room_slash_Other_10_gml_81_0 = "媽媽咪叭!我是頂尖大廚!<br> 做完上一個蛋糕累壞我了!",
  obj_npc_room_slash_Other_10_gml_82_0 = "所以我打了個盹兒...<br> 但是,媽媽咪叭!<br> 我被一陣可怕的聲響給嚇醒了!",
  obj_npc_room_slash_Other_10_gml_83_0 = "一頭野獸直直地跳上桌子,<br>野蠻地吃掉了蛋糕!",
  obj_npc_room_slash_Other_10_gml_84_0 = "我朝它噴水,它就嘶嘶叫著跑掉了!<br> 但是,我那漂亮的蛋糕就...",
  obj_npc_room_slash_Other_10_gml_86_0 = "哦,Kris,<br>那聽起來像是Susie!<br>我們快往右走吧!",
  obj_npc_room_slash_Other_10_gml_87_0 = "不能再讓她惹更多麻煩了!",
  obj_npc_room_slash_Other_10_gml_90_0 = "媽-媽-媽媽咪叭!媽-媽-媽媽西叭!<br> 你們認識那頭野獸!?<br> 請別再回來了...",
  obj_npc_room_slash_Other_10_gml_95_0 = "媽媽咪叭!媽阿米巴!<br> 你-你就是那頭吃了我蛋糕的野獸!",
  obj_npc_room_slash_Other_10_gml_97_0 = "是啊?怎麼了?<br>你想讓我吐出來還給你嗎?",
  obj_npc_room_slash_Other_10_gml_99_0 = "不-不了,這樣就好...",
  obj_npc_room_slash_Other_10_gml_101_0 = "你確定?<br>說不定還能變得更好吃呢。",
  obj_npc_room_slash_Other_10_gml_104_0 = "你為什麼用那種眼神看著我!?",
  obj_npc_room_slash_Other_10_gml_106_0 = "我不相信任何<br>不敢吃我嘔吐物的人。",
  obj_npc_room_slash_Other_10_gml_108_0 = "...就是說你誰都不相信?",
  obj_npc_room_slash_Other_10_gml_110_0 = "是啊。",
  scr_text_slash_scr_text_gml_456_0 = "(拿一塊嗎?)",
  scr_text_slash_scr_text_gml_263_0 = " ",
  scr_text_slash_scr_text_gml_403_0 = "<br>拿",
  scr_text_slash_scr_text_gml_404_0 = "<br>不拿",
  scr_text_slash_scr_text_gml_455_0 = "(剩下的蛋糕還在冒煙...)",
  scr_text_slash_scr_text_gml_472_0 = "(壞掉的蛋糕被放進了你的<br><span class=yellow>重要物品</span>中。)",
  scr_text_slash_scr_text_gml_438_0 = "(你拿不了更多的東西了。)",
  scr_text_slash_scr_text_gml_483_0 = "(你覺得把蛋糕裝進口袋裡<br>是個餿主意。)",
  scr_text_slash_scr_text_gml_461_0 = "(剩下的蛋糕還在冒煙...)",
  scr_encountersetup_slash_scr_encountersetup_gml_116_0 = "Rudinn和Hathy攔住了去路!",
  obj_heartenemy_slash_Step_0_gml_80_0 = "Hathy甜甜地微笑著。",
  obj_heartenemy_slash_Step_0_gml_81_0 = "Hathy低聲唸著一個可愛的咒語。",
  obj_heartenemy_slash_Step_0_gml_82_0 = "Hathy有個小秘密。",
  obj_heartenemy_slash_Step_0_gml_83_0 = "聞起來像一個輕柔的吻。",
  obj_heartenemy_slash_Step_0_gml_168_0 = "你和Ralsei警告Hathy<br>小心Susie。<br> 敵人警覺了起來。",
  obj_heartenemy_slash_Step_0_gml_170_0 = "你和Ralsei警告敵人們小心Susie。<br> 所有敵人都警覺了起來。",
  obj_heartenemy_slash_Step_0_gml_173_0 = "(警覺)",
  obj_heartenemy_slash_Step_0_gml_179_0 = "你指示Susie對敵人說些恭維的話!",
  obj_heartenemy_slash_Step_0_gml_182_0 = "真不敢相信<br>我的蠢蛋隊友們...",
  obj_heartenemy_slash_Step_0_gml_183_0 = "...跑回這邊就只是為了<br>看看你們這些傢伙。",
  obj_heartenemy_slash_Step_0_gml_184_0 = "...這麼渴望<br>跟你們這種傢伙戰鬥。",
  obj_heartenemy_slash_Step_0_gml_185_0 = "...對你們這種弱雞還<br>這麼上心。",
  scr_monstersetup_slash_scr_monstersetup_gml_146_0 = "恭維",
  scr_monstersetup_slash_scr_monstersetup_gml_148_0 = "X-恭維",
  obj_heartenemy_slash_Step_0_gml_127_0 = "HATHY - 攻擊 7 防禦 0<br> 我是一抹<span class=yellow>輕吻</span>。",
  obj_heartenemy_slash_Step_0_gml_136_0 = "你告訴Hathy它的觸手很酷。<br> 它開始思考這一點...",
  obj_heartenemy_slash_Step_0_gml_137_0 = "你稱呼Hathy為甜心。<br> 它開始思考這一點...",
  obj_heartenemy_slash_Step_0_gml_138_0 = "你告訴Hathy它的牙齒有如刀刃一般。<br> 它開始思考這一點...",
  obj_heartenemy_slash_Step_0_gml_147_0 = "你指示Ralsei對敵人說些恭維的話!",
  obj_heartenemy_slash_Step_0_gml_150_0 = "在這茫茫人海中,<br>我很高興能和你們於此邂逅。",
  obj_heartenemy_slash_Step_0_gml_151_0 = "我稍後會沏些茶...<br> 唔,你們要不要來一點呢?",
  obj_heartenemy_slash_Step_0_gml_152_0 = "我們不需要EXP。<br> 僅僅是邂逅你們的笑容<br>就已經是最棒的獎勵了。",
  obj_heartenemy_slash_Step_0_gml_84_0 = "Hathy的心跳變慢了。",
  obj_heartenemy_slash_Step_0_gml_85_0 = "Hathy的心跳發生了紊亂。",
  obj_heartenemy_slash_Step_0_gml_86_0 = "Hathy的心跳漏了一拍。",
  obj_heartenemy_slash_Step_0_gml_223_0 = "你從哪弄到的?<br> 嘿嘿嘿嘿。",
  obj_heartenemy_slash_Step_0_gml_225_0 = "(唔,Kris,也許Susie<br>不應該再「行動」了)",
  obj_heartenemy_slash_Step_0_gml_228_0 = "嘿,怎麼啦!?",
  obj_heartenemy_slash_Step_0_gml_230_0 = "(哇哦,真的好險啊,<br>Kris...)",
  obj_heartenemy_slash_Step_0_gml_231_0 = "(也許Susie不應該再「行動」了...)",
  obj_heartenemy_slash_Draw_0_gml_6_0 = "(疲憊)",
  scr_text_slash_scr_text_gml_409_0 = "(樹上掛著兩個東西。)",
  scr_text_slash_scr_text_gml_410_0 = "(拿一個嗎?)",
  scr_text_slash_scr_text_gml_295_0 = " ",
  scr_text_slash_scr_text_gml_449_0 = "<br>拿",
  scr_text_slash_scr_text_gml_450_0 = "<br>不拿",
  scr_text_slash_scr_text_gml_433_0 = "(你獲得了黑暗糖果。)",
  scr_text_slash_scr_text_gml_477_0 = "(你拿不了更多的東西了。)",
  scr_text_slash_scr_text_gml_444_0 = "(你決定讓它繼續掛在樹上。)",
  scr_text_slash_scr_text_gml_415_0 = "(樹上掛著一顆糖果。)",
  scr_text_slash_scr_text_gml_416_0 = "(拿一顆嗎?)",
  scr_text_slash_scr_text_gml_337_0 = " ",
  scr_text_slash_scr_text_gml_422_0 = "(樹上沒有你搆得到的東西了。)",
  obj_readable_room1_slash_Other_10_gml_452_0 = "調查時鐘。<br> 要解決這個謎題,你必須要抓緊時間。",
  obj_npc_sign_slash_Other_10_gml_49_0 = "(看吧,這就是死亡迷宮!<br>準備好迷路吧,小鬼們!!!)<br> (LANCER留)",
  obj_npc_sign_slash_Other_10_gml_52_0 = "(是不是已經迷路了!?<br>面對這些彎彎繞繞的道路<br>你們肯定感到無比的絕望!)",
  obj_npc_sign_slash_Other_10_gml_53_0 = "(你們的方向感已經沒用了!)<br> (LANCER留)",
  obj_npc_room_animated_slash_Other_10_gml_95_0 = "(應該是某種敵人...<br>而且都被狠狠揍了一頓。)",
  obj_npc_sign_slash_Other_10_gml_55_0 = "(嘿,等等!!這是哪!?救命!<br>誰來救救我!!我迷路啦!)<br> (LANCER留)",
  obj_treasure_room_slash_Other_10_gml_87_0 = "(你打開了寶箱。)<br> (裡面是<span class=yellow>~1</span>。)",
  obj_treasure_room_slash_Other_10_gml_99_0 = "(你把<span class=yellow>~1</span>放進了<br>你的<span class=yellow>~2</span>中。)",
  obj_treasure_room_slash_Other_10_gml_103_0 = "(你把<span class=yellow>~1</span>放進了<br>你的<span class=yellow>~2</span>中。)",
  obj_treasure_room_slash_Other_10_gml_105_0 = "那條緞帶是防具,Kris!<br> 它能夠提高你的防禦。",
  obj_treasure_room_slash_Other_10_gml_106_0 = "我們去「裝備」選單裡<br>把它戴上吧?",
  obj_treasure_room_slash_Other_10_gml_107_0 = "它戴在你身上一定很好看!",
  obj_hathyfightevent_slash_Step_0_gml_181_0 = "K... Kris?<br> 你要把它給我麼...?",
  obj_hathyfightevent_slash_Step_0_gml_182_0 = "...",
  obj_hathyfightevent_slash_Step_0_gml_183_0 = "怎麼樣?<br> 好看嗎...?",
  obj_hathyfightevent_slash_Step_0_gml_186_0 = "... 我好看嗎,Susie?",
  obj_hathyfightevent_slash_Step_0_gml_188_0 = "不知道,別問我。",
  obj_hathyfightevent_slash_Step_0_gml_190_0 = "你還沒回答問題呢~",
  obj_hathyfightevent_slash_Step_0_gml_192_0 = "我怎麼可能知道!?<br>別煩我啦!!!",
  obj_treasure_room_slash_Other_10_gml_115_0 = "(但你攜帶了太多的<span class=yellow>~1</span>。)",
  obj_npc_room_slash_Other_10_gml_137_0 = "哇-哇哦!等一等!<br>即便你們是敵人,<br>我也要警告你們!",
  obj_npc_room_slash_Other_10_gml_138_0 = "一頭紫色的野獸正在四處遊蕩,<br>不管是誰只要膽敢阻攔她<br>都會挨上一頓胖揍...!",
  obj_npc_room_slash_Other_10_gml_139_0 = "(啜泣...)我們根本不想戰鬥... <br>但-但我們不能違抗國王的命令...",
  obj_npc_room_slash_Other_10_gml_147_0 = "(啜泣...)我們根本不想戰鬥... <br>但-但我們不能違抗國王的命令...",
  obj_npc_room_slash_Other_10_gml_143_0 = "呃-哦... Kris,<br>我們得趕緊阻止Susie!",
  obj_npc_room_slash_Other_10_gml_152_0 = "嘿,為什麼你們都不害怕...?",
  obj_npc_room_slash_Other_10_gml_157_0 = "啊啊啊啊啊啊啊啊!!<br> 是那頭紫色的野獸!!!",
  obj_npc_room_slash_Other_10_gml_159_0 = "哇哦,多棒的歡呼聲啊。<br> 瞧,Kris,我有粉絲了耶。",
  obj_npc_room_slash_Other_10_gml_165_0 = "啊啊啊啊啊啊啊啊-<br> 好吧,我喘不過氣來了。",
  obj_npc_sign_slash_Other_10_gml_56_0 = "(噢,就是這條路呀。)<br> (LANCER留)",
  obj_npc_sign_slash_Other_10_gml_57_0 = "(嘿,別看!這可是私人告示!)<br> (LANCER留)",
  obj_hathyfightevent_slash_Step_0_gml_19_0 = "吼吼吼!<br> 你們竟然成功走出了迷宮!",
  obj_hathyfightevent_slash_Step_0_gml_20_0 = "但是別高興得太早了...!",
  obj_hathyfightevent_slash_Step_0_gml_21_0 = "看看你們如何對抗這支隊伍!",
  scr_encountersetup_slash_scr_encountersetup_gml_158_0 = "三隻Hathy攔住了去路!",
  obj_hathyfightevent_slash_Step_0_gml_79_0 = "嘿,你們怎麼還沒被揍扁?!<br>對面明明比你們人多!",
  obj_hathyfightevent_slash_Step_0_gml_81_0 = "你組建的隊伍裡全都是<br>「支援型敵人」。",
  obj_hathyfightevent_slash_Step_0_gml_82_0 = "子彈的種類一點也不平衡。",
  obj_hathyfightevent_slash_Step_0_gml_83_0 = "就好像只用三杯牛奶<br>充當一頓晚餐一樣。",
  obj_hathyfightevent_slash_Step_0_gml_85_0 = "...",
  obj_hathyfightevent_slash_Step_0_gml_86_0 = "那麼做,不是...<br> 很正常嗎?",
  obj_hathyfightevent_slash_Step_0_gml_88_0 = "戰鬥結束後我們來<br>好好交流一下吧?",
  obj_hathyfightevent_slash_Step_0_gml_116_0 = "好樣的,Kris!<br> 我們獲得了~1EXP和~2D$!",
  obj_hathyfightevent_slash_Step_0_gml_136_0 = "真不錯!<br> 那我能得到多少呢?",
  obj_hathyfightevent_slash_Step_0_gml_138_0 = "你... 輸了,Lancer。<br> 你什麼也得不到。",
  obj_hathyfightevent_slash_Step_0_gml_140_0 = "哦。",
  obj_hathyfightevent_slash_Step_0_gml_141_0 = "那我能從你們那裡拿點麼?",
  obj_hathyfightevent_slash_Step_0_gml_143_0 = "不行!",
  obj_hathyfightevent_slash_Step_0_gml_145_0 = "好吧!<br> 回頭見,廢物們!",
  obj_npc_room_slash_Other_10_gml_175_0 = "喲。",
  obj_npc_room_slash_Other_10_gml_177_0 = "我還以為你在逃跑呢。",
  obj_npc_room_slash_Other_10_gml_179_0 = "是啊,我逃完了。",
  obj_getsusieevent_slash_Step_0_gml_16_0 = "呃啊,給我打開啊你這破門!",
  obj_getsusieevent_slash_Step_0_gml_35_0 = "哦...<br> 你們來了。",
  obj_getsusieevent_slash_Step_0_gml_37_0 = "Susie!<br> 我們剛才擔心死你了!",
  obj_getsusieevent_slash_Step_0_gml_38_0 = "... 呃,你之前是怎麼<br>通過那些尖刺的?",
  obj_getsusieevent_slash_Step_0_gml_40_0 = "我直接踩過去了。",
  obj_getsusieevent_slash_Step_0_gml_41_0 = "但這門就... <br> 爛透了。",
  obj_getsusieevent_slash_Step_0_gml_43_0 = "噢,別擔心,Susie!",
  obj_getsusieevent_slash_Step_0_gml_44_0 = "只要我們解開那邊的謎題<br>它就能打開了!",
  obj_getsusieevent_slash_Step_0_gml_46_0 = "好極了。<br> 你們搞定後就告訴我。",
  obj_getsusieevent_slash_Step_0_gml_48_0 = "呃,Susie。<br> 解開這謎題需要你的幫助。",
  obj_getsusieevent_slash_Step_0_gml_49_0 = "有時候,我們三個人需要<br>齊心協力才能繼續前進。",
  obj_getsusieevent_slash_Step_0_gml_50_0 = "更不用說,只有Kris才能<br>封印黑暗噴泉...",
  obj_getsusieevent_slash_Step_0_gml_51_0 = "所以如果你不和我們一起行動,<br>就沒有辦法回家!",
  obj_getsusieevent_slash_Step_0_gml_53_0 = "...",
  obj_getsusieevent_slash_Step_0_gml_54_0 = "那就是說我必須得<br>跟在你們身邊。",
  obj_getsusieevent_slash_Step_0_gml_56_0 = "是的!",
  obj_getsusieevent_slash_Step_0_gml_58_0 = "...",
  obj_getsusieevent_slash_Step_0_gml_105_0 = "那咱們就速戰速決吧。",
  obj_getsusieevent_slash_Step_0_gml_107_0 = "呀吼!Susie回到隊伍裡啦!<br> 音樂起!",
  obj_getsusieevent_slash_Step_0_gml_118_0 = "Susie加入了隊伍!!      ",
  obj_getsusieevent_slash_Step_0_gml_144_0 = "...",
  obj_getsusieevent_slash_Step_0_gml_160_0 = "Susie和隊友拉開好長的距離以至於<br>沒人說得准她到底是不是在隊伍裡!                     ",
  obj_glowtilepuzz_slash_Step_0_gml_148_0 = "(聽起來像是有扇門打開了。)",
  obj_glowtilepuzz_slash_Step_0_gml_77_0 = "Kris,唔,<br>你應該沒有忘記吧...?",
  obj_glowtilepuzz_slash_Step_0_gml_78_0 = "你其實可以按住<br>",
  obj_glowtilepuzz_slash_Step_0_gml_78_1 = "來奔跑的?",
  obj_glowtilepuzz_slash_Step_0_gml_91_0 = "唔,Kris,<br>我覺得我們可能漏掉了什麼。",
  obj_glowtilepuzz_slash_Step_0_gml_92_0 = "也許我們可以去下個房間看看?",
  obj_glowtilepuzz_slash_Step_0_gml_98_0 = "嘿,Kris,如果你在解迷上<br>需要幫助...",
  obj_glowtilepuzz_slash_Step_0_gml_99_0 = "隨時都可以來問我哦,好嗎?",
  obj_glowtilepuzz_slash_Step_0_gml_101_0 = "如果你需要我的幫忙... <br> 那你就完蛋了。",
  obj_glowtilepuzz_slash_Step_0_gml_110_0 = "哦我的天哪。<br> 又來?",
  obj_glowtilepuzz_slash_Step_0_gml_111_0 = "憑什麼Kris可以當隊長?",
  obj_glowtilepuzz_slash_Step_0_gml_113_0 = "Susie!Kris已經在盡全力<br>用",
  obj_glowtilepuzz_slash_Step_0_gml_113_1 = "奔跑了!",
  obj_getsusieevent_slash_Step_0_gml_196_0 = "(噢,Kris!我才想起來,<br>Susie錯過了教學!)",
  obj_getsusieevent_slash_Step_0_gml_197_0 = "(下一場戰鬥,我們要教會她<br>如何「行動」!)",
  obj_getsusieevent_slash_Step_0_gml_198_0 = "(我覺得她應該會喜歡<br>那樣做的!)",
  obj_getsusieevent_slash_Step_0_gml_201_0 = "(哦,Kris!<br>Susie也沒學過教學!)",
  obj_getsusieevent_slash_Step_0_gml_202_0 = "(下場戰鬥,我們要教會她<br>如何「行動」!)",
  obj_getsusieevent_slash_Step_0_gml_203_0 = "(我覺得她一定會<br>喜歡這樣做的!)",
  scr_encountersetup_slash_scr_encountersetup_gml_128_0 = "C.Round殘暴地攻打過來了!<br> (你回想起Ralsei之前叮囑過<br>要讓Susie進行一次「行動」。)",
  obj_smallcheckers_enemy_slash_Step_0_gml_155_0 = "你警告C.Round小心Susie。<br> 它好像完全沒懂你在講什麼。",
  scr_monstersetup_slash_scr_monstersetup_gml_18_0 = "警告",
  obj_smallcheckers_enemy_slash_Step_0_gml_157_0 = "嘿,等等。<br> 你們在搞什麼鬼?<br>為什麼提醒敵人?",
  obj_smallcheckers_enemy_slash_Step_0_gml_159_0 = "唔,這樣我們就能<br>避免意外傷害它...?",
  obj_smallcheckers_enemy_slash_Step_0_gml_161_0 = "...",
  obj_smallcheckers_enemy_slash_Step_0_gml_162_0 = "要的不就是傷害它嗎,<br>你個弱智。",
  obj_smallcheckers_enemy_slash_Step_0_gml_163_0 = "它攻擊了我們。<br> 所以它該死。<br> 多簡單啊,不是嗎?",
  obj_smallcheckers_enemy_slash_Step_0_gml_165_0 = "但-但是Susie,<br>萬一這個敵人,<br>唔,其實並不壞呢?",
  obj_smallcheckers_enemy_slash_Step_0_gml_144_0 = "...",
  obj_smallcheckers_enemy_slash_Step_0_gml_168_0 = "是嘛,那要是那樣,<br>有句話倒是挺應景的。",
  obj_smallcheckers_enemy_slash_Step_0_gml_170_0 = "哦?<br> 什麼話?",
  obj_smallcheckers_enemy_slash_Step_0_gml_172_0 = "先下手為強。",
  obj_smallcheckers_enemy_slash_Step_0_gml_174_0 = "(警覺)",
  obj_smallcheckers_enemy_slash_Step_0_gml_127_0 = "C.ROUND - 攻擊 1 防禦 0<br> 雖然其貌不揚,<br>但它是打算全力擊敗你的。",
  obj_smallcheckers_enemy_slash_Step_0_gml_136_0 = "你指示Susie對敵人說些恭維的話!",
  obj_smallcheckers_enemy_slash_Step_0_gml_138_0 = "...什麼?我特喵的<br>為什麼要做那種事?",
  obj_smallcheckers_enemy_slash_Step_0_gml_139_0 = "它攻擊了我們。<br> 那就在它敢動起來之前<br>就揍扁它吧。",
  obj_smallcheckers_enemy_slash_Step_0_gml_141_0 = "噢,你瞧,Susie!<br> 它看上去人畜無害!",
  obj_smallcheckers_enemy_slash_Step_0_gml_142_0 = "如果你表現出善意,<br>也許我們就能不戰而勝了!",
  obj_smallcheckers_enemy_slash_Step_0_gml_167_0 = "...",
  obj_smallcheckers_enemy_slash_Step_0_gml_145_0 = "...好吧,好吧。",
  obj_smallcheckers_enemy_slash_Step_0_gml_146_0 = "嘿,小傢伙。",
  obj_smallcheckers_enemy_slash_Step_0_gml_147_0 = "我真的很喜歡你臉上的斧頭。",
  obj_smallcheckers_enemy_slash_Step_0_gml_83_0 = "C.Round依然表現得非常殘暴。",
  obj_smallcheckers_enemy_slash_Step_0_gml_217_0 = "你從哪弄到的?<br> 嘿嘿嘿嘿。",
  obj_smallcheckers_enemy_slash_Step_0_gml_220_0 = "(唔,Kris,<br>也許我該跟她談談...)",
  obj_smallcheckers_enemy_slash_Step_0_gml_224_0 = "呃啊,你們這幫白痴!<br> 它逃跑了!",
  obj_smallcheckers_enemy_slash_Step_0_gml_226_0 = "(哇哦,剛才好險啊,<br>Kris...)",
  obj_smallcheckers_enemy_slash_Step_0_gml_227_0 = "(也-也許我該跟她談談...)",
  obj_smallcheckers_enemy_slash_Draw_0_gml_6_0 = "(疲憊)",
  obj_npc_sign_slash_Other_10_gml_63_0 = "(呵呵呵呵!<br>我偷偷溜過來立了這塊標牌!!)<br> (LANCER留)",
  obj_npc_puzzlemaster1_slash_Step_0_gml_60_0 = "唔,Susie,<br>我之前說的你可能忘了...",
  obj_npc_puzzlemaster1_slash_Step_0_gml_61_0 = "身為英雄的我們,完全有能力<br>去創造一個和平的未來。",
  obj_npc_puzzlemaster1_slash_Step_0_gml_62_0 = "所以,從現在開始,<br>讓我們避免「戰鬥」,好嗎?",
  obj_npc_puzzlemaster1_slash_Step_0_gml_64_0 = "...",
  obj_npc_puzzlemaster1_slash_Step_0_gml_66_0 = "唔,你可不可以稍稍<br>手下留情呢...?",
  obj_npc_puzzlemaster1_slash_Step_0_gml_67_0 = "只要你弱化了敵人,<br>我就可以使用「安撫」法術了。",
  obj_npc_puzzlemaster1_slash_Step_0_gml_68_0 = "這可以讓精疲力竭的人<br>安然入眠!",
  obj_npc_puzzlemaster1_slash_Step_0_gml_70_0 = "(哈欠)... 還真是,<br>光是聽你講這些<br>我就已經犯睏了。",
  obj_npc_puzzlemaster1_slash_Step_0_gml_72_0 = "好吧,唔,再考慮一下吧!",
  obj_npc_puzzlemaster1_slash_Step_0_gml_73_0 = "(看來我們只能「警告」<br>敵人小心她了,Kris...)",
  scr_text_slash_scr_text_gml_1073_0 = "嘿。<br> 嘿孩子。",
  scr_text_slash_scr_text_gml_1074_0 = "... 想不想買一套教學呀?",
  scr_text_slash_scr_text_gml_1075_0 = "只要50黑暗幣。",
  scr_text_slash_scr_text_gml_602_0 = " ",
  scr_text_slash_scr_text_gml_1069_0 = "<br>買",
  scr_text_slash_scr_text_gml_1110_0 = "哈!哈!我說了50嗎!?<br> 好吧,我們正好在搞促銷!<br> 20!只要20黑暗幣!",
  scr_text_slash_scr_text_gml_596_0 = "<br>不是",
  scr_text_slash_scr_text_gml_694_0 = " ",
  scr_text_slash_scr_text_gml_1080_0 = "<br>買",
  scr_text_slash_scr_text_gml_770_0 = "<br>不願意",
  scr_text_slash_scr_text_gml_1091_0 = "真-真的!?<br> 你真的願意買嗎!?",
  scr_text_slash_scr_text_gml_1092_0 = "嘿嘿嘿...<br> 好先生們,這邊請!",
  scr_text_slash_scr_text_gml_1096_0 = "真-真的!?<br> 你真的願意買嗎!?",
  scr_text_slash_scr_text_gml_1097_0 = "嘿嘿嘿... <br> 只要把錢交過來,然後...",
  scr_text_slash_scr_text_gml_826_0 = "...",
  scr_text_slash_scr_text_gml_1099_0 = "你的錢不夠!?",
  scr_text_slash_scr_text_gml_1100_0 = "拼了個圖的!<br> 你... <br> 你們...!",
  scr_text_slash_scr_text_gml_1101_0 = "你們就和我們一樣。<br> 像我們這樣的人就應該互幫互助。",
  scr_text_slash_scr_text_gml_1102_0 = "請來這邊。",
  scr_text_slash_scr_text_gml_1131_0 = "真-真的!?<br> 你真的願意買嗎!?",
  scr_text_slash_scr_text_gml_1132_0 = "嘿嘿嘿...<br> 好先生們,這邊請!",
  scr_text_slash_scr_text_gml_1136_0 = "真-真的!?<br> 你真的願意買嗎!?",
  scr_text_slash_scr_text_gml_1137_0 = "嘿嘿嘿... <br> 只要把錢交過來,然後...",
  scr_text_slash_scr_text_gml_1098_0 = "...",
  scr_text_slash_scr_text_gml_1139_0 = "你的錢不夠!?",
  scr_text_slash_scr_text_gml_1140_0 = "拼了個圖的!<br> 你... <br> 你們...!",
  scr_text_slash_scr_text_gml_1141_0 = "你們就和我們一樣。<br> 像我們這樣的人就應該互幫互助。",
  scr_text_slash_scr_text_gml_1142_0 = "請來這邊。",
  scr_text_slash_scr_text_gml_1150_0 = "1!!!只要1塊錢!!!<br> 求求你了!!!求求你了!!!<br> 我現在非常需要!!!",
  scr_text_slash_scr_text_gml_720_0 = " ",
  scr_text_slash_scr_text_gml_1120_0 = "<br>買",
  scr_text_slash_scr_text_gml_1070_0 = "<br>不買",
  scr_text_slash_scr_text_gml_1167_0 = "真-真的!?<br> 你們改主意了!?",
  scr_text_slash_scr_text_gml_1168_0 = "嘿嘿嘿...<br> 好先生們,這邊請!",
  scr_text_slash_scr_text_gml_1172_0 = "終-終於有人肯買了!",
  scr_text_slash_scr_text_gml_1173_0 = "嘿嘿嘿...<br> 只要把錢交過來,然後...",
  scr_text_slash_scr_text_gml_1138_0 = "...",
  scr_text_slash_scr_text_gml_1175_0 = "你們連一塊錢都沒有!?",
  scr_text_slash_scr_text_gml_1176_0 = "拼了個圖的!<br> 你... <br> 你們...!",
  scr_text_slash_scr_text_gml_1177_0 = "你們就和我們一樣。<br> 像我們這樣的人就應該互幫互助。",
  scr_text_slash_scr_text_gml_1178_0 = "請來這邊。",
  scr_text_slash_scr_text_gml_1187_0 = "呃,這位先生,打擾一下。<br> 我好像有一塊錢。",
  scr_text_slash_scr_text_gml_1189_0 = "... 是黑暗幣嗎?",
  scr_text_slash_scr_text_gml_1191_0 = "呃,是的?",
  scr_text_slash_scr_text_gml_1193_0 = "嘿嘿嘿,好極了!<br> 先生們,這邊請!",
  obj_npc_room_slash_Other_10_gml_262_0 = "我們很抱歉。<br> 我們原本只是普通的謎題作者,<br>可是...",
  obj_npc_room_slash_Other_10_gml_263_0 = "我們現在只能靠做教學勉強糊口。",
  obj_npc_room_slash_Other_10_gml_264_0 = "當國王上位後,他把所有人都炒了魷魚,<br>還把所有的謎題製作交給了那個人...",
  obj_npc_room_slash_Other_10_gml_265_0 = "ROUXLS KAARD... <br> 謎題之王... <br> 小心點...!",
  obj_savepoint_slash_Other_10_gml_80_0 = "Susie,紫色的施暴者,<br>成為了你的同伴。",
  obj_savepoint_slash_Other_10_gml_81_0 = "刻薄女孩的力量在你的內心閃耀。",
  obj_savepoint_slash_Other_10_gml_84_0 = "Susie,紫色的施暴者,<br>馬上又離開了你的隊伍。",
  obj_savepoint_slash_Other_10_gml_85_0 = "刻薄女孩的力量<br>並沒在你的內心閃耀。",
  scr_text_slash_scr_text_gml_1206_0 = "我是TP大師。<br> 問我關於TP的事。",
  scr_text_slash_scr_text_gml_613_0 = " ",
  scr_text_slash_scr_text_gml_1202_0 = "<br>什麼是TP?",
  scr_text_slash_scr_text_gml_1203_0 = "<br>秘密",
  scr_text_slash_scr_text_gml_1204_0 = "獲得TP",
  scr_text_slash_scr_text_gml_1205_0 = "再見",
  scr_text_slash_scr_text_gml_1233_0 = "當你「防禦」時會獲得TP點數。<br> 保護自己,然後用點「法術」。",
  scr_text_slash_scr_text_gml_1234_0 = "如果身旁擦過子彈,就能增加TP。",
  scr_text_slash_scr_text_gml_1235_0 = "出現心形線框,表示獲得TP。",
  scr_text_slash_scr_text_gml_1237_0 = "你用“TP”跟“TP”押韻。",
  scr_text_slash_scr_text_gml_1239_0 = "因-因為這很重要!",
  scr_text_slash_scr_text_gml_1244_0 = "你用“TP”與“TP”押韻...?",
  scr_text_slash_scr_text_gml_1214_0 = "TP?什麼是TP?<br> 那是用來讓你施展「法術」的東西!",
  scr_text_slash_scr_text_gml_1215_0 = "盯著那根橙色光柱,<br> 快滿了就趕緊用些法術。",
  scr_text_slash_scr_text_gml_1216_0 = "TP...!它可了不起!<br> TP!它表示...<br> ...調皮!",
  scr_text_slash_scr_text_gml_1218_0 = "...不,它表示「緊迫點數」<br>(Tension Points)。",
  scr_text_slash_scr_text_gml_1220_0 = "啊?真的!?",
  scr_text_slash_scr_text_gml_1224_0 = "TP只會持續,一整場戰鬥。<br> 一旦取得勝利,它就會溜走。",
  scr_text_slash_scr_text_gml_1225_0 = "擁有多餘點數,令人難以忍受。<br> 點數存不下來,情況簡直糟透。",
  scr_text_slash_scr_text_gml_1227_0 = "但多出來的TP會在戰鬥結束後<br>變成額外的錢...",
  scr_text_slash_scr_text_gml_1229_0 = "照你這麼說我其實只用<br>一點點就好了!?",
  scr_text_slash_scr_text_gml_1211_0 = "之後再說吧,孩子。",
  scr_text_slash_scr_text_gml_1255_0 = "我是Ralsei大師。<br> 問我RALSEI的事。",
  scr_text_slash_scr_text_gml_636_0 = " ",
  scr_text_slash_scr_text_gml_1251_0 = "<br>安撫",
  scr_text_slash_scr_text_gml_1252_0 = "<br>治療",
  scr_text_slash_scr_text_gml_1253_0 = "小知識",
  scr_text_slash_scr_text_gml_1254_0 = "再見",
  scr_text_slash_scr_text_gml_1263_0 = "Ralsei有個法術叫「安撫」。<br> 在嬰兒哭之前,用它把嘴堵。",
  scr_text_slash_scr_text_gml_1265_0 = "不對!它是用來將一個“疲憊”<br>的敵人安全移出戰鬥的。",
  scr_text_slash_scr_text_gml_1267_0 = "萬一你就是在和一個嬰兒戰鬥呢!?",
  scr_text_slash_scr_text_gml_1281_0 = "Ralsei喜歡你給我們錢。",
  scr_text_slash_scr_text_gml_1282_0 = "他會抱住你,喊你小甜甜。",
  scr_text_slash_scr_text_gml_1284_0 = "嘿,才不是那樣!",
  scr_text_slash_scr_text_gml_1285_0 = "你想讓我做這種事的話<br>根本不必花錢!",
  scr_text_slash_scr_text_gml_1272_0 = "Ralsei有個治療法術,伙計。",
  scr_text_slash_scr_text_gml_1273_0 = "為什麼要用它,而不是直接吃東西?",
  scr_text_slash_scr_text_gml_1275_0 = "因為這樣你不必消耗物品?",
  scr_text_slash_scr_text_gml_1277_0 = "原來我本不用攝入過量的卡路里!?",
  scr_text_slash_scr_text_gml_1260_0 = "之後再說吧,孩子。",
  scr_text_slash_scr_text_gml_1294_0 = "我是Susie大師。<br> 問我關於SUSIE的事。",
  scr_text_slash_scr_text_gml_831_0 = " ",
  scr_text_slash_scr_text_gml_1290_0 = "<br>警告",
  scr_text_slash_scr_text_gml_1291_0 = "<br>攻擊",
  scr_text_slash_scr_text_gml_1292_0 = "小知識",
  scr_text_slash_scr_text_gml_1293_0 = "再見",
  scr_text_slash_scr_text_gml_1302_0 = "一旦KRIS用「警告」,<br>SUSIE就打不中。<br> 所以只要確保-",
  scr_text_slash_scr_text_gml_1304_0 = "所以說沒必要用這個。",
  scr_text_slash_scr_text_gml_1306_0 = "除非... <br> 除非你不想傷害-",
  scr_text_slash_scr_text_gml_1308_0 = "所以說沒有必要。",
  scr_text_slash_scr_text_gml_1348_0 = "Susie喜歡你給我們錢。<br> 她會-",
  scr_text_slash_scr_text_gml_1350_0 = "不會,我不在乎。",
  scr_text_slash_scr_text_gml_1352_0 = "我說了什麼好笑的話嗎!?",
  scr_text_slash_scr_text_gml_1325_0 = "Susie總是攻擊,最上方那一位。",
  scr_text_slash_scr_text_gml_1326_0 = "她會猛砸一斧,將那敵人粉碎。",
  scr_text_slash_scr_text_gml_1327_0 = "她第一眼看到的東西,<br>都會挨上一記重擊...",
  scr_text_slash_scr_text_gml_965_0 = "...",
  scr_text_slash_scr_text_gml_1331_0 = "噢!不好!<br> 她在瞪著我這裡!",
  scr_text_slash_scr_text_gml_1312_0 = "Susie已經離去,我又恢復生氣!",
  scr_text_slash_scr_text_gml_1313_0 = "看起來「警告」已經可以廢棄。",
  scr_text_slash_scr_text_gml_1317_0 = "「警告」的日子,早已成過去。 ",
  scr_text_slash_scr_text_gml_1318_0 = "快到看不清,環境在更替。",
  scr_text_slash_scr_text_gml_1335_0 = "Susie已經離去,再也沒有攻擊。",
  scr_text_slash_scr_text_gml_1336_0 = "你們倆還能否收拾這場殘局?",
  scr_text_slash_scr_text_gml_1341_0 = "Susie的「碎擊」,粗暴無與倫比... ",
  scr_text_slash_scr_text_gml_1342_0 = "想要造成更多傷害,只需要按~1! ",
  scr_text_slash_scr_text_gml_1355_0 = "Susie已經離去,小知識沒意義。",
  scr_text_slash_scr_text_gml_1356_0 = "你們倆還能否收拾這場殘局?",
  scr_text_slash_scr_text_gml_1360_0 = "看來SUSIE總算有了,一絲絲改變。",
  scr_text_slash_scr_text_gml_1361_0 = "這樣的成長還是挺罕見。",
  scr_text_slash_scr_text_gml_1299_0 = "之後再說吧,孩子。",
  scr_text_slash_scr_text_gml_1377_0 = "我是Kris大師。<br> 問我關於KRIS的事。",
  scr_text_slash_scr_text_gml_967_0 = " ",
  scr_text_slash_scr_text_gml_1373_0 = "<br>復活",
  scr_text_slash_scr_text_gml_1374_0 = "<br>行動",
  scr_text_slash_scr_text_gml_1375_0 = "小知識",
  scr_text_slash_scr_text_gml_1376_0 = "再見",
  scr_text_slash_scr_text_gml_1385_0 = "HP變成負數時,你的朋友會倒下。",
  scr_text_slash_scr_text_gml_1386_0 = "要讓他們站起來,方法簡單又廉價。",
  scr_text_slash_scr_text_gml_1387_0 = "簡單的食物和法術,效果響噹噹-",
  scr_text_slash_scr_text_gml_1388_0 = "要是用上了薄荷糖,治療所有傷。",
  scr_text_slash_scr_text_gml_1390_0 = "就連一般的物品和法術<br>也能使人復活,對吧?",
  scr_text_slash_scr_text_gml_1392_0 = "對,我就是這個意思!",
  scr_text_slash_scr_text_gml_1409_0 = "若給我們錢,是個好主意。",
  scr_text_slash_scr_text_gml_1410_0 = "帶給你開心,還有好運氣。",
  scr_text_slash_scr_text_gml_1411_0 = "我們的募捐洞,就在那頭。",
  scr_text_slash_scr_text_gml_1412_0 = "我們曾有個箱子,但它早已被偷。",
  scr_text_slash_scr_text_gml_1397_0 = "當你採取「行動」時,可以想想看-",
  scr_text_slash_scr_text_gml_1398_0 = "讓那個戴粉色圍巾的怎麼乾?",
  scr_text_slash_scr_text_gml_1400_0 = "如果你預判這次的「行動」<br>會讓敵人變得友好-",
  scr_text_slash_scr_text_gml_1401_0 = "那麼你就可以讓我<br>在同一回合裡使用「饒恕」。",
  scr_text_slash_scr_text_gml_1402_0 = "或者,在你知道他們將要<br>「疲憊」的時候施展「安撫」。",
  scr_text_slash_scr_text_gml_1403_0 = "只要你提前規劃好,<br>就可以在一回合裡解決很多事!",
  scr_text_slash_scr_text_gml_1405_0 = "嘿,這兒誰才是大師,<br>是你還是我!?",
  scr_text_slash_scr_text_gml_1382_0 = "之後再說吧,孩子。",
  obj_npc_sign_slash_Other_10_gml_74_0 = "“募捐目標”",
  obj_npc_sign_slash_Other_10_gml_75_0 = "$1 - 每月教學,一週一次。<br>$10 - 每週教學,一月一次。<br>$100 - 停止做教學。",
  obj_npc_room_slash_Other_10_gml_269_0 = "國王連遣散費都沒給我們...",
  obj_npc_room_slash_Other_10_gml_270_0 = "只有他的兒子給我們發了小帽子... <br> 還毛糙糙的,戴著發癢...",
  scr_text_slash_scr_text_gml_1421_0 = "“募捐洞”",
  scr_text_slash_scr_text_gml_1422_0 = "(如果你喜歡我們的教學,<br>請把你的錢扔進洞裡。)",
  scr_text_slash_scr_text_gml_745_0 = " ",
  scr_text_slash_scr_text_gml_1417_0 = "<br>扔$1",
  scr_text_slash_scr_text_gml_1418_0 = "<br>不扔",
  scr_text_slash_scr_text_gml_1433_0 = "(你把$1扔進了“洞”。)",
  scr_text_slash_scr_text_gml_1434_0 = "(這個“洞”不再有“空”。)",
  scr_text_slash_scr_text_gml_1426_0 = "(這個洞被現金裝的快滿出來了。)",
  scr_text_slash_scr_text_gml_1440_0 = "(你沒有足夠的錢。)",
  scr_text_slash_scr_text_gml_1441_0 = "(你沒有留夠投入這個洞的預算...)",
  scr_text_slash_scr_text_gml_1446_0 = "(你決定為了另一個洞而省下這$1。)",
  obj_shop1_slash_Draw_0_gml_99_0 = "嘻嘻嘻... <br> 歡迎啊,旅行者們。",
  obj_shop1_slash_Draw_0_gml_106_0 = "購買",
  obj_shop1_slash_Draw_0_gml_107_0 = "出售",
  obj_shop1_slash_Draw_0_gml_108_0 = "交談",
  obj_shop1_slash_Draw_0_gml_109_0 = "離開",
  obj_shop1_slash_Draw_0_gml_139_0 = "離開",
  obj_shop1_slash_Draw_0_gml_244_0 = "反正閒著<br>也是閒著。",
  obj_shop1_slash_Draw_0_gml_217_0 = "關於你自己",
  obj_shop1_slash_Draw_0_gml_399_0 = "我叫Seam。<br> 讀作“Shawm”。",
  obj_shop1_slash_Draw_0_gml_400_0 = "這裡是我的小“Seap”。<br> 哈哈哈哈...",
  obj_shop1_slash_Draw_0_gml_401_0 = "這些年來,我收集了不少小玩意兒。",
  obj_shop1_slash_Draw_0_gml_402_0 = "當然了,我對它們也沒什麼特殊情感。<br> 純粹是個人愛好罷了。",
  obj_shop1_slash_Draw_0_gml_403_0 = "在這種地方,你得學會如何打發時間...<br> ...不然就會像其他人一樣瘋掉。",
  obj_shop1_slash_Draw_0_gml_218_0 = "光之民",
  obj_shop1_slash_Draw_0_gml_411_0 = "在很久以前,<br>暗之民曾與光之民和睦相處。",
  obj_shop1_slash_Draw_0_gml_412_0 = "對我們而言,他們如同神明一般。<br> 我們的守護者。<br> 我們的創造者。<br> 是賦予了我們生存的意義的存在...",
  obj_shop1_slash_Draw_0_gml_413_0 = "後來有一天,我們全都被關進了<br>這座監牢... <br> 而光之民們再也沒有回來...",
  obj_shop1_slash_Draw_0_gml_414_0 = "怨恨的國王舉起了武器,<br>誓要向那些拋棄我們的光之民們復仇。",
  obj_shop1_slash_Draw_0_gml_415_0 = "當然了,就算是在他的士兵中,<br>也仍有人在默默期待光之民的歸來...",
  obj_shop1_slash_Draw_0_gml_220_0 = "王國",
  obj_shop1_slash_Draw_0_gml_421_0 = "從前,這片土地由四位國王共同統治,<br>他們就住在東邊的<span class=yellow>撲克城堡</span>。",
  obj_shop1_slash_Draw_0_gml_422_0 = "但是最近,一位<span class=red>奇怪的騎士</span>出現了... <br> 其中三位國王被關押了起來。",
  obj_shop1_slash_Draw_0_gml_423_0 = "剩下的那位國王和他古怪的兒子<br>便開始執掌大權。",
  obj_shop1_slash_Draw_0_gml_424_0 = "自從“那件事”以後,<br>這片土地還未如此混亂過...",
  obj_shop1_slash_Draw_0_gml_425_0 = "哈哈哈... <br> 好吧,你不需要知道“那件事”。",
  obj_shop1_slash_Draw_0_gml_227_0 = "我們就是傳說之人",
  obj_shop1_slash_Draw_0_gml_448_0 = "哈哈哈... <br> 所以你們就是那些要封印我們噴泉的<br>“英雄們”?",
  obj_shop1_slash_Draw_0_gml_449_0 = "哈,祝你們好運。<br> 對我來說這都無所謂。",
  obj_shop1_slash_Draw_0_gml_450_0 = "對於像我這樣的暗之民來說,<br>無論光明還是黑暗,<br>都已經沒有未來可言。",
  obj_shop1_slash_Draw_0_gml_230_0 = "奇怪的犯人",
  obj_shop1_slash_Draw_0_gml_472_0 = "呃...?你說什麼?<br>一名舉止怪異的囚犯...?",
  obj_shop1_slash_Draw_0_gml_473_0 = "...哎呀,你說的不會是“他”吧...?",
  obj_shop1_slash_Draw_0_gml_474_0 = "... 這樣啊。<br> 我費了好大的力氣才把他關起來,<br>你卻想把他放了?",
  obj_shop1_slash_Draw_0_gml_475_0 = "...",
  obj_shop1_slash_Draw_0_gml_476_0 = "唔,既然你提到了他,<br>那麼放任不管也會造成不少麻煩...",
  obj_shop1_slash_Draw_0_gml_477_0 = "沒錯,也許把他交給你們這些英雄<br>來對付會更加妥當...?",
  obj_shop1_slash_Draw_0_gml_478_0 = "反正不管發生什麼事,<br>最終都無關緊要。",
  obj_shop1_slash_Draw_0_gml_479_0 = "一點點小混亂或許還會挺有意思的。",
  obj_shop1_slash_Draw_0_gml_480_0 = "那麼,給你這個吧。",
  obj_shop1_slash_Draw_0_gml_482_0 = "(<span class=yellow>鑰匙碎片A</span>被放進了<br>你的<span class=yellow>重要物品</span>中。)",
  obj_shop1_slash_Draw_0_gml_483_0 = "如果你真有這麼執著的話,<br>去尋找另外<span class=yellow>兩塊</span>碎片,<br>再找個人來<span class=yellow>修好</span>它們。",
  obj_shop1_slash_Draw_0_gml_484_0 = "我多給你一個提示--<br><span class=yellow>去那星星不會發光的地方找找看吧</span>。",
  obj_shop1_slash_Draw_0_gml_485_0 = "如果你們成功了,<br>記得回來告訴我一聲!<br>祝你們好運!!",
  obj_shop1_slash_Draw_0_gml_486_0 = "如果這也能算好運的話...<br>不,這其實更像是個詛咒...!",
  obj_shop1_slash_Draw_0_gml_459_0 = "還是沒打開那扇門嗎...?",
  obj_shop1_slash_Draw_0_gml_460_0 = "哈哈哈,好吧,<br>不管你們成功與否,<br>其實都跟我沒關係。",
  obj_shop1_slash_Draw_0_gml_461_0 = "給你們一個提示--<br><span class=yellow>去那星星不會發光的地方找找看吧</span>。",
  obj_shop1_slash_Draw_0_gml_493_0 = "你已經把門打開啦...?",
  obj_shop1_slash_Draw_0_gml_494_0 = "哈哈哈... 我真希望<br>能親眼目睹!<br>告訴我發生了什麼!",
  obj_shop1_slash_Draw_0_gml_495_0 = "哈哈哈... 話雖如此,<br>我猜就算你沒回來,<br>我也會明白發生了什麼!",
  obj_shop1_slash_Draw_0_gml_224_0 = "關於JEVIL",
  obj_shop1_slash_Draw_0_gml_429_0 = "他... 是一個有趣的小個子。<br>他曾經擔任宮廷小丑。<br>而我,曾經是宮廷魔術師。",
  obj_shop1_slash_Draw_0_gml_430_0 = "朋友...?<br>他算是我的朋友嗎...?<br>可能算是吧,也可能不是。",
  obj_shop1_slash_Draw_0_gml_431_0 = "在我們曾經玩過的遊戲裡,<br>唯獨他能與我勢均力敵。",
  obj_shop1_slash_Draw_0_gml_432_0 = "某天,他遇到了一個奇怪的傢伙...<br>從那之後,他就像變了個人似的。",
  obj_shop1_slash_Draw_0_gml_433_0 = "他開始胡言亂語,說些莫名其妙的怪話-",
  obj_shop1_slash_Draw_0_gml_434_0 = "但那些話也不是完全沒道理。",
  obj_shop1_slash_Draw_0_gml_435_0 = "漸漸地,他開始將世界視作一場遊戲,<br>每個人都成了這場遊戲的參與者。",
  obj_shop1_slash_Draw_0_gml_436_0 = "而我作為宮廷魔術師,<br>以及他唯一的朋友,<br>只好把他關了起來...",
  obj_shop1_slash_Draw_0_gml_437_0 = "或者,用他的話來說,<br>是把“我們所有人”都關了起來。",
  obj_shop1_slash_Draw_0_gml_438_0 = "從那以後,他口中那些奇怪的話語<br>就一直在我的棉花腦子裡迴盪...",
  obj_shop1_slash_Draw_0_gml_439_0 = "在我看來,這個世界也變得<br>越來越黑暗,越來越黑暗。",
  obj_shop1_slash_Draw_0_gml_440_0 = "能回憶起這些陳年往事,我覺得,大概,<br>我是懷念和他一起玩遊戲的日子了。",
  obj_shop1_slash_Draw_0_gml_441_0 = "我真是想知道,要是沒人<br>叫我把他囚禁起來...",
  obj_shop1_slash_Draw_0_gml_442_0 = "我人生的意義,<br>是不是就能多一點點呢?",
  obj_shop1_slash_Draw_0_gml_98_0 = "別著急,慢慢來吧。<br> 反正時間多得是。",
  obj_shop1_slash_Draw_0_gml_278_0 = "出售物品",
  obj_shop1_slash_Draw_0_gml_279_0 = "出售武器",
  obj_shop1_slash_Draw_0_gml_280_0 = "出售防具",
  obj_shop1_slash_Draw_0_gml_281_0 = "返回",
  obj_shop1_slash_Draw_0_gml_287_0 = "你什麼都<br>沒有啊!",
  obj_shop1_slash_Draw_0_gml_347_0 = "好吧,給我<br>一件物品。",
  obj_shop1_slash_Draw_0_gml_348_0 = "你要給我<br>什麼武器?",
  obj_shop1_slash_Draw_0_gml_349_0 = "你要給我<br>什麼防具?",
  obj_shop1_slash_Draw_0_gml_149_0 = "謝謝<br>惠顧。",
  obj_shop1_slash_Draw_0_gml_351_0 = "不賣了?",
  obj_shop1_slash_Draw_0_gml_352_0 = "你以為我<br>會收這個?",
  obj_shop1_slash_Draw_0_gml_353_0 = "什麼也<br>沒有啊。",
  obj_shop1_slash_Draw_0_gml_365_0 = "要出售嗎?",
  obj_shop1_slash_Draw_0_gml_168_0 = " ",
  obj_shop1_slash_Draw_0_gml_169_0 = "是",
  obj_shop1_slash_Draw_0_gml_170_0 = "否",
  obj_shop1_slash_Draw_0_gml_148_0 = "你想買點<br>什麼?",
  obj_readable_room1_slash_Other_10_gml_457_0 = "(左邊是商店。)<br> (進來買點東西吧...)",
  obj_readable_room1_slash_Other_10_gml_458_0 = "(不來也罷。)",
  obj_shop1_slash_Create_0_gml_74_0 = "物品<br>星形糖果<br>回復40HP",
  obj_shop1_slash_Create_0_gml_75_0 = "物品<br>神秘的<br>漢堡<br>回復70HP",
  obj_shop1_slash_Create_0_gml_76_0 = "防具<br>提升防禦<br>的護符",
  obj_shop1_slash_Create_0_gml_77_0 = "武器<br>橙黑相間",
  obj_shop1_slash_Draw_0_gml_350_0 = "謝謝<br>惠顧。",
  obj_shop1_slash_Draw_0_gml_150_0 = "怎麼,<br>看不上<br>它嗎?",
  obj_shop1_slash_Draw_0_gml_151_0 = "你的錢<br>不夠。",
  obj_shop1_slash_Draw_0_gml_152_0 = "你身上<br>的東西<br>太多了。",
  obj_shop1_slash_Draw_0_gml_153_0 = " ",
  obj_shop1_slash_Draw_0_gml_167_0 = "要購買嗎?",
  obj_shop1_slash_Draw_0_gml_366_0 = " ",
  obj_shop1_slash_Draw_0_gml_367_0 = "是",
  obj_shop1_slash_Draw_0_gml_368_0 = "否",
  obj_shop1_slash_Draw_0_gml_285_0 = "你有什麼<br>樣的廢品?",
  obj_shop1_slash_Draw_0_gml_286_0 = "完事了。",
  obj_shop1_slash_Draw_0_gml_568_0 = "空位:",
  obj_shop1_slash_Draw_0_gml_571_0 = "已滿",
  obj_shop1_slash_Draw_0_gml_233_0 = "我們贏了",
  obj_shop1_slash_Draw_0_gml_500_0 = "你們打敗他了!?<br>你們真的打敗他了!?",
  obj_shop1_slash_Draw_0_gml_501_0 = "好吧... 說歸說,<br>你們三位可能還真是“英雄”...",
  obj_shop1_slash_Draw_0_gml_502_0 = "但是,JEVIL與你們即將面對的敵人相比<br>不過是小菜一碟。",
  obj_shop1_slash_Draw_0_gml_503_0 = "很快有一天...",
  obj_shop1_slash_Draw_0_gml_504_0 = "你們也會意識到,<br>自己的行動是毫無意義的。",
  obj_shop1_slash_Draw_0_gml_505_0 = "哈哈哈...",
  obj_shop1_slash_Draw_0_gml_506_0 = "到了那時候,歡迎你們回來這裡。<br> 我會為你們沏壺好茶...",
  obj_shop1_slash_Draw_0_gml_240_0 = "離開",
  obj_shop1_slash_Draw_0_gml_507_0 = "到時候我們可以舉杯共飲... <br>敬世界末日!",
  obj_shop1_slash_Draw_0_gml_395_0 = "下次見... <br> 不見也罷。<br> 哈哈哈哈...",
  obj_shortcut_door_slash_Other_10_gml_13_0 = "(一個孤零零的門框。)<br> (但不知為何,<br>你看不到它後面的東西...)",
  obj_scarelancerevent_slash_Step_0_gml_49_0 = "哇,天上掉餡餅了!",
  obj_scarelancerevent_slash_Step_0_gml_50_0 = "<span class=yellow>小鬼們</span>又來<span class=yellow>自投羅網</span>啦!",
  obj_scarelancerevent_slash_Step_0_gml_51_0 = "好吧,壞消息!<br> 自上次見面後的幾分鐘內...",
  obj_scarelancerevent_slash_Step_0_gml_52_0 = "我組建好了一支全新的<br>戰鬥小隊來阻止你們!",
  obj_scarelancerevent_slash_Step_0_gml_53_0 = "現在就連那個紫色女孩<br>也阻止不了我了!!",
  obj_scarelancerevent_slash_Step_0_gml_54_0 = "吼吼吼!!!<br> 你們準備好被...",
  obj_scarelancerevent_slash_Step_0_gml_66_0 = "停。<br> 住口。",
  obj_scarelancerevent_slash_Step_0_gml_67_0 = "“吼吼吼”?",
  obj_scarelancerevent_slash_Step_0_gml_68_0 = "那是啥意思。<br> 你那樣說話是想幹啥。",
  obj_scarelancerevent_slash_Step_0_gml_70_0 = "“吼吼吼”?",
  obj_scarelancerevent_slash_Step_0_gml_71_0 = "這是我的邪惡笑聲!<br> 很可怕,對吧!?",
  obj_scarelancerevent_slash_Step_0_gml_73_0 = "你聽起來像個聖誕寶寶。",
  obj_scarelancerevent_slash_Step_0_gml_75_0 = "...<br> 呃,你的意思,<br>是說,很壞的那種...?",
  obj_scarelancerevent_slash_Step_0_gml_77_0 = "閉嘴。",
  obj_scarelancerevent_slash_Step_0_gml_134_0 = "你以為自己這樣<br>就算“可怕”了?",
  obj_scarelancerevent_slash_Step_0_gml_136_0 = "啊... 這... <br> 我...",
  obj_scarelancerevent_slash_Step_0_gml_138_0 = "錯。",
  obj_scarelancerevent_slash_Step_0_gml_139_0 = "你這種裝狠都裝不明白的人<br>最讓我火大了。",
  obj_scarelancerevent_slash_Step_0_gml_140_0 = "面對現實吧。<br> 你根本不懂什麼是“可怕”...",
  obj_scarelancerevent_slash_Step_0_gml_163_0 = "就算把你拎起來啃掉臉,<br>你都不會明白。",
  obj_scarelancerevent_slash_Step_0_gml_165_0 = "才-才不是這樣...",
  obj_scarelancerevent_slash_Step_0_gml_167_0 = "哦,是嗎?",
  obj_scarelancerevent_slash_Step_0_gml_215_0 = "要不我們乾脆證明一下?",
  obj_scarelancerevent_slash_Step_0_gml_234_0 = "就先從...",
  obj_scarelancerevent_slash_Step_0_gml_235_0 = "啃掉你的臉開始。",
  obj_scarelancerevent_slash_Step_0_gml_249_0 = "啊--哈哈哈哈哈!!!",
  obj_scarelancerevent_slash_Step_0_gml_270_0 = "噢噢噢噢,好的。<br> 我懂了!",
  obj_scarelancerevent_slash_Step_0_gml_271_0 = "謝謝你,紫色女孩!",
  obj_scarelancerevent_slash_Step_0_gml_273_0 = "...什麼?",
  obj_scarelancerevent_slash_Step_0_gml_275_0 = "謝謝!<br> 你人可真好!",
  obj_scarelancerevent_slash_Step_0_gml_276_0 = "教我怎麼使用邪惡的笑聲!<br> 讓自己顯得可怕!",
  obj_scarelancerevent_slash_Step_0_gml_278_0 = "嘿,我沒有...",
  obj_scarelancerevent_slash_Step_0_gml_280_0 = "現在...!",
  obj_scarelancerevent_slash_Step_0_gml_328_0 = "你們要被揍扁了!",
  obj_scarelancerevent_slash_Step_0_gml_329_0 = "啊哈哈哈哈哈!!!",
  obj_scarelancerevent_slash_Step_0_gml_340_0 = "聖誕快樂!",
  obj_scarelancerevent_slash_Step_0_gml_374_0 = "(這也算是一種進步吧...)",
  scr_encountersetup_slash_scr_encountersetup_gml_324_0 = "一板Jigsawry攔住了去路!",
  scr_monstersetup_slash_scr_monstersetup_gml_420_0 = "Jigsawry",
  scr_monstersetup_slash_scr_monstersetup_gml_71_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_434_0 = "交朋友",
  scr_monstersetup_slash_scr_monstersetup_gml_47_0 = "警告",
  obj_diamondenemy_slash_Step_0_gml_188_0 = "你和Ralsei警告Rudinn<br>小心Susie。<br> 敵人警覺了起來...",
  obj_diamondenemy_slash_Step_0_gml_190_0 = "你和Ralsei警告敵人們小心Susie。<br> 所有人都警覺了起來。",
  obj_jigsawryenemy_slash_Step_0_gml_164_0 = "你和Ralsei警告Jigsawry<br>小心Susie。<br> 敵人警覺了起來...",
  obj_jigsawryenemy_slash_Step_0_gml_166_0 = "你和Ralsei警告敵人們小心Susie。<br> 所有敵人都警覺了起來。",
  obj_diamondenemy_slash_Step_0_gml_193_0 = "(警覺)",
  obj_diamondenemy_slash_Step_0_gml_215_0 = "你在開玩笑嗎?<br>我可不能辭職。<br>阻止你<br>是我的工作!",
  obj_diamondenemy_slash_Step_0_gml_225_0 = "真的?<br> 那你的錢都怎麼花?",
  obj_diamondenemy_slash_Step_0_gml_233_0 = "我是一個<br>普通人。",
  obj_diamondenemy_slash_Step_0_gml_234_0 = "我把錢<br>都花在<br>房租和<br>神秘寶石上了。",
  obj_diamondenemy_slash_Step_0_gml_244_0 = "(Kris,再試試<br>「說服」他們吧...)",
  obj_jigsawryenemy_slash_Step_0_gml_169_0 = "(警覺)",
  obj_jigsawryenemy_slash_Step_0_gml_13_0 = "戰... 戰鬥?<br>我喜歡戰鬥...",
  obj_jigsawryenemy_slash_Step_0_gml_18_0 = "我一直想要<br>個像你這樣<br>的朋友。",
  obj_jigsawryenemy_slash_Step_0_gml_14_0 = "我... 我還有<br>房租要付...",
  obj_jigsawryenemy_slash_Step_0_gml_12_0 = "舉... 舉起<br>你的拳-拳頭,<br>肥宅...",
  obj_jigsawryenemy_slash_Step_0_gml_92_0 = "Jigsawry希望能辭職。",
  obj_jigsawryenemy_slash_Step_0_gml_93_0 = "聞起來像硬紙板。",
  obj_jigsawryenemy_slash_Step_0_gml_129_0 = "JIGSAWRY - 攻擊 5 防禦 0<br> 這隻傭兵鼠鼠拚命戰鬥只為糊口...",
  obj_jigsawryenemy_slash_Step_0_gml_11_0 = "傷...傷害別人<br>真酷...",
  obj_jigsawryenemy_slash_Step_0_gml_136_0 = "你稍微動了動手指,然後...",
  obj_jigsawryenemy_slash_Step_0_gml_155_0 = "... 好吧,<br>如果我們<br>非得做朋友...",
  obj_jigsawryenemy_slash_Step_0_gml_152_0 = "我當然會做<br>你們的朋友! ",
  obj_jigsawryenemy_slash_Step_0_gml_153_0 = "好吧!<br>你贏了!<br>我們做<br>朋友吧!",
  obj_jigsawryenemy_slash_Step_0_gml_154_0 = "交朋友?<br>我也在想著<br>這件事!",
  obj_jigsawryenemy_slash_Step_0_gml_19_0 = "我們現在是<br>朋友了,啦啦~",
  obj_jigsawryenemy_slash_Step_0_gml_89_0 = "Jigsawry裝作在行軍。",
  obj_jigsawryenemy_slash_Step_0_gml_90_0 = "Jigsawry正試著計算這個月的房租。",
  obj_jigsawryenemy_slash_Step_0_gml_91_0 = "Jigsawry想起了它的老闆,<br>感到害怕。",
  obj_jigsawryenemy_slash_Step_0_gml_96_0 = "Jigsawry看起來對生活感到滿足。",
  obj_jigsawryenemy_slash_Draw_0_gml_15_0 = "(疲憊)",
  obj_jigsawryenemy_slash_Step_0_gml_94_0 = "Jigsawry看起來精疲力盡了。",
  obj_jigsawryenemy_slash_Step_0_gml_24_0 = "啊...<br>怎麼會!",
  obj_jigsawryenemy_slash_Step_0_gml_25_0 = "我還年輕<br>還不能死!!",
  obj_jigsawryenemy_slash_Step_0_gml_29_0 = "巴瑞!!!<br>巴瑞被幹掉了!",
  obj_jigsawryenemy_slash_Step_0_gml_30_0 = "巴瑞!!<br>振作一點巴瑞!!",
  obj_jigsawryenemy_slash_Step_0_gml_95_0 = "Jigsawry的輪廓正在分崩離析。",
  obj_boxpuzzle_event_slash_Step_0_gml_39_0 = "噢,快看,Kris!<br> 又是一個謎題!",
  obj_boxpuzzle_event_slash_Step_0_gml_41_0 = "哦不。",
  obj_boxpuzzle_event_slash_Step_0_gml_43_0 = "我們去看看說明吧!",
  obj_boxpuzzle_event_slash_Step_0_gml_82_0 = "呃... 啊!?<br> 說明被毀壞了...!",
  obj_boxpuzzle_event_slash_Step_0_gml_83_0 = "上面寫著...<br>“汝等蠢貨,現在汝等<br>永遠解不出來了!”",
  obj_boxpuzzle_event_slash_Step_0_gml_84_0 = "毀壞說明... <br>這也太犯規了!",
  obj_boxpuzzle_event_slash_Step_0_gml_85_0 = "然後,呃,還寫著,<br>“註:我的規則我做主。<br>-RK”",
  obj_boxpuzzle_event_slash_Step_0_gml_87_0 = "好吧,那就沒辦法了。",
  obj_boxpuzzle_event_slash_Step_0_gml_134_0 = "我們為什麼不乾脆從這<br>帶刺的柵欄上翻過去?",
  obj_boxpuzzle_event_slash_Step_0_gml_136_0 = "唔,因為那樣我們會<br>被扎死...?",
  obj_boxpuzzle_event_slash_Step_0_gml_138_0 = "太酷了,我就這麼辦,<br>你們去解謎吧。",
  obj_boxpuzzle_event_slash_Step_0_gml_140_0 = "唔,加油吧,Kris!",
  obj_npc_facing_slash_Other_10_gml_269_0 = "這應該很簡單的,Kris!",
  obj_npc_facing_slash_Other_10_gml_278_0 = "或者你也可以,你懂的,<br>就這樣動手爬過去。",
  obj_npc_facing_slash_Other_10_gml_295_0 = "別看著我,Kris。<br>解謎是你的活兒。",
  obj_npc_facing_slash_Other_10_gml_296_0 = "... 其他我不想幹的,<br>也全是你的活兒。",
  obj_npc_facing_slash_Other_10_gml_270_0 = "用~1把箱子推到開關上!",
  obj_npc_facing_slash_Other_10_gml_272_0 = "(等等,~1是哪個傢伙?)",
  obj_npc_facing_slash_Other_10_gml_276_0 = "用~1把箱子推到開關上!",
  obj_boxpuzzle_event_slash_Step_0_gml_170_0 = "(你還不明白嗎,<br>Kris!?)",
  obj_boxpuzzle_event_slash_Step_0_gml_220_0 = "做得好,Kris!<br> 我覺得你的思路是對的!",
  obj_boxpuzzle_event_slash_Step_0_gml_222_0 = "嘿,Kris,你想放棄的話,<br>隨時都可以。",
  obj_boxpuzzle_event_slash_Step_0_gml_223_0 = "沒關係的。",
  obj_boxpuzzle_event_slash_Step_0_gml_207_0 = "唔,Kris,<br>我不覺得是...",
  obj_boxpuzzle_event_slash_Step_0_gml_209_0 = "做得好,Kris!<br> 我覺得你的思路是對的!",
  obj_boxpuzzle_event_slash_Step_0_gml_248_0 = "Kris,你自己踩在開關上<br>可不行哦。",
  obj_boxpuzzle_event_slash_Step_0_gml_249_0 = "你不是個箱子,哈哈。",
  obj_boxpuzzle_event_slash_Step_0_gml_251_0 = "Kris,別聽他的。<br> 你可以是個箱子。",
  obj_boxpuzzle_event_slash_Step_0_gml_252_0 = "有一次萬聖節我就扮了個箱子。",
  obj_boxpuzzle_event_slash_Step_0_gml_254_0 = "...唔,就只是一個箱子?",
  obj_boxpuzzle_event_slash_Step_0_gml_256_0 = "我又不能扮成<br>一個該死的怪物。",
  obj_boxpuzzle_event_slash_Step_0_gml_295_0 = "哇-吼,你做到了,Kris!<br> 幹得漂亮!",
  obj_boxpuzzle_event_slash_Step_0_gml_297_0 = "該死,沒能扎到我自己。",
  obj_boxpuzzle_event_slash_Step_0_gml_298_0 = "行。<br> 走吧,蠢貨們。",
  obj_boxpuzzle_event_slash_Step_0_gml_347_0 = "幹得漂亮,Kris...!",
  obj_boxpuzzle_event_slash_Step_0_gml_437_0 = "See, I used the box to break in the door.<br> Easy.",
  obj_readable_room1_slash_Other_10_gml_636_0 = "(謎題說明不但被砸碎,<br>還遭到了塗鴉。)",
  obj_readable_room1_slash_Other_10_gml_637_0 = "(...但塗鴉是用一種過度華麗的<br>哥特式筆跡書寫的...)",
  obj_pushableblock_slash_Other_10_gml_66_0 = "(它再也動不了了。)",
  scr_encountersetup_slash_scr_encountersetup_gml_505_0 = "多種敵人出現了!",
  scr_spelltext_slash_scr_spelltext_gml_18_0 = "~1施展了治療禱言!",
  obj_readable_room1_slash_Other_10_gml_465_0 = "(當你踏入光芒時,<br>你將回到原來的位置。)",
  scr_encountersetup_slash_scr_encountersetup_gml_185_0 = "Ponman逼近了!",
  scr_encountersetup_slash_scr_encountersetup_gml_206_0 = "Ponman逼近了!",
  scr_monstersetup_slash_scr_monstersetup_gml_315_0 = "Ponman",
  scr_monstersetup_slash_scr_monstersetup_gml_95_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_329_0 = "晚安",
  scr_monstersetup_slash_scr_monstersetup_gml_331_0 = "搖籃曲",
  scr_monstersetup_slash_scr_monstersetup_gml_123_0 = "警告",
  obj_ponman_enemy_slash_Step_0_gml_64_0 = "Ponman一步一步地往前走。",
  obj_ponman_enemy_slash_Step_0_gml_65_0 = "Ponman洗耳恭聽,<br>儘管自己並沒有耳朵。",
  obj_ponman_enemy_slash_Step_0_gml_66_0 = "你的待機動畫讓Ponman看得出神。",
  obj_ponman_enemy_slash_Step_0_gml_67_0 = "Ponmen神秘地盯著你。",
  obj_ponman_enemy_slash_Step_0_gml_68_0 = "聞起來像兵卒一口脆。",
  obj_ponman_enemy_slash_Step_0_gml_70_0 = "Ponman看上去脹大了一圈。",
  obj_ponman_enemy_slash_Step_0_gml_71_0 = "Ponmen睡得正香。",
  obj_ponman_enemy_slash_Step_0_gml_72_0 = "(睏倦)",
  obj_ponman_enemy_slash_Step_0_gml_114_0 = "你悄聲對Ponman說晚安。<br> 它睡著了...",
  obj_ponman_enemy_slash_Step_0_gml_134_0 = "Ralsei唱了一首<br>舒緩又安神的搖籃曲!",
  obj_ponman_enemy_slash_Step_0_gml_186_0 = "PONMAN睡著了!<br> 敵人們都變得「疲憊」了!",
  obj_ponman_enemy_slash_Step_0_gml_198_0 = "PONMAN睡著了!<br> SUSIE睡著了!<br> 敵人們都變得「疲憊」了!",
  obj_ponman_enemy_slash_Step_0_gml_72_1 = "Ralsei的搖籃曲<br>使敵人們「睏倦」了!",
  obj_ponman_enemy_slash_Step_0_gml_69_0 = "Ponman的上下眼皮在打架。",
  obj_ponman_enemy_slash_Step_0_gml_106_0 = "PONMAN - 攻擊 8 防禦 0<br> 它的細胞核也可作為眼睛使用。",
  obj_ponman_enemy_slash_Step_0_gml_150_0 = "你和Ralsei警告Ponman<br>小心Susie。<br> 敵人警覺了起來...",
  obj_ponman_enemy_slash_Step_0_gml_152_0 = "你和Ralsei警告敵人們小心Susie。<br> 所有敵人都警覺了起來。",
  obj_ponman_enemy_slash_Step_0_gml_155_0 = "(警覺)",
  obj_ponman_enemy_slash_Step_0_gml_208_0 = "(睏倦)",
  obj_ponman_enemy_slash_Draw_0_gml_6_0 = "(虛弱)",
  obj_lancerscare2_slash_Step_0_gml_60_0 = "哈哈哈... <br> 你們已經到達了「巨大棋盤」...",
  obj_lancerscare2_slash_Step_0_gml_61_0 = "前往我們城堡的路程<br>已經過半了。<br> 嗯... 真是了不起。",
  obj_lancerscare2_slash_Step_0_gml_62_0 = "不過,遺憾的是...",
  obj_lancerscare2_slash_Step_0_gml_84_0 = "你們再也無法前進半步了!!!",
  obj_lancerscare2_slash_Step_0_gml_85_0 = "因為我的手下將會把你們<br>揍得血肉模糊!",
  obj_lancerscare2_slash_Step_0_gml_86_0 = "血肉橫飛!<br> 血流成河!<br> 令人作嘔!",
  obj_lancerscare2_slash_Step_0_gml_137_0 = "嘿,紫色女孩,<br>我這樣是不是更可怕了?",
  obj_lancerscare2_slash_Step_0_gml_139_0 = "你問我幹嘛!?",
  obj_lancerscare2_slash_Step_0_gml_141_0 = "因為你嚇人的手段真的很酷!",
  obj_lancerscare2_slash_Step_0_gml_142_0 = "我也想變得和你一樣可怕!",
  obj_lancerscare2_slash_Step_0_gml_181_0 = "你... <br> 想變得像我一樣?",
  obj_lancerscare2_slash_Step_0_gml_183_0 = "沒錯!!!",
  obj_lancerscare2_slash_Step_0_gml_185_0 = "呵,好蠢。",
  obj_lancerscare2_slash_Step_0_gml_186_0 = "...",
  obj_lancerscare2_slash_Step_0_gml_187_0 = "不過,嗯,<br>你的新笑聲倒也不錯。",
  obj_lancerscare2_slash_Step_0_gml_188_0 = "而且你的那句<br>“要把我們揍得血肉模糊”,<br>呃,還挺酷的。",
  obj_lancerscare2_slash_Step_0_gml_189_0 = "... 那這個桶又特麼是<br>用來幹啥的?",
  obj_lancerscare2_slash_Step_0_gml_191_0 = "這是用來盛血的。",
  obj_lancerscare2_slash_Step_0_gml_193_0 = "哦。",
  obj_lancerscare2_slash_Step_0_gml_195_0 = "對,我可不想,<br>呃,弄得亂七八糟的。",
  obj_lancerscare2_slash_Step_0_gml_196_0 = "總之,謝謝你的反饋!<br>我感覺自己現在超級可怕!",
  obj_lancerscare2_slash_Step_0_gml_198_0 = "...唔,別客氣。<br> 哈哈。",
  obj_lancerscare2_slash_Step_0_gml_226_0 = "... 那麼你和你的手下們<br>還打不打算攻擊我們了...?",
  obj_lancerscare2_slash_Step_0_gml_228_0 = "...噢!<br> 對了!",
  obj_lancerscare2_slash_Step_0_gml_229_0 = "... 我太興奮了,<br>結果忘帶手下過來了。",
  obj_lancerscare2_slash_Step_0_gml_231_0 = "但是下一次,<br>末日就會降臨到...",
  obj_lancerscare2_slash_Step_0_gml_245_0 = "嘿,我之前一直管你們叫<br><span class=yellow>小鬼</span>們...",
