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Module:DR文本/zh/ch1

来自Deltarune Wiki

用于实现{{DR文本}}功能的模块,基于好人汉化组的汉化补丁(简体中文版本)进行构建,译文有改动。


return {
    ['dr'] = {
    date = "1540902565549",
    DEVICE_CONTACT_slash_Step_0_gml_5_0 = "",
    DEVICE_CONTACT_slash_Step_0_gml_6_0 = " 你<br> 听得到吗?",
    DEVICE_CONTACT_slash_Step_0_gml_7_0 = " 我们<br> 连接上了吗?",
    DEVICE_CONTACT_slash_Step_0_gml_8_0 = "...",
    DEVICE_CONTACT_slash_Step_0_gml_33_0 = "  太棒了。",
    DEVICE_CONTACT_slash_Step_0_gml_34_0 = "  真是<br>  太棒了。",
    DEVICE_CONTACT_slash_Step_0_gml_35_0 = "   现在...",
    DEVICE_CONTACT_slash_Step_0_gml_36_0 = "  我们可以<br>  开始了。",
    DEVICE_CONTACT_slash_Step_0_gml_107_0 = "    首先...",
    DEVICE_CONTACT_slash_Step_0_gml_111_0 = "   你必须创造<br>   一个容器。",
    DEVICE_CONTACT_slash_Step_0_gml_125_0 = "",
    DEVICE_CONTACT_slash_Step_0_gml_126_0 = "选择你想要的头部。",
    DEVICE_CONTACT_slash_Step_0_gml_148_0 = "",
    DEVICE_CONTACT_slash_Step_0_gml_149_0 = "",
    DEVICE_CONTACT_slash_Step_0_gml_150_0 = "选择你想要的躯干。",
    DEVICE_CONTACT_slash_Step_0_gml_173_0 = "",
    DEVICE_CONTACT_slash_Step_0_gml_174_0 = "选择你想要的腿部。",
    DEVICE_CONTACT_slash_Step_0_gml_205_0 = "  这就是你的身体。",
    DEVICE_CONTACT_slash_Step_0_gml_206_0 = "",
    DEVICE_CONTACT_slash_Step_0_gml_207_0 = "     你接受吗?",
    DEVICE_CONTACT_slash_Step_0_gml_240_0 = "      太棒了。",
    DEVICE_CONTACT_slash_Step_0_gml_241_0 = "  你创造了<br>  一个绝佳的外形。",
    DEVICE_CONTACT_slash_Step_0_gml_242_0 = "       现在。",
    DEVICE_CONTACT_slash_Step_0_gml_243_0 = "  来为它塑造出<br>  与你一样的心灵。",
    DEVICE_CONTACT_slash_Step_0_gml_258_0 = "",
    DEVICE_CONTACT_slash_Step_0_gml_259_0 = "它最喜欢的食物<br>是什么?",
    DEVICE_CONTACT_slash_Step_0_gml_288_0 = "甜的",
    DEVICE_CONTACT_slash_Step_0_gml_289_0 = "软的",
    DEVICE_CONTACT_slash_Step_0_gml_290_0 = "酸的",
    DEVICE_CONTACT_slash_Step_0_gml_291_0 = "咸的",
    DEVICE_CONTACT_slash_Step_0_gml_292_0 = "痛的",
    DEVICE_CONTACT_slash_Step_0_gml_293_0 = "冰的",
    DEVICE_CONTACT_slash_Step_0_gml_323_0 = "",
    DEVICE_CONTACT_slash_Step_0_gml_324_0 = "你最喜欢的<br>血型?",
    DEVICE_CONTACT_slash_Step_0_gml_344_0 = "AB",
    DEVICE_CONTACT_slash_Step_0_gml_381_0 = "",
    DEVICE_CONTACT_slash_Step_0_gml_382_0 = "它最喜欢<br>哪种颜色?",
    DEVICE_CONTACT_slash_Step_0_gml_401_0 = "红",
    DEVICE_CONTACT_slash_Step_0_gml_402_0 = "蓝",
    DEVICE_CONTACT_slash_Step_0_gml_403_0 = "绿",
    DEVICE_CONTACT_slash_Step_0_gml_404_0 = "青",
    DEVICE_CONTACT_slash_Create_0_gml_23_0 = "CONTACT",
    DEVICE_CONTACT_slash_Step_0_gml_438_0 = "",
    DEVICE_CONTACT_slash_Step_0_gml_439_0 = "请赋予它<br>一项天赋。",
    DEVICE_CONTACT_slash_Step_0_gml_459_0 = "善良",
    DEVICE_CONTACT_slash_Step_0_gml_460_0 = "心智",
    DEVICE_CONTACT_slash_Step_0_gml_461_0 = "雄心",
    DEVICE_CONTACT_slash_Step_0_gml_462_0 = "勇敢",
    DEVICE_CONTACT_slash_Step_0_gml_463_0 = "嗓音",
    DEVICE_CONTACT_slash_Step_0_gml_497_0 = "",
    DEVICE_CONTACT_slash_Step_0_gml_498_0 = "  你对自己的造物<br>  感觉如何?<br>  (它听不到)",
    DEVICE_CONTACT_slash_Step_0_gml_518_0 = "爱",
    DEVICE_CONTACT_slash_Step_0_gml_519_0 = "希望",
    DEVICE_CONTACT_slash_Step_0_gml_520_0 = "厌恶",
    DEVICE_CONTACT_slash_Step_0_gml_521_0 = "恐惧",
    DEVICE_CONTACT_slash_Step_0_gml_555_0 = "",
    DEVICE_CONTACT_slash_Step_0_gml_556_0 = " 你的回答<br> 是真诚的吗?",
    DEVICE_CONTACT_slash_Step_0_gml_575_0 = "是",
    DEVICE_CONTACT_slash_Step_0_gml_576_0 = "否",
    DEVICE_CONTACT_slash_Step_0_gml_611_0 = "",
    DEVICE_CONTACT_slash_Step_0_gml_612_0 = " 你已接受<br> 发生痛苦和癫痫<br> 的可能性。",
    DEVICE_CONTACT_slash_Step_0_gml_631_0 = "是",
    DEVICE_CONTACT_slash_Step_0_gml_632_0 = "否",
    DEVICE_CONTACT_slash_Step_0_gml_664_0 = "   明白了。",
    DEVICE_CONTACT_slash_Step_0_gml_697_0 = "",
    DEVICE_CONTACT_slash_Step_0_gml_698_0 = " 为你的容器命名。",
    DEVICE_CONTACT_slash_Step_0_gml_714_0 = "GASTER",
    DEVICE_CONTACT_slash_Step_0_gml_729_0 = "我们叫它<br>“~1”。",
    DEVICE_CONTACT_slash_Step_0_gml_735_0 = "一个有趣的巧合。",
    DEVICE_CONTACT_slash_Step_0_gml_730_0 = "   那么它的<br>   创造者呢?",
    DEVICE_CONTACT_slash_Step_0_gml_736_0 = "   那么它的<br>   创造者呢?",
    DEVICE_CONTACT_slash_Step_0_gml_756_0 = " 你自己的名字。",
    DEVICE_CONTACT_slash_Step_0_gml_770_0 = "GASTER",
    DEVICE_FAILURE_slash_Create_0_gml_10_0 = "THE DEATH",
    DEVICE_FAILURE_slash_Step_0_gml_95_0 = "THE DARK",
    DEVICE_MENU_slash_Step_0_gml_35_0 = "THE DARK",
    DEVICE_CONTACT_slash_Other_10_gml_1_0 = "SUSIE",
    DEVICE_CONTACT_slash_Step_0_gml_734_0 = "“~1”。",
    DEVICE_CONTACT_slash_Step_0_gml_755_0 = "",
    DEVICE_CONTACT_slash_Step_0_gml_785_0 = "“~1”。",
    DEVICE_CONTACT_slash_Step_0_gml_786_0 = "    太棒了。",
    DEVICE_CONTACT_slash_Step_0_gml_787_0 = "  真是太棒了。",
    DEVICE_CONTACT_slash_Step_0_gml_790_0 = "  多么有趣啊。",
    DEVICE_CONTACT_slash_Step_0_gml_794_0 = " 你将会遇到一个",
    DEVICE_CONTACT_slash_Step_0_gml_795_0 = "  非常,非常<br>  棒的人。",
    DEVICE_CONTACT_slash_Step_0_gml_800_0 = "    当然<br>    当然了。",
    DEVICE_CONTACT_slash_Step_0_gml_801_0 = "它们当然是一样的。",
    DEVICE_CONTACT_slash_Step_0_gml_816_0 = "“~1”。",
    DEVICE_CONTACT_slash_Step_0_gml_817_0 = " 感谢你的帮助。",
    DEVICE_CONTACT_slash_Step_0_gml_818_0 = "   你的回答",
    DEVICE_CONTACT_slash_Step_0_gml_819_0 = " 你绝佳的造物。",
    DEVICE_CONTACT_slash_Step_0_gml_839_0 = "...将被遗弃掉。",
    DEVICE_CONTACT_slash_Step_0_gml_840_0 = "  在这个世界上<br>  没有人可以选择<br>  自己是谁。",
    DEVICE_CONTACT_slash_Step_0_gml_854_0 = "你的 <br><br>名字<br> <br> 是",
    obj_krisroom_slash_Create_0_gml_21_0 = " KRIS!",
    obj_krisroom_slash_Create_0_gml_22_0 = " Kris,你再不起床<br>我们上学就要迟到了!",
    obj_krisroom_slash_Step_0_gml_92_0 = " 我在外面等你,好吗?",
    obj_npc_room_slash_Other_10_gml_15_0 = " 一辆红色的手推车,<br>上面放着一个生锈的鸟笼。",
    obj_npc_room_slash_Other_10_gml_16_0 = " 看起来它经历了不少磕磕碰碰。",
    obj_readable_room1_slash_Other_10_gml_11_0 = " 突然间,你的身体僵住了。<br> 你在看什么?",
    obj_readable_room1_slash_Other_10_gml_17_0 = " 床底下放着一些CD。<br>古典音乐,爵士乐,宗教风斯卡...",
    obj_readable_room1_slash_Other_10_gml_18_0 = " 还有一台游戏机。<br>上面插着一个普通的手柄,<br>跟一个山寨手柄。",
    obj_readable_room1_slash_Other_10_gml_22_0 = " 一台电脑桌。<br> 下面有很多装满了旧书的箱子。",
    obj_readable_room1_slash_Other_10_gml_28_0 = " 抽屉基本上是空的,除了...",
    obj_readable_room1_slash_Other_10_gml_29_0 = " 一件破了个洞的校园越野部衬衫。",
    obj_readable_room1_slash_Other_10_gml_30_0 = " 一张很旧的学生证,<br>照片上的发型不太自然。",
    obj_readable_room1_slash_Other_10_gml_33_0 = " 一本优惠券手册。<br>每张都能用来半价购买大份披萨。",
    obj_readable_room1_slash_Other_10_gml_34_0 = " 所有的优惠券,<br>在手册印刷日前就过期了。",
    obj_readable_room1_slash_Other_10_gml_38_0 = " 抽屉里没什么有用的东西。",
    obj_readable_room1_slash_Other_10_gml_45_0 = " 今天是多美好的一天啊。",
    obj_readable_room1_slash_Other_10_gml_50_0 = " 装衣服的抽屉。",
    obj_readable_room1_slash_Other_10_gml_55_0 = " 你的床。",
    obj_readable_room1_slash_Other_10_gml_71_0 = " 这里有一片污渍。",
    obj_readable_room1_slash_Other_10_gml_96_0 = " 这里有很多书。",
    obj_readable_room1_slash_Other_10_gml_97_0 = " 《蜗牛传奇 - 故事书》",
    obj_readable_room1_slash_Other_10_gml_98_0 = " 《蜗牛不穿衣 - 科学驳论文》",
    obj_readable_room1_slash_Other_10_gml_99_0 = " 《蜗牛能帮你打理花园吗?不见得》",
    obj_readable_room1_slash_Other_10_gml_100_0 = " 还有一本Gerson Boom亲笔签名的<br>《人类与怪物的历史》。",
    obj_readable_room1_slash_Other_10_gml_103_0 = " 现在没空读这些东西了。",
    obj_readable_room1_slash_Other_10_gml_91_0 = " 一株仙人掌。<br> 没什么值得一说的。",
    obj_readable_room1_slash_Other_10_gml_87_0 = " 抽屉里有一些蜡笔。<br>它们的标签早就被磨掉了,<br>而且缺了绿色的。",
    obj_readable_room1_slash_Other_10_gml_83_0 = " 只有你。",
    obj_readable_room1_slash_Other_10_gml_79_0 = " 门锁住了。",
    obj_readable_room1_slash_Other_10_gml_177_0 = " 你往橱柜里看了看。<br> 里面有...",
    obj_readable_room1_slash_Other_10_gml_178_0 = " 一瓶Ice-E酷炫男孩身体喷雾,<br>瓶身上写着“男孩专用喷雾”,<br>火辣披萨味。",
    obj_readable_room1_slash_Other_10_gml_179_0 = " 看起来几乎没用过。",
    obj_readable_room1_slash_Other_10_gml_167_0 = " 在淋浴架上,<br>摆着一小瓶苹果味的洗发水。",
    obj_readable_room1_slash_Other_10_gml_168_0 = " ...还有一瓶1加仑装的宠物洗发水。",
    scr_text_slash_scr_text_gml_2197_0 = " (一个马桶。)<br> (要冲水吗?)",
    scr_text_slash_scr_text_gml_2198_0 = "<br> <br>          是           否",
    scr_text_slash_scr_text_gml_7_0 = "<br>丢掉",
    scr_text_slash_scr_text_gml_8_0 = "<br>算了",
    scr_text_slash_scr_text_gml_99_0 = " ",
    scr_text_slash_scr_text_gml_2218_0 = " (节约用水是种美德。)",
    obj_town_event_slash_Step_0_gml_157_0 = " (你冲了马桶!)",
    obj_town_event_slash_Step_0_gml_186_0 = " Kris...?<br> 里面... 没什么事吧?",
    obj_town_event_slash_Step_0_gml_191_0 = " Kris,你在干什么呢?",
    obj_town_event_slash_Step_0_gml_192_0 = " 你该不会又把泡澡球<br>扔进马桶里了吧?",
    obj_town_event_slash_Step_0_gml_197_0 = " Kris,要是捅出什么篓子,<br>你就等着付修水管的钱吧。",
    obj_readable_room1_slash_Other_10_gml_118_0 = " 一些白色的毛堵在排水孔里。",
    obj_readable_room1_slash_Other_10_gml_123_0 = " 炉子上沾着一些肉桂味的面糊。",
    obj_readable_room1_slash_Other_10_gml_132_0 = " (姜饼怪物和姜饼人类形状的<br>饼干模具。)",
    obj_readable_room1_slash_Other_10_gml_137_0 = " 一个垃圾桶。<br> 不知为何,它散发着令人愉悦的花香。",
    obj_readable_room1_slash_Other_10_gml_146_0 = " 这是一部固定电话。<br> 但你已经有一部手机了。",
    obj_readable_room1_slash_Other_10_gml_151_0 = " 一台电视。<br> 看样子甚至连电源都没插。",
    obj_readable_room1_slash_Other_10_gml_157_0 = " 一本圣歌集。",
    obj_npc_room_slash_Other_10_gml_21_0 = " (这是Chairiel,<br>客厅里亲爱的椅子。)",
    obj_carcutscene_slash_Step_0_gml_17_0 = " Kris!你来了!<br>我们应该还能赶得上!",
    obj_carcutscene_slash_Alarm_5_gml_2_0 = " Kris... 今天天气真好,<br>不是吗?",
    obj_carcutscene_slash_Alarm_5_gml_3_0 = " 我希望ASRIEL下周回来时<br>还是这样。",
    obj_carcutscene_slash_Alarm_5_gml_4_0 = " 但是... <br> 在经历了精彩的大学生活后...",
    obj_carcutscene_slash_Alarm_5_gml_5_0 = " 他还会乐意回到<br>我们这个小镇上吗...?",
    obj_classscene_slash_Step_0_gml_14_0 = " 上课了,同学们都准备好...",
    obj_classscene_slash_Step_0_gml_60_0 = " 噢... K-Kris...!<br> 我们还以为你今天不来了呢!",
    obj_classscene_slash_Step_0_gml_61_0 = " 这个月我们有一项<br>小组作业要做...",
    obj_classscene_slash_Step_0_gml_62_0 = " 呃... 所以说,<br>去给自己找个搭档,好吗?",
    obj_readable_room1_slash_Other_10_gml_264_0 = " (你看了看时间。)",
    obj_readable_room1_slash_Other_10_gml_265_0 = " (...看来是上课时间。)",
    obj_readable_room1_slash_Other_10_gml_284_0 = " (电脑壁纸是一套轮换的<br>风景图幻灯片。)",
    obj_readable_room1_slash_Other_10_gml_285_0 = " (...另外,偶尔会轮换出一张两个强壮<br>的超级英雄红着脸相互拥抱的图片。)",
    obj_readable_room1_slash_Other_10_gml_298_0 = " (一束玫瑰花。)",
    obj_npc_facing_slash_Other_10_gml_185_0 = " 啊?<br> 你-你问我在手机上看什么?",
    obj_npc_facing_slash_Other_10_gml_186_0 = " 当然是,学校的作业了。",
    obj_npc_facing_slash_Other_10_gml_187_0 = " 一项... 动画作业... 还有...",
    obj_npc_facing_slash_Other_10_gml_188_0 = " 对-对了,Kris,<br>你选好搭档了吗?",
    obj_npc_facing_slash_Other_10_gml_192_0 = " (别担心,喵喵。)<br> (你永远都是我的搭档。)",
    obj_tem_school_slash_Other_10_gml_8_0 = " KRISP!!<br> 啊哇... 尊素对卜起... <br> tem已经有搭档了...",
    obj_tem_school_slash_Other_10_gml_13_0 = " tem搭了个... <br> 蛋!!!",
    obj_tem_school_slash_Other_10_gml_20_0 = " (一个黑白相间的熟蛋。)",
    obj_tem_school_slash_Other_10_gml_21_0 = " (真可惜,看来它已经有搭档了。)",
    obj_npc_facing_slash_Other_10_gml_48_0 = " 啊,Kris。<br> 看来你又迟到了。",
    obj_npc_facing_slash_Other_10_gml_49_0 = " 唔?你缺一个搭档?",
    obj_npc_facing_slash_Other_10_gml_50_0 = " 不好意思,我已经和班上<br>第二聪明的同学搭档了。",
    obj_npc_facing_slash_Other_10_gml_51_0 = " 不过... 等等!<br> Kris,我突然想到...",
    obj_npc_facing_slash_Other_10_gml_52_0 = " 你那些独特的小伎俩说不定<br>会在这次的作业里帮上大忙!",
    obj_npc_facing_slash_Other_10_gml_53_0 = " 噗,才怪!<br> 我还想得个“A”呢!",
    obj_npc_facing_slash_Other_10_gml_57_0 = " 去别处问问吧,Kris!<br>我还想得个“A”呢!",
    obj_npc_facing_slash_Other_10_gml_58_0 = " 如果你实在找不到,可能又得<br>由你妈妈来做你的搭档了!",
    obj_npc_facing_slash_Other_10_gml_81_0 = " 搭档?<br> 我不晓搭啊!!",
    obj_npc_facing_slash_Other_10_gml_82_0 = " 哈哈哈!!<br> 你觉得咋样?<br> 很好笑,对吧???",
    obj_npc_facing_slash_Other_10_gml_83_0 = " ...不好笑?",
    obj_npc_facing_slash_Other_10_gml_84_0 = " 好吧伙计,告诉你一个消息!<br> 我已经找到搭档了!!<br> 快走吧!",
    obj_npc_facing_slash_Other_10_gml_88_0 = " 没错,KRIS!<br> 我找到了一个好搭档!",
    obj_npc_facing_slash_Other_10_gml_89_0 = " 而且我们一定能笑到最后!",
    obj_npc_facing_slash_Other_10_gml_90_0 = " 因为我笑点有够低啊,哈哈哈!",
    obj_npc_facing_slash_Other_10_gml_114_0 = " 哟,Kris!<br> 下次早点来!",
    obj_npc_facing_slash_Other_10_gml_115_0 = " 我最后不得不和Snowy搭了档,<br>哈哈...",
    obj_npc_facing_slash_Other_10_gml_116_0 = " 现在他像个牛仔一样...<br>不停地对我说“哈喽,搭档!”",
    obj_npc_facing_slash_Other_10_gml_120_0 = " 哟,Kris,你运气真好。<br> 与其像现在这样,我宁愿没有搭档,<br>哈哈...",
    obj_npc_facing_slash_Other_10_gml_145_0 = " (点,点,按,按...)",
    obj_npc_facing_slash_Other_10_gml_146_0 = " ...有约了。",
    obj_npc_facing_slash_Other_10_gml_159_0 = " Kris!你也知道<br>Jockington和Catti,<br>是永远的好伙伴!",
    obj_npc_facing_slash_Other_10_gml_160_0 = " 我们从第一节体育课开始,<br>就是终极学业拍档了!",
    obj_npc_facing_slash_Other_10_gml_161_0 = " 那天大家玩呼啦圈,<br>但是轮到我们的时候,<br>呼啦圈就发完了...",
    obj_npc_facing_slash_Other_10_gml_162_0 = " 所以她就拿我当呼啦圈了!<br> 我们的故事就这样开始了!",
    obj_npc_facing_slash_Other_10_gml_166_0 = " 虽然看似不同,但我和Catti<br>有着数不清的共同点!",
    obj_npc_facing_slash_Other_10_gml_167_0 = " 我们都喜欢呼吸,<br>还都喜欢把嘴张得很大!",
    scr_text_slash_scr_text_gml_38_0 = " 嘿,Kris!怎么啦?<br> 你又把铅笔弄丢啦?",
    scr_text_slash_scr_text_gml_39_0 = " 来,你要这支拐杖糖样子的<br>还是这支会发光的?",
    scr_text_slash_scr_text_gml_40_0 = " 啊?<br> 你是想和我搭档吗?",
    scr_text_slash_scr_text_gml_41_0 = " 唔... 不好意思... <br> Berdly已经邀请我了...",
    scr_text_slash_scr_text_gml_42_0 = " 但我可以问问Alphys老师<br>能不能三个人一组!",
    scr_text_slash_scr_text_gml_43_0 = " 你确定的话我就问问老师!<br><br>先等等        好,问吧",
    scr_text_slash_scr_text_gml_50_0 = " 行,那我问问!",
    scr_text_slash_scr_text_gml_56_0 = " 也对,我觉得你还可以去<br>问问别人!",
    scr_text_slash_scr_text_gml_61_0 = " 你想和我们一组吗?<br><br>先等等        嗯",
    scr_text_slash_scr_text_gml_74_0 = " 唔,好吧。<br> 按你喜欢的来就好,Kris。",
    obj_readable_room1_slash_Other_10_gml_278_0 = " 唔,Kris,<br>我希望你尽量能...",
    obj_readable_room1_slash_Other_10_gml_279_0 = " ...找个班里的人做搭档?",
    scr_text_slash_scr_text_gml_51_0 = " Alphys老师!<br> 那个,可不可以三人一组呀?",
    scr_text_slash_scr_text_gml_68_0 = " 行,那我问问!",
    scr_text_slash_scr_text_gml_69_0 = " Alphys老师!<br> 那个,可不可以三人一组呀?",
    obj_classscene_slash_Step_0_gml_107_0 = " 喂!你说什么?不行!<br> 我坚决不同意!<br> 驳回!!",
    obj_classscene_slash_Step_0_gml_108_0 = " 啊?可-可是Kris还没有...",
    obj_classscene_slash_Step_0_gml_109_0 = " Noelle,你刚刚说什么?",
    obj_classscene_slash_Step_0_gml_110_0 = " 她刚刚说我们两人一组<br>就挺好的!",
    obj_classscene_slash_Step_0_gml_111_0 = " 其-其实,<br>我是想问问能不能...",
    obj_classscene_slash_Step_0_gml_112_0 = " Noelle,你可以大声点说吗?",
    obj_classscene_slash_Step_0_gml_190_0 = " 你... <br> 你好,SUSIE。",
    obj_classscene_slash_Step_0_gml_203_0 = " ...",
    obj_classscene_slash_Step_0_gml_204_0 = " ...我迟到了?",
    obj_classscene_slash_Step_0_gml_205_0 = " 噢,没-没有!<br> 你很准时!<br> 我-我们是在,呃...",
    obj_classscene_slash_Step_0_gml_206_0 = " 为下次的小组作业挑选搭档...",
    obj_classscene_slash_Step_0_gml_207_0 = " 唔,Susie,<br>你就和Kris搭档吧!",
    obj_classscene_slash_Step_0_gml_209_0 = " ...",
    obj_classscene_slash_Step_0_gml_210_0 = " ...挺好。",
    obj_classscene_slash_Step_0_gml_230_0 = " ...",
    obj_classscene_slash_Step_0_gml_231_0 = " 既-既然大家都到齐了,<br>那我就要布置作业了!",
    obj_classscene_slash_Step_0_gml_263_0 = " ...",
    obj_classscene_slash_Step_0_gml_294_0 = " 呃...<br> 有-有没有谁知道粉笔哪去了?",
    obj_classscene_slash_Step_0_gml_295_0 = " 这已经是第三次了,而且...",
    obj_classscene_slash_Step_0_gml_296_0 = " 你-你们也都知道,<br>没粉笔我可讲不了课!",
    obj_classscene_slash_Step_0_gml_319_0 = " 不-不如这样?<br> 要是没人出来解释一下的话...",
    obj_classscene_slash_Step_0_gml_320_0 = " 你-你们就全都摊上麻烦了!",
    obj_classscene_slash_Step_0_gml_336_0 = " 谁... 谁能说两句吗?<br> 拜... 拜托了?",
    obj_classscene_slash_Step_0_gml_337_0 = " 那个,储物间里应该还有<br>一盒粉笔...",
    obj_classscene_slash_Step_0_gml_338_0 = " Alphys老师,<br>不如就让我和Susie...",
    obj_classscene_slash_Step_0_gml_300_0 = " 好-好主意,Noelle!<br> Susie,既-既然你是<br>最晚到的...",
    obj_classscene_slash_Step_0_gml_340_0 = " 不如就由你去替我拿吧...?",
    obj_classscene_slash_Step_0_gml_302_0 = " ...",
    obj_classscene_slash_Step_0_gml_303_0 = " ...随便。",
    obj_classscene_slash_Step_0_gml_394_0 = " 另外,K... Kris... <br> 能不能请你跟着她...",
    obj_classscene_slash_Step_0_gml_395_0 = " 唔,确保她有拿到粉笔?<br> 还有,呃,别让她惹麻烦...?",
    obj_classscene_slash_Step_0_gml_396_0 = " 麻烦你了,Kris!<br> 待会儿见!",
    obj_npc_facing_slash_Other_10_gml_198_0 = " Kris?你还等什么呢?<br> 快去啊!",
    obj_npc_facing_slash_Other_10_gml_29_0 = " 别担心,Kris!",
    obj_npc_facing_slash_Other_10_gml_30_0 = " 我一直觉得Susie没那么坏,<br>你说是吧?",
    obj_npc_facing_slash_Other_10_gml_31_0 = " 肯定不会有事的!",
    obj_npc_facing_slash_Other_10_gml_37_0 = " 还有,如果你有机会的话,<br>能替我向她问个好吗...?",
    obj_npc_facing_slash_Other_10_gml_65_0 = " Kris,我早就说过<br>迟到可不好吧?",
    obj_npc_facing_slash_Other_10_gml_66_0 = " 唔,这估计就是人们常说的,<br>不听好人言...",
    obj_npc_facing_slash_Other_10_gml_67_0 = " 吃亏在眼前?",
    obj_npc_facing_slash_Other_10_gml_71_0 = " 哎哟,Kris。<br> 真是枉费我一片苦心...",
    obj_readable_room1_slash_Other_10_gml_304_0 = " (看起来是一些引用自文学作品<br>的名言警句。)",
    obj_readable_room1_slash_Other_10_gml_305_0 = " “拼尽全力吧,星际狼!”<br> “即便你身处人生的谷底...!”",
    obj_readable_room1_slash_Other_10_gml_306_0 = " (...这条好像出自电子游戏。)",
    obj_tem_school_slash_Other_10_gml_29_0 = " suz...壕刻薄!!!<br> 缩tem讲话粉蠢...",
    obj_tem_school_slash_Other_10_gml_30_0 = " 卜对!tem粉聪明!!!<br> tem用功学习考大学!",
    obj_tem_school_slash_Other_10_gml_34_0 = " suz...壕刻薄!!!<br> 缩蛋蛋... <br> 永远卜会孵化!",
    obj_tem_school_slash_Other_10_gml_41_0 = " (煮熟的蛋向你散发出怜悯之情。)",
    obj_npc_facing_slash_Other_10_gml_126_0 = " 哟!Kris!真抱歉!<br> 要是我能多等你一会儿...",
    obj_npc_facing_slash_Other_10_gml_127_0 = " 你就用不着跟她做搭档了!<br> 她可是会把你撕成碎片的,Kris!",
    obj_npc_facing_slash_Other_10_gml_128_0 = " 接着那堆碎片还会被回炉揍一顿!",
    obj_npc_facing_slash_Other_10_gml_132_0 = " Kris,你只顾逃就行了!<br>千万别回头!",
    obj_npc_facing_slash_Other_10_gml_96_0 = " Kris,别听他们瞎说。<br> 才没那么糟呢。",
    obj_npc_facing_slash_Other_10_gml_97_0 = " 你还是有那么一丝活下来的可能性的。",
    obj_npc_facing_slash_Other_10_gml_98_0 = " 你只会因为她完全不管你们的作业,<br>而落个不及格罢了!!",
    obj_npc_facing_slash_Other_10_gml_99_0 = " 就像我们常说的那句话,Kris... <br> “谁要SUZ,谁要输!”",
    obj_npc_facing_slash_Other_10_gml_100_0 = " ...呃,好像没起到什么安慰作用。",
    obj_npc_facing_slash_Other_10_gml_104_0 = " 嘿Kris,要是你死了,<br>你哥哥的CD能不能归我啊?",
    obj_npc_facing_slash_Other_10_gml_150_0 = " (点,点,按,按...)",
    obj_npc_facing_slash_Other_10_gml_151_0 = " ...别死哦。",
    obj_npc_facing_slash_Other_10_gml_174_0 = " Kris,我要是有胳膊啊...",
    obj_npc_facing_slash_Other_10_gml_175_0 = " 肯定会摘下这顶炫酷的帽子<br>来表达对你的缅怀之情。",
    obj_schoollobbycutscene_slash_Step_0_gml_193_0 = " ...Kris。",
    obj_schoollobbycutscene_slash_Step_0_gml_194_0 = " ...没注意你在。",
    obj_schoollobbycutscene_slash_Step_0_gml_209_0 = " ...喂。",
    obj_schoollobbycutscene_slash_Step_0_gml_210_0 = " 你刚刚可什么都没看见,<br>对吧?",
    obj_schoollobbycutscene_slash_Step_0_gml_225_0 = " 唔...",
    obj_schoollobbycutscene_slash_Step_0_gml_226_0 = " ...你连话都说不出来?",
    obj_schoollobbycutscene_slash_Step_0_gml_254_0 = " Kris...",
    obj_schoollobbycutscene_slash_Step_0_gml_303_0 = " 喂。",
    obj_schoollobbycutscene_slash_Step_0_gml_330_0 = " 我来告诉你个秘密。",
    obj_schoollobbycutscene_slash_Step_0_gml_374_0 = " 一声不吭的人最让我火大了。",
    obj_schoollobbycutscene_slash_Step_0_gml_389_0 = " 难道你以为只要不出声...",
    obj_schoollobbycutscene_slash_Step_0_gml_390_0 = " 我就不知道你脑子里在想什么?",
    obj_schoollobbycutscene_slash_Step_0_gml_391_0 = " “破案啦!我发现粉笔<br>就是被Susie吃光的!”",
    obj_schoollobbycutscene_slash_Step_0_gml_392_0 = " “这次她可逃不掉啦!”<br> “她总算要被开除啦!”",
    obj_schoollobbycutscene_slash_Step_0_gml_393_0 = " 哈哈... 得了吧,Kris。<br> 别装得有多惊讶。<br> 你知道就是这么回事。",
    obj_schoollobbycutscene_slash_Step_0_gml_394_0 = " 每个人都盼着这一天呢。<br> 每个人都希望这样。",
    obj_schoollobbycutscene_slash_Step_0_gml_395_0 = " 那么,恭喜,Kris。<br> 你逮到我了。<br> 我完蛋了。",
    obj_schoollobbycutscene_slash_Step_0_gml_396_0 = " ...",
    obj_schoollobbycutscene_slash_Step_0_gml_397_0 = " 不过嘛,让我稍微说两句。",
    obj_schoollobbycutscene_slash_Step_0_gml_398_0 = " 如果因为吃了点零食就被开除,<br>那也太不值了吧?",
    obj_schoollobbycutscene_slash_Step_0_gml_399_0 = " 所以说,Kris,<br>既然我知道你要打小报告...",
    obj_schoollobbycutscene_slash_Step_0_gml_400_0 = " 呵呵呵...",
    obj_schoollobbycutscene_slash_Step_0_gml_401_0 = " 那我还不如玩真的,干出点<br>丧尽天良的事再被开除吧?",
    obj_schoollobbycutscene_slash_Step_0_gml_402_0 = " Kris... <br> 你想不想知道...",
    obj_schoollobbycutscene_slash_Step_0_gml_432_0 = " ...失去自己的脸<br>是什么感觉?",
    obj_schoollobbycutscene_slash_Step_0_gml_499_0 = " 算了吧。",
    obj_schoollobbycutscene_slash_Step_0_gml_532_0 = " Kris。<br> 你有一个好母亲。",
    obj_schoollobbycutscene_slash_Step_0_gml_533_0 = " ...我可不忍心让她亲手<br>埋葬自己的孩子。",
    scr_text_slash_scr_text_gml_79_0 = " 行了。<br> 咱们速战速决吧。",
    scr_text_slash_scr_text_gml_80_0 = " 咱们去多弄点粉笔。<br> 溜达回教室。<br> 然后呢,Kris...",
    scr_text_slash_scr_text_gml_81_0 = " 就由你来负责我们的作业。",
    scr_text_slash_scr_text_gml_82_0 = " 你觉得怎么样?<br><br>好          不好",
    obj_schoollobbycutscene_slash_Step_0_gml_582_0 = " 你用不着回答。",
    obj_schoollobbycutscene_slash_Step_0_gml_583_0 = " 如果你还没搞清楚状况的话<br>那我来告诉你...",
    obj_schoollobbycutscene_slash_Step_0_gml_584_0 = " 你的选择根本无关紧要。",
    obj_schoollobbycutscene_slash_Step_0_gml_616_0 = " 走吧,怪胎。",
    obj_readable_room1_slash_Other_10_gml_211_0 = " (你透过朦胧的窗口看去。)",
    obj_readable_room1_slash_Other_10_gml_212_0 = " (一个黄色的模糊形体正在<br>给一帮百无聊赖的模糊形体上课。)",
    obj_readable_room1_slash_Other_10_gml_190_0 = " 锁柜已锁。",
    obj_readable_room1_slash_Other_10_gml_191_0 = " 锁柜的锁已锁。",
    obj_readable_room1_slash_Other_10_gml_192_0 = " 锁的锁柜已锁。",
    obj_readable_room1_slash_Other_10_gml_193_0 = " 锁柜的锁锁的锁柜已锁。",
    obj_readable_room1_slash_Other_10_gml_194_0 = " 锁柜已锁。",
    obj_readable_room1_slash_Other_10_gml_199_0 = " (锁柜上贴满了<br>Jockington的纪念品。)",
    obj_readable_room1_slash_Other_10_gml_204_0 = " (准备好参加<br>Sadie Hawkman的舞会了吗?)",
    obj_readable_room1_slash_Other_10_gml_205_0 = " (在这个舞会中,所有的家长都会<br>带上巨大的鹰头套...)",
    obj_readable_room1_slash_Other_10_gml_206_0 = " (...一旦有学生在跳舞时产生<br>肢体接触,就会朝他们大喊大叫。)",
    obj_schoollobbycutscene_slash_Step_0_gml_776_0 = " Kris...?",
    obj_schoollobbycutscene_slash_Step_0_gml_777_0 = " 怎么,你是发现学前班<br>才更适合你了吗?",
    obj_schoollobbycutscene_slash_Step_0_gml_778_0 = " 嘿,说实话,<br>我也应该跟你去学前班。",
    obj_schoollobbycutscene_slash_Step_0_gml_779_0 = " 没准我还能在里头找到一个<br>更好的搭档呢。",
    obj_schoollobbycutscene_slash_Step_0_gml_780_0 = " ... 切,还是算了吧。",
    obj_schoollobbycutscene_slash_Step_0_gml_784_0 = " 走错啦,Kris。",
    obj_schoollobbycutscene_slash_Step_0_gml_799_0 = " Kris...?<br>你是打算逃学吗...?",
    obj_schoollobbycutscene_slash_Step_0_gml_800_0 = " 怎么,我是不是还得去<br>打你的小报告?<br> 那就太讽刺了吧?",
    obj_schoollobbycutscene_slash_Step_0_gml_801_0 = " ... 切,我才不干。<br> 快给我回来。",
    obj_schoollobbycutscene_slash_Step_0_gml_805_0 = " Kris,如果你逃学,<br>你老妈的心脏可要受不了了。",
    obj_readable_room1_slash_Other_10_gml_223_0 = " (你在饮水台喝了一口水。)",
    obj_readable_room1_slash_Other_10_gml_225_0 = " 呵呵,人们都喜欢贴着<br>水龙头喝,你知道吧。",
    obj_readable_room1_slash_Other_10_gml_230_0 = " 我刚刚不是在怂恿你,蠢蛋!",
    obj_schoollobbycutscene_slash_Step_0_gml_719_0 = " 天哪,你还能走得再慢点么?",
    obj_schoollobbycutscene_slash_Step_0_gml_720_0 = " 不,我懂了。",
    obj_schoollobbycutscene_slash_Step_0_gml_721_0 = " 你还不习惯没人牵着你手<br>自己走路,对吧?",
    obj_schoollobbycutscene_slash_Step_0_gml_722_0 = " 走吧,怪胎。",
    obj_schoollobbycutscene_slash_Step_0_gml_727_0 = " 嘿,你走的还挺快。",
    obj_schoollobbycutscene_slash_Step_0_gml_728_0 = " 那么...",
    obj_schoollobbycutscene_slash_Step_0_gml_729_0 = " 你在逃跑这方面的经验<br>肯定也很丰富吧?",
    obj_schoollobbycutscene_slash_Step_0_gml_730_0 = " 走吧,怪胎。",
    obj_darkdoor_slash_Step_0_gml_21_0 = " 噢,储物间到了。<br> 真可惜...",
    obj_darkdoor_slash_Step_0_gml_22_0 = " 我们才刚找到点乐子呢。",
    obj_darkdoor_slash_Step_0_gml_72_0 = " ...",
    obj_darkdoor_slash_Step_0_gml_73_0 = " 嘿,Kris,是我想多了吗?<br>你有没有觉得...",
    obj_darkdoor_slash_Step_0_gml_74_0 = " 这里头也太黑了?",
    obj_darkdoor_slash_Step_0_gml_90_0 = " 磨蹭什么呢,Kris?<br> 你到底进不进去?",
    obj_darkdoor_slash_Step_0_gml_117_0 = " 行吧!<br> 如果你要当个怂包的话,<br>那就由我...",
    obj_darkdoor_slash_Step_0_gml_132_0 = " 我们两个同时进去!!",
    obj_insideclosetcutscene_slash_Step_0_gml_62_0 = " 看吧?<br> 有什么好怕的?",
    obj_insideclosetcutscene_slash_Step_0_gml_63_0 = " 除了些废纸以外啥都没有。",
    obj_insideclosetcutscene_slash_Step_0_gml_64_0 = " 我们得找找电灯开关在哪。",
    obj_insideclosetcutscene_slash_Step_0_gml_97_0 = " 奇怪... <br> 我找不到开关。",
    obj_insideclosetcutscene_slash_Step_0_gml_98_0 = " 估计还得往里走走...",
    obj_insideclosetcutscene_slash_Step_0_gml_45_0 = " Kris,要是你把我丢在这儿,<br>信不信我...",
    obj_insideclosetcutscene_slash_Step_0_gml_134_0 = " ...",
    obj_insideclosetcutscene_slash_Step_0_gml_135_0 = " 呃... 储物间有这么大吗?",
    obj_insideclosetcutscene_slash_Step_0_gml_136_0 = " 咱们早该走到头了...",
    obj_insideclosetcutscene_slash_Step_0_gml_180_0 = " ...",
    obj_insideclosetcutscene_slash_Step_0_gml_181_0 = " 嘿,Kris。",
    obj_insideclosetcutscene_slash_Step_0_gml_182_0 = " 我觉得这储物间... <br> 坏掉了。",
    obj_insideclosetcutscene_slash_Step_0_gml_183_0 = " 因为这里根本没有墙啊。",
    obj_insideclosetcutscene_slash_Step_0_gml_184_0 = " ...",
    obj_insideclosetcutscene_slash_Step_0_gml_185_0 = " 好吧,反正我们已经努力过了。",
    obj_insideclosetcutscene_slash_Step_0_gml_186_0 = " 如果Alphys非要粉笔不可的话,<br>就让她自己来拿吧。",
    obj_insideclosetcutscene_slash_Step_0_gml_187_0 = " 我们开溜吧。",
    obj_insideclosetcutscene_slash_Step_0_gml_237_0 = " 搞-搞什么...!?",
    obj_insideclosetcutscene_slash_Step_0_gml_266_0 = " 喂,开什么玩笑!<br> 放我们出去!",
    obj_insideclosetcutscene_slash_Step_0_gml_267_0 = " 放我们...",
    obj_insideclosetcutscene_slash_Step_0_gml_284_0 = " ...?",
    obj_insideclosetcutscene_slash_Step_0_gml_312_0 = " ...?",
    obj_insideclosetcutscene_slash_Step_0_gml_313_0 = " 地板怎么...!",
    obj_darkcontroller_slash_Draw_0_gml_47_0 = "D$",
    obj_darkcontroller_slash_Draw_0_gml_74_0 = "设置",
    obj_darkcontroller_slash_Draw_0_gml_79_0 = "关",
    obj_darkcontroller_slash_Draw_0_gml_79_1 = "开",
    obj_darkcontroller_slash_Draw_0_gml_80_0 = "关",
    obj_darkcontroller_slash_Draw_0_gml_80_1 = "开",
    obj_darkcontroller_slash_Draw_0_gml_81_0 = "关",
    obj_darkcontroller_slash_Draw_0_gml_81_1 = "开",
    obj_savepoint_slash_Other_10_gml_17_0 = " 你时不时地能看见它在闪烁。<br> 这是只有你才能看见的光芒。",
    obj_savepoint_slash_Other_10_gml_18_0 = " 你下意识地伸出了手...",
    scr_text_slash_scr_text_gml_97_0 = " (里面有什么东西正在发光。)",
    scr_text_slash_scr_text_gml_98_0 = " (要取出来吗?)",
    scr_text_slash_scr_text_gml_91_0 = "<br>是",
    scr_text_slash_scr_text_gml_92_0 = "<br>否",
    scr_text_slash_scr_text_gml_111_0 = " (你获得了发光碎片。)",
    scr_text_slash_scr_text_gml_118_0 = " (原封不动。)",
    scr_text_slash_scr_text_gml_103_0 = " (里面很暗。)",
    obj_savepoint_slash_Other_10_gml_26_0 = " 你的全身沐浴在光芒中。",
    obj_savepoint_slash_Other_10_gml_27_0 = " 有股力量在你的内心闪耀,<br>光芒划破了黑暗。",
    obj_savepoint_slash_Other_10_gml_28_0 = " 伤痛已经褪去... <br> (HP完全回复。)",
    obj_savepoint_slash_Other_10_gml_33_0 = " 由于某些原因,<br>你用那些孢子惩罚了自己。",
    obj_savepoint_slash_Other_10_gml_34_0 = " 光芒使你舒缓多了... <br> (HP完全回复。)",
    obj_savepoint_slash_Other_10_gml_39_0 = " 你的全身沐浴在光芒中。",
    obj_savepoint_slash_Other_10_gml_40_0 = " 有股力量在你的内心闪耀,<br>光芒划破了黑暗。",
    obj_savepoint_slash_Other_10_gml_41_0 = " 你遭受的一切伤痛都已褪去... <br> (HP完全回复。)",
    obj_readable_room1_slash_Other_10_gml_400_0 = " (太暗了,什么也看不见。)",
    obj_readable_room1_slash_Other_10_gml_411_0 = " 在这片土地上,<br>只有被黑暗遮蔽的双眼能够看清道路...",
    obj_dustpile_susie_slash_Step_0_gml_57_0 = " 嘿!滚... 滚开!<br> 你要是再靠近的话我就...!!",
    obj_dustpile_susie_slash_Step_0_gml_78_0 = " ...K... <br> Kris!?<br> 呼...",
    obj_dustpile_susie_slash_Step_0_gml_79_0 = " ...嘿,可别再这么吓我了,<br>蠢蛋!",
    obj_dustpile_susie_slash_Step_0_gml_80_0 = " 除非你的脸想挨上一拳,呵。",
    obj_dustpile_susie_slash_Step_0_gml_81_0 = " ...总之,别再闹了。",
    obj_dustpile_susie_slash_Step_0_gml_82_0 = " 我们得想办法离开这里。",
    obj_dustpile_susie_slash_Step_0_gml_104_0 = " 唔... <br> 那么“这里”又是哪里呢...?",
    obj_dustpile_susie_slash_Step_0_gml_119_0 = " 这不重要!<br> 反正都是你害的,<br>你得想办法带我们出去!",
    obj_dustpile_susie_slash_Step_0_gml_156_0 = " 带路吧,Kris!",
    obj_dustpile_susie_slash_Step_0_gml_197_0 = " 呼... 呼... <br> 怎么,你想赛跑吗?",
    obj_dustpile_susie_slash_Step_0_gml_201_0 = " 天哪。得了吧。<br> 你走的也太慢了。",
    obj_dustpile_susie_slash_Step_0_gml_182_0 = " 天哪。算了吧。<br> 你连该往哪走都不知道。",
    obj_lancerchaseevent_slash_Step_0_gml_16_0 = " 喂,Kris。<br> 有人在上面冲我们招手呢。",
    obj_lancerchaseevent_slash_Step_0_gml_17_0 = " 不知道是在打什么主意...?",
    obj_lancerchaseevent_slash_Step_0_gml_137_0 = " 快-快跑,Kris!",
    obj_lancerslideevent_slash_Step_0_gml_34_0 = " Kris,这边!",
    obj_npc_susiedark_slash_Other_10_gml_13_0 = " 哦,你没死啊。<br> 挺好。",
    obj_npc_susiedark_slash_Other_10_gml_14_0 = " 这里是什么鬼地方?",
    obj_npc_susiedark_slash_Other_10_gml_15_0 = " ...我也不知道。",
    obj_npc_susiedark_slash_Other_10_gml_16_0 = " 不知道上面那个建筑里<br>有没有人在...?",
    obj_readable_room1_slash_Other_10_gml_416_0 = " (看起来像是个商店,但门被锁住了,<br>而且里面也没人...)",
    obj_readable_room1_slash_Other_10_gml_419_0 = " (被锁住了。)",
    obj_npc_susiedark_slash_Other_10_gml_20_0 = " 也许这里是个废弃的主题公园?",
    obj_npc_susiedark_slash_Other_10_gml_21_0 = " 等等,那过山车在哪...?",
    obj_npc_susiedark_slash_Other_10_gml_22_0 = " 也许是因为没有过山车<br>所以这里才被废弃的吧。",
    obj_savepoint_slash_Other_10_gml_51_0 = " 在你面前,<br>城堡的轮廓于空荡的小镇下方浮现。",
    obj_savepoint_slash_Other_10_gml_52_0 = " 从中喷涌出一道漆黑的光束,<br>贯入苍穹。",
    obj_savepoint_slash_Other_10_gml_53_0 = " 此地的力量在你的内心闪耀。",
    obj_darkcastle_event_slash_Step_0_gml_20_0 = " 一座城堡...?",
    obj_darkcastle_event_slash_Step_0_gml_21_0 = " 为什么储物间里会有<br>一座城堡...?",
    obj_darkcastle_event_slash_Step_0_gml_32_0 = "欢迎,英雄们...!",
    obj_darkcastle_event_slash_Step_0_gml_46_0 = " 是谁!?",
    obj_darkcastle_event_slash_Step_0_gml_58_0 = "不必紧张...<br>我不是你们的敌人。",
    obj_darkcastle_event_slash_Step_0_gml_59_0 = "两位,<br>请上前来吧...",
    scr_text_slash_scr_text_gml_128_0 = " 欢迎你们。<br> 我是这个<span class=\"yellow\">王国</span>的<span class=\"yellow\">王子</span>...",
    scr_text_slash_scr_text_gml_129_0 = " 这里是<span class=\"yellow\">黑暗王国</span>。",
    scr_text_slash_scr_text_gml_130_0 = " Kris,Susie... <br> 这片土地上有一个<span class=\"yellow\">传说</span>。",
    scr_text_slash_scr_text_gml_131_0 = " 传说中有一天,<br>两位<span class=\"yellow\">光之英雄</span>将会到来...",
    scr_text_slash_scr_text_gml_132_0 = " 完成由时间和空间所昭示的,<br>远古的预言。",
    scr_text_slash_scr_text_gml_133_0 = " 英雄们,请你们... <br> 听听我的故事...",
    scr_text_slash_scr_text_gml_134_0 = " ",
    scr_text_slash_scr_text_gml_124_0 = "<br>听一听",
    scr_text_slash_scr_text_gml_125_0 = "<br>不听",
    scr_text_slash_scr_text_gml_145_0 = " 那好...",
    scr_text_slash_scr_text_gml_149_0 = " ...",
    scr_text_slash_scr_text_gml_150_0 = " 唔,真-真的?<br> 你确定吗?<br> 很重要的哦。",
    scr_text_slash_scr_text_gml_151_0 = " 呃... 而且,我个人感觉,<br>这个<span class=\"yellow\">预言</span>还是挺不错的!",
    scr_text_slash_scr_text_gml_152_0 = " 我觉得你们会喜欢的!",
    scr_text_slash_scr_text_gml_153_0 = "",
    scr_text_slash_scr_text_gml_139_0 = "<br>听一听",
    scr_text_slash_scr_text_gml_162_0 = " 呼!<br> 好,那我要讲了...",
    obj_legend_slash_Draw_0_gml_13_0 = "  很久很久以前,<br>  在暗影的低语中流传着一个传说。",
    obj_legend_slash_Draw_0_gml_21_0 = "那是<br>希望<br>的传说。",
    obj_legend_slash_Draw_0_gml_24_0 = "那是<br>梦想<br>的传说。",
    obj_legend_slash_Draw_0_gml_32_0 = "那是<br>光明<br>的传说。",
    obj_legend_slash_Draw_0_gml_35_0 = "那是<br>黑暗<br>的传说。",
    obj_legend_slash_Draw_0_gml_43_0 = "      这便是名为<br>     【三角符文】<br>        的传说",
    obj_legend_slash_Draw_0_gml_98_0 = "      在几千年的岁月里...",
    obj_legend_slash_Draw_0_gml_99_0 = "        光与暗相互调和,<br>        为这个世界带来和平。",
    obj_legend_slash_Draw_0_gml_113_0 = "   但若这平衡被破坏...",
    obj_legend_slash_Draw_0_gml_151_0 = "         一个恐怖的灾难<br>            将会到来。",
    obj_legend_slash_Draw_0_gml_170_0 = "     暗淡的天空<br>     光明不再。",
    obj_legend_slash_Draw_0_gml_205_0 = "     在恐惧中,<br>     大地随之崩坏。",
    obj_legend_slash_Draw_0_gml_212_0 = "  然后,大地母亲心跳加剧...",
    obj_legend_slash_Draw_0_gml_219_0 = "     她将断绝<br>     最后一口气息。",
    obj_legend_slash_Draw_0_gml_233_0 = "     可是,希望之光终将闪耀...",
    obj_legend_slash_Draw_0_gml_253_0 = "三位英雄出现在世界的尽头。",
    obj_legend_slash_Draw_0_gml_301_0 = "一位人类,",
    obj_legend_slash_Draw_0_gml_309_0 = "  一位怪物,",
    obj_legend_slash_Draw_0_gml_317_0 = "     还有一位<br>     黑暗的王子。",
    obj_legend_slash_Draw_0_gml_356_0 = "      只有他们能将喷泉封印,",
    obj_legend_slash_Draw_0_gml_387_0 = "       破坏【天使的国度】。",
    obj_legend_slash_Draw_0_gml_394_0 = "只有这样世界才能恢复平衡,",
    obj_legend_slash_Draw_0_gml_401_0 = "    免遭那毁灭的厄运。",
    obj_legend_slash_Draw_0_gml_426_0 = "    如今,【黑暗喷泉】...",
    obj_legend_slash_Draw_0_gml_451_0 = "  造就这片土地的喷泉...",
    obj_legend_slash_Draw_0_gml_459_0 = "  高高立于王国的中心。",
    obj_legend_slash_Draw_0_gml_466_0 = "但最近,又一个喷泉出现在了地平线上...",
    obj_legend_slash_Draw_0_gml_473_0 = "它的出现,让光与暗的平衡开始动摇...",
    scr_text_slash_scr_text_gml_140_0 = "<br>这个我们<br>已经知道了",
    scr_text_slash_scr_text_gml_168_0 = " ... 真的吗?<br> 你们已经听过了?",
    scr_text_slash_scr_text_gml_169_0 = " 唉... 早知道我就不练习<br>这么多次了...",
    scr_text_slash_scr_text_gml_171_0 = " 听着,我们不是来这里<br>听故事的。",
    scr_text_slash_scr_text_gml_172_0 = " 告诉我们怎么回家就好。",
    scr_text_slash_scr_text_gml_174_0 = " 呃,最简单的方法就是封印<br><span class=\"yellow\">东边的喷泉</span>。",
    scr_text_slash_scr_text_gml_176_0 = " 喷泉?",
    scr_text_slash_scr_text_gml_177_0 = " 呃,你是说类似饮水台的那种?",
    scr_text_slash_scr_text_gml_179_0 = " 是那个喷泉。<br> 造就<span class=\"yellow\">暗世界</span>的喷泉。",
    scr_text_slash_scr_text_gml_180_0 = " ...呃,你确定你真的了解<br>那个传说吗?",
    scr_text_slash_scr_text_gml_182_0 = " 听着。",
    scr_text_slash_scr_text_gml_183_0 = " ...",
    scr_text_slash_scr_text_gml_184_0 = " 不了解。",
    scr_text_slash_scr_text_gml_185_0 = " 不过,我觉得我现在知道的<br>已经够用了。",
    scr_text_slash_scr_text_gml_186_0 = " 两位回头见。",
    scr_text_slash_scr_text_gml_188_0 = " 等-等一下!<br> 至少先让我告诉你如何...",
    obj_darkcastle_event_slash_Step_0_gml_142_0 = " Kris,Susie...<br> 谢谢你们愿意耐心听完。",
    obj_darkcastle_event_slash_Step_0_gml_143_0 = " 我相信你们两位<br>便是<span class=\"yellow\">传说</span>里的<span class=\"yellow\">英雄</span>。",
    obj_darkcastle_event_slash_Step_0_gml_144_0 = " 不论遇到何种敌人...",
    obj_darkcastle_event_slash_Step_0_gml_145_0 = " ... 你们两位都拥有能够<br><span class=\"yellow\">拯救世界</span>的<span class=\"yellow\">勇气</span>。",
    obj_darkcastle_event_slash_Step_0_gml_146_0 = " <span class=\"yellow\">三角战士</span>们! <br> 请接受你们的命运吧...!",
    obj_darkcastle_event_slash_Step_0_gml_181_0 = " 呃... <br> 还是算了。",
    obj_darkcastle_event_slash_Step_0_gml_183_0 = " 什... 什么?",
    obj_darkcastle_event_slash_Step_0_gml_185_0 = " 你说我?<br> 居然能是什么英雄...?",
    obj_darkcastle_event_slash_Step_0_gml_186_0 = " 你找错人了。",
    obj_darkcastle_event_slash_Step_0_gml_188_0 = " 可-可是Susie,没有了你... <br> 这个世界会...",
    obj_darkcastle_event_slash_Step_0_gml_190_0 = " 那又怎样?<br> 就算世界毁灭了...",
    obj_darkcastle_event_slash_Step_0_gml_191_0 = " 跟我也毫无关系。",
    obj_darkcastle_event_slash_Step_0_gml_192_0 = " 老实说没准还挺有趣的。",
    obj_darkcastle_event_slash_Step_0_gml_194_0 = " ...",
    obj_darkcastle_event_slash_Step_0_gml_196_0 = " 总之,Kris...",
    obj_darkcastle_event_slash_Step_0_gml_197_0 = " 如果你非要跟这怪胎<br>玩过家家...",
    obj_darkcastle_event_slash_Step_0_gml_198_0 = " 就呆在这吧。",
    obj_darkcastle_event_slash_Step_0_gml_199_0 = " 我自己去找离开的路。",
    obj_darkcastle_event_slash_Step_0_gml_201_0 = " Susie... <br> 等等!",
    obj_darkcastle_event_slash_Step_0_gml_276_0 = " 吼吼吼!",
    obj_darkcastle_event_slash_Step_0_gml_277_0 = " 英雄们这就想着逃跑啦...",
    obj_darkcastle_event_slash_Step_0_gml_278_0 = " 他们甚至都不知道我在这儿。",
    obj_darkcastle_event_slash_Step_0_gml_279_0 = " 这下爸爸一定会让我当<br>本月最佳儿子啦!",
    obj_darkcastle_event_slash_Step_0_gml_288_0 = " 这下爸爸一定会让我当<br>本月最佳儿子啦!",
    obj_darkcastle_event_slash_Step_0_gml_281_0 = " 你又是哪根葱!?",
    obj_darkcastle_event_slash_Step_0_gml_283_0 = " 我是...!",
    obj_darkcastle_event_slash_Step_0_gml_287_0 = " 吼吼吼!<br> 打倒一个书呆子,还剩两个!",
    obj_darkcastle_event_slash_Step_0_gml_290_0 = " 你又是哪根葱!?",
    obj_darkcastle_event_slash_Step_0_gml_292_0 = " 我是...!",
    obj_darkcastle_event_slash_Step_0_gml_327_0 = " 坏蛋。",
    obj_darkcastle_event_slash_Step_0_gml_328_0 = " 就凭你们几个<span class=\"yellow\">小鬼</span>也想封印<br>我们的<span class=\"yellow\">黑暗喷泉</span>?!",
    obj_darkcastle_event_slash_Step_0_gml_329_0 = " 而且--<br>再次强调你们是群<span class=\"yellow\">小鬼</span>--",
    obj_darkcastle_event_slash_Step_0_gml_330_0 = " 还妄想把世界从【永恒的黑暗】<br>中拯救出来?!",
    obj_darkcastle_event_slash_Step_0_gml_332_0 = " 呃。",
    obj_darkcastle_event_slash_Step_0_gml_334_0 = " 别想抵赖...!",
    obj_darkcastle_event_slash_Step_0_gml_335_0 = " 我们都清楚你们想去<span class=\"yellow\">东边</span>!",
    obj_darkcastle_event_slash_Step_0_gml_336_0 = " 那是你们回家的唯一方法!",
    obj_darkcastle_event_slash_Step_0_gml_337_0 = " 但是,我,LANCER,<br>是不会让你们如愿的!",
    obj_darkcastle_event_slash_Step_0_gml_338_0 = " 我还有一份完美的两步计划<br>来确保万无一失。",
    obj_darkcastle_event_slash_Step_0_gml_339_0 = " 第一步。<br> 我揍扁你。",
    obj_darkcastle_event_slash_Step_0_gml_340_0 = " 第二步。<br> 你输了!",
    obj_darkcastle_event_slash_Step_0_gml_342_0 = " 嗯。计划不错,孩子。",
    obj_darkcastle_event_slash_Step_0_gml_344_0 = " 真-真的吗...?",
    obj_darkcastle_event_slash_Step_0_gml_346_0 = " 真的,而且...",
    obj_darkcastle_event_slash_Step_0_gml_347_0 = " 介意我们反过来用它对付你吗?",
    obj_darkcastle_event_slash_Step_0_gml_360_0 = " 坏蛋。",
    obj_darkcastle_event_slash_Step_0_gml_362_0 = " “坏蛋”?",
    obj_darkcastle_event_slash_Step_0_gml_364_0 = " 你懂的。<br> 就是传说里提到过的,<br> 那个泪滴头的小孩?",
    obj_darkcastle_event_slash_Step_0_gml_366_0 = " ...不懂?",
    obj_darkcastle_event_slash_Step_0_gml_368_0 = " 唉。<br> 这解释起来就难了。",
    obj_darkcastle_event_slash_Step_0_gml_388_0 = " 呃... <br> 我可以帮忙解释...!",
    obj_darkcastle_event_slash_Step_0_gml_390_0 = " 好孩子别来瞎搀和!",
    obj_darkcastle_event_slash_Step_0_gml_392_0 = " 不!<br> 我会用生命守护英雄们!",
    obj_darkcastle_event_slash_Step_0_gml_394_0 = " 我说,你先闪开行不行?<br> 我想听这孩子说说。",
    obj_darkcastle_event_slash_Step_0_gml_412_0 = " 好吧,长话短说。<br> 你们是英雄。",
    obj_darkcastle_event_slash_Step_0_gml_413_0 = " 你们要去东边,然后封印<br>我们的黑暗喷泉。",
    obj_darkcastle_event_slash_Step_0_gml_414_0 = " 这样便能阻止黑暗笼罩世界。",
    obj_darkcastle_event_slash_Step_0_gml_415_0 = " 而我们,则不想让你们得逞,<br>因为:",
    obj_darkcastle_event_slash_Step_0_gml_416_0 = " 黑暗笼罩世界,酷炫又无敌。",
    obj_darkcastle_event_slash_Step_0_gml_418_0 = " 等等,为什么我们<br>要去阻止它?",
    obj_darkcastle_event_slash_Step_0_gml_420_0 = " 呃,我也不知道...<br> 要不然我回去问问我爸?",
    obj_darkcastle_event_slash_Step_0_gml_440_0 = " 我来告诉你!",
    obj_darkcastle_event_slash_Step_0_gml_442_0 = " 我们用不着。",
    obj_darkcastle_event_slash_Step_0_gml_460_0 = " 所以你其实是想,<br>和我们打一架?",
    obj_darkcastle_event_slash_Step_0_gml_462_0 = " 回答-正确!",
    obj_darkcastle_event_slash_Step_0_gml_465_0 = " 你总算说了句我能听懂的。",
    scr_monstersetup_slash_scr_monstersetup_gml_51_0 = " Lancer闯了进来!",
    scr_monstersetup_slash_scr_monstersetup_gml_32_0 = "Lancer",
    scr_monstersetup_slash_scr_monstersetup_gml_16_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_50_0 = "称赞",
    obj_lancerboss_slash_Step_0_gml_118_0 = " LANCER - 攻击 7 防御 1<br> 虽然不想抠什么字眼,<br>但他真是个掘世黑桃。",
    obj_lancerboss_slash_Step_0_gml_119_0 = " 因为还没到骑摩托车的年龄,<br>所以他只好给自行车点了把火。",
    obj_lancerboss_slash_Step_0_gml_17_0 = "到此为止,<br>小鬼们!<br>这自行车是由<br>胜利驱动的!",
    obj_lancerboss_slash_Step_0_gml_100_0 = " 不知道我哪来的斧头,<br>不过,还蛮酷的。",
    obj_lancerboss_slash_Step_0_gml_130_0 = " 你告诉Lancer要小心Susie的攻击。<br> 他做好了准备。",
    obj_lancerboss_slash_Step_0_gml_18_0 = "我喜欢挨揍...<br>开玩笑的!<br>你才喜欢!!",
    obj_lancerboss_slash_Step_0_gml_90_0 = " Lancer正在风驰电掣。",
    obj_lancerboss_slash_Step_0_gml_164_0 = " 你告诉Lancer你无法分辨出<br>他的衣服和身体。",
    obj_lancerboss_slash_Step_0_gml_165_0 = " 他似乎有点飘飘然了... <br> 他的攻击力降低了!",
    obj_lancerboss_slash_Step_0_gml_26_0 = "啊!你让我<br>爽得像在玩<br>摩托杂技!",
    obj_lancerboss_slash_Step_0_gml_157_0 = " 你试着再次称赞LANCER...",
    obj_lancerboss_slash_Step_0_gml_158_0 = " 但是他认为这并不诚心。<br> 他的攻击力又涨回来了!",
    obj_lancerboss_slash_Step_0_gml_30_0 = "你难道没发现<br>我能隐藏起<br>真实的<br>自我感受吗?",
    obj_lancerboss_slash_Step_0_gml_150_0 = " 你称赞了LANCER。<br> 他被你的真诚迷惑了。",
    obj_lancerboss_slash_Step_0_gml_151_0 = " 他的攻击既没有提升也没有降低,<br>而是横过来了...?",
    obj_lancerboss_slash_Step_0_gml_34_0 = "停下!!<br>我的人格变得<br>太深邃了!!!",
    obj_lancerboss_slash_Step_0_gml_145_0 = " 你说了些好话。<br> Lancer将它们吸收进了自己的皮肤里。",
    obj_lancerboss_slash_Step_0_gml_19_0 = "你们之后有<br>什么打算???",
    obj_lancerboss_slash_Step_0_gml_91_0 = " Lancer在想着薯片。",
    obj_lancerboss_slash_Step_0_gml_92_0 = " Lancer的摩托车其实只是辆<br>着了火的自行车。",
    obj_lancerboss_slash_Step_0_gml_20_0 = "吼吼吼!!!<br>我是坏蛋!",
    obj_lancerboss_slash_Step_0_gml_93_0 = " Lancer随机地切换挡位,<br>想显示自己的技术。",
    obj_lancerboss_slash_Step_0_gml_94_0 = " Lancer猛烈地旋转引擎。",
    obj_lancerboss_slash_Step_0_gml_135_0 = " Lancer觉得你简直太可笑了,<br>居然以为他需要对手帮忙!",
    obj_lancerboss_slash_Step_0_gml_196_0 = "等等!<br>等一下!",
    obj_lancerboss_slash_Step_0_gml_197_0 = "我的自行车<br>快要没油了...!",
    obj_lancerboss_slash_Step_0_gml_198_0 = "好吧,<br>你们这些<br>小混账!",
    obj_lancerboss_slash_Step_0_gml_199_0 = "这次算你们<br>走运,不过...!",
    obj_lancerboss_slash_Step_0_gml_200_0 = "下一次,<br>输的人<br>会是你们!!!",
    obj_lancerboss_slash_Step_0_gml_201_0 = "哈哈哈!!!<br>再见了,废物们!",
    obj_lancerboss_slash_Step_0_gml_202_0 = "我得赶在<br>晚饭之前<br>回家!!!",
    obj_darkcastle_event_slash_Step_0_gml_552_0 = " 你们两位没事吧...?",
    obj_darkcastle_event_slash_Step_0_gml_569_0 = " 呃,请允许我向你们<br>介绍一下自己,我叫...",
    obj_darkcastle_event_slash_Step_0_gml_571_0 = " 啧,你就不能<br>把那兜帽脱了吗?",
    obj_darkcastle_event_slash_Step_0_gml_572_0 = " 我都快听不见<br>你在那里面嘟囔什么了。",
    obj_darkcastle_event_slash_Step_0_gml_574_0 = " 呃呃呃,好吧...",
    obj_darkcastle_event_slash_Step_0_gml_611_0 = " 你们好。<br> 我叫Ralsei。",
    obj_darkcastle_event_slash_Step_0_gml_612_0 = " Kris,Susie... <br> 能遇见你们真是太好了!",
    obj_darkcastle_event_slash_Step_0_gml_613_0 = " 我们一定能成为好朋友,<br>并且...",
    obj_darkcastle_event_slash_Step_0_gml_615_0 = " 只要向东走就能离开这里,<br>对吗?",
    obj_darkcastle_event_slash_Step_0_gml_617_0 = " 没错!<br> 我们就是要向...",
    obj_darkcastle_event_slash_Step_0_gml_619_0 = " 知道了。",
    obj_darkcastle_event_slash_Step_0_gml_637_0 = " 学校见,Kris。",
    obj_darkcastle_event_slash_Step_0_gml_663_0 = " 呃...",
    obj_darkcastle_event_slash_Step_0_gml_664_0 = " 看来只剩我们两个人了...",
    obj_darkcastle_event_slash_Step_0_gml_702_0 = " Kris,我是一名<span class=\"yellow\">王子</span>,<br>但是...",
    obj_darkcastle_event_slash_Step_0_gml_703_0 = " 我,呃,目前没有臣民。",
    obj_darkcastle_event_slash_Step_0_gml_704_0 = " 我孤身一人在这里<br>等待你们的到来...",
    obj_darkcastle_event_slash_Step_0_gml_705_0 = " 呃... 我等了好久好久。<br>等了一辈子。",
    obj_darkcastle_event_slash_Step_0_gml_706_0 = " 因此...<br> 我真的很开心能与你们相遇。",
    obj_darkcastle_event_slash_Step_0_gml_707_0 = " 希望我们能成为好朋友,<br>Kris。",
    obj_darkcastle_event_slash_Step_0_gml_723_0 = " 我们去找Susie吧。<br> 她肯定往东南方向走了。",
    obj_darkcastle_event_slash_Step_0_gml_749_0 = " 你来带路吧,Kris!",
    obj_readable_room1_slash_Other_10_gml_429_0 = " 嘿,Kris,我觉得我们<br>最好赶紧去找Susie。",
    obj_readable_room1_slash_Other_10_gml_430_0 = " 我们可以等冒险结束后<br>再回来...",
    obj_readable_room1_slash_Other_10_gml_431_0 = " ...到时候我可以给你们<br>烤一个美味的蛋糕!",
    obj_readable_room1_slash_Other_10_gml_435_0 = " Kris,我们还是先去<br>拯救世界吧...?",
    obj_readable_room1_slash_Other_10_gml_436_0 = " 这件事似乎更重要些。",
    obj_readable_room1_slash_Other_10_gml_446_0 = " 话说回来,<br>Lancer是怎么到上面去的...?",
    obj_readable_room1_slash_Other_10_gml_447_0 = " 难不成是骑自行车<br>爬上悬崖的...?",
    obj_savepoint_slash_Other_10_gml_57_0 = " 孤独的王子Ralsei,<br>成为了你的同伴。",
    obj_savepoint_slash_Other_10_gml_58_0 = " 毛茸茸男孩的力量在你的内心闪耀。",
    scr_text_slash_scr_text_gml_292_0 = " 噢,Kris!<br> 这是我做的训练人偶!",
    scr_text_slash_scr_text_gml_293_0 = " 不如我们趁着这个机会,<br>来为应对敌人做些准备吧?",
    scr_text_slash_scr_text_gml_294_0 = " 你想要我来教你如何战斗吗?",
    scr_text_slash_scr_text_gml_288_0 = "<br>教教我",
    scr_text_slash_scr_text_gml_201_0 = " ",
    scr_text_slash_scr_text_gml_289_0 = "<br>用不着",
    scr_text_slash_scr_text_gml_302_0 = " 没问题!<br> 请准备好,Kris!",
    scr_text_slash_scr_text_gml_307_0 = " 对哦,你已经与Lancer<br>战斗过了,是吧...?",
    scr_text_slash_scr_text_gml_308_0 = " 我一直期待着要教你,<br>搞得我都忘记这事了!",
    scr_text_slash_scr_text_gml_309_0 = " ... 不过,呃...<br> 以防你忘掉了什么...",
    scr_text_slash_scr_text_gml_310_0 = " 看!<br> 我为你和Susie做了份手册!",
    scr_text_slash_scr_text_gml_311_0 = " 按",
    scr_text_slash_scr_text_gml_311_1 = "打开菜单后,<br>就可以在【物品】中使用它了。",
    scr_text_slash_scr_text_gml_313_0 = " (你获得了手册。)",
    obj_dummyenemy_slash_Step_0_gml_81_0 = " 跳过",
    obj_dummyenemy_slash_Step_0_gml_87_0 = " 看见那颗<span class=\"red\">心</span>了吗,Kris?",
    obj_dummyenemy_slash_Step_0_gml_88_0 = " 那是你的<span class=\"red\">灵魂</span>,<br>可以说是你生命的精华所在!",
    obj_dummyenemy_slash_Step_0_gml_89_0 = " 在那里面,<br>承载着你的【意志】... <br>你的【同情心】...",
    obj_dummyenemy_slash_Step_0_gml_90_0 = " ...还有全世界的【命运】。",
    obj_dummyenemy_slash_Step_0_gml_91_0 = " 当它被击中时,<br>你和伙伴们的HP就会减少。",
    obj_dummyenemy_slash_Step_0_gml_92_0 = " 当所有人的HP降到0时,<br>我们就战败了。",
    obj_dummyenemy_slash_Step_0_gml_93_0 = " 因此,请注意躲开敌人的攻击。",
    obj_dummyenemy_slash_Step_0_gml_94_0 = " 准备好了吗?<br> 来试试躲避吧!",
    obj_dummyenemy_slash_Step_0_gml_115_0 = " 这是【防御】,Kris。<br> 它能让你回复TP<br>并减少受到的伤害。",
    obj_dummyenemy_slash_Step_0_gml_116_0 = " 不过,你现在应该先<br>学习如何【攻击】。",
    obj_dummyenemy_slash_Step_0_gml_120_0 = " 哇,Kris!<br> 你真的很擅长防御哦!",
    obj_dummyenemy_slash_Step_0_gml_121_0 = " 不过,我不会攻击你的,<br>所以...<br> 不需要防御啦!",
    obj_dummyenemy_slash_Step_0_gml_127_0 = " 唔... <br> Kris?",
    obj_dummyenemy_slash_Step_0_gml_128_0 = " 目前还没有子弹啦,<br>而且你也无法使用TP...",
    obj_dummyenemy_slash_Step_0_gml_129_0 = " 所以,呃,也许你可以<br>不用防御了?",
    obj_dummyenemy_slash_Step_0_gml_136_0 = " ...",
    obj_dummyenemy_slash_Step_0_gml_602_0 = " 哎呀,没事,Kris!<br>你还在学习!",
    obj_dummyenemy_slash_Step_0_gml_598_0 = " 干得好,Kris!<br> 你真的很有天赋呢!",
    obj_dummyenemy_slash_Step_0_gml_604_0 = " 总而言之,敌人攻击完后,<br>就轮到我们了,Kris!",
    obj_dummyenemy_slash_Step_0_gml_605_0 = " 首先,我来教你<br>如何<span class=\"yellow\">战斗</span>([[File:FIGHT_icon.png|32px|link=]]  )。",
    obj_dummyenemy_slash_Step_0_gml_606_0 = " 尽管<span class=\"yellow\">战斗</span>在这个世界里<br>是没有必要的...",
    obj_dummyenemy_slash_Step_0_gml_607_0 = " 但了解一下基础知识<br>也没有坏处!",
    obj_dummyenemy_slash_Step_0_gml_610_0 = " 来试试【战斗】吧!<br>([[File:FIGHT_icon.png|32px|link=]]   )",
    obj_dummyenemy_slash_Step_0_gml_642_0 = " 训练人偶 - 攻击 0 防御 0<br> 棉花心,纽扣眼<br> 毛绒伙伴在眼前。",
    obj_dummyenemy_slash_Step_0_gml_645_0 = " 训练人偶 - 攻击 0 防御 0<br> 棉花心,纽扣眼<br> 毛绒伙伴在眼前。",
    obj_dummyenemy_slash_Step_0_gml_327_0 = " 哇... 哇哦,Kris!<br> 刚才那一下可真棒!",
    obj_dummyenemy_slash_Step_0_gml_328_0 = " 难不成你以前做过<br>这样的事吗...?",
    obj_dummyenemy_slash_Step_0_gml_332_0 = " 干得好,Kris!<br> 顺带一提,当光标到达<br>左边的方框时...",
    obj_dummyenemy_slash_Step_0_gml_333_0 = " 按下",
    obj_dummyenemy_slash_Step_0_gml_333_1 = ",就能提升伤害量!",
    obj_dummyenemy_slash_Step_0_gml_338_0 = " Kris!<br> 你做到了!!!",
    obj_dummyenemy_slash_Step_0_gml_339_0 = " (我已经快到极限了...)",
    obj_dummyenemy_slash_Step_0_gml_341_0 = " 好,接下来试试【防御】吧。<br>([[File:DEFEND_icon.png|32px|link=]]  )",
    obj_dummyenemy_slash_Step_0_gml_342_0 = " 选择([[File:DEFEND_icon.png|32px|link=]]  ),你受到的伤害<br>就会减少...",
    obj_dummyenemy_slash_Step_0_gml_343_0 = " 除此以外,你还能获得<span class=\"yellow\">TP</span>!",
    obj_dummyenemy_slash_Step_0_gml_344_0 = " (注意左边的橙色长条!<br>我接下来就会解释!)",
    obj_dummyenemy_slash_Step_0_gml_556_0 = " 来试试【战斗】吧!<br>([[File:FIGHT_icon.png|32px|link=]]  )",
    obj_dummyenemy_slash_Step_0_gml_557_0 = " 来试试【防御】吧!<br>([[File:DEFEND_icon.png|32px|link=]]  )",
    obj_dummyenemy_slash_Step_0_gml_142_0 = " 干得好,Kris!<br> 现在你收集到了TP-",
    obj_dummyenemy_slash_Step_0_gml_143_0 = " 试试使用TP来<br>让我施展<span class=\"yellow\">法术</span>吧?",
    obj_dummyenemy_slash_Step_0_gml_144_0 = " 当你把敌人伤害到一定程度后,<br>它就会变得<span class=\"blue\">疲惫</span>。",
    obj_dummyenemy_slash_Step_0_gml_145_0 = " 这时,只要对它使用我的<br><span class=\"yellow\">安抚</span>法术...",
    obj_dummyenemy_slash_Step_0_gml_146_0 = " 敌人就会睡着,<br>这样我们就可以和平取胜啦!",
    obj_dummyenemy_slash_Step_0_gml_558_0 = " 来试试施展【法术】吧!<br>([[File:MAGIC_icon.png|32px|link=]]  )",
    scr_spellinfo_slash_scr_spellinfo_gml_42_0 = "安抚",
    scr_spellinfo_slash_scr_spellinfo_gml_43_0 = "安抚",
    scr_spellinfo_slash_scr_spellinfo_gml_44_0 = "饶恕<br>疲惫的敌人",
    scr_spellinfo_slash_scr_spellinfo_gml_45_0 = "使疲惫的敌人睡着以便【饶恕】他们。",
    scr_spelltext_slash_scr_spelltext_gml_135_0 = "(疲惫)",
    scr_spelltext_slash_scr_spelltext_gml_23_0 = " ~1施展了【安抚】!",
    obj_dummyenemy_slash_Step_0_gml_150_0 = " 如果你,呃,伤害到了敌人,<br>它就会变得【疲惫】。",
    obj_dummyenemy_slash_Step_0_gml_151_0 = " 这时,对它使用我的<br><span class=\"yellow\">安抚</span>法术...",
    obj_dummyenemy_slash_Step_0_gml_167_0 = " 噢,Kris,<br>你找到了一个<span class=\"yellow\">物品</span>?",
    obj_dummyenemy_slash_Step_0_gml_168_0 = " 我觉得<span class=\"yellow\">物品</span>的使用方法<br>还是挺好理解的,所以...",
    obj_dummyenemy_slash_Step_0_gml_169_0 = " 目前我们先跳过它,好吧?",
    obj_dummyenemy_slash_Step_0_gml_174_0 = " 你那么想学习关于<br><span class=\"yellow\">物品</span>的说明吗,Kris...?",
    obj_dummyenemy_slash_Step_0_gml_175_0 = " 明白了,我来教你!",
    obj_dummyenemy_slash_Step_0_gml_176_0 = " 唔...",
    obj_dummyenemy_slash_Step_0_gml_177_0 = " 当你使用了它们以后,<br>就会发生一些事情。",
    obj_dummyenemy_slash_Step_0_gml_178_0 = " ...明白了吗?",
    obj_dummyenemy_slash_Step_0_gml_184_0 = " 哈哈,这件<span class=\"yellow\">物品</span>的确很好看,<br>对吧?",
    obj_dummyenemy_slash_Step_0_gml_185_0 = " 你能玩得那么开心<br>真是太好了,Kris...!",
    obj_dummyenemy_slash_Step_0_gml_191_0 = " Kris,我们在冒险中可以<br>收集到很多的【物品】哦!",
    obj_dummyenemy_slash_Step_0_gml_192_0 = " 想继续冒险的话,<br>要先完成这个教程哦。",
    obj_dummyenemy_slash_Step_0_gml_206_0 = " Kris,请指示我来施展法术。",
    obj_dummyenemy_slash_Step_0_gml_211_0 = " Kris,你现在不想学习<br><span class=\"yellow\">法术</span>吗?",
    obj_dummyenemy_slash_Step_0_gml_216_0 = " Kris,你... <br>知道<span class=\"yellow\">法术</span>是什么吗?",
    obj_dummyenemy_slash_Step_0_gml_217_0 = " 人类连拜托别人施展法术<br>都做不到吗...?",
    obj_dummyenemy_slash_Step_0_gml_222_0 = " Kris,如果不方便的话,<br>给我比个手势也可以哦?",
    obj_dummyenemy_slash_Step_0_gml_227_0 = "  呃,如果太困难的话...",
    obj_dummyenemy_slash_Step_0_gml_228_0 = " 我们先学习下一部分,好吗?",
    obj_dummyenemy_slash_Step_0_gml_252_0 = " 太棒啦,Kris!<br>治疗法术也很有用!",
    obj_dummyenemy_slash_Step_0_gml_268_0 = " 还记得你刚刚使用[[File:ACT_icon.png|32px|link=]]  来<span class=\"yellow\">拥抱</span><br>那个人偶吗?",
    obj_dummyenemy_slash_Step_0_gml_269_0 = " 因为你的行动,<br>它的名字变<span class=\"yellow\">黄</span>了!",
    obj_dummyenemy_slash_Step_0_gml_239_0 = " 现在使用<span class=\"yellow\">饶恕</span> <br>([[File:SPARE_icon.png|32px|link=]]  )指令,就能获胜了!",
    obj_dummyenemy_slash_Step_0_gml_262_0 = " 太棒啦,Kris!<br>只要让它进入【疲惫】状态,<br>我们就能赢了!",
    obj_dummyenemy_slash_Step_0_gml_260_0 = " 太棒啦,Kris!<br>如果是在战斗中,<br>我们就已经胜利啦!",
    obj_dummyenemy_slash_Step_0_gml_253_0 = " 我还剩一点内容需要教你!",
    obj_dummyenemy_slash_Step_0_gml_229_0 = " [[File:ACT_icon.png|32px|link=]]  !请善用它,<br>就连最残暴的敌人...",
    obj_dummyenemy_slash_Step_0_gml_254_0 = " [[File:ACT_icon.png|32px|link=]]  !<br>善用它,就连最残暴的敌人...",
    obj_dummyenemy_slash_Step_0_gml_230_0 = " 也能被我们善良的[[File:ACT_icon.png|32px|link=]]  所打动!",
    obj_dummyenemy_slash_Step_0_gml_255_0 = " 也能被我们善良的[[File:ACT_icon.png|32px|link=]]  所打动!",
    obj_dummyenemy_slash_Step_0_gml_231_0 = " Kris,虽然它只是个人偶,<br>试试拥抱它也无妨吧?",
    obj_dummyenemy_slash_Step_0_gml_256_0 = " Kris,虽然它只是个人偶,<br>试试拥抱它也无妨吧?",
    obj_dummyenemy_slash_Step_0_gml_559_0 = " 来【行动】吧!<br>([[File:ACT_icon.png|32px|link=]]  )",
    obj_dummyenemy_slash_Step_0_gml_647_0 = " 呃,抱歉,它的样子很像我...",
    obj_dummyenemy_slash_Step_0_gml_648_0 = " 我一直孤零零的,<br>所以找不到其他人来做参考...",
    obj_dummyenemy_slash_Step_0_gml_649_0 = " Kris,因为那是我,<br>所以请善待它,好吗?",
    obj_dummyenemy_slash_Step_0_gml_666_0 = " 你拥抱了训练人偶。",
    obj_dummyenemy_slash_Step_0_gml_746_0 = " 没错,真棒,Kris!",
    obj_dummyenemy_slash_Step_0_gml_747_0 = " 每种敌人都有对应的【行动】<br>能使他们满意。",
    obj_dummyenemy_slash_Step_0_gml_748_0 = " 当敌人感到满意时,<br>它的名字会变成<span class=\"yellow\">黄色</span>。",
    obj_dummyenemy_slash_Step_0_gml_749_0 = " 这时,你就可以使用【饶恕】<br>([[File:SPARE_icon.png|32px|link=]]   )来结束战斗啦!",
    obj_dummyenemy_slash_Step_0_gml_750_0 = " 只要我们<span class=\"yellow\">饶恕</span>所有遇到的敌人,<br>就没有必要<span class=\"yellow\">战斗</span>啦!",
    obj_dummyenemy_slash_Step_0_gml_711_0 = " 好温柔啊,Kris!",
    obj_dummyenemy_slash_Step_0_gml_714_0 = " 真棒,Kris!<br> 不过,只拥抱一次就可以啦!",
    obj_dummyenemy_slash_Step_0_gml_715_0 = " Kris,你不需要再抱它了啦。",
    obj_dummyenemy_slash_Step_0_gml_722_0 = " 啊...?Kris,<br>你宁可拥抱它也不愿战斗?",
    obj_dummyenemy_slash_Step_0_gml_723_0 = " ...",
    obj_dummyenemy_slash_Step_0_gml_724_0 = " 这样啊,没关系!<br>我们不需要战斗!",
    obj_dummyenemy_slash_Step_0_gml_725_0 = " 好,接下来试试【防御】吧。<br>([[File:DEFEND_icon.png|32px|link=]]   )",
    obj_dummyenemy_slash_Step_0_gml_726_0 = " 选择([[File:DEFEND_icon.png|32px|link=]]   ),你受到的伤害<br>就会减少...",
    obj_dummyenemy_slash_Step_0_gml_727_0 = " 不仅如此,你还能收集到<span class=\"yellow\">TP</span>!",
    obj_dummyenemy_slash_Step_0_gml_728_0 = " (注意左边的橙色长条!<br>我接下来就解释!)",
    obj_dummyenemy_slash_Step_0_gml_808_0 = " 你拥抱了RALSEI。",
    obj_dummyenemy_slash_Step_0_gml_846_0 = " K... Kris!?",
    obj_dummyenemy_slash_Step_0_gml_850_0 = " K... Kris!?",
    obj_dummyenemy_slash_Step_0_gml_851_0 = " 唔,我觉得,呃...",
    obj_dummyenemy_slash_Step_0_gml_852_0 = " 现在不是拥抱我的时候。",
    obj_dummyenemy_slash_Step_0_gml_853_0 = " ...但是...",
    obj_dummyenemy_slash_Step_0_gml_858_0 = " Kris...?",
    obj_dummyenemy_slash_Step_0_gml_859_0 = " 你难道是想要,呃,让我...",
    obj_dummyenemy_slash_Step_0_gml_860_0 = " 给你做一个关于拥抱的教程吗?",
    obj_dummyenemy_slash_Step_0_gml_868_0 = " 唔,我还从来没跟其他人<br>拥抱过呢...",
    obj_dummyenemy_slash_Step_0_gml_869_0 = " (除了训练人偶以外...)",
    obj_dummyenemy_slash_Step_0_gml_870_0 = " 所以我没法教你怎么拥抱了,<br>抱歉...",
    obj_dummyenemy_slash_Step_0_gml_871_0 = " 我想应该由你来教我才对,<br>哈哈!",
    obj_dummyenemy_slash_Step_0_gml_876_0 = " ...",
    obj_dummyenemy_slash_Step_0_gml_560_0 = " 来【饶恕】吧!<br>([[File:SPARE_icon.png|32px|link=]]  )",
    scr_spelltext_slash_scr_spelltext_gml_58_0 = " ~1饶恕了~2!",
    obj_dummyenemy_slash_Step_0_gml_237_0 = " 还记得你刚刚使用[[File:ACT_icon.png|32px|link=]]  来<span class=\"yellow\">拥抱</span><br>那个人偶吗?",
    obj_dummyenemy_slash_Step_0_gml_238_0 = " 因为你的行动,<br>它的名字变<span class=\"yellow\">黄</span>了!",
    obj_dummyenemy_slash_Step_0_gml_270_0 = " 现在使用<span class=\"yellow\">饶恕</span> <br>([[File:SPARE_icon.png|32px|link=]]  )指令,就能获胜了!",
    obj_dummyenemy_slash_Step_0_gml_282_0 = " 啊,Kris,<br>先不用管那个指令!",
    obj_dummyenemy_slash_Step_0_gml_283_0 = " 你有一颗仁慈之心,<br>对吧,Kris?",
    obj_dummyenemy_slash_Step_0_gml_284_0 = " Kris,你应该知道,<br>那只是一个人偶吧...?",
    obj_dummyenemy_slash_Step_0_gml_289_0 = " Kris,因为你在【行动】后<br>【饶恕】了一名敌人,",
    obj_dummyenemy_slash_Step_0_gml_290_0 = " 实战时你就已经赢了,不过,<br>呃...",
    obj_dummyenemy_slash_Step_0_gml_291_0 = " 你不想再了解些别的东西吗?",
    obj_dummyenemy_slash_Step_0_gml_296_0 = " 我明白了... 那么,<br>我们就在这里结束吧。",
    obj_dummyenemy_slash_Step_0_gml_297_0 = " 你知道如何用和平手段<br>取得胜利,所以...",
    obj_dummyenemy_slash_Step_0_gml_298_0 = " 对我来说就足够了!",
    obj_dummyenemy_slash_Step_0_gml_348_0 = " Kris,如果你没注意到的话,<br>在你用过【防御】后--",
    obj_dummyenemy_slash_Step_0_gml_349_0 = " 左边那个橙色的TP条就会<br>填满一点!",
    obj_dummyenemy_slash_Step_0_gml_350_0 = " 试试使用TP来<br>让我施展<span class=\"yellow\">法术</span>吧?",
    obj_dummyenemy_slash_Step_0_gml_351_0 = " 因为你伤害敌人到一定程度后,<br>它就会变得<span class=\"blue\">疲惫</span>。",
    obj_dummyenemy_slash_Step_0_gml_352_0 = " 这时,只要对它使用我的<br><span class=\"yellow\">安抚</span>法术...",
    obj_dummyenemy_slash_Step_0_gml_353_0 = " 敌人就会睡着,<br>这样我们就可以和平取胜啦!",
    obj_dummyenemy_slash_Step_0_gml_364_0 = " 唔... Kris?<br> 你没必要再打它了。",
    obj_dummyenemy_slash_Step_0_gml_365_0 = " 我已经知道你很擅长攻击啦!",
    obj_dummyenemy_slash_Step_0_gml_372_0 = " 呃,Kris...<br>我-我该怎么说呢...?",
    obj_dummyenemy_slash_Step_0_gml_373_0 = " Kris,你这是在,呃,<br>暴打一个长得像我的人偶...",
    obj_dummyenemy_slash_Step_0_gml_374_0 = " ... Kris,<br>你是想告诉我什么吗?",
    obj_dummyenemy_slash_Step_0_gml_380_0 = " 啊,Kris... <br>我,呃,我好像明白了。",
    obj_dummyenemy_slash_Step_0_gml_381_0 = " 在我们的冒险途中...",
    obj_dummyenemy_slash_Step_0_gml_382_0 = " ... 如果你想要打我的话,<br>那也没关系的!",
    obj_dummyenemy_slash_Step_0_gml_398_0 = " 哦,抱歉,Kris!<br> 我忘了说了!<br> 当你攻击的时候...",
    obj_dummyenemy_slash_Step_0_gml_399_0 = " 试试在光标进入方框后,<br>再次按下",
    obj_dummyenemy_slash_Step_0_gml_399_1 = "!",
    obj_dummyenemy_slash_Step_0_gml_403_0 = " 没事的,Kris!<br> 你能行的!<br> 再试一次吧!",
    obj_dummyenemy_slash_Step_0_gml_404_0 = " 在白色长方形滑进<br>蓝色方框内的时候<br>按",
    obj_dummyenemy_slash_Step_0_gml_405_0 = " 唔... 你可以试试连续按<br>",
    obj_dummyenemy_slash_Step_0_gml_405_1 = ",那样可能会简单点!",
    obj_dummyenemy_slash_Step_0_gml_406_0 = " Kris... <br> 请试着去按",
    obj_dummyenemy_slash_Step_0_gml_406_1 = "。",
    obj_dummyenemy_slash_Step_0_gml_407_0 = " 唔,Kris?<br> 你能看见那个白色长方形吗?",
    obj_dummyenemy_slash_Step_0_gml_408_0 = " 你知道长方形吧?<br> 长得像画砸了的正方形?",
    obj_dummyenemy_slash_Step_0_gml_412_0 = " ...",
    obj_dummyenemy_slash_Step_0_gml_417_0 = " 唔,也许我们可以试试别的?",
    obj_dummyenemy_slash_Step_0_gml_421_0 = " 唔,也许我们可以试试别的?",
    obj_dummyenemy_slash_Step_0_gml_422_0 = " Kris,如果你没注意到的话,<br>在你用过【防御】后 -",
    obj_dummyenemy_slash_Step_0_gml_423_0 = " 左边那个橙色的TP条就会<br>填满一点!",
    obj_dummyenemy_slash_Step_0_gml_424_0 = " 试试使用TP来<br>让我施展<span class=\"yellow\">法术</span>吧?",
    obj_dummyenemy_slash_Step_0_gml_425_0 = " 因为你伤害敌人到一定程度后,<br>它就会变得<span class=\"blue\">疲惫</span>。",
    obj_dummyenemy_slash_Step_0_gml_426_0 = " 这时,只要对它使用我的<br><span class=\"yellow\">安抚</span>法术...",
    obj_dummyenemy_slash_Step_0_gml_427_0 = " 敌人就会睡着,<br>这样我们就可以和平取胜啦!",
    obj_dummyenemy_slash_Step_0_gml_307_0 = " 做得好,Kris!<br> 这样就可以赢得一场<br>真正的战斗啦!",
    obj_dummyenemy_slash_Step_0_gml_308_0 = " 能有这样指导你的机会,<br>我真是太开心了,Kris!",
    obj_dummyenemy_slash_Step_0_gml_441_0 = " ...",
    obj_dummyenemy_slash_Step_0_gml_442_0 = " Kris,我觉得我,呃,<br>好像...",
    obj_dummyenemy_slash_Step_0_gml_443_0 = " 今天已经没什么能教给你的了。",
    obj_dummyenemy_slash_Step_0_gml_444_0 = " 我们去找Susie吧。",
    obj_dummyenemy_slash_Step_0_gml_447_0 = " Kris,我不是有意要打断你,<br>但是...",
    obj_dummyenemy_slash_Step_0_gml_448_0 = " 再这样下去,<br>你会打坏这个人偶的。",
    obj_dummyenemy_slash_Step_0_gml_449_0 = " 我觉得我们现在该停手了。",
    obj_dummyenemy_slash_Step_0_gml_463_0 = " 跳过",
    obj_dummyenemy_slash_Step_0_gml_489_0 = " Ralsei看起来做好了心理准备。",
    obj_dummyenemy_slash_Step_0_gml_548_0 = " 什么?",
    obj_dummyenemy_slash_Step_0_gml_733_0 = " Kris,如果你没注意到的话,<br>在你用过【防御】后--",
    obj_dummyenemy_slash_Step_0_gml_734_0 = " 左边那个橙色的TP条就会<br>填满一点!",
    obj_dummyenemy_slash_Step_0_gml_735_0 = " 试试使用TP来<br>让我施展<span class=\"yellow\">法术</span>吧?",
    obj_dummyenemy_slash_Step_0_gml_736_0 = " 因为你伤害敌人到一定程度后,<br>它就会变得<span class=\"blue\">疲惫</span>。",
    obj_dummyenemy_slash_Step_0_gml_737_0 = " 这时,只要对它使用我的<br><span class=\"yellow\">安抚</span>法术...",
    obj_dummyenemy_slash_Step_0_gml_738_0 = " 敌人就会睡着,<br>这样我们就可以和平取胜啦!",
    obj_dummyenemy_slash_Draw_0_gml_4_0 = "(疲惫)",
    obj_tutorialbattleevent_slash_Step_0_gml_87_0 = " 噢,刚才好有趣!<br> 你真是个好学生,Kris!",
    obj_tutorialbattleevent_slash_Step_0_gml_88_0 = " ... 另外,呃,如果你需要<br>复习这些知识的话,我...",
    obj_tutorialbattleevent_slash_Step_0_gml_89_0 = " 看!<br> 我为你和Susie做了份手册!",
    obj_tutorialbattleevent_slash_Step_0_gml_90_0 = " 按",
    obj_tutorialbattleevent_slash_Step_0_gml_90_1 = " 打开菜单后,<br>就可以在【物品】中使用它了。",
    obj_tutorialbattleevent_slash_Step_0_gml_92_0 = " (你获得了手册。)",
    scr_itemuse_slash_scr_itemuse_gml_71_0 = " (你试着去阅读手册,但是上面的字写得<br>密密麻麻,让你觉得脑袋有点晕...)",
    obj_tutorialbattleevent_slash_Step_0_gml_95_0 = " 抱歉,Kris。 <br>下次我会试着做个更好的老师。",
    obj_tutorialbattleevent_slash_Step_0_gml_96_0 = " ... 但如果,呃,<br>你更喜欢阅读的话...",
    obj_darkcontroller_slash_Step_0_gml_129_0 = " ...",
    obj_darkcontroller_slash_Step_0_gml_135_0 = " (你狠狠地扔掉了手册。)<br> (它的纸页飘散在风中。)",
    obj_darkcontroller_slash_Step_0_gml_137_0 = " ..................",
    obj_darkcontroller_slash_Step_0_gml_138_0 = " 唔... <br> 没-没关系,Kris!<br> 我还是可以...",
    obj_darkcontroller_slash_Step_0_gml_139_0 = " 下次我会做个更好的出来!",
    obj_darkcontroller_slash_Step_0_gml_147_0 = " (你砰地一声把手册丢在地上。)",
    obj_darkcontroller_slash_Step_0_gml_149_0 = " 嘿,Kris。<br> 你在做什么...?",
    obj_darkcontroller_slash_Step_0_gml_150_0 = " 噢,不好!<br> 这是那本手册吗?",
    obj_darkcontroller_slash_Step_0_gml_151_0 = " 看来你不小心把它掉地上了...",
    obj_darkcontroller_slash_Step_0_gml_152_0 = " 给你,Kris!<br> 你不想弄丢的吧!",
    obj_darkcontroller_slash_Step_0_gml_154_0 = " (你获得了手册。)<br> (再一次。)",
    scr_text_slash_scr_text_gml_231_0 = " 呃,Kris,知道吗?<br>你可以按住~1来奔跑的...",
    scr_text_slash_scr_text_gml_226_0 = "<br>我知道",
    scr_text_slash_scr_text_gml_227_0 = "<br>真的吗!?",
    scr_text_slash_scr_text_gml_249_0 = " 没错!<br> 只要按住~1你就可以<br>移动得更快一些!",
    scr_text_slash_scr_text_gml_250_0 = " 我会紧紧跟在你身后的,<br>不用担心!",
    scr_text_slash_scr_text_gml_251_0 = " ... 除非你想甩开我,<br>如果真是那样的话,对不起。",
    scr_text_slash_scr_text_gml_241_0 = " 真的吗?<br> 但你还是选择慢慢走...?",
    scr_text_slash_scr_text_gml_242_0 = " 也好,谁知道这样悠闲的时光<br>还能持续多久呢...",
    scr_text_slash_scr_text_gml_243_0 = " 你想慢慢来也没关系,Kris。",
    scr_text_slash_scr_text_gml_261_0 = " 唔,Kris,你知道吗...",
    scr_text_slash_scr_text_gml_262_0 = " ... 你可以按住",
    scr_text_slash_scr_text_gml_262_1 = "<br>来跳过对话哦?",
    scr_text_slash_scr_text_gml_257_0 = "<br>我知道",
    scr_text_slash_scr_text_gml_258_0 = "<br>真的吗!?",
    scr_text_slash_scr_text_gml_272_0 = " ... 真的吗?<br> 这么说你一直...",
    scr_text_slash_scr_text_gml_273_0 = " 坚持听我说完,<br>是因为你想听?",
    scr_text_slash_scr_text_gml_274_0 = " 我会试着回应你这份心意的,<br>Kris!",
    scr_text_slash_scr_text_gml_279_0 = " 没错!这样一来你就可以<br>读得更快了。",
    scr_text_slash_scr_text_gml_280_0 = " 也有可能你只是对那些话<br>感到厌烦了。",
    scr_text_slash_scr_text_gml_281_0 = " ... 你不需要跳过我的文本,<br>对吧,Kris?",
    obj_npc_room_slash_Other_10_gml_41_0 = " (这只是个人偶。)",
    scr_text_slash_scr_text_gml_322_0 = " 哇哦!<br> 大门是开着的?!",
    scr_text_slash_scr_text_gml_323_0 = " 怪不得Lancer可以过来...",
    scr_text_slash_scr_text_gml_324_0 = " ...",
    scr_text_slash_scr_text_gml_325_0 = " Kris,一旦我们<br>通过了这扇门...",
    scr_text_slash_scr_text_gml_326_0 = " 我们的冒险就真正开始了。",
    scr_text_slash_scr_text_gml_327_0 = " 一段由预言所昭示的旅程...",
    scr_text_slash_scr_text_gml_328_0 = " 但是,Kris,我相信<br>【你】的选择也至关重要。",
    scr_text_slash_scr_text_gml_329_0 = " 这个世界上充满了<br>形形色色的人,Kris。",
    scr_text_slash_scr_text_gml_330_0 = " 而一切的关键,<br>在于我们如何对待他们。",
    scr_text_slash_scr_text_gml_331_0 = " 所以,让我们在旅途中尽最大的<br>努力避免【战斗】吧。",
    scr_text_slash_scr_text_gml_332_0 = " 如果我们能做到这一点...",
    scr_text_slash_scr_text_gml_333_0 = " 我相信这个故事<br>会有一个圆满的结局。",
    scr_text_slash_scr_text_gml_334_0 = " 不然的话,恐怕...",
    scr_text_slash_scr_text_gml_335_0 = " ...你可能不会...<br>得到你喜欢的结果。",
    scr_text_slash_scr_text_gml_336_0 = " ...噢,对不起!<br>我是不是要求得过多了?",
    scr_text_slash_scr_text_gml_232_0 = " ",
    scr_text_slash_scr_text_gml_318_0 = "<br>我能<br>做到",
    scr_text_slash_scr_text_gml_319_0 = "<br>.....<br>",
    scr_text_slash_scr_text_gml_342_0 = " Kris,见到你的那一瞬间<br>我就知道你是个英雄。",
    scr_text_slash_scr_text_gml_343_0 = " 让我们尽力而为吧,好吗?",
    scr_text_slash_scr_text_gml_347_0 = " 哦-噢,对不起!",
    scr_text_slash_scr_text_gml_348_0 = " Kris,说到底,<br>该如何选择都取决于你。",
    scr_text_slash_scr_text_gml_349_0 = " 只要你开心,那我也就开心。",
    scr_text_slash_scr_text_gml_350_0 = " 不用担心,尽力而为就好!",
    obj_savepoint_slash_Other_10_gml_66_0 = " 身后的大门已然关闭,<br>你的冒险正式揭开序幕...",
    obj_savepoint_slash_Other_10_gml_67_0 = " 冒险的力量在你的内心闪耀。",
    obj_savepoint_slash_Other_10_gml_71_0 = " 大门依然紧闭着。",
    obj_savepoint_slash_Other_10_gml_72_0 = " 原路返回的力量在你的内心闪耀。",
    obj_npc_sign_slash_Other_10_gml_12_0 = " (前方有敌人!你们受死吧!)<br> (LANCER留)",
    scr_encountersetup_slash_scr_encountersetup_gml_82_0 = " Rudinn接近了!",
    scr_monstersetup_slash_scr_monstersetup_gml_44_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_117_0 = "说服",
    scr_monstersetup_slash_scr_monstersetup_gml_26_0 = "说教",
    obj_diamondenemy_slash_Step_0_gml_154_0 = " RUDINN - 攻击 6 防御 0<br> 这颗优柔寡断的钻石可不是<br>哪个女孩最好的朋友。",
    obj_diamondenemy_slash_Step_0_gml_14_0 = "吃我这招<br>钻石切割!",
    obj_diamondenemy_slash_Step_0_gml_81_0 = " 闻起来像珠宝。",
    obj_diamondenemy_slash_Step_0_gml_163_0 = " 你劝告Rudinn停手。<br> 它的斗志彻底动摇了。",
    obj_diamondenemy_slash_Step_0_gml_24_0 = "是啊,<br>我想你说的<br>有道理。",
    obj_diamondenemy_slash_Step_0_gml_77_0 = " Rudinn闪烁着平平无奇的光芒。",
    obj_diamondenemy_slash_Step_0_gml_78_0 = " Rudinn缺乏选择的主见。",
    obj_diamondenemy_slash_Step_0_gml_79_0 = " Rudinn在想着精雕细琢的石头。",
    obj_diamondenemy_slash_Step_0_gml_80_0 = " Rudinn不喜欢它的老板,<br>但还不至于要因此辞职。",
    obj_npc_sign_slash_Other_10_gml_13_0 = " (如果你在读这个...<br>我猜你应该已经死了。)<br> (LANCER留)",
    obj_npc_sign_slash_Other_10_gml_30_0 = " (喂,别看这块牌子!还没完工呢!)<br> (LANCER留)",
    obj_npc_facing_slash_Other_10_gml_210_0 = " 吼吼吼...<br>这不是我最喜欢的两个家伙嘛。",
    obj_npc_facing_slash_Other_10_gml_211_0 = " 才怪呢!<br> 你们两个家伙甚至排不上<br>我最喜欢的前五名!!",
    obj_npc_facing_slash_Other_10_gml_213_0 = " Lancer!<br> Susie在哪儿?",
    obj_npc_facing_slash_Other_10_gml_215_0 = " 你是说那个紫色女孩...?<br> 吼吼吼...",
    obj_npc_facing_slash_Other_10_gml_216_0 = " 你们这些蠢蛋!<br> 你们已经阻止不了我了...!",
    obj_npc_facing_slash_Other_10_gml_218_0 = " 你做了什么?",
    obj_npc_facing_slash_Other_10_gml_220_0 = " 哈哈哈... 很简单!",
    obj_npc_facing_slash_Other_10_gml_221_0 = " 我被她揍翻了,<br>所以我逃走了...!",
    obj_npc_facing_slash_Other_10_gml_223_0 = " 这情节反转有点大...",
    obj_npc_facing_slash_Other_10_gml_230_0 = " 那么,你就打算站在这儿吗?",
    obj_npc_facing_slash_Other_10_gml_231_0 = " 我以为你至少会往右边跑的...",
    obj_npc_facing_slash_Other_10_gml_233_0 = " 为啥!?紫色女孩就在那边!",
    obj_npc_sign_slash_Other_10_gml_41_0 = " (这种树上没有可以治疗你的物品。)",
    obj_npc_sign_slash_Other_10_gml_42_0 = " (不管你做什么,别查看这棵树然后按<br>",
    obj_npc_sign_slash_Other_10_gml_42_1 = "打开你的菜单!)",
    obj_npc_sign_slash_Other_10_gml_43_0 = " (你明白了吗!?)<br> (LANCER留)",
    scr_text_slash_scr_text_gml_363_0 = " (树上挂着两个东西。)",
    scr_text_slash_scr_text_gml_364_0 = " (拿一个吗?)",
    scr_text_slash_scr_text_gml_13_0 = "",
    scr_text_slash_scr_text_gml_357_0 = "<br>拿",
    scr_text_slash_scr_text_gml_358_0 = "<br>不拿",
    scr_text_slash_scr_text_gml_387_0 = " (你获得了黑暗糖果。)",
    scr_text_slash_scr_text_gml_392_0 = " (你拿不了更多的东西了。)",
    scr_text_slash_scr_text_gml_398_0 = " (你决定让它继续挂在树上。)",
    scr_text_slash_scr_text_gml_369_0 = " (树上挂着一颗糖果。)",
    scr_text_slash_scr_text_gml_370_0 = " (拿一颗吗?)",
    scr_text_slash_scr_text_gml_365_0 = "",
    scr_text_slash_scr_text_gml_376_0 = " (树上没有你够得到的东西了。)",
    obj_event_room_slash_Step_0_gml_11_0 = " 嘿,如果往那边走,<br>我的士兵会揍扁你们的。",
    obj_event_room_slash_Step_0_gml_13_0 = " 这算是种威胁吗?",
    obj_event_room_slash_Step_0_gml_15_0 = " 我认为这算是种邀请。",
    obj_event_room_slash_Step_0_gml_20_0 = " 嘿,你们这些家伙都不会<br>打个招呼吗!?",
    obj_event_room_slash_Step_0_gml_22_0 = " 呃,不会。",
    obj_event_room_slash_Step_0_gml_24_0 = " 好吧。<br> 享受被各种家伙揍扁的滋味吧。",
    obj_npc_facing_slash_Other_10_gml_239_0 = " 噢,你们回来了。",
    obj_npc_facing_slash_Other_10_gml_241_0 = " 如果我们跟你打招呼,<br>你的士兵就不会揍扁我们吗?",
    obj_npc_facing_slash_Other_10_gml_243_0 = " Ralsei,Ralsei,<br>Ralsei...",
    obj_npc_facing_slash_Other_10_gml_244_0 = " 互相揍来揍去才能让我们的<br>关系更密切啊。",
    obj_npc_facing_slash_Other_10_gml_246_0 = " 我们没有这种关系!",
    scr_encountersetup_slash_scr_encountersetup_gml_100_0 = " 一条由Rudinn组成的项链拦住了去路。",
    obj_diamondenemy_slash_Step_0_gml_173_0 = " 你教育敌人要认识到友善的重要性。",
    obj_diamondenemy_slash_Step_0_gml_174_0 = " 敌人们感到<span class=\"blue\">疲惫</span>了...",
    obj_diamondenemy_slash_Draw_0_gml_6_0 = "(疲惫)",
    obj_diamondenemy_slash_Step_0_gml_177_0 = "(疲惫)",
    obj_diamondenemy_slash_Step_0_gml_28_0 = "(哈欠)...<br>什么? 好吧...",
    obj_diamondenemy_slash_Step_0_gml_11_0 = "给我们发工资<br>的家伙万岁!",
    obj_diamondenemy_slash_Step_0_gml_12_0 = "闪呀,闪呀",
    obj_diamondenemy_slash_Step_0_gml_13_0 = "我只是个<br>普通人。",
    obj_diamondenemy_slash_Step_0_gml_82_0 = " Rudinn快要睡着了。",
    obj_diamondenemy_slash_Step_0_gml_83_0 = " Rudinn的光泽变得黯淡了。",
    obj_diamondenemy_slash_Step_0_gml_84_0 = " Rudinn对休战没什么意见。",
    obj_diamondenemy_slash_Step_0_gml_118_0 = "好了好了,<br>你们说服我了!!",
    obj_npc_room_slash_Other_10_gml_81_0 = " 妈妈咪叭!我是顶尖大厨!<br> 做完上一个蛋糕累坏我了!",
    obj_npc_room_slash_Other_10_gml_82_0 = " 所以我打了个盹儿...<br> 但是,妈妈咪叭!<br> 我被一阵可怕的声响给吓醒了!",
    obj_npc_room_slash_Other_10_gml_83_0 = " 一头野兽直直地跳上桌子,<br>野蛮地吃掉了蛋糕!",
    obj_npc_room_slash_Other_10_gml_84_0 = " 我朝它喷水,它就嘶嘶叫着跑掉了!<br> 但是,我那漂亮的蛋糕就...",
    obj_npc_room_slash_Other_10_gml_86_0 = " 哦,Kris,<br>那听起来像是Susie!<br>我们快往右走吧!",
    obj_npc_room_slash_Other_10_gml_87_0 = " 不能再让她惹更多麻烦了!",
    obj_npc_room_slash_Other_10_gml_90_0 = " 妈-妈-妈妈咪叭!妈-妈-妈妈西叭!<br> 你们认识那头野兽!?<br> 请别再回来了...",
    obj_npc_room_slash_Other_10_gml_95_0 = " 妈妈咪叭!妈阿米巴!<br> 你-你就是那头吃了我蛋糕的野兽!",
    obj_npc_room_slash_Other_10_gml_97_0 = " 是啊?怎么了?<br>你想让我吐出来还给你吗?",
    obj_npc_room_slash_Other_10_gml_99_0 = " 不-不了,这样就好...",
    obj_npc_room_slash_Other_10_gml_101_0 = " 你确定?<br>说不定还能变得更好吃呢。",
    obj_npc_room_slash_Other_10_gml_104_0 = " 你为什么用那种眼神看着我!?",
    obj_npc_room_slash_Other_10_gml_106_0 = " 我不相信任何<br>不敢吃我呕吐物的人。",
    obj_npc_room_slash_Other_10_gml_108_0 = " ...就是说你谁都不相信?",
    obj_npc_room_slash_Other_10_gml_110_0 = " 是啊。",
    scr_text_slash_scr_text_gml_456_0 = " (拿一块吗?)",
    scr_text_slash_scr_text_gml_263_0 = " ",
    scr_text_slash_scr_text_gml_403_0 = "<br>拿",
    scr_text_slash_scr_text_gml_404_0 = "<br>不拿",
    scr_text_slash_scr_text_gml_455_0 = " (剩下的蛋糕还在冒烟...)",
    scr_text_slash_scr_text_gml_472_0 = " (坏掉的蛋糕被放进了你的<br><span class=\"yellow\">重要物品</span>中。)",
    scr_text_slash_scr_text_gml_438_0 = " (你拿不了更多的东西了。)",
    scr_text_slash_scr_text_gml_483_0 = " (你觉得把蛋糕装进口袋里<br>是个馊主意。)",
    scr_text_slash_scr_text_gml_461_0 = " (剩下的蛋糕还在冒烟...)",
    scr_encountersetup_slash_scr_encountersetup_gml_116_0 = " Rudinn和Hathy拦住了去路!",
    obj_heartenemy_slash_Step_0_gml_80_0 = " Hathy甜甜地微笑着。",
    obj_heartenemy_slash_Step_0_gml_81_0 = " Hathy低声念着一个可爱的咒语。",
    obj_heartenemy_slash_Step_0_gml_82_0 = " Hathy有个小秘密。",
    obj_heartenemy_slash_Step_0_gml_83_0 = " 闻起来像一个轻柔的吻。",
    obj_heartenemy_slash_Step_0_gml_168_0 = " 你和Ralsei警告Hathy<br>小心Susie。<br> 敌人警觉了起来。",
    obj_heartenemy_slash_Step_0_gml_170_0 = " 你和Ralsei警告敌人们小心Susie。<br> 所有敌人都警觉了起来。",
    obj_heartenemy_slash_Step_0_gml_173_0 = "(警觉)",
    obj_heartenemy_slash_Step_0_gml_179_0 = " 你指示Susie对敌人说些恭维的话!",
    obj_heartenemy_slash_Step_0_gml_182_0 = " 真不敢相信<br>我的蠢蛋队友们...",
    obj_heartenemy_slash_Step_0_gml_183_0 = " ...跑回这边就只是为了<br>看看你们这些家伙。",
    obj_heartenemy_slash_Step_0_gml_184_0 = " ...这么渴望<br>跟你们这种家伙战斗。",
    obj_heartenemy_slash_Step_0_gml_185_0 = " ...对你们这种弱鸡还<br>这么上心。",
    scr_monstersetup_slash_scr_monstersetup_gml_146_0 = "恭维",
    scr_monstersetup_slash_scr_monstersetup_gml_148_0 = "X-恭维",
    obj_heartenemy_slash_Step_0_gml_127_0 = " HATHY - 攻击 7 防御 0<br> 我是一抹<span class=\"yellow\">轻吻</span>。",
    obj_heartenemy_slash_Step_0_gml_136_0 = " 你告诉Hathy它的触手很酷。<br> 它开始思考这一点...",
    obj_heartenemy_slash_Step_0_gml_137_0 = " 你称呼Hathy为甜心。<br> 它开始思考这一点...",
    obj_heartenemy_slash_Step_0_gml_138_0 = " 你告诉Hathy它的牙齿有如刀刃一般。<br> 它开始思考这一点...",
    obj_heartenemy_slash_Step_0_gml_147_0 = " 你指示Ralsei对敌人说些恭维的话!",
    obj_heartenemy_slash_Step_0_gml_150_0 = " 在这茫茫人海中,<br>我很高兴能和你们于此邂逅。",
    obj_heartenemy_slash_Step_0_gml_151_0 = " 我稍后会沏些茶...<br> 唔,你们要不要来一点呢?",
    obj_heartenemy_slash_Step_0_gml_152_0 = " 我们不需要EXP。<br> 仅仅是邂逅你们的笑容<br>就已经是最棒的奖励了。",
    obj_heartenemy_slash_Step_0_gml_84_0 = " Hathy的心跳变慢了。",
    obj_heartenemy_slash_Step_0_gml_85_0 = " Hathy的心跳发生了紊乱。",
    obj_heartenemy_slash_Step_0_gml_86_0 = " Hathy的心跳漏了一拍。",
    obj_heartenemy_slash_Step_0_gml_223_0 = " 你从哪弄到的?<br> 嘿嘿嘿嘿。",
    obj_heartenemy_slash_Step_0_gml_225_0 = " (唔,Kris,也许Susie<br>不应该再【行动】了)",
    obj_heartenemy_slash_Step_0_gml_228_0 = " 嘿,怎么啦!?",
    obj_heartenemy_slash_Step_0_gml_230_0 = " (哇哦,真的好险啊,<br>Kris...)",
    obj_heartenemy_slash_Step_0_gml_231_0 = " (也许Susie不应该再【行动】了...)",
    obj_heartenemy_slash_Draw_0_gml_6_0 = "(疲惫)",
    scr_text_slash_scr_text_gml_409_0 = " (树上挂着两个东西。)",
    scr_text_slash_scr_text_gml_410_0 = " (拿一个吗?)",
    scr_text_slash_scr_text_gml_295_0 = " ",
    scr_text_slash_scr_text_gml_449_0 = "<br>拿",
    scr_text_slash_scr_text_gml_450_0 = "<br>不拿",
    scr_text_slash_scr_text_gml_433_0 = " (你获得了黑暗糖果。)",
    scr_text_slash_scr_text_gml_477_0 = " (你拿不了更多的东西了。)",
    scr_text_slash_scr_text_gml_444_0 = " (你决定让它继续挂在树上。)",
    scr_text_slash_scr_text_gml_415_0 = " (树上挂着一颗糖果。)",
    scr_text_slash_scr_text_gml_416_0 = " (拿一颗吗?)",
    scr_text_slash_scr_text_gml_337_0 = " ",
    scr_text_slash_scr_text_gml_422_0 = " (树上没有你够得到的东西了。)",
    obj_readable_room1_slash_Other_10_gml_452_0 = " 调查时钟。<br> 要解决这个谜题,你必须要抓紧时间。",
    obj_npc_sign_slash_Other_10_gml_49_0 = " (看吧,这就是死亡迷宫!<br>准备好迷路吧,小鬼们!!!)<br> (LANCER留)",
    obj_npc_sign_slash_Other_10_gml_52_0 = " (是不是已经迷路了!?<br>面对这些弯弯绕绕的道路<br>你们肯定感到无比的绝望!)",
    obj_npc_sign_slash_Other_10_gml_53_0 = " (你们的方向感已经没用了!)<br> (LANCER留)",
    obj_npc_room_animated_slash_Other_10_gml_95_0 = " (应该是某种敌人...<br>而且都被狠狠揍了一顿。)",
    obj_npc_sign_slash_Other_10_gml_55_0 = " (嘿,等等!!这是哪!?救命!<br>谁来救救我!!我迷路啦!)<br> (LANCER留)",
    obj_treasure_room_slash_Other_10_gml_87_0 = " (你打开了宝箱。)<br> (里面是<span class=\"yellow\">~1</span>。)",
    obj_treasure_room_slash_Other_10_gml_99_0 = " (你把<span class=\"yellow\">~1</span>放进了<br>你的<span class=\"yellow\">~2</span>中。)",
    obj_treasure_room_slash_Other_10_gml_103_0 = " (你把<span class=\"yellow\">~1</span>放进了<br>你的<span class=\"yellow\">~2</span>中。)",
    obj_treasure_room_slash_Other_10_gml_105_0 = " 那条缎带是防具,Kris!<br> 它能够提高你的防御。",
    obj_treasure_room_slash_Other_10_gml_106_0 = " 我们去【装备】菜单里<br>把它戴上吧?",
    obj_treasure_room_slash_Other_10_gml_107_0 = " 它戴在你身上一定很好看!",
    obj_hathyfightevent_slash_Step_0_gml_181_0 = " K... Kris?<br> 你要把它给我么...?",
    obj_hathyfightevent_slash_Step_0_gml_182_0 = " ...",
    obj_hathyfightevent_slash_Step_0_gml_183_0 = " 怎么样?<br> 好看吗...?",
    obj_hathyfightevent_slash_Step_0_gml_186_0 = " ... 我好看吗,Susie?",
    obj_hathyfightevent_slash_Step_0_gml_188_0 = " 不知道,别问我。",
    obj_hathyfightevent_slash_Step_0_gml_190_0 = " 你还没回答问题呢~",
    obj_hathyfightevent_slash_Step_0_gml_192_0 = " 我怎么可能知道!?<br>别烦我啦!!!",
    obj_treasure_room_slash_Other_10_gml_115_0 = " (但你携带了太多的<span class=\"yellow\">~1</span>。)",
    obj_npc_room_slash_Other_10_gml_137_0 = " 哇-哇哦!等一等!<br>即便你们是敌人,<br>我也要警告你们!",
    obj_npc_room_slash_Other_10_gml_138_0 = " 一头紫色的野兽正在四处游荡,<br>不管是谁只要胆敢阻拦她<br>都会挨上一顿胖揍...!",
    obj_npc_room_slash_Other_10_gml_139_0 = " (啜泣...)我们根本不想战斗... <br>但-但我们不能违抗国王的命令...",
    obj_npc_room_slash_Other_10_gml_147_0 = " (啜泣...)我们根本不想战斗... <br>但-但我们不能违抗国王的命令...",
    obj_npc_room_slash_Other_10_gml_143_0 = " 呃-哦... Kris,<br>我们得赶紧阻止Susie!",
    obj_npc_room_slash_Other_10_gml_152_0 = " 嘿,为什么你们都不害怕...?",
    obj_npc_room_slash_Other_10_gml_157_0 = " 啊啊啊啊啊啊啊啊!!<br> 是那头紫色的野兽!!!",
    obj_npc_room_slash_Other_10_gml_159_0 = " 哇哦,多棒的欢呼声啊。<br> 瞧,Kris,我有粉丝了耶。",
    obj_npc_room_slash_Other_10_gml_165_0 = " 啊啊啊啊啊啊啊啊-<br> 好吧,我喘不过气来了。",
    obj_npc_sign_slash_Other_10_gml_56_0 = " (噢,就是这条路呀。)<br> (LANCER留)",
    obj_npc_sign_slash_Other_10_gml_57_0 = " (嘿,别看!这可是私人告示!)<br> (LANCER留)",
    obj_hathyfightevent_slash_Step_0_gml_19_0 = " 吼吼吼!<br> 你们竟然成功走出了迷宫!",
    obj_hathyfightevent_slash_Step_0_gml_20_0 = " 但是别高兴得太早了,<br>俗话说心急吃不了兜着走...!",
    obj_hathyfightevent_slash_Step_0_gml_21_0 = " 看看你们怎么应付这支队伍!",
    scr_encountersetup_slash_scr_encountersetup_gml_158_0 = " 三只Hathy拦住了去路!",
    obj_hathyfightevent_slash_Step_0_gml_79_0 = " 嘿,你们怎么还没被揍扁?!<br>对面明明比你们人多!",
    obj_hathyfightevent_slash_Step_0_gml_81_0 = " 你组建的队伍里全都是<br>【支援型敌人】。",
    obj_hathyfightevent_slash_Step_0_gml_82_0 = " 弹幕的种类一点也不平衡。",
    obj_hathyfightevent_slash_Step_0_gml_83_0 = " 就好像只用三杯牛奶<br>充当一顿晚餐一样。",
    obj_hathyfightevent_slash_Step_0_gml_85_0 = " ...",
    obj_hathyfightevent_slash_Step_0_gml_86_0 = " 那么做,不是...<br> 很正常吗?",
    obj_hathyfightevent_slash_Step_0_gml_88_0 = " 战斗结束后我们来<br>好好交流一下吧?",
    obj_hathyfightevent_slash_Step_0_gml_116_0 = " 好样的,Kris!<br> 我们获得了~1EXP和~2D$!",
    obj_hathyfightevent_slash_Step_0_gml_136_0 = " 真不错!<br> 那我能得到多少呢?",
    obj_hathyfightevent_slash_Step_0_gml_138_0 = " 你... 输了,Lancer。<br> 你什么也得不到。",
    obj_hathyfightevent_slash_Step_0_gml_140_0 = " 哦。",
    obj_hathyfightevent_slash_Step_0_gml_141_0 = " 那我能从你们那里拿点么?",
    obj_hathyfightevent_slash_Step_0_gml_143_0 = " 不行!",
    obj_hathyfightevent_slash_Step_0_gml_145_0 = " 好吧!<br> 回头见,废物们!",
    obj_npc_room_slash_Other_10_gml_175_0 = " 哟。",
    obj_npc_room_slash_Other_10_gml_177_0 = " 我还以为你在逃跑呢。",
    obj_npc_room_slash_Other_10_gml_179_0 = " 是啊,我逃完了。",
    obj_getsusieevent_slash_Step_0_gml_16_0 = " 呃啊,给我打开啊你这破门!",
    obj_getsusieevent_slash_Step_0_gml_35_0 = " 哦...<br> 你们来了。",
    obj_getsusieevent_slash_Step_0_gml_37_0 = " Susie!<br> 我们刚才担心死你了!",
    obj_getsusieevent_slash_Step_0_gml_38_0 = " ... 呃,你之前是怎么<br>通过那些尖刺的?",
    obj_getsusieevent_slash_Step_0_gml_40_0 = " 我直接踩过去了。",
    obj_getsusieevent_slash_Step_0_gml_41_0 = " 但这门就... <br> 烂透了。",
    obj_getsusieevent_slash_Step_0_gml_43_0 = " 噢,别担心,Susie!",
    obj_getsusieevent_slash_Step_0_gml_44_0 = " 只要我们解开那边的谜题<br>它就能打开了!",
    obj_getsusieevent_slash_Step_0_gml_46_0 = " 好极了。<br> 你们搞定后就告诉我。",
    obj_getsusieevent_slash_Step_0_gml_48_0 = " 呃,Susie。<br> 解开这谜题需要你的帮助。",
    obj_getsusieevent_slash_Step_0_gml_49_0 = " 有时候,我们三个人需要<br>齐心协力才能继续前进。",
    obj_getsusieevent_slash_Step_0_gml_50_0 = " 更不用说,只有Kris才能<br>封印黑暗喷泉...",
    obj_getsusieevent_slash_Step_0_gml_51_0 = " 所以如果你不和我们一起行动,<br>就没有办法回家!",
    obj_getsusieevent_slash_Step_0_gml_53_0 = " ...",
    obj_getsusieevent_slash_Step_0_gml_54_0 = " 那就是说我必须得<br>跟在你们身边。",
    obj_getsusieevent_slash_Step_0_gml_56_0 = " 是的!",
    obj_getsusieevent_slash_Step_0_gml_58_0 = " ...",
    obj_getsusieevent_slash_Step_0_gml_105_0 = " 那咱们就速战速决吧。",
    obj_getsusieevent_slash_Step_0_gml_107_0 = " 呀吼!Susie回到队伍里啦!<br> 音乐起!",
    obj_getsusieevent_slash_Step_0_gml_118_0 = " Susie加入了队伍!!",
    obj_getsusieevent_slash_Step_0_gml_144_0 = " ...",
    obj_getsusieevent_slash_Step_0_gml_160_0 = " Susie和队友拉开好长的距离以至于<br>没人说得准她到底是不是在队伍里!",
    obj_glowtilepuzz_slash_Step_0_gml_148_0 = " (听起来像是有扇门打开了。)",
    obj_glowtilepuzz_slash_Step_0_gml_77_0 = " Kris,唔,<br>你应该没有忘记吧...?",
    obj_glowtilepuzz_slash_Step_0_gml_78_0 = " 你其实可以按住<br>",
    obj_glowtilepuzz_slash_Step_0_gml_78_1 = "来奔跑的?",
    obj_glowtilepuzz_slash_Step_0_gml_91_0 = " 唔,Kris,<br>我觉得我们可能漏掉了什么。",
    obj_glowtilepuzz_slash_Step_0_gml_92_0 = " 也许我们可以去下个房间看看?",
    obj_glowtilepuzz_slash_Step_0_gml_98_0 = " 嘿,Kris,如果你在解谜上<br>需要帮助...",
    obj_glowtilepuzz_slash_Step_0_gml_99_0 = " 随时都可以来问我哦,好吗?",
    obj_glowtilepuzz_slash_Step_0_gml_101_0 = " 如果你需要我的帮忙... <br> 那你就完蛋了。",
    obj_glowtilepuzz_slash_Step_0_gml_110_0 = " 哦我的天哪。<br> 又来?",
    obj_glowtilepuzz_slash_Step_0_gml_111_0 = " 凭什么Kris可以当队长?",
    obj_glowtilepuzz_slash_Step_0_gml_113_0 = " Susie!Kris已经在尽全力<br>用",
    obj_glowtilepuzz_slash_Step_0_gml_113_1 = "奔跑了!",
    obj_getsusieevent_slash_Step_0_gml_196_0 = " (噢,Kris!我才想起来,<br>Susie错过了教程!)",
    obj_getsusieevent_slash_Step_0_gml_197_0 = " (下一场战斗,我们要教会她<br>如何【行动】!)",
    obj_getsusieevent_slash_Step_0_gml_198_0 = " (我觉得她应该会喜欢<br>那样做的!)",
    obj_getsusieevent_slash_Step_0_gml_201_0 = " (哦,Kris!<br>Susie也没学过教程!)",
    obj_getsusieevent_slash_Step_0_gml_202_0 = " (下场战斗,我们要教会她<br>如何【行动】!)",
    obj_getsusieevent_slash_Step_0_gml_203_0 = " (我觉得她一定会<br>喜欢这样做的!)",
    scr_encountersetup_slash_scr_encountersetup_gml_128_0 = " C.Round残暴地攻打过来了!<br> (你回想起Ralsei之前叮嘱过<br>要让Susie进行一次【行动】。)",
    obj_smallcheckers_enemy_slash_Step_0_gml_155_0 = " 你警告C.Round小心Susie。<br> 它好像完全没懂你在讲什么。",
    scr_monstersetup_slash_scr_monstersetup_gml_18_0 = "警告",
    obj_smallcheckers_enemy_slash_Step_0_gml_157_0 = " 嘿,等等。<br> 你们在搞什么鬼?<br>为什么提醒敌人?",
    obj_smallcheckers_enemy_slash_Step_0_gml_159_0 = " 唔,这样我们就能<br>避免意外伤害它...?",
    obj_smallcheckers_enemy_slash_Step_0_gml_161_0 = " ...",
    obj_smallcheckers_enemy_slash_Step_0_gml_162_0 = " 要的不就是伤害它吗,<br>你个弱智。",
    obj_smallcheckers_enemy_slash_Step_0_gml_163_0 = " 它攻击了我们。<br> 所以它该死。<br> 多简单啊,不是吗?",
    obj_smallcheckers_enemy_slash_Step_0_gml_165_0 = " 但-但是Susie,<br>万一这个敌人,<br>唔,其实并不坏呢?",
    obj_smallcheckers_enemy_slash_Step_0_gml_144_0 = " ...",
    obj_smallcheckers_enemy_slash_Step_0_gml_168_0 = " 是嘛,那要是那样,<br>有句话倒是挺应景的。",
    obj_smallcheckers_enemy_slash_Step_0_gml_170_0 = " 哦?<br> 什么话?",
    obj_smallcheckers_enemy_slash_Step_0_gml_172_0 = " 先下手为强。",
    obj_smallcheckers_enemy_slash_Step_0_gml_174_0 = "(警觉)",
    obj_smallcheckers_enemy_slash_Step_0_gml_127_0 = " C.ROUND - 攻击 1 防御 0<br> 虽然其貌不扬,<br>但它是打算全力击败你的。",
    obj_smallcheckers_enemy_slash_Step_0_gml_136_0 = " 你指示Susie对敌人说些恭维的话!",
    obj_smallcheckers_enemy_slash_Step_0_gml_138_0 = " ...什么?我特喵的<br>为什么要做那种事?",
    obj_smallcheckers_enemy_slash_Step_0_gml_139_0 = " 它攻击了我们。<br> 那就在它敢动起来之前<br>就揍扁它吧。",
    obj_smallcheckers_enemy_slash_Step_0_gml_141_0 = " 噢,你瞧,Susie!<br> 它看上去人畜无害!",
    obj_smallcheckers_enemy_slash_Step_0_gml_142_0 = " 如果你表现出善意,<br>也许我们就能不战而胜了!",
    obj_smallcheckers_enemy_slash_Step_0_gml_167_0 = " ...",
    obj_smallcheckers_enemy_slash_Step_0_gml_145_0 = " ...好吧,好吧。",
    obj_smallcheckers_enemy_slash_Step_0_gml_146_0 = " 嘿,小家伙。",
    obj_smallcheckers_enemy_slash_Step_0_gml_147_0 = " 我真的很喜欢你脸上的斧头。",
    obj_smallcheckers_enemy_slash_Step_0_gml_83_0 = " C.Round依然表现得非常残暴。",
    obj_smallcheckers_enemy_slash_Step_0_gml_217_0 = " 你从哪弄到的?<br> 嘿嘿嘿嘿。",
    obj_smallcheckers_enemy_slash_Step_0_gml_220_0 = " (唔,Kris,<br>也许我该跟她谈谈...)",
    obj_smallcheckers_enemy_slash_Step_0_gml_224_0 = " 呃啊,你们这帮白痴!<br> 它逃跑了!",
    obj_smallcheckers_enemy_slash_Step_0_gml_226_0 = " (哇哦,刚才好险啊,<br>Kris...)",
    obj_smallcheckers_enemy_slash_Step_0_gml_227_0 = " (也-也许我该跟她谈谈...)",
    obj_smallcheckers_enemy_slash_Draw_0_gml_6_0 = "(疲惫)",
    obj_npc_sign_slash_Other_10_gml_63_0 = " (呵呵呵呵!<br>我偷偷溜过来立了这块标牌!!)<br> (LANCER留)",
    obj_npc_puzzlemaster1_slash_Step_0_gml_60_0 = " 唔,Susie,<br>我之前说的你可能忘了...",
    obj_npc_puzzlemaster1_slash_Step_0_gml_61_0 = " 身为英雄的我们,完全有能力<br>去创造一个和平的未来。",
    obj_npc_puzzlemaster1_slash_Step_0_gml_62_0 = " 所以,从现在开始,<br>让我们避免【战斗】,好吗?",
    obj_npc_puzzlemaster1_slash_Step_0_gml_64_0 = " ...",
    obj_npc_puzzlemaster1_slash_Step_0_gml_66_0 = " 唔,你可不可以稍稍<br>手下留情呢...?",
    obj_npc_puzzlemaster1_slash_Step_0_gml_67_0 = " 只要你弱化了敌人,<br>我就可以使用【安抚】法术了。",
    obj_npc_puzzlemaster1_slash_Step_0_gml_68_0 = " 这可以让精疲力竭的人<br>安然入眠!",
    obj_npc_puzzlemaster1_slash_Step_0_gml_70_0 = " (哈欠)... 还真是,<br>光是听你讲这些<br>我就已经犯困了。",
    obj_npc_puzzlemaster1_slash_Step_0_gml_72_0 = " 好吧,唔,再考虑一下吧!",
    obj_npc_puzzlemaster1_slash_Step_0_gml_73_0 = " (看来我们只能【警告】<br>敌人小心她了,Kris...)",
    scr_text_slash_scr_text_gml_1073_0 = " 嘿。<br> 嘿孩子。",
    scr_text_slash_scr_text_gml_1074_0 = " ... 想不想买一套教程呀?",
    scr_text_slash_scr_text_gml_1075_0 = " 只要50黑暗币。",
    scr_text_slash_scr_text_gml_602_0 = "",
    scr_text_slash_scr_text_gml_1069_0 = "<br>买",
    scr_text_slash_scr_text_gml_1110_0 = " 哈!哈!我说了50吗!?<br> 好吧,我们正好在搞促销!<br> 20!只要20黑暗币!",
    scr_text_slash_scr_text_gml_596_0 = "<br>不是",
    scr_text_slash_scr_text_gml_694_0 = "",
    scr_text_slash_scr_text_gml_1080_0 = "<br>买",
    scr_text_slash_scr_text_gml_770_0 = "<br>不愿意",
    scr_text_slash_scr_text_gml_1091_0 = " 真-真的!?<br> 你真的愿意买吗!?",
    scr_text_slash_scr_text_gml_1092_0 = " 嘿嘿嘿...<br> 好先生们,这边请!",
    scr_text_slash_scr_text_gml_1096_0 = " 真-真的!?<br> 你真的愿意买吗!?",
    scr_text_slash_scr_text_gml_1097_0 = " 嘿嘿嘿... <br> 只要把钱交过来,然后...",
    scr_text_slash_scr_text_gml_826_0 = " ...",
    scr_text_slash_scr_text_gml_1099_0 = " 你的钱不够!?",
    scr_text_slash_scr_text_gml_1100_0 = " 拼了个图的!<br> 你... <br> 你们...!",
    scr_text_slash_scr_text_gml_1101_0 = " 你们就和我们一样。<br> 像我们这样的人就应该互帮互助。",
    scr_text_slash_scr_text_gml_1102_0 = " 请来这边。",
    scr_text_slash_scr_text_gml_1131_0 = " 真-真的!?<br> 你真的愿意买吗!?",
    scr_text_slash_scr_text_gml_1132_0 = " 嘿嘿嘿...<br> 好先生们,这边请!",
    scr_text_slash_scr_text_gml_1136_0 = " 真-真的!?<br> 你真的愿意买吗!?",
    scr_text_slash_scr_text_gml_1137_0 = " 嘿嘿嘿... <br> 只要把钱交过来,然后...",
    scr_text_slash_scr_text_gml_1098_0 = " ...",
    scr_text_slash_scr_text_gml_1139_0 = " 你的钱不够!?",
    scr_text_slash_scr_text_gml_1140_0 = " 拼了个图的!<br> 你... <br> 你们...!",
    scr_text_slash_scr_text_gml_1141_0 = " 你们就和我们一样。<br> 像我们这样的人就应该互帮互助。",
    scr_text_slash_scr_text_gml_1142_0 = " 请来这边。",
    scr_text_slash_scr_text_gml_1150_0 = " 1!!!只要1块钱!!!<br> 求求你了!!!求求你了!!!<br> 我现在非常需要!!!",
    scr_text_slash_scr_text_gml_720_0 = "",
    scr_text_slash_scr_text_gml_1120_0 = "<br>买",
    scr_text_slash_scr_text_gml_1070_0 = "<br>不买",
    scr_text_slash_scr_text_gml_1167_0 = " 真-真的!?<br> 你们改主意了!?",
    scr_text_slash_scr_text_gml_1168_0 = " 嘿嘿嘿...<br> 好先生们,这边请!",
    scr_text_slash_scr_text_gml_1172_0 = " 终-终于有人肯买了!",
    scr_text_slash_scr_text_gml_1173_0 = " 嘿嘿嘿...<br> 只要把钱交过来,然后...",
    scr_text_slash_scr_text_gml_1138_0 = " ...",
    scr_text_slash_scr_text_gml_1175_0 = " 你们连一块钱都没有!?",
    scr_text_slash_scr_text_gml_1176_0 = " 拼了个图的!<br> 你... <br> 你们...!",
    scr_text_slash_scr_text_gml_1177_0 = " 你们就和我们一样。<br> 像我们这样的人就应该互帮互助。",
    scr_text_slash_scr_text_gml_1178_0 = " 请来这边。",
    scr_text_slash_scr_text_gml_1187_0 = " 呃,这位先生,打扰一下。<br> 我好像有一块钱。",
    scr_text_slash_scr_text_gml_1189_0 = " ... 是黑暗币吗?",
    scr_text_slash_scr_text_gml_1191_0 = " 呃,是的?",
    scr_text_slash_scr_text_gml_1193_0 = " 嘿嘿嘿,好极了!<br> 先生们,这边请!",
    obj_npc_room_slash_Other_10_gml_262_0 = " 我们很抱歉。<br> 我们原本只是普通的谜题作者,<br>可是...",
    obj_npc_room_slash_Other_10_gml_263_0 = " 我们现在只能靠做教程勉强糊口。",
    obj_npc_room_slash_Other_10_gml_264_0 = " 当国王上位后,他把所有人都炒了鱿鱼,<br>还把所有的谜题制作交给了那个人...",
    obj_npc_room_slash_Other_10_gml_265_0 = " ROUXLS KAARD... <br> 谜题之王... <br> 小心点...!",
    obj_savepoint_slash_Other_10_gml_80_0 = " Susie,紫色的施暴者,<br>成为了你的同伴。",
    obj_savepoint_slash_Other_10_gml_81_0 = " 刻薄女孩的力量在你的内心闪耀。",
    obj_savepoint_slash_Other_10_gml_84_0 = " Susie,紫色的施暴者,<br>马上又离开了你的队伍。",
    obj_savepoint_slash_Other_10_gml_85_0 = " 刻薄女孩的力量<br>并没在你的内心闪耀。",
    scr_text_slash_scr_text_gml_1206_0 = " 我是TP大师。<br> 问我关于TP的事。",
    scr_text_slash_scr_text_gml_613_0 = "",
    scr_text_slash_scr_text_gml_1202_0 = "<br>什么是TP?",
    scr_text_slash_scr_text_gml_1203_0 = "<br>秘密",
    scr_text_slash_scr_text_gml_1204_0 = "获得TP",
    scr_text_slash_scr_text_gml_1205_0 = "再见",
    scr_text_slash_scr_text_gml_1233_0 = " 当你【防御】时会获得TP点数。<br> 保护自己,然后用点【法术】。",
    scr_text_slash_scr_text_gml_1234_0 = " 如果身旁擦过子弹,就能增加TP。",
    scr_text_slash_scr_text_gml_1235_0 = " 出现心形线框,表示获得TP。",
    scr_text_slash_scr_text_gml_1237_0 = " 你用“TP”跟“TP”押韵。",
    scr_text_slash_scr_text_gml_1239_0 = " 因-因为这很重要!",
    scr_text_slash_scr_text_gml_1244_0 = " 你用“TP”与“TP”押韵...?",
    scr_text_slash_scr_text_gml_1214_0 = " TP?什么是TP?<br> 那是用来让你施展【法术】的东西!",
    scr_text_slash_scr_text_gml_1215_0 = " 盯着那根橙色光柱,<br> 快满了就赶紧用些法术。",
    scr_text_slash_scr_text_gml_1216_0 = " TP...!它可了不起!<br> TP!它表示...<br> ...调皮!",
    scr_text_slash_scr_text_gml_1218_0 = " ...不,它表示【紧迫点数】<br>(Tension Points)。",
    scr_text_slash_scr_text_gml_1220_0 = " 啊?真的!?",
    scr_text_slash_scr_text_gml_1224_0 = " TP只会持续,一整场战斗。<br> 一旦取得胜利,它就会溜走。",
    scr_text_slash_scr_text_gml_1225_0 = " 拥有多余点数,令人难以忍受。<br> 点数存不下来,情况简直糟透。",
    scr_text_slash_scr_text_gml_1227_0 = " 但多出来的TP会在战斗结束后<br>变成额外的钱...",
    scr_text_slash_scr_text_gml_1229_0 = " 照你这么说我其实只用<br>一点点就好了!?",
    scr_text_slash_scr_text_gml_1211_0 = " 之后再说吧,孩子。",
    scr_text_slash_scr_text_gml_1255_0 = " 我是Ralsei大师。<br> 问我RALSEI的事。",
    scr_text_slash_scr_text_gml_636_0 = "",
    scr_text_slash_scr_text_gml_1251_0 = "<br>安抚",
    scr_text_slash_scr_text_gml_1252_0 = "<br>治疗",
    scr_text_slash_scr_text_gml_1253_0 = "小知识",
    scr_text_slash_scr_text_gml_1254_0 = "再见",
    scr_text_slash_scr_text_gml_1263_0 = " Ralsei有个法术叫【安抚】。<br> 在婴儿哭之前,用它把嘴堵。",
    scr_text_slash_scr_text_gml_1265_0 = " 不对!它是用来将一个“疲惫”<br>的敌人安全移出战斗的。",
    scr_text_slash_scr_text_gml_1267_0 = " 万一你就是在和一个婴儿战斗呢!?",
    scr_text_slash_scr_text_gml_1281_0 = " Ralsei喜欢你给我们钱。",
    scr_text_slash_scr_text_gml_1282_0 = " 他会抱住你,喊你小甜甜。",
    scr_text_slash_scr_text_gml_1284_0 = " 嘿,才不是那样!",
    scr_text_slash_scr_text_gml_1285_0 = " 你想让我做这种事的话<br>根本不必花钱!",
    scr_text_slash_scr_text_gml_1272_0 = " Ralsei有个治疗法术,伙计。",
    scr_text_slash_scr_text_gml_1273_0 = " 为什么要用它,而不是直接吃东西?",
    scr_text_slash_scr_text_gml_1275_0 = " 因为这样你不必消耗物品?",
    scr_text_slash_scr_text_gml_1277_0 = " 原来我本不用摄入过量的卡路里!?",
    scr_text_slash_scr_text_gml_1260_0 = " 之后再说吧,孩子。",
    scr_text_slash_scr_text_gml_1294_0 = " 我是Susie大师。<br> 问我关于SUSIE的事。",
    scr_text_slash_scr_text_gml_831_0 = "",
    scr_text_slash_scr_text_gml_1290_0 = "<br>警告",
    scr_text_slash_scr_text_gml_1291_0 = "<br>攻击",
    scr_text_slash_scr_text_gml_1292_0 = "小知识",
    scr_text_slash_scr_text_gml_1293_0 = "再见",
    scr_text_slash_scr_text_gml_1302_0 = " 一旦KRIS用【警告】,<br>SUSIE就打不中。<br> 所以只要确保-",
    scr_text_slash_scr_text_gml_1304_0 = " 所以说没必要用这个。",
    scr_text_slash_scr_text_gml_1306_0 = " 除非... <br> 除非你不想伤害-",
    scr_text_slash_scr_text_gml_1308_0 = " 所以说没有必要。",
    scr_text_slash_scr_text_gml_1348_0 = " Susie喜欢你给我们钱。<br> 她会-",
    scr_text_slash_scr_text_gml_1350_0 = " 不会,我不在乎。",
    scr_text_slash_scr_text_gml_1352_0 = " 我说了什么好笑的话吗!?",
    scr_text_slash_scr_text_gml_1325_0 = " Susie总是攻击,最上方那一位。",
    scr_text_slash_scr_text_gml_1326_0 = " 她会猛砸一斧,将那敌人粉碎。",
    scr_text_slash_scr_text_gml_1327_0 = " 她第一眼看到的东西,<br>都会挨上一记重击...",
    scr_text_slash_scr_text_gml_965_0 = " ...",
    scr_text_slash_scr_text_gml_1331_0 = " 噢!不好!<br> 她在瞪着我这里!",
    scr_text_slash_scr_text_gml_1312_0 = " Susie已经离去,我又恢复生气!",
    scr_text_slash_scr_text_gml_1313_0 = " 看起来【警告】已经可以废弃。",
    scr_text_slash_scr_text_gml_1317_0 = " 【警告】的日子,早已成过去。",
    scr_text_slash_scr_text_gml_1318_0 = " 快到看不清,环境在更替。",
    scr_text_slash_scr_text_gml_1335_0 = " Susie已经离去,再也没有攻击。",
    scr_text_slash_scr_text_gml_1336_0 = " 你们俩还能否收拾这场残局?",
    scr_text_slash_scr_text_gml_1341_0 = " Susie的【碎击】,粗暴无与伦比...",
    scr_text_slash_scr_text_gml_1342_0 = " 想要造成更多伤害,只需要按~1!",
    scr_text_slash_scr_text_gml_1355_0 = " Susie已经离去,小知识没意义。",
    scr_text_slash_scr_text_gml_1356_0 = " 你们俩还能否收拾这场残局?",
    scr_text_slash_scr_text_gml_1360_0 = " 看来SUSIE总算有了,一丝丝改变。",
    scr_text_slash_scr_text_gml_1361_0 = " 这样的成长还是挺罕见。",
    scr_text_slash_scr_text_gml_1299_0 = " 之后再说吧,孩子。",
    scr_text_slash_scr_text_gml_1377_0 = " 我是Kris大师。<br> 问我关于KRIS的事。",
    scr_text_slash_scr_text_gml_967_0 = "",
    scr_text_slash_scr_text_gml_1373_0 = "<br>复活",
    scr_text_slash_scr_text_gml_1374_0 = "<br>行动",
    scr_text_slash_scr_text_gml_1375_0 = "小知识",
    scr_text_slash_scr_text_gml_1376_0 = "再见",
    scr_text_slash_scr_text_gml_1385_0 = " HP变成负数时,你的朋友会倒下。",
    scr_text_slash_scr_text_gml_1386_0 = " 要让他们站起来,方法简单又廉价。",
    scr_text_slash_scr_text_gml_1387_0 = " 简单的食物和法术,效果响当当-",
    scr_text_slash_scr_text_gml_1388_0 = " 要是用上了薄荷糖,治疗所有伤。",
    scr_text_slash_scr_text_gml_1390_0 = " 就连一般的物品和法术<br>也能使人复活,对吧?",
    scr_text_slash_scr_text_gml_1392_0 = " 对,我就是这个意思!",
    scr_text_slash_scr_text_gml_1409_0 = " 若给我们钱,是个好主意。",
    scr_text_slash_scr_text_gml_1410_0 = " 带给你开心,还有好运气。",
    scr_text_slash_scr_text_gml_1411_0 = " 我们的募捐洞,就在那头。",
    scr_text_slash_scr_text_gml_1412_0 = " 我们曾有个箱子,但它早已被偷。",
    scr_text_slash_scr_text_gml_1397_0 = " 当你采取【行动】时,可以想想看-",
    scr_text_slash_scr_text_gml_1398_0 = " 让那个戴粉色围巾的怎么干?",
    scr_text_slash_scr_text_gml_1400_0 = " 如果你预判这次的【行动】<br>会让敌人变得友好-",
    scr_text_slash_scr_text_gml_1401_0 = " 那么你就可以让我<br>在同一回合里使用【饶恕】。",
    scr_text_slash_scr_text_gml_1402_0 = " 或者,在你知道他们将要<br>【疲惫】的时候施展【安抚】。",
    scr_text_slash_scr_text_gml_1403_0 = " 只要你提前规划好,<br>就可以在一回合里解决很多事!",
    scr_text_slash_scr_text_gml_1405_0 = " 嘿,这儿谁才是大师,<br>是你还是我!?",
    scr_text_slash_scr_text_gml_1382_0 = " 之后再说吧,孩子。",
    obj_npc_sign_slash_Other_10_gml_74_0 = " “募捐目标”",
    obj_npc_sign_slash_Other_10_gml_75_0 = "$1 - 每月教程,一周一次。<br>$10 - 每周教程,一月一次。<br>$100 - 停止做教程。",
    obj_npc_room_slash_Other_10_gml_269_0 = " 国王连遣散费都没给我们...",
    obj_npc_room_slash_Other_10_gml_270_0 = " 只有他的儿子给我们发了小帽子... <br> 还毛糙糙的,戴着发痒...",
    scr_text_slash_scr_text_gml_1421_0 = " “募捐洞”",
    scr_text_slash_scr_text_gml_1422_0 = " (如果你喜欢我们的教程,<br>请把你的钱扔进洞里。)",
    scr_text_slash_scr_text_gml_745_0 = "",
    scr_text_slash_scr_text_gml_1417_0 = "<br>扔$1",
    scr_text_slash_scr_text_gml_1418_0 = "<br>不扔",
    scr_text_slash_scr_text_gml_1433_0 = " (你把$1扔进了“洞”。)",
    scr_text_slash_scr_text_gml_1434_0 = " (这个“洞”不再有“空”。)",
    scr_text_slash_scr_text_gml_1426_0 = " (这个洞被现金装的快满出来了。)",
    scr_text_slash_scr_text_gml_1440_0 = " (你没有足够的钱。)",
    scr_text_slash_scr_text_gml_1441_0 = " (你没有留够投入这个洞的预算...)",
    scr_text_slash_scr_text_gml_1446_0 = " (你决定为了另一个洞而省下这$1。)",
    obj_shop1_slash_Draw_0_gml_99_0 = " 嘻嘻嘻... <br> 欢迎啊,旅行者们。",
    obj_shop1_slash_Draw_0_gml_106_0 = "购买",
    obj_shop1_slash_Draw_0_gml_107_0 = "出售",
    obj_shop1_slash_Draw_0_gml_108_0 = "交谈",
    obj_shop1_slash_Draw_0_gml_109_0 = "离开",
    obj_shop1_slash_Draw_0_gml_139_0 = "离开",
    obj_shop1_slash_Draw_0_gml_244_0 = "反正闲着<br>也是闲着。",
    obj_shop1_slash_Draw_0_gml_217_0 = "关于你自己",
    obj_shop1_slash_Draw_0_gml_399_0 = " 我叫Seam。<br> 读作“Shawm”。",
    obj_shop1_slash_Draw_0_gml_400_0 = " 这里是我的小“Seap”。<br> 哈哈哈哈...",
    obj_shop1_slash_Draw_0_gml_401_0 = " 这些年来,我收集了不少小玩意儿。",
    obj_shop1_slash_Draw_0_gml_402_0 = " 当然了,我对它们也没什么特殊情感。<br> 纯粹是个人爱好罢了。",
    obj_shop1_slash_Draw_0_gml_403_0 = " 在这种地方,你得学会如何打发时间...<br> ...不然就会像其他人一样疯掉。",
    obj_shop1_slash_Draw_0_gml_218_0 = "光之民",
    obj_shop1_slash_Draw_0_gml_411_0 = " 在很久以前,<br>暗之民曾与光之民和睦相处。",
    obj_shop1_slash_Draw_0_gml_412_0 = " 对我们而言,他们如同神明一般。<br> 我们的守护者。<br> 我们的创造者。<br> 是赋予了我们生存的意义的存在...",
    obj_shop1_slash_Draw_0_gml_413_0 = " 后来有一天,我们全都被关进了<br>这座监牢... <br> 而光之民们再也没有回来...",
    obj_shop1_slash_Draw_0_gml_414_0 = " 怨恨的国王举起了武器,<br>誓要向那些抛弃我们的光之民们复仇。",
    obj_shop1_slash_Draw_0_gml_415_0 = " 当然了,就算是在他的士兵中,<br>也仍有人在默默期待光之民的归来...",
    obj_shop1_slash_Draw_0_gml_220_0 = "王国",
    obj_shop1_slash_Draw_0_gml_421_0 = " 从前,这片土地由四位国王共同统治,<br>他们就住在东边的<span class=\"yellow\">扑克城堡</span>。",
    obj_shop1_slash_Draw_0_gml_422_0 = " 但是最近,一位<span class=\"red\">奇怪的骑士</span>出现了... <br> 其中三位国王被关押了起来。",
    obj_shop1_slash_Draw_0_gml_423_0 = " 剩下的那位国王和他古怪的儿子<br>便开始执掌大权。",
    obj_shop1_slash_Draw_0_gml_424_0 = " 自从“那件事”以后,<br>这片土地还未如此混乱过...",
    obj_shop1_slash_Draw_0_gml_425_0 = " 哈哈哈... <br> 好吧,你不需要知道“那件事”。",
    obj_shop1_slash_Draw_0_gml_227_0 = "我们就是传说之人",
    obj_shop1_slash_Draw_0_gml_448_0 = " 哈哈哈... <br> 所以你们就是那些要封印我们喷泉的<br>“英雄们”?",
    obj_shop1_slash_Draw_0_gml_449_0 = " 哈,祝你们好运。<br> 对我来说这都无所谓。",
    obj_shop1_slash_Draw_0_gml_450_0 = " 对于像我这样的暗之民来说,<br>无论光明还是黑暗,<br>都已经没有未来可言。",
    obj_shop1_slash_Draw_0_gml_230_0 = "奇怪的犯人",
    obj_shop1_slash_Draw_0_gml_472_0 = " 呃...?你说什么?<br>一名举止怪异的囚犯...?",
    obj_shop1_slash_Draw_0_gml_473_0 = " ...哎呀,你说的不会是“他”吧...?",
    obj_shop1_slash_Draw_0_gml_474_0 = " ... 这样啊。<br> 我费了好大的力气才把他关起来,<br>你却想把他放了?",
    obj_shop1_slash_Draw_0_gml_475_0 = " ...",
    obj_shop1_slash_Draw_0_gml_476_0 = " 唔,既然你提到了他,<br>那么放任不管也会造成不少麻烦...",
    obj_shop1_slash_Draw_0_gml_477_0 = " 没错,也许把他交给你们这些英雄<br>来对付会更加妥当...?",
    obj_shop1_slash_Draw_0_gml_478_0 = " 反正不管发生什么事,<br>最终都无关紧要。",
    obj_shop1_slash_Draw_0_gml_479_0 = " 一点点小混乱或许还会挺有意思的。",
    obj_shop1_slash_Draw_0_gml_480_0 = " 那么,给你这个吧。",
    obj_shop1_slash_Draw_0_gml_482_0 = " (<span class=\"yellow\">钥匙碎片A</span>被放进了<br>你的<span class=\"yellow\">重要物品</span>中。)",
    obj_shop1_slash_Draw_0_gml_483_0 = " 如果你真有这么执着的话,<br>去寻找另外<span class=\"yellow\">两块</span>碎片,<br>再找个人来<span class=\"yellow\">修好</span>它们。",
    obj_shop1_slash_Draw_0_gml_484_0 = " 我多给你一个提示--<br><span class=\"yellow\">去那星星不会发光的地方找找看吧</span>。",
    obj_shop1_slash_Draw_0_gml_485_0 = " 如果你们成功了,<br>记得回来告诉我一声!<br>祝你们好运!!",
    obj_shop1_slash_Draw_0_gml_486_0 = " 如果这也能算好运的话...<br>不,这其实更像是个诅咒...!",
    obj_shop1_slash_Draw_0_gml_459_0 = " 还是没打开那扇门吗...?",
    obj_shop1_slash_Draw_0_gml_460_0 = " 哈哈哈,好吧,<br>不管你们成功与否,<br>其实都跟我没关系。",
    obj_shop1_slash_Draw_0_gml_461_0 = " 给你们一个提示--<br><span class=\"yellow\">去那星星不会发光的地方找找看吧</span>。",
    obj_shop1_slash_Draw_0_gml_493_0 = " 你已经把门打开啦...?",
    obj_shop1_slash_Draw_0_gml_494_0 = " 哈哈哈... 我真希望<br>能亲眼目睹!<br>告诉我发生了什么!",
    obj_shop1_slash_Draw_0_gml_495_0 = " 哈哈哈... 话虽如此,<br>我猜就算你没回来,<br>我也会明白发生了什么!",
    obj_shop1_slash_Draw_0_gml_224_0 = "关于JEVIL",
    obj_shop1_slash_Draw_0_gml_429_0 = " 他... 是一个有趣的小个子。<br>他曾经担任宫廷小丑。<br>而我,曾经是宫廷魔术师。",
    obj_shop1_slash_Draw_0_gml_430_0 = " 朋友...?<br>他算是我的朋友吗...?<br>可能算是吧,也可能不是。",
    obj_shop1_slash_Draw_0_gml_431_0 = " 在我们曾经玩过的游戏里,<br>唯独他能与我势均力敌。",
    obj_shop1_slash_Draw_0_gml_432_0 = " 某天,他遇到了一个奇怪的家伙...<br>从那之后,他就像变了个人似的。",
    obj_shop1_slash_Draw_0_gml_433_0 = " 他开始胡言乱语,说些莫名其妙的怪话-",
    obj_shop1_slash_Draw_0_gml_434_0 = " 但那些话也不是完全没道理。",
    obj_shop1_slash_Draw_0_gml_435_0 = " 渐渐地,他开始将世界视作一场游戏,<br>每个人都成了这场游戏的参与者。",
    obj_shop1_slash_Draw_0_gml_436_0 = " 而我作为宫廷魔术师,<br>以及他唯一的朋友,<br>只好把他关了起来...",
    obj_shop1_slash_Draw_0_gml_437_0 = " 或者,用他的话来说,<br>是把“我们所有人”都关了起来。",
    obj_shop1_slash_Draw_0_gml_438_0 = " 从那以后,他口中那些奇怪的话语<br>就一直在我的棉花脑子里回荡...",
    obj_shop1_slash_Draw_0_gml_439_0 = " 在我看来,这个世界也变得<br>越来越黑暗,越来越黑暗。",
    obj_shop1_slash_Draw_0_gml_440_0 = " 能回忆起这些陈年往事,我觉得,大概,<br>我是怀念和他一起玩游戏的日子了。",
    obj_shop1_slash_Draw_0_gml_441_0 = " 我真是想知道,要是没人<br>叫我把他囚禁起来...",
    obj_shop1_slash_Draw_0_gml_442_0 = " 我人生的意义,<br>是不是就能多一点点呢?",
    obj_shop1_slash_Draw_0_gml_98_0 = " 别着急,慢慢来吧。<br> 反正时间多得是。",
    obj_shop1_slash_Draw_0_gml_278_0 = "出售物品",
    obj_shop1_slash_Draw_0_gml_279_0 = "出售武器",
    obj_shop1_slash_Draw_0_gml_280_0 = "出售防具",
    obj_shop1_slash_Draw_0_gml_281_0 = "返回",
    obj_shop1_slash_Draw_0_gml_287_0 = "你什么都<br>没有啊!",
    obj_shop1_slash_Draw_0_gml_347_0 = "好吧,给我<br>一件物品。",
    obj_shop1_slash_Draw_0_gml_348_0 = "你要给我<br>什么武器?",
    obj_shop1_slash_Draw_0_gml_349_0 = "你要给我<br>什么防具?",
    obj_shop1_slash_Draw_0_gml_149_0 = "谢谢<br>惠顾。",
    obj_shop1_slash_Draw_0_gml_351_0 = "不卖了?",
    obj_shop1_slash_Draw_0_gml_352_0 = "你以为我<br>会收这个?",
    obj_shop1_slash_Draw_0_gml_353_0 = "什么也<br>没有啊。",
    obj_shop1_slash_Draw_0_gml_365_0 = "要出售吗?",
    obj_shop1_slash_Draw_0_gml_168_0 = "",
    obj_shop1_slash_Draw_0_gml_169_0 = "是",
    obj_shop1_slash_Draw_0_gml_170_0 = "否",
    obj_shop1_slash_Draw_0_gml_148_0 = "你想买点<br>什么?",
    obj_readable_room1_slash_Other_10_gml_457_0 = " (左边是商店。)<br> (进来买点东西吧...)",
    obj_readable_room1_slash_Other_10_gml_458_0 = " (不来也罢。)",
    obj_shop1_slash_Create_0_gml_74_0 = "物品<br>星形糖果<br>回复40HP",
    obj_shop1_slash_Create_0_gml_75_0 = "物品<br>神秘的<br>汉堡<br>回复70HP",
    obj_shop1_slash_Create_0_gml_76_0 = "防具<br>提升防御<br>的护符",
    obj_shop1_slash_Create_0_gml_77_0 = "武器<br>橙黑相间",
    obj_shop1_slash_Draw_0_gml_350_0 = "谢谢<br>惠顾。",
    obj_shop1_slash_Draw_0_gml_150_0 = "怎么,<br>看不上<br>它吗?",
    obj_shop1_slash_Draw_0_gml_151_0 = "你的钱<br>不够。",
    obj_shop1_slash_Draw_0_gml_152_0 = "你身上<br>的东西<br>太多了。",
    obj_shop1_slash_Draw_0_gml_153_0 = "",
    obj_shop1_slash_Draw_0_gml_167_0 = "要购买吗?",
    obj_shop1_slash_Draw_0_gml_366_0 = "",
    obj_shop1_slash_Draw_0_gml_367_0 = "是",
    obj_shop1_slash_Draw_0_gml_368_0 = "否",
    obj_shop1_slash_Draw_0_gml_285_0 = "你有什么<br>样的废品?",
    obj_shop1_slash_Draw_0_gml_286_0 = "完事了。",
    obj_shop1_slash_Draw_0_gml_568_0 = "空位:",
    obj_shop1_slash_Draw_0_gml_571_0 = "已满",
    obj_shop1_slash_Draw_0_gml_233_0 = "我们赢了",
    obj_shop1_slash_Draw_0_gml_500_0 = " 你们打败他了!?<br>你们真的打败他了!?",
    obj_shop1_slash_Draw_0_gml_501_0 = " 好吧... 说归说,<br>你们三位可能还真是“英雄”...",
    obj_shop1_slash_Draw_0_gml_502_0 = " 但是,JEVIL与你们即将面对的敌人相比<br>不过是小菜一碟。",
    obj_shop1_slash_Draw_0_gml_503_0 = " 很快有一天...",
    obj_shop1_slash_Draw_0_gml_504_0 = " 你们也会意识到,<br>自己的行动是毫无意义的。",
    obj_shop1_slash_Draw_0_gml_505_0 = " 哈哈哈...",
    obj_shop1_slash_Draw_0_gml_506_0 = " 到了那时候,欢迎你们回来这里。<br> 我会为你们沏壶好茶...",
    obj_shop1_slash_Draw_0_gml_240_0 = "离开",
    obj_shop1_slash_Draw_0_gml_507_0 = " 到时候我们可以举杯共饮... <br>敬世界末日!",
    obj_shop1_slash_Draw_0_gml_395_0 = " 下次见... <br> 不见也罢。<br> 哈哈哈哈...",
    obj_shortcut_door_slash_Other_10_gml_13_0 = " (一个孤零零的门框。)<br> (但不知为何,<br>你看不到它后面的东西...)",
    obj_scarelancerevent_slash_Step_0_gml_49_0 = " 哇,天上掉馅饼了!",
    obj_scarelancerevent_slash_Step_0_gml_50_0 = " <span class=\"yellow\">小鬼们</span>又来<span class=\"yellow\">自投罗网</span>啦!",
    obj_scarelancerevent_slash_Step_0_gml_51_0 = " 好吧,坏消息!<br> 自上次见面后的几分钟内...",
    obj_scarelancerevent_slash_Step_0_gml_52_0 = " 我组建好了一支全新的<br>战斗小队来阻止你们!",
    obj_scarelancerevent_slash_Step_0_gml_53_0 = " 现在就连那个紫色女孩<br>也阻止不了我了!!",
    obj_scarelancerevent_slash_Step_0_gml_54_0 = " 吼吼吼!!!<br> 你们准备好被...",
    obj_scarelancerevent_slash_Step_0_gml_66_0 = " 停。<br> 住口。",
    obj_scarelancerevent_slash_Step_0_gml_67_0 = "“吼吼吼”?",
    obj_scarelancerevent_slash_Step_0_gml_68_0 = " 那是啥意思。<br> 你那样说话是想干啥。",
    obj_scarelancerevent_slash_Step_0_gml_70_0 = "“吼吼吼”?",
    obj_scarelancerevent_slash_Step_0_gml_71_0 = " 这是我的邪恶笑声!<br> 很可怕,对吧!?",
    obj_scarelancerevent_slash_Step_0_gml_73_0 = " 你听起来像个圣诞宝宝。",
    obj_scarelancerevent_slash_Step_0_gml_75_0 = " ...<br> 呃,你的意思,<br>是说,很坏的那种...?",
    obj_scarelancerevent_slash_Step_0_gml_77_0 = " 闭嘴。",
    obj_scarelancerevent_slash_Step_0_gml_134_0 = " 你以为自己这样<br>就算“可怕”了?",
    obj_scarelancerevent_slash_Step_0_gml_136_0 = " 啊... 这... <br> 我...",
    obj_scarelancerevent_slash_Step_0_gml_138_0 = " 错。",
    obj_scarelancerevent_slash_Step_0_gml_139_0 = " 你这种装狠都装不明白的人<br>最让我火大了。",
    obj_scarelancerevent_slash_Step_0_gml_140_0 = " 面对现实吧。<br> 你根本不懂什么是“可怕”...",
    obj_scarelancerevent_slash_Step_0_gml_163_0 = " 就算把你拎起来啃掉脸,<br>你都不会明白。",
    obj_scarelancerevent_slash_Step_0_gml_165_0 = " 才-才不是这样...",
    obj_scarelancerevent_slash_Step_0_gml_167_0 = " 哦,是吗?",
    obj_scarelancerevent_slash_Step_0_gml_215_0 = " 要不我们干脆证明一下?",
    obj_scarelancerevent_slash_Step_0_gml_234_0 = " 就先从...",
    obj_scarelancerevent_slash_Step_0_gml_235_0 = " 啃掉你的脸开始。",
    obj_scarelancerevent_slash_Step_0_gml_249_0 = " 啊--哈哈哈哈哈!!!",
    obj_scarelancerevent_slash_Step_0_gml_270_0 = " 噢噢噢噢,好的。<br> 我懂了!",
    obj_scarelancerevent_slash_Step_0_gml_271_0 = " 谢谢你,紫色女孩!",
    obj_scarelancerevent_slash_Step_0_gml_273_0 = " ...什么?",
    obj_scarelancerevent_slash_Step_0_gml_275_0 = " 谢谢!<br> 你人可真好!",
    obj_scarelancerevent_slash_Step_0_gml_276_0 = " 教我怎么使用邪恶的笑声!<br> 让自己显得可怕!",
    obj_scarelancerevent_slash_Step_0_gml_278_0 = " 嘿,我没有...",
    obj_scarelancerevent_slash_Step_0_gml_280_0 = " 现在...!",
    obj_scarelancerevent_slash_Step_0_gml_328_0 = " 你们要被揍扁了!",
    obj_scarelancerevent_slash_Step_0_gml_329_0 = " 啊哈哈哈哈哈!!!",
    obj_scarelancerevent_slash_Step_0_gml_340_0 = " 圣诞快乐!",
    obj_scarelancerevent_slash_Step_0_gml_374_0 = " (这也算是一种进步吧...)",
    scr_encountersetup_slash_scr_encountersetup_gml_324_0 = " 一板Jigsawry拦住了去路!",
    scr_monstersetup_slash_scr_monstersetup_gml_420_0 = "Jigsawry",
    scr_monstersetup_slash_scr_monstersetup_gml_71_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_434_0 = "交朋友",
    scr_monstersetup_slash_scr_monstersetup_gml_47_0 = "警告",
    obj_diamondenemy_slash_Step_0_gml_188_0 = " 你和Ralsei警告Rudinn<br>小心Susie。<br> 敌人警觉了起来...",
    obj_diamondenemy_slash_Step_0_gml_190_0 = " 你和Ralsei警告敌人们小心Susie。<br> 所有人都警觉了起来。",
    obj_jigsawryenemy_slash_Step_0_gml_164_0 = " 你和Ralsei警告Jigsawry<br>小心Susie。<br> 敌人警觉了起来...",
    obj_jigsawryenemy_slash_Step_0_gml_166_0 = " 你和Ralsei警告敌人们小心Susie。<br> 所有敌人都警觉了起来。",
    obj_diamondenemy_slash_Step_0_gml_193_0 = "(警觉)",
    obj_diamondenemy_slash_Step_0_gml_215_0 = "你在开玩笑吗?<br>我可不能辞职。<br>阻止你<br>是我的工作!",
    obj_diamondenemy_slash_Step_0_gml_225_0 = " 真的?<br> 那你的钱都怎么花?",
    obj_diamondenemy_slash_Step_0_gml_233_0 = "我是一个<br>普通人。",
    obj_diamondenemy_slash_Step_0_gml_234_0 = "我把钱<br>都花在<br>房租和<br>神秘宝石上了。",
    obj_diamondenemy_slash_Step_0_gml_244_0 = " (Kris,再试试<br>【说服】他们吧...)",
    obj_jigsawryenemy_slash_Step_0_gml_169_0 = "(警觉)",
    obj_jigsawryenemy_slash_Step_0_gml_13_0 = "战... 战斗?<br>我喜欢战斗...",
    obj_jigsawryenemy_slash_Step_0_gml_18_0 = "我一直想要<br>个像你这样<br>的朋友。",
    obj_jigsawryenemy_slash_Step_0_gml_14_0 = "我... 我还有<br>房租要付...",
    obj_jigsawryenemy_slash_Step_0_gml_12_0 = "举... 举起<br>你的拳-拳头,<br>肥宅...",
    obj_jigsawryenemy_slash_Step_0_gml_92_0 = " Jigsawry希望能辞职。",
    obj_jigsawryenemy_slash_Step_0_gml_93_0 = " 闻起来像硬纸板。",
    obj_jigsawryenemy_slash_Step_0_gml_129_0 = " JIGSAWRY - 攻击 5 防御 0<br> 这只佣兵鼠鼠拼命战斗只为糊口...",
    obj_jigsawryenemy_slash_Step_0_gml_11_0 = "伤...伤害别人<br>真酷...",
    obj_jigsawryenemy_slash_Step_0_gml_136_0 = " 你稍微动了动手指,然后...",
    obj_jigsawryenemy_slash_Step_0_gml_155_0 = "... 好吧,<br>如果我们<br>非得做朋友...",
    obj_jigsawryenemy_slash_Step_0_gml_152_0 = "我当然会做<br>你们的朋友!",
    obj_jigsawryenemy_slash_Step_0_gml_153_0 = "好吧!<br>你赢了!<br>我们做<br>朋友吧!",
    obj_jigsawryenemy_slash_Step_0_gml_154_0 = "交朋友?<br>我也在想着<br>这件事!",
    obj_jigsawryenemy_slash_Step_0_gml_19_0 = "我们现在是<br>朋友了,啦啦~",
    obj_jigsawryenemy_slash_Step_0_gml_89_0 = " Jigsawry装作在行军。",
    obj_jigsawryenemy_slash_Step_0_gml_90_0 = " Jigsawry正试着计算这个月的房租。",
    obj_jigsawryenemy_slash_Step_0_gml_91_0 = " Jigsawry想起了它的老板,<br>感到害怕。",
    obj_jigsawryenemy_slash_Step_0_gml_96_0 = " Jigsawry看起来对生活感到满足。",
    obj_jigsawryenemy_slash_Draw_0_gml_15_0 = "(疲惫)",