  obj_lancerscare2_slash_Step_0_gml_246_0 = "你們的隊伍有沒有個<br><span class=yellow>正式名稱</span>之類的?",
  obj_lancerscare2_slash_Step_0_gml_248_0 = "噢,Kris,<br>我們是得想個名字!",
  obj_lancerscare2_slash_Step_0_gml_250_0 = "不,用不著。",
  obj_lancerscare2_slash_Step_0_gml_252_0 = "那就這麼決定了!<br> 每個人都寫個名字<br>然後放進桶裡!",
  obj_lancerscare2_slash_Step_0_gml_311_0 = "...",
  obj_lancerscare2_slash_Step_0_gml_343_0 = "咦,真奇怪。",
  scr_text_slash_scr_text_gml_495_0 = "好了,大家都放好了吧!",
  scr_text_slash_scr_text_gml_496_0 = "小藍人,由你來選吧。",
  scr_text_slash_scr_text_gml_497_0 = "看你一副事不關己的樣子。",
  scr_text_slash_scr_text_gml_498_0 = " ",
  scr_text_slash_scr_text_gml_491_0 = "<br>皺巴巴<br>的紙",
  scr_text_slash_scr_text_gml_492_0 = "標註了<br>LANCER<br>的紙",
  scr_text_slash_scr_text_gml_493_0 = "平整的紙",
  scr_text_slash_scr_text_gml_507_0 = "(你取出了皺巴巴的紙。)",
  scr_text_slash_scr_text_gml_508_0 = "(你展開了它。)",
  scr_text_slash_scr_text_gml_510_0 = "好!!<br> 那麼你們的名字就是...!",
  scr_text_slash_scr_text_gml_511_0 = "...唔。",
  scr_text_slash_scr_text_gml_512_0 = "我覺得我不應該唸出來。",
  scr_text_slash_scr_text_gml_514_0 = "它念作,“$!$?小分隊”。",
  scr_text_slash_scr_text_gml_516_0 = "哇啊啊,像這種輔導級的髒話<br>我是不能講的!",
  scr_text_slash_scr_text_gml_517_0 = "哇噢。你們三個的爸爸<br>加起來一定酷爆了。",
  scr_text_slash_scr_text_gml_519_0 = "呃,沒準兒咱們也可以<br>稍微換個名字?",
  scr_text_slash_scr_text_gml_521_0 = "Ralsei,又沒人逼你<br>加入我們的小分隊。",
  scr_text_slash_scr_text_gml_523_0 = "沒錯!不如讓我加入小分隊,<br>換你去當壞蛋!",
  scr_text_slash_scr_text_gml_524_0 = "來。<br> 給我爸爸打電話。",
  scr_text_slash_scr_text_gml_525_0 = "告訴他,他有個新兒子了。",
  scr_text_slash_scr_text_gml_526_0 = "新兒子每次講了髒話<br>都得罰洗一次澡。",
  scr_text_slash_scr_text_gml_528_0 = "行了,我知道了!<br> 保留這個名字也可以!<br> 反正我是不會念它的。",
  scr_text_slash_scr_text_gml_530_0 = "哈哈,我也一樣!",
  scr_text_slash_scr_text_gml_531_0 = "回見啦,廢物們!<br> 我該去洗澡囉!",
  scr_text_slash_scr_text_gml_539_0 = "(你取出了表面寫著<br>“LANCER”的紙。)",
  scr_text_slash_scr_text_gml_540_0 = "(你展開了它。)",
  scr_text_slash_scr_text_gml_541_0 = "(它的裡面...)<br> (也寫著“LANCER”。)",
  scr_text_slash_scr_text_gml_543_0 = "哇噢,這條是誰的主意?<br> 相當不錯嘛!",
  scr_text_slash_scr_text_gml_545_0 = "等等,憑什麼我們隊伍的名字<br>要由你來決定?",
  scr_text_slash_scr_text_gml_547_0 = "喂。<br> 又不是他決定的,<br>明明是Kris。",
  scr_text_slash_scr_text_gml_549_0 = "沒錯!<br> 根本沒必要去追究<br>誰寫了這個名字!",
  scr_text_slash_scr_text_gml_550_0 = "反正到頭來,<br>LANCER都免不了<br>面臨毀滅的命運!",
  scr_text_slash_scr_text_gml_551_0 = "...這名字聽著有點彆扭。",
  scr_text_slash_scr_text_gml_552_0 = "唔...",
  scr_text_slash_scr_text_gml_553_0 = "我明白了!<br>咱們就給它起個簡稱叫<br>“LANCER粉絲俱樂部”吧!",
  scr_text_slash_scr_text_gml_554_0 = "回見啦,我自己!",
  scr_text_slash_scr_text_gml_562_0 = "(你取出了疊得很平整的紙。)",
  scr_text_slash_scr_text_gml_563_0 = "(你展開了它。)",
  scr_text_slash_scr_text_gml_565_0 = "“傳奇英雄:<br>快樂與友誼的傳播大使”",
  scr_text_slash_scr_text_gml_567_0 = "噢,噢!<br> 那張是我寫的!",
  scr_text_slash_scr_text_gml_568_0 = "是這樣,我覺得這就是<br>最完美的名字了...",
  scr_text_slash_scr_text_gml_569_0 = "因為我們都是朋友,<br>而且喜歡快樂玩耍。",
  scr_text_slash_scr_text_gml_571_0 = "好吧,首先...<br>我的天,這也太繞口了吧。",
  scr_text_slash_scr_text_gml_572_0 = "其次,如果我們的敵人知道了<br>會怎麼想?",
  scr_text_slash_scr_text_gml_573_0 = "不會以為咱們想跟它們<br>成為小伙伴吧?",
  scr_text_slash_scr_text_gml_574_0 = "咱們得把它改得更短!<br>更唬人!",
  scr_text_slash_scr_text_gml_575_0 = "來點震撼的!來點霸氣的!",
  scr_text_slash_scr_text_gml_577_0 = "... 比如說?",
  scr_text_slash_scr_text_gml_579_0 = "這個,呃...<br> 那啥,舉個例子...",
  scr_text_slash_scr_text_gml_580_0 = "不如... <br> 就叫,呃... ",
  scr_text_slash_scr_text_gml_581_0 = "“快樂幫”。",
  scr_text_slash_scr_text_gml_582_0 = "那啥,就是,呃,<br>把重點集中在了“快樂”<br>的部分上。",
  scr_text_slash_scr_text_gml_584_0 = "太完美了!!!",
  scr_text_slash_scr_text_gml_585_0 = "行了,回見啦,快樂幫!",
  scr_text_slash_scr_text_gml_586_0 = "我得去消化消化<br>我的午後牛奶!",
  obj_savepoint_slash_Other_10_gml_96_0 = "~1的力量<br>在你的內心閃耀。",
  obj_savepoint_slash_Other_10_gml_92_0 = "隊伍命名失敗",
  obj_savepoint_slash_Other_10_gml_93_0 = "$!$?小隊",
  obj_savepoint_slash_Other_10_gml_94_0 = "Lancer粉絲俱樂部",
  obj_savepoint_slash_Other_10_gml_95_0 = "快樂幫",
  obj_readable_room1_slash_Other_10_gml_476_0 = "(接觸到牆壁會降低你的移動速度。)",
  obj_npc_room_slash_Other_10_gml_278_0 = "悠著點,急性子。Ponmen雖然可怕,<br>但它們只是在遵照國王的命令行事。",
  obj_npc_room_slash_Other_10_gml_279_0 = "棋盤上的我們也曾擁有自己的老大... <br>那時的日子很安寧。",
  obj_npc_room_slash_Other_10_gml_280_0 = "可是現在,就連我們的老大<br>也淪為了國王的苦力。",
  obj_npc_room_slash_Other_10_gml_284_0 = "你問我的名字?<br>叫我優雅先生吧。",
  obj_npc_room_slash_Other_10_gml_285_0 = "哈哈,這個嗎?<br>這是我的鼻孔,不是眼睛。",
  obj_npc_room_slash_Other_10_gml_286_0 = "...雖說我是用它來看東西的。",
  obj_npc_room_slash_Other_10_gml_292_0 = "不必害怕。<br>我們可不像那些單純的Ponmen,<br>我們的行動完全由自己做主。",
  obj_npc_room_slash_Other_10_gml_293_0 = "我,社會先生,憑本人卓越的心智<br>決無可能向那種暴君卑躬屈膝!",
  obj_npc_room_slash_Other_10_gml_294_0 = "除非他逼我討好他。<br> 你得知道,他很可怕的。",
  obj_npc_room_slash_Other_10_gml_297_0 = "什麼,你覺得自己擁有<br>足以推翻那暴君的力量?",
  obj_npc_room_slash_Other_10_gml_298_0 = "好棒!好棒!<br>我相信所有人都會支持你的!<br>放手去幹吧!",
  obj_npc_room_slash_Other_10_gml_299_0 = "只要別把我捲進去就好!",
  obj_npc_room_slash_Other_10_gml_304_0 = "唔... 優雅先生<br>跑去應付什麼苦差事了...",
  obj_npc_room_slash_Other_10_gml_305_0 = "啊?沒有,我可是一點都沒有幫忙!!",
  obj_npc_room_slash_Other_10_gml_306_0 = "為什麼你要問這問那!?",
  obj_npc_room_slash_Other_10_gml_972_0 = "你成功了!你推翻了那個腐敗的暴君!",
  obj_npc_room_slash_Other_10_gml_973_0 = "我很樂意接受賞金,<br>作為我貢獻的回報...",
  obj_npc_room_slash_Other_10_gml_974_0 = "...除非國王捲土重來,<br>那樣的話... 我可什麼也沒做!",
  obj_checker_animtest_slash_Step_0_gml_47_0 = "吼吼吼... <br> 不是冤家不聚頭。",
  obj_checker_animtest_slash_Step_0_gml_48_0 = "這不是",
  obj_checker_animtest_slash_Step_0_gml_43_0 = "(不可言說的隊名)嗎。",
  obj_checker_animtest_slash_Step_0_gml_44_0 = "Lancer粉絲俱樂部嗎。",
  obj_checker_animtest_slash_Step_0_gml_45_0 = "快樂幫嗎。",
  obj_checker_animtest_slash_Step_0_gml_42_0 = "伙計們",
  obj_checker_animtest_slash_Step_0_gml_49_0 = "男孩女孩們,<br>趁還有機會快點逃吧。",
  obj_checker_animtest_slash_Step_0_gml_51_0 = "Lancer!!<br> 這次你又想幹什麼!?",
  obj_checker_animtest_slash_Step_0_gml_53_0 = "吼吼吼...<br> 我只是在警告你們而已...!",
  obj_checker_animtest_slash_Step_0_gml_82_0 = "前方有令人毛骨悚然的東西<br>等著你們!",
  obj_checker_animtest_slash_Step_0_gml_87_0 = "吼吼吼!令我也非常困擾啊!",
  obj_checker_animtest_slash_Step_0_gml_92_0 = "哈!嚇得我都不能回家了!",
  obj_checker_animtest_slash_Step_0_gml_94_0 = "是... 是什麼!?",
  obj_checker_animtest_slash_Step_0_gml_178_0 = "哦,嘿,小傢伙...",
  obj_checker_animtest_slash_Step_0_gml_180_0 = "啥??<br>你被這玩意兒給嚇到了??",
  obj_checker_animtest_slash_Step_0_gml_182_0 = "什麼... 哇噻,紫色女孩!<br> 你一點都不怕的嗎!?",
  obj_checker_animtest_slash_Step_0_gml_184_0 = "哼,為什麼要怕?<br>它又能做什麼?",
  obj_checker_animtest_slash_Step_0_gml_186_0 = "這個嘛,通常...",
  obj_checker_animtest_slash_Step_0_gml_356_0 = "通常它會踩死敵人,大概吧。",
  scr_encountersetup_slash_scr_encountersetup_gml_172_0 = "它過來囉!",
  scr_monstersetup_slash_scr_monstersetup_gml_282_0 = "K.Round",
  scr_monstersetup_slash_scr_monstersetup_gml_115_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_296_0 = "鞠躬",
  scr_monstersetup_slash_scr_monstersetup_gml_298_0 = "深鞠躬",
  scr_monstersetup_slash_scr_monstersetup_gml_154_0 = "警告",
  obj_checkers_enemy_slash_Step_0_gml_531_0 = "你向K.Round解釋躲避<br>Susie攻擊的重要性。",
  obj_checkers_enemy_slash_Step_0_gml_532_0 = "但是它似乎沒有聽懂...",
  obj_checkers_enemy_slash_Step_0_gml_535_0 = "你一邊模仿著發出警笛聲<br>一邊看向Susie。",
  obj_checkers_enemy_slash_Step_0_gml_536_0 = "K.Round還是沒能理解你的意思...",
  obj_checkers_enemy_slash_Step_0_gml_540_0 = "你開始解釋Susie<br>不僅很危險,還特別強。",
  obj_checkers_enemy_slash_Step_0_gml_541_0 = "Susie的鬥志瞬間爆棚。",
  obj_checkers_enemy_slash_Step_0_gml_542_0 = "Susie的攻擊大幅提升了...!",
  obj_checkers_enemy_slash_Step_0_gml_77_0 = "K.Round跳著魔鬼的步伐。",
  obj_checkers_enemy_slash_Step_0_gml_79_0 = "K.Round看上去很虛弱。",
  obj_checkers_enemy_slash_Step_0_gml_80_0 = "K.Round的舞步變得無精打采了。",
  obj_checkers_enemy_slash_Step_0_gml_398_0 = "你和Ralsei鞠了一躬。",
  obj_checkers_enemy_slash_Step_0_gml_263_0 = "K.ROUND - 攻擊 9 防禦 3<br> 茶... 看?<br>它是西洋跳棋,不是茶餅!",
  obj_checkers_enemy_slash_Step_0_gml_442_0 = "K.Round回鞠了一躬。 <br> 它的皇冠鬆動了!",
  obj_checkers_enemy_slash_Step_0_gml_445_0 = "K.Round回鞠了一躬。 <br> 它的皇冠鬆動了!",
  obj_checkers_enemy_slash_Step_0_gml_332_0 = "就是這樣,Kris!<br>如果我們能讓它的皇冠<br>掉下來的話...",
  obj_checkers_enemy_slash_Step_0_gml_333_0 = "它應該會變回<br>小傢伙的樣子...!",
  obj_checkers_enemy_slash_Step_0_gml_334_0 = "Susie!快幫我們向它鞠躬!",
  obj_checkers_enemy_slash_Step_0_gml_451_0 = "不需要,皇冠自然會掉...",
  obj_checkers_enemy_slash_Step_0_gml_452_0 = "等我揍翻這傢伙就好!",
  obj_checkers_enemy_slash_Step_0_gml_339_0 = "...",
  obj_checkers_enemy_slash_Step_0_gml_119_0 = "K.Round感到自己被攻擊了,<br>壓力很大!",
  obj_checkers_enemy_slash_Step_0_gml_129_0 = "K.Round進行了自我治療!",
  obj_checkers_enemy_slash_Step_0_gml_226_0 = "K.Round的HP和攻擊提升了!",
  obj_checkers_enemy_slash_Step_0_gml_228_0 = "Susie!別攻擊它了!<br>你讓它變得更強了!",
  obj_checkers_enemy_slash_Step_0_gml_230_0 = "切,讓它覺得我怕了?<br>想得美!",
  obj_checkers_enemy_slash_Step_0_gml_82_0 = "皇冠鬆動了<span class=yellow>~1%</span>!",
  obj_checkers_enemy_slash_Step_0_gml_264_0 = "跳著看",
  obj_checkers_enemy_slash_Step_0_gml_268_0 = "K.ROUND - 攻擊 9 防禦 3<br> 這個樣子還差不多。",
  obj_checkers_enemy_slash_Step_0_gml_296_0 = "你向K.ROUND鞠了一躬。",
  obj_checkers_enemy_slash_Step_0_gml_327_0 = "它回鞠了一躬。 <br> 它的皇冠鬆動了一點。",
  obj_checkers_enemy_slash_Step_0_gml_330_0 = "它回鞠了一躬。 <br> 它的皇冠鬆動了一點。",
  obj_checkers_enemy_slash_Step_0_gml_447_0 = "就是這樣,Kris!<br>如果我們能讓它的皇冠<br>掉下來的話...",
  obj_checkers_enemy_slash_Step_0_gml_448_0 = "它應該會變回<br>小傢伙的樣子...!",
  obj_checkers_enemy_slash_Step_0_gml_449_0 = "Susie!快幫我們向它鞠躬!",
  obj_checkers_enemy_slash_Step_0_gml_336_0 = "不需要,皇冠自然會掉...",
  obj_checkers_enemy_slash_Step_0_gml_337_0 = "等我揍翻這傢伙就好!",
  obj_checkers_enemy_slash_Step_0_gml_454_0 = "...",
  obj_checker_animtest_slash_Step_0_gml_589_0 = "我們... 我們成功了!?",
  obj_checker_animtest_slash_Step_0_gml_624_0 = "哇噻!!<br>你們這群小鬼真有英雄氣概!!",
  obj_checker_animtest_slash_Step_0_gml_625_0 = "你成功地挽救了我接下來<br>20分鐘的生命!",
  obj_checker_animtest_slash_Step_0_gml_627_0 = "是啊,是啊,<br>我還挺厲害的,對吧...?",
  obj_checker_animtest_slash_Step_0_gml_657_0 = "唔,Susie...?",
  obj_checker_animtest_slash_Step_0_gml_658_0 = "我不是有意貶低你的貢獻,<br>但是...",
  obj_checker_animtest_slash_Step_0_gml_659_0 = "你...其實一點也沒幫上忙哦。",
  obj_checker_animtest_slash_Step_0_gml_660_0 = "你攻擊它,反而幫了倒忙。",
  obj_checker_animtest_slash_Step_0_gml_661_0 = "如果你從一開始就善待它...",
  obj_checker_animtest_slash_Step_0_gml_662_0 = "我們就可以避免整場戰鬥了。",
  obj_checker_animtest_slash_Step_0_gml_664_0 = "啊?<br> 你當真嗎?",
  obj_checker_animtest_slash_Step_0_gml_665_0 = "那傢伙一看就是<br>嗜血成性的樣子!",
  obj_checker_animtest_slash_Step_0_gml_666_0 = "唯一能攔得住它的<br>就是我的斧子了!",
  obj_checker_animtest_slash_Step_0_gml_685_0 = "還有,之前,<br>你恐嚇了那些士兵...",
  obj_checker_animtest_slash_Step_0_gml_687_0 = "那些傢伙是敵人!<br>敵人的存在意義就是被恐嚇!",
  obj_checker_animtest_slash_Step_0_gml_689_0 = "對啊!她說得沒錯!!",
  obj_checker_animtest_slash_Step_0_gml_691_0 = "不僅如此,你還把一位<br>無辜之人的蛋糕吃掉了...",
  obj_checker_animtest_slash_Step_0_gml_709_0 = "蛋糕... 也是我的敵人。",
  obj_checker_animtest_slash_Step_0_gml_711_0 = "...",
  obj_checker_animtest_slash_Step_0_gml_712_0 = "Susie...<br>無論你喜歡與否...",
  obj_checker_animtest_slash_Step_0_gml_713_0 = "你都是一個英雄。",
  obj_checker_animtest_slash_Step_0_gml_714_0 = "一個有能力給未來<br>帶來和平的英雄。",
  obj_checker_animtest_slash_Step_0_gml_715_0 = "可不可以請你表現得... <br>像個英雄一樣呢?",
  obj_checker_animtest_slash_Step_0_gml_732_0 = "好,經你這麼一講...",
  obj_checker_animtest_slash_Step_0_gml_733_0 = "我這英雄當得是挺失敗的,<br>對吧?",
  obj_checker_animtest_slash_Step_0_gml_734_0 = "...",
  obj_checker_animtest_slash_Step_0_gml_762_0 = "好吧,Ralsei。<br> 我明白了。<br> 我會改變自己。",
  obj_checker_animtest_slash_Step_0_gml_763_0 = "從現在起,<br>我不再是個爛英雄了。",
  obj_checker_animtest_slash_Step_0_gml_799_0 = "我就當個壞蛋好了!",
  obj_checker_animtest_slash_Step_0_gml_820_0 = "真... 真的嗎!?",
  obj_checker_animtest_slash_Step_0_gml_821_0 = "你要和我一隊?",
  obj_checker_animtest_slash_Step_0_gml_823_0 = "對啊,說實話,<br>聽上去輕鬆多了。",
  obj_checker_animtest_slash_Step_0_gml_825_0 = "Susie,你不能--",
  obj_checker_animtest_slash_Step_0_gml_827_0 = "閉嘴,牙膏小子!<br>Susie現在是我的同夥了!",
  obj_checker_animtest_slash_Step_0_gml_829_0 = "哈哈哈,沒錯,牙膏小子!",
  obj_checker_animtest_slash_Step_0_gml_831_0 = "我們會穿上繡著兩人名字的<br>運動外套!",
  obj_checker_animtest_slash_Step_0_gml_833_0 = "對!",
  obj_checker_animtest_slash_Step_0_gml_835_0 = "然後去對方家裡過夜!<br>相互分享秘密!",
  obj_checker_animtest_slash_Step_0_gml_837_0 = "呃,對?",
  obj_checker_animtest_slash_Step_0_gml_838_0 = "總而言之,呃,<br>後會無期了。",
  obj_checker_animtest_slash_Step_0_gml_840_0 = "哈哈!!不過首先你們要<br>活得了那麼久!",
  obj_checker_animtest_slash_Step_0_gml_893_0 = "Kris...",
  obj_checker_animtest_slash_Step_0_gml_894_0 = "或許我剛才不該對她<br>那麼嚴格的。",
  obj_checker_animtest_slash_Step_0_gml_895_0 = "...",
  obj_checker_animtest_slash_Step_0_gml_896_0 = "可我只是在擔心Susie<br>如果太渴望戰鬥...",
  obj_checker_animtest_slash_Step_0_gml_897_0 = "恐怕會...",
  obj_checker_animtest_slash_Step_0_gml_898_0 = "總之,我們就對她好點吧,<br>行嗎,Kris?",
  obj_checker_animtest_slash_Step_0_gml_899_0 = "我相信Susie一定<br>很快就會回來的!",
  obj_savepoint_slash_Other_10_gml_102_0 = "頭頂的方形樹葉生長得鬱鬱蔥蔥...",
  obj_savepoint_slash_Other_10_gml_103_0 = "森林的力量在你的內心閃耀。",
  obj_npc_room_slash_Other_10_gml_316_0 = "嘿,孩子。<br>我們幫你把舊玩意兒修好了。",
  obj_npc_room_slash_Other_10_gml_317_0 = "這是某種門... 你可以透過它前往<br>世界上任何你想去的地方!",
  obj_npc_room_slash_Other_10_gml_318_0 = "不過現在還只能選擇兩個地方。",
  obj_npc_room_slash_Other_10_gml_319_0 = "總之,我們會繼續致力於... <br>任何可以幫到你們的事,孩子!",
  obj_npc_room_slash_Other_10_gml_322_0 = "嘿孩子,我們想辦法讓這扇門可以<br>通向城堡了。",
  obj_npc_room_slash_Other_10_gml_323_0 = "希望這能幫到你們!",
  obj_npc_room_slash_Other_10_gml_327_0 = "...這扇門是哪來的?",
  obj_npc_room_slash_Other_10_gml_328_0 = "不知道... 仔細想想,<br>我之前從來沒見過它。",
  obj_npc_room_slash_Other_10_gml_334_0 = "悠著點,急性子。<br>我和社會先生幫你修好了這扇門。",
  obj_npc_room_slash_Other_10_gml_335_0 = "它可以通向任何你想去的地方... <br>現在還只能選兩個目的地之一。",
  obj_npc_room_slash_Other_10_gml_336_0 = "因為只有我們兩個,這活幹起來挺難的,<br>門可能會壞掉。",
  obj_npc_room_slash_Other_10_gml_337_0 = "總之(哈哈)希望它能幫助你對付國王。",
  obj_npc_room_slash_Other_10_gml_340_0 = "悠著點,急性子。<br>社會先生和那個出謎題的傢伙<br>修好了這扇門。",
  obj_npc_room_slash_Other_10_gml_341_0 = "因為是我們三個人修的,<br>它應該能正常工作了。",
  obj_npc_room_slash_Other_10_gml_342_0 = "總之(哈哈)希望它能幫助你對付國王。",
  obj_npc_room_slash_Other_10_gml_346_0 = "這扇門現在能通向更遠的地方。",
  obj_npc_room_slash_Other_10_gml_347_0 = "到底為什麼會變成這樣,<br>其實我們也不太清楚...",
  obj_npc_room_slash_Other_10_gml_352_0 = "社會先生幫了忙... <br>但不要告訴別人,他不喜歡這樣。",
  obj_npc_room_slash_Other_10_gml_353_0 = "從現在起我會盯緊你的...<br>用我的鼻孔。",
  obj_npc_room_slash_Other_10_gml_365_0 = "不用管我。<br> 我在休息。",
  obj_npc_room_slash_Other_10_gml_366_0 = "...那個,幫幫我。我得為我朋友<br><span class=yellow>CLOVER</span>的生日準備點東西。",
  obj_npc_room_slash_Other_10_gml_367_0 = "她的愛好只有<span class=yellow>體育</span>,<br><span class=yellow>可愛的男孩子</span>,<br>還有<span class=yellow>樹木</span>。",
  obj_npc_room_slash_Other_10_gml_368_0 = "... 要不我就給她一張賀卡吧。",
  obj_npc_room_slash_Other_10_gml_372_0 = "也許我可以在賀卡裡塞點錢... <br>不成,我還缺錢呢!",
  obj_npc_room_slash_Other_10_gml_978_0 = "天哪,急性子。<br>你真是幫了我們一個大忙。",
  obj_npc_room_slash_Other_10_gml_979_0 = "現在,我們這些棋子終於可以和平地<br>生活下去了。",
  obj_npc_room_slash_Other_10_gml_982_0 = "我的鼻孔對你感激不盡!",
  scr_text_slash_scr_text_gml_3087_0 = "(這是一扇門。)<br> (你要去哪裡?)",
  scr_text_slash_scr_text_gml_780_0 = " ",
  scr_text_slash_scr_text_gml_3083_0 = "<br>平原",
  scr_text_slash_scr_text_gml_3084_0 = "<br>森林",
  scr_text_slash_scr_text_gml_3091_0 = "<br>森林",
  scr_text_slash_scr_text_gml_3092_0 = "烘焙特賣",
  scr_text_slash_scr_text_gml_889_0 = " ",
  scr_text_slash_scr_text_gml_3097_0 = "城堡",
  scr_text_slash_scr_text_gml_971_0 = " ",
  scr_text_slash_scr_text_gml_3103_0 = "(但什麼也沒有發生。)",
  scr_text_slash_scr_text_gml_3124_0 = "(神奇的是,你已經在那裡了。)",
  scr_text_slash_scr_text_gml_3128_0 = "(門打開了...)",
  scr_encountersetup_slash_scr_encountersetup_gml_234_0 = "Rabbick滑到了路中間!",
  scr_encountersetup_slash_scr_encountersetup_gml_250_0 = "Rabbick們滑到了路中間!",
  scr_monstersetup_slash_scr_monstersetup_gml_365_0 = "Rabbick",
  scr_monstersetup_slash_scr_monstersetup_gml_144_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_379_0 = "吹氣",
  scr_monstersetup_slash_scr_monstersetup_gml_381_0 = "一起吹走",
  scr_monstersetup_slash_scr_monstersetup_gml_218_0 = "警告",
  obj_rabbick_enemy_slash_Step_0_gml_118_0 = "RABBICK - 攻擊 8 防禦 1<br> 這隻髒兮兮的小兔子需要來次大掃除。",
  obj_rabbick_enemy_slash_Step_0_gml_13_0 = "偷偷又摸摸<br>那又怎麼咯",
  obj_rabbick_enemy_slash_Step_0_gml_14_0 = "嘟嚕嚕---",
  obj_rabbick_enemy_slash_Step_0_gml_15_0 = "蹦躂,蹦躂",
  obj_rabbick_enemy_slash_Step_0_gml_16_0 = "喵嗚。",
  obj_rabbick_enemy_slash_Step_0_gml_17_0 = "兔子是青蛙<br>的續集。",
  obj_rabbick_enemy_slash_Step_0_gml_82_0 = "戰場上瀰漫著髒兮兮的芥末氣息。",
  obj_rabbick_enemy_slash_Step_0_gml_79_0 = "Rabbick正在尋找一個<br>可以鑽進去的沙發。",
  obj_rabbick_enemy_slash_Step_0_gml_80_0 = "Rabbick發出帶著霉味的喘息聲。",
  obj_rabbick_enemy_slash_Step_0_gml_81_0 = "Rabbick汙染著周圍的土壤。",
  obj_rabbick_enemy_slash_Step_0_gml_128_0 = "連續按~1來吹氣!",
  obj_rabbick_enemy_slash_Step_0_gml_150_0 = "連續按~1來吹氣!",
  obj_rabbick_enemy_slash_Step_0_gml_21_0 = "一個柔軟而<br>潔淨的男孩。",
  obj_rabbick_enemy_slash_Step_0_gml_22_0 = "一個清爽<br>的男孩。",
  obj_rabbick_enemy_slash_Step_0_gml_23_0 = "一個甜美而<br>清新的女孩。",
  obj_rabbick_enemy_slash_Step_0_gml_24_0 = "一個漂亮而<br>整潔的女孩。",
  obj_rabbick_enemy_slash_Step_0_gml_138_0 = "Kris朝著Rabbick吹氣。<br> 它被整個吹走了...",
  obj_rabbick_enemy_slash_Step_0_gml_175_0 = "兔子們被吹走了!",
  obj_rabbick_enemy_slash_Step_0_gml_83_0 = "Rabbick的樣子開始變得纖細。",
  obj_rabbick_enemy_slash_Step_0_gml_84_0 = "Rabbick現在漂亮又乾淨了。",
  obj_rabbick_enemy_slash_Step_0_gml_186_0 = "你和Ralsei警告Rabbick<br>小心Susie。<br> 敵人警覺了起來。",
  obj_rabbick_enemy_slash_Step_0_gml_188_0 = "你和Ralsei警告敵人們小心Susie。<br> 所有敵人都警覺了起來。",
  obj_rabbick_enemy_slash_Step_0_gml_191_0 = "(警覺)",
  obj_rabbick_enemy_slash_Draw_0_gml_45_0 = "(疲憊)",
  obj_susiebadguy_event_slash_Step_0_gml_30_0 = "Susie...!Lancer...!",
  obj_susiebadguy_event_slash_Step_0_gml_32_0 = "呵呵呵呵...",
  obj_susiebadguy_event_slash_Step_0_gml_34_0 = "喲,這不是所謂的<br>英雄們嗎...!",
  obj_susiebadguy_event_slash_Step_0_gml_36_0 = "來見識一下吧...",
  obj_susiebadguy_event_slash_Step_0_gml_38_0 = "妄想著不戰而勝的懦夫...",
  obj_susiebadguy_event_slash_Step_0_gml_40_0 = "對上粉碎一切攔路者的我們<br>會有什麼下場!",
  obj_susiebadguy_event_slash_Step_0_gml_60_0 = "暗黑傑克Lancer!",
  obj_susiebadguy_event_slash_Step_0_gml_79_0 = "暴力斧手Susie!",
  obj_susiebadguy_event_slash_Step_0_gml_97_0 = "我們的組合叫...",
  obj_susiebadguy_event_slash_Step_0_gml_158_0 = "暗黑快樂幫!",
  obj_susiebadguy_event_slash_Step_0_gml_161_0 = "暗黑$!$?小分隊!",
  obj_susiebadguy_event_slash_Step_0_gml_165_0 = "暗黑Lancer粉絲俱樂部!",
  obj_susiebadguy_event_slash_Step_0_gml_185_0 = "唔... 那你們的,<br>呃,邪惡計劃呢?",
  obj_susiebadguy_event_slash_Step_0_gml_205_0 = "啊?",
  obj_susiebadguy_event_slash_Step_0_gml_206_0 = "拜託,我們才剛剛組的隊。",
  obj_susiebadguy_event_slash_Step_0_gml_207_0 = "除了剛才的開場白以外<br>我們還什麼都沒想好呢。",
  obj_susiebadguy_event_slash_Step_0_gml_209_0 = "有點耐心行不行...",
  obj_susiebadguy_event_slash_Step_0_gml_211_0 = "噢,呃,不好意思...",
  obj_susiebadguy_event_slash_Step_0_gml_212_0 = "我們,呃,非常期待後續!",
  obj_susiebadguy_event_slash_Step_0_gml_224_0 = "呵呵,好吧,<br>你們也不需要期待太久。",
  obj_susiebadguy_event_slash_Step_0_gml_226_0 = "從現在開始。<br>我們將無休無止地...",
  obj_susiebadguy_event_slash_Step_0_gml_228_0 = "永不停息地...",
  obj_susiebadguy_event_slash_Step_0_gml_230_0 = "想出一個能夠揍扁<br>你們這群小鬼的邪惡計劃。",
  obj_susiebadguy_event_slash_Step_0_gml_247_0 = "當心你們的背後。",
  obj_susiebadguy_event_slash_Step_0_gml_265_0 = "還有面前!",
  scr_text_slash_scr_text_gml_1455_0 = "邪惡計劃進展如何?",
  scr_text_slash_scr_text_gml_1457_0 = "啊?噢,那個啊?",
  scr_text_slash_scr_text_gml_1458_0 = "我們,呃,覺得有點無聊。<br> 所以在吃點心。",
  scr_text_slash_scr_text_gml_1460_0 = "... 我知道了。",
  scr_text_slash_scr_text_gml_1462_0 = "拜託!我早飯就吃了點粉筆!",
  scr_text_slash_scr_text_gml_1464_0 = "而我什麼都沒吃!",
  scr_text_slash_scr_text_gml_1466_0 = "不好意思。你們兩個到底,<br>在吃什麼...?",
  scr_text_slash_scr_text_gml_1468_0 = "在吃我藏在這個樹樁洞裡的<br>日常寶藏。",
  scr_text_slash_scr_text_gml_1470_0 = "那是...?",
  scr_text_slash_scr_text_gml_1472_0 = "敞開肚子吃吧,我的死黨。",
  scr_text_slash_scr_text_gml_1474_0 = "Kris,你想,唔,嚐嚐嗎?",
  scr_text_slash_scr_text_gml_895_0 = " ",
  scr_text_slash_scr_text_gml_1451_0 = "<br>讓Ralsei<br>吃吃看",
  scr_text_slash_scr_text_gml_1452_0 = "<br>自己嘗",
  scr_text_slash_scr_text_gml_1453_0 = "拒絕",
  scr_text_slash_scr_text_gml_1488_0 = "噢,有個... <br> 蜂蜜罐?在裡面?",
  scr_text_slash_scr_text_gml_1489_0 = "...裝滿了辣椒醬。",
  scr_text_slash_scr_text_gml_1491_0 = "答對了,你們兩個乖寶寶!",
  scr_text_slash_scr_text_gml_1492_0 = "這是我的私藏品。<br> 為你們準備的一份小點心...",
  scr_text_slash_scr_text_gml_1329_0 = "...",
  scr_text_slash_scr_text_gml_1495_0 = "唔。美味。真是太好吃了...",
  scr_text_slash_scr_text_gml_1497_0 = "拜託,你只是假裝在吃!",
  scr_text_slash_scr_text_gml_1499_0 = "哈哈,對!<br>我也是這麼做的!",
  scr_text_slash_scr_text_gml_1501_0 = "?????",
  scr_text_slash_scr_text_gml_1507_0 = "(在樹樁裡有個裝著辣椒醬的蜂蜜罐。)",
  scr_text_slash_scr_text_gml_1508_0 = "(你吃了點辣椒醬。)",
  scr_text_slash_scr_text_gml_1509_0 = "(它回復了... 某種東西。)",
  scr_text_slash_scr_text_gml_1510_0 = "(不是HP。)<br> (就只是... 某種東西。)",
  scr_text_slash_scr_text_gml_1512_0 = "唔... <br> 嘿,這裡面是什麼?",
  scr_text_slash_scr_text_gml_1514_0 = "我不知道!",
  scr_text_slash_scr_text_gml_1521_0 = "如果沒有別人吃它的話,<br>那就我來!",
  scr_text_slash_scr_text_gml_1522_0 = "... 有一罐... 血...?<br> 放在這裡。",
  scr_text_slash_scr_text_gml_1524_0 = "不,不。<br> 這只是一罐散養的辣椒醬。",
  scr_text_slash_scr_text_gml_1526_0 = "謝謝,聽你這麼一說更噁心了。",
  scr_text_slash_scr_text_gml_1528_0 = "不用客氣!",
  scr_text_slash_scr_text_gml_1530_0 = "唔... <br> 嘿,這裡面放了什麼?",
  scr_text_slash_scr_text_gml_1532_0 = "我不知道!",
  obj_npc_facing_slash_Other_10_gml_375_0 = "我現在餓得力氣<br>都使不出來了...",
  obj_npc_facing_slash_Other_10_gml_376_0 = "可是一旦我吃了東西... <br>呵呵呵呵...",
  obj_npc_facing_slash_Other_10_gml_377_0 = "你們會讓我後悔火大的。",
  obj_npc_facing_slash_Other_10_gml_379_0 = "應該是“後悔讓我”。",
  obj_npc_facing_slash_Other_10_gml_381_0 = "給我安靜,你們這籃小甜蛋!",
  obj_npc_facing_slash_Other_10_gml_382_0 = "我們的黑暗能量足以扭曲<br>語法規則!",
  obj_npc_facing_slash_Other_10_gml_384_0 = "呵呵呵,對,蛋仔!",
  obj_npc_facing_slash_Other_10_gml_392_0 = "好了?大家都吃飽了?",
  obj_npc_facing_slash_Other_10_gml_394_0 = "一直是飽的。",
  obj_readable_room1_slash_Other_10_gml_666_0 = "(一個樹樁,<br>上面有某種類似餐盤的洞。)",
  obj_npc_room_slash_Other_10_gml_397_0 = "你們這些人看起來像是英雄!<br> 帶上箱子裡的圍巾去打敗國王吧!",
  obj_npc_room_slash_Other_10_gml_398_0 = "順帶一說,它舊了,破了,不合身了!",
  obj_npc_room_slash_Other_10_gml_399_0 = "這就是箱子的用處!<br>拿來放這些舊衣物再合適不過了!",
  obj_npc_room_slash_Other_10_gml_388_0 = "啊,那條圍巾!",
  obj_npc_room_slash_Other_10_gml_389_0 = "我注意到你,話都不說一句,<br>就這麼把它拿走了!",
  obj_npc_room_slash_Other_10_gml_390_0 = "沒關係!這是我為了幫助你打敗國王<br>而贈送的禮物!",
  obj_npc_room_slash_Other_10_gml_391_0 = "你們這些人真是活力四射!哈哈!<br>而且很有犯罪的潛力!",
  obj_npc_room_slash_Other_10_gml_383_0 = "我曾經在城堡裡工作,<br>直到國王把所有員工都開除了。",
  obj_npc_room_slash_Other_10_gml_384_0 = "我那時的工作是什麼? <br>噢,我是皇家衣架!",
  obj_npc_room_slash_Other_10_gml_406_0 = "嘿,那條圍巾哪去了!<br>它不合你身嗎?",
  obj_npc_room_slash_Other_10_gml_407_0 = "沒關係的!<br>找一個箱子把它放進去就行了!<br>別人會拿走的!",
  obj_npc_room_slash_Other_10_gml_412_0 = "我曾經在城堡裡工作,<br>直到國王把所有員工都開除了。",
  obj_npc_room_slash_Other_10_gml_413_0 = "我那時的工作是什麼? <br>噢,我是皇家衣架!",
  obj_npc_room_slash_Other_10_gml_420_0 = "(...)",
  obj_npc_room_slash_Other_10_gml_421_0 = "(我只是一個小球,<br>我不想討論任何事。)",
  obj_npc_room_slash_Other_10_gml_436_0 = "啵啵!<br> (啵寶箱打開,就可以拿走手鍊啵!)",
  obj_npc_room_slash_Other_10_gml_437_0 = "啵啵!<br> (這個啵貝可以啵護你。)",
  obj_npc_room_slash_Other_10_gml_442_0 = "啵啵!<br> (手鍊是我最喜歡的啵貝!)",
  obj_npc_room_slash_Other_10_gml_448_0 = "國王在琢磨怎莫剷除光之民哦,<br>不過哦... 大伙不支持哦...",
  obj_npc_room_slash_Other_10_gml_449_0 = "我們逃掉囉,但是其他伙伴被活捉囉...",
  obj_npc_room_slash_Other_10_gml_454_0 = "你莫搭理挨著我的傢伙哦。<br> 她若啵啵地開口...",
  obj_npc_room_slash_Other_10_gml_455_0 = "就總會這樣一直說哦說哦說哦<br>說哦說哦說哦說哦說哦說哦說...",
  obj_npc_room_slash_Other_10_gml_456_0 = "哦說哦說哦說哦說哦說哦說<br>哦說哦說哦說哦說哦說...",
  obj_npc_facing_slash_Other_10_gml_406_0 = "然後在這加點鬍子...",
  obj_npc_facing_slash_Other_10_gml_408_0 = "嘿嘿,像這樣?",
  obj_npc_facing_slash_Other_10_gml_410_0 = "哈哈!沒錯!<br>簡直太完美了!!!",
  obj_npc_facing_slash_Other_10_gml_412_0 = "兩位,解謎進度如何了?",
  obj_npc_facing_slash_Other_10_gml_414_0 = "嘿,別看!有劇透,伙計!",
  obj_npc_facing_slash_Other_10_gml_419_0 = "嘿,Kris,<br>Lancer馬上要,那個,",
  obj_npc_facing_slash_Other_10_gml_420_0 = "幫我把衣服扯得亂糟糟,<br>像個...",
  obj_npc_facing_slash_Other_10_gml_421_0 = "惡棍啊叛徒啊之類的。",
  obj_npc_facing_slash_Other_10_gml_423_0 = "對!我還有把波浪剪!",
  obj_npc_facing_slash_Other_10_gml_425_0 = "如果你們加入我們這邊,<br>他也可以幫你們來折騰折騰。",
  obj_npc_facing_slash_Other_10_gml_427_0 = "Kris,如果你,<br>留在我這邊...",
  obj_npc_facing_slash_Other_10_gml_428_0 = "我可以... 唔,<br>在你的領巾上縫點花邊。",
  obj_npc_facing_slash_Other_10_gml_430_0 = "哦哦,可以給我縫點嗎?",
  obj_npc_facing_slash_Other_10_gml_432_0 = "不行...?",
  obj_npc_facing_slash_Other_10_gml_452_0 = "哎喲喲喲...<br>瞧瞧誰來啦。",
  obj_npc_facing_slash_Other_10_gml_453_0 = "是大家喜聞樂見的小糖豆。",
  obj_npc_facing_slash_Other_10_gml_455_0 = "嘿!說話注意點!",
  obj_npc_facing_slash_Other_10_gml_457_0 = "噢,對不起...",
  obj_npc_facing_slash_Other_10_gml_458_0 = "Susie要我多說點髒話。",
  obj_npc_sign_slash_Other_10_gml_80_0 = "(撲克城堡房間從下往上的順序。)",
  obj_npc_sign_slash_Other_10_gml_81_0 = "(你要是沒去過,肯定不知道。)",
  obj_npc_sign_slash_Other_10_gml_90_0 = "(請輸入密碼!)",
  obj_npc_sign_slash_Other_10_gml_84_0 = "(必須強調,沒去過的人是<br>絕對不可能知道的...)",
  obj_npc_sign_slash_Other_10_gml_91_0 = "(備註:由於誰都記不住密碼,<br>所以密碼寫在上邊了。)",
  obj_suitspuzzle_event_slash_Step_0_gml_189_0 = "...",
  obj_suitspuzzle_event_slash_Step_0_gml_200_0 = "呵,多謝替我們解開了謎題,<br>廢物們!",
  obj_suitspuzzle_event_slash_Step_0_gml_202_0 = "哈哈哈!太謝謝你們了,<br>倆廢物!我們正發愁呢!",
  obj_suitspuzzle_event_slash_Step_0_gml_247_0 = "這個,呃,我們還要用呢。",
  scr_encountersetup_slash_scr_encountersetup_gml_261_0 = "Bloxer組裝完成!",
  scr_encountersetup_slash_scr_encountersetup_gml_277_0 = "Bloxer們組裝完成!",
  scr_monstersetup_slash_scr_monstersetup_gml_394_0 = "Bloxer",
  scr_monstersetup_slash_scr_monstersetup_gml_184_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_408_0 = "重新組裝",
  scr_monstersetup_slash_scr_monstersetup_gml_412_0 = "挑戰",
  obj_bloxer_enemy_slash_Step_0_gml_127_0 = "BLOXER - 攻擊 9 防禦 2<br> 喜歡:鍛鍊。<br> 討厭:身體被拼成錯誤的形狀",
  obj_bloxer_enemy_slash_Step_0_gml_11_0 = "吼...!<br>你打擾到我<br>鍛鍊了...!",
  obj_bloxer_enemy_slash_Step_0_gml_12_0 = "嘎哦...!<br>看我不把你打得<br>盒盒氣氣...!",
  obj_bloxer_enemy_slash_Step_0_gml_13_0 = "讓我看看你有<br>幾斤幾兩...!<br>嘿呀!!",
  obj_bloxer_enemy_slash_Step_0_gml_14_0 = "讓你看看我的<br>鍛鍊成果!<br>咿哈!!",
  obj_bloxer_enemy_slash_Step_0_gml_86_0 = "Bloxer想要鍛鍊。",
  obj_bloxer_enemy_slash_Step_0_gml_87_0 = "Bloxer想要斬斷迷戀。",
  obj_bloxer_enemy_slash_Step_0_gml_89_0 = "Bloxer想用身體組一座小房子。",
  obj_bloxer_enemy_slash_Step_0_gml_88_0 = "Bloxer想要鍛造鎖鏈。",
  obj_bloxer_enemy_slash_Step_0_gml_90_0 = "聞起來像剛上過色的塑料。",
  obj_bloxer_enemy_slash_Step_0_gml_92_0 = "Bloxer變得精疲力竭,快要散架了。",
  obj_bloxer_enemy_slash_Step_0_gml_135_0 = "按",
  obj_bloxer_enemy_slash_Step_0_gml_135_1 = "選擇:<br>1.頭, 2.身, 3.腿。",
  obj_bloxer_enemy_slash_Step_0_gml_194_0 = "Bloxer對自己的樣子<br>依然不滿意...",
  obj_bloxer_enemy_slash_Step_0_gml_18_0 = "啊!!",
  obj_bloxer_enemy_slash_Step_0_gml_19_0 = "啊!!不!!<br>我的腹肌<br>變成屁股了!",
  obj_bloxer_enemy_slash_Step_0_gml_20_0 = "啊!!不!!<br>我的臉<br>變成屁股了!!",
  obj_bloxer_enemy_slash_Step_0_gml_21_0 = "啊!!不!!<br>我的臉<br>變成腹肌了!!",
  obj_bloxer_enemy_slash_Step_0_gml_22_0 = "啊!!不!!<br>我的臉<br>變成臉了!!<br>等等...",
  obj_bloxer_enemy_slash_Step_0_gml_93_0 = "Bloxer洋溢著快樂。",
  obj_bloxer_enemy_slash_Step_0_gml_193_0 = "Bloxer對自己現在的樣子很滿意!",
  obj_bloxer_enemy_slash_Step_0_gml_24_0 = "噢,你把我<br>擺放得<br>舒服極了~",
  obj_bloxer_enemy_slash_Step_0_gml_29_0 = "我的氣勢<br>全垮了...",
  obj_bloxer_enemy_slash_Step_0_gml_162_0 = "Susie向對手展露敵意!",
  obj_bloxer_enemy_slash_Step_0_gml_165_0 = "有必要鍛鍊嗎?<br>你永遠都別想打敗我。",
  obj_bloxer_enemy_slash_Step_0_gml_166_0 = "鍛什麼煉啊?<br>想打敗我你還嫩了100年。",
  obj_bloxer_enemy_slash_Step_0_gml_167_0 = "鍛鍊?可笑,我想打敗你<br>還用得著鍛鍊?",
  obj_bloxer_enemy_slash_Step_0_gml_168_0 = "敵人們感到<span class=blue>疲憊</span>了...",
  obj_bloxer_enemy_slash_Draw_0_gml_141_0 = "(疲憊)",
  obj_bloxer_enemy_slash_Step_0_gml_171_0 = "(疲憊)",
  obj_readable_room1_slash_Other_10_gml_481_0 = "(看來這就是謎題的答案...)",
  obj_readable_room1_slash_Other_10_gml_482_0 = "(但是被某人用筆給塗花了。)",
  obj_readable_room1_slash_Other_10_gml_483_0 = "(符號的順序好像是「紅-黑-紅」。)",
  obj_readable_room1_slash_Other_10_gml_486_0 = "(符號的順序好像是「紅-黑-紅」。)",
  obj_readable_room1_slash_Other_10_gml_493_0 = "RK來過了... 他真帥!",
  obj_readable_room1_slash_Other_10_gml_494_0 = "為了阻止光之民,他把謎題給塗花了...<br> 但我們知道答案!",
  obj_readable_room1_slash_Other_10_gml_495_0 = "噢,你想過去嗎!?<br> 我們當然會告訴你!!!",
  obj_readable_room1_slash_Other_10_gml_496_0 = "唔... 第一個符號是「紅桃」!<br>哈哈,就和「愛心」一樣!<br>有幫上你嗎!?",
  obj_readable_room1_slash_Other_10_gml_499_0 = "唔... 第一個符號是「紅桃」!<br>哈哈,就和「愛心」一樣!<br>有幫上你嗎!?",
  obj_readable_room1_slash_Other_10_gml_504_0 = "呃,符號謎題...?<br> 好像所有的符號都不相同...。",
  obj_readable_room1_slash_Other_10_gml_505_0 = "而且,呃...<br>它們的顏色還是能隱約看出來的...",
  obj_readable_room1_slash_Other_10_gml_506_0 = "抱歉我只能幫上這麼多...",
  obj_readable_room1_slash_Other_10_gml_510_0 = "啊!?符號謎題...!?<br> 關我們什麼事!?",
  obj_readable_room1_slash_Other_10_gml_511_0 = "反正沒有「梅花」!",
  obj_readable_room1_slash_Other_10_gml_512_0 = "啊啊啊,簡直是侮辱我!",
  obj_cloverpuzzle_event_slash_Step_0_gml_78_0 = "嘿~!今天是我的生日~!<br> 你都沒跟我問好!?<br> 其實,沒關係的...",
  obj_cloverpuzzle_event_slash_Step_0_gml_79_0 = "大家都來打個招呼吧~!<br> 閉嘴!他們不配跟我們打招呼!<br> 嘿,你們兩個,冷靜點。",
  obj_cloverpuzzle_event_slash_Step_0_gml_80_0 = "一起來給我過生日吧~!<br> 好啊,來相互傷害啊!<br> 噢,對此我真的非常抱歉...!",
  obj_cloverpuzzle_event_slash_Step_0_gml_85_0 = "噢,你們不知道今天是什麼日子?<br> 你是說你們居然忘記了!?<br> 沒關係的,我們又不熟。",
  obj_cloverpuzzle_event_slash_Step_0_gml_86_0 = "今天是我們的生日~!耶~!<br> 我會讓你後悔的!<br> 噢,真是太對不起了...",
  scr_encountersetup_slash_scr_encountersetup_gml_139_0 = "Clover逼近了!",
  scr_monstersetup_slash_scr_monstersetup_gml_170_0 = "Clover",
  scr_monstersetup_slash_scr_monstersetup_gml_238_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_465_0 = "聊生日",
  scr_monstersetup_slash_scr_monstersetup_gml_467_0 = "聊男生",
  scr_monstersetup_slash_scr_monstersetup_gml_470_0 = "聊體育",
  scr_monstersetup_slash_scr_monstersetup_gml_473_0 = "聊動物",
  scr_monstersetup_slash_scr_monstersetup_gml_475_0 = "聊樹木",
  obj_clubsenemy_slash_Step_0_gml_163_0 = "CLOVER - 攻擊 8 防禦 2<br> 三個臭皮匠,頂個諸葛亮!<br> 其實是三個頭... 也許還頂不上。",
  obj_clubsenemy_slash_Step_0_gml_31_0 = "今天天氣<br>真不錯。",
  obj_clubsenemy_slash_Step_0_gml_32_0 = "胡說!<br>明明糟透了!",
  obj_clubsenemy_slash_Step_0_gml_33_0 = "你們兩個<br>別吵了...",
  obj_clubsenemy_slash_Step_0_gml_17_0 = "很高興<br>見到你!",
  obj_clubsenemy_slash_Step_0_gml_18_0 = "去死!<br>去死!<br>去死!",
  obj_clubsenemy_slash_Step_0_gml_19_0 = "請別理<br>他們。",
  obj_clubsenemy_slash_Step_0_gml_24_0 = "讓我們<br>認識一下<br>你吧~",
  obj_clubsenemy_slash_Step_0_gml_25_0 = "給我<br>滾!!",
  obj_clubsenemy_slash_Step_0_gml_26_0 = "非常<br>抱歉...",
  obj_clubsenemy_slash_Step_0_gml_39_0 = "今天是我<br>的生日~",
  obj_clubsenemy_slash_Step_0_gml_40_0 = "什麼!?不!<br>今天是我<br>的生日!",
  obj_clubsenemy_slash_Step_0_gml_41_0 = "我們是<br>三胞胎...",
  obj_clubsenemy_slash_Step_0_gml_135_0 = "Clover正在和自己拌嘴。",
  obj_clubsenemy_slash_Step_0_gml_290_0 = "你提起了動物的話題。",
  obj_clubsenemy_slash_Step_0_gml_291_0 = "Clover好像不感興趣...",
  obj_clubsenemy_slash_Step_0_gml_60_0 = "動物有點<br>煩人。",
  obj_clubsenemy_slash_Step_0_gml_61_0 = "想想都覺得<br>討厭。",
  obj_clubsenemy_slash_Step_0_gml_62_0 = "(雖然沒<br>見過,但...)",
  obj_clubsenemy_slash_Step_0_gml_136_0 = "Clover正在低聲討論可愛的男孩子。",
  obj_clubsenemy_slash_Step_0_gml_187_0 = "呃,你生日想要什麼?",
  obj_clubsenemy_slash_Step_0_gml_196_0 = "好好聊個天<br>就行~",
  obj_clubsenemy_slash_Step_0_gml_197_0 = "白痴!<br>要禮物啊!!!",
  obj_clubsenemy_slash_Step_0_gml_198_0 = "(討論我們<br>喜歡的話題<br>就好。)",
  obj_clubsenemy_slash_Step_0_gml_210_0 = "(看來你應該聊聊別的...)",
  obj_clubsenemy_slash_Step_0_gml_258_0 = "你喜歡,呃... 體育嗎?",
  obj_clubsenemy_slash_Step_0_gml_268_0 = "我想吃<br>個足球。",
  obj_clubsenemy_slash_Step_0_gml_269_0 = "體育!<br>我最愛的<br>食物!",
  obj_clubsenemy_slash_Step_0_gml_270_0 = "噢!我愛<br>你們倆!",
  obj_clubsenemy_slash_Step_0_gml_53_0 = "網球焗意麵。",
  obj_clubsenemy_slash_Step_0_gml_54_0 = "太聰明了!",
  obj_clubsenemy_slash_Step_0_gml_55_0 = "我們都贊成。",
  obj_clubsenemy_slash_Step_0_gml_301_0 = "你提起了樹木的話題。<br>Clover似乎很開心...",
  obj_clubsenemy_slash_Step_0_gml_68_0 = "我喜歡<br>樹木的<br>香氣。",
  obj_clubsenemy_slash_Step_0_gml_69_0 = "噢!<br>我也是!",
  obj_clubsenemy_slash_Step_0_gml_70_0 = "花粉<br>會讓我...<br>呃,說得對!",
  obj_clubsenemy_slash_Step_0_gml_134_0 = "Clover露出了三個可怕的微笑。",
  obj_clubsenemy_slash_Step_0_gml_137_0 = "Clover正在爭論哪個是<br>自己的牙刷。",
  obj_clubsenemy_slash_Step_0_gml_138_0 = "Clover哼著一段跑調的合唱。",
  obj_clubsenemy_slash_Step_0_gml_139_0 = "聞起來像三葉草和露水。",
  obj_clubsenemy_slash_Step_0_gml_76_0 = "啊,是他<br>做的嗎!?<br>真貼心!",
  obj_clubsenemy_slash_Step_0_gml_77_0 = "太可愛了!<br>我要定了!",
  obj_clubsenemy_slash_Step_0_gml_78_0 = "(難道不覺得<br>...有些<br>無聊嗎?)",
  obj_clubsenemy_slash_Step_0_gml_223_0 = "呃... 你喜歡什麼樣的男孩子?",
  obj_clubsenemy_slash_Step_0_gml_233_0 = "可愛的!<br>哼哼~",
  obj_clubsenemy_slash_Step_0_gml_234_0 = "溫柔的,<br>像我一樣!",
  obj_clubsenemy_slash_Step_0_gml_235_0 = "不要...<br>呃,我是說,<br>我全都要。",
  obj_clubsenemy_slash_Step_0_gml_247_0 = "(看來Clover挺愛聊這個的...)",
  obj_clubsenemy_slash_Step_0_gml_46_0 = "我覺得眼鏡<br>超可愛的...",
  obj_clubsenemy_slash_Step_0_gml_47_0 = "毛茸茸!<br>戴眼鏡!<br>沒錯!",
  obj_clubsenemy_slash_Step_0_gml_48_0 = "他???<br>...呃,<br>行吧。",
  obj_clubsenemy_slash_Step_0_gml_140_0 = "聊了這麼久,Clover看樣子<br>已經「疲憊」了。",
  obj_clubsenemy_slash_Step_0_gml_282_0 = "(看來Clover挺愛聊這個的...)",
  obj_clubsenemy_slash_Step_0_gml_141_0 = "Clover看起來有點蔫了。",
  obj_clubsenemy_slash_Step_0_gml_142_0 = "Clover和她們自己相處得不錯。",
  obj_clubsenemy_slash_Step_0_gml_143_0 = "暴力打破了Clover之間的和睦。",
  obj_clubsenemy_slash_Draw_0_gml_6_0 = "(疲憊)",
  obj_clubsenemy_slash_Step_0_gml_314_0 = "(疲憊)",
  obj_clubsenemy_slash_Step_0_gml_11_0 = "善良的嘴",
  obj_clubsenemy_slash_Step_0_gml_12_0 = "憤怒的嘴",
  obj_clubsenemy_slash_Step_0_gml_13_0 = "聰明的嘴",
  obj_savepoint_slash_Other_10_gml_110_0 = "烘培特賣靜靜坐落於樹林中央。",
  obj_savepoint_slash_Other_10_gml_111_0 = "接連不斷的烘焙特賣的力量<br>在你的內心閃耀。",
  scr_text_slash_scr_text_gml_1857_0 = "想來一塊方鑽巧克力嗎?",
  scr_text_slash_scr_text_gml_1858_0 = "所有收入都將用於Rudinn救濟基金,<br>大概吧。<br> 只賣$40!",
  scr_text_slash_scr_text_gml_797_0 = " ",
  scr_text_slash_scr_text_gml_1853_0 = "<br>買",
  scr_text_slash_scr_text_gml_1684_0 = "<br>不延續",
  scr_text_slash_scr_text_gml_1863_0 = "方鑽巧克力,只賣$40,大概吧。",
  scr_text_slash_scr_text_gml_1076_0 = " ",
  scr_text_slash_scr_text_gml_1877_0 = "謝啦,大概吧。<br> (方鑽巧克力被放進了<br>你的「物品」中。)",
  scr_text_slash_scr_text_gml_1881_0 = "... 你的物品太多了,大概吧。",
  scr_text_slash_scr_text_gml_1886_0 = "你的錢不夠,大概吧。",
  scr_text_slash_scr_text_gml_1891_0 = "大概可以吧。",
  scr_text_slash_scr_text_gml_1904_0 = "(Hathy製作的紅心甜甜圈。)<br> (收入都將用於Hathy醫療資金。<br>售價$40。)",
  scr_text_slash_scr_text_gml_1111_0 = " ",
  scr_text_slash_scr_text_gml_1900_0 = "<br>買",
  scr_text_slash_scr_text_gml_1714_0 = "<br>不拿",
  scr_text_slash_scr_text_gml_1918_0 = "(Hathy好像很開心。)<br> (紅心甜甜圈被放進了<br>你的「物品」中。)",
  scr_text_slash_scr_text_gml_1922_0 = "(你的「物品」空間不足。)<br> (Hathy似乎很傷心。)",
  scr_text_slash_scr_text_gml_1927_0 = "(你的錢不夠。)<br> (Hathy有點傷心。)",
  scr_text_slash_scr_text_gml_1932_0 = "(Hathy接受你的選擇。)",
  obj_npc_room_slash_Other_10_gml_486_0 = "(這個硬紙板攤其實是仿照硬紙板攤<br>做的假的硬紙板攤。)",
  scr_text_slash_scr_text_gml_1945_0 = "歡迎光臨,各位小鬼們。",
  scr_text_slash_scr_text_gml_1946_0 = "要不要買一塊Lancer餅乾?",
  scr_text_slash_scr_text_gml_1948_0 = "收入都將用於把你們揍扁。",
  scr_text_slash_scr_text_gml_1950_0 = "只賣$40。",
  scr_text_slash_scr_text_gml_1151_0 = " ",
  scr_text_slash_scr_text_gml_1938_0 = "<br>買",
  scr_text_slash_scr_text_gml_1854_0 = "<br>不買",
  scr_text_slash_scr_text_gml_1968_0 = "呵呵呵,謝謝啦...",
  scr_text_slash_scr_text_gml_1970_0 = "(LANCER餅乾被放進了<br>你的「物品」中。)",
  scr_text_slash_scr_text_gml_1972_0 = "多謝你們上我們的當!!",
  scr_text_slash_scr_text_gml_1974_0 = "我們有錢去做不法勾當了!!",
  scr_text_slash_scr_text_gml_1984_0 = "(你購買了LANCER餅乾。)<br> (但你身上沒有足夠的空間了。)",
  scr_text_slash_scr_text_gml_1985_0 = "(所以Lancer把餅乾扔到了地上,<br>餅乾碎了。)",
  scr_text_slash_scr_text_gml_1987_0 = "哎喲。",
  scr_text_slash_scr_text_gml_1989_0 = "好吧,誰買誰倒霉。",
  scr_text_slash_scr_text_gml_1991_0 = "還是要感謝你熱心配合...",
  scr_text_slash_scr_text_gml_1993_0 = "... 配合我們設下的騙局!",
  scr_text_slash_scr_text_gml_1995_0 = "這下我們有錢去做不法勾當了!",
  scr_text_slash_scr_text_gml_2006_0 = "... 你的錢不夠。",
  scr_text_slash_scr_text_gml_2008_0 = "什麼?你的錢都花哪了!?<br>拿去買點心了!?",
  scr_text_slash_scr_text_gml_2010_0 = "太不負責任了。",
  scr_text_slash_scr_text_gml_2018_0 = "嘿!不許不從我們這裡買東西!",
  scr_text_slash_scr_text_gml_2020_0 = "聽著笨蛋!<br> 這可是為了大義!",
  scr_text_slash_scr_text_gml_2022_0 = "(還是買一塊吧,Kris。)",
  obj_npc_facing_slash_Other_10_gml_512_0 = "好耶,那我們要怎麼分這個<br>果醬甜甜圈呢?",
  obj_npc_facing_slash_Other_10_gml_514_0 = "我喝血,你吃皮!",
  obj_npc_facing_slash_Other_10_gml_516_0 = "請問一下,甜甜圈和你們的<br>計劃有什麼關係呢?",
  obj_npc_facing_slash_Other_10_gml_518_0 = "所有現實的計劃都包括美食。",
  obj_npc_facing_slash_Other_10_gml_520_0 = "看來你需要去計劃大學<br>補補課了,牙膏博士。",
  obj_npc_facing_slash_Other_10_gml_522_0 = "嚯嚯!是呀!<br>拿個雙學位,大天才!",
  obj_npc_facing_slash_Other_10_gml_524_0 = "(這算在調侃我嗎...???)",
  obj_npc_facing_slash_Other_10_gml_527_0 = "嘿,要不咱們直接,呃,<br>一人一半算了?",
  obj_npc_facing_slash_Other_10_gml_529_0 = "好呀!!!<br>真是一條嶄新的邪惡妙計!!!",
  obj_npc_facing_slash_Other_10_gml_530_0 = "創新能讓邪惡錦上添花!",
  scr_text_slash_scr_text_gml_1789_0 = "哎呀,哎呀。我是鐵匠Malius。<br>我什麼都會修理。武器,防具...",
  scr_text_slash_scr_text_gml_1790_0 = "...連你也能修理!<br>哎呀,哎呀,有何貴幹?",
  scr_text_slash_scr_text_gml_1475_0 = " ",
  scr_text_slash_scr_text_gml_1785_0 = "<br>修理東西",
  scr_text_slash_scr_text_gml_1786_0 = "<br>離開",
  scr_text_slash_scr_text_gml_1787_0 = "修理我們",
  scr_text_slash_scr_text_gml_1820_0 = "嗬--!那塊蛋糕裡翻騰著能量!<br>務必讓我修好它!",
  scr_text_slash_scr_text_gml_1821_0 = "嗬-哈!來感受我的技術吧!",
  scr_text_slash_scr_text_gml_1827_0 = "嗬--!那塊蛋糕裡翻騰著能量!<br>務必讓我修好它!",
  scr_text_slash_scr_text_gml_1828_0 = "... 但是,你的「物品」<br>也得有空位才行。",
  scr_text_slash_scr_text_gml_1833_0 = "嗬--!那把鑰匙裡翻騰著能量!<br>務必讓我修好它!",
  scr_text_slash_scr_text_gml_1834_0 = "嗬-哈!來感受我的技術吧!",
  scr_text_slash_scr_text_gml_1812_0 = "哎呀,哎呀。<br>你們沒有可以修理的東西。",
  scr_text_slash_scr_text_gml_1813_0 = "但如果你們找到什麼壞掉的東西,<br>就來這吧。",
  scr_text_slash_scr_text_gml_1814_0 = "畢竟,我什麼都能修好...",
  scr_text_slash_scr_text_gml_1815_0 = "... 除非那是一顆“破碎的心”。",
  scr_text_slash_scr_text_gml_1845_0 = "你的身體,也是武器。<br>你們必須要時刻注意維護好它。",
  obj_npc_hammerguy_slash_Step_0_gml_109_0 = "哎呀,哎呀!這一通敲打推拿下來<br>是不是感覺好多了?嗬-哈!!",
  scr_text_slash_scr_text_gml_1846_0 = "嗬-哈!來感受我的技術吧。",
  obj_npc_hammerguy_slash_Step_0_gml_108_0 = "(不知怎麼的,所有人的HP都回滿了。)",
  scr_text_slash_scr_text_gml_1841_0 = "哎呀,哎呀。一路順風,我的友人。",
  obj_npc_hammerguy_slash_Step_0_gml_153_0 = "(壞掉的蛋糕被修得煥然一新。)",
  scr_text_slash_scr_text_gml_1795_0 = "嗯?還有什麼事嗎?",
  obj_npc_hammerguy_slash_Step_0_gml_154_0 = "(壞掉的蛋糕成為了頂尖蛋糕。)",
  obj_npc_hammerguy_slash_Step_0_gml_155_0 = "這可真是一塊極好的蛋糕。<br> 謹慎地使用它吧...",
  obj_npc_hammerguy_slash_Step_0_gml_184_0 = "(鑰匙碎片在修理後煥然一新了。)",
  obj_npc_hammerguy_slash_Step_0_gml_185_0 = "(鑰匙碎片成為了牢房鑰匙。)",
  obj_npc_hammerguy_slash_Step_0_gml_186_0 = "...嗯,這把鑰匙當中傳來一股<br>極為可怕的力量...",
  obj_npc_hammerguy_slash_Step_0_gml_187_0 = "還請您理解,我雖然把它修好了...",
  obj_npc_hammerguy_slash_Step_0_gml_188_0 = "但我希望你們永遠不要用上。",
  obj_thrashmaker_event_slash_Step_0_gml_57_0 = "哦,苦哪!我真苦哪...!<br> 一波又一波苦難無窮盡!<br> 要是有一位英雄能挺身而出...",
  obj_thrashmaker_event_slash_Step_0_gml_59_0 = "Lancer...?<br>一切都還好吧...?",
  obj_thrashmaker_event_slash_Step_0_gml_74_0 = "哦,我可不是Lancer!<br> 我只是一個乖巧可愛的小男孩!",
  obj_thrashmaker_event_slash_Step_0_gml_76_0 = "乖巧可愛的小男孩<br>為什麼會長著鬍子。",
  obj_thrashmaker_event_slash_Step_0_gml_78_0 = "這是用來偽裝的。",
  obj_thrashmaker_event_slash_Step_0_gml_103_0 = "...你需要什麼樣的幫助呢?",
  obj_thrashmaker_event_slash_Step_0_gml_105_0 = "你看,我這裡有一個急需完成<br>的邪惡計劃...",
  obj_thrashmaker_event_slash_Step_0_gml_107_0 = "... 一個“乖小孩”為什麼<br>要完成邪惡計劃呢?",
  obj_thrashmaker_event_slash_Step_0_gml_109_0 = "為了感動他的酷友Susie!!!",
  obj_thrashmaker_event_slash_Step_0_gml_111_0 = "...",
  obj_thrashmaker_event_slash_Step_0_gml_112_0 = "(Kris,既然是<br>為了友誼...)",
  obj_thrashmaker_event_slash_Step_0_gml_113_0 = "那好吧,我們樂意幫忙。<br> 我們該怎麼做呢?",
  obj_thrashmaker_event_slash_Step_0_gml_115_0 = "都寫在紙上呢,<br>美味的小蘋果們!",
  obj_thrashmaker_event_slash_Step_0_gml_187_0 = "把你們能想到的最邪惡的東西<br>填上去吧!",
  obj_thrashmaker_event_slash_Step_0_gml_188_0 = "吼吼吼!<br>就讓“小鬼創意工坊”開始吧!",
  obj_thrashcontroller_slash_Draw_0_gml_39_0 = "由Lancer工業傾力呈獻",
  obj_thrashcontroller_slash_Draw_0_gml_41_0 = "(雖然是剛剛才組建的)",
  obj_thrashcontroller_slash_Create_0_gml_49_0 = "頭部:",
  obj_thrashcontroller_slash_Step_0_gml_264_0 = "頭部:",
  obj_thrashcontroller_slash_Create_0_gml_50_0 = "身體:",
  obj_thrashcontroller_slash_Step_0_gml_265_0 = "身體:",
  obj_thrashcontroller_slash_Create_0_gml_51_0 = "腳部:",
  obj_thrashcontroller_slash_Step_0_gml_266_0 = "腳部:",
  obj_thrashcontroller_slash_Step_0_gml_259_0 = "(選擇)",
  obj_thrashcontroller_slash_Create_0_gml_59_0 = "激光",
  obj_thrashcontroller_slash_Create_0_gml_88_0 = "一把迷人<br>而又神秘<br>的槍。",
  obj_thrashcontroller_slash_Create_0_gml_61_0 = "刀劍",
  obj_thrashcontroller_slash_Create_0_gml_89_0 = "一把充滿<br>男孩子氣<br>尊貴無比<br>的劍。",
  obj_thrashcontroller_slash_Create_0_gml_63_0 = "火焰",
  obj_thrashcontroller_slash_Create_0_gml_90_0 = "它的激情<br>熊熊燃燒!<br>定會讓你<br>臉紅不已!",
  obj_thrashcontroller_slash_Create_0_gml_65_0 = "鴨子",
  obj_thrashcontroller_slash_Create_0_gml_91_0 = "垃圾。<br>你可是要<br>丟分的。",
  obj_thrashcontroller_slash_Create_0_gml_68_0 = "平整",
  obj_thrashcontroller_slash_Create_0_gml_93_0 = "流線設計<br>的底盤<br>只為能夠<br>優雅碾壓。",
  obj_thrashcontroller_slash_Create_0_gml_70_0 = "圓輪",
  obj_thrashcontroller_slash_Create_0_gml_94_0 = "高速底盤<br>男孩子氣的<br>碾壓方式。",
  obj_thrashcontroller_slash_Create_0_gml_72_0 = "坦克",
  obj_thrashcontroller_slash_Create_0_gml_95_0 = "軍火愛好者<br>痴迷的底盤。<br>讓人不禁向<br>炮筒獻吻。",
  obj_thrashcontroller_slash_Create_0_gml_74_0 = "鴨子",
  obj_thrashcontroller_slash_Create_0_gml_96_0 = "光是看上一眼<br>你就丟分了。",
  obj_thrashcontroller_slash_Create_0_gml_77_0 = "跑鞋",
  obj_thrashcontroller_slash_Create_0_gml_99_0 = "專為您的<br>運動型揍人機<br>打造的<br>運動鞋。",
  obj_thrashcontroller_slash_Create_0_gml_79_0 = "魅力之輪",
  obj_thrashcontroller_slash_Create_0_gml_100_0 = "魅力之輪,<br>引領潮流!",
  obj_thrashcontroller_slash_Create_0_gml_81_0 = "履帶",
  obj_thrashcontroller_slash_Create_0_gml_101_0 = "武裝履帶<br>用於碾平<br>禮節繁瑣<br>的晚宴。",
  obj_thrashcontroller_slash_Create_0_gml_83_0 = "鴨子",
  obj_thrashcontroller_slash_Create_0_gml_102_0 = "你會丟分。",
  obj_thrashcontroller_slash_Draw_0_gml_155_0 = "這就是你的機器。<br>    這樣可以嗎?",
  obj_thrashcontroller_slash_Draw_0_gml_158_0 = "你的機器遜爆了。<br>    這樣可以嗎?",
  obj_thrashcontroller_slash_Draw_0_gml_171_0 = "是",
  obj_thrashcontroller_slash_Draw_0_gml_180_0 = "否",
  obj_thrashcontroller_slash_Create_0_gml_52_0 = "結束",
  obj_thrashcontroller_slash_Create_0_gml_53_0 = "頭部色",
  obj_thrashcontroller_slash_Create_0_gml_54_0 = "身體色",
  obj_thrashcontroller_slash_Create_0_gml_55_0 = "腳部色",
  obj_thrashmaker_event_slash_Step_0_gml_223_0 = "哇,好恐怖!<br> 你們真的不邪惡嗎!?",
  obj_thrashmaker_event_slash_Step_0_gml_225_0 = "呃,不是。<br>我們只是抓住了訣竅而已。",
  obj_thrashmaker_event_slash_Step_0_gml_299_0 = "哈哈,騙到你們了,笨蛋!",
  obj_thrashmaker_event_slash_Step_0_gml_300_0 = "別人能幫你做的事情,<br>永遠不要自己做!",
  obj_thrashmaker_event_slash_Step_0_gml_359_0 = "呵呵呵呵呵!!!",
  obj_thrashmaker_event_slash_Step_0_gml_363_0 = "呵呵呵,你們甚至沒有給它<br>留下一個弱點!!",
  obj_thrashmaker_event_slash_Step_0_gml_367_0 = "呵呵呵,<br>它甚至看上去非常高大上!",
  obj_thrashmaker_event_slash_Step_0_gml_371_0 = "呵呵呵,<br>它甚至看起來還蠻快的!",
  obj_thrashmaker_event_slash_Step_0_gml_375_0 = "呵呵呵,<br>它看起來還有點可愛!",
  obj_thrashmaker_event_slash_Step_0_gml_379_0 = "呵呵呵,<br>這東西,可有點...",
  obj_thrashmaker_event_slash_Step_0_gml_380_0 = "...",
  obj_thrashmaker_event_slash_Step_0_gml_381_0 = "呃,嘿,你們為什麼要畫<br>這樣一個,那啥,",
  obj_thrashmaker_event_slash_Step_0_gml_382_0 = "... 看起來像是你們<br>初戀對象的玩意兒?",
  obj_thrashmaker_event_slash_Step_0_gml_384_0 = "(沒關係,Kris,想表達真實<br>的自我是很正常的行為。)",
  obj_thrashmaker_event_slash_Step_0_gml_388_0 = "呵呵呵,<br>它的樣子甚至還蠻酷的!",
  obj_thrashmaker_event_slash_Step_0_gml_392_0 = "呵呵呵呵呵...!",
  obj_thrashmaker_event_slash_Step_0_gml_393_0 = "...呃,沒想到你們<br>還這麼喜歡槍炮?",
  obj_thrashmaker_event_slash_Step_0_gml_401_0 = "呵呵呵呵呵...!",
  obj_thrashmaker_event_slash_Step_0_gml_402_0 = "...",
  obj_thrashmaker_event_slash_Step_0_gml_403_0 = "...",
  obj_thrashmaker_event_slash_Step_0_gml_404_0 = "就只是一隻鴨子?",
  obj_thrashmaker_event_slash_Step_0_gml_435_0 = "伙計們?這個邪惡計劃...<br>真的遜爆了。",
  obj_thrashmaker_event_slash_Step_0_gml_437_0 = "難道我做錯了什麼嗎?",
  obj_thrashmaker_event_slash_Step_0_gml_439_0 = "不,你沒做錯。",
  obj_thrashmaker_event_slash_Step_0_gml_441_0 = "哦吼!<br>壞蛋們再次逍遙法外啦!!",
  obj_thrashmaker_event_slash_Step_0_gml_442_0 = "稍-後-再-揍,<br>你們這些笨蛋!!!",
  obj_thrashmaker_event_slash_Step_0_gml_465_0 = "好吧。",
  obj_thrashmaker_event_slash_Step_0_gml_427_0 = "總之,好樣的,Lancer!<br> 他們已經坐以待斃了!",
  obj_thrashmaker_event_slash_Step_0_gml_429_0 = "哈哈哈,沒錯!<br>這可得好好感謝我們的敵人呢!",
  obj_thrashmaker_event_slash_Step_0_gml_430_0 = "非常感謝!!!<br> 稍-後-再-揍!!",
  obj_readable_room1_slash_Other_10_gml_647_0 = "Susie終於找到了自己的<br>容身之所,真是太好了...",
  obj_readable_room1_slash_Other_10_gml_648_0 = "...而且她跟Lancer<br>非常合得來!",
  obj_readable_room1_slash_Other_10_gml_654_0 = "喂,你們沒有亂動我的<br>藏身處吧?",
  obj_readable_room1_slash_Other_10_gml_656_0 = "你管它叫“藏身處”,<br>是不是有點誇張了?",
  obj_readable_room1_slash_Other_10_gml_658_0 = "有嗎?我剛剛在裡頭打了個盹,<br>所以它就是我的房子了!",
  obj_readable_room1_slash_Other_10_gml_540_0 = "...!",
  obj_readable_room1_slash_Other_10_gml_544_0 = "...!",
  obj_readable_room1_slash_Other_10_gml_547_0 = "...?<br> 你是怎麼知道它在那裡的,<br>Kris?",
  obj_readable_room1_slash_Other_10_gml_548_0 = "Kris... 你知道嗎?<br>你真是太不可思議了。",
  obj_readable_room1_slash_Other_10_gml_559_0 = "(樹上沒有其他令人在意的東西了。)",
  obj_readable_room1_slash_Other_10_gml_564_0 = "(有棵樹攔住了去路。)",
  obj_readable_room1_slash_Other_10_gml_565_0 = "(乍一看你好像可以繞過它,<br>但其實根本不行。)",
  obj_npc_room_slash_Other_10_gml_511_0 = "不-不知為何,Lancer王子交的<br>真心朋友是一位光之民...",
  obj_npc_room_slash_Other_10_gml_512_0 = "得-得有人快點稟報國王,<br>越快越好...!",
  obj_npc_room_slash_Other_10_gml_513_0 = "...不過,這事兒我可堅決不幹。",
  obj_npc_room_slash_Other_10_gml_514_0 = "負責傳達壞消息的人下場總會很慘!",
  obj_npc_room_slash_Other_10_gml_515_0 = "別盯著我看了!",
  obj_npc_room_slash_Other_10_gml_519_0 = "呃啊!我好嫉妒有葉子的人啊!",
  obj_npc_room_slash_Other_10_gml_527_0 = "我們設計好的揍人機哪去了?",
  obj_npc_room_slash_Other_10_gml_529_0 = "你說什麼機?",
  obj_npc_room_slash_Other_10_gml_531_0 = "就是那個機器啊...?<br> 我們花了心思設計出來的...?",
  obj_npc_room_slash_Other_10_gml_533_0 = "哦,那個啊。<br> 嗯,我們遲早會做的。",
  obj_npc_room_slash_Other_10_gml_535_0 = "你們兩個還是早點把它<br>做完為好...",
  obj_npc_room_slash_Other_10_gml_537_0 = "你是在教我做事嗎?",
  obj_npc_room_slash_Other_10_gml_538_0 = "我來這兒可不是為了<br>再找一個爸爸的!",
  obj_npc_room_slash_Other_10_gml_540_0 = "呵呵呵,沒錯,說的好!",
  obj_npc_room_slash_Other_10_gml_547_0 = "當個壞蛋還真是愜意啊!",
  obj_npc_room_slash_Other_10_gml_549_0 = "Kris,要是嫉妒的話,<br>你也可以當個壞蛋啊...",
  obj_npc_room_slash_Other_10_gml_551_0 = "你們這種到處使壞的生活方式,<br>Kris才沒有嫉妒呢...!",
  obj_npc_room_slash_Other_10_gml_552_0 = "(不過,如果真是這樣,<br>我也可以找片漂亮的葉子<br>替你扇風...)",
  obj_npc_room_slash_Other_10_gml_560_0 = "那麼,Susie,呃... <br>差不多該回來當好人了吧?",
  obj_npc_room_slash_Other_10_gml_562_0 = "沒門。當個壞蛋可太爽了。",
  obj_npc_room_slash_Other_10_gml_563_0 = "不僅比當個“好人”<br>要有意思得多,",
  obj_npc_room_slash_Other_10_gml_564_0 = "還會有隊友誇獎我的所作所為。",
  obj_npc_room_slash_Other_10_gml_566_0 = "剛才啊,Susie從地上<br>叼了個松果吃。",
  obj_npc_room_slash_Other_10_gml_567_0 = "結果她的肚子疼得死去活來的。",
  obj_npc_room_slash_Other_10_gml_568_0 = "這真是既勇敢又酷炫。",
  obj_npc_room_slash_Other_10_gml_570_0 = "瞧見沒???<br>終於有點最起碼的尊重了!!",
  obj_npc_room_slash_Other_10_gml_577_0 = "喂,讓開,牙膏小隊長。",
  obj_npc_room_slash_Other_10_gml_578_0 = "你擋著我曬影光浴了。",
  obj_npc_room_slash_Other_10_gml_580_0 = "暗影的耀斑能使我們的皮膚<br>蒼白得晃瞎你的眼!",
  obj_npc_room_animated_slash_Other_10_gml_128_0 = "光... 光之民!<br> 這個女孩是你帶來的,<br>對-對不對!?",
  obj_npc_room_animated_slash_Other_10_gml_129_0 = "她-她逼著我替她扇扇子...!<br>求你管管她吧!",
  obj_npc_room_animated_slash_Other_10_gml_131_0 = "沒有的事,他們實際上是<br>我的敵人。",
  obj_npc_room_animated_slash_Other_10_gml_132_0 = "就是因為我太邪惡了<br>我們才散夥了。",
  obj_npc_room_animated_slash_Other_10_gml_134_0 = "啊!?救命!!!救救我啊!!<br> 我不想這麼永遠扇下去!!",
  obj_npc_room_animated_slash_Other_10_gml_137_0 = "救救我啊!!!<br>我不想這麼永遠扇下去!!!",
  obj_npc_room_animated_slash_Other_10_gml_141_0 = "我原以為自己討厭扇葉,<br>結果沒想到我還挺享受它的...",
  obj_npc_room_animated_slash_Other_10_gml_142_0 = "(扇,扇)<br> 我可以一直扇個不停!",
  obj_npc_room_animated_slash_Other_10_gml_109_0 = "呃呃呃啊,為什麼國王非得逼著我們<br>照顧他的兒子?",
  obj_npc_room_animated_slash_Other_10_gml_110_0 = "雖說他不是個壞小孩,<br>可他性格確實很古怪,<br>而我們... 沒法違抗命令...",
  obj_npc_room_animated_slash_Other_10_gml_111_0 = "...所以沒有人真心喜歡他<br>也是很正常的。",
  obj_npc_room_animated_slash_Other_10_gml_114_0 = "但-但是,話又說回來,<br>正因為沒有人願意和他交朋友...",
  obj_npc_room_animated_slash_Other_10_gml_115_0 = "才導致他和光之民成為真心朋友... <br>還是個脾氣刻薄的...",
  obj_npc_room_animated_slash_Other_10_gml_116_0 = "早知如此我們該多引導他的,唉!",
  obj_npc_room_animated_slash_Other_10_gml_121_0 = "(扇,扇)<br> 噢,扇扇子?<br> 我不是在扇扇子。",
  obj_npc_room_animated_slash_Other_10_gml_122_0 = "這片葉子上有配重。<br>我只不過是在鍛鍊肌肉。",
  obj_event_room_slash_Step_0_gml_437_0 = "順便一說,去森林迷宮的話<br>可要多留點神。",
  obj_event_room_slash_Step_0_gml_439_0 = "你們很可能會徹底迷路的...",
  obj_event_room_slash_Step_0_gml_440_0 = "除非有人對這裡瞭如指掌。",
  obj_event_room_slash_Step_0_gml_442_0 = "沒錯!這森林對我來說就跟<br>自己的後腦勺一樣熟悉!",
  obj_npc_facing_slash_Other_10_gml_541_0 = "那接下來咱們該走<br>哪條路啊???",
  obj_npc_facing_slash_Other_10_gml_543_0 = "我們剛才... 一直跟著你走。",
  obj_npc_facing_slash_Other_10_gml_545_0 = "啊... 為什麼?<br>我根本不認識路!",
  obj_npc_facing_slash_Other_10_gml_547_0 = "(...Kris,我們還是...<br>走Lancer不走的路吧???)",
  obj_npc_facing_slash_Other_10_gml_550_0 = "我剛才一直反跟著你們走。",
  obj_npc_facing_slash_Other_10_gml_552_0 = "雖然我... 不太明白是什麼意思,<br>不過也好吧。",
  obj_npc_facing_slash_Other_10_gml_557_0 = "哈哈哈,又回來啦!?",
  obj_npc_facing_slash_Other_10_gml_559_0 = "(Kris,我們別跟著Lancer<br>走了,好嗎?)",
  obj_event_room_slash_Step_0_gml_461_0 = "嘿,倆廢物!",
  obj_event_room_slash_Step_0_gml_462_0 = "等一下。Lancer怎麼不見了?",
  obj_event_room_slash_Step_0_gml_464_0 = "呃,這個嘛,他沒找對路,<br>結果...",
  obj_event_room_slash_Step_0_gml_466_0 = "你就讓他一個人瞎轉悠去了!?",
  obj_event_room_slash_Step_0_gml_467_0 = "你也知道他很不擅長走迷宮,<br>對不對!?",
  obj_event_room_slash_Step_0_gml_468_0 = "他很可能正因為迷路而著急呢!",
  obj_event_room_slash_Step_0_gml_470_0 = "吼吼吼!!!<br>我正因為迷路而著急呢!",
  obj_event_room_slash_Step_0_gml_472_0 = "抱歉,Susie...<br>我們不是有意讓你替他擔心的。",
  obj_event_room_slash_Step_0_gml_474_0 = "啊...?聽好了,我才沒有,<br>呃,替他擔心!",
  obj_event_room_slash_Step_0_gml_475_0 = "壞蛋之間也得相互照應,<br>僅此而已。",
  obj_event_room_slash_Step_0_gml_476_0 = "總之,別擋我的路!<br>我得去找他了!",
  obj_event_room_slash_Step_0_gml_497_0 = "(看來她也不知道正確的路,<br>Kris...)",
  obj_npc_facing_slash_Other_10_gml_568_0 = "該死,<br>他明明是沿著這條路走的...",
  obj_npc_facing_slash_Other_10_gml_570_0 = "你還在搜救<br>迷路的Lancer嗎...?",
  obj_npc_facing_slash_Other_10_gml_572_0 = "才沒有,<br>他能照顧好自己的小命的。",
  obj_npc_facing_slash_Other_10_gml_573_0 = "只不過,呃,你們要是看見他了<br>就跟我說一聲...",
  obj_npc_facing_slash_Other_10_gml_575_0 = "(Kris,我們還是走Susie<br>和Lancer不走的路吧...)",
  obj_npc_facing_slash_Other_10_gml_576_0 = "(等我們走出去之後再想辦法<br>幫他們也不遲!)",
  obj_npc_facing_slash_Other_10_gml_579_0 = "在看什麼呢?",
  obj_npc_facing_slash_Other_10_gml_584_0 = "他剛才不是走了這條路嗎...?",
  obj_npc_facing_slash_Other_10_gml_586_0 = "(Kris,我們就不要<br>跟著Lancer和Susie走了,<br>好嗎?)",
  obj_susieandlancer_event_slash_Step_0_gml_56_0 = "K... Kris!那不是<br>我們設計的<span class=yellow>機器</span>嗎...!?",
  obj_susieandlancer_event_slash_Step_0_gml_57_0 = "好吧!這將是一場硬仗,<br>但我們也會全力以赴!",
  obj_susieandlancer_event_slash_Step_0_gml_93_0 = "噢。<br> 還挺... 不怎麼樣的,<br>說實話。",
  obj_susieandlancer_event_slash_Step_0_gml_62_0 = "...這是不是我想的那個東西?",
  obj_susieandlancer_event_slash_Step_0_gml_68_0 = "...",
  obj_susieandlancer_event_slash_Step_0_gml_97_0 = "...是啊。猜對了。",
  obj_susieandlancer_event_slash_Step_0_gml_233_0 = "你幹嘛要為了炸掉它<br>特地又做了一台啊?",
  obj_susieandlancer_event_slash_Step_0_gml_235_0 = "這很搞笑啊!",
  obj_susieandlancer_event_slash_Step_0_gml_237_0 = "好吧,不管怎麼說,<br>你擊敗了我們...",
  obj_susieandlancer_event_slash_Step_0_gml_238_0 = "我想我們現在是壞蛋了!",
  obj_susieandlancer_event_slash_Step_0_gml_240_0 = "嘿,別太快下結論!",
  obj_susieandlancer_event_slash_Step_0_gml_242_0 = "如果你們現在放棄的話<br>那可就太沒意思了!!!",
  obj_susieandlancer_event_slash_Step_0_gml_243_0 = "你們至少嘗試反抗一下呀!",
  obj_susieandlancer_event_slash_Step_0_gml_245_0 = "看起來我們該給你們<br>上堂課了!",
  obj_susieandlancer_event_slash_Step_0_gml_302_0 = "你又要揍扁我們了嗎!?",
  obj_susieandlancer_event_slash_Step_0_gml_304_0 = "看樣子是的。",
  obj_susieandlancer_event_slash_Step_0_gml_102_0 = "... 這玩意兒他們到底<br>還有多少?",
  obj_susieandlancer_event_slash_Step_0_gml_148_0 = "吼吼吼!你們覺得這就夠糟了?<br>等著瞧吧!",
  obj_susieandlancer_event_slash_Step_0_gml_149_0 = "...啟動後會讓你大吃一驚!",
  obj_susieandlancer_event_slash_Step_0_gml_210_0 = "你們的設計遜爆了,<br>所以我們把它炸了。",
  obj_susieandlancer_event_slash_Step_0_gml_212_0 = "這樣啊。我知道了。",
  obj_susieandlancer_event_slash_Step_0_gml_213_0 = "... 那麼... <br>你們現在的計劃是什麼?",
  obj_susieandlancer_event_slash_Step_0_gml_215_0 = "到頭來,我們發現<br>並不需要什麼計劃。<br>只要一條規則就夠了。",
  obj_susieandlancer_event_slash_Step_0_gml_217_0 = "任何礙我們事的傢伙...",
  obj_susieandlancer_event_slash_Step_0_gml_219_0 = "都要往死裡揍。",
  obj_susieandlancer_event_slash_Step_0_gml_221_0 = "可是Susie,<br>你需要我們才能回家啊。",
  obj_susieandlancer_event_slash_Step_0_gml_222_0 = "揍扁我們不會顯得<br>有點適得其反嗎?",
  obj_susieandlancer_event_slash_Step_0_gml_224_0 = "不,看吧,<br>你錯就錯在這裡。",
  obj_susieandlancer_event_slash_Step_0_gml_225_0 = "我知道,沒了你們我回不了家。",
  obj_susieandlancer_event_slash_Step_0_gml_226_0 = "但是做個,呵,“好人”<br>真的不是我的風格。",
  obj_susieandlancer_event_slash_Step_0_gml_227_0 = "所以,我想到了一個小辦法...<br>可以解決這個問題。",
  scr_text_slash_scr_text_gml_3001_0 = "只要你們能打敗我,<br>我就回去當個好人。",
  scr_text_slash_scr_text_gml_3002_0 = "但如果你們輸了...",
  scr_text_slash_scr_text_gml_3003_0 = "你們就要跟我們一起當壞蛋...",
  scr_text_slash_scr_text_gml_3004_0 = "...並且對我們言聽計從。",
  scr_text_slash_scr_text_gml_3006_0 = "吼吼吼!!<br>我們的話就是命令! !",
  scr_text_slash_scr_text_gml_3009_0 = "那麼,你們怎麼看...?",
  scr_text_slash_scr_text_gml_371_0 = " ",
  scr_text_slash_scr_text_gml_2997_0 = "<br>來戰鬥吧",
  scr_text_slash_scr_text_gml_2998_0 = "<br>還是算了",
  scr_text_slash_scr_text_gml_3014_0 = "呃,沒必要回答了。",
  scr_text_slash_scr_text_gml_3015_0 = "反正我們都要揍扁你們的,<br>所以...",
  scr_text_slash_scr_text_gml_3016_0 = "拜拜了!",
  obj_susieandlancer_event_slash_Step_0_gml_252_0 = "拜託就讓我們當壞蛋吧。",
  obj_susieandlancer_event_slash_Step_0_gml_254_0 = "才不同意呢!!!<br> 除非你們不願意當壞蛋了!!!",
  obj_susieandlancer_event_slash_Step_0_gml_256_0 = "行吧!!!我們不當壞蛋了!!!",
  obj_susieandlancer_event_slash_Step_0_gml_258_0 = "你聽見了嗎,Susie???",
  obj_susieandlancer_event_slash_Step_0_gml_312_0 = "看來我們必須逼你當個壞蛋了。",
  obj_susieandlancer_event_slash_Step_0_gml_314_0 = "可這完全沒必要啊。",
  obj_susieandlancer_event_slash_Step_0_gml_316_0 = "我就喜歡這句話!!!",
  obj_susieandlancer_event_slash_Step_0_gml_712_0 = "Kris,我們離噴泉<br>越來越近了...",
  obj_susieandlancer_event_slash_Step_0_gml_713_0 = "我們還是別走回頭路了。",
  scr_encountersetup_slash_scr_encountersetup_gml_463_0 = "兩個壞蛋攔住了去路!",
  scr_monstersetup_slash_scr_monstersetup_gml_346_0 = "Lancer",
  scr_monstersetup_slash_scr_monstersetup_gml_263_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_527_0 = "想點辦法",
  scr_monstersetup_slash_scr_monstersetup_gml_530_0 = "X-想點辦法",
  scr_monstersetup_slash_scr_monstersetup_gml_538_0 = "Susie",
  scr_monstersetup_slash_scr_monstersetup_gml_294_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_553_0 = "想點辦法",
  scr_monstersetup_slash_scr_monstersetup_gml_556_0 = "唱歌",
  obj_susieenemy_slash_Step_0_gml_162_0 = "SUSIE - 攻擊:~1 防禦:~2 HP:~3<br> 你裝備給她的防具讓她更結實了!",
  obj_susieenemy_slash_Step_0_gml_159_0 = "SUSIE - 攻擊:~1 防禦:~2 HP:~3<br> 如果你看過狀態面板,<br>你早就知道這些了。",
  obj_lancerboss3_slash_Step_0_gml_59_0 = "這輛自行車的<br>燃料是邪惡!<br>...和友誼!",
  obj_susieenemy_slash_Other_11_gml_19_0 = "呵呵,<br>怕了沒?",
  obj_lancerboss3_slash_Step_0_gml_56_0 = "嘿!!<br>嘿Susie!!<br>看我,<br>快看我!!",
  obj_susieenemy_slash_Other_11_gml_20_0 = "看你們<br>怎麼躲得開<br>這招!",
  obj_lancerboss3_slash_Step_0_gml_57_0 = "準備挨揍吧,<br>你們這群<br>哈密瓜!!",
  obj_susieenemy_slash_Other_11_gml_21_0 = "看你們光動嘴<br>怎麼躲得開<br>這招!",
  obj_susieenemy_slash_Other_11_gml_22_0 = "腦筋轉快些!",
  obj_lancerboss3_slash_Step_0_gml_58_0 = "恐懼!痛苦!<br>真正的壞蛋<br>才有的力量!<br>(不錯吧?)",
  obj_susieenemy_slash_Step_0_gml_82_0 = "Susie和Lancer在思考如何慶祝勝利。",
  obj_susieenemy_slash_Step_0_gml_79_0 = "Susie和Lancer在取笑你們。",
  obj_susieenemy_slash_Step_0_gml_80_0 = "Susie和Lancer在為他們的完美組隊<br>而洋洋得意。",
  obj_susieenemy_slash_Step_0_gml_81_0 = "Susie和Lancer在比誰的笑聲更邪惡。",
  obj_susieenemy_slash_Step_0_gml_83_0 = "聞起來像團隊合作。",
  obj_susieenemy_slash_Step_0_gml_170_0 = "你試著說服Susie不要戰鬥。",
  obj_susieenemy_slash_Step_0_gml_171_0 = "你試圖告訴Susie你喜歡她的頭髮。",
  obj_susieenemy_slash_Step_0_gml_172_0 = "你像頭熊一樣向Susie低吼。",
  obj_susieenemy_slash_Step_0_gml_173_0 = "你告訴Susie你會給她<br>滿滿一野餐籃的蠕蟲。",
  obj_susieenemy_slash_Step_0_gml_174_0 = "你已經不知道該拿Susie怎麼辦了。",
  obj_susieenemy_slash_Step_0_gml_175_0 = "完全沒效果!",
  obj_susieenemy_slash_Step_0_gml_176_0 = "看來這條指令完全是在浪費時間!",
  obj_susieenemy_slash_Other_11_gml_35_0 = "沒門!<br>閉上嘴<br>來戰鬥!!!",
  obj_susieenemy_slash_Other_11_gml_36_0 = "真的嗎?<br>...<br>閉上嘴<br>來戰鬥!!!",
  obj_susieenemy_slash_Other_11_gml_37_0 = "你們到底<br>在幹嘛?",
  obj_susieenemy_slash_Other_11_gml_38_0 = "真的嗎...?<br>不可能,<br>我什麼都<br>沒看見!",
  obj_susieenemy_slash_Other_11_gml_39_0 = "是啊,<br>毫無希望。",
  obj_lancerboss3_slash_Step_0_gml_70_0 = "噢!!!<br>這對我<br>很有效!!!",
  obj_lancerboss3_slash_Step_0_gml_78_0 = "真的嗎!?<br>這很糟誒!",
  obj_lancerboss3_slash_Step_0_gml_73_0 = "嘻嘻嘻!<br>我無知<br>我幸福!",
  obj_lancerboss3_slash_Step_0_gml_176_0 = "你試著說服Lancer不要戰鬥。",
  obj_lancerboss3_slash_Step_0_gml_177_0 = "Lancer有點被說服了!",
  obj_lancerboss3_slash_Step_0_gml_187_0 = "你告訴Lancer你會給他<br>滿滿一野餐籃的蠕蟲。",
  obj_lancerboss3_slash_Step_0_gml_188_0 = "Lancer快被完全說服了!",
  obj_lancerboss3_slash_Step_0_gml_193_0 = "你告訴Lancer你只想和睦相處!",
  obj_lancerboss3_slash_Step_0_gml_194_0 = "決定性的友善一擊!",
  obj_lancerboss3_slash_Step_0_gml_197_0 = "你告訴Lancer<br>你想超快地和睦相處!",
  obj_lancerboss3_slash_Step_0_gml_198_0 = "聲波瞬間就傳達到Lancer那裡了!",
  obj_lancerboss3_slash_Step_0_gml_230_0 = "你告訴Ralsei用邏輯擊敗<br>Lancer和Susie。",
  obj_lancerboss3_slash_Step_0_gml_232_0 = "你們兩個,如果我們繼續<br>戰鬥下去...",
  obj_lancerboss3_slash_Step_0_gml_233_0 = "...可能會有人受傷的!",
  obj_lancerboss3_slash_Step_0_gml_235_0 = "(Lancer又被說服了一點!<br>起作用了!)",
  obj_lancerboss3_slash_Step_0_gml_256_0 = "你讓Ralsei超快地稱讚Lancer!",
  obj_lancerboss3_slash_Step_0_gml_258_0 = "你這人真是超棒超酷炫<br>你造嗎?!",
  obj_lancerboss3_slash_Step_0_gml_260_0 = "聲波瞬間就傳達到Lancer那裡了!",
  obj_lancerboss3_slash_Step_0_gml_314_0 = "(但是在聲波傳達到Lancer那兒<br>前被Susie攔住了!)",
  obj_lancerboss3_slash_Step_0_gml_316_0 = "想說服聽不見你說話的人<br>就儘管試試!",
  obj_susieenemy_slash_Other_11_gml_43_0 = "拍馬屁<br>對我們<br>是沒用<br>的!!!",
  obj_susieenemy_slash_Other_11_gml_44_0 = "要的<br>就是<br>受傷!!!",
  obj_lancerboss3_slash_Step_0_gml_72_0 = "真的嗎!?<br>我剛好<br>想要<br>那個!!!",
  obj_susieenemy_slash_Other_11_gml_45_0 = "真的...?<br>我是說...<br>不需要!!!",
  obj_lancerboss3_slash_Step_0_gml_80_0 = "嘻嘻嘻!<br>我無知<br>我幸福!",
  obj_susieenemy_slash_Other_11_gml_46_0 = "哈,壞蛋們<br>得分!!!",
  obj_susieenemy_slash_Step_0_gml_283_0 = "(「安撫」法術被Lancer的自行車<br>吸收了!)",
  obj_susieenemy_slash_Step_0_gml_285_0 = "我絕不會讓你們「饒恕」我的<br>朋友的!!!",
  obj_susieenemy_slash_Step_0_gml_287_0 = "(Lancer的自行車開始疲憊了??)",
  obj_susieenemy_slash_Step_0_gml_290_0 = "(「安撫」法術被Lancer的自行車<br>吸收了!)",
  obj_susieenemy_slash_Step_0_gml_291_0 = "(疲憊的自行車輪被「饒恕」了!)",
  obj_susieenemy_slash_Step_0_gml_292_0 = "(它變成了憊胎!)",
  obj_susieenemy_slash_Step_0_gml_293_0 = "(...雖然並沒有起什麼作用。)",
  obj_susieenemy_slash_Step_0_gml_294_0 = "(看起來「安撫」並不會起作用!)",
  obj_susieenemy_slash_Step_0_gml_298_0 = "(「安撫」法術被Lancer的自行車<br>吸收了!)",
  obj_lancerboss3_slash_Step_0_gml_67_0 = "別擔心車車,<br>我一會兒就<br>送你去被窩<br>睡覺覺...",
  obj_lancerboss3_slash_Step_0_gml_145_0 = "Lancer正要把它騎走。",
  obj_susieenemy_slash_Step_0_gml_299_0 = "(看來沒什麼趣事會發生了!)",
  obj_lancerboss3_slash_Step_0_gml_146_0 = "Lancer在想著薯片。",
  obj_lancerboss3_slash_Step_0_gml_147_0 = "Lancer的摩托車其實只是輛<br>著了火的自行車。",
  obj_lancerboss3_slash_Step_0_gml_148_0 = "Lancer隨機地切換擋位,<br>想顯示自己的技術。",
  obj_lancerboss3_slash_Step_0_gml_149_0 = "Lancer猛烈地旋轉引擎。",
  obj_lancerboss3_slash_Step_0_gml_167_0 = "LANCER - 攻擊 7 防禦 1<br> 小心!!!他被友誼強化了!",
  obj_susieenemy_slash_Other_11_gml_28_0 = "喂,別再跟他<br>套近乎了!",
  obj_susieenemy_slash_Other_11_gml_31_0 = "喂,<br>別再打他了!",
  obj_lancerboss3_slash_Step_0_gml_64_0 = "嗷,我的<br>肚子好疼!",
  obj_lancerboss3_slash_Step_0_gml_66_0 = "喔,多麼美妙<br>的歌曲!!!",
  obj_lancerboss3_slash_Step_0_gml_348_0 = "嗷...",
  obj_lancerboss3_slash_Step_0_gml_350_0 = "嘿,嘿!!已經夠了!",
  obj_lancerboss3_slash_Step_0_gml_351_0 = "如果你繼續打他,可能會真的<br>傷到他的!",
  obj_lancerboss3_slash_Step_0_gml_352_0 = "...Lancer,你還好嗎...?",
  obj_lancerboss3_slash_Step_0_gml_354_0 = "我... 我沒事,Susie!",
  obj_lancerboss3_slash_Step_0_gml_355_0 = "不過我的五臟六腑... <br>感覺像攪在一起了。",
  obj_lancerboss3_slash_Step_0_gml_357_0 = "行了,行了!你們贏了!",
  obj_lancerboss3_slash_Step_0_gml_359_0 = "(Kris,也許我們<br>剛才應該下手輕點...)",
  obj_susieenemy_slash_Step_0_gml_197_0 = "Ralsei唱了一首<br>舒緩又安神的搖籃曲!",
  obj_susieenemy_slash_Step_0_gml_223_0 = "SUSIE睡著了!",
  obj_susieenemy_slash_Step_0_gml_224_0 = "但是SUSIE已經睡著了...!",
  obj_susieenemy_slash_Step_0_gml_228_0 = "(睡著)",
  obj_susieenemy_slash_Draw_0_gml_5_0 = "(清醒)",
  obj_susieenemy_slash_Other_11_gml_48_0 = "(呼嚕嚕...)",
  obj_susieenemy_slash_Other_11_gml_49_0 = "(哈欠)<br>我醒了,<br>有沒有<br>錯過什麼?",
  obj_susieenemy_slash_Other_11_gml_9_0 = "(清醒)",
  obj_susieenemy_slash_Step_0_gml_118_0 = "好了好了,<br>你們說服我了!!",
  obj_lancerboss3_slash_Step_0_gml_222_0 = "你讓Ralsei去稱讚敵人!",
  obj_lancerboss3_slash_Step_0_gml_224_0 = "你們兩個真是個超棒的小隊!<br> 我為你們感到驕傲!",
  obj_lancerboss3_slash_Step_0_gml_226_0 = "(Lancer開始有點被說服了!)",
  obj_lancerboss3_slash_Step_0_gml_77_0 = "噢!!!<br>這對我<br>很有效!!!",
  obj_lancerboss3_slash_Step_0_gml_181_0 = "你試圖告訴Lancer你喜歡他的頭髮...",
  obj_lancerboss3_slash_Step_0_gml_182_0 = "Lancer又被說服了一點!",
  obj_lancerboss3_slash_Step_0_gml_71_0 = "謝謝,<br>這是<br>天生的!",
  obj_lancerboss3_slash_Step_0_gml_240_0 = "你讓Ralsei去給敵人們提供服務!",
  obj_lancerboss3_slash_Step_0_gml_242_0 = "你們兩個,如果我們停止戰鬥,<br>我就可以,唔...",
  obj_lancerboss3_slash_Step_0_gml_243_0 = "我可以給你們編辮子!",
  obj_lancerboss3_slash_Step_0_gml_245_0 = "(Lancer快被完全說服了!)",
  obj_lancerboss3_slash_Step_0_gml_79_0 = "哇哦,那我<br>看起來一定<br>棒極了!!",
  obj_lancerboss3_slash_Step_0_gml_250_0 = "你讓Ralsei發動最後的<br>友善一擊!",
  obj_lancerboss3_slash_Step_0_gml_252_0 = "總的來說,我喜歡你們兩位...",
  obj_lancerboss3_slash_Step_0_gml_253_0 = "我覺得我們肯定能和睦相處!",
  obj_lancerboss3_slash_Step_0_gml_363_0 = "啊哦。",
  obj_lancerboss3_slash_Step_0_gml_365_0 = "喂,怎麼了?",
  obj_lancerboss3_slash_Step_0_gml_367_0 = "我不小心開始喜歡上<br>敵人們了...!",
  obj_lancerboss3_slash_Step_0_gml_368_0 = "現在看到他們<br>會讓我心裡軟綿綿的。",
  obj_lancerboss3_slash_Step_0_gml_369_0 = "氣氛不適合戰鬥啦。",
  obj_lancerboss3_slash_Step_0_gml_371_0 = "...",
  obj_lancerboss3_slash_Step_0_gml_372_0 = "好吧,既然你不想戰鬥的話,",
  obj_lancerboss3_slash_Step_0_gml_373_0 = "那看來就沒什麼必要了。",
  obj_lancerboss3_slash_Step_0_gml_374_0 = "戰鬥結束!",
  obj_susieandlancer_event_slash_Step_0_gml_461_0 = "你們並沒有打贏我們,<br>因為你們,呃...",
  obj_susieandlancer_event_slash_Step_0_gml_462_0 = "耍了花招,呃,<br>靠那啥拉攏了Lancer...",
  obj_susieandlancer_event_slash_Step_0_gml_464_0 = "靠友善。",
  obj_susieandlancer_event_slash_Step_0_gml_466_0 = "但是,如果非得這樣的話,<br>我還是會回到你們那邊去的。",
  obj_susieandlancer_event_slash_Step_0_gml_456_0 = "不過別指望我除了戰鬥以外<br>還會幹別的。",
  obj_susieandlancer_event_slash_Step_0_gml_489_0 = "那麼,你能回到我們身邊,<br>我們很高興,Susie。",
  obj_susieandlancer_event_slash_Step_0_gml_491_0 = "行了,行了,我們趕緊回家吧。",
  obj_susieandlancer_event_slash_Step_0_gml_454_0 = "好啦,好啦,夠了!",
  obj_susieandlancer_event_slash_Step_0_gml_455_0 = "那好吧...<br>我就回去做個好人吧。",
  obj_susieandlancer_event_slash_Step_0_gml_467_0 = "不過別指望我除了戰鬥以外<br>還會幹別的。",
  obj_susieandlancer_event_slash_Step_0_gml_509_0 = "...",
  obj_susieandlancer_event_slash_Step_0_gml_510_0 = "呃... Susie?",
  obj_susieandlancer_event_slash_Step_0_gml_511_0 = "這是不是意味著... <br>我們不再是隊友了?",
  obj_susieandlancer_event_slash_Step_0_gml_535_0 = "啊...?<br>呃,我是說...",
  obj_susieandlancer_event_slash_Step_0_gml_551_0 = "我們當然還是隊友了!",
  obj_susieandlancer_event_slash_Step_0_gml_552_0 = "你可以,呃...",
  obj_susieandlancer_event_slash_Step_0_gml_573_0 = "... 成為~1<br>的一員!",
  obj_susieandlancer_event_slash_Step_0_gml_568_0 = "伙計們",
  obj_susieandlancer_event_slash_Step_0_gml_569_0 = "$!$?小隊",
  obj_susieandlancer_event_slash_Step_0_gml_570_0 = "Lancer粉絲俱樂部",
  obj_susieandlancer_event_slash_Step_0_gml_571_0 = "快樂幫",
  obj_susieandlancer_event_slash_Step_0_gml_575_0 = "哇哦!我嘛...!?<br>加入~1!?",
  obj_susieandlancer_event_slash_Step_0_gml_576_0 = "等等...",
  obj_susieandlancer_event_slash_Step_0_gml_586_0 = "如果我跟好人們走在一起,<br>那麼...",
  obj_susieandlancer_event_slash_Step_0_gml_595_0 = "我們還能穿繡了名字的<br>運動外套嗎?",
  obj_susieandlancer_event_slash_Step_0_gml_597_0 = "能啊!<br> Ralsei會幫我們做的!",
  obj_susieandlancer_event_slash_Step_0_gml_599_0 = "啊...?!",
  obj_susieandlancer_event_slash_Step_0_gml_600_0 = "...那好吧!",
  obj_susieandlancer_event_slash_Step_0_gml_602_0 = "啊哈哈哈!!<br> Lancer加入了隊伍!!!",
  obj_susieandlancer_event_slash_Step_0_gml_615_0 = "Lancer加入了隊伍!",
  obj_susieandlancer_event_slash_Step_0_gml_629_0 = "不了解。",
  obj_npc_room_slash_Other_10_gml_591_0 = "你可以跟在我們後面走,<br>你知道吧。",
  obj_npc_room_slash_Other_10_gml_593_0 = "噢,好的!",
  obj_npc_room_slash_Other_10_gml_597_0 = "...我注意到你並沒有這麼做。",
  obj_npc_room_slash_Other_10_gml_599_0 = "對!",
  obj_thrashafter_follow_slash_Step_0_gml_54_0 = "哇,這可真酷!!!",
  obj_thrashafter_follow_slash_Step_0_gml_55_0 = "我以前從來沒有加入過<br>這麼龐大的隊伍!!!",
  obj_thrashafter_follow_slash_Step_0_gml_57_0 = "你不是有一個... 由各種傢伙<br>組成的軍團嗎?",
  obj_thrashafter_follow_slash_Step_0_gml_59_0 = "沒錯,但那是我爸爸<br>逼他們聽我的。",
  obj_thrashafter_follow_slash_Step_0_gml_60_0 = "所以他們並不怎麼待見我。",
  obj_thrashafter_follow_slash_Step_0_gml_62_0 = "呵,那你再也不需要<br>那幫小鬼了。",
  obj_thrashafter_follow_slash_Step_0_gml_63_0 = "和我們一起耍就好了。",
  obj_thrashafter_follow_slash_Step_0_gml_65_0 = "好呀好呀!",
  obj_thrashafter_follow_slash_Step_0_gml_77_0 = "天哪,我肚子還是好餓。",
  obj_thrashafter_follow_slash_Step_0_gml_78_0 = "感覺我在這裡無論吃什麼<br>都像沒吃一樣。",
  obj_thrashafter_follow_slash_Step_0_gml_79_0 = "早知道就該為了烘焙特賣<br>多偷一點錢。",
  obj_thrashafter_follow_slash_Step_0_gml_81_0 = "... 其實我考慮過<br>之後要做個蛋糕的哦。",
  obj_thrashafter_follow_slash_Step_0_gml_83_0 = "唔... 你什麼意思。",
  obj_thrashafter_follow_slash_Step_0_gml_85_0 = "... 想吃蛋糕的話,<br>就別再拿我開玩笑了。",
  obj_thrashafter_follow_slash_Step_0_gml_87_0 = "要不起!!!",
  obj_thrashafter_follow_slash_Step_0_gml_102_0 = "... I WAS thinking of making Darkberry Teacakes later.",
  obj_thrashafter_follow_slash_Step_0_gml_104_0 = "Mmmmm... what's the catch.",
  obj_thrashafter_follow_slash_Step_0_gml_106_0 = "... you have to stop making fun of me, for one.",
  obj_thrashafter_follow_slash_Step_0_gml_108_0 = "PASS!!!",
  obj_thrashafter_follow_slash_Step_0_gml_129_0 = "快看,Susie!<br> 是一棵糖果樹!",
  obj_thrashafter_follow_slash_Step_0_gml_131_0 = "棒極了!",
  obj_thrashafter_follow_slash_Step_0_gml_545_0 = "...可惡,<br>最後一顆太高了拿不到。",
  obj_thrashafter_follow_slash_Step_0_gml_547_0 = "不用擔心,Susie!",
  obj_thrashafter_follow_slash_Step_0_gml_548_0 = "為了應付這種情況,<br>我有一個<span class=yellow>特殊形態</span>!",
  obj_thrashafter_follow_slash_Step_0_gml_550_0 = "真-真的嗎!?",
  obj_thrashafter_follow_slash_Step_0_gml_552_0 = "好好看好好學,隊友們!!",
  obj_thrashafter_follow_slash_Step_0_gml_608_0 = "瞧!<span class=yellow>板凳形態</span>!",
  obj_thrashafter_follow_slash_Step_0_gml_610_0 = "...你就只是把手<br>撐在地面上而已。",
  obj_thrashafter_follow_slash_Step_0_gml_612_0 = "嘿,別這麼酸嘛。",
  obj_thrashafter_follow_slash_Step_0_gml_723_0 = "呵呵呵,拿到了。",
  obj_thrashafter_follow_slash_Step_0_gml_725_0 = "哦哦哦,告訴我它嘗起來<br>什麼味道!",
  obj_thrashafter_follow_slash_Step_0_gml_742_0 = "啊?你以前從來沒吃過?",
  obj_thrashafter_follow_slash_Step_0_gml_744_0 = "噢... 我是說,我一直想知道<br>它是什麼味道的...",
  obj_thrashafter_follow_slash_Step_0_gml_745_0 = "但爸爸不准我自己摘了吃...",
  obj_thrashafter_follow_slash_Step_0_gml_279_0 = "...",
  obj_thrashafter_follow_slash_Step_0_gml_771_0 = "好吧,那你來告訴我它嘗起來<br>什麼味道。",
  obj_thrashafter_follow_slash_Step_0_gml_773_0 = "你打算把它給我...?",
  obj_thrashafter_follow_slash_Step_0_gml_774_0 = "我還以為你正餓著呢。",
  obj_thrashafter_follow_slash_Step_0_gml_803_0 = "...我,呃,改主意了。",
  obj_thrashafter_follow_slash_Step_0_gml_805_0 = "吼吼!!!<br> 糖果加入了隊伍!!",
  obj_thrashafter_follow_slash_Step_0_gml_817_0 = "糖果加入了隊伍!      ",
  obj_thrashafter_follow_slash_Step_0_gml_839_0 = "夠了別再來了!!!",
  obj_thrashafter_follow_slash_Step_0_gml_151_0 = "...那麼它嘗起來什麼味道?",
  obj_thrashafter_follow_slash_Step_0_gml_153_0 = "咂咂咂!友誼的味道!",
  obj_thrashafter_follow_slash_Step_0_gml_155_0 = "那是什麼味道???",
  obj_thrashafter_follow_slash_Step_0_gml_157_0 = "哈哈哈!!<br>感覺我的牙齒快要散架了!!",
  obj_thrashafter_follow_slash_Step_0_gml_393_0 = "哈哈,那...",
  obj_thrashafter_follow_slash_Step_0_gml_394_0 = "那其實... 不是好事。",
  obj_thrashafter_follow_slash_Step_0_gml_396_0 = "哈哈,對!<br>但謝謝你願意分享!",
  obj_thrashafter_follow_slash_Step_0_gml_397_0 = "你真是我的好朋友!!!",
  obj_thrashafter_follow_slash_Step_0_gml_399_0 = "好吧,呃...",
  obj_thrashafter_follow_slash_Step_0_gml_400_0 = "...你也一樣,大概吧。",
  obj_thrashafter_follow_slash_Step_0_gml_187_0 = "只是和你們一起散步... <br> 就感覺很棒了。",
  obj_thrashafter_follow_slash_Step_0_gml_188_0 = "就好像我在做著一件...<br>重要的事。",
  obj_thrashafter_follow_slash_Step_0_gml_190_0 = "那是因為你正和光之民們<br>一同行動,Lancer。",
  obj_thrashafter_follow_slash_Step_0_gml_191_0 = "我們的意義,暗之民的意義,<br>就在於協助他們。",
  obj_thrashafter_follow_slash_Step_0_gml_192_0 = "只有這樣,<br>我們才能感到真正的滿足。",
  obj_thrashafter_follow_slash_Step_0_gml_194_0 = "真的嗎...?",
  obj_thrashafter_follow_slash_Step_0_gml_195_0 = "...但我的爸爸憎恨光之民。<br>他想要...",
  obj_thrashafter_follow_slash_Step_0_gml_197_0 = "你的爸爸看起來快樂嗎?",
  obj_thrashafter_follow_slash_Step_0_gml_199_0 = "...我...不確定。",
  obj_thrashafter_follow_slash_Step_0_gml_213_0 = "嘿,呃,我們先別談這些<br>奇怪的“意義”了。",
  obj_thrashafter_follow_slash_Step_0_gml_214_0 = "你大概只是因為吃了個奇怪的<br>果子而感到高興。",
  obj_thrashafter_follow_slash_Step_0_gml_216_0 = "對!它的汁液還在讓我興奮!!",
  obj_thrashafter_follow_slash_Step_0_gml_218_0 = "儘管我並不是這個世界的人,<br>但像這樣與你們一起閒逛...",
  obj_thrashafter_follow_slash_Step_0_gml_219_0 = "我還感覺挺那啥,<br>呃,你懂的...",
  obj_thrashafter_follow_slash_Step_0_gml_221_0 = "...開心?",
  obj_thrashafter_follow_slash_Step_0_gml_223_0 = "切,不。",
  obj_thrashafter_follow_slash_Step_0_gml_236_0 = "...大概吧。",
  obj_thrashafter_follow_slash_Step_0_gml_265_0 = "大家,快看!<br> 我們可以看到城堡了!",
  obj_thrashafter_follow_slash_Step_0_gml_267_0 = "對!那就是我住的地方!",
  obj_thrashafter_follow_slash_Step_0_gml_268_0 = "我和,呃...",
  obj_thrashafter_follow_slash_Step_0_gml_269_0 = "我的... 爸爸。",
  obj_thrashafter_follow_slash_Step_0_gml_271_0 = "從它頂上冒出來的黑色東西<br>是什麼...?",
  obj_thrashafter_follow_slash_Step_0_gml_273_0 = "那就是噴泉,Susie!<br>只要我們到達那裡...",
  obj_thrashafter_follow_slash_Step_0_gml_274_0 = "你和Kris就可以回家了!",
  obj_thrashafter_follow_slash_Step_0_gml_276_0 = "哎喲,總算要結束了。",
  obj_thrashafter_follow_slash_Step_0_gml_277_0 = "Kris,Lancer,<br>我們走吧!",
  obj_thrashafter_follow_slash_Step_0_gml_313_0 = "...",
  obj_thrashafter_follow_slash_Step_0_gml_303_0 = "你們確定... <br>沒有別的方法可以回家嗎?",
  obj_thrashafter_follow_slash_Step_0_gml_304_0 = "噴泉現在正在戒嚴。",
  obj_thrashafter_follow_slash_Step_0_gml_305_0 = "如果你們想去那裡,唔...",
  obj_thrashafter_follow_slash_Step_0_gml_306_0 = "你... 你們會... 受傷的。",
  obj_thrashafter_follow_slash_Step_0_gml_308_0 = "你說什麼?<br>拜託,Lancer。",
  obj_thrashafter_follow_slash_Step_0_gml_309_0 = "沒人能打敗像我們這樣的<br>一支隊伍!",
  obj_thrashafter_follow_slash_Step_0_gml_310_0 = "如果有誰擋了咱們的道,<br>咱們要做的...",
  obj_thrashafter_follow_slash_Step_0_gml_311_0 = "...就是碾碎他們。",
  obj_thrashafter_follow_slash_Step_0_gml_747_0 = "...",
  obj_thrashafter_follow_slash_Step_0_gml_932_0 = "...可如果你們不得不迎戰...",
  obj_thrashafter_follow_slash_Step_0_gml_934_0 = "用不著擔心。<br>誰還沒流過點血啊,對吧?",
  obj_thrashafter_follow_slash_Step_0_gml_935_0 = "不管是誰擋在我們前頭,都會在<br>眨眼間變成地上冰冷的屍體。",
  obj_thrashafter_follow_slash_Step_0_gml_937_0 = "可... 可是Susie...",
  obj_thrashafter_follow_slash_Step_0_gml_939_0 = "怎麼了?",
  obj_thrashafter_follow_slash_Step_0_gml_941_0 = "...",
  obj_thrashafter_follow_slash_Step_0_gml_962_0 = "我覺得...",
  obj_thrashafter_follow_slash_Step_0_gml_963_0 = "我覺得我得走了。",
  obj_thrashafter_follow_slash_Step_0_gml_965_0 = "啊?那你什麼時候回來?",
  obj_thrashafter_follow_slash_Step_0_gml_991_0 = "...",
  obj_thrashafter_follow_slash_Step_0_gml_992_0 = "不會再回來了。",
  obj_thrashafter_follow_slash_Step_0_gml_1013_0 = "...喂!等一等!<br>Lancer!!",
  obj_thrashafter_follow_slash_Step_0_gml_1014_0 = "你怎麼突然變得這麼奇怪?!",
  obj_thrashafter_follow_slash_Step_0_gml_1038_0 = "S-Susie,等等...!",
  obj_lancerchase2_slash_Step_0_gml_43_0 = "光之民正在接近城堡...!",
  obj_lancerchase2_slash_Step_0_gml_44_0 = "抓住他們...!",
  obj_castlefront_event_slash_Step_0_gml_24_0 = "Lancer!",
  obj_castlefront_event_slash_Step_0_gml_58_0 = "喂,你在搞什麼...!?",
  obj_castlefront_event_slash_Step_0_gml_106_0 = "他們無路可逃了!",
  obj_castlefront_event_slash_Step_0_gml_163_0 = "請... 請等一下...!",
  obj_prisonevent_slash_Step_0_gml_29_0 = "呵呵呵...<br>你們這些可悲的光之民啊...",
  obj_prisonevent_slash_Step_0_gml_30_0 = "我們奉命將你們永遠囚禁...<br>真可惜!",
  obj_prisonevent_slash_Step_0_gml_31_0 = "...本來還很期待看你們受折磨呢!!<br>哈哈哈!!",
  obj_prisonevent_slash_Step_0_gml_82_0 = "啊... 哦...",
  obj_prisonevent_slash_Step_0_gml_83_0 = "這種歡迎方式還真是特別呢,<br>對吧,Kris?",
  obj_prisonevent_slash_Step_0_gml_84_0 = "永遠囚禁...",
  obj_prisonevent_slash_Step_0_gml_85_0 = "...聽起來是挺長的一段時間。",
  obj_prisonevent_slash_Step_0_gml_86_0 = "...",
  obj_prisonevent_slash_Step_0_gml_104_0 = "...對了,Susie!<br>Susie在哪!?",
  obj_prisonevent_slash_Step_0_gml_105_0 = "我們得快點找到她,Kris...<br>趁她還沒受傷!",
  obj_prisonevent_slash_Step_0_gml_106_0 = "...或者,唔,<br>趁她還沒傷人...",
  obj_prisonevent_slash_Step_0_gml_107_0 = "有沒有什麼東西能幫我們<br>逃出這裡呢...?",
  obj_readable_room1_slash_Other_10_gml_608_0 = "(一扇金屬門。)<br> (你晃了晃柵欄...)",
  obj_readable_room1_slash_Other_10_gml_609_0 = "(毫無作用...)",
  scr_text_slash_scr_text_gml_1717_0 = "(這些鐐銬看起來意外地時髦。)",
  scr_text_slash_scr_text_gml_1718_0 = "(要拿走嗎?)",
  scr_text_slash_scr_text_gml_1423_0 = " ",
  scr_text_slash_scr_text_gml_1713_0 = "<br>拿走",
  scr_text_slash_scr_text_gml_1901_0 = "<br>不買",
  scr_text_slash_scr_text_gml_1733_0 = "(你帶的防具太多了。)",
  scr_text_slash_scr_text_gml_1738_0 = "(鐵製鐐銬被放進了你的「防具」中。)",
  scr_text_slash_scr_text_gml_1744_0 = "(不需要任何東西就能束縛你...)",
  scr_text_slash_scr_text_gml_1723_0 = "(沒有什麼東西能束縛你了...)",
  obj_npc_facing_slash_Other_10_gml_307_0 = "Kris,情況可能不太妙,<br>但是...",
  obj_npc_facing_slash_Other_10_gml_308_0 = "你一定可以想出辦法的!",
  obj_npc_facing_slash_Other_10_gml_312_0 = "Kris,不如再四處看看吧?",
  scr_text_slash_scr_text_gml_1687_0 = "(生命的存在離不開進食。)<br> (哪怕是苔蘚也要喝水。)",
  scr_text_slash_scr_text_gml_1688_0 = "(延續生命存在的循環?)",
  scr_text_slash_scr_text_gml_1689_0 = " ",
  scr_text_slash_scr_text_gml_1683_0 = "<br>延續",
  scr_text_slash_scr_text_gml_1939_0 = "<br>不買",
  scr_text_slash_scr_text_gml_1702_0 = "(你吃掉了苔蘚。)<br> (嘗起來... 蘚蘚的。)",
  scr_text_slash_scr_text_gml_1703_0 = "(你的HP被苔高到了極蘚。)",
  scr_text_slash_scr_text_gml_1693_0 = "(苔蘚被吃掉了。)<br> (循環得以延續...)",
  scr_text_slash_scr_text_gml_1708_0 = "(在一間小牢房的角落中,<br>循環到此為止...)",
  obj_readable_room1_slash_Other_10_gml_610_0 = "(一扇金屬門。)<br> (被鎖住了。)",
  obj_readable_room1_slash_Other_10_gml_613_0 = "(這扇缺席的金屬門特別顯眼。)",
  obj_npc_facing_slash_Other_10_gml_323_0 = "那麼,Kris,<br>你找到什麼了嗎...!?",
  obj_npc_facing_slash_Other_10_gml_324_0 = "...",
  obj_npc_facing_slash_Other_10_gml_328_0 = "...你嘴邊那些綠色的東西<br>是什麼?",
  obj_npc_facing_slash_Other_10_gml_329_0 = "...才在監獄裡待了兩分鐘,<br>你就已經開始吃苔蘚了。",
  obj_npc_facing_slash_Other_10_gml_330_0 = "唔,你真是個... 實幹家,<br>Kris!",
  obj_npc_facing_slash_Other_10_gml_331_0 = "...",
  obj_npc_facing_slash_Other_10_gml_337_0 = "噢... Kris...<br>你,呃...",
  obj_npc_facing_slash_Other_10_gml_338_0 = "...你給自己戴上了鐐銬。",
  obj_npc_facing_slash_Other_10_gml_339_0 = "你... 你戴上它真好看!",
  obj_npc_facing_slash_Other_10_gml_340_0 = "唔,相當有終身囚犯的樣子!<br>哈哈!",
  obj_npc_facing_slash_Other_10_gml_341_0 = "...",
  obj_npc_facing_slash_Other_10_gml_348_0 = "...你嘴邊那些綠色的東西<br>是什麼?",
  obj_npc_facing_slash_Other_10_gml_349_0 = "...才在監獄裡待了兩分鐘,<br>你就已經開始吃苔蘚了。",
  obj_npc_facing_slash_Other_10_gml_350_0 = "你甚至戴上了鐐銬,<br>這樣,唔...",
  obj_npc_facing_slash_Other_10_gml_351_0 = "你看起來就像一個終身囚犯了!<br>哈哈!",
  obj_npc_facing_slash_Other_10_gml_352_0 = "...",
  obj_prisonevent_slash_Step_0_gml_140_0 = "...看來你什麼也沒找到...",
  obj_prisonevent_slash_Step_0_gml_141_0 = "好吧,Kris!<br>我們先不要放棄希望!",
  obj_prisonevent_slash_Step_0_gml_142_0 = "...",
  obj_prisonevent_slash_Step_0_gml_143_0 = "但是,唔,假如我們<br>真的沒辦法逃出這裡...",
  obj_prisonevent_slash_Step_0_gml_144_0 = "那麼,我只想說,唔...",
  obj_prisonevent_slash_Step_0_gml_145_0 = "我... 我真的很開心<br>能與你們...",
  obj_prisonevent_slash_Step_0_gml_147_0 = "喂,蠢貨們!<br>能不能把嘴閉上!?",
  obj_prisonevent_slash_Step_0_gml_148_0 = "你們害我分心了!!",
  obj_prisonevent_slash_Step_0_gml_179_0 = "S-Susie!?你在哪兒!?",
  obj_prisonevent_slash_Step_0_gml_181_0 = "不知道,大概是監獄吧?",
  obj_prisonevent_slash_Step_0_gml_207_0 = "嚴格來說。<br>我已經在牢房外面了。",
  obj_prisonevent_slash_Step_0_gml_208_0 = "我說了幾句好話就讓守衛<br>把鑰匙交出來了。",
  obj_prisonevent_slash_Step_0_gml_210_0 = "真的嗎!?Susie!!?<br>你是怎麼做到的?",
  obj_prisonevent_slash_Step_0_gml_229_0 = "我,那啥,“邀請”他去<br>垃圾桶裡做客了。",
  obj_prisonevent_slash_Step_0_gml_232_0 = "總之,現在有個謎題攔在前頭。",
  obj_prisonevent_slash_Step_0_gml_234_0 = "好!快解開它,Susie!",
  obj_prisonevent_slash_Step_0_gml_252_0 = "呃... 我才...<br>不解... 謎題。",
  obj_prisonevent_slash_Step_0_gml_253_0 = "...",
  obj_prisonevent_slash_Step_0_gml_254_0 = "嘿,要不我們就乖乖坐在這裡<br>等Lancer來吧?",
  obj_prisonevent_slash_Step_0_gml_255_0 = "他就住在城堡裡,<br>一定會來救我們的。",
  obj_prisonevent_slash_Step_0_gml_257_0 = "...為什麼不讓Kris和我<br>幫你解決謎題呢?",
  obj_prisonevent_slash_Step_0_gml_259_0 = "聽著,我不需要你們的幫助。",
  obj_prisonevent_slash_Step_0_gml_260_0 = "...",
  obj_prisonevent_slash_Step_0_gml_261_0 = "...但是,呃,如果你把解法,<br>大聲地喊出來,",
  obj_prisonevent_slash_Step_0_gml_262_0 = "我也懶得阻止你。",
  obj_prisonevent_slash_Step_0_gml_264_0 = "(Kris,<br>告訴Susie該怎麼做吧。)",
  scr_text_slash_scr_text_gml_1658_0 = "<br>加黑桃",
  scr_text_slash_scr_text_gml_1659_0 = "<br>加方片",
  scr_text_slash_scr_text_gml_1660_0 = "切換",
  scr_text_slash_scr_text_gml_1662_0 = " ",
  obj_prisonevent_slash_Step_0_gml_309_0 = "耶!!!我們成功啦!!!",
  obj_prisonevent_slash_Step_0_gml_300_0 = "...",
  obj_prisonevent_slash_Step_0_gml_311_0 = "搞什麼?明明就差一點了!<br> 算我們過了吧!",
  obj_prisonevent_slash_Step_0_gml_299_0 = "總算成功了!!!",
  obj_prisonevent_slash_Step_0_gml_310_0 = "...",
  obj_prisonevent_slash_Step_0_gml_301_0 = "靠!等等!我們又搞砸了!",
  obj_prisonevent_slash_Step_0_gml_322_0 = "...看起來重置了。",
  obj_prisonevent_slash_Step_0_gml_329_0 = "...又重置了。",
  obj_prisonevent_slash_Step_0_gml_336_0 = "Kris,你真的知道自己在<br>做什麼嗎...?",
  obj_prisonevent_slash_Step_0_gml_343_0 = "別再重置了!!<br> 這個謎題我自己來解決!",
  obj_prisonevent_slash_Step_0_gml_344_0 = "...",
  obj_prisonevent_slash_Step_0_gml_345_0 = "好吧,我不會...",
  obj_prisonevent_slash_Step_0_gml_354_0 = "...呃,這招漂亮,Kris。",
  obj_prisonevent_slash_Step_0_gml_376_0 = "好!!!成功了!!!",
  obj_prisonevent_slash_Step_0_gml_378_0 = "太棒啦!!快來放我們出去!",
  obj_prisonevent_slash_Step_0_gml_380_0 = "好好,別急!",
  scr_text_slash_scr_text_gml_1753_0 = "...謝謝你幫助她,Kris。<br>她會很感激的。",
  scr_text_slash_scr_text_gml_1561_0 = "...",
  scr_text_slash_scr_text_gml_1755_0 = "Kris...",
  scr_text_slash_scr_text_gml_1756_0 = "你在擔心Susie嗎?",
  scr_text_slash_scr_text_gml_1719_0 = " ",
  scr_text_slash_scr_text_gml_595_0 = "<br>是的",
  scr_text_slash_scr_text_gml_1750_0 = "<br>她不會<br>有事的",
  scr_text_slash_scr_text_gml_1762_0 = "呃,無論你怎麼想...",
  scr_text_slash_scr_text_gml_1763_0 = "我覺得都可以花點時間...",
  scr_text_slash_scr_text_gml_1764_0 = "想想她正在做什麼...",
  scr_text_slash_scr_text_gml_1772_0 = "(好... 終於離開牢房了...)",
  scr_text_slash_scr_text_gml_1773_0 = "(接下來去哪...?)",
  scr_text_slash_scr_text_gml_1757_0 = " ",
  scr_text_slash_scr_text_gml_1768_0 = "<br>往左走",
  scr_text_slash_scr_text_gml_1780_0 = "呃...?Kris...?<br>你有說什麼嗎?",
  scr_text_slash_scr_text_gml_1769_0 = "<br>往右走",
  scr_text_slash_scr_text_gml_1781_0 = "(...我聽不見了...)",
  obj_lancerbattle2_event_slash_Step_0_gml_79_0 = "(...我就往這邊走吧。)",
  obj_lancerbattle2_event_slash_Step_0_gml_105_0 = "(...好吧,這是條死路...)",
  obj_lancerbattle2_event_slash_Step_0_gml_147_0 = "(那...那是Lancer的聲音!)",
  obj_lancerbattle2_event_slash_Step_0_gml_175_0 = "該死,又來了...",
  obj_lancerbattle2_event_slash_Step_0_gml_190_0 = "(...也許我該回去問問<br>Kris...)",
  obj_lancerbattle2_event_slash_Step_0_gml_200_0 = "...確保他們...",
  obj_lancerbattle2_event_slash_Step_0_gml_209_0 = "(Lancer...)",
  obj_lancerbattle2_event_slash_Step_0_gml_232_0 = "(我... 我自己來!)",
  obj_lancerbattle2_event_slash_Step_0_gml_330_0 = "聽懂了嗎?<br>必須讓他們待在各自的牢房裡。",
  obj_lancerbattle2_event_slash_Step_0_gml_331_0 = "絕不能讓光之民逃跑。",
  obj_lancerbattle2_event_slash_Step_0_gml_332_0 = "...尤其是紫色的那個。",
  obj_lancerbattle2_event_slash_Step_0_gml_334_0 = "...Lancer?",
  obj_lancerbattle2_event_slash_Step_0_gml_354_0 = "S... Susie?",
  obj_lancerbattle2_event_slash_Step_0_gml_355_0 = "...你-你怎麼在這裡...?",
  obj_lancerbattle2_event_slash_Step_0_gml_385_0 = "...",
  obj_lancerbattle2_event_slash_Step_0_gml_386_0 = "Lancer,Kris和Ralsei都還<br>被關著呢...",
  obj_lancerbattle2_event_slash_Step_0_gml_388_0 = "我... 我知道。",
  obj_lancerbattle2_event_slash_Step_0_gml_389_0 = "是我...",
  obj_lancerbattle2_event_slash_Step_0_gml_407_0 = "是我向士兵們下令把你們<br>關在這裡的。",
  obj_lancerbattle2_event_slash_Step_0_gml_408_0 = "為了...",
  obj_lancerbattle2_event_slash_Step_0_gml_409_0 = "為了永遠...",
  obj_lancerbattle2_event_slash_Step_0_gml_410_0 = "把你們關在這裡。",
  obj_lancerbattle2_event_slash_Step_0_gml_440_0 = "L... Lancer...<br>你... 你...",
  obj_lancerbattle2_event_slash_Step_0_gml_441_0 = "你竟然想拋棄我們...?",
  obj_lancerbattle2_event_slash_Step_0_gml_442_0 = "...",
  obj_lancerbattle2_event_slash_Step_0_gml_443_0 = "我還以為我們是隊友呢...",
  obj_lancerbattle2_event_slash_Step_0_gml_445_0 = "你... 你聽我解釋,Susie...",
  obj_lancerbattle2_event_slash_Step_0_gml_462_0 = "...",
  obj_lancerbattle2_event_slash_Step_0_gml_463_0 = "算了。",
  obj_lancerbattle2_event_slash_Step_0_gml_464_0 = "沒事的。",
  obj_lancerbattle2_event_slash_Step_0_gml_465_0 = "沒事的,真的。",
  obj_lancerbattle2_event_slash_Step_0_gml_466_0 = "你用不著解釋。",
  obj_lancerbattle2_event_slash_Step_0_gml_467_0 = "我... 明白的。",
  obj_lancerbattle2_event_slash_Step_0_gml_468_0 = "我明白的。",
  obj_lancerbattle2_event_slash_Step_0_gml_500_0 = "怎麼會有人願意...",
  obj_lancerbattle2_event_slash_Step_0_gml_501_0 = "...當我的朋友呢?",
  obj_lancerbattle2_event_slash_Step_0_gml_526_0 = "Susie,不是這樣-",
  obj_lancerbattle2_event_slash_Step_0_gml_528_0 = "閉嘴。",
  obj_lancerbattle2_event_slash_Step_0_gml_530_0 = "可是-",
  obj_lancerbattle2_event_slash_Step_0_gml_532_0 = "閉嘴!",
  obj_lancerbattle2_event_slash_Step_0_gml_560_0 = "給我滾開。",
  obj_lancerbattle2_event_slash_Step_0_gml_562_0 = "...",
  obj_lancerbattle2_event_slash_Step_0_gml_595_0 = "聽到沒?<br> 我說了,滾。",
  obj_lancerbattle2_event_slash_Step_0_gml_597_0 = "...",
  obj_lancerbattle2_event_slash_Step_0_gml_598_0 = "不... 不行。",
  obj_lancerbattle2_event_slash_Step_0_gml_627_0 = "你耳朵聾嗎...?",
  obj_lancerbattle2_event_slash_Step_0_gml_628_0 = "行,我警告過你了...",
  obj_lancerbattle2_event_slash_Step_0_gml_659_0 = "那麼,別指望我會<br>感到愧疚...",
  obj_lancerbattle2_event_slash_Step_0_gml_691_0 = "...哪怕你被打成一灘爛泥。",
  obj_lancerboss2_slash_Step_0_gml_88_0 = "...",
  obj_lancerboss2_slash_Step_0_gml_120_0 = "你想知道<br>叛徒的下場<br>是怎樣的嗎?",
  obj_lancerboss2_slash_Step_0_gml_121_0 = "那就是被<br>碾,成,渣。",
  obj_lancerboss2_slash_Step_0_gml_122_0 = "你要是<br>不給我滾...",
  obj_lancerboss2_slash_Step_0_gml_122_1 = "...我就<br>殺了你。",
  obj_lancerboss2_slash_Step_0_gml_123_0 = "明白了嗎?<br>我會<br>殺了你。",
  obj_lancerboss2_slash_Step_0_gml_124_0 = "呵...<br>沒打中,<br>蠢貨!",
  obj_lancerboss2_slash_Step_0_gml_127_0 = "...等等,<br>你為什麼<br>不還手...?",
  obj_lancerboss2_slash_Step_0_gml_135_0 = "...呵,<br>你以為我會<br>手下留情嗎?",
  obj_lancerboss2_slash_Step_0_gml_136_0 = "你要願意<br>等死也行。",
  obj_lancerboss2_slash_Step_0_gml_137_0 = "這樣我還<br>輕鬆些!",
  obj_lancerboss2_slash_Step_0_gml_145_0 = "........<br>好了,<br>夠了。",
  obj_lancerboss2_slash_Step_0_gml_145_1 = "你要是<br>這麼想死...",
  obj_lancerboss2_slash_Step_0_gml_145_2 = "那就去死吧!",
  obj_lancerbattle2_event_slash_Step_0_gml_762_0 = "S... Susie...?",
  obj_lancerbattle2_event_slash_Step_0_gml_763_0 = "你... 沒打中...",
  obj_lancerbattle2_event_slash_Step_0_gml_781_0 = "我...",
  obj_lancerbattle2_event_slash_Step_0_gml_782_0 = "我不想殺你。",
  obj_lancerbattle2_event_slash_Step_0_gml_783_0 = "讓開吧。求你了。",
  obj_lancerbattle2_event_slash_Step_0_gml_794_0 = "可... 可是Susie,<br>要是我放你們走了...",
  obj_lancerbattle2_event_slash_Step_0_gml_795_0 = "你們就會和我爸爸打起來,<br>那... 那樣的話...",
  obj_lancerbattle2_event_slash_Step_0_gml_796_0 = "會出人命的。",
  obj_lancerbattle2_event_slash_Step_0_gml_814_0 = "...",
  obj_lancerbattle2_event_slash_Step_0_gml_816_0 = "...至少你們待在這裡...",
  obj_lancerbattle2_event_slash_Step_0_gml_817_0 = "就不會有人受傷了。",
  obj_lancerbattle2_event_slash_Step_0_gml_849_0 = "...",
  obj_lancerbattle2_event_slash_Step_0_gml_850_0 = "那麼我... 我...",
  obj_lancerbattle2_event_slash_Step_0_gml_878_0 = "我不殺他。我保證。",
  obj_lancerbattle2_event_slash_Step_0_gml_879_0 = "我只是要和他,呃...",
  obj_lancerbattle2_event_slash_Step_0_gml_880_0 = "聊一聊。<br>和平萬歲。懂吧。",
  obj_lancerbattle2_event_slash_Step_0_gml_892_0 = "我...",
  obj_lancerbattle2_event_slash_Step_0_gml_893_0 = "我不覺得我爸爸會同意...",
  obj_lancerbattle2_event_slash_Step_0_gml_925_0 = "嘿,Lancer!振作點!",
  obj_lancerbattle2_event_slash_Step_0_gml_926_0 = "你忘了我們是隊友嗎!?",
  obj_lancerbattle2_event_slash_Step_0_gml_927_0 = "管它有沒有戰鬥!<br>沒什麼能阻擋我們!懂了沒?",
  obj_lancerbattle2_event_slash_Step_0_gml_929_0 = "...",
  obj_lancerbattle2_event_slash_Step_0_gml_944_0 = "...對!你,你說的沒錯...!",