    obj_jigsawryenemy_slash_Step_0_gml_94_0 = " Jigsawry看起来精疲力尽了。",
    obj_jigsawryenemy_slash_Step_0_gml_24_0 = "啊...<br>怎么会!",
    obj_jigsawryenemy_slash_Step_0_gml_25_0 = "我还年轻<br>还不能死!!",
    obj_jigsawryenemy_slash_Step_0_gml_29_0 = "巴瑞!!!<br>巴瑞被干掉了!",
    obj_jigsawryenemy_slash_Step_0_gml_30_0 = "巴瑞!!<br>振作一点巴瑞!!",
    obj_jigsawryenemy_slash_Step_0_gml_95_0 = " Jigsawry的轮廓正在分崩离析。",
    obj_boxpuzzle_event_slash_Step_0_gml_39_0 = " 噢,快看,Kris!<br> 又是一个谜题!",
    obj_boxpuzzle_event_slash_Step_0_gml_41_0 = " 哦不。",
    obj_boxpuzzle_event_slash_Step_0_gml_43_0 = " 我们去看看说明吧!",
    obj_boxpuzzle_event_slash_Step_0_gml_82_0 = " 呃... 啊!?<br> 说明被毁坏了...!",
    obj_boxpuzzle_event_slash_Step_0_gml_83_0 = " 上面写着...<br>“汝等蠢货,现在汝等<br>永远解不出来了!”",
    obj_boxpuzzle_event_slash_Step_0_gml_84_0 = " 竟然毁坏说明...<br>这也太犯规了!",
    obj_boxpuzzle_event_slash_Step_0_gml_85_0 = " 呃,上面还写着,<br>“注:我的规则我做主。<br>-RK”",
    obj_boxpuzzle_event_slash_Step_0_gml_87_0 = " 好吧,那就没办法了。",
    obj_boxpuzzle_event_slash_Step_0_gml_134_0 = " 我们为什么不干脆从这<br>带刺的栅栏上翻过去?",
    obj_boxpuzzle_event_slash_Step_0_gml_136_0 = " 唔,因为那样我们会<br>被扎死...?",
    obj_boxpuzzle_event_slash_Step_0_gml_138_0 = " 太酷了,我就这么办,<br>你们去解谜吧。",
    obj_boxpuzzle_event_slash_Step_0_gml_140_0 = " 唔,加油吧,Kris!",
    obj_npc_facing_slash_Other_10_gml_269_0 = " 这应该很简单的,Kris!",
    obj_npc_facing_slash_Other_10_gml_278_0 = " 或者你也可以,你懂的,<br>就这样动手爬过去。",
    obj_npc_facing_slash_Other_10_gml_295_0 = " 别看着我,Kris。<br>解谜是你的活儿。",
    obj_npc_facing_slash_Other_10_gml_296_0 = " ... 其他我不想干的,<br>也全是你的活儿。",
    obj_npc_facing_slash_Other_10_gml_270_0 = " 用~1把箱子推到开关上!",
    obj_npc_facing_slash_Other_10_gml_272_0 = " (等等,~1是哪个家伙?)",
    obj_npc_facing_slash_Other_10_gml_276_0 = " 用~1把箱子推到开关上!",
    obj_boxpuzzle_event_slash_Step_0_gml_170_0 = " (你真的搞不明白吗,<br>Kris!?)",
    obj_boxpuzzle_event_slash_Step_0_gml_220_0 = " 做得好,Kris!<br> 我觉得你的思路是对的!",
    obj_boxpuzzle_event_slash_Step_0_gml_222_0 = " 嘿,Kris,你想放弃的话,<br>随时都可以。",
    obj_boxpuzzle_event_slash_Step_0_gml_223_0 = " 没关系的。",
    obj_boxpuzzle_event_slash_Step_0_gml_207_0 = " 唔,Kris,<br>我不觉得是这样...",
    obj_boxpuzzle_event_slash_Step_0_gml_209_0 = " 做得好,Kris!<br> 我觉得你的思路是对的!",
    obj_boxpuzzle_event_slash_Step_0_gml_248_0 = " Kris,你自己踩在开关上<br>可不行哦。",
    obj_boxpuzzle_event_slash_Step_0_gml_249_0 = " 你可不是个箱子,哈哈。",
    obj_boxpuzzle_event_slash_Step_0_gml_251_0 = " Kris,别听他的。<br> 你可以是个箱子。",
    obj_boxpuzzle_event_slash_Step_0_gml_252_0 = " 有一次万圣节我就扮了个箱子。",
    obj_boxpuzzle_event_slash_Step_0_gml_254_0 = " ...唔,就只是一个箱子?",
    obj_boxpuzzle_event_slash_Step_0_gml_256_0 = " 我又不能扮成<br>一个该死的怪物。",
    obj_boxpuzzle_event_slash_Step_0_gml_295_0 = " 哇噢,你做到了,Kris!<br> 干得漂亮!",
    obj_boxpuzzle_event_slash_Step_0_gml_297_0 = " 靠,没能扎到我自己。",
    obj_boxpuzzle_event_slash_Step_0_gml_298_0 = " 行。<br> 走吧,蠢货们。",
    obj_boxpuzzle_event_slash_Step_0_gml_347_0 = " 做得好,Kris...!",
    obj_boxpuzzle_event_slash_Step_0_gml_437_0 = " See, I used the box to break in the door.<br> Easy.",
    obj_readable_room1_slash_Other_10_gml_636_0 = " (谜题说明不但被砸碎,<br>还遭到了涂鸦。)",
    obj_readable_room1_slash_Other_10_gml_637_0 = " (...但涂鸦是用一种过度华丽的<br>哥特式笔迹书写的...)",
    obj_pushableblock_slash_Other_10_gml_66_0 = " (它再也动不了了。)",
    scr_encountersetup_slash_scr_encountersetup_gml_505_0 = " 多种敌人出现了!",
    scr_spelltext_slash_scr_spelltext_gml_18_0 = " ~1施展了治疗祷言!",
    obj_readable_room1_slash_Other_10_gml_465_0 = " (当你踏入光芒时,<br>你将回到原来的位置。)",
    scr_encountersetup_slash_scr_encountersetup_gml_185_0 = " Ponman逼近了!",
    scr_encountersetup_slash_scr_encountersetup_gml_206_0 = " Ponman逼近了!",
    scr_monstersetup_slash_scr_monstersetup_gml_315_0 = "Ponman",
    scr_monstersetup_slash_scr_monstersetup_gml_95_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_329_0 = "晚安",
    scr_monstersetup_slash_scr_monstersetup_gml_331_0 = "摇篮曲",
    scr_monstersetup_slash_scr_monstersetup_gml_123_0 = "警告",
    obj_ponman_enemy_slash_Step_0_gml_64_0 = " Ponman一步一步地往前走。",
    obj_ponman_enemy_slash_Step_0_gml_65_0 = " Ponman洗耳恭听,<br>尽管它们并没有耳朵。",
    obj_ponman_enemy_slash_Step_0_gml_66_0 = " 你的待机动画让Ponman看得出神。",
    obj_ponman_enemy_slash_Step_0_gml_67_0 = " Ponmen神秘地盯着你。",
    obj_ponman_enemy_slash_Step_0_gml_68_0 = " 闻起来像兵卒一口脆。",
    obj_ponman_enemy_slash_Step_0_gml_70_0 = " Ponman看上去胀大了一圈。",
    obj_ponman_enemy_slash_Step_0_gml_71_0 = " Ponmen睡得正香。",
    obj_ponman_enemy_slash_Step_0_gml_72_0 = "(困倦)",
    obj_ponman_enemy_slash_Step_0_gml_114_0 = " 你悄声对Ponman说晚安。<br> 它睡着了...",
    obj_ponman_enemy_slash_Step_0_gml_134_0 = " Ralsei唱了一首<br>舒缓又安神的摇篮曲!",
    obj_ponman_enemy_slash_Step_0_gml_186_0 = " PONMAN睡着了!<br> 敌人们都变得【疲惫】了!",
    obj_ponman_enemy_slash_Step_0_gml_198_0 = " PONMAN睡着了!<br> SUSIE睡着了!<br> 敌人们都变得【疲惫】了!",
    obj_ponman_enemy_slash_Step_0_gml_72_1 = " Ralsei的摇篮曲<br>使敌人们【困倦】了!",
    obj_ponman_enemy_slash_Step_0_gml_69_0 = " Ponman的上下眼皮在打架。",
    obj_ponman_enemy_slash_Step_0_gml_106_0 = " PONMAN - 攻击 8 防御 0<br> 它的细胞核也可作为眼睛使用。",
    obj_ponman_enemy_slash_Step_0_gml_150_0 = " 你和Ralsei警告Ponman<br>小心Susie。<br> 敌人警觉了起来...",
    obj_ponman_enemy_slash_Step_0_gml_152_0 = " 你和Ralsei警告敌人们小心Susie。<br> 所有敌人都警觉了起来。",
    obj_ponman_enemy_slash_Step_0_gml_155_0 = "(警觉)",
    obj_ponman_enemy_slash_Step_0_gml_208_0 = "(困倦)",
    obj_ponman_enemy_slash_Draw_0_gml_6_0 = "(虚弱)",
    obj_lancerscare2_slash_Step_0_gml_60_0 = " 哈哈哈... <br> 你们已经到达【巨大棋盘】...",
    obj_lancerscare2_slash_Step_0_gml_61_0 = " 前往我们城堡的路程<br>已经过半了。<br> 嗯... 真是了不起。",
    obj_lancerscare2_slash_Step_0_gml_62_0 = " 不过,遗憾的是...",
    obj_lancerscare2_slash_Step_0_gml_84_0 = " 你们再也无法前进半步了!!!",
    obj_lancerscare2_slash_Step_0_gml_85_0 = " 因为我的手下将会把你们<br>揍得血肉模糊!",
    obj_lancerscare2_slash_Step_0_gml_86_0 = " 血肉横飞!<br> 血流成河!<br> 令人作呕!",
    obj_lancerscare2_slash_Step_0_gml_137_0 = " 嘿,紫色女孩,<br>我这样是不是更可怕了?",
    obj_lancerscare2_slash_Step_0_gml_139_0 = " 你问我干嘛!?",
    obj_lancerscare2_slash_Step_0_gml_141_0 = " 因为你吓人的手段真的很酷!",
    obj_lancerscare2_slash_Step_0_gml_142_0 = " 我也想变得和你一样可怕!",
    obj_lancerscare2_slash_Step_0_gml_181_0 = " 你... <br> 想变得像我一样?",
    obj_lancerscare2_slash_Step_0_gml_183_0 = " 没错!!!",
    obj_lancerscare2_slash_Step_0_gml_185_0 = " 呵,好蠢。",
    obj_lancerscare2_slash_Step_0_gml_186_0 = " ...",
    obj_lancerscare2_slash_Step_0_gml_187_0 = " 不过,嗯,<br>你的新笑声倒也不错。",
    obj_lancerscare2_slash_Step_0_gml_188_0 = " 而且你的那句<br>“要把我们揍得血肉模糊”,<br>呃,还挺酷的。",
    obj_lancerscare2_slash_Step_0_gml_189_0 = " ... 那这个桶又特么是<br>用来干啥的?",
    obj_lancerscare2_slash_Step_0_gml_191_0 = " 这是用来盛血的。",
    obj_lancerscare2_slash_Step_0_gml_193_0 = " 哦。",
    obj_lancerscare2_slash_Step_0_gml_195_0 = " 对,我可不想,<br>呃,弄得乱七八糟的。",
    obj_lancerscare2_slash_Step_0_gml_196_0 = " 总之,谢谢你的反馈!<br>我感觉自己现在超级可怕!",
    obj_lancerscare2_slash_Step_0_gml_198_0 = " ...唔,别客气。<br> 哈哈。",
    obj_lancerscare2_slash_Step_0_gml_226_0 = " ... 那么你和你的手下们<br>还打不打算攻击我们了...?",
    obj_lancerscare2_slash_Step_0_gml_228_0 = " ...噢!<br> 对了!",
    obj_lancerscare2_slash_Step_0_gml_229_0 = " ... 我太兴奋了,<br>结果忘带手下过来了。",
    obj_lancerscare2_slash_Step_0_gml_231_0 = " 但是下一次,<br>末日就会降临到...",
    obj_lancerscare2_slash_Step_0_gml_245_0 = " 嘿,我之前一直管你们叫<br><span class=\"yellow\">小鬼</span>们...",
    obj_lancerscare2_slash_Step_0_gml_246_0 = " 你们的队伍有没有个<br><span class=\"yellow\">正式名称</span>之类的?",
    obj_lancerscare2_slash_Step_0_gml_248_0 = " 噢,Kris,<br>我们是得想个名字!",
    obj_lancerscare2_slash_Step_0_gml_250_0 = " 不,用不着。",
    obj_lancerscare2_slash_Step_0_gml_252_0 = " 那就这么决定了!<br> 每个人都写个名字<br>然后放进桶里!",
    obj_lancerscare2_slash_Step_0_gml_311_0 = " ...",
    obj_lancerscare2_slash_Step_0_gml_343_0 = " 咦,真奇怪。",
    scr_text_slash_scr_text_gml_495_0 = " 好了,大家都放好了吧!",
    scr_text_slash_scr_text_gml_496_0 = " 小蓝人,由你来选吧。",
    scr_text_slash_scr_text_gml_497_0 = " 看你一副事不关己的样子。",
    scr_text_slash_scr_text_gml_498_0 = "",
    scr_text_slash_scr_text_gml_491_0 = "<br>皱巴巴<br>的纸",
    scr_text_slash_scr_text_gml_492_0 = "标注了<br>LANCER<br>的纸",
    scr_text_slash_scr_text_gml_493_0 = "平整的纸",
    scr_text_slash_scr_text_gml_507_0 = " (你取出了皱巴巴的纸。)",
    scr_text_slash_scr_text_gml_508_0 = " (你展开了它。)",
    scr_text_slash_scr_text_gml_510_0 = " 好!!<br> 那么你们的名字就是...!",
    scr_text_slash_scr_text_gml_511_0 = " ...唔。",
    scr_text_slash_scr_text_gml_512_0 = " 我觉得我不应该念出来。",
    scr_text_slash_scr_text_gml_514_0 = " 它念作,“$!$?小分队”。",
    scr_text_slash_scr_text_gml_516_0 = " 哇啊啊,像这种辅导级的脏话<br>我是不能讲的!",
    scr_text_slash_scr_text_gml_517_0 = " 哇噢。你们三个的爸爸<br>加起来一定酷爆了。",
    scr_text_slash_scr_text_gml_519_0 = " 呃,没准儿咱们也可以<br>稍微换个名字?",
    scr_text_slash_scr_text_gml_521_0 = " Ralsei,又没人逼你<br>加入我们的小分队。",
    scr_text_slash_scr_text_gml_523_0 = " 没错!不如让我加入小分队,<br>换你去当坏蛋!",
    scr_text_slash_scr_text_gml_524_0 = " 来。<br> 给我爸爸打电话。",
    scr_text_slash_scr_text_gml_525_0 = " 告诉他,他有个新儿子了。",
    scr_text_slash_scr_text_gml_526_0 = " 新儿子每次讲了脏话<br>都得罚洗一次澡。",
    scr_text_slash_scr_text_gml_528_0 = " 行了,我知道了!<br> 保留这个名字也可以!<br> 反正我是不会念它的。",
    scr_text_slash_scr_text_gml_530_0 = " 哈哈,我也一样!",
    scr_text_slash_scr_text_gml_531_0 = " 回见啦,废物们!<br> 我该去洗澡咯!",
    scr_text_slash_scr_text_gml_539_0 = " (你取出了表面写着<br>“LANCER”的纸。)",
    scr_text_slash_scr_text_gml_540_0 = " (你展开了它。)",
    scr_text_slash_scr_text_gml_541_0 = " (它的里面...)<br> (也写着“LANCER”。)",
    scr_text_slash_scr_text_gml_543_0 = " 哇噢,这条是谁的主意?<br> 相当不错嘛!",
    scr_text_slash_scr_text_gml_545_0 = " 等等,凭什么我们队伍的名字<br>要由你来决定?",
    scr_text_slash_scr_text_gml_547_0 = " 喂。<br> 又不是他决定的,<br>明明是Kris。",
    scr_text_slash_scr_text_gml_549_0 = " 没错!<br> 根本没必要去追究<br>谁写了这个名字!",
    scr_text_slash_scr_text_gml_550_0 = " 反正到头来,<br>LANCER都免不了<br>面临毁灭的命运!",
    scr_text_slash_scr_text_gml_551_0 = " ...这名字听着有点别扭。",
    scr_text_slash_scr_text_gml_552_0 = " 唔...",
    scr_text_slash_scr_text_gml_553_0 = " 我明白了!<br>咱们就给它起个简称叫<br>“LANCER粉丝俱乐部”吧!",
    scr_text_slash_scr_text_gml_554_0 = " 回见啦,我自己!",
    scr_text_slash_scr_text_gml_562_0 = " (你取出了叠得很平整的纸。)",
    scr_text_slash_scr_text_gml_563_0 = " (你展开了它。)",
    scr_text_slash_scr_text_gml_565_0 = " “传奇英雄:<br>快乐与友谊的传播大使”",
    scr_text_slash_scr_text_gml_567_0 = " 噢,噢!<br> 那张是我写的!",
    scr_text_slash_scr_text_gml_568_0 = " 是这样,我觉得这就是<br>最完美的名字了...",
    scr_text_slash_scr_text_gml_569_0 = " 因为我们都是朋友,<br>而且喜欢快乐玩耍。",
    scr_text_slash_scr_text_gml_571_0 = " 好吧,首先...<br>我的天,这也太绕口了吧。",
    scr_text_slash_scr_text_gml_572_0 = " 其次,如果我们的敌人知道了<br>会怎么想?",
    scr_text_slash_scr_text_gml_573_0 = " 不会以为咱们想跟它们<br>成为小伙伴吧?",
    scr_text_slash_scr_text_gml_574_0 = " 咱们得把它改得更短!<br>更唬人!",
    scr_text_slash_scr_text_gml_575_0 = " 来点震撼的!来点霸气的!",
    scr_text_slash_scr_text_gml_577_0 = " ... 比如说?",
    scr_text_slash_scr_text_gml_579_0 = " 这个,呃...<br> 那啥,举个例子...",
    scr_text_slash_scr_text_gml_580_0 = " 不如... <br> 就叫,呃...",
    scr_text_slash_scr_text_gml_581_0 = " “快乐帮”。",
    scr_text_slash_scr_text_gml_582_0 = " 那啥,就是,呃,<br>把重点集中在了“快乐”<br>的部分上。",
    scr_text_slash_scr_text_gml_584_0 = " 太完美了!!!",
    scr_text_slash_scr_text_gml_585_0 = " 行了,回见啦,快乐帮!",
    scr_text_slash_scr_text_gml_586_0 = " 我得去消化消化<br>我的午后牛奶!",
    obj_savepoint_slash_Other_10_gml_96_0 = " ~1的力量<br>在你的内心闪耀。",
    obj_savepoint_slash_Other_10_gml_92_0 = "队伍命名失败",
    obj_savepoint_slash_Other_10_gml_93_0 = "$!$?小队",
    obj_savepoint_slash_Other_10_gml_94_0 = "Lancer粉丝俱乐部",
    obj_savepoint_slash_Other_10_gml_95_0 = "快乐帮",
    obj_readable_room1_slash_Other_10_gml_476_0 = " (接触到墙壁会降低你的移动速度。)",
    obj_npc_room_slash_Other_10_gml_278_0 = " 悠着点,急性子。Ponmen虽然可怕,<br>但它们只是在遵照国王的命令行事。",
    obj_npc_room_slash_Other_10_gml_279_0 = " 棋盘上的我们也曾拥有自己的老大... <br>那时的日子很安宁。",
    obj_npc_room_slash_Other_10_gml_280_0 = " 可是现在,就连我们的老大<br>也沦为了国王的苦力。",
    obj_npc_room_slash_Other_10_gml_284_0 = " 你问我的名字?<br>叫我优雅先生吧。",
    obj_npc_room_slash_Other_10_gml_285_0 = " 哈哈,这个吗?<br>这是我的鼻孔,不是眼睛。",
    obj_npc_room_slash_Other_10_gml_286_0 = " ...虽说我是用它来看东西的。",
    obj_npc_room_slash_Other_10_gml_292_0 = " 不必害怕。<br>我们可不像那些单纯的Ponmen,<br>我们的行动完全由自己做主。",
    obj_npc_room_slash_Other_10_gml_293_0 = " 我,社会先生,凭本人卓越的心智<br>决无可能向那种暴君卑躬屈膝!",
    obj_npc_room_slash_Other_10_gml_294_0 = " 除非他逼我讨好他。<br> 你得知道,他很可怕的。",
    obj_npc_room_slash_Other_10_gml_297_0 = " 什么,你觉得自己拥有<br>足以推翻那暴君的力量?",
    obj_npc_room_slash_Other_10_gml_298_0 = " 好棒!好棒!<br>我相信所有人都会支持你的!<br>放手去干吧!",
    obj_npc_room_slash_Other_10_gml_299_0 = " 只要别把我卷进去就好!",
    obj_npc_room_slash_Other_10_gml_304_0 = " 唔... 优雅先生<br>跑去应付什么苦差事了...",
    obj_npc_room_slash_Other_10_gml_305_0 = " 啊?没有,我可是一点都没有帮忙!!",
    obj_npc_room_slash_Other_10_gml_306_0 = " 为什么你要问这问那!?",
    obj_npc_room_slash_Other_10_gml_972_0 = " 你成功了!你推翻了那个腐败的暴君!",
    obj_npc_room_slash_Other_10_gml_973_0 = " 我很乐意接受赏金,<br>作为我贡献的回报...",
    obj_npc_room_slash_Other_10_gml_974_0 = " ...除非国王卷土重来,<br>那样的话... 我可什么也没做!",
    obj_checker_animtest_slash_Step_0_gml_47_0 = " 吼吼吼...<br> 不是冤家不聚头。",
    obj_checker_animtest_slash_Step_0_gml_48_0 = " 这不是",
    obj_checker_animtest_slash_Step_0_gml_43_0 = "(不可言说的队名)吗。",
    obj_checker_animtest_slash_Step_0_gml_44_0 = "Lancer粉丝俱乐部吗。",
    obj_checker_animtest_slash_Step_0_gml_45_0 = "快乐帮吗。",
    obj_checker_animtest_slash_Step_0_gml_42_0 = "伙计们",
    obj_checker_animtest_slash_Step_0_gml_49_0 = " 男孩女孩们,<br>趁还有机会快点逃吧。",
    obj_checker_animtest_slash_Step_0_gml_51_0 = " Lancer!!<br> 这次你又想干什么!?",
    obj_checker_animtest_slash_Step_0_gml_53_0 = " 吼吼吼...<br> 我只是在警告你们而已...!",
    obj_checker_animtest_slash_Step_0_gml_82_0 = " 前方有令人毛骨悚然的东西<br>等着你们!",
    obj_checker_animtest_slash_Step_0_gml_87_0 = " 吼吼吼!令我也非常困扰啊!",
    obj_checker_animtest_slash_Step_0_gml_92_0 = " 哈!吓得我都不能回家了!",
    obj_checker_animtest_slash_Step_0_gml_94_0 = " 是... 是什么!?",
    obj_checker_animtest_slash_Step_0_gml_178_0 = " 哦,嘿,小家伙...",
    obj_checker_animtest_slash_Step_0_gml_180_0 = " 啥??<br>你被这玩意儿给吓到了??",
    obj_checker_animtest_slash_Step_0_gml_182_0 = " 什么... 哇噻,紫色女孩!<br> 你一点都不怕的吗!?",
    obj_checker_animtest_slash_Step_0_gml_184_0 = " 哼,为什么要怕?<br>它又能做什么?",
    obj_checker_animtest_slash_Step_0_gml_186_0 = " 这个嘛,通常...",
    obj_checker_animtest_slash_Step_0_gml_356_0 = " 通常它会踩死敌人,大概吧。",
    scr_encountersetup_slash_scr_encountersetup_gml_172_0 = " 它过来咯!",
    scr_monstersetup_slash_scr_monstersetup_gml_282_0 = "K.Round",
    scr_monstersetup_slash_scr_monstersetup_gml_115_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_296_0 = "鞠躬",
    scr_monstersetup_slash_scr_monstersetup_gml_298_0 = "深鞠躬",
    scr_monstersetup_slash_scr_monstersetup_gml_154_0 = "警告",
    obj_checkers_enemy_slash_Step_0_gml_531_0 = " 你向K.Round解释躲避<br>Susie攻击的重要性。",
    obj_checkers_enemy_slash_Step_0_gml_532_0 = " 但是它似乎没有听懂...",
    obj_checkers_enemy_slash_Step_0_gml_535_0 = " 你一边模仿着发出警笛声<br>一边看向Susie。",
    obj_checkers_enemy_slash_Step_0_gml_536_0 = " K.Round还是没能理解你的意思...",
    obj_checkers_enemy_slash_Step_0_gml_540_0 = " 你开始解释Susie<br>不仅很危险,还特别强。",
    obj_checkers_enemy_slash_Step_0_gml_541_0 = " Susie的斗志瞬间爆棚。",
    obj_checkers_enemy_slash_Step_0_gml_542_0 = " Susie的攻击大幅提升了...!",
    obj_checkers_enemy_slash_Step_0_gml_77_0 = " K.Round跳着魔鬼的步伐。",
    obj_checkers_enemy_slash_Step_0_gml_79_0 = " K.Round看上去很虚弱。",
    obj_checkers_enemy_slash_Step_0_gml_80_0 = " K.Round的舞步变得无精打采了。",
    obj_checkers_enemy_slash_Step_0_gml_398_0 = " 你和Ralsei鞠了一躬。",
    obj_checkers_enemy_slash_Step_0_gml_263_0 = " K.ROUND - 攻击 9 防御 3<br> 茶... 看?<br>它是西洋跳棋,不是茶饼!",
    obj_checkers_enemy_slash_Step_0_gml_442_0 = " K.Round回鞠了一躬。 <br> 它的皇冠松动了!",
    obj_checkers_enemy_slash_Step_0_gml_445_0 = " K.Round回鞠了一躬。 <br> 它的皇冠松动了!",
    obj_checkers_enemy_slash_Step_0_gml_332_0 = " 就是这样,Kris!<br>如果我们能让它的皇冠<br>掉下来的话...",
    obj_checkers_enemy_slash_Step_0_gml_333_0 = " 它应该会变回<br>小家伙的样子...!",
    obj_checkers_enemy_slash_Step_0_gml_334_0 = " Susie!快帮我们向它鞠躬!",
    obj_checkers_enemy_slash_Step_0_gml_451_0 = " 不需要,皇冠自然会掉...",
    obj_checkers_enemy_slash_Step_0_gml_452_0 = " 等我揍翻这家伙就好!",
    obj_checkers_enemy_slash_Step_0_gml_339_0 = " ...",
    obj_checkers_enemy_slash_Step_0_gml_119_0 = " K.Round感到自己被攻击了,<br>压力很大!",
    obj_checkers_enemy_slash_Step_0_gml_129_0 = " K.Round进行了自我治疗!",
    obj_checkers_enemy_slash_Step_0_gml_226_0 = " K.Round的HP和攻击提升了!",
    obj_checkers_enemy_slash_Step_0_gml_228_0 = " Susie!别攻击它了!<br>你让它变得更强了!",
    obj_checkers_enemy_slash_Step_0_gml_230_0 = " 切,让它觉得我怕了?<br>想得美!",
    obj_checkers_enemy_slash_Step_0_gml_82_0 = " 皇冠松动了<span class=\"yellow\">~1`%</span>!",
    obj_checkers_enemy_slash_Step_0_gml_264_0 = "跳着看",
    obj_checkers_enemy_slash_Step_0_gml_268_0 = " K.ROUND - 攻击 9 防御 3<br> 这个样子还差不多。",
    obj_checkers_enemy_slash_Step_0_gml_296_0 = " 你向K.ROUND鞠了一躬。",
    obj_checkers_enemy_slash_Step_0_gml_327_0 = " 它回鞠了一躬。 <br> 它的皇冠松动了一点。",
    obj_checkers_enemy_slash_Step_0_gml_330_0 = " 它回鞠了一躬。 <br> 它的皇冠松动了一点。",
    obj_checkers_enemy_slash_Step_0_gml_447_0 = " 就是这样,Kris!<br>如果我们能让它的皇冠<br>掉下来的话...",
    obj_checkers_enemy_slash_Step_0_gml_448_0 = " 它应该会变回<br>小家伙的样子...!",
    obj_checkers_enemy_slash_Step_0_gml_449_0 = " Susie!快帮我们向它鞠躬!",
    obj_checkers_enemy_slash_Step_0_gml_336_0 = " 不需要,皇冠自然会掉...",
    obj_checkers_enemy_slash_Step_0_gml_337_0 = " 等我揍翻这家伙就好!",
    obj_checkers_enemy_slash_Step_0_gml_454_0 = " ...",
    obj_checker_animtest_slash_Step_0_gml_589_0 = " 我们... 我们成功了!?",
    obj_checker_animtest_slash_Step_0_gml_624_0 = " 哇噻!!<br>你们这群小鬼真有英雄气概!!",
    obj_checker_animtest_slash_Step_0_gml_625_0 = " 你成功地挽救了我接下来<br>20分钟的生命!",
    obj_checker_animtest_slash_Step_0_gml_627_0 = " 是啊,是啊,<br>我还挺厉害的,对吧...?",
    obj_checker_animtest_slash_Step_0_gml_657_0 = " 唔,Susie...?",
    obj_checker_animtest_slash_Step_0_gml_658_0 = " 我不是有意贬低你的贡献,<br>但是...",
    obj_checker_animtest_slash_Step_0_gml_659_0 = " 你...其实一点也没帮上忙哦。",
    obj_checker_animtest_slash_Step_0_gml_660_0 = " 你攻击它,反而帮了倒忙。",
    obj_checker_animtest_slash_Step_0_gml_661_0 = " 如果你从一开始就善待它...",
    obj_checker_animtest_slash_Step_0_gml_662_0 = " 我们就可以避免整场战斗了。",
    obj_checker_animtest_slash_Step_0_gml_664_0 = " 啊?<br> 你当真吗?",
    obj_checker_animtest_slash_Step_0_gml_665_0 = " 那家伙一看就是<br>嗜血成性的样子!",
    obj_checker_animtest_slash_Step_0_gml_666_0 = " 唯一能拦得住它的<br>就是我的斧子了!",
    obj_checker_animtest_slash_Step_0_gml_685_0 = " 还有,之前,<br>你恐吓了那些士兵...",
    obj_checker_animtest_slash_Step_0_gml_687_0 = " 那些家伙是敌人!<br>敌人的存在意义就是被恐吓!",
    obj_checker_animtest_slash_Step_0_gml_689_0 = " 对啊!她说得没错!!",
    obj_checker_animtest_slash_Step_0_gml_691_0 = " 不仅如此,你还把一位<br>无辜之人的蛋糕吃掉了...",
    obj_checker_animtest_slash_Step_0_gml_709_0 = " 蛋糕... 也是我的敌人。",
    obj_checker_animtest_slash_Step_0_gml_711_0 = " ...",
    obj_checker_animtest_slash_Step_0_gml_712_0 = " Susie...<br>无论你喜欢与否...",
    obj_checker_animtest_slash_Step_0_gml_713_0 = " 你都是一个英雄。",
    obj_checker_animtest_slash_Step_0_gml_714_0 = " 一个有能力给未来<br>带来和平的英雄。",
    obj_checker_animtest_slash_Step_0_gml_715_0 = " 可不可以请你表现得... <br>像个英雄一样呢?",
    obj_checker_animtest_slash_Step_0_gml_732_0 = " 好,经你这么一讲...",
    obj_checker_animtest_slash_Step_0_gml_733_0 = " 我这英雄当得是挺失败的,<br>对吧?",
    obj_checker_animtest_slash_Step_0_gml_734_0 = " ...",
    obj_checker_animtest_slash_Step_0_gml_762_0 = " 好吧,Ralsei。<br> 我明白了。<br> 我会改变自己。",
    obj_checker_animtest_slash_Step_0_gml_763_0 = " 从现在起,<br>我不再是个烂英雄了。",
    obj_checker_animtest_slash_Step_0_gml_799_0 = " 我就当个坏蛋好了!",
    obj_checker_animtest_slash_Step_0_gml_820_0 = " 真... 真的吗!?",
    obj_checker_animtest_slash_Step_0_gml_821_0 = " 你要和我一队?",
    obj_checker_animtest_slash_Step_0_gml_823_0 = " 对啊,说实话,<br>听上去轻松多了。",
    obj_checker_animtest_slash_Step_0_gml_825_0 = " Susie,你不能--",
    obj_checker_animtest_slash_Step_0_gml_827_0 = " 闭嘴,牙膏小子!<br>Susie现在是我的同伙了!",
    obj_checker_animtest_slash_Step_0_gml_829_0 = " 哈哈哈,没错,牙膏小子!",
    obj_checker_animtest_slash_Step_0_gml_831_0 = " 我们会穿上绣着两人名字的<br>运动外套!",
    obj_checker_animtest_slash_Step_0_gml_833_0 = " 对!",
    obj_checker_animtest_slash_Step_0_gml_835_0 = " 然后去对方家里过夜!<br>相互分享秘密!",
    obj_checker_animtest_slash_Step_0_gml_837_0 = " 呃,对?",
    obj_checker_animtest_slash_Step_0_gml_838_0 = " 总而言之,呃,<br>后会无期了。",
    obj_checker_animtest_slash_Step_0_gml_840_0 = " 哈哈!!不过首先你们要<br>活得了那么久!",
    obj_checker_animtest_slash_Step_0_gml_893_0 = " Kris...",
    obj_checker_animtest_slash_Step_0_gml_894_0 = " 或许我刚才不该对她<br>那么严格的。",
    obj_checker_animtest_slash_Step_0_gml_895_0 = " ...",
    obj_checker_animtest_slash_Step_0_gml_896_0 = " 可我只是在担心Susie<br>如果太渴望战斗...",
    obj_checker_animtest_slash_Step_0_gml_897_0 = " 恐怕会...",
    obj_checker_animtest_slash_Step_0_gml_898_0 = " 总之,我们就对她好点吧,<br>行吗,Kris?",
    obj_checker_animtest_slash_Step_0_gml_899_0 = " 我相信Susie一定<br>很快就会回来的!",
    obj_savepoint_slash_Other_10_gml_102_0 = " 头顶的方形树叶生长得郁郁葱葱...",
    obj_savepoint_slash_Other_10_gml_103_0 = " 森林的力量在你的内心闪耀。",
    obj_npc_room_slash_Other_10_gml_316_0 = " 嘿,孩子。<br>我们帮你把旧玩意儿修好了。",
    obj_npc_room_slash_Other_10_gml_317_0 = " 这是某种门... 你可以通过它前往<br>世界上任何你想去的地方!",
    obj_npc_room_slash_Other_10_gml_318_0 = " 不过现在还只能选择两个地方。",
    obj_npc_room_slash_Other_10_gml_319_0 = " 总之,我们会继续致力于... <br>任何可以帮到你们的事,孩子!",
    obj_npc_room_slash_Other_10_gml_322_0 = " 嘿孩子,我们想办法让这扇门可以<br>通向城堡了。",
    obj_npc_room_slash_Other_10_gml_323_0 = " 希望这能帮到你们!",
    obj_npc_room_slash_Other_10_gml_327_0 = " ...这扇门是哪来的?",
    obj_npc_room_slash_Other_10_gml_328_0 = " 不知道... 仔细想想,<br>我之前从来没见过它。",
    obj_npc_room_slash_Other_10_gml_334_0 = " 悠着点,急性子。<br>我和社会先生帮你修好了这扇门。",
    obj_npc_room_slash_Other_10_gml_335_0 = " 它可以通向任何你想去的地方... <br>现在还只能选两个目的地之一。",
    obj_npc_room_slash_Other_10_gml_336_0 = " 因为只有我们两个,这活干起来挺难的,<br>门可能会坏掉。",
    obj_npc_room_slash_Other_10_gml_337_0 = " 总之(哈哈)希望它能帮助你对付国王。",
    obj_npc_room_slash_Other_10_gml_340_0 = " 悠着点,急性子。<br>社会先生和那个出谜题的家伙<br>修好了这扇门。",
    obj_npc_room_slash_Other_10_gml_341_0 = " 因为是我们三个人修的,<br>它应该能正常工作了。",
    obj_npc_room_slash_Other_10_gml_342_0 = " 总之(哈哈)希望它能帮助你对付国王。",
    obj_npc_room_slash_Other_10_gml_346_0 = " 这扇门现在能通向更远的地方。",
    obj_npc_room_slash_Other_10_gml_347_0 = " 到底为什么会变成这样,<br>其实我们也不太清楚...",
    obj_npc_room_slash_Other_10_gml_352_0 = " 社会先生帮了忙... <br>但不要告诉别人,他不喜欢这样。",
    obj_npc_room_slash_Other_10_gml_353_0 = " 从现在起我会盯紧你的...<br>用我的鼻孔。",
    obj_npc_room_slash_Other_10_gml_365_0 = " 不用管我。<br> 我在休息。",
    obj_npc_room_slash_Other_10_gml_366_0 = " ...那个,帮帮我。我得为我朋友<br><span class=\"yellow\">CLOVER</span>的生日准备点东西。",
    obj_npc_room_slash_Other_10_gml_367_0 = " 她的爱好只有<span class=\"yellow\">体育</span>,<br><span class=\"yellow\">可爱的男孩子</span>,<br>还有<span class=\"yellow\">树木</span>。",
    obj_npc_room_slash_Other_10_gml_368_0 = " ... 要不我就给她一张贺卡吧。",
    obj_npc_room_slash_Other_10_gml_372_0 = " 也许我可以在贺卡里塞点钱... <br>不成,我还缺钱呢!",
    obj_npc_room_slash_Other_10_gml_978_0 = " 天哪,急性子。<br>你真是帮了我们一个大忙。",
    obj_npc_room_slash_Other_10_gml_979_0 = " 现在,我们这些棋子终于可以和平地<br>生活下去了。",
    obj_npc_room_slash_Other_10_gml_982_0 = " 我的鼻孔对你感激不尽!",
    scr_text_slash_scr_text_gml_3087_0 = " (这是一扇门。)<br> (你要去哪里?)",
    scr_text_slash_scr_text_gml_780_0 = "",
    scr_text_slash_scr_text_gml_3083_0 = "<br>平原",
    scr_text_slash_scr_text_gml_3084_0 = "<br>森林",
    scr_text_slash_scr_text_gml_3091_0 = "<br>森林",
    scr_text_slash_scr_text_gml_3092_0 = "烘焙特卖",
    scr_text_slash_scr_text_gml_889_0 = "",
    scr_text_slash_scr_text_gml_3097_0 = "城堡",
    scr_text_slash_scr_text_gml_971_0 = "",
    scr_text_slash_scr_text_gml_3103_0 = " (但什么也没有发生。)",
    scr_text_slash_scr_text_gml_3124_0 = " (神奇的是,你已经在那里了。)",
    scr_text_slash_scr_text_gml_3128_0 = " (门打开了...)",
    scr_encountersetup_slash_scr_encountersetup_gml_234_0 = " Rabbick滑到了路中间!",
    scr_encountersetup_slash_scr_encountersetup_gml_250_0 = " Rabbick们滑到了路中间!",
    scr_monstersetup_slash_scr_monstersetup_gml_365_0 = "Rabbick",
    scr_monstersetup_slash_scr_monstersetup_gml_144_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_379_0 = "吹气",
    scr_monstersetup_slash_scr_monstersetup_gml_381_0 = "一起吹走",
    scr_monstersetup_slash_scr_monstersetup_gml_218_0 = "警告",
    obj_rabbick_enemy_slash_Step_0_gml_118_0 = " RABBICK - 攻击 8 防御 1<br> 这只脏兮兮的小兔子需要来次大扫除。",
    obj_rabbick_enemy_slash_Step_0_gml_13_0 = "偷偷又摸摸<br>那又怎么咯",
    obj_rabbick_enemy_slash_Step_0_gml_14_0 = "嘟噜噜---",
    obj_rabbick_enemy_slash_Step_0_gml_15_0 = "蹦跶,蹦跶",
    obj_rabbick_enemy_slash_Step_0_gml_16_0 = "喵呜。",
    obj_rabbick_enemy_slash_Step_0_gml_17_0 = "兔子是青蛙<br>的续集。",
    obj_rabbick_enemy_slash_Step_0_gml_82_0 = " 战场上弥漫着脏兮兮的芥末气息。",
    obj_rabbick_enemy_slash_Step_0_gml_79_0 = " Rabbick正在寻找一个<br>可以钻进去的沙发。",
    obj_rabbick_enemy_slash_Step_0_gml_80_0 = " Rabbick发出带着霉味的喘息声。",
    obj_rabbick_enemy_slash_Step_0_gml_81_0 = " Rabbick污染着周围的土壤。",
    obj_rabbick_enemy_slash_Step_0_gml_128_0 = " 连续按~1来吹气!",
    obj_rabbick_enemy_slash_Step_0_gml_150_0 = " 连续按~1来吹气!",
    obj_rabbick_enemy_slash_Step_0_gml_21_0 = "一个柔软而<br>洁净的男孩。",
    obj_rabbick_enemy_slash_Step_0_gml_22_0 = "一个清爽<br>的男孩。",
    obj_rabbick_enemy_slash_Step_0_gml_23_0 = "一个甜美而<br>清新的女孩。",
    obj_rabbick_enemy_slash_Step_0_gml_24_0 = "一个漂亮而<br>整洁的女孩。",
    obj_rabbick_enemy_slash_Step_0_gml_138_0 = " Kris朝着Rabbick吹气。<br> 它被整个吹走了...",
    obj_rabbick_enemy_slash_Step_0_gml_175_0 = " 兔子们被吹走了!",
    obj_rabbick_enemy_slash_Step_0_gml_83_0 = " Rabbick的样子开始变得纤细。",
    obj_rabbick_enemy_slash_Step_0_gml_84_0 = " Rabbick现在漂亮又干净了。",
    obj_rabbick_enemy_slash_Step_0_gml_186_0 = " 你和Ralsei警告Rabbick<br>小心Susie。<br> 敌人警觉了起来。",
    obj_rabbick_enemy_slash_Step_0_gml_188_0 = " 你和Ralsei警告敌人们小心Susie。<br> 所有敌人都警觉了起来。",
    obj_rabbick_enemy_slash_Step_0_gml_191_0 = "(警觉)",
    obj_rabbick_enemy_slash_Draw_0_gml_45_0 = "(疲惫)",
    obj_susiebadguy_event_slash_Step_0_gml_30_0 = " Susie...!Lancer...!",
    obj_susiebadguy_event_slash_Step_0_gml_32_0 = " 呵呵呵呵...",
    obj_susiebadguy_event_slash_Step_0_gml_34_0 = " 哟,这不是所谓的<br>英雄们吗...!",
    obj_susiebadguy_event_slash_Step_0_gml_36_0 = " 来见识一下吧...",
    obj_susiebadguy_event_slash_Step_0_gml_38_0 = " 妄想着不战而胜的懦夫...",
    obj_susiebadguy_event_slash_Step_0_gml_40_0 = " 对上粉碎一切拦路者的我们<br>会有什么下场!",
    obj_susiebadguy_event_slash_Step_0_gml_60_0 = " 暗黑杰克Lancer!",
    obj_susiebadguy_event_slash_Step_0_gml_79_0 = " 暴力斧手Susie!",
    obj_susiebadguy_event_slash_Step_0_gml_97_0 = " 我们的组合叫...",
    obj_susiebadguy_event_slash_Step_0_gml_158_0 = " 暗黑快乐帮!",
    obj_susiebadguy_event_slash_Step_0_gml_161_0 = " 暗黑$!$?小分队!",
    obj_susiebadguy_event_slash_Step_0_gml_165_0 = " 暗黑Lancer粉丝俱乐部!",
    obj_susiebadguy_event_slash_Step_0_gml_185_0 = " 唔... 那你们的,<br>呃,邪恶计划呢?",
    obj_susiebadguy_event_slash_Step_0_gml_205_0 = " 啊?",
    obj_susiebadguy_event_slash_Step_0_gml_206_0 = " 拜托,我们才刚刚组的队。",
    obj_susiebadguy_event_slash_Step_0_gml_207_0 = " 除了刚才的开场白以外<br>我们还什么都没想好呢。",
    obj_susiebadguy_event_slash_Step_0_gml_209_0 = " 有点耐心行不行...",
    obj_susiebadguy_event_slash_Step_0_gml_211_0 = " 噢,呃,不好意思...",
    obj_susiebadguy_event_slash_Step_0_gml_212_0 = " 我们,呃,非常期待后续!",
    obj_susiebadguy_event_slash_Step_0_gml_224_0 = " 呵呵,好吧,<br>你们也不需要期待太久。",
    obj_susiebadguy_event_slash_Step_0_gml_226_0 = " 从现在开始。<br>我们将无休无止地...",
    obj_susiebadguy_event_slash_Step_0_gml_228_0 = " 永不停息地...",
    obj_susiebadguy_event_slash_Step_0_gml_230_0 = " 想出一个能够揍扁<br>你们这群小鬼的邪恶计划。",
    obj_susiebadguy_event_slash_Step_0_gml_247_0 = " 当心你们的背后。",
    obj_susiebadguy_event_slash_Step_0_gml_265_0 = " 还有面前!",
    scr_text_slash_scr_text_gml_1455_0 = " 邪恶计划进展如何?",
    scr_text_slash_scr_text_gml_1457_0 = " 啊?噢,那个啊?",
    scr_text_slash_scr_text_gml_1458_0 = " 我们,呃,觉得有点无聊。<br> 所以在吃点心。",
    scr_text_slash_scr_text_gml_1460_0 = " ... 我知道了。",
    scr_text_slash_scr_text_gml_1462_0 = " 拜托!我早饭就吃了点粉笔!",
    scr_text_slash_scr_text_gml_1464_0 = " 而我什么都没吃!",
    scr_text_slash_scr_text_gml_1466_0 = " 不好意思。你们两个到底,<br>在吃什么...?",
    scr_text_slash_scr_text_gml_1468_0 = " 在吃我藏在这个树桩洞里的<br>日常宝藏。",
    scr_text_slash_scr_text_gml_1470_0 = " 那是...?",
    scr_text_slash_scr_text_gml_1472_0 = " 敞开肚子吃吧,我的死党。",
    scr_text_slash_scr_text_gml_1474_0 = " Kris,你想,唔,尝尝吗?",
    scr_text_slash_scr_text_gml_895_0 = "",
    scr_text_slash_scr_text_gml_1451_0 = "<br>让Ralsei<br>吃吃看",
    scr_text_slash_scr_text_gml_1452_0 = "<br>自己尝",
    scr_text_slash_scr_text_gml_1453_0 = "拒绝",
    scr_text_slash_scr_text_gml_1488_0 = " 噢,有个... <br> 蜂蜜罐?在里面?",
    scr_text_slash_scr_text_gml_1489_0 = " ...装满了辣椒酱。",
    scr_text_slash_scr_text_gml_1491_0 = " 答对了,你们两个乖宝宝!",
    scr_text_slash_scr_text_gml_1492_0 = " 这是我的私藏品。<br> 为你们准备的一份小点心...",
    scr_text_slash_scr_text_gml_1329_0 = " ...",
    scr_text_slash_scr_text_gml_1495_0 = " 唔。美味。真是太好吃了...",
    scr_text_slash_scr_text_gml_1497_0 = " 拜托,你只是假装在吃!",
    scr_text_slash_scr_text_gml_1499_0 = " 哈哈,对!<br>我也是这么做的!",
    scr_text_slash_scr_text_gml_1501_0 = " ?????",
    scr_text_slash_scr_text_gml_1507_0 = " (在树桩里有个装着辣椒酱的蜂蜜罐。)",
    scr_text_slash_scr_text_gml_1508_0 = " (你吃了点辣椒酱。)",
    scr_text_slash_scr_text_gml_1509_0 = " (它回复了... 某种东西。)",
    scr_text_slash_scr_text_gml_1510_0 = " (不是HP。)<br> (就只是... 某种东西。)",
    scr_text_slash_scr_text_gml_1512_0 = " 唔... <br> 嘿,这里面是什么?",
    scr_text_slash_scr_text_gml_1514_0 = " 我不知道!",
    scr_text_slash_scr_text_gml_1521_0 = " 如果没有别人吃它的话,<br>那就我来!",
    scr_text_slash_scr_text_gml_1522_0 = " ... 有一罐... 血...?<br> 放在这里。",
    scr_text_slash_scr_text_gml_1524_0 = " 不,不。<br> 这只是一罐散养的辣椒酱。",
    scr_text_slash_scr_text_gml_1526_0 = " 谢谢,听你这么一说更恶心了。",
    scr_text_slash_scr_text_gml_1528_0 = " 不用客气!",
    scr_text_slash_scr_text_gml_1530_0 = " 唔... <br> 嘿,这里面放了什么?",
    scr_text_slash_scr_text_gml_1532_0 = " 我不知道!",
    obj_npc_facing_slash_Other_10_gml_375_0 = " 我现在饿得力气<br>都使不出来了...",
    obj_npc_facing_slash_Other_10_gml_376_0 = " 可是一旦我吃了东西... <br>呵呵呵呵...",
    obj_npc_facing_slash_Other_10_gml_377_0 = " 你们会让我后悔火大的。",
    obj_npc_facing_slash_Other_10_gml_379_0 = " 应该是“后悔让我”。",
    obj_npc_facing_slash_Other_10_gml_381_0 = " 给我安静,你们这篮小甜蛋!",
    obj_npc_facing_slash_Other_10_gml_382_0 = " 我们的黑暗能量足以扭曲<br>语法规则!",
    obj_npc_facing_slash_Other_10_gml_384_0 = " 呵呵呵,对,蛋仔!",
    obj_npc_facing_slash_Other_10_gml_392_0 = " 好了?大家都吃饱了?",
    obj_npc_facing_slash_Other_10_gml_394_0 = " 一直是饱的。",
    obj_readable_room1_slash_Other_10_gml_666_0 = " (一个树桩,<br>上面有某种类似餐盘的洞。)",
    obj_npc_room_slash_Other_10_gml_397_0 = " 你们这些人看起来像是英雄!<br> 带上箱子里的围巾去打败国王吧!",
    obj_npc_room_slash_Other_10_gml_398_0 = " 顺带一说,它旧了,破了,不合身了!",
    obj_npc_room_slash_Other_10_gml_399_0 = " 这就是箱子的用处!<br>拿来放这些旧衣物再合适不过了!",
    obj_npc_room_slash_Other_10_gml_388_0 = " 啊,那条围巾!",
    obj_npc_room_slash_Other_10_gml_389_0 = " 我注意到你,话都不说一句,<br>就这么把它拿走了!",
    obj_npc_room_slash_Other_10_gml_390_0 = " 没关系!这是我为了帮助你打败国王<br>而赠送的礼物!",
    obj_npc_room_slash_Other_10_gml_391_0 = " 你们这些人真是活力四射!哈哈!<br>而且很有犯罪的潜力!",
    obj_npc_room_slash_Other_10_gml_383_0 = " 我曾经在城堡里工作,<br>直到国王把所有员工都开除了。",
    obj_npc_room_slash_Other_10_gml_384_0 = " 我那时的工作是什么? <br>噢,我是皇家衣架!",
    obj_npc_room_slash_Other_10_gml_406_0 = " 嘿,那条围巾哪去了!<br>它不合你身吗?",
    obj_npc_room_slash_Other_10_gml_407_0 = " 没关系的!<br>找一个箱子把它放进去就行了!<br>别人会拿走的!",
    obj_npc_room_slash_Other_10_gml_412_0 = " 我曾经在城堡里工作,<br>直到国王把所有员工都开除了。",
    obj_npc_room_slash_Other_10_gml_413_0 = " 我那时的工作是什么? <br>噢,我是皇家衣架!",
    obj_npc_room_slash_Other_10_gml_420_0 = " (...)",
    obj_npc_room_slash_Other_10_gml_421_0 = " (我只是一个小球,<br>我不想讨论任何事。)",
    obj_npc_room_slash_Other_10_gml_436_0 = " 啵啵!<br> (啵宝箱打开,就可以拿走手链啵!)",
    obj_npc_room_slash_Other_10_gml_437_0 = " 啵啵!<br> (这个啵贝可以啵护你。)",
    obj_npc_room_slash_Other_10_gml_442_0 = " 啵啵!<br> (手链是我最喜欢的啵贝!)",
    obj_npc_room_slash_Other_10_gml_448_0 = " 国王在琢磨怎莫铲除光之民哦,<br>不过哦... 大伙不支持哦...",
    obj_npc_room_slash_Other_10_gml_449_0 = " 我们逃掉咯,但是其他伙伴被活捉咯...",
    obj_npc_room_slash_Other_10_gml_454_0 = " 你莫搭理挨着我的家伙哦。<br> 她若啵啵地开口...",
    obj_npc_room_slash_Other_10_gml_455_0 = " 就总会这样一直说哦说哦说哦<br>说哦说哦说哦说哦说哦说哦说...",
    obj_npc_room_slash_Other_10_gml_456_0 = " 哦说哦说哦说哦说哦说哦说<br>哦说哦说哦说哦说哦说...",
    obj_npc_facing_slash_Other_10_gml_406_0 = " 然后在这加点胡子...",
    obj_npc_facing_slash_Other_10_gml_408_0 = " 嘿嘿,像这样?",
    obj_npc_facing_slash_Other_10_gml_410_0 = " 哈哈!没错!<br>简直太完美了!!!",
    obj_npc_facing_slash_Other_10_gml_412_0 = " 两位,解谜进度如何了?",
    obj_npc_facing_slash_Other_10_gml_414_0 = " 嘿,别看!有剧透,伙计!",
    obj_npc_facing_slash_Other_10_gml_419_0 = " 嘿,Kris,<br>Lancer马上要,那个,",
    obj_npc_facing_slash_Other_10_gml_420_0 = " 帮我把衣服扯得乱糟糟,<br>像个...",
    obj_npc_facing_slash_Other_10_gml_421_0 = " 恶棍啊叛徒啊之类的。",
    obj_npc_facing_slash_Other_10_gml_423_0 = " 对!我还有把波浪剪!",
    obj_npc_facing_slash_Other_10_gml_425_0 = " 如果你们加入我们这边,<br>他也可以帮你们来折腾折腾。",
    obj_npc_facing_slash_Other_10_gml_427_0 = " Kris,如果你,<br>留在我这边...",
    obj_npc_facing_slash_Other_10_gml_428_0 = " 我可以... 唔,<br>在你的领巾上缝点花边。",
    obj_npc_facing_slash_Other_10_gml_430_0 = " 哦哦,可以给我缝点吗?",
    obj_npc_facing_slash_Other_10_gml_432_0 = " 不行...?",
    obj_npc_facing_slash_Other_10_gml_452_0 = " 哎哟哟哟...<br>瞧瞧谁来啦。",
    obj_npc_facing_slash_Other_10_gml_453_0 = " 是大家喜闻乐见的小糖豆。",
    obj_npc_facing_slash_Other_10_gml_455_0 = " 嘿!说话注意点!",
    obj_npc_facing_slash_Other_10_gml_457_0 = " 噢,对不起...",
    obj_npc_facing_slash_Other_10_gml_458_0 = " Susie要我多说点脏话。",
    obj_npc_sign_slash_Other_10_gml_80_0 = " (扑克城堡房间从下往上的顺序。)",
    obj_npc_sign_slash_Other_10_gml_81_0 = " (当然了,<br>你要是没去过,肯定不知道。)",
    obj_npc_sign_slash_Other_10_gml_90_0 = " (请输入密码!)",
    obj_npc_sign_slash_Other_10_gml_84_0 = " (再强调一遍,<br>如果没去过是绝对不可能知道的...)",
    obj_npc_sign_slash_Other_10_gml_91_0 = " (备注:由于没人记得住密码,<br>所以密码写在上边了。)",
    obj_suitspuzzle_event_slash_Step_0_gml_189_0 = " ...",
    obj_suitspuzzle_event_slash_Step_0_gml_200_0 = " 呵,多谢替我们解开了谜题,<br>废物们!",
    obj_suitspuzzle_event_slash_Step_0_gml_202_0 = " 哈哈哈!太谢谢你们了,<br>俩废物!我们正发愁呢!",
    obj_suitspuzzle_event_slash_Step_0_gml_247_0 = " 这个,呃,我们还要用呢。",
    scr_encountersetup_slash_scr_encountersetup_gml_261_0 = " Bloxer组装完成!",
    scr_encountersetup_slash_scr_encountersetup_gml_277_0 = " Bloxer们组装完成!",
    scr_monstersetup_slash_scr_monstersetup_gml_394_0 = "Bloxer",
    scr_monstersetup_slash_scr_monstersetup_gml_184_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_408_0 = "重新组装",
    scr_monstersetup_slash_scr_monstersetup_gml_412_0 = "挑战",
    obj_bloxer_enemy_slash_Step_0_gml_127_0 = " BLOXER - 攻击 9 防御 2<br> 喜欢:锻炼。<br> 讨厌:身体被拼成错误的形状",
    obj_bloxer_enemy_slash_Step_0_gml_11_0 = "吼吼...!<br>你打扰到我<br>锻炼了...!",
    obj_bloxer_enemy_slash_Step_0_gml_12_0 = "嘎哦...!<br>看我不把你打得<br>盒盒气气...!",
    obj_bloxer_enemy_slash_Step_0_gml_13_0 = "让我看看你有<br>几斤几两...!<br>嘿呀!!",
    obj_bloxer_enemy_slash_Step_0_gml_14_0 = "让你看看我的<br>锻炼成果!<br>咿哈!!",
    obj_bloxer_enemy_slash_Step_0_gml_86_0 = " Bloxer想要锻炼。",
    obj_bloxer_enemy_slash_Step_0_gml_87_0 = " Bloxer想要斩断迷恋。",
    obj_bloxer_enemy_slash_Step_0_gml_89_0 = " Bloxer想用身体组一座小房子。",
    obj_bloxer_enemy_slash_Step_0_gml_88_0 = " Bloxer想要锻造锁链。",
    obj_bloxer_enemy_slash_Step_0_gml_90_0 = " 闻起来像刚上过色的塑料。",
    obj_bloxer_enemy_slash_Step_0_gml_92_0 = " Bloxer变得精疲力竭,快要散架了。",
    obj_bloxer_enemy_slash_Step_0_gml_135_0 = " 按",
    obj_bloxer_enemy_slash_Step_0_gml_135_1 = "选择:<br>1.头, 2.身, 3.腿。",
    obj_bloxer_enemy_slash_Step_0_gml_194_0 = " Bloxer对自己的样子<br>依然不满意...",
    obj_bloxer_enemy_slash_Step_0_gml_18_0 = "啊!!",
    obj_bloxer_enemy_slash_Step_0_gml_19_0 = "啊!!不!!<br>我的腹肌<br>变成屁股了!",
    obj_bloxer_enemy_slash_Step_0_gml_20_0 = "啊!!不!!<br>我的脸<br>变成屁股了!!",
    obj_bloxer_enemy_slash_Step_0_gml_21_0 = "啊!!不!!<br>我的脸<br>变成腹肌了!!",
    obj_bloxer_enemy_slash_Step_0_gml_22_0 = "啊!!不!!<br>我的脸<br>变成脸了!!<br>等等...",
    obj_bloxer_enemy_slash_Step_0_gml_93_0 = " Bloxer洋溢着快乐。",
    obj_bloxer_enemy_slash_Step_0_gml_193_0 = " Bloxer对自己现在的样子很满意!",
    obj_bloxer_enemy_slash_Step_0_gml_24_0 = "噢,你把我<br>摆放得<br>舒服极了~",
    obj_bloxer_enemy_slash_Step_0_gml_29_0 = "我的气势<br>全垮了...",
    obj_bloxer_enemy_slash_Step_0_gml_162_0 = " Susie向对手展露敌意!",
    obj_bloxer_enemy_slash_Step_0_gml_165_0 = " 有必要锻炼吗?<br>你永远都别想打败我。",
    obj_bloxer_enemy_slash_Step_0_gml_166_0 = " 锻什么炼啊?<br>想打败我你还嫩了100年。",
    obj_bloxer_enemy_slash_Step_0_gml_167_0 = " 锻炼?可笑,我想打败你<br>还用得着锻炼?",
    obj_bloxer_enemy_slash_Step_0_gml_168_0 = " 敌人们感到<span class=\"blue\">疲惫</span>了...",
    obj_bloxer_enemy_slash_Draw_0_gml_141_0 = "(疲惫)",
    obj_bloxer_enemy_slash_Step_0_gml_171_0 = "(疲惫)",
    obj_readable_room1_slash_Other_10_gml_481_0 = " (看来这就是谜题的答案...)",
    obj_readable_room1_slash_Other_10_gml_482_0 = " (但是被某人用笔给涂花了。)",
    obj_readable_room1_slash_Other_10_gml_483_0 = " (符号的顺序好像是【红-黑-红】。)",
    obj_readable_room1_slash_Other_10_gml_486_0 = " (符号的顺序好像是【红-黑-红】。)",
    obj_readable_room1_slash_Other_10_gml_493_0 = " RK来过了... 他真帅!",
    obj_readable_room1_slash_Other_10_gml_494_0 = " 为了阻止光之民,他把谜题给涂花了...<br> 但我们知道答案!",
    obj_readable_room1_slash_Other_10_gml_495_0 = " 噢,你想过去吗!?<br> 我们当然会告诉你!!!",
    obj_readable_room1_slash_Other_10_gml_496_0 = " 唔... 第一个符号是【红桃】!<br>哈哈,就和【爱心】一样!<br>有帮上你吗!?",
    obj_readable_room1_slash_Other_10_gml_499_0 = " 唔... 第一个符号是【红桃】!<br>哈哈,就和【爱心】一样!<br>有帮上你吗!?",
    obj_readable_room1_slash_Other_10_gml_504_0 = " 呃,符号谜题...?<br> 好像所有的符号都不相同...。",
    obj_readable_room1_slash_Other_10_gml_505_0 = " 而且,呃...<br>它们的颜色还是能隐约看出来的...",
    obj_readable_room1_slash_Other_10_gml_506_0 = " 抱歉我只能帮上这么多...",
    obj_readable_room1_slash_Other_10_gml_510_0 = " 啊!?符号谜题...!?<br> 关我们什么事!?",
    obj_readable_room1_slash_Other_10_gml_511_0 = " 反正没有【梅花】!",
    obj_readable_room1_slash_Other_10_gml_512_0 = " 啊啊啊,简直是侮辱我!",
    obj_cloverpuzzle_event_slash_Step_0_gml_78_0 = " 嘿~!今天是我的生日~!<br> 你都没跟我问好!?<br> 其实,没关系的...",
    obj_cloverpuzzle_event_slash_Step_0_gml_79_0 = " 大家都来打个招呼吧~!<br> 闭嘴!他们不配跟我们打招呼!<br> 嘿,你们两个,冷静点。",
    obj_cloverpuzzle_event_slash_Step_0_gml_80_0 = " 一起来给我过生日吧~!<br> 好啊,来相互伤害啊!<br> 噢,对此我真的非常抱歉...!",
    obj_cloverpuzzle_event_slash_Step_0_gml_85_0 = " 噢,你们不知道今天是什么日子?<br> 你是说你们居然忘记了!?<br> 没关系的,我们又不熟。",
    obj_cloverpuzzle_event_slash_Step_0_gml_86_0 = " 今天是我们的生日~!耶~!<br> 我会让你后悔的!<br> 噢,真是太对不起了...",
    scr_encountersetup_slash_scr_encountersetup_gml_139_0 = " Clover逼近了!",
    scr_monstersetup_slash_scr_monstersetup_gml_170_0 = "Clover",
    scr_monstersetup_slash_scr_monstersetup_gml_238_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_465_0 = "聊生日",
    scr_monstersetup_slash_scr_monstersetup_gml_467_0 = "聊男生",
    scr_monstersetup_slash_scr_monstersetup_gml_470_0 = "聊体育",
    scr_monstersetup_slash_scr_monstersetup_gml_473_0 = "聊动物",
    scr_monstersetup_slash_scr_monstersetup_gml_475_0 = "聊树木",
    obj_clubsenemy_slash_Step_0_gml_163_0 = " CLOVER - 攻击 8 防御 2<br> 三个臭皮匠,顶个诸葛亮!<br> 其实是三个头... 也许还顶不上。",
    obj_clubsenemy_slash_Step_0_gml_31_0 = "今天天气<br>真不错。",
    obj_clubsenemy_slash_Step_0_gml_32_0 = "胡说!<br>明明糟透了!",
    obj_clubsenemy_slash_Step_0_gml_33_0 = "你们两个<br>别吵了...",
    obj_clubsenemy_slash_Step_0_gml_17_0 = "很高兴<br>见到你!",
    obj_clubsenemy_slash_Step_0_gml_18_0 = "去死!<br>去死!<br>去死!",
    obj_clubsenemy_slash_Step_0_gml_19_0 = "请别理<br>他们。",
    obj_clubsenemy_slash_Step_0_gml_24_0 = "让我们<br>认识一下<br>你吧~",
    obj_clubsenemy_slash_Step_0_gml_25_0 = "给我<br>滚!!",
    obj_clubsenemy_slash_Step_0_gml_26_0 = "非常<br>抱歉...",
    obj_clubsenemy_slash_Step_0_gml_39_0 = "今天是我<br>的生日~",
    obj_clubsenemy_slash_Step_0_gml_40_0 = "什么!?不!<br>今天是我<br>的生日!",
    obj_clubsenemy_slash_Step_0_gml_41_0 = "我们是<br>三胞胎...",
    obj_clubsenemy_slash_Step_0_gml_135_0 = " Clover正在和自己拌嘴。",
    obj_clubsenemy_slash_Step_0_gml_290_0 = " 你提起了动物的话题。",
    obj_clubsenemy_slash_Step_0_gml_291_0 = " Clover好像不感兴趣...",
    obj_clubsenemy_slash_Step_0_gml_60_0 = "动物有点<br>烦人。",
    obj_clubsenemy_slash_Step_0_gml_61_0 = "想想都觉得<br>讨厌。",
    obj_clubsenemy_slash_Step_0_gml_62_0 = "(虽然没<br>见过,但...)",
    obj_clubsenemy_slash_Step_0_gml_136_0 = " Clover正在低声讨论可爱的男孩子。",
    obj_clubsenemy_slash_Step_0_gml_187_0 = " 呃,你生日想要什么?",
    obj_clubsenemy_slash_Step_0_gml_196_0 = "好好聊个天<br>就行~",
    obj_clubsenemy_slash_Step_0_gml_197_0 = "白痴!<br>要礼物啊!!!",
    obj_clubsenemy_slash_Step_0_gml_198_0 = "(讨论我们<br>喜欢的话题<br>就好。)",
    obj_clubsenemy_slash_Step_0_gml_210_0 = " (看来你应该聊聊别的...)",
    obj_clubsenemy_slash_Step_0_gml_258_0 = " 你喜欢,呃... 体育吗?",
    obj_clubsenemy_slash_Step_0_gml_268_0 = "我想吃<br>个足球。",
    obj_clubsenemy_slash_Step_0_gml_269_0 = "体育!<br>我最爱的<br>食物!",
    obj_clubsenemy_slash_Step_0_gml_270_0 = "噢!我爱<br>你们俩!",
    obj_clubsenemy_slash_Step_0_gml_53_0 = "网球焗意面。",
    obj_clubsenemy_slash_Step_0_gml_54_0 = "太聪明了!",
    obj_clubsenemy_slash_Step_0_gml_55_0 = "我们都赞成。",
    obj_clubsenemy_slash_Step_0_gml_301_0 = " 你提起了树木的话题。<br>Clover似乎很开心...",
    obj_clubsenemy_slash_Step_0_gml_68_0 = "我喜欢<br>树木的<br>香气。",
    obj_clubsenemy_slash_Step_0_gml_69_0 = "噢!<br>我也是!",
    obj_clubsenemy_slash_Step_0_gml_70_0 = "花粉<br>会让我...<br>呃,说得对!",
    obj_clubsenemy_slash_Step_0_gml_134_0 = " Clover露出了三个可怕的微笑。",
    obj_clubsenemy_slash_Step_0_gml_137_0 = " Clover正在争论哪个是<br>自己的牙刷。",
    obj_clubsenemy_slash_Step_0_gml_138_0 = " Clover哼着一段跑调的合唱。",
    obj_clubsenemy_slash_Step_0_gml_139_0 = " 闻起来像三叶草和露水。",
    obj_clubsenemy_slash_Step_0_gml_76_0 = "啊,是他<br>做的吗!?<br>真贴心!",
    obj_clubsenemy_slash_Step_0_gml_77_0 = "太可爱了!<br>我要定了!",
    obj_clubsenemy_slash_Step_0_gml_78_0 = "(难道不觉得<br>...有些<br>无聊吗?)",
    obj_clubsenemy_slash_Step_0_gml_223_0 = " 呃... 你喜欢什么样的男孩子?",
    obj_clubsenemy_slash_Step_0_gml_233_0 = "可爱的!<br>哼哼~",
    obj_clubsenemy_slash_Step_0_gml_234_0 = "温柔的,<br>像我一样!",
    obj_clubsenemy_slash_Step_0_gml_235_0 = "不要...<br>呃,我是说,<br>我全都要。",
    obj_clubsenemy_slash_Step_0_gml_247_0 = " (看来Clover挺爱聊这个的...)",
    obj_clubsenemy_slash_Step_0_gml_46_0 = "我觉得眼镜<br>超可爱的...",
    obj_clubsenemy_slash_Step_0_gml_47_0 = "毛茸茸!<br>戴眼镜!<br>没错!",
    obj_clubsenemy_slash_Step_0_gml_48_0 = "他???<br>...呃,<br>行吧。",
    obj_clubsenemy_slash_Step_0_gml_140_0 = " 聊了这么久,Clover看样子<br>已经【疲惫】了。",
    obj_clubsenemy_slash_Step_0_gml_282_0 = " (看来Clover挺爱聊这个的...)",
    obj_clubsenemy_slash_Step_0_gml_141_0 = " Clover看起来有点蔫了。",
    obj_clubsenemy_slash_Step_0_gml_142_0 = " Clover和她们自己相处得不错。",
    obj_clubsenemy_slash_Step_0_gml_143_0 = " 暴力打破了Clover之间的和睦。",
    obj_clubsenemy_slash_Draw_0_gml_6_0 = "(疲惫)",
    obj_clubsenemy_slash_Step_0_gml_314_0 = "(疲惫)",
    obj_clubsenemy_slash_Step_0_gml_11_0 = "善良的嘴",
    obj_clubsenemy_slash_Step_0_gml_12_0 = "愤怒的嘴",
    obj_clubsenemy_slash_Step_0_gml_13_0 = "聪明的嘴",
    obj_savepoint_slash_Other_10_gml_110_0 = " 烘培特卖静静坐落于树林中央。",
    obj_savepoint_slash_Other_10_gml_111_0 = " 接连不断的烘焙特卖的力量<br>在你的内心闪耀。",
    scr_text_slash_scr_text_gml_1857_0 = " 想来一块方钻巧克力吗?",
    scr_text_slash_scr_text_gml_1858_0 = " 所有收入都将用于Rudinn救济基金,<br>大概吧。<br> 只卖$40!",
    scr_text_slash_scr_text_gml_797_0 = "",
    scr_text_slash_scr_text_gml_1853_0 = "<br>买",
    scr_text_slash_scr_text_gml_1684_0 = "<br>不延续",
    scr_text_slash_scr_text_gml_1863_0 = " 方钻巧克力,只卖$40,大概吧。",
    scr_text_slash_scr_text_gml_1076_0 = "",
    scr_text_slash_scr_text_gml_1877_0 = " 谢啦,大概吧。<br> (方钻巧克力被放进了<br>你的【物品】中。)",
    scr_text_slash_scr_text_gml_1881_0 = " ... 你的物品太多了,大概吧。",
    scr_text_slash_scr_text_gml_1886_0 = " 你的钱不够,大概吧。",
    scr_text_slash_scr_text_gml_1891_0 = " 大概可以吧。",
    scr_text_slash_scr_text_gml_1904_0 = " (Hathy制作的红心甜甜圈。)<br> (收入都将用于Hathy医疗资金。<br>售价$40。)",
    scr_text_slash_scr_text_gml_1111_0 = "",
    scr_text_slash_scr_text_gml_1900_0 = "<br>买",
    scr_text_slash_scr_text_gml_1714_0 = "<br>不拿",
    scr_text_slash_scr_text_gml_1918_0 = " (Hathy好像很开心。)<br> (红心甜甜圈被放进了<br>你的【物品】中。)",
    scr_text_slash_scr_text_gml_1922_0 = " (你的【物品】空间不足。)<br> (Hathy似乎很伤心。)",
    scr_text_slash_scr_text_gml_1927_0 = " (你的钱不够。)<br> (Hathy有点伤心。)",
    scr_text_slash_scr_text_gml_1932_0 = " (Hathy接受你的选择。)",
    obj_npc_room_slash_Other_10_gml_486_0 = " (这个硬纸板摊其实是仿照硬纸板摊<br>做的假的硬纸板摊。)",
    scr_text_slash_scr_text_gml_1945_0 = " 欢迎光临,各位小鬼们。",
    scr_text_slash_scr_text_gml_1946_0 = " 要不要买一块Lancer饼干?",
    scr_text_slash_scr_text_gml_1948_0 = " 收入都将用于把你们揍扁。",
    scr_text_slash_scr_text_gml_1950_0 = " 只卖$40。",
    scr_text_slash_scr_text_gml_1151_0 = "",
    scr_text_slash_scr_text_gml_1938_0 = "<br>买",
    scr_text_slash_scr_text_gml_1854_0 = "<br>不买",
    scr_text_slash_scr_text_gml_1968_0 = " 呵呵呵,谢谢啦...",
    scr_text_slash_scr_text_gml_1970_0 = " (LANCER饼干被放进了<br>你的【物品】中。)",
    scr_text_slash_scr_text_gml_1972_0 = " 多谢你们上我们的当!!",
    scr_text_slash_scr_text_gml_1974_0 = " 我们有钱去做不法勾当了!!",
    scr_text_slash_scr_text_gml_1984_0 = " (你购买了LANCER饼干。)<br> (但你身上没有足够的空间了。)",
    scr_text_slash_scr_text_gml_1985_0 = " (所以Lancer把饼干扔到了地上,<br>饼干碎了。)",
    scr_text_slash_scr_text_gml_1987_0 = " 哎哟。",
    scr_text_slash_scr_text_gml_1989_0 = " 好吧,谁买谁倒霉。",
    scr_text_slash_scr_text_gml_1991_0 = " 还是要感谢你热心配合...",
    scr_text_slash_scr_text_gml_1993_0 = " ... 配合我们设下的骗局!",
    scr_text_slash_scr_text_gml_1995_0 = " 这下我们有钱去做不法勾当了!",
    scr_text_slash_scr_text_gml_2006_0 = " ... 你的钱不够。",
    scr_text_slash_scr_text_gml_2008_0 = " 什么?你的钱都花哪了!?<br>拿去买点心了!?",
    scr_text_slash_scr_text_gml_2010_0 = " 太不负责任了。",
    scr_text_slash_scr_text_gml_2018_0 = " 嘿!不许不从我们这里买东西!",
    scr_text_slash_scr_text_gml_2020_0 = " 听着笨蛋!<br> 这可是为了大义!",
    scr_text_slash_scr_text_gml_2022_0 = " (还是买一块吧,Kris。)",
    obj_npc_facing_slash_Other_10_gml_512_0 = " 好耶,那我们要怎么分这个<br>果酱甜甜圈呢?",
    obj_npc_facing_slash_Other_10_gml_514_0 = " 我喝血,你吃皮!",
    obj_npc_facing_slash_Other_10_gml_516_0 = " 请问一下,甜甜圈和你们的<br>计划有什么关系呢?",
    obj_npc_facing_slash_Other_10_gml_518_0 = " 所有现实的计划都包括美食。",
    obj_npc_facing_slash_Other_10_gml_520_0 = " 看来你需要去计划大学<br>补补课了,牙膏博士。",
    obj_npc_facing_slash_Other_10_gml_522_0 = " 嚯嚯!是呀!<br>拿个双学位,大天才!",
    obj_npc_facing_slash_Other_10_gml_524_0 = " (这算在调侃我吗...???)",
    obj_npc_facing_slash_Other_10_gml_527_0 = " 嘿,要不咱们直接,呃,<br>一人一半算了?",
    obj_npc_facing_slash_Other_10_gml_529_0 = " 好呀!!!<br>真是一条崭新的邪恶妙计!!!",
    obj_npc_facing_slash_Other_10_gml_530_0 = " 创新能让邪恶锦上添花!",
    scr_text_slash_scr_text_gml_1789_0 = " 哎呀,哎呀。我是铁匠Malius。<br>我什么都会修理。武器,防具...",
    scr_text_slash_scr_text_gml_1790_0 = " ...连你也能修理!<br>哎呀,哎呀,有何贵干?",
    scr_text_slash_scr_text_gml_1475_0 = "",
    scr_text_slash_scr_text_gml_1785_0 = "<br>修理东西",
    scr_text_slash_scr_text_gml_1786_0 = "<br>离开",
    scr_text_slash_scr_text_gml_1787_0 = "修理我们",
    scr_text_slash_scr_text_gml_1820_0 = " 嗬--!那块蛋糕里翻腾着能量!<br>务必让我修好它!",
    scr_text_slash_scr_text_gml_1821_0 = " 嗬-哈!来感受我的技术吧!",
    scr_text_slash_scr_text_gml_1827_0 = " 嗬--!那块蛋糕里翻腾着能量!<br>务必让我修好它!",
    scr_text_slash_scr_text_gml_1828_0 = " ... 但是,你的【物品】<br>也得有空位才行。",
    scr_text_slash_scr_text_gml_1833_0 = " 嗬--!那把钥匙里翻腾着能量!<br>务必让我修好它!",
    scr_text_slash_scr_text_gml_1834_0 = " 嗬-哈!来感受我的技术吧!",
    scr_text_slash_scr_text_gml_1812_0 = " 哎呀,哎呀。<br>你们没有可以修理的东西。",
    scr_text_slash_scr_text_gml_1813_0 = " 但如果你们找到什么坏掉的东西,<br>就来这吧。",
    scr_text_slash_scr_text_gml_1814_0 = " 毕竟,我什么都能修好...",
    scr_text_slash_scr_text_gml_1815_0 = " ... 除非那是一颗“破碎的心”。",
    scr_text_slash_scr_text_gml_1845_0 = " 你的身体,也是武器。<br>你们必须要时刻注意维护好它。",
    obj_npc_hammerguy_slash_Step_0_gml_109_0 = " 哎呀,哎呀!这一通敲打推拿下来<br>是不是感觉好多了?嗬-哈!!",
    scr_text_slash_scr_text_gml_1846_0 = " 嗬-哈!来感受我的技术吧。",
    obj_npc_hammerguy_slash_Step_0_gml_108_0 = " (不知怎么的,所有人的HP都回满了。)",
    scr_text_slash_scr_text_gml_1841_0 = " 哎呀,哎呀。一路顺风,我的友人。",
    obj_npc_hammerguy_slash_Step_0_gml_153_0 = " (坏掉的蛋糕被修得焕然一新。)",
    scr_text_slash_scr_text_gml_1795_0 = " 嗯?还有什么事吗?",
    obj_npc_hammerguy_slash_Step_0_gml_154_0 = " (坏掉的蛋糕成为了顶尖蛋糕。)",
    obj_npc_hammerguy_slash_Step_0_gml_155_0 = " 这可真是一块极好的蛋糕。<br> 谨慎地使用它吧...",
    obj_npc_hammerguy_slash_Step_0_gml_184_0 = " (钥匙碎片在修理后焕然一新了。)",
    obj_npc_hammerguy_slash_Step_0_gml_185_0 = " (钥匙碎片成为了牢房钥匙。)",
    obj_npc_hammerguy_slash_Step_0_gml_186_0 = " ...嗯,这把钥匙当中传来一股<br>极为可怕的力量...",
    obj_npc_hammerguy_slash_Step_0_gml_187_0 = " 还请您理解,我虽然把它修好了...",
    obj_npc_hammerguy_slash_Step_0_gml_188_0 = " 但我希望你们永远不要用上。",
    obj_thrashmaker_event_slash_Step_0_gml_57_0 = " 哦,苦哪!我真苦哪...!<br> 一波又一波苦难无穷尽!<br> 要是有一位英雄能挺身而出...",
    obj_thrashmaker_event_slash_Step_0_gml_59_0 = " Lancer...?<br>一切都还好吧...?",
    obj_thrashmaker_event_slash_Step_0_gml_74_0 = " 哦,我可不是Lancer!<br> 我只是一个乖巧可爱的小男孩!",
    obj_thrashmaker_event_slash_Step_0_gml_76_0 = " 乖巧可爱的小男孩<br>为什么会长着胡子。",
    obj_thrashmaker_event_slash_Step_0_gml_78_0 = " 这是用来伪装的。",
    obj_thrashmaker_event_slash_Step_0_gml_103_0 = " ...你需要什么样的帮助呢?",
    obj_thrashmaker_event_slash_Step_0_gml_105_0 = " 你看,我这里有一个急需完成<br>的邪恶计划...",
    obj_thrashmaker_event_slash_Step_0_gml_107_0 = " ... 一个“乖小孩”为什么<br>要完成邪恶计划呢?",
    obj_thrashmaker_event_slash_Step_0_gml_109_0 = " 为了感动他的酷友Susie!!!",
    obj_thrashmaker_event_slash_Step_0_gml_111_0 = " ...",
    obj_thrashmaker_event_slash_Step_0_gml_112_0 = " (Kris,既然是<br>为了友谊...)",
    obj_thrashmaker_event_slash_Step_0_gml_113_0 = " 那好吧,我们乐意帮忙。<br> 我们该怎么做呢?",
    obj_thrashmaker_event_slash_Step_0_gml_115_0 = " 都写在纸上呢,<br>美味的小苹果们!",
    obj_thrashmaker_event_slash_Step_0_gml_187_0 = " 把你们能想到的最邪恶的东西<br>填上去吧!",
    obj_thrashmaker_event_slash_Step_0_gml_188_0 = " 吼吼吼!<br>就让“小鬼创意工坊”开始吧!",
    obj_thrashcontroller_slash_Draw_0_gml_39_0 = "         由Lancer工业倾力呈献",
    obj_thrashcontroller_slash_Draw_0_gml_41_0 = "         (虽然是刚刚才组建的)",
    obj_thrashcontroller_slash_Create_0_gml_49_0 = "头部:",
    obj_thrashcontroller_slash_Step_0_gml_264_0 = "头部:",
    obj_thrashcontroller_slash_Create_0_gml_50_0 = "身体:",
    obj_thrashcontroller_slash_Step_0_gml_265_0 = "身体:",
    obj_thrashcontroller_slash_Create_0_gml_51_0 = "脚部:",
    obj_thrashcontroller_slash_Step_0_gml_266_0 = "脚部:",
    obj_thrashcontroller_slash_Step_0_gml_259_0 = "(选择)",
    obj_thrashcontroller_slash_Create_0_gml_59_0 = "激光",
    obj_thrashcontroller_slash_Create_0_gml_88_0 = "一把迷人<br>而又神秘<br>的枪。",
    obj_thrashcontroller_slash_Create_0_gml_61_0 = "刀剑",
    obj_thrashcontroller_slash_Create_0_gml_89_0 = "一把充满<br>男孩子气<br>尊贵无比<br>的剑。",
    obj_thrashcontroller_slash_Create_0_gml_63_0 = "火焰",
    obj_thrashcontroller_slash_Create_0_gml_90_0 = "它的激情<br>熊熊燃烧!<br>定会让你<br>脸红不已!",
    obj_thrashcontroller_slash_Create_0_gml_65_0 = "鸭子",
    obj_thrashcontroller_slash_Create_0_gml_91_0 = "垃圾。<br>你可是要<br>丢分的。",
    obj_thrashcontroller_slash_Create_0_gml_68_0 = "平整",
    obj_thrashcontroller_slash_Create_0_gml_93_0 = "流线设计<br>的底盘<br>只为能够<br>优雅碾压。",
    obj_thrashcontroller_slash_Create_0_gml_70_0 = "圆轮",
    obj_thrashcontroller_slash_Create_0_gml_94_0 = "高速底盘<br>男孩子气的<br>碾压方式。",
    obj_thrashcontroller_slash_Create_0_gml_72_0 = "坦克",
    obj_thrashcontroller_slash_Create_0_gml_95_0 = "军火爱好者<br>痴迷的底盘。<br>让人不禁向<br>炮筒献吻。",
    obj_thrashcontroller_slash_Create_0_gml_74_0 = "鸭子",
    obj_thrashcontroller_slash_Create_0_gml_96_0 = "光是看上一眼<br>你就丢分了。",
    obj_thrashcontroller_slash_Create_0_gml_77_0 = "跑鞋",
    obj_thrashcontroller_slash_Create_0_gml_99_0 = "专为您的<br>运动型揍人机<br>打造的<br>运动鞋。",
    obj_thrashcontroller_slash_Create_0_gml_79_0 = "魅力之轮",
    obj_thrashcontroller_slash_Create_0_gml_100_0 = "魅力之轮,<br>引领潮流!",
    obj_thrashcontroller_slash_Create_0_gml_81_0 = "履带",
    obj_thrashcontroller_slash_Create_0_gml_101_0 = "武装履带<br>用于碾平<br>礼节繁琐<br>的晚宴。",
    obj_thrashcontroller_slash_Create_0_gml_83_0 = "鸭子",
    obj_thrashcontroller_slash_Create_0_gml_102_0 = "你会丢分。",
    obj_thrashcontroller_slash_Draw_0_gml_155_0 = "这就是你的机器。<br>    这样可以吗?",
    obj_thrashcontroller_slash_Draw_0_gml_158_0 = "你的机器逊爆了。<br>    这样可以吗?",
    obj_thrashcontroller_slash_Draw_0_gml_171_0 = "是",
    obj_thrashcontroller_slash_Draw_0_gml_180_0 = "否",
    obj_thrashcontroller_slash_Create_0_gml_52_0 = "结束",
    obj_thrashcontroller_slash_Create_0_gml_53_0 = "头部色",
    obj_thrashcontroller_slash_Create_0_gml_54_0 = "身体色",
    obj_thrashcontroller_slash_Create_0_gml_55_0 = "脚部色",
    obj_thrashmaker_event_slash_Step_0_gml_223_0 = " 哇,好恐怖!<br> 你们真的不邪恶吗!?",
    obj_thrashmaker_event_slash_Step_0_gml_225_0 = " 呃,不是。<br>我们只是抓住了诀窍而已。",
    obj_thrashmaker_event_slash_Step_0_gml_299_0 = " 哈哈,骗到你们了,笨蛋!",
    obj_thrashmaker_event_slash_Step_0_gml_300_0 = " 别人能帮你做的事情,<br>永远不要自己做!",
    obj_thrashmaker_event_slash_Step_0_gml_359_0 = " 呵呵呵呵呵!!!",
    obj_thrashmaker_event_slash_Step_0_gml_363_0 = " 呵呵呵,你们甚至没有给它<br>留下一个弱点!!",
    obj_thrashmaker_event_slash_Step_0_gml_367_0 = " 呵呵呵,<br>它甚至看上去非常高大上!",
    obj_thrashmaker_event_slash_Step_0_gml_371_0 = " 呵呵呵,<br>它甚至看起来还蛮快的!",
    obj_thrashmaker_event_slash_Step_0_gml_375_0 = " 呵呵呵,<br>它看起来还有点可爱!",
    obj_thrashmaker_event_slash_Step_0_gml_379_0 = " 呵呵呵,<br>这东西,可有点...",