  obj_lancerbattle2_event_slash_Step_0_gml_945_0 = "試一試又何妨!",
  obj_lancerbattle2_event_slash_Step_0_gml_946_0 = "我也能幫忙!",
  obj_lancerbattle2_event_slash_Step_0_gml_947_0 = "我先去和我爸爸談一談!<br>給他做做思想工作!",
  obj_lancerbattle2_event_slash_Step_0_gml_949_0 = "哈,這才像話嘛!",
  obj_lancerbattle2_event_slash_Step_0_gml_951_0 = "我這就去!!!",
  obj_lancerbattle2_event_slash_Step_0_gml_978_0 = "S... Susie?",
  obj_lancerbattle2_event_slash_Step_0_gml_995_0 = "... 怎麼了?",
  obj_lancerbattle2_event_slash_Step_0_gml_1012_0 = "我們...",
  obj_lancerbattle2_event_slash_Step_0_gml_1013_0 = "我們還是朋友吧?",
  obj_lancerbattle2_event_slash_Step_0_gml_1015_0 = "呃... 啊?",
  obj_lancerbattle2_event_slash_Step_0_gml_1016_0 = "當... 當然了!<br> 我是說,只要你願意!<br>我們當然還是朋友了!",
  obj_lancerbattle2_event_slash_Step_0_gml_1028_0 = "那我就放心啦!再見!",
  obj_lancerbattle2_event_slash_Step_0_gml_1046_0 = "(...這下我要怎麼對付<br>他爸爸...?)",
  obj_lancerbattle2_event_slash_Step_0_gml_1047_0 = "(管... 管他的,<br>車到山前必有路!)",
  obj_prisonevent_slash_Step_0_gml_481_0 = "...事情就是這樣,<br>明白了嗎,Kris?",
  obj_prisonevent_slash_Step_0_gml_521_0 = "...嘿。",
  obj_prisonevent_slash_Step_0_gml_523_0 = "Susie!你來救我們了...!",
  obj_prisonevent_slash_Step_0_gml_524_0 = "我就知道你有一顆英雄般的心,<br>Susie!",
  obj_prisonevent_slash_Step_0_gml_526_0 = "行了行了,見好就收吧。",
  obj_prisonevent_slash_Step_0_gml_543_0 = "(Kris和Ralsei加入了隊伍!)",
  obj_npc_room_slash_Other_10_gml_606_0 = "多謝邀請!這個垃圾桶真的很棒!",
  obj_npc_room_slash_Other_10_gml_607_0 = "對於之前造成的不便,我深感抱歉!",
  obj_npc_room_slash_Other_10_gml_610_0 = "我也要邀請朋友們來這個垃圾桶!",
  obj_readable_room1_slash_Other_10_gml_591_0 = "Susie的第一次獨自解謎... <br> 多麼美好的回憶啊。",
  obj_readable_room1_slash_Other_10_gml_593_0 = "別那麼深情地回憶我!",
  obj_readable_room1_slash_Other_10_gml_598_0 = "(牆上有一個裂縫...)<br> (裡面會是什麼呢...?)",
  obj_readable_room1_slash_Other_10_gml_599_0 = "(...牆的裡面還是牆。)",
  obj_readable_room1_slash_Other_10_gml_602_0 = "(裡面除了糟糕的建築設計之外<br>什麼也沒有。)",
  obj_readable_room1_slash_Other_10_gml_898_0 = "是啊,就連我也被抓起來了...",
  obj_readable_room1_slash_Other_10_gml_899_0 = "我只是一雙眼睛啊!<br>這世界到底怎麼了!",
  obj_readable_room1_slash_Other_10_gml_902_0 = "(已經解決過的謎題。)",
  obj_readable_room1_slash_Other_10_gml_908_0 = "哇,Susie,你自己一個人<br>解開了這個謎題?",
  obj_readable_room1_slash_Other_10_gml_909_0 = "看來你真的很想救我們...",
  obj_readable_room1_slash_Other_10_gml_911_0 = "啊!?才沒有,我只是...!",
  obj_readable_room1_slash_Other_10_gml_912_0 = "不小心... 解開了而已。",
  obj_readable_room1_slash_Other_10_gml_914_0 = "不小心?",
  obj_readable_room1_slash_Other_10_gml_916_0 = "我還以為這是,呃,<br>一台老虎機。",
  obj_readable_room1_slash_Other_10_gml_917_0 = "沒想到獎品卻是倆呆子。",
  obj_readable_room1_slash_Other_10_gml_920_0 = "你真是了不起,Susie。",
  obj_readable_room1_slash_Other_10_gml_922_0 = "好吧,隨你怎麼說。",
  obj_readable_room1_slash_Other_10_gml_626_0 = "搞什麼?!<br> 你們的牢房裡居然有苔蘚?!",
  obj_readable_room1_slash_Other_10_gml_627_0 = "(真不公平...)",
  obj_readable_room1_slash_Other_10_gml_628_0 = "(都沒給我留點...)",
  obj_npc_room_slash_Other_10_gml_618_0 = "(啊,噢。我只是個籠子。)<br> (沒人跟我說話的!)",
  obj_npc_room_slash_Other_10_gml_619_0 = "(你們喜歡這場演出嗎?)",
  obj_npc_room_slash_Other_10_gml_620_0 = "(我叫金泰陽。)",
  obj_npc_room_slash_Other_10_gml_621_0 = "(當第四個籠子是很“監”苦的。)",
  obj_npc_room_slash_Other_10_gml_638_0 = "唉!唉!<br> 我們是三位前國王!<br> 求求你,放了我們吧!",
  obj_npc_room_slash_Other_10_gml_639_0 = "曾經,這裡由我們四人一起統治,<br>但騎士到來之後,一切都變了...",
  obj_npc_room_slash_Other_10_gml_640_0 = "唉,我的鑽石!我的珠寶!<br> 請告訴我們,它們是否還平安無事?",
  obj_npc_room_slash_Other_10_gml_644_0 = "你說什麼?你們的世界陷入了危機?",
  obj_npc_room_slash_Other_10_gml_645_0 = "好吧,那還挺慘的,是吧。",
  obj_npc_room_slash_Other_10_gml_665_0 = "我由於未經許可擅自製作謎題<br>而被逮捕了...",
  obj_npc_room_slash_Other_10_gml_666_0 = "我... 我再也不製作找詞謎題了!<br>我保證!",
  obj_npc_room_slash_Other_10_gml_653_0 = "我由於不想和你們戰鬥,<br>而被關了起來...",
  obj_npc_room_slash_Other_10_gml_654_0 = "我怎麼能對你們下手呢?<br>你們看起來比國王好太多了...!",
  obj_npc_room_slash_Other_10_gml_659_0 = "哈哈,我寧可進監獄也不願<br>和你們打!你們太恐怖了!",
  obj_npc_room_slash_Other_10_gml_626_0 = "(以前我們動物都待在各自的籠子裡。)<br> (現在卻如此擁擠。)",
  obj_npc_room_slash_Other_10_gml_627_0 = "(好多新面孔... <br>真是懷念過去美好的時光...)",
  obj_npc_room_slash_Other_10_gml_628_0 = "(這骯髒囚籠中只有我們的時光。)",
  obj_npc_room_slash_Other_10_gml_632_0 = "(各種動物的叫聲混雜在了一起。)",
  obj_elevatorcontroller_slash_Step_0_gml_353_0 = "好,這個電梯應該能<br>帶我們離開。",
  obj_elevatorcontroller_slash_Step_0_gml_384_0 = "不過,可能會花上點時間,<br>所以...",
  obj_elevatorcontroller_slash_Step_0_gml_419_0 = "大家怎麼舒服怎麼來吧!",
  obj_elevatorcontroller_slash_Step_0_gml_448_0 = "...嘿。Ralsei。",
  obj_elevatorcontroller_slash_Step_0_gml_449_0 = "你知道Lancer他爸... <br>那個國王嗎?",
  obj_elevatorcontroller_slash_Step_0_gml_451_0 = "知道...?",
  obj_elevatorcontroller_slash_Step_0_gml_453_0 = "等我們見到他之後... <br> 我們是不是必須得...",
  obj_elevatorcontroller_slash_Step_0_gml_454_0 = "...傷害他?",
  obj_elevatorcontroller_slash_Step_0_gml_456_0 = "Susie...?",
  obj_elevatorcontroller_slash_Step_0_gml_458_0 = "我是說,要我揍扁他很容易,<br>可是...",
  obj_elevatorcontroller_slash_Step_0_gml_459_0 = "但我知道,這不是你們的<br>行事風格。",
  obj_elevatorcontroller_slash_Step_0_gml_460_0 = "你們就喜歡,呃,<br>像群廢物一樣婆婆媽媽的。",
  obj_elevatorcontroller_slash_Step_0_gml_476_0 = "所以我在想... 也許...",
  obj_elevatorcontroller_slash_Step_0_gml_477_0 = "我也能... 學習一下你們?",
  obj_elevatorcontroller_slash_Step_0_gml_479_0 = "Susie!?<br>你是說你也想「行動」嗎...?",
  obj_elevatorcontroller_slash_Step_0_gml_481_0 = "唔...",
  obj_elevatorcontroller_slash_Step_0_gml_483_0 = "Susie... 我們當然樂意<br>和你一起「行動」了!",
  obj_elevatorcontroller_slash_Step_0_gml_484_0 = "不必擔心,<br>我們會手把手教你的!",
  obj_elevatorcontroller_slash_Step_0_gml_485_0 = "這樣你就不用自己摸索了。",
  obj_elevatorcontroller_slash_Step_0_gml_487_0 = "...",
  obj_elevatorcontroller_slash_Step_0_gml_488_0 = "...好,行吧。",
  obj_elevatorcontroller_slash_Step_0_gml_503_0 = "...",
  obj_elevatorcontroller_slash_Step_0_gml_504_0 = "喂。Ralsei。",
  obj_elevatorcontroller_slash_Step_0_gml_506_0 = "Susie?",
  obj_elevatorcontroller_slash_Step_0_gml_508_0 = "你...",
  obj_elevatorcontroller_slash_Step_0_gml_509_0 = "你還打算,呃,<br>做蛋糕嗎...?",
  obj_elevatorcontroller_slash_Step_0_gml_511_0 = "如果我做蛋糕的話,<br>你就不會再拿我開玩笑了嗎?",
  obj_elevatorcontroller_slash_Step_0_gml_513_0 = "...",
  obj_elevatorcontroller_slash_Step_0_gml_514_0 = "如果我沒得選,大概吧。",
  obj_elevatorcontroller_slash_Step_0_gml_516_0 = "那就讓你吃個夠,怎麼樣?",
  obj_elevatorcontroller_slash_Step_0_gml_518_0 = "行啊,說的好像你真能做得出<br>那麼多似的。",
  obj_elevatorcontroller_slash_Step_0_gml_605_0 = "噢,我們到了!",
  obj_elevatorcontroller_slash_Step_0_gml_644_0 = "Kris,等一下。",
  obj_elevatorcontroller_slash_Step_0_gml_674_0 = "我突然想到。",
  obj_elevatorcontroller_slash_Step_0_gml_675_0 = "如果我們能,呃,<br>更加“團結”一些的話...",
  obj_elevatorcontroller_slash_Step_0_gml_676_0 = "想離開這裡就容易得多了。",
  obj_elevatorcontroller_slash_Step_0_gml_677_0 = "所以等下次我們和敵人<br>戰鬥的時候...",
  obj_elevatorcontroller_slash_Step_0_gml_691_0 = "你告訴我什麼... 我就做什麼。",
  obj_elevatorcontroller_slash_Step_0_gml_709_0 = "...但可別讓我幹什麼蠢事,",
  obj_elevatorcontroller_slash_Step_0_gml_710_0 = "不然我就做回那個戰鬥狂,<br>聽懂了沒有?!",
  obj_elevatorcontroller_slash_Step_0_gml_774_0 = "Kris...",
  obj_elevatorcontroller_slash_Step_0_gml_775_0 = "我可全指望你了,好嗎?",
  obj_elevatorcontroller_slash_Step_0_gml_798_0 = "(Susie真正地加入了隊伍。)",
  scr_text_slash_scr_text_gml_2866_0 = "(要乘電梯前往哪裡?)",
  scr_text_slash_scr_text_gml_2867_0 = " ",
  scr_text_slash_scr_text_gml_2862_0 = "<br>地下監獄",
  scr_text_slash_scr_text_gml_2863_0 = "<br>1樓",
  scr_text_slash_scr_text_gml_2864_0 = "????",
  scr_text_slash_scr_text_gml_2892_0 = "(你已經在那裡了。)",
  scr_text_slash_scr_text_gml_2908_0 = "(你已經在那裡了。)",
  scr_text_slash_scr_text_gml_2924_0 = "(你已經在那裡了。)",
  scr_text_slash_scr_text_gml_2689_0 = "嗚呼,嗚呼,呃嘿嘿。",
  scr_text_slash_scr_text_gml_2690_0 = "我如此孤獨,孤獨如我...",
  scr_text_slash_scr_text_gml_2691_0 = "轉眼一瞧,裡頭站著三位訪客...?",
  scr_text_slash_scr_text_gml_2692_0 = "你們是誰?",
  scr_text_slash_scr_text_gml_2694_0 = "幸會!我是Ralsei,<br>這位是Kris,還有...",
  scr_text_slash_scr_text_gml_2696_0 = "那麼,你在那裡頭搞什麼鬼呢?",
  scr_text_slash_scr_text_gml_2698_0 = "我是無辜的,無辜的。<br> 我只想玩個遊戲,玩個遊戲。",
  scr_text_slash_scr_text_gml_2699_0 = "可是那無聊的國王們<br>卻對我的小小娛樂極為不滿。",
  scr_text_slash_scr_text_gml_2700_0 = "他們氣急敗壞地要懲罰我,<br>要把我囚禁起來。",
  scr_text_slash_scr_text_gml_2701_0 = "但我很快,很快,<br>很聰明,很聰明。",
  scr_text_slash_scr_text_gml_2702_0 = "國王們抓不到我,<br>便把自己的族人統統關了起來,",
  scr_text_slash_scr_text_gml_2703_0 = "他們圍繞整個世界建起了監獄。<br>現在我是唯一自由的人。",
  scr_text_slash_scr_text_gml_2705_0 = "啊?自由?可你顯然才是<br>被關起來的那個...",
  scr_text_slash_scr_text_gml_2707_0 = "從我的角度看並非如此,光之民!",
  scr_text_slash_scr_text_gml_2709_0 = "好吧,<br>那這麼說你是不需要幫助了。",
  scr_text_slash_scr_text_gml_2711_0 = "並非如此。<br> 在這小小的自由世界中,我感到孤獨。",
  scr_text_slash_scr_text_gml_2712_0 = "所以,你想不想和我,<br>玩個遊戲...?",
  scr_text_slash_scr_text_gml_2713_0 = "我會帶你見識一下真正的自由!",
  scr_text_slash_scr_text_gml_1774_0 = " ",
  scr_text_slash_scr_text_gml_2685_0 = "<br>玩遊戲",
  scr_text_slash_scr_text_gml_2686_0 = "<br>不玩遊戲",
  scr_text_slash_scr_text_gml_2724_0 = "<br>玩遊戲",
  scr_text_slash_scr_text_gml_2725_0 = "<br>不玩遊戲",
  scr_text_slash_scr_text_gml_2718_0 = "找到鑰匙,我就放你自由,自由。",
  scr_text_slash_scr_text_gml_2731_0 = "找到鑰匙,我就放你自由,自由。",
  scr_text_slash_scr_text_gml_2719_0 = "鑰匙被藏了起來。<br>老店主知道秘密。",
  scr_text_slash_scr_text_gml_2732_0 = "鑰匙被藏了起來。<br>老店主知道秘密。",
  scr_text_slash_scr_text_gml_2737_0 = "嗚呼,嗚呼,呃嘿嘿。",
  scr_text_slash_scr_text_gml_2738_0 = "你已經在遊戲中了,<br>又怎能拒絕呢...?",
  obj_readable_room1_slash_Other_10_gml_726_0 = "(通往頂樓的電梯。)",
  obj_readable_room1_slash_Other_10_gml_727_0 = "(電梯停在了頂樓,<br>必須等人乘它下來才能使用。)",
  obj_readable_room1_slash_Other_10_gml_730_0 = "(通往頂樓的電梯。)",
  obj_readable_room1_slash_Other_10_gml_731_0 = "(不再停在頂樓了。)",
  obj_readable_room1_slash_Other_10_gml_738_0 = "(通往監獄的電梯。)",
  obj_readable_room1_slash_Other_10_gml_739_0 = "(曾被叫做“通往只是碰巧有很多籠子<br>的地下室的電梯”。)",
  obj_readable_room1_slash_Other_10_gml_721_0 = "(Rudinn的房間。)<br> (沒錯,這是一扇門!)",
  obj_npc_room_slash_Other_10_gml_675_0 = "我們賣掉了所有的床鋪,<br>把它們換成了財寶。",
  obj_npc_room_slash_Other_10_gml_676_0 = "我的背好痛,但感覺人生從未如此美好過!!",
  obj_npc_room_slash_Other_10_gml_694_0 = "嘿,是你啊!<br> 那位和善的光之民!",
  obj_npc_room_slash_Other_10_gml_695_0 = "哇,你居然還馴服了那頭<br>折磨我們的野獸...!",
  obj_npc_room_slash_Other_10_gml_697_0 = "...野獸?<br> 什麼野獸?",
  obj_npc_room_slash_Other_10_gml_699_0 = "哇哦!!你居然還教會野獸說話了?!",
  obj_npc_room_slash_Other_10_gml_700_0 = "來,嚐一塊方鑽巧克力吧!",
  obj_npc_room_slash_Other_10_gml_701_0 = "(你獲得了方鑽巧克力。)",
  obj_npc_room_slash_Other_10_gml_706_0 = "不好意思,我們裝不下它了。",
  obj_npc_room_slash_Other_10_gml_708_0 = "沒事,我已經吃下去了。",
  obj_npc_room_slash_Other_10_gml_685_0 = "聽我說,你們兩位是真正的英雄!",
  obj_npc_room_slash_Other_10_gml_687_0 = "那我呢?",
  obj_npc_room_slash_Other_10_gml_689_0 = "你也是,會說話的野獸... <br> 你也是。",
  scr_text_slash_scr_text_gml_2789_0 = "<br>誠摯<br>道歉",
  scr_text_slash_scr_text_gml_2790_0 = "<br>恐嚇",
  scr_text_slash_scr_text_gml_2793_0 = "嘿!你們是之前揍我的人!",
  scr_text_slash_scr_text_gml_2794_0 = "我不會原諒你們的,快滾!",
  scr_text_slash_scr_text_gml_2806_0 = "對不起,之前是我們不對!",
  scr_text_slash_scr_text_gml_2807_0 = "我們保證不會再犯了!",
  scr_text_slash_scr_text_gml_2809_0 = "嗯...?你們願意道歉?<br>那我勉為其難原諒你們好了...",
  scr_text_slash_scr_text_gml_2810_0 = "(你對一個Rudinn所施展的暴力<br>得到了諒解!)",
  scr_text_slash_scr_text_gml_2822_0 = "呵,你想這麼幹...?",
  scr_text_slash_scr_text_gml_2823_0 = "要麼原諒我,要麼我把你<br>碾碎,蠢貨!!",
  scr_text_slash_scr_text_gml_2825_0 = "對... 對不起!我原諒你!!<br>來,收下這塊方鑽巧克力吧!",
  scr_text_slash_scr_text_gml_2826_0 = "(你獲得了方鑽巧克力。)",
  scr_text_slash_scr_text_gml_2831_0 = "不好意思,我們裝不下了...",
  scr_text_slash_scr_text_gml_2833_0 = "太遲了,我已經吃下去了。",
  obj_npc_room_slash_Other_10_gml_723_0 = "我... 永遠也不會原諒<br>自己原諒了你們這件事...",
  obj_npc_room_slash_Other_10_gml_727_0 = "我現在對你們感覺一般般...",
  obj_npc_room_slash_Other_10_gml_728_0 = "...等等,那她呢?<br> 她還會傷害我們嗎?",
  obj_npc_room_slash_Other_10_gml_730_0 = "不不,你沒錯。",
  obj_npc_room_slash_Other_10_gml_731_0 = "(除非Kris讓我這麼做。)",
  obj_npc_room_slash_Other_10_gml_718_0 = "你們沒我想像中那麼好...",
  obj_npc_room_slash_Other_10_gml_719_0 = "也許是人們不配有英雄。",
  scr_encountersetup_slash_scr_encountersetup_gml_414_0 = "Rudinn Ranger們閃亮登場!",
  obj_rudinnranger_slash_Step_0_gml_158_0 = "RUDINN RANGER - 攻擊 8 防禦 0<br> 五彩繽紛理應是佳話,<br>但唯獨紅色令他們趨之若鶩。",
  obj_rudinnranger_slash_Step_0_gml_11_0 = "國王萬歲!",
  obj_rudinnranger_slash_Step_0_gml_12_0 = "布靈布靈<br>閃亮閃亮",
  obj_rudinnranger_slash_Step_0_gml_13_0 = "消逝吧,<br>光之民!",
  obj_rudinnranger_slash_Step_0_gml_14_0 = "我可是鑽石,<br>我要來硬的了!",
  obj_rudinnranger_slash_Step_0_gml_81_0 = "Rudinn Ranger光彩照人。",
  obj_rudinnranger_slash_Step_0_gml_82_0 = "Rudinn Ranger為自己的感情<br>裝上了功率限制器。",
  obj_rudinnranger_slash_Step_0_gml_83_0 = "Rudinn Ranger幻想著神聖寶石。",
  obj_rudinnranger_slash_Step_0_gml_84_0 = "Rudinn Ranger在宣誓效忠。",
  obj_rudinnranger_slash_Step_0_gml_85_0 = "聞起來像水晶。",
  obj_rudinnranger_slash_Step_0_gml_190_0 = "你讓Susie「稱讚」敵人!",
  obj_rudinnranger_slash_Step_0_gml_192_0 = "...呃,你認真的?",
  obj_rudinnranger_slash_Step_0_gml_193_0 = "我幹嘛要稱讚這些<br>想要我們命的傢伙?",
  obj_rudinnranger_slash_Step_0_gml_195_0 = "噢,Susie...<br>如果你不知道該怎麼做,<br>不妨試試...",
  obj_rudinnranger_slash_Step_0_gml_196_0 = "...說些你想從別人口中<br>聽到的話?",
  obj_rudinnranger_slash_Step_0_gml_198_0 = "...",
  obj_rudinnranger_slash_Step_0_gml_199_0 = "“你已獲准再次參加<br>免費火腿三明治節”",
  obj_rudinnranger_slash_Step_0_gml_21_0 = "從來沒人<br>對我說過<br>那樣的話...",
  obj_rudinnranger_slash_Step_0_gml_22_0 = "國王從沒<br>對我說過<br>那樣的話...",
  obj_rudinnranger_slash_Step_0_gml_181_0 = "Susie「稱讚」了敵人...?",
  obj_rudinnranger_slash_Step_0_gml_184_0 = "“你的穿著一點也不噁心。”",
  obj_rudinnranger_slash_Step_0_gml_185_0 = "“請繼續撞擊飲料機。”",
  obj_rudinnranger_slash_Step_0_gml_186_0 = "很好,你們看起來一副<br>想殺了我們的樣子。",
  obj_rudinnranger_slash_Step_0_gml_205_0 = "Susie故意沒有「稱讚」敵人!",
  obj_rudinnranger_slash_Step_0_gml_207_0 = "聽著,要是我繼續這麼幹<br>兩邊都會很尷尬。",
  obj_rudinnranger_slash_Step_0_gml_25_0 = "對啊,<br>會很尷尬。",
  obj_rudinnranger_slash_Step_0_gml_167_0 = "你試著解釋為什麼戰鬥是不好的。",
  obj_rudinnranger_slash_Step_0_gml_168_0 = "但Rudinn Ranger僅僅是變得<span class=blue>疲憊</span>了...",
  obj_rudinnranger_slash_Draw_0_gml_6_0 = "(疲憊)",
  obj_rudinnranger_slash_Step_0_gml_17_0 = "夠了!<br>你說服不了我!",
  obj_rudinnranger_slash_Step_0_gml_86_0 = "Rudinn Ranger快要睡著了。",
  obj_rudinnranger_slash_Step_0_gml_87_0 = "Rudinn Ranger的光澤逐漸消退。",
  obj_rudinnranger_slash_Step_0_gml_88_0 = "Rudinn Ranger受寵若驚。",
  obj_npc_room_slash_Other_10_gml_754_0 = "(看來Hathy賣掉了所有的寶石,<br>並把它們換成了床鋪。)",
  obj_npc_room_slash_Other_10_gml_755_0 = "(看來是舒舒服服地睡了一覺。)",
  obj_npc_room_slash_Other_10_gml_764_0 = "(Hathy溫柔地看著你。<br>你對Hathy犯下的罪孽被原諒了。)",
  obj_npc_room_slash_Other_10_gml_792_0 = "(Hathy永遠不會忘記你的所作所為。)",
  obj_npc_room_slash_Other_10_gml_794_0 = "好的那種?",
  obj_npc_room_slash_Other_10_gml_796_0 = "(壞的那種。)",
  obj_npc_room_slash_Other_10_gml_798_0 = "哦。",
  obj_readable_room1_slash_Other_10_gml_805_0 = "(似乎是一張床。)<br> (要在這裡休息嗎?)",
  obj_readable_room1_slash_Other_10_gml_806_0 = "(... 不行。)<br> (這不是你的床。)",
  obj_readable_room1_slash_Other_10_gml_815_0 = "(你把所有的床都仔細地調查過了。)",
  obj_readable_room1_slash_Other_10_gml_816_0 = "(你已升級為“<span class=yellow>床鋪調查員</span>。”)",
  obj_rudinnranger_slash_Step_0_gml_122_0 = "好了好了,<br>你們說服我了!!",
  obj_npc_room_slash_Other_10_gml_770_0 = "很抱歉之前傷害你們...",
  obj_npc_room_slash_Other_10_gml_771_0 = "我們保證不會再犯了!",
  obj_npc_room_slash_Other_10_gml_773_0 = "(Hathy感受到了你的真誠。<br>Hathy饒恕了你的罪孽...)",
  obj_npc_room_slash_Other_10_gml_774_0 = "(你感覺如釋重負。)",
  obj_npc_room_slash_Other_10_gml_786_0 = "(Hathy溫柔地看著你。<br>你也有同樣的感覺。)",
  obj_rudinnranger_slash_Step_0_gml_235_0 = "你在開玩笑嗎?<br>我可不能辭職。<br>阻止你<br>是我的工作!",
  obj_rudinnranger_slash_Step_0_gml_245_0 = "真的?<br> 那你的錢都怎麼花?",
  obj_rudinnranger_slash_Step_0_gml_253_0 = "我是一個<br>普通人。",
  obj_rudinnranger_slash_Step_0_gml_254_0 = "我把錢<br>都花在<br>房租和<br>神秘寶石上了。",
  obj_rudinnranger_slash_Step_0_gml_264_0 = "(Kris,再試試「說服」他們吧...)",
  obj_rudinnranger_slash_Step_0_gml_169_0 = "(疲憊)",
  obj_readable_room1_slash_Other_10_gml_755_0 = "(城堡廁所“同花大順”)<br> (有人在用。)",
  obj_readable_room1_slash_Other_10_gml_749_0 = "(似乎是張全家福。)",
  obj_rurus_event_slash_Step_0_gml_58_0 = "看來蠕蟲們<br>總算肯出來玩了...",
  obj_rurus_event_slash_Step_0_gml_71_0 = "是誰!?",
  obj_rurus_event_slash_Step_0_gml_78_0 = "咕哈哈哈哈!<br>汝等蠢貨!",
  obj_rurus_event_slash_Step_0_gml_121_0 = "吾乃Rouxls Kaard,<br>汝等大敵!",
  obj_rurus_event_slash_Step_0_gml_122_0 = "汝等或已掙扎<br>爬過諸多謎題...",
  obj_rurus_event_slash_Step_0_gml_123_0 = "然此等謎題之作者<br>皆烏合之眾爾!",
  obj_rurus_event_slash_Step_0_gml_124_0 = "那麼,做好準備吧。<br> 準備好面對畢生最難的謎題!",
  obj_rurus_event_slash_Step_0_gml_164_0 = "苦思冥想吧,蠕蟲們!",
  obj_rurus_event_slash_Step_0_gml_208_0 = "...",
  obj_rurus_event_slash_Step_0_gml_209_0 = "我",
  obj_rurus_event_slash_Step_0_gml_210_0 = "靠",
  obj_rurus_event_slash_Step_0_gml_295_0 = "咕哈哈...",
  obj_rurus_event_slash_Step_0_gml_296_0 = "汝等真以為<br>吾只有如此能耐!?",
  obj_rurus_event_slash_Step_0_gml_297_0 = "非也!感受吾的真正力量吧!",
  obj_rurus_event_slash_Step_0_gml_298_0 = "見證吧!<br> 吾之究極謎題!",
  obj_rurus_event_slash_Step_0_gml_341_0 = "顫抖吧!",
  obj_rurus_event_slash_Step_0_gml_385_0 = "...",
  obj_rurus_event_slash_Step_0_gml_386_0 = "....................",
  obj_rurus_event_slash_Step_0_gml_387_0 = "啊...",
  obj_rurus_event_slash_Step_0_gml_388_0 = "哈... 哈...!<br> 哈哈哈!<br> 果真上當了,蠕蟲!",
  obj_rurus_event_slash_Step_0_gml_389_0 = "此並非吾之真正究極謎題!",
  obj_rurus_event_slash_Step_0_gml_390_0 = "吾有更加絕妙之謎題,<br>就在... 此處!",
  obj_rurus_event_slash_Step_0_gml_392_0 = "能讓... <br> 我們見識下嗎?",
  obj_rurus_event_slash_Step_0_gml_404_0 = "不行",
  obj_npc_room_slash_Other_10_gml_746_0 = "(唉...)<br>Rouxls Kaard曾立於此處...",
  obj_npc_room_slash_Other_10_gml_747_0 = "(唉...)<br>我覺得製作推箱子謎題<br>是個非常性感的愛好...",
  obj_npc_room_slash_Other_10_gml_806_0 = "(唉...)<br>Rouxls Kaard曾立於此處...",
  obj_npc_room_slash_Other_10_gml_807_0 = "(唉...)抱歉我老是唉聲嘆氣的,<br>我有點睡眠不足。",
  obj_npc_room_slash_Other_10_gml_823_0 = "我是第一個來參加“牌隊”的。<br> 我負責DPS。<br> (打盤手。)",
  obj_readable_room1_slash_Other_10_gml_824_0 = "(一張三人床,<br>或者是三個頭的生物睡的床。)",
  obj_readable_room1_slash_Other_10_gml_829_0 = "(一個巨型棒球。)<br> (派對用的。)",
  obj_readable_room1_slash_Other_10_gml_832_0 = "(實際上,這個巨型棒球是一個<br>被重新塗色了的足球。)",
  obj_readable_room1_slash_Other_10_gml_833_0 = "(這樣塗起來比較容易。)",
  obj_readable_room1_slash_Other_10_gml_838_0 = "(一棵樹。)<br> (派對用的。)",
  obj_npc_room_slash_Other_10_gml_817_0 = "你們有受到邀請嗎?<br> 你們沒有!!!<br> 你們傷害了我們...",
  obj_npc_room_slash_Other_10_gml_818_0 = "尷尬哦... <br> 你想要重賽!?<br> 你還是走吧...",
  obj_npc_room_slash_Other_10_gml_812_0 = "哦!外套請交給我們!<br> 然後丟馬桶裡!哈!<br> ...可我們這沒有馬桶。",
  obj_npc_room_slash_Other_10_gml_813_0 = "請嚐嚐棒球~!<br> 對!噎死你們!<br> ...他們也吃體育嗎?",
  obj_npc_room_slash_Other_10_gml_814_0 = "我們來玩扭扭樂吧~!<br> 別來打擾我們!<br> ...我們連自己都玩不贏。",
  obj_npc_room_animated_slash_Other_10_gml_78_0 = "(一台點唱機。)<br> (音樂好聽到梅花說。)",
  obj_npc_room_slash_Other_10_gml_827_0 = "(Hathy是第二個來參加“牌隊”的。<br>它負責治療。)",
  obj_npc_room_slash_Other_10_gml_828_0 = "(她負責準備食物。)",
  obj_npc_room_slash_Other_10_gml_829_0 = "(可惜她訂的蛋糕<br>在平原的某處被毀掉了。)",
  obj_npc_room_slash_Other_10_gml_832_0 = "(每個訂蛋糕的人都難免遇到<br>類似的狀況。)",
  obj_readable_room1_slash_Other_10_gml_849_0 = "(一輛被精心安放在床上的自行車。)",
  scr_text_slash_scr_text_gml_2844_0 = "(一台音樂播放器。)<br> (要聽一聽嗎?)",
  scr_text_slash_scr_text_gml_1859_0 = " ",
  scr_text_slash_scr_text_gml_2840_0 = "<br>聽一聽",
  scr_text_slash_scr_text_gml_2841_0 = "<br>不聽",
  scr_text_slash_scr_text_gml_925_0 = "(...)",
  scr_text_slash_scr_text_gml_2853_0 = "(裡面播的全是卡通啪嘰聲。)",
  scr_text_slash_scr_text_gml_2857_0 = "(你選擇不聽。)",
  obj_readable_room1_slash_Other_10_gml_862_0 = "(某種挖掘用具。)",
  obj_readable_room1_slash_Other_10_gml_869_0 = "(你在洞裡發現了20盧比!)",
  obj_readable_room1_slash_Other_10_gml_870_0 = "(可惜的是,<br>不能在這裡當作貨幣來用...)",
  obj_readable_room1_slash_Other_10_gml_874_0 = "(為了取樂挖出來的洞。)",
  obj_readable_room1_slash_Other_10_gml_878_0 = "(埋在地裡的辣椒醬。)",
  obj_readable_room1_slash_Other_10_gml_853_0 = "(一個洞。)<br> (大概是挖來玩的。)",
  obj_shop2_slash_Draw_0_gml_73_0 = "歡迎來到吾之商店,<br>汝等沒良心的蠕蟲。",
  obj_shop2_slash_Draw_0_gml_74_0 = "歡迎,歡迎,<br>吾英勇的同志們!",
  obj_shop2_slash_Draw_0_gml_82_0 = "購買",
  obj_shop2_slash_Draw_0_gml_83_0 = "出售",
  obj_shop2_slash_Draw_0_gml_84_0 = "交談",
  obj_shop2_slash_Draw_0_gml_85_0 = "離開",
  obj_shop2_slash_Draw_0_gml_115_0 = "離開",
  obj_shop2_slash_Draw_0_gml_202_0 = "啊,汝欲<br>了解何事?",
  obj_shop2_slash_Draw_0_gml_194_0 = "關於你自己",
  obj_shop2_slash_Draw_0_gml_195_0 = "為什麼賣東西給我們",
  obj_shop2_slash_Draw_0_gml_196_0 = "國王",
  obj_shop2_slash_Draw_0_gml_197_0 = "國王的兒子",
  obj_shop2_slash_Draw_0_gml_198_0 = "離開",
  obj_shop2_slash_Draw_0_gml_358_0 = "吾乃謎題公爵,Rouxls Kaard。",
  obj_shop2_slash_Draw_0_gml_359_0 = "吾之愛好包括書法,守法,<br>養蟲,囚籠...",
  obj_shop2_slash_Draw_0_gml_360_0 = "...還有在地牢裡散步。",
  obj_shop2_slash_Draw_0_gml_361_0 = "蠕蟲們,汝等可為吾之仰慕者?",
  obj_shop2_slash_Draw_0_gml_364_0 = "另,方才多有得罪,<br>莫往心裡去,可否?",
  obj_shop2_slash_Draw_0_gml_371_0 = "哈哈哈!!這樣吾便可聚財,<br>蠕蟲們!聚千軍萬馬之財...",
  obj_shop2_slash_Draw_0_gml_372_0 = "屆時吾可將汝等搗碎,<br>如發酵葡萄一般,<br>製成最美味的成人之佳釀--",
  obj_shop2_slash_Draw_0_gml_373_0 = "“酒仇得報”!啊哈哈哈!!",
  obj_shop2_slash_Draw_0_gml_374_0 = "嘻,吾何其擅長自娛自樂哉!!",
  obj_shop2_slash_Draw_0_gml_378_0 = "哈哈,汝等可是吾之同胞!<br>向傳說中的英雄們售物,善!",
  obj_shop2_slash_Draw_0_gml_379_0 = "方才之事,不過是考驗<br>汝等之英勇信念也!",
  obj_shop2_slash_Draw_0_gml_380_0 = "Rouxls總是獲勝的那方!!<br>汝等可以為此打賭!!!",
  obj_shop2_slash_Draw_0_gml_386_0 = "吾王乃殘忍可怖之暴君也!",
  obj_shop2_slash_Draw_0_gml_387_0 = "然而,吾王也同等賢明,<br>因為他封我為謎題公爵,",
  obj_shop2_slash_Draw_0_gml_388_0 = "將其他眾人,<br>或革職解僱,<br>或打入囚籠。",
  obj_shop2_slash_Draw_0_gml_389_0 = "吾王,何其仁愛!",
  obj_shop2_slash_Draw_0_gml_392_0 = "國王!糟糕之君,醜行之主!",
  obj_shop2_slash_Draw_0_gml_393_0 = "吾從來就沒真心喜歡過那傢伙!",
  obj_shop2_slash_Draw_0_gml_394_0 = "不過吾思忖,或許...<br>吾若被授予高職...",
  obj_shop2_slash_Draw_0_gml_395_0 = "吾可從內部蠶食,<br>裡應外合,將王推翻!",
  obj_shop2_slash_Draw_0_gml_396_0 = "...什麼!?<br>難道汝等理解不了吾之良策?!?",
  obj_shop2_slash_Draw_0_gml_402_0 = "他的嫡兒,從另一方面來說,<br>比一撮跳蚤還麻煩!",
  obj_shop2_slash_Draw_0_gml_403_0 = "他總問吾最糟糕的問題,",
  obj_shop2_slash_Draw_0_gml_404_0 = "還把吾喚作“小爸爸”。",
  obj_shop2_slash_Draw_0_gml_405_0 = "你這小水鱉,<br>你我二人非親非故!<br>吾照拂汝,全因你父親也!",
  obj_shop2_slash_Draw_0_gml_406_0 = "吾才不願聽你MP3裡的歌!<br>吾寧願聽那甜美的死亡之歌!",
  obj_shop2_slash_Draw_0_gml_407_0 = "...",
  obj_shop2_slash_Draw_0_gml_408_0 = "話說回來,他近日可好?",
  obj_shop2_slash_Draw_0_gml_413_0 = "或許,吾言之過重了...<br>國王之子,是個寶貝!",
  obj_shop2_slash_Draw_0_gml_414_0 = "一個奇怪還氣人的寶貝!",
  obj_shop2_slash_Draw_0_gml_415_0 = "因其父不會下廚,<br>此子嗷嗷待哺,像隻小鳥,<br>吾不得不以蠕蟲餵養他!",
  obj_shop2_slash_Draw_0_gml_416_0 = "身居高職,豈應做這種事!?",
  obj_shop2_slash_Draw_0_gml_124_0 = "汝等需購<br>何物?",
  obj_shop2_slash_Create_0_gml_73_0 = "物品<br>香醇的<br>醬汁<br>回復50HP",
  scr_iteminfo_slash_scr_iteminfo_gml_112_0 = "Rouxls油麵醬",
  scr_iteminfo_slash_scr_iteminfo_gml_113_0 = "回復<br>50HP",
  obj_shop2_slash_Create_0_gml_74_0 = "武器<br>英勇帥氣",
  scr_weaponinfo_slash_scr_weaponinfo_gml_139_0 = "勇氣之斧",
  scr_weaponinfo_slash_scr_weaponinfo_gml_140_0 = "一把來自方塊戰士的閃光斧頭。<br>英雄適用。",
  scr_weaponinfo_slash_scr_weaponinfo_gml_141_0 = "你非要塞給我的話,那好吧。",
  scr_weaponinfo_slash_scr_weaponinfo_gml_142_0 = "它有點太重了...",
  scr_weaponinfo_slash_scr_weaponinfo_gml_155_0 = "膽量提升",
  obj_shop2_slash_Create_0_gml_75_0 = "武器<br>純手工製作<br>提升治療效果",
  scr_weaponinfo_slash_scr_weaponinfo_gml_223_0 = "精緻圍巾",
  scr_weaponinfo_slash_scr_weaponinfo_gml_224_0 = "能提升治療效果的精緻圍巾<br>但沒有攻擊力。",
  scr_weaponinfo_slash_scr_weaponinfo_gml_225_0 = "這可是用梭編桌墊做的!",
  scr_weaponinfo_slash_scr_weaponinfo_gml_226_0 = "我會保護大家的!",
  scr_weaponinfo_slash_scr_weaponinfo_gml_239_0 = "毛絨度提升",
  obj_shop2_slash_Create_0_gml_76_0 = "防具<br>提升防禦<br>的護符",
  scr_armorinfo_slash_scr_armorinfo_gml_26_0 = "琥珀卡片",
  scr_armorinfo_slash_scr_armorinfo_gml_27_0 = "一塊黏在你身上的正方形護符,<br>能夠提高防禦。",
  scr_armorinfo_slash_scr_armorinfo_gml_28_0 = "...總比沒有好。",
  scr_armorinfo_slash_scr_armorinfo_gml_29_0 = "這東西黏糊糊的,Kris...",
  obj_shop2_slash_Draw_0_gml_70_0 = "可否需要別的?",
  obj_shop2_slash_Draw_0_gml_125_0 = "感謝你,<br>蠕蟲。",
  obj_shop2_slash_Draw_0_gml_126_0 = "感謝你,<br>英雄!",
  obj_shop2_slash_Draw_0_gml_127_0 = "何不看看<br>其他貨?",
  obj_shop2_slash_Draw_0_gml_128_0 = "汝<br>盤纏<br>緊缺。",
  obj_shop2_slash_Draw_0_gml_129_0 = "汝<br>行李<br>繁重!",
  obj_shop2_slash_Draw_0_gml_130_0 = " ",
  obj_shop2_slash_Draw_0_gml_144_0 = "汝欲購之?",
  obj_shop2_slash_Draw_0_gml_145_0 = " ",
  obj_shop2_slash_Draw_0_gml_146_0 = "是",
  obj_shop2_slash_Draw_0_gml_147_0 = "否",
  obj_shop2_slash_Draw_0_gml_236_0 = "售物品",
  obj_shop2_slash_Draw_0_gml_237_0 = "售武器",
  obj_shop2_slash_Draw_0_gml_238_0 = "售防具",
  obj_shop2_slash_Draw_0_gml_243_0 = "給吾看看<br>汝的財寶!",
  obj_shop2_slash_Draw_0_gml_239_0 = "返回之",
  obj_shop2_slash_Draw_0_gml_244_0 = "那就是<br>全部了,<br>對否?",
  obj_shop2_slash_Draw_0_gml_245_0 = "汝所持<br>無物!",
  obj_shop2_slash_Draw_0_gml_305_0 = "汝欲售<br>何種<br>物品?",
  obj_shop2_slash_Draw_0_gml_306_0 = "汝欲售<br>何種<br>武器?",
  obj_shop2_slash_Draw_0_gml_307_0 = "汝欲售<br>何種<br>防具?",
  obj_shop2_slash_Draw_0_gml_308_0 = "此物可<br>為吾<br>所用!",
  obj_shop2_slash_Draw_0_gml_309_0 = "什麼?",
  obj_shop2_slash_Draw_0_gml_310_0 = "呃,<br>不要,<br>謝謝。",
  obj_shop2_slash_Draw_0_gml_311_0 = "什麼?",
  obj_shop2_slash_Draw_0_gml_323_0 = "要出售嗎?",
  obj_shop2_slash_Draw_0_gml_324_0 = " ",
  obj_shop2_slash_Draw_0_gml_325_0 = "是",
  obj_shop2_slash_Draw_0_gml_326_0 = "否",
  obj_shop2_slash_Draw_0_gml_353_0 = "地牢見,蠕蟲們!",
  obj_shop2_slash_Draw_0_gml_354_0 = "後會有期,吾之佳蟲!",
  obj_shop2_slash_Draw_0_gml_478_0 = "空位:",
  obj_shop2_slash_Draw_0_gml_481_0 = "已滿",
  obj_rurus_checker_event_slash_Step_0_gml_45_0 = "夠了,蠕蟲們...!",
  obj_rurus_checker_event_slash_Step_0_gml_88_0 = "儘管汝等以作弊之法<br>破解吾之謎題,然...",
  obj_rurus_checker_event_slash_Step_0_gml_89_0 = "短兵相接之時,<br>必是汝等抱頭鼠竄!",
  obj_rurus_checker_event_slash_Step_0_gml_90_0 = "來吧,無賴之徒...!<br>準備好挑戰...!",
  obj_rurus_checker_event_slash_Step_0_gml_145_0 = "這不知是啥的玩意兒!!",
  obj_rurus_checker_event_slash_Step_0_gml_147_0 = "啊...!?<br> 這是之前的敵人...!",
  obj_rurus_checker_event_slash_Step_0_gml_148_0 = "但是它的皇冠看著不太一樣! ",
  obj_rurus_checker_event_slash_Step_0_gml_133_0 = "...明明一模一樣。",
  obj_rurus_checker_event_slash_Step_0_gml_161_0 = "正是如此!<br>有了吾的操控之冠...",
  obj_rurus_checker_event_slash_Step_0_gml_162_0 = "吾可致任意碟形生物<br>於吾之掌控!",
  obj_rurus_checker_event_slash_Step_0_gml_181_0 = "這下不妙了!!!",
  obj_rurus_checker_event_slash_Step_0_gml_182_0 = "它看上去很痛苦!  ",
  obj_rurus_checker_event_slash_Step_0_gml_143_0 = "明明一模一樣啊!!!!",
  obj_rurus_checker_event_slash_Step_0_gml_194_0 = "誠然...<br>操控之冠會帶來折磨...",
  obj_rurus_checker_event_slash_Step_0_gml_195_0 = "然而,此生物定能感到慰藉...",
  obj_rurus_checker_event_slash_Step_0_gml_196_0 = "即在其見證汝等<br>領受更多折磨之時!!",
  scr_encountersetup_slash_scr_encountersetup_gml_397_0 = "它又過來囉!",
  scr_monstersetup_slash_scr_monstersetup_gml_607_0 = "跳著看",
  scr_monstersetup_slash_scr_monstersetup_gml_609_0 = "鞠躬",
  scr_monstersetup_slash_scr_monstersetup_gml_611_0 = "Susie的點子",
  obj_checkers_enemy_slash_Step_0_gml_277_0 = "K.ROUND - 攻擊 9 防禦 3<br> 注意它的必殺技:飛將攻擊!",
  obj_checkers_enemy_slash_Step_0_gml_278_0 = "(別忘了要讓皇冠掉下來。)",
  obj_checkers_enemy_slash_Step_0_gml_282_0 = "K.ROUND - 攻擊 9 防禦 3<br> 它處於控制下,所以在攻擊你們!",
  obj_checkers_enemy_slash_Step_0_gml_283_0 = "(不過它沒被控制時,<br>也會攻擊的吧...?)",
  obj_checkers_enemy_slash_Step_0_gml_510_0 = "Susie?你想要行動?<br>唔,你有什麼點子?",
  obj_checkers_enemy_slash_Step_0_gml_512_0 = "唔... 該怎麼說呢。",
  obj_checkers_enemy_slash_Step_0_gml_513_0 = "我可能需要... <br> 你來幫我執行這個計劃。",
  obj_checkers_enemy_slash_Step_0_gml_515_0 = "沒問題,Susie!<br> 我會幫你的!",
  obj_checkers_enemy_slash_Step_0_gml_516_0 = "你想為之前的事對它<br>表達歉意,對吧?",
  obj_checkers_enemy_slash_Step_0_gml_518_0 = "不,我要你站穩了別動。",
  obj_checkers_enemy_slash_Step_0_gml_578_0 = "Kris!<br>我們得把皇冠給弄下來!",
  obj_checkers_enemy_slash_Step_0_gml_579_0 = "幫我用Ralsei把皇冠砸掉!",
  obj_checkers_enemy_slash_Step_0_gml_489_0 = "按",
  obj_checkers_enemy_slash_Step_0_gml_489_1 = "來確定角度!",
  obj_throwralsei_slash_Step_0_gml_26_0 = "按",
  obj_throwralsei_slash_Step_0_gml_26_1 = "來決定力度!",
  obj_ralseithrown_slash_Collision_154b9139_8c0d_44d5_b8de_0f03c1a8096c_gml_6_0 = "皇冠鬆動了許多!",
  obj_ralseithrown_slash_Collision_154b9139_8c0d_44d5_b8de_0f03c1a8096c_gml_29_0 = "皇冠鬆動了一點!",
  obj_ralseithrown_slash_Step_0_gml_23_0 = "打偏了!",
  obj_checkers_enemy_slash_Step_0_gml_487_0 = "丟",
  obj_checkers_enemy_slash_Step_0_gml_349_0 = "啊!?<br> 幾乎沒有作用啊!",
  obj_checkers_enemy_slash_Step_0_gml_350_0 = "我們要怎麼把皇冠弄掉呢...?",
  obj_checkers_enemy_slash_Step_0_gml_352_0 = "...唔。",
  obj_checkers_enemy_slash_Step_0_gml_359_0 = "還是沒有作用啊!",
  obj_checkers_enemy_slash_Step_0_gml_360_0 = "我們該怎麼做啊,Kris...?",
  obj_checkers_enemy_slash_Step_0_gml_362_0 = "...嘿。",
  obj_checkers_enemy_slash_Step_0_gml_369_0 = "有時堅持就是勝利,Kris!!",
  obj_checkers_enemy_slash_Step_0_gml_370_0 = "雖然很難,但我們能做到的!!",
  obj_checkers_enemy_slash_Step_0_gml_372_0 = "嘿你們這些傢伙!!",
  obj_rurus_checker_event_slash_Step_0_gml_260_0 = "...",
  obj_rurus_checker_event_slash_Step_0_gml_261_0 = "...",
  obj_rurus_checker_event_slash_Step_0_gml_274_0 = "天哪,精彩!<br> 著實精彩!",
  obj_rurus_checker_event_slash_Step_0_gml_275_0 = "吾早已知曉汝等能做到!<br>汝等乃是偉大的英雄,<br>毋庸置疑!",
  obj_rurus_checker_event_slash_Step_0_gml_276_0 = "汝瞧,剛剛這不過是...",
  obj_rurus_checker_event_slash_Step_0_gml_277_0 = "對汝等之能力的<br>友好測試而已!",
  obj_rurus_checker_event_slash_Step_0_gml_278_0 = "但汝等已勝利!<br>現今,已無障礙能夠阻擋<br>汝等之路!",
  obj_rurus_checker_event_slash_Step_0_gml_279_0 = "憑吾,這副身板,<br>連給汝等當絆腳石都不夠格!",
  obj_rurus_checker_event_slash_Step_0_gml_296_0 = "可是你-",
  obj_rurus_checker_event_slash_Step_0_gml_306_0 = "願幸運與汝同在。英雄們!",
  obj_readable_room1_slash_Other_10_gml_695_0 = "(橫幅。似乎經歷了某種戰鬥...)",
  obj_readable_room1_slash_Other_10_gml_698_0 = "(財寶。)<br> (閃爍著貪婪的光芒。)",
  obj_npc_sign_slash_Other_10_gml_169_0 = "(一個王座。)<br> (似乎在戰鬥中受損了...)",
  obj_npc_sign_slash_Other_10_gml_173_0 = "(金銀財寶。)<br> (閃耀著貪婪的光芒。)",
  obj_kingcutscene_slash_Step_0_gml_72_0 = "嘿,Lancer在那邊...!",
  obj_kingcutscene_slash_Step_0_gml_110_0 = "父親!",
  obj_kingcutscene_slash_Step_0_gml_112_0 = "Lancer,我的兒子。",
  obj_kingcutscene_slash_Step_0_gml_113_0 = "你有沒有遵照我的命令,<br>結果了那些光之民?",
  obj_kingcutscene_slash_Step_0_gml_115_0 = "還... 還沒有,但-但是...",
  obj_kingcutscene_slash_Step_0_gml_116_0 = "我做了更棒的事!",
  obj_kingcutscene_slash_Step_0_gml_117_0 = "其實我們並不需要跟他們戰鬥!",
  obj_kingcutscene_slash_Step_0_gml_118_0 = "他們說可以跟你談談...",
  obj_kingcutscene_slash_Step_0_gml_137_0 = "他們還活著?",
  obj_kingcutscene_slash_Step_0_gml_139_0 = "是的,而且我覺得<br>你會很喜歡他們的!",
  obj_kingcutscene_slash_Step_0_gml_140_0 = "其中有一位叫Susie,<br>她很紫很強大...",
  obj_kingcutscene_slash_Step_0_gml_142_0 = "他們現在在哪?",
  obj_kingcutscene_slash_Step_0_gml_144_0 = "唔...",
  obj_kingcutscene_slash_Step_0_gml_175_0 = "嘿。",
  obj_kingcutscene_slash_Step_0_gml_177_0 = "很高興見到你!",
  obj_kingcutscene_slash_Step_0_gml_187_0 = "...Lancer。<br> Lancer,我的兒子。",
  obj_kingcutscene_slash_Step_0_gml_189_0 = "...嗯,父親?",
  obj_kingcutscene_slash_Step_0_gml_223_0 = "還記得我對你說過什麼嗎?",
  obj_kingcutscene_slash_Step_0_gml_225_0 = "不... 不要...<br>讓自己陷得太深?",
  obj_kingcutscene_slash_Step_0_gml_251_0 = "你失敗了。",
  obj_kingcutscene_slash_Step_0_gml_252_0 = "他們的多愁善感已經腐蝕了你的心靈。",
  obj_kingcutscene_slash_Step_0_gml_253_0 = "你該放手了,Lancer。<br> 他們根本就不在乎你。",
  obj_kingcutscene_slash_Step_0_gml_254_0 = "他們來這裡的唯一目的就是<br>毀掉讓我們引以為榮的噴泉。",
  obj_kingcutscene_slash_Step_0_gml_255_0 = "他們,就是,人渣。",
  obj_kingcutscene_slash_Step_0_gml_257_0 = "不... 不,他們不是...",
  obj_kingcutscene_slash_Step_0_gml_285_0 = "你說什麼!?",
  obj_kingcutscene_slash_Step_0_gml_316_0 = "放開他。",
  obj_kingcutscene_slash_Step_0_gml_319_0 = "哈哈哈哈...",
  obj_kingcutscene_slash_Step_0_gml_320_0 = "你想讓我放開他!?",
  obj_kingcutscene_slash_Step_0_gml_321_0 = "那這樣如何...?",
  obj_kingcutscene_slash_Step_0_gml_348_0 = "除非你們認清自己的處境,<br>一起跪下投降...",
  obj_kingcutscene_slash_Step_0_gml_349_0 = "否則我就把他從這裡丟下去<br>摔得粉身碎骨!",
  obj_kingcutscene_slash_Step_0_gml_363_0 = "如何啊,光之民!?",
  obj_kingcutscene_slash_Step_0_gml_396_0 = "Susie,別-別聽他的,<br>他會... 他會...",
  obj_kingcutscene_slash_Step_0_gml_437_0 = "現在看好了,Lancer...!",
  obj_kingcutscene_slash_Step_0_gml_471_0 = "這就是和光之民交朋友的下場!",
  obj_kingcutscene_slash_Step_0_gml_529_0 = "什... 什麼!?",
  obj_kingcutscene_slash_Step_0_gml_543_0 = "你... 你這個叛徒...!<br> 給我回來...!",
  obj_kingcutscene_slash_Step_0_gml_554_0 = "好了,真是夠了。",
  obj_kingcutscene_slash_Step_0_gml_573_0 = "你特麼以為自己是誰啊?",
  obj_kingcutscene_slash_Step_0_gml_592_0 = "呵呵呵... <br> 呵呵呵呵呵...",
  obj_kingcutscene_slash_Step_0_gml_593_0 = "對於我的子民們來說,<br>我是個英雄...",
  obj_kingcutscene_slash_Step_0_gml_594_0 = "...而對於你們?",
  obj_kingcutscene_slash_Step_0_gml_636_0 = "我是個壞蛋!!!",
  scr_encountersetup_slash_scr_encountersetup_gml_517_0 = "國王攔住了去路!",
  scr_monstersetup_slash_scr_monstersetup_gml_665_0 = "國王",
  scr_monstersetup_slash_scr_monstersetup_gml_327_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_682_0 = "交談",
  scr_monstersetup_slash_scr_monstersetup_gml_688_0 = "交談",
  scr_monstersetup_slash_scr_monstersetup_gml_694_0 = "交談",
  scr_spellinfo_slash_scr_spellinfo_gml_52_0 = "粗暴碎擊",
  scr_spellinfo_slash_scr_spellinfo_gml_53_0 = "粗暴碎擊",
  scr_spellinfo_slash_scr_spellinfo_gml_23_0 = "粗暴屬性<br>傷害",
  obj_king_boss_slash_Step_0_gml_169_0 = "國王 - 被光之民所拋棄,<br>他的心靈在憎恨中四分五裂。",
  obj_king_boss_slash_Step_0_gml_170_0 = "跟他講道理是行不通的,但不要放棄!",
  scr_spellinfo_slash_scr_spellinfo_gml_24_0 = "對單個敵人造成中等粗暴屬性傷害。<br>效果同時取決於攻擊與魔力。",
  obj_king_boss_slash_Step_0_gml_104_0 = "黑暗自噴泉中湧現。",
  obj_king_boss_slash_Step_0_gml_105_0 = "國王露出了殘暴的笑容。",
  obj_king_boss_slash_Step_0_gml_106_0 = "戰場隆隆作響。",
  obj_king_boss_slash_Step_0_gml_107_0 = "國王的口中含糊地嘟囔著什麼。",
  obj_king_boss_slash_Step_0_gml_110_0 = "國王的斗篷輕輕地飄動著。",
  obj_king_boss_slash_Step_0_gml_180_0 = "你試著說服國王...",
  obj_king_boss_slash_Step_0_gml_182_0 = "住嘴,帶來光明之人!",
  obj_king_boss_slash_Step_0_gml_183_0 = "我們的存在本就是水火不容...",
  obj_king_boss_slash_Step_0_gml_184_0 = "遵循騎士的意志,<br>我要把你們的心撕成碎片!",
  obj_king_boss_slash_Step_0_gml_186_0 = "你改變了想法... <br> <span class=yellow>交談</span>變成了<span class=yellow>勇氣</span>!",
  obj_king_boss_slash_Step_0_gml_192_0 = "勇氣",
  obj_king_boss_slash_Step_0_gml_193_0 = "提升<br>防禦",
  obj_king_boss_slash_Step_0_gml_201_0 = "你鼓勵了大家!<br> 本回合全體的「防禦」提升!",
  obj_king_boss_slash_Step_0_gml_214_0 = "Susie試著說服國王...",
  obj_king_boss_slash_Step_0_gml_216_0 = "行了,聽著。",
  obj_king_boss_slash_Step_0_gml_217_0 = "Lancer是我的朋友。",
  obj_king_boss_slash_Step_0_gml_218_0 = "如果你願意放我們過去,<br>我們也不想對你動手...",
  obj_king_boss_slash_Step_0_gml_220_0 = "你想要我命,<br>那就放馬過來吧!",
  obj_king_boss_slash_Step_0_gml_221_0 = "讓我的兒子見識一下<br>你這怪物的真面目!",
  obj_king_boss_slash_Step_0_gml_223_0 = "...",
  obj_king_boss_slash_Step_0_gml_224_0 = "好啊,你想瞧瞧我的能耐?",
  obj_king_boss_slash_Step_0_gml_226_0 = "Susie改變了想法... <br> <span class=yellow>交談</span>變成了<span class=yellow>朱紅碎擊</span>!",
  obj_king_boss_slash_Step_0_gml_232_0 = "朱紅碎擊",
  obj_king_boss_slash_Step_0_gml_233_0 = "朱紅屬性<br>傷害",
  obj_king_boss_slash_Step_0_gml_241_0 = "你的「靈魂」之力照耀著Susie!",
  obj_king_boss_slash_Step_0_gml_254_0 = "Ralsei試著說服國王...",
  obj_king_boss_slash_Step_0_gml_256_0 = "也許你還沒有意識到,<br>但是...",
  obj_king_boss_slash_Step_0_gml_257_0 = "在這個世界裡,戰鬥並不是<br>解決問題唯一的選擇。",
  obj_king_boss_slash_Step_0_gml_258_0 = "只要我們願意嘗試,<br>一定可以找到別的方法...",
  obj_king_boss_slash_Step_0_gml_260_0 = "淨扯些不帶腦子的廢話...",
  obj_king_boss_slash_Step_0_gml_261_0 = "遺憾的是,你活不到<br>發覺自己幼稚的時候了。",
  obj_king_boss_slash_Step_0_gml_262_0 = "現在,和你盲目崇拜的那些<br>可悲的光之民們一起受死吧!",
  obj_king_boss_slash_Step_0_gml_264_0 = "抱歉,我和我的朋友們<br>絕不會退縮!",
  obj_king_boss_slash_Step_0_gml_266_0 = "Ralsei改變了想法... <br> <span class=yellow>交談</span>變成了<span class=yellow>雙重治療</span>!",
  obj_king_boss_slash_Step_0_gml_273_0 = "雙重治療",
  obj_king_boss_slash_Step_0_gml_274_0 = "治療<br>所有人",
  obj_king_boss_slash_Step_0_gml_282_0 = "你的「靈魂」之力照耀著RALSEI!",
  obj_king_boss_slash_Step_0_gml_25_0 = "在正義之鎖<br>面前倒下吧!",
  obj_king_boss_slash_Step_0_gml_27_0 = "你們哪來的勇氣<br>闖入此地,<br>光之民...?",
  obj_king_boss_slash_Step_0_gml_28_0 = "就是你們,<br>將我們拋棄<br>在暗影之中,<br>剝奪了我們<br>存在的意義...",
  obj_king_boss_slash_Step_0_gml_29_0 = "你們還敢<br>回到這裡<br>再一次<br>折磨我們?",
  obj_king_boss_slash_Step_0_gml_30_0 = "滾吧!<br>我們已經<br>找到了新的<br>存在意義。",
  obj_king_boss_slash_Step_0_gml_31_0 = "為了那位<br>現身的<br>「騎士」。",
  obj_king_boss_slash_Step_0_gml_32_0 = "那位使噴泉<br>湧現於<br>大地之上<br>的「騎士」。",
  obj_king_boss_slash_Step_0_gml_36_0 = "神聖的噴泉,<br>它的暗影將會<br>創造出一個<br>嶄新的世界...",
  obj_king_boss_slash_Step_0_gml_37_0 = "屬於我們<br>的世界。",
  obj_king_boss_slash_Step_0_gml_39_0 = "哈哈哈...<br>現在明白我們<br>的新目標了嗎?",
  obj_king_boss_slash_Step_0_gml_40_0 = "用不了多久,<br>這個世界將被<br>黑暗所籠罩...",
  obj_king_boss_slash_Step_0_gml_41_0 = "並由暗之民<br>來統治!",
  obj_king_boss_slash_Step_0_gml_43_0 = "接著,<br>你們就會明白<br>生活在絕望中<br>是什麼感覺!",
  obj_king_boss_slash_Step_0_gml_44_0 = "好了,<br>閒聊到此為止!",
  obj_king_boss_slash_Step_0_gml_45_0 = "在正義之鎖<br>面前倒下吧!",
  obj_king_boss_slash_Step_0_gml_46_0 = "...哈,<br>你們確實很強!",
  obj_king_boss_slash_Step_0_gml_47_0 = "如果我繼續像<br>這樣戰鬥下去,<br>那麼...",
  obj_king_boss_slash_Step_0_gml_48_0 = "看樣子...",
  obj_king_boss_slash_Step_0_gml_49_0 = "「騎士」...<br>我不會讓您<br>失望的...",
  obj_kingcutscene_slash_Step_0_gml_762_0 = "我... 我明白了...",
  obj_kingcutscene_slash_Step_0_gml_763_0 = "你們比我想像中...<br>要強大得多...",
  obj_kingcutscene_slash_Step_0_gml_766_0 = "夠了... 已經夠了...",
  obj_kingcutscene_slash_Step_0_gml_767_0 = "我知道...<br>我知道自己打敗不了你們。",
  obj_kingcutscene_slash_Step_0_gml_768_0 = "這場漫長的戰鬥已經使我<br>精疲力竭了。",
  obj_kingcutscene_slash_Step_0_gml_802_0 = "光之民... 我...",
  obj_kingcutscene_slash_Step_0_gml_803_0 = "可能我...<br>確實變得太殘暴了。",
  obj_kingcutscene_slash_Step_0_gml_804_0 = "說實話...<br>以前的我不是這樣的。",
  obj_kingcutscene_slash_Step_0_gml_805_0 = "在過去的日子裡...",
  obj_kingcutscene_slash_Step_0_gml_806_0 = "...暗之民和光之民和睦相處。",
  obj_kingcutscene_slash_Step_0_gml_807_0 = "暗之民們可以和平地<br>實現自身價值...",
  obj_kingcutscene_slash_Step_0_gml_808_0 = "“我不懷念那段時光”?...",
  obj_kingcutscene_slash_Step_0_gml_809_0 = "...即便是我,<br>也說不出這樣的謊話。",
  obj_kingcutscene_slash_Step_0_gml_826_0 = "...也許...<br>也許你們這些年輕人是對的。",
  obj_kingcutscene_slash_Step_0_gml_827_0 = "拜託了...<br>我們都放下武器吧。",
  obj_kingcutscene_slash_Step_0_gml_828_0 = "肯定有辦法可以<br>和平化解這場衝突的。",
  obj_kingcutscene_slash_Step_0_gml_861_0 = "...",
  obj_kingcutscene_slash_Step_0_gml_863_0 = "(拜託了,Susie!)",
  obj_kingcutscene_slash_Step_0_gml_919_0 = "我很高興你終於意識到了,<br>國王先生...",
  obj_kingcutscene_slash_Step_0_gml_920_0 = "沒有人真的願意戰鬥。",
  obj_kingcutscene_slash_Step_0_gml_921_0 = "如果你能告訴我們你的擔憂...",
  obj_kingcutscene_slash_Step_0_gml_922_0 = "我相信我們是可以做朋友的,<br>國王先生!",
  obj_kingcutscene_slash_Step_0_gml_924_0 = "對-對啊...“朋友”...",
  obj_kingcutscene_slash_Step_0_gml_925_0 = "聽起來... 真美好...",
  obj_kingcutscene_slash_Step_0_gml_941_0 = "(咳... 咳咳)<br> 不好意思,我...",
  obj_kingcutscene_slash_Step_0_gml_942_0 = "我不習慣... 像那樣戰鬥...",
  obj_kingcutscene_slash_Step_0_gml_943_0 = "我的身體... 正變得虛弱...",
  obj_kingcutscene_slash_Step_0_gml_945_0 = "噢,先別說話!",
  obj_kingcutscene_slash_Step_0_gml_994_0 = "好啦,你應該已經痊癒了!",
  obj_kingcutscene_slash_Step_0_gml_995_0 = "感覺如何...?",
  obj_kingcutscene_slash_Step_0_gml_997_0 = "我... 我看看...",
  obj_kingcutscene_slash_Step_0_gml_1067_0 = "從來沒這麼好過。",
  obj_kingcutscene_slash_Step_0_gml_1090_0 = "你... 你...",
  obj_kingcutscene_slash_Step_0_gml_1137_0 = "我讓你站起來了嗎?",
  obj_kingcutscene_slash_Step_0_gml_1176_0 = "Kris...!?",
  obj_kingcutscene_slash_Step_0_gml_1227_0 = "噢,少在這裝英雄了。",
  obj_kingcutscene_slash_Step_0_gml_1324_0 = "你... 你就是那個帶頭的,<br>對吧?",
  obj_kingcutscene_slash_Step_0_gml_1325_0 = "那麼,你的計劃是什麼?",
  obj_kingcutscene_slash_Step_0_gml_1326_0 = "大笑著,把我們重新打入黑暗?",
  obj_kingcutscene_slash_Step_0_gml_1327_0 = "...",
  obj_kingcutscene_slash_Step_0_gml_1328_0 = "你連話都說不出來...?",
  obj_kingcutscene_slash_Step_0_gml_1345_0 = "小傢伙...",
  obj_kingcutscene_slash_Step_0_gml_1346_0 = "讓我來告訴你一個秘密。",
  obj_kingcutscene_slash_Step_0_gml_1379_0 = "一聲不吭的人最讓我火大了。",
  obj_kingcutscene_slash_Step_0_gml_1442_0 = "嘿。",
  obj_kingcutscene_slash_Step_0_gml_1443_0 = "離我的。<br> 朋友。 <br> 遠點。",
  obj_kingcutscene_slash_Step_0_gml_1470_0 = "呵呵呵呵...",
  obj_kingcutscene_slash_Step_0_gml_1480_0 = "否則怎樣?",
  obj_kingcutscene_slash_Step_0_gml_1481_0 = "你會殺了我嗎?",
  obj_kingcutscene_slash_Step_0_gml_1513_0 = "不。",
  obj_kingcutscene_slash_Step_0_gml_1550_0 = "那麼,你打算怎麼辦...?",
  obj_kingcutscene_slash_Step_0_gml_1551_0 = "和我聊到死為止...?",
  obj_kingcutscene_slash_Step_0_gml_1590_0 = "你這愚蠢,愚蠢的光之民。",
  obj_kingcutscene_slash_Step_0_gml_1591_0 = "你真覺得你能有什麼辦法...",
  obj_kingcutscene_slash_Step_0_gml_1613_0 = "...說服我不殺你們?",
  obj_kingcutscene_slash_Step_0_gml_1973_0 = "我們不會。",
  obj_kingcutscene_slash_Step_0_gml_1974_0 = "但他們也許可以。",
  obj_kingcutscene_slash_Step_0_gml_2116_0 = "L... Lancer!?<br> 你... 你們!?",
  obj_kingcutscene_slash_Step_0_gml_2117_0 = "這是什麼意思!?",
  obj_kingcutscene_slash_Step_0_gml_2119_0 = "對不起,爸爸!<br> 你被推翻了!",
  obj_kingcutscene_slash_Step_0_gml_2120_0 = "我把你正在和光之民戰鬥<br>的事告訴了大家...",
  obj_kingcutscene_slash_Step_0_gml_2121_0 = "所有人都回想起來<br>他們是多麼友善!",
  obj_kingcutscene_slash_Step_0_gml_2122_0 = "大家都更願意有一位...",
  obj_kingcutscene_slash_Step_0_gml_2123_0 = "能夠接納光之民的國王!",
  obj_kingcutscene_slash_Step_0_gml_2124_0 = "也就是我!!!",
  obj_kingcutscene_slash_Step_0_gml_2125_0 = "現在我才是爸爸!!!",
  obj_kingcutscene_slash_Step_0_gml_2127_0 = "你們這群白痴!<br>光之民是你們的敵人!",
  obj_kingcutscene_slash_Step_0_gml_2128_0 = "一群蠢貨!我要殺了你們!<br>我要殺了你們所有人!",
  obj_kingcutscene_slash_Step_0_gml_2130_0 = "哎呀!看來有人需要點時間<br>冷靜一下!",
  obj_kingcutscene_slash_Step_0_gml_2131_0 = "回你的房間待著吧,爸爸!",
  obj_kingcutscene_slash_Step_0_gml_2155_0 = "不----------!!!!",
  obj_kingcutscene_slash_Step_0_gml_2435_0 = "你還好吧,Kris?",
  obj_kingcutscene_slash_Step_0_gml_2463_0 = "Kris!<br> Susie...!",
  obj_kingcutscene_slash_Step_0_gml_2464_0 = "噢。你們沒事...!",
  obj_kingcutscene_slash_Step_0_gml_2466_0 = "是啊,想打倒我們<br>可沒那麼簡單。",
  obj_kingcutscene_slash_Step_0_gml_1806_0 = "Kris,Susie... <br>我... 我很抱歉。",
  obj_kingcutscene_slash_Step_0_gml_1807_0 = "都是因為我治療了國王,<br>我們差一點... 差一點就...",
  obj_kingcutscene_slash_Step_0_gml_1808_0 = "Susie,你說的對。我...",
  obj_kingcutscene_slash_Step_0_gml_2487_0 = "我真是太愚蠢了,竟然幻想著<br>可以溫柔對待所有人...",
  obj_kingcutscene_slash_Step_0_gml_1810_0 = "在這個世界裡,不是所有的衝突<br>都能靠善意解決,對吧?",
  obj_kingcutscene_slash_Step_0_gml_2506_0 = "呃,這很複雜。",
  obj_kingcutscene_slash_Step_0_gml_1829_0 = "沒錯,有時候你的確會遇到<br>非戰不可的敵人。",
  obj_kingcutscene_slash_Step_0_gml_1830_0 = "但如果你一直都不肯<br>卸下自己的武裝...",
  obj_kingcutscene_slash_Step_0_gml_2508_0 = "但如果你一直都不肯<br>卸下自己的武裝...",
  obj_kingcutscene_slash_Step_0_gml_2516_0 = "你可能會... <br>讓自己珍視的人受傷。",
  obj_kingcutscene_slash_Step_0_gml_2528_0 = "噢,Susie...",
  obj_kingcutscene_slash_Step_0_gml_2529_0 = "你的言談越來越像一位<br>真正的英雄了...!",
  obj_kingcutscene_slash_Step_0_gml_2531_0 = "呵,別指望我一直這樣。",
  obj_kingcutscene_slash_Step_0_gml_2549_0 = "那麼,我想...",
  obj_kingcutscene_slash_Step_0_gml_2550_0 = "你和Kris現在也該回家了吧。",
  obj_kingcutscene_slash_Step_0_gml_2552_0 = "沒錯,我...",
  obj_kingcutscene_slash_Step_0_gml_2553_0 = "我也這麼覺得。",
  obj_kingcutscene_slash_Step_0_gml_2584_0 = "好吧,呃...",
  obj_kingcutscene_slash_Step_0_gml_2585_0 = "回見。",
  obj_kingcutscene_slash_Step_0_gml_1471_0 = "否則怎樣?",
  obj_kingcutscene_slash_Step_0_gml_1472_0 = "想必你也發現...",
  obj_kingcutscene_slash_Step_0_gml_1473_0 = "我已經快撐不住了,<br>光之民。",
  obj_kingcutscene_slash_Step_0_gml_1474_0 = "只需要輕輕一擊<br>我就會死。",
  obj_kingcutscene_slash_Step_0_gml_1475_0 = "何不現在就動手,光之民?",
  obj_kingcutscene_slash_Step_0_gml_1476_0 = "殺了我,讓我兒子見識一下<br>你真正的本性。",
  obj_kingcutscene_slash_Step_0_gml_1555_0 = "那麼,你打算怎麼辦...?",
  obj_kingcutscene_slash_Step_0_gml_1556_0 = "和我聊到死為止...?",
  obj_kingcutscene_slash_Step_0_gml_1594_0 = "你這愚蠢,愚蠢的光之民。",
  obj_kingcutscene_slash_Step_0_gml_1595_0 = "你真覺得你能有什麼辦法...",
  obj_kingcutscene_slash_Step_0_gml_1605_0 = "說服我不殺你們?",
  obj_kingcutscene_slash_Step_0_gml_1607_0 = "等一下。",
  obj_kingcutscene_slash_Step_0_gml_1609_0 = "有什麼好等的?",
  obj_kingcutscene_slash_Step_0_gml_1678_0 = "... 啊?",
  obj_kingcutscene_slash_Step_0_gml_1679_0 = "為什麼我突然... 這麼困...?",
  obj_kingcutscene_slash_Step_0_gml_1680_0 = "為什麼你... 你...",
  obj_kingcutscene_slash_Step_0_gml_1690_0 = "你這小...",
  obj_kingcutscene_slash_Step_0_gml_1691_0 = "...南...",
  obj_kingcutscene_slash_Step_0_gml_1702_0 = "...瓜...",
  obj_kingcutscene_slash_Step_0_gml_1760_0 = "喂,Kris,你沒事吧?",
  obj_kingcutscene_slash_Step_0_gml_1785_0 = "剛... 剛才好險啊,Susie!",
  obj_kingcutscene_slash_Step_0_gml_1786_0 = "沒想到你竟然還記得<br>我會「安撫」法術...",
  obj_kingcutscene_slash_Step_0_gml_1788_0 = "嘿,那還用說。",
  obj_kingcutscene_slash_Step_0_gml_1789_0 = "這麼滑稽的笑料,<br>我怎麼可能忘得掉?",
  obj_kingcutscene_slash_Step_0_gml_2484_0 = "Kris,Susie... <br>對... 對不起。",
  obj_kingcutscene_slash_Step_0_gml_2485_0 = "都是因為我治療了國王,<br>我們差點... 差點就...",
  obj_kingcutscene_slash_Step_0_gml_2486_0 = "Susie,你說的對。我...",
  obj_kingcutscene_slash_Step_0_gml_1809_0 = "我真是太愚蠢了,竟然幻想著<br>可以溫柔對待所有人...",
  obj_kingcutscene_slash_Step_0_gml_2488_0 = "在這個世界裡,不是所有的衝突<br>都能靠善意解決,對吧?",
  obj_kingcutscene_slash_Step_0_gml_1828_0 = "呃,這很複雜。",
  obj_kingcutscene_slash_Step_0_gml_2507_0 = "沒錯,有時候你的確會遇到<br>非戰不可的敵人。",
  obj_kingcutscene_slash_Step_0_gml_1856_0 = "你可能也會... <br>讓自己珍視的人受傷。",
  obj_kingcutscene_slash_Step_0_gml_1858_0 = "各位!!!<br> 原來你們沒事!!!",
  obj_kingcutscene_slash_Step_0_gml_1860_0 = "Lancer!嘿!!!",
  obj_kingcutscene_slash_Step_0_gml_1861_0 = "抱歉,到頭來我還是<br>對你老爸動了狠手。",
  obj_kingcutscene_slash_Step_0_gml_1863_0 = "沒關係啦!常有的事!",
  obj_kingcutscene_slash_Step_0_gml_1864_0 = "噢,而且他看起來<br>睡得還很香呢!",
  obj_kingcutscene_slash_Step_0_gml_1865_0 = "太好了。<br> 他之前有點暴躁。",
  obj_kingcutscene_slash_Step_0_gml_1867_0 = "哇,這句話我喜歡!",
  obj_kingcutscene_slash_Step_0_gml_1896_0 = "呃,Lancer...?<br> 那邊怎麼那麼吵...?",
  obj_kingcutscene_slash_Step_0_gml_1898_0 = "噢。其實...<br>我是來<span class=yellow>警告</span>你們幾個小鬼的。",
  obj_kingcutscene_slash_Step_0_gml_1899_0 = "我把你們正在和我爸爸戰鬥的事<br>通知了大家,可是...",
  obj_kingcutscene_slash_Step_0_gml_1900_0 = "本來以為他們會迫不及待地<br>趕來幫助你們,",
  obj_kingcutscene_slash_Step_0_gml_1901_0 = "但沒想到所有人都<br>“火冒三丈”了。",
  obj_kingcutscene_slash_Step_0_gml_1902_0 = "現在他們... 呃...",
  obj_kingcutscene_slash_Step_0_gml_1911_0 = "正聚集在王座之間的門前,<br>眼看就要攻進來了。",
  obj_kingcutscene_slash_Step_0_gml_1913_0 = "好吧,呃,<br>看來情況不太妙。",
  obj_kingcutscene_slash_Step_0_gml_1957_0 = "Kris,Susie...",
  obj_kingcutscene_slash_Step_0_gml_1958_0 = "你們得趕緊前往噴泉那邊了。",
  obj_kingcutscene_slash_Step_0_gml_2182_0 = "... 看來我們沒時間<br>好好說再見了...",
  obj_kingcutscene_slash_Step_0_gml_2205_0 = "沒錯!!!<br>當然不用好好說再見!!!",
  obj_kingcutscene_slash_Step_0_gml_2206_0 = "我們可是壞蛋,<br>壞蛋只需要壞壞說再見!!!",
  obj_kingcutscene_slash_Step_0_gml_2208_0 = "呵呵呵,你還挺有長進嘛。",
  obj_kingcutscene_slash_Step_0_gml_2210_0 = "多虧了你,因為你是最棒的!<br> 最棒的壞蛋!!!",
  obj_kingcutscene_slash_Step_0_gml_2235_0 = "好了!<br>我得回去堵住大門了!!!",
  obj_kingcutscene_slash_Step_0_gml_2237_0 = "回見,伙計。",
  scr_text_slash_scr_text_gml_2972_0 = "喂,Kris。",
  scr_text_slash_scr_text_gml_2973_0 = "等... 等一下。",
  scr_text_slash_scr_text_gml_2974_0 = "那個,我...",
  scr_text_slash_scr_text_gml_2975_0 = "聽著。",
  scr_text_slash_scr_text_gml_2976_0 = "其實你很想跟大家正式地<br>道個別,我說的沒錯吧?",
  scr_text_slash_scr_text_gml_2977_0 = "那啥,反正我是不打算<br>繼續留在這裡了,不過...",
  scr_text_slash_scr_text_gml_2978_0 = "但如果你想的話,咱們回去<br>多待一會兒也不是不行。",
  scr_text_slash_scr_text_gml_2938_0 = " ",
  scr_text_slash_scr_text_gml_690_0 = "<br>讀一讀",
  scr_text_slash_scr_text_gml_739_0 = "<br>算了",
  scr_text_slash_scr_text_gml_2985_0 = "好,那還磨蹭什麼呢?",
  scr_text_slash_scr_text_gml_2986_0 = "咱們回去吧!",
  scr_text_slash_scr_text_gml_2990_0 = "拜託,別逞強了!",
  scr_text_slash_scr_text_gml_2991_0 = "咱們至少去跟Lancer<br>道個別吧!",
  obj_npc_facing_slash_Other_10_gml_674_0 = "Kris...?Susie...?<br>你們回來了?",
  obj_npc_facing_slash_Other_10_gml_676_0 = "呃,這個嘛...",
  obj_npc_facing_slash_Other_10_gml_677_0 = "那啥,Kris就是想<br>跟大家說個再見...",
  obj_npc_facing_slash_Other_10_gml_679_0 = "噢!!!其實...",
  obj_npc_facing_slash_Other_10_gml_680_0 = "...這裡的每個人也都想<br>跟你們道個別。",
  obj_npc_facing_slash_Other_10_gml_681_0 = "如果你們準備離開了,<br>請告訴我一聲,好嗎?",
  obj_npc_facing_slash_Other_10_gml_683_0 = "行,行,<br>我們盡量不漏掉你。",
  obj_npc_facing_slash_Other_10_gml_656_0 = "Kris... Susie...?<br>你們是要離開了嗎?",
  obj_npc_facing_slash_Other_10_gml_658_0 = "不不,<br>我們得先找Lancer說說話。",
  obj_npc_room_slash_Other_10_gml_1004_0 = "幹得好,孩子們!現在我們可以回去設計<br>我們喜歡的謎題啦!",
  obj_npc_room_slash_Other_10_gml_1005_0 = "人生可沒有什麼教學,<br>所以要全力以赴喲!",
  obj_npc_room_slash_Other_10_gml_1008_0 = "還有,謝謝你的捐款,<br>我可以買新帽子和剃鬚膏了。",
  obj_npc_room_slash_Other_10_gml_1013_0 = "我沒有什麼可教你的了...",
  obj_npc_room_slash_Other_10_gml_1014_0 = "人生可沒有什麼教學,<br>所以你們要全力以赴噢!",
  obj_npc_room_slash_Other_10_gml_1000_0 = "你真啵賴!",
  obj_npc_room_slash_Other_10_gml_996_0 = "我說噢,大伙欠你的可多囉...",
  obj_npc_room_slash_Other_10_gml_992_0 = "你是妥妥的好友友噢!",
  obj_npc_room_slash_Other_10_gml_988_0 = "幹得啵錯!",
  obj_npc_room_slash_Other_10_gml_1028_0 = "(即便我是個小球,<br>也可以說些類似“謝謝”的話。)",
  obj_npc_room_slash_Other_10_gml_1022_0 = "謝謝你們!現在我可以回去當個衣架了!",
  obj_npc_room_slash_Other_10_gml_1023_0 = "順帶一提,我問過Seam要不要來,<br>但是...",
  obj_npc_room_slash_Other_10_gml_1024_0 = "那傢伙好像完全沒興趣啊。",
  obj_npc_room_slash_Other_10_gml_944_0 = "吾之摯友,凱旋而歸!",
  obj_npc_room_slash_Other_10_gml_945_0 = "汝等予暴君以潰敗!<br>予吾等以自由!",
  obj_npc_room_slash_Other_10_gml_946_0 = "誠然,歷史將永世銘記--",
  obj_npc_room_slash_Other_10_gml_947_0 = "Rouxls Kaard,<br>與三位英雄的傳奇!",
  obj_npc_room_slash_Other_10_gml_955_0 = "你之前不是還想殺掉我們嗎,<br>那件事要怎麼說?",
  obj_npc_room_slash_Other_10_gml_957_0 = "啊... 此乃一則有趣的<br>史學假說,對不對?",
  obj_npc_room_slash_Other_10_gml_958_0 = "實為無稽之談,已有證據足以<br>證偽斯歪理邪說...",
  obj_npc_room_slash_Other_10_gml_960_0 = "...什麼證據?",
  obj_npc_room_slash_Other_10_gml_962_0 = "吾願以蠕蟲一盤<br>作為汝等的封口費。",
  obj_npc_room_slash_Other_10_gml_964_0 = "成交。",
  obj_npc_room_slash_Other_10_gml_930_0 = "我就知道你們能行!",
  obj_npc_room_slash_Other_10_gml_931_0 = "即便是你們的敵人,<br>我也有在為你們加油...!",
  obj_npc_room_slash_Other_10_gml_932_0 = "...所以你也看得出來<br>我有多恨這份工作了。",
  obj_npc_room_slash_Other_10_gml_923_0 = "未來一定甜蜜蜜~!<br> 好似蜜蜂吐在地。<br> ...我想那應該叫,蜂蜜。",
  obj_npc_room_slash_Other_10_gml_924_0 = "王國充滿了希望~!<br> 希望你沒把事情攪黃。<br> ...這是感謝你的意思。",
  obj_npc_room_slash_Other_10_gml_925_0 = "我們下次生日會也歡迎你來~!<br> 過不了多久就會開!<br> ...不應該是... 一年一次嗎...",
  obj_npc_room_slash_Other_10_gml_917_0 = "(Hathy的眼神裡飽含著<br>對你的驕傲之情...)",
  obj_npc_room_slash_Other_10_gml_918_0 = "(親親!)",
  obj_npc_room_slash_Other_10_gml_919_0 = "(僅限一次。)",
  obj_npc_room_slash_Other_10_gml_913_0 = "發生了什麼?<br>我把好戲都給睡過去了...",
  obj_npc_room_slash_Other_10_gml_844_0 = "(散場啦!大家該回家了!)",
  obj_npc_room_slash_Other_10_gml_855_0 = "什麼情況!!我們怎麼辦!?<br>我們不是可以重登王位了嗎...!?",
  obj_npc_room_slash_Other_10_gml_856_0 = "...啊?我的財寶毫髮無損?<br>那沒事了。",
  obj_npc_room_slash_Other_10_gml_845_0 = "(到底有什麼可激動的?<br>籠子裡的人都變少了...)",
  obj_npc_room_slash_Other_10_gml_849_0 = "(我們動物一致認為國王們可以繼續<br>待在籠子裡。)",
  obj_npc_room_slash_Other_10_gml_850_0 = "(...前提是他們必須戴上<br>動物耳朵和鼻子...)",
  obj_npc_room_slash_Other_10_gml_865_0 = "說實話,起初我們也不確定該由誰來<br>當我們的新國王...",
  obj_npc_room_slash_Other_10_gml_866_0 = "...說真的,<br>Lancer向來都挺讓人頭疼的。",
  obj_npc_room_slash_Other_10_gml_867_0 = "不過自從見到他對你們都能那麼友善,<br>我就知道他絕對靠譜!",
  obj_npc_room_slash_Other_10_gml_870_0 = "我對新的國王期望很高哦。",
  obj_npc_room_slash_Other_10_gml_871_0 = "他已經下令要讓辣椒醬增產400%了。",
  obj_npc_facing_slash_Other_10_gml_600_0 = "Susie!還有那個我一直忘了<br>問名字的小藍人!",
  obj_npc_facing_slash_Other_10_gml_601_0 = "我還以為你們已經回家了呢。",
  obj_npc_facing_slash_Other_10_gml_603_0 = "本來是準備走的,可是你看,<br>Kris非要回來道個別。",
  obj_npc_facing_slash_Other_10_gml_605_0 = "噢!!!真的嗎!?<br>吼吼吼!!!那可太好笑了!!",
  obj_npc_facing_slash_Other_10_gml_606_0 = "我還以為想來道別的人是你呢,<br>畢竟我們是朋友嘛!",
  obj_npc_facing_slash_Other_10_gml_608_0 = "啊!?其實嘛... <br>我也不是不願意!",
  obj_npc_facing_slash_Other_10_gml_609_0 = "唔,看來,現在你成國王了,<br>對吧...?",
  obj_npc_facing_slash_Other_10_gml_611_0 = "沒錯!!<br>而且我要大刀闊斧地改革!",
  obj_npc_facing_slash_Other_10_gml_612_0 = "首先,<br>光之民現在受法律保護!",
  obj_npc_facing_slash_Other_10_gml_613_0 = "其次,<br>牢房現在專門關押爸爸們!",
  obj_npc_facing_slash_Other_10_gml_615_0 = "這個改法聽著還不賴。",
  obj_npc_facing_slash_Other_10_gml_616_0 = "對了,你爸爸之前是在,呃,<br>守護著噴泉,沒錯吧?",
  obj_npc_facing_slash_Other_10_gml_617_0 = "...要是我們去折騰它的話,<br>真的沒問題嗎...?",
  obj_npc_facing_slash_Other_10_gml_619_0 = "我也不知道!",
  obj_npc_facing_slash_Other_10_gml_620_0 = "不過畢竟是你們嘛,<br>我相信你們...!",
  obj_npc_facing_slash_Other_10_gml_621_0 = "如果真有什麼壞事發生,<br>我們會搞定的!",
  obj_npc_facing_slash_Other_10_gml_623_0 = "也行,走一步看一步吧。",
  obj_npc_facing_slash_Other_10_gml_624_0 = "唔... 那就,回見啦!",
  obj_npc_facing_slash_Other_10_gml_626_0 = "常回來看看!!!",
  obj_npc_facing_slash_Other_10_gml_627_0 = "鎮上小鬼不嫌多,<br>房間不夠只管說!",
  obj_npc_facing_slash_Other_10_gml_636_0 = "記得也替我向你們那位王子<br>道個別。",
  obj_npc_facing_slash_Other_10_gml_638_0 = "...他也要離開嗎?",
  obj_npc_facing_slash_Other_10_gml_640_0 = "不... 他只是一個小蜜桃。",
  obj_npc_room_animated_slash_Other_10_gml_83_0 = "(它之前兇狠殘暴的神態<br>現在變得溫柔可親...)",
  obj_npc_room_animated_slash_Other_10_gml_84_0 = "(它現在可以過上安穩的生活了。)",
  obj_npc_room_animated_slash_Other_10_gml_89_0 = "(因為你拯救了它,<br>你在它眼中的形象變得高大起來。)",
  obj_npc_room_animated_slash_Other_10_gml_90_0 = "(好吧,也許只是因為它變小了。)",
  obj_npc_facing_slash_Other_10_gml_665_0 = "Kris... Susie...?<br>你們是要離開了嗎?",
  obj_npc_facing_slash_Other_10_gml_667_0 = "鬼知道,<br>我只是跟在Kris後面。",
  obj_npc_facing_slash_Other_10_gml_668_0 = "要離開的話,<br>我們就直接朝著右邊走了。",
  obj_kingcutscene_slash_Step_0_gml_2648_0 = "Susie,Kris... <br>你們要啟程了嗎...?",
  obj_kingcutscene_slash_Step_0_gml_2262_0 = "Susie... Kris...?",
  obj_kingcutscene_slash_Step_0_gml_2263_0 = "如果我們真的要就此分別,<br>那麼...",
  obj_kingcutscene_slash_Step_0_gml_2272_0 = "唔,我...",
  obj_kingcutscene_slash_Step_0_gml_2273_0 = "我只想說... 我...",
  obj_kingcutscene_slash_Step_0_gml_2294_0 = "我...",
  obj_kingcutscene_slash_Step_0_gml_2295_0 = "我真的很開心能與你們相遇...",
  obj_kingcutscene_slash_Step_0_gml_2297_0 = "喂,都這個時候了就別藏在<br>帽子底下嘟囔了行不?",
  obj_kingcutscene_slash_Step_0_gml_2298_0 = "根本聽不清你在講什麼。",
  obj_kingcutscene_slash_Step_0_gml_2299_0 = "TX  TR ",
  obj_kingcutscene_slash_Step_0_gml_2300_0 = "噢,不好意思!",
  obj_kingcutscene_slash_Step_0_gml_2320_0 = "唔... Kris,Susie...",
  obj_kingcutscene_slash_Step_0_gml_2335_0 = "我好希望能盡快再見到你們。",
  obj_kingcutscene_slash_Step_0_gml_2336_0 = "下次我會為你們做好多<br>美味的蛋糕,行嗎?",
  obj_kingcutscene_slash_Step_0_gml_2347_0 = "??????????",
  obj_kingcutscene_slash_Step_0_gml_2348_0 = "唔,行!<br>沒問題,哈哈!",
  obj_kingcutscene_slash_Step_0_gml_2372_0 = "Kris,咱們走吧!",
  obj_event_room_slash_Step_0_gml_307_0 = "喂,Kris,<br>我明白你想待在這,可是...",
  obj_event_room_slash_Step_0_gml_308_0 = "咱們得走了。",
  obj_event_room_slash_Step_0_gml_212_0 = "咱們得走了,Kris...",
  obj_event_room_slash_Step_0_gml_213_0 = "已經沒時間了。",
  obj_event_room_slash_Step_0_gml_217_0 = "好吧,可能也不是那麼著急,<br>但是...",
  obj_event_room_slash_Step_0_gml_248_0 = "... 啊?",
  obj_event_room_slash_Step_0_gml_249_0 = "Kris,你是想...",
  obj_event_room_slash_Step_0_gml_250_0 = "...回去跟大家道個別,對吧?",
  obj_event_room_slash_Step_0_gml_251_0 = "...",
  obj_event_room_slash_Step_0_gml_252_0 = "呵,好吧...<br>既然你這麼堅持的話,",
  obj_event_room_slash_Step_0_gml_253_0 = "咱們回去多待一小會兒<br>也不是不行。",
  obj_event_room_slash_Step_0_gml_254_0 = "走吧!",
  obj_event_room_slash_Step_0_gml_272_0 = "拜託,咱們至少去跟Lancer<br>道個別吧!",
  obj_fountainkris_slash_Step_0_gml_47_0 = "這就是... 噴泉...?",
  obj_fountainkris_slash_Step_0_gml_64_0 = "不知怎麼的...",
  obj_fountainkris_slash_Step_0_gml_65_0 = "感覺我們撞見了一個",
  obj_fountainkris_slash_Step_0_gml_66_0 = "非常不得了的東西,<br>對吧...?",
  obj_fountainkris_slash_Step_0_gml_67_0 = "...",
  obj_fountainkris_slash_Step_0_gml_81_0 = "算了,已經沒時間<br>考慮那種事了。",
  obj_fountainkris_slash_Step_0_gml_82_0 = "現在...",
  obj_fountainkris_slash_Step_0_gml_83_0 = "是時候回家了,",
  obj_fountainkris_slash_Step_0_gml_84_0 = "對吧,Kris?",
  obj_fountainkris_slash_Step_0_gml_112_0 = "(當你站在噴泉前方時,)",
  obj_fountainkris_slash_Step_0_gml_113_0 = "(一種不可思議的感覺湧上心頭。)",
  obj_fountainkris_slash_Step_0_gml_114_0 = "(就好像是)",
  obj_fountainkris_slash_Step_0_gml_115_0 = "(你的「靈魂」本身正在綻放光芒...)",
  obj_unusedclassevent_slash_Step_0_gml_16_0 = "怎... 怎麼回事!?<br> 我什麼都看不見了!!",
  obj_unusedclassevent_slash_Step_0_gml_52_0 = "喂,當心點!",
  obj_unusedclassevent_slash_Step_0_gml_94_0 = "啊...?這裡是...",
  obj_unusedclassevent_slash_Step_0_gml_95_0 = "那間廢棄的教室...?",
  obj_unusedclassevent_slash_Step_0_gml_96_0 = "我們怎麼跑到這裡來了...?",
  obj_unusedclassevent_slash_Step_0_gml_123_0 = "...喂,Kris...",
  obj_unusedclassevent_slash_Step_0_gml_124_0 = "這到底...",
  obj_unusedclassevent_slash_Step_0_gml_125_0 = "這到底是怎麼一回事...?",
  obj_unusedclassevent_slash_Step_0_gml_126_0 = "感覺之前好像並不是在做夢<br>之類的,沒錯吧...?",
  obj_unusedclassevent_slash_Step_0_gml_141_0 = "...",
  obj_unusedclassevent_slash_Step_0_gml_142_0 = "總之,我還是那句話,",
  obj_unusedclassevent_slash_Step_0_gml_143_0 = "咱們就告訴Alphys<br>根本找不到粉筆吧。",
  scr_litemname_slash_scr_litemname_gml_6_0 = "熱巧克力",
  scr_litemname_slash_scr_litemname_gml_7_0 = "鉛筆",
  scr_litemname_slash_scr_litemname_gml_8_0 = "OK繃",
  scr_litemname_slash_scr_litemname_gml_9_0 = "花束",
  scr_litemname_slash_scr_litemname_gml_10_0 = "垃圾球",
  scr_litemname_slash_scr_litemname_gml_11_0 = "萬聖節鉛筆",
  scr_litemname_slash_scr_litemname_gml_12_0 = "幸運鉛筆",
  scr_litemname_slash_scr_litemname_gml_13_0 = "蛋",
  scr_litemname_slash_scr_litemname_gml_14_0 = "玻璃",
  scr_litemdesc_slash_scr_litemdesc_gml_21_0 = "“垃圾球” - 一顆由各種雜物<br>攢成的小球。",
  scr_litemdesc_slash_scr_litemdesc_gml_25_0 = "“垃圾球” - 一顆由各種雜物<br>攢成的小球。",
  scr_litemdesc_slash_scr_litemdesc_gml_26_0 = "聞起來像棉花糖味的貼紙。",
  scr_litemdesc_slash_scr_litemdesc_gml_30_0 = "“萬聖節鉛筆” - 武器 1 攻擊<br> 橘色筆桿上印著黑色蝙蝠。",
  scr_litemdesc_slash_scr_litemdesc_gml_33_0 = "“幸運鉛筆” - 武器 1 攻擊<br> 筆桿上印著綠色三葉草和彩虹。",
  scr_litemdesc_slash_scr_litemdesc_gml_36_0 = "“蛋” - 不是很重要,<br>也不是不重要。",
  scr_litemdesc_slash_scr_litemdesc_gml_37_0 = "你口袋裡有一塊什麼東西的小碎片。",
  scr_litemdesc_slash_scr_litemdesc_gml_38_0 = "感覺像是玻璃,但是...",
  obj_readable_room1_slash_Other_10_gml_375_0 = "(櫃子裡的一副紙牌撒了出來。)",
  obj_readable_room1_slash_Other_10_gml_378_0 = "(一張已經發黃的畫,<br>上面有隻畫的歪歪扭扭的綠烏龜。)",
  obj_readable_room1_slash_Other_10_gml_379_0 = "(落款是“Alvin”。)",
  obj_readable_room1_slash_Other_10_gml_373_0 = "(一個電燈開關。)",
  obj_readable_room1_slash_Other_10_gml_374_0 = "(一個格子棋盤。)<br> (上面散落著許多棋子。)",
  obj_readable_room1_slash_Other_10_gml_372_0 = "(一個破破爛爛的毛絨玩偶。)",
  obj_darkdoor_slash_Step_0_gml_194_0 = "哎呦,太陽都快落山了...",
  obj_darkdoor_slash_Step_0_gml_195_0 = "其他人肯定早就回家了。",
  obj_darkdoor_slash_Step_0_gml_215_0 = "以後Alphys應該不會再笨到<br>喊我們去做事了吧?",
  obj_darkdoor_slash_Step_0_gml_252_0 = "...",
  obj_darkdoor_slash_Step_0_gml_268_0 = "好吧,看來我們得走了。",
  obj_darkdoor_slash_Step_0_gml_269_0 = "...",
  obj_darkdoor_slash_Step_0_gml_270_0 = "那就... 回頭見。",
  obj_darkdoor_slash_Step_0_gml_298_0 = "...",
  obj_darkdoor_slash_Step_0_gml_299_0 = "...",
  obj_darkdoor_slash_Step_0_gml_363_0 = "我們明天再回那邊一趟吧,<br>怎麼樣?",
  obj_readable_room1_slash_Other_10_gml_366_0 = "(門鎖住了。)",
  obj_readable_room1_slash_Other_10_gml_371_0 = "(門鎖住了。)",
  obj_readable_room1_slash_Other_10_gml_217_0 = "(你打開了飲水台。)<br> (水溫溫的。)",
  obj_readable_room1_slash_Other_10_gml_218_0 = "(你打開了飲水台。)<br> (不冷不熱。)",
  obj_readable_room1_slash_Other_10_gml_219_0 = "(你打開了飲水台。)<br> (水很清涼。)",
  obj_readable_room1_slash_Other_10_gml_237_0 = "你喜歡,新鮮空氣嗎?<br>抑或是大步流星,<br>--無論你用不用腳?",
  obj_readable_room1_slash_Other_10_gml_238_0 = "儘管通常是,用腳的?",
  obj_readable_room1_slash_Other_10_gml_239_0 = "與Jockington,Noelle一同加入<br>越野部吧!",
  obj_readable_room1_slash_Other_10_gml_245_0 = "(鎖櫃。鎖上了。)",
  obj_readable_room1_slash_Other_10_gml_251_0 = "(這曾經是你哥哥的鎖櫃。)",
  obj_readable_room1_slash_Other_10_gml_255_0 = "(這是你的鎖櫃。)<br> (裡面是空的。)",
  obj_readable_room1_slash_Other_10_gml_269_0 = "(你看了看時間。)",
  obj_readable_room1_slash_Other_10_gml_270_0 = "(...看來不是上課時間。)",
  obj_readable_room1_slash_Other_10_gml_289_0 = "(電腦被關掉了。)",
  obj_readable_room1_slash_Other_10_gml_290_0 = "(現在一切都顯得很平靜。)",
  obj_readable_room1_slash_Other_10_gml_318_0 = "(“Toriel老師”幾個字<br>被用草書寫在白板上。)",
  obj_readable_room1_slash_Other_10_gml_319_0 = "(看上去已經很久沒被擦過了。)",
  obj_readable_room1_slash_Other_10_gml_323_0 = "(一台電腦。)",
  obj_readable_room1_slash_Other_10_gml_324_0 = "(桌面壁紙是8年前你和你哥哥<br>在萬聖節扮鬼的照片。)",
  obj_readable_room1_slash_Other_10_gml_333_0 = "(某種老師的食物。)",
  obj_readable_room1_slash_Other_10_gml_338_0 = "(一張畫著許多基本圖形的海報。)<br> (圓,橢圓,正方形...)",
  obj_readable_room1_slash_Other_10_gml_339_0 = "(正一百二十胞體...)",
  obj_readable_room1_slash_Other_10_gml_343_0 = "(兒童讀物。)<br> (其中有幾本曾經屬於你。)",
  obj_readable_room1_slash_Other_10_gml_347_0 = "(一幅畫著你媽媽的簡筆畫。)",
  obj_readable_room1_slash_Other_10_gml_354_0 = "(某種簡單的雕塑。)<br> (誰知道它是什麼呢?)",
  obj_readable_room1_slash_Other_10_gml_358_0 = "(神之王座。)",
  scr_text_slash_scr_text_gml_2247_0 = "(叮鈴,叮鈴...)",
  scr_text_slash_scr_text_gml_2249_0 = "K... Kris!?",
  scr_text_slash_scr_text_gml_2250_0 = "你到底幹什麼去了!?",
  scr_text_slash_scr_text_gml_2251_0 = "放學之後我坐在車裡<br>等了你半個小時...!",
  scr_text_slash_scr_text_gml_2252_0 = "我打了好幾遍電話,<br>但你一直不接...",
  scr_text_slash_scr_text_gml_2253_0 = "讓你可憐的媽媽擔心死了!",
  scr_text_slash_scr_text_gml_2254_0 = "Kris,恐怕我得罰你...",
  scr_text_slash_scr_text_gml_2255_0 = "...啊?",
  scr_text_slash_scr_text_gml_2256_0 = "...朋友?",
  scr_text_slash_scr_text_gml_2257_0 = "你之前在... 陪你的朋友玩?",
  scr_text_slash_scr_text_gml_2258_0 = "...",
  scr_text_slash_scr_text_gml_2259_0 = "Kris...",
  scr_text_slash_scr_text_gml_2260_0 = "這次我就破個例吧。",
  scr_text_slash_scr_text_gml_2261_0 = "你們可以繼續在外面玩一會兒。",
  scr_text_slash_scr_text_gml_2262_0 = "但等你回了家...",
  scr_text_slash_scr_text_gml_2263_0 = "可得早點睡覺。",
  scr_text_slash_scr_text_gml_2264_0 = "再見,親愛的。",
  scr_litemuseb_slash_scr_litemuseb_gml_109_0 = "(叮鈴,叮鈴...)",
  scr_text_slash_scr_text_gml_2266_0 = "(嘀...)",
  scr_litemuseb_slash_scr_litemuseb_gml_111_0 = "Kris,親愛的,怎麼了?",
  scr_litemuseb_slash_scr_litemuseb_gml_112_0 = "什麼?<br>不,我不會載你回家的。",
  scr_litemuseb_slash_scr_litemuseb_gml_113_0 = "我們的房子不遠。<br>就在小鎮的最上面。",
  scr_litemuseb_slash_scr_litemuseb_gml_114_0 = "你就多走一走吧,<br>散步能修心養性,親愛的。",
  scr_litemuseb_slash_scr_litemuseb_gml_116_0 = "(嘀...)",
  scr_litemuseb_slash_scr_litemuseb_gml_121_0 = "(叮鈴,叮鈴...)",
  scr_litemuseb_slash_scr_litemuseb_gml_123_0 = "Kris,我在批試卷呢。",
  scr_litemuseb_slash_scr_litemuseb_gml_124_0 = "等你回家了再聊,好嗎?",
  scr_litemuseb_slash_scr_litemuseb_gml_125_0 = "我們家就在小鎮的最上面。",
  scr_litemuseb_slash_scr_litemuseb_gml_127_0 = "(嘀...)",
  obj_npc_facing_slash_Other_10_gml_700_0 = "Kris!<br> 你逃出Susie的魔爪啦!<br> 我可擔心你了!",
  obj_npc_facing_slash_Other_10_gml_702_0 = "那好,Kris,<br>現在說點更要緊的事吧。",
  obj_npc_facing_slash_Other_10_gml_703_0 = "現在你終於可以把你們家<br>欠的東西都還回來了。",
  obj_npc_facing_slash_Other_10_gml_704_0 = "那本《如何畫龍》<br>已經逾期2583天了。",
  obj_npc_facing_slash_Other_10_gml_705_0 = "不過呢,Kris。<br> 我是一個心地善良的義工。",
  obj_npc_facing_slash_Other_10_gml_706_0 = "只要你在這週之內還回來,<br>我可以把罰款降低到...",
  obj_npc_facing_slash_Other_10_gml_707_0 = "只需$64.23!<br> 考慮一下吧,Kris!",
  obj_npc_facing_slash_Other_10_gml_711_0 = "啊,難道你忘了那本書<br>是什麼樣子了?",
  obj_npc_facing_slash_Other_10_gml_712_0 = "書的封面,大概是...<br>一條淡紫色的龍,還塗著口紅。",
  obj_npc_facing_slash_Other_10_gml_713_0 = "至於她的穿著,<br>我覺得應該是,嗯...",
  obj_npc_facing_slash_Other_10_gml_714_0 = "你懂的,Kris,<br>我覺得你一看到就會明白的!",
  obj_npc_facing_slash_Other_10_gml_719_0 = "什麼? 醫院的窗戶?<br>你在說什麼?",
  obj_npc_facing_slash_Other_10_gml_720_0 = "抱歉,Kris。<br> 我沒時間做這種事情。",
  obj_npc_facing_slash_Other_10_gml_721_0 = "因為我正在... 唔... <br>怎麼說來著?",
  obj_npc_facing_slash_Other_10_gml_722_0 = "“為社會做貢獻”?",
  obj_npc_facing_slash_Other_10_gml_723_0 = "你哪天也該試試,Kris!",
  obj_npc_facing_slash_Other_10_gml_724_0 = "那真的很令人滿足!",
  obj_npc_facing_slash_Other_10_gml_739_0 = "Kris!怎麼啦!",
  obj_npc_facing_slash_Other_10_gml_740_0 = "Catti打工去了,所以我開始<br>獨自做我們的作業了!",
  obj_npc_facing_slash_Other_10_gml_741_0 = "我已經,複製了好多照片了。",
  obj_npc_facing_slash_Other_10_gml_743_0 = "(同一張足球的照片,複製了73次。)",
  obj_npc_facing_slash_Other_10_gml_747_0 = "你可以認為我滿“足”啦!<br>哈哈哈!",
  obj_npc_facing_slash_Other_10_gml_753_0 = "要上大鞋... <br> 所以tem鞋習... <br> 很刻苦!!!",
  obj_npc_facing_slash_Other_10_gml_754_0 = "(她正在看一本<br>全是火辣惡魔人的漫畫。)",
  scr_text_slash_scr_text_gml_693_0 = "(這是一篇動漫評測。)<br> (要讀一讀嗎?)",
  scr_text_slash_scr_text_gml_1864_0 = " ",
  scr_text_slash_scr_text_gml_689_0 = "別別別<br>別別別<br>別別別",
  scr_text_slash_scr_text_gml_769_0 = "<br>願意",
  scr_text_slash_scr_text_gml_699_0 = "青少年地帶<br>每週動漫評測:<br>《喵喵親親超可愛2》",
  scr_text_slash_scr_text_gml_700_0 = "這位評測者是透過《喵喵2》<br>初次接觸該系列動畫...",
  scr_text_slash_scr_text_gml_701_0 = "用她的話來講,<br>《喵喵1》相比之下簡直就像個<br>頂著亮晶晶貓耳的垃圾桶 !",
  scr_text_slash_scr_text_gml_702_0 = "《喵喵2》有著更為黑暗的故事線<br>和更加成熟的主題...",
  scr_text_slash_scr_text_gml_703_0 = "這表明它把觀眾當作<br>真正的成年人對待...",
  scr_text_slash_scr_text_gml_704_0 = "而不是那些超過十秒鐘看不到<br>沙灘排球篇就要死的禽獸。",
  scr_text_slash_scr_text_gml_705_0 = "更不要說,《喵喵1》裡的角色...",
  scr_text_slash_scr_text_gml_706_0 = "比我在關燈時吃的泡麵還要乏味。",
  scr_text_slash_scr_text_gml_707_0 = "13歲以上的觀眾千萬不要錯過<br>這部黑暗動畫神作!",
  scr_text_slash_scr_text_gml_708_0 = "不願透露姓名的黃色蜥蜴,<br>敬上",
  scr_text_slash_scr_text_gml_709_0 = "(你決定不去讀它。)",
  obj_readable_room1_slash_Other_10_gml_1085_0 = "(這裡有一本書。)<br> (你聞了聞書頁...)<br> (好香啊!)",
  obj_readable_room1_slash_Other_10_gml_1086_0 = "(這一定就是所謂的“調茶說茗”。)",
  obj_readable_room1_slash_Other_10_gml_1069_0 = "(這是一本沒有貼標籤的書。<br>你翻開看了看...)",
  obj_readable_room1_slash_Other_10_gml_1070_0 = "噢...<br>我還書的時候不小心把我的日記還了...",
  obj_readable_room1_slash_Other_10_gml_1071_0 = "噢不... <br>他們把我的日記收進借閱目錄裡了...",
  obj_readable_room1_slash_Other_10_gml_1072_0 = "噢不...<br>每次我想寫日記的時候<br>都得把它借出來...",
  obj_readable_room1_slash_Other_10_gml_1080_0 = "《請你記住我的名字。求你了。<br>我為此特地寫了本書。》",
  obj_readable_room1_slash_Other_10_gml_1081_0 = "(Hots Fireguy著)",
  obj_readable_room1_slash_Other_10_gml_1063_0 = "《魔錘》",
  obj_readable_room1_slash_Other_10_gml_1064_0 = "(曾斬獲頭獎的系列小說,由聲名遠揚的<br>歷史學家Gerson Boom所撰寫。)",
  obj_readable_room1_slash_Other_10_gml_1111_0 = "(電腦室。)<br> (請自覺遵守網絡公德。)",
  obj_readable_room1_slash_Other_10_gml_1112_0 = "(說實話,別上網最好。)",
  obj_readable_room1_slash_Other_10_gml_1093_0 = "(你透過電腦室的窗戶向裡看去...)",
  obj_readable_room1_slash_Other_10_gml_1094_0 = "(看來有一隻狗正在電腦前工作...)",
  obj_readable_room1_slash_Other_10_gml_1095_0 = "(看來它正在製作一款遊戲...)",
  obj_readable_room1_slash_Other_10_gml_1096_0 = "(看來你不應該打擾它...)",
  obj_readable_room1_slash_Other_10_gml_1097_0 = "(看來等遊戲完成以後,<br>你就可以進去了...)",
  obj_readable_room1_slash_Other_10_gml_1098_0 = "(你只能選擇相信這隻狗...)",
  obj_readable_room1_slash_Other_10_gml_1102_0 = "(你透過電腦室的窗戶向裡看去...)",
  obj_readable_room1_slash_Other_10_gml_1103_0 = "(現在這隻狗就只是在玩沙錘...)",
  obj_readable_room1_slash_Other_10_gml_1104_0 = "(它完全沒在幹活...)",
  obj_readable_room1_slash_Other_10_gml_1105_0 = "(你可能得等上一陣子了...)",
  obj_readable_room1_slash_Other_10_gml_1117_0 = "(一幅簡筆畫。<br>上面畫著一個扎著頭帶的冰塊。)",
  obj_readable_room1_slash_Other_10_gml_1118_0 = "(“青少年地帶:<br>青少年們可以當孩子的地方”)",
  obj_readable_room1_slash_Other_10_gml_1119_0 = "(一種如釋重負的感覺湧上心頭。)",
  obj_npc_room_slash_Other_10_gml_1049_0 = "我喜歡讀書。<br> 尤其是樓上的書。<br> 你真應該。",
  obj_npc_room_slash_Other_10_gml_1050_0 = "去讀一讀!",
  obj_npc_room_slash_Other_10_gml_1054_0 = "我喜歡讀書。<br> 尤其是...",
  obj_npc_room_slash_Other_10_gml_1055_0 = "書。",
  obj_npc_room_slash_Other_10_gml_1260_0 = "Undyne警長負責指揮交通...",
  obj_npc_room_slash_Other_10_gml_1261_0 = "但她所做的就只是站在街道中央,<br>大喊“別擋我的路!!!!”",
  obj_npc_room_slash_Other_10_gml_1262_0 = "她可真厲害,對吧!?<br> 我的方向感立刻就明確了!",
  scr_text_slash_scr_text_gml_2033_0 = "嘿,混球!!!<br> 別站在馬路中間!!!",
  scr_text_slash_scr_text_gml_2034_0 = "你在阻塞交通!!!!",
  scr_text_slash_scr_text_gml_2035_0 = "...噢,等等,<br>是Asgore的孩子啊。",
  scr_text_slash_scr_text_gml_2036_0 = "抱歉,我最近,呃,有點煩躁。",
  scr_text_slash_scr_text_gml_2037_0 = "這份工作太無聊了。<br> 鎮上從沒發生過任何事!",
  scr_text_slash_scr_text_gml_2038_0 = "嘎... 我真希望能發生點<br>翻天覆地的大事!",
  scr_text_slash_scr_text_gml_2039_0 = "... 啊?<br> 你有事要報告?",
  scr_text_slash_scr_text_gml_1023_0 = " ",
  scr_text_slash_scr_text_gml_2044_0 = "有什麼要報告的嗎?",
  scr_text_slash_scr_text_gml_1207_0 = " ",
  scr_text_slash_scr_text_gml_2027_0 = "<br>Alphys",
  scr_text_slash_scr_text_gml_2028_0 = "<br>暗世界",
  scr_text_slash_scr_text_gml_2029_0 = "幫忙",
  scr_text_slash_scr_text_gml_610_0 = "沒事了",
  scr_text_slash_scr_text_gml_2053_0 = "...Alphys?",
  scr_text_slash_scr_text_gml_2054_0 = "Alphys是誰?<br> 完全不知道你在說誰。",
  scr_text_slash_scr_text_gml_2055_0 = "...怎麼了,<br>那傢伙做了什麼違法的事嗎!?",
  scr_text_slash_scr_text_gml_2056_0 = "明白了,<br>只要我發現“Alphys”,<br>就馬上抓起來!!",
  scr_text_slash_scr_text_gml_2057_0 = "呼呼呼呼!!!<br> 那傢伙已經完蛋了!!",
  scr_text_slash_scr_text_gml_2068_0 = "嗷,你想幫我忙?<br>沒問題,混球。",
  scr_text_slash_scr_text_gml_2069_0 = "找點人去搶銀行,<br>這樣我就可以背摔他們了!",
  scr_text_slash_scr_text_gml_2070_0 = "...等等,<br>我們好像連銀行都沒有?",
  scr_text_slash_scr_text_gml_2071_0 = "嘿,找點人開個銀行...!",
  scr_text_slash_scr_text_gml_2061_0 = "什麼?<br> 你說學校裡有個暗世界?",
  scr_text_slash_scr_text_gml_2062_0 = "呃... 沒事,孩子。",
  scr_text_slash_scr_text_gml_2063_0 = "反正暗世界的存在<br>不違反任何法律!",
  scr_text_slash_scr_text_gml_2064_0 = "這種事該由學校董事會來管!",
  scr_text_slash_scr_text_gml_2075_0 = "別做違法的事哦,<br>你個小混球~!",
  scr_text_slash_scr_text_gml_2076_0 = "還有,如果你有關於紫色女孩<br>的線索就通知我一聲。",
  scr_text_slash_scr_text_gml_2077_0 = "有個紫色女孩因為屢次模仿動畫<br>裡的危險惡作劇正被通緝。",
  obj_npc_room_slash_Other_10_gml_1255_0 = "我-我要怎麼通過那位<br>藍色的女士...!?<br> 我被困住了!!",
  obj_npc_room_slash_Other_10_gml_1256_0 = "我-我想我乾脆棄車逃跑算了...",
  obj_readable_room1_slash_Other_10_gml_388_0 = "(這是醫生辦公室裡常見的滑珠玩具。)",
  obj_readable_room1_slash_Other_10_gml_389_0 = "(珠子在它們預定的軌道上<br>堅定地行進著。)",
  obj_npc_room_slash_Other_10_gml_1348_0 = "噢,是你啊。<br> 又來這裡彈鋼琴了嗎?",
  obj_npc_room_slash_Other_10_gml_1349_0 = "病人們不太能聽到這裡的聲音,<br>但我自己還挺享受的。",
  obj_npc_room_slash_Other_10_gml_1353_0 = "有時候那位警長會來這裡彈鋼琴。",
  obj_npc_room_slash_Other_10_gml_1354_0 = "她鋼琴彈得很好,<br>可一旦她唱起來了...",
  obj_npc_room_slash_Other_10_gml_1355_0 = "我們就得趕她走了。",
  obj_npc_room_slash_Other_10_gml_1361_0 = "唔... 平時你鋼琴彈得... <br>要比這好聽點的。",
  obj_npc_room_slash_Other_10_gml_1362_0 = "一切都好嗎?<br> 你看起來有點不舒服...",
  scr_text_slash_scr_text_gml_2227_0 = "(醫院標配的公用鋼琴,<br>為了能放在角落裡而做得很小。)",
  scr_text_slash_scr_text_gml_2228_0 = "(後果就是,大部分常用的鍵都沒了。)",
  scr_text_slash_scr_text_gml_2229_0 = "(要彈一彈嗎?)",
  scr_text_slash_scr_text_gml_1905_0 = " ",
  scr_text_slash_scr_text_gml_2173_0 = "<br>聞一聞",
  scr_text_slash_scr_text_gml_2174_0 = "<br>不聞",
  scr_text_slash_scr_text_gml_2238_0 = "(叮鈴...)",
  scr_text_slash_scr_text_gml_2242_0 = "(你的雙手在琴鍵上徘徊,<br>一個鍵也沒按。)",
  obj_rudy_slash_Step_0_gml_15_0 = "啊哈哈哈... 老爸!<br> 我可不能就這麼和她說!",
  obj_rudy_slash_Step_0_gml_16_0 = "天吶... 我會死的。<br> 我真的會死的。",
  obj_rudy_slash_Step_0_gml_18_0 = "Noelle。甜心。<br> 當我第一眼看到你媽媽時...",
  obj_rudy_slash_Step_0_gml_19_0 = "我就立馬衝過去告訴她,<br>她是個萬裡挑一的性感尤物。",
  obj_rudy_slash_Step_0_gml_21_0 = "真... 真的假的?",
  obj_rudy_slash_Step_0_gml_23_0 = "真的,接著我就被她一巴掌<br>扇暈過去了!",
  obj_rudy_slash_Step_0_gml_53_0 = "哈哈哈...!<br> 老爸,結果你說的這些<br>完全幫不上忙嘛!",
  obj_rudy_slash_Step_0_gml_55_0 = "對了,龍之烈焰III<br>打得怎麼樣了?<br> 通關了沒?",
  obj_rudy_slash_Step_0_gml_57_0 = "沒,我還在冰之宮殿呢。<br> 其實我是想...",
  obj_rudy_slash_Step_0_gml_58_0 = "...想等著跟你一起<br>把它打通來著,老爸。",
  obj_rudy_slash_Step_0_gml_60_0 = "...<br> Noelle...",
  obj_rudy_slash_Step_0_gml_61_0 = "也許... <br> 也許你沒必要再等了。",
  obj_rudy_slash_Step_0_gml_63_0 = "老... 老爸?",
  obj_rudy_slash_Step_0_gml_65_0 = "你直接把它帶過來不就得了!<br> 這鬼地方快讓我無聊死了!",
  obj_rudy_slash_Step_0_gml_67_0 = "哈哈哈!<br> 好啦,你贏了!<br> 下次我會帶過來的!",
  obj_rudy_slash_Step_0_gml_68_0 = "噢,時候不早了...",
  obj_rudy_slash_Step_0_gml_69_0 = "我可能得走了。<br> 還有作業纏著我呢。",
  obj_rudy_slash_Step_0_gml_71_0 = "噢。<br> 聽你的語氣應該是小組作業囉。",
  obj_rudy_slash_Step_0_gml_72_0 = "又是跟那個鳥頭小子一起?<br> 他叫什麼來著?Nerdly?",
  obj_rudy_slash_Step_0_gml_74_0 = "是叫,呃,Berdly... <br> 他也沒那麼糟糕啦,老爸。",
  obj_rudy_slash_Step_0_gml_76_0 = "我要踢爛他的鳥屁股。",
  obj_rudy_slash_Step_0_gml_78_0 = "哈哈哈... <br> 爸,你得在床上好好躺著才行。",
  obj_rudy_slash_Step_0_gml_80_0 = "你把他領到窗戶跟前!<br>我好扔東西砸他!",
  obj_rudy_slash_Step_0_gml_82_0 = "我走啦,老爸。",
  obj_rudy_slash_Step_0_gml_84_0 = "拜拜,親愛的。",
  obj_rudy_slash_Step_0_gml_140_0 = "...噢?<br> 嗨,Kris...?",
  scr_text_slash_scr_text_gml_2274_0 = "嚯,瞧瞧這是誰來了。",
  scr_text_slash_scr_text_gml_2275_0 = "你好啊,孩子!",
  scr_text_slash_scr_text_gml_1951_0 = " ",
  scr_text_slash_scr_text_gml_2270_0 = "很高興<br>又見到<br>你了",
  scr_text_slash_scr_text_gml_2271_0 = "你誰<br>啊你?",
  scr_text_slash_scr_text_gml_2286_0 = "是啊,可不嘛,<br>是挺開心的!",
  scr_text_slash_scr_text_gml_2287_0 = "尤其咱們倆之前<br>都沒見過面。",
  scr_text_slash_scr_text_gml_2288_0 = "叫我sans吧。<br> 骷髏sans。<br> 我是剛搬來鎮上的。",
  scr_text_slash_scr_text_gml_2289_0 = "怎麼了?",
  scr_text_slash_scr_text_gml_1791_0 = " ",
  scr_text_slash_scr_text_gml_2294_0 = "嗯... 你還別說,<br>問到點子上了。",
  scr_text_slash_scr_text_gml_2295_0 = "我是sans。<br> 你友善的骷髏鄰居。",
  scr_text_slash_scr_text_gml_2296_0 = "怎麼了?",
  scr_text_slash_scr_text_gml_2290_0 = " ",
  scr_text_slash_scr_text_gml_2303_0 = "怎麼了?",
  scr_text_slash_scr_text_gml_2297_0 = " ",
  scr_text_slash_scr_text_gml_2280_0 = "<br>商店",
  scr_text_slash_scr_text_gml_2281_0 = "<br>朋友",
  scr_text_slash_scr_text_gml_2282_0 = "離開",
  scr_text_slash_scr_text_gml_2317_0 = "你問我身後的?<br> 沒錯,這裡是雜貨店。",
  scr_text_slash_scr_text_gml_2318_0 = "很不湊巧,<br>它現在閉業了。",
  scr_text_slash_scr_text_gml_2319_0 = "太讓人頭疼了。<br> 我還想買幾盒牛奶呢。",
  scr_text_slash_scr_text_gml_2320_0 = "快點來個人跟這家店的<br>老闆抱怨兩句吧。",
  scr_text_slash_scr_text_gml_2324_0 = "我們剛搬過來,<br>所以還沒有什麼熟人。",
  scr_text_slash_scr_text_gml_2325_0 = "怎麼,<br>你有人介紹給我認識嗎?",
  scr_text_slash_scr_text_gml_1256_0 = " ",
  scr_text_slash_scr_text_gml_2313_0 = "沒有了",
  scr_text_slash_scr_text_gml_2332_0 = "噢,你還有事要忙嗎?",
  scr_text_slash_scr_text_gml_2333_0 = "我也一樣。",
  scr_text_slash_scr_text_gml_2334_0 = "總之,我會在一直站在這裡<br>無所事事的。",
  scr_text_slash_scr_text_gml_2311_0 = "<br>我媽媽",
  scr_text_slash_scr_text_gml_2371_0 = "你母親,嗯...?",
  scr_text_slash_scr_text_gml_2372_0 = "太遲啦。",
  scr_text_slash_scr_text_gml_2373_0 = "昨天夜裡我已經<br>和你媽媽“交上朋友”了。",
  scr_text_slash_scr_text_gml_2374_0 = "她人不錯。<br>是來雜貨店買水滴巧克力的。",
  scr_text_slash_scr_text_gml_2375_0 = "她還說要把她房間的門鎖好<br>免得你去偷吃。",
  scr_text_slash_scr_text_gml_2376_0 = "呵呵呵... 聽起來你這孩子<br>還蠻有趣的,嗯?",
  scr_text_slash_scr_text_gml_2312_0 = "我老師",
  scr_text_slash_scr_text_gml_2380_0 = "alphys。沒錯。<br>我知道她。",
  scr_text_slash_scr_text_gml_2381_0 = "她之前戴著墨鏡<br>拎著行李箱跑到店裡來。",
  scr_text_slash_scr_text_gml_2382_0 = "我還以為她是黑幫呢。",
  scr_text_slash_scr_text_gml_2383_0 = "然後她打開箱子<br>不斷往裡面塞方便麵。",
  scr_text_slash_scr_text_gml_2384_0 = "付了一大把零錢,",
  scr_text_slash_scr_text_gml_2385_0 = "接著又鬼鬼祟祟地溜走,",
  scr_text_slash_scr_text_gml_2386_0 = "睡袍都拖到了地板上。",
  scr_text_slash_scr_text_gml_2387_0 = "總之,我們之間是,呃,<br>純粹的商業關係。",
  scr_text_slash_scr_text_gml_2388_0 = "所以,呃,<br>我想我也只好隨她便了。",
  scr_text_slash_scr_text_gml_2310_0 = "<br>我",
  scr_text_slash_scr_text_gml_2355_0 = "哇啊,打住,<br>你肉食系嗎。",
  scr_text_slash_scr_text_gml_2356_0 = "你可不能直接就<br>跨上友誼的小船。",
  scr_text_slash_scr_text_gml_2357_0 = "這是需要時間的。",
  scr_text_slash_scr_text_gml_2358_0 = "...",
  scr_text_slash_scr_text_gml_2359_0 = "好了,時間夠了。",
  scr_text_slash_scr_text_gml_2360_0 = "收下這個吧。",
  scr_text_slash_scr_text_gml_2361_0 = "你隨時都可以打這個號碼。",
  scr_text_slash_scr_text_gml_2363_0 = "(你得到了Sans的號碼。)",
  scr_text_slash_scr_text_gml_2350_0 = "嘿,我都把號碼給你了,<br>你還想怎樣?",
  scr_text_slash_scr_text_gml_2344_0 = "啊,不好意思。<br>我是不會跟智障嬰兒<br>出去玩的。",
  scr_text_slash_scr_text_gml_2345_0 = "他們會跟我的社會生態位<br>形成競爭的。",
  scr_text_slash_scr_text_gml_2341_0 = "啊?",
  scr_text_slash_scr_text_gml_2392_0 = "真無情,<br>不過也情有可原。",
  scr_text_slash_scr_text_gml_2438_0 = "...嘿伙計。",
  scr_text_slash_scr_text_gml_2439_0 = "...你明天有空嗎...?",
  scr_text_slash_scr_text_gml_2440_0 = "我有點事需要找人幫忙。",
  scr_text_slash_scr_text_gml_2441_0 = "如果你能過來的話<br>那就太好了。",
  scr_text_slash_scr_text_gml_2442_0 = "我就住在隔壁,怎麼樣。",
  scr_text_slash_scr_text_gml_2153_0 = " ",
  scr_text_slash_scr_text_gml_1749_0 = "<br>我在擔心",
  scr_text_slash_scr_text_gml_1081_0 = "<br>不買",
  scr_text_slash_scr_text_gml_2451_0 = "哇噢...<br>你回答得毫不遲疑啊。",
  scr_text_slash_scr_text_gml_2452_0 = "那可不好。<br> 我完全是個陌生人啊。",
  scr_text_slash_scr_text_gml_2453_0 = "你起碼得稍微遲疑一下。",
  scr_text_slash_scr_text_gml_2463_0 = "算了,<br>我也沒什麼可抱怨的...",
  scr_text_slash_scr_text_gml_2464_0 = "啊...?<br> 你問我們要去幹什麼?",
  scr_text_slash_scr_text_gml_2465_0 = "噢,我不會跟你一塊去的。",
  scr_text_slash_scr_text_gml_2466_0 = "不然會很奇怪的。",
  scr_text_slash_scr_text_gml_2467_0 = "就只有你和我弟弟<br>兩個人而已。",
  scr_text_slash_scr_text_gml_2468_0 = "他需要交朋友。",
  scr_text_slash_scr_text_gml_2469_0 = "謝謝你願意陪他玩。",
  scr_text_slash_scr_text_gml_2470_0 = "回見。",
  scr_text_slash_scr_text_gml_2458_0 = "哇噢,你考慮了好久啊。",
  scr_text_slash_scr_text_gml_2459_0 = "哎喲,到底怎麼了?",
  scr_text_slash_scr_text_gml_2460_0 = "不想和陌生人約出去玩嗎?",
  scr_text_slash_scr_text_gml_2478_0 = "...好吧,你還真果斷。",
  scr_text_slash_scr_text_gml_2483_0 = "...唔,這就,有點可惜了。",
  scr_text_slash_scr_text_gml_2485_0 = "行吧,行吧,<br>我再多給你點好處。",
  scr_text_slash_scr_text_gml_2486_0 = "要是你肯過來...<br>我會,專門為了你,",
  scr_text_slash_scr_text_gml_2487_0 = "不出現。",
  scr_text_slash_scr_text_gml_2488_0 = "只留你和我弟弟兩個人。",
  scr_text_slash_scr_text_gml_2489_0 = "畢竟他剛到這兒來,<br>是需要交朋友的。",
  scr_text_slash_scr_text_gml_2490_0 = "總之,謝謝你肯答應<br>陪他一起玩。",
  scr_text_slash_scr_text_gml_2491_0 = "回見。",
  scr_text_slash_scr_text_gml_2402_0 = "(叮鈴,叮鈴...)",
  scr_text_slash_scr_text_gml_2403_0 = "您好。",
  scr_text_slash_scr_text_gml_2404_0 = "這裡是智障嬰兒熱線。",
  scr_text_slash_scr_text_gml_2405_0 = "智障請按1,嬰兒請按2,<br>智障嬰兒請按3,其他請按4。",
  scr_text_slash_scr_text_gml_1295_0 = " ",
  scr_text_slash_scr_text_gml_2397_0 = "<br>1",
  scr_text_slash_scr_text_gml_2398_0 = "<br>2",
  scr_text_slash_scr_text_gml_2418_0 = "啊,你是個智障?",
  scr_text_slash_scr_text_gml_2419_0 = "啊,你是個嬰兒?",
  scr_text_slash_scr_text_gml_2420_0 = "啊,你是個智障嬰兒?",
  scr_text_slash_scr_text_gml_1494_0 = "...",
  scr_text_slash_scr_text_gml_2422_0 = "跟你說實話,其實我也是。",
  scr_text_slash_scr_text_gml_2423_0 = "咱們共勉吧,好嗎?",
  scr_text_slash_scr_text_gml_2424_0 = "(嘀...)",
  scr_text_slash_scr_text_gml_2417_0 = "啊!?",
  scr_text_slash_scr_text_gml_2427_0 = "既然你不是智障嬰兒<br>那還打什麼智障嬰兒熱線?",
  scr_text_slash_scr_text_gml_2428_0 = "(嘀...)",
  scr_text_slash_scr_text_gml_2409_0 = "(鈴,鈴...)<br> (鈴,鈴...)<br> (鈴,鈴...)",
  scr_text_slash_scr_text_gml_2410_0 = "(電話那頭一直無人接聽。)",
  obj_readable_room1_slash_Other_10_gml_1307_0 = "(咚咚咚...)",
  obj_readable_room1_slash_Other_10_gml_1275_0 = "(...)",
  obj_readable_room1_slash_Other_10_gml_1309_0 = "(沒有回應...)<br> (...不過能聽到從遠處傳來的<br>骨頭的摩擦聲。)",
  obj_readable_room1_slash_Other_10_gml_1312_0 = "噢噢,你就是住在小鎮<br>最北邊的人類吧?",
  obj_readable_room1_slash_Other_10_gml_1313_0 = "哇哦,媽媽跟我說過你的事...",
  obj_readable_room1_slash_Other_10_gml_1314_0 = "用血做成的身體會不會很痛啊?",
  obj_readable_room1_slash_Other_10_gml_1319_0 = "呵... 這敲門的手法<br>簡直就是個菜鳥。",
  obj_readable_room1_slash_Other_10_gml_1320_0 = "等你修煉修煉再回來敲吧!",
  obj_npc_room_slash_Other_10_gml_1276_0 = "喲,Kris!<br> 你逃出Susie的魔爪啦,哈哈!",
  obj_npc_room_slash_Other_10_gml_1277_0 = "雖然我也沒真見過她把誰揍翻,<br>不過,呃,還是小心為妙。",
  obj_npc_room_slash_Other_10_gml_1278_0 = "比方說,有一次我,Snowy,<br>還有Jockington正在玩手球,",
  obj_npc_room_slash_Other_10_gml_1279_0 = "她就一直待在角落裡<br>鬼鬼祟祟地盯著我們看。",
  obj_npc_room_slash_Other_10_gml_1280_0 = "後來,當球滾向她的時候,<br>她卻,呃,直愣愣地站在原地...",
  obj_npc_room_slash_Other_10_gml_1281_0 = "...然後著卯足了勁一腳踢在球上,<br>球精準地飛進了Undyne警官的車裡!",
  obj_npc_room_slash_Other_10_gml_1282_0 = "接著,Undyne從車裡走出來,<br>她微笑著,拳頭攥得嘎嘎作響,<br>然後用手球把我們全教訓了一頓。",
  obj_npc_room_slash_Other_10_gml_1283_0 = "總而言之,Kris,<br>Susie太差勁了,哈哈。 ",
  obj_npc_room_slash_Other_10_gml_1287_0 = "喲,Kris,你好像心情不太好。<br> 出什麼事了嗎?",
  obj_npc_room_slash_Other_10_gml_1288_0 = "你現在可以放心了,伙計!<br>Susie可不在這裡,哈哈!",
  obj_npc_room_slash_Other_10_gml_1289_0 = "...啊?<br> 你好像心情更不好了...",
  obj_npc_room_slash_Other_10_gml_1295_0 = "呀呼!!<br> 你也太走運了,Kris!!",
  obj_npc_room_slash_Other_10_gml_1296_0 = "你居然成功翹掉了Alphys的課!<br>太不公平了!哈哈哈!",
  obj_npc_room_slash_Other_10_gml_1297_0 = "要是我敢翹課,那我爸給我上的“課”<br>可就沒完沒了了!哈哈哈!!!",
  obj_npc_room_slash_Other_10_gml_1298_0 = "...這可一點都不好笑。",
  obj_readable_room1_slash_Other_10_gml_1324_0 = "喂,Snowy,記不記得<br>上次裡則麼重敲門時我講過什麼啊!",
  obj_readable_room1_slash_Other_10_gml_1325_0 = "不要!<br> 敲!<br> 辣麼重!",
  obj_readable_room1_slash_Other_10_gml_1326_0 = "裡這樣子肯定會弄傷記己的臉!<br>我們又沒有手,裡知道不知道!",
  obj_readable_room1_slash_Other_10_gml_1254_0 = "(一個髒兮兮的垃圾桶。)",
  obj_readable_room1_slash_Other_10_gml_1257_0 = "(垃圾桶裡盛滿了精心培育的花朵。)",
  obj_alphysalley_event_slash_Step_0_gml_25_0 = "...噢!是Kris!<br>Kris,你沒事啊!",
  obj_alphysalley_event_slash_Step_0_gml_26_0 = "你... 你一直沒回來<br>真的讓我很擔心...",
  obj_alphysalley_event_slash_Step_0_gml_27_0 = "你到底跑哪去了...?<br>你是翹課了嗎...?",
  obj_alphysalley_event_slash_Step_0_gml_28_0 = "算-算了,別放在心上。",
  obj_alphysalley_event_slash_Step_0_gml_29_0 = "你也知道,我是個開明的老師。<br>你不會有麻煩的。",
  obj_alphysalley_event_slash_Step_0_gml_30_0 = "...",
  obj_alphysalley_event_slash_Step_0_gml_31_0 = "總-總之,<br>有什麼需要儘管告訴我...",
  scr_text_slash_scr_text_gml_1590_0 = "噢... 噢,Kris...",
  scr_text_slash_scr_text_gml_1591_0 = "你...你想聊點什麼嗎?",
  scr_text_slash_scr_text_gml_1378_0 = " ",
  scr_text_slash_scr_text_gml_1586_0 = "<br>花",
  scr_text_slash_scr_text_gml_1587_0 = "<br>碟子",
  scr_text_slash_scr_text_gml_1588_0 = "粉筆",
  scr_text_slash_scr_text_gml_958_0 = "沒事了",
  scr_text_slash_scr_text_gml_641_0 = "啊?",
  scr_text_slash_scr_text_gml_1599_0 = "噢,你說這些花...?<br>是你爸爸送來的...",
  scr_text_slash_scr_text_gml_1600_0 = "他... 他總是來問<br>你在學校的情況...",
  scr_text_slash_scr_text_gml_1601_0 = "...接著就會送我一束花。",
  scr_text_slash_scr_text_gml_1602_0 = "...說-說實話,<br>他這樣不停地給我送花...",
  scr_text_slash_scr_text_gml_1603_0 = "...真-真的讓我特別在-在意<br>他是不是...<br>他是不是喜-喜歡...",
  scr_text_slash_scr_text_gml_1604_0 = "是-是不是...<br>是不是喜-喜歡...",
  scr_text_slash_scr_text_gml_1605_0 = "...我借給他的那套神作漫畫。",
  scr_text_slash_scr_text_gml_1606_0 = "說真的,他有些方面讓我<br>聯想到了超級英雄,Kris。",
  scr_text_slash_scr_text_gml_1607_0 = "(他體格壯碩,<br>能把我打得滿地找牙。)",
  scr_text_slash_scr_text_gml_1624_0 = "K... Kris,即便你<br>最後還是沒拿回粉筆...",
  scr_text_slash_scr_text_gml_1625_0 = "我也該犒勞一下你的努力。",
  scr_text_slash_scr_text_gml_1626_0 = "所以,為了答謝你,<br>我可以借給你,嗯...",
  scr_text_slash_scr_text_gml_1627_0 = "我... 我自己錄的<br>《辛普噸家庭》DVD全集!",
  scr_text_slash_scr_text_gml_1628_0 = "你-你知道吧,就是那部<br>描寫中產階級怪物家庭的<br>情景喜劇。",
  scr_text_slash_scr_text_gml_1629_0 = "整整28季一集不漏噢!",
  scr_text_slash_scr_text_gml_1630_0 = "它可是最有趣,而且<br>金句最多的電視劇了...!",
  scr_text_slash_scr_text_gml_1631_0 = "但你可千萬別對第二季<br>抱太高期望 ",
  scr_text_slash_scr_text_gml_1632_0 = "因為剛重啟成<br>《辛普噸家庭-渦輪戰隊》<br>的時候 ",
  scr_text_slash_scr_text_gml_1633_0 = "劇集的內容變成了<br>他們各自開著機動載具 ",
  scr_text_slash_scr_text_gml_1634_0 = "跑去和巨大怪獸戰鬥什麼的 ",
  scr_text_slash_scr_text_gml_1635_0 = "最主要的問題在於它有點 ",
  scr_text_slash_scr_text_gml_1636_0 = "違背了聚焦於家庭生活的初衷 ",
  scr_text_slash_scr_text_gml_1637_0 = "另一方面他們的載具<br>卻做成了動物造型 ",
  scr_text_slash_scr_text_gml_1638_0 = "而且還和動物載具交朋友 ",
  scr_text_slash_scr_text_gml_1639_0 = "也別提什麼<br>《辛普噸-銀河之力》了 ",
  scr_text_slash_scr_text_gml_1640_0 = "那裡頭辛普噸家庭<br>在太陽的另一側 ",
  scr_text_slash_scr_text_gml_1641_0 = "發現了另一個地球 ",
  scr_text_slash_scr_text_gml_1642_0 = "你說這樣一來<br>重力場不就會",
  scr_text_slash_scr_text_gml_1643_0 = "...啊?",
  scr_text_slash_scr_text_gml_1644_0 = "...你不想看?",
  scr_text_slash_scr_text_gml_1645_0 = "...好-好吧,Kris...",
  scr_text_slash_scr_text_gml_1611_0 = "噢,你問這碟牛奶?",
  scr_text_slash_scr_text_gml_1612_0 = "這-這是為我的小貓,<br>喵喵準備的!<br>她是個完美的小天使!",
  scr_text_slash_scr_text_gml_1613_0 = "...呃?<br>你問她長什麼樣子...?",
  scr_text_slash_scr_text_gml_1614_0 = "好... 好吧,<br>其實我從來沒見-見過她,<br>但-但是...",
  scr_text_slash_scr_text_gml_1615_0 = "自從我開始在這裡擺牛奶,<br>它就一直在消失。",
  scr_text_slash_scr_text_gml_1616_0 = "所... 所以我覺得<br>這裡應該有隻貓。",
  scr_text_slash_scr_text_gml_1617_0 = "我... 我的貓。",
  scr_text_slash_scr_text_gml_1650_0 = "好吧,唔,如果你<br>寫作業的時候需要幫助...",
  scr_text_slash_scr_text_gml_1651_0 = "我就在這個噁心的小巷裡<br>等你。",
  scr_text_slash_scr_text_gml_1652_0 = "嘿... 嘿嘿嘿嘿... 唔,<br>替我向你媽媽問好。",
  obj_readable_room1_slash_Other_10_gml_1250_0 = "(一碟牛奶。)",
  obj_npc_room_slash_Other_10_gml_1316_0 = "嘿鄰居!你家的大兄弟什麼時候<br>來俺家串串門呀?哈哈哈!",
  obj_npc_room_slash_Other_10_gml_1317_0 = "俺家的女孩們可喜歡他了!<br>他是個惹人喜歡的小大人!",
  obj_npc_room_slash_Other_10_gml_1318_0 = "他只有一點不好... <br> 他不喜歡俺老婆做的飯!",
  obj_npc_room_slash_Other_10_gml_1319_0 = "有什麼問題嗎,大兄弟?<br> 你不喜歡冷凍貓糧嗎?哈哈哈!",
  obj_npc_room_slash_Other_10_gml_1323_0 = "你哥哥離開小鎮也是沒辦法的事啊。",
  obj_npc_room_slash_Other_10_gml_1324_0 = "他正在大學裡頭可勁學知識呢。",
  obj_npc_room_slash_Other_10_gml_1325_0 = "希望當他成為大人物的時候,<br>還會記得俺們這些街上的小傢伙們。",
  obj_npc_room_slash_Other_10_gml_1326_0 = "可別忘了俺們這些<br>吃橘子吃到洗胃的土貓喲。",
  scr_text_slash_scr_text_gml_961_0 = "小Krissy!!!<br> 那個,最近怎麼樣!?<br> 讓你Catty阿姨抱抱!",
  scr_text_slash_scr_text_gml_962_0 = "么么!<br> 么么!<br> 么么!",
  scr_text_slash_scr_text_gml_963_0 = "哈哈哈!<br> 瞧瞧我,又不是你真的姨媽<br>還對你做這種事!",
  scr_text_slash_scr_text_gml_964_0 = "噢天哪...<br> 我可以和你聊點事嗎?",
  scr_text_slash_scr_text_gml_2421_0 = "...",
  scr_text_slash_scr_text_gml_966_0 = "實際上,那個,<br>聊什麼,都可以。<br> 你來選吧。",
  scr_text_slash_scr_text_gml_1592_0 = " ",
  scr_text_slash_scr_text_gml_955_0 = "<br>Asriel",
  scr_text_slash_scr_text_gml_956_0 = "<br>鄰居",
  scr_text_slash_scr_text_gml_957_0 = "妹妹",
  scr_text_slash_scr_text_gml_1020_0 = "沒事了",
  scr_text_slash_scr_text_gml_979_0 = "噢我的天哪,Asriel!<br> 那個,他真是個小可愛!",
  scr_text_slash_scr_text_gml_980_0 = "還記得我和他去跳舞的那次嗎?",
  scr_text_slash_scr_text_gml_2040_0 = " ",
  scr_text_slash_scr_text_gml_981_0 = "那真是...<br> 有史以來最棒的一晚!",
  scr_text_slash_scr_text_gml_982_0 = "雖然我把一大杯酒<br>潑在他身上...",
  scr_text_slash_scr_text_gml_983_0 = "還在你媽媽面前<br>跳了不合適的舞...",
  scr_text_slash_scr_text_gml_984_0 = "還因為在停車場大吵大鬧<br>被警察抓了起來...",
  scr_text_slash_scr_text_gml_985_0 = "哈哈哈!那天真是太歡樂了!<br> 替我向他問好!",
  scr_text_slash_scr_text_gml_1000_0 = "噢噢噢,Catti過得怎樣?<br> 我不知道。",
  scr_text_slash_scr_text_gml_1001_0 = "我們,那個,<br>完全聊不到一塊去!",
  scr_text_slash_scr_text_gml_1002_0 = "昨天,我問她想不想<br>聽我彈尤克里裡...",
  scr_text_slash_scr_text_gml_1003_0 = "她拒絕了!<br> 然後她,那個,和我說...",
  scr_text_slash_scr_text_gml_1004_0 = "我彈得像是<br>“來自地獄星的反向祈禱”。",
  scr_text_slash_scr_text_gml_1005_0 = "搞什麼,Krissy?",