    obj_thrashmaker_event_slash_Step_0_gml_380_0 = " ...",
    obj_thrashmaker_event_slash_Step_0_gml_381_0 = " 呃,嘿,你们为什么要画<br>这样一个,那啥,",
    obj_thrashmaker_event_slash_Step_0_gml_382_0 = " ... 看起来像是你们<br>初恋对象的玩意儿?",
    obj_thrashmaker_event_slash_Step_0_gml_384_0 = " (没关系,Kris,想表达真实<br>的自我是很正常的行为。)",
    obj_thrashmaker_event_slash_Step_0_gml_388_0 = " 呵呵呵,<br>它的样子甚至还蛮酷的!",
    obj_thrashmaker_event_slash_Step_0_gml_392_0 = " 呵呵呵呵呵...!",
    obj_thrashmaker_event_slash_Step_0_gml_393_0 = " ...呃,没想到你们<br>还这么喜欢枪炮?",
    obj_thrashmaker_event_slash_Step_0_gml_401_0 = " 呵呵呵呵呵...!",
    obj_thrashmaker_event_slash_Step_0_gml_402_0 = " ...",
    obj_thrashmaker_event_slash_Step_0_gml_403_0 = " ...",
    obj_thrashmaker_event_slash_Step_0_gml_404_0 = " 就只是一只鸭子?",
    obj_thrashmaker_event_slash_Step_0_gml_435_0 = " 伙计们?这个邪恶计划...<br>真的逊爆了。",
    obj_thrashmaker_event_slash_Step_0_gml_437_0 = " 难道我做错了什么吗?",
    obj_thrashmaker_event_slash_Step_0_gml_439_0 = " 不,你没做错。",
    obj_thrashmaker_event_slash_Step_0_gml_441_0 = " 哦吼!<br>坏蛋们再次逍遥法外啦!!",
    obj_thrashmaker_event_slash_Step_0_gml_442_0 = " 稍-后-再-揍,<br>你们这些笨蛋!!!",
    obj_thrashmaker_event_slash_Step_0_gml_465_0 = " 好吧。",
    obj_thrashmaker_event_slash_Step_0_gml_427_0 = " 总之,好样的,Lancer!<br> 他们已经坐以待毙了!",
    obj_thrashmaker_event_slash_Step_0_gml_429_0 = " 哈哈哈,没错!<br>这可得好好感谢我们的敌人呢!",
    obj_thrashmaker_event_slash_Step_0_gml_430_0 = " 非常感谢!!!<br> 稍-后-再-揍!!",
    obj_readable_room1_slash_Other_10_gml_647_0 = " Susie终于找到了自己的<br>容身之所,真是太好了...",
    obj_readable_room1_slash_Other_10_gml_648_0 = " ...而且她跟Lancer<br>非常合得来!",
    obj_readable_room1_slash_Other_10_gml_654_0 = " 喂,你们没有乱动我的<br>藏身处吧?",
    obj_readable_room1_slash_Other_10_gml_656_0 = " 你管它叫“藏身处”,<br>是不是有点夸张了?",
    obj_readable_room1_slash_Other_10_gml_658_0 = " 有吗?我刚刚在里头打了个盹,<br>所以它就是我的房子了!",
    obj_readable_room1_slash_Other_10_gml_540_0 = " ...!",
    obj_readable_room1_slash_Other_10_gml_544_0 = " ...!",
    obj_readable_room1_slash_Other_10_gml_547_0 = " ...?<br> 你是怎么知道它在那里的,<br>Kris?",
    obj_readable_room1_slash_Other_10_gml_548_0 = " Kris... 你知道吗?<br>你真是太不可思议了。",
    obj_readable_room1_slash_Other_10_gml_559_0 = " (树上没有其他令人在意的东西了。)",
    obj_readable_room1_slash_Other_10_gml_564_0 = " (有棵树拦住了去路。)",
    obj_readable_room1_slash_Other_10_gml_565_0 = " (乍一看你好像可以绕过它,<br>但其实根本不行。)",
    obj_npc_room_slash_Other_10_gml_511_0 = " 不-不知为何,Lancer王子交的<br>真心朋友是一位光之民...",
    obj_npc_room_slash_Other_10_gml_512_0 = " 得-得有人快点禀报国王,<br>越快越好...!",
    obj_npc_room_slash_Other_10_gml_513_0 = " ...不过,这事儿我可坚决不干。",
    obj_npc_room_slash_Other_10_gml_514_0 = " 负责传达坏消息的人下场总会很惨!",
    obj_npc_room_slash_Other_10_gml_515_0 = " 别盯着我看了!",
    obj_npc_room_slash_Other_10_gml_519_0 = " 呃啊!我好嫉妒有叶子的人啊!",
    obj_npc_room_slash_Other_10_gml_527_0 = " 我们设计好的揍人机哪去了?",
    obj_npc_room_slash_Other_10_gml_529_0 = " 你说什么机?",
    obj_npc_room_slash_Other_10_gml_531_0 = " 就是那个机器啊...?<br> 我们花了心思设计出来的...?",
    obj_npc_room_slash_Other_10_gml_533_0 = " 哦,那个啊。<br> 嗯,我们迟早会做的。",
    obj_npc_room_slash_Other_10_gml_535_0 = " 你们两个还是早点把它<br>做完为好...",
    obj_npc_room_slash_Other_10_gml_537_0 = " 你是在教我做事吗?",
    obj_npc_room_slash_Other_10_gml_538_0 = " 我来这儿可不是为了<br>再找一个爸爸的!",
    obj_npc_room_slash_Other_10_gml_540_0 = " 呵呵呵,没错,说的好!",
    obj_npc_room_slash_Other_10_gml_547_0 = " 当个坏蛋还真是惬意啊!",
    obj_npc_room_slash_Other_10_gml_549_0 = " Kris,要是嫉妒的话,<br>你也可以当个坏蛋啊...",
    obj_npc_room_slash_Other_10_gml_551_0 = " 你们这种到处使坏的生活方式,<br>Kris才没有嫉妒呢...!",
    obj_npc_room_slash_Other_10_gml_552_0 = " (不过,如果真是这样,<br>我也可以找片漂亮的叶子<br>替你扇风...)",
    obj_npc_room_slash_Other_10_gml_560_0 = " 那么,Susie,呃... <br>差不多该回来当好人了吧?",
    obj_npc_room_slash_Other_10_gml_562_0 = " 没门。当个坏蛋可太爽了。",
    obj_npc_room_slash_Other_10_gml_563_0 = " 不仅比当个“好人”<br>要有意思得多,",
    obj_npc_room_slash_Other_10_gml_564_0 = " 还会有队友夸奖我的所作所为。",
    obj_npc_room_slash_Other_10_gml_566_0 = " 刚才啊,Susie从地上<br>叼了个松果吃。",
    obj_npc_room_slash_Other_10_gml_567_0 = " 结果她的肚子疼得死去活来的。",
    obj_npc_room_slash_Other_10_gml_568_0 = " 这真是既勇敢又酷炫。",
    obj_npc_room_slash_Other_10_gml_570_0 = " 瞧见没???<br>终于有点最起码的尊重了!!",
    obj_npc_room_slash_Other_10_gml_577_0 = " 喂,让开,牙膏小队长。",
    obj_npc_room_slash_Other_10_gml_578_0 = " 你挡着我晒影光浴了。",
    obj_npc_room_slash_Other_10_gml_580_0 = " 暗影的耀斑能使我们的皮肤<br>苍白得晃瞎你的眼!",
    obj_npc_room_animated_slash_Other_10_gml_128_0 = " 光... 光之民!<br> 这个女孩是你带来的,<br>对-对不对!?",
    obj_npc_room_animated_slash_Other_10_gml_129_0 = " 她-她逼着我替她扇扇子...!<br>求你管管她吧!",
    obj_npc_room_animated_slash_Other_10_gml_131_0 = " 没有的事,他们实际上是<br>我的敌人。",
    obj_npc_room_animated_slash_Other_10_gml_132_0 = " 就是因为我太邪恶了<br>我们才散伙了。",
    obj_npc_room_animated_slash_Other_10_gml_134_0 = " 啊!?救命!!!救救我啊!!<br> 我不想这么永远扇下去!!",
    obj_npc_room_animated_slash_Other_10_gml_137_0 = " 救救我啊!!!<br>我不想这么永远扇下去!!!",
    obj_npc_room_animated_slash_Other_10_gml_141_0 = " 我原以为自己讨厌扇叶,<br>结果没想到我还挺享受它的...",
    obj_npc_room_animated_slash_Other_10_gml_142_0 = " (扇,扇)<br> 我可以一直扇个不停!",
    obj_npc_room_animated_slash_Other_10_gml_109_0 = " 呃呃呃啊,为什么国王非得逼着我们<br>照顾他的儿子?",
    obj_npc_room_animated_slash_Other_10_gml_110_0 = " 虽说他不是个坏小孩,<br>可他性格确实很古怪,<br>而我们... 没法违抗命令...",
    obj_npc_room_animated_slash_Other_10_gml_111_0 = " ...所以没有人真心喜欢他<br>也是很正常的。",
    obj_npc_room_animated_slash_Other_10_gml_114_0 = " 但-但是,话又说回来,<br>正因为没有人愿意和他交朋友...",
    obj_npc_room_animated_slash_Other_10_gml_115_0 = " 才导致他和光之民成为真心朋友... <br>还是个脾气刻薄的...",
    obj_npc_room_animated_slash_Other_10_gml_116_0 = " 早知如此我们该多引导他的,唉!",
    obj_npc_room_animated_slash_Other_10_gml_121_0 = " (扇,扇)<br> 噢,扇扇子?<br> 我不是在扇扇子。",
    obj_npc_room_animated_slash_Other_10_gml_122_0 = " 这片叶子上有配重。<br>我只不过是在锻炼肌肉。",
    obj_event_room_slash_Step_0_gml_437_0 = " 顺便一说,去森林迷宫的话<br>可要多留点神。",
    obj_event_room_slash_Step_0_gml_439_0 = " 你们很可能会彻底迷路的...",
    obj_event_room_slash_Step_0_gml_440_0 = " 除非有人对这里了如指掌。",
    obj_event_room_slash_Step_0_gml_442_0 = " 没错!这森林对我来说就跟<br>自己的后脑勺一样熟悉!",
    obj_npc_facing_slash_Other_10_gml_541_0 = " 那接下来咱们该走<br>哪条路啊???",
    obj_npc_facing_slash_Other_10_gml_543_0 = " 我们刚才... 一直跟着你走。",
    obj_npc_facing_slash_Other_10_gml_545_0 = " 啊... 为什么?<br>我根本不认识路!",
    obj_npc_facing_slash_Other_10_gml_547_0 = " (...Kris,我们还是...<br>走Lancer不走的路吧???)",
    obj_npc_facing_slash_Other_10_gml_550_0 = " 我刚才一直反跟着你们走。",
    obj_npc_facing_slash_Other_10_gml_552_0 = " 虽然我... 不太明白是什么意思,<br>不过也好吧。",
    obj_npc_facing_slash_Other_10_gml_557_0 = " 哈哈哈,又回来啦!?",
    obj_npc_facing_slash_Other_10_gml_559_0 = " (Kris,我们别跟着Lancer<br>走了,好吗?)",
    obj_event_room_slash_Step_0_gml_461_0 = " 嘿,俩废物!",
    obj_event_room_slash_Step_0_gml_462_0 = " 等一下。Lancer怎么不见了?",
    obj_event_room_slash_Step_0_gml_464_0 = " 呃,这个嘛,他没找对路,<br>结果...",
    obj_event_room_slash_Step_0_gml_466_0 = " 你就让他一个人瞎转悠去了!?",
    obj_event_room_slash_Step_0_gml_467_0 = " 你也知道他很不擅长走迷宫,<br>对不对!?",
    obj_event_room_slash_Step_0_gml_468_0 = " 他很可能正因为迷路而着急呢!",
    obj_event_room_slash_Step_0_gml_470_0 = " 吼吼吼!!!<br>我正因为迷路而着急呢!",
    obj_event_room_slash_Step_0_gml_472_0 = " 抱歉,Susie...<br>我们不是有意让你替他担心的。",
    obj_event_room_slash_Step_0_gml_474_0 = " 啊...?听好了,我才没有,<br>呃,替他担心!",
    obj_event_room_slash_Step_0_gml_475_0 = " 坏蛋之间也得相互照应,<br>仅此而已。",
    obj_event_room_slash_Step_0_gml_476_0 = " 总之,别挡我的路!<br>我得去找他了!",
    obj_event_room_slash_Step_0_gml_497_0 = " (看来她也不知道正确的路,<br>Kris...)",
    obj_npc_facing_slash_Other_10_gml_568_0 = " 该死,<br>他明明是沿着这条路走的...",
    obj_npc_facing_slash_Other_10_gml_570_0 = " 你还在搜救<br>迷路的Lancer吗...?",
    obj_npc_facing_slash_Other_10_gml_572_0 = " 才没有,<br>他能照顾好自己的小命的。",
    obj_npc_facing_slash_Other_10_gml_573_0 = " 只不过,呃,你们要是看见他了<br>就跟我说一声...",
    obj_npc_facing_slash_Other_10_gml_575_0 = " (Kris,我们还是走Susie<br>和Lancer不走的路吧...)",
    obj_npc_facing_slash_Other_10_gml_576_0 = " (等我们走出去之后再想办法<br>帮他们也不迟!)",
    obj_npc_facing_slash_Other_10_gml_579_0 = " 在看什么呢?",
    obj_npc_facing_slash_Other_10_gml_584_0 = " 他刚才不是走了这条路吗...?",
    obj_npc_facing_slash_Other_10_gml_586_0 = " (Kris,我们就不要<br>跟着Lancer和Susie走了,<br>好吗?)",
    obj_susieandlancer_event_slash_Step_0_gml_56_0 = " K... Kris!那不是<br>我们设计的<span class=\"yellow\">机器</span>吗...!?",
    obj_susieandlancer_event_slash_Step_0_gml_57_0 = " 好吧!这将是一场硬仗,<br>但我们也会全力以赴!",
    obj_susieandlancer_event_slash_Step_0_gml_93_0 = " 噢。<br> 还挺... 不怎么样的,<br>说实话。",
    obj_susieandlancer_event_slash_Step_0_gml_62_0 = " ...这是不是我想的那个东西?",
    obj_susieandlancer_event_slash_Step_0_gml_68_0 = " ...",
    obj_susieandlancer_event_slash_Step_0_gml_97_0 = " ...是啊。猜对了。",
    obj_susieandlancer_event_slash_Step_0_gml_233_0 = " 你干嘛要为了炸掉它<br>特地又做了一台啊?",
    obj_susieandlancer_event_slash_Step_0_gml_235_0 = " 这很搞笑啊!",
    obj_susieandlancer_event_slash_Step_0_gml_237_0 = " 好吧,不管怎么说,<br>你击败了我们...",
    obj_susieandlancer_event_slash_Step_0_gml_238_0 = " 我想我们现在是坏蛋了!",
    obj_susieandlancer_event_slash_Step_0_gml_240_0 = " 嘿,别太快下结论!",
    obj_susieandlancer_event_slash_Step_0_gml_242_0 = " 如果你们现在放弃的话<br>那可就太没意思了!!!",
    obj_susieandlancer_event_slash_Step_0_gml_243_0 = " 你们至少尝试反抗一下呀!",
    obj_susieandlancer_event_slash_Step_0_gml_245_0 = " 看起来我们该给你们<br>上堂课了!",
    obj_susieandlancer_event_slash_Step_0_gml_302_0 = " 你又要揍扁我们了吗!?",
    obj_susieandlancer_event_slash_Step_0_gml_304_0 = " 看样子是的。",
    obj_susieandlancer_event_slash_Step_0_gml_102_0 = " ... 这玩意儿他们到底<br>还有多少?",
    obj_susieandlancer_event_slash_Step_0_gml_148_0 = " 吼吼吼!你们觉得这就够糟了?<br>等着瞧吧!",
    obj_susieandlancer_event_slash_Step_0_gml_149_0 = " ...启动后会让你大吃一惊!",
    obj_susieandlancer_event_slash_Step_0_gml_210_0 = " 你们的设计逊爆了,<br>所以我们把它炸了。",
    obj_susieandlancer_event_slash_Step_0_gml_212_0 = " 这样啊。我知道了。",
    obj_susieandlancer_event_slash_Step_0_gml_213_0 = " ... 那么... <br>你们现在的计划是什么?",
    obj_susieandlancer_event_slash_Step_0_gml_215_0 = " 到头来,我们发现<br>并不需要什么计划。<br>只要一条规则就够了。",
    obj_susieandlancer_event_slash_Step_0_gml_217_0 = " 任何碍我们事的家伙...",
    obj_susieandlancer_event_slash_Step_0_gml_219_0 = " 都要往死里揍。",
    obj_susieandlancer_event_slash_Step_0_gml_221_0 = " 可是Susie,<br>你需要我们才能回家啊。",
    obj_susieandlancer_event_slash_Step_0_gml_222_0 = " 揍扁我们不会显得<br>有点适得其反吗?",
    obj_susieandlancer_event_slash_Step_0_gml_224_0 = " 不,看吧,<br>你错就错在这里。",
    obj_susieandlancer_event_slash_Step_0_gml_225_0 = " 我知道,没了你们我回不了家。",
    obj_susieandlancer_event_slash_Step_0_gml_226_0 = " 但是做个,呵,“好人”<br>真的不是我的风格。",
    obj_susieandlancer_event_slash_Step_0_gml_227_0 = " 所以,我想到了一个小办法...<br>可以解决这个问题。",
    scr_text_slash_scr_text_gml_3001_0 = " 只要你们能打败我,<br>我就回去当个好人。",
    scr_text_slash_scr_text_gml_3002_0 = " 但如果你们输了...",
    scr_text_slash_scr_text_gml_3003_0 = " 你们就要跟我们一起当坏蛋...",
    scr_text_slash_scr_text_gml_3004_0 = " ...并且对我们言听计从。",
    scr_text_slash_scr_text_gml_3006_0 = " 吼吼吼!!<br>我们的话就是命令! !",
    scr_text_slash_scr_text_gml_3009_0 = " 那么,你们咋看...?",
    scr_text_slash_scr_text_gml_371_0 = "",
    scr_text_slash_scr_text_gml_2997_0 = "<br>来战斗吧",
    scr_text_slash_scr_text_gml_2998_0 = "<br>还是算了",
    scr_text_slash_scr_text_gml_3014_0 = " 呃,没必要回答了。",
    scr_text_slash_scr_text_gml_3015_0 = " 反正我们都要揍扁你们的,<br>所以...",
    scr_text_slash_scr_text_gml_3016_0 = " 拜拜了!",
    obj_susieandlancer_event_slash_Step_0_gml_252_0 = " 拜托就让我们当坏蛋吧。",
    obj_susieandlancer_event_slash_Step_0_gml_254_0 = " 才不同意呢!!!<br> 除非你们不愿意当坏蛋了!!!",
    obj_susieandlancer_event_slash_Step_0_gml_256_0 = " 行吧!!!我们不当坏蛋了!!!",
    obj_susieandlancer_event_slash_Step_0_gml_258_0 = " 你听见了吗,Susie???",
    obj_susieandlancer_event_slash_Step_0_gml_312_0 = " 看来我们必须逼你当个坏蛋了。",
    obj_susieandlancer_event_slash_Step_0_gml_314_0 = " 可这完全没必要啊。",
    obj_susieandlancer_event_slash_Step_0_gml_316_0 = " 我就喜欢这句话!!!",
    obj_susieandlancer_event_slash_Step_0_gml_712_0 = " Kris,我们离喷泉<br>越来越近了...",
    obj_susieandlancer_event_slash_Step_0_gml_713_0 = " 我们还是别走回头路了。",
    scr_encountersetup_slash_scr_encountersetup_gml_463_0 = " 两个坏蛋拦住了去路!",
    scr_monstersetup_slash_scr_monstersetup_gml_346_0 = "Lancer",
    scr_monstersetup_slash_scr_monstersetup_gml_263_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_527_0 = "想点办法",
    scr_monstersetup_slash_scr_monstersetup_gml_530_0 = "X-想点办法",
    scr_monstersetup_slash_scr_monstersetup_gml_538_0 = "Susie",
    scr_monstersetup_slash_scr_monstersetup_gml_294_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_553_0 = "想点办法",
    scr_monstersetup_slash_scr_monstersetup_gml_556_0 = "唱歌",
    obj_susieenemy_slash_Step_0_gml_162_0 = " SUSIE - 攻击:~1 防御:~2 HP:~3<br> 你装备给她的防具让她更结实了!",
    obj_susieenemy_slash_Step_0_gml_159_0 = " SUSIE - 攻击:~1 防御:~2 HP:~3<br> 如果你看过状态面板,<br>你早就知道这些了。",
    obj_lancerboss3_slash_Step_0_gml_59_0 = "这辆自行车的<br>燃料是邪恶!<br>...和友谊!",
    obj_susieenemy_slash_Other_11_gml_19_0 = "呵呵,<br>怕了没?",
    obj_lancerboss3_slash_Step_0_gml_56_0 = "嘿!!<br>嘿Susie!!<br>看我,<br>快看我!!",
    obj_susieenemy_slash_Other_11_gml_20_0 = "看你们<br>怎么躲得开<br>这招!",
    obj_lancerboss3_slash_Step_0_gml_57_0 = "准备挨揍吧,<br>你们这群<br>哈密瓜!!",
    obj_susieenemy_slash_Other_11_gml_21_0 = "看你们光动嘴<br>怎么躲得开<br>这招!",
    obj_susieenemy_slash_Other_11_gml_22_0 = "脑筋转快些!",
    obj_lancerboss3_slash_Step_0_gml_58_0 = "恐惧!痛苦!<br>真正的坏蛋<br>才有的力量!<br>(不错吧?)",
    obj_susieenemy_slash_Step_0_gml_82_0 = " Susie和Lancer在思考如何庆祝胜利。",
    obj_susieenemy_slash_Step_0_gml_79_0 = " Susie和Lancer在取笑你们。",
    obj_susieenemy_slash_Step_0_gml_80_0 = " Susie和Lancer在为他们的完美组队<br>而洋洋得意。",
    obj_susieenemy_slash_Step_0_gml_81_0 = " Susie和Lancer在比谁的笑声更邪恶。",
    obj_susieenemy_slash_Step_0_gml_83_0 = " 闻起来像团队合作。",
    obj_susieenemy_slash_Step_0_gml_170_0 = " 你试着说服Susie不要战斗。",
    obj_susieenemy_slash_Step_0_gml_171_0 = " 你试图告诉Susie你喜欢她的头发。",
    obj_susieenemy_slash_Step_0_gml_172_0 = " 你像头熊一样向Susie低吼。",
    obj_susieenemy_slash_Step_0_gml_173_0 = " 你告诉Susie你会给她<br>满满一野餐篮的蠕虫。",
    obj_susieenemy_slash_Step_0_gml_174_0 = " 你已经不知道该拿Susie怎么办了。",
    obj_susieenemy_slash_Step_0_gml_175_0 = " 完全没效果!",
    obj_susieenemy_slash_Step_0_gml_176_0 = " 看来这条指令完全是在浪费时间!",
    obj_susieenemy_slash_Other_11_gml_35_0 = "没门!<br>闭上嘴<br>来战斗!!!",
    obj_susieenemy_slash_Other_11_gml_36_0 = "真的吗?<br>...<br>闭上嘴<br>来战斗!!!",
    obj_susieenemy_slash_Other_11_gml_37_0 = "你们到底<br>在干嘛?",
    obj_susieenemy_slash_Other_11_gml_38_0 = "真的吗...?<br>不可能,<br>我什么都<br>没看见!",
    obj_susieenemy_slash_Other_11_gml_39_0 = "是啊,<br>毫无希望。",
    obj_lancerboss3_slash_Step_0_gml_70_0 = "噢!!!<br>这对我<br>很有效!!!",
    obj_lancerboss3_slash_Step_0_gml_78_0 = "真的吗!?<br>这很糟诶!",
    obj_lancerboss3_slash_Step_0_gml_73_0 = "嘻嘻嘻!<br>我无知<br>我幸福!",
    obj_lancerboss3_slash_Step_0_gml_176_0 = " 你试着说服Lancer不要战斗。",
    obj_lancerboss3_slash_Step_0_gml_177_0 = " Lancer有点被说服了!",
    obj_lancerboss3_slash_Step_0_gml_187_0 = " 你告诉Lancer你会给他<br>满满一野餐篮的蠕虫。",
    obj_lancerboss3_slash_Step_0_gml_188_0 = " Lancer快被完全说服了!",
    obj_lancerboss3_slash_Step_0_gml_193_0 = " 你告诉Lancer你只想和睦相处!",
    obj_lancerboss3_slash_Step_0_gml_194_0 = " 决定性的友善一击!",
    obj_lancerboss3_slash_Step_0_gml_197_0 = " 你告诉Lancer<br>你想超快地和睦相处!",
    obj_lancerboss3_slash_Step_0_gml_198_0 = " 声波瞬间就传达到Lancer那里了!",
    obj_lancerboss3_slash_Step_0_gml_230_0 = " 你告诉Ralsei用逻辑击败<br>Lancer和Susie。",
    obj_lancerboss3_slash_Step_0_gml_232_0 = " 你们两个,如果我们继续<br>战斗下去...",
    obj_lancerboss3_slash_Step_0_gml_233_0 = " ...可能会有人受伤的!",
    obj_lancerboss3_slash_Step_0_gml_235_0 = " (Lancer又被说服了一点!<br>起作用了!)",
    obj_lancerboss3_slash_Step_0_gml_256_0 = " 你让Ralsei超快地称赞Lancer!",
    obj_lancerboss3_slash_Step_0_gml_258_0 = " 你这人真是超棒超酷炫<br>你造吗?!",
    obj_lancerboss3_slash_Step_0_gml_260_0 = " 声波瞬间就传达到Lancer那里了!",
    obj_lancerboss3_slash_Step_0_gml_314_0 = " (但是在声波传达到Lancer那儿<br>前被Susie拦住了!)",
    obj_lancerboss3_slash_Step_0_gml_316_0 = " 想说服听不见你说话的人<br>就尽管试试!",
    obj_susieenemy_slash_Other_11_gml_43_0 = "拍马屁<br>对我们<br>是没用<br>的!!!",
    obj_susieenemy_slash_Other_11_gml_44_0 = "要的<br>就是<br>受伤!!!",
    obj_lancerboss3_slash_Step_0_gml_72_0 = "真的吗!?<br>我刚好<br>想要<br>那个!!!",
    obj_susieenemy_slash_Other_11_gml_45_0 = "真的...?<br>我是说...<br>不需要!!!",
    obj_lancerboss3_slash_Step_0_gml_80_0 = "嘻嘻嘻!<br>我无知<br>我幸福!",
    obj_susieenemy_slash_Other_11_gml_46_0 = "哈,坏蛋们<br>得分!!!",
    obj_susieenemy_slash_Step_0_gml_283_0 = " (【安抚】法术被Lancer的自行车<br>吸收了!)",
    obj_susieenemy_slash_Step_0_gml_285_0 = " 我绝不会让你们【饶恕】我的<br>朋友的!!!",
    obj_susieenemy_slash_Step_0_gml_287_0 = " (Lancer的自行车开始疲惫了??)",
    obj_susieenemy_slash_Step_0_gml_290_0 = " (【安抚】法术被Lancer的自行车<br>吸收了!)",
    obj_susieenemy_slash_Step_0_gml_291_0 = " (疲惫的自行车轮被【饶恕】了!)",
    obj_susieenemy_slash_Step_0_gml_292_0 = " (它变成了惫胎!)",
    obj_susieenemy_slash_Step_0_gml_293_0 = " (...虽然并没有起什么作用。)",
    obj_susieenemy_slash_Step_0_gml_294_0 = " (看起来【安抚】并不会起作用!)",
    obj_susieenemy_slash_Step_0_gml_298_0 = " (【安抚】法术被Lancer的自行车<br>吸收了!)",
    obj_lancerboss3_slash_Step_0_gml_67_0 = "别担心车车,<br>我一会儿就<br>送你去被窝<br>睡觉觉...",
    obj_lancerboss3_slash_Step_0_gml_145_0 = " Lancer正要把它骑走。",
    obj_susieenemy_slash_Step_0_gml_299_0 = " (看来没什么趣事会发生了!)",
    obj_lancerboss3_slash_Step_0_gml_146_0 = " Lancer在想着薯片。",
    obj_lancerboss3_slash_Step_0_gml_147_0 = " Lancer的摩托车其实只是辆<br>着了火的自行车。",
    obj_lancerboss3_slash_Step_0_gml_148_0 = " Lancer随机地切换挡位,<br>想显示自己的技术。",
    obj_lancerboss3_slash_Step_0_gml_149_0 = " Lancer猛烈地旋转引擎。",
    obj_lancerboss3_slash_Step_0_gml_167_0 = " LANCER - 攻击 7 防御 1<br> 小心!!!他被友谊强化了!",
    obj_susieenemy_slash_Other_11_gml_28_0 = "喂,别再跟他<br>套近乎了!",
    obj_susieenemy_slash_Other_11_gml_31_0 = "喂,<br>别再打他了!",
    obj_lancerboss3_slash_Step_0_gml_64_0 = "嗷,我的<br>肚子好疼!",
    obj_lancerboss3_slash_Step_0_gml_66_0 = "喔,多么美妙<br>的歌曲!!!",
    obj_lancerboss3_slash_Step_0_gml_348_0 = " 嗷...",
    obj_lancerboss3_slash_Step_0_gml_350_0 = " 嘿,嘿!!已经够了!",
    obj_lancerboss3_slash_Step_0_gml_351_0 = " 如果你继续打他,可能会真的<br>伤到他的!",
    obj_lancerboss3_slash_Step_0_gml_352_0 = " ...Lancer,你还好吗...?",
    obj_lancerboss3_slash_Step_0_gml_354_0 = " 我... 我没事,Susie!",
    obj_lancerboss3_slash_Step_0_gml_355_0 = " 不过我的五脏六腑... <br>感觉像搅在一起了。",
    obj_lancerboss3_slash_Step_0_gml_357_0 = " 行了,行了!你们赢了!",
    obj_lancerboss3_slash_Step_0_gml_359_0 = " (Kris,也许我们<br>刚才应该下手轻点...)",
    obj_susieenemy_slash_Step_0_gml_197_0 = " Ralsei唱了一首<br>舒缓又安神的摇篮曲!",
    obj_susieenemy_slash_Step_0_gml_223_0 = " SUSIE睡着了!",
    obj_susieenemy_slash_Step_0_gml_224_0 = " 但是SUSIE已经睡着了...!",
    obj_susieenemy_slash_Step_0_gml_228_0 = "(睡着)",
    obj_susieenemy_slash_Draw_0_gml_5_0 = "(清醒)",
    obj_susieenemy_slash_Other_11_gml_48_0 = "(呼噜噜...)",
    obj_susieenemy_slash_Other_11_gml_49_0 = "(哈欠)<br>我醒了,<br>有没有<br>错过什么?",
    obj_susieenemy_slash_Other_11_gml_9_0 = "(清醒)",
    obj_susieenemy_slash_Step_0_gml_118_0 = "好了好了,<br>你们说服我了!!",
    obj_lancerboss3_slash_Step_0_gml_222_0 = " 你让Ralsei去称赞敌人!",
    obj_lancerboss3_slash_Step_0_gml_224_0 = " 你们两个真是个超棒的小队!<br> 我为你们感到骄傲!",
    obj_lancerboss3_slash_Step_0_gml_226_0 = " (Lancer开始有点被说服了!)",
    obj_lancerboss3_slash_Step_0_gml_77_0 = "噢!!!<br>这对我<br>很有效!!!",
    obj_lancerboss3_slash_Step_0_gml_181_0 = " 你试图告诉Lancer你喜欢他的头发...",
    obj_lancerboss3_slash_Step_0_gml_182_0 = " Lancer又被说服了一点!",
    obj_lancerboss3_slash_Step_0_gml_71_0 = "谢谢,<br>这是<br>天生的!",
    obj_lancerboss3_slash_Step_0_gml_240_0 = " 你让Ralsei去给敌人们提供服务!",
    obj_lancerboss3_slash_Step_0_gml_242_0 = " 你们两个,如果我们停止战斗,<br>我就可以,唔...",
    obj_lancerboss3_slash_Step_0_gml_243_0 = " 我可以给你们编辫子!",
    obj_lancerboss3_slash_Step_0_gml_245_0 = " (Lancer快被完全说服了!)",
    obj_lancerboss3_slash_Step_0_gml_79_0 = "哇哦,那我<br>看起来一定<br>棒极了!!",
    obj_lancerboss3_slash_Step_0_gml_250_0 = " 你让Ralsei发动最后的<br>友善一击!",
    obj_lancerboss3_slash_Step_0_gml_252_0 = " 总的来说,我喜欢你们两位...",
    obj_lancerboss3_slash_Step_0_gml_253_0 = " 我觉得我们肯定能和睦相处!",
    obj_lancerboss3_slash_Step_0_gml_363_0 = " 啊哦。",
    obj_lancerboss3_slash_Step_0_gml_365_0 = " 喂,怎么了?",
    obj_lancerboss3_slash_Step_0_gml_367_0 = " 我不小心开始喜欢上<br>敌人们了...!",
    obj_lancerboss3_slash_Step_0_gml_368_0 = " 现在看到他们<br>会让我心里软绵绵的。",
    obj_lancerboss3_slash_Step_0_gml_369_0 = " 气氛不适合战斗啦。",
    obj_lancerboss3_slash_Step_0_gml_371_0 = " ...",
    obj_lancerboss3_slash_Step_0_gml_372_0 = " 好吧,既然你不想战斗的话,",
    obj_lancerboss3_slash_Step_0_gml_373_0 = " 那看来就没什么必要了。",
    obj_lancerboss3_slash_Step_0_gml_374_0 = " 战斗结束!",
    obj_susieandlancer_event_slash_Step_0_gml_461_0 = " 你们并没有打赢我们,<br>因为你们,呃...",
    obj_susieandlancer_event_slash_Step_0_gml_462_0 = " 耍了花招,呃,<br>靠那啥拉拢了Lancer...",
    obj_susieandlancer_event_slash_Step_0_gml_464_0 = " 靠友善。",
    obj_susieandlancer_event_slash_Step_0_gml_466_0 = " 但是,如果非得这样的话,<br>我还是会回到你们那边去的。",
    obj_susieandlancer_event_slash_Step_0_gml_456_0 = " 不过别指望我除了战斗以外<br>还会干别的。",
    obj_susieandlancer_event_slash_Step_0_gml_489_0 = " 那么,你能回到我们身边,<br>我们很高兴,Susie。",
    obj_susieandlancer_event_slash_Step_0_gml_491_0 = " 行了,行了,我们赶紧回家吧。",
    obj_susieandlancer_event_slash_Step_0_gml_454_0 = " 好啦,好啦,够了!",
    obj_susieandlancer_event_slash_Step_0_gml_455_0 = " 那好吧...<br>我就回去做个好人吧。",
    obj_susieandlancer_event_slash_Step_0_gml_467_0 = " 不过别指望我除了战斗以外<br>还会干别的。",
    obj_susieandlancer_event_slash_Step_0_gml_509_0 = " ...",
    obj_susieandlancer_event_slash_Step_0_gml_510_0 = " 呃... Susie?",
    obj_susieandlancer_event_slash_Step_0_gml_511_0 = " 这是不是意味着... <br>我们不再是队友了?",
    obj_susieandlancer_event_slash_Step_0_gml_535_0 = " 啊...?<br>呃,我是说...",
    obj_susieandlancer_event_slash_Step_0_gml_551_0 = " 我们当然还是队友了!",
    obj_susieandlancer_event_slash_Step_0_gml_552_0 = " 你可以,呃...",
    obj_susieandlancer_event_slash_Step_0_gml_573_0 = " ... 成为~1<br>的一员!",
    obj_susieandlancer_event_slash_Step_0_gml_568_0 = "伙计们",
    obj_susieandlancer_event_slash_Step_0_gml_569_0 = "$!$?小队",
    obj_susieandlancer_event_slash_Step_0_gml_570_0 = "Lancer粉丝俱乐部",
    obj_susieandlancer_event_slash_Step_0_gml_571_0 = "快乐帮",
    obj_susieandlancer_event_slash_Step_0_gml_575_0 = " 哇哦!我嘛...!?<br>加入~1!?",
    obj_susieandlancer_event_slash_Step_0_gml_576_0 = " 等等...",
    obj_susieandlancer_event_slash_Step_0_gml_586_0 = " 如果我跟好人们走在一起,<br>那么...",
    obj_susieandlancer_event_slash_Step_0_gml_595_0 = " 我们还能穿绣了名字的<br>运动外套吗?",
    obj_susieandlancer_event_slash_Step_0_gml_597_0 = " 能啊!<br> Ralsei会帮我们做的!",
    obj_susieandlancer_event_slash_Step_0_gml_599_0 = " 啊...?!",
    obj_susieandlancer_event_slash_Step_0_gml_600_0 = " ...那好吧!",
    obj_susieandlancer_event_slash_Step_0_gml_602_0 = " 啊哈哈哈!!<br> Lancer加入了队伍!!!",
    obj_susieandlancer_event_slash_Step_0_gml_615_0 = " Lancer加入了队伍!",
    obj_susieandlancer_event_slash_Step_0_gml_629_0 = " 不了解。",
    obj_npc_room_slash_Other_10_gml_591_0 = " 你可以跟在我们后面走,<br>你知道吧。",
    obj_npc_room_slash_Other_10_gml_593_0 = " 噢,好的!",
    obj_npc_room_slash_Other_10_gml_597_0 = " ...我注意到你并没有这么做。",
    obj_npc_room_slash_Other_10_gml_599_0 = " 对!",
    obj_thrashafter_follow_slash_Step_0_gml_54_0 = " 哇,这可真酷!!!",
    obj_thrashafter_follow_slash_Step_0_gml_55_0 = " 我以前从来没有加入过<br>这么庞大的队伍!!!",
    obj_thrashafter_follow_slash_Step_0_gml_57_0 = " 你不是有一个... 由各种家伙<br>组成的军团吗?",
    obj_thrashafter_follow_slash_Step_0_gml_59_0 = " 没错,但那是我爸爸<br>逼他们听我的。",
    obj_thrashafter_follow_slash_Step_0_gml_60_0 = " 所以他们并不怎么待见我。",
    obj_thrashafter_follow_slash_Step_0_gml_62_0 = " 呵,那你再也不需要<br>那帮小鬼了。",
    obj_thrashafter_follow_slash_Step_0_gml_63_0 = " 和我们一起耍就好了。",
    obj_thrashafter_follow_slash_Step_0_gml_65_0 = " 好呀好呀!",
    obj_thrashafter_follow_slash_Step_0_gml_77_0 = " 天哪,我肚子还是好饿。",
    obj_thrashafter_follow_slash_Step_0_gml_78_0 = " 感觉我在这里无论吃什么<br>都像没吃一样。",
    obj_thrashafter_follow_slash_Step_0_gml_79_0 = " 早知道就该为了烘焙特卖<br>多偷一点钱。",
    obj_thrashafter_follow_slash_Step_0_gml_81_0 = " ... 其实我考虑过<br>之后要做个蛋糕的哦。",
    obj_thrashafter_follow_slash_Step_0_gml_83_0 = " 唔... 你什么意思。",
    obj_thrashafter_follow_slash_Step_0_gml_85_0 = " ... 想吃蛋糕的话,<br>就别再拿我开玩笑了。",
    obj_thrashafter_follow_slash_Step_0_gml_87_0 = " 要不起!!!",
    obj_thrashafter_follow_slash_Step_0_gml_102_0 = " ... I WAS thinking of making Darkberry Teacakes later.",
    obj_thrashafter_follow_slash_Step_0_gml_104_0 = " Mmmmm... what's the catch.",
    obj_thrashafter_follow_slash_Step_0_gml_106_0 = " ... you have to stop making fun of me, for one.",
    obj_thrashafter_follow_slash_Step_0_gml_108_0 = " PASS!!!",
    obj_thrashafter_follow_slash_Step_0_gml_129_0 = " 快看,Susie!<br> 是一棵糖果树!",
    obj_thrashafter_follow_slash_Step_0_gml_131_0 = " 棒极了!",
    obj_thrashafter_follow_slash_Step_0_gml_545_0 = " ...可恶,<br>最后一颗太高了拿不到。",
    obj_thrashafter_follow_slash_Step_0_gml_547_0 = " 不用担心,Susie!",
    obj_thrashafter_follow_slash_Step_0_gml_548_0 = " 为了应付这种情况,<br>我有一个<span class=\"yellow\">特殊形态</span>!",
    obj_thrashafter_follow_slash_Step_0_gml_550_0 = " 真-真的吗!?",
    obj_thrashafter_follow_slash_Step_0_gml_552_0 = " 好好看好好学,队友们!!",
    obj_thrashafter_follow_slash_Step_0_gml_608_0 = " 瞧!<span class=\"yellow\">板凳形态</span>!",
    obj_thrashafter_follow_slash_Step_0_gml_610_0 = " ...你就只是把手<br>撑在地面上而已。",
    obj_thrashafter_follow_slash_Step_0_gml_612_0 = " 嘿,别这么酸嘛。",
    obj_thrashafter_follow_slash_Step_0_gml_723_0 = " 呵呵呵,拿到了。",
    obj_thrashafter_follow_slash_Step_0_gml_725_0 = " 哦哦哦,告诉我它尝起来<br>什么味道!",
    obj_thrashafter_follow_slash_Step_0_gml_742_0 = " 啊?你以前从来没吃过?",
    obj_thrashafter_follow_slash_Step_0_gml_744_0 = " 噢... 我是说,我一直想知道<br>它是什么味道的...",
    obj_thrashafter_follow_slash_Step_0_gml_745_0 = " 但爸爸不准我自己摘了吃...",
    obj_thrashafter_follow_slash_Step_0_gml_279_0 = " ...",
    obj_thrashafter_follow_slash_Step_0_gml_771_0 = " 好吧,那你来告诉我它尝起来<br>什么味道。",
    obj_thrashafter_follow_slash_Step_0_gml_773_0 = " 你打算把它给我...?",
    obj_thrashafter_follow_slash_Step_0_gml_774_0 = " 我还以为你正饿着呢。",
    obj_thrashafter_follow_slash_Step_0_gml_803_0 = " ...我,呃,改主意了。",
    obj_thrashafter_follow_slash_Step_0_gml_805_0 = " 吼吼!!!<br> 糖果加入了队伍!!",
    obj_thrashafter_follow_slash_Step_0_gml_817_0 = " 糖果加入了队伍!",
    obj_thrashafter_follow_slash_Step_0_gml_839_0 = " 够了别再来了!!!",
    obj_thrashafter_follow_slash_Step_0_gml_151_0 = " ...那么它尝起来什么味道?",
    obj_thrashafter_follow_slash_Step_0_gml_153_0 = " 咂咂咂!友谊的味道!",
    obj_thrashafter_follow_slash_Step_0_gml_155_0 = " 那是什么味道???",
    obj_thrashafter_follow_slash_Step_0_gml_157_0 = " 哈哈哈!!<br>感觉我的牙齿快要散架了!!",
    obj_thrashafter_follow_slash_Step_0_gml_393_0 = " 哈哈,那...",
    obj_thrashafter_follow_slash_Step_0_gml_394_0 = " 那其实... 不是好事。",
    obj_thrashafter_follow_slash_Step_0_gml_396_0 = " 哈哈,对!<br>但谢谢你愿意分享!",
    obj_thrashafter_follow_slash_Step_0_gml_397_0 = " 你真是我的好朋友!!!",
    obj_thrashafter_follow_slash_Step_0_gml_399_0 = " 好吧,呃...",
    obj_thrashafter_follow_slash_Step_0_gml_400_0 = " ...你也一样,大概吧。",
    obj_thrashafter_follow_slash_Step_0_gml_187_0 = " 只是和你们一起散步... <br> 就感觉很棒了。",
    obj_thrashafter_follow_slash_Step_0_gml_188_0 = " 就好像我在做着一件...<br>重要的事。",
    obj_thrashafter_follow_slash_Step_0_gml_190_0 = " 那是因为你正和光之民们<br>一同行动,Lancer。",
    obj_thrashafter_follow_slash_Step_0_gml_191_0 = " 我们的意义,暗之民的意义,<br>就在于协助他们。",
    obj_thrashafter_follow_slash_Step_0_gml_192_0 = " 只有这样,<br>我们才能感到真正的满足。",
    obj_thrashafter_follow_slash_Step_0_gml_194_0 = " 真的吗...?",
    obj_thrashafter_follow_slash_Step_0_gml_195_0 = " ...但我的爸爸憎恨光之民。<br>他想要...",
    obj_thrashafter_follow_slash_Step_0_gml_197_0 = " 你的爸爸看起来快乐吗?",
    obj_thrashafter_follow_slash_Step_0_gml_199_0 = " ...我...不确定。",
    obj_thrashafter_follow_slash_Step_0_gml_213_0 = " 嘿,呃,我们先别谈这些<br>奇怪的“意义”了。",
    obj_thrashafter_follow_slash_Step_0_gml_214_0 = " 你大概只是因为吃了个奇怪的<br>果子而感到高兴。",
    obj_thrashafter_follow_slash_Step_0_gml_216_0 = " 对!它的汁液还在让我兴奋!!",
    obj_thrashafter_follow_slash_Step_0_gml_218_0 = " 尽管我并不是这个世界的人,<br>但像这样与你们一起闲逛...",
    obj_thrashafter_follow_slash_Step_0_gml_219_0 = " 我还感觉挺那啥,<br>呃,你懂的...",
    obj_thrashafter_follow_slash_Step_0_gml_221_0 = " ...开心?",
    obj_thrashafter_follow_slash_Step_0_gml_223_0 = " 切,不。",
    obj_thrashafter_follow_slash_Step_0_gml_236_0 = " ...大概吧。",
    obj_thrashafter_follow_slash_Step_0_gml_265_0 = " 大家,快看!<br> 我们可以看到城堡了!",
    obj_thrashafter_follow_slash_Step_0_gml_267_0 = " 对!那就是我住的地方!",
    obj_thrashafter_follow_slash_Step_0_gml_268_0 = " 我和,呃...",
    obj_thrashafter_follow_slash_Step_0_gml_269_0 = " 我的... 爸爸。",
    obj_thrashafter_follow_slash_Step_0_gml_271_0 = " 从它顶上冒出来的黑色东西<br>是什么...?",
    obj_thrashafter_follow_slash_Step_0_gml_273_0 = " 那就是喷泉,Susie!<br>只要我们到达那里...",
    obj_thrashafter_follow_slash_Step_0_gml_274_0 = " 你和Kris就可以回家了!",
    obj_thrashafter_follow_slash_Step_0_gml_276_0 = " 哎哟,总算要结束了。",
    obj_thrashafter_follow_slash_Step_0_gml_277_0 = " Kris,Lancer,<br>我们走吧!",
    obj_thrashafter_follow_slash_Step_0_gml_313_0 = " ...",
    obj_thrashafter_follow_slash_Step_0_gml_303_0 = " 你们确定... <br>没有别的方法可以回家吗?",
    obj_thrashafter_follow_slash_Step_0_gml_304_0 = " 喷泉现在正在戒严。",
    obj_thrashafter_follow_slash_Step_0_gml_305_0 = " 如果你们想去那里,唔...",
    obj_thrashafter_follow_slash_Step_0_gml_306_0 = " 你... 你们会... 受伤的。",
    obj_thrashafter_follow_slash_Step_0_gml_308_0 = " 你说什么?<br>拜托,Lancer。",
    obj_thrashafter_follow_slash_Step_0_gml_309_0 = " 没人能打败像我们这样的<br>一支队伍!",
    obj_thrashafter_follow_slash_Step_0_gml_310_0 = " 如果有谁挡了咱们的道,<br>咱们要做的...",
    obj_thrashafter_follow_slash_Step_0_gml_311_0 = " ...就是碾碎他们。",
    obj_thrashafter_follow_slash_Step_0_gml_747_0 = " ...",
    obj_thrashafter_follow_slash_Step_0_gml_932_0 = " ...可如果你们不得不迎战...",
    obj_thrashafter_follow_slash_Step_0_gml_934_0 = " 用不着担心。<br>谁还没流过点血啊,对吧?",
    obj_thrashafter_follow_slash_Step_0_gml_935_0 = " 不管是谁挡在我们前头,都会在<br>眨眼间变成地上冰冷的尸体。",
    obj_thrashafter_follow_slash_Step_0_gml_937_0 = " 可... 可是Susie...",
    obj_thrashafter_follow_slash_Step_0_gml_939_0 = " 怎么了?",
    obj_thrashafter_follow_slash_Step_0_gml_941_0 = " ...",
    obj_thrashafter_follow_slash_Step_0_gml_962_0 = " 我觉得...",
    obj_thrashafter_follow_slash_Step_0_gml_963_0 = " 我觉得我得走了。",
    obj_thrashafter_follow_slash_Step_0_gml_965_0 = " 啊?那你什么时候回来?",
    obj_thrashafter_follow_slash_Step_0_gml_991_0 = " ...",
    obj_thrashafter_follow_slash_Step_0_gml_992_0 = " 不会再回来了。",
    obj_thrashafter_follow_slash_Step_0_gml_1013_0 = " ...喂!等一等!<br>Lancer!!",
    obj_thrashafter_follow_slash_Step_0_gml_1014_0 = " 你怎么突然变得这么奇怪?!",
    obj_thrashafter_follow_slash_Step_0_gml_1038_0 = " S-Susie,等等...!",
    obj_lancerchase2_slash_Step_0_gml_43_0 = " 光之民正在接近城堡...!",
    obj_lancerchase2_slash_Step_0_gml_44_0 = " 抓住他们...!",
    obj_castlefront_event_slash_Step_0_gml_24_0 = " Lancer!",
    obj_castlefront_event_slash_Step_0_gml_58_0 = " 喂,你在搞什么...!?",
    obj_castlefront_event_slash_Step_0_gml_106_0 = " 他们无路可逃了!",
    obj_castlefront_event_slash_Step_0_gml_163_0 = " 请...请等一下...!",
    obj_prisonevent_slash_Step_0_gml_29_0 = " 呵呵呵...<br>你们这些可悲的光之民啊...",
    obj_prisonevent_slash_Step_0_gml_30_0 = " 我们奉命将你们永远囚禁...<br>真可惜!",
    obj_prisonevent_slash_Step_0_gml_31_0 = " ...本来还很期待看你们受折磨呢!!<br>哈哈哈!!",
    obj_prisonevent_slash_Step_0_gml_82_0 = " 啊... 哦...",
    obj_prisonevent_slash_Step_0_gml_83_0 = " 这种欢迎方式还真是特别呢,<br>对吧,Kris?",
    obj_prisonevent_slash_Step_0_gml_84_0 = " 永远囚禁...",
    obj_prisonevent_slash_Step_0_gml_85_0 = " ...听起来是挺长的一段时间。",
    obj_prisonevent_slash_Step_0_gml_86_0 = " ...",
    obj_prisonevent_slash_Step_0_gml_104_0 = " ...对了,Susie!<br>Susie在哪!?",
    obj_prisonevent_slash_Step_0_gml_105_0 = " 我们得快点找到她,Kris...<br>趁她还没受伤!",
    obj_prisonevent_slash_Step_0_gml_106_0 = " ...或者,唔,<br>趁她还没伤人...",
    obj_prisonevent_slash_Step_0_gml_107_0 = " 有没有什么东西能帮我们<br>逃出这里呢...?",
    obj_readable_room1_slash_Other_10_gml_608_0 = " (一扇金属门。)<br> (你晃了晃栅栏...)",
    obj_readable_room1_slash_Other_10_gml_609_0 = " (毫无作用...)",
    scr_text_slash_scr_text_gml_1717_0 = " (这些镣铐看起来意外时髦。)",
    scr_text_slash_scr_text_gml_1718_0 = " (要拿走吗?)",
    scr_text_slash_scr_text_gml_1423_0 = "",
    scr_text_slash_scr_text_gml_1713_0 = "<br>拿走",
    scr_text_slash_scr_text_gml_1901_0 = "<br>不买",
    scr_text_slash_scr_text_gml_1733_0 = " (你带的防具太多了。)",
    scr_text_slash_scr_text_gml_1738_0 = " (铁制镣铐被放进了你的【防具】中。)",
    scr_text_slash_scr_text_gml_1744_0 = " (不需要任何东西就能束缚你...)",
    scr_text_slash_scr_text_gml_1723_0 = " (没有什么东西能束缚你了...)",
    obj_npc_facing_slash_Other_10_gml_307_0 = " Kris,情况可能不太妙,<br>但是...",
    obj_npc_facing_slash_Other_10_gml_308_0 = " 你一定可以想出办法的!",
    obj_npc_facing_slash_Other_10_gml_312_0 = " Kris,不如再四处看看吧?",
    scr_text_slash_scr_text_gml_1687_0 = " (生命的存在离不开进食。)<br> (哪怕是苔藓也要喝水。)",
    scr_text_slash_scr_text_gml_1688_0 = " (延续生命存在的循环?)",
    scr_text_slash_scr_text_gml_1689_0 = "",
    scr_text_slash_scr_text_gml_1683_0 = "<br>延续",
    scr_text_slash_scr_text_gml_1939_0 = "<br>不买",
    scr_text_slash_scr_text_gml_1702_0 = " (你吃掉了苔藓。)<br> (尝起来... 藓藓的。)",
    scr_text_slash_scr_text_gml_1703_0 = " (你的HP被苔高到了极藓。)",
    scr_text_slash_scr_text_gml_1693_0 = " (苔藓被吃掉了。)<br> (循环得以延续...)",
    scr_text_slash_scr_text_gml_1708_0 = " (在一间小牢房的角落中,<br>循环到此为止...)",
    obj_readable_room1_slash_Other_10_gml_610_0 = " (一扇金属门。)<br> (被锁住了。)",
    obj_readable_room1_slash_Other_10_gml_613_0 = " (这扇缺席的金属门特别显眼。)",
    obj_npc_facing_slash_Other_10_gml_323_0 = " 那么,Kris,<br>你找到什么了吗...!?",
    obj_npc_facing_slash_Other_10_gml_324_0 = " ...",
    obj_npc_facing_slash_Other_10_gml_328_0 = " ...你嘴边那些绿色的东西<br>是什么?",
    obj_npc_facing_slash_Other_10_gml_329_0 = " ...才在监狱里待了两分钟,<br>你就已经开始吃苔藓了。",
    obj_npc_facing_slash_Other_10_gml_330_0 = " 唔,你真是个... 实干家,<br>Kris!",
    obj_npc_facing_slash_Other_10_gml_331_0 = " ...",
    obj_npc_facing_slash_Other_10_gml_337_0 = " 噢... Kris...<br>你,呃...",
    obj_npc_facing_slash_Other_10_gml_338_0 = " ...你给自己戴上了镣铐。",
    obj_npc_facing_slash_Other_10_gml_339_0 = " 你... 你戴上它真好看!",
    obj_npc_facing_slash_Other_10_gml_340_0 = " 唔,相当有终身囚犯的样子!<br>哈哈!",
    obj_npc_facing_slash_Other_10_gml_341_0 = " ...",
    obj_npc_facing_slash_Other_10_gml_348_0 = " ...你嘴边那些绿色的东西<br>是什么?",
    obj_npc_facing_slash_Other_10_gml_349_0 = " ...才在监狱里待了两分钟,<br>你就已经开始吃苔藓了。",
    obj_npc_facing_slash_Other_10_gml_350_0 = " 你甚至戴上了镣铐,<br>这样,唔...",
    obj_npc_facing_slash_Other_10_gml_351_0 = " 你看起来就像一个终身囚犯了!<br>哈哈!",
    obj_npc_facing_slash_Other_10_gml_352_0 = " ...",
    obj_prisonevent_slash_Step_0_gml_140_0 = " ...看来你什么也没找到...",
    obj_prisonevent_slash_Step_0_gml_141_0 = " 好吧,Kris!<br>我们先不要放弃希望!",
    obj_prisonevent_slash_Step_0_gml_142_0 = " ...",
    obj_prisonevent_slash_Step_0_gml_143_0 = " 但是,唔,假如我们<br>真的没办法逃出这里...",
    obj_prisonevent_slash_Step_0_gml_144_0 = " 那么,我只想说,唔...",
    obj_prisonevent_slash_Step_0_gml_145_0 = " 我... 我真的很开心<br>能与你们...",
    obj_prisonevent_slash_Step_0_gml_147_0 = " 喂,蠢货们!<br>能不能把嘴闭上!?",
    obj_prisonevent_slash_Step_0_gml_148_0 = " 你们害我分心了!!",
    obj_prisonevent_slash_Step_0_gml_179_0 = " S-Susie!?你在哪儿!?",
    obj_prisonevent_slash_Step_0_gml_181_0 = " 不知道,大概是监狱吧?",
    obj_prisonevent_slash_Step_0_gml_207_0 = " 严格来说。<br>我已经在牢房外面了。",
    obj_prisonevent_slash_Step_0_gml_208_0 = " 我说了几句好话就让守卫<br>把钥匙交出来了。",
    obj_prisonevent_slash_Step_0_gml_210_0 = " 真的吗!?Susie!!?<br>你是怎么做到的?",
    obj_prisonevent_slash_Step_0_gml_229_0 = " 我,那啥,“邀请”他去<br>垃圾桶里做客了。",
    obj_prisonevent_slash_Step_0_gml_232_0 = " 总之,现在有个谜题拦在前头。",
    obj_prisonevent_slash_Step_0_gml_234_0 = " 好!快解开它,Susie!",
    obj_prisonevent_slash_Step_0_gml_252_0 = " 呃... 我才...<br>不解... 谜题。",
    obj_prisonevent_slash_Step_0_gml_253_0 = " ...",
    obj_prisonevent_slash_Step_0_gml_254_0 = " 嘿,要不我们就乖乖坐在这里<br>等Lancer来吧?",
    obj_prisonevent_slash_Step_0_gml_255_0 = " 他就住在城堡里,<br>一定会来救我们的。",
    obj_prisonevent_slash_Step_0_gml_257_0 = " ...为什么不让Kris和我<br>帮你解决谜题呢?",
    obj_prisonevent_slash_Step_0_gml_259_0 = " 听着,我不需要你们的帮助。",
    obj_prisonevent_slash_Step_0_gml_260_0 = " ...",
    obj_prisonevent_slash_Step_0_gml_261_0 = " ...但是,呃,如果你把解法,<br>大声地喊出来,",
    obj_prisonevent_slash_Step_0_gml_262_0 = " 我也懒得阻止你。",
    obj_prisonevent_slash_Step_0_gml_264_0 = " (Kris,<br>告诉Susie该怎么做吧。)",
    scr_text_slash_scr_text_gml_1658_0 = "<br>加黑桃",
    scr_text_slash_scr_text_gml_1659_0 = "<br>加方块",
    scr_text_slash_scr_text_gml_1660_0 = "切换",
    scr_text_slash_scr_text_gml_1662_0 = "",
    obj_prisonevent_slash_Step_0_gml_309_0 = " 耶!!!我们成功啦!!!",
    obj_prisonevent_slash_Step_0_gml_300_0 = " ...",
    obj_prisonevent_slash_Step_0_gml_311_0 = " 搞什么?明明就差一点了!<br> 算我们过了吧!",
    obj_prisonevent_slash_Step_0_gml_299_0 = " 总算成功了!!!",
    obj_prisonevent_slash_Step_0_gml_310_0 = " ...",
    obj_prisonevent_slash_Step_0_gml_301_0 = " 靠!等等!我们又搞砸了!",
    obj_prisonevent_slash_Step_0_gml_322_0 = " ...看起来重置了。",
    obj_prisonevent_slash_Step_0_gml_329_0 = " ...又重置了。",
    obj_prisonevent_slash_Step_0_gml_336_0 = " Kris,你真的知道自己在<br>做什么吗...?",
    obj_prisonevent_slash_Step_0_gml_343_0 = " 别再重置了!!<br> 这个谜题我自己来解决!",
    obj_prisonevent_slash_Step_0_gml_344_0 = " ...",
    obj_prisonevent_slash_Step_0_gml_345_0 = " 好吧,我不会...",
    obj_prisonevent_slash_Step_0_gml_354_0 = " ...呃,这招漂亮,Kris。",
    obj_prisonevent_slash_Step_0_gml_376_0 = " 好!!!成功了!!!",
    obj_prisonevent_slash_Step_0_gml_378_0 = " 太棒啦!!快来放我们出去!",
    obj_prisonevent_slash_Step_0_gml_380_0 = " 好好,别急!",
    scr_text_slash_scr_text_gml_1753_0 = " ...谢谢你帮助她,Kris。<br>她会很感激的。",
    scr_text_slash_scr_text_gml_1561_0 = " ...",
    scr_text_slash_scr_text_gml_1755_0 = " Kris...",
    scr_text_slash_scr_text_gml_1756_0 = " 你在担心Susie吗?",
    scr_text_slash_scr_text_gml_1719_0 = "",
    scr_text_slash_scr_text_gml_595_0 = "<br>是的",
    scr_text_slash_scr_text_gml_1750_0 = "<br>她不会<br>有事的",
    scr_text_slash_scr_text_gml_1762_0 = " 呃,无论你怎么想...",
    scr_text_slash_scr_text_gml_1763_0 = " 我觉得都可以花点时间...",
    scr_text_slash_scr_text_gml_1764_0 = " 想想她正在做什么...",
    scr_text_slash_scr_text_gml_1772_0 = " (好... 终于离开牢房了...)",
    scr_text_slash_scr_text_gml_1773_0 = " (接下来去哪...?)",
    scr_text_slash_scr_text_gml_1757_0 = "",
    scr_text_slash_scr_text_gml_1768_0 = "<br>往左走",
    scr_text_slash_scr_text_gml_1780_0 = " 呃...?Kris...?<br>你有说什么吗?",
    scr_text_slash_scr_text_gml_1769_0 = "<br>往右走",
    scr_text_slash_scr_text_gml_1781_0 = " (...我听不见了...)",
    obj_lancerbattle2_event_slash_Step_0_gml_79_0 = " (...我就往这边走吧。)",
    obj_lancerbattle2_event_slash_Step_0_gml_105_0 = " (...好吧,这是条死路...)",
    obj_lancerbattle2_event_slash_Step_0_gml_147_0 = " (那...那是Lancer的声音!)",
    obj_lancerbattle2_event_slash_Step_0_gml_175_0 = " 该死,又来了...",
    obj_lancerbattle2_event_slash_Step_0_gml_190_0 = " (...也许我该回去问问<br>Kris...)",
    obj_lancerbattle2_event_slash_Step_0_gml_200_0 = " ...确保他们...",
    obj_lancerbattle2_event_slash_Step_0_gml_209_0 = " (Lancer...)",
    obj_lancerbattle2_event_slash_Step_0_gml_232_0 = " (我... 我自己来!)",
    obj_lancerbattle2_event_slash_Step_0_gml_330_0 = " 听懂了吗?<br>必须让他们待在各自的牢房里。",
    obj_lancerbattle2_event_slash_Step_0_gml_331_0 = " 绝不能让光之民逃跑。",
    obj_lancerbattle2_event_slash_Step_0_gml_332_0 = " ...尤其是紫色的那个。",
    obj_lancerbattle2_event_slash_Step_0_gml_334_0 = " ...Lancer?",
    obj_lancerbattle2_event_slash_Step_0_gml_354_0 = " S... Susie?",
    obj_lancerbattle2_event_slash_Step_0_gml_355_0 = " ...你-你怎么在这里...?",
    obj_lancerbattle2_event_slash_Step_0_gml_385_0 = " ...",
    obj_lancerbattle2_event_slash_Step_0_gml_386_0 = " Lancer,Kris和Ralsei都还<br>被关着呢...",
    obj_lancerbattle2_event_slash_Step_0_gml_388_0 = " 我... 我知道。",
    obj_lancerbattle2_event_slash_Step_0_gml_389_0 = " 是我...",
    obj_lancerbattle2_event_slash_Step_0_gml_407_0 = " 是我向士兵们下令把你们<br>关在这里的。",
    obj_lancerbattle2_event_slash_Step_0_gml_408_0 = " 为了...",
    obj_lancerbattle2_event_slash_Step_0_gml_409_0 = " 为了永远...",
    obj_lancerbattle2_event_slash_Step_0_gml_410_0 = " 把你们关在这里。",
    obj_lancerbattle2_event_slash_Step_0_gml_440_0 = " L... Lancer...<br>你... 你...",
    obj_lancerbattle2_event_slash_Step_0_gml_441_0 = " 你竟然想抛弃我们...?",
    obj_lancerbattle2_event_slash_Step_0_gml_442_0 = " ...",
    obj_lancerbattle2_event_slash_Step_0_gml_443_0 = " 我还以为我们是队友呢...",
    obj_lancerbattle2_event_slash_Step_0_gml_445_0 = " 你... 你听我解释,Susie...",
    obj_lancerbattle2_event_slash_Step_0_gml_462_0 = " ...",
    obj_lancerbattle2_event_slash_Step_0_gml_463_0 = " 算了。",
    obj_lancerbattle2_event_slash_Step_0_gml_464_0 = " 没事的。",
    obj_lancerbattle2_event_slash_Step_0_gml_465_0 = " 没事的,真的。",
    obj_lancerbattle2_event_slash_Step_0_gml_466_0 = " 你用不着解释。",
    obj_lancerbattle2_event_slash_Step_0_gml_467_0 = " 我... 明白的。",
    obj_lancerbattle2_event_slash_Step_0_gml_468_0 = " 我明白的。",
    obj_lancerbattle2_event_slash_Step_0_gml_500_0 = " 怎么会有人愿意...",
    obj_lancerbattle2_event_slash_Step_0_gml_501_0 = " ...当我的朋友呢?",
    obj_lancerbattle2_event_slash_Step_0_gml_526_0 = " Susie,不是这样-",
    obj_lancerbattle2_event_slash_Step_0_gml_528_0 = " 闭嘴。",
    obj_lancerbattle2_event_slash_Step_0_gml_530_0 = " 可是-",
    obj_lancerbattle2_event_slash_Step_0_gml_532_0 = " 闭嘴!",
    obj_lancerbattle2_event_slash_Step_0_gml_560_0 = " 给我滚开。",
    obj_lancerbattle2_event_slash_Step_0_gml_562_0 = " ...",
    obj_lancerbattle2_event_slash_Step_0_gml_595_0 = " 听到没?<br> 我说了,滚。",
    obj_lancerbattle2_event_slash_Step_0_gml_597_0 = " ...",
    obj_lancerbattle2_event_slash_Step_0_gml_598_0 = " 不... 不行。",
    obj_lancerbattle2_event_slash_Step_0_gml_627_0 = " 你耳朵聋吗...?",
    obj_lancerbattle2_event_slash_Step_0_gml_628_0 = " 行,我警告过你了...",
    obj_lancerbattle2_event_slash_Step_0_gml_659_0 = " 那么,别指望我会<br>感到愧疚...",
    obj_lancerbattle2_event_slash_Step_0_gml_691_0 = " ...哪怕你被打成一滩烂泥。",
    obj_lancerboss2_slash_Step_0_gml_88_0 = " ...",
    obj_lancerboss2_slash_Step_0_gml_120_0 = "你想知道<br>叛徒的下场<br>是怎样的吗?",
    obj_lancerboss2_slash_Step_0_gml_121_0 = "那就是被<br>碾,成,渣。",
    obj_lancerboss2_slash_Step_0_gml_122_0 = "你要是<br>不给我滚...",
    obj_lancerboss2_slash_Step_0_gml_122_1 = "...我就<br>杀了你。",
    obj_lancerboss2_slash_Step_0_gml_123_0 = "明白了吗?<br>我会<br>杀了你。",
    obj_lancerboss2_slash_Step_0_gml_124_0 = "呵...<br>没打中,<br>蠢货!",
    obj_lancerboss2_slash_Step_0_gml_127_0 = "...等等,<br>你为什么<br>不还手...?",
    obj_lancerboss2_slash_Step_0_gml_135_0 = "...呵,<br>你以为我会<br>手下留情吗?",
    obj_lancerboss2_slash_Step_0_gml_136_0 = "你要愿意<br>等死也行。",
    obj_lancerboss2_slash_Step_0_gml_137_0 = "这样我还<br>轻松些!",
    obj_lancerboss2_slash_Step_0_gml_145_0 = "........<br>好了,<br>够了。",
    obj_lancerboss2_slash_Step_0_gml_145_1 = "你要是<br>这么想死...",
    obj_lancerboss2_slash_Step_0_gml_145_2 = "那就去死吧!",
    obj_lancerbattle2_event_slash_Step_0_gml_762_0 = " S... Susie...?",
    obj_lancerbattle2_event_slash_Step_0_gml_763_0 = " 你... 没打中...",
    obj_lancerbattle2_event_slash_Step_0_gml_781_0 = " 我...",
    obj_lancerbattle2_event_slash_Step_0_gml_782_0 = " 我不想杀你。",
    obj_lancerbattle2_event_slash_Step_0_gml_783_0 = " 让开吧。求你了。",
    obj_lancerbattle2_event_slash_Step_0_gml_794_0 = " 可... 可是Susie,<br>要是我放你们走了...",
    obj_lancerbattle2_event_slash_Step_0_gml_795_0 = " 你们就会和我爸爸打起来,<br>那... 那样的话...",
    obj_lancerbattle2_event_slash_Step_0_gml_796_0 = " 会出人命的。",
    obj_lancerbattle2_event_slash_Step_0_gml_814_0 = " ...",
    obj_lancerbattle2_event_slash_Step_0_gml_816_0 = " ...至少你们待在这里...",
    obj_lancerbattle2_event_slash_Step_0_gml_817_0 = " 就不会有人受伤了。",
    obj_lancerbattle2_event_slash_Step_0_gml_849_0 = " ...",
    obj_lancerbattle2_event_slash_Step_0_gml_850_0 = " 那么我... 我...",
    obj_lancerbattle2_event_slash_Step_0_gml_878_0 = " 我不杀他。我保证。",
    obj_lancerbattle2_event_slash_Step_0_gml_879_0 = " 我只是要和他,呃...",
    obj_lancerbattle2_event_slash_Step_0_gml_880_0 = " 聊一聊。<br>和平万岁。懂吧。",
    obj_lancerbattle2_event_slash_Step_0_gml_892_0 = " 我...",
    obj_lancerbattle2_event_slash_Step_0_gml_893_0 = " 我不觉得我爸爸会同意...",
    obj_lancerbattle2_event_slash_Step_0_gml_925_0 = " 嘿,Lancer!振作点!",
    obj_lancerbattle2_event_slash_Step_0_gml_926_0 = " 你忘了我们是队友吗!?",
    obj_lancerbattle2_event_slash_Step_0_gml_927_0 = " 管它有没有战斗!<br>没什么能阻挡我们!懂了没?",
    obj_lancerbattle2_event_slash_Step_0_gml_929_0 = " ...",
    obj_lancerbattle2_event_slash_Step_0_gml_944_0 = " ...对!你,你说的没错...!",
    obj_lancerbattle2_event_slash_Step_0_gml_945_0 = " 试一试又何妨!",
    obj_lancerbattle2_event_slash_Step_0_gml_946_0 = " 我也能帮忙!",
    obj_lancerbattle2_event_slash_Step_0_gml_947_0 = " 我先去和我爸爸谈一谈!<br>给他做做思想工作!",
    obj_lancerbattle2_event_slash_Step_0_gml_949_0 = " 哈,这才像话嘛!",
    obj_lancerbattle2_event_slash_Step_0_gml_951_0 = " 我这就去!!!",
    obj_lancerbattle2_event_slash_Step_0_gml_978_0 = " S... Susie?",
    obj_lancerbattle2_event_slash_Step_0_gml_995_0 = " ... 怎么了?",
    obj_lancerbattle2_event_slash_Step_0_gml_1012_0 = " 我们...",
    obj_lancerbattle2_event_slash_Step_0_gml_1013_0 = " 我们还是朋友吧?",
    obj_lancerbattle2_event_slash_Step_0_gml_1015_0 = " 呃... 啊?",
    obj_lancerbattle2_event_slash_Step_0_gml_1016_0 = " 当... 当然了!<br> 我是说,只要你愿意!<br>我们当然还是朋友了!",
    obj_lancerbattle2_event_slash_Step_0_gml_1028_0 = " 那我就放心啦!再见!",
    obj_lancerbattle2_event_slash_Step_0_gml_1046_0 = " (...这下我要怎么对付<br>他爸爸...?)",
    obj_lancerbattle2_event_slash_Step_0_gml_1047_0 = " (管... 管他的,<br>车到山前必有路!)",
    obj_prisonevent_slash_Step_0_gml_481_0 = " ...事情就是这样,<br>明白了吗,Kris?",
    obj_prisonevent_slash_Step_0_gml_521_0 = " ...嘿。",
    obj_prisonevent_slash_Step_0_gml_523_0 = " Susie!你来救我们了...!",
    obj_prisonevent_slash_Step_0_gml_524_0 = " 我就知道你有一颗英雄般的心,<br>Susie!",
    obj_prisonevent_slash_Step_0_gml_526_0 = " 行了行了,见好就收吧。",
    obj_prisonevent_slash_Step_0_gml_543_0 = " (Kris和Ralsei加入了队伍!)",
    obj_npc_room_slash_Other_10_gml_606_0 = " 多谢邀请!这个垃圾桶真的很棒!",
    obj_npc_room_slash_Other_10_gml_607_0 = " 对于之前造成的不便,我深感抱歉!",
    obj_npc_room_slash_Other_10_gml_610_0 = " 我也要邀请朋友们来这个垃圾桶!",
    obj_readable_room1_slash_Other_10_gml_591_0 = " Susie的第一次独自解谜... <br> 多么美好的回忆啊。",
    obj_readable_room1_slash_Other_10_gml_593_0 = " 别那么深情地回忆我!",
    obj_readable_room1_slash_Other_10_gml_598_0 = " (墙上有一个裂缝...)<br> (里面会是什么呢...?)",
    obj_readable_room1_slash_Other_10_gml_599_0 = " (...墙的里面还是墙。)",
    obj_readable_room1_slash_Other_10_gml_602_0 = " (里面除了糟糕的建筑设计之外<br>什么也没有。)",
    obj_readable_room1_slash_Other_10_gml_898_0 = " 是啊,就连我也被抓起来了...",
    obj_readable_room1_slash_Other_10_gml_899_0 = " 我只是一双眼睛啊!<br>这世界到底怎么了!",
    obj_readable_room1_slash_Other_10_gml_902_0 = " (已经解决过的谜题。)",
    obj_readable_room1_slash_Other_10_gml_908_0 = " 哇,Susie,你自己一个人<br>解开了这个谜题?",
    obj_readable_room1_slash_Other_10_gml_909_0 = " 看来你真的很想救我们...",
    obj_readable_room1_slash_Other_10_gml_911_0 = " 啊!?才没有,我只是...!",
    obj_readable_room1_slash_Other_10_gml_912_0 = " 不小心... 解开了而已。",
    obj_readable_room1_slash_Other_10_gml_914_0 = " 不小心?",
    obj_readable_room1_slash_Other_10_gml_916_0 = " 我还以为这是,呃,<br>一台老虎机。",
    obj_readable_room1_slash_Other_10_gml_917_0 = " 没想到奖品却是俩呆子。",
    obj_readable_room1_slash_Other_10_gml_920_0 = " 你真是了不起,Susie。",
    obj_readable_room1_slash_Other_10_gml_922_0 = " 好吧,随你怎么说。",
    obj_readable_room1_slash_Other_10_gml_626_0 = " 搞什么?!<br> 你们的牢房里居然有苔藓?!",
    obj_readable_room1_slash_Other_10_gml_627_0 = " (真不公平...)",
    obj_readable_room1_slash_Other_10_gml_628_0 = " (都没给我留点...)",
    obj_npc_room_slash_Other_10_gml_618_0 = " (啊,噢。我只是个笼子。)<br> (没人跟我说话的!)",
    obj_npc_room_slash_Other_10_gml_619_0 = " (你们喜欢这场演出吗?)",
    obj_npc_room_slash_Other_10_gml_620_0 = " (我叫金泰阳。)",
    obj_npc_room_slash_Other_10_gml_621_0 = " (当第四个笼子是很“监”苦的。)",
    obj_npc_room_slash_Other_10_gml_638_0 = " 唉!唉!<br> 我们是三位前国王!<br> 求求你,放了我们吧!",
    obj_npc_room_slash_Other_10_gml_639_0 = " 曾经,这里由我们四人一起统治,<br>但骑士到来之后,一切都变了...",
    obj_npc_room_slash_Other_10_gml_640_0 = " 唉,我的钻石!我的珠宝!<br> 请告诉我们,它们是否还平安无事?",
    obj_npc_room_slash_Other_10_gml_644_0 = " 你说什么?你们的世界陷入了危机?",
    obj_npc_room_slash_Other_10_gml_645_0 = " 好吧,那还挺惨的,是吧。",
    obj_npc_room_slash_Other_10_gml_665_0 = " 我由于未经许可擅自制作谜题<br>而被逮捕了...",
    obj_npc_room_slash_Other_10_gml_666_0 = " 我... 我再也不制作找词谜题了!<br>我保证!",
    obj_npc_room_slash_Other_10_gml_653_0 = " 我由于不想和你们战斗,<br>而被关了起来...",
    obj_npc_room_slash_Other_10_gml_654_0 = " 我怎么能对你们下手呢?<br>你们看起来比国王好太多了...!",
    obj_npc_room_slash_Other_10_gml_659_0 = " 哈哈,我宁可进监狱也不愿<br>和你们打!你们太恐怖了!",
    obj_npc_room_slash_Other_10_gml_626_0 = " (以前我们动物都待在各自的笼子里。)<br> (现在却如此拥挤。)",
    obj_npc_room_slash_Other_10_gml_627_0 = " (好多新面孔... <br>真是怀念过去美好的时光...)",
    obj_npc_room_slash_Other_10_gml_628_0 = " (这肮脏囚笼中只有我们的时光。)",
    obj_npc_room_slash_Other_10_gml_632_0 = " (各种动物的叫声混杂在了一起。)",
    obj_elevatorcontroller_slash_Step_0_gml_353_0 = " 好,这个电梯应该能<br>带我们离开。",
    obj_elevatorcontroller_slash_Step_0_gml_384_0 = " 不过,可能会花上点时间,<br>所以...",
    obj_elevatorcontroller_slash_Step_0_gml_419_0 = " 大家怎么舒服怎么来吧!",
    obj_elevatorcontroller_slash_Step_0_gml_448_0 = " ...嘿。Ralsei。",
    obj_elevatorcontroller_slash_Step_0_gml_449_0 = " 你知道Lancer他爸... <br>那个国王吗?",
    obj_elevatorcontroller_slash_Step_0_gml_451_0 = " 知道...?",
    obj_elevatorcontroller_slash_Step_0_gml_453_0 = " 等我们见到他之后... <br> 我们是不是必须得...",
    obj_elevatorcontroller_slash_Step_0_gml_454_0 = " ...伤害他?",
    obj_elevatorcontroller_slash_Step_0_gml_456_0 = " Susie...?",
    obj_elevatorcontroller_slash_Step_0_gml_458_0 = " 我是说,要我揍扁他很容易,<br>可是...",
    obj_elevatorcontroller_slash_Step_0_gml_459_0 = " 但我知道,这不是你们的<br>行事风格。",
    obj_elevatorcontroller_slash_Step_0_gml_460_0 = " 你们就喜欢,呃,<br>像群废物一样婆婆妈妈的。",
    obj_elevatorcontroller_slash_Step_0_gml_476_0 = " 所以我在想... 也许...",
    obj_elevatorcontroller_slash_Step_0_gml_477_0 = " 我也能... 学习一下你们?",
    obj_elevatorcontroller_slash_Step_0_gml_479_0 = " Susie!?<br>你是说你也想【行动】吗...?",
    obj_elevatorcontroller_slash_Step_0_gml_481_0 = " 唔...",
    obj_elevatorcontroller_slash_Step_0_gml_483_0 = " Susie... 我们当然乐意<br>和你一起【行动】了!",
    obj_elevatorcontroller_slash_Step_0_gml_484_0 = " 不必担心,<br>我们会手把手教你的!",
    obj_elevatorcontroller_slash_Step_0_gml_485_0 = " 这样你就不用自己摸索了。",
    obj_elevatorcontroller_slash_Step_0_gml_487_0 = " ...",
    obj_elevatorcontroller_slash_Step_0_gml_488_0 = " ...好,行吧。",
    obj_elevatorcontroller_slash_Step_0_gml_503_0 = " ...",
    obj_elevatorcontroller_slash_Step_0_gml_504_0 = " 喂。Ralsei。",
    obj_elevatorcontroller_slash_Step_0_gml_506_0 = " Susie?",
    obj_elevatorcontroller_slash_Step_0_gml_508_0 = " 你...",
    obj_elevatorcontroller_slash_Step_0_gml_509_0 = " 你还打算,呃,<br>做蛋糕吗...?",
    obj_elevatorcontroller_slash_Step_0_gml_511_0 = " 如果我做蛋糕的话,<br>你就不会再拿我开玩笑了吗?",
    obj_elevatorcontroller_slash_Step_0_gml_513_0 = " ...",
    obj_elevatorcontroller_slash_Step_0_gml_514_0 = " 如果我没得选,大概吧。",
    obj_elevatorcontroller_slash_Step_0_gml_516_0 = " 那就让你吃个够,怎么样?",
    obj_elevatorcontroller_slash_Step_0_gml_518_0 = " 行啊,说的好像你真能做得出<br>那么多似的。",
    obj_elevatorcontroller_slash_Step_0_gml_605_0 = " 噢,我们到了!",
    obj_elevatorcontroller_slash_Step_0_gml_644_0 = " Kris,等一下。",
    obj_elevatorcontroller_slash_Step_0_gml_674_0 = " 我突然想到。",
    obj_elevatorcontroller_slash_Step_0_gml_675_0 = " 如果我们能,呃,<br>更加“团结”一些的话...",
    obj_elevatorcontroller_slash_Step_0_gml_676_0 = " 想离开这里就容易得多了。",
    obj_elevatorcontroller_slash_Step_0_gml_677_0 = " 所以等下次我们和敌人<br>战斗的时候...",
    obj_elevatorcontroller_slash_Step_0_gml_691_0 = " 你告诉我什么... 我就做什么。",
    obj_elevatorcontroller_slash_Step_0_gml_709_0 = " ...但可别让我干什么蠢事,",
    obj_elevatorcontroller_slash_Step_0_gml_710_0 = " 不然我就做回那个战斗狂,<br>听懂了没有?!",
    obj_elevatorcontroller_slash_Step_0_gml_774_0 = " Kris...",
    obj_elevatorcontroller_slash_Step_0_gml_775_0 = " 我可全指望你了,好吗?",
    obj_elevatorcontroller_slash_Step_0_gml_798_0 = " (Susie真正地加入了队伍。)",
    scr_text_slash_scr_text_gml_2866_0 = " (要乘电梯前往哪里?)",
    scr_text_slash_scr_text_gml_2867_0 = "",
    scr_text_slash_scr_text_gml_2862_0 = "<br>地下监狱",
    scr_text_slash_scr_text_gml_2863_0 = "<br>1楼",
    scr_text_slash_scr_text_gml_2864_0 = "????",
    scr_text_slash_scr_text_gml_2892_0 = " (你已经在那里了。)",
    scr_text_slash_scr_text_gml_2908_0 = " (你已经在那里了。)",
    scr_text_slash_scr_text_gml_2924_0 = " (你已经在那里了。)",
    scr_text_slash_scr_text_gml_2689_0 = " 呜呼,呜呼,呃嘿嘿。",
    scr_text_slash_scr_text_gml_2690_0 = " 我如此孤独,孤独如我...",
    scr_text_slash_scr_text_gml_2691_0 = " 转眼一瞧,里头站着三位访客...?",
    scr_text_slash_scr_text_gml_2692_0 = " 你们是谁?",
    scr_text_slash_scr_text_gml_2694_0 = " 幸会!我是Ralsei,<br>这位是Kris,还有...",
    scr_text_slash_scr_text_gml_2696_0 = " 那么,你在那里头搞什么鬼呢?",
    scr_text_slash_scr_text_gml_2698_0 = " 我是无辜的,无辜的。<br> 我只想玩个游戏,玩个游戏。",
    scr_text_slash_scr_text_gml_2699_0 = " 可是那无聊的国王们<br>却对我的小小娱乐极为不满。",
    scr_text_slash_scr_text_gml_2700_0 = " 他们气急败坏地要惩罚我,<br>要把我囚禁起来。",
    scr_text_slash_scr_text_gml_2701_0 = " 但我很快,很快,<br>很聪明,很聪明。",