  scr_text_slash_scr_text_gml_1006_0 = "真是太太太可愛了!<br> 我愛我那奇葩的小妹妹!",
  scr_text_slash_scr_text_gml_989_0 = "那個,隔壁的那位綠色女孩?",
  scr_text_slash_scr_text_gml_990_0 = "噢我的天哪,Krissy。<br> 她就像,那個...<br>我生活中的反派。",
  scr_text_slash_scr_text_gml_991_0 = "那個,有一天,<br>我去看《電子貓奴2》...",
  scr_text_slash_scr_text_gml_992_0 = "電影院裡坐著的除了我<br>就只剩下她了!",
  scr_text_slash_scr_text_gml_993_0 = "然後我去QC餐廳<br>點了一杯卡布奇諾...",
  scr_text_slash_scr_text_gml_994_0 = "然後她,那個,<br>已經點過一杯坐在那喝起來了!",
  scr_text_slash_scr_text_gml_995_0 = "她就是這麼個復讀貓!<br> ...呃,復讀鱷?",
  scr_text_slash_scr_text_gml_996_0 = "復讀蜥?<br> 鱷讀魚?<br> 我不懂,反正她糟透了!",
  scr_text_slash_scr_text_gml_970_0 = "小Krissy!<br> 你想聊點別的嗎!?",
  scr_text_slash_scr_text_gml_1010_0 = "噢,你要走啦?<br> 你有,那個,作業要做嗎...?",
  scr_text_slash_scr_text_gml_1011_0 = "你應該,那個,讓我來幫忙!",
  scr_text_slash_scr_text_gml_1012_0 = "哈哈哈,逗你呢!<br> 我才不想幫忙呢!再見!",
  obj_readable_room1_slash_Other_10_gml_1360_0 = "(裡面傳出某種抓撓的聲音...)",
  scr_text_slash_scr_text_gml_1021_0 = "Krissy!<br> 那個,好久不見!",
  scr_text_slash_scr_text_gml_1022_0 = "怎麼了?<br> 你想聊點什麼嗎?",
  scr_text_slash_scr_text_gml_2045_0 = " ",
  scr_text_slash_scr_text_gml_1017_0 = "<br>鄰居",
  scr_text_slash_scr_text_gml_1018_0 = "<br>回憶",
  scr_text_slash_scr_text_gml_1019_0 = "滾開",
  scr_text_slash_scr_text_gml_1589_0 = "沒事了",
  scr_text_slash_scr_text_gml_1029_0 = "哼,隔壁那個姐們<br>簡直要把我逼瘋了。",
  scr_text_slash_scr_text_gml_1030_0 = "走到哪裡都能見到她。<br> 她完全就是個復讀貓。",
  scr_text_slash_scr_text_gml_1031_0 = "那個,到底為什麼?<br> 她難道不明白她永遠都<br>不可能成為我嗎?",
  scr_text_slash_scr_text_gml_1032_0 = "老實說,她全家人都,<br>那個,糟透了。",
  scr_text_slash_scr_text_gml_1033_0 = "有次她妹妹給我上了杯咖啡,<br>我敢說裡面裝了半杯貓毛。",
  scr_text_slash_scr_text_gml_1034_0 = "那個,趕緊找個發網戴上吧,<br>姑娘。最好是,那個,<br>能罩住全身的那種。",
  scr_text_slash_scr_text_gml_1039_0 = "還記得那次你打算約我們<br>這些大孩子出去玩嗎?",
  scr_text_slash_scr_text_gml_1040_0 = "我當時說,那個,<br>“好啊,沒問題!<br>給我們帶些漢堡就行!”",
  scr_text_slash_scr_text_gml_1041_0 = "然後,那個,令人驚訝的是...<br> 你竟然真的帶了...",
  scr_text_slash_scr_text_gml_1042_0 = "所以我讓你回去,<br>再帶些了薯條過來...",
  scr_text_slash_scr_text_gml_1043_0 = "...還有一打小蛋糕...",
  scr_text_slash_scr_text_gml_1044_0 = "真的太好吃了,<br>我吃了有六個!",
  scr_text_slash_scr_text_gml_1045_0 = "然後我,那個...<br> 身體突然不舒服,只好回家了。",
  scr_text_slash_scr_text_gml_1046_0 = "天哪。",
  scr_text_slash_scr_text_gml_1047_0 = "所以,那個,總之...<br> Kris,你最近有空嗎?",
  scr_text_slash_scr_text_gml_1052_0 = "哎呀,哪有這樣子和差點成了<br>你嫂子的人說話的。",
  scr_text_slash_scr_text_gml_1053_0 = "不,我開玩笑的。<br>但是,那個...",
  scr_text_slash_scr_text_gml_1054_0 = "還記得那次我和Azzy<br>玩真心話大冒險嗎?",
  scr_text_slash_scr_text_gml_1055_0 = "我,那個,<br>讓他把初吻給了我...",
  scr_text_slash_scr_text_gml_1056_0 = "然後你媽媽發現他親了別人,<br>接著...",
  scr_text_slash_scr_text_gml_1057_0 = "那個,我覺得她可能報了警。",
  scr_text_slash_scr_text_gml_1058_0 = "我敢說,那一整個周<br>你們全家人肯定,那個...",
  scr_text_slash_scr_text_gml_1059_0 = "每天都往教堂跑。",
  scr_text_slash_scr_text_gml_1063_0 = "哎呀,Krissy,<br>你只是想問個好?",
  scr_text_slash_scr_text_gml_1064_0 = "真可愛...<br> 現在快點滾吧。",
  obj_readable_room1_slash_Other_10_gml_1365_0 = "(咚咚咚...)",
  obj_readable_room1_slash_Other_10_gml_1366_0 = "啊,恐怕現在沒人在家,親愛的。",
  obj_readable_room1_slash_Other_10_gml_1367_0 = "現在,你也該打道回府了吧?",
  obj_readable_room1_slash_Other_10_gml_1371_0 = "我說過了,你要找的人不在家。",
  obj_readable_room1_slash_Other_10_gml_1372_0 = "...啊,你只是想和我說說話...?",
  obj_readable_room1_slash_Other_10_gml_1373_0 = "...",
  obj_readable_room1_slash_Other_10_gml_1374_0 = "我很抱歉,美人兒。<br> 像我這樣的小透明恐怕愛莫能助。",
  obj_flowershop_event_slash_Step_0_gml_44_0 = "當滴當...",
  obj_readable_room1_slash_Other_10_gml_1383_0 = "(被鎖住了。)",
  obj_flowershop_event_slash_Step_0_gml_45_0 = "噢?<br> 有人嗎?",
  obj_flowershop_event_slash_Step_0_gml_46_0 = "請等一等!",
  obj_flowershop_event_slash_Step_0_gml_47_0 = "我馬上就澆完這些花了。",
  obj_flowershop_event_slash_Step_0_gml_69_0 = "...好啦!",
  obj_flowershop_event_slash_Step_0_gml_100_0 = "哈囉!<br> 我能為你...",
  obj_flowershop_event_slash_Step_0_gml_116_0 = "...噢!Kris!",
  obj_flowershop_event_slash_Step_0_gml_171_0 = "...噢。<br> 不好意思。",
  obj_flowershop_event_slash_Step_0_gml_172_0 = "我忘了你不喜歡被這樣抱。",
  obj_flowershop_event_slash_Step_0_gml_216_0 = "好了,就當在自己家一樣吧,<br>Kris。",
  obj_flowershop_event_slash_Step_0_gml_217_0 = "想要什麼請自便。",
  obj_readable_room1_slash_Other_10_gml_1185_0 = "(一台收銀機。)<br> (裡面沒有多少零錢。)",
  obj_readable_room1_slash_Other_10_gml_1186_0 = "(一朵花。)",
  obj_readable_room1_slash_Other_10_gml_1187_0 = "(這是某種目錄... <br>下面有一本汽車雜誌。)",
  obj_readable_room1_slash_Other_10_gml_1192_0 = "(它被精心地修剪過。)",
  obj_npc_facing_slash_Other_10_gml_767_0 = "對了,Kris... <br> 我之前一直在想。",
  obj_npc_facing_slash_Other_10_gml_768_0 = "也許等Asriel回家以後...",
  obj_npc_facing_slash_Other_10_gml_769_0 = "我們可以像以前那樣,<br>全家人一起去餐廳...",
  obj_npc_facing_slash_Other_10_gml_770_0 = "我請客。",
  obj_npc_facing_slash_Other_10_gml_771_0 = "聽起來不錯吧?",
  obj_npc_facing_slash_Other_10_gml_775_0 = "然後我們還可以一起坐車<br>在鎮上兜兜風。",
  obj_npc_facing_slash_Other_10_gml_776_0 = "但我可能得先清理一下<br>我的卡車...",
  obj_readable_room1_slash_Other_10_gml_1193_0 = "(裡面是各種各樣的花。)",
  obj_readable_room1_slash_Other_10_gml_1219_0 = "(這是一張便簽。)<br> (上面寫著...)",
  obj_readable_room1_slash_Other_10_gml_1220_0 = "又沒交房租。這都幾次了。<br> 別再送花了。<br> 趕緊開始賣。",
  obj_readable_room1_slash_Other_10_gml_1221_0 = "給你最後一個月時間。<br><br>               - C",
  obj_readable_room1_slash_Other_10_gml_1206_0 = "(幾袋不同類型的土。)",
  obj_readable_room1_slash_Other_10_gml_1207_0 = "(一個髒兮兮的灑水壺。)",
  obj_readable_room1_slash_Other_10_gml_1209_0 = "(一些髒兮兮的毛堵在排水孔裡。)",
  scr_text_slash_scr_text_gml_885_0 = "(一個生鏽的冰箱,<br>上面貼著幾張照片。)",
  scr_text_slash_scr_text_gml_887_0 = "噢,Kris。<br> 如果你餓了...",
  scr_text_slash_scr_text_gml_888_0 = "...想吃什麼隨便拿。",
  scr_text_slash_scr_text_gml_2304_0 = " ",
  scr_text_slash_scr_text_gml_879_0 = "<br>打開冰箱",
  scr_text_slash_scr_text_gml_880_0 = "<br>不打開",
  scr_text_slash_scr_text_gml_881_0 = "看照片",
  scr_text_slash_scr_text_gml_902_0 = "什麼也沒有發生。",
  scr_text_slash_scr_text_gml_947_0 = "(有一張你父母結婚時的照片。)",
  scr_text_slash_scr_text_gml_948_0 = "(她拿著一捧七朵花的花束。)",
  scr_text_slash_scr_text_gml_949_0 = "(一隻長得像馴鹿的怪物<br>穿著禮服站在旁邊。)",
  scr_text_slash_scr_text_gml_950_0 = "(他們看起來都很開心。)",
  scr_text_slash_scr_text_gml_894_0 = "(這是一個生鏽的冰箱,<br>上面貼著一些照片。)",
  scr_text_slash_scr_text_gml_3093_0 = " ",
  scr_text_slash_scr_text_gml_919_0 = "(裡只有一個泡菜罐,<br>罐裡面只有一根酸黃瓜。)",
  scr_text_slash_scr_text_gml_914_0 = "(你決定不吃。)",
  scr_text_slash_scr_text_gml_943_0 = "(你決定不看裡面。)",
  scr_text_slash_scr_text_gml_912_0 = "(裡面僅僅只有一個泡菜罐,<br>罐裡僅僅只有一根酸黃瓜...)",
  scr_text_slash_scr_text_gml_913_0 = "(... 以及,由於某些原因,<br>還有一顆孤零零的蛋。)",
  scr_text_slash_scr_text_gml_920_0 = "(你決定不吃。)",
  scr_text_slash_scr_text_gml_924_0 = "(裡面僅僅只有一個泡菜罐,<br>罐裡僅僅只有一根酸黃瓜。)",
  scr_text_slash_scr_text_gml_2852_0 = "(...)",
  scr_text_slash_scr_text_gml_926_0 = "(你把你帶著的蛋<br>也放了進去...)",
  scr_text_slash_scr_text_gml_907_0 = "(冰箱裡有兩顆蛋。)",
  obj_readable_room1_slash_Other_10_gml_1212_0 = "(一台小電視。)<br> (上面放著幾本超級英雄漫畫書。)",
  obj_readable_room1_slash_Other_10_gml_1202_0 = "(一扇門。)<br> (被鎖住了。)",
  obj_npc_sign_slash_Other_10_gml_179_0 = "(~1花,<br>被悉心保護在容器中。)",
  obj_readable_room1_slash_Other_10_gml_1227_0 = "(一個充氣床墊。)<br> (顯然不是超大號的...)",
  obj_readable_room1_slash_Other_10_gml_1229_0 = "Kris,你想在這過夜嗎?",
  obj_readable_room1_slash_Other_10_gml_1230_0 = "你可以睡那個充氣床墊上,<br>我就...",
  obj_readable_room1_slash_Other_10_gml_1231_0 = "呃,睡那幾袋土... <br> 還是算了。",
  obj_readable_room1_slash_Other_10_gml_1235_0 = "(一個充氣床墊。)<br> (顯然不是超大號的...)",
  obj_npc_facing_slash_Other_10_gml_785_0 = "沒錯,這些花還是生機勃勃的。",
  obj_npc_facing_slash_Other_10_gml_786_0 = "在這種氣候下,要照顧好它們<br>還是挺不容易的...",
  obj_flowershop_event_slash_Step_0_gml_260_0 = "噢,Kris。在你走之前...",
  obj_flowershop_event_slash_Step_0_gml_297_0 = "拿著。<br> 是給你媽媽的... <br> 要替我保密哦。",
  obj_flowershop_event_slash_Step_0_gml_300_0 = "(你得到了一束花。)",
  obj_flowershop_event_slash_Step_0_gml_327_0 = "祝你今天過得開心,Kris。",
  obj_npc_sign_slash_Other_10_gml_184_0 = "(這是你爸爸的卡車。)",
  obj_npc_sign_slash_Other_10_gml_185_0 = "(在車的座位前,廢紙和鄉村音樂CD<br>扔得滿地都是...)",
  obj_npc_room_slash_Other_10_gml_1371_0 = "和我最好的兄弟一起在湖邊閒逛,<br>看著潮起潮落...",
  obj_npc_room_slash_Other_10_gml_1372_0 = "天底下沒有比這更棒的事了...",
  obj_npc_room_slash_Other_10_gml_1118_0 = "...",
  obj_npc_room_slash_Other_10_gml_1377_0 = "...是啊。",
  scr_text_slash_scr_text_gml_743_0 = "(一張金屬野餐桌。)<br> (桌子底下散落著一些煙頭。)",
  scr_text_slash_scr_text_gml_744_0 = "(把手指插進桌子上的洞裡?)",
  scr_text_slash_scr_text_gml_2178_0 = " ",
  scr_text_slash_scr_text_gml_738_0 = "<br>插進去",
  scr_text_slash_scr_text_gml_2966_0 = "<br>不回去",
  scr_text_slash_scr_text_gml_756_0 = "(你的手指從上面插不進去。)<br> (你試著從下面入手。)",
  scr_text_slash_scr_text_gml_757_0 = "(...你的手上沾滿了蜘蛛網。)",
  scr_text_slash_scr_text_gml_763_0 = "(你決定不再這麼做。)",
  scr_text_slash_scr_text_gml_749_0 = "(這是一張金屬野餐桌。)<br> (桌底下扔了一些煙頭。)",
  obj_readable_room1_slash_Other_10_gml_982_0 = "(玻璃罩裡有一束玫瑰花。)",
  obj_readable_room1_slash_Other_10_gml_984_0 = "這些花是你爸爸送來的,<br>雖然我很開心,但是...",
  obj_readable_room1_slash_Other_10_gml_985_0 = "玫瑰花!?<br>這是什麼意思?<br>美女與野獸嗎?",
  obj_readable_room1_slash_Other_10_gml_986_0 = "這可不行啊!<br>我們都是野獸!",
  obj_readable_room1_slash_Other_10_gml_989_0 = "(一束玫瑰花。)<br> (看起來很健康。)",
  obj_readable_room1_slash_Other_10_gml_991_0 = "Kris,雖然我很愛你爸爸,<br>但是...",
  obj_readable_room1_slash_Other_10_gml_992_0 = "Asgore,如果你想和我<br>一起參加舞會的話,<br>直接告訴我就行啦!",
  obj_readable_room1_slash_Other_10_gml_969_0 = "(患者姓名:)<br> (Rudolph “Rudy” Holiday)",
  obj_readable_room1_slash_Other_10_gml_971_0 = "嘿,Kris,<br>你不會把我的名字忘了吧!?",
  obj_readable_room1_slash_Other_10_gml_932_0 = "(一個天使玩偶。)<br> (空無一物的臉龐令人感到不安。)",
  obj_readable_room1_slash_Other_10_gml_934_0 = "天使玩偶?<br> 那是Noelle和Dess<br>在青少年社團做的。",
  obj_readable_room1_slash_Other_10_gml_935_0 = "現在它算是我的護身符了。",
  obj_readable_room1_slash_Other_10_gml_936_0 = "噢,對了,你和Azzy也曾想<br>試著做一個來著...",
  obj_readable_room1_slash_Other_10_gml_937_0 = "但是你們把所有的時間都浪費在<br>給它做巨型翅膀上了!",
  obj_readable_room1_slash_Other_10_gml_940_0 = "(一個天使玩偶。)<br> (空無一物的臉龐令人感到不安。)",
  obj_readable_room1_slash_Other_10_gml_952_0 = "噢,結果你特地跑過來<br>就是為了用一下洗手池?",
  obj_readable_room1_slash_Other_10_gml_953_0 = "別這樣,Kris!<br> 來了就跟我聊聊嘛!",
  obj_readable_room1_slash_Other_10_gml_957_0 = "(一個洗手池。)",
  obj_readable_room1_slash_Other_10_gml_959_0 = "嘿,Kris,這個洗手池<br>真的比我還有吸引力嗎?",
  scr_text_slash_scr_text_gml_599_0 = "真是鈴兒響叮噹!<br>Krismas提前到來了!",
  scr_text_slash_scr_text_gml_600_0 = "好啦,Kris。<br>你就直說吧。",
  scr_text_slash_scr_text_gml_601_0 = "你為什麼要來看望我?<br> 是你媽媽要你來的嗎?",
  scr_text_slash_scr_text_gml_2230_0 = " ",
  scr_text_slash_scr_text_gml_2434_0 = "<br>好的",
  scr_text_slash_scr_text_gml_1121_0 = "<br>不買",
  scr_text_slash_scr_text_gml_629_0 = "真的嗎?<br> 你真是長大了啊,Kris。",
  scr_text_slash_scr_text_gml_630_0 = "我為你自豪。",
  scr_text_slash_scr_text_gml_631_0 = "不久之前你還只是隔壁家的<br>怪小孩。",
  scr_text_slash_scr_text_gml_632_0 = "現在你成為了在我面前的<br>怪小孩!",
  scr_text_slash_scr_text_gml_633_0 = "哈哈哈哈!!!",
  scr_text_slash_scr_text_gml_625_0 = "好啦,好啦,說真的,<br>你想聊些什麼嗎?",
  scr_text_slash_scr_text_gml_618_0 = "哈哈,我就知道!<br> 她就像個桃子,對吧...?",
  scr_text_slash_scr_text_gml_619_0 = "外表像桃子一樣毛茸又甜蜜,<br>內心卻像桃核一樣堅硬!",
  scr_text_slash_scr_text_gml_620_0 = "哦,你爸爸?<br>對,他這傢伙也能是個水果。",
  scr_text_slash_scr_text_gml_621_0 = "哪種水果?我不知道,<br>估計也是毛茸茸的水果...<br>比如獼猴桃。",
  scr_text_slash_scr_text_gml_624_0 = "哈哈哈哈!!!",
  scr_text_slash_scr_text_gml_634_0 = "好啦,好啦,說真的,<br>你想聊些什麼嗎?",
  scr_text_slash_scr_text_gml_2090_0 = " ",
  scr_text_slash_scr_text_gml_607_0 = "<br>Noelle",
  scr_text_slash_scr_text_gml_608_0 = "<br>家庭",
  scr_text_slash_scr_text_gml_609_0 = "生病",
  scr_text_slash_scr_text_gml_2030_0 = "沒事了",
  scr_text_slash_scr_text_gml_1596_0 = "啊?",
  scr_text_slash_scr_text_gml_2276_0 = " ",
  scr_text_slash_scr_text_gml_645_0 = "她可真是個好孩子,<br>對吧,Kris?",
  scr_text_slash_scr_text_gml_646_0 = "聰明,可愛,又善良...<br>天底下沒有比她更棒的女兒了。",
  scr_text_slash_scr_text_gml_647_0 = "唯一的遺憾就是...<br>她的膽子有點小。",
  scr_text_slash_scr_text_gml_648_0 = "恐怖電影,蟲子,聖誕老人...<br>不管什麼東西都會嚇到她。",
  scr_text_slash_scr_text_gml_649_0 = "她害怕的時候,<br>就像一隻暴露在車燈前的小鹿,<br>僵在那裡一動不動。",
  scr_text_slash_scr_text_gml_650_0 = "還記得她以前總是害怕<br>床底下藏著人類嗎?",
  scr_text_slash_scr_text_gml_651_0 = "(Kris,順帶一提,你那次<br>藏在床底下是很不對的!)",
  scr_text_slash_scr_text_gml_652_0 = "...總之,待在這裡<br>真是讓人受不了,Kris。",
  scr_text_slash_scr_text_gml_653_0 = "不是因為我身體的事。",
  scr_text_slash_scr_text_gml_654_0 = "而是因為...<br>現在的我沒有辦法保護她。",
  scr_text_slash_scr_text_gml_655_0 = "替我多留意一下她,好嗎?",
  scr_text_slash_scr_text_gml_611_0 = "嘿,Kris,<br>你想聊些什麼嗎?",
  scr_text_slash_scr_text_gml_612_0 = "別擔心,瞧我現在這副樣子,<br>你講什麼我都不會無聊的!",
  scr_text_slash_scr_text_gml_2094_0 = " ",
  scr_text_slash_scr_text_gml_673_0 = "...你問我為什麼要住院...?",
  scr_text_slash_scr_text_gml_674_0 = "這個嘛,我的身體出了點毛病,<br>所以要做些檢查。",
  scr_text_slash_scr_text_gml_675_0 = "沒什麼大不了的。<br>這點小問題還難不倒<br>我們Holiday家的人。",
  scr_text_slash_scr_text_gml_676_0 = "用不了多久我就能出院了,<br>然後就可以回家,那個...",
  scr_text_slash_scr_text_gml_677_0 = "等你被我們家的彩燈繩纏住時,<br>好好訓斥你一頓。",
  scr_text_slash_scr_text_gml_659_0 = "Kris,雖然我們兩家人<br>現在關係疏遠了,<br>但我們還是很愛你們的。",
  scr_text_slash_scr_text_gml_713_0 = "<br>Sit",
  scr_text_slash_scr_text_gml_714_0 = "<br>Don't Sit",
  scr_text_slash_scr_text_gml_2443_0 = " ",
  scr_text_slash_scr_text_gml_727_0 = "(Didn't feel like it.)",
  scr_text_slash_scr_text_gml_733_0 = "(You decided not to sit.)",
  scr_text_slash_scr_text_gml_661_0 = "哦對了... 既然Asriel<br>現在去上大學了...",
  scr_text_slash_scr_text_gml_662_0 = "你覺得他會像我和你爸爸那樣,<br>去參加那種瘋狂的派對嗎?",
  scr_text_slash_scr_text_gml_663_0 = "呵,我開玩笑的。<br>你爸爸並不是個派對狂。",
  scr_text_slash_scr_text_gml_664_0 = "但你媽媽可就...!<br>哇哦!",
  scr_text_slash_scr_text_gml_665_0 = "在去之前她老是會抱怨,<br>但等派對一開始...",
  scr_text_slash_scr_text_gml_666_0 = "哎喲,天哪!",
  scr_text_slash_scr_text_gml_667_0 = "有一次她從房間的另一邊<br>往我頭上丟了個青檸派!",
  scr_text_slash_scr_text_gml_668_0 = "我直接摔到了零食桌上,<br>把所有東西都弄翻啦!",
  scr_text_slash_scr_text_gml_669_0 = "不過派倒是挺好吃。<br>所以沒什麼好抱怨的。",
  scr_text_slash_scr_text_gml_660_0 = "再怎麼說,我和Asgore<br>在大學裡就是好哥們了,對吧?",
  scr_text_slash_scr_text_gml_682_0 = "那你在這裡搞什麼鬼啦,<br>Kris!?發呆嗎!?",
  obj_readable_room1_slash_Other_10_gml_1001_0 = "嘿,Kris,<br>你不是也在上面簽過名嗎?",
  obj_readable_room1_slash_Other_10_gml_1002_0 = "為什麼你要那樣盯著它看,<br>好像從來沒見過似的?",
  obj_readable_room1_slash_Other_10_gml_1003_0 = "你的字寫得有那麼漂亮嗎?<br>還是我表現得不夠感動?",
  scr_text_slash_scr_text_gml_683_0 = "你以為這裡是動物園嗎!?<br>別這樣啦!",
  obj_readable_room1_slash_Other_10_gml_975_0 = "Kris,你該不會嫉妒我<br>有自己的銘牌吧?",
  obj_readable_room1_slash_Other_10_gml_976_0 = "咱們納稅人的錢都被花在<br>這種東西上了,有意思吧?",
  obj_readable_room1_slash_Other_10_gml_1301_0 = "(Ice-E的披E薩,<br>熱騰騰披E薩的第“E”選擇!)",
  obj_readable_room1_slash_Other_10_gml_1291_0 = "(在ICE-E的披E薩店,<br>你我都是一家人。)",
  obj_readable_room1_slash_Other_10_gml_1292_0 = "(...一起品嘗美味吧!)",
  obj_readable_room1_slash_Other_10_gml_1296_0 = "(入口被鎖住了。)<br> (裡面一個人都沒有。)",
  obj_readable_room1_slash_Other_10_gml_1297_0 = "(所有員工都穿著戲服在外面攬客。)",
  obj_npc_room_animated_slash_Other_10_gml_31_0 = "我們一共有24種不同的披E薩口味,<br>想嚐嚐看嗎?",
  obj_npc_room_animated_slash_Other_10_gml_32_0 = "我們有普通味,",
  obj_npc_room_animated_slash_Other_10_gml_33_0 = "芝士味,",
  obj_npc_room_animated_slash_Other_10_gml_34_0 = "冰塊味,",
  obj_npc_room_animated_slash_Other_10_gml_35_0 = "肉醬味,",
  obj_npc_room_animated_slash_Other_10_gml_36_0 = "雙倍冰塊味,",
  obj_npc_room_animated_slash_Other_10_gml_37_0 = "意E大利香藏味,",
  obj_npc_room_animated_slash_Other_10_gml_38_0 = "還有更多!<br> 快來光顧Ice-E的披E薩店吧!",
  obj_npc_room_animated_slash_Other_10_gml_42_0 = "嘿,我能告訴你個秘密嗎?<br> 我之所以選擇在這裡工作...",
  obj_npc_room_animated_slash_Other_10_gml_43_0 = "是因為它的標牌讓我誤以為<br>這是間冰激凌店...",
  obj_npc_room_animated_slash_Other_10_gml_44_0 = "但我後來真的愛上這份工作了!<br> 也愛上了我的同事們!嘻嘻!",
  obj_npc_room_animated_slash_Other_10_gml_56_0 = "(噢,老天啊,真的有人來了...)<br> 呃...",
  obj_npc_room_animated_slash_Other_10_gml_57_0 = "Ice-E的披E薩,<br>熱騰騰披E薩的第“E”選擇。",
  obj_npc_room_animated_slash_Other_10_gml_58_0 = "...",
  obj_npc_room_animated_slash_Other_10_gml_59_0 = "... 呃... 嘿?<br> 嘿,等一下!",
  obj_npc_room_animated_slash_Other_10_gml_60_0 = "我認識你誒!",
  scr_text_slash_scr_text_gml_2088_0 = "是我呀!<br> 小傢伙!",
  scr_text_slash_scr_text_gml_2089_0 = "想在我瘋掉之前聊個天嗎?",
  scr_text_slash_scr_text_gml_2326_0 = " ",
  scr_text_slash_scr_text_gml_2082_0 = "<br>Asriel",
  scr_text_slash_scr_text_gml_2083_0 = "<br>工作",
  scr_text_slash_scr_text_gml_2084_0 = "同事",
  scr_text_slash_scr_text_gml_2085_0 = "不聊",
  scr_text_slash_scr_text_gml_2102_0 = "你知道Azzy什麼時候回家嗎?",
  scr_text_slash_scr_text_gml_2103_0 = "你... 你別告訴他啊,<br>但我可想他了。",
  scr_text_slash_scr_text_gml_2104_0 = "要能像以前一樣,<br>和他一起在鎮上閒逛該多好...",
  scr_text_slash_scr_text_gml_2105_0 = "還可以勾搭到...",
  scr_text_slash_scr_text_gml_2106_0 = "小姊姊",
  scr_text_slash_scr_text_gml_2107_0 = "不過,事實上",
  scr_text_slash_scr_text_gml_2108_0 = "那可能從來沒發生過。",
  scr_text_slash_scr_text_gml_2109_0 = "但-但有一次Undyne<br>和我目光接觸了!",
  scr_text_slash_scr_text_gml_2110_0 = "...雖然當時她是在給我<br>開超速罰單。",
  scr_text_slash_scr_text_gml_2093_0 = "... 嘿!<br> 嘿小傢伙!<br> 最近怎樣?!",
  scr_text_slash_scr_text_gml_2406_0 = " ",
  scr_text_slash_scr_text_gml_2127_0 = "啊,沒錯,小傢伙。好主意。<br>來認識下通緝犯們吧。",
  scr_text_slash_scr_text_gml_2128_0 = "藍耳朵 - 痴迷於軟冰激凌,<br>沒有絲毫個人空間意識。",
  scr_text_slash_scr_text_gml_2129_0 = "老是不小心把刨冰倒在我身上,<br>還嘿嘿直笑。",
  scr_text_slash_scr_text_gml_2130_0 = "戰士 - 謝天謝地,<br>他因為披薩相關的工傷而缺席。",
  scr_text_slash_scr_text_gml_2131_0 = "每時每刻都在用戰吼恐嚇顧客。",
  scr_text_slash_scr_text_gml_2132_0 = "紫人 - 天哪,那傢伙,<br>你得好好...",
  scr_text_slash_scr_text_gml_2133_0 = "... 等等,<br>那傢伙在這裡工作嗎?",
  scr_text_slash_scr_text_gml_2134_0 = "啊,我的同事們。<br>要是沒了他們,我還能去哪呢?",
  scr_text_slash_scr_text_gml_2135_0 = "肯定是一個好地方,小傢伙。<br>一個好得多的地方。",
  scr_text_slash_scr_text_gml_2114_0 = "別上當了,小傢伙。",
  scr_text_slash_scr_text_gml_2115_0 = "Ice-E的披“E”薩店是<br>地“E”獄。",
  scr_text_slash_scr_text_gml_2116_0 = "我偷懶沒幾秒就能聽見...",
  scr_text_slash_scr_text_gml_2117_0 = "“披E薩里有個E,<br>店員們E起才是披E薩!”",
  scr_text_slash_scr_text_gml_2118_0 = "明明沒有的!<br> 是你強行把它加進去的!",
  scr_text_slash_scr_text_gml_2119_0 = "但沒事的,小傢伙。<br> 我一直在攢錢...",
  scr_text_slash_scr_text_gml_2120_0 = "...去上Azzy的大學!",
  scr_text_slash_scr_text_gml_2121_0 = "然後我會拿個戲劇專業的學位,<br>當個名聲遠揚的演員...",
  scr_text_slash_scr_text_gml_2122_0 = "讓迷妹們洶湧而來,小傢伙。",
  scr_text_slash_scr_text_gml_2140_0 = "沒關係,小傢伙。<br>你不用看著我受罪。",
  scr_text_slash_scr_text_gml_2141_0 = "好好享受自由吧...<br>趁你還沒失去它...",
  scr_text_slash_scr_text_gml_2502_0 = "哦,嗨,Kris!",
  scr_text_slash_scr_text_gml_2503_0 = "怎麼啦?<br>需要我來教你寫作業嗎?",
  scr_text_slash_scr_text_gml_2504_0 = "我知道上次的作業讓你很苦惱,<br>所以,呃,",
  scr_text_slash_scr_text_gml_2505_0 = "我給你準備了點資料,<br>如果你需要...",
  scr_text_slash_scr_text_gml_2506_0 = "啊,等等,抱歉!<br>我現在沒法...",
  scr_text_slash_scr_text_gml_2507_0 = "我又忘帶家門鑰匙了...",
  scr_text_slash_scr_text_gml_2508_0 = "抱歉,Kris,我下次再幫你,<br>可以嗎?",
  scr_text_slash_scr_text_gml_2509_0 = "學校見,Kris!",
  scr_text_slash_scr_text_gml_1754_0 = "...",
  scr_text_slash_scr_text_gml_2511_0 = "...",
  scr_text_slash_scr_text_gml_2512_0 = "呃,Kris?",
  scr_text_slash_scr_text_gml_2513_0 = "你想...聊點什麼嗎?",
  scr_text_slash_scr_text_gml_2514_0 = " ",
  scr_text_slash_scr_text_gml_2498_0 = "<br>Susie",
  scr_text_slash_scr_text_gml_2499_0 = "<br>鑰匙",
  scr_text_slash_scr_text_gml_2500_0 = "聊什麼都行",
  scr_text_slash_scr_text_gml_2501_0 = "沒事了",
  scr_text_slash_scr_text_gml_2530_0 = "Susie!對了,<br>你之前和Susie待在一起!",
  scr_text_slash_scr_text_gml_2531_0 = "你們沒回來上課,<br>搞得我很擔心,不過...",
  scr_text_slash_scr_text_gml_2532_0 = "應該沒出什麼問題!對吧?",
  scr_text_slash_scr_text_gml_2533_0 = "...",
  scr_text_slash_scr_text_gml_2534_0 = "...呃,Kris?<br>我能問你一件事嗎?",
  scr_text_slash_scr_text_gml_2535_0 = "Susie... 我有點好奇...<br>她是怎樣的一個人?",
  scr_text_slash_scr_text_gml_2536_0 = "我是說,有誰不對她好奇嘛?<br>她從來不跟任何人說話。",
  scr_text_slash_scr_text_gml_2537_0 = "所以,Kris,<br>如果可以的話...<br>能告訴我一些關於她的事嗎?",
  scr_text_slash_scr_text_gml_2518_0 = " ",
  scr_text_slash_scr_text_gml_2524_0 = "<br>她人很好",
  scr_text_slash_scr_text_gml_2527_0 = "...",
  scr_text_slash_scr_text_gml_2525_0 = "<br>她人很糟",
  scr_text_slash_scr_text_gml_2526_0 = "她吃粉筆",
  scr_text_slash_scr_text_gml_2583_0 = "什麼...?<br> 她人... 很好?",
  scr_text_slash_scr_text_gml_2584_0 = "真的!?那個,真的嗎!?<br>真真切切!?千真萬確!?",
  scr_text_slash_scr_text_gml_2585_0 = "我是說,這跟我想的一樣...",
  scr_text_slash_scr_text_gml_2586_0 = "等等,這不會又是個惡作劇吧,<br>Kris?",
  scr_text_slash_scr_text_gml_2587_0 = "就像上次你把番茄醬塗手臂上,<br>然後騙我說那是血?",
  scr_text_slash_scr_text_gml_2588_0 = "...真的嗎?<br>你這話是認真的?<br>沒有在開玩笑?",
  scr_text_slash_scr_text_gml_2589_0 = "...天哪,這樣的話,<br>也許我該試著跟她聊兩句...",
  scr_text_slash_scr_text_gml_2590_0 = "但-但假如我死掉了,<br>我的葬禮可得你來掏錢,<br>Kris!",
  scr_text_slash_scr_text_gml_2591_0 = "(不過,說實話,<br>如果她人真的很好,<br>我恐怕也要激動得死掉吧...)",
  scr_text_slash_scr_text_gml_2517_0 = "嗨,Kris!<br> 怎麼了嗎?",
  scr_text_slash_scr_text_gml_2538_0 = " ",
  scr_text_slash_scr_text_gml_2542_0 = "噢,我能再問點<br>關於她的事嗎!?",
  scr_text_slash_scr_text_gml_2543_0 = "那個,你覺得她會不會,呃...",
  scr_text_slash_scr_text_gml_2544_0 = "(等-等一下,<br>這個你肯定不會知道...)",
  scr_text_slash_scr_text_gml_2595_0 = "她幹了什麼?<br>把你摔在鎖櫃上?",
  scr_text_slash_scr_text_gml_2596_0 = "天哪,Kris,我真的很抱歉。<br>這也太過分了。",
  scr_text_slash_scr_text_gml_2597_0 = "我... 我還以為Susie她<br>人其實不壞呢...",
  scr_text_slash_scr_text_gml_2598_0 = "也許只是還沒遇到哪個人<br>能發現她的好。",
  scr_text_slash_scr_text_gml_2599_0 = "... 但她人真的很糟糕,<br>是嗎...?",
  scr_text_slash_scr_text_gml_2600_0 = "我很抱歉,Kris...<br>你竟然會經歷這種事情。",
  scr_text_slash_scr_text_gml_2601_0 = "其實我在想...<br>你-你覺得我們有沒有可能...",
  scr_text_slash_scr_text_gml_2602_0 = "說服Alphys讓我們交換搭檔?",
  scr_text_slash_scr_text_gml_2603_0 = "你知道的,<br>這樣你就不會被,唔...",
  scr_text_slash_scr_text_gml_2604_0 = "摔在,鎖櫃上,之類的。",
  scr_text_slash_scr_text_gml_2605_0 = "(等等... 我好像說得<br>有些奇怪...)",
  scr_text_slash_scr_text_gml_2609_0 = "什麼?<br> 她吃粉筆???",
  scr_text_slash_scr_text_gml_2610_0 = "真... 真的嗎...?",
  scr_text_slash_scr_text_gml_2611_0 = "等等!<br>你不會是在戲弄我吧,Kris?",
  scr_text_slash_scr_text_gml_2612_0 = "就-就像你那次告訴我Ice-E<br>是真實的,還會吃小孩...",
  scr_text_slash_scr_text_gml_2613_0 = "結果你就被Dess用球棒敲頭,<br>敲到不再撒謊為止。",
  scr_text_slash_scr_text_gml_2614_0 = "... 啊?<br>你說的是真的?<br>沒在開玩笑?",
  scr_text_slash_scr_text_gml_2615_0 = "...",
  scr_text_slash_scr_text_gml_2616_0 = "唔,那樣的話...<br>她喜歡吃哪種顏色的粉筆?",
  scr_text_slash_scr_text_gml_2617_0 = "還有,你覺得她喜歡吃<br>細的還是粗的粉筆...?",
  scr_text_slash_scr_text_gml_2618_0 = "(等等,給她做份粉筆便當<br>這種想法可能有點蠢...)",
  scr_text_slash_scr_text_gml_2622_0 = "不是吧,Kris?<br>我可幫過你不少次誒!",
  scr_text_slash_scr_text_gml_2623_0 = "至少給我一點點情報吧!",
  scr_text_slash_scr_text_gml_2624_0 = "比如說,<br>她-她喜歡金屬樂嗎!?",
  scr_text_slash_scr_text_gml_2625_0 = "她真的是純肉食動物嗎!?",
  scr_text_slash_scr_text_gml_2626_0 = "她... 她的外套下面<br>真的有條尾巴嗎!?",
  scr_text_slash_scr_text_gml_2627_0 = "還有,那個... 那個... ",
  scr_text_slash_scr_text_gml_2628_0 = "抱歉,Kris,這些事請和我<br>一點關係都沒有,對吧...?",
  scr_text_slash_scr_text_gml_2629_0 = "(糟了,我說太多了...)",
  scr_text_slash_scr_text_gml_2559_0 = "呃... Kris...?<br>你今天是怎麼了?",
  scr_text_slash_scr_text_gml_2560_0 = "你平時不這麼... 健談的。",
  scr_text_slash_scr_text_gml_2561_0 = "噢!我不是故意說得像是<br>你有什麼毛病一樣啦。",
  scr_text_slash_scr_text_gml_2562_0 = "...",
  scr_text_slash_scr_text_gml_2563_0 = "呃,Kris,出什麼事了嗎?",
  scr_text_slash_scr_text_gml_2564_0 = "為什麼你會去醫院<br>看望我爸爸...?",
  scr_text_slash_scr_text_gml_2565_0 = "雖然我知道他會很高興,<br>但是... 呃...",
  scr_text_slash_scr_text_gml_2566_0 = "天哪,抱歉,Kris。<br>就當我什麼都沒說吧!",
  scr_text_slash_scr_text_gml_2552_0 = "...啊?你問我為什麼<br>不去找媽媽要鑰匙?",
  scr_text_slash_scr_text_gml_2553_0 = "我... 我是說,<br>唔... 那個... 你也知道,",
  scr_text_slash_scr_text_gml_2554_0 = "她不喜歡我在她工作的時候<br>打擾她。",
  scr_text_slash_scr_text_gml_2555_0 = "別擔心,好嗎?<br>我去Catti家就行。",
  scr_text_slash_scr_text_gml_2570_0 = "替我向Azzy問好,Kris!",
  obj_readable_room1_slash_Other_10_gml_1338_0 = "(一扇富麗堂皇的門。)<br> (看樣子被鎖住了。)",
  obj_readable_room1_slash_Other_10_gml_1345_0 = "嗷,Kris,那個,<br>如果你想進來坐坐...",
  obj_readable_room1_slash_Other_10_gml_1346_0 = "我們的貓洞,那個,<br>永遠向你敞開...",
  obj_readable_room1_slash_Other_10_gml_1350_0 = "(各種貓類垃圾在房子裡堆積如山。)",
  obj_readable_room1_slash_Other_10_gml_1351_0 = "(看起來有點“狸”亂...)",
  obj_readable_room1_slash_Other_10_gml_1355_0 = "(一個壞掉的烤架。)",
  obj_readable_room1_slash_Other_10_gml_1356_0 = "(...聞起來像燒焦的貓糧。)",
  obj_npc_sign_slash_Other_10_gml_196_0 = "(這是你媽媽的麵包車。)",
  obj_event_room_slash_Step_0_gml_106_0 = "歡迎回家,親愛的!",
  obj_event_room_slash_Step_0_gml_107_0 = "今天和朋友玩得開心嗎?",
  obj_event_room_slash_Step_0_gml_108_0 = "順便一提,<br>我剛烤好了一個派...",
  obj_event_room_slash_Step_0_gml_109_0 = "如果你現在上床睡覺,<br>等你睡醒它就涼下來了。",
  obj_event_room_slash_Step_0_gml_110_0 = "...但這次可別再全吃光了,<br>好嗎?",
  obj_event_room_slash_Step_0_gml_91_0 = "又回來了?天哪,<br>你今天可真是精力充沛呀。",
  obj_event_room_slash_Step_0_gml_92_0 = "如果你在早上起床的時候<br>也有這種勁頭就好啦。",
  obj_event_room_slash_Step_0_gml_93_0 = "畢竟你哥哥再也不能<br>背著你上學了。",
  obj_event_room_slash_Step_0_gml_71_0 = "Kris...?為什麼你一直<br>在家門口進進出出的?",
  obj_event_room_slash_Step_0_gml_72_0 = "你想讓我裝個旋轉門嗎?",
  scr_text_slash_scr_text_gml_3026_0 = "Kris?<br>怎麼了,親愛的?",
  scr_text_slash_scr_text_gml_3027_0 = " ",
  scr_text_slash_scr_text_gml_3021_0 = "<br>我",
  scr_text_slash_scr_text_gml_3022_0 = "<br>Asriel",
  scr_text_slash_scr_text_gml_3023_0 = "派",
  scr_text_slash_scr_text_gml_3024_0 = "花",
  scr_text_slash_scr_text_gml_3025_0 = "沒事",
  scr_text_slash_scr_text_gml_1559_0 = "Kris,親愛的,<br>你已經長這麼大了...",
  scr_text_slash_scr_text_gml_1560_0 = "過不了多久你也要去<br>上大學了...",
  scr_text_slash_scr_text_gml_2510_0 = "...",
  scr_text_slash_scr_text_gml_1562_0 = "還記不記得你小時候...",
  scr_text_slash_scr_text_gml_1563_0 = "問我們你什麼時候才會長角?",
  scr_text_slash_scr_text_gml_1564_0 = "於是我們去買了個<br>帶著一對小紅角的髮箍。",
  scr_text_slash_scr_text_gml_1565_0 = "哈,你戴了好幾個月!<br>它後來哪去了?",
  scr_text_slash_scr_text_gml_3063_0 = "噢,Kris...?<br>花?給媽媽的...?",
  scr_text_slash_scr_text_gml_3064_0 = "我好開心...",
  scr_text_slash_scr_text_gml_3065_0 = "...",
  scr_text_slash_scr_text_gml_3066_0 = "這些花是他給的,對吧。",
  scr_text_slash_scr_text_gml_3035_0 = "...",
  scr_text_slash_scr_text_gml_3068_0 = "呃,好吧,別擔心,<br>Kris,我會...",
  scr_text_slash_scr_text_gml_3069_0 = "...找個地方放起來的。",
  scr_text_slash_scr_text_gml_3055_0 = "Kris,現在只有我們兩人<br>住在這裡了...",
  scr_text_slash_scr_text_gml_3056_0 = "總覺得... 有點寂寞呢,<br>不是嗎?",
  scr_text_slash_scr_text_gml_3057_0 = "但好在,一起品嘗一份<br>剛做好的熱騰騰的派,",
  scr_text_slash_scr_text_gml_3058_0 = "對於緩解這種情緒而言<br>再合適不過了。",
  scr_text_slash_scr_text_gml_3059_0 = "...當然了,<br>前提是我得能吃到。",
  scr_text_slash_scr_text_gml_3043_0 = "還記得以前你和Asriel玩的<br>那個電子遊戲嗎?",
  scr_text_slash_scr_text_gml_3044_0 = "叫什麼名字來著...?<br>超級明星大亂鬥?",
  scr_text_slash_scr_text_gml_3045_0 = "他從很小的時候,<br>就非常喜歡裡面那隻綠色蜥蜴。",
  scr_text_slash_scr_text_gml_3046_0 = "我們甚至給他開了一個<br>以此為主題的生日派對。",
  scr_text_slash_scr_text_gml_3047_0 = "你爸爸把所有的蛋<br>都塗上了斑點作為裝飾...",
  scr_text_slash_scr_text_gml_3048_0 = "噢,你哥哥可喜歡了...!",
  scr_text_slash_scr_text_gml_3049_0 = "可是第二天,<br>你爸爸把它們全煮了當早餐吃。",
  scr_text_slash_scr_text_gml_3050_0 = "結果你哥哥哭了好久...",
  scr_text_slash_scr_text_gml_3051_0 = "從那以後,他就恨透了那本<br>介紹吃綠色的蛋的書!",
  scr_text_slash_scr_text_gml_3077_0 = "Kris,你今晚可能得<br>早點上床睡覺了...",
  scr_text_slash_scr_text_gml_3078_0 = "你看起來像換了個人似的。",
  scr_text_slash_scr_text_gml_2661_0 = "(這是你的床。)",
  scr_text_slash_scr_text_gml_2662_0 = "(如果你回去睡覺,<br><span class=yellow>可能會錯過很多重要的事情</span>。)",
  scr_text_slash_scr_text_gml_2640_0 = "(真的要上床睡覺嗎?)",
  scr_text_slash_scr_text_gml_2670_0 = "<br>睡!!!",
  scr_text_slash_scr_text_gml_2671_0 = "<br>不睡!!!",
  scr_text_slash_scr_text_gml_2639_0 = "(如果你上床睡覺,<br>本章節的旅途將會結束。)",
  scr_text_slash_scr_text_gml_2663_0 = "(真的要上床睡覺嗎?)",
  scr_text_slash_scr_text_gml_2641_0 = " ",
  scr_text_slash_scr_text_gml_2635_0 = "<br>睡覺",
  scr_text_slash_scr_text_gml_2435_0 = "<br>不行",
  scr_text_slash_scr_text_gml_2657_0 = "<br>睡覺",
  scr_text_slash_scr_text_gml_2648_0 = "(你決定上床睡覺。)",
  scr_text_slash_scr_text_gml_2652_0 = "(你決定稍後再睡。)",
  obj_credits_slash_Step_0_gml_13_0 = "當那光芒在凋落",
  obj_credits_slash_Step_0_gml_19_0 = "當那光芒在凋落",
  obj_credits_slash_Step_0_gml_33_0 = "暗影將視野淹沒",
  obj_credits_slash_Step_0_gml_54_0 = "曾經熟知的場所",
  obj_credits_slash_Step_0_gml_70_0 = "如夢般撲朔",
  obj_credits_slash_Step_0_gml_89_0 = "靈魂深處仍有光",
  obj_credits_slash_Step_0_gml_108_0 = "靈魂深處仍有光",
  obj_credits_slash_Step_0_gml_113_0 = "以真相照亮寒霜",
  obj_credits_slash_Step_0_gml_131_0 = "黑暗中  諾言心底迴響",
  obj_credits_slash_Step_0_gml_147_0 = "黑暗中  諾言心底迴響",
  obj_credits_slash_Step_0_gml_174_0 = "不要忘  有我在你身旁",
  obj_credits_slash_Step_0_gml_180_0 = "不要忘  有我在你身旁",
  obj_credits_slash_Step_0_gml_21_0 = "三角符文",
  obj_credits_slash_Step_0_gml_22_0 = "第1章",
  obj_credits_slash_Step_0_gml_24_0 = "by Toby Fox",
  obj_credits_slash_Step_0_gml_40_0 = "(懷舊風配色及選單美工, 邊框)",
  obj_credits_slash_Step_0_gml_95_0 = "好人漢化組 策劃&程序",
  obj_credits_slash_Step_0_gml_96_0 = "好人Ⅲ[Lyra]",
  obj_credits_slash_Step_0_gml_98_0 = "漢化翻譯[2018]",
  obj_credits_slash_Step_0_gml_99_0 = "yig,stargazy,米粒,Wiike<br>JH,瑤鈴,一瓶洋酒,田澄<br>鳳凰山芭蕉,好人Ⅲ[Lyra]",
  obj_credits_slash_Step_0_gml_38_0 = "主美術, 動畫師, 修正",
  obj_credits_slash_Step_0_gml_39_0 = "(背景, 地面世界, 戰鬥)",
  obj_credits_slash_Step_0_gml_42_0 = "Temmie Chang",
  obj_credits_slash_Step_0_gml_59_0 = "Lancer, Rudinn, Hathy",
  obj_credits_slash_Step_0_gml_60_0 = "Clover, King, Jevil",
  obj_credits_slash_Step_0_gml_61_0 = "角色原創設計",
  obj_credits_slash_Step_0_gml_64_0 = "Kanotynes",
  obj_credits_slash_Step_0_gml_119_0 = "Don't Forget(人聲版)",
  obj_credits_slash_Step_0_gml_120_0 = "鋼琴演奏&歌手",
  obj_credits_slash_Step_0_gml_121_0 = "Laura Shigihara",
  obj_credits_slash_Step_0_gml_136_0 = "服飾&配色協助",
  obj_credits_slash_Step_0_gml_137_0 = "配色協助",
  obj_credits_slash_Step_0_gml_138_0 = "Gigi DG",
  obj_credits_slash_Step_0_gml_152_0 = "特別鳴謝",
  obj_credits_slash_Step_0_gml_153_0 = "Chess (支援)",
  obj_credits_slash_Step_0_gml_187_0 = "未完待續",
  obj_credits_slash_Step_0_gml_188_0 = "第2章",
  scr_itemuse_slash_scr_itemuse_gml_222_0 = "(你試著撥打電話。)",
  obj_darkphone_event_slash_Step_0_gml_42_0 = "但似乎完全打不通。",
  scr_text_slash_scr_text_gml_2748_0 = "呃嘿嘿,鑰匙來啦,鑰匙來啦。",
  scr_text_slash_scr_text_gml_2749_0 = "只差一步就可以讓美妙絕倫的狂歡<br>重獲自由啦!",
  scr_text_slash_scr_text_gml_2750_0 = "你該不會還想著置身事外吧?",
  scr_text_slash_scr_text_gml_2664_0 = " ",
  scr_text_slash_scr_text_gml_2744_0 = "<br>使用鑰匙",
  scr_text_slash_scr_text_gml_2745_0 = "<br>不使用",
  scr_text_slash_scr_text_gml_2765_0 = "(你把鑰匙放在門前。)",
  scr_text_slash_scr_text_gml_2770_0 = "你早就已經無法回頭啦!<br>你別無選擇!",
  obj_event_room_slash_Step_0_gml_163_0 = "(鑰匙創造了一扇門。)",
  obj_jokerbattleevent_slash_Step_0_gml_59_0 = "呃嘿嘿!<br> 來客人了,來客人了!<br> 我們總算可以玩了,痛快地玩!",
  obj_jokerbattleevent_slash_Step_0_gml_60_0 = "這還沒完,陪你們玩完之後,<br>我還可以跟所有人一起玩下去,所有人!",
  obj_jokerbattleevent_slash_Step_0_gml_62_0 = "那,我們究竟是要玩什麼...?",
  obj_jokerbattleevent_slash_Step_0_gml_64_0 = "哦,只不過是個<br>小小的數字遊戲而已。",
  obj_jokerbattleevent_slash_Step_0_gml_140_0 = "只要你們的HP統統掉到0,就輸啦!",
  obj_jokerbattleevent_slash_Step_0_gml_142_0 = "原來你想玩的就是<br>這種遊戲,嗯...?",
  obj_jokerbattleevent_slash_Step_0_gml_143_0 = "既然這樣,我可要警告你...",
  obj_jokerbattleevent_slash_Step_0_gml_175_0 = "你這是在老虎頭上拔毛。",
  obj_jokerbattleevent_slash_Step_0_gml_192_0 = "呃嘿嘿!兩虎相鬥! <br>我可絕不會錯過這等好戲!",
  obj_jokerbattleevent_slash_Step_0_gml_193_0 = "好了,好了!!<br> 讓遊戲開始吧!!",
  scr_encountersetup_slash_scr_encountersetup_gml_384_0 = "讓遊戲開始吧!",
  scr_monstersetup_slash_scr_monstersetup_gml_562_0 = "JEVIL",
  scr_monstersetup_slash_scr_monstersetup_gml_358_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_579_0 = "單足旋轉",
  scr_monstersetup_slash_scr_monstersetup_gml_580_0 = "隨機<br>混沌",
  scr_monstersetup_slash_scr_monstersetup_gml_585_0 = "催眠",
  scr_monstersetup_slash_scr_monstersetup_gml_586_0 = "使其<br>疲憊",
  obj_joker_slash_Step_0_gml_158_0 = "天旋地轉,地轉天旋。",
  obj_joker_slash_Step_0_gml_159_0 = "自由的氣息在空氣中迸發。",
  obj_joker_slash_Step_0_gml_160_0 = "JEVIL發出常人無法理解的狂笑。",
  obj_joker_slash_Step_0_gml_161_0 = "彷彿一陣旋風。",
  obj_joker_slash_Step_0_gml_162_0 = "聞起來像混沌。",
  obj_joker_slash_Step_0_gml_237_0 = "JEVIL <br> 沒有擊敗這個敵人的有效戰術。<br>祝你好運!",
  obj_joker_slash_Step_0_gml_35_0 = "混沌,混沌,<br><br>有本事就<br>來抓我啊!",
  obj_joker_slash_Step_0_gml_36_0 = "我們來玩<br>轉圈圈遊戲<br>好不好嘛?",
  obj_joker_slash_Step_0_gml_37_0 = "這就是我對<br>你們這些罪人<br>的一片心意!",
  obj_joker_slash_Step_0_gml_38_0 = "哈,哈,<br>一起來玩<br>惡魔飛刀吧。",
  obj_joker_slash_Step_0_gml_39_0 = "嗶嗶,<br>一起來騎<br>旋轉木馬吧。",
  obj_joker_slash_Step_0_gml_40_0 = "嘿嘿,<br>玩得盡興嗎!?<br>那就在花叢中<br>起舞吧!",
  obj_joker_slash_Step_0_gml_41_0 = "紅心,<br>方片,<br>我無所不能!",
  obj_joker_slash_Step_0_gml_42_0 = "是誰讓四周<br>轉來轉去的?",
  obj_joker_slash_Step_0_gml_43_0 = "你們這群小屁孩<br>還真能硬撐!",
  obj_joker_slash_Step_0_gml_44_0 = "嗚哈!<br>我從來沒<br>這麼開心,<br>開心!",
  obj_joker_slash_Step_0_gml_45_0 = "我的心裡<br>有個無比幸福的<br>美人兒!",
  obj_joker_slash_Step_0_gml_46_0 = "連惡魔飛刀也<br>咧開嘴在笑!",
  obj_joker_slash_Step_0_gml_47_0 = "太刺激了...<br>我承受不住了!!",
  obj_joker_slash_Step_0_gml_48_0 = "就到這裡啦,<br>我的小伙伴們!<br>拜拜囉!",
  obj_joker_slash_Step_0_gml_49_0 = "夠了!!<br>你們這群小鬼頭<br>讓我累得不輕!",
  obj_joker_slash_Step_0_gml_50_0 = "逗你玩的!!<br>接招吧!<br>終極混沌!",
  obj_joker_slash_Step_0_gml_56_0 = "一片混沌,<br>混沌!",
  obj_joker_slash_Step_0_gml_56_1 = "少來啦,不就是<br>普普通通的<br>混沌嘛。",
  obj_joker_slash_Step_0_gml_57_0 = "我無所不能!!",
  obj_joker_slash_Step_0_gml_58_0 = "我可是<br>不死之身!",
  obj_joker_slash_Step_0_gml_58_1 = "彈幕<br>席捲著<br>烈焰!!!",
  obj_joker_slash_Step_0_gml_59_0 = "至高無上的<br>快樂!!!",
  obj_joker_slash_Step_0_gml_247_0 = "Kris旋轉身體!<br> JEVIL又變得「疲憊」了一些,<br>然後...!",
  obj_joker_slash_Step_0_gml_272_0 = "某種事情發生了!",
  obj_joker_slash_Step_0_gml_276_0 = "什麼啊!<br> 只不過是效果音而已!",
  obj_joker_slash_Step_0_gml_284_0 = "JEVIL感到無比自在!<br> JEVIL的防禦降低了!",
  obj_joker_slash_Step_0_gml_290_0 = "這下慘了!<br>下一次的攻擊會變得更疼!",
  obj_joker_slash_Step_0_gml_296_0 = "一片寂靜!<br> 舞步保護著隊伍!",
  obj_joker_slash_Step_0_gml_310_0 = "什麼啊!<br> 只不過是隻沒用的鳥!",
  obj_joker_slash_Step_0_gml_314_0 = "令人感到有些舒適!",
  obj_joker_slash_Step_0_gml_320_0 = "所有人的HP被重新分配了!",
  obj_joker_slash_Step_0_gml_373_0 = "JEVIL的下一次行動威力提升!",
  obj_joker_slash_Step_0_gml_379_0 = "完美的10分!",
  obj_joker_slash_Step_0_gml_387_0 = "<br> JEVIL看起來精疲力盡了!",
  obj_joker_slash_Step_0_gml_400_0 = "Ralsei吟唱著什麼!",
  obj_joker_slash_Step_0_gml_401_0 = "Susie旋轉著什麼東西!",
  obj_joker_slash_Step_0_gml_402_0 = "Kris用詭異的目光凝視著對手!",
  obj_joker_slash_Step_0_gml_403_0 = "<br> JEVIL的下一次攻擊變弱了!",
  obj_joker_slash_Step_0_gml_404_0 = "<br> JEVIL變得更加「疲憊」了!",
  obj_joker_slash_Step_0_gml_405_0 = "<br> JEVIL變得更加「疲憊」了!",
  obj_joker_slash_Step_0_gml_406_0 = "<br> JEVIL看起來精疲力盡了!",
  obj_joker_slash_Step_0_gml_163_0 = "JEVIL看起來精疲力盡了...?",
  obj_joker_slash_Step_0_gml_164_0 = "混沌炸彈已經為你準備完畢。",
  obj_joker_slash_Step_0_gml_165_0 = "某種可怕的事物正在逼近!",
  obj_joker_slash_Step_0_gml_166_0 = "JEVIL開始竭盡全力!",
  obj_joker_slash_Step_0_gml_167_0 = "JEVIL已經徹底虛脫了!",
  DEVICE_FAILURE_slash_Step_0_gml_10_0 = "看來你已經到達了<br> <br>    一個結局。",
  obj_joker_slash_Step_0_gml_201_0 = "好了好了,<br>你們說服我了!!",
  DEVICE_FAILURE_slash_Step_0_gml_28_0 = "你還想再<br>      試一次嗎?",
  DEVICE_FAILURE_slash_Step_0_gml_32_0 = "你還想堅持下去嗎?",
  DEVICE_FAILURE_slash_Step_0_gml_68_0 = "那麼,未來<br>   掌握在你的手中。",
  DEVICE_FAILURE_slash_Step_0_gml_103_0 = "那麼,<br>   籠罩世界的黑暗 <br>    將永不消散。",
  obj_readable_room1_slash_Other_10_gml_1274_0 = "(你敲了敲警察局的門。)",
  obj_readable_room1_slash_Other_10_gml_1308_0 = "(...)",
  obj_readable_room1_slash_Other_10_gml_1276_0 = "(有人靠近了窗戶。)",
  obj_readable_room1_slash_Other_10_gml_1281_0 = "(警察看樣子沒什麼幹勁...)",
  obj_readable_room1_slash_Other_10_gml_1266_0 = "(前面的路被警用膠帶封鎖了。)",
  obj_readable_room1_slash_Other_10_gml_1267_0 = "(膠帶上只寫著“嘎啊啊啊!!!”)",
  obj_npc_room_slash_Other_10_gml_1097_0 = "鎮長的領袖氣質幾乎為零。<br> 不對,不如說是負數吧。",
  obj_npc_room_slash_Other_10_gml_1098_0 = "不過她工作奮進政績斐然,<br>所以向來不會樹敵。",
  obj_npc_room_slash_Other_10_gml_1099_0 = "這就是政治<br> ... 的話就有鬼了。",
  obj_npc_room_slash_Other_10_gml_1103_0 = "鎮長不光自己很冷淡,<br>她還會把自己辦公室的空調開到最冷。",
  obj_npc_room_slash_Other_10_gml_1104_0 = "令我一個勁打寒顫...<br> 這就是... 政治的感覺嗎?",
  obj_readable_room1_slash_Other_10_gml_1163_0 = "(一棵小松樹。)",
  obj_readable_room1_slash_Other_10_gml_1166_0 = "(一把椅子。)<br> (它可能也想投身政治。)",
  obj_readable_room1_slash_Other_10_gml_1158_0 = "(這個小鎮的圖畫。)",
  obj_npc_room_slash_Other_10_gml_1081_0 = "不好意思,不好意思。<br> 鎮長現在公務繁忙。",
  obj_npc_room_slash_Other_10_gml_1082_0 = "如果你想見她的話,<br>就去搞些大亂子出來吧。",
  obj_npc_room_slash_Other_10_gml_1086_0 = "不好意思,不好意思。<br> 你是來投訴你的老師的嗎?",
  obj_npc_room_slash_Other_10_gml_1087_0 = "如果你不喜歡她的話,<br>就請去怪你媽媽雇了她吧。",
  obj_npc_room_slash_Other_10_gml_1068_0 = "嘿,小不點。<br> 就你也能有事找鎮長談話?",
  obj_npc_room_slash_Other_10_gml_1069_0 = "你是零花錢太少了?<br> 糖吃太多了?<br> 還是飛盤掉水裡了?",
  obj_npc_room_slash_Other_10_gml_1070_0 = "嘿,小不點...",
  obj_npc_room_slash_Other_10_gml_1071_0 = "那種事你該去找警察。",
  obj_npc_room_slash_Other_10_gml_1074_0 = "怎麼著?<br>叫我別用對“小孩”的口氣對你講話?<br>可以啊...",
  obj_npc_room_slash_Other_10_gml_1075_0 = "你如果想找個人幫你換尿布的話,<br>就去找警察吧。",
  scr_text_slash_scr_text_gml_2150_0 = "Kris... <br>能在這裡遇到你還真是個驚喜。<br> 況且還是上學的日子。",
  scr_text_slash_scr_text_gml_2151_0 = "你現在這個時候過來<br>肯定有什麼原因吧。",
  scr_text_slash_scr_text_gml_2152_0 = "我,Alvin神父,殷切地希望... <br> 如果你有任何精神負擔的話,<br>請一定要,向我傾訴。",
  scr_text_slash_scr_text_gml_2146_0 = "<br>果汁",
  scr_text_slash_scr_text_gml_2147_0 = "<br>沒事",
  scr_text_slash_scr_text_gml_2159_0 = "Kris,如果想喝我們的“奇葩”果汁,<br>你就應該來參加禮拜。",
  scr_text_slash_scr_text_gml_2160_0 = "我們的唱詩班自從你哥哥離開後<br>音色就稍顯不夠豐滿了。",
  scr_text_slash_scr_text_gml_2161_0 = "Kris,如果你能來和我們一起唱<br>就再好不過了。",
  scr_text_slash_scr_text_gml_2162_0 = "哪怕只是隨便參與一下,",
  scr_text_slash_scr_text_gml_2163_0 = "也總比一門心思想著喝果汁來得好。",
  scr_text_slash_scr_text_gml_2167_0 = "我明白了。<br> 希望終有一天你能尋找到<br>想要傾訴的話語。",
  scr_text_slash_scr_text_gml_2168_0 = "願天使之力照亮你的前路。",
  obj_readable_room1_slash_Other_10_gml_1145_0 = "SHYRA<br> 謹以此卡拉OK麥克風紀念勇敢的歌手",
  obj_readable_room1_slash_Other_10_gml_1141_0 = "MUTTLER<br> 謹以此巨型骨頭紀念族群的領袖",
  obj_readable_room1_slash_Other_10_gml_1137_0 = "CRYSTAL<br> 謹以此如雪美玉紀念偉大的母親",
  obj_readable_room1_slash_Other_10_gml_1134_0 = "GERSON<br> 著名歷史學家,作家,教師",
  scr_text_slash_scr_text_gml_717_0 = "(Gerson Boom紀念長椅)",
  scr_text_slash_scr_text_gml_718_0 = "“縱觀寫作一生,<br>不知我有多少絕妙文思自夢泉湧。”",
  scr_text_slash_scr_text_gml_719_0 = "“在這兒稍事休息吧。<br>若有人問起--你就說是在寫作!”",
  obj_npc_room_animated_slash_Other_10_gml_51_0 = "給我加冰!<br> 給我加冰,老闆!!!",
  obj_npc_room_slash_Other_10_gml_1198_0 = "好的,兩位小姐點的是,<br>一份可麗餅,一份肉桂拿鐵...",
  obj_npc_room_slash_Other_10_gml_1199_0 = "兩份兔兔芭菲,<br>還有... 一塊柴火...?",
  obj_npc_room_slash_Other_10_gml_1202_0 = "那麼,柴火要做成幾分熟的?",
  obj_npc_room_slash_Other_10_gml_1212_0 = "我說,記不記得咱倆曾經<br>翹了第一堂課跑到這裡來?",
  obj_npc_room_slash_Other_10_gml_1213_0 = "你是沒什麼事,<br>可差點害我留了一級...",
  obj_npc_room_slash_Other_10_gml_1214_0 = "不過,這裡的可麗餅<br>值得為之瘋狂!<br>犯點小錯更能使美食增色!",
  obj_npc_room_slash_Other_10_gml_1217_0 = "我說,當時要不是咱倆<br>拿剩下的食物收買Gerson,<br>我絕對死得要多慘有多慘...",
  obj_npc_room_animated_slash_Other_10_gml_67_0 = "我喜歡這裡女服務員的氣質。<br> 沒準我也應該來應聘...",
  obj_npc_room_animated_slash_Other_10_gml_68_0 = "...還是算了,端茶倒水可不是<br>適合火元素乾的活。",
  obj_npc_room_animated_slash_Other_10_gml_69_0 = "我要是緊張起來,<br>會讓冰都融化掉的。",
  obj_npc_room_animated_slash_Other_10_gml_72_0 = "那假如我只負責送熱咖啡呢?<br> 也不成,恐怕我得惹上官司...",
  obj_npc_room_slash_Other_10_gml_1237_0 = "Ice Wolf不喜歡把冰加在飲料裡。",
  obj_npc_room_slash_Other_10_gml_1238_0 = "Ice Wolf喜歡把冰...",
  obj_npc_room_slash_Other_10_gml_1239_0 = "...當飲料來喝!",
  obj_npc_room_slash_Other_10_gml_1243_0 = "Ice Wolf也喜歡<br>以冰塊為原型的吉祥物。",
  obj_npc_room_slash_Other_10_gml_1226_0 = "見到我這高聳入雲的身軀,<br>你一定很好奇我隱藏著什麼秘密...",
  obj_npc_room_slash_Other_10_gml_1227_0 = "我的秘密就是,<br>我把吃剩的煎餅全塞進這頂大帽子裡了。",
  obj_npc_room_slash_Other_10_gml_1231_0 = "呼!<br> 我可愛死煎餅了!",
  obj_npc_room_slash_Other_10_gml_1151_0 = "嗨!<br> 有陣子沒來了,親。",
  obj_npc_room_slash_Other_10_gml_1153_0 = "我還記得,<br>在每週日的禮拜之後...",
  obj_npc_room_slash_Other_10_gml_1154_0 = "你們全家都會過來光顧,<br>品嘗當天的特別菜品。",
  obj_npc_room_slash_Other_10_gml_1155_0 = "當然了,也發生了不少事,<br>再之後呢...",
  obj_npc_room_slash_Other_10_gml_1156_0 = "你們就... <br> 不再全家一塊來了。",
  obj_npc_room_slash_Other_10_gml_1157_0 = "不過每當週日,<br>你和你哥哥還是會過來。",
  obj_npc_room_slash_Other_10_gml_1158_0 = "他會給你點一杯熱巧克力...",
  obj_npc_room_slash_Other_10_gml_1159_0 = "然後你們兩人就坐在<br>角落裡的那張桌子旁邊...",
  obj_npc_room_slash_Other_10_gml_1160_0 = "...把氣哈在窗玻璃上畫畫。",
  obj_npc_room_slash_Other_10_gml_1128_0 = "...",
  obj_npc_room_slash_Other_10_gml_1162_0 = "你一定特別想念他,對吧?",
  obj_npc_room_slash_Other_10_gml_1163_0 = "...來,嚐嚐這個?",
  obj_npc_room_slash_Other_10_gml_1164_0 = "(你得到了熱巧克力。)",
  obj_npc_room_slash_Other_10_gml_1165_0 = "算我請的,親。",
  obj_npc_room_slash_Other_10_gml_1172_0 = "... 那個,我想請你喝杯<br>熱巧克力來著...",
  obj_npc_room_slash_Other_10_gml_1173_0 = "... 可是你似乎拿不下東西了。",
  obj_npc_room_slash_Other_10_gml_1174_0 = "放輕鬆,好嗎,親?",
  obj_npc_room_slash_Other_10_gml_1145_0 = "這個時候就別太見外了,<br>好嗎,親?",
  obj_npc_room_slash_Other_10_gml_1161_0 = "...",
  obj_npc_room_slash_Other_10_gml_1119_0 = "你還活著。",
  obj_npc_room_slash_Other_10_gml_1120_0 = "...",
  obj_npc_room_slash_Other_10_gml_1121_0 = "好樣的。",
  obj_npc_room_slash_Other_10_gml_1122_0 = "...",
  obj_npc_room_slash_Other_10_gml_1123_0 = "...",
  obj_npc_room_slash_Other_10_gml_1124_0 = "我在工作。",
  obj_npc_room_slash_Other_10_gml_1376_0 = "...",
  obj_npc_room_slash_Other_10_gml_1129_0 = "這身制服是...",
  obj_npc_room_slash_Other_10_gml_1130_0 = "規定。",
  obj_npc_room_slash_Other_10_gml_1136_0 = "呃,我們要點一份今天的特別菜品,<br>另外你們有可食用的小亮片嗎...?",
  obj_npc_room_slash_Other_10_gml_1137_0 = "我們家最小的孩子只願意吃<br>看起來像財寶的食物。",
  obj_npc_room_slash_Other_10_gml_1139_0 = "實在沒有的話,<br>彩色糖粉也可以...",
  obj_readable_room1_slash_Other_10_gml_1178_0 = "(各種各樣的簽名與好評盛讚。)<br> (... 出自許多普通市民。)",
  scr_spelltext_slash_scr_spelltext_gml_168_0 = "~1<span class=blue>無聊到流眼淚</span>!<br>",
  scr_spelltext_slash_scr_spelltext_gml_169_0 = "~1禮貌地傾聽!<br>",
  scr_spelltext_slash_scr_spelltext_gml_170_0 = "~1頗受觸動!<br>",
  scr_spelltext_slash_scr_spelltext_gml_14_0 = "~1施展了粗暴碎擊!",
  scr_spelltext_slash_scr_spelltext_gml_172_0 = " ",
  scr_spelltext_slash_scr_spelltext_gml_179_0 = "~1使用了壞掉的蛋糕!",
  scr_spelltext_slash_scr_spelltext_gml_183_0 = "~1使用了頂尖蛋糕!",
  scr_spelltext_slash_scr_spelltext_gml_187_0 = "~1使用了旋轉蛋糕!",
  scr_spelltext_slash_scr_spelltext_gml_191_0 = "~1使用了黑暗漢堡!",
  scr_spelltext_slash_scr_spelltext_gml_194_0 = "~1使用了LANCER餅乾!",
  scr_spelltext_slash_scr_spelltext_gml_197_0 = "~1使用了巨大沙拉!",
  scr_spelltext_slash_scr_spelltext_gml_200_0 = "~1使用了梅花三明治!",
  scr_spelltext_slash_scr_spelltext_gml_203_0 = "~1使用了紅心甜甜圈!",
  scr_spelltext_slash_scr_spelltext_gml_206_0 = "~1使用了方鑽巧克力!",
  scr_spelltext_slash_scr_spelltext_gml_209_0 = "~1使用了點讚三明治!",
  scr_spelltext_slash_scr_spelltext_gml_212_0 = "~1使用了Rouxls油麵醬!",
  scr_spelltext_slash_scr_spelltext_gml_43_0 = "~1使用了粗暴碎擊!",
  scr_spelltext_slash_scr_spelltext_gml_47_0 = "~1使用了朱紅碎擊!",
  scr_spelltext_slash_scr_spelltext_gml_51_0 = "~1施展了雙重治療!",
  scr_spelltext_slash_scr_spelltext_gml_78_0 = "~1使用了黑暗糖果!",
  scr_spelltext_slash_scr_spelltext_gml_82_0 = "~1使用了復活薄荷!",
  scr_spelltext_slash_scr_spelltext_gml_86_0 = "~1使用了發光碎片!",
  scr_spelltext_slash_scr_spelltext_gml_87_0 = "但什麼也沒有發生...",
  scr_spelltext_slash_scr_spelltext_gml_109_0 = "發光碎片消失了!",
  scr_spelltext_slash_scr_spelltext_gml_112_0 = "~1被迷住了!<br>",
  scr_spelltext_slash_scr_spelltext_gml_122_0 = "~1閱讀了手冊!",
  scr_spelltext_slash_scr_spelltext_gml_123_0 = "但什麼也沒有發生...",
  scr_spelltext_slash_scr_spelltext_gml_33_0 = "~1施展了安撫!<br> 但敵人並沒有<span class=blue>疲憊</span>...",
  scr_spelltext_slash_scr_spelltext_gml_36_0 = "~1施展了安撫!<br> 但對手並沒有<span class=blue>疲憊</span>...<br>試試<span class=yellow>饒恕</span>吧!",
  scr_spelltext_slash_scr_spelltext_gml_62_0 = "~1饒恕了~2!",
  scr_spelltext_slash_scr_spelltext_gml_66_0 = "~1饒恕了~2!<br> 但它的名字還不是<span class=yellow>黃色</span>的...",
  scr_spelltext_slash_scr_spelltext_gml_69_0 = "~1饒恕了~2!<br> 但它的名字還不是<span class=yellow>黃色</span>的...",
  scr_spelltext_slash_scr_spelltext_gml_70_0 = "(試著讓Ralsei使用<span class=blue>安撫</span>吧!)",
  scr_spelltext_slash_scr_spelltext_gml_73_0 = "~1被饒恕了!",
  scr_susface_slash_scr_susface_gml_1_0 = "TX  E~1   ",
  obj_heartenemy_slash_Step_0_gml_79_0 = "Hathy身體的躍動清晰可聞。",
  DEVICE_CHOICE_slash_Create_0_gml_7_0 = "蛋",
  DEVICE_CHOICE_slash_Create_0_gml_22_0 = "是",
  DEVICE_CHOICE_slash_Create_0_gml_23_0 = "否",
  DEVICE_CHOICE_slash_Create_0_gml_57_0 = "穀物",
  DEVICE_CHOICE_slash_Create_0_gml_58_0 = "肉",
  DEVICE_CHOICE_slash_Create_0_gml_59_0 = "乳類",
  DEVICE_CHOICE_slash_Create_0_gml_60_0 = "甜食",
  DEVICE_CHOICE_slash_Create_0_gml_61_0 = "水果",
  DEVICE_CHOICE_slash_Create_0_gml_62_0 = "蔬菜",
  DEVICE_CHOICE_slash_Create_0_gml_63_0 = "蛋",
  DEVICE_CHOICE_slash_Create_0_gml_94_0 = "返回",
  DEVICE_CHOICE_slash_Create_0_gml_96_0 = "結束",
  DEVICE_CHOICE_slash_Other_10_gml_13_0 = "返回",
  DEVICE_CHOICE_slash_Other_10_gml_15_0 = "結束",
  DEVICE_CONTACT_slash_Step_0_gml_889_0 = "Kris...! ",
  DEVICE_CONTACT_slash_Step_0_gml_890_0 = "Wake up! ",
  DEVICE_CONTACT_slash_Step_0_gml_891_0 = "KRIS...!",
  DEVICE_CONTACT_slash_Step_0_gml_928_0 = "FIRST.  ",
  DEVICE_CONTACT_slash_Step_0_gml_929_0 = " ",
  DEVICE_CONTACT_slash_Step_0_gml_930_0 = "ARE YOU<br>PHOTOSENSITIVE?  ",
  DEVICE_CONTACT_slash_Other_10_gml_2_0 = "NOELLE",
  DEVICE_CONTACT_slash_Other_10_gml_3_0 = "KRIS",
  DEVICE_CONTACT_slash_Other_10_gml_4_0 = "TORIEL",
  DEVICE_CONTACT_slash_Other_10_gml_5_0 = "ASRIEL",
  DEVICE_CONTACT_slash_Other_10_gml_6_0 = "ASGORE",
  DEVICE_CONTACT_slash_Other_10_gml_7_0 = "SANS",
  DEVICE_CONTACT_slash_Other_10_gml_8_0 = "PAPYRUS",
  DEVICE_CONTACT_slash_Other_10_gml_9_0 = "ALPHYS",
  DEVICE_CONTACT_slash_Other_10_gml_10_0 = "UNDYNE",
  DEVICE_CONTACT_slash_Other_10_gml_11_0 = "RUDY",
  DEVICE_CONTACT_slash_Other_10_gml_12_0 = "BERDLY",
  DEVICE_CONTACT_slash_Other_10_gml_13_0 = "CATTY",
  DEVICE_CONTACT_slash_Other_10_gml_14_0 = "CATTI",
  DEVICE_CONTACT_slash_Other_10_gml_15_0 = "BRATTY",
  DEVICE_CONTACT_slash_Other_10_gml_16_0 = "GERSON",
  DEVICE_CONTACT_slash_Other_10_gml_17_0 = "JOCKINGTON",
  DEVICE_CONTACT_slash_Other_10_gml_18_0 = "QC",
  DEVICE_MENU_slash_Create_0_gml_97_0 = "[空白]",
  DEVICE_MENU_slash_Create_0_gml_107_0 = "存檔0",
  DEVICE_MENU_slash_Create_0_gml_112_0 = "存檔1",
  DEVICE_MENU_slash_Create_0_gml_117_0 = "存檔2",
  DEVICE_MENU_slash_Step_0_gml_74_0 = "與鏡像完全相符。",
  DEVICE_MENU_slash_Step_0_gml_77_0 = "真是個有趣的現象。",
  DEVICE_MENU_slash_Step_0_gml_86_0 = "真是個有趣的現象。",
  DEVICE_MENU_slash_Step_0_gml_86_1 = "準備工作已完成。",
  DEVICE_MENU_slash_Step_0_gml_91_0 = "複製成功。",
  DEVICE_MENU_slash_Step_0_gml_105_0 = "[空白]",
  DEVICE_MENU_slash_Step_0_gml_126_0 = "它消失得不留痕跡。",
  DEVICE_MENU_slash_Step_0_gml_127_0 = "消除成功。",
  DEVICE_MENU_slash_Step_0_gml_149_0 = "它維持著原本的形態。",
  DEVICE_MENU_slash_Step_0_gml_156_0 = "於是它免遭厄運。",
  DEVICE_MENU_slash_Step_0_gml_159_0 = "非常有趣。",
  DEVICE_MENU_slash_Step_0_gml_225_0 = "分割已完成。",
  DEVICE_MENU_slash_Step_0_gml_227_0 = "複製成功。",
  DEVICE_MENU_slash_Step_0_gml_238_0 = "它無法被自身的映像影響。",
  DEVICE_MENU_slash_Step_0_gml_239_0 = "你不能在這裡複製。",
  DEVICE_MENU_slash_Step_0_gml_261_0 = "這裡空無一物,無法被複製。",
  DEVICE_MENU_slash_Step_0_gml_264_0 = "然而並沒有可以複製的東西。",
  DEVICE_MENU_slash_Step_0_gml_266_0 = "它無法被複製。",
  DEVICE_MENU_slash_Step_0_gml_289_0 = "然而它已經不存在了。",
  DEVICE_MENU_slash_Step_0_gml_292_0 = "然而並沒有可以消除的東西。",
  DEVICE_MENU_slash_Step_0_gml_294_0 = "沒有可以消除的東西。",
  DEVICE_MENU_slash_Draw_0_gml_116_0 = "繼續",
  DEVICE_MENU_slash_Draw_0_gml_116_1 = "返回",
  DEVICE_MENU_slash_Draw_0_gml_117_0 = "開始",
  DEVICE_MENU_slash_Draw_0_gml_117_1 = "返回",
  DEVICE_MENU_slash_Draw_0_gml_119_0 = "覆蓋",
  DEVICE_MENU_slash_Draw_0_gml_119_1 = "不要",
  DEVICE_MENU_slash_Draw_0_gml_119_2 = "它將被吞併。",
  DEVICE_MENU_slash_Draw_0_gml_120_0 = "是",
  DEVICE_MENU_slash_Draw_0_gml_120_1 = "否",
  DEVICE_MENU_slash_Draw_0_gml_120_2 = "真的要消除嗎?",
  DEVICE_MENU_slash_Draw_0_gml_121_0 = "消除",
  DEVICE_MENU_slash_Draw_0_gml_121_1 = "不要",
  DEVICE_MENU_slash_Draw_0_gml_121_2 = "那麼它將被消滅。",
  DEVICE_MENU_slash_Draw_0_gml_128_0 = "繼續",
  DEVICE_MENU_slash_Draw_0_gml_128_1 = "返回",
  DEVICE_MENU_slash_Draw_0_gml_129_0 = "開始",
  DEVICE_MENU_slash_Draw_0_gml_129_1 = "返回",
  DEVICE_MENU_slash_Draw_0_gml_131_0 = "是",
  DEVICE_MENU_slash_Draw_0_gml_131_1 = "否",
  DEVICE_MENU_slash_Draw_0_gml_131_2 = "覆蓋這份存檔嗎?",
  DEVICE_MENU_slash_Draw_0_gml_132_0 = "是",
  DEVICE_MENU_slash_Draw_0_gml_132_1 = "否",
  DEVICE_MENU_slash_Draw_0_gml_132_2 = "消除這份存檔嗎?",
  DEVICE_MENU_slash_Draw_0_gml_133_0 = "消除!",
  DEVICE_MENU_slash_Draw_0_gml_133_1 = "不要!",
  DEVICE_MENU_slash_Draw_0_gml_133_2 = "真的要消除嗎?",
  DEVICE_MENU_slash_Draw_0_gml_189_0 = "取消",
  DEVICE_MENU_slash_Draw_0_gml_190_0 = "取消",
  DEVICE_MENU_slash_Draw_0_gml_199_0 = "複製",
  DEVICE_MENU_slash_Draw_0_gml_200_0 = "消除",
  DEVICE_MENU_slash_Draw_0_gml_201_0 = "複製",
  DEVICE_MENU_slash_Draw_0_gml_201_1 = "消除",
  DEVICE_MENU_slash_Draw_0_gml_216_0 = "選擇要複製的對象。",
  DEVICE_MENU_slash_Draw_0_gml_217_0 = "選擇被映射的對象。",
  DEVICE_MENU_slash_Draw_0_gml_218_0 = "它將被吞併。",
  DEVICE_MENU_slash_Draw_0_gml_219_0 = "選擇要消除的對象。",
  DEVICE_MENU_slash_Draw_0_gml_223_0 = "請選擇一個存檔。",
  DEVICE_MENU_slash_Draw_0_gml_224_0 = "選擇要複製的對象。",
  DEVICE_MENU_slash_Draw_0_gml_225_0 = "選擇粘貼的目標。",
  DEVICE_MENU_slash_Draw_0_gml_226_0 = "這個存檔將被覆蓋。",
  DEVICE_MENU_slash_Draw_0_gml_227_0 = "選擇要消除的對象。",
  obj_battlecontroller_slash_Step_0_gml_40_0 = "你勝利了!<br> 獲得了~1EXP和~2D$。",
  obj_battlecontroller_slash_Draw_0_gml_171_0 = "TP",
  obj_battlecontroller_slash_Draw_0_gml_280_0 = "TP",
  obj_classscene_slash_Step_0_gml_298_0 = "唔,儲物間裡應該<br>還有一盒...",
  obj_classscene_slash_Step_0_gml_299_0 = "你要我來幫你 - ",
  obj_classscene_slash_Step_0_gml_339_0 = "好-好主意,Noelle!<br> Susie,既-既然你是<br>最晚到的...",
  obj_classscene_slash_Step_0_gml_301_0 = "Can you go get that for me...?",
  obj_classscene_slash_Step_0_gml_341_0 = "...",
  obj_classscene_slash_Step_0_gml_342_0 = "...隨便。",
  obj_clubsenemy_old_slash_Step_0_gml_11_0 = "善良的嘴",
  obj_clubsenemy_old_slash_Step_0_gml_12_0 = "憤怒的嘴",
  obj_clubsenemy_old_slash_Step_0_gml_13_0 = "聰明的嘴",
  obj_clubsenemy_old_slash_Step_0_gml_17_0 = "Nice to<br>meet you!",
  obj_clubsenemy_old_slash_Step_0_gml_18_0 = "去死!<br>去死!<br>去死!",
  obj_clubsenemy_old_slash_Step_0_gml_19_0 = "請別理<br>他們。",
  obj_clubsenemy_old_slash_Step_0_gml_26_0 = "I want the<br>fluffy one!",
  obj_clubsenemy_old_slash_Step_0_gml_27_0 = "No, that<br>one's MINE!",
  obj_clubsenemy_old_slash_Step_0_gml_28_0 = "(He's<br>boring...)",
  obj_clubsenemy_old_slash_Step_0_gml_32_0 = "Where's<br>Mr. Fluffy?",
  obj_clubsenemy_old_slash_Step_0_gml_33_0 = "YOU must<br>have<br>scared him!",
  obj_clubsenemy_old_slash_Step_0_gml_34_0 = "(Who<br>cares?)",
  obj_clubsenemy_old_slash_Step_0_gml_40_0 = "I'm the<br>oldest!",
  obj_clubsenemy_old_slash_Step_0_gml_41_0 = "WHAT!?<br>I am!!!",
  obj_clubsenemy_old_slash_Step_0_gml_42_0 = "We're<br>the same<br>age...",
  obj_clubsenemy_old_slash_Step_0_gml_47_0 = "今天天氣<br>真不錯。",
  obj_clubsenemy_old_slash_Step_0_gml_48_0 = "胡說!<br>明明糟透了!",
  obj_clubsenemy_old_slash_Step_0_gml_49_0 = "你們兩個<br>別吵了...",
  obj_clubsenemy_old_slash_Step_0_gml_61_0 = "The King<br>is great!",
  obj_clubsenemy_old_slash_Step_0_gml_62_0 = "He's<br>TERRIBLE!",
  obj_clubsenemy_old_slash_Step_0_gml_63_0 = "你們兩個<br>別吵了...",
  obj_clubsenemy_old_slash_Step_0_gml_67_0 = "An angel<br>is watching<br>us.",
  obj_clubsenemy_old_slash_Step_0_gml_68_0 = "You BELIEVE<br>that<br>garbage?",
  obj_clubsenemy_old_slash_Step_0_gml_69_0 = "Please<br>stop, you<br>two...",
  obj_clubsenemy_old_slash_Step_0_gml_73_0 = "I wanna<br>eat a<br>football.",
  obj_clubsenemy_old_slash_Step_0_gml_74_0 = "Sports!<br>My favorite<br>food!",
  obj_clubsenemy_old_slash_Step_0_gml_75_0 = "Oh!<br>I love you<br>two!",
  obj_clubsenemy_old_slash_Step_0_gml_86_0 = "Lightners<br>deserve<br>respect.",
  obj_clubsenemy_old_slash_Step_0_gml_87_0 = "Hell no!<br>They can<br>all die!",
  obj_clubsenemy_old_slash_Step_0_gml_88_0 = "你們兩個<br>別吵了...",
  obj_clubsenemy_old_slash_Step_0_gml_92_0 = "Oh, oh! That<br>boy is ever<br>so cute!",
  obj_clubsenemy_old_slash_Step_0_gml_93_0 = "So fluffy!<br>I want to<br>pet him!",
  obj_clubsenemy_old_slash_Step_0_gml_94_0 = "HIM???<br>... err,<br>sure.",
  obj_clubsenemy_old_slash_Step_0_gml_95_0 = "(What<br>about the<br>girl..?)",
  obj_clubsenemy_old_slash_Step_0_gml_98_0 = "Oh, oh!<br>I want a<br>sweet boy.",
  obj_clubsenemy_old_slash_Step_0_gml_99_0 = "Someone<br>NICE, like<br>me!",
  obj_clubsenemy_old_slash_Step_0_gml_100_0 = "...<br>Sure,<br>I guess.",
  obj_clubsenemy_old_slash_Step_0_gml_105_0 = "I use a<br>gamepad to<br>aim!",
  obj_clubsenemy_old_slash_Step_0_gml_106_0 = "IDIOT!<br>Mouse and<br>keyboard!",
  obj_clubsenemy_old_slash_Step_0_gml_107_0 = "你們兩個<br>別吵了...",
  obj_clubsenemy_old_slash_Step_0_gml_117_0 = "I love<br>the smell<br>of trees.",
  obj_clubsenemy_old_slash_Step_0_gml_118_0 = "Oh!<br>Me too!",
  obj_clubsenemy_old_slash_Step_0_gml_119_0 = "Pollen<br>makes me...<br>Uh, sure!",
  obj_clubsenemy_old_slash_Step_0_gml_123_0 = "A ghost<br>told me I<br>was stupid.",
  obj_clubsenemy_old_slash_Step_0_gml_124_0 = "That was me,<br>you idiot!",
  obj_clubsenemy_old_slash_Step_0_gml_125_0 = "你們兩個<br>別吵了...",
  obj_clubsenemy_old_slash_Step_0_gml_130_0 = "Our favorite<br>video game<br>is...",
  obj_clubsenemy_old_slash_Step_0_gml_131_0 = "Shut up!!<br>They'll make<br>fun of us!!!",
  obj_clubsenemy_old_slash_Step_0_gml_132_0 = "你們兩個<br>別吵了...",
  obj_clubsenemy_old_slash_Step_0_gml_139_0 = "Aww, he<br>MADE that!?<br>So caring!",
  obj_clubsenemy_old_slash_Step_0_gml_140_0 = "It's SOOO<br>cute!<br>I want it!",
  obj_clubsenemy_old_slash_Step_0_gml_141_0 = "(Isn't it<br>a bit...<br>childish?)",
  obj_clubsenemy_old_slash_Step_0_gml_146_0 = "Ouchy!<br>That hurts!",
  obj_clubsenemy_old_slash_Step_0_gml_147_0 = "Suck it up,<br>idiot!",
  obj_clubsenemy_old_slash_Step_0_gml_148_0 = "(We're<br>fighting<br>again!?)",
  obj_clubsenemy_old_slash_Step_0_gml_204_0 = "Clover露出了三個可怕的微笑。",
  obj_clubsenemy_old_slash_Step_0_gml_205_0 = "Clover正在和自己拌嘴。",
  obj_clubsenemy_old_slash_Step_0_gml_206_0 = "Clover正在低聲討論可愛的男孩子。",
  obj_clubsenemy_old_slash_Step_0_gml_207_0 = "Clover正在爭論哪個是自己的牙刷。",
  obj_clubsenemy_old_slash_Step_0_gml_208_0 = "Clover哼著一段跑調的合唱。",
  obj_clubsenemy_old_slash_Step_0_gml_209_0 = "聞起來像三葉草和露水。",
  obj_clubsenemy_old_slash_Step_0_gml_210_0 = "吵了這麼久,<br>Clover看樣子已經「疲憊」了。",
  obj_clubsenemy_old_slash_Step_0_gml_211_0 = "Clover看起來有點蔫了。",
  obj_clubsenemy_old_slash_Step_0_gml_212_0 = "Clover和她們自己相處得不錯。",
  obj_clubsenemy_old_slash_Step_0_gml_213_0 = "暴力打破了Clover之間的和睦。",
  obj_clubsenemy_old_slash_Step_0_gml_247_0 = "CLOVER - 攻擊 8 防禦 2<br> 三個臭皮匠,頂個諸葛亮!<br> 其實是三個頭... 也許還頂不上。",
  obj_clubsenemy_old_slash_Step_0_gml_261_0 = "你提起了政治的話題。<br> CLOVER開始爭論起來。",
  obj_clubsenemy_old_slash_Step_0_gml_269_0 = "你提起了宗教的話題。<br> CLOVER開始爭論起來。",
  obj_clubsenemy_old_slash_Step_0_gml_277_0 = "你提起了體育的話題。<br> CLOVER開始爭論起來。",
  obj_clubsenemy_old_slash_Step_0_gml_293_0 = "你提起了善良的話題。<br> CLOVER開始爭論起來。",
  obj_clubsenemy_old_slash_Step_0_gml_301_0 = "你提起了可愛男孩子的話題。<br> CLOVER開始爭論起來。",
  obj_clubsenemy_old_slash_Step_0_gml_309_0 = "你提起了槍枝管控的話題。<br> CLOVER開始爭論起來。",
  obj_clubsenemy_old_slash_Step_0_gml_324_0 = "你提起了樹木的話題。<br> CLOVER開始爭論起來。",
  obj_clubsenemy_old_slash_Step_0_gml_332_0 = "你提起了幽靈的話題。<br> CLOVER開始爭論起來。",
  obj_clubsenemy_old_slash_Step_0_gml_340_0 = "你提起了遊戲的話題。<br> CLOVER開始爭論起來。",
  obj_clubsenemy_old_slash_Step_0_gml_354_0 = "You and Ralsei warned Clover about Susie.<br> The enemy went on guard...",
  obj_clubsenemy_old_slash_Step_0_gml_356_0 = "你和Ralsei警告敵人們小心Susie。<br> 所有敵人都警覺了起來。",
  obj_clubsenemy_old_slash_Step_0_gml_359_0 = "(Warned)",
  obj_clubsenemy_old_slash_Draw_0_gml_6_0 = "(Tired)",
  obj_clubsenemy_old_slash_Step_0_gml_377_0 = "(Tired)",
  obj_darkcontroller_slash_Draw_0_gml_207_0 = "攻擊:",
  obj_darkcontroller_slash_Draw_0_gml_208_0 = "防禦:",
  obj_darkcontroller_slash_Draw_0_gml_209_0 = "魔力:",
  obj_darkcontroller_slash_Draw_0_gml_212_0 = "膽量:",
  obj_darkcontroller_slash_Draw_0_gml_214_0 = "LV1",
  obj_darkcontroller_slash_Draw_0_gml_226_0 = "???",
  obj_darkcontroller_slash_Draw_0_gml_231_0 = "狗:",
  obj_darkcontroller_slash_Draw_0_gml_236_0 = "???",
  obj_darkcontroller_slash_Draw_0_gml_239_0 = "LV1 人類<br>一具裝有人類<br>靈魂的軀體。",
  obj_darkcontroller_slash_Draw_0_gml_240_0 = "LV1 隊長<br>用各種「行動」<br>指揮著隊伍。",
  obj_darkcontroller_slash_Draw_0_gml_241_0 = "LV1 床鋪調查員<br>莫名其妙地<br>調查了所有床。",
  obj_darkcontroller_slash_Draw_0_gml_251_0 = "粗魯度  ",
  obj_darkcontroller_slash_Draw_0_gml_252_0 = "野蠻度",
  obj_darkcontroller_slash_Draw_0_gml_255_0 = "LV1 刻薄女孩<br>除了打架<br>什麼都不會。",
  obj_darkcontroller_slash_Draw_0_gml_256_0 = "LV1 黑暗騎士<br>使用黑暗能量<br>造成傷害。",
  obj_darkcontroller_slash_Draw_0_gml_265_0 = "善良度",
  obj_darkcontroller_slash_Draw_0_gml_269_0 = "狗度",
  obj_darkcontroller_slash_Draw_0_gml_272_0 = "LV1 孤獨王子<br>暗世界的生物。<br>沒有臣民。",
  obj_darkcontroller_slash_Draw_0_gml_275_0 = "LV1 扎人王子<br>使用鋒利的圍巾<br>造成傷害。",
  obj_darkcontroller_slash_Draw_0_gml_279_0 = "LV1 毛茸茸王子<br>弱小,但有不錯的<br>治療能力。",
  obj_darkcontroller_slash_Draw_0_gml_286_0 = "毛茸度",
  obj_darkcontroller_slash_Draw_0_gml_423_0 = "(無)",
  obj_darkcontroller_slash_Draw_0_gml_435_0 = "(無)",
  obj_darkcontroller_slash_Draw_0_gml_447_0 = "(無)",
  obj_darkcontroller_slash_Draw_0_gml_556_0 = "攻擊:",
  obj_darkcontroller_slash_Draw_0_gml_557_0 = "防禦:",
  obj_darkcontroller_slash_Draw_0_gml_558_0 = "魔力:",
  obj_darkcontroller_slash_Draw_0_gml_643_0 = "(",
  obj_darkcontroller_slash_Draw_0_gml_736_0 = "無能力",
  obj_darkcontroller_slash_Draw_0_gml_773_0 = "無能力",
  obj_darkcontroller_slash_Draw_0_gml_807_0 = "使用",
  obj_darkcontroller_slash_Draw_0_gml_809_0 = "丟棄",
  obj_darkcontroller_slash_Draw_0_gml_811_0 = "重要",
  obj_darkcontroller_slash_Draw_0_gml_829_0 = "真的要丟棄<br>",
  obj_headhathy_slash_Step_0_gml_87_0 = "Head Hathy悄無聲息地挪動身體。",
  obj_headhathy_slash_Step_0_gml_88_0 = "Head Hathy沒有表露出一絲感情。",
  obj_headhathy_slash_Step_0_gml_89_0 = "Head Hathy低聲說著模糊不清的字句。",
  obj_headhathy_slash_Step_0_gml_90_0 = "Head Hathy的心思令人難以捉摸。",
  obj_headhathy_slash_Step_0_gml_91_0 = "聞起來像一個孤獨的吻。",
  obj_headhathy_slash_Step_0_gml_92_0 = "Head Hathy的心跳變慢了。",
  obj_headhathy_slash_Step_0_gml_93_0 = "Head Hathy的心跳發生了紊亂。",
  obj_headhathy_slash_Step_0_gml_94_0 = "Head Hathy的心跳漏了一拍。",
  obj_headhathy_slash_Step_0_gml_135_0 = "HEAD HATHY - 攻擊 8 防禦 0<br> 它學會了隱藏自己的情感... <br>這算是種堅強嗎?",
  obj_headhathy_slash_Step_0_gml_144_0 = "你對Head Hathy調情。<br> 效果非常好。",
  obj_headhathy_slash_Step_0_gml_159_0 = "你指示SUSIE對敵人調情!",
  obj_headhathy_slash_Step_0_gml_161_0 = "...",
  obj_headhathy_slash_Step_0_gml_162_0 = "那那那那絕對沒門。",
  obj_headhathy_slash_Step_0_gml_164_0 = "噢,Susie,<br>你不知道怎麼做也沒關係的!",
  obj_headhathy_slash_Step_0_gml_166_0 = "什麼?<br>閉嘴,這根本不是問題!",
  obj_headhathy_slash_Step_0_gml_168_0 = "...你確定嗎?",
  obj_headhathy_slash_Step_0_gml_170_0 = "行吧,機靈鬼!<br>我就做給你看!瞧好了!",
  obj_headhathy_slash_Step_0_gml_171_0 = "咳。",
  obj_headhathy_slash_Step_0_gml_179_0 = "你指示SUSIE對敵人調情!",
  obj_headhathy_slash_Step_0_gml_181_0 = "沒門。這事讓Ralsei去幹吧。",
  obj_headhathy_slash_Step_0_gml_183_0 = "如果實在沒辦法的話... <br>也只能這樣了!",
  obj_headhathy_slash_Step_0_gml_184_0 = "Hathy,你的美貌...<br>簡直是閉月羞花。",
  obj_headhathy_slash_Step_0_gml_185_0 = "你的頭髮就像瀑布一般...",
  obj_headhathy_slash_Step_0_gml_186_0 = "...啊,等等,你有頭髮嗎,<br>那是...",
  obj_headhathy_slash_Step_0_gml_192_0 = "你指示SUSIE對敵人調情!",
  obj_headhathy_slash_Step_0_gml_194_0 = "天啊,Kris!!!<br>我做不到!你行你上!",
  obj_headhathy_slash_Step_0_gml_200_0 = "你對敵人調情。成功了!<br>(Susie一點兒忙都沒幫上。)",
  obj_headhathy_slash_Step_0_gml_241_0 = "那麼,呃...",
  obj_headhathy_slash_Step_0_gml_242_0 = "你... 經常來這裡嗎?",
  obj_headhathy_slash_Step_0_gml_251_0 = "(Head Hathy受不了尷尬離開了...)",
  obj_headhathy_slash_Step_0_gml_253_0 = "喂,回來!<br>我要繼續和你調情!!!",
  obj_headhathy_slash_Step_0_gml_256_0 = "(Head Hathy受不了尷尬離開了...)",
  obj_headhathy_slash_Step_0_gml_258_0 = "哎呀!等等!!",
  obj_headhathy_slash_Step_0_gml_260_0 = "怎麼樣,沒那麼容易吧!?",
  obj_headhathy_slash_Step_0_gml_276_0 = "你說了些甜言蜜語。敵人身陷情網!",
  obj_headhathy_slash_Draw_0_gml_6_0 = "(疲憊)",
  obj_initializer_slash_Create_0_gml_48_0 = "Kris",
  obj_initializer_slash_Create_0_gml_49_0 = "Susie",
  obj_initializer_slash_Create_0_gml_50_0 = "Ralsei",
  obj_initializer_slash_Create_0_gml_114_0 = "TESTOBJECT",
  obj_initializer_slash_Create_0_gml_158_0 = "i1",
  obj_initializer_slash_Create_0_gml_169_0 = "i3",
  obj_initializer_slash_Create_0_gml_176_0 = "FR i4",
  obj_initializer_slash_Create_0_gml_179_0 = "i5 ",
  obj_initializer_slash_Create_0_gml_182_0 = "T1 i6.",
  obj_initializer_slash_Create_0_gml_183_0 = "FT i7!",
  obj_interactablesolid_slash_Other_10_gml_2_0 = "你看得見我...?",
  obj_joker_slash_Step_0_gml_407_0 = " ",
  obj_jokerbattleevent_slash_Step_0_gml_294_0 = "哈哈哈。<br> 太盡興了!!!",
  obj_jokerbattleevent_slash_Step_0_gml_295_0 = "你們很快,很快,很強,很強。",
  obj_jokerbattleevent_slash_Step_0_gml_296_0 = "但還有遠比你們更快,更強的<br>事物存在。",
  obj_jokerbattleevent_slash_Step_0_gml_297_0 = "騎士的魔爪正在逼近。",
  obj_jokerbattleevent_slash_Step_0_gml_298_0 = "不久之後,當“女王”歸來,<br>深淵中傳出地獄的呼嘯時...",
  obj_jokerbattleevent_slash_Step_0_gml_299_0 = "光之民們,你們阻止得了嗎?",
  obj_jokerbattleevent_slash_Step_0_gml_300_0 = "呃嘿嘿!",
  obj_jokerbattleevent_slash_Step_0_gml_301_0 = "無論如何,鬧劇永不終結,<br>混沌永世長存...!",
  obj_jokerbattleevent_slash_Step_0_gml_302_0 = "光之民們!<br> 從你們身處的狹小囚籠裡!!",
  obj_jokerbattleevent_slash_Step_0_gml_303_0 = "帶走我,然後傾瀉出你們<br>最極致的力量吧--!",
  obj_jokerbattleevent_slash_Step_0_gml_307_0 = "太有趣了!!!<br> 我好累!!!<br> 你們這群孩子真能鬧騰!!",
  obj_jokerbattleevent_slash_Step_0_gml_308_0 = "現在我要再睡上個100年了。",
  obj_jokerbattleevent_slash_Step_0_gml_309_0 = "可惜,你們無法享受如此美夢。",
  obj_jokerbattleevent_slash_Step_0_gml_310_0 = "不久之後,噩夢將在你們內心甦醒。",
  obj_jokerbattleevent_slash_Step_0_gml_311_0 = "從騎士魔爪的暗影中滋生...",
  obj_jokerbattleevent_slash_Step_0_gml_312_0 = "光之民們,你們阻止得了嗎?",
  obj_jokerbattleevent_slash_Step_0_gml_313_0 = "呃嘿嘿!",
  obj_jokerbattleevent_slash_Step_0_gml_314_0 = "無論如何,鬧劇永不終結,<br>混沌永世長存...!",
  obj_jokerbattleevent_slash_Step_0_gml_315_0 = "光之民們!<br> 從你們身處的狹小囚籠裡!!",
  obj_jokerbattleevent_slash_Step_0_gml_316_0 = "帶走它,然後傾瀉出你們<br>最極致的力量吧!",
  obj_jokerbattleevent_slash_Step_0_gml_344_0 = "(惡魔飛刀被放進了你的「武器」中。)",
  obj_jokerbattleevent_slash_Step_0_gml_348_0 = "(房間外出現了一個奇怪的箱子...)",
  obj_jokerbattleevent_slash_Step_0_gml_357_0 = "(JEVIL的尾巴被放進了<br>你的「防具」中。)",
  obj_jokerbattleevent_slash_Step_0_gml_361_0 = "(房間外出現了一個奇怪的箱子...)",
  obj_jokerbattleevent_slash_Step_0_gml_362_0 = "(你獲得了暗影水晶。)",
  obj_kingcutscene_slash_Draw_0_gml_15_0 = "kingx:",
  obj_kingcutscene_slash_Draw_0_gml_16_0 = "kingy:",
  obj_kingcutscene_slash_Draw_0_gml_18_0 = "view_xview:",
  obj_kingcutscene_slash_Draw_0_gml_19_0 = "view_yview:",
  obj_kingcutscene_slash_Draw_0_gml_21_0 = "con:",
  obj_kingcutscene_slash_Draw_0_gml_25_0 = "krisx:",
  obj_kingcutscene_slash_Draw_0_gml_26_0 = "krisy:",
  obj_kingcutscene_slash_Draw_0_gml_31_0 = "susiex:",
  obj_kingcutscene_slash_Draw_0_gml_32_0 = "susiey:",
  obj_lancerbakesale_event_slash_Step_0_gml_80_0 = "Alright, which one do you want?",
  obj_lancerbakesale_event_slash_Step_0_gml_82_0 = "Hahahah!! Hmmm...",
  obj_lancerbakesale_event_slash_Step_0_gml_103_0 = "Wait, you're buying it for me?",
  obj_lancerbakesale_event_slash_Step_0_gml_105_0 = "You said you didn't eat anything earlier, right...?",
  obj_lancerbakesale_event_slash_Step_0_gml_106_0 = "It'd be annoying if you starved to death, y'know.",
  obj_lancerbakesale_event_slash_Step_0_gml_108_0 = "Wow...!",
  obj_lancerbakesale_event_slash_Step_0_gml_109_0 = "You're the best teammate ever, Purple Girl...!",
  obj_lancerbakesale_event_slash_Step_0_gml_237_0 = "嘿!不許不從我們這裡買東西!",
  obj_lancerbakesale_event_slash_Step_0_gml_239_0 = "聽著笨蛋!<br> 這可是為了大義!",
  obj_lancerbakesale_event_slash_Step_0_gml_241_0 = "(Kris let's just buy one.)",
  obj_monster1_slash_Step_0_gml_25_0 = "Line1",
  obj_monster1_slash_Step_0_gml_26_0 = "Line2",
  obj_monster1_slash_Step_0_gml_53_0 = "Line3",
  obj_monster1_slash_Step_0_gml_54_0 = "Line4",
  obj_monster1_slash_Step_0_gml_55_0 = "Line5",
  obj_monster1_slash_Step_0_gml_56_0 = "Line6",
  obj_monster1_slash_Step_0_gml_57_0 = "Line7",
  obj_monster1_slash_Step_0_gml_75_0 = "Line8",
  obj_monster1_slash_Step_0_gml_82_0 = "Line9",
  obj_monster1_slash_Step_0_gml_91_0 = "Susie與Kris施展了雙重碎擊!",
  obj_npc_facing_slash_Other_10_gml_10_0 = "你臉上那是條疤,<br>還是說你眼縫就這麼大?",
  obj_npc_facing_slash_Other_10_gml_438_0 = "呵,我的衣服肯定很好看。",
  obj_npc_facing_slash_Other_10_gml_440_0 = "好!我已經做完了一個樣板!",
  obj_npc_facing_slash_Other_10_gml_442_0 = "那不就是... 一堆撕碎的毛氈嗎?",
  obj_npc_facing_slash_Other_10_gml_444_0 = "求你能不能<br>別表現得這麼嫉妒一會兒?",
  obj_npc_facing_slash_Other_10_gml_470_0 = "也在這個謎題卡關了嗎?",
  obj_npc_facing_slash_Other_10_gml_472_0 = "我在安排時別跟我說話.",
  obj_npc_facing_slash_Other_10_gml_474_0 = "我說,你怎麼不像以前一樣<br>直接踏過那些尖刺呢...?",
  obj_npc_facing_slash_Other_10_gml_476_0 = "呵,你們已經要來解決了,<br>我們又何苦呢?",
  obj_npc_facing_slash_Other_10_gml_478_0 = "(哦,我還以為是因為我怕尖刺。)",
  obj_npc_facing_slash_Other_10_gml_480_0 = "噓~~~~!",
  obj_npc_facing_slash_Other_10_gml_489_0 = "看到你們倆在這絞盡腦汁...",
  obj_npc_facing_slash_Other_10_gml_490_0 = "就像在學校裡做小組作業一樣,<br>對不對?",
  obj_npc_facing_slash_Other_10_gml_492_0 = "能不能不要亂搞?",
  obj_npc_facing_slash_Other_10_gml_500_0 = "小心!我們在分頭進行雙線陰謀,<br>陰謀速度加倍...!",
  obj_npc_facing_slash_Other_10_gml_501_0 = "我對自己進行了深入解析,<br>發現了許多秘密!",
  obj_npc_facing_slash_Other_10_gml_502_0 = "比如... 我的陰謀水平十分糟糕。",
  obj_npc_room_slash_Other_10_gml_11_0 = "那道撕裂的傷痕就像是<br>你的淚跡一樣。",
  obj_npc_room_slash_Other_10_gml_48_0 = "停-停下!<br> 你之前打傷我的地方還沒好呢。",
  obj_npc_room_slash_Other_10_gml_49_0 = "而且,我剛吃完,要是馬上<br>和你打的話會抽筋的。",
  obj_npc_room_slash_Other_10_gml_53_0 = "你的城堡裡有泳池嗎?<br> 我在考慮要不要帶我的可愛泳衣...",
  obj_npc_room_slash_Other_10_gml_57_0 = "感覺我之前才在天上飛過...",
  obj_npc_room_slash_Other_10_gml_58_0 = "難不成是夢...?",
  obj_npc_room_slash_Other_10_gml_186_0 = "你對戰鬥有何疑惑?<br> 想不想知道關於TP的詳情?",
  obj_npc_room_slash_Other_10_gml_187_0 = "要是你還有不理解的地方...",
  obj_npc_room_slash_Other_10_gml_188_0 = "我在西邊的軍團<br>會幫你想起所有細節的。",
  obj_npc_room_slash_Other_10_gml_193_0 = "你的朋友們無法獨自<span class=yellow>行動</span>,<br>但他們可以幫你和平取勝。",
  obj_npc_room_slash_Other_10_gml_194_0 = "<span class=green>黑暗王子</span>的<span class=yellow>安撫</span>法術<br>能夠安全的把<span class=blue>疲勞</span>的敵人<br>從戰鬥中撤離。",
  obj_npc_room_slash_Other_10_gml_195_0 = "要是沒有別的辦法了的話,<br>可以考慮使用<span class=yellow>道具</span>。",
  obj_npc_room_slash_Other_10_gml_196_0 = "看上去也許毫無用處的東西,<br>效果也許會嚇你一跳哦。",
  obj_npc_room_slash_Other_10_gml_200_0 = "幹嘛?<br> 我在這造梯子呢。",
  obj_npc_room_slash_Other_10_gml_201_0 = "今天學到的是...<br> <span class=red>我在造梯子的時候離我遠點!</span> ",
  obj_npc_room_slash_Other_10_gml_202_0 = "是不是要給你來一場{{#tag:span|互動教學|class=red))<br>你才會<span class=red>離我遠點</span>?",
  obj_npc_room_slash_Other_10_gml_205_0 = "什麼?",
  obj_npc_room_slash_Other_10_gml_206_0 = "是不是要給你來一場{{#tag:span|互動教學|class=red))<br>你才會<span class=red>離我遠點</span>?",
  obj_npc_room_slash_Other_10_gml_214_0 = "<span class=yellow>防禦</span>不僅能<span class=red>減少所受傷害</span>...",
  obj_npc_room_slash_Other_10_gml_215_0 = "更能讓你集中精神,<span class=yellow>回復TP</span>。<br>你需要<span class=yellow>TP</span>才能施展<span class=red>法術</span>!",
  obj_npc_room_slash_Other_10_gml_216_0 = "所以請多利用<span class=yellow>防禦</span>!<br> <span class=yellow>防禦</span>然後施展<span class=yellow>法術</span>!",
  obj_npc_room_slash_Other_10_gml_217_0 = "還有,戰鬥結束時所有的殘餘<span class=yellow>TP</span><br>都將<span class=red>轉化為金錢</span>!",
  obj_npc_room_slash_Other_10_gml_221_0 = "靠近<span class=yellow>子彈</span>很刺激對吧?",
  obj_npc_room_slash_Other_10_gml_222_0 = "每當你靠近<span class=yellow>子彈</span>,<br>都會<span class=red>少量回復</span><span class=yellow>TP</span>。",
  obj_npc_room_slash_Other_10_gml_223_0 = "此外,<span class=red>靠近子彈</span>有時能<span class=red>更快的<br>結束敵人的攻擊</span>。",
  obj_npc_room_slash_Other_10_gml_224_0 = "但這<span class=red>很危險</span>。<br> 所以你不想嘗試也沒有關係。",
  obj_npc_room_slash_Other_10_gml_233_0 = "(一棵糖果樹)<br> (上面成熟的糖果都已經被摘掉了。)",
  obj_npc_room_slash_Other_10_gml_236_0 = "(一棵糖果樹)<br> (上面成熟的糖果都已經被摘掉了。)",
  obj_npc_room_slash_Other_10_gml_238_0 = "算了吧,Kris。<br> 沒熟的糖果是酸的。",
  obj_npc_room_slash_Other_10_gml_240_0 = "What? Sour, sweet, meaty, bitter... if it's candy, it's good!",
  obj_npc_room_slash_Other_10_gml_242_0 = "Well, that's accepting of you...",
  obj_npc_room_slash_Other_10_gml_243_0 = "...等等,“肉的?”",
  obj_npc_room_slash_Other_10_gml_248_0 = "什麼樣的糖果才算是肉的?",
  obj_npc_room_slash_Other_10_gml_250_0 = "Y'know.<br> Whatever it's called.<br> Uhhh, jerky.",
  obj_npc_room_slash_Other_10_gml_252_0 = "肉乾可不是糖果...",
  obj_npc_room_slash_Other_10_gml_254_0 = "Then why is it next to it in the store!?",
  obj_npc_room_slash_Other_10_gml_428_0 = "今天是個特別的日子~<br> 這不廢話。<br> 某種程度上吧...",
  obj_npc_room_slash_Other_10_gml_429_0 = "你知道今天是什麼日子嗎~?<br> 你最好知道。<br> 呃,要是你不知道也沒關係...",
  obj_npc_room_slash_Other_10_gml_504_0 = "這群<span class=yellow>鳥</span>真是讓我<span class=yellow>火大</span>...",
  obj_npc_room_slash_Other_10_gml_505_0 = "我才是正牌的   <span class=yellow>Starwalker</span> ",
  obj_npc_room_animated_slash_Other_10_gml_8_0 = "痛苦便是原因。",
  obj_npc_room_animated_slash_Other_10_gml_101_0 = "啊,被打得落花流水的傢伙們。<br> 真讓人懷念啊。",
  obj_npc_sign_slash_Other_10_gml_8_0 = "你無法理解這些符號是什麼意思...<br> 也許是因為畫得太難看了。",
  obj_npc_sign_slash_Other_10_gml_68_0 = "(Hathy, in case you wanted to make us a birthday gift...)",
  obj_npc_sign_slash_Other_10_gml_69_0 = "(My favorite things are trees, boys, and sports!)<br> (SIGNED, CLOVER)",
  obj_npc_sign_slash_Other_10_gml_161_0 = "這<span class=yellow>監獄</span>真是讓我<span class=yellow>火大</span>...",
  obj_npc_sign_slash_Other_10_gml_162_0 = "我是正牌的     <span class=yellow>Starwalker</span> ",
  obj_npc_toriel_slash_Other_10_gml_2_0 = "你好啊!<br> 今天風和日麗,你感覺如何?",
  obj_overworldc_slash_Step_0_gml_32_0 = "你以平靜的口吻<br>送別了~1。",
  obj_overworldc_slash_Step_0_gml_33_0 = "你把~1放在地上,<br>輕輕拍了拍它。",
  obj_overworldc_slash_Step_0_gml_35_0 = "你把~1丟在地上,<br>這正是它這樣的垃圾<br>應有的待遇。",
  obj_overworldc_slash_Step_0_gml_36_0 = "你丟棄了~1。",
  obj_overworldc_slash_Step_0_gml_37_0 = "~1被丟掉了。",
  obj_overworldc_slash_Step_0_gml_38_0 = " ",
  obj_overworldc_slash_Step_0_gml_41_0 = "什麼蛋?",
  obj_overworldc_slash_Step_0_gml_42_0 = "(你不太理解為什麼...)",
  obj_overworldc_slash_Step_0_gml_43_0 = "(但丟掉這個東西的念頭大錯特錯。)",
  obj_overworldc_slash_Draw_0_gml_36_0 = "HP",
  obj_overworldc_slash_Draw_0_gml_37_0 = "LV",
  obj_overworldc_slash_Draw_0_gml_39_0 = "$",
  obj_overworldc_slash_Draw_0_gml_42_0 = "物品",
  obj_overworldc_slash_Draw_0_gml_43_0 = "狀態",
  obj_overworldc_slash_Draw_0_gml_44_0 = "電話",
  obj_overworldc_slash_Draw_0_gml_52_0 = "使用",
  obj_overworldc_slash_Draw_0_gml_53_0 = "說明",
  obj_overworldc_slash_Draw_0_gml_54_0 = "丟棄",
  obj_overworldc_slash_Draw_0_gml_66_0 = "“~1”",
  obj_overworldc_slash_Draw_0_gml_67_0 = "LV",
  obj_overworldc_slash_Draw_0_gml_68_0 = "HP  ~1  ",
  obj_overworldc_slash_Draw_0_gml_70_0 = "攻擊 ~1 (",
  obj_overworldc_slash_Draw_0_gml_71_0 = "防禦 ~1 (",
  obj_overworldc_slash_Draw_0_gml_72_0 = "無",
  obj_overworldc_slash_Draw_0_gml_73_0 = "無",
  obj_overworldc_slash_Draw_0_gml_74_0 = "鉛筆",
  obj_overworldc_slash_Draw_0_gml_75_0 = "萬聖節鉛筆",
  obj_overworldc_slash_Draw_0_gml_76_0 = "幸運鉛筆",
  obj_overworldc_slash_Draw_0_gml_77_0 = "OK繃",
  obj_overworldc_slash_Draw_0_gml_80_0 = "武器:",
  obj_overworldc_slash_Draw_0_gml_81_0 = "防具:",
  obj_overworldc_slash_Draw_0_gml_82_0 = "金錢:",
  obj_overworldc_slash_Draw_0_gml_91_0 = "EXP:",
  obj_overworldc_slash_Draw_0_gml_112_0 = "升級需:",
  obj_placeholderenemy_slash_Step_0_gml_11_0 = "Message<br>A",
  obj_placeholderenemy_slash_Step_0_gml_12_0 = "Message<br>B",
  obj_placeholderenemy_slash_Step_0_gml_13_0 = "Message<br>C",
  obj_placeholderenemy_slash_Step_0_gml_14_0 = "Message<br>D",
  obj_placeholderenemy_slash_Step_0_gml_16_0 = "WlyWlyWlyWly<br>WlyWlyWlyWly<br>WlyWlyWlyWly<br>WlyWlyWlyWly",
  obj_placeholderenemy_slash_Step_0_gml_63_0 = "Placeholder Message A.",
  obj_placeholderenemy_slash_Step_0_gml_64_0 = "Placeholder Message B.",
  obj_placeholderenemy_slash_Step_0_gml_65_0 = "Placeholder Message C.",
  obj_placeholderenemy_slash_Step_0_gml_66_0 = "Placeholder Message D.",
  obj_placeholderenemy_slash_Step_0_gml_99_0 = "A special<br>scenario<br>occurred!!",
  obj_placeholderenemy_slash_Step_0_gml_135_0 = "敵人 - 攻擊 1 防禦 1<br> 我是你的敵人。",
  obj_placeholderenemy_slash_Step_0_gml_146_0 = "You warned the enemy.<br> It guarded from Susie's attack.",
  obj_placeholderenemy_slash_Step_0_gml_147_0 = "(Warned)",
  obj_placeholderenemy_slash_Step_0_gml_156_0 = "Its body was filled with a kind feeling.",
  obj_placeholderenemy_slash_Step_0_gml_164_0 = "Its body will result in a kind feeling at the end of the combat.",
  obj_placeholderenemy_slash_Step_0_gml_172_0 = "Its body will result in a speech after attack.",
  obj_placeholderenemy_slash_Step_0_gml_180_0 = "Its body became tired.",
  obj_placeholderenemy_slash_Step_0_gml_181_0 = "(Tired)",
  obj_pushableblock_slash_Other_10_gml_61_0 = "(You haven't decided if you want to do the puzzle yet.)",
  obj_pushableblock_slash_Other_10_gml_74_0 = "What!?<br> The puzzle!?",
  obj_pushableblock_slash_Other_10_gml_75_0 = "I thought you were on MY side, Kris.",
  obj_pushableblock_slash_Other_10_gml_76_0 = "...等一下。<br> 那些箱子...!<br> 我懂了!",
  obj_pushableblock_slash_Other_10_gml_77_0 = "等一下,Kris!",
  obj_ralseienemy_slash_Step_0_gml_36_0 = "...",
  obj_ralseienemy_slash_Step_0_gml_42_0 = "See that <span class=red>HEART</span>, Kris?",
  obj_ralseienemy_slash_Step_0_gml_43_0 = "That's a <span class=red>SOUL</span>, the culmination of a HUMAN's being!",
  obj_ralseienemy_slash_Step_0_gml_44_0 = "Not only does it represent one's WILL and COMPASSION...",
  obj_ralseienemy_slash_Step_0_gml_45_0 = "But it also has the power to DETERMINE FATE.",
  obj_ralseienemy_slash_Step_0_gml_46_0 = "When enemies attack, BULLETS appear.",
  obj_ralseienemy_slash_Step_0_gml_47_0 = "Please avoid them and protect your team's FATE!",
  obj_ralseienemy_slash_Step_0_gml_48_0 = "Ready, Kris?<br> Let's try dodging!",
  obj_ralseienemy_slash_Step_0_gml_65_0 = "That's DEFENDING, Kris.<br> You'll recover TP and take less damage.",
  obj_ralseienemy_slash_Step_0_gml_66_0 = "It's not part of this lesson, though.",
  obj_ralseienemy_slash_Step_0_gml_70_0 = "Gee, Kris!<br> You sure are good at defending!",
  obj_ralseienemy_slash_Step_0_gml_71_0 = "I'm not attacking, you, though, so...<br> No need to defend!",
  obj_ralseienemy_slash_Step_0_gml_77_0 = "Ummm...<br> Kris?",
  obj_ralseienemy_slash_Step_0_gml_78_0 = "There are no bullets, and you can't use TP...",
  obj_ralseienemy_slash_Step_0_gml_79_0 = "So, umm, maybe you could stop defending?",
  obj_ralseienemy_slash_Step_0_gml_86_0 = "...",
  obj_ralseienemy_slash_Step_0_gml_96_0 = "You've got an item!<br> That's, um, great, Kris...",
  obj_ralseienemy_slash_Step_0_gml_107_0 = "W-wow, Kris!<br> That was an amazing attack!",
  obj_ralseienemy_slash_Step_0_gml_108_0 = "Have you done this before or something...?",
  obj_ralseienemy_slash_Step_0_gml_112_0 = "Good job, Kris!<br> By the way, you'll do more damage...",
  obj_ralseienemy_slash_Step_0_gml_113_0 = "Pressing Z when the cursor is RIGHT IN the box on the left!",
  obj_ralseienemy_slash_Step_0_gml_118_0 = "Kris!<br> You did it!!!",
  obj_ralseienemy_slash_Step_0_gml_119_0 = "(I was really just about at my limit...)",
  obj_ralseienemy_slash_Step_0_gml_121_0 = "Umm, anyway, let's move onto my favorite: <span class=yellow>ACTING</span>!",
  obj_ralseienemy_slash_Step_0_gml_122_0 = "Selecting the ACT ICON will let you do all sorts of things.",
  obj_ralseienemy_slash_Step_0_gml_123_0 = "We'll even be able to get through battles without ATTACKing!",
  obj_ralseienemy_slash_Step_0_gml_124_0 = "Select the ACT ICON and HUG the Dummy!",
  obj_ralseienemy_slash_Step_0_gml_130_0 = "Ummm... Kris?<br> You don't need to hit it anymore.",
  obj_ralseienemy_slash_Step_0_gml_131_0 = "I already know you're great at attacking!",
  obj_ralseienemy_slash_Step_0_gml_137_0 = "Hey, Kris?<br> I know you like attacking, but...",
  obj_ralseienemy_slash_Step_0_gml_138_0 = "Did you know you can win without having to?",
  obj_ralseienemy_slash_Step_0_gml_144_0 = "...",
  obj_ralseienemy_slash_Step_0_gml_145_0 = "Kris, could you, um, stop...?",
  obj_ralseienemy_slash_Step_0_gml_154_0 = "Oh, sorry, Kris!<br> I forgot to mention!<br> When you're ATTACKing...",
  obj_ralseienemy_slash_Step_0_gml_155_0 = "Press Z again when the cursor goes in the box!",
  obj_ralseienemy_slash_Step_0_gml_159_0 = "It's OK, Kris!<br> You'll get it!<br> Try again!",
  obj_ralseienemy_slash_Step_0_gml_160_0 = "Press Z when the white rectangle's in the blue box!",
  obj_ralseienemy_slash_Step_0_gml_161_0 = "Ummm... you can press Z a lot, if it helps!",
  obj_ralseienemy_slash_Step_0_gml_162_0 = "Kris...<br> Please try to press Z.",
  obj_ralseienemy_slash_Step_0_gml_163_0 = "Ummm, Kris?<br> Can you see the white rectangle?",
  obj_ralseienemy_slash_Step_0_gml_164_0 = "You know rectangles?<br> They're like messed-up squares?",
  obj_ralseienemy_slash_Step_0_gml_168_0 = "...",
  obj_ralseienemy_slash_Step_0_gml_173_0 = "Umm, why don't we try something else?",
  obj_ralseienemy_slash_Step_0_gml_174_0 = "Select the ACT ICON and HUG the Dummy!",
  obj_ralseienemy_slash_Step_0_gml_187_0 = "...",
  obj_ralseienemy_slash_Step_0_gml_188_0 = "Hey, Kris, I think I've, um...",
  obj_ralseienemy_slash_Step_0_gml_189_0 = "Reached the limits of what I can teach you today.",
  obj_ralseienemy_slash_Step_0_gml_190_0 = "Let's go find Susie.",
  obj_ralseienemy_slash_Step_0_gml_195_0 = "...",
  obj_ralseienemy_slash_Step_0_gml_196_0 = "Kris, it's um...",
  obj_ralseienemy_slash_Step_0_gml_197_0 = "Really hard for me to teach when you're hitting me.",
  obj_ralseienemy_slash_Step_0_gml_198_0 = "Let's take a break and go find Susie, OK?",
  obj_ralseienemy_slash_Step_0_gml_212_0 = "K-Kris!?",
  obj_ralseienemy_slash_Step_0_gml_213_0 = "Y-you must have missed...<br> H... Haha...",
  obj_ralseienemy_slash_Step_0_gml_218_0 = "W-wait, aren't you supposed to be ACTing!?",
  obj_ralseienemy_slash_Step_0_gml_222_0 = "A-anyway, now that you know how to attack...",
  obj_ralseienemy_slash_Step_0_gml_223_0 = "Let's try learning how to ACT, OK?",
  obj_ralseienemy_slash_Step_0_gml_224_0 = "Select the ACT ICON and HUG the Dummy!",
  obj_ralseienemy_slash_Step_0_gml_231_0 = "K-Kris!?<br> D-did you miss again!?",
  obj_ralseienemy_slash_Step_0_gml_232_0 = "...",
  obj_ralseienemy_slash_Step_0_gml_233_0 = "Though, I mean, if you wanted to hit me, that's ok, too...",
  obj_ralseienemy_slash_Step_0_gml_288_0 = "Ralsei looks on expectedly.",
  obj_ralseienemy_slash_Step_0_gml_334_0 = "Yipee!<br> You did it, Kris!",
  obj_ralseienemy_slash_Step_0_gml_343_0 = "O-oopsie...<br> Was that too many?",
  obj_ralseienemy_slash_Step_0_gml_344_0 = "Here, let's try just one!",
  obj_ralseienemy_slash_Step_0_gml_369_0 = "Yipee!<br> You did it, Kris!",
  obj_ralseienemy_slash_Step_0_gml_378_0 = "...",
  obj_ralseienemy_slash_Step_0_gml_399_0 = "L-look, Kris!<br> You dodged one!",
  obj_ralseienemy_slash_Step_0_gml_410_0 = "Now, let's talk about <span class=yellow>SELECTING COMMANDS</span>.",
  obj_ralseienemy_slash_Step_0_gml_411_0 = "These ICONS will let you ISSUE COMMANDS to YOUR TEAM.",
  obj_ralseienemy_slash_Step_0_gml_412_0 = "The first ICON, THE SWORD, is the ATTACK COMMAND.",
  obj_ralseienemy_slash_Step_0_gml_413_0 = "Using it lets you, um...<br> Hurt people...",
  obj_ralseienemy_slash_Step_0_gml_414_0 = "... w-well, I guess we have to defend ourselves sometimes, right?",
  obj_ralseienemy_slash_Step_0_gml_427_0 = "Select the SWORD ICON to ATTACK the Dummy!",
  obj_ralseienemy_slash_Step_0_gml_447_0 = "RALSEI - AT 8 DF 12<br> The fluffy prince...",
  obj_ralseienemy_slash_Step_0_gml_464_0 = "You hug RALSEI.",
  obj_ralseienemy_slash_Step_0_gml_504_0 = "K... Kris!?",
  obj_ralseienemy_slash_Step_0_gml_508_0 = "K... Kris!?",
  obj_ralseienemy_slash_Step_0_gml_509_0 = "Ummm, I don't think, um...",
  obj_ralseienemy_slash_Step_0_gml_510_0 = "This is what you're supposed to be doing.",
  obj_ralseienemy_slash_Step_0_gml_511_0 = "(But I don't really want to tell you to stop...)",
  obj_ralseienemy_slash_Step_0_gml_516_0 = "Kris!?",
  obj_ralseienemy_slash_Step_0_gml_517_0 = "Umm, if that's what you r-really want...",
  obj_ralseienemy_slash_Step_0_gml_518_0 = "Then that's a victory in my book!<br> You win!",
  obj_ralseienemy_slash_Step_0_gml_575_0 = "h",
  obj_ralseienemy_slash_Step_0_gml_576_0 = "h",
  obj_ralseienemy_slash_Step_0_gml_577_0 = "h",
  obj_ralseienemy_slash_Step_0_gml_578_0 = "h",
  obj_ralseienemy_slash_Step_0_gml_579_0 = "h",
  obj_ralseienemy_slash_Step_0_gml_580_0 = "下個<br>地獄見,<br>廢物們!",
  obj_readable_slash_Other_10_gml_2_0 = "你看得見我...?",
  obj_readable_room1_slash_Other_10_gml_126_0 = "(一塊奶油糖肉桂派。)<br> (還很燙。)",
  obj_readable_room1_slash_Other_10_gml_140_0 = "一個垃圾桶。<br> 不知為何,它散發的花香更加強烈了。",
  obj_readable_room1_slash_Other_10_gml_571_0 = "(不能再拿了。)",
  obj_readable_room1_slash_Other_10_gml_575_0 = "(從Starwalker的光暈中獲得了$40。)",
  obj_readable_room1_slash_Other_10_gml_673_0 = "(他在樹後面。)",
  obj_readable_room1_slash_Other_10_gml_675_0 = "(一棵樹。)",
  obj_readable_room1_slash_Other_10_gml_682_0 = "(唔,這裡沒有一個男人。)",
  obj_readable_room1_slash_Other_10_gml_746_0 = "(只是些平平無奇的錢財,<br>獲得的渠道光明正大。)",
  obj_readable_room1_slash_Other_10_gml_766_0 = "迷茫了...?<br> 恐慌了...?<br> 困惑了...?",
  obj_readable_room1_slash_Other_10_gml_767_0 = "太好了!!哈哈哈!!!",
  obj_readable_room1_slash_Other_10_gml_768_0 = "身陷此舉世無雙之謎題,<br>寸步難行吧...!!!",
  obj_readable_room1_slash_Other_10_gml_772_0 = "噫,汝等尚未破解吾之謎題?",
  obj_readable_room1_slash_Other_10_gml_773_0 = "困窘,絕望,<br>猶如螻蟻黏在蟑螂板上<br>無望掙扎...",
  obj_readable_room1_slash_Other_10_gml_774_0 = "啊... 要我對你們大發慈悲<br>也不是不可能...",
  obj_readable_room1_slash_Other_10_gml_775_0 = "只要你們肯向我下跪<br>整整一百年!!哈哈哈!!!",
  obj_readable_room1_slash_Other_10_gml_782_0 = "咕哈哈哈...<br>直面此蓋世無敵之謎題吧,<br>蠕蟲們!",
  obj_readable_room1_slash_Other_10_gml_783_0 = "這一次的難度,<br>堪稱曠古爍今!",
  obj_readable_room1_slash_Other_10_gml_784_0 = "百年後見,螻蟻鼠輩們!",
  obj_readable_room1_slash_Other_10_gml_788_0 = "噢!此等絕望!<br>噢,此等甜美的絕望!",
  obj_readable_room1_slash_Other_10_gml_789_0 = "蠕動吧!蠕動於泥土之間,<br>宛如濡濕之麵條!",
  obj_readable_room1_slash_Other_10_gml_796_0 = "(哪裡走...!)",
  obj_readable_room1_slash_Other_10_gml_799_0 = "(它去迎接更美好的生活了...)",
  obj_readable_room1_slash_Other_10_gml_999_0 = "(你媽媽送來的問候卡片。)<br> (上面有簽名。)",
  obj_savemenu_slash_Create_0_gml_7_0 = "Kris",
  obj_savemenu_slash_Create_0_gml_43_0 = "Kris",
  obj_savemenu_slash_Draw_0_gml_29_0 = "LV",
  obj_savemenu_slash_Draw_0_gml_33_0 = "LV",
  obj_savemenu_slash_Draw_0_gml_47_0 = "保存",
  obj_savemenu_slash_Draw_0_gml_48_0 = "返回",
  obj_savemenu_slash_Draw_0_gml_52_0 = "已保存。",
  obj_suitspuzzle_event_slash_Step_0_gml_16_0 = "Then add a mustache over there...",
  obj_suitspuzzle_event_slash_Step_0_gml_18_0 = "Hee hee, like this?",
  obj_suitspuzzle_event_slash_Step_0_gml_20_0 = "Haha! Yeah! Like that!",
  obj_suitspuzzle_event_slash_Step_0_gml_41_0 = "How's the scheming coming along, you two?",
  obj_suitspuzzle_event_slash_Step_0_gml_43_0 = "Hey, don't LOOK! We aren't done yet!",
  obj_suitspuzzle_event_slash_Step_0_gml_45_0 = "You're going to spoil it for yourselves!",
  obj_suitspuzzle_event_slash_Step_0_gml_47_0 = "C'mon, we're working hard on this!",
  obj_suitspuzzle_event_slash_Step_0_gml_49_0 = "Sorry! Sorry.",
  obj_suitspuzzle_event_slash_Step_0_gml_71_0 = "...我注意到這裡有個謎題。",
  obj_suitspuzzle_event_slash_Step_0_gml_73_0 = "Yeah?",
  obj_suitspuzzle_event_slash_Step_0_gml_75_0 = "Would you two... like to... do it...?",
  obj_suitspuzzle_event_slash_Step_0_gml_77_0 = "Uh, no. That's for heroes.",
  obj_suitspuzzle_event_slash_Step_0_gml_78_0 = "We're bad guys.<br> We don't have to do anything.",
  obj_suitspuzzle_event_slash_Step_0_gml_80_0 = "Except scheme.",
  obj_suitspuzzle_event_slash_Step_0_gml_82_0 = "Yeah. Except scheme.",
  obj_suitspuzzle_event_slash_Step_0_gml_83_0 = "So have fun, we'll be here.",
  obj_suitspuzzle_event_slash_Step_0_gml_137_0 = "Just do the puzzle, Kris.",
  obj_thrashafter_event_slash_Step_0_gml_22_0 = "Y... You got past Thrash World!?",
  obj_thrashafter_event_slash_Step_0_gml_23_0 = "Hng... Even with your help, I couldn't stop you...",
  obj_thrashafter_event_slash_Step_0_gml_25_0 = "Hey, it's alright, Lancer. It was a nice effort.",
  obj_thrashafter_event_slash_Step_0_gml_27_0 = "Yeah, I mean, you gotta be realistic.",
  obj_thrashafter_event_slash_Step_0_gml_28_0 = "Nothing can stop us. Not even ourselves.",
  obj_thrashafter_event_slash_Step_0_gml_29_0 = "Guys",
  obj_thrashafter_event_slash_Step_0_gml_30_0 = "The (Censored) Squad",
  obj_thrashafter_event_slash_Step_0_gml_31_0 = "The Lancer Fan Club",
  obj_thrashafter_event_slash_Step_0_gml_32_0 = "The Friendly Fun Gang",
  obj_thrashafter_event_slash_Step_0_gml_34_0 = "That's right!!<br> The ~1!!",
  obj_thrashafter_event_slash_Step_0_gml_35_0 = "You crush everything that gets in your way!",
  obj_thrashafter_event_slash_Step_0_gml_59_0 = "Hmmm... What am I supposed to do, then...",
  obj_thrashafter_event_slash_Step_0_gml_60_0 = "If I can't stop you, then...",
  obj_thrashafter_event_slash_Step_0_gml_61_0 = "Then, my dad will...",
  obj_thrashafter_event_slash_Step_0_gml_77_0 = "...",
  obj_thrashafter_event_slash_Step_0_gml_78_0 = "Well...",
  obj_thrashafter_event_slash_Step_0_gml_79_0 = "Why don't you come with us...",
  obj_thrashafter_event_slash_Step_0_gml_80_0 = "And maybe you'll think of how to stop us on the way.",
  obj_thrashafter_event_slash_Step_0_gml_104_0 = "R... Really!?<br> You'd let me tag along...!?",
  obj_thrashafter_event_slash_Step_0_gml_106_0 = "Sure, why not. You can be an unofficial team member.",