    scr_text_slash_scr_text_gml_2702_0 = " 国王们抓不到我,<br>便把自己的族人统统关了起来,",
    scr_text_slash_scr_text_gml_2703_0 = " 他们围绕整个世界建起了监狱。<br>现在我是唯一自由的人。",
    scr_text_slash_scr_text_gml_2705_0 = " 啊?自由?可你显然才是<br>被关起来的那个...",
    scr_text_slash_scr_text_gml_2707_0 = " 从我的角度看并非如此,光之民!",
    scr_text_slash_scr_text_gml_2709_0 = " 好吧,<br>那这么说你是不需要帮助了。",
    scr_text_slash_scr_text_gml_2711_0 = " 并非如此。<br> 在这小小的自由世界中,我感到孤独。",
    scr_text_slash_scr_text_gml_2712_0 = " 所以,你想不想和我,<br>玩个游戏...?",
    scr_text_slash_scr_text_gml_2713_0 = " 我会带你见识一下真正的自由!",
    scr_text_slash_scr_text_gml_1774_0 = "",
    scr_text_slash_scr_text_gml_2685_0 = "<br>玩游戏",
    scr_text_slash_scr_text_gml_2686_0 = "<br>不玩游戏",
    scr_text_slash_scr_text_gml_2724_0 = "<br>玩游戏",
    scr_text_slash_scr_text_gml_2725_0 = "<br>不玩游戏",
    scr_text_slash_scr_text_gml_2718_0 = " 找到钥匙,我就放你自由,自由。",
    scr_text_slash_scr_text_gml_2731_0 = " 找到钥匙,我就放你自由,自由。",
    scr_text_slash_scr_text_gml_2719_0 = " 钥匙被藏了起来。<br>老店主知道秘密。",
    scr_text_slash_scr_text_gml_2732_0 = " 钥匙被藏了起来。<br>老店主知道秘密。",
    scr_text_slash_scr_text_gml_2737_0 = " 呜呼,呜呼,呃嘿嘿。",
    scr_text_slash_scr_text_gml_2738_0 = " 你已经在游戏中了,<br>又怎能拒绝呢...?",
    obj_readable_room1_slash_Other_10_gml_726_0 = " (通往顶楼的电梯。)",
    obj_readable_room1_slash_Other_10_gml_727_0 = " (电梯停在了顶楼,<br>必须等人乘它下来才能使用。)",
    obj_readable_room1_slash_Other_10_gml_730_0 = " (通往顶楼的电梯。)",
    obj_readable_room1_slash_Other_10_gml_731_0 = " (不再停在顶楼了。)",
    obj_readable_room1_slash_Other_10_gml_738_0 = " (通往监狱的电梯。)",
    obj_readable_room1_slash_Other_10_gml_739_0 = " (曾被叫做“通往只是碰巧有很多笼子<br>的地下室的电梯”。)",
    obj_readable_room1_slash_Other_10_gml_721_0 = " (Rudinn的房间。)<br> (没错,这是一扇门!)",
    obj_npc_room_slash_Other_10_gml_675_0 = " 我们卖掉了所有的床铺,<br>把它们换成了宝藏。",
    obj_npc_room_slash_Other_10_gml_676_0 = " 我的背好痛,但生活从未如此美好!!",
    obj_npc_room_slash_Other_10_gml_694_0 = " 嘿,是你啊!<br> 那位和善的光之民!",
    obj_npc_room_slash_Other_10_gml_695_0 = " 哇,你居然还驯服了那头<br>折磨我们的野兽...!",
    obj_npc_room_slash_Other_10_gml_697_0 = " ...野兽?<br> 什么野兽?",
    obj_npc_room_slash_Other_10_gml_699_0 = " 哇哦!!你居然还教会野兽说话了?!",
    obj_npc_room_slash_Other_10_gml_700_0 = " 来,尝一块方钻巧克力吧!",
    obj_npc_room_slash_Other_10_gml_701_0 = " (你获得了方钻巧克力。)",
    obj_npc_room_slash_Other_10_gml_706_0 = " 不好意思,我们装不下它了。",
    obj_npc_room_slash_Other_10_gml_708_0 = " 没事,我已经吃下去了。",
    obj_npc_room_slash_Other_10_gml_685_0 = " 听我说,你们两位是真正的英雄!",
    obj_npc_room_slash_Other_10_gml_687_0 = " 那我呢?",
    obj_npc_room_slash_Other_10_gml_689_0 = " 你也是,会说话的野兽... <br> 你也是。",
    scr_text_slash_scr_text_gml_2789_0 = "<br>诚挚<br>道歉",
    scr_text_slash_scr_text_gml_2790_0 = "<br>恐吓",
    scr_text_slash_scr_text_gml_2793_0 = " 嘿!你们是之前揍我的人!",
    scr_text_slash_scr_text_gml_2794_0 = " 我不会原谅你们的,快滚!",
    scr_text_slash_scr_text_gml_2806_0 = " 对不起,之前是我们不对!",
    scr_text_slash_scr_text_gml_2807_0 = " 我们保证不会再犯了!",
    scr_text_slash_scr_text_gml_2809_0 = " 嗯...?你们愿意道歉?<br>那我勉为其难原谅你们好了...",
    scr_text_slash_scr_text_gml_2810_0 = " (你对一个Rudinn所施展的暴力<br>得到了谅解!)",
    scr_text_slash_scr_text_gml_2822_0 = " 呵,你想这么干...?",
    scr_text_slash_scr_text_gml_2823_0 = " 要么原谅我,要么我把你<br>碾碎,蠢货!!",
    scr_text_slash_scr_text_gml_2825_0 = " 对... 对不起!我原谅你!!<br>来,收下这块方钻巧克力吧!",
    scr_text_slash_scr_text_gml_2826_0 = " (你获得了方钻巧克力。)",
    scr_text_slash_scr_text_gml_2831_0 = " 不好意思,我们装不下了...",
    scr_text_slash_scr_text_gml_2833_0 = " 太迟了,我已经吃下去了。",
    obj_npc_room_slash_Other_10_gml_723_0 = " 我... 永远也不会原谅<br>自己原谅了你们这件事...",
    obj_npc_room_slash_Other_10_gml_727_0 = " 我现在对你们感觉一般般...",
    obj_npc_room_slash_Other_10_gml_728_0 = " ...等等,那她呢?<br> 她还会伤害我们吗?",
    obj_npc_room_slash_Other_10_gml_730_0 = " 不不,你没错。",
    obj_npc_room_slash_Other_10_gml_731_0 = " (除非Kris让我这么做。)",
    obj_npc_room_slash_Other_10_gml_718_0 = " 你们没我想象中那么好...",
    obj_npc_room_slash_Other_10_gml_719_0 = " 也许是人们不配有英雄。",
    scr_encountersetup_slash_scr_encountersetup_gml_414_0 = " Rudinn Ranger们闪亮登场!",
    obj_rudinnranger_slash_Step_0_gml_158_0 = " RUDINN RANGER - 攻击 8 防御 0<br> 五彩缤纷理应是佳话,<br>但唯独红色令他们趋之若骛。",
    obj_rudinnranger_slash_Step_0_gml_11_0 = "国王万岁!",
    obj_rudinnranger_slash_Step_0_gml_12_0 = "布灵布灵<br>闪亮闪亮",
    obj_rudinnranger_slash_Step_0_gml_13_0 = "消逝吧,<br>光之民!",
    obj_rudinnranger_slash_Step_0_gml_14_0 = "我可是钻石,<br>我要来硬的了!",
    obj_rudinnranger_slash_Step_0_gml_81_0 = " Rudinn Ranger光彩照人。",
    obj_rudinnranger_slash_Step_0_gml_82_0 = " Rudinn Ranger为自己的感情<br>装上了功率限制器。",
    obj_rudinnranger_slash_Step_0_gml_83_0 = " Rudinn Ranger幻想着神圣宝石。",
    obj_rudinnranger_slash_Step_0_gml_84_0 = " Rudinn Ranger在宣誓效忠。",
    obj_rudinnranger_slash_Step_0_gml_85_0 = " 闻起来像水晶。",
    obj_rudinnranger_slash_Step_0_gml_190_0 = " 你让Susie【称赞】敌人!",
    obj_rudinnranger_slash_Step_0_gml_192_0 = " ...呃,你认真的?",
    obj_rudinnranger_slash_Step_0_gml_193_0 = " 我干嘛要称赞这些<br>想要我们命的家伙?",
    obj_rudinnranger_slash_Step_0_gml_195_0 = " 噢,Susie...<br>如果你不知道该怎么做,<br>不妨试试...",
    obj_rudinnranger_slash_Step_0_gml_196_0 = " ...说些你想从别人口中<br>听到的话?",
    obj_rudinnranger_slash_Step_0_gml_198_0 = " ...",
    obj_rudinnranger_slash_Step_0_gml_199_0 = " “你已获准再次参加<br>免费火腿三明治节”",
    obj_rudinnranger_slash_Step_0_gml_21_0 = "从来没人<br>对我说过<br>那样的话...",
    obj_rudinnranger_slash_Step_0_gml_22_0 = "国王从没<br>对我说过<br>那样的话...",
    obj_rudinnranger_slash_Step_0_gml_181_0 = " Susie【称赞】了敌人...?",
    obj_rudinnranger_slash_Step_0_gml_184_0 = " “你的穿着一点也不恶心。”",
    obj_rudinnranger_slash_Step_0_gml_185_0 = " “请继续撞击饮料机。”",
    obj_rudinnranger_slash_Step_0_gml_186_0 = " 很好,你们看起来一副<br>想杀了我们的样子。",
    obj_rudinnranger_slash_Step_0_gml_205_0 = " Susie故意没有【称赞】敌人!",
    obj_rudinnranger_slash_Step_0_gml_207_0 = " 听着,要是我继续这么干<br>两边都会很尴尬。",
    obj_rudinnranger_slash_Step_0_gml_25_0 = "对啊,<br>会很尴尬。",
    obj_rudinnranger_slash_Step_0_gml_167_0 = " 你试着解释为什么战斗是不好的。",
    obj_rudinnranger_slash_Step_0_gml_168_0 = " 但Rudinn Ranger仅仅是变得<span class=\"blue\">疲惫</span>了...",
    obj_rudinnranger_slash_Draw_0_gml_6_0 = "(疲惫)",
    obj_rudinnranger_slash_Step_0_gml_17_0 = "够了!<br>你说服不了我!",
    obj_rudinnranger_slash_Step_0_gml_86_0 = " Rudinn Ranger快要睡着了。",
    obj_rudinnranger_slash_Step_0_gml_87_0 = " Rudinn Ranger的光泽逐渐消退。",
    obj_rudinnranger_slash_Step_0_gml_88_0 = " Rudinn Ranger受宠若惊。",
    obj_npc_room_slash_Other_10_gml_754_0 = " (看来Hathy卖掉了所有的宝石,<br>并把它们换成了床铺。)",
    obj_npc_room_slash_Other_10_gml_755_0 = " (看来是舒舒服服地睡了一觉。)",
    obj_npc_room_slash_Other_10_gml_764_0 = " (Hathy温柔地看着你。<br>你对Hathy犯下的罪孽被原谅了。)",
    obj_npc_room_slash_Other_10_gml_792_0 = " (Hathy永远不会忘记你的所作所为。)",
    obj_npc_room_slash_Other_10_gml_794_0 = " 好的那种?",
    obj_npc_room_slash_Other_10_gml_796_0 = " (坏的那种。)",
    obj_npc_room_slash_Other_10_gml_798_0 = " 哦。",
    obj_readable_room1_slash_Other_10_gml_805_0 = " (似乎是一张床。)<br> (要在这里休息吗?)",
    obj_readable_room1_slash_Other_10_gml_806_0 = " (... 不行。)<br> (这不是你的床。)",
    obj_readable_room1_slash_Other_10_gml_815_0 = " (你把所有的床都仔细地调查过了。)",
    obj_readable_room1_slash_Other_10_gml_816_0 = " (你已升级为“<span class=\"yellow\">床铺调查员</span>。”)",
    obj_rudinnranger_slash_Step_0_gml_122_0 = "好了好了,<br>你们说服我了!!",
    obj_npc_room_slash_Other_10_gml_770_0 = " 很抱歉之前伤害你们...",
    obj_npc_room_slash_Other_10_gml_771_0 = " 我们保证不会再犯了!",
    obj_npc_room_slash_Other_10_gml_773_0 = " (Hathy感受到了你的真诚。<br>Hathy饶恕了你的罪孽...)",
    obj_npc_room_slash_Other_10_gml_774_0 = " (你感觉如释重负。)",
    obj_npc_room_slash_Other_10_gml_786_0 = " (Hathy温柔地看着你。<br>你也有同样的感觉。)",
    obj_rudinnranger_slash_Step_0_gml_235_0 = "你在开玩笑吗?<br>我可不能辞职。<br>阻止你<br>是我的工作!",
    obj_rudinnranger_slash_Step_0_gml_245_0 = " 真的?<br> 那你的钱都怎么花?",
    obj_rudinnranger_slash_Step_0_gml_253_0 = "我是一个<br>普通人。",
    obj_rudinnranger_slash_Step_0_gml_254_0 = "我把钱<br>都花在<br>房租和<br>神秘宝石上了。",
    obj_rudinnranger_slash_Step_0_gml_264_0 = " (Kris,再试试<br>【说服】他们吧...)",
    obj_rudinnranger_slash_Step_0_gml_169_0 = "(疲惫)",
    obj_readable_room1_slash_Other_10_gml_755_0 = " (城堡厕所“同花大顺”)<br> (有人在用。)",
    obj_readable_room1_slash_Other_10_gml_749_0 = " (似乎是张全家福。)",
    obj_rurus_event_slash_Step_0_gml_58_0 = "看来蠕虫们<br>总算肯出来玩了...",
    obj_rurus_event_slash_Step_0_gml_71_0 = " 是谁!?",
    obj_rurus_event_slash_Step_0_gml_78_0 = "咕哈哈哈哈!<br>汝等蠢货!",
    obj_rurus_event_slash_Step_0_gml_121_0 = " 吾乃Rouxls Kaard,<br>汝等大敌!",
    obj_rurus_event_slash_Step_0_gml_122_0 = " 汝等或已挣扎<br>爬过诸多谜题...",
    obj_rurus_event_slash_Step_0_gml_123_0 = " 然此等谜题之作者<br>皆乌合之众尔!",
    obj_rurus_event_slash_Step_0_gml_124_0 = " 那么,做好准备吧。<br> 准备好面对毕生最难的谜题!",
    obj_rurus_event_slash_Step_0_gml_164_0 = " 苦思冥想吧,蠕虫们!",
    obj_rurus_event_slash_Step_0_gml_208_0 = " ...",
    obj_rurus_event_slash_Step_0_gml_209_0 = " 我",
    obj_rurus_event_slash_Step_0_gml_210_0 = " 靠",
    obj_rurus_event_slash_Step_0_gml_295_0 = " 咕哈哈...",
    obj_rurus_event_slash_Step_0_gml_296_0 = " 汝等真以为<br>吾只有如此能耐!?",
    obj_rurus_event_slash_Step_0_gml_297_0 = " 非也!感受吾的真正力量吧!",
    obj_rurus_event_slash_Step_0_gml_298_0 = " 见证吧!<br> 吾之究极谜题!",
    obj_rurus_event_slash_Step_0_gml_341_0 = " 颤抖吧!",
    obj_rurus_event_slash_Step_0_gml_385_0 = " ...",
    obj_rurus_event_slash_Step_0_gml_386_0 = " ....................",
    obj_rurus_event_slash_Step_0_gml_387_0 = " 啊...",
    obj_rurus_event_slash_Step_0_gml_388_0 = " 哈... 哈...!<br> 哈哈哈!<br> 果真上当了,蠕虫!",
    obj_rurus_event_slash_Step_0_gml_389_0 = " 此并非吾之真正究极谜题!",
    obj_rurus_event_slash_Step_0_gml_390_0 = " 吾有更加绝妙之谜题,<br>就在... 此处!",
    obj_rurus_event_slash_Step_0_gml_392_0 = " 能让... <br> 我们见识下吗?",
    obj_rurus_event_slash_Step_0_gml_404_0 = " 不行",
    obj_npc_room_slash_Other_10_gml_746_0 = " (唉...)<br>Rouxls Kaard曾立于此处...",
    obj_npc_room_slash_Other_10_gml_747_0 = " (唉...)<br>我觉得制作推箱子谜题<br>是个非常性感的爱好...",
    obj_npc_room_slash_Other_10_gml_806_0 = " (唉...)<br>Rouxls Kaard曾立于此处...",
    obj_npc_room_slash_Other_10_gml_807_0 = " (唉...)抱歉我老是唉声叹气的,<br>我有点睡眠不足。",
    obj_npc_room_slash_Other_10_gml_823_0 = " 我是第一个来参加“牌队”的。<br> 我负责DPS。<br> (打盘手。)",
    obj_readable_room1_slash_Other_10_gml_824_0 = " (一张三人床,<br>或者是三个头的生物睡的床。)",
    obj_readable_room1_slash_Other_10_gml_829_0 = " (一个巨型棒球。)<br> (派对用的。)",
    obj_readable_room1_slash_Other_10_gml_832_0 = " (实际上,这个巨型棒球是一个<br>被重新涂色了的足球。)",
    obj_readable_room1_slash_Other_10_gml_833_0 = " (这样涂起来比较容易。)",
    obj_readable_room1_slash_Other_10_gml_838_0 = " (一棵树。)<br> (派对用的。)",
    obj_npc_room_slash_Other_10_gml_817_0 = " 你们有受到邀请吗?<br> 你们没有!!!<br> 你们伤害了我们...",
    obj_npc_room_slash_Other_10_gml_818_0 = " 尴尬哦... <br> 你想要重赛!?<br> 你还是走吧...",
    obj_npc_room_slash_Other_10_gml_812_0 = " 哦!外套请交给我们!<br> 然后丢马桶里!哈!<br> ...可我们这没有马桶。",
    obj_npc_room_slash_Other_10_gml_813_0 = " 请尝尝棒球~!<br> 对!噎死你们!<br> ...他们也吃体育吗?",
    obj_npc_room_slash_Other_10_gml_814_0 = " 我们来玩扭扭乐吧~!<br> 别来打扰我们!<br> ...我们连自己都玩不赢。",
    obj_npc_room_animated_slash_Other_10_gml_78_0 = " (一台点唱机。)<br> (音乐好听到梅花说。)",
    obj_npc_room_slash_Other_10_gml_827_0 = " (Hathy是第二个来参加“牌队”的。<br>它负责治疗。)",
    obj_npc_room_slash_Other_10_gml_828_0 = " (她负责准备食物。)",
    obj_npc_room_slash_Other_10_gml_829_0 = " (可惜她订的蛋糕<br>在平原的某处被毁掉了。)",
    obj_npc_room_slash_Other_10_gml_832_0 = " (每个订蛋糕的人都难免遇到<br>类似的状况。)",
    obj_readable_room1_slash_Other_10_gml_849_0 = " (一辆被精心安放在床上的自行车。)",
    scr_text_slash_scr_text_gml_2844_0 = " (一台音乐播放器。)<br> (要听一听吗?)",
    scr_text_slash_scr_text_gml_1859_0 = "",
    scr_text_slash_scr_text_gml_2840_0 = "<br>听一听",
    scr_text_slash_scr_text_gml_2841_0 = "<br>不听",
    scr_text_slash_scr_text_gml_925_0 = " (...)",
    scr_text_slash_scr_text_gml_2853_0 = " (里面播的全是卡通啪叽声。)",
    scr_text_slash_scr_text_gml_2857_0 = " (你选择不听。)",
    obj_readable_room1_slash_Other_10_gml_862_0 = " (某种挖掘用具。)",
    obj_readable_room1_slash_Other_10_gml_869_0 = " (你在洞里发现了20卢比!)",
    obj_readable_room1_slash_Other_10_gml_870_0 = " (可惜的是,<br>不能在这里当作货币来用...)",
    obj_readable_room1_slash_Other_10_gml_874_0 = " (为了取乐挖出来的洞。)",
    obj_readable_room1_slash_Other_10_gml_878_0 = " (埋在地里的辣椒酱。)",
    obj_readable_room1_slash_Other_10_gml_853_0 = " (一个洞。)<br> (大概是挖来玩的。)",
    obj_shop2_slash_Draw_0_gml_73_0 = " 欢迎来到吾之商店,<br>汝等没良心的蠕虫。",
    obj_shop2_slash_Draw_0_gml_74_0 = " 欢迎,欢迎,<br>吾英勇的同志们!",
    obj_shop2_slash_Draw_0_gml_82_0 = "购买",
    obj_shop2_slash_Draw_0_gml_83_0 = "出售",
    obj_shop2_slash_Draw_0_gml_84_0 = "交谈",
    obj_shop2_slash_Draw_0_gml_85_0 = "离开",
    obj_shop2_slash_Draw_0_gml_115_0 = "离开",
    obj_shop2_slash_Draw_0_gml_202_0 = "啊,汝欲<br>了解何事?",
    obj_shop2_slash_Draw_0_gml_194_0 = "关于你自己",
    obj_shop2_slash_Draw_0_gml_195_0 = "为什么卖东西给我们",
    obj_shop2_slash_Draw_0_gml_196_0 = "国王",
    obj_shop2_slash_Draw_0_gml_197_0 = "国王的儿子",
    obj_shop2_slash_Draw_0_gml_198_0 = "离开",
    obj_shop2_slash_Draw_0_gml_358_0 = " 吾乃谜题公爵,Rouxls Kaard。",
    obj_shop2_slash_Draw_0_gml_359_0 = " 吾之爱好包括书法,守法,<br>养虫,囚笼...",
    obj_shop2_slash_Draw_0_gml_360_0 = " ...还有在地牢里散步。",
    obj_shop2_slash_Draw_0_gml_361_0 = " 蠕虫们,汝等可为吾之仰慕者?",
    obj_shop2_slash_Draw_0_gml_364_0 = " 另,方才多有得罪,<br>莫往心里去,可否?",
    obj_shop2_slash_Draw_0_gml_371_0 = " 哈哈哈!!这样吾便可聚财,<br>蠕虫们!聚千军万马之财...",
    obj_shop2_slash_Draw_0_gml_372_0 = " 届时吾可将汝等捣碎,<br>如发酵葡萄一般,<br>制成最美味的成人之佳酿--",
    obj_shop2_slash_Draw_0_gml_373_0 = " “酒仇得报”!啊哈哈哈!!",
    obj_shop2_slash_Draw_0_gml_374_0 = " 嘻,吾何其擅长自娱自乐哉!!",
    obj_shop2_slash_Draw_0_gml_378_0 = " 哈哈,汝等可是吾之同胞!<br>向传说中的英雄们售物,善!",
    obj_shop2_slash_Draw_0_gml_379_0 = " 方才之事,不过是考验<br>汝等之英勇信念也!",
    obj_shop2_slash_Draw_0_gml_380_0 = " Rouxls总是获胜的那方!!<br>汝等可以为此打赌!!!",
    obj_shop2_slash_Draw_0_gml_386_0 = " 吾王乃残忍可怖之暴君也!",
    obj_shop2_slash_Draw_0_gml_387_0 = " 然而,吾王也同等贤明,<br>因为他封我为谜题公爵,",
    obj_shop2_slash_Draw_0_gml_388_0 = " 将其他众人,<br>或革职解雇,<br>或打入囚笼。",
    obj_shop2_slash_Draw_0_gml_389_0 = " 吾王,何其仁爱!",
    obj_shop2_slash_Draw_0_gml_392_0 = " 国王!糟糕之君,丑行之主!",
    obj_shop2_slash_Draw_0_gml_393_0 = " 吾从来就没真心喜欢过那家伙!",
    obj_shop2_slash_Draw_0_gml_394_0 = " 不过吾思忖,或许...<br>吾若被授予高职...",
    obj_shop2_slash_Draw_0_gml_395_0 = " 吾可从内部蚕食,<br>里应外合,将王推翻!",
    obj_shop2_slash_Draw_0_gml_396_0 = " ...什么!?<br>难道汝等理解不了吾之良策?!?",
    obj_shop2_slash_Draw_0_gml_402_0 = " 他的嫡儿,从另一方面来说,<br>比一撮跳蚤还麻烦!",
    obj_shop2_slash_Draw_0_gml_403_0 = " 他总问吾最糟糕的问题,",
    obj_shop2_slash_Draw_0_gml_404_0 = " 还把吾唤作“小爸爸”。",
    obj_shop2_slash_Draw_0_gml_405_0 = " 你这小水鳖,<br>你我二人非亲非故!<br>吾照拂汝,全因你父亲也!",
    obj_shop2_slash_Draw_0_gml_406_0 = " 吾才不愿听你MP3里的歌!<br>吾宁愿听那甜美的死亡之歌!",
    obj_shop2_slash_Draw_0_gml_407_0 = " ...",
    obj_shop2_slash_Draw_0_gml_408_0 = " 话说回来,他近日可好?",
    obj_shop2_slash_Draw_0_gml_413_0 = " 或许,吾言之过重了...<br>国王之子,是个宝贝!",
    obj_shop2_slash_Draw_0_gml_414_0 = " 一个奇怪还气人的宝贝!",
    obj_shop2_slash_Draw_0_gml_415_0 = " 因其父不会下厨,<br>此子嗷嗷待哺,像只小鸟,<br>吾不得不以蠕虫喂养他!",
    obj_shop2_slash_Draw_0_gml_416_0 = " 身居高职,岂应做这种事!?",
    obj_shop2_slash_Draw_0_gml_124_0 = "汝等需购<br>何物?",
    obj_shop2_slash_Create_0_gml_73_0 = "物品<br>香醇的<br>酱汁<br>回复50HP",
    scr_iteminfo_slash_scr_iteminfo_gml_112_0 = "Rouxls油面酱",
    scr_iteminfo_slash_scr_iteminfo_gml_113_0 = "回复<br>50HP",
    obj_shop2_slash_Create_0_gml_74_0 = "武器<br>英勇帅气",
    scr_weaponinfo_slash_scr_weaponinfo_gml_139_0 = "勇气之斧",
    scr_weaponinfo_slash_scr_weaponinfo_gml_140_0 = "一把来自方块战士的闪光斧头。<br>英雄适用。",
    scr_weaponinfo_slash_scr_weaponinfo_gml_141_0 = "你非要塞给我的话,那好吧。",
    scr_weaponinfo_slash_scr_weaponinfo_gml_142_0 = "它有点太重了...",
    scr_weaponinfo_slash_scr_weaponinfo_gml_155_0 = "胆量提升",
    obj_shop2_slash_Create_0_gml_75_0 = "武器<br>纯手工制作<br>提升治疗效果",
    scr_weaponinfo_slash_scr_weaponinfo_gml_223_0 = "精致围巾",
    scr_weaponinfo_slash_scr_weaponinfo_gml_224_0 = "能提升治疗效果的精致围巾<br>但没有攻击力。",
    scr_weaponinfo_slash_scr_weaponinfo_gml_225_0 = "这可是用梭编桌垫做的!",
    scr_weaponinfo_slash_scr_weaponinfo_gml_226_0 = "我会保护大家的!",
    scr_weaponinfo_slash_scr_weaponinfo_gml_239_0 = "毛绒度提升",
    obj_shop2_slash_Create_0_gml_76_0 = "防具<br>提升防御<br>的护符",
    scr_armorinfo_slash_scr_armorinfo_gml_26_0 = "琥珀卡片",
    scr_armorinfo_slash_scr_armorinfo_gml_27_0 = "一块黏在你身上的正方形护符,<br>能够提高防御。",
    scr_armorinfo_slash_scr_armorinfo_gml_28_0 = "...总比没有好。",
    scr_armorinfo_slash_scr_armorinfo_gml_29_0 = "这东西黏糊糊的,Kris...",
    obj_shop2_slash_Draw_0_gml_70_0 = " 可否需要别的?",
    obj_shop2_slash_Draw_0_gml_125_0 = "感谢你,<br>蠕虫。",
    obj_shop2_slash_Draw_0_gml_126_0 = "感谢你,<br>英雄!",
    obj_shop2_slash_Draw_0_gml_127_0 = "何不看看<br>其他货?",
    obj_shop2_slash_Draw_0_gml_128_0 = "汝<br>盘缠<br>紧缺。",
    obj_shop2_slash_Draw_0_gml_129_0 = "汝<br>行李<br>繁重!",
    obj_shop2_slash_Draw_0_gml_130_0 = "",
    obj_shop2_slash_Draw_0_gml_144_0 = "汝欲购之?",
    obj_shop2_slash_Draw_0_gml_145_0 = "",
    obj_shop2_slash_Draw_0_gml_146_0 = "是",
    obj_shop2_slash_Draw_0_gml_147_0 = "否",
    obj_shop2_slash_Draw_0_gml_236_0 = "售物品",
    obj_shop2_slash_Draw_0_gml_237_0 = "售武器",
    obj_shop2_slash_Draw_0_gml_238_0 = "售防具",
    obj_shop2_slash_Draw_0_gml_243_0 = "给吾看看<br>汝的宝藏!",
    obj_shop2_slash_Draw_0_gml_239_0 = "返回之",
    obj_shop2_slash_Draw_0_gml_244_0 = "那就是<br>全部了,<br>对否?",
    obj_shop2_slash_Draw_0_gml_245_0 = "汝所持<br>无物!",
    obj_shop2_slash_Draw_0_gml_305_0 = "汝欲售<br>何种<br>物品?",
    obj_shop2_slash_Draw_0_gml_306_0 = "汝欲售<br>何种<br>武器?",
    obj_shop2_slash_Draw_0_gml_307_0 = "汝欲售<br>何种<br>防具?",
    obj_shop2_slash_Draw_0_gml_308_0 = "此物可<br>为吾<br>所用!",
    obj_shop2_slash_Draw_0_gml_309_0 = "什么?",
    obj_shop2_slash_Draw_0_gml_310_0 = "呃,<br>不要,<br>谢谢。",
    obj_shop2_slash_Draw_0_gml_311_0 = "什么?",
    obj_shop2_slash_Draw_0_gml_323_0 = "要出售吗?",
    obj_shop2_slash_Draw_0_gml_324_0 = "",
    obj_shop2_slash_Draw_0_gml_325_0 = "是",
    obj_shop2_slash_Draw_0_gml_326_0 = "否",
    obj_shop2_slash_Draw_0_gml_353_0 = " 地牢见,蠕虫们!",
    obj_shop2_slash_Draw_0_gml_354_0 = " 后会有期,吾之佳虫!",
    obj_shop2_slash_Draw_0_gml_478_0 = "空位:",
    obj_shop2_slash_Draw_0_gml_481_0 = "已满",
    obj_rurus_checker_event_slash_Step_0_gml_45_0 = "够了,蠕虫们...!",
    obj_rurus_checker_event_slash_Step_0_gml_88_0 = " 尽管汝等以作弊之法<br>破解吾之谜题,然...",
    obj_rurus_checker_event_slash_Step_0_gml_89_0 = " 短兵相接之时,<br>必是汝等抱头鼠窜!",
    obj_rurus_checker_event_slash_Step_0_gml_90_0 = " 来吧,无赖之徒...!<br>准备好挑战...!",
    obj_rurus_checker_event_slash_Step_0_gml_145_0 = " 这不知是啥的玩意儿!!",
    obj_rurus_checker_event_slash_Step_0_gml_147_0 = " 啊...!?<br> 这是之前的敌人...!",
    obj_rurus_checker_event_slash_Step_0_gml_148_0 = " 但是它的皇冠看着不太一样!",
    obj_rurus_checker_event_slash_Step_0_gml_133_0 = " ...明明一模一样。",
    obj_rurus_checker_event_slash_Step_0_gml_161_0 = " 正是如此!<br>有了吾的操控之冠...",
    obj_rurus_checker_event_slash_Step_0_gml_162_0 = " 吾可致任意碟形生物<br>于吾之掌控!",
    obj_rurus_checker_event_slash_Step_0_gml_181_0 = " 这下不妙了!!!",
    obj_rurus_checker_event_slash_Step_0_gml_182_0 = " 它看上去很痛苦!",
    obj_rurus_checker_event_slash_Step_0_gml_143_0 = " 明明一模一样啊!!!!",
    obj_rurus_checker_event_slash_Step_0_gml_194_0 = " 诚然...<br>操控之冠会带来折磨...",
    obj_rurus_checker_event_slash_Step_0_gml_195_0 = " 然而,此生物定能感到慰藉...",
    obj_rurus_checker_event_slash_Step_0_gml_196_0 = " 即在其见证汝等<br>领受更多折磨之时!!",
    scr_encountersetup_slash_scr_encountersetup_gml_397_0 = " 它又过来咯!",
    scr_monstersetup_slash_scr_monstersetup_gml_607_0 = "跳着看",
    scr_monstersetup_slash_scr_monstersetup_gml_609_0 = "鞠躬",
    scr_monstersetup_slash_scr_monstersetup_gml_611_0 = "Susie的点子",
    obj_checkers_enemy_slash_Step_0_gml_277_0 = " K.ROUND - 攻击 9 防御 3<br> 注意它的必杀技:飞将攻击!",
    obj_checkers_enemy_slash_Step_0_gml_278_0 = " (别忘了要让皇冠掉下来。)",
    obj_checkers_enemy_slash_Step_0_gml_282_0 = " K.ROUND - 攻击 9 防御 3<br> 它处于控制下,所以在攻击你们!",
    obj_checkers_enemy_slash_Step_0_gml_283_0 = " (不过它没被控制时,<br>也会攻击的吧...?)",
    obj_checkers_enemy_slash_Step_0_gml_510_0 = " Susie?你想要行动?<br>唔,你有什么点子?",
    obj_checkers_enemy_slash_Step_0_gml_512_0 = " 唔... 该怎么说呢。",
    obj_checkers_enemy_slash_Step_0_gml_513_0 = " 我可能需要... <br> 你来帮我执行这个计划。",
    obj_checkers_enemy_slash_Step_0_gml_515_0 = " 没问题,Susie!<br> 我会帮你的!",
    obj_checkers_enemy_slash_Step_0_gml_516_0 = " 你想为之前的事对它<br>表达歉意,对吧?",
    obj_checkers_enemy_slash_Step_0_gml_518_0 = " 不,我要你站稳了别动。",
    obj_checkers_enemy_slash_Step_0_gml_578_0 = " Kris!<br>我们得把皇冠给弄下来!",
    obj_checkers_enemy_slash_Step_0_gml_579_0 = " 帮我用Ralsei把皇冠砸掉!",
    obj_checkers_enemy_slash_Step_0_gml_489_0 = " 按",
    obj_checkers_enemy_slash_Step_0_gml_489_1 = "来确定角度!",
    obj_throwralsei_slash_Step_0_gml_26_0 = " 按",
    obj_throwralsei_slash_Step_0_gml_26_1 = "来决定力度!",
    obj_ralseithrown_slash_Collision_154b9139_8c0d_44d5_b8de_0f03c1a8096c_gml_6_0 = " 皇冠松动了许多!",
    obj_ralseithrown_slash_Collision_154b9139_8c0d_44d5_b8de_0f03c1a8096c_gml_29_0 = " 皇冠松动了一点!",
    obj_ralseithrown_slash_Step_0_gml_23_0 = " 打偏了!",
    obj_checkers_enemy_slash_Step_0_gml_487_0 = "丢",
    obj_checkers_enemy_slash_Step_0_gml_349_0 = " 啊!?<br> 几乎没有作用啊!",
    obj_checkers_enemy_slash_Step_0_gml_350_0 = " 我们要怎么把皇冠弄掉呢...?",
    obj_checkers_enemy_slash_Step_0_gml_352_0 = " ...唔。",
    obj_checkers_enemy_slash_Step_0_gml_359_0 = " 还是没有作用啊!",
    obj_checkers_enemy_slash_Step_0_gml_360_0 = " 我们该怎么做啊,Kris...?",
    obj_checkers_enemy_slash_Step_0_gml_362_0 = " ...嘿。",
    obj_checkers_enemy_slash_Step_0_gml_369_0 = " 有时坚持就是胜利,Kris!!",
    obj_checkers_enemy_slash_Step_0_gml_370_0 = " 虽然很难,但我们能做到的!!",
    obj_checkers_enemy_slash_Step_0_gml_372_0 = " 嘿你们这些家伙!!",
    obj_rurus_checker_event_slash_Step_0_gml_260_0 = " ...",
    obj_rurus_checker_event_slash_Step_0_gml_261_0 = " ...",
    obj_rurus_checker_event_slash_Step_0_gml_274_0 = " 天哪,精彩!<br> 着实精彩!",
    obj_rurus_checker_event_slash_Step_0_gml_275_0 = " 吾早已知晓汝等能做到!<br>汝等乃是伟大的英雄,<br>毋庸置疑!",
    obj_rurus_checker_event_slash_Step_0_gml_276_0 = " 汝瞧,刚刚这不过是...",
    obj_rurus_checker_event_slash_Step_0_gml_277_0 = " 对汝等之能力的<br>友好测试而已!",
    obj_rurus_checker_event_slash_Step_0_gml_278_0 = " 但汝等已胜利!<br>现今,已无障碍能够阻挡<br>汝等之路!",
    obj_rurus_checker_event_slash_Step_0_gml_279_0 = " 凭吾,这副身板,<br>连给汝等当绊脚石都不够格!",
    obj_rurus_checker_event_slash_Step_0_gml_296_0 = " 可是你-",
    obj_rurus_checker_event_slash_Step_0_gml_306_0 = " 愿幸运与汝同在。英雄们!",
    obj_readable_room1_slash_Other_10_gml_695_0 = " (横幅。似乎经历了某种战斗...)",
    obj_readable_room1_slash_Other_10_gml_698_0 = " (宝藏。)<br> (闪烁着贪婪的光芒。)",
    obj_npc_sign_slash_Other_10_gml_169_0 = " (一个王座。)<br> (似乎在战斗中受损了...)",
    obj_npc_sign_slash_Other_10_gml_173_0 = " (金银财宝。)<br> (闪耀着贪婪的光芒。)",
    obj_kingcutscene_slash_Step_0_gml_72_0 = " 嘿,Lancer在那边...!",
    obj_kingcutscene_slash_Step_0_gml_110_0 = " 父亲!",
    obj_kingcutscene_slash_Step_0_gml_112_0 = " Lancer,我的儿子。",
    obj_kingcutscene_slash_Step_0_gml_113_0 = " 你有没有遵照我的命令,<br>结果了那些光之民?",
    obj_kingcutscene_slash_Step_0_gml_115_0 = " 还... 还没有,但-但是...",
    obj_kingcutscene_slash_Step_0_gml_116_0 = " 我做了更棒的事!",
    obj_kingcutscene_slash_Step_0_gml_117_0 = " 其实我们并不需要跟他们战斗!",
    obj_kingcutscene_slash_Step_0_gml_118_0 = " 他们说可以跟你谈谈...",
    obj_kingcutscene_slash_Step_0_gml_137_0 = " 他们还活着?",
    obj_kingcutscene_slash_Step_0_gml_139_0 = " 是的,而且我觉得<br>你会很喜欢他们的!",
    obj_kingcutscene_slash_Step_0_gml_140_0 = " 其中有一位叫Susie,<br>她很紫很强大...",
    obj_kingcutscene_slash_Step_0_gml_142_0 = " 他们现在在哪?",
    obj_kingcutscene_slash_Step_0_gml_144_0 = " 唔...",
    obj_kingcutscene_slash_Step_0_gml_175_0 = " 嘿。",
    obj_kingcutscene_slash_Step_0_gml_177_0 = " 很高兴见到你!",
    obj_kingcutscene_slash_Step_0_gml_187_0 = " ...Lancer。<br> Lancer,我的儿子。",
    obj_kingcutscene_slash_Step_0_gml_189_0 = " ...嗯,父亲?",
    obj_kingcutscene_slash_Step_0_gml_223_0 = " 还记得我对你说过什么吗?",
    obj_kingcutscene_slash_Step_0_gml_225_0 = " 不... 不要...<br>让自己陷得太深?",
    obj_kingcutscene_slash_Step_0_gml_251_0 = " 你失败了。",
    obj_kingcutscene_slash_Step_0_gml_252_0 = " 他们的多愁善感已经腐蚀了你的心灵。",
    obj_kingcutscene_slash_Step_0_gml_253_0 = " 你该放手了,Lancer。<br> 他们根本就不在乎你。",
    obj_kingcutscene_slash_Step_0_gml_254_0 = " 他们来这里的唯一目的就是<br>毁掉让我们引以为荣的喷泉。",
    obj_kingcutscene_slash_Step_0_gml_255_0 = " 他们,就是,人渣。",
    obj_kingcutscene_slash_Step_0_gml_257_0 = " 不... 不,他们不是...",
    obj_kingcutscene_slash_Step_0_gml_285_0 = " 你说什么!?",
    obj_kingcutscene_slash_Step_0_gml_316_0 = " 放开他。",
    obj_kingcutscene_slash_Step_0_gml_319_0 = " 哈哈哈哈...",
    obj_kingcutscene_slash_Step_0_gml_320_0 = " 你想让我放开他!?",
    obj_kingcutscene_slash_Step_0_gml_321_0 = " 那这样如何...?",
    obj_kingcutscene_slash_Step_0_gml_348_0 = " 除非你们认清自己的处境,<br>一起跪下投降...",
    obj_kingcutscene_slash_Step_0_gml_349_0 = " 否则我就把他从这里丢下去<br>摔得粉身碎骨!",
    obj_kingcutscene_slash_Step_0_gml_363_0 = " 如何啊,光之民!?",
    obj_kingcutscene_slash_Step_0_gml_396_0 = " Susie,别-别听他的,<br>他会... 他会...",
    obj_kingcutscene_slash_Step_0_gml_437_0 = " 现在看好了,Lancer...!",
    obj_kingcutscene_slash_Step_0_gml_471_0 = " 这就是和光之民交朋友的下场!",
    obj_kingcutscene_slash_Step_0_gml_529_0 = " 什... 什么!?",
    obj_kingcutscene_slash_Step_0_gml_543_0 = " 你... 你这个叛徒...!<br> 给我回来...!",
    obj_kingcutscene_slash_Step_0_gml_554_0 = " 好了,真是够了。",
    obj_kingcutscene_slash_Step_0_gml_573_0 = " 你特么以为自己是谁啊?",
    obj_kingcutscene_slash_Step_0_gml_592_0 = " 呵呵呵... <br> 呵呵呵呵呵...",
    obj_kingcutscene_slash_Step_0_gml_593_0 = " 对于我的子民们来说,<br>我是个英雄...",
    obj_kingcutscene_slash_Step_0_gml_594_0 = " ...而对于你们?",
    obj_kingcutscene_slash_Step_0_gml_636_0 = " 我是个坏蛋!!!",
    scr_encountersetup_slash_scr_encountersetup_gml_517_0 = " 国王拦住了去路!",
    scr_monstersetup_slash_scr_monstersetup_gml_665_0 = "国王",
    scr_monstersetup_slash_scr_monstersetup_gml_327_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_682_0 = "交谈",
    scr_monstersetup_slash_scr_monstersetup_gml_688_0 = "交谈",
    scr_monstersetup_slash_scr_monstersetup_gml_694_0 = "交谈",
    scr_spellinfo_slash_scr_spellinfo_gml_52_0 = "粗暴碎击",
    scr_spellinfo_slash_scr_spellinfo_gml_53_0 = "粗暴碎击",
    scr_spellinfo_slash_scr_spellinfo_gml_23_0 = "粗暴属性<br>伤害",
    obj_king_boss_slash_Step_0_gml_169_0 = " 国王 - 被光之民所抛弃,<br>他的心灵在憎恨中四分五裂。",
    obj_king_boss_slash_Step_0_gml_170_0 = " 跟他讲道理是行不通的,但不要放弃!",
    scr_spellinfo_slash_scr_spellinfo_gml_24_0 = "对单个敌人造成中等粗暴属性伤害。<br>效果同时取决于攻击与魔力。",
    obj_king_boss_slash_Step_0_gml_104_0 = " 黑暗自喷泉中涌现。",
    obj_king_boss_slash_Step_0_gml_105_0 = " 国王露出了残暴的笑容。",
    obj_king_boss_slash_Step_0_gml_106_0 = " 战场隆隆作响。",
    obj_king_boss_slash_Step_0_gml_107_0 = " 国王的口中含糊地嘟囔着什么。",
    obj_king_boss_slash_Step_0_gml_110_0 = " 国王的斗篷轻轻地飘动着。",
    obj_king_boss_slash_Step_0_gml_180_0 = " 你试着说服国王...",
    obj_king_boss_slash_Step_0_gml_182_0 = " 住嘴,带来光明之人!",
    obj_king_boss_slash_Step_0_gml_183_0 = " 我们的存在本就是水火不容...",
    obj_king_boss_slash_Step_0_gml_184_0 = " 遵循骑士的意志,<br>我要把你们的心撕成碎片!",
    obj_king_boss_slash_Step_0_gml_186_0 = " 你改变了想法... <br> <span class=\"yellow\">交谈</span>变成了<span class=\"yellow\">勇气</span>!",
    obj_king_boss_slash_Step_0_gml_192_0 = "勇气",
    obj_king_boss_slash_Step_0_gml_193_0 = "提升<br>防御",
    obj_king_boss_slash_Step_0_gml_201_0 = " 你鼓励了大家!<br> 本回合全体的【防御】提升!",
    obj_king_boss_slash_Step_0_gml_214_0 = " Susie试着说服国王...",
    obj_king_boss_slash_Step_0_gml_216_0 = " 行了,听着。",
    obj_king_boss_slash_Step_0_gml_217_0 = " Lancer是我的朋友。",
    obj_king_boss_slash_Step_0_gml_218_0 = " 只要你愿意放我们过去,<br>我们也不想对你动手...",
    obj_king_boss_slash_Step_0_gml_220_0 = " 想要我命,就放马过来吧!",
    obj_king_boss_slash_Step_0_gml_221_0 = " 让我的儿子见识一下<br>你这怪物的真面目!",
    obj_king_boss_slash_Step_0_gml_223_0 = " ...",
    obj_king_boss_slash_Step_0_gml_224_0 = " 好啊,你想瞧瞧我的能耐?",
    obj_king_boss_slash_Step_0_gml_226_0 = " Susie改变了想法... <br> <span class=\"yellow\">交谈</span>变成了<span class=\"yellow\">朱红碎击</span>!",
    obj_king_boss_slash_Step_0_gml_232_0 = "朱红碎击",
    obj_king_boss_slash_Step_0_gml_233_0 = "朱红属性<br>伤害",
    obj_king_boss_slash_Step_0_gml_241_0 = " 你的【灵魂】之力照耀着Susie!",
    obj_king_boss_slash_Step_0_gml_254_0 = " Ralsei试着说服国王...",
    obj_king_boss_slash_Step_0_gml_256_0 = " 也许你还没有意识到,<br>但是...",
    obj_king_boss_slash_Step_0_gml_257_0 = " 在这个世界里,战斗并不是<br>解决问题唯一的选择。",
    obj_king_boss_slash_Step_0_gml_258_0 = " 只要我们愿意尝试,<br>一定可以找到别的方法...",
    obj_king_boss_slash_Step_0_gml_260_0 = " 净扯些不带脑子的废话...",
    obj_king_boss_slash_Step_0_gml_261_0 = " 遗憾的是,你活不到<br>发觉自己幼稚的时候了。",
    obj_king_boss_slash_Step_0_gml_262_0 = " 现在,和你盲目崇拜的那些<br>可悲的光之民们一起受死吧!",
    obj_king_boss_slash_Step_0_gml_264_0 = " 抱歉,我和我的朋友们<br>绝不会退缩!",
    obj_king_boss_slash_Step_0_gml_266_0 = " Ralsei改变了想法... <br> <span class=\"yellow\">交谈</span>变成了<span class=\"yellow\">双重治疗</span>!",
    obj_king_boss_slash_Step_0_gml_273_0 = "双重治疗",
    obj_king_boss_slash_Step_0_gml_274_0 = "治疗<br>所有人",
    obj_king_boss_slash_Step_0_gml_282_0 = " 你的【灵魂】之力照耀着RALSEI!",
    obj_king_boss_slash_Step_0_gml_25_0 = "在正义之锁<br>面前倒下吧!",
    obj_king_boss_slash_Step_0_gml_27_0 = "你们哪来的勇气<br>闯入此地,<br>光之民...?",
    obj_king_boss_slash_Step_0_gml_28_0 = "就是你们,<br>将我们抛弃<br>在暗影之中,<br>剥夺了我们<br>存在的意义...",
    obj_king_boss_slash_Step_0_gml_29_0 = "你们还敢<br>回到这里<br>再一次<br>折磨我们?",
    obj_king_boss_slash_Step_0_gml_30_0 = "滚吧!<br>我们已经<br>找到了新的<br>存在意义。",
    obj_king_boss_slash_Step_0_gml_31_0 = "为了那位<br>现身的<br>【骑士】。",
    obj_king_boss_slash_Step_0_gml_32_0 = "那位使喷泉<br>涌现于<br>大地之上<br>的【骑士】。",
    obj_king_boss_slash_Step_0_gml_36_0 = "神圣的喷泉,<br>它的暗影将会<br>创造出一个<br>崭新的世界...",
    obj_king_boss_slash_Step_0_gml_37_0 = "属于我们<br>的世界。",
    obj_king_boss_slash_Step_0_gml_39_0 = "哈哈哈...<br>现在明白我们<br>的新目标了吗?",
    obj_king_boss_slash_Step_0_gml_40_0 = "用不了多久,<br>这个世界将被<br>黑暗所笼罩...",
    obj_king_boss_slash_Step_0_gml_41_0 = "并由暗之民<br>来统治!",
    obj_king_boss_slash_Step_0_gml_43_0 = "接着,<br>你们就会明白<br>生活在绝望中<br>是什么感觉!",
    obj_king_boss_slash_Step_0_gml_44_0 = "好了,<br>闲聊到此为止!",
    obj_king_boss_slash_Step_0_gml_45_0 = "在正义之锁<br>面前倒下吧!",
    obj_king_boss_slash_Step_0_gml_46_0 = "...哈,<br>你们确实很强!",
    obj_king_boss_slash_Step_0_gml_47_0 = "如果我继续像<br>这样战斗下去,<br>那么...",
    obj_king_boss_slash_Step_0_gml_48_0 = "看样子...",
    obj_king_boss_slash_Step_0_gml_49_0 = "【骑士】...<br>我不会让您<br>失望的...",
    obj_kingcutscene_slash_Step_0_gml_762_0 = " 我... 我明白了...",
    obj_kingcutscene_slash_Step_0_gml_763_0 = " 你们比我想象中...<br>要强大得多...",
    obj_kingcutscene_slash_Step_0_gml_766_0 = " 够了... 已经够了...",
    obj_kingcutscene_slash_Step_0_gml_767_0 = " 我知道...<br>我知道自己打败不了你们。",
    obj_kingcutscene_slash_Step_0_gml_768_0 = " 这场漫长的战斗已经使我<br>精疲力竭了。",
    obj_kingcutscene_slash_Step_0_gml_802_0 = " 光之民... 我...",
    obj_kingcutscene_slash_Step_0_gml_803_0 = " 可能我...<br>确实变得太残暴了。",
    obj_kingcutscene_slash_Step_0_gml_804_0 = " 说实话...<br>以前的我不是这样的。",
    obj_kingcutscene_slash_Step_0_gml_805_0 = " 在过去的日子里...",
    obj_kingcutscene_slash_Step_0_gml_806_0 = " ...暗之民和光之民和睦相处。",
    obj_kingcutscene_slash_Step_0_gml_807_0 = " 暗之民们可以和平地<br>实现自身价值...",
    obj_kingcutscene_slash_Step_0_gml_808_0 = " “我不怀念那段时光”?...",
    obj_kingcutscene_slash_Step_0_gml_809_0 = " ...即便是我,<br>也说不出这样的谎话。",
    obj_kingcutscene_slash_Step_0_gml_826_0 = " ...也许...<br>也许你们这些年轻人是对的。",
    obj_kingcutscene_slash_Step_0_gml_827_0 = " 拜托了...<br>我们都放下武器吧。",
    obj_kingcutscene_slash_Step_0_gml_828_0 = " 肯定有办法可以<br>和平化解这场冲突的。",
    obj_kingcutscene_slash_Step_0_gml_861_0 = " ...",
    obj_kingcutscene_slash_Step_0_gml_863_0 = " (拜托了,Susie!)",
    obj_kingcutscene_slash_Step_0_gml_919_0 = " 我很高兴你终于意识到了,<br>国王先生...",
    obj_kingcutscene_slash_Step_0_gml_920_0 = " 没有人真的愿意战斗。",
    obj_kingcutscene_slash_Step_0_gml_921_0 = " 如果你能告诉我们你的担忧...",
    obj_kingcutscene_slash_Step_0_gml_922_0 = " 我相信我们是可以做朋友的,<br>国王先生!",
    obj_kingcutscene_slash_Step_0_gml_924_0 = " 对-对啊...“朋友”...",
    obj_kingcutscene_slash_Step_0_gml_925_0 = " 听起来... 真美好...",
    obj_kingcutscene_slash_Step_0_gml_941_0 = " (咳... 咳咳)<br> 不好意思,我...",
    obj_kingcutscene_slash_Step_0_gml_942_0 = " 我不习惯... 像那样战斗...",
    obj_kingcutscene_slash_Step_0_gml_943_0 = " 我的身体... 正变得虚弱...",
    obj_kingcutscene_slash_Step_0_gml_945_0 = " 噢,先别说话!",
    obj_kingcutscene_slash_Step_0_gml_994_0 = " 好啦,你应该已经痊愈了!",
    obj_kingcutscene_slash_Step_0_gml_995_0 = " 感觉如何...?",
    obj_kingcutscene_slash_Step_0_gml_997_0 = " 我... 我看看...",
    obj_kingcutscene_slash_Step_0_gml_1067_0 = " 从来没这么好过。",
    obj_kingcutscene_slash_Step_0_gml_1090_0 = " 你... 你...",
    obj_kingcutscene_slash_Step_0_gml_1137_0 = " 我让你站起来了吗?",
    obj_kingcutscene_slash_Step_0_gml_1176_0 = " Kris...!?",
    obj_kingcutscene_slash_Step_0_gml_1227_0 = " 噢,少在这装英雄了。",
    obj_kingcutscene_slash_Step_0_gml_1324_0 = " 你... 你就是那个带头的,<br>对吧?",
    obj_kingcutscene_slash_Step_0_gml_1325_0 = " 那么,你的计划是什么?",
    obj_kingcutscene_slash_Step_0_gml_1326_0 = " 大笑着,把我们重新打入黑暗?",
    obj_kingcutscene_slash_Step_0_gml_1327_0 = " ...",
    obj_kingcutscene_slash_Step_0_gml_1328_0 = " 你连话都说不出来...?",
    obj_kingcutscene_slash_Step_0_gml_1345_0 = " 小家伙...",
    obj_kingcutscene_slash_Step_0_gml_1346_0 = " 让我来告诉你一个秘密。",
    obj_kingcutscene_slash_Step_0_gml_1379_0 = " 一声不吭的人最让我火大了。",
    obj_kingcutscene_slash_Step_0_gml_1442_0 = " 嘿。",
    obj_kingcutscene_slash_Step_0_gml_1443_0 = " 离我的。<br> 朋友。 <br> 远点。",
    obj_kingcutscene_slash_Step_0_gml_1470_0 = " 呵呵呵呵...",
    obj_kingcutscene_slash_Step_0_gml_1480_0 = " 否则怎样?",
    obj_kingcutscene_slash_Step_0_gml_1481_0 = " 你会杀了我吗?",
    obj_kingcutscene_slash_Step_0_gml_1513_0 = " 不。",
    obj_kingcutscene_slash_Step_0_gml_1550_0 = " 那么,你打算怎么办...?",
    obj_kingcutscene_slash_Step_0_gml_1551_0 = " 和我聊到死为止...?",
    obj_kingcutscene_slash_Step_0_gml_1590_0 = " 你这愚蠢,愚蠢的光之民。",
    obj_kingcutscene_slash_Step_0_gml_1591_0 = " 你真觉得你能有什么办法...",
    obj_kingcutscene_slash_Step_0_gml_1613_0 = " ...说服我不杀你们?",
    obj_kingcutscene_slash_Step_0_gml_1973_0 = " 我们不会。",
    obj_kingcutscene_slash_Step_0_gml_1974_0 = " 但他们也许可以。",
    obj_kingcutscene_slash_Step_0_gml_2116_0 = " L... Lancer!?<br> 你... 你们!?",
    obj_kingcutscene_slash_Step_0_gml_2117_0 = " 这是什么意思!?",
    obj_kingcutscene_slash_Step_0_gml_2119_0 = " 对不起,爸爸!<br> 你被推翻了!",
    obj_kingcutscene_slash_Step_0_gml_2120_0 = " 我把你正在和光之民战斗<br>的事告诉了大家...",
    obj_kingcutscene_slash_Step_0_gml_2121_0 = " 所有人都回想起来<br>他们是多么友善!",
    obj_kingcutscene_slash_Step_0_gml_2122_0 = " 大家都更愿意有一位...",
    obj_kingcutscene_slash_Step_0_gml_2123_0 = " 能够接纳光之民的国王!",
    obj_kingcutscene_slash_Step_0_gml_2124_0 = " 也就是我!!!",
    obj_kingcutscene_slash_Step_0_gml_2125_0 = " 现在我才是爸爸!!!",
    obj_kingcutscene_slash_Step_0_gml_2127_0 = " 你们这群白痴!<br>光之民是你们的敌人!",
    obj_kingcutscene_slash_Step_0_gml_2128_0 = " 一群蠢货!我要杀了你们!<br>我要杀了你们所有人!",
    obj_kingcutscene_slash_Step_0_gml_2130_0 = " 哎呀!看来有人需要点时间<br>冷静一下!",
    obj_kingcutscene_slash_Step_0_gml_2131_0 = " 回你的房间待着吧,爸爸!",
    obj_kingcutscene_slash_Step_0_gml_2155_0 = " 不----------!!!!",
    obj_kingcutscene_slash_Step_0_gml_2435_0 = " 你还好吧,Kris?",
    obj_kingcutscene_slash_Step_0_gml_2463_0 = " Kris!<br> Susie...!",
    obj_kingcutscene_slash_Step_0_gml_2464_0 = " 噢。你们没事...!",
    obj_kingcutscene_slash_Step_0_gml_2466_0 = " 是啊,想打倒我们<br>可没那么简单。",
    obj_kingcutscene_slash_Step_0_gml_1806_0 = " Kris,Susie... <br>我... 我很抱歉。",
    obj_kingcutscene_slash_Step_0_gml_1807_0 = " 都是因为我治疗了国王,<br>我们差一点... 差一点就...",
    obj_kingcutscene_slash_Step_0_gml_1808_0 = " Susie,你说的对。我...",
    obj_kingcutscene_slash_Step_0_gml_2487_0 = " 我真是太愚蠢了,竟然幻想着<br>可以温柔对待所有人...",
    obj_kingcutscene_slash_Step_0_gml_1810_0 = " 在这个世界里,不是所有的冲突<br>都能靠善意解决,对吧?",
    obj_kingcutscene_slash_Step_0_gml_2506_0 = " 呃,这很复杂。",
    obj_kingcutscene_slash_Step_0_gml_1829_0 = " 没错,有时候你的确会遇到<br>非战不可的敌人。",
    obj_kingcutscene_slash_Step_0_gml_1830_0 = " 但如果你一直都不肯<br>卸下自己的武装...",
    obj_kingcutscene_slash_Step_0_gml_2508_0 = " 但如果你一直都不肯<br>卸下自己的武装...",
    obj_kingcutscene_slash_Step_0_gml_2516_0 = " 你可能会... <br>让自己珍视的人受伤。",
    obj_kingcutscene_slash_Step_0_gml_2528_0 = " 噢,Susie...",
    obj_kingcutscene_slash_Step_0_gml_2529_0 = " 你的言谈越来越像一位<br>真正的英雄了...!",
    obj_kingcutscene_slash_Step_0_gml_2531_0 = " 呵,别指望我一直这样。",
    obj_kingcutscene_slash_Step_0_gml_2549_0 = " 那么,我想...",
    obj_kingcutscene_slash_Step_0_gml_2550_0 = " 你和Kris现在也该回家了吧。",
    obj_kingcutscene_slash_Step_0_gml_2552_0 = " 没错,我...",
    obj_kingcutscene_slash_Step_0_gml_2553_0 = " 我也这么觉得。",
    obj_kingcutscene_slash_Step_0_gml_2584_0 = " 好吧,呃...",
    obj_kingcutscene_slash_Step_0_gml_2585_0 = " 回见。",
    obj_kingcutscene_slash_Step_0_gml_1471_0 = " 否则怎样?",
    obj_kingcutscene_slash_Step_0_gml_1472_0 = " 想必你也发现...",
    obj_kingcutscene_slash_Step_0_gml_1473_0 = " 我已经快撑不住了,<br>光之民。",
    obj_kingcutscene_slash_Step_0_gml_1474_0 = " 只需要轻轻一击<br>我就会死。",
    obj_kingcutscene_slash_Step_0_gml_1475_0 = " 何不现在就动手,光之民?",
    obj_kingcutscene_slash_Step_0_gml_1476_0 = " 杀了我,让我儿子见识一下<br>你真正的本性。",
    obj_kingcutscene_slash_Step_0_gml_1555_0 = " 那么,你打算怎么办...?",
    obj_kingcutscene_slash_Step_0_gml_1556_0 = " 和我聊到死为止...?",
    obj_kingcutscene_slash_Step_0_gml_1594_0 = " 你这愚蠢,愚蠢的光之民。",
    obj_kingcutscene_slash_Step_0_gml_1595_0 = " 你真觉得你能有什么办法...",
    obj_kingcutscene_slash_Step_0_gml_1605_0 = " 说服我不杀你们?",
    obj_kingcutscene_slash_Step_0_gml_1607_0 = " 等一下。",
    obj_kingcutscene_slash_Step_0_gml_1609_0 = " 有什么好等的?",
    obj_kingcutscene_slash_Step_0_gml_1678_0 = " ... 啊?",
    obj_kingcutscene_slash_Step_0_gml_1679_0 = " 为什么我突然... 这么困...?",
    obj_kingcutscene_slash_Step_0_gml_1680_0 = " 为什么你... 你...",
    obj_kingcutscene_slash_Step_0_gml_1690_0 = " 你这小...",
    obj_kingcutscene_slash_Step_0_gml_1691_0 = " ...南...",
    obj_kingcutscene_slash_Step_0_gml_1702_0 = " ...瓜...",
    obj_kingcutscene_slash_Step_0_gml_1760_0 = " 喂,Kris,你没事吧?",
    obj_kingcutscene_slash_Step_0_gml_1785_0 = " 刚... 刚才好险啊,Susie!",
    obj_kingcutscene_slash_Step_0_gml_1786_0 = " 没想到你竟然还记得<br>我会【安抚】法术...",
    obj_kingcutscene_slash_Step_0_gml_1788_0 = " 嘿,那还用说。",
    obj_kingcutscene_slash_Step_0_gml_1789_0 = " 这么滑稽的笑料,<br>我怎么可能忘得掉?",
    obj_kingcutscene_slash_Step_0_gml_2484_0 = " Kris,Susie... <br>对... 对不起。",
    obj_kingcutscene_slash_Step_0_gml_2485_0 = " 都是因为我治疗了国王,<br>我们差点... 差点就...",
    obj_kingcutscene_slash_Step_0_gml_2486_0 = " Susie,你说的对。我...",
    obj_kingcutscene_slash_Step_0_gml_1809_0 = " 我真是太愚蠢了,竟然幻想着<br>可以温柔对待所有人...",
    obj_kingcutscene_slash_Step_0_gml_2488_0 = " 在这个世界里,不是所有的冲突<br>都能靠善意解决,对吧?",
    obj_kingcutscene_slash_Step_0_gml_1828_0 = " 呃,这很复杂。",
    obj_kingcutscene_slash_Step_0_gml_2507_0 = " 没错,有时候你的确会遇到<br>非战不可的敌人。",
    obj_kingcutscene_slash_Step_0_gml_1856_0 = " 你可能也会... <br>让自己珍视的人受伤。",
    obj_kingcutscene_slash_Step_0_gml_1858_0 = " 各位!!!<br> 原来你们没事!!!",
    obj_kingcutscene_slash_Step_0_gml_1860_0 = " Lancer!嘿!!!",
    obj_kingcutscene_slash_Step_0_gml_1861_0 = " 抱歉,到头来我还是<br>对你老爸动了狠手。",
    obj_kingcutscene_slash_Step_0_gml_1863_0 = " 没关系啦!常有的事!",
    obj_kingcutscene_slash_Step_0_gml_1864_0 = " 噢,而且他看起来<br>睡得还很香呢!",
    obj_kingcutscene_slash_Step_0_gml_1865_0 = " 太好了。<br> 他之前有点暴躁。",
    obj_kingcutscene_slash_Step_0_gml_1867_0 = " 哇,这句话我喜欢!",
    obj_kingcutscene_slash_Step_0_gml_1896_0 = " 呃,Lancer...?<br> 那边怎么那么吵...?",
    obj_kingcutscene_slash_Step_0_gml_1898_0 = " 噢。其实...<br>我是来<span class=\"yellow\">警告</span>你们几个小鬼的。",
    obj_kingcutscene_slash_Step_0_gml_1899_0 = " 我把你们正在和我爸爸战斗的事<br>通知了大家,可是...",
    obj_kingcutscene_slash_Step_0_gml_1900_0 = " 本来以为他们会迫不及待地<br>赶来帮助你们,",
    obj_kingcutscene_slash_Step_0_gml_1901_0 = " 但没想到所有人都<br>“火冒三丈”了。",
    obj_kingcutscene_slash_Step_0_gml_1902_0 = " 现在他们... 呃...",
    obj_kingcutscene_slash_Step_0_gml_1911_0 = " 正聚集在王座之间的门前,<br>眼看就要攻进来了。",
    obj_kingcutscene_slash_Step_0_gml_1913_0 = " 好吧,呃,<br>看来情况不太妙。",
    obj_kingcutscene_slash_Step_0_gml_1957_0 = " Kris,Susie...",
    obj_kingcutscene_slash_Step_0_gml_1958_0 = " 你们得赶紧前往喷泉那边了。",
    obj_kingcutscene_slash_Step_0_gml_2182_0 = " ... 看来我们没时间<br>好好说再见了...",
    obj_kingcutscene_slash_Step_0_gml_2205_0 = " 没错!!!<br>当然不用好好说再见!!!",
    obj_kingcutscene_slash_Step_0_gml_2206_0 = " 我们可是坏蛋,<br>坏蛋只需要坏坏说再见!!!",
    obj_kingcutscene_slash_Step_0_gml_2208_0 = " 呵呵呵,你还挺有长进嘛。",
    obj_kingcutscene_slash_Step_0_gml_2210_0 = " 多亏了你,因为你是最棒的!<br> 最棒的坏蛋!!!",
    obj_kingcutscene_slash_Step_0_gml_2235_0 = " 好了!<br>我得回去堵住大门了!!!",
    obj_kingcutscene_slash_Step_0_gml_2237_0 = " 回见,伙计。",
    scr_text_slash_scr_text_gml_2972_0 = " 喂,Kris。",
    scr_text_slash_scr_text_gml_2973_0 = " 等... 等一下。",
    scr_text_slash_scr_text_gml_2974_0 = " 那个,我...",
    scr_text_slash_scr_text_gml_2975_0 = " 听着。",
    scr_text_slash_scr_text_gml_2976_0 = " 其实你很想跟大家正式地<br>道个别,我说的没错吧?",
    scr_text_slash_scr_text_gml_2977_0 = " 那啥,反正我是不打算<br>继续留在这里了,不过...",
    scr_text_slash_scr_text_gml_2978_0 = " 但如果你想的话,咱们回去<br>多待一会儿也不是不行。",
    scr_text_slash_scr_text_gml_2938_0 = "",
    scr_text_slash_scr_text_gml_690_0 = "<br>读一读",
    scr_text_slash_scr_text_gml_739_0 = "<br>算了",
    scr_text_slash_scr_text_gml_2985_0 = " 好,那还磨蹭什么呢?",
    scr_text_slash_scr_text_gml_2986_0 = " 咱们回去吧!",
    scr_text_slash_scr_text_gml_2990_0 = " 拜托,别逞强了!",
    scr_text_slash_scr_text_gml_2991_0 = " 咱们至少去跟Lancer<br>道个别吧!",
    obj_npc_facing_slash_Other_10_gml_674_0 = " Kris...?Susie...?<br>你们回来了?",
    obj_npc_facing_slash_Other_10_gml_676_0 = " 呃,这个嘛...",
    obj_npc_facing_slash_Other_10_gml_677_0 = " 那啥,Kris就是想<br>跟大家说个再见...",
    obj_npc_facing_slash_Other_10_gml_679_0 = " 噢!!!其实...",
    obj_npc_facing_slash_Other_10_gml_680_0 = " ...这里的每个人也都想<br>跟你们道个别。",
    obj_npc_facing_slash_Other_10_gml_681_0 = " 如果你们准备离开了,<br>请告诉我一声,好吗?",
    obj_npc_facing_slash_Other_10_gml_683_0 = " 行,行,<br>我们尽量不漏掉你。",
    obj_npc_facing_slash_Other_10_gml_656_0 = " Kris... Susie...?<br>你们是要离开了吗?",
    obj_npc_facing_slash_Other_10_gml_658_0 = " 不不,<br>我们得先找Lancer说说话。",
    obj_npc_room_slash_Other_10_gml_1004_0 = " 干得好,孩子们!现在我们可以回去设计<br>我们喜欢的谜题啦!",
    obj_npc_room_slash_Other_10_gml_1005_0 = " 人生可没有什么教程,<br>所以要全力以赴哟!",
    obj_npc_room_slash_Other_10_gml_1008_0 = " 还有,谢谢你的捐款,<br>我可以买新帽子和剃须膏了。",
    obj_npc_room_slash_Other_10_gml_1013_0 = " 我没有什么可教你的了...",
    obj_npc_room_slash_Other_10_gml_1014_0 = " 人生可没有什么教程,<br>所以你们要全力以赴噢!",
    obj_npc_room_slash_Other_10_gml_1000_0 = " 你真啵赖!",
    obj_npc_room_slash_Other_10_gml_996_0 = " 我说噢,大伙欠你的可多咯...",
    obj_npc_room_slash_Other_10_gml_992_0 = " 你是妥妥的好友友噢!",
    obj_npc_room_slash_Other_10_gml_988_0 = " 干得啵错!",
    obj_npc_room_slash_Other_10_gml_1028_0 = " (即便我是个小球,<br>也可以说些类似“谢谢”的话。)",
    obj_npc_room_slash_Other_10_gml_1022_0 = " 谢谢你们!现在我可以回去当个衣架了!",
    obj_npc_room_slash_Other_10_gml_1023_0 = " 顺带一提,我问过Seam要不要来,<br>但是...",
    obj_npc_room_slash_Other_10_gml_1024_0 = " 那家伙好像完全没兴趣啊。",
    obj_npc_room_slash_Other_10_gml_944_0 = " 吾之挚友,凯旋而归!",
    obj_npc_room_slash_Other_10_gml_945_0 = " 汝等予暴君以溃败!<br>予吾等以自由!",
    obj_npc_room_slash_Other_10_gml_946_0 = " 诚然,历史将永世铭记--",
    obj_npc_room_slash_Other_10_gml_947_0 = " Rouxls Kaard,<br>与三位英雄的传奇!",
    obj_npc_room_slash_Other_10_gml_955_0 = " 你之前不是还想杀掉我们吗,<br>那件事要怎么说?",
    obj_npc_room_slash_Other_10_gml_957_0 = " 啊... 此乃一则有趣的<br>史学假说,对不对?",
    obj_npc_room_slash_Other_10_gml_958_0 = " 实为无稽之谈,已有证据足以<br>证伪斯歪理邪说...",
    obj_npc_room_slash_Other_10_gml_960_0 = " ...什么证据?",
    obj_npc_room_slash_Other_10_gml_962_0 = " 吾愿以蠕虫一盘<br>作为汝等的封口费。",
    obj_npc_room_slash_Other_10_gml_964_0 = " 成交。",
    obj_npc_room_slash_Other_10_gml_930_0 = " 我就知道你们能行!",
    obj_npc_room_slash_Other_10_gml_931_0 = " 即便是你们的敌人,<br>我也有在为你们加油...!",
    obj_npc_room_slash_Other_10_gml_932_0 = " ...所以你也看得出来<br>我有多恨这份工作了。",
    obj_npc_room_slash_Other_10_gml_923_0 = " 未来一定甜蜜蜜~!<br> 好似蜜蜂吐在地。<br> ...我想那应该叫,蜂蜜。",
    obj_npc_room_slash_Other_10_gml_924_0 = " 王国充满了希望~!<br> 希望你没把事情搅黄。<br> ...这是感谢你的意思。",
    obj_npc_room_slash_Other_10_gml_925_0 = " 我们下次生日会也欢迎你来~!<br> 过不了多久就会开!<br> ...不应该是... 一年一次吗...",
    obj_npc_room_slash_Other_10_gml_917_0 = " (Hathy的眼神里饱含着<br>对你的骄傲之情...)",
    obj_npc_room_slash_Other_10_gml_918_0 = " (亲亲!)",
    obj_npc_room_slash_Other_10_gml_919_0 = " (仅限一次。)",
    obj_npc_room_slash_Other_10_gml_913_0 = " 发生了什么?<br>我把好戏都给睡过去了...",
    obj_npc_room_slash_Other_10_gml_844_0 = " (散场啦!大家该回家了!)",
    obj_npc_room_slash_Other_10_gml_855_0 = " 什么情况!!我们怎么办!?<br>我们不是可以重登王位了吗...!?",
    obj_npc_room_slash_Other_10_gml_856_0 = " ...啊?我的财宝毫发无损?<br>那没事了。",
    obj_npc_room_slash_Other_10_gml_845_0 = " (到底有什么可激动的?<br>笼子里的人都变少了...)",
    obj_npc_room_slash_Other_10_gml_849_0 = " (我们动物一致认为国王们可以继续<br>呆在笼子里。)",
    obj_npc_room_slash_Other_10_gml_850_0 = " (...前提是他们必须戴上<br>动物耳朵和鼻子...)",
    obj_npc_room_slash_Other_10_gml_865_0 = " 说实话,起初我们也不确定该由谁来<br>当我们的新国王...",
    obj_npc_room_slash_Other_10_gml_866_0 = " ...说真的,<br>Lancer向来都挺让人头疼的。",
    obj_npc_room_slash_Other_10_gml_867_0 = " 不过自从见到他对你们都能那么友善,<br>我就知道他绝对靠谱!",
    obj_npc_room_slash_Other_10_gml_870_0 = " 我对新的国王期望很高哦。",
    obj_npc_room_slash_Other_10_gml_871_0 = " 他已经下令要让辣椒酱增产400%了。",
    obj_npc_facing_slash_Other_10_gml_600_0 = " Susie!还有那个我一直忘了<br>问名字的小蓝人!",
    obj_npc_facing_slash_Other_10_gml_601_0 = " 我还以为你们已经回家了呢。",
    obj_npc_facing_slash_Other_10_gml_603_0 = " 本来是准备走的,可是你看,<br>Kris非要回来道个别。",
    obj_npc_facing_slash_Other_10_gml_605_0 = " 噢!!!真的吗!?<br>吼吼吼!!!那可太好笑了!!",
    obj_npc_facing_slash_Other_10_gml_606_0 = " 我还以为想来道别的人是你呢,<br>毕竟我们是朋友嘛!",
    obj_npc_facing_slash_Other_10_gml_608_0 = " 啊!?其实嘛... <br>我也不是不愿意!",
    obj_npc_facing_slash_Other_10_gml_609_0 = " 唔,看来,现在你成国王了,<br>对吧...?",
    obj_npc_facing_slash_Other_10_gml_611_0 = " 没错!!<br>而且我要大刀阔斧地改革!",
    obj_npc_facing_slash_Other_10_gml_612_0 = " 首先,<br>光之民现在受法律保护!",
    obj_npc_facing_slash_Other_10_gml_613_0 = " 其次,<br>牢房现在专门关押爸爸们!",
    obj_npc_facing_slash_Other_10_gml_615_0 = " 这个改法听着还不赖。",
    obj_npc_facing_slash_Other_10_gml_616_0 = " 对了,你爸爸之前是在,呃,<br>守护着喷泉,没错吧?",
    obj_npc_facing_slash_Other_10_gml_617_0 = " ...要是我们去折腾它的话,<br>真的没问题吗...?",
    obj_npc_facing_slash_Other_10_gml_619_0 = " 我也不知道!",
    obj_npc_facing_slash_Other_10_gml_620_0 = " 不过毕竟是你们嘛,<br>我相信你们...!",
    obj_npc_facing_slash_Other_10_gml_621_0 = " 如果真有什么坏事发生,<br>我们会搞定的!",
    obj_npc_facing_slash_Other_10_gml_623_0 = " 也行,走一步看一步吧。",
    obj_npc_facing_slash_Other_10_gml_624_0 = " 唔... 那就,回见啦!",
    obj_npc_facing_slash_Other_10_gml_626_0 = " 常回来看看!!!",
    obj_npc_facing_slash_Other_10_gml_627_0 = " 镇上小鬼不嫌多,<br>房间不够只管说!",
    obj_npc_facing_slash_Other_10_gml_636_0 = " 记得也替我向你们那位王子<br>道个别。",
    obj_npc_facing_slash_Other_10_gml_638_0 = " ...他也要离开吗?",
    obj_npc_facing_slash_Other_10_gml_640_0 = " 不... 他只是一个小蜜桃。",
    obj_npc_room_animated_slash_Other_10_gml_83_0 = " (它之前凶狠残暴的神态<br>现在变得温柔可亲...)",
    obj_npc_room_animated_slash_Other_10_gml_84_0 = " (它现在可以过上安稳的生活了。)",
    obj_npc_room_animated_slash_Other_10_gml_89_0 = " (因为你拯救了它,<br>你在它眼中的形象变得高大起来。)",
    obj_npc_room_animated_slash_Other_10_gml_90_0 = " (好吧,也许只是因为它变小了。)",
    obj_npc_facing_slash_Other_10_gml_665_0 = " Kris... Susie...?<br>你们是要离开了吗?",
    obj_npc_facing_slash_Other_10_gml_667_0 = " 鬼知道,<br>我只是跟在Kris后面。",
    obj_npc_facing_slash_Other_10_gml_668_0 = " 要离开的话,<br>我们就直接朝着右边走了。",
    obj_kingcutscene_slash_Step_0_gml_2648_0 = " Susie,Kris... <br>你们要启程了吗...?",
    obj_kingcutscene_slash_Step_0_gml_2262_0 = " Susie... Kris...?",
    obj_kingcutscene_slash_Step_0_gml_2263_0 = " 如果我们真的要就此分别,<br>那么...",
    obj_kingcutscene_slash_Step_0_gml_2272_0 = " 唔,我...",
    obj_kingcutscene_slash_Step_0_gml_2273_0 = " 我只想说... 我...",
    obj_kingcutscene_slash_Step_0_gml_2294_0 = " 我...",
    obj_kingcutscene_slash_Step_0_gml_2295_0 = " 我真的很开心能与你们相遇...",
    obj_kingcutscene_slash_Step_0_gml_2297_0 = " 喂,都这个时候了就别藏在<br>帽子底下嘟囔了行不?",
    obj_kingcutscene_slash_Step_0_gml_2298_0 = " 根本听不清你在讲什么。",
    obj_kingcutscene_slash_Step_0_gml_2299_0 = "  ",
    obj_kingcutscene_slash_Step_0_gml_2300_0 = " 噢,不好意思!",
    obj_kingcutscene_slash_Step_0_gml_2320_0 = " 唔... Kris,Susie...",
    obj_kingcutscene_slash_Step_0_gml_2335_0 = " 我好希望能尽快再见到你们。",
    obj_kingcutscene_slash_Step_0_gml_2336_0 = " 下次我会为你们做好多<br>美味的蛋糕,行吗?",
    obj_kingcutscene_slash_Step_0_gml_2347_0 = " ??????????",
    obj_kingcutscene_slash_Step_0_gml_2348_0 = " 唔,行!<br>没问题,哈哈!",
    obj_kingcutscene_slash_Step_0_gml_2372_0 = " Kris,咱们走吧!",
    obj_event_room_slash_Step_0_gml_307_0 = " 喂,Kris,<br>我明白你想待在这,可是...",
    obj_event_room_slash_Step_0_gml_308_0 = " 咱们得走了。",
    obj_event_room_slash_Step_0_gml_212_0 = " 咱们得走了,Kris...",
    obj_event_room_slash_Step_0_gml_213_0 = " 已经没时间了。",
    obj_event_room_slash_Step_0_gml_217_0 = " 好吧,可能也不是那么着急,<br>但是...",
    obj_event_room_slash_Step_0_gml_248_0 = " ... 啊?",
    obj_event_room_slash_Step_0_gml_249_0 = " Kris,你是想...",
    obj_event_room_slash_Step_0_gml_250_0 = " ...回去跟大家道个别,对吧?",
    obj_event_room_slash_Step_0_gml_251_0 = " ...",
    obj_event_room_slash_Step_0_gml_252_0 = " 呵,好吧...<br>既然你这么坚持的话,",
    obj_event_room_slash_Step_0_gml_253_0 = " 咱们回去多待一小会儿<br>也不是不行。",
    obj_event_room_slash_Step_0_gml_254_0 = " 走吧!",
    obj_event_room_slash_Step_0_gml_272_0 = " 拜托,咱们至少去跟Lancer<br>道个别吧!",
    obj_fountainkris_slash_Step_0_gml_47_0 = "这就是... 喷泉...?",
    obj_fountainkris_slash_Step_0_gml_64_0 = "不知怎么的...",
    obj_fountainkris_slash_Step_0_gml_65_0 = "感觉我们撞见了一个",
    obj_fountainkris_slash_Step_0_gml_66_0 = "非常不得了的东西,<br>对吧...?",
    obj_fountainkris_slash_Step_0_gml_67_0 = "...",
    obj_fountainkris_slash_Step_0_gml_81_0 = "算了,已经没时间<br>考虑那种事了。",
    obj_fountainkris_slash_Step_0_gml_82_0 = "现在...",
    obj_fountainkris_slash_Step_0_gml_83_0 = "是时候回家了,",
    obj_fountainkris_slash_Step_0_gml_84_0 = "对吧,Kris?",
    obj_fountainkris_slash_Step_0_gml_112_0 = "(当你站在喷泉前方时,)",
    obj_fountainkris_slash_Step_0_gml_113_0 = "(一种不可思议的感觉涌上心头。)",
    obj_fountainkris_slash_Step_0_gml_114_0 = "(就好像是)",
    obj_fountainkris_slash_Step_0_gml_115_0 = "(你的【灵魂】本身正在绽放光芒...)",
    obj_unusedclassevent_slash_Step_0_gml_16_0 = " 怎... 怎么回事!?<br> 我什么都看不见了!!",
    obj_unusedclassevent_slash_Step_0_gml_52_0 = " 喂,当心点!",
    obj_unusedclassevent_slash_Step_0_gml_94_0 = " 啊...?这里是...",
    obj_unusedclassevent_slash_Step_0_gml_95_0 = " 那间废弃的教室...?",
    obj_unusedclassevent_slash_Step_0_gml_96_0 = " 我们怎么跑到这里来了...?",
    obj_unusedclassevent_slash_Step_0_gml_123_0 = " ...喂,Kris...",
    obj_unusedclassevent_slash_Step_0_gml_124_0 = " 这到底...",
    obj_unusedclassevent_slash_Step_0_gml_125_0 = " 这到底是怎么一回事...?",
    obj_unusedclassevent_slash_Step_0_gml_126_0 = " 感觉之前好像并不是在做梦<br>之类的,没错吧...?",
    obj_unusedclassevent_slash_Step_0_gml_141_0 = " ...",
    obj_unusedclassevent_slash_Step_0_gml_142_0 = " 总之,我还是那句话,",
    obj_unusedclassevent_slash_Step_0_gml_143_0 = " 咱们就告诉Alphys<br>根本找不到粉笔吧。",
    scr_litemname_slash_scr_litemname_gml_6_0 = "热巧克力",
    scr_litemname_slash_scr_litemname_gml_7_0 = "铅笔",
    scr_litemname_slash_scr_litemname_gml_8_0 = "创可贴",
    scr_litemname_slash_scr_litemname_gml_9_0 = "花束",
    scr_litemname_slash_scr_litemname_gml_10_0 = "垃圾球",
    scr_litemname_slash_scr_litemname_gml_11_0 = "万圣节铅笔",
    scr_litemname_slash_scr_litemname_gml_12_0 = "幸运铅笔",
    scr_litemname_slash_scr_litemname_gml_13_0 = "蛋",
    scr_litemname_slash_scr_litemname_gml_14_0 = "玻璃",
    scr_litemdesc_slash_scr_litemdesc_gml_21_0 = " “垃圾球” - 一颗由各种杂物<br>攒成的小球。",
    scr_litemdesc_slash_scr_litemdesc_gml_25_0 = " “垃圾球” - 一颗由各种杂物<br>攒成的小球。",
    scr_litemdesc_slash_scr_litemdesc_gml_26_0 = " 闻起来像棉花糖味的贴纸。",
    scr_litemdesc_slash_scr_litemdesc_gml_30_0 = " “万圣节铅笔” - 武器 1 攻击<br> 橘色笔杆上印着黑色蝙蝠。",
    scr_litemdesc_slash_scr_litemdesc_gml_33_0 = " “幸运铅笔” - 武器 1 攻击<br> 笔杆上印着绿色三叶草和彩虹。",
    scr_litemdesc_slash_scr_litemdesc_gml_36_0 = " “蛋” - 不是很重要,<br>也不是不重要。",
    scr_litemdesc_slash_scr_litemdesc_gml_37_0 = " 你口袋里有一块什么东西的小碎片。",
    scr_litemdesc_slash_scr_litemdesc_gml_38_0 = " 感觉像是玻璃,但是...",
    obj_readable_room1_slash_Other_10_gml_375_0 = " (柜子里的一副纸牌撒了出来。)",
    obj_readable_room1_slash_Other_10_gml_378_0 = " (一张已经发黄的画,<br>上面有只画的歪歪扭扭的绿乌龟。)",
    obj_readable_room1_slash_Other_10_gml_379_0 = " (落款是“Alvin”。)",
    obj_readable_room1_slash_Other_10_gml_373_0 = " (一个电灯开关。)",
    obj_readable_room1_slash_Other_10_gml_374_0 = " (一个格子棋盘。)<br> (上面散落着许多棋子。)",
    obj_readable_room1_slash_Other_10_gml_372_0 = " (一个破破烂烂的毛绒玩偶。)",
    obj_darkdoor_slash_Step_0_gml_194_0 = " 哎呦,太阳都快落山了...",
    obj_darkdoor_slash_Step_0_gml_195_0 = " 其他人肯定早就回家了。",
    obj_darkdoor_slash_Step_0_gml_215_0 = " 以后Alphys应该不会再笨到<br>喊我们去做事了吧?",
    obj_darkdoor_slash_Step_0_gml_252_0 = " ...",
    obj_darkdoor_slash_Step_0_gml_268_0 = " 好吧,看来我们得走了。",
    obj_darkdoor_slash_Step_0_gml_269_0 = " ...",
    obj_darkdoor_slash_Step_0_gml_270_0 = " 那就... 回头见。",
    obj_darkdoor_slash_Step_0_gml_298_0 = " ...",
    obj_darkdoor_slash_Step_0_gml_299_0 = " ...",
    obj_darkdoor_slash_Step_0_gml_363_0 = " 我们明天再回那边一趟吧,<br>怎么样?",
    obj_readable_room1_slash_Other_10_gml_366_0 = " (门锁住了。)",
    obj_readable_room1_slash_Other_10_gml_371_0 = " (门锁住了。)",
    obj_readable_room1_slash_Other_10_gml_217_0 = " (你打开了饮水台。)<br> (水温温的。)",
    obj_readable_room1_slash_Other_10_gml_218_0 = " (你打开了饮水台。)<br> (不冷不热。)",
    obj_readable_room1_slash_Other_10_gml_219_0 = " (你打开了饮水台。)<br> (水很清凉。)",
    obj_readable_room1_slash_Other_10_gml_237_0 = " 你喜欢,新鲜空气吗?<br>抑或是大步流星,<br>--无论你用不用脚?",
    obj_readable_room1_slash_Other_10_gml_238_0 = " 尽管通常是,用脚的?",
    obj_readable_room1_slash_Other_10_gml_239_0 = " 与Jockington,Noelle一同加入<br>越野部吧!",
    obj_readable_room1_slash_Other_10_gml_245_0 = " (锁柜。锁上了。)",
    obj_readable_room1_slash_Other_10_gml_251_0 = " (这曾经是你哥哥的锁柜。)",
    obj_readable_room1_slash_Other_10_gml_255_0 = " (这是你的锁柜。)<br> (里面是空的。)",
    obj_readable_room1_slash_Other_10_gml_269_0 = " (你看了看时间。)",
    obj_readable_room1_slash_Other_10_gml_270_0 = " (...看来不是上课时间。)",
    obj_readable_room1_slash_Other_10_gml_289_0 = " (电脑被关掉了。)",
    obj_readable_room1_slash_Other_10_gml_290_0 = " (现在一切都显得很平静。)",
    obj_readable_room1_slash_Other_10_gml_318_0 = " (“Toriel老师”几个字<br>被用草书写在白板上。)",
    obj_readable_room1_slash_Other_10_gml_319_0 = " (看上去已经很久没被擦过了。)",
    obj_readable_room1_slash_Other_10_gml_323_0 = " (一台电脑。)",
    obj_readable_room1_slash_Other_10_gml_324_0 = " (桌面壁纸是8年前你和你哥哥<br>在万圣节扮鬼的照片。)",
    obj_readable_room1_slash_Other_10_gml_333_0 = " (某种老师的食物。)",
    obj_readable_room1_slash_Other_10_gml_338_0 = " (一张画着许多基本图形的海报。)<br> (圆,椭圆,正方形...)",
    obj_readable_room1_slash_Other_10_gml_339_0 = " (正一百二十胞体...)",
    obj_readable_room1_slash_Other_10_gml_343_0 = " (儿童读物。)<br> (其中有几本曾经属于你。)",
    obj_readable_room1_slash_Other_10_gml_347_0 = " (一幅画着你妈妈的简笔画。)",
    obj_readable_room1_slash_Other_10_gml_354_0 = " (某种简单的雕塑。)<br> (谁知道它是什么呢?)",
    obj_readable_room1_slash_Other_10_gml_358_0 = " (神之王座。)",
    scr_text_slash_scr_text_gml_2247_0 = " (叮铃,叮铃...)",
    scr_text_slash_scr_text_gml_2249_0 = " K... Kris!?",
    scr_text_slash_scr_text_gml_2250_0 = " 你到底干什么去了!?",
    scr_text_slash_scr_text_gml_2251_0 = " 放学之后我坐在车里<br>等了你半个小时...!",
    scr_text_slash_scr_text_gml_2252_0 = " 我打了好几遍电话,<br>但你一直不接...",
    scr_text_slash_scr_text_gml_2253_0 = " 让你可怜的妈妈担心死了!",
    scr_text_slash_scr_text_gml_2254_0 = " Kris,恐怕我得罚你...",
    scr_text_slash_scr_text_gml_2255_0 = " ...啊?",
    scr_text_slash_scr_text_gml_2256_0 = " ...朋友?",
    scr_text_slash_scr_text_gml_2257_0 = " 你之前在... 陪你的朋友玩?",
    scr_text_slash_scr_text_gml_2258_0 = " ...",
    scr_text_slash_scr_text_gml_2259_0 = " Kris...",
    scr_text_slash_scr_text_gml_2260_0 = " 这次我就破个例吧。",
    scr_text_slash_scr_text_gml_2261_0 = " 你们可以继续在外面玩一会儿。",
    scr_text_slash_scr_text_gml_2262_0 = " 但等你回了家...",
    scr_text_slash_scr_text_gml_2263_0 = " 可得早点睡觉。",
    scr_text_slash_scr_text_gml_2264_0 = " 再见,亲爱的。",
    scr_litemuseb_slash_scr_litemuseb_gml_109_0 = " (叮铃,叮铃...)",
    scr_text_slash_scr_text_gml_2266_0 = " (嘀...)",
    scr_litemuseb_slash_scr_litemuseb_gml_111_0 = " Kris,亲爱的,怎么了?",
    scr_litemuseb_slash_scr_litemuseb_gml_112_0 = " 什么?<br>不,我不会载你回家的。",
    scr_litemuseb_slash_scr_litemuseb_gml_113_0 = " 我们的房子不远。<br>就在小镇的最上面。",
    scr_litemuseb_slash_scr_litemuseb_gml_114_0 = " 你就多走一走吧,<br>散步能修心养性,亲爱的。",
    scr_litemuseb_slash_scr_litemuseb_gml_116_0 = " (嘀...)",
    scr_litemuseb_slash_scr_litemuseb_gml_121_0 = " (叮铃,叮铃...)",
    scr_litemuseb_slash_scr_litemuseb_gml_123_0 = " Kris,我在批试卷呢。",
    scr_litemuseb_slash_scr_litemuseb_gml_124_0 = " 等你回家了再聊,好吗?",
    scr_litemuseb_slash_scr_litemuseb_gml_125_0 = " 我们家就在小镇的最上面。",
    scr_litemuseb_slash_scr_litemuseb_gml_127_0 = " (嘀...)",
    obj_npc_facing_slash_Other_10_gml_700_0 = " Kris!<br> 你逃出Susie的魔爪啦!<br> 我可担心你了!",
    obj_npc_facing_slash_Other_10_gml_702_0 = " 那好,Kris,<br>现在说点更要紧的事吧。",
    obj_npc_facing_slash_Other_10_gml_703_0 = " 现在你终于可以把你们家<br>欠的东西都还回来了。",
    obj_npc_facing_slash_Other_10_gml_704_0 = " 那本《如何画龙》<br>已经逾期2583天了。",
    obj_npc_facing_slash_Other_10_gml_705_0 = " 不过呢,Kris。<br> 我是一个心地善良的义工。",
    obj_npc_facing_slash_Other_10_gml_706_0 = " 只要你在这周之内还回来,<br>我可以把罚款降低到...",
    obj_npc_facing_slash_Other_10_gml_707_0 = " 只需$64.23!<br> 考虑一下吧,Kris!",
    obj_npc_facing_slash_Other_10_gml_711_0 = " 啊,难道你忘了那本书<br>是什么样子了?",
    obj_npc_facing_slash_Other_10_gml_712_0 = " 书的封面,大概是...<br>一条淡紫色的龙,还涂着口红。",
    obj_npc_facing_slash_Other_10_gml_713_0 = " 至于她的穿着,<br>我觉得应该是,嗯...",
    obj_npc_facing_slash_Other_10_gml_714_0 = " 你懂的,Kris,<br>我觉得你一看到就会明白的!",
    obj_npc_facing_slash_Other_10_gml_719_0 = " 什么? 医院的窗户?<br>你在说什么?",
    obj_npc_facing_slash_Other_10_gml_720_0 = " 抱歉,Kris。<br> 我没时间做这种事情。",
    obj_npc_facing_slash_Other_10_gml_721_0 = " 因为我正在... 唔... <br>怎么说来着?",
    obj_npc_facing_slash_Other_10_gml_722_0 = " “为社会做贡献”?",
    obj_npc_facing_slash_Other_10_gml_723_0 = " 你哪天也该试试,Kris!",
    obj_npc_facing_slash_Other_10_gml_724_0 = " 那真的很令人满足!",
    obj_npc_facing_slash_Other_10_gml_739_0 = " Kris!怎么啦!",
    obj_npc_facing_slash_Other_10_gml_740_0 = " Catti打工去了,所以我开始<br>独自做我们的作业了!",
    obj_npc_facing_slash_Other_10_gml_741_0 = " 我已经,复制了好多照片了。",
    obj_npc_facing_slash_Other_10_gml_743_0 = " (同一张足球的照片,复制了73次。)",
    obj_npc_facing_slash_Other_10_gml_747_0 = " 你可以认为我满“足”啦!<br>哈哈哈!",
    obj_npc_facing_slash_Other_10_gml_753_0 = " 要上大鞋... <br> 所以tem鞋习... <br> 很刻苦!!!",
    obj_npc_facing_slash_Other_10_gml_754_0 = " (她正在看一本<br>全是火辣恶魔人的漫画。)",
    scr_text_slash_scr_text_gml_693_0 = " (这是一篇动漫评测。)<br> (要读一读吗?)",
    scr_text_slash_scr_text_gml_1864_0 = "",
    scr_text_slash_scr_text_gml_689_0 = "别别别<br>别别别<br>别别别",
    scr_text_slash_scr_text_gml_769_0 = "<br>愿意",
    scr_text_slash_scr_text_gml_699_0 = " 青少年地带<br>每周动漫评测:<br>《喵喵亲亲超可爱2》",
    scr_text_slash_scr_text_gml_700_0 = " 这位评测者是通过《喵喵2》<br>初次接触该系列动画...",
    scr_text_slash_scr_text_gml_701_0 = " 用她的话来讲,<br>《喵喵1》相比之下简直就像个<br>顶着亮晶晶猫耳的垃圾桶 !",
    scr_text_slash_scr_text_gml_702_0 = " 《喵喵2》有着更为黑暗的故事线<br>和更加成熟的主题...",
    scr_text_slash_scr_text_gml_703_0 = " 这表明它把观众当作<br>真正的成年人对待...",
    scr_text_slash_scr_text_gml_704_0 = " 而不是那些超过十秒钟看不到<br>沙滩排球篇就要死的禽兽。",
    scr_text_slash_scr_text_gml_705_0 = " 更不要说,《喵喵1》里的角色...",
    scr_text_slash_scr_text_gml_706_0 = " 比我在关灯时吃的泡面还要乏味。",
    scr_text_slash_scr_text_gml_707_0 = " 13岁以上的观众千万不要错过<br>这部黑暗动画神作!",
    scr_text_slash_scr_text_gml_708_0 = " 不愿透露姓名的黄色蜥蜴,<br>敬上",
    scr_text_slash_scr_text_gml_709_0 = " (你决定不去读它。)",
    obj_readable_room1_slash_Other_10_gml_1085_0 = " (这里有一本书。)<br> (你闻了闻书页...)<br> (好香啊!)",
    obj_readable_room1_slash_Other_10_gml_1086_0 = " (这一定就是所谓的“调茶说茗”。)",
    obj_readable_room1_slash_Other_10_gml_1069_0 = " (这是一本没有贴标签的书。<br>你翻开看了看...)",
    obj_readable_room1_slash_Other_10_gml_1070_0 = " 噢...<br>我还书的时候不小心把我的日记还了...",
    obj_readable_room1_slash_Other_10_gml_1071_0 = " 噢不...<br>他们把我的日记收进借阅目录里了...",
    obj_readable_room1_slash_Other_10_gml_1072_0 = " 噢不...<br>每次我想写日记的时候<br>都得把它借出来...",
    obj_readable_room1_slash_Other_10_gml_1080_0 = " 《请你记住我的名字。求你了。<br>我为此特地写了本书。》",
    obj_readable_room1_slash_Other_10_gml_1081_0 = " (Hots Fireguy著)",
    obj_readable_room1_slash_Other_10_gml_1063_0 = " 《战锤王》",
    obj_readable_room1_slash_Other_10_gml_1064_0 = " (曾斩获头奖的系列小说,由声名远扬的<br>历史学家Gerson Boom所撰写。)",
    obj_readable_room1_slash_Other_10_gml_1111_0 = " (电脑室。)<br> (请自觉遵守网络公德。)",
    obj_readable_room1_slash_Other_10_gml_1112_0 = " (说实话,别上网最好。)",
    obj_readable_room1_slash_Other_10_gml_1093_0 = " (你透过电脑室的窗户向里看去...)",
    obj_readable_room1_slash_Other_10_gml_1094_0 = " (看来有一只狗正在电脑前工作...)",
    obj_readable_room1_slash_Other_10_gml_1095_0 = " (看来它正在制作一款游戏...)",
    obj_readable_room1_slash_Other_10_gml_1096_0 = " (看来你不应该打扰它...)",
    obj_readable_room1_slash_Other_10_gml_1097_0 = " (看来等游戏完成以后,<br>你就可以进去了...)",
    obj_readable_room1_slash_Other_10_gml_1098_0 = " (你只能选择相信这只狗...)",
    obj_readable_room1_slash_Other_10_gml_1102_0 = " (你透过电脑室的窗户向里看去...)",
    obj_readable_room1_slash_Other_10_gml_1103_0 = " (现在这只狗就只是在玩沙锤...)",
    obj_readable_room1_slash_Other_10_gml_1104_0 = " (它完全没在干活...)",
    obj_readable_room1_slash_Other_10_gml_1105_0 = " (你可能得等上一阵子了...)",
    obj_readable_room1_slash_Other_10_gml_1117_0 = " (一幅简笔画。<br>上面画着一个扎着头带的冰块。)",
    obj_readable_room1_slash_Other_10_gml_1118_0 = " (“青少年地带:<br>青少年们可以当孩子的地方”)",
    obj_readable_room1_slash_Other_10_gml_1119_0 = " (一种如释重负的感觉涌上心头。)",
    obj_npc_room_slash_Other_10_gml_1049_0 = " 我喜欢读书。<br> 尤其是楼上的书。<br> 你真应该。",
    obj_npc_room_slash_Other_10_gml_1050_0 = " 去读一读!",
    obj_npc_room_slash_Other_10_gml_1054_0 = " 我喜欢读书。<br> 尤其是...",
    obj_npc_room_slash_Other_10_gml_1055_0 = " 书。",
    obj_npc_room_slash_Other_10_gml_1260_0 = " Undyne警长负责指挥交通...",
    obj_npc_room_slash_Other_10_gml_1261_0 = " 但她所做的就只是站在街道中央,<br>大喊“别挡我的路!!!!”",
    obj_npc_room_slash_Other_10_gml_1262_0 = " 她可真厉害,对吧!?<br> 我的方向感立刻就明确了!",
    scr_text_slash_scr_text_gml_2033_0 = " 嘿,混球!!!<br> 别站在马路中间!!!",
    scr_text_slash_scr_text_gml_2034_0 = " 你在阻塞交通!!!!",
    scr_text_slash_scr_text_gml_2035_0 = " ...噢,等等,<br>是Asgore的孩子啊。",
    scr_text_slash_scr_text_gml_2036_0 = " 抱歉,我最近,呃,有点烦躁。",
    scr_text_slash_scr_text_gml_2037_0 = " 这份工作太无聊了。<br> 镇上从没发生过任何事!",
    scr_text_slash_scr_text_gml_2038_0 = " 嘎... 我真希望能发生点<br>翻天覆地的大事!",
    scr_text_slash_scr_text_gml_2039_0 = " ... 啊?<br> 你有事要报告?",
    scr_text_slash_scr_text_gml_1023_0 = "",
    scr_text_slash_scr_text_gml_2044_0 = " 有什么要报告的吗?",
    scr_text_slash_scr_text_gml_1207_0 = "",
    scr_text_slash_scr_text_gml_2027_0 = "<br>Alphys",
    scr_text_slash_scr_text_gml_2028_0 = "<br>暗世界",
    scr_text_slash_scr_text_gml_2029_0 = "帮忙",
    scr_text_slash_scr_text_gml_610_0 = "没事了",
    scr_text_slash_scr_text_gml_2053_0 = " ...Alphys?",
    scr_text_slash_scr_text_gml_2054_0 = " Alphys是谁?<br> 完全不知道你在说谁。",
    scr_text_slash_scr_text_gml_2055_0 = " ...怎么了,<br>那家伙做了什么违法的事吗!?",
    scr_text_slash_scr_text_gml_2056_0 = " 明白了,<br>只要我发现“Alphys”,<br>就马上抓起来!!",
    scr_text_slash_scr_text_gml_2057_0 = " 呼呼呼呼!!!<br> 那家伙已经完蛋了!!",
    scr_text_slash_scr_text_gml_2068_0 = " 嗷,你想帮我忙?<br>没问题,混球。",
    scr_text_slash_scr_text_gml_2069_0 = " 找点人去抢银行,<br>这样我就可以背摔他们了!",
    scr_text_slash_scr_text_gml_2070_0 = " ...等等,<br>我们好像连银行都没有?",
    scr_text_slash_scr_text_gml_2071_0 = " 嘿,找点人开个银行...!",
    scr_text_slash_scr_text_gml_2061_0 = " 什么?<br> 你说学校里有个暗世界?",
    scr_text_slash_scr_text_gml_2062_0 = " 呃... 没事,孩子。",
    scr_text_slash_scr_text_gml_2063_0 = " 反正暗世界的存在<br>不违反任何法律!",
    scr_text_slash_scr_text_gml_2064_0 = " 这种事该由学校董事会来管!",
    scr_text_slash_scr_text_gml_2075_0 = " 别做违法的事哦,<br>你个小混球~!",
    scr_text_slash_scr_text_gml_2076_0 = " 还有,如果你有关于紫色女孩<br>的线索就通知我一声。",
    scr_text_slash_scr_text_gml_2077_0 = " 有个紫色女孩因为屡次模仿动画<br>里的危险恶作剧正被通缉。",
    obj_npc_room_slash_Other_10_gml_1255_0 = " 我-我要怎么通过那位<br>蓝色的女士...!?<br> 我被困住了!!",
    obj_npc_room_slash_Other_10_gml_1256_0 = " 我-我想我干脆弃车逃跑算了...",
    obj_readable_room1_slash_Other_10_gml_388_0 = " (这是医生办公室里常见的滑珠玩具。)",
    obj_readable_room1_slash_Other_10_gml_389_0 = " (珠子在它们预定的轨道上<br>坚定地行进着。)",
    obj_npc_room_slash_Other_10_gml_1348_0 = " 噢,是你啊。<br> 又来这里弹钢琴了吗?",
    obj_npc_room_slash_Other_10_gml_1349_0 = " 病人们不太能听到这里的声音,<br>但我自己还挺享受的。",
    obj_npc_room_slash_Other_10_gml_1353_0 = " 有时候那位警长会来这里弹钢琴。",
    obj_npc_room_slash_Other_10_gml_1354_0 = " 她钢琴弹得很好,<br>可一旦她唱起来了...",
    obj_npc_room_slash_Other_10_gml_1355_0 = " 我们就得赶她走了。",
    obj_npc_room_slash_Other_10_gml_1361_0 = " 唔... 平时你钢琴弹得... <br>要比这好听点的。",
    obj_npc_room_slash_Other_10_gml_1362_0 = " 一切都好吗?<br> 你看起来有点不舒服...",
    scr_text_slash_scr_text_gml_2227_0 = " (医院标配的公用钢琴,<br>为了能放在角落里而做得很小。)",
    scr_text_slash_scr_text_gml_2228_0 = " (后果就是,大部分常用的键都没了。)",
    scr_text_slash_scr_text_gml_2229_0 = " (要弹一弹吗?)",
    scr_text_slash_scr_text_gml_1905_0 = "",
    scr_text_slash_scr_text_gml_2173_0 = "<br>闻一闻",
    scr_text_slash_scr_text_gml_2174_0 = "<br>不闻",
    scr_text_slash_scr_text_gml_2238_0 = " (叮铃...)",
    scr_text_slash_scr_text_gml_2242_0 = " (你的双手在琴键上徘徊,<br>一个键也没按。)",
    obj_rudy_slash_Step_0_gml_15_0 = " 啊哈哈哈... 老爸!<br> 我可不能就这么和她说!",
    obj_rudy_slash_Step_0_gml_16_0 = " 天呐... 我会死的。<br> 我真的会死的。",
    obj_rudy_slash_Step_0_gml_18_0 = " Noelle。甜心。<br> 当我第一眼看到你妈妈时...",
    obj_rudy_slash_Step_0_gml_19_0 = " 我就立马冲过去告诉她,<br>她是个万里挑一的性感尤物。",
    obj_rudy_slash_Step_0_gml_21_0 = " 真... 真的假的?",
    obj_rudy_slash_Step_0_gml_23_0 = " 真的,接着我就被她一巴掌<br>扇晕过去了!",
    obj_rudy_slash_Step_0_gml_53_0 = " 哈哈哈...!<br> 老爸,结果你说的这些<br>完全帮不上忙嘛!",
    obj_rudy_slash_Step_0_gml_55_0 = " 对了,神龙斗士III<br>打得怎么样了?<br> 通关了没?",
    obj_rudy_slash_Step_0_gml_57_0 = " 没,我还在冰之宫殿呢。<br> 其实我是想...",
    obj_rudy_slash_Step_0_gml_58_0 = " ...想等着跟你一起<br>把它打通来着,老爸。",
    obj_rudy_slash_Step_0_gml_60_0 = " ...<br> Noelle...",
    obj_rudy_slash_Step_0_gml_61_0 = " 也许... <br> 也许你没必要再等了。",
    obj_rudy_slash_Step_0_gml_63_0 = " 老... 老爸?",
    obj_rudy_slash_Step_0_gml_65_0 = " 你直接把它带过来不就得了!<br> 这鬼地方快让我无聊死了!",
    obj_rudy_slash_Step_0_gml_67_0 = " 哈哈哈!<br> 好啦,你赢了!<br> 下次我会带过来的!",
    obj_rudy_slash_Step_0_gml_68_0 = " 噢,时候不早了...",
    obj_rudy_slash_Step_0_gml_69_0 = " 我可能得走了。<br> 还有作业缠着我呢。",
    obj_rudy_slash_Step_0_gml_71_0 = " 噢。<br> 听你的语气应该是小组作业咯。",
    obj_rudy_slash_Step_0_gml_72_0 = " 又是跟那个鸟头小子一起?<br> 他叫什么来着?Nerdly?",
    obj_rudy_slash_Step_0_gml_74_0 = " 是叫,呃,Berdly... <br> 他也没那么糟糕啦,老爸。",
    obj_rudy_slash_Step_0_gml_76_0 = " 我要踢烂他的鸟屁股。",
    obj_rudy_slash_Step_0_gml_78_0 = " 哈哈哈... <br> 爸,你得在床上好好躺着才行。",
    obj_rudy_slash_Step_0_gml_80_0 = " 你把他领到窗户跟前!<br>我好扔东西砸他!",
    obj_rudy_slash_Step_0_gml_82_0 = " 我走啦,老爸。",
    obj_rudy_slash_Step_0_gml_84_0 = " 拜拜,亲爱的。",
    obj_rudy_slash_Step_0_gml_140_0 = " ...噢?<br> 嗨,Kris...?",
    scr_text_slash_scr_text_gml_2274_0 = " 嚯,瞧瞧这是谁来了。",
    scr_text_slash_scr_text_gml_2275_0 = " 你好啊,孩子!",
    scr_text_slash_scr_text_gml_1951_0 = "",
    scr_text_slash_scr_text_gml_2270_0 = "很高兴<br>又见到<br>你了",
    scr_text_slash_scr_text_gml_2271_0 = "你谁<br>啊你?",
    scr_text_slash_scr_text_gml_2286_0 = " 是啊,可不嘛,<br>是挺开心的!",
    scr_text_slash_scr_text_gml_2287_0 = " 尤其咱们俩之前<br>都没见过面。",
    scr_text_slash_scr_text_gml_2288_0 = " 叫我sans吧。<br> 骷髅sans。<br> 我是刚搬来镇上的。",
    scr_text_slash_scr_text_gml_2289_0 = " 怎么了?",
    scr_text_slash_scr_text_gml_1791_0 = "",
    scr_text_slash_scr_text_gml_2294_0 = " 嗯... 你还别说,<br>问到点子上了。",
    scr_text_slash_scr_text_gml_2295_0 = " 我是sans。<br> 你友善的骷髅邻居。",
    scr_text_slash_scr_text_gml_2296_0 = " 怎么了?",
    scr_text_slash_scr_text_gml_2290_0 = "",
    scr_text_slash_scr_text_gml_2303_0 = " 怎么了?",
    scr_text_slash_scr_text_gml_2297_0 = "",
    scr_text_slash_scr_text_gml_2280_0 = "<br>商店",
    scr_text_slash_scr_text_gml_2281_0 = "<br>朋友",
    scr_text_slash_scr_text_gml_2282_0 = "离开",
    scr_text_slash_scr_text_gml_2317_0 = " 你问我身后的?<br> 没错,这里是杂货店。",
    scr_text_slash_scr_text_gml_2318_0 = " 很不凑巧,<br>它现在闭业了。",
    scr_text_slash_scr_text_gml_2319_0 = " 太让人头疼了。<br> 我还想买几盒牛奶呢。",
    scr_text_slash_scr_text_gml_2320_0 = " 快点来个人跟这家店的<br>老板抱怨两句吧。",
    scr_text_slash_scr_text_gml_2324_0 = " 我们刚搬过来,<br>所以还没有什么熟人。",
    scr_text_slash_scr_text_gml_2325_0 = " 怎么,<br>你有人介绍给我认识吗?",
    scr_text_slash_scr_text_gml_1256_0 = "",
    scr_text_slash_scr_text_gml_2313_0 = "没有了",
    scr_text_slash_scr_text_gml_2332_0 = " 噢,你还有事要忙吗?",
    scr_text_slash_scr_text_gml_2333_0 = " 我也一样。",
    scr_text_slash_scr_text_gml_2334_0 = " 总之,我会在一直站在这里<br>无所事事的。",
    scr_text_slash_scr_text_gml_2311_0 = "<br>我妈妈",
    scr_text_slash_scr_text_gml_2371_0 = " 你母亲,嗯...?",
    scr_text_slash_scr_text_gml_2372_0 = " 太迟啦。",
    scr_text_slash_scr_text_gml_2373_0 = " 昨天夜里我已经<br>和你妈妈“交上朋友”了。",
    scr_text_slash_scr_text_gml_2374_0 = " 她人不错。<br>是来杂货店买水滴巧克力的。",
    scr_text_slash_scr_text_gml_2375_0 = " 她还说要把她房间的门锁好<br>免得你去偷吃。",
    scr_text_slash_scr_text_gml_2376_0 = " 呵呵呵... 听起来你这孩子<br>还蛮有趣的,嗯?",
    scr_text_slash_scr_text_gml_2312_0 = "我老师",
    scr_text_slash_scr_text_gml_2380_0 = " alphys。没错。<br>我知道她。",
    scr_text_slash_scr_text_gml_2381_0 = " 她之前戴着墨镜<br>拎着行李箱跑到店里来。",
    scr_text_slash_scr_text_gml_2382_0 = " 我还以为她是黑帮呢。",
    scr_text_slash_scr_text_gml_2383_0 = " 然后她打开箱子<br>不断往里面塞方便面。",
    scr_text_slash_scr_text_gml_2384_0 = " 付了一大把零钱,",
    scr_text_slash_scr_text_gml_2385_0 = " 接着又鬼鬼祟祟地溜走,",
    scr_text_slash_scr_text_gml_2386_0 = " 睡袍都拖到了地板上。",
    scr_text_slash_scr_text_gml_2387_0 = " 总之,我们之间是,呃,<br>纯粹的商业关系。",
    scr_text_slash_scr_text_gml_2388_0 = " 所以,呃,<br>我想我也只好随她便了。",
    scr_text_slash_scr_text_gml_2310_0 = "<br>我",
    scr_text_slash_scr_text_gml_2355_0 = " 哇啊,打住,<br>你肉食系吗。",
    scr_text_slash_scr_text_gml_2356_0 = " 你可不能直接就<br>跨上友谊的小船。",
    scr_text_slash_scr_text_gml_2357_0 = " 这是需要时间的。",
    scr_text_slash_scr_text_gml_2358_0 = " ...",
    scr_text_slash_scr_text_gml_2359_0 = " 好了,时间够了。",
    scr_text_slash_scr_text_gml_2360_0 = " 收下这个吧。",
    scr_text_slash_scr_text_gml_2361_0 = " 你随时都可以打这个号码。",
    scr_text_slash_scr_text_gml_2363_0 = " (你得到了Sans的号码。)",
    scr_text_slash_scr_text_gml_2350_0 = " 嘿,我都把号码给你了,<br>你还想怎样?",
    scr_text_slash_scr_text_gml_2344_0 = " 啊,不好意思。<br>我是不会跟智障婴儿<br>出去玩的。",
    scr_text_slash_scr_text_gml_2345_0 = " 他们会跟我的社会生态位<br>形成竞争的。",
    scr_text_slash_scr_text_gml_2341_0 = " 啊?",
    scr_text_slash_scr_text_gml_2392_0 = " 真无情,<br>不过也情有可原。",
    scr_text_slash_scr_text_gml_2438_0 = " ...嘿伙计。",
    scr_text_slash_scr_text_gml_2439_0 = " ...你明天有空吗...?",
    scr_text_slash_scr_text_gml_2440_0 = " 我有点事需要找人帮忙。",
    scr_text_slash_scr_text_gml_2441_0 = " 如果你能过来的话<br>那就太好了。",
    scr_text_slash_scr_text_gml_2442_0 = " 我就住在隔壁,怎么样。",
    scr_text_slash_scr_text_gml_2153_0 = "",
    scr_text_slash_scr_text_gml_1749_0 = "<br>我在担心",
    scr_text_slash_scr_text_gml_1081_0 = "<br>不买",
    scr_text_slash_scr_text_gml_2451_0 = " 哇噢...<br>你回答得毫不迟疑啊。",
    scr_text_slash_scr_text_gml_2452_0 = " 那可不好。<br> 我完全是个陌生人啊。",
    scr_text_slash_scr_text_gml_2453_0 = " 你起码得稍微迟疑一下。",
    scr_text_slash_scr_text_gml_2463_0 = " 算了,<br>我也没什么可抱怨的...",
    scr_text_slash_scr_text_gml_2464_0 = " 啊...?<br> 你问我们要去干什么?",
    scr_text_slash_scr_text_gml_2465_0 = " 噢,我不会跟你一块去的。",
    scr_text_slash_scr_text_gml_2466_0 = " 不然会很奇怪的。",
    scr_text_slash_scr_text_gml_2467_0 = " 就只有你和我弟弟<br>两个人而已。",
    scr_text_slash_scr_text_gml_2468_0 = " 他需要交朋友。",
    scr_text_slash_scr_text_gml_2469_0 = " 谢谢你愿意陪他玩。",
    scr_text_slash_scr_text_gml_2470_0 = " 回见。",
    scr_text_slash_scr_text_gml_2458_0 = " 哇噢,你考虑了好久啊。",
    scr_text_slash_scr_text_gml_2459_0 = " 哎哟,到底怎么了?",
    scr_text_slash_scr_text_gml_2460_0 = " 不想和陌生人约出去玩吗?",
    scr_text_slash_scr_text_gml_2478_0 = " ...好吧,你还真果断。",
    scr_text_slash_scr_text_gml_2483_0 = " ...唔,这就,有点可惜了。",
    scr_text_slash_scr_text_gml_2485_0 = " 行吧,行吧,<br>我再多给你点好处。",
    scr_text_slash_scr_text_gml_2486_0 = " 要是你肯过来...<br>我会,专门为了你,",
    scr_text_slash_scr_text_gml_2487_0 = " 不出现。",
    scr_text_slash_scr_text_gml_2488_0 = " 只留你和我弟弟两个人。",
    scr_text_slash_scr_text_gml_2489_0 = " 毕竟他刚到这儿来,<br>是需要交朋友的。",
    scr_text_slash_scr_text_gml_2490_0 = " 总之,谢谢你肯答应<br>陪他一起玩。",
    scr_text_slash_scr_text_gml_2491_0 = " 回见。",
    scr_text_slash_scr_text_gml_2402_0 = " (叮铃,叮铃...)",
    scr_text_slash_scr_text_gml_2403_0 = " 您好。",
    scr_text_slash_scr_text_gml_2404_0 = " 这里是智障婴儿热线。",
    scr_text_slash_scr_text_gml_2405_0 = " 智障请按1,婴儿请按2,<br>智障婴儿请按3,其他请按4。",
    scr_text_slash_scr_text_gml_1295_0 = "",
    scr_text_slash_scr_text_gml_2397_0 = "<br>1",
    scr_text_slash_scr_text_gml_2398_0 = "<br>2",
    scr_text_slash_scr_text_gml_2418_0 = " 啊,你是个智障?",
    scr_text_slash_scr_text_gml_2419_0 = " 啊,你是个婴儿?",
    scr_text_slash_scr_text_gml_2420_0 = " 啊,你是个智障婴儿?",
    scr_text_slash_scr_text_gml_1494_0 = " ...",
    scr_text_slash_scr_text_gml_2422_0 = " 跟你说实话,其实我也是。",
    scr_text_slash_scr_text_gml_2423_0 = " 咱们共勉吧,好吗?",
    scr_text_slash_scr_text_gml_2424_0 = " (嘀...)",
    scr_text_slash_scr_text_gml_2417_0 = " 啊!?",
    scr_text_slash_scr_text_gml_2427_0 = " 既然你不是智障婴儿<br>那还打什么智障婴儿热线?",
    scr_text_slash_scr_text_gml_2428_0 = " (嘀...)",
    scr_text_slash_scr_text_gml_2409_0 = " (铃,铃...)<br> (铃,铃...)<br> (铃,铃...)",
    scr_text_slash_scr_text_gml_2410_0 = " (电话那头一直无人接听。)",
    obj_readable_room1_slash_Other_10_gml_1307_0 = " (咚咚咚...)",
    obj_readable_room1_slash_Other_10_gml_1275_0 = " (...)",
    obj_readable_room1_slash_Other_10_gml_1309_0 = " (没有回应...)<br> (...不过能听到从远处传来的<br>骨头的摩擦声。)",
    obj_readable_room1_slash_Other_10_gml_1312_0 = " 噢噢,你就是住在小镇<br>最北边的人类吧?",
    obj_readable_room1_slash_Other_10_gml_1313_0 = " 哇哦,妈妈跟我说过你的事...",
    obj_readable_room1_slash_Other_10_gml_1314_0 = " 用血做成的身体会不会很痛啊?",
    obj_readable_room1_slash_Other_10_gml_1319_0 = " 呵... 这敲门的手法<br>简直就是个菜鸟。",
    obj_readable_room1_slash_Other_10_gml_1320_0 = " 等你修炼修炼再回来敲吧!",
    obj_npc_room_slash_Other_10_gml_1276_0 = " 哟,Kris!<br> 你逃出Susie的魔爪啦,哈哈!",
    obj_npc_room_slash_Other_10_gml_1277_0 = " 虽然我也没真见过她把谁揍翻,<br>不过,呃,还是小心为妙。",
    obj_npc_room_slash_Other_10_gml_1278_0 = " 比方说,有一次我,Snowy,<br>还有Jockington正在玩手球,",
    obj_npc_room_slash_Other_10_gml_1279_0 = " 她就一直待在角落里<br>鬼鬼祟祟地盯着我们看。",
    obj_npc_room_slash_Other_10_gml_1280_0 = " 后来,当球滚向她的时候,<br>她却,呃,直愣愣地站在原地...",
    obj_npc_room_slash_Other_10_gml_1281_0 = " ...然后着卯足了劲一脚踢在球上,<br>球精准地飞进了Undyne警官的车里!",
    obj_npc_room_slash_Other_10_gml_1282_0 = " 接着,Undyne从车里走出来,<br>她微笑着,拳头攥得嘎嘎作响,<br>然后用手球把我们全教训了一顿。",
    obj_npc_room_slash_Other_10_gml_1283_0 = " 总而言之,Kris,<br>Susie太差劲了,哈哈。",
    obj_npc_room_slash_Other_10_gml_1287_0 = " 哟,Kris,你好像心情不太好。<br> 出什么事了吗?",
    obj_npc_room_slash_Other_10_gml_1288_0 = " 你现在可以放心了,伙计!<br>Susie可不在这里,哈哈!",
    obj_npc_room_slash_Other_10_gml_1289_0 = " ...啊?<br> 你好像心情更不好了...",
    obj_npc_room_slash_Other_10_gml_1295_0 = " 呀呼!!<br> 你也太走运了,Kris!!",
    obj_npc_room_slash_Other_10_gml_1296_0 = " 你居然成功翘掉了Alphys的课!<br>太不公平了!哈哈哈!",
    obj_npc_room_slash_Other_10_gml_1297_0 = " 要是我敢翘课,那我爸给我上的“课”<br>可就没完没了了!哈哈哈!!!",
    obj_npc_room_slash_Other_10_gml_1298_0 = " ...这可一点都不好笑。",
    obj_readable_room1_slash_Other_10_gml_1324_0 = " 喂,Snowy,记不记得<br>上次里则么重敲门时我讲过什么啊!",
    obj_readable_room1_slash_Other_10_gml_1325_0 = " 不要!<br> 敲!<br> 辣么重!",
    obj_readable_room1_slash_Other_10_gml_1326_0 = " 里这样子肯定会弄伤记己的脸!<br>我们又没有手,里知道不知道!",
    obj_readable_room1_slash_Other_10_gml_1254_0 = " (一个脏兮兮的垃圾桶。)",
    obj_readable_room1_slash_Other_10_gml_1257_0 = " (垃圾桶里盛满了精心培育的花朵。)",
    obj_alphysalley_event_slash_Step_0_gml_25_0 = " ...噢!是Kris!<br>Kris,你没事啊!",
    obj_alphysalley_event_slash_Step_0_gml_26_0 = " 你... 你一直没回来<br>真的让我很担心...",
    obj_alphysalley_event_slash_Step_0_gml_27_0 = " 你到底跑哪去了...?<br>你是翘课了吗...?",
    obj_alphysalley_event_slash_Step_0_gml_28_0 = " 算-算了,别放在心上。",
    obj_alphysalley_event_slash_Step_0_gml_29_0 = " 你也知道,我是个开明的老师。<br>你不会有麻烦的。",
    obj_alphysalley_event_slash_Step_0_gml_30_0 = " ...",
    obj_alphysalley_event_slash_Step_0_gml_31_0 = " 总-总之,<br>有什么需要尽管告诉我...",
    scr_text_slash_scr_text_gml_1590_0 = " 噢... 噢,Kris...",
    scr_text_slash_scr_text_gml_1591_0 = " 你...你想聊点什么吗?",
    scr_text_slash_scr_text_gml_1378_0 = "",
    scr_text_slash_scr_text_gml_1586_0 = "<br>花",
    scr_text_slash_scr_text_gml_1587_0 = "<br>碟子",
    scr_text_slash_scr_text_gml_1588_0 = "粉笔",
    scr_text_slash_scr_text_gml_958_0 = "没事了",
    scr_text_slash_scr_text_gml_641_0 = " 啊?",
    scr_text_slash_scr_text_gml_1599_0 = " 噢,你说这些花...?<br>是你爸爸送来的...",
    scr_text_slash_scr_text_gml_1600_0 = " 他... 他总是来问<br>你在学校的情况...",
    scr_text_slash_scr_text_gml_1601_0 = " ...接着就会送我一束花。",
    scr_text_slash_scr_text_gml_1602_0 = " ...说-说实话,<br>他这样不停地给我送花...",
    scr_text_slash_scr_text_gml_1603_0 = " ...真-真的让我特别在-在意<br>他是不是...<br>他是不是喜-喜欢...",
    scr_text_slash_scr_text_gml_1604_0 = " 是-是不是...<br>是不是喜-喜欢...",
    scr_text_slash_scr_text_gml_1605_0 = " ...我借给他的那套神作漫画。",
    scr_text_slash_scr_text_gml_1606_0 = " 说真的,他有些方面让我<br>联想到了超级英雄,Kris。",
    scr_text_slash_scr_text_gml_1607_0 = " (他体格壮硕,<br>能把我打得满地找牙。)",
    scr_text_slash_scr_text_gml_1624_0 = " K... Kris,即便你<br>最后还是没拿回粉笔...",
    scr_text_slash_scr_text_gml_1625_0 = " 我也该犒劳一下你的努力。",
    scr_text_slash_scr_text_gml_1626_0 = " 所以,为了答谢你,<br>我可以借给你,嗯...",
    scr_text_slash_scr_text_gml_1627_0 = " 我... 我自己录的<br>《辛普吨一家》DVD全集!",
    scr_text_slash_scr_text_gml_1628_0 = " 你-你知道吧,就是那部<br>描写中产阶级怪物家庭的<br>情景喜剧。",
    scr_text_slash_scr_text_gml_1629_0 = " 整整28季一集不漏噢!",
    scr_text_slash_scr_text_gml_1630_0 = " 它可是最有趣,而且<br>金句最多的电视剧了...!",
    scr_text_slash_scr_text_gml_1631_0 = " 但你可千万别对第二季<br>抱太高期望",
    scr_text_slash_scr_text_gml_1632_0 = " 因为刚重启成<br>《辛普吨一家-涡轮战队》<br>的时候",
    scr_text_slash_scr_text_gml_1633_0 = " 剧集的内容变成了<br>他们各自开着机动载具",
    scr_text_slash_scr_text_gml_1634_0 = " 跑去和巨大怪兽战斗什么的",
    scr_text_slash_scr_text_gml_1635_0 = " 最主要的问题在于它有点",
    scr_text_slash_scr_text_gml_1636_0 = " 违背了聚焦于家庭生活的初衷",
    scr_text_slash_scr_text_gml_1637_0 = " 另一方面他们的载具<br>却做成了动物造型",
    scr_text_slash_scr_text_gml_1638_0 = " 而且还和动物载具交朋友",
    scr_text_slash_scr_text_gml_1639_0 = " 也别提什么<br>《辛普吨-银河之力》了",
    scr_text_slash_scr_text_gml_1640_0 = " 那里头辛普吨一家<br>在太阳的另一侧",
    scr_text_slash_scr_text_gml_1641_0 = " 发现了另一个地球",
    scr_text_slash_scr_text_gml_1642_0 = " 你说这样一来<br>重力场不就会",
    scr_text_slash_scr_text_gml_1643_0 = " ...啊?",
    scr_text_slash_scr_text_gml_1644_0 = " ...你不想看?",
    scr_text_slash_scr_text_gml_1645_0 = " ...好-好吧,Kris...",
    scr_text_slash_scr_text_gml_1611_0 = " 噢,你问这碟牛奶?",
    scr_text_slash_scr_text_gml_1612_0 = " 这-这是为我的小猫,<br>喵喵准备的!<br>她是个完美的小天使!",
    scr_text_slash_scr_text_gml_1613_0 = " ...呃?<br>你问她长什么样子...?",
    scr_text_slash_scr_text_gml_1614_0 = " 好... 好吧,<br>其实我从来没见-见过她,<br>但-但是...",
    scr_text_slash_scr_text_gml_1615_0 = " 自从我开始在这里摆牛奶,<br>它就一直在消失。",
    scr_text_slash_scr_text_gml_1616_0 = " 所... 所以我觉得<br>这里应该有只猫。",
    scr_text_slash_scr_text_gml_1617_0 = " 我... 我的猫。",
    scr_text_slash_scr_text_gml_1650_0 = " 好吧,唔,如果你<br>写作业的时候需要帮助...",
    scr_text_slash_scr_text_gml_1651_0 = " 我就在这个恶心的小巷里<br>等你。",
    scr_text_slash_scr_text_gml_1652_0 = " 嘿... 嘿嘿嘿嘿... 唔,<br>替我向你妈妈问好。",
    obj_readable_room1_slash_Other_10_gml_1250_0 = " (一碟牛奶。)",
    obj_npc_room_slash_Other_10_gml_1316_0 = " 嘿邻居!你家的大兄弟什么时候<br>来俺家串串门呀?哈哈哈!",
    obj_npc_room_slash_Other_10_gml_1317_0 = " 俺家的女孩们可喜欢他了!<br>他是个惹人喜欢的小大人!",
    obj_npc_room_slash_Other_10_gml_1318_0 = " 他只有一点不好... <br> 他不喜欢俺老婆做的饭!",
    obj_npc_room_slash_Other_10_gml_1319_0 = " 有什么问题吗,大兄弟?<br> 你不喜欢冷冻猫粮吗?哈哈哈!",
    obj_npc_room_slash_Other_10_gml_1323_0 = " 你哥哥离开小镇也是没办法的事啊。",
    obj_npc_room_slash_Other_10_gml_1324_0 = " 他正在大学里头可劲学知识呢。",
    obj_npc_room_slash_Other_10_gml_1325_0 = " 希望当他成为大人物的时候,<br>还会记得俺们这些街上的小家伙们。",
    obj_npc_room_slash_Other_10_gml_1326_0 = " 可别忘了俺们这些<br>吃橘子吃到洗胃的土猫哟。",
    scr_text_slash_scr_text_gml_961_0 = " 小Krissy!!!<br> 那个,最近怎么样!?<br> 让你Catty阿姨抱抱!",
    scr_text_slash_scr_text_gml_962_0 = " 么么!<br> 么么!<br> 么么!",
    scr_text_slash_scr_text_gml_963_0 = " 哈哈哈!<br> 瞧瞧我,又不是你真的姨妈<br>还对你做这种事!",
    scr_text_slash_scr_text_gml_964_0 = " 噢天哪...<br> 我可以和你聊点事吗?",
    scr_text_slash_scr_text_gml_2421_0 = " ...",
    scr_text_slash_scr_text_gml_966_0 = " 实际上,那个,<br>聊什么,都可以。<br> 你来选吧。",
    scr_text_slash_scr_text_gml_1592_0 = "",
    scr_text_slash_scr_text_gml_955_0 = "<br>Asriel",
    scr_text_slash_scr_text_gml_956_0 = "<br>邻居",
    scr_text_slash_scr_text_gml_957_0 = "妹妹",
    scr_text_slash_scr_text_gml_1020_0 = "没事了",
    scr_text_slash_scr_text_gml_979_0 = " 噢我的天哪,Asriel!<br> 那个,他真是个小可爱!",
    scr_text_slash_scr_text_gml_980_0 = " 还记得我和他去跳舞的那次吗?",
    scr_text_slash_scr_text_gml_2040_0 = "",
    scr_text_slash_scr_text_gml_981_0 = " 那真是...<br> 有史以来最棒的一晚!",
    scr_text_slash_scr_text_gml_982_0 = " 虽然我把一大杯酒<br>泼在他身上...",
    scr_text_slash_scr_text_gml_983_0 = " 还在你妈妈面前<br>跳了不合适的舞...",
    scr_text_slash_scr_text_gml_984_0 = " 还因为在停车场大吵大闹<br>被警察抓了起来...",
    scr_text_slash_scr_text_gml_985_0 = " 哈哈哈!那天真是太欢乐了!<br> 替我向他问好!",
    scr_text_slash_scr_text_gml_1000_0 = " 噢噢噢,Catti过得怎样?<br> 我不知道。",
    scr_text_slash_scr_text_gml_1001_0 = " 我们,那个,<br>完全聊不到一块去!",
    scr_text_slash_scr_text_gml_1002_0 = " 昨天,我问她想不想<br>听我弹尤克里里...",
    scr_text_slash_scr_text_gml_1003_0 = " 她拒绝了!<br> 然后她,那个,和我说...",
    scr_text_slash_scr_text_gml_1004_0 = " 我弹得像是<br>“来自地狱星的反向祈祷”。",
    scr_text_slash_scr_text_gml_1005_0 = " 搞什么,Krissy?",
    scr_text_slash_scr_text_gml_1006_0 = " 真是太太太可爱了!<br> 我爱我那奇葩的小妹妹!",
    scr_text_slash_scr_text_gml_989_0 = " 那个,隔壁的那位绿色女孩?",
    scr_text_slash_scr_text_gml_990_0 = " 噢我的天哪,Krissy。<br> 她就像,那个...<br>我生活中的反派。",
    scr_text_slash_scr_text_gml_991_0 = " 那个,有一天,<br>我去看《电子猫奴2》...",
    scr_text_slash_scr_text_gml_992_0 = " 电影院里坐着的除了我<br>就只剩下她了!",
    scr_text_slash_scr_text_gml_993_0 = " 然后我去QC餐厅<br>点了一杯卡布奇诺...",
    scr_text_slash_scr_text_gml_994_0 = " 然后她,那个,<br>已经点过一杯坐在那喝起来了!",
    scr_text_slash_scr_text_gml_995_0 = " 她就是这么个复读猫!<br> ...呃,复读鳄?",
    scr_text_slash_scr_text_gml_996_0 = " 复读蜥?<br> 鳄读鱼?<br> 我不懂,反正她糟透了!",
    scr_text_slash_scr_text_gml_970_0 = " 小Krissy!<br> 你想聊点别的吗!?",
    scr_text_slash_scr_text_gml_1010_0 = " 噢,你要走啦?<br> 你有,那个,作业要做吗...?",
    scr_text_slash_scr_text_gml_1011_0 = " 你应该,那个,让我来帮忙!",
    scr_text_slash_scr_text_gml_1012_0 = " 哈哈哈,逗你呢!<br> 我才不想帮忙呢!再见!",
    obj_readable_room1_slash_Other_10_gml_1360_0 = " (里面传出某种抓挠的声音...)",
    scr_text_slash_scr_text_gml_1021_0 = " Krissy!<br> 那个,好久不见!",
    scr_text_slash_scr_text_gml_1022_0 = " 怎么了?<br> 你想聊点什么吗?",
    scr_text_slash_scr_text_gml_2045_0 = "",
    scr_text_slash_scr_text_gml_1017_0 = "<br>邻居",
    scr_text_slash_scr_text_gml_1018_0 = "<br>回忆",
    scr_text_slash_scr_text_gml_1019_0 = "滚开",
    scr_text_slash_scr_text_gml_1589_0 = "没事了",
    scr_text_slash_scr_text_gml_1029_0 = " 哼,隔壁那个姐们<br>简直要把我逼疯了。",
    scr_text_slash_scr_text_gml_1030_0 = " 走到哪里都能见到她。<br> 她完全就是个复读猫。",
    scr_text_slash_scr_text_gml_1031_0 = " 那个,到底为什么?<br> 她难道不明白她永远都<br>不可能成为我吗?",
    scr_text_slash_scr_text_gml_1032_0 = " 老实说,她全家人都,<br>那个,糟透了。",
    scr_text_slash_scr_text_gml_1033_0 = " 有次她妹妹给我上了杯咖啡,<br>我敢说里面装了半杯猫毛。",
    scr_text_slash_scr_text_gml_1034_0 = " 那个,赶紧找个发网戴上吧,<br>姑娘。最好是,那个,<br>能罩住全身的那种。",
    scr_text_slash_scr_text_gml_1039_0 = " 还记得那次你打算约我们<br>这些大孩子出去玩吗?",
    scr_text_slash_scr_text_gml_1040_0 = " 我当时说,那个,<br>“好啊,没问题!<br>给我们带些汉堡就行!”",
    scr_text_slash_scr_text_gml_1041_0 = " 然后,那个,令人惊讶的是...<br> 你竟然真的带了...",
    scr_text_slash_scr_text_gml_1042_0 = " 所以我让你回去,<br>再带些了薯条过来...",
    scr_text_slash_scr_text_gml_1043_0 = " ...还有一打小蛋糕...",
    scr_text_slash_scr_text_gml_1044_0 = " 真的太好吃了,<br>我吃了有六个!",
    scr_text_slash_scr_text_gml_1045_0 = " 然后我,那个...<br> 身体突然不舒服,只好回家了。",
    scr_text_slash_scr_text_gml_1046_0 = " 天哪。",
    scr_text_slash_scr_text_gml_1047_0 = " 所以,那个,总之...<br> Kris,你最近有空吗?",
    scr_text_slash_scr_text_gml_1052_0 = " 哎呀,哪有这样子和差点成了<br>你嫂子的人说话的。",
    scr_text_slash_scr_text_gml_1053_0 = " 不,我开玩笑的。<br>但是,那个...",
    scr_text_slash_scr_text_gml_1054_0 = " 还记得那次我和Azzy<br>玩真心话大冒险吗?",
    scr_text_slash_scr_text_gml_1055_0 = " 我,那个,<br>让他把初吻给了我...",
    scr_text_slash_scr_text_gml_1056_0 = " 然后你妈妈发现他亲了别人,<br>接着...",
    scr_text_slash_scr_text_gml_1057_0 = " 那个,我觉得她可能报了警。",
    scr_text_slash_scr_text_gml_1058_0 = " 我敢说,那一整个周<br>你们全家人肯定,那个...",
    scr_text_slash_scr_text_gml_1059_0 = " 每天都往教堂跑。",
    scr_text_slash_scr_text_gml_1063_0 = " 哎呀,Krissy,<br>你只是想问个好?",
    scr_text_slash_scr_text_gml_1064_0 = " 真可爱...<br> 现在快点滚吧。",
    obj_readable_room1_slash_Other_10_gml_1365_0 = " (咚咚咚...)",
    obj_readable_room1_slash_Other_10_gml_1366_0 = " 啊,恐怕现在没人在家,亲爱的。",
    obj_readable_room1_slash_Other_10_gml_1367_0 = " 现在,你也该打道回府了吧?",
    obj_readable_room1_slash_Other_10_gml_1371_0 = " 我说过了,你要找的人不在家。",
    obj_readable_room1_slash_Other_10_gml_1372_0 = " ...啊,你只是想和我说说话...?",
    obj_readable_room1_slash_Other_10_gml_1373_0 = " ...",
    obj_readable_room1_slash_Other_10_gml_1374_0 = " 我很抱歉,美人儿。<br> 像我这样的小透明恐怕爱莫能助。",
    obj_flowershop_event_slash_Step_0_gml_44_0 = " 当滴当...",
    obj_readable_room1_slash_Other_10_gml_1383_0 = " (被锁住了。)",
    obj_flowershop_event_slash_Step_0_gml_45_0 = " 噢?<br> 有人吗?",
    obj_flowershop_event_slash_Step_0_gml_46_0 = " 请等一等!",
    obj_flowershop_event_slash_Step_0_gml_47_0 = " 我马上就浇完这些花了。",
    obj_flowershop_event_slash_Step_0_gml_69_0 = " ...好啦!",
    obj_flowershop_event_slash_Step_0_gml_100_0 = " 哈喽!<br> 我能为你...",
    obj_flowershop_event_slash_Step_0_gml_116_0 = " ...噢!Kris!",
    obj_flowershop_event_slash_Step_0_gml_171_0 = " ...噢。<br> 不好意思。",
    obj_flowershop_event_slash_Step_0_gml_172_0 = " 我忘了你不喜欢被这样抱。",
    obj_flowershop_event_slash_Step_0_gml_216_0 = " 好了,就当在自己家一样吧,<br>Kris。",
    obj_flowershop_event_slash_Step_0_gml_217_0 = " 想要什么请自便。",
    obj_readable_room1_slash_Other_10_gml_1185_0 = " (一台收银机。)<br> (里面没有多少零钱。)",
    obj_readable_room1_slash_Other_10_gml_1186_0 = " (一朵花。)",
    obj_readable_room1_slash_Other_10_gml_1187_0 = " (这是某种目录... <br>下面有一本汽车杂志。)",
    obj_readable_room1_slash_Other_10_gml_1192_0 = " (它被精心地修剪过。)",
    obj_npc_facing_slash_Other_10_gml_767_0 = " 对了,Kris... <br> 我之前一直在想。",
    obj_npc_facing_slash_Other_10_gml_768_0 = " 也许等Asriel回家以后...",
    obj_npc_facing_slash_Other_10_gml_769_0 = " 我们可以像以前那样,<br>全家人一起去餐厅...",
    obj_npc_facing_slash_Other_10_gml_770_0 = " 我请客。",
    obj_npc_facing_slash_Other_10_gml_771_0 = " 听起来不错吧?",
    obj_npc_facing_slash_Other_10_gml_775_0 = " 然后我们还可以一起坐车<br>在镇上兜兜风。",
    obj_npc_facing_slash_Other_10_gml_776_0 = " 但我可能得先清理一下<br>我的卡车...",
    obj_readable_room1_slash_Other_10_gml_1193_0 = " (里面是各种各样的花。)",
    obj_readable_room1_slash_Other_10_gml_1219_0 = " (这是一张便签。)<br> (上面写着...)",
    obj_readable_room1_slash_Other_10_gml_1220_0 = " 又没交房租。这都几次了。<br> 别再送花了。<br> 赶紧开始卖。",
    obj_readable_room1_slash_Other_10_gml_1221_0 = " 给你最后一个月时间。<br><br>               - C",
    obj_readable_room1_slash_Other_10_gml_1206_0 = " (几袋不同类型的土。)",
    obj_readable_room1_slash_Other_10_gml_1207_0 = " (一个脏兮兮的洒水壶。)",
    obj_readable_room1_slash_Other_10_gml_1209_0 = " (一些脏兮兮的毛堵在排水孔里。)",
    scr_text_slash_scr_text_gml_885_0 = " (一台老旧的冰箱,<br>上面贴着几张照片。)",
    scr_text_slash_scr_text_gml_887_0 = " 噢,Kris。<br> 如果你饿了...",
    scr_text_slash_scr_text_gml_888_0 = " ...想吃什么随便拿。",
    scr_text_slash_scr_text_gml_2304_0 = "",
    scr_text_slash_scr_text_gml_879_0 = "<br>打开冰箱",
    scr_text_slash_scr_text_gml_880_0 = "<br>不打开",
    scr_text_slash_scr_text_gml_881_0 = "看照片",
    scr_text_slash_scr_text_gml_902_0 = " 什么也没有发生。",
    scr_text_slash_scr_text_gml_947_0 = " (有一张你父母结婚时的照片。)",
    scr_text_slash_scr_text_gml_948_0 = " (她手上拿着一捧七朵花的花束。)",
    scr_text_slash_scr_text_gml_949_0 = " (一只驯鹿模样的怪物<br>穿着礼服站在旁边。)",
    scr_text_slash_scr_text_gml_950_0 = " (他们看起来都很开心。)",
    scr_text_slash_scr_text_gml_894_0 = " (一台老旧的冰箱,<br>上面贴着几张照片。)",
    scr_text_slash_scr_text_gml_3093_0 = "",
    scr_text_slash_scr_text_gml_919_0 = " (里只有一个泡菜罐,<br>罐里面只有一根酸黄瓜。)",
    scr_text_slash_scr_text_gml_914_0 = " (你决定不吃。)",
    scr_text_slash_scr_text_gml_943_0 = " (你决定不看里面。)",
    scr_text_slash_scr_text_gml_912_0 = " (里面仅仅只有一个泡菜罐,<br>罐里仅仅只有一根酸黄瓜...)",
    scr_text_slash_scr_text_gml_913_0 = " (...不知为何,<br>还有一颗孤零零的蛋。)",
    scr_text_slash_scr_text_gml_920_0 = " (你决定不吃。)",
    scr_text_slash_scr_text_gml_924_0 = " (里面仅仅只有一个泡菜罐,<br>罐里仅仅只有一根酸黄瓜。)",
    scr_text_slash_scr_text_gml_2852_0 = " (...)",
    scr_text_slash_scr_text_gml_926_0 = " (你把身上带着的蛋<br>也放了进去...)",
    scr_text_slash_scr_text_gml_907_0 = " (冰箱里有两颗蛋。)",
    obj_readable_room1_slash_Other_10_gml_1212_0 = " (一台小电视。)<br> (上面放着几本超级英雄漫画书。)",
    obj_readable_room1_slash_Other_10_gml_1202_0 = " (一扇门。)<br> (被锁住了。)",
    obj_npc_sign_slash_Other_10_gml_179_0 = " (~1花,<br>被悉心保护在容器中。)",
    obj_readable_room1_slash_Other_10_gml_1227_0 = " (一个充气床垫。)<br> (显然不是超大号的...)",
    obj_readable_room1_slash_Other_10_gml_1229_0 = " Kris,你想在这过夜吗?",
    obj_readable_room1_slash_Other_10_gml_1230_0 = " 你可以睡那个充气床垫上,<br>我就...",
    obj_readable_room1_slash_Other_10_gml_1231_0 = " 呃,睡那几袋土... <br> 还是算了。",
    obj_readable_room1_slash_Other_10_gml_1235_0 = " (一个充气床垫。)<br> (显然不是超大号的...)",
    obj_npc_facing_slash_Other_10_gml_785_0 = " 没错,这些花还是生机勃勃的。",
    obj_npc_facing_slash_Other_10_gml_786_0 = " 在这种气候下,要照顾好它们<br>还是挺不容易的...",
    obj_flowershop_event_slash_Step_0_gml_260_0 = " 噢,Kris。在你走之前...",
    obj_flowershop_event_slash_Step_0_gml_297_0 = " 拿着。<br> 是给你妈妈的... <br> 要替我保密哦。",
    obj_flowershop_event_slash_Step_0_gml_300_0 = " (你得到了一束花。)",
    obj_flowershop_event_slash_Step_0_gml_327_0 = " 祝你今天过得开心,Kris。",
    obj_npc_sign_slash_Other_10_gml_184_0 = " (这是你爸爸的卡车。)",
    obj_npc_sign_slash_Other_10_gml_185_0 = " (在车的座位前,废纸和乡村音乐CD<br>扔得满地都是...)",
    obj_npc_room_slash_Other_10_gml_1371_0 = " 和我最好的兄弟一起在湖边闲逛,<br>看着潮起潮落...",
    obj_npc_room_slash_Other_10_gml_1372_0 = " 天底下没有比这更棒的事了...",
    obj_npc_room_slash_Other_10_gml_1118_0 = " ...",
    obj_npc_room_slash_Other_10_gml_1377_0 = " ...是啊。",
    scr_text_slash_scr_text_gml_743_0 = " (一张金属野餐桌。)<br> (桌子底下散落着一些烟头。)",
    scr_text_slash_scr_text_gml_744_0 = " (把手指插进桌子上的洞里?)",
    scr_text_slash_scr_text_gml_2178_0 = "",
    scr_text_slash_scr_text_gml_738_0 = "<br>插进去",
    scr_text_slash_scr_text_gml_2966_0 = "<br>不回去",
    scr_text_slash_scr_text_gml_756_0 = " (你的手指从上面插不进去。)<br> (你试着从下面入手。)",
    scr_text_slash_scr_text_gml_757_0 = " (...你的手上沾满了蜘蛛网。)",
    scr_text_slash_scr_text_gml_763_0 = " (你决定不再这么做。)",
    scr_text_slash_scr_text_gml_749_0 = " (这是一张金属野餐桌。)<br> (桌底下扔了一些烟头。)",
    obj_readable_room1_slash_Other_10_gml_982_0 = " (玻璃罩里有一束玫瑰花。)",
    obj_readable_room1_slash_Other_10_gml_984_0 = " 这些花是你爸爸送来的,<br>虽然我很开心,但是...",
    obj_readable_room1_slash_Other_10_gml_985_0 = " 玫瑰花!?<br>这是什么意思?<br>美女与野兽吗?",
    obj_readable_room1_slash_Other_10_gml_986_0 = " 这可不行啊!<br>我们都是野兽!",
    obj_readable_room1_slash_Other_10_gml_989_0 = " (一束玫瑰花。)<br> (看起来很健康。)",
    obj_readable_room1_slash_Other_10_gml_991_0 = " Kris,虽然我很爱你爸爸,<br>但是...",
    obj_readable_room1_slash_Other_10_gml_992_0 = " Asgore,如果你想和我<br>一起参加舞会的话,<br>直接告诉我就行啦!",
    obj_readable_room1_slash_Other_10_gml_969_0 = " (患者姓名:)<br> (Rudolph “Rudy” Holiday)",
    obj_readable_room1_slash_Other_10_gml_971_0 = " 嘿,Kris,<br>你不会把我的名字忘了吧!?",
    obj_readable_room1_slash_Other_10_gml_932_0 = " (一个天使玩偶。)<br> (空无一物的脸庞令人感到不安。)",
    obj_readable_room1_slash_Other_10_gml_934_0 = " 天使玩偶?<br> 那是Noelle和Dess<br>在青少年社团做的。",
    obj_readable_room1_slash_Other_10_gml_935_0 = " 现在它算是我的护身符了。",
    obj_readable_room1_slash_Other_10_gml_936_0 = " 噢,对了,你和Azzy也曾想<br>试着做一个来着...",
    obj_readable_room1_slash_Other_10_gml_937_0 = " 但是你们把所有的时间都浪费在<br>给它做巨型翅膀上了!",
    obj_readable_room1_slash_Other_10_gml_940_0 = " (一个天使玩偶。)<br> (空无一物的脸庞令人感到不安。)",
    obj_readable_room1_slash_Other_10_gml_952_0 = " 噢,结果你特地跑过来<br>就是为了用一下洗手池?",
    obj_readable_room1_slash_Other_10_gml_953_0 = " 别这样,Kris!<br> 来了就跟我聊聊嘛!",
    obj_readable_room1_slash_Other_10_gml_957_0 = " (一个洗手池。)",
    obj_readable_room1_slash_Other_10_gml_959_0 = " 嘿,Kris,这个洗手池<br>真的比我还有吸引力吗?",
    scr_text_slash_scr_text_gml_599_0 = " 真是铃儿响叮当!<br>Krismas提前到来了!",
    scr_text_slash_scr_text_gml_600_0 = " 好啦,Kris。<br>你就直说吧。",
    scr_text_slash_scr_text_gml_601_0 = " 你为什么要来看望我?<br> 是你妈妈要你来的吗?",
    scr_text_slash_scr_text_gml_2230_0 = "",
    scr_text_slash_scr_text_gml_2434_0 = "<br>好的",
    scr_text_slash_scr_text_gml_1121_0 = "<br>不买",
    scr_text_slash_scr_text_gml_629_0 = " 真的吗?<br> 你真是长大了啊,Kris。",
    scr_text_slash_scr_text_gml_630_0 = " 我为你自豪。",
    scr_text_slash_scr_text_gml_631_0 = " 不久之前你还只是隔壁家的<br>怪小孩。",
    scr_text_slash_scr_text_gml_632_0 = " 现在你成为了在我面前的<br>怪小孩!",
    scr_text_slash_scr_text_gml_633_0 = " 哈哈哈哈!!!",
    scr_text_slash_scr_text_gml_625_0 = " 好啦,好啦,说真的,<br>你想聊些什么吗?",
    scr_text_slash_scr_text_gml_618_0 = " 哈哈,我就知道!<br> 她就像个桃子,对吧...?",
    scr_text_slash_scr_text_gml_619_0 = " 外表像桃子一样毛茸又甜蜜,<br>内心却像桃核一样坚硬!",
    scr_text_slash_scr_text_gml_620_0 = " 哦,你爸爸?<br>对,他这家伙也能是个水果。",
    scr_text_slash_scr_text_gml_621_0 = " 哪种水果?我不知道,<br>估计也是毛茸茸的水果...<br>比如猕猴桃。",
    scr_text_slash_scr_text_gml_624_0 = " 哈哈哈哈!!!",
    scr_text_slash_scr_text_gml_634_0 = " 好啦,好啦,说真的,<br>你想聊些什么吗?",
    scr_text_slash_scr_text_gml_2090_0 = "",
    scr_text_slash_scr_text_gml_607_0 = "<br>Noelle",
    scr_text_slash_scr_text_gml_608_0 = "<br>家庭",
    scr_text_slash_scr_text_gml_609_0 = "生病",
    scr_text_slash_scr_text_gml_2030_0 = "没事了",
    scr_text_slash_scr_text_gml_1596_0 = " 啊?",
    scr_text_slash_scr_text_gml_2276_0 = "",
    scr_text_slash_scr_text_gml_645_0 = " 她可真是个好孩子,<br>对吧,Kris?",
    scr_text_slash_scr_text_gml_646_0 = " 聪明,可爱,又善良...<br>天底下没有比她更棒的女儿了。",
    scr_text_slash_scr_text_gml_647_0 = " 唯一的遗憾就是...<br>她的胆子有点小。",
    scr_text_slash_scr_text_gml_648_0 = " 恐怖电影,虫子,圣诞老人...<br>不管什么东西都会吓到她。",
    scr_text_slash_scr_text_gml_649_0 = " 她害怕的时候,<br>就像一只暴露在车灯前的小鹿,<br>僵在那里一动不动。",
    scr_text_slash_scr_text_gml_650_0 = " 还记得她以前总是害怕<br>床底下藏着人类吗?",
    scr_text_slash_scr_text_gml_651_0 = " (Kris,顺带一提,你那次<br>藏在床底下是很不对的!)",
    scr_text_slash_scr_text_gml_652_0 = " ...总之,待在这里<br>真是让人受不了,Kris。",
    scr_text_slash_scr_text_gml_653_0 = " 不是因为我身体的事。",
    scr_text_slash_scr_text_gml_654_0 = " 而是因为...<br>现在的我没有办法保护她。",
    scr_text_slash_scr_text_gml_655_0 = " 替我多留意一下她,好吗?",
    scr_text_slash_scr_text_gml_611_0 = " 嘿,Kris,<br>你想聊些什么吗?",
    scr_text_slash_scr_text_gml_612_0 = " 别担心,瞧我现在这副样子,<br>你讲什么我都不会无聊的!",
    scr_text_slash_scr_text_gml_2094_0 = "",
    scr_text_slash_scr_text_gml_673_0 = " ...你问我为什么要住院...?",
    scr_text_slash_scr_text_gml_674_0 = " 这个嘛,我的身体出了点毛病,<br>所以要做些检查。",
    scr_text_slash_scr_text_gml_675_0 = " 没什么大不了的。<br>这点小问题还难不倒<br>我们Holiday家的人。",
    scr_text_slash_scr_text_gml_676_0 = " 用不了多久我就能出院了,<br>然后就可以回家,那个...",
    scr_text_slash_scr_text_gml_677_0 = " 等你被我们家的彩灯绳缠住时,<br>好好训斥你一顿。",
    scr_text_slash_scr_text_gml_659_0 = " Kris,虽然我们两家人<br>现在关系疏远了,<br>但我们还是很爱你们的。",
    scr_text_slash_scr_text_gml_713_0 = " <br>Sit",
    scr_text_slash_scr_text_gml_714_0 = " <br>Don't Sit",
    scr_text_slash_scr_text_gml_2443_0 = "",
    scr_text_slash_scr_text_gml_727_0 = " (Didn't feel like it.)",
    scr_text_slash_scr_text_gml_733_0 = " (You decided not to sit.)",
    scr_text_slash_scr_text_gml_661_0 = " 哦对了... 既然Asriel<br>现在去上大学了...",
    scr_text_slash_scr_text_gml_662_0 = " 你觉得他会像我和你爸爸那样,<br>去参加那种疯狂的派对吗?",
    scr_text_slash_scr_text_gml_663_0 = " 呵,我开玩笑的。<br>你爸爸并不是个派对狂。",
    scr_text_slash_scr_text_gml_664_0 = " 但你妈妈可就...!<br>哇哦!",
    scr_text_slash_scr_text_gml_665_0 = " 在去之前她老是会抱怨,<br>但等派对一开始...",
    scr_text_slash_scr_text_gml_666_0 = " 哎哟,天哪!",
    scr_text_slash_scr_text_gml_667_0 = " 有一次她从房间的另一边<br>往我头上丢了个青柠派!",
    scr_text_slash_scr_text_gml_668_0 = " 我直接摔到了零食桌上,<br>把所有东西都弄翻啦!",
    scr_text_slash_scr_text_gml_669_0 = " 不过派倒是挺好吃。<br>所以没什么好抱怨的。",
    scr_text_slash_scr_text_gml_660_0 = " 再怎么说,我和Asgore<br>在大学里就是好哥们了,对吧?",
    scr_text_slash_scr_text_gml_682_0 = " 那你在这里搞什么鬼啦,<br>Kris!?发呆吗!?",
    obj_readable_room1_slash_Other_10_gml_1001_0 = " 嘿,Kris,<br>你不是也在上面签过名吗?",
    obj_readable_room1_slash_Other_10_gml_1002_0 = " 为什么你要那样盯着它看,<br>好像从来没见过似的?",
    obj_readable_room1_slash_Other_10_gml_1003_0 = " 你的字写得有那么漂亮吗?<br>还是我表现得不够感动?",
    scr_text_slash_scr_text_gml_683_0 = " 你以为这里是动物园吗!?<br>别这样啦!",
    obj_readable_room1_slash_Other_10_gml_975_0 = " Kris,你该不会嫉妒我<br>有自己的铭牌吧?",
    obj_readable_room1_slash_Other_10_gml_976_0 = " 咱们纳税人的钱都被花在<br>这种东西上了,有意思吧?",
    obj_readable_room1_slash_Other_10_gml_1301_0 = " (Ice-E的披E萨,<br>热腾腾披E萨的第“E”选择!)",
    obj_readable_room1_slash_Other_10_gml_1291_0 = " (在ICE-E的披E萨店,<br>你我都是一家人。)",
    obj_readable_room1_slash_Other_10_gml_1292_0 = " (...一起品尝美味吧!)",
    obj_readable_room1_slash_Other_10_gml_1296_0 = " (入口被锁住了。)<br> (里面一个人都没有。)",
    obj_readable_room1_slash_Other_10_gml_1297_0 = " (所有员工都穿着戏服在外面揽客。)",
    obj_npc_room_animated_slash_Other_10_gml_31_0 = " 我们一共有24种不同的披E萨口味,<br>想尝尝看吗?",
    obj_npc_room_animated_slash_Other_10_gml_32_0 = " 我们有普通味,",
    obj_npc_room_animated_slash_Other_10_gml_33_0 = " 芝士味,",
    obj_npc_room_animated_slash_Other_10_gml_34_0 = " 冰块味,",
    obj_npc_room_animated_slash_Other_10_gml_35_0 = " 肉酱味,",
    obj_npc_room_animated_slash_Other_10_gml_36_0 = " 双倍冰块味,",
    obj_npc_room_animated_slash_Other_10_gml_37_0 = " 意E大利香藏味,",
    obj_npc_room_animated_slash_Other_10_gml_38_0 = " 还有更多!<br> 快来光顾Ice-E的披E萨店吧!",
    obj_npc_room_animated_slash_Other_10_gml_42_0 = " 嘿,我能告诉你个秘密吗?<br> 我之所以选择在这里工作...",
    obj_npc_room_animated_slash_Other_10_gml_43_0 = " 是因为它的标牌让我误以为<br>这是间冰激凌店...",
    obj_npc_room_animated_slash_Other_10_gml_44_0 = " 但我后来真的爱上这份工作了!<br> 也爱上了我的同事们!嘻嘻!",
    obj_npc_room_animated_slash_Other_10_gml_56_0 = " (噢,老天啊,真的有人来了...)<br> 呃...",
    obj_npc_room_animated_slash_Other_10_gml_57_0 = " Ice-E的披E萨,<br>热腾腾披E萨的第“E”选择。",
    obj_npc_room_animated_slash_Other_10_gml_58_0 = " ...",
    obj_npc_room_animated_slash_Other_10_gml_59_0 = " ... 呃... 嘿?<br> 嘿,等一下!",
    obj_npc_room_animated_slash_Other_10_gml_60_0 = " 我认识你诶!",
    scr_text_slash_scr_text_gml_2088_0 = " 是我呀!<br> 小家伙!",
    scr_text_slash_scr_text_gml_2089_0 = " 想在我疯掉之前聊个天吗?",
    scr_text_slash_scr_text_gml_2326_0 = "",
    scr_text_slash_scr_text_gml_2082_0 = "<br>Asriel",
    scr_text_slash_scr_text_gml_2083_0 = "<br>工作",
    scr_text_slash_scr_text_gml_2084_0 = "同事",
    scr_text_slash_scr_text_gml_2085_0 = "不聊",
    scr_text_slash_scr_text_gml_2102_0 = " 你知道Azzy什么时候回家吗?",
    scr_text_slash_scr_text_gml_2103_0 = " 你... 你别告诉他啊,<br>但我可想他了。",
    scr_text_slash_scr_text_gml_2104_0 = " 要能像以前一样,<br>和他一起在镇上闲逛该多好...",
    scr_text_slash_scr_text_gml_2105_0 = " 还可以勾搭到...",
    scr_text_slash_scr_text_gml_2106_0 = " 小姐姐",
    scr_text_slash_scr_text_gml_2107_0 = " 不过,事实上",
    scr_text_slash_scr_text_gml_2108_0 = " 那可能从来没发生过。",
    scr_text_slash_scr_text_gml_2109_0 = " 但-但有一次Undyne<br>和我目光接触了!",
    scr_text_slash_scr_text_gml_2110_0 = " ...虽然当时她是在给我<br>开超速罚单。",
    scr_text_slash_scr_text_gml_2093_0 = " ... 嘿!<br> 嘿小家伙!<br> 最近怎样?!",
    scr_text_slash_scr_text_gml_2406_0 = "",
    scr_text_slash_scr_text_gml_2127_0 = " 啊,没错,小家伙。好主意。<br>来认识下通缉犯们吧。",
    scr_text_slash_scr_text_gml_2128_0 = " 蓝耳朵 - 痴迷于软冰激凌,<br>没有丝毫个人空间意识。",
    scr_text_slash_scr_text_gml_2129_0 = " 老是不小心把刨冰倒在我身上,<br>还嘿嘿直笑。",
    scr_text_slash_scr_text_gml_2130_0 = " 战士 - 谢天谢地,<br>他因为披萨相关的工伤而缺席。",
    scr_text_slash_scr_text_gml_2131_0 = " 每时每刻都在用战吼恐吓顾客。",
    scr_text_slash_scr_text_gml_2132_0 = " 紫人 - 天哪,那家伙,<br>你得好好...",
    scr_text_slash_scr_text_gml_2133_0 = " ... 等等,<br>那家伙在这里工作吗?",
    scr_text_slash_scr_text_gml_2134_0 = " 啊,我的同事们。<br>要是没了他们,我还能去哪呢?",
    scr_text_slash_scr_text_gml_2135_0 = " 肯定是一个好地方,小家伙。<br>一个好得多的地方。",
    scr_text_slash_scr_text_gml_2114_0 = " 别上当了,小家伙。",
    scr_text_slash_scr_text_gml_2115_0 = " Ice-E的披“E”萨店是<br>地“E”狱。",
    scr_text_slash_scr_text_gml_2116_0 = " 我偷懒没几秒就能听见...",
    scr_text_slash_scr_text_gml_2117_0 = " “披E萨里有个E,<br>店员们E起才是披E萨!”",
    scr_text_slash_scr_text_gml_2118_0 = " 明明没有的!<br> 是你强行把它加进去的!",
    scr_text_slash_scr_text_gml_2119_0 = " 但没事的,小家伙。<br> 我一直在攒钱...",
    scr_text_slash_scr_text_gml_2120_0 = " ...去上Azzy的大学!",
    scr_text_slash_scr_text_gml_2121_0 = " 然后我会拿个戏剧专业的学位,<br>当个名声远扬的演员...",
    scr_text_slash_scr_text_gml_2122_0 = " 让迷妹们汹涌而来,小家伙。",
    scr_text_slash_scr_text_gml_2140_0 = " 没关系,小家伙。<br>你不用看着我受罪。",
    scr_text_slash_scr_text_gml_2141_0 = " 好好享受自由吧...<br>趁你还没失去它...",
    scr_text_slash_scr_text_gml_2502_0 = " 哦,嗨,Kris!",
    scr_text_slash_scr_text_gml_2503_0 = " 怎么啦?<br>需要我来教你写作业吗?",
    scr_text_slash_scr_text_gml_2504_0 = " 我知道上次的作业让你很苦恼,<br>所以,呃,",
    scr_text_slash_scr_text_gml_2505_0 = " 我给你准备了点资料,<br>如果你需要...",
    scr_text_slash_scr_text_gml_2506_0 = " 啊,等等,抱歉!<br>我现在没法...",
    scr_text_slash_scr_text_gml_2507_0 = " 我又忘带家门钥匙了...",
    scr_text_slash_scr_text_gml_2508_0 = " 抱歉,Kris,我下次再帮你,<br>可以吗?",
    scr_text_slash_scr_text_gml_2509_0 = " 学校见,Kris!",
    scr_text_slash_scr_text_gml_1754_0 = " ...",
    scr_text_slash_scr_text_gml_2511_0 = " ...",
    scr_text_slash_scr_text_gml_2512_0 = " 呃,Kris?",
    scr_text_slash_scr_text_gml_2513_0 = " 你想...聊点什么吗?",
    scr_text_slash_scr_text_gml_2514_0 = "",
    scr_text_slash_scr_text_gml_2498_0 = "<br>Susie",
    scr_text_slash_scr_text_gml_2499_0 = "<br>钥匙",
    scr_text_slash_scr_text_gml_2500_0 = "聊什么都行",
    scr_text_slash_scr_text_gml_2501_0 = "没事了",
    scr_text_slash_scr_text_gml_2530_0 = " Susie!对了,<br>你之前和Susie待在一起!",
    scr_text_slash_scr_text_gml_2531_0 = " 你们没回来上课,<br>搞得我很担心,不过...",
    scr_text_slash_scr_text_gml_2532_0 = " 应该没出什么问题!对吧?",
    scr_text_slash_scr_text_gml_2533_0 = " ...",
    scr_text_slash_scr_text_gml_2534_0 = " ...呃,Kris?<br>我能问你一件事吗?",
    scr_text_slash_scr_text_gml_2535_0 = " Susie... 我有点好奇...<br>她是怎样的一个人?",
    scr_text_slash_scr_text_gml_2536_0 = " 我是说,有谁不对她好奇嘛?<br>她从来不跟任何人说话。",
    scr_text_slash_scr_text_gml_2537_0 = " 所以,Kris,<br>如果可以的话...<br>能告诉我一些关于她的事吗?",
    scr_text_slash_scr_text_gml_2518_0 = "",
    scr_text_slash_scr_text_gml_2524_0 = "<br>她人很好",
    scr_text_slash_scr_text_gml_2527_0 = "...",
    scr_text_slash_scr_text_gml_2525_0 = "<br>她人很糟",
    scr_text_slash_scr_text_gml_2526_0 = "她吃粉笔",
    scr_text_slash_scr_text_gml_2583_0 = " 什么...?<br> 她人... 很好?",
    scr_text_slash_scr_text_gml_2584_0 = " 真的!?那个,真的吗!?<br>真真切切!?千真万确!?",
    scr_text_slash_scr_text_gml_2585_0 = " 我是说,这跟我想的一样...",
    scr_text_slash_scr_text_gml_2586_0 = " 等等,这不会又是个恶作剧吧,<br>Kris?",
    scr_text_slash_scr_text_gml_2587_0 = " 就像上次你把番茄酱涂胳膊上,<br>然后骗我说那是血?",
    scr_text_slash_scr_text_gml_2588_0 = " ...真的吗?<br>你这话是认真的?<br>没有在开玩笑?",
    scr_text_slash_scr_text_gml_2589_0 = " ...天哪,这样的话,<br>也许我该试着跟她聊两句...",
    scr_text_slash_scr_text_gml_2590_0 = " 但-但假如我死掉了,<br>我的葬礼可得你来掏钱,<br>Kris!",
    scr_text_slash_scr_text_gml_2591_0 = " (不过,说实话,<br>如果她人真的很好,<br>我恐怕也要激动得死掉吧...)",
    scr_text_slash_scr_text_gml_2517_0 = " 嗨,Kris!<br> 怎么了吗?",
    scr_text_slash_scr_text_gml_2538_0 = "",
    scr_text_slash_scr_text_gml_2542_0 = " 噢,我能再问点<br>关于她的事吗!?",
    scr_text_slash_scr_text_gml_2543_0 = " 那个,你觉得她会不会,呃...",
    scr_text_slash_scr_text_gml_2544_0 = " (等-等一下,<br>这个你肯定不会知道...)",
    scr_text_slash_scr_text_gml_2595_0 = " 她干了什么?<br>把你摔在锁柜上?",
    scr_text_slash_scr_text_gml_2596_0 = " 天哪,Kris,我真的很抱歉。<br>这也太过分了。",
    scr_text_slash_scr_text_gml_2597_0 = " 我... 我还以为Susie她<br>人其实不坏呢...",
    scr_text_slash_scr_text_gml_2598_0 = " 也许只是还没遇到哪个人<br>能发现她的好。",
    scr_text_slash_scr_text_gml_2599_0 = " ... 但她人真的很糟糕,<br>是吗...?",
    scr_text_slash_scr_text_gml_2600_0 = " 我很抱歉,Kris...<br>你竟然会经历这种事情。",
    scr_text_slash_scr_text_gml_2601_0 = " 其实我在想...<br>你-你觉得我们有没有可能...",
    scr_text_slash_scr_text_gml_2602_0 = " 说服Alphys让我们交换搭档?",
    scr_text_slash_scr_text_gml_2603_0 = " 你知道的,<br>这样你就不会被,唔...",
    scr_text_slash_scr_text_gml_2604_0 = " 摔在,锁柜上,之类的。",
    scr_text_slash_scr_text_gml_2605_0 = " (等等... 我好像说得<br>有些奇怪...)",
    scr_text_slash_scr_text_gml_2609_0 = " 什么?<br> 她吃粉笔???",
    scr_text_slash_scr_text_gml_2610_0 = " 真... 真的吗...?",
    scr_text_slash_scr_text_gml_2611_0 = " 等等!<br>你不会是在戏弄我吧,Kris?",
    scr_text_slash_scr_text_gml_2612_0 = " 就-就像你那次告诉我Ice-E<br>是真实的,还会吃小孩...",
    scr_text_slash_scr_text_gml_2613_0 = " 结果你就被Dess用球棒敲头,<br>敲到不再撒谎为止。",
    scr_text_slash_scr_text_gml_2614_0 = " ... 啊?<br>你说的是真的?<br>没在开玩笑?",
    scr_text_slash_scr_text_gml_2615_0 = " ...",
    scr_text_slash_scr_text_gml_2616_0 = " 唔,那样的话...<br>她喜欢吃哪种颜色的粉笔?",
    scr_text_slash_scr_text_gml_2617_0 = " 还有,你觉得她喜欢吃<br>细的还是粗的粉笔...?",
    scr_text_slash_scr_text_gml_2618_0 = " (等等,给她做份粉笔便当<br>这种想法可能有点蠢...)",
    scr_text_slash_scr_text_gml_2622_0 = " 不是吧,Kris?<br>我可帮过你不少次诶!",
    scr_text_slash_scr_text_gml_2623_0 = " 至少给我一点点情报吧!",
    scr_text_slash_scr_text_gml_2624_0 = " 比如说,<br>她-她喜欢金属乐吗!?",
    scr_text_slash_scr_text_gml_2625_0 = " 她真的是纯肉食动物吗!?",
    scr_text_slash_scr_text_gml_2626_0 = " 她... 她的外套下面<br>真的有条尾巴吗!?",
    scr_text_slash_scr_text_gml_2627_0 = " 还有,那个... 那个...",
    scr_text_slash_scr_text_gml_2628_0 = " 抱歉,Kris,这些事请和我<br>一点关系都没有,对吧...?",
    scr_text_slash_scr_text_gml_2629_0 = " (糟了,我说太多了...)",
    scr_text_slash_scr_text_gml_2559_0 = " 呃... Kris...?<br>你今天是怎么了?",
    scr_text_slash_scr_text_gml_2560_0 = " 你平时不这么... 健谈的。",
    scr_text_slash_scr_text_gml_2561_0 = " 噢!我不是故意说得像是<br>你有什么毛病一样啦。",
    scr_text_slash_scr_text_gml_2562_0 = " ...",
    scr_text_slash_scr_text_gml_2563_0 = " 呃,Kris,出什么事了吗?",
    scr_text_slash_scr_text_gml_2564_0 = " 为什么你会去医院<br>看望我爸爸...?",
    scr_text_slash_scr_text_gml_2565_0 = " 虽然我知道他会很高兴,<br>但是... 呃...",
    scr_text_slash_scr_text_gml_2566_0 = " 天哪,抱歉,Kris。<br>就当我什么都没说吧!",
    scr_text_slash_scr_text_gml_2552_0 = " ...啊?你问我为什么<br>不去找妈妈要钥匙?",
    scr_text_slash_scr_text_gml_2553_0 = " 我... 我是说,<br>唔... 那个... 你也知道,",
    scr_text_slash_scr_text_gml_2554_0 = " 她不喜欢我在她工作的时候<br>打扰她。",
    scr_text_slash_scr_text_gml_2555_0 = " 别担心,好吗?<br>我去Catti家就行。",
    scr_text_slash_scr_text_gml_2570_0 = " 替我向Azzy问好,Kris!",
    obj_readable_room1_slash_Other_10_gml_1338_0 = " (一扇富丽堂皇的门。)<br> (看样子被锁住了。)",
    obj_readable_room1_slash_Other_10_gml_1345_0 = " 嗷,Kris,那个,<br>如果你想进来坐坐...",
    obj_readable_room1_slash_Other_10_gml_1346_0 = " 我们的猫洞,那个,<br>永远向你敞开...",
    obj_readable_room1_slash_Other_10_gml_1350_0 = " (各种猫类垃圾在房子里堆积如山。)",
    obj_readable_room1_slash_Other_10_gml_1351_0 = " (看起来有点“狸”乱...)",
    obj_readable_room1_slash_Other_10_gml_1355_0 = " (一个坏掉的烤架。)",
    obj_readable_room1_slash_Other_10_gml_1356_0 = " (...闻起来像烧焦的猫粮。)",
    obj_npc_sign_slash_Other_10_gml_196_0 = " (这是你妈妈的面包车。)",
    obj_event_room_slash_Step_0_gml_106_0 = " 欢迎回家,亲爱的!",
    obj_event_room_slash_Step_0_gml_107_0 = " 今天和朋友玩得开心吗?",
    obj_event_room_slash_Step_0_gml_108_0 = " 顺便一提,<br>我刚烤好了一个派...",
    obj_event_room_slash_Step_0_gml_109_0 = " 如果你现在上床睡觉,<br>等你睡醒它就凉下来了。",
    obj_event_room_slash_Step_0_gml_110_0 = " ...但这次可别再全吃光了,<br>好吗?",
    obj_event_room_slash_Step_0_gml_91_0 = " 又回来了?天哪,<br>你今天可真是精力充沛呀。",
    obj_event_room_slash_Step_0_gml_92_0 = " 如果你在早上起床的时候<br>也有这种劲头就好啦。",
    obj_event_room_slash_Step_0_gml_93_0 = " 毕竟你哥哥再也不能<br>背着你上学了。",
    obj_event_room_slash_Step_0_gml_71_0 = " Kris...?为什么你一直<br>在家门口进进出出的?",
    obj_event_room_slash_Step_0_gml_72_0 = " 你想让我装个旋转门吗?",
    scr_text_slash_scr_text_gml_3026_0 = " Kris?<br>怎么了,亲爱的?",
    scr_text_slash_scr_text_gml_3027_0 = "",
    scr_text_slash_scr_text_gml_3021_0 = "<br>我",
    scr_text_slash_scr_text_gml_3022_0 = "<br>Asriel",
    scr_text_slash_scr_text_gml_3023_0 = "  派",
    scr_text_slash_scr_text_gml_3024_0 = "花",
    scr_text_slash_scr_text_gml_3025_0 = "没事",
    scr_text_slash_scr_text_gml_1559_0 = " Kris,亲爱的,<br>你已经长这么大了...",
    scr_text_slash_scr_text_gml_1560_0 = " 过不了多久你也要去<br>上大学了...",
    scr_text_slash_scr_text_gml_2510_0 = " ...",
    scr_text_slash_scr_text_gml_1562_0 = " 还记不记得你小时候...",
    scr_text_slash_scr_text_gml_1563_0 = " 问我们你什么时候才会长角?",
    scr_text_slash_scr_text_gml_1564_0 = " 于是我们去买了个<br>带着一对小红角的发箍。",
    scr_text_slash_scr_text_gml_1565_0 = " 哈,你戴了好几个月!<br>它后来哪去了?",
    scr_text_slash_scr_text_gml_3063_0 = " 噢,Kris...?<br>花?给妈妈的...?",
    scr_text_slash_scr_text_gml_3064_0 = " 我好开心...",
    scr_text_slash_scr_text_gml_3065_0 = " ...",
    scr_text_slash_scr_text_gml_3066_0 = " 这些花是他给的,对吧。",
    scr_text_slash_scr_text_gml_3035_0 = " ...",
    scr_text_slash_scr_text_gml_3068_0 = " 呃,好吧,别担心,<br>Kris,我会...",
    scr_text_slash_scr_text_gml_3069_0 = " ...找个地方放起来的。",
    scr_text_slash_scr_text_gml_3055_0 = " Kris,现在只有我们两人<br>住在这里了...",
    scr_text_slash_scr_text_gml_3056_0 = " 总觉得... 有点寂寞呢,<br>不是吗?",
    scr_text_slash_scr_text_gml_3057_0 = " 但好在,一起品尝一份<br>刚做好的热腾腾的派,",
    scr_text_slash_scr_text_gml_3058_0 = " 对于缓解这种情绪而言<br>再合适不过了。",
    scr_text_slash_scr_text_gml_3059_0 = " ...当然了,<br>前提是我得能吃到。",
    scr_text_slash_scr_text_gml_3043_0 = " 还记得以前你和Asriel玩的<br>那个电子游戏吗?",
    scr_text_slash_scr_text_gml_3044_0 = " 叫什么名字来着...?<br>超级明星大乱斗?",
    scr_text_slash_scr_text_gml_3045_0 = " 他从很小的时候,<br>就非常喜欢里面那只绿色蜥蜴。",
    scr_text_slash_scr_text_gml_3046_0 = " 我们甚至给他开了一个<br>以此为主题的生日派对。",
    scr_text_slash_scr_text_gml_3047_0 = " 你爸爸把所有的蛋<br>都涂上了斑点作为装饰...",
    scr_text_slash_scr_text_gml_3048_0 = " 噢,你哥哥可喜欢了...!",
    scr_text_slash_scr_text_gml_3049_0 = " 可是第二天,<br>你爸爸把它们全煮了当早餐吃。",
    scr_text_slash_scr_text_gml_3050_0 = " 结果你哥哥哭了好久...",
    scr_text_slash_scr_text_gml_3051_0 = " 从那以后,他就恨透了那本<br>介绍吃绿色的蛋的书!",
    scr_text_slash_scr_text_gml_3077_0 = " Kris,你今晚可能得<br>早点上床睡觉了...",
    scr_text_slash_scr_text_gml_3078_0 = " 你看起来像换了个人似的。",
    scr_text_slash_scr_text_gml_2661_0 = " (这是你的床。)",
    scr_text_slash_scr_text_gml_2662_0 = " (如果你回去睡觉,<br><span class=\"yellow\">可能会错过很多重要的事情</span>。)",
    scr_text_slash_scr_text_gml_2640_0 = " (真的要上床睡觉吗?)",
    scr_text_slash_scr_text_gml_2670_0 = "<br>睡!!!",
    scr_text_slash_scr_text_gml_2671_0 = "<br>不睡!!!",
    scr_text_slash_scr_text_gml_2639_0 = " (如果你上床睡觉,<br>本章节的旅途将会结束。)",
    scr_text_slash_scr_text_gml_2663_0 = " (真的要上床睡觉吗?)",
    scr_text_slash_scr_text_gml_2641_0 = "",
    scr_text_slash_scr_text_gml_2635_0 = "<br>睡觉",
    scr_text_slash_scr_text_gml_2435_0 = "<br>不行",
    scr_text_slash_scr_text_gml_2657_0 = "<br>睡觉",
    scr_text_slash_scr_text_gml_2648_0 = " (你决定上床睡觉。)",
    scr_text_slash_scr_text_gml_2652_0 = " (你决定稍后再睡。)",
    obj_credits_slash_Step_0_gml_13_0 = "当那光芒在凋落",
    obj_credits_slash_Step_0_gml_19_0 = "当那光芒在凋落",
    obj_credits_slash_Step_0_gml_33_0 = "暗影将视野淹没",
    obj_credits_slash_Step_0_gml_54_0 = "曾经熟知的场所",
    obj_credits_slash_Step_0_gml_70_0 = "如梦般扑朔",
    obj_credits_slash_Step_0_gml_89_0 = "灵魂深处仍有光",
    obj_credits_slash_Step_0_gml_108_0 = "灵魂深处仍有光",
    obj_credits_slash_Step_0_gml_113_0 = "以真相照亮寒霜",
    obj_credits_slash_Step_0_gml_131_0 = "黑暗中  诺言心底回响",
    obj_credits_slash_Step_0_gml_147_0 = "黑暗中  诺言心底回响",
    obj_credits_slash_Step_0_gml_174_0 = "不要忘  有我在你身旁",
    obj_credits_slash_Step_0_gml_180_0 = "不要忘  有我在你身旁",
    obj_credits_slash_Step_0_gml_21_0 = "三角符文",
    obj_credits_slash_Step_0_gml_22_0 = "第1章",
    obj_credits_slash_Step_0_gml_24_0 = "by Toby Fox",
    obj_credits_slash_Step_0_gml_40_0 = "(怀旧风配色及菜单美工, 边框)",
    obj_credits_slash_Step_0_gml_95_0 = "好人汉化组 策划&程序",
    obj_credits_slash_Step_0_gml_96_0 = "好人Ⅲ[Lyra]",
    obj_credits_slash_Step_0_gml_98_0 = "汉化翻译[2018]",
    obj_credits_slash_Step_0_gml_99_0 = "yig,stargazy,米粒,Wiike<br>JH,瑶铃,一瓶洋酒,田澄<br>凤凰山芭蕉,好人Ⅲ[Lyra]",
    obj_credits_slash_Step_0_gml_38_0 = "主美术, 动画师, 修正",
    obj_credits_slash_Step_0_gml_39_0 = "(背景, 地面世界, 战斗)",
    obj_credits_slash_Step_0_gml_42_0 = "Temmie Chang",
    obj_credits_slash_Step_0_gml_59_0 = "Lancer, Rudinn, Hathy",
    obj_credits_slash_Step_0_gml_60_0 = "Clover, King, Jevil",
    obj_credits_slash_Step_0_gml_61_0 = "角色原创设计",
    obj_credits_slash_Step_0_gml_64_0 = "Kanotynes",
    obj_credits_slash_Step_0_gml_119_0 = "Don't Forget(人声版)",
    obj_credits_slash_Step_0_gml_120_0 = "钢琴演奏&歌手",
    obj_credits_slash_Step_0_gml_121_0 = "Laura Shigihara",
    obj_credits_slash_Step_0_gml_136_0 = "服饰&配色协助",
    obj_credits_slash_Step_0_gml_137_0 = "配色协助",
    obj_credits_slash_Step_0_gml_138_0 = "Gigi DG",
    obj_credits_slash_Step_0_gml_152_0 = "特别鸣谢",
    obj_credits_slash_Step_0_gml_153_0 = "Chess (支持)",
    obj_credits_slash_Step_0_gml_187_0 = "未完待续",
    obj_credits_slash_Step_0_gml_188_0 = "第2章",
    scr_itemuse_slash_scr_itemuse_gml_222_0 = " (你试着拨打电话。)",
    obj_darkphone_event_slash_Step_0_gml_42_0 = " 但似乎完全打不通。",
    scr_text_slash_scr_text_gml_2748_0 = " 呃嘿嘿,钥匙来啦,钥匙来啦。",
    scr_text_slash_scr_text_gml_2749_0 = " 只差一步就可以让美妙绝伦的狂欢<br>重获自由啦!",
    scr_text_slash_scr_text_gml_2750_0 = " 你该不会还想着置身事外吧?",
    scr_text_slash_scr_text_gml_2664_0 = "",
    scr_text_slash_scr_text_gml_2744_0 = "<br>使用钥匙",
    scr_text_slash_scr_text_gml_2745_0 = "<br>不使用",
    scr_text_slash_scr_text_gml_2765_0 = " (你把钥匙放在门前。)",
    scr_text_slash_scr_text_gml_2770_0 = " 你早就已经无法回头啦!<br>你别无选择!",
    obj_event_room_slash_Step_0_gml_163_0 = " (钥匙创造了一扇门。)",
    obj_jokerbattleevent_slash_Step_0_gml_59_0 = " 呃嘿嘿!<br> 来客人了,来客人了!<br> 我们总算可以玩了,痛快地玩!",
    obj_jokerbattleevent_slash_Step_0_gml_60_0 = " 这还没完,陪你们玩完之后,<br>我还可以跟所有人一起玩下去,所有人!",
    obj_jokerbattleevent_slash_Step_0_gml_62_0 = " 那,我们究竟是要玩什么...?",
    obj_jokerbattleevent_slash_Step_0_gml_64_0 = " 哦,只不过是个<br>小小的数字游戏而已。",
    obj_jokerbattleevent_slash_Step_0_gml_140_0 = " 只要你们的HP统统掉到0,就输啦!",
    obj_jokerbattleevent_slash_Step_0_gml_142_0 = " 原来你想玩的就是<br>这种游戏,嗯...?",
    obj_jokerbattleevent_slash_Step_0_gml_143_0 = " 既然这样,我可要警告你...",
    obj_jokerbattleevent_slash_Step_0_gml_175_0 = " 你这是在老虎头上拔毛。",
    obj_jokerbattleevent_slash_Step_0_gml_192_0 = " 呃嘿嘿!两虎相斗! <br>我可绝不会错过这等好戏!",
    obj_jokerbattleevent_slash_Step_0_gml_193_0 = " 好了,好了!!<br> 让游戏开始吧!!",
    scr_encountersetup_slash_scr_encountersetup_gml_384_0 = " 让游戏开始吧!",
    scr_monstersetup_slash_scr_monstersetup_gml_562_0 = "JEVIL",
    scr_monstersetup_slash_scr_monstersetup_gml_358_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_579_0 = "单足旋转",
    scr_monstersetup_slash_scr_monstersetup_gml_580_0 = "无常<br>混沌",
    scr_monstersetup_slash_scr_monstersetup_gml_585_0 = "催眠",
    scr_monstersetup_slash_scr_monstersetup_gml_586_0 = "使其<br>疲惫",
    obj_joker_slash_Step_0_gml_158_0 = " 天旋地转,地转天旋。",
    obj_joker_slash_Step_0_gml_159_0 = " 自由的气息在空气中迸发。",
    obj_joker_slash_Step_0_gml_160_0 = " JEVIL发出常人无法理解的狂笑。",
    obj_joker_slash_Step_0_gml_161_0 = " 仿佛一阵旋风。",
    obj_joker_slash_Step_0_gml_162_0 = " 闻起来像混沌。",
    obj_joker_slash_Step_0_gml_237_0 = " JEVIL <br> 没有击败这个敌人的有效战术。<br>祝你好运!",
    obj_joker_slash_Step_0_gml_35_0 = "混沌,混沌,<br><br>有本事就<br>来抓我啊!",
    obj_joker_slash_Step_0_gml_36_0 = "我们来玩<br>转圈圈游戏<br>好不好嘛?",
    obj_joker_slash_Step_0_gml_37_0 = "这就是我对<br>你们这些罪人<br>的一片心意!",
    obj_joker_slash_Step_0_gml_38_0 = "哈,哈,<br>一起来玩<br>恶魔飞刀吧。",
    obj_joker_slash_Step_0_gml_39_0 = "哔哔,<br>一起来骑<br>旋转木马吧。",
    obj_joker_slash_Step_0_gml_40_0 = "嘿嘿,<br>玩得尽兴吗!?<br>那就在花丛中<br>起舞吧!",
    obj_joker_slash_Step_0_gml_41_0 = "红心,<br>方块,<br>我无所不能!",
    obj_joker_slash_Step_0_gml_42_0 = "是谁让四周<br>转来转去的?",
    obj_joker_slash_Step_0_gml_43_0 = "你们这群小屁孩<br>还真能硬撑!",
    obj_joker_slash_Step_0_gml_44_0 = "呜哈!<br>我从来没<br>这么开心,<br>开心!",
    obj_joker_slash_Step_0_gml_45_0 = "我的心里<br>有个无比幸福的<br>美人儿!",
    obj_joker_slash_Step_0_gml_46_0 = "连恶魔飞刀也<br>咧开嘴在笑!",
    obj_joker_slash_Step_0_gml_47_0 = "太刺激了...<br>我承受不住了!!",
    obj_joker_slash_Step_0_gml_48_0 = "就到这里啦,<br>我的小伙伴们!<br>拜拜咯!",
    obj_joker_slash_Step_0_gml_49_0 = "够了!!<br>你们这群小鬼头<br>让我累得不轻!",
    obj_joker_slash_Step_0_gml_50_0 = "逗你玩的!!<br>接招吧!<br>终极混沌!",
    obj_joker_slash_Step_0_gml_56_0 = "一片混沌,<br>混沌!",
    obj_joker_slash_Step_0_gml_56_1 = "少来啦,不就是<br>普普通通的<br>混沌嘛。",
    obj_joker_slash_Step_0_gml_57_0 = "我无所不能!!",
    obj_joker_slash_Step_0_gml_58_0 = "我可是<br>不死之身!",
    obj_joker_slash_Step_0_gml_58_1 = "弹幕<br>席卷着<br>烈焰!!!",
    obj_joker_slash_Step_0_gml_59_0 = "至高无上的<br>快乐!!!",
    obj_joker_slash_Step_0_gml_247_0 = " Kris旋转身体!<br> JEVIL又变得【疲惫】了一些,<br>然后...!",
    obj_joker_slash_Step_0_gml_272_0 = " 某种事情发生了!",
    obj_joker_slash_Step_0_gml_276_0 = " 什么啊!<br> 只不过是效果音而已!",
    obj_joker_slash_Step_0_gml_284_0 = " JEVIL感到无比自在!<br> JEVIL的防御降低了!",
    obj_joker_slash_Step_0_gml_290_0 = " 这下惨了!<br>下一次的攻击会变得更疼!",
    obj_joker_slash_Step_0_gml_296_0 = " 一片寂静!<br> 舞步保护着队伍!",
    obj_joker_slash_Step_0_gml_310_0 = " 什么啊!<br> 只不过是只没用的鸟!",
    obj_joker_slash_Step_0_gml_314_0 = " 令人感到有些舒适!",
    obj_joker_slash_Step_0_gml_320_0 = " 所有人的HP被重新分配了!",
    obj_joker_slash_Step_0_gml_373_0 = " JEVIL的下一次行动威力提升!",
    obj_joker_slash_Step_0_gml_379_0 = " 完美的10分!",
    obj_joker_slash_Step_0_gml_387_0 = "<br> JEVIL看起来精疲力尽了!",
    obj_joker_slash_Step_0_gml_400_0 = " Ralsei吟唱着什么!",
    obj_joker_slash_Step_0_gml_401_0 = " Susie旋转着什么东西!",
    obj_joker_slash_Step_0_gml_402_0 = " Kris用诡异的目光凝视着对手!",
    obj_joker_slash_Step_0_gml_403_0 = "<br> JEVIL的下一次攻击变弱了!",
    obj_joker_slash_Step_0_gml_404_0 = "<br> JEVIL变得更加【疲惫】了!",
    obj_joker_slash_Step_0_gml_405_0 = "<br> JEVIL变得更加【疲惫】了!",
    obj_joker_slash_Step_0_gml_406_0 = "<br> JEVIL看起来精疲力尽了!",
    obj_joker_slash_Step_0_gml_163_0 = " JEVIL看起来精疲力尽了...?",
    obj_joker_slash_Step_0_gml_164_0 = " 混沌炸弹已经为你准备完毕。",
    obj_joker_slash_Step_0_gml_165_0 = " 某种可怕的事物正在逼近!",
    obj_joker_slash_Step_0_gml_166_0 = " JEVIL正在拼尽全力!",
    obj_joker_slash_Step_0_gml_167_0 = " JEVIL已经彻底虚脱了!",
    DEVICE_FAILURE_slash_Step_0_gml_10_0 = " 看来你已经到达了<br> <br>    一个结局。",
    obj_joker_slash_Step_0_gml_201_0 = "好了好了,<br>你们说服我了!!",
    DEVICE_FAILURE_slash_Step_0_gml_28_0 = "      你还想再<br>      试一次吗?",
    DEVICE_FAILURE_slash_Step_0_gml_32_0 = "   你还想坚持下去吗?",
    DEVICE_FAILURE_slash_Step_0_gml_68_0 = "     那么,未来<br>   掌握在你的手中。",
    DEVICE_FAILURE_slash_Step_0_gml_103_0 = "       那么,<br>   笼罩世界的黑暗 <br>    将永不消散。",
    obj_readable_room1_slash_Other_10_gml_1274_0 = " (你敲了敲警察局的门。)",
    obj_readable_room1_slash_Other_10_gml_1308_0 = " (...)",
    obj_readable_room1_slash_Other_10_gml_1276_0 = " (有人靠近了窗户。)",
    obj_readable_room1_slash_Other_10_gml_1281_0 = " (警察看样子没什么干劲...)",
    obj_readable_room1_slash_Other_10_gml_1266_0 = " (前面的路被警用胶带封锁了。)",
    obj_readable_room1_slash_Other_10_gml_1267_0 = " (胶带上只写着“嘎啊啊啊!!!”)",
    obj_npc_room_slash_Other_10_gml_1097_0 = " 市长的领袖气质几乎为零。<br> 不对,不如说是负数吧。",
    obj_npc_room_slash_Other_10_gml_1098_0 = " 不过她工作奋进政绩斐然,<br>所以向来不会树敌。",
    obj_npc_room_slash_Other_10_gml_1099_0 = " 这就是政治<br> ... 的话就有鬼了。",
    obj_npc_room_slash_Other_10_gml_1103_0 = " 市长不光自己很冷淡,<br>她还会把自己办公室的空调开到最冷。",
    obj_npc_room_slash_Other_10_gml_1104_0 = " 令我一个劲打寒颤...<br> 这就是... 政治的感觉吗?",
    obj_readable_room1_slash_Other_10_gml_1163_0 = " (一棵小松树。)",
    obj_readable_room1_slash_Other_10_gml_1166_0 = " (一把椅子。)<br> (它可能也想投身政治。)",
    obj_readable_room1_slash_Other_10_gml_1158_0 = " (这个小镇的图画。)",
    obj_npc_room_slash_Other_10_gml_1081_0 = " 不好意思,不好意思。<br> 市长现在公务繁忙。",
    obj_npc_room_slash_Other_10_gml_1082_0 = " 如果你想见她的话,<br>就去搞些大乱子出来吧。",
    obj_npc_room_slash_Other_10_gml_1086_0 = " 不好意思,不好意思。<br> 你是来投诉你的老师的吗?",
    obj_npc_room_slash_Other_10_gml_1087_0 = " 如果你不喜欢她的话,<br>就请去怪你妈妈雇了她吧。",
    obj_npc_room_slash_Other_10_gml_1068_0 = " 嘿,小不点。<br> 就你也能有事找市长谈话?",
    obj_npc_room_slash_Other_10_gml_1069_0 = " 你是零花钱太少了?<br> 糖吃太多了?<br> 还是飞盘掉水里了?",
    obj_npc_room_slash_Other_10_gml_1070_0 = " 嘿,小不点...",
    obj_npc_room_slash_Other_10_gml_1071_0 = " 那种事你该去找警察。",
    obj_npc_room_slash_Other_10_gml_1074_0 = " 怎么着?<br>叫我别用对“小孩”的口气对你讲话?<br>可以啊...",
    obj_npc_room_slash_Other_10_gml_1075_0 = " 你如果想找个人帮你换尿布的话,<br>就去找警察吧。",
    scr_text_slash_scr_text_gml_2150_0 = " Kris... <br>能在这里遇到你还真是个惊喜。<br> 况且还是上学的日子。",
    scr_text_slash_scr_text_gml_2151_0 = " 你现在这个时候过来<br>肯定有什么原因吧。",
    scr_text_slash_scr_text_gml_2152_0 = " 我,Alvin神父,殷切地希望... <br> 如果你有任何精神负担的话,<br>请一定要,向我倾诉。",
    scr_text_slash_scr_text_gml_2146_0 = "<br>果汁",
    scr_text_slash_scr_text_gml_2147_0 = "<br>没事",
    scr_text_slash_scr_text_gml_2159_0 = " Kris,如果想喝我们的“奇葩”果汁,<br>你就应该来参加礼拜。",
    scr_text_slash_scr_text_gml_2160_0 = " 我们的唱诗班自从你哥哥离开后<br>音色就稍显不够丰满了。",
    scr_text_slash_scr_text_gml_2161_0 = " Kris,如果你能来和我们一起唱<br>就再好不过了。",
    scr_text_slash_scr_text_gml_2162_0 = " 哪怕只是随便参与一下,",
    scr_text_slash_scr_text_gml_2163_0 = " 也总比一门心思想着喝果汁来得好。",
    scr_text_slash_scr_text_gml_2167_0 = " 我明白了。<br> 希望终有一天你能寻找到<br>想要倾诉的话语。",
    scr_text_slash_scr_text_gml_2168_0 = " 愿天使之力照亮你的前路。",
    obj_readable_room1_slash_Other_10_gml_1145_0 = " SHYRA<br> 谨以此卡拉OK麦克风纪念勇敢的歌手",
    obj_readable_room1_slash_Other_10_gml_1141_0 = " MUTTLER<br> 谨以此巨型骨头纪念族群的领袖",
    obj_readable_room1_slash_Other_10_gml_1137_0 = " CRYSTAL<br> 谨以此如雪美玉纪念伟大的母亲",
    obj_readable_room1_slash_Other_10_gml_1134_0 = " GERSON<br> 著名历史学家,作家,教师",
    scr_text_slash_scr_text_gml_717_0 = " (Gerson Boom纪念长椅)",
    scr_text_slash_scr_text_gml_718_0 = " “纵观写作一生,<br>不知我有多少绝妙文思自梦泉涌。”",
    scr_text_slash_scr_text_gml_719_0 = " “在这儿稍事休息吧。<br>若有人问起--你就说是在写作!”",
    obj_npc_room_animated_slash_Other_10_gml_51_0 = " 给我加冰!<br> 给我加冰,老板!!!",
    obj_npc_room_slash_Other_10_gml_1198_0 = " 好的,两位小姐点的是,<br>一份可丽饼,一份肉桂拿铁...",
    obj_npc_room_slash_Other_10_gml_1199_0 = " 两份兔兔芭菲,<br>还有... 一块柴火...?",
    obj_npc_room_slash_Other_10_gml_1202_0 = " 那么,柴火要做成几分熟的?",
    obj_npc_room_slash_Other_10_gml_1212_0 = " 我说,记不记得咱俩曾经<br>翘了第一堂课跑到这里来?",
    obj_npc_room_slash_Other_10_gml_1213_0 = " 你是没什么事,<br>可差点害我留了一级...",
    obj_npc_room_slash_Other_10_gml_1214_0 = " 不过,这里的可丽饼<br>值得为之疯狂!<br>犯点小错更能使美食增色!",
    obj_npc_room_slash_Other_10_gml_1217_0 = " 我说,当时要不是咱俩<br>拿剩下的食物收买Gerson,<br>我绝对死得要多惨有多惨...",
    obj_npc_room_animated_slash_Other_10_gml_67_0 = " 我喜欢这里女服务员的气质。<br> 没准我也应该来应聘...",
    obj_npc_room_animated_slash_Other_10_gml_68_0 = " ...还是算了,端茶倒水可不是<br>适合火元素干的活。",
    obj_npc_room_animated_slash_Other_10_gml_69_0 = " 我要是紧张起来,<br>会让冰都融化掉的。",
    obj_npc_room_animated_slash_Other_10_gml_72_0 = " 那假如我只负责送热咖啡呢?<br> 也不成,恐怕我得惹上官司...",
    obj_npc_room_slash_Other_10_gml_1237_0 = " Ice Wolf不喜欢把冰加在饮料里。",
    obj_npc_room_slash_Other_10_gml_1238_0 = " Ice Wolf喜欢把冰...",
    obj_npc_room_slash_Other_10_gml_1239_0 = " ...当饮料来喝!",
    obj_npc_room_slash_Other_10_gml_1243_0 = " Ice Wolf也喜欢<br>以冰块为原型的吉祥物。",
    obj_npc_room_slash_Other_10_gml_1226_0 = " 见到我这高耸入云的身躯,<br>你一定很好奇我隐藏着什么秘密...",
    obj_npc_room_slash_Other_10_gml_1227_0 = " 我的秘密就是,<br>我把吃剩的煎饼全塞进这顶大帽子里了。",
    obj_npc_room_slash_Other_10_gml_1231_0 = " 呼!<br> 我可爱死煎饼了!",
    obj_npc_room_slash_Other_10_gml_1151_0 = " 嗨!<br> 有阵子没来了,亲。",
    obj_npc_room_slash_Other_10_gml_1153_0 = " 我还记得,<br>在每周日的礼拜之后...",
    obj_npc_room_slash_Other_10_gml_1154_0 = " 你们全家都会过来光顾,<br>品尝当天的特别菜品。",
    obj_npc_room_slash_Other_10_gml_1155_0 = " 当然了,也发生了不少事,<br>再之后呢...",
    obj_npc_room_slash_Other_10_gml_1156_0 = " 你们就... <br> 不再全家一块来了。",
    obj_npc_room_slash_Other_10_gml_1157_0 = " 不过每当周日,<br>你和你哥哥还是会过来。",
    obj_npc_room_slash_Other_10_gml_1158_0 = " 他会给你点一杯热巧克力...",
    obj_npc_room_slash_Other_10_gml_1159_0 = " 然后你们两人就坐在<br>角落里的那张桌子旁边...",
    obj_npc_room_slash_Other_10_gml_1160_0 = " ...把气哈在窗玻璃上画画。",
    obj_npc_room_slash_Other_10_gml_1128_0 = " ...",
    obj_npc_room_slash_Other_10_gml_1162_0 = " 你一定特别想念他,对吧?",
    obj_npc_room_slash_Other_10_gml_1163_0 = " ...来,尝尝这个?",
    obj_npc_room_slash_Other_10_gml_1164_0 = " (你得到了热巧克力。)",
    obj_npc_room_slash_Other_10_gml_1165_0 = " 算我请的,亲。",
    obj_npc_room_slash_Other_10_gml_1172_0 = " ... 那个,我想请你喝杯<br>热巧克力来着...",
    obj_npc_room_slash_Other_10_gml_1173_0 = " ... 可是你似乎拿不下东西了。",
    obj_npc_room_slash_Other_10_gml_1174_0 = " 放轻松,好吗,亲?",
    obj_npc_room_slash_Other_10_gml_1145_0 = " 这个时候就别太见外了,<br>好吗,亲?",
    obj_npc_room_slash_Other_10_gml_1161_0 = " ...",
    obj_npc_room_slash_Other_10_gml_1119_0 = " 你还活着。",
    obj_npc_room_slash_Other_10_gml_1120_0 = " ...",
    obj_npc_room_slash_Other_10_gml_1121_0 = " 好样的。",
    obj_npc_room_slash_Other_10_gml_1122_0 = " ...",
    obj_npc_room_slash_Other_10_gml_1123_0 = " ...",
    obj_npc_room_slash_Other_10_gml_1124_0 = " 我在工作。",
    obj_npc_room_slash_Other_10_gml_1376_0 = " ...",
    obj_npc_room_slash_Other_10_gml_1129_0 = " 这身制服是...",
    obj_npc_room_slash_Other_10_gml_1130_0 = " 规定。",
    obj_npc_room_slash_Other_10_gml_1136_0 = " 呃,我们要点一份今天的特别菜品,<br>另外你们有可食用的小亮片吗...?",
    obj_npc_room_slash_Other_10_gml_1137_0 = " 我们家最小的孩子只愿意吃<br>看起来像财宝的食物。",
    obj_npc_room_slash_Other_10_gml_1139_0 = " 实在没有的话,<br>彩色糖粉也可以...",
    obj_readable_room1_slash_Other_10_gml_1178_0 = " (各种各样的签名与好评盛赞。)<br> (... 出自许多普通市民。)",
    scr_spelltext_slash_scr_spelltext_gml_168_0 = " ~1<span class=\"blue\">无聊到流眼泪</span>!<br>",
    scr_spelltext_slash_scr_spelltext_gml_169_0 = " ~1礼貌地倾听!<br>",
    scr_spelltext_slash_scr_spelltext_gml_170_0 = " ~1颇受触动!<br>",
    scr_spelltext_slash_scr_spelltext_gml_14_0 = " ~1施展了粗暴碎击!",
    scr_spelltext_slash_scr_spelltext_gml_172_0 = "",
    scr_spelltext_slash_scr_spelltext_gml_179_0 = " ~1使用了坏掉的蛋糕!",
    scr_spelltext_slash_scr_spelltext_gml_183_0 = " ~1使用了顶尖蛋糕!",
    scr_spelltext_slash_scr_spelltext_gml_187_0 = " ~1使用了旋转蛋糕!",
    scr_spelltext_slash_scr_spelltext_gml_191_0 = " ~1使用了黑暗汉堡!",
    scr_spelltext_slash_scr_spelltext_gml_194_0 = " ~1使用了LANCER饼干!",
    scr_spelltext_slash_scr_spelltext_gml_197_0 = " ~1使用了千兆沙拉!",
    scr_spelltext_slash_scr_spelltext_gml_200_0 = " ~1使用了梅花三明治!",
    scr_spelltext_slash_scr_spelltext_gml_203_0 = " ~1使用了红心甜甜圈!",
    scr_spelltext_slash_scr_spelltext_gml_206_0 = " ~1使用了方钻巧克力!",
    scr_spelltext_slash_scr_spelltext_gml_209_0 = " ~1使用了点赞三明治!",
    scr_spelltext_slash_scr_spelltext_gml_212_0 = " ~1使用了Rouxls油面酱!",
    scr_spelltext_slash_scr_spelltext_gml_43_0 = " ~1使用了粗暴碎击!",
    scr_spelltext_slash_scr_spelltext_gml_47_0 = " ~1使用了朱红碎击!",
    scr_spelltext_slash_scr_spelltext_gml_51_0 = " ~1施展了双重治疗!",
    scr_spelltext_slash_scr_spelltext_gml_78_0 = " ~1使用了黑暗糖果!",
    scr_spelltext_slash_scr_spelltext_gml_82_0 = " ~1使用了复活薄荷!",
    scr_spelltext_slash_scr_spelltext_gml_86_0 = " ~1使用了发光碎片!",
    scr_spelltext_slash_scr_spelltext_gml_87_0 = " 但什么也没有发生...",
    scr_spelltext_slash_scr_spelltext_gml_109_0 = " 发光碎片消失了!",
    scr_spelltext_slash_scr_spelltext_gml_112_0 = " ~1被迷住了!<br>",
    scr_spelltext_slash_scr_spelltext_gml_122_0 = " ~1阅读了手册!",
    scr_spelltext_slash_scr_spelltext_gml_123_0 = " 但什么也没有发生...",
    scr_spelltext_slash_scr_spelltext_gml_33_0 = " ~1施展了安抚!<br> 但敌人并没有<span class=\"blue\">疲惫</span>...",
    scr_spelltext_slash_scr_spelltext_gml_36_0 = " ~1施展了安抚!<br> 但对手并没有<span class=\"blue\">疲惫</span>...<br>试试<span class=\"yellow\">饶恕</span>吧!",
    scr_spelltext_slash_scr_spelltext_gml_62_0 = " ~1饶恕了~2!",
    scr_spelltext_slash_scr_spelltext_gml_66_0 = " ~1饶恕了~2!<br> 但它的名字还不是<span class=\"yellow\">黄色</span>的...",
    scr_spelltext_slash_scr_spelltext_gml_69_0 = " ~1饶恕了~2!<br> 但它的名字还不是<span class=\"yellow\">黄色</span>的...",
    scr_spelltext_slash_scr_spelltext_gml_70_0 = " (试着让Ralsei使用<span class=\"blue\">安抚</span>吧!)",
    scr_spelltext_slash_scr_spelltext_gml_73_0 = " ~1被饶恕了!",
    scr_susface_slash_scr_susface_gml_1_0 = "  ~1  ",
    obj_heartenemy_slash_Step_0_gml_79_0 = " Hathy身体的跃动清晰可闻。",
    DEVICE_CHOICE_slash_Create_0_gml_7_0 = "蛋",
    DEVICE_CHOICE_slash_Create_0_gml_22_0 = "是",
    DEVICE_CHOICE_slash_Create_0_gml_23_0 = "否",
    DEVICE_CHOICE_slash_Create_0_gml_57_0 = "谷物",
    DEVICE_CHOICE_slash_Create_0_gml_58_0 = "肉",
    DEVICE_CHOICE_slash_Create_0_gml_59_0 = "乳类",
    DEVICE_CHOICE_slash_Create_0_gml_60_0 = "甜食",
    DEVICE_CHOICE_slash_Create_0_gml_61_0 = "水果",
    DEVICE_CHOICE_slash_Create_0_gml_62_0 = "蔬菜",
    DEVICE_CHOICE_slash_Create_0_gml_63_0 = "蛋",
    DEVICE_CHOICE_slash_Create_0_gml_94_0 = "返回",
    DEVICE_CHOICE_slash_Create_0_gml_96_0 = "结束",
    DEVICE_CHOICE_slash_Other_10_gml_13_0 = "返回",
    DEVICE_CHOICE_slash_Other_10_gml_15_0 = "结束",
    DEVICE_CONTACT_slash_Step_0_gml_889_0 = "Kris...!",
    DEVICE_CONTACT_slash_Step_0_gml_890_0 = "Wake up!",
    DEVICE_CONTACT_slash_Step_0_gml_891_0 = "KRIS...!",
    DEVICE_CONTACT_slash_Step_0_gml_928_0 = " FIRST.",
    DEVICE_CONTACT_slash_Step_0_gml_929_0 = "",
    DEVICE_CONTACT_slash_Step_0_gml_930_0 = " ARE YOU<br>PHOTOSENSITIVE?",
    DEVICE_CONTACT_slash_Other_10_gml_2_0 = "NOELLE",
    DEVICE_CONTACT_slash_Other_10_gml_3_0 = "KRIS",
    DEVICE_CONTACT_slash_Other_10_gml_4_0 = "TORIEL",
    DEVICE_CONTACT_slash_Other_10_gml_5_0 = "ASRIEL",
    DEVICE_CONTACT_slash_Other_10_gml_6_0 = "ASGORE",
    DEVICE_CONTACT_slash_Other_10_gml_7_0 = "SANS",
    DEVICE_CONTACT_slash_Other_10_gml_8_0 = "PAPYRUS",
    DEVICE_CONTACT_slash_Other_10_gml_9_0 = "ALPHYS",
    DEVICE_CONTACT_slash_Other_10_gml_10_0 = "UNDYNE",
    DEVICE_CONTACT_slash_Other_10_gml_11_0 = "RUDY",
    DEVICE_CONTACT_slash_Other_10_gml_12_0 = "BERDLY",
    DEVICE_CONTACT_slash_Other_10_gml_13_0 = "CATTY",
    DEVICE_CONTACT_slash_Other_10_gml_14_0 = "CATTI",
    DEVICE_CONTACT_slash_Other_10_gml_15_0 = "BRATTY",
    DEVICE_CONTACT_slash_Other_10_gml_16_0 = "GERSON",
    DEVICE_CONTACT_slash_Other_10_gml_17_0 = "JOCKINGTON",
    DEVICE_CONTACT_slash_Other_10_gml_18_0 = "QC",
    DEVICE_MENU_slash_Create_0_gml_97_0 = "[空白]",
    DEVICE_MENU_slash_Create_0_gml_107_0 = "存档0",
    DEVICE_MENU_slash_Create_0_gml_112_0 = "存档1",
    DEVICE_MENU_slash_Create_0_gml_117_0 = "存档2",
    DEVICE_MENU_slash_Step_0_gml_74_0 = "与镜像完全相符。",
    DEVICE_MENU_slash_Step_0_gml_77_0 = "真是个有趣的现象。",
    DEVICE_MENU_slash_Step_0_gml_86_0 = "真是个有趣的现象。",
    DEVICE_MENU_slash_Step_0_gml_86_1 = "准备工作已完成。",
    DEVICE_MENU_slash_Step_0_gml_91_0 = "复制成功。",
    DEVICE_MENU_slash_Step_0_gml_105_0 = "[空白]",
    DEVICE_MENU_slash_Step_0_gml_126_0 = "它消失得不留痕迹。",
    DEVICE_MENU_slash_Step_0_gml_127_0 = "消除成功。",
    DEVICE_MENU_slash_Step_0_gml_149_0 = "它维持着原本的形态。",
    DEVICE_MENU_slash_Step_0_gml_156_0 = "于是它免遭厄运。",
    DEVICE_MENU_slash_Step_0_gml_159_0 = "非常有趣。",
    DEVICE_MENU_slash_Step_0_gml_225_0 = "分割已完成。",
    DEVICE_MENU_slash_Step_0_gml_227_0 = "复制成功。",
    DEVICE_MENU_slash_Step_0_gml_238_0 = "它无法被自身的映像影响。",
    DEVICE_MENU_slash_Step_0_gml_239_0 = "你不能在这里复制。",
    DEVICE_MENU_slash_Step_0_gml_261_0 = "这里空无一物,无法被复制。",
    DEVICE_MENU_slash_Step_0_gml_264_0 = "然而并没有可以复制的东西。",
    DEVICE_MENU_slash_Step_0_gml_266_0 = "它无法被复制。",
    DEVICE_MENU_slash_Step_0_gml_289_0 = "然而它已经不存在了。",
    DEVICE_MENU_slash_Step_0_gml_292_0 = "然而并没有可以消除的东西。",
    DEVICE_MENU_slash_Step_0_gml_294_0 = "没有可以消除的东西。",
    DEVICE_MENU_slash_Draw_0_gml_116_0 = "继续",
    DEVICE_MENU_slash_Draw_0_gml_116_1 = "返回",
    DEVICE_MENU_slash_Draw_0_gml_117_0 = "开始",
    DEVICE_MENU_slash_Draw_0_gml_117_1 = "返回",
    DEVICE_MENU_slash_Draw_0_gml_119_0 = "覆盖",
    DEVICE_MENU_slash_Draw_0_gml_119_1 = "不要",
    DEVICE_MENU_slash_Draw_0_gml_119_2 = "它将被吞并。",
    DEVICE_MENU_slash_Draw_0_gml_120_0 = "是",
    DEVICE_MENU_slash_Draw_0_gml_120_1 = "否",
    DEVICE_MENU_slash_Draw_0_gml_120_2 = "真的要消除吗?",
    DEVICE_MENU_slash_Draw_0_gml_121_0 = "消除",
    DEVICE_MENU_slash_Draw_0_gml_121_1 = "不要",
    DEVICE_MENU_slash_Draw_0_gml_121_2 = "那么它将被消灭。",
    DEVICE_MENU_slash_Draw_0_gml_128_0 = "继续",
    DEVICE_MENU_slash_Draw_0_gml_128_1 = "返回",
    DEVICE_MENU_slash_Draw_0_gml_129_0 = "开始",
    DEVICE_MENU_slash_Draw_0_gml_129_1 = "返回",
    DEVICE_MENU_slash_Draw_0_gml_131_0 = "是",
    DEVICE_MENU_slash_Draw_0_gml_131_1 = "否",
    DEVICE_MENU_slash_Draw_0_gml_131_2 = "覆盖这份存档吗?",
    DEVICE_MENU_slash_Draw_0_gml_132_0 = "是",
    DEVICE_MENU_slash_Draw_0_gml_132_1 = "否",
    DEVICE_MENU_slash_Draw_0_gml_132_2 = "消除这份存档吗?",
    DEVICE_MENU_slash_Draw_0_gml_133_0 = "消除!",
    DEVICE_MENU_slash_Draw_0_gml_133_1 = "不要!",
    DEVICE_MENU_slash_Draw_0_gml_133_2 = "真的要消除吗?",
    DEVICE_MENU_slash_Draw_0_gml_189_0 = "取消",
    DEVICE_MENU_slash_Draw_0_gml_190_0 = "取消",
    DEVICE_MENU_slash_Draw_0_gml_199_0 = "复制",
    DEVICE_MENU_slash_Draw_0_gml_200_0 = "消除",
    DEVICE_MENU_slash_Draw_0_gml_201_0 = "复制",
    DEVICE_MENU_slash_Draw_0_gml_201_1 = "消除",
    DEVICE_MENU_slash_Draw_0_gml_216_0 = "选择要复制的对象。",
    DEVICE_MENU_slash_Draw_0_gml_217_0 = "选择被映射的对象。",
    DEVICE_MENU_slash_Draw_0_gml_218_0 = "它将被吞并。",
    DEVICE_MENU_slash_Draw_0_gml_219_0 = "选择要消除的对象。",
    DEVICE_MENU_slash_Draw_0_gml_223_0 = "请选择一个存档。",
    DEVICE_MENU_slash_Draw_0_gml_224_0 = "选择要复制的对象。",
    DEVICE_MENU_slash_Draw_0_gml_225_0 = "选择粘贴的目标。",
    DEVICE_MENU_slash_Draw_0_gml_226_0 = "这个存档将被覆盖。",
    DEVICE_MENU_slash_Draw_0_gml_227_0 = "选择要消除的对象。",
    obj_battlecontroller_slash_Step_0_gml_40_0 = " 你胜利了!<br> 获得了~1EXP和~2D$。",
    obj_battlecontroller_slash_Draw_0_gml_171_0 = "% TP",
    obj_battlecontroller_slash_Draw_0_gml_280_0 = "% TP",
    obj_classscene_slash_Step_0_gml_298_0 = " 唔,储物间里应该<br>还有一盒...",
    obj_classscene_slash_Step_0_gml_299_0 = " 你要我来帮你 -",
    obj_classscene_slash_Step_0_gml_339_0 = " 好-好主意,Noelle!<br> Susie,既-既然你是<br>最晚到的...",
    obj_classscene_slash_Step_0_gml_301_0 = " Can you go get that for me...?",
    obj_classscene_slash_Step_0_gml_341_0 = " ...",
    obj_classscene_slash_Step_0_gml_342_0 = " ...随便。",
    obj_clubsenemy_old_slash_Step_0_gml_11_0 = "善良的嘴",
    obj_clubsenemy_old_slash_Step_0_gml_12_0 = "愤怒的嘴",
    obj_clubsenemy_old_slash_Step_0_gml_13_0 = "聪明的嘴",
    obj_clubsenemy_old_slash_Step_0_gml_17_0 = "Nice to<br>meet you!",
    obj_clubsenemy_old_slash_Step_0_gml_18_0 = "去死!<br>去死!<br>去死!",
    obj_clubsenemy_old_slash_Step_0_gml_19_0 = "请别理<br>他们。",
    obj_clubsenemy_old_slash_Step_0_gml_26_0 = "I want the<br>fluffy one!",
    obj_clubsenemy_old_slash_Step_0_gml_27_0 = "No, that<br>one's MINE!",
    obj_clubsenemy_old_slash_Step_0_gml_28_0 = "(He's<br>boring...)",
    obj_clubsenemy_old_slash_Step_0_gml_32_0 = "Where's<br>Mr. Fluffy?",
    obj_clubsenemy_old_slash_Step_0_gml_33_0 = "YOU must<br>have<br>scared him!",
    obj_clubsenemy_old_slash_Step_0_gml_34_0 = "(Who<br>cares?)",
    obj_clubsenemy_old_slash_Step_0_gml_40_0 = "I'm the<br>oldest!",
    obj_clubsenemy_old_slash_Step_0_gml_41_0 = "WHAT!?<br>I am!!!",
    obj_clubsenemy_old_slash_Step_0_gml_42_0 = "We're<br>the same<br>age...",
    obj_clubsenemy_old_slash_Step_0_gml_47_0 = "今天天气<br>真不错。",
    obj_clubsenemy_old_slash_Step_0_gml_48_0 = "胡说!<br>明明糟透了!",
    obj_clubsenemy_old_slash_Step_0_gml_49_0 = "你们两个<br>别吵了...",
    obj_clubsenemy_old_slash_Step_0_gml_61_0 = "The King<br>is great!",
    obj_clubsenemy_old_slash_Step_0_gml_62_0 = "He's<br>TERRIBLE!",
    obj_clubsenemy_old_slash_Step_0_gml_63_0 = "你们两个<br>别吵了...",
    obj_clubsenemy_old_slash_Step_0_gml_67_0 = "An angel<br>is watching<br>us.",
    obj_clubsenemy_old_slash_Step_0_gml_68_0 = "You BELIEVE<br>that<br>garbage?",
    obj_clubsenemy_old_slash_Step_0_gml_69_0 = "Please<br>stop, you<br>two...",
    obj_clubsenemy_old_slash_Step_0_gml_73_0 = "I wanna<br>eat a<br>football.",
    obj_clubsenemy_old_slash_Step_0_gml_74_0 = "Sports!<br>My favorite<br>food!",
    obj_clubsenemy_old_slash_Step_0_gml_75_0 = "Oh!<br>I love you<br>two!",
    obj_clubsenemy_old_slash_Step_0_gml_86_0 = "Lightners<br>deserve<br>respect.",
    obj_clubsenemy_old_slash_Step_0_gml_87_0 = "Hell no!<br>They can<br>all die!",
    obj_clubsenemy_old_slash_Step_0_gml_88_0 = "你们两个<br>别吵了...",
    obj_clubsenemy_old_slash_Step_0_gml_92_0 = "Oh, oh! That<br>boy is ever<br>so cute!",
    obj_clubsenemy_old_slash_Step_0_gml_93_0 = "So fluffy!<br>I want to<br>pet him!",
    obj_clubsenemy_old_slash_Step_0_gml_94_0 = "HIM???<br>... err,<br>sure.",
    obj_clubsenemy_old_slash_Step_0_gml_95_0 = "(What<br>about the<br>girl..?)",
    obj_clubsenemy_old_slash_Step_0_gml_98_0 = "Oh, oh!<br>I want a<br>sweet boy.",
    obj_clubsenemy_old_slash_Step_0_gml_99_0 = "Someone<br>NICE, like<br>me!",
    obj_clubsenemy_old_slash_Step_0_gml_100_0 = "...<br>Sure,<br>I guess.",
    obj_clubsenemy_old_slash_Step_0_gml_105_0 = "I use a<br>gamepad to<br>aim!",
    obj_clubsenemy_old_slash_Step_0_gml_106_0 = "IDIOT!<br>Mouse and<br>keyboard!",
    obj_clubsenemy_old_slash_Step_0_gml_107_0 = "你们两个<br>别吵了...",
    obj_clubsenemy_old_slash_Step_0_gml_117_0 = "I love<br>the smell<br>of trees.",
    obj_clubsenemy_old_slash_Step_0_gml_118_0 = "Oh!<br>Me too!",
    obj_clubsenemy_old_slash_Step_0_gml_119_0 = "Pollen<br>makes me...<br>Uh, sure!",
    obj_clubsenemy_old_slash_Step_0_gml_123_0 = "A ghost<br>told me I<br>was stupid.",
    obj_clubsenemy_old_slash_Step_0_gml_124_0 = "That was me,<br>you idiot!",
    obj_clubsenemy_old_slash_Step_0_gml_125_0 = "你们两个<br>别吵了...",
    obj_clubsenemy_old_slash_Step_0_gml_130_0 = "Our favorite<br>video game<br>is...",
    obj_clubsenemy_old_slash_Step_0_gml_131_0 = "Shut up!!<br>They'll make<br>fun of us!!!",
    obj_clubsenemy_old_slash_Step_0_gml_132_0 = "你们两个<br>别吵了...",
    obj_clubsenemy_old_slash_Step_0_gml_139_0 = "Aww, he<br>MADE that!?<br>So caring!",
    obj_clubsenemy_old_slash_Step_0_gml_140_0 = "It's SOOO<br>cute!<br>I want it!",
    obj_clubsenemy_old_slash_Step_0_gml_141_0 = "(Isn't it<br>a bit...<br>childish?)",
    obj_clubsenemy_old_slash_Step_0_gml_146_0 = "Ouchy!<br>That hurts!",
    obj_clubsenemy_old_slash_Step_0_gml_147_0 = "Suck it up,<br>idiot!",
    obj_clubsenemy_old_slash_Step_0_gml_148_0 = "(We're<br>fighting<br>again!?)",
    obj_clubsenemy_old_slash_Step_0_gml_204_0 = " Clover露出了三个可怕的微笑。",
    obj_clubsenemy_old_slash_Step_0_gml_205_0 = " Clover正在和自己拌嘴。",
    obj_clubsenemy_old_slash_Step_0_gml_206_0 = " Clover正在低声讨论可爱的男孩子。",
    obj_clubsenemy_old_slash_Step_0_gml_207_0 = " Clover正在争论哪个是自己的牙刷。",
    obj_clubsenemy_old_slash_Step_0_gml_208_0 = " Clover哼着一段跑调的合唱。",
    obj_clubsenemy_old_slash_Step_0_gml_209_0 = " 闻起来像三叶草和露水。",
    obj_clubsenemy_old_slash_Step_0_gml_210_0 = " 吵了这么久,<br>Clover看样子已经【疲惫】了。",
    obj_clubsenemy_old_slash_Step_0_gml_211_0 = " Clover看起来有点蔫了。",
    obj_clubsenemy_old_slash_Step_0_gml_212_0 = " Clover和她们自己相处得不错。",
    obj_clubsenemy_old_slash_Step_0_gml_213_0 = " 暴力打破了Clover之间的和睦。",
    obj_clubsenemy_old_slash_Step_0_gml_247_0 = " CLOVER - 攻击 8 防御 2<br> 三个臭皮匠,顶个诸葛亮!<br> 其实是三个头... 也许还顶不上。",
    obj_clubsenemy_old_slash_Step_0_gml_261_0 = " 你提起了政治的话题。<br> CLOVER开始争论起来。",
    obj_clubsenemy_old_slash_Step_0_gml_269_0 = " 你提起了宗教的话题。<br> CLOVER开始争论起来。",
    obj_clubsenemy_old_slash_Step_0_gml_277_0 = " 你提起了体育的话题。<br> CLOVER开始争论起来。",
    obj_clubsenemy_old_slash_Step_0_gml_293_0 = " 你提起了善良的话题。<br> CLOVER开始争论起来。",
    obj_clubsenemy_old_slash_Step_0_gml_301_0 = " 你提起了可爱男孩子的话题。<br> CLOVER开始争论起来。",
    obj_clubsenemy_old_slash_Step_0_gml_309_0 = " 你提起了枪支管控的话题。<br> CLOVER开始争论起来。",
    obj_clubsenemy_old_slash_Step_0_gml_324_0 = " 你提起了树木的话题。<br> CLOVER开始争论起来。",
    obj_clubsenemy_old_slash_Step_0_gml_332_0 = " 你提起了幽灵的话题。<br> CLOVER开始争论起来。",
    obj_clubsenemy_old_slash_Step_0_gml_340_0 = " 你提起了游戏的话题。<br> CLOVER开始争论起来。",
    obj_clubsenemy_old_slash_Step_0_gml_354_0 = " You and Ralsei warned Clover about Susie.<br> The enemy went on guard...",
    obj_clubsenemy_old_slash_Step_0_gml_356_0 = " 你和Ralsei警告敌人们小心Susie。<br> 所有敌人都警觉了起来。",
    obj_clubsenemy_old_slash_Step_0_gml_359_0 = "(Warned)",
    obj_clubsenemy_old_slash_Draw_0_gml_6_0 = "(Tired)",
    obj_clubsenemy_old_slash_Step_0_gml_377_0 = "(Tired)",
    obj_darkcontroller_slash_Draw_0_gml_207_0 = "攻击:",
    obj_darkcontroller_slash_Draw_0_gml_208_0 = "防御:",
    obj_darkcontroller_slash_Draw_0_gml_209_0 = "魔力:",
    obj_darkcontroller_slash_Draw_0_gml_212_0 = "胆量:",
    obj_darkcontroller_slash_Draw_0_gml_214_0 = "LV1",
    obj_darkcontroller_slash_Draw_0_gml_226_0 = "???",
    obj_darkcontroller_slash_Draw_0_gml_231_0 = "狗:",
    obj_darkcontroller_slash_Draw_0_gml_236_0 = "???",
    obj_darkcontroller_slash_Draw_0_gml_239_0 = "LV1 人类<br>一具装有人类<br>灵魂的躯体。",
    obj_darkcontroller_slash_Draw_0_gml_240_0 = "LV1 队长<br>用各种【行动】<br>指挥着队伍。",
    obj_darkcontroller_slash_Draw_0_gml_241_0 = "LV1 床铺调查员<br>莫名其妙地<br>调查了所有床。",
    obj_darkcontroller_slash_Draw_0_gml_251_0 = "粗鲁度",
    obj_darkcontroller_slash_Draw_0_gml_252_0 = "野蛮度",
    obj_darkcontroller_slash_Draw_0_gml_255_0 = "LV1 刻薄女孩<br>除了打架<br>什么都不会。",
    obj_darkcontroller_slash_Draw_0_gml_256_0 = "LV1 黑暗骑士<br>使用黑暗能量<br>造成伤害。",
    obj_darkcontroller_slash_Draw_0_gml_265_0 = "善良度",
    obj_darkcontroller_slash_Draw_0_gml_269_0 = "狗度",
    obj_darkcontroller_slash_Draw_0_gml_272_0 = "LV1 孤独王子<br>暗世界的生物。<br>没有臣民。",
    obj_darkcontroller_slash_Draw_0_gml_275_0 = "LV1 扎人王子<br>使用锋利的围巾<br>造成伤害。",
    obj_darkcontroller_slash_Draw_0_gml_279_0 = "LV1 毛茸茸王子<br>弱小,但有不错的<br>治疗能力。",
    obj_darkcontroller_slash_Draw_0_gml_286_0 = "毛茸度",
    obj_darkcontroller_slash_Draw_0_gml_423_0 = "(无)",
    obj_darkcontroller_slash_Draw_0_gml_435_0 = "(无)",
    obj_darkcontroller_slash_Draw_0_gml_447_0 = "(无)",
    obj_darkcontroller_slash_Draw_0_gml_556_0 = "攻击:",
    obj_darkcontroller_slash_Draw_0_gml_557_0 = "防御:",
    obj_darkcontroller_slash_Draw_0_gml_558_0 = "魔力:",
    obj_darkcontroller_slash_Draw_0_gml_643_0 = " (",
    obj_darkcontroller_slash_Draw_0_gml_736_0 = "无能力",
    obj_darkcontroller_slash_Draw_0_gml_773_0 = "无能力",
    obj_darkcontroller_slash_Draw_0_gml_807_0 = "使用",
    obj_darkcontroller_slash_Draw_0_gml_809_0 = "丢弃",
    obj_darkcontroller_slash_Draw_0_gml_811_0 = "重要",
    obj_darkcontroller_slash_Draw_0_gml_829_0 = "真的要丢弃<br>",
    obj_headhathy_slash_Step_0_gml_87_0 = " Head Hathy悄无声息地挪动身体。",
    obj_headhathy_slash_Step_0_gml_88_0 = " Head Hathy没有表露出一丝感情。",
    obj_headhathy_slash_Step_0_gml_89_0 = " Head Hathy低声说着模糊不清的字句。",
    obj_headhathy_slash_Step_0_gml_90_0 = " Head Hathy的心思令人难以捉摸。",
    obj_headhathy_slash_Step_0_gml_91_0 = " 闻起来像一个孤独的吻。",
    obj_headhathy_slash_Step_0_gml_92_0 = " Head Hathy的心跳变慢了。",
    obj_headhathy_slash_Step_0_gml_93_0 = " Head Hathy的心跳发生了紊乱。",
    obj_headhathy_slash_Step_0_gml_94_0 = " Head Hathy的心跳漏了一拍。",
    obj_headhathy_slash_Step_0_gml_135_0 = " HEAD HATHY - 攻击 8 防御 0<br> 它学会了隐藏自己的情感... <br>这算是种坚强吗?",
    obj_headhathy_slash_Step_0_gml_144_0 = " 你对Head Hathy调情。<br> 效果非常好。",
    obj_headhathy_slash_Step_0_gml_159_0 = " 你指示SUSIE对敌人调情!",
    obj_headhathy_slash_Step_0_gml_161_0 = " ...",
    obj_headhathy_slash_Step_0_gml_162_0 = " 那那那那绝对没门。",
    obj_headhathy_slash_Step_0_gml_164_0 = " 噢,Susie,<br>你不知道怎么做也没关系的!",
    obj_headhathy_slash_Step_0_gml_166_0 = " 什么?<br>闭嘴,这根本不是问题!",
    obj_headhathy_slash_Step_0_gml_168_0 = " ...你确定吗?",
    obj_headhathy_slash_Step_0_gml_170_0 = " 行吧,机灵鬼!<br>我就做给你看!瞧好了!",
    obj_headhathy_slash_Step_0_gml_171_0 = " 咳。",
    obj_headhathy_slash_Step_0_gml_179_0 = " 你指示SUSIE对敌人调情!",
    obj_headhathy_slash_Step_0_gml_181_0 = " 没门。这事让Ralsei去干吧。",
    obj_headhathy_slash_Step_0_gml_183_0 = " 如果实在没办法的话... <br>也只能这样了!",
    obj_headhathy_slash_Step_0_gml_184_0 = " Hathy,你的美貌...<br>简直是闭月羞花。",
    obj_headhathy_slash_Step_0_gml_185_0 = " 你的头发就像瀑布一般...",
    obj_headhathy_slash_Step_0_gml_186_0 = " ...啊,等等,你有头发吗,<br>那是...",
    obj_headhathy_slash_Step_0_gml_192_0 = " 你指示SUSIE对敌人调情!",
    obj_headhathy_slash_Step_0_gml_194_0 = " 天啊,Kris!!!<br>我做不到!你行你上!",
    obj_headhathy_slash_Step_0_gml_200_0 = " 你对敌人调情。成功了!<br>(Susie一点儿忙都没帮上。)",
    obj_headhathy_slash_Step_0_gml_241_0 = " 那么,呃...",
    obj_headhathy_slash_Step_0_gml_242_0 = " 你... 经常来这里吗?",
    obj_headhathy_slash_Step_0_gml_251_0 = " (Head Hathy受不了尴尬离开了...)",
    obj_headhathy_slash_Step_0_gml_253_0 = " 喂,回来!<br>我要继续和你调情!!!",
    obj_headhathy_slash_Step_0_gml_256_0 = " (Head Hathy受不了尴尬离开了...)",
    obj_headhathy_slash_Step_0_gml_258_0 = " 哎呀!等等!!",
    obj_headhathy_slash_Step_0_gml_260_0 = " 怎么样,没那么容易吧!?",
    obj_headhathy_slash_Step_0_gml_276_0 = " 你说了些甜言蜜语。敌人身陷情网!",
    obj_headhathy_slash_Draw_0_gml_6_0 = "(疲惫)",
    obj_initializer_slash_Create_0_gml_48_0 = "Kris",
    obj_initializer_slash_Create_0_gml_49_0 = "Susie",
    obj_initializer_slash_Create_0_gml_50_0 = "Ralsei",
    obj_initializer_slash_Create_0_gml_114_0 = "TESTOBJECT",
    obj_initializer_slash_Create_0_gml_158_0 = "i1",
    obj_initializer_slash_Create_0_gml_169_0 = " i3",
    obj_initializer_slash_Create_0_gml_176_0 = " i4",
    obj_initializer_slash_Create_0_gml_179_0 = " i5 ",
    obj_initializer_slash_Create_0_gml_182_0 = " i6.",
    obj_initializer_slash_Create_0_gml_183_0 = " i7!",
    obj_interactablesolid_slash_Other_10_gml_2_0 = " 你看得见我...?",
    obj_joker_slash_Step_0_gml_407_0 = "",
    obj_jokerbattleevent_slash_Step_0_gml_294_0 = " 哈哈哈。<br> 太尽兴了!!!",
    obj_jokerbattleevent_slash_Step_0_gml_295_0 = " 你们很快,很快,很强,很强。",
    obj_jokerbattleevent_slash_Step_0_gml_296_0 = " 但还有远比你们更快,更强的<br>事物存在。",
    obj_jokerbattleevent_slash_Step_0_gml_297_0 = " 骑士的魔爪正在逼近。",
    obj_jokerbattleevent_slash_Step_0_gml_298_0 = " 不久之后,当“女王”归来,<br>深渊中传出地狱的呼啸时...",
    obj_jokerbattleevent_slash_Step_0_gml_299_0 = " 光之民们,你们阻止得了吗?",
    obj_jokerbattleevent_slash_Step_0_gml_300_0 = " 呃嘿嘿!",
    obj_jokerbattleevent_slash_Step_0_gml_301_0 = " 无论如何,闹剧永不终结,<br>混沌永世长存...!",
    obj_jokerbattleevent_slash_Step_0_gml_302_0 = " 光之民们!<br> 从你们身处的狭小囚笼里!!",
    obj_jokerbattleevent_slash_Step_0_gml_303_0 = " 带走我,然后倾泻出你们<br>最极致的力量吧--!",
    obj_jokerbattleevent_slash_Step_0_gml_307_0 = " 太有趣了!!!<br> 我好累!!!<br> 你们这群孩子真能闹腾!!",
    obj_jokerbattleevent_slash_Step_0_gml_308_0 = " 现在我要再睡上个100年了。",
    obj_jokerbattleevent_slash_Step_0_gml_309_0 = " 可惜,你们无法享受如此美梦。",
    obj_jokerbattleevent_slash_Step_0_gml_310_0 = " 不久之后,噩梦将在你们内心苏醒。",
    obj_jokerbattleevent_slash_Step_0_gml_311_0 = " 从骑士魔爪的暗影中滋生...",
    obj_jokerbattleevent_slash_Step_0_gml_312_0 = " 光之民们,你们阻止得了吗?",
    obj_jokerbattleevent_slash_Step_0_gml_313_0 = " 呃嘿嘿!",
    obj_jokerbattleevent_slash_Step_0_gml_314_0 = " 无论如何,闹剧永不终结,<br>混沌永世长存...!",
    obj_jokerbattleevent_slash_Step_0_gml_315_0 = " 光之民们!<br> 从你们身处的狭小囚笼里!!",
    obj_jokerbattleevent_slash_Step_0_gml_316_0 = " 带走它,然后倾泻出你们<br>最极致的力量吧!",
    obj_jokerbattleevent_slash_Step_0_gml_344_0 = " (恶魔飞刀被放进了你的【武器】中。)",
    obj_jokerbattleevent_slash_Step_0_gml_348_0 = " (房间外出现了一个奇怪的箱子...)",
    obj_jokerbattleevent_slash_Step_0_gml_357_0 = " (JEVIL的尾巴被放进了<br>你的【防具】中。)",
    obj_jokerbattleevent_slash_Step_0_gml_361_0 = " (房间外出现了一个奇怪的箱子...)",
    obj_jokerbattleevent_slash_Step_0_gml_362_0 = " (你获得了暗影水晶。)",
    obj_kingcutscene_slash_Draw_0_gml_15_0 = "kingx:",
    obj_kingcutscene_slash_Draw_0_gml_16_0 = "kingy:",
    obj_kingcutscene_slash_Draw_0_gml_18_0 = "view_xview:",
    obj_kingcutscene_slash_Draw_0_gml_19_0 = "view_yview:",
    obj_kingcutscene_slash_Draw_0_gml_21_0 = "con:",
    obj_kingcutscene_slash_Draw_0_gml_25_0 = "krisx:",
    obj_kingcutscene_slash_Draw_0_gml_26_0 = "krisy:",
    obj_kingcutscene_slash_Draw_0_gml_31_0 = "susiex:",
    obj_kingcutscene_slash_Draw_0_gml_32_0 = "susiey:",
    obj_lancerbakesale_event_slash_Step_0_gml_80_0 = " Alright, which one do you want?",
    obj_lancerbakesale_event_slash_Step_0_gml_82_0 = " Hahahah!! Hmmm...",
    obj_lancerbakesale_event_slash_Step_0_gml_103_0 = " Wait, you're buying it for me?",
    obj_lancerbakesale_event_slash_Step_0_gml_105_0 = " You said you didn't eat anything earlier, right...?",
    obj_lancerbakesale_event_slash_Step_0_gml_106_0 = " It'd be annoying if you starved to death, y'know.",
    obj_lancerbakesale_event_slash_Step_0_gml_108_0 = " Wow...!",
    obj_lancerbakesale_event_slash_Step_0_gml_109_0 = " You're the best teammate ever, Purple Girl...!",
    obj_lancerbakesale_event_slash_Step_0_gml_237_0 = " 嘿!不许不从我们这里买东西!",
    obj_lancerbakesale_event_slash_Step_0_gml_239_0 = " 听着笨蛋!<br> 这可是为了大义!",
    obj_lancerbakesale_event_slash_Step_0_gml_241_0 = " (Kris let's just buy one.)",
    obj_monster1_slash_Step_0_gml_25_0 = "Line1",
    obj_monster1_slash_Step_0_gml_26_0 = "Line2",
    obj_monster1_slash_Step_0_gml_53_0 = " Line3",
    obj_monster1_slash_Step_0_gml_54_0 = " Line4",
    obj_monster1_slash_Step_0_gml_55_0 = " Line5",
    obj_monster1_slash_Step_0_gml_56_0 = " Line6",
    obj_monster1_slash_Step_0_gml_57_0 = " Line7",
    obj_monster1_slash_Step_0_gml_75_0 = " Line8",
    obj_monster1_slash_Step_0_gml_82_0 = "Line9",
    obj_monster1_slash_Step_0_gml_91_0 = " Susie与Kris施展了双重碎击!",
    obj_npc_facing_slash_Other_10_gml_10_0 = " 你脸上那是条疤,<br>还是说你眼缝就这么大?",
    obj_npc_facing_slash_Other_10_gml_438_0 = " 呵,我的衣服肯定很好看。",
    obj_npc_facing_slash_Other_10_gml_440_0 = " 好!我已经做完了一个样板!",
    obj_npc_facing_slash_Other_10_gml_442_0 = " 那不就是... 一堆撕碎的毛毡吗?",
    obj_npc_facing_slash_Other_10_gml_444_0 = " 求你能不能<br>别表现得这么嫉妒一会儿?",
    obj_npc_facing_slash_Other_10_gml_470_0 = " 也在这个谜题卡关了吗?",
    obj_npc_facing_slash_Other_10_gml_472_0 = " 我在安排时别跟我说话.",
    obj_npc_facing_slash_Other_10_gml_474_0 = " 我说,你怎么不像以前一样<br>直接踏过那些尖刺呢...?",
    obj_npc_facing_slash_Other_10_gml_476_0 = " 呵,你们已经要来解决了,<br>我们又何苦呢?",
    obj_npc_facing_slash_Other_10_gml_478_0 = " (哦,我还以为是因为我怕尖刺。)",
    obj_npc_facing_slash_Other_10_gml_480_0 = " 嘘~~~~!",
    obj_npc_facing_slash_Other_10_gml_489_0 = " 看到你们俩在这绞尽脑汁...",
    obj_npc_facing_slash_Other_10_gml_490_0 = " 就像在学校里做小组作业一样,<br>对不对?",
    obj_npc_facing_slash_Other_10_gml_492_0 = " 能不能不要乱搞?",
    obj_npc_facing_slash_Other_10_gml_500_0 = " 小心!我们在分头进行双线阴谋,<br>阴谋速度加倍...!",
    obj_npc_facing_slash_Other_10_gml_501_0 = " 我对自己进行了深入解析,<br>发现了许多秘密!",
    obj_npc_facing_slash_Other_10_gml_502_0 = " 比如... 我的阴谋水平十分糟糕。",
    obj_npc_room_slash_Other_10_gml_11_0 = " 那道撕裂的伤痕就像是<br>你的泪迹一样。",
    obj_npc_room_slash_Other_10_gml_48_0 = " 停-停下!<br> 你之前打伤我的地方还没好呢。",
    obj_npc_room_slash_Other_10_gml_49_0 = " 而且,我刚吃完,要是马上<br>和你打的话会抽筋的。",
    obj_npc_room_slash_Other_10_gml_53_0 = " 你的城堡里有泳池吗?<br> 我在考虑要不要带我的可爱泳衣...",
    obj_npc_room_slash_Other_10_gml_57_0 = " 感觉我之前才在天上飞过...",
    obj_npc_room_slash_Other_10_gml_58_0 = " 难不成是梦...?",
    obj_npc_room_slash_Other_10_gml_186_0 = " 你对战斗有何疑惑?<br> 想不想知道关于TP的详情?",
    obj_npc_room_slash_Other_10_gml_187_0 = " 要是你还有不理解的地方...",
    obj_npc_room_slash_Other_10_gml_188_0 = " 我在西边的军团<br>会帮你想起所有细节的。",
    obj_npc_room_slash_Other_10_gml_193_0 = " 你的朋友们无法独自<span class=\"yellow\">行动</span>,<br>但他们可以帮你和平取胜。",
    obj_npc_room_slash_Other_10_gml_194_0 = " <span class=\"green\">黑暗王子</span>的<span class=\"yellow\">安抚</span>法术<br>能够安全的把<span class=\"blue\">疲劳</span>的敌人<br>从战斗中撤离。",
    obj_npc_room_slash_Other_10_gml_195_0 = " 要是没有别的办法了的话,<br>可以考虑使用<span class=\"yellow\">道具</span>。",
    obj_npc_room_slash_Other_10_gml_196_0 = " 看上去也许毫无用处的东西,<br>效果也许会吓你一跳哦。",
    obj_npc_room_slash_Other_10_gml_200_0 = " 干嘛?<br> 我在这造梯子呢。",
    obj_npc_room_slash_Other_10_gml_201_0 = " 今天学到的是...<br> <span class=\"red\">我在造梯子的时候离我远点!</span>",
    obj_npc_room_slash_Other_10_gml_202_0 = " 是不是要给你来一场<span class=\"red\">互动教学</span><br>你才会<span class=\"red\">离我远点</span>?",
    obj_npc_room_slash_Other_10_gml_205_0 = " 什么?",
    obj_npc_room_slash_Other_10_gml_206_0 = " 是不是要给你来一场<span class=\"red\">互动教学</span><br>你才会<span class=\"red\">离我远点</span>?",
    obj_npc_room_slash_Other_10_gml_214_0 = " <span class=\"yellow\">防御</span>不仅能<span class=\"red\">减少所受伤害</span>...",
    obj_npc_room_slash_Other_10_gml_215_0 = " 更能让你集中精神,<span class=\"yellow\">回复TP</span>。<br>你需要<span class=\"yellow\">TP</span>才能施展<span class=\"red\">法术</span>!",
    obj_npc_room_slash_Other_10_gml_216_0 = " 所以请多利用<span class=\"yellow\">防御</span>!<br> <span class=\"yellow\">防御</span>然后施展<span class=\"yellow\">法术</span>!",
    obj_npc_room_slash_Other_10_gml_217_0 = " 还有,战斗结束时所有的残余<span class=\"yellow\">TP</span><br>都将<span class=\"red\">转化为金钱</span>!",
    obj_npc_room_slash_Other_10_gml_221_0 = " 靠近<span class=\"yellow\">子弹</span>很刺激对吧?",
    obj_npc_room_slash_Other_10_gml_222_0 = " 每当你靠近<span class=\"yellow\">子弹</span>,<br>都会<span class=\"red\">少量回复</span><span class=\"yellow\">TP</span>。",
    obj_npc_room_slash_Other_10_gml_223_0 = " 此外,<span class=\"red\">靠近子弹</span>有时能<span class=\"red\">更快的<br>结束敌人的攻击</span>。",
    obj_npc_room_slash_Other_10_gml_224_0 = " 但这<span class=\"red\">很危险</span>。<br> 所以你不想尝试也没有关系。",
    obj_npc_room_slash_Other_10_gml_233_0 = " (一棵糖果树)<br> (上面成熟的糖果都已经被摘掉了。)",
    obj_npc_room_slash_Other_10_gml_236_0 = " (一棵糖果树)<br> (上面成熟的糖果都已经被摘掉了。)",
    obj_npc_room_slash_Other_10_gml_238_0 = " 算了吧,Kris。<br> 没熟的糖果是酸的。",
    obj_npc_room_slash_Other_10_gml_240_0 = " What? Sour, sweet, meaty, bitter... if it's candy, it's good!",
    obj_npc_room_slash_Other_10_gml_242_0 = " Well, that's accepting of you...",
    obj_npc_room_slash_Other_10_gml_243_0 = " ...等等,“肉的?”",
    obj_npc_room_slash_Other_10_gml_248_0 = " 什么样的糖果才算是肉的?",
    obj_npc_room_slash_Other_10_gml_250_0 = " Y'know.<br> Whatever it's called.<br> Uhhh, jerky.",
    obj_npc_room_slash_Other_10_gml_252_0 = " 肉干可不是糖果...",
    obj_npc_room_slash_Other_10_gml_254_0 = " Then why is it next to it in the store!?",
    obj_npc_room_slash_Other_10_gml_428_0 = " 今天是个特别的日子~<br> 这不废话。<br> 差不多吧...",
    obj_npc_room_slash_Other_10_gml_429_0 = " 你知道今天是什么日子吗~?<br> 你最好知道。<br> 呃,要是你不知道也没关系...",
    obj_npc_room_slash_Other_10_gml_504_0 = " 这群<span class=\"yellow\">鸟</span>真是让我<span class=\"yellow\">火大</span>...",
    obj_npc_room_slash_Other_10_gml_505_0 = " 我是正牌的   <span class=\"yellow\">Starwalker</span>",
    obj_npc_room_animated_slash_Other_10_gml_8_0 = " 痛苦便是原因。",
    obj_npc_room_animated_slash_Other_10_gml_101_0 = " 啊,被打得落花流水的家伙们。<br> 真让人怀念啊。",
    obj_npc_sign_slash_Other_10_gml_8_0 = " 你无法理解这些符号的意义...<br> 也许是因为画得太难看了。",
    obj_npc_sign_slash_Other_10_gml_68_0 = " (Hathy, in case you wanted to make us a birthday gift...)",
    obj_npc_sign_slash_Other_10_gml_69_0 = " (My favorite things are trees, boys, and sports!)<br> (SIGNED, CLOVER)",
    obj_npc_sign_slash_Other_10_gml_161_0 = " 这<span class=\"yellow\">监狱</span>真是让我<span class=\"yellow\">火大</span>...",
    obj_npc_sign_slash_Other_10_gml_162_0 = " 我是正牌的     <span class=\"yellow\">Starwalker</span>",
    obj_npc_toriel_slash_Other_10_gml_2_0 = " 你好啊!<br> 今天风和日丽,你感觉如何?",
    obj_overworldc_slash_Step_0_gml_32_0 = " 你以平静的口吻<br>送别了~1。",
    obj_overworldc_slash_Step_0_gml_33_0 = " 你把~1放在地上,<br>轻轻拍了拍它。",
    obj_overworldc_slash_Step_0_gml_35_0 = " 你把~1丢在地上,<br>这正是它这样的垃圾<br>应有的待遇。",
    obj_overworldc_slash_Step_0_gml_36_0 = " 你丢弃了~1。",
    obj_overworldc_slash_Step_0_gml_37_0 = " ~1被丢掉了。",
    obj_overworldc_slash_Step_0_gml_38_0 = "",
    obj_overworldc_slash_Step_0_gml_41_0 = " 什么蛋?",
    obj_overworldc_slash_Step_0_gml_42_0 = " (你不太理解为什么...)",
    obj_overworldc_slash_Step_0_gml_43_0 = " (但丢掉这个东西的念头大错特错。)",
    obj_overworldc_slash_Draw_0_gml_36_0 = "HP",
    obj_overworldc_slash_Draw_0_gml_37_0 = "LV",
    obj_overworldc_slash_Draw_0_gml_39_0 = "$",
    obj_overworldc_slash_Draw_0_gml_42_0 = "物品",
    obj_overworldc_slash_Draw_0_gml_43_0 = "状态",
    obj_overworldc_slash_Draw_0_gml_44_0 = "电话",
    obj_overworldc_slash_Draw_0_gml_52_0 = "使用",
    obj_overworldc_slash_Draw_0_gml_53_0 = "说明",
    obj_overworldc_slash_Draw_0_gml_54_0 = "丢弃",
    obj_overworldc_slash_Draw_0_gml_66_0 = "“~1”",
    obj_overworldc_slash_Draw_0_gml_67_0 = "LV",
    obj_overworldc_slash_Draw_0_gml_68_0 = "HP  ~1",
    obj_overworldc_slash_Draw_0_gml_70_0 = "攻击 ~1 (",
    obj_overworldc_slash_Draw_0_gml_71_0 = "防御 ~1 (",
    obj_overworldc_slash_Draw_0_gml_72_0 = "无",
    obj_overworldc_slash_Draw_0_gml_73_0 = "无",
    obj_overworldc_slash_Draw_0_gml_74_0 = "铅笔",
    obj_overworldc_slash_Draw_0_gml_75_0 = "万圣节铅笔",
    obj_overworldc_slash_Draw_0_gml_76_0 = "幸运铅笔",
    obj_overworldc_slash_Draw_0_gml_77_0 = "创可贴",
    obj_overworldc_slash_Draw_0_gml_80_0 = "武器:",
    obj_overworldc_slash_Draw_0_gml_81_0 = "防具:",
    obj_overworldc_slash_Draw_0_gml_82_0 = "金钱:",
    obj_overworldc_slash_Draw_0_gml_91_0 = "EXP:",
    obj_overworldc_slash_Draw_0_gml_112_0 = "升级需:",
    obj_placeholderenemy_slash_Step_0_gml_11_0 = "Message<br>A",
    obj_placeholderenemy_slash_Step_0_gml_12_0 = "Message<br>B",
    obj_placeholderenemy_slash_Step_0_gml_13_0 = "Message<br>C",
    obj_placeholderenemy_slash_Step_0_gml_14_0 = "Message<br>D",
    obj_placeholderenemy_slash_Step_0_gml_16_0 = "WlyWlyWlyWly<br>WlyWlyWlyWly<br>WlyWlyWlyWly<br>WlyWlyWlyWly",
    obj_placeholderenemy_slash_Step_0_gml_63_0 = " Placeholder Message A.",
    obj_placeholderenemy_slash_Step_0_gml_64_0 = " Placeholder Message B.",
    obj_placeholderenemy_slash_Step_0_gml_65_0 = " Placeholder Message C.",
    obj_placeholderenemy_slash_Step_0_gml_66_0 = " Placeholder Message D.",
    obj_placeholderenemy_slash_Step_0_gml_99_0 = "A special<br>scenario<br>occurred!!",
    obj_placeholderenemy_slash_Step_0_gml_135_0 = " 敌人 - 攻击 1 防御 1<br> 我是你的敌人。",
    obj_placeholderenemy_slash_Step_0_gml_146_0 = " You warned the enemy.<br> It guarded from Susie's attack.",
    obj_placeholderenemy_slash_Step_0_gml_147_0 = "(Warned)",
    obj_placeholderenemy_slash_Step_0_gml_156_0 = " Its body was filled with a kind feeling.",
    obj_placeholderenemy_slash_Step_0_gml_164_0 = " Its body will result in a kind feeling at the end of the combat.",
    obj_placeholderenemy_slash_Step_0_gml_172_0 = " Its body will result in a speech after attack.",
    obj_placeholderenemy_slash_Step_0_gml_180_0 = " Its body became tired.",
    obj_placeholderenemy_slash_Step_0_gml_181_0 = "(Tired)",
    obj_pushableblock_slash_Other_10_gml_61_0 = " (You haven't decided if you want to do the puzzle yet.)",
    obj_pushableblock_slash_Other_10_gml_74_0 = " What!?<br> The puzzle!?",
    obj_pushableblock_slash_Other_10_gml_75_0 = " I thought you were on MY side, Kris.",
    obj_pushableblock_slash_Other_10_gml_76_0 = " ...等一下。<br> 那些箱子...!<br> 我懂了!",
    obj_pushableblock_slash_Other_10_gml_77_0 = " 等一下,Kris!",
    obj_ralseienemy_slash_Step_0_gml_36_0 = " ...",
    obj_ralseienemy_slash_Step_0_gml_42_0 = " See that <span class=\"red\">HEART</span>, Kris?",
    obj_ralseienemy_slash_Step_0_gml_43_0 = " That's a <span class=\"red\">SOUL</span>, the culmination of a HUMAN's being!",
    obj_ralseienemy_slash_Step_0_gml_44_0 = " Not only does it represent one's WILL and COMPASSION...",
    obj_ralseienemy_slash_Step_0_gml_45_0 = " But it also has the power to DETERMINE FATE.",
    obj_ralseienemy_slash_Step_0_gml_46_0 = " When enemies attack, BULLETS appear.",
    obj_ralseienemy_slash_Step_0_gml_47_0 = " Please avoid them and protect your team's FATE!",
    obj_ralseienemy_slash_Step_0_gml_48_0 = " Ready, Kris?<br> Let's try dodging!",
    obj_ralseienemy_slash_Step_0_gml_65_0 = " That's DEFENDING, Kris.<br> You'll recover TP and take less damage.",
    obj_ralseienemy_slash_Step_0_gml_66_0 = " It's not part of this lesson, though.",
    obj_ralseienemy_slash_Step_0_gml_70_0 = " Gee, Kris!<br> You sure are good at defending!",
    obj_ralseienemy_slash_Step_0_gml_71_0 = " I'm not attacking, you, though, so...<br> No need to defend!",
    obj_ralseienemy_slash_Step_0_gml_77_0 = " Ummm...<br> Kris?",
    obj_ralseienemy_slash_Step_0_gml_78_0 = " There are no bullets, and you can't use TP...",
    obj_ralseienemy_slash_Step_0_gml_79_0 = " So, umm, maybe you could stop defending?",
    obj_ralseienemy_slash_Step_0_gml_86_0 = " ...",
    obj_ralseienemy_slash_Step_0_gml_96_0 = " You've got an item!<br> That's, um, great, Kris...",
    obj_ralseienemy_slash_Step_0_gml_107_0 = " W-wow, Kris!<br> That was an amazing attack!",
    obj_ralseienemy_slash_Step_0_gml_108_0 = " Have you done this before or something...?",
    obj_ralseienemy_slash_Step_0_gml_112_0 = " Good job, Kris!<br> By the way, you'll do more damage...",
    obj_ralseienemy_slash_Step_0_gml_113_0 = " Pressing Z when the cursor is RIGHT IN the box on the left!",
    obj_ralseienemy_slash_Step_0_gml_118_0 = " Kris!<br> You did it!!!",
    obj_ralseienemy_slash_Step_0_gml_119_0 = " (I was really just about at my limit...)",
    obj_ralseienemy_slash_Step_0_gml_121_0 = " Umm, anyway, let's move onto my favorite: <span class=\"yellow\">ACTING</span>!",
    obj_ralseienemy_slash_Step_0_gml_122_0 = " Selecting the ACT ICON will let you do all sorts of things.",
    obj_ralseienemy_slash_Step_0_gml_123_0 = " We'll even be able to get through battles without ATTACKing!",
    obj_ralseienemy_slash_Step_0_gml_124_0 = " Select the ACT ICON and HUG the Dummy!",
    obj_ralseienemy_slash_Step_0_gml_130_0 = " Ummm... Kris?<br> You don't need to hit it anymore.",
    obj_ralseienemy_slash_Step_0_gml_131_0 = " I already know you're great at attacking!",
    obj_ralseienemy_slash_Step_0_gml_137_0 = " Hey, Kris?<br> I know you like attacking, but...",
    obj_ralseienemy_slash_Step_0_gml_138_0 = " Did you know you can win without having to?",
    obj_ralseienemy_slash_Step_0_gml_144_0 = " ...",
    obj_ralseienemy_slash_Step_0_gml_145_0 = " Kris, could you, um, stop...?",
    obj_ralseienemy_slash_Step_0_gml_154_0 = " Oh, sorry, Kris!<br> I forgot to mention!<br> When you're ATTACKing...",
    obj_ralseienemy_slash_Step_0_gml_155_0 = " Press Z again when the cursor goes in the box!",
    obj_ralseienemy_slash_Step_0_gml_159_0 = " It's OK, Kris!<br> You'll get it!<br> Try again!",
    obj_ralseienemy_slash_Step_0_gml_160_0 = " Press Z when the white rectangle's in the blue box!",
    obj_ralseienemy_slash_Step_0_gml_161_0 = " Ummm... you can press Z a lot, if it helps!",
    obj_ralseienemy_slash_Step_0_gml_162_0 = " Kris...<br> Please try to press Z.",
    obj_ralseienemy_slash_Step_0_gml_163_0 = " Ummm, Kris?<br> Can you see the white rectangle?",
    obj_ralseienemy_slash_Step_0_gml_164_0 = " You know rectangles?<br> They're like messed-up squares?",
    obj_ralseienemy_slash_Step_0_gml_168_0 = " ...",
    obj_ralseienemy_slash_Step_0_gml_173_0 = " Umm, why don't we try something else?",
    obj_ralseienemy_slash_Step_0_gml_174_0 = " Select the ACT ICON and HUG the Dummy!",
    obj_ralseienemy_slash_Step_0_gml_187_0 = " ...",
    obj_ralseienemy_slash_Step_0_gml_188_0 = " Hey, Kris, I think I've, um...",
    obj_ralseienemy_slash_Step_0_gml_189_0 = " Reached the limits of what I can teach you today.",
    obj_ralseienemy_slash_Step_0_gml_190_0 = " Let's go find Susie.",
    obj_ralseienemy_slash_Step_0_gml_195_0 = " ...",
    obj_ralseienemy_slash_Step_0_gml_196_0 = " Kris, it's um...",
    obj_ralseienemy_slash_Step_0_gml_197_0 = " Really hard for me to teach when you're hitting me.",
    obj_ralseienemy_slash_Step_0_gml_198_0 = " Let's take a break and go find Susie, OK?",
    obj_ralseienemy_slash_Step_0_gml_212_0 = " K-Kris!?",
    obj_ralseienemy_slash_Step_0_gml_213_0 = " Y-you must have missed...<br> H... Haha...",
    obj_ralseienemy_slash_Step_0_gml_218_0 = " W-wait, aren't you supposed to be ACTing!?",
    obj_ralseienemy_slash_Step_0_gml_222_0 = " A-anyway, now that you know how to attack...",
    obj_ralseienemy_slash_Step_0_gml_223_0 = " Let's try learning how to ACT, OK?",
    obj_ralseienemy_slash_Step_0_gml_224_0 = " Select the ACT ICON and HUG the Dummy!",
    obj_ralseienemy_slash_Step_0_gml_231_0 = " K-Kris!?<br> D-did you miss again!?",
    obj_ralseienemy_slash_Step_0_gml_232_0 = " ...",
    obj_ralseienemy_slash_Step_0_gml_233_0 = " Though, I mean, if you wanted to hit me, that's ok, too...",
    obj_ralseienemy_slash_Step_0_gml_288_0 = " Ralsei looks on expectedly.",
    obj_ralseienemy_slash_Step_0_gml_334_0 = " Yipee!<br> You did it, Kris!",
    obj_ralseienemy_slash_Step_0_gml_343_0 = " O-oopsie...<br> Was that too many?",
    obj_ralseienemy_slash_Step_0_gml_344_0 = " Here, let's try just one!",
    obj_ralseienemy_slash_Step_0_gml_369_0 = " Yipee!<br> You did it, Kris!",
    obj_ralseienemy_slash_Step_0_gml_378_0 = " ...",
    obj_ralseienemy_slash_Step_0_gml_399_0 = " L-look, Kris!<br> You dodged one!",
    obj_ralseienemy_slash_Step_0_gml_410_0 = " Now, let's talk about <span class=\"yellow\">SELECTING COMMANDS</span>.",
    obj_ralseienemy_slash_Step_0_gml_411_0 = " These ICONS will let you ISSUE COMMANDS to YOUR TEAM.",
    obj_ralseienemy_slash_Step_0_gml_412_0 = " The first ICON, THE SWORD, is the ATTACK COMMAND.",
    obj_ralseienemy_slash_Step_0_gml_413_0 = " Using it lets you, um...<br> Hurt people...",
    obj_ralseienemy_slash_Step_0_gml_414_0 = " ... w-well, I guess we have to defend ourselves sometimes, right?",
    obj_ralseienemy_slash_Step_0_gml_427_0 = " Select the SWORD ICON to ATTACK the Dummy!",
    obj_ralseienemy_slash_Step_0_gml_447_0 = " RALSEI - AT 8 DF 12<br> The fluffy prince...",
    obj_ralseienemy_slash_Step_0_gml_464_0 = " You hug RALSEI.",
    obj_ralseienemy_slash_Step_0_gml_504_0 = " K... Kris!?",
    obj_ralseienemy_slash_Step_0_gml_508_0 = " K... Kris!?",
    obj_ralseienemy_slash_Step_0_gml_509_0 = " Ummm, I don't think, um...",
    obj_ralseienemy_slash_Step_0_gml_510_0 = " This is what you're supposed to be doing.",
    obj_ralseienemy_slash_Step_0_gml_511_0 = " (But I don't really want to tell you to stop...)",
    obj_ralseienemy_slash_Step_0_gml_516_0 = " Kris!?",
    obj_ralseienemy_slash_Step_0_gml_517_0 = " Umm, if that's what you r-really want...",
    obj_ralseienemy_slash_Step_0_gml_518_0 = " Then that's a victory in my book!<br> You win!",
    obj_ralseienemy_slash_Step_0_gml_575_0 = "h",
    obj_ralseienemy_slash_Step_0_gml_576_0 = "h",
    obj_ralseienemy_slash_Step_0_gml_577_0 = "h",
    obj_ralseienemy_slash_Step_0_gml_578_0 = "h",
    obj_ralseienemy_slash_Step_0_gml_579_0 = "h",
    obj_ralseienemy_slash_Step_0_gml_580_0 = "下个<br>地狱见,<br>废物们!",
    obj_readable_slash_Other_10_gml_2_0 = " 你看得见我...?",
    obj_readable_room1_slash_Other_10_gml_126_0 = " (一块奶油糖肉桂派。)<br> (还很烫。)",
    obj_readable_room1_slash_Other_10_gml_140_0 = " 一个垃圾桶。<br> 不知为何,它散发的花香更加强烈了。",
    obj_readable_room1_slash_Other_10_gml_571_0 = " (不能再拿了。)",
    obj_readable_room1_slash_Other_10_gml_575_0 = " (从Starwalker的光晕中获得了$40。)",
    obj_readable_room1_slash_Other_10_gml_673_0 = " (他在树后面。)",
    obj_readable_room1_slash_Other_10_gml_675_0 = " (一棵树。)",
    obj_readable_room1_slash_Other_10_gml_682_0 = " (唔,这里没有一个男人。)",
    obj_readable_room1_slash_Other_10_gml_746_0 = " (只是些平平无奇的钱财,<br>获得的渠道光明正大。)",
    obj_readable_room1_slash_Other_10_gml_766_0 = " 迷茫了...?<br> 恐慌了...?<br> 困惑了...?",
    obj_readable_room1_slash_Other_10_gml_767_0 = " 太好了!!哈哈哈!!!",
    obj_readable_room1_slash_Other_10_gml_768_0 = " 身陷此举世无双之谜题,<br>寸步难行吧...!!!",
    obj_readable_room1_slash_Other_10_gml_772_0 = " 噫,汝等尚未破解吾之谜题?",
    obj_readable_room1_slash_Other_10_gml_773_0 = " 困窘,绝望,<br>犹如蝼蚁黏在蟑螂板上<br>无望挣扎...",
    obj_readable_room1_slash_Other_10_gml_774_0 = " 啊... 要我对你们大发慈悲<br>也不是不可能...",
    obj_readable_room1_slash_Other_10_gml_775_0 = " 只要你们肯向我下跪<br>整整一百年!!哈哈哈!!!",
    obj_readable_room1_slash_Other_10_gml_782_0 = " 咕哈哈哈...<br>直面此盖世无敌之谜题吧,<br>蠕虫们!",
    obj_readable_room1_slash_Other_10_gml_783_0 = " 这一次的难度,<br>堪称旷古烁今!",
    obj_readable_room1_slash_Other_10_gml_784_0 = " 百年后见,蝼蚁鼠辈们!",
    obj_readable_room1_slash_Other_10_gml_788_0 = " 噢!此等绝望!<br>噢,此等甜美的绝望!",
    obj_readable_room1_slash_Other_10_gml_789_0 = " 蠕动吧!蠕动于泥土之间,<br>宛如濡湿之面条!",
    obj_readable_room1_slash_Other_10_gml_796_0 = " (哪里走...!)",
    obj_readable_room1_slash_Other_10_gml_799_0 = " (它去迎接更美好的生活了...)",
    obj_readable_room1_slash_Other_10_gml_999_0 = " (你妈妈送来的问候卡片。)<br> (上面有签名。)",
    obj_savemenu_slash_Create_0_gml_7_0 = "Kris",
    obj_savemenu_slash_Create_0_gml_43_0 = "Kris",
    obj_savemenu_slash_Draw_0_gml_29_0 = "LV",
    obj_savemenu_slash_Draw_0_gml_33_0 = "LV",
    obj_savemenu_slash_Draw_0_gml_47_0 = "保存",
    obj_savemenu_slash_Draw_0_gml_48_0 = "返回",
    obj_savemenu_slash_Draw_0_gml_52_0 = "已保存。",
    obj_suitspuzzle_event_slash_Step_0_gml_16_0 = " Then add a mustache over there...",
    obj_suitspuzzle_event_slash_Step_0_gml_18_0 = " Hee hee, like this?",
    obj_suitspuzzle_event_slash_Step_0_gml_20_0 = " Haha! Yeah! Like that!",
    obj_suitspuzzle_event_slash_Step_0_gml_41_0 = " How's the scheming coming along, you two?",
    obj_suitspuzzle_event_slash_Step_0_gml_43_0 = " Hey, don't LOOK! We aren't done yet!",
    obj_suitspuzzle_event_slash_Step_0_gml_45_0 = " You're going to spoil it for yourselves!",
    obj_suitspuzzle_event_slash_Step_0_gml_47_0 = " C'mon, we're working hard on this!",
    obj_suitspuzzle_event_slash_Step_0_gml_49_0 = " Sorry! Sorry.",
    obj_suitspuzzle_event_slash_Step_0_gml_71_0 = " ...我注意到这里有个谜题。",
    obj_suitspuzzle_event_slash_Step_0_gml_73_0 = " Yeah?",
    obj_suitspuzzle_event_slash_Step_0_gml_75_0 = " Would you two... like to... do it...?",
    obj_suitspuzzle_event_slash_Step_0_gml_77_0 = " Uh, no. That's for heroes.",
    obj_suitspuzzle_event_slash_Step_0_gml_78_0 = " We're bad guys.<br> We don't have to do anything.",
    obj_suitspuzzle_event_slash_Step_0_gml_80_0 = " Except scheme.",
    obj_suitspuzzle_event_slash_Step_0_gml_82_0 = " Yeah. Except scheme.",
    obj_suitspuzzle_event_slash_Step_0_gml_83_0 = " So have fun, we'll be here.",
    obj_suitspuzzle_event_slash_Step_0_gml_137_0 = " Just do the puzzle, Kris.",
    obj_thrashafter_event_slash_Step_0_gml_22_0 = " Y... You got past Thrash World!?",
    obj_thrashafter_event_slash_Step_0_gml_23_0 = " Hng... Even with your help, I couldn't stop you...",
    obj_thrashafter_event_slash_Step_0_gml_25_0 = " Hey, it's alright, Lancer. It was a nice effort.",
    obj_thrashafter_event_slash_Step_0_gml_27_0 = " Yeah, I mean, you gotta be realistic.",
    obj_thrashafter_event_slash_Step_0_gml_28_0 = " Nothing can stop us. Not even ourselves.",
    obj_thrashafter_event_slash_Step_0_gml_29_0 = "Guys",
    obj_thrashafter_event_slash_Step_0_gml_30_0 = "The (Censored) Squad",
    obj_thrashafter_event_slash_Step_0_gml_31_0 = "The Lancer Fan Club",
    obj_thrashafter_event_slash_Step_0_gml_32_0 = "The Friendly Fun Gang",
    obj_thrashafter_event_slash_Step_0_gml_34_0 = " That's right!!<br> The ~1!!",
    obj_thrashafter_event_slash_Step_0_gml_35_0 = " You crush everything that gets in your way!",
    obj_thrashafter_event_slash_Step_0_gml_59_0 = " Hmmm... What am I supposed to do, then...",
    obj_thrashafter_event_slash_Step_0_gml_60_0 = " If I can't stop you, then...",
    obj_thrashafter_event_slash_Step_0_gml_61_0 = " Then, my dad will...",
    obj_thrashafter_event_slash_Step_0_gml_77_0 = " ...",
    obj_thrashafter_event_slash_Step_0_gml_78_0 = " Well...",
    obj_thrashafter_event_slash_Step_0_gml_79_0 = " Why don't you come with us...",
    obj_thrashafter_event_slash_Step_0_gml_80_0 = " And maybe you'll think of how to stop us on the way.",
    obj_thrashafter_event_slash_Step_0_gml_104_0 = " R... Really!?<br> You'd let me tag along...!?",
    obj_thrashafter_event_slash_Step_0_gml_106_0 = " Sure, why not. You can be an unofficial team member.",
    obj_thrashafter_event_slash_Step_0_gml_108_0 = " Wow! M... Me!? In the ~1!?",
    obj_thrashafter_event_slash_Step_0_gml_109_0 = " W... Wait...",
    obj_thrashafter_event_slash_Step_0_gml_125_0 = " Can we have monogrammed track jackets?",
    obj_thrashafter_event_slash_Step_0_gml_127_0 = " Yeah.<br> Ralsei will make them.",
    obj_thrashafter_event_slash_Step_0_gml_129_0 = " 嗯... 啊 ?!",
    obj_thrashafter_event_slash_Step_0_gml_130_0 = " ...那好吧!",
    obj_thrashafter_event_slash_Step_0_gml_132_0 = " Ahahah!!!<br> Lancer joins the team!!!",
    obj_thrashafter_event_slash_Step_0_gml_144_0 = " Lancer加入了队伍!",
    obj_thrashafter_event_slash_Step_0_gml_159_0 = " No.",
    obj_town_event_slash_Step_0_gml_120_0 = " (窗帘被拉上了...)",
    obj_treasure_room_slash_Other_10_gml_14_0 = " (打不开。)",
    obj_treasure_room_slash_Other_10_gml_18_0 = " (箱子里是空的。)",
    obj_treasure_room_slash_Other_10_gml_19_0 = " (箱子里是空的。)<br> (嗯,除了一些纸屑。)",
    obj_treasure_room_slash_Other_10_gml_24_0 = " (箱子里是空的。)<br> (嗯,除了一些带有薄荷香气的碎片。)",
    obj_treasure_room_slash_Other_10_gml_26_0 = " 请别吃那些东西,<br>Kris...",
    obj_treasure_room_slash_Other_10_gml_31_0 = " (箱子里是空的。)<br> (嗯,除了一些带有薄荷香气的碎片。)",
    obj_treasure_room_slash_Other_10_gml_33_0 = " 呃,请别吃那些东西,<br>Susie...",
    obj_treasure_room_slash_Other_10_gml_35_0 = " 什么?!那你是打算留着吗?!",
    obj_treasure_room_slash_Other_10_gml_40_0 = " (箱子里是空的。)<br> (嗯,除了一些元音。)",
    obj_treasure_room_slash_Other_10_gml_48_0 = "NULL",
    obj_treasure_room_slash_Other_10_gml_49_0 = "NULL2",
    obj_treasure_room_slash_Other_10_gml_54_0 = "防具",
    obj_treasure_room_slash_Other_10_gml_61_0 = "武器",
    obj_treasure_room_slash_Other_10_gml_68_0 = "物品",
    obj_treasure_room_slash_Other_10_gml_75_0 = "重要物品",
    obj_treasure_room_slash_Other_10_gml_82_0 = "储钱洞",
    obj_treasure_room_slash_Other_10_gml_83_0 = "黑暗币",
    obj_writer_slash_Draw_0_gml_147_0 = "||",
    scr_actinfo_slash_scr_actinfo_gml_21_0 = "称赞",
    scr_actinfo_slash_scr_actinfo_gml_28_0 = "双重碎击",
    scr_armorinfo_slash_scr_armorinfo_gml_8_0 = "喂,把手拿开!",
    scr_armorinfo_slash_scr_armorinfo_gml_46_0 = "骰子手链",
    scr_armorinfo_slash_scr_armorinfo_gml_47_0 = "用很多方块串成的手链,<br>方块上面刻着各式各样的符号。",
    scr_armorinfo_slash_scr_armorinfo_gml_48_0 = "...好吧。",
    scr_armorinfo_slash_scr_armorinfo_gml_49_0 = "上面写着“友情!”",
    scr_armorinfo_slash_scr_armorinfo_gml_66_0 = "粉色缎带",
    scr_armorinfo_slash_scr_armorinfo_gml_67_0 = "一条可爱的粉色缎带<br>能够提高擦弹获得TP的区域大小。",
    scr_armorinfo_slash_scr_armorinfo_gml_68_0 = "不要。我又不是小学生。",
    scr_armorinfo_slash_scr_armorinfo_gml_69_0 = "唔... 我-我的样子可爱吗...?",
    scr_armorinfo_slash_scr_armorinfo_gml_79_0 = "擦弹区域",
    scr_armorinfo_slash_scr_armorinfo_gml_87_0 = "白色缎带",
    scr_armorinfo_slash_scr_armorinfo_gml_88_0 = "一条皱巴巴的缎带,<br>稍微提高你的防御。",
    scr_armorinfo_slash_scr_armorinfo_gml_89_0 = "不要。我又不是小学生。",
    scr_armorinfo_slash_scr_armorinfo_gml_90_0 = "唔... 我-我的样子可爱吗...?",
    scr_armorinfo_slash_scr_armorinfo_gml_101_0 = "可爱",
    scr_armorinfo_slash_scr_armorinfo_gml_108_0 = "铁制镣铐",
    scr_armorinfo_slash_scr_armorinfo_gml_109_0 = "铁锭能提高你的<br>攻击与防御的镣铐。",
    scr_armorinfo_slash_scr_armorinfo_gml_110_0 = "(啧,还挺酷的...)",
    scr_armorinfo_slash_scr_armorinfo_gml_111_0 = "叮叮当当 哈哈!",
    scr_armorinfo_slash_scr_armorinfo_gml_128_0 = "鼠币",
    scr_armorinfo_slash_scr_armorinfo_gml_129_0 = "一枚金币,刻着某个曾经位高权重的<br>老鼠巫师的头像。",
    scr_armorinfo_slash_scr_armorinfo_gml_130_0 = "这家伙... 有点眼熟?",
    scr_armorinfo_slash_scr_armorinfo_gml_131_0 = "吱!治疗能力提高!",
    scr_armorinfo_slash_scr_armorinfo_gml_148_0 = "Jevil的尾巴",
    scr_armorinfo_slash_scr_armorinfo_gml_149_0 = "一条J型的尾巴,能赐予你恶魔的能量。",
    scr_armorinfo_slash_scr_armorinfo_gml_150_0 = "我打算哪天自己也长一条。",
    scr_armorinfo_slash_scr_armorinfo_gml_151_0 = "我可是个善良的恶魔,知道吗?",
    scr_asgface_slash_scr_asgface_gml_1_0 = "  ~1  ",
    scr_asterskip_slash_scr_asterskip_gml_4_0 = "||",
    scr_encountersetup_slash_scr_encountersetup_gml_83_0 = " 一个和上次不一样的Rudinn接近了!",
    scr_encountersetup_slash_scr_encountersetup_gml_84_0 = " 估计是另一个不同的Rudinn出现了!",
    scr_encountersetup_slash_scr_encountersetup_gml_223_0 = " Clover和Hathy更亲密了!",
    scr_encountersetup_slash_scr_encountersetup_gml_292_0 = " Lancer拦住了去路!",
    scr_encountersetup_slash_scr_encountersetup_gml_303_0 = " Jigsawry接近了!",
    scr_encountersetup_slash_scr_encountersetup_gml_304_0 = " 一个和上次不一样的Jigsawry接近了!",
    scr_encountersetup_slash_scr_encountersetup_gml_305_0 = " 估计是另一个不同的Jigsawry出现了!",
    scr_encountersetup_slash_scr_encountersetup_gml_343_0 = " 自助盛宴。",
    scr_encountersetup_slash_scr_encountersetup_gml_358_0 = " Rabbick滑到了路中间!",
    scr_encountersetup_slash_scr_encountersetup_gml_430_0 = " Head Hathy默默地拦住了去路!",
    scr_encountersetup_slash_scr_encountersetup_gml_449_0 = " Head Hathy默默地拦住了去路!(x3)",
    scr_encountersetup_slash_scr_encountersetup_gml_484_0 = " Rabbick们滑到了路中间!",
    scr_gamestart_slash_scr_gamestart_gml_69_0 = "普通",
    scr_gamestart_slash_scr_gamestart_gml_98_0 = "Kris",
    scr_gamestart_slash_scr_gamestart_gml_99_0 = "Susie",
    scr_gamestart_slash_scr_gamestart_gml_100_0 = "Ralsei",
    scr_gamestart_slash_scr_gamestart_gml_206_0 = "G躯体",
    scr_gamestart_slash_scr_gamestart_gml_325_0 = "是",
    scr_gamestart_slash_scr_gamestart_gml_326_0 = "否",
    scr_gamestart_slash_scr_gamestart_gml_327_0 = "有可能",
    scr_gamestart_slash_scr_gamestart_gml_328_0 = "不知道",
    scr_gamestart_slash_scr_gamestart_gml_343_0 = "家",
    scr_gamestart_slash_scr_gamestart_gml_345_0 = "Kris",
    scr_itemdesc_slash_scr_itemdesc_gml_11_0 = "回复40HP。一颗红黑相间的星星,<br>口感像棉花糖。",
    scr_itemdesc_slash_scr_itemdesc_gml_14_0 = "使倒下的同伴HP回复至全满。<br>一颗薄荷味的绿色水晶。",
    scr_itemdesc_slash_scr_itemdesc_gml_17_0 = "闪烁着点点微光的碎片。<br>用途不明。",
    scr_itemdesc_slash_scr_itemdesc_gml_20_0 = "一本由Ralsei手工制作的<br>写有各种技巧与诀窍的书。",
    scr_itemdesc_slash_scr_itemdesc_gml_23_0 = "尽管它残缺不全,却翻腾着力量。<br>一位铁匠大师可以修好它。",
    scr_itemdesc_slash_scr_itemdesc_gml_26_0 = "好吃到能让你舌头旋转打结的蛋糕!<br>回复全员160HP。",
    scr_itemdesc_slash_scr_itemdesc_gml_29_0 = "陀螺形状的糕点。<br>回复全员80HP。",
    scr_itemdesc_slash_scr_itemdesc_gml_32_0 = "神秘的黑色汉堡,原材料是...<br>等等,这只是烤焦了而已! +70HP",
    scr_itemdesc_slash_scr_itemdesc_gml_35_0 = "一块形如Lancer脸的饼干。<br>也许并不是饼干。回复5HP?",
    scr_itemdesc_slash_scr_itemdesc_gml_38_0 = "份量巨大的沙拉... 不过只放了生菜,<br>所以一文不值。 +4HP",
    scr_itemdesc_slash_scr_itemdesc_gml_41_0 = "能够一分为三的三明治。<br>回复全员30HP。",
    scr_itemdesc_slash_scr_itemdesc_gml_44_0 = "这可是心哦!?<br>里头填满了凝结成块的红色果酱。 +??HP",
    scr_itemdesc_slash_scr_itemdesc_gml_47_0 = "非常小,但有些人很喜欢它。<br>+??HP",
    scr_itemdesc_slash_scr_itemdesc_gml_50_0 = "味道完美无瑕。<br>回复500HP。",
    scr_itemdesc_slash_scr_itemdesc_gml_53_0 = "散发着美味香气的黑色油面酱。<br>而且... 掺有蠕虫。+50HP",
    scr_itemdesc_b_slash_scr_itemdesc_b_gml_11_0 = "回复<br>60HP",
    scr_itemdesc_b_slash_scr_itemdesc_b_gml_14_0 = "复活<br>同伴<br>(效果弱)",
    scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_2_0 = " 不可能。",
    scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_6_0 = " 一股虚无填满了你的双手。",
    scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_9_0 = " “黑暗糖果” - 回复60HP<br> 棉花糖口味的红黑色星星。",
    scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_12_0 = " “生命露水” - 复活队友(效果弱)<br> 闪闪发光的露水...<br> 能够滋润你的【灵魂】。",
    scr_iteminfo_slash_scr_iteminfo_gml_14_0 = "黑暗糖果",
    scr_iteminfo_slash_scr_iteminfo_gml_15_0 = "回复<br>40HP",
    scr_iteminfo_slash_scr_iteminfo_gml_21_0 = "复活薄荷",
    scr_iteminfo_slash_scr_iteminfo_gml_22_0 = "治疗<br>倒下的<br>同伴",
    scr_iteminfo_slash_scr_iteminfo_gml_28_0 = "发光碎片",
    scr_iteminfo_slash_scr_iteminfo_gml_29_0 = "去商店<br>卖掉",
    scr_iteminfo_slash_scr_iteminfo_gml_35_0 = "手册",
    scr_iteminfo_slash_scr_iteminfo_gml_36_0 = "在战斗外<br>阅读",
    scr_iteminfo_slash_scr_iteminfo_gml_42_0 = "坏掉的蛋糕",
    scr_iteminfo_slash_scr_iteminfo_gml_43_0 = "回复<br>20HP",
    scr_iteminfo_slash_scr_iteminfo_gml_49_0 = "顶尖蛋糕",
    scr_iteminfo_slash_scr_iteminfo_gml_50_0 = "回复<br>全员<br>160HP",
    scr_iteminfo_slash_scr_iteminfo_gml_56_0 = "旋转蛋糕",
    scr_iteminfo_slash_scr_iteminfo_gml_57_0 = "回复<br>全员<br>80HP",
    scr_iteminfo_slash_scr_iteminfo_gml_63_0 = "黑暗汉堡",
    scr_iteminfo_slash_scr_iteminfo_gml_64_0 = "回复<br>70HP",
    scr_iteminfo_slash_scr_iteminfo_gml_70_0 = "Lancer饼干",
    scr_iteminfo_slash_scr_iteminfo_gml_71_0 = "回复<br>50HP",
    scr_iteminfo_slash_scr_iteminfo_gml_77_0 = "千兆沙拉",
    scr_iteminfo_slash_scr_iteminfo_gml_78_0 = "回复<br>4HP",
    scr_iteminfo_slash_scr_iteminfo_gml_84_0 = "梅花三明治",
    scr_iteminfo_slash_scr_iteminfo_gml_85_0 = "回复<br>全员<br>30HP",
    scr_iteminfo_slash_scr_iteminfo_gml_91_0 = "红心甜甜圈",
    scr_iteminfo_slash_scr_iteminfo_gml_92_0 = "回复量<br>不定",
    scr_iteminfo_slash_scr_iteminfo_gml_98_0 = "方钻巧克力",
    scr_iteminfo_slash_scr_iteminfo_gml_99_0 = "回复量<br>不定",
    scr_iteminfo_slash_scr_iteminfo_gml_105_0 = "赞明治",
    scr_iteminfo_slash_scr_iteminfo_gml_106_0 = "回复HP<br>至全满",
    scr_itemnamelist_slash_scr_itemnamelist_gml_8_0 = "黑暗糖果",
    scr_itemnamelist_slash_scr_itemnamelist_gml_11_0 = "复活薄荷",
    scr_itemnamelist_slash_scr_itemnamelist_gml_14_0 = "发光碎片",
    scr_itemnamelist_slash_scr_itemnamelist_gml_17_0 = "手册",
    scr_itemnamelist_slash_scr_itemnamelist_gml_20_0 = "坏掉的蛋糕",
    scr_itemnamelist_slash_scr_itemnamelist_gml_23_0 = "顶尖蛋糕",
    scr_itemnamelist_slash_scr_itemnamelist_gml_26_0 = "旋转蛋糕",
    scr_itemnamelist_slash_scr_itemnamelist_gml_29_0 = "黑暗汉堡",
    scr_itemnamelist_slash_scr_itemnamelist_gml_32_0 = "Lancer饼干",
    scr_itemnamelist_slash_scr_itemnamelist_gml_35_0 = "千兆沙拉",
    scr_itemnamelist_slash_scr_itemnamelist_gml_38_0 = "梅花三明治",
    scr_itemnamelist_slash_scr_itemnamelist_gml_41_0 = "红心甜甜圈",
    scr_itemnamelist_slash_scr_itemnamelist_gml_44_0 = "方钻巧克力",
    scr_itemnamelist_slash_scr_itemnamelist_gml_47_0 = "赞明治",
    scr_itemnamelist_slash_scr_itemnamelist_gml_50_0 = "Rouxls油面酱",
    scr_itemuse_slash_scr_itemuse_gml_28_0 = "耶!!真美味!",
    scr_itemuse_slash_scr_itemuse_gml_33_0 = "嘿,也喂我吃!!!",
    scr_itemuse_slash_scr_itemuse_gml_35_0 = "真好吃!!! 棉花糖!!",
    scr_itemuse_slash_scr_itemuse_gml_47_0 = "我活过来了!!!",
    scr_itemuse_slash_scr_itemuse_gml_48_0 = "(你还没死)",
    scr_itemuse_slash_scr_itemuse_gml_53_0 = "(看不出来)",
    scr_itemuse_slash_scr_itemuse_gml_54_0 = "啊,我焕然一新!",
    scr_itemuse_slash_scr_itemuse_gml_83_0 = "香,我还要!",
    scr_itemuse_slash_scr_itemuse_gml_84_0 = "哎呦。",
    scr_itemuse_slash_scr_itemuse_gml_90_0 = "我好晕。",
    scr_itemuse_slash_scr_itemuse_gml_91_0 = "唔,谢谢!",
    scr_itemuse_slash_scr_itemuse_gml_101_0 = "料理得恰到好处!",
    scr_itemuse_slash_scr_itemuse_gml_105_0 = "有点烤糊了...?",
    scr_itemuse_slash_scr_itemuse_gml_115_0 = "唔... 脸",
    scr_itemuse_slash_scr_itemuse_gml_119_0 = "(有点不舒服)",
    scr_itemuse_slash_scr_itemuse_gml_129_0 = "什么意思!?",
    scr_itemuse_slash_scr_itemuse_gml_133_0 = "健康一下!",
    scr_itemuse_slash_scr_itemuse_gml_139_0 = "别太贪心了!",
    scr_itemuse_slash_scr_itemuse_gml_140_0 = "(切得分毫不差...)",
    scr_itemuse_slash_scr_itemuse_gml_154_0 = "唔,是血耶!",
    scr_itemuse_slash_scr_itemuse_gml_159_0 = "啊,好黏...",
    scr_itemuse_slash_scr_itemuse_gml_173_0 = "就这么点儿?",
    scr_itemuse_slash_scr_itemuse_gml_178_0 = "哇... 多谢,Kris!",
    scr_itemuse_slash_scr_itemuse_gml_188_0 = "(美味至极!)",
    scr_itemuse_slash_scr_itemuse_gml_192_0 = "K-Kris!?我...",
    scr_itemuse_slash_scr_itemuse_gml_202_0 = "酷诶,还在扭来扭去呢。",
    scr_itemuse_slash_scr_itemuse_gml_206_0 = "好吃,这是意大利面吗?",
    scr_itemuse_slash_scr_itemuse_gml_237_0 = " (你使用了蛋。)",
    scr_itemuse_slash_scr_itemuse_gml_238_0 = " 你把水晶举到眼前。",
    scr_itemuse_slash_scr_itemuse_gml_239_0 = " 出于某种奇怪的原因,<br>在一个短暂的瞬间...",
    scr_itemuse_slash_scr_itemuse_gml_240_0 = " 你仿佛看见了散落在地上的玩具。",
    scr_itemuse_slash_scr_itemuse_gml_241_0 = " ...不过,那一定只是你的错觉。",
    scr_itemuse_slash_scr_itemuse_gml_242_0 = " 你把水晶举到眼前。",
    scr_itemuse_slash_scr_itemuse_gml_243_0 = " ...但是什么也没有发生。",
    scr_itemuse_slash_scr_itemuse_gml_244_0 = " 看来这东西没什么用。",
    scr_keyiteminfo_slash_scr_keyiteminfo_gml_13_0 = "可以用来打电话。",
    scr_keyiteminfo_slash_scr_keyiteminfo_gml_14_0 = "手机",
    scr_keyiteminfo_slash_scr_keyiteminfo_gml_18_0 = "不是很重要,也不是不重要。",
    scr_keyiteminfo_slash_scr_keyiteminfo_gml_19_0 = "蛋",
    scr_keyiteminfo_slash_scr_keyiteminfo_gml_23_0 = "尽管它残缺不全,却翻腾着力量。<br>一位铁匠大师可以修好它。",
    scr_keyiteminfo_slash_scr_keyiteminfo_gml_24_0 = "坏掉的蛋糕",
    scr_keyiteminfo_slash_scr_keyiteminfo_gml_27_0 = "一把钥匙的上部。<br>一位铁匠可以把三部分拼回原样。",
    scr_keyiteminfo_slash_scr_keyiteminfo_gml_28_0 = "钥匙碎片A",
    scr_keyiteminfo_slash_scr_keyiteminfo_gml_31_0 = "用来开启神秘牢房的钥匙。<br>散发出异样的感觉。",
    scr_keyiteminfo_slash_scr_keyiteminfo_gml_32_0 = "门的钥匙",
    scr_keyiteminfo_slash_scr_keyiteminfo_gml_35_0 = "一把钥匙的中部。<br>一位铁匠可以把三部分拼回原样。",
    scr_keyiteminfo_slash_scr_keyiteminfo_gml_36_0 = "钥匙碎片B",
    scr_keyiteminfo_slash_scr_keyiteminfo_gml_39_0 = "一把钥匙的下部。<br>一位铁匠可以把三部分拼回原样。",
    scr_keyiteminfo_slash_scr_keyiteminfo_gml_40_0 = "钥匙碎片C",
    scr_keyiteminfo_slash_scr_keyiteminfo_gml_41_0 = "一道尖利的影子,像手中游弋的水。<br>你已经收集了1个。",
    scr_keyiteminfo_slash_scr_keyiteminfo_gml_42_0 = "暗影水晶",
    scr_kingface_slash_scr_kingface_gml_3_0 = "  ~1  ",
    scr_kingface_slash_scr_kingface_gml_7_0 = "  ~1 ",
    scr_lanface_slash_scr_lanface_gml_1_0 = "  ~1  ",
    scr_litemdesc_slash_scr_litemdesc_gml_1_0 = " 你的视线变得模糊。",
    scr_litemdesc_slash_scr_litemdesc_gml_5_0 = " 你的心跳加快了。",
    scr_litemdesc_slash_scr_litemdesc_gml_8_0 = " “热巧克力” - 顶上缀有兔子<br>形状的手工棉花糖。",
    scr_litemdesc_slash_scr_litemdesc_gml_11_0 = " “铅笔” - 武器 1 攻击<br> 能比剑更强?<br> 顶多也就一样强吧。",
    scr_litemdesc_slash_scr_litemdesc_gml_14_0 = " “创可贴” - 回复10HP<br> 上面印着卡通人物。",
    scr_litemdesc_slash_scr_litemdesc_gml_17_0 = " “花束” - 一捧用各种颜色的鲜花<br>扎成的漂亮花束。",
    scr_litemdesc_slash_scr_litemdesc_gml_18_0 = " 也许可以把它送给某人。",
    scr_litemuseb_slash_scr_litemuseb_gml_6_0 = " 你什么也没抓到。",
    scr_litemuseb_slash_scr_litemuseb_gml_9_0 = " 你喝下了热巧克力。<br> 尝起来美味极了。<br> 你的喉咙有些哽咽...",
    scr_litemuseb_slash_scr_litemuseb_gml_18_0 = " 你装备了铅笔。",
    scr_litemuseb_slash_scr_litemuseb_gml_26_0 = " 你重新贴上了创可贴。",
    scr_litemuseb_slash_scr_litemuseb_gml_34_0 = " 你掏出了鲜花。<br> 花香飘荡在空气中。<br> 什么也没有发生。",
    scr_litemuseb_slash_scr_litemuseb_gml_42_0 = " 你充满敬意地瞻仰着垃圾球。<br> 什么也没有发生。",
    scr_litemuseb_slash_scr_litemuseb_gml_48_0 = " 你装备了万圣节铅笔。",
    scr_litemuseb_slash_scr_litemuseb_gml_56_0 = " 你装备了幸运铅笔。",
    scr_litemuseb_slash_scr_litemuseb_gml_63_0 = " 你使用了蛋。",
    scr_litemuseb_slash_scr_litemuseb_gml_72_0 = " 叮铃...",
    scr_litemuseb_slash_scr_litemuseb_gml_73_0 = " 无人接听。",
    scr_litemuseb_slash_scr_litemuseb_gml_82_0 = " 你好?<br> 这里是Dreemurr家...<br> 请问你是...?",
    scr_litemuseb_slash_scr_litemuseb_gml_83_0 = " ...Kris?",
    scr_litemuseb_slash_scr_litemuseb_gml_84_0 = " 唉... 可别逼我过去收拾你。",
    scr_litemuseb_slash_scr_litemuseb_gml_86_0 = " 嘀...",
    scr_litemuseb_slash_scr_litemuseb_gml_92_0 = " 叮铃...",
    scr_litemuseb_slash_scr_litemuseb_gml_93_0 = " (电话响了,但你没法接这通电话。)",
    scr_litemuseb_slash_scr_litemuseb_gml_94_0 = " (毕竟,你已经在通电话了...)",
    scr_litemuseb_slash_scr_litemuseb_gml_95_0 = " 你透过玻璃看去。",
    scr_litemuseb_slash_scr_litemuseb_gml_96_0 = " 出于某种奇怪的原因,<br>在一个短暂的瞬间...",
    scr_litemuseb_slash_scr_litemuseb_gml_97_0 = " 你仿佛看见视线穿过了自己的手。",
    scr_litemuseb_slash_scr_litemuseb_gml_98_0 = " 你透过玻璃看去。",
    scr_litemuseb_slash_scr_litemuseb_gml_99_0 = " ...但是什么也没有发生。",
    scr_litemuseb_slash_scr_litemuseb_gml_100_0 = " 看来这东西没什么用。",
    scr_lrecoitem_slash_scr_lrecoitem_gml_11_0 = " <br>",
    scr_lrecoitem_slash_scr_lrecoitem_gml_14_0 = " 你回复了~1点HP!",
    scr_lrecoitem_slash_scr_lrecoitem_gml_16_0 = " 你的HP已满。",
    scr_monstersetup_slash_scr_monstersetup_gml_4_0 = "Enemy",
    scr_monstersetup_slash_scr_monstersetup_gml_377_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_274_0 = "警告",
    scr_monstersetup_slash_scr_monstersetup_gml_20_0 = "Victory",
    scr_monstersetup_slash_scr_monstersetup_gml_22_0 = "Victory (D)",
    scr_monstersetup_slash_scr_monstersetup_gml_24_0 = "Victory (S)",
    scr_monstersetup_slash_scr_monstersetup_gml_119_0 = "说教",
    scr_monstersetup_slash_scr_monstersetup_gml_27_0 = " 你又再一次回到了这个美妙的地方。<br> 现在撕掉你脸下的那张面具!",
    scr_monstersetup_slash_scr_monstersetup_gml_59_0 = "训练人偶",
    scr_monstersetup_slash_scr_monstersetup_gml_406_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_73_0 = "拥抱",
    scr_monstersetup_slash_scr_monstersetup_gml_75_0 = "拥抱Ralsei",
    scr_monstersetup_slash_scr_monstersetup_gml_78_0 = " 教学开始了。",
    scr_monstersetup_slash_scr_monstersetup_gml_83_0 = "Ralsei",
    scr_monstersetup_slash_scr_monstersetup_gml_432_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_97_0 = "Hug",
    scr_monstersetup_slash_scr_monstersetup_gml_98_0 = " 教学开始了。",
    scr_monstersetup_slash_scr_monstersetup_gml_103_0 = "Rudinn",
    scr_monstersetup_slash_scr_monstersetup_gml_307_0 = "警告",
    scr_monstersetup_slash_scr_monstersetup_gml_132_0 = "Hathy",
    scr_monstersetup_slash_scr_monstersetup_gml_463_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_337_0 = "警告",
    scr_monstersetup_slash_scr_monstersetup_gml_160_0 = "S-恭维",
    scr_monstersetup_slash_scr_monstersetup_gml_449_0 = "Clover",
    scr_monstersetup_slash_scr_monstersetup_gml_496_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_190_0 = "Politics",
    scr_monstersetup_slash_scr_monstersetup_gml_192_0 = "Religion",
    scr_monstersetup_slash_scr_monstersetup_gml_194_0 = "Sports",
    scr_monstersetup_slash_scr_monstersetup_gml_199_0 = "Kindness",
    scr_monstersetup_slash_scr_monstersetup_gml_201_0 = "可爱男孩子",
    scr_monstersetup_slash_scr_monstersetup_gml_203_0 = "GunControl",
    scr_monstersetup_slash_scr_monstersetup_gml_208_0 = "Trees",
    scr_monstersetup_slash_scr_monstersetup_gml_210_0 = "Ghosts",
    scr_monstersetup_slash_scr_monstersetup_gml_212_0 = "Games",
    scr_monstersetup_slash_scr_monstersetup_gml_386_0 = "警告",
    scr_monstersetup_slash_scr_monstersetup_gml_226_0 = "Pippins",
    scr_monstersetup_slash_scr_monstersetup_gml_524_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_240_0 = "赌博",
    scr_monstersetup_slash_scr_monstersetup_gml_242_0 = "X-赌博",
    scr_monstersetup_slash_scr_monstersetup_gml_251_0 = "C.Round",
    scr_monstersetup_slash_scr_monstersetup_gml_550_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_271_0 = "X-称赞",
    scr_monstersetup_slash_scr_monstersetup_gml_440_0 = "警告",
    scr_monstersetup_slash_scr_monstersetup_gml_512_0 = "Lancer",
    scr_monstersetup_slash_scr_monstersetup_gml_574_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_484_0 = "毁灭坦克",
    scr_monstersetup_slash_scr_monstersetup_gml_606_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_498_0 = "Hug",
    scr_monstersetup_slash_scr_monstersetup_gml_501_0 = "恭维",
    scr_monstersetup_slash_scr_monstersetup_gml_504_0 = "Diplomacy",
    scr_monstersetup_slash_scr_monstersetup_gml_506_0 = "Smile",
    scr_monstersetup_slash_scr_monstersetup_gml_594_0 = "K.Round",
    scr_monstersetup_slash_scr_monstersetup_gml_631_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_619_0 = "Rudinn Ranger",
    scr_monstersetup_slash_scr_monstersetup_gml_655_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_633_0 = "说服",
    scr_monstersetup_slash_scr_monstersetup_gml_635_0 = "称赞",
    scr_monstersetup_slash_scr_monstersetup_gml_643_0 = "Head Hathy",
    scr_monstersetup_slash_scr_monstersetup_gml_677_0 = "查看",
    scr_monstersetup_slash_scr_monstersetup_gml_657_0 = "调情",
    scr_monstersetup_slash_scr_monstersetup_gml_659_0 = "X-调情",
    scr_monstersetup_slash_scr_monstersetup_gml_704_0 = "勇气",
    scr_monstersetup_slash_scr_monstersetup_gml_705_0 = "提高<br>防御",
    scr_monstersetup_slash_scr_monstersetup_gml_714_0 = "朱红碎击",
    scr_monstersetup_slash_scr_monstersetup_gml_715_0 = "朱红属性<br>伤害",
    scr_monstersetup_slash_scr_monstersetup_gml_724_0 = "双重治疗",
    scr_monstersetup_slash_scr_monstersetup_gml_725_0 = "治疗<br>所有人",
    scr_noeface_slash_scr_noeface_gml_1_0 = "  ~1",
    scr_noface_slash_scr_noface_gml_1_0 = "  ",
    scr_phonename_slash_scr_phonename_gml_17_0 = "打给家里",
    scr_phonename_slash_scr_phonename_gml_20_0 = "Sans的号码",
    scr_phonename_slash_scr_phonename_gml_21_0 = "不是Sans的号码",
    scr_ralface_slash_scr_ralface_gml_1_0 = "  ~1  ",
    scr_roomname_slash_scr_roomname_gml_3_0 = "Kris的房间",
    scr_roomname_slash_scr_roomname_gml_4_0 = "??????",
    scr_roomname_slash_scr_roomname_gml_5_0 = "眼之谜题",
    scr_roomname_slash_scr_roomname_gml_6_0 = "城堡镇",
    scr_roomname_slash_scr_roomname_gml_7_0 = "平原 - 大门",
    scr_roomname_slash_scr_roomname_gml_8_0 = "平原 - Seam的商店",
    scr_roomname_slash_scr_roomname_gml_9_0 = "平原 - 巨大棋盘",
    scr_roomname_slash_scr_roomname_gml_10_0 = "平原 - 巨大棋盘2",
    scr_roomname_slash_scr_roomname_gml_11_0 = "森林 - 入口",
    scr_roomname_slash_scr_roomname_gml_12_0 = "森林 - 烘焙特卖",
    scr_roomname_slash_scr_roomname_gml_15_0 = "森林 - 胖揍场所",
    scr_roomname_slash_scr_roomname_gml_16_0 = "扑克城堡 - 监狱",
    scr_roomname_slash_scr_roomname_gml_17_0 = "扑克城堡 - 1楼",
    scr_roomname_slash_scr_roomname_gml_18_0 = "扑克城堡 - 5楼",
    scr_roomname_slash_scr_roomname_gml_19_0 = "扑克城堡 - 王座",
    scr_roomname_slash_scr_roomname_gml_20_0 = "扑克城堡 - ???",
    scr_rudface_slash_scr_rudface_gml_1_0 = "  ~1  ",
    scr_rurusface_slash_scr_rurusface_gml_1_0 = "  ~1  ",
    scr_spellinfo_slash_scr_spellinfo_gml_18_0 = "无",
    scr_spellinfo_slash_scr_spellinfo_gml_21_0 = "粗暴剑法",
    scr_spellinfo_slash_scr_spellinfo_gml_22_0 = "粗暴剑法",
    scr_spellinfo_slash_scr_spellinfo_gml_54_0 = "粗暴属性<br>伤害",
    scr_spellinfo_slash_scr_spellinfo_gml_55_0 = "对单个敌人造成中等粗暴属性伤害。<br>效果同时取决于攻击与魔力。",
    scr_spellinfo_slash_scr_spellinfo_gml_31_0 = "治疗祷言",
    scr_spellinfo_slash_scr_spellinfo_gml_32_0 = "治疗祷言",
    scr_spellinfo_slash_scr_spellinfo_gml_33_0 = "治疗<br>同伴",
    scr_spellinfo_slash_scr_spellinfo_gml_34_0 = "神圣的光芒使一名队友回复少量HP。<br>效果取决于魔力。",
    scr_spellinfo_slash_scr_spellinfo_gml_64_0 = "朱红碎击",
    scr_spellinfo_slash_scr_spellinfo_gml_65_0 = "朱红碎击",
    scr_spellinfo_slash_scr_spellinfo_gml_66_0 = "朱红属性<br>伤害",
    scr_spellinfo_slash_scr_spellinfo_gml_75_0 = "双重治疗",
    scr_spellinfo_slash_scr_spellinfo_gml_76_0 = "双重治疗",
    scr_spellinfo_slash_scr_spellinfo_gml_77_0 = "回复全员<br>30HP",
    scr_spellinfo_slash_scr_spellinfo_gml_86_0 = "行动",
    scr_spellinfo_slash_scr_spellinfo_gml_87_0 = "行动",
    scr_spellinfo_slash_scr_spellinfo_gml_88_0 = "使用<br>行动",
    scr_spellinfo_slash_scr_spellinfo_gml_89_0 = "可以做各种各样的事。<br>这不是魔法。",
    scr_talkroom_slash_scr_talkroom_gml_4_0 = " 你的声音盲目地回响着。",
    scr_text_slash_scr_text_gml_2193_0 = "<br>冲水",
    scr_text_slash_scr_text_gml_2194_0 = "<br>不冲",
    scr_text_slash_scr_text_gml_11_0 = " 你真的不想把它丢掉。",
    scr_text_slash_scr_text_gml_12_0 = " 无论如何都要丢掉它吗?",
    scr_text_slash_scr_text_gml_2979_0 = "",
    scr_text_slash_scr_text_gml_19_0 = " 你感觉松了一口气。",
    scr_text_slash_scr_text_gml_23_0 = " 你颤抖着手,把垃圾球扔到地上。",
    scr_text_slash_scr_text_gml_24_0 = " 它摔成了碎片。",
    scr_text_slash_scr_text_gml_25_0 = " 你感到一阵苦楚。",
    scr_text_slash_scr_text_gml_411_0 = " ",
    scr_text_slash_scr_text_gml_193_0 = "我来当<br>你的臣民",
    scr_text_slash_scr_text_gml_194_0 = "有梦就好",
    scr_text_slash_scr_text_gml_197_0 = " 这里是【城堡镇】,<br>我的臣民居住的地方...",
    scr_text_slash_scr_text_gml_198_0 = " 呃,好吧,<br>前提是我有臣民的话...",
    scr_text_slash_scr_text_gml_199_0 = " 噢,别担心我,Kris!",
    scr_text_slash_scr_text_gml_200_0 = " 我确信早晚有一天<br>会找到臣民的...",
    scr_text_slash_scr_text_gml_417_0 = " ",
    scr_text_slash_scr_text_gml_210_0 = " ...啊!?",
    scr_text_slash_scr_text_gml_211_0 = " 为什么,Kris,<br>你不必做到这种地步...",
    scr_text_slash_scr_text_gml_212_0 = " ...但是,如果你坚持的话...",
    scr_text_slash_scr_text_gml_213_0 = " Kris,以我王子的权力,<br>我命令你...!",
    scr_text_slash_scr_text_gml_214_0 = " 请你告诉我,我该怎么做!",
    scr_text_slash_scr_text_gml_221_0 = " 噢,谢谢你,Kris!<br> 我会的!",
    scr_text_slash_scr_text_gml_457_0 = " ",
    scr_text_slash_scr_text_gml_2202_0 = " ",
    scr_text_slash_scr_text_gml_2223_0 = "<br>弹一弹",
    scr_text_slash_scr_text_gml_2224_0 = "<br>不弹",
    scr_text_slash_scr_text_gml_3098_0 = "",
    scr_text_slash_scr_text_gml_2965_0 = "<br>回去",
    scr_text_slash_scr_text_gml_2636_0 = "<br>不睡",
    scr_text_slash_scr_text_gml_774_0 = " 嗨... 你好... <br> 我看到你... <br> 一直站在这里...",
    scr_text_slash_scr_text_gml_775_0 = " 是我!<br> 你认识我,对吧?<br> 你当然认识!",
    scr_text_slash_scr_text_gml_776_0 = " 我可受欢迎了!<br> 我只是!",
    scr_text_slash_scr_text_gml_777_0 = " 一个朋友也没有...",
    scr_text_slash_scr_text_gml_778_0 = " 但这没关系,你听到没!<br> 因为你来了!",
    scr_text_slash_scr_text_gml_779_0 = " 你愿意做我的朋友吗?",
    scr_text_slash_scr_text_gml_2714_0 = "",
    scr_text_slash_scr_text_gml_786_0 = "<br>Kris",
    scr_text_slash_scr_text_gml_787_0 = "<br>叫马不是马<br>有张大嘴巴",
    scr_text_slash_scr_text_gml_794_0 = " 噢!噢!<br> 我好开心,你听到没!?<br> 我好开心我... 我...",
    scr_text_slash_scr_text_gml_795_0 = " 我都不知道该做什么了!<br> 我以前从没这么开心过!",
    scr_text_slash_scr_text_gml_796_0 = " 朋友,你叫什么名字?",
    scr_text_slash_scr_text_gml_2751_0 = "",
    scr_text_slash_scr_text_gml_809_0 = "<br>洋葱",
    scr_text_slash_scr_text_gml_810_0 = "<br>美人",
    scr_text_slash_scr_text_gml_811_0 = "Asriel二世",
    scr_text_slash_scr_text_gml_812_0 = "恶心",
    scr_text_slash_scr_text_gml_817_0 = " 原来你叫Kris!<br> 真是个适合你这个朋友的好名字!",
    scr_text_slash_scr_text_gml_822_0 = " 叫... 叫妈... 叫麻... 叫骂... <br> 唔,叫马不是马有张大嘴巴!成了!<br> 虽然名字很长,但也值得一记!",
    scr_text_slash_scr_text_gml_825_0 = " 噢,不好意思!<br> 我忘记自我介绍了!",
    scr_text_slash_scr_text_gml_1174_0 = " ...",
    scr_text_slash_scr_text_gml_827_0 = " ...其实,因为没人和我讲话,<br>我把自己的名字忘了...",
    scr_text_slash_scr_text_gml_828_0 = "Kris",
    scr_text_slash_scr_text_gml_829_0 = "叫马不是马有张大嘴巴",
    scr_text_slash_scr_text_gml_830_0 = " ~1!<br> 你能给我起个名字吗...?",
    scr_text_slash_scr_text_gml_840_0 = " 嗯!那太完美了,你听到没!<br> 我不知道那是什么意思,<br>但它很完美!",
    scr_text_slash_scr_text_gml_841_0 = " 嗯!!<br> 似乎它形状像我!<br> 似乎闻起来也像我!",
    scr_text_slash_scr_text_gml_842_0 = " 等等,那名字叫什么来着?<br> 羊... 羊松?没错!太完美了!<br> 我的名字就叫,羊松。",
    scr_text_slash_scr_text_gml_848_0 = " 哇... <br> 这名字太棒了!",
    scr_text_slash_scr_text_gml_849_0 = " 感觉我的自尊心正在绽放!<br>感觉我的脑袋就要开满鲜花!",
    scr_text_slash_scr_text_gml_850_0 = " 等等,那名字叫什么来着?<br> 美... 美楞?没错!太完美了!<br> 那味道,那气味,那...",
    scr_text_slash_scr_text_gml_857_0 = " Asriel二世... 唔... <br> 听上去... 好耳熟。<br> 那是... 回忆的感觉!",
    scr_text_slash_scr_text_gml_858_0 = " 听上去像是那个善良的男孩...<br> 他给我喂过好吃的梨子。",
    scr_text_slash_scr_text_gml_859_0 = " 等等,他名字叫什么来着?<br> 爱吃... 爱吃梨儿?没错!我爱吃梨!<br> 让我浸泡在梨子里吧!",
    scr_text_slash_scr_text_gml_869_0 = " 谢谢你给我起名字!<br> 我会好好珍惜的,你听到没!?",
    scr_text_slash_scr_text_gml_870_0 = " ...",
    scr_text_slash_scr_text_gml_871_0 = " K... Krismas?<br> 我没记错你的名字吧?",
    scr_text_slash_scr_text_gml_872_0 = " 唔,叫... 叫麻... 呃... <br> 叫嘛不是嘛有种打嘴巴。<br> 我没记错你的名字吧?",
    scr_text_slash_scr_text_gml_873_0 = " 我明天... 想告诉你... <br>一件事...",
    scr_text_slash_scr_text_gml_874_0 = " 那是我只能对朋友说的事情...",
    scr_text_slash_scr_text_gml_875_0 = " 记得回来啊,你听到没...",
    scr_text_slash_scr_text_gml_3033_0 = " Kris,亲爱的,<br>你已经长这么大了...",
    scr_text_slash_scr_text_gml_3034_0 = " 过不了多久你也要去<br>上大学了...",
    scr_text_slash_scr_text_gml_3067_0 = " ...",
    scr_text_slash_scr_text_gml_3036_0 = " 还记不记得你小时候...",
    scr_text_slash_scr_text_gml_3037_0 = " 问我们你什么时候才会长角?",
    scr_text_slash_scr_text_gml_3038_0 = " 于是我们去买了个<br>带着一对小红角的发箍。",
    scr_text_slash_scr_text_gml_3039_0 = " 哈,你戴了好几个月!<br>它后来哪去了?",
    scr_text_slash_scr_text_gml_1572_0 = " Kris, I need to grade these assignments.",
    scr_text_slash_scr_text_gml_1573_0 = " Perhaps you should go to bed...?",
    scr_text_slash_scr_text_gml_1574_0 = " You do not look very well...",
    scr_text_slash_scr_text_gml_2785_0 = "",
    scr_text_slash_scr_text_gml_2795_0 = "",
    scr_text_slash_scr_text_gml_3167_0 = "<br>不拿",
    scr_text_slash_scr_text_gml_2845_0 = "",
    scr_text_slash_scr_text_gml_2177_0 = " (香味马克笔。)",
    scr_text_slash_scr_text_gml_3088_0 = "",
    scr_text_slash_scr_text_gml_2184_0 = " (你把棉花糖味的那支挖出来<br>并朝着笔尖哈气。)",
    scr_text_slash_scr_text_gml_2188_0 = " (反正那支巧克力味的闻起来太假了。)",
    scr_text_slash_scr_text_gml_2776_0 = " 请勿逗留!",
    scr_text_slash_scr_text_gml_2780_0 = " <br>Blaze",
    scr_text_slash_scr_text_gml_2781_0 = " <br>Do Not Blaze",
    scr_text_slash_scr_text_gml_2784_0 = " 烧掉它。",
    scr_text_slash_scr_text_gml_3143_0 = "",
    scr_text_slash_scr_text_gml_3178_0 = "",
    scr_text_slash_scr_text_gml_2933_0 = "<br>乘坐",
    scr_text_slash_scr_text_gml_2658_0 = "<br>不睡",
    scr_text_slash_scr_text_gml_2937_0 = " (要乘坐电梯吗?)",
    scr_text_slash_scr_text_gml_3010_0 = "",
    scr_text_slash_scr_text_gml_3137_0 = "<br>给蛋糕",
    scr_text_slash_scr_text_gml_2934_0 = "<br>不乘坐",
    scr_text_slash_scr_text_gml_3141_0 = " 嘛噶里叭!<br> 那个蛋糕!<br> 它里面翻腾着力量!",
    scr_text_slash_scr_text_gml_3142_0 = " 这是我的蛋糕,对不对!?<br> 你把它修好了!?<br> 你能还给我吗!?",
    scr_text_slash_scr_text_gml_3207_0 = "",
    scr_text_slash_scr_text_gml_3151_0 = " 俺哒妈咩!我的旧蛋糕!<br>我高兴得都快要转起来了!",
    scr_text_slash_scr_text_gml_3152_0 = " 我的朋友们,来分享我的财富吧!<br>我还存着很多不那么好的蛋糕,<br>都不想要了!",
    scr_text_slash_scr_text_gml_3153_0 = " 如果你身上没有蛋糕,就来我这里!<br>我会送你一个,多少次都行!",
    scr_text_slash_scr_text_gml_3155_0 = " (你用顶尖蛋糕交换了旋转蛋糕。)",
    scr_text_slash_scr_text_gml_3156_0 = " 现在,我要继续旋转着喜极而泣了!<br>边转边落泪!",
    scr_text_slash_scr_text_gml_3161_0 = " 蛋糕甜美,然性格非也!悲剧啊!!",
    scr_text_slash_scr_text_gml_3166_0 = "<br>拿蛋糕",
    scr_text_slash_scr_text_gml_3202_0 = "<br>拒绝",
    scr_text_slash_scr_text_gml_3173_0 = " 妈妈咪叭!你喜欢我的淘汰甜品吗?",
    scr_text_slash_scr_text_gml_3177_0 = " 麦啊咪勾!你想要一份次品蛋糕吗,<br>我的朋友?",
    scr_text_slash_scr_text_gml_3186_0 = " 请拿着这个蛋糕!<br>它一文不值,我亲爱的朋友!",
    scr_text_slash_scr_text_gml_3188_0 = " (你获得了旋转蛋糕。)",
    scr_text_slash_scr_text_gml_3191_0 = " 妈妈西叭!你身上太多<br>不是蛋糕的东西了!",
    scr_text_slash_scr_text_gml_3196_0 = " 我知道!<br>太多蛋糕会让你边转边落泪!!",
    scr_text_slash_scr_text_gml_3201_0 = "<br>收下",
    scr_text_slash_scr_text_gml_3205_0 = " (唔,这里有一个男人。)",
    scr_text_slash_scr_text_gml_3206_0 = " (他把什么东西递给了你。)",
    scr_text_slash_scr_text_gml_3214_0 = " (你得到了一颗蛋。)",
    scr_text_slash_scr_text_gml_3220_0 = " (于是他不必久留了。)",
    scr_torface_slash_scr_torface_gml_1_0 = "  ~1  ",
    scr_weaponinfo_slash_scr_weaponinfo_gml_29_0 = "木剑",
    scr_weaponinfo_slash_scr_weaponinfo_gml_30_0 = "一把有着碳强化核心的<br>练习用木剑。",
    scr_weaponinfo_slash_scr_weaponinfo_gml_31_0 = "这什么!?筷子吗?",
    scr_weaponinfo_slash_scr_weaponinfo_gml_34_0 = "...你有把剑!?",
    scr_weaponinfo_slash_scr_weaponinfo_gml_36_0 = "那是你用的,Kris...",
    scr_weaponinfo_slash_scr_weaponinfo_gml_54_0 = "鬃斧",
    scr_weaponinfo_slash_scr_weaponinfo_gml_55_0 = "由幼龙鬃毛铸造而成,<br>初学者使用的斧头。",
    scr_weaponinfo_slash_scr_weaponinfo_gml_56_0 = "这配不上我。",
    scr_weaponinfo_slash_scr_weaponinfo_gml_57_0 = "呃... 有点太大了。",
    scr_weaponinfo_slash_scr_weaponinfo_gml_75_0 = "红围巾",
    scr_weaponinfo_slash_scr_weaponinfo_gml_76_0 = "使用轻质魔法纤维<br>制造的普通围巾。",
    scr_weaponinfo_slash_scr_weaponinfo_gml_77_0 = "不,这个... 没门。",
    scr_weaponinfo_slash_scr_weaponinfo_gml_78_0 = "好舒服!Kris,你摸摸看!",
    scr_weaponinfo_slash_scr_weaponinfo_gml_97_0 = "大家武器",
    scr_weaponinfo_slash_scr_weaponinfo_gml_98_0 = "大家都能使用的武器。",
    scr_weaponinfo_slash_scr_weaponinfo_gml_99_0 = "呃... 好吧。",
    scr_weaponinfo_slash_scr_weaponinfo_gml_100_0 = "很趁手!",
    scr_weaponinfo_slash_scr_weaponinfo_gml_119_0 = "橙黑相间的剑,<br>有着蝙蝠形状的柄。",
    scr_weaponinfo_slash_scr_weaponinfo_gml_120_0 = "啧,太小了!",
    scr_weaponinfo_slash_scr_weaponinfo_gml_121_0 = "噢,好可怕!",
    scr_weaponinfo_slash_scr_weaponinfo_gml_134_0 = "骇人度提升",
    scr_weaponinfo_slash_scr_weaponinfo_gml_160_0 = "恶魔飞刀",
    scr_weaponinfo_slash_scr_weaponinfo_gml_161_0 = "装饰着骷髅的斧镰。<br>减少粗暴碎击10点TP消耗",
    scr_weaponinfo_slash_scr_weaponinfo_gml_162_0 = "让游戏开始吧!",
    scr_weaponinfo_slash_scr_weaponinfo_gml_163_0 = "这也太,呃,邪恶了。",
    scr_weaponinfo_slash_scr_weaponinfo_gml_176_0 = "碎击TP消耗减少",
    scr_weaponinfo_slash_scr_weaponinfo_gml_181_0 = "Trefoil",
    scr_weaponinfo_slash_scr_weaponinfo_gml_182_0 = "覆满苔藓的刺剑,饰有三叶草纹章。<br>将$的获得量提高5%。",
    scr_weaponinfo_slash_scr_weaponinfo_gml_183_0 = "什么破玩意儿?不要!",
    scr_weaponinfo_slash_scr_weaponinfo_gml_184_0 = "跟我的绿色不太搭...",
    scr_weaponinfo_slash_scr_weaponinfo_gml_197_0 = "金钱获取量提升",
    scr_weaponinfo_slash_scr_weaponinfo_gml_202_0 = "劈巾",
    scr_weaponinfo_slash_scr_weaponinfo_gml_203_0 = "一条结实的围巾<br>如同匕首一般劈开敌人的身体。",
    scr_weaponinfo_slash_scr_weaponinfo_gml_204_0 = "好疼!这一点都不舒服!",
    scr_weaponinfo_slash_scr_weaponinfo_gml_205_0 = "感觉有点扎人... 真漂亮!",
    DEVICE_MENU_slash_Create_0_gml_8_0 = "CONTACT",
    DEVICE_MENU_slash_Create_0_gml_17_0 = "DELTARUNE",
    PROCESS_DOG_slash_Create_0_gml_12_0 = "DOGTARUNE",
    PROCESS_LOGO_slash_Draw_0_gml_37_0 = "DELTARUNE",
    obj_darkcastle_event_slash_Step_0_gml_464_0 = " 行吧,孩子...",
    obj_darkcontroller_slash_Draw_0_gml_82_0 = "关",
    obj_darkcontroller_slash_Draw_0_gml_82_1 = "开",
    obj_darkcontroller_slash_Draw_0_gml_86_0 = "主音量",
    obj_darkcontroller_slash_Draw_0_gml_91_0 = "控制",
    obj_darkcontroller_slash_Draw_0_gml_92_0 = "简化视觉效果",
    obj_darkcontroller_slash_Draw_0_gml_93_0 = "全屏",
    obj_darkcontroller_slash_Draw_0_gml_94_0 = "自动奔跑",
    obj_darkcontroller_slash_Draw_0_gml_95_0 = "回到标题页面",
    obj_darkcontroller_slash_Draw_0_gml_96_0 = "返回",
    obj_darkcontroller_slash_Draw_0_gml_101_0 = "随时可以按住ESC<br>来退出程序。<br> <br> <br>按~1返回。",
    obj_darkcontroller_slash_Draw_0_gml_113_0 = "功能",
    obj_darkcontroller_slash_Draw_0_gml_114_0 = "按键",
    obj_darkcontroller_slash_Draw_0_gml_115_0 = "手柄",
    obj_darkcontroller_slash_Draw_0_gml_117_0 = "下",
    obj_darkcontroller_slash_Draw_0_gml_118_0 = "右",
    obj_darkcontroller_slash_Draw_0_gml_119_0 = "上",
    obj_darkcontroller_slash_Draw_0_gml_120_0 = "左",
    obj_darkcontroller_slash_Draw_0_gml_121_0 = "确认",
    obj_darkcontroller_slash_Draw_0_gml_122_0 = "取消",
    obj_darkcontroller_slash_Draw_0_gml_123_0 = "菜单",
    obj_darkcontroller_slash_Draw_0_gml_124_0 = "恢复默认设置",
    obj_darkcontroller_slash_Draw_0_gml_125_0 = "完成",
    obj_initializer2_slash_Step_0_gml_22_0 = "DELTARUNE",
    obj_krisroom_slash_Create_0_gml_14_0 = "The Beginning",
    obj_krisroom_slash_Step_0_gml_281_0 = " (但是,当你睁开双眼时...)",
    obj_krisroom_slash_Step_0_gml_289_0 = "THE DARK",
    obj_npc_room_slash_Other_10_gml_493_0 = " 在国王到来之前,<br>我经常吃这棵树上的叶子...",
    obj_npc_room_slash_Other_10_gml_494_0 = " 现在也还吃。",
    obj_npc_room_slash_Other_10_gml_495_0 = " 这就是蠕虫的生存之道...",
    obj_npc_room_slash_Other_10_gml_498_0 = " 这就是蠕虫的生存之道...",
    obj_npc_room_slash_Other_10_gml_682_0 = " 啊?",
    obj_npc_room_slash_Other_10_gml_768_0 = " (Hathy看着你...)",
    obj_npc_room_animated_slash_Other_10_gml_12_0 = " (你发现黑暗中有东西在闪光。)",
    obj_npc_room_animated_slash_Other_10_gml_13_0 = " (“就算是火烧眉毛,<br>也得照顾好自己。”)",
    obj_npc_room_animated_slash_Other_10_gml_14_0 = " (你获得了护腕。)<br> (按住",
    obj_npc_room_animated_slash_Other_10_gml_14_1 = "可跳过文本。)",
    obj_npc_room_animated_slash_Other_10_gml_20_0 = " (什么也没有。)",
    obj_npc_sign_slash_Create_0_gml_45_0 = "一朵金色的",
    obj_npc_sign_slash_Create_0_gml_50_0 = "一朵黄色的",
    obj_npc_sign_slash_Create_0_gml_51_0 = "一朵橘色的",
    obj_npc_sign_slash_Create_0_gml_52_0 = "一朵绿色的",
    obj_npc_sign_slash_Create_0_gml_57_0 = "一朵青色的",
    obj_npc_sign_slash_Create_0_gml_58_0 = "一朵蓝色的",
    obj_npc_sign_slash_Create_0_gml_59_0 = "一朵紫色的",
    obj_overworldc_slash_Draw_0_gml_88_0 = "???",
    obj_readable_room1_slash_Other_10_gml_758_0 = " (这是数字2。)<br> (据说是一个相当吉利的数字。)",
    obj_unusedclassevent_slash_Step_0_gml_81_0 = "The Return",
    UNUSED_slash_UNUSED_gml_1_0 = "哪儿...",
    UNUSED_slash_UNUSED_gml_2_0 = "我在哪儿?",
    UNUSED_slash_UNUSED_gml_3_0 = "嗨...?有人吗...?",
    UNUSED_slash_UNUSED_gml_4_0 = "这... 这里有人吗...?",
    UNUSED_slash_UNUSED_gml_5_0 = "请问有人在吗?谁都行?有人听得见我说话吗?",
    UNUSED_slash_UNUSED_gml_6_0 = "...",
    UNUSED_slash_UNUSED_gml_7_0 = "黑。",
    UNUSED_slash_UNUSED_gml_8_0 = "这里好黑。",
    UNUSED_slash_UNUSED_gml_9_0 = "谁来都好,是谁都行,如果你能听见...",
    UNUSED_slash_UNUSED_gml_10_0 = "求求你... 说句话...",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_5_0 = "Backspace",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_6_0 = "Tab",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_7_0 = "小键盘 5(NumLock OFF)",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_8_0 = "Enter",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_9_0 = "Pause",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_10_0 = "Caps lock",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_11_0 = "Esc",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_12_0 = "Space",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_13_0 = "Page up",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_14_0 = "Page down",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_15_0 = "End",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_16_0 = "Home",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_17_0 = "←",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_18_0 = "↑",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_19_0 = "→",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_20_0 = "↓",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_21_0 = "Insert",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_22_0 = "Delete",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_59_0 = "Windows",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_60_0 = "小键盘 0",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_61_0 = "小键盘 1",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_62_0 = "小键盘 2",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_63_0 = "小键盘 3",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_64_0 = "小键盘 4",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_65_0 = "小键盘 5",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_66_0 = "小键盘 6",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_67_0 = "小键盘 7",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_68_0 = "小键盘 8",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_69_0 = "小键盘 9",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_70_0 = "小键盘",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_71_0 = "小键盘 +",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_72_0 = "小键盘 -",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_73_0 = "小键盘 .",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_74_0 = "小键盘",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_75_0 = "F1键",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_76_0 = "F2键",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_77_0 = "F3键",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_78_0 = "F4键",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_79_0 = "F5键",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_80_0 = "F6键",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_81_0 = "F7键",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_82_0 = "F8键",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_83_0 = "F9键",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_84_0 = "F10键",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_85_0 = "F11键",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_86_0 = "F12键",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_87_0 = "大写锁定",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_88_0 = "滚动锁定",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_89_0 = "Shift(左)",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_90_0 = "Shift(右)",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_91_0 = "Ctrl(左)",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_92_0 = "Ctrl(右)",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_93_0 = "Alt(左)",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_94_0 = "Alt(右)",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_105_0 = "'",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_107_0 = "Shift",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_108_0 = "Ctrl",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_109_0 = "Alt