  obj_thrashafter_event_slash_Step_0_gml_108_0 = "Wow! M... Me!? In the ~1!?",
  obj_thrashafter_event_slash_Step_0_gml_109_0 = "W... Wait...",
  obj_thrashafter_event_slash_Step_0_gml_125_0 = "Can we have monogrammed track jackets?",
  obj_thrashafter_event_slash_Step_0_gml_127_0 = "Yeah.<br> Ralsei will make them.",
  obj_thrashafter_event_slash_Step_0_gml_129_0 = "嗯... 啊 ?!",
  obj_thrashafter_event_slash_Step_0_gml_130_0 = "...那好吧!",
  obj_thrashafter_event_slash_Step_0_gml_132_0 = "Ahahah!!!<br> Lancer joins the team!!!",
  obj_thrashafter_event_slash_Step_0_gml_144_0 = "Lancer加入了隊伍!",
  obj_thrashafter_event_slash_Step_0_gml_159_0 = "No.",
  obj_town_event_slash_Step_0_gml_120_0 = "(窗簾被拉上了...)",
  obj_treasure_room_slash_Other_10_gml_14_0 = "(打不開。)",
  obj_treasure_room_slash_Other_10_gml_18_0 = "(箱子裡是空的。)",
  obj_treasure_room_slash_Other_10_gml_19_0 = "(箱子裡是空的。)<br> (嗯,除了一些紙屑。)",
  obj_treasure_room_slash_Other_10_gml_24_0 = "(箱子裡是空的。)<br> (嗯,除了一些帶有薄荷香氣的碎片。)",
  obj_treasure_room_slash_Other_10_gml_26_0 = "請別吃那些東西,<br>Kris...",
  obj_treasure_room_slash_Other_10_gml_31_0 = "(箱子裡是空的。)<br> (嗯,除了一些帶有薄荷香氣的碎片。)",
  obj_treasure_room_slash_Other_10_gml_33_0 = "呃,請別吃那些東西,<br>Susie...",
  obj_treasure_room_slash_Other_10_gml_35_0 = "什麼?!那你是打算留著嗎?!",
  obj_treasure_room_slash_Other_10_gml_40_0 = "(箱子裡是空的。)<br> (嗯,除了一些元音。)",
  obj_treasure_room_slash_Other_10_gml_48_0 = "NULL",
  obj_treasure_room_slash_Other_10_gml_49_0 = "NULL2",
  obj_treasure_room_slash_Other_10_gml_54_0 = "防具",
  obj_treasure_room_slash_Other_10_gml_61_0 = "武器",
  obj_treasure_room_slash_Other_10_gml_68_0 = "物品",
  obj_treasure_room_slash_Other_10_gml_75_0 = "重要物品",
  obj_treasure_room_slash_Other_10_gml_82_0 = "儲錢洞",
  obj_treasure_room_slash_Other_10_gml_83_0 = "黑暗幣",
  obj_writer_slash_Draw_0_gml_147_0 = "||",
  scr_actinfo_slash_scr_actinfo_gml_21_0 = "稱讚",
  scr_actinfo_slash_scr_actinfo_gml_28_0 = "雙重碎擊",
  scr_armorinfo_slash_scr_armorinfo_gml_8_0 = "喂,把手拿開!",
  scr_armorinfo_slash_scr_armorinfo_gml_46_0 = "骰子手鍊",
  scr_armorinfo_slash_scr_armorinfo_gml_47_0 = "由刻著各種符號的立方體<br>串成的手鍊。",
  scr_armorinfo_slash_scr_armorinfo_gml_48_0 = "...好吧。",
  scr_armorinfo_slash_scr_armorinfo_gml_49_0 = "上面寫著“友情!”",
  scr_armorinfo_slash_scr_armorinfo_gml_66_0 = "粉色緞帶",
  scr_armorinfo_slash_scr_armorinfo_gml_67_0 = "一條可愛的粉色緞帶<br>能夠提高擦彈獲得TP的區域大小。",
  scr_armorinfo_slash_scr_armorinfo_gml_68_0 = "不要。我又不是小學生。",
  scr_armorinfo_slash_scr_armorinfo_gml_69_0 = "唔... 我-我的樣子可愛嗎...?",
  scr_armorinfo_slash_scr_armorinfo_gml_79_0 = "擦彈區域",
  scr_armorinfo_slash_scr_armorinfo_gml_87_0 = "白色緞帶",
  scr_armorinfo_slash_scr_armorinfo_gml_88_0 = "一條皺巴巴的緞帶,<br>稍微提高你的防禦。",
  scr_armorinfo_slash_scr_armorinfo_gml_89_0 = "不要。我又不是小學生。",
  scr_armorinfo_slash_scr_armorinfo_gml_90_0 = "唔... 我-我的樣子可愛嗎...?",
  scr_armorinfo_slash_scr_armorinfo_gml_101_0 = "可愛",
  scr_armorinfo_slash_scr_armorinfo_gml_108_0 = "鐵製鐐銬",
  scr_armorinfo_slash_scr_armorinfo_gml_109_0 = "鐵錠能提高你的<br>攻擊與防禦的鐐銬。",
  scr_armorinfo_slash_scr_armorinfo_gml_110_0 = "(嘖,還挺酷的...)",
  scr_armorinfo_slash_scr_armorinfo_gml_111_0 = "叮叮噹噹 哈哈!",
  scr_armorinfo_slash_scr_armorinfo_gml_128_0 = "鼠幣",
  scr_armorinfo_slash_scr_armorinfo_gml_129_0 = "一枚金幣,刻著某個曾經位高權重的<br>老鼠巫師的頭像。",
  scr_armorinfo_slash_scr_armorinfo_gml_130_0 = "這傢伙... 有點眼熟?",
  scr_armorinfo_slash_scr_armorinfo_gml_131_0 = "吱!治療能力提高!",
  scr_armorinfo_slash_scr_armorinfo_gml_148_0 = "Jevil的尾巴",
  scr_armorinfo_slash_scr_armorinfo_gml_149_0 = "一條J型的尾巴,能賜予你惡魔的能量。",
  scr_armorinfo_slash_scr_armorinfo_gml_150_0 = "我打算哪天自己也長一條。",
  scr_armorinfo_slash_scr_armorinfo_gml_151_0 = "我可是個善良的惡魔,知道嗎?",
  scr_asgface_slash_scr_asgface_gml_1_0 = "TX  E~1 FA TA ",
  scr_asterskip_slash_scr_asterskip_gml_4_0 = "||",
  scr_encountersetup_slash_scr_encountersetup_gml_83_0 = "一個和上次不一樣的Rudinn接近了!",
  scr_encountersetup_slash_scr_encountersetup_gml_84_0 = "估計是另一個不同的Rudinn出現了!",
  scr_encountersetup_slash_scr_encountersetup_gml_223_0 = "Clover和Hathy更親密了!",
  scr_encountersetup_slash_scr_encountersetup_gml_292_0 = "Lancer攔住了去路!",
  scr_encountersetup_slash_scr_encountersetup_gml_303_0 = "Jigsawry接近了!",
  scr_encountersetup_slash_scr_encountersetup_gml_304_0 = "一個和上次不一樣的Jigsawry接近了!",
  scr_encountersetup_slash_scr_encountersetup_gml_305_0 = "估計是另一個不同的Jigsawry出現了!",
  scr_encountersetup_slash_scr_encountersetup_gml_343_0 = "自助盛宴。",
  scr_encountersetup_slash_scr_encountersetup_gml_358_0 = "Rabbick滑到了路中間!",
  scr_encountersetup_slash_scr_encountersetup_gml_430_0 = "Head Hathy默默地攔住了去路!",
  scr_encountersetup_slash_scr_encountersetup_gml_449_0 = "Head Hathy默默地攔住了去路!(x3)",
  scr_encountersetup_slash_scr_encountersetup_gml_484_0 = "Rabbick們滑到了路中間!",
  scr_gamestart_slash_scr_gamestart_gml_69_0 = "普通",
  scr_gamestart_slash_scr_gamestart_gml_98_0 = "Kris",
  scr_gamestart_slash_scr_gamestart_gml_99_0 = "Susie",
  scr_gamestart_slash_scr_gamestart_gml_100_0 = "Ralsei",
  scr_gamestart_slash_scr_gamestart_gml_206_0 = "G軀體",
  scr_gamestart_slash_scr_gamestart_gml_325_0 = "是",
  scr_gamestart_slash_scr_gamestart_gml_326_0 = "否",
  scr_gamestart_slash_scr_gamestart_gml_327_0 = "有可能",
  scr_gamestart_slash_scr_gamestart_gml_328_0 = "不知道",
  scr_gamestart_slash_scr_gamestart_gml_343_0 = "家",
  scr_gamestart_slash_scr_gamestart_gml_345_0 = "Kris",
  scr_itemdesc_slash_scr_itemdesc_gml_11_0 = "回復40HP。一顆紅黑相間的星星,<br>口感像棉花糖。",
  scr_itemdesc_slash_scr_itemdesc_gml_14_0 = "使倒下的同伴HP回復至全滿。<br>一顆薄荷味的綠色水晶。",
  scr_itemdesc_slash_scr_itemdesc_gml_17_0 = "閃爍著點點微光的碎片。<br>用途不明。",
  scr_itemdesc_slash_scr_itemdesc_gml_20_0 = "一本由Ralsei手工製作的<br>寫有各種技巧與訣竅的書。",
  scr_itemdesc_slash_scr_itemdesc_gml_23_0 = "儘管它殘缺不全,卻翻騰著力量。<br>一位鐵匠大師可以修好它。",
  scr_itemdesc_slash_scr_itemdesc_gml_26_0 = "好吃到能讓你舌頭旋轉打結的蛋糕!<br>回復全員160HP。",
  scr_itemdesc_slash_scr_itemdesc_gml_29_0 = "陀螺形狀的糕點。<br>回復全員80HP。",
  scr_itemdesc_slash_scr_itemdesc_gml_32_0 = "神秘的黑色漢堡,原材料是...<br>等等,這只是烤焦了而已! +70HP",
  scr_itemdesc_slash_scr_itemdesc_gml_35_0 = "一塊形如Lancer臉的餅乾。<br>也許並不是餅乾。回復5HP?",
  scr_itemdesc_slash_scr_itemdesc_gml_38_0 = "份量巨大的沙拉... 不過只放了生菜,<br>所以一文不值。 +4HP",
  scr_itemdesc_slash_scr_itemdesc_gml_41_0 = "能夠一分為三的三明治。<br>回復全員30HP。",
  scr_itemdesc_slash_scr_itemdesc_gml_44_0 = "這可是心哦!?<br>裡頭填滿了凝結成塊的紅色果醬。 +??HP",
  scr_itemdesc_slash_scr_itemdesc_gml_47_0 = "非常小,但有些人很喜歡它。<br>+??HP",
  scr_itemdesc_slash_scr_itemdesc_gml_50_0 = "味道完美無瑕。<br>回復500HP。",
  scr_itemdesc_slash_scr_itemdesc_gml_53_0 = "散發著美味香氣的黑色油麵醬。<br>而且... 摻有蠕蟲。+50HP",
  scr_itemdesc_b_slash_scr_itemdesc_b_gml_11_0 = "回復<br>60HP",
  scr_itemdesc_b_slash_scr_itemdesc_b_gml_14_0 = "復活<br>同伴<br>(效果弱)",
  scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_2_0 = "不可能。",
  scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_6_0 = "一股虛無填滿了你的雙手。",
  scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_9_0 = "“黑暗糖果” - 回復60HP<br> 棉花糖口味的紅黑色星星。",
  scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_12_0 = "“生命露水” - 復活隊友(效果弱)<br> 閃閃發光的露水...<br> 能夠滋潤你的「靈魂」。",
  scr_iteminfo_slash_scr_iteminfo_gml_14_0 = "黑暗糖果",
  scr_iteminfo_slash_scr_iteminfo_gml_15_0 = "回復<br>40HP",
  scr_iteminfo_slash_scr_iteminfo_gml_21_0 = "復活薄荷",
  scr_iteminfo_slash_scr_iteminfo_gml_22_0 = "治療<br>倒下的<br>同伴",
  scr_iteminfo_slash_scr_iteminfo_gml_28_0 = "發光碎片",
  scr_iteminfo_slash_scr_iteminfo_gml_29_0 = "去商店<br>賣掉",
  scr_iteminfo_slash_scr_iteminfo_gml_35_0 = "手冊",
  scr_iteminfo_slash_scr_iteminfo_gml_36_0 = "在戰鬥外<br>閱讀",
  scr_iteminfo_slash_scr_iteminfo_gml_42_0 = "壞掉的蛋糕",
  scr_iteminfo_slash_scr_iteminfo_gml_43_0 = "回復<br>20HP",
  scr_iteminfo_slash_scr_iteminfo_gml_49_0 = "頂尖蛋糕",
  scr_iteminfo_slash_scr_iteminfo_gml_50_0 = "回復<br>全員<br>160HP",
  scr_iteminfo_slash_scr_iteminfo_gml_56_0 = "旋轉蛋糕",
  scr_iteminfo_slash_scr_iteminfo_gml_57_0 = "回復<br>全員<br>80HP",
  scr_iteminfo_slash_scr_iteminfo_gml_63_0 = "黑暗漢堡",
  scr_iteminfo_slash_scr_iteminfo_gml_64_0 = "回復<br>70HP",
  scr_iteminfo_slash_scr_iteminfo_gml_70_0 = "Lancer餅乾",
  scr_iteminfo_slash_scr_iteminfo_gml_71_0 = "回復<br>50HP",
  scr_iteminfo_slash_scr_iteminfo_gml_77_0 = "巨大沙拉",
  scr_iteminfo_slash_scr_iteminfo_gml_78_0 = "回復<br>4HP",
  scr_iteminfo_slash_scr_iteminfo_gml_84_0 = "梅花三明治",
  scr_iteminfo_slash_scr_iteminfo_gml_85_0 = "回復<br>全員<br>30HP",
  scr_iteminfo_slash_scr_iteminfo_gml_91_0 = "紅心甜甜圈",
  scr_iteminfo_slash_scr_iteminfo_gml_92_0 = "回復量<br>不定",
  scr_iteminfo_slash_scr_iteminfo_gml_98_0 = "方鑽巧克力",
  scr_iteminfo_slash_scr_iteminfo_gml_99_0 = "回復量<br>不定",
  scr_iteminfo_slash_scr_iteminfo_gml_105_0 = "讚明治",
  scr_iteminfo_slash_scr_iteminfo_gml_106_0 = "回復HP<br>至全滿",
  scr_itemnamelist_slash_scr_itemnamelist_gml_8_0 = "黑暗糖果",
  scr_itemnamelist_slash_scr_itemnamelist_gml_11_0 = "復活薄荷",
  scr_itemnamelist_slash_scr_itemnamelist_gml_14_0 = "發光碎片",
  scr_itemnamelist_slash_scr_itemnamelist_gml_17_0 = "手冊",
  scr_itemnamelist_slash_scr_itemnamelist_gml_20_0 = "壞掉的蛋糕",
  scr_itemnamelist_slash_scr_itemnamelist_gml_23_0 = "頂尖蛋糕",
  scr_itemnamelist_slash_scr_itemnamelist_gml_26_0 = "旋轉蛋糕",
  scr_itemnamelist_slash_scr_itemnamelist_gml_29_0 = "黑暗漢堡",
  scr_itemnamelist_slash_scr_itemnamelist_gml_32_0 = "Lancer餅乾",
  scr_itemnamelist_slash_scr_itemnamelist_gml_35_0 = "巨大沙拉",
  scr_itemnamelist_slash_scr_itemnamelist_gml_38_0 = "梅花三明治",
  scr_itemnamelist_slash_scr_itemnamelist_gml_41_0 = "紅心甜甜圈",
  scr_itemnamelist_slash_scr_itemnamelist_gml_44_0 = "方鑽巧克力",
  scr_itemnamelist_slash_scr_itemnamelist_gml_47_0 = "讚明治",
  scr_itemnamelist_slash_scr_itemnamelist_gml_50_0 = "Rouxls油麵醬",
  scr_itemuse_slash_scr_itemuse_gml_28_0 = "耶!!真美味!",
  scr_itemuse_slash_scr_itemuse_gml_33_0 = "嘿,也餵我吃!!!",
  scr_itemuse_slash_scr_itemuse_gml_35_0 = "真好吃!!! 棉花糖!!",
  scr_itemuse_slash_scr_itemuse_gml_47_0 = "我活過來了!!!",
  scr_itemuse_slash_scr_itemuse_gml_48_0 = "(你還沒死)",
  scr_itemuse_slash_scr_itemuse_gml_53_0 = "(看不出來)",
  scr_itemuse_slash_scr_itemuse_gml_54_0 = "啊,我煥然一新!",
  scr_itemuse_slash_scr_itemuse_gml_83_0 = "香,我還要!",
  scr_itemuse_slash_scr_itemuse_gml_84_0 = "哎呦。",
  scr_itemuse_slash_scr_itemuse_gml_90_0 = "我好暈。",
  scr_itemuse_slash_scr_itemuse_gml_91_0 = "唔,謝謝!",
  scr_itemuse_slash_scr_itemuse_gml_101_0 = "料理得恰到好處!",
  scr_itemuse_slash_scr_itemuse_gml_105_0 = "有點烤糊了...?",
  scr_itemuse_slash_scr_itemuse_gml_115_0 = "唔... 臉",
  scr_itemuse_slash_scr_itemuse_gml_119_0 = "(有點不舒服)",
  scr_itemuse_slash_scr_itemuse_gml_129_0 = "什麼意思!?",
  scr_itemuse_slash_scr_itemuse_gml_133_0 = "健康一下!",
  scr_itemuse_slash_scr_itemuse_gml_139_0 = "別太貪心了!",
  scr_itemuse_slash_scr_itemuse_gml_140_0 = "(切得分毫不差...)",
  scr_itemuse_slash_scr_itemuse_gml_154_0 = "唔,是血耶!",
  scr_itemuse_slash_scr_itemuse_gml_159_0 = "啊,好黏...",
  scr_itemuse_slash_scr_itemuse_gml_173_0 = "就這麼點兒?",
  scr_itemuse_slash_scr_itemuse_gml_178_0 = "哇... 多謝,Kris!",
  scr_itemuse_slash_scr_itemuse_gml_188_0 = "(美味至極!)",
  scr_itemuse_slash_scr_itemuse_gml_192_0 = "K-Kris!?我...",
  scr_itemuse_slash_scr_itemuse_gml_202_0 = "酷誒,還在扭來扭去呢。",
  scr_itemuse_slash_scr_itemuse_gml_206_0 = "好吃,這是意大利麵嗎?",
  scr_itemuse_slash_scr_itemuse_gml_237_0 = "(你使用了蛋。)",
  scr_itemuse_slash_scr_itemuse_gml_238_0 = "你把水晶舉到眼前。",
  scr_itemuse_slash_scr_itemuse_gml_239_0 = "出於某種奇怪的原因,<br>在一個短暫的瞬間...",
  scr_itemuse_slash_scr_itemuse_gml_240_0 = "你彷彿看見了撒滿地上的玩具。",
  scr_itemuse_slash_scr_itemuse_gml_241_0 = "...不過,那一定是你的錯覺罷了。",
  scr_itemuse_slash_scr_itemuse_gml_242_0 = "你把水晶舉到眼前。",
  scr_itemuse_slash_scr_itemuse_gml_243_0 = "...但是什麼也沒有發生。",
  scr_itemuse_slash_scr_itemuse_gml_244_0 = "看來這東西沒什麼用。",
  scr_keyiteminfo_slash_scr_keyiteminfo_gml_13_0 = "可以用來打電話。",
  scr_keyiteminfo_slash_scr_keyiteminfo_gml_14_0 = "手機",
  scr_keyiteminfo_slash_scr_keyiteminfo_gml_18_0 = "不是很重要,也不是不重要。",
  scr_keyiteminfo_slash_scr_keyiteminfo_gml_19_0 = "蛋",
  scr_keyiteminfo_slash_scr_keyiteminfo_gml_23_0 = "儘管它殘缺不全,卻翻騰著力量。<br>一位鐵匠大師可以修好它。",
  scr_keyiteminfo_slash_scr_keyiteminfo_gml_24_0 = "壞掉的蛋糕",
  scr_keyiteminfo_slash_scr_keyiteminfo_gml_27_0 = "一把鑰匙的上部。<br>一位鐵匠可以把三部分拼回原樣。",
  scr_keyiteminfo_slash_scr_keyiteminfo_gml_28_0 = "鑰匙碎片A",
  scr_keyiteminfo_slash_scr_keyiteminfo_gml_31_0 = "用來開啟神秘牢房的鑰匙。<br>散發出異樣的感覺。",
  scr_keyiteminfo_slash_scr_keyiteminfo_gml_32_0 = "門的鑰匙",
  scr_keyiteminfo_slash_scr_keyiteminfo_gml_35_0 = "一把鑰匙的中部。<br>一位鐵匠可以把三部分拼回原樣。",
  scr_keyiteminfo_slash_scr_keyiteminfo_gml_36_0 = "鑰匙碎片B",
  scr_keyiteminfo_slash_scr_keyiteminfo_gml_39_0 = "一把鑰匙的下部。<br>一位鐵匠可以把三部分拼回原樣。",
  scr_keyiteminfo_slash_scr_keyiteminfo_gml_40_0 = "鑰匙碎片C",
  scr_keyiteminfo_slash_scr_keyiteminfo_gml_41_0 = "一道尖利的影子,像手中游弋的水。<br>你已經收集了1個。",
  scr_keyiteminfo_slash_scr_keyiteminfo_gml_42_0 = "暗影水晶",
  scr_kingface_slash_scr_kingface_gml_3_0 = "TX  E~1 FK TK ",
  scr_kingface_slash_scr_kingface_gml_7_0 = "TX  E~1 TK ",
  scr_lanface_slash_scr_lanface_gml_1_0 = "TX  E~1 FL TL ",
  scr_litemdesc_slash_scr_litemdesc_gml_1_0 = "你的視線變得模糊。",
  scr_litemdesc_slash_scr_litemdesc_gml_5_0 = "你的心跳加快了。",
  scr_litemdesc_slash_scr_litemdesc_gml_8_0 = "“熱巧克力” - 頂上綴有兔子<br>形狀的手工棉花糖。",
  scr_litemdesc_slash_scr_litemdesc_gml_11_0 = "“鉛筆” - 武器 1 攻擊<br> 能比劍更強?<br> 頂多也就一樣強吧。",
  scr_litemdesc_slash_scr_litemdesc_gml_14_0 = "“OK繃” - 回復10HP<br> 上面印著卡通人物。",
  scr_litemdesc_slash_scr_litemdesc_gml_17_0 = "“花束” - 一捧用各種顏色的鮮花<br>紮成的漂亮花束。",
  scr_litemdesc_slash_scr_litemdesc_gml_18_0 = "也許可以把它送給某人。",
  scr_litemuseb_slash_scr_litemuseb_gml_6_0 = "你什麼也沒抓到。",
  scr_litemuseb_slash_scr_litemuseb_gml_9_0 = "你喝下了熱巧克力。<br> 嘗起來美味極了。<br> 你的喉嚨有些哽咽...",
  scr_litemuseb_slash_scr_litemuseb_gml_18_0 = "你裝備了鉛筆。",
  scr_litemuseb_slash_scr_litemuseb_gml_26_0 = "你重新貼上了OK繃。",
  scr_litemuseb_slash_scr_litemuseb_gml_34_0 = "你掏出了鮮花。<br> 花香飄蕩在空氣中。<br> 什麼也沒有發生。",
  scr_litemuseb_slash_scr_litemuseb_gml_42_0 = "你充滿敬意地瞻仰著垃圾球。<br> 什麼也沒有發生。",
  scr_litemuseb_slash_scr_litemuseb_gml_48_0 = "你裝備了萬聖節鉛筆。",
  scr_litemuseb_slash_scr_litemuseb_gml_56_0 = "你裝備了幸運鉛筆。",
  scr_litemuseb_slash_scr_litemuseb_gml_63_0 = "你使用了蛋。",
  scr_litemuseb_slash_scr_litemuseb_gml_72_0 = "叮鈴...",
  scr_litemuseb_slash_scr_litemuseb_gml_73_0 = "無人接聽。",
  scr_litemuseb_slash_scr_litemuseb_gml_82_0 = "你好?<br> 這裡是Dreemurr家...<br> 請問你是...?",
  scr_litemuseb_slash_scr_litemuseb_gml_83_0 = "...Kris?",
  scr_litemuseb_slash_scr_litemuseb_gml_84_0 = "唉... 可別逼我過去收拾你。",
  scr_litemuseb_slash_scr_litemuseb_gml_86_0 = "嘀...",
  scr_litemuseb_slash_scr_litemuseb_gml_92_0 = "叮鈴...",
  scr_litemuseb_slash_scr_litemuseb_gml_93_0 = "(電話響了,但你沒法接這通電話。)",
  scr_litemuseb_slash_scr_litemuseb_gml_94_0 = "(畢竟,你已經在通電話了...)",
  scr_litemuseb_slash_scr_litemuseb_gml_95_0 = "你透過玻璃看去。",
  scr_litemuseb_slash_scr_litemuseb_gml_96_0 = "出於某種奇怪的原因,<br>在一個短暫的瞬間...",
  scr_litemuseb_slash_scr_litemuseb_gml_97_0 = "你彷彿看見視線穿過了自己的手。",
  scr_litemuseb_slash_scr_litemuseb_gml_98_0 = "你透過玻璃看去。",
  scr_litemuseb_slash_scr_litemuseb_gml_99_0 = "...但是什麼也沒有發生。",
  scr_litemuseb_slash_scr_litemuseb_gml_100_0 = "看來這東西沒什麼用。",
  scr_lrecoitem_slash_scr_lrecoitem_gml_11_0 = "<br>",
  scr_lrecoitem_slash_scr_lrecoitem_gml_14_0 = "你回復了~1點HP!",
  scr_lrecoitem_slash_scr_lrecoitem_gml_16_0 = "你的HP已滿。",
  scr_monstersetup_slash_scr_monstersetup_gml_4_0 = "Enemy",
  scr_monstersetup_slash_scr_monstersetup_gml_377_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_274_0 = "警告",
  scr_monstersetup_slash_scr_monstersetup_gml_20_0 = "Victory",
  scr_monstersetup_slash_scr_monstersetup_gml_22_0 = "Victory (D)",
  scr_monstersetup_slash_scr_monstersetup_gml_24_0 = "Victory (S)",
  scr_monstersetup_slash_scr_monstersetup_gml_119_0 = "說教",
  scr_monstersetup_slash_scr_monstersetup_gml_27_0 = "你又再一次回到了這個美妙的地方。<br> 現在撕掉你臉下的那張面具!",
  scr_monstersetup_slash_scr_monstersetup_gml_59_0 = "訓練人偶",
  scr_monstersetup_slash_scr_monstersetup_gml_406_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_73_0 = "擁抱",
  scr_monstersetup_slash_scr_monstersetup_gml_75_0 = "擁抱Ralsei",
  scr_monstersetup_slash_scr_monstersetup_gml_78_0 = "教學開始了。",
  scr_monstersetup_slash_scr_monstersetup_gml_83_0 = "Ralsei",
  scr_monstersetup_slash_scr_monstersetup_gml_432_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_97_0 = "Hug",
  scr_monstersetup_slash_scr_monstersetup_gml_98_0 = "教學開始了。",
  scr_monstersetup_slash_scr_monstersetup_gml_103_0 = "Rudinn",
  scr_monstersetup_slash_scr_monstersetup_gml_307_0 = "警告",
  scr_monstersetup_slash_scr_monstersetup_gml_132_0 = "Hathy",
  scr_monstersetup_slash_scr_monstersetup_gml_463_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_337_0 = "警告",
  scr_monstersetup_slash_scr_monstersetup_gml_160_0 = "S-恭維",
  scr_monstersetup_slash_scr_monstersetup_gml_449_0 = "Clover",
  scr_monstersetup_slash_scr_monstersetup_gml_496_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_190_0 = "Politics",
  scr_monstersetup_slash_scr_monstersetup_gml_192_0 = "Religion",
  scr_monstersetup_slash_scr_monstersetup_gml_194_0 = "Sports",
  scr_monstersetup_slash_scr_monstersetup_gml_199_0 = "Kindness",
  scr_monstersetup_slash_scr_monstersetup_gml_201_0 = "可愛男孩子",
  scr_monstersetup_slash_scr_monstersetup_gml_203_0 = "GunControl",
  scr_monstersetup_slash_scr_monstersetup_gml_208_0 = "Trees",
  scr_monstersetup_slash_scr_monstersetup_gml_210_0 = "Ghosts",
  scr_monstersetup_slash_scr_monstersetup_gml_212_0 = "Games",
  scr_monstersetup_slash_scr_monstersetup_gml_386_0 = "警告",
  scr_monstersetup_slash_scr_monstersetup_gml_226_0 = "Pippins",
  scr_monstersetup_slash_scr_monstersetup_gml_524_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_240_0 = "賭博",
  scr_monstersetup_slash_scr_monstersetup_gml_242_0 = "X-賭博",
  scr_monstersetup_slash_scr_monstersetup_gml_251_0 = "C.Round",
  scr_monstersetup_slash_scr_monstersetup_gml_550_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_271_0 = "X-稱讚",
  scr_monstersetup_slash_scr_monstersetup_gml_440_0 = "警告",
  scr_monstersetup_slash_scr_monstersetup_gml_512_0 = "Lancer",
  scr_monstersetup_slash_scr_monstersetup_gml_574_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_484_0 = "毀滅坦克",
  scr_monstersetup_slash_scr_monstersetup_gml_606_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_498_0 = "Hug",
  scr_monstersetup_slash_scr_monstersetup_gml_501_0 = "恭維",
  scr_monstersetup_slash_scr_monstersetup_gml_504_0 = "Diplomacy",
  scr_monstersetup_slash_scr_monstersetup_gml_506_0 = "Smile",
  scr_monstersetup_slash_scr_monstersetup_gml_594_0 = "K.Round",
  scr_monstersetup_slash_scr_monstersetup_gml_631_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_619_0 = "Rudinn Ranger",
  scr_monstersetup_slash_scr_monstersetup_gml_655_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_633_0 = "說服",
  scr_monstersetup_slash_scr_monstersetup_gml_635_0 = "稱讚",
  scr_monstersetup_slash_scr_monstersetup_gml_643_0 = "Head Hathy",
  scr_monstersetup_slash_scr_monstersetup_gml_677_0 = "檢查",
  scr_monstersetup_slash_scr_monstersetup_gml_657_0 = "調情",
  scr_monstersetup_slash_scr_monstersetup_gml_659_0 = "X-調情",
  scr_monstersetup_slash_scr_monstersetup_gml_704_0 = "勇氣",
  scr_monstersetup_slash_scr_monstersetup_gml_705_0 = "提高<br>防禦",
  scr_monstersetup_slash_scr_monstersetup_gml_714_0 = "朱紅碎擊",
  scr_monstersetup_slash_scr_monstersetup_gml_715_0 = "朱紅屬性<br>傷害",
  scr_monstersetup_slash_scr_monstersetup_gml_724_0 = "雙重治療",
  scr_monstersetup_slash_scr_monstersetup_gml_725_0 = "治療<br>所有人",
  scr_noeface_slash_scr_noeface_gml_1_0 = "TX  E~1   ",
  scr_noface_slash_scr_noface_gml_1_0 = "TX  T0 ",
  scr_phonename_slash_scr_phonename_gml_17_0 = "打給家裡",
  scr_phonename_slash_scr_phonename_gml_20_0 = "Sans的號碼",
  scr_phonename_slash_scr_phonename_gml_21_0 = "不是Sans的號碼",
  scr_ralface_slash_scr_ralface_gml_1_0 = "TX  E~1 FR TR ",
  scr_roomname_slash_scr_roomname_gml_3_0 = "Kris的房間",
  scr_roomname_slash_scr_roomname_gml_4_0 = "??????",
  scr_roomname_slash_scr_roomname_gml_5_0 = "眼之謎題",
  scr_roomname_slash_scr_roomname_gml_6_0 = "城堡鎮",
  scr_roomname_slash_scr_roomname_gml_7_0 = "平原 - 大門",
  scr_roomname_slash_scr_roomname_gml_8_0 = "平原 - Seam的商店",
  scr_roomname_slash_scr_roomname_gml_9_0 = "平原 - 巨大棋盤",
  scr_roomname_slash_scr_roomname_gml_10_0 = "平原 - 巨大棋盤2",
  scr_roomname_slash_scr_roomname_gml_11_0 = "森林 - 入口",
  scr_roomname_slash_scr_roomname_gml_12_0 = "森林 - 烘焙特賣",
  scr_roomname_slash_scr_roomname_gml_15_0 = "森林 - 胖揍場所",
  scr_roomname_slash_scr_roomname_gml_16_0 = "撲克城堡 - 監獄",
  scr_roomname_slash_scr_roomname_gml_17_0 = "撲克城堡 - 1樓",
  scr_roomname_slash_scr_roomname_gml_18_0 = "撲克城堡 - 5樓",
  scr_roomname_slash_scr_roomname_gml_19_0 = "撲克城堡 - 王座",
  scr_roomname_slash_scr_roomname_gml_20_0 = "撲克城堡 - ???",
  scr_rudface_slash_scr_rudface_gml_1_0 = "TX  E~1 Fr Tr ",
  scr_rurusface_slash_scr_rurusface_gml_1_0 = "TX  E~1 Fu T0 ",
  scr_spellinfo_slash_scr_spellinfo_gml_18_0 = "無",
  scr_spellinfo_slash_scr_spellinfo_gml_21_0 = "粗暴劍法",
  scr_spellinfo_slash_scr_spellinfo_gml_22_0 = "粗暴劍法",
  scr_spellinfo_slash_scr_spellinfo_gml_54_0 = "粗暴屬性<br>傷害",
  scr_spellinfo_slash_scr_spellinfo_gml_55_0 = "對單個敵人造成中等粗暴屬性傷害。<br>效果同時取決於攻擊與魔力。",
  scr_spellinfo_slash_scr_spellinfo_gml_31_0 = "治療禱言",
  scr_spellinfo_slash_scr_spellinfo_gml_32_0 = "治療禱言",
  scr_spellinfo_slash_scr_spellinfo_gml_33_0 = "治療<br>同伴",
  scr_spellinfo_slash_scr_spellinfo_gml_34_0 = "神聖的光芒使一名隊友回復少量HP。<br>效果取決於魔力。",
  scr_spellinfo_slash_scr_spellinfo_gml_64_0 = "朱紅碎擊",
  scr_spellinfo_slash_scr_spellinfo_gml_65_0 = "朱紅碎擊",
  scr_spellinfo_slash_scr_spellinfo_gml_66_0 = "朱紅屬性<br>傷害",
  scr_spellinfo_slash_scr_spellinfo_gml_75_0 = "雙重治療",
  scr_spellinfo_slash_scr_spellinfo_gml_76_0 = "雙重治療",
  scr_spellinfo_slash_scr_spellinfo_gml_77_0 = "回復全員<br>30HP",
  scr_spellinfo_slash_scr_spellinfo_gml_86_0 = "行動",
  scr_spellinfo_slash_scr_spellinfo_gml_87_0 = "行動",
  scr_spellinfo_slash_scr_spellinfo_gml_88_0 = "使用<br>行動",
  scr_spellinfo_slash_scr_spellinfo_gml_89_0 = "可以做各種各樣的事。<br>這不是魔法。",
  scr_talkroom_slash_scr_talkroom_gml_4_0 = "你的聲音盲目地迴響著。",
  scr_text_slash_scr_text_gml_2193_0 = "<br>沖水",
  scr_text_slash_scr_text_gml_2194_0 = "<br>不沖",
  scr_text_slash_scr_text_gml_11_0 = "你真的不想把它丟掉。",
  scr_text_slash_scr_text_gml_12_0 = "無論如何都要丟掉它嗎?",
  scr_text_slash_scr_text_gml_2979_0 = " ",
  scr_text_slash_scr_text_gml_19_0 = "你感覺鬆了一口氣。",
  scr_text_slash_scr_text_gml_23_0 = "你顫抖著手,把垃圾球扔到地上。",
  scr_text_slash_scr_text_gml_24_0 = "它摔成了碎片。",
  scr_text_slash_scr_text_gml_25_0 = "你感到一陣苦楚。",
  scr_text_slash_scr_text_gml_411_0 = " ",
  scr_text_slash_scr_text_gml_193_0 = "我來當<br>你的臣民",
  scr_text_slash_scr_text_gml_194_0 = "有夢就好",
  scr_text_slash_scr_text_gml_197_0 = "這裡是「城堡鎮」,<br>我的臣民居住的地方...",
  scr_text_slash_scr_text_gml_198_0 = "呃,好吧,<br>前提是我有臣民的話...",
  scr_text_slash_scr_text_gml_199_0 = "噢,別擔心我,Kris!",
  scr_text_slash_scr_text_gml_200_0 = "我確信早晚有一天<br>會找到臣民的...",
  scr_text_slash_scr_text_gml_417_0 = " ",
  scr_text_slash_scr_text_gml_210_0 = "...啊!?",
  scr_text_slash_scr_text_gml_211_0 = "為什麼,Kris,<br>你不必做到這種地步...",
  scr_text_slash_scr_text_gml_212_0 = "...但是,如果你堅持的話...",
  scr_text_slash_scr_text_gml_213_0 = "Kris,以我王子的權力,<br>我命令你...!",
  scr_text_slash_scr_text_gml_214_0 = "請你告訴我,我該怎麼做!",
  scr_text_slash_scr_text_gml_221_0 = "噢,謝謝你,Kris!<br> 我會的!",
  scr_text_slash_scr_text_gml_457_0 = " ",
  scr_text_slash_scr_text_gml_2202_0 = " ",
  scr_text_slash_scr_text_gml_2223_0 = "<br>彈一彈",
  scr_text_slash_scr_text_gml_2224_0 = "<br>不彈",
  scr_text_slash_scr_text_gml_3098_0 = " ",
  scr_text_slash_scr_text_gml_2965_0 = "<br>回去",
  scr_text_slash_scr_text_gml_2636_0 = "<br>不睡",
  scr_text_slash_scr_text_gml_774_0 = "嗨... 你好... <br> 我看到你... <br> 一直站在這裡...",
  scr_text_slash_scr_text_gml_775_0 = "是我!<br> 你認識我,對吧?<br> 你當然認識!",
  scr_text_slash_scr_text_gml_776_0 = "我可受歡迎了!<br> 我只是!",
  scr_text_slash_scr_text_gml_777_0 = "一個朋友也沒有...",
  scr_text_slash_scr_text_gml_778_0 = "但這沒關係,你聽到沒!<br> 因為你來了!",
  scr_text_slash_scr_text_gml_779_0 = "你願意做我的朋友嗎?",
  scr_text_slash_scr_text_gml_2714_0 = " ",
  scr_text_slash_scr_text_gml_786_0 = "<br>Kris",
  scr_text_slash_scr_text_gml_787_0 = "<br>叫馬不是馬<br>有張大嘴巴",
  scr_text_slash_scr_text_gml_794_0 = "噢!噢!<br> 我好開心,你聽到沒!?<br> 我好開心我... 我...",
  scr_text_slash_scr_text_gml_795_0 = "我都不知道該做什麼了!<br> 我以前從沒這麼開心過!",
  scr_text_slash_scr_text_gml_796_0 = "朋友,你叫什麼名字?",
  scr_text_slash_scr_text_gml_2751_0 = " ",
  scr_text_slash_scr_text_gml_809_0 = "<br>洋蔥",
  scr_text_slash_scr_text_gml_810_0 = "<br>美人",
  scr_text_slash_scr_text_gml_811_0 = "Asriel二世",
  scr_text_slash_scr_text_gml_812_0 = "噁心",
  scr_text_slash_scr_text_gml_817_0 = "原來你叫Kris!<br> 真是個適合你這個朋友的好名字!",
  scr_text_slash_scr_text_gml_822_0 = "叫... 叫媽... 叫麻... 叫罵... <br> 唔,叫馬不是馬有張大嘴巴!成了!<br> 雖然名字很長,但也值得一記!",
  scr_text_slash_scr_text_gml_825_0 = "噢,不好意思!<br> 我忘記自我介紹了!",
  scr_text_slash_scr_text_gml_1174_0 = "...",
  scr_text_slash_scr_text_gml_827_0 = "...其實,因為沒人和我講話,<br>我把自己的名字忘了...",
  scr_text_slash_scr_text_gml_828_0 = "Kris",
  scr_text_slash_scr_text_gml_829_0 = "叫馬不是馬有張大嘴巴",
  scr_text_slash_scr_text_gml_830_0 = "~1!<br> 你能給我起個名字嗎...?",
  scr_text_slash_scr_text_gml_840_0 = "嗯!那太完美了,你聽到沒!<br> 我不知道那是什麼意思,<br>但它很完美!",
  scr_text_slash_scr_text_gml_841_0 = "嗯!!<br> 似乎它形狀像我!<br> 似乎聞起來也像我!",
  scr_text_slash_scr_text_gml_842_0 = "等等,那名字叫什麼來著?<br> 羊... 羊松?沒錯!太完美了!<br> 我的名字就叫,羊松。",
  scr_text_slash_scr_text_gml_848_0 = "哇... <br> 這名字太棒了!",
  scr_text_slash_scr_text_gml_849_0 = "感覺我的自尊心正在綻放!<br>感覺我的腦袋就要開滿鮮花!",
  scr_text_slash_scr_text_gml_850_0 = "等等,那名字叫什麼來著?<br> 美... 美楞?沒錯!太完美了!<br> 那味道,那氣味,那...",
  scr_text_slash_scr_text_gml_857_0 = "Asriel二世... 唔... <br> 聽上去... 好耳熟。<br> 那是... 回憶的感覺!",
  scr_text_slash_scr_text_gml_858_0 = "聽上去像是那個善良的男孩...<br> 他給我餵過好吃的梨子。",
  scr_text_slash_scr_text_gml_859_0 = "等等,他名字叫什麼來著?<br> 愛吃... 愛吃梨兒?沒錯!我愛吃梨!<br> 讓我浸泡在梨子裡吧!",
  scr_text_slash_scr_text_gml_869_0 = "謝謝你給我起名字!<br> 我會好好珍惜的,你聽到沒!?",
  scr_text_slash_scr_text_gml_870_0 = "...",
  scr_text_slash_scr_text_gml_871_0 = "K... Krismas?<br> 我沒記錯你的名字吧?",
  scr_text_slash_scr_text_gml_872_0 = "唔,叫... 叫麻... 呃... <br> 叫嘛不是嘛有種打嘴巴。<br> 我沒記錯你的名字吧?",
  scr_text_slash_scr_text_gml_873_0 = "我明天... 想告訴你... <br>一件事...",
  scr_text_slash_scr_text_gml_874_0 = "那是我只能對朋友說的事情...",
  scr_text_slash_scr_text_gml_875_0 = "記得回來啊,你聽到沒...",
  scr_text_slash_scr_text_gml_3033_0 = "Kris,親愛的,<br>你已經長這麼大了...",
  scr_text_slash_scr_text_gml_3034_0 = "過不了多久你也要去<br>上大學了...",
  scr_text_slash_scr_text_gml_3067_0 = "...",
  scr_text_slash_scr_text_gml_3036_0 = "還記不記得你小時候...",
  scr_text_slash_scr_text_gml_3037_0 = "問我們你什麼時候才會長角?",
  scr_text_slash_scr_text_gml_3038_0 = "於是我們去買了個<br>帶著一對小紅角的髮箍。",
  scr_text_slash_scr_text_gml_3039_0 = "哈,你戴了好幾個月!<br>它後來哪去了?",
  scr_text_slash_scr_text_gml_1572_0 = "Kris, I need to grade these assignments.",
  scr_text_slash_scr_text_gml_1573_0 = "Perhaps you should go to bed...?",
  scr_text_slash_scr_text_gml_1574_0 = "You do not look very well...",
  scr_text_slash_scr_text_gml_2785_0 = " ",
  scr_text_slash_scr_text_gml_2795_0 = " ",
  scr_text_slash_scr_text_gml_3167_0 = "<br>不拿",
  scr_text_slash_scr_text_gml_2845_0 = " ",
  scr_text_slash_scr_text_gml_2177_0 = "(香味馬克筆。)",
  scr_text_slash_scr_text_gml_3088_0 = " ",
  scr_text_slash_scr_text_gml_2184_0 = "(你把棉花糖味的那支挖出來<br>並朝著筆尖哈氣。)",
  scr_text_slash_scr_text_gml_2188_0 = "(反正那支巧克力味的聞起來太假了。)",
  scr_text_slash_scr_text_gml_2776_0 = "請勿逗留!",
  scr_text_slash_scr_text_gml_2780_0 = "<br>Blaze",
  scr_text_slash_scr_text_gml_2781_0 = "<br>Do Not Blaze",
  scr_text_slash_scr_text_gml_2784_0 = "燒掉它。",
  scr_text_slash_scr_text_gml_3143_0 = " ",
  scr_text_slash_scr_text_gml_3178_0 = " ",
  scr_text_slash_scr_text_gml_2933_0 = "<br>乘坐",
  scr_text_slash_scr_text_gml_2658_0 = "<br>不睡",
  scr_text_slash_scr_text_gml_2937_0 = "(要乘坐電梯嗎?)",
  scr_text_slash_scr_text_gml_3010_0 = " ",
  scr_text_slash_scr_text_gml_3137_0 = "<br>給蛋糕",
  scr_text_slash_scr_text_gml_2934_0 = "<br>不乘坐",
  scr_text_slash_scr_text_gml_3141_0 = "嘛噶裡叭!<br> 那個蛋糕!<br> 它裡面翻騰著力量!",
  scr_text_slash_scr_text_gml_3142_0 = "這是我的蛋糕,對不對!?<br> 你把它修好了!?<br> 你能還給我嗎!?",
  scr_text_slash_scr_text_gml_3207_0 = " ",
  scr_text_slash_scr_text_gml_3151_0 = "俺噠媽咩!我的舊蛋糕!<br>我高興得都快要轉起來了!",
  scr_text_slash_scr_text_gml_3152_0 = "我的朋友們,來分享我的財富吧!<br>我還存著很多不那麼好的蛋糕,<br>都不想要了!",
  scr_text_slash_scr_text_gml_3153_0 = "如果你身上沒有蛋糕,就來我這裡!<br>我會送你一個,多少次都行!",
  scr_text_slash_scr_text_gml_3155_0 = "(你用頂尖蛋糕交換了旋轉蛋糕。)",
  scr_text_slash_scr_text_gml_3156_0 = "現在,我要繼續旋轉著喜極而泣了!<br>邊轉邊落淚!",
  scr_text_slash_scr_text_gml_3161_0 = "蛋糕甜美,然性格非也!悲劇啊!!",
  scr_text_slash_scr_text_gml_3166_0 = "<br>拿蛋糕",
  scr_text_slash_scr_text_gml_3202_0 = "<br>拒絕",
  scr_text_slash_scr_text_gml_3173_0 = "媽媽咪叭!你喜歡我的淘汰甜品嗎?",
  scr_text_slash_scr_text_gml_3177_0 = "麥啊咪勾!你想要一份次品蛋糕嗎,<br>我的朋友?",
  scr_text_slash_scr_text_gml_3186_0 = "請拿著這個蛋糕!<br>它一文不值,我親愛的朋友!",
  scr_text_slash_scr_text_gml_3188_0 = "(你獲得了旋轉蛋糕。)",
  scr_text_slash_scr_text_gml_3191_0 = "媽媽西叭!你身上太多<br>不是蛋糕的東西了!",
  scr_text_slash_scr_text_gml_3196_0 = "我知道!<br>太多蛋糕會讓你邊轉邊落淚!!",
  scr_text_slash_scr_text_gml_3201_0 = "<br>收下",
  scr_text_slash_scr_text_gml_3205_0 = "(唔,這裡有一個男人。)",
  scr_text_slash_scr_text_gml_3206_0 = "(他把什麼東西遞給了你。)",
  scr_text_slash_scr_text_gml_3214_0 = "(你得到了一顆蛋。)",
  scr_text_slash_scr_text_gml_3220_0 = "(於是他不必久留了。)",
  scr_torface_slash_scr_torface_gml_1_0 = "TX  E~1 FT TT ",
  scr_weaponinfo_slash_scr_weaponinfo_gml_29_0 = "木劍",
  scr_weaponinfo_slash_scr_weaponinfo_gml_30_0 = "一把有著碳強化核心的<br>練習用木劍。",
  scr_weaponinfo_slash_scr_weaponinfo_gml_31_0 = "這什麼!?筷子嗎?",
  scr_weaponinfo_slash_scr_weaponinfo_gml_34_0 = "...你有把劍!?",
  scr_weaponinfo_slash_scr_weaponinfo_gml_36_0 = "那是你用的,Kris...",
  scr_weaponinfo_slash_scr_weaponinfo_gml_54_0 = "鬃斧",
  scr_weaponinfo_slash_scr_weaponinfo_gml_55_0 = "由幼龍鬃毛鑄造而成,<br>初學者使用的斧頭。",
  scr_weaponinfo_slash_scr_weaponinfo_gml_56_0 = "這配不上我。",
  scr_weaponinfo_slash_scr_weaponinfo_gml_57_0 = "呃... 有點太大了。",
  scr_weaponinfo_slash_scr_weaponinfo_gml_75_0 = "紅圍巾",
  scr_weaponinfo_slash_scr_weaponinfo_gml_76_0 = "使用輕質魔法纖維<br>製造的普通圍巾。",
  scr_weaponinfo_slash_scr_weaponinfo_gml_77_0 = "不,這個... 沒門。",
  scr_weaponinfo_slash_scr_weaponinfo_gml_78_0 = "好舒服!Kris,你摸摸看!",
  scr_weaponinfo_slash_scr_weaponinfo_gml_97_0 = "大家武器",
  scr_weaponinfo_slash_scr_weaponinfo_gml_98_0 = "大家都能使用的武器。",
  scr_weaponinfo_slash_scr_weaponinfo_gml_99_0 = "呃... 好吧。",
  scr_weaponinfo_slash_scr_weaponinfo_gml_100_0 = "很趁手!",
  scr_weaponinfo_slash_scr_weaponinfo_gml_119_0 = "橙黑相間的劍,<br>有著蝙蝠形狀的柄。",
  scr_weaponinfo_slash_scr_weaponinfo_gml_120_0 = "嘖,太小了!",
  scr_weaponinfo_slash_scr_weaponinfo_gml_121_0 = "噢,好可怕!",
  scr_weaponinfo_slash_scr_weaponinfo_gml_134_0 = "駭人度提升",
  scr_weaponinfo_slash_scr_weaponinfo_gml_160_0 = "惡魔飛刀",
  scr_weaponinfo_slash_scr_weaponinfo_gml_161_0 = "裝飾著骷髏的斧鐮。<br>減少粗暴碎擊10點TP消耗",
  scr_weaponinfo_slash_scr_weaponinfo_gml_162_0 = "讓遊戲開始吧!",
  scr_weaponinfo_slash_scr_weaponinfo_gml_163_0 = "這也太,呃,邪惡了。",
  scr_weaponinfo_slash_scr_weaponinfo_gml_176_0 = "碎擊TP消耗減少",
  scr_weaponinfo_slash_scr_weaponinfo_gml_181_0 = "Trefoil",
  scr_weaponinfo_slash_scr_weaponinfo_gml_182_0 = "覆滿苔蘚的刺劍,飾有三葉草紋章。<br>將$的獲得量提高5。",
  scr_weaponinfo_slash_scr_weaponinfo_gml_183_0 = "什麼破玩意兒?不要!",
  scr_weaponinfo_slash_scr_weaponinfo_gml_184_0 = "跟我的綠色不太搭...",
  scr_weaponinfo_slash_scr_weaponinfo_gml_197_0 = "金錢獲取量提升",
  scr_weaponinfo_slash_scr_weaponinfo_gml_202_0 = "劈巾",
  scr_weaponinfo_slash_scr_weaponinfo_gml_203_0 = "一條結實的圍巾<br>如同匕首一般劈開敵人的身體。",
  scr_weaponinfo_slash_scr_weaponinfo_gml_204_0 = "好疼!這一點都不舒服!",
  scr_weaponinfo_slash_scr_weaponinfo_gml_205_0 = "感覺有點扎人... 真漂亮!",
  DEVICE_MENU_slash_Create_0_gml_8_0 = "CONTACT",
  DEVICE_MENU_slash_Create_0_gml_17_0 = "DELTARUNE",
  PROCESS_DOG_slash_Create_0_gml_12_0 = "DOGTARUNE",
  PROCESS_LOGO_slash_Draw_0_gml_37_0 = "DELTARUNE",
  obj_darkcastle_event_slash_Step_0_gml_464_0 = "行吧,孩子...",
  obj_darkcontroller_slash_Draw_0_gml_82_0 = "關",
  obj_darkcontroller_slash_Draw_0_gml_82_1 = "開",
  obj_darkcontroller_slash_Draw_0_gml_86_0 = "主音量",
  obj_darkcontroller_slash_Draw_0_gml_91_0 = "控制",
  obj_darkcontroller_slash_Draw_0_gml_92_0 = "簡化視覺效果",
  obj_darkcontroller_slash_Draw_0_gml_93_0 = "全屏",
  obj_darkcontroller_slash_Draw_0_gml_94_0 = "自動奔跑",
  obj_darkcontroller_slash_Draw_0_gml_95_0 = "回到標題頁面",
  obj_darkcontroller_slash_Draw_0_gml_96_0 = "返回",
  obj_darkcontroller_slash_Draw_0_gml_101_0 = "隨時可以按住ESC<br>來退出程序。<br> <br> <br>按~1返回。",
  obj_darkcontroller_slash_Draw_0_gml_113_0 = "功能",
  obj_darkcontroller_slash_Draw_0_gml_114_0 = "按鍵",
  obj_darkcontroller_slash_Draw_0_gml_115_0 = "手把",
  obj_darkcontroller_slash_Draw_0_gml_117_0 = "下",
  obj_darkcontroller_slash_Draw_0_gml_118_0 = "右",
  obj_darkcontroller_slash_Draw_0_gml_119_0 = "上",
  obj_darkcontroller_slash_Draw_0_gml_120_0 = "左",
  obj_darkcontroller_slash_Draw_0_gml_121_0 = "確認",
  obj_darkcontroller_slash_Draw_0_gml_122_0 = "取消",
  obj_darkcontroller_slash_Draw_0_gml_123_0 = "選單",
  obj_darkcontroller_slash_Draw_0_gml_124_0 = "恢復默認設置",
  obj_darkcontroller_slash_Draw_0_gml_125_0 = "完成",
  obj_initializer2_slash_Step_0_gml_22_0 = "DELTARUNE",
  obj_krisroom_slash_Create_0_gml_14_0 = "The Beginning",
  obj_krisroom_slash_Step_0_gml_281_0 = "(但是,當你睜開雙眼時...)",
  obj_krisroom_slash_Step_0_gml_289_0 = "THE DARK",
  obj_npc_room_slash_Other_10_gml_493_0 = "在國王到來之前,<br>我經常吃這棵樹上的葉子...",
  obj_npc_room_slash_Other_10_gml_494_0 = "現在也還吃。",
  obj_npc_room_slash_Other_10_gml_495_0 = "蠕蟲的生活就是這樣的...",
  obj_npc_room_slash_Other_10_gml_498_0 = "蠕蟲的生活就是這樣的...",
  obj_npc_room_slash_Other_10_gml_682_0 = "啊?",
  obj_npc_room_slash_Other_10_gml_768_0 = "(Hathy看著你...)",
  obj_npc_room_animated_slash_Other_10_gml_12_0 = "(你發現黑暗中有東西在閃光。)",
  obj_npc_room_animated_slash_Other_10_gml_13_0 = "(“就算是火燒眉毛,<br>也得照顧好自己。”)",
  obj_npc_room_animated_slash_Other_10_gml_14_0 = "(你獲得了護腕。)<br> (按住",
  obj_npc_room_animated_slash_Other_10_gml_14_1 = "可跳過文本。)",
  obj_npc_room_animated_slash_Other_10_gml_20_0 = "(什麼也沒有。)",
  obj_npc_sign_slash_Create_0_gml_45_0 = "一朵金色的",
  obj_npc_sign_slash_Create_0_gml_50_0 = "一朵黃色的",
  obj_npc_sign_slash_Create_0_gml_51_0 = "一朵橘色的",
  obj_npc_sign_slash_Create_0_gml_52_0 = "一朵綠色的",
  obj_npc_sign_slash_Create_0_gml_57_0 = "一朵青色的",
  obj_npc_sign_slash_Create_0_gml_58_0 = "一朵藍色的",
  obj_npc_sign_slash_Create_0_gml_59_0 = "一朵紫色的",
  obj_overworldc_slash_Draw_0_gml_88_0 = "???",
  obj_readable_room1_slash_Other_10_gml_758_0 = "(這是數字2。)<br> (據說是一個相當吉利的數字。)",
  obj_unusedclassevent_slash_Step_0_gml_81_0 = "The Return",
  UNUSED_slash_UNUSED_gml_1_0 = "哪兒...",
  UNUSED_slash_UNUSED_gml_2_0 = "我在哪兒?",
  UNUSED_slash_UNUSED_gml_3_0 = "嗨...?有人嗎...?",
  UNUSED_slash_UNUSED_gml_4_0 = "這... 這裡有人嗎...?",
  UNUSED_slash_UNUSED_gml_5_0 = "請問有人在嗎?誰都行?有人聽得見我說話嗎?",
  UNUSED_slash_UNUSED_gml_6_0 = "...",
  UNUSED_slash_UNUSED_gml_7_0 = "黑。",
  UNUSED_slash_UNUSED_gml_8_0 = "這裡好黑。",
  UNUSED_slash_UNUSED_gml_9_0 = "誰來都好,是誰都行,如果你能聽見...",
  UNUSED_slash_UNUSED_gml_10_0 = "求求你... 說句話...",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_5_0 = "Backspace",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_6_0 = "Tab",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_7_0 = "小鍵盤 5(NumLock OFF)",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_8_0 = "Enter",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_9_0 = "Pause",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_10_0 = "Caps lock",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_11_0 = "Esc",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_12_0 = "Space",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_13_0 = "Page up",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_14_0 = "Page down",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_15_0 = "End",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_16_0 = "Home",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_17_0 = "←",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_18_0 = "↑",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_19_0 = "→",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_20_0 = "↓",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_21_0 = "Insert",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_22_0 = "Delete",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_59_0 = "Windows",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_60_0 = "小鍵盤 0",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_61_0 = "小鍵盤 1",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_62_0 = "小鍵盤 2",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_63_0 = "小鍵盤 3",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_64_0 = "小鍵盤 4",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_65_0 = "小鍵盤 5",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_66_0 = "小鍵盤 6",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_67_0 = "小鍵盤 7",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_68_0 = "小鍵盤 8",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_69_0 = "小鍵盤 9",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_70_0 = "小鍵盤  ",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_71_0 = "小鍵盤 +",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_72_0 = "小鍵盤 -",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_73_0 = "小鍵盤 .",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_74_0 = "小鍵盤 ",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_75_0 = "F1鍵",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_76_0 = "F2鍵",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_77_0 = "F3鍵",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_78_0 = "F4鍵",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_79_0 = "F5鍵",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_80_0 = "F6鍵",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_81_0 = "F7鍵",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_82_0 = "F8鍵",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_83_0 = "F9鍵",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_84_0 = "F10鍵",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_85_0 = "F11鍵",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_86_0 = "F12鍵",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_87_0 = "大寫鎖定",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_88_0 = "滾動鎖定",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_89_0 = "Shift(左)",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_90_0 = "Shift(右)",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_91_0 = "Ctrl(左)",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_92_0 = "Ctrl(右)",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_93_0 = "Alt(左)",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_94_0 = "Alt(右)",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_105_0 = "'",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_107_0 = "Shift",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_108_0 = "Ctrl",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_109_0 = "Alt",
  scr_text_slash_scr_text_gml_2676_0 = "(由於某些原因,<br>你決定躺回去繼續睡...)",
  scr_text_slash_scr_text_gml_2680_0 = "(你可以在課上睡。)",
  scr_text_slash_scr_text_gml_3138_0 = "<br>不給",
  scr_windowcaption_slash_scr_windowcaption_gml_1_0 = "DELTARUNE",
  obj_darkdoor_slash_Step_0_gml_300_0 = "...Kris?",
  obj_initializer2_slash_Create_0_gml_2_0 = "0123456789-+",
  obj_npc_facing_slash_Other_10_gml_257_0 = "?",
  obj_npc_room_slash_Other_10_gml_876_0 = "媽媽咪叭!!<br>何等歡慶!必須做蛋糕!!",
  obj_npc_room_slash_Other_10_gml_877_0 = "而且這一次,我要用金屬來做,<br>這樣就不會被動物給吃掉了!",
  obj_npc_room_slash_Other_10_gml_880_0 = "Clover的媽媽!<br> 歡迎隨時品嘗我的蛋糕!",
  obj_npc_room_slash_Other_10_gml_882_0 = "我必須是Clover的媽媽<br>才能嘗嗎?",
  obj_npc_room_slash_Other_10_gml_884_0 = "沒錯!我的規矩就是那麼任性!",
  obj_npc_room_slash_Other_10_gml_888_0 = "媽媽咪叭!!<br>何等歡慶!大家都來了!!",
  obj_npc_room_slash_Other_10_gml_889_0 = "想必我做的那塊蛋糕就是<br>用在這次生日派對上的!",
  obj_npc_room_slash_Other_10_gml_890_0 = "Clover的生日!<br>多麼美妙的時機!<br>我要感動得哭了!",
  obj_npc_room_slash_Other_10_gml_892_0 = "呃... 實際上,這整件事都是,<br>那個,我們的錯。",
  obj_npc_room_slash_Other_10_gml_894_0 = "噢!麥啊咪勾!所以... <br>您是Clover的母親!?!??",
  obj_npc_room_slash_Other_10_gml_895_0 = "現在我明白你為什麼吃掉<br>蛋糕了!!為了保護她!!",
  obj_npc_room_slash_Other_10_gml_897_0 = "啥,等等,不是,我--",
  obj_npc_room_slash_Other_10_gml_898_0 = "(等等,我要是就這麼承認了,<br>是不是能拿到更多蛋糕...?)",
  obj_readable_room1_slash_Other_10_gml_113_0 = "冰箱上有一張照片。<br>裡面是你,你的媽媽,還有你的哥哥。",
  obj_readable_room1_slash_Other_10_gml_519_0 = "(只是一個普通的洞...)",
  obj_readable_room1_slash_Other_10_gml_530_0 = "(繞著中間轉,仔細觀察。)",
  obj_readable_room1_slash_Other_10_gml_531_0 = "(周圍越黑,你能看見的就越多。)",
  obj_readable_room1_slash_Other_10_gml_541_0 = "(仔細一看,有個開關在樹上...!)",
  obj_readable_room1_slash_Other_10_gml_545_0 = "(仔細一看,有個開關在樹上...!)",
  obj_readable_room1_slash_Other_10_gml_1011_0 = "(一把椅子。)",
  obj_readable_room1_slash_Other_10_gml_1017_0 = "(一張圖表,<br>上面畫著一個圓和許多線段。)",
  obj_readable_room1_slash_Other_10_gml_1024_0 = "(這是一個普通的洗手池。)",
  obj_readable_room1_slash_Other_10_gml_1027_0 = "(這是另一個洗手池的克隆體。)",
  obj_readable_room1_slash_Other_10_gml_1028_0 = "(也許曾經有一個很高的洗手池被從中間<br>切成了兩半,從而創造出它們兩個。)",
  obj_readable_room1_slash_Other_10_gml_1041_0 = "(你往櫥櫃裡面看了看。)",
  obj_readable_room1_slash_Other_10_gml_1042_0 = "(...裡面放著一架非常小的<br>公用鋼琴。)",
  obj_readable_room1_slash_Other_10_gml_1046_0 = "(這是一張經典的疼痛等級表,<br>以ICE-E為例來表示10個等級。)",
  obj_readable_room1_slash_Other_10_gml_1047_0 = "(疼痛度為0時,他很快樂。)<br> (疼痛度為10時,他很快樂,<br>並且流著汗。)",
  obj_readable_room1_slash_Other_10_gml_1051_0 = "這座城堡的白魔法師們<br>將我發配到這間治療室...",
  obj_readable_room1_slash_Other_10_gml_1052_0 = "但我滿腔的熱血仍渴望著戰鬥!!!",
  obj_suitspuzzle_event_slash_Step_0_gml_133_0 = "...?",
  obj_writer_slash_Alarm_0_gml_20_0 = " ",
  obj_writer_slash_Alarm_0_gml_31_0 = " ",
  obj_writer_slash_Draw_0_gml_72_0 = " ",
  obj_writer_slash_Draw_0_gml_272_0 = " ",
  scr_ascii_input_names_slash_scr_ascii_input_names_gml_103_0 = " ",
  scr_roomname_slash_scr_roomname_gml_13_0 = "森林 - 迷宮前方",
  scr_roomname_slash_scr_roomname_gml_14_0 = "森林 - 迷宮後方",
  scr_text_slash_scr_text_gml_1550_0 = "Kris...?",
  scr_textsound_slash_scr_textsound_gml_31_0 = " ",
  scr_weaponinfo_slash_scr_weaponinfo_gml_118_0 = "駭人的劍",
  obj_dummyenemy_slash_Step_0_gml_404_1 = "就可以啦!",
  special_name_check_01 = "SUSIE",
  special_name_check_02 = "NOELLE",
  special_name_check_03 = "KRIS",
  special_name_check_04 = "TORIEL",
  special_name_check_05 = "ASRIEL",
  special_name_check_06 = "ASGORE",
  special_name_check_07 = "SANS",
  special_name_check_08 = "PAPYRUS",
  special_name_check_09 = "ALPHYS",
  special_name_check_10 = "UNDYNE",
  special_name_check_11 = "RUDY",
  special_name_check_12 = "BERDLY",
  special_name_check_13 = "CATTY",
  special_name_check_14 = "CATTI",
  special_name_check_15 = "BRATTY",
  special_name_check_16 = "GERSON",
  special_name_check_17 = "JOCKINGTON",
  special_name_check_18 = "QC",
}

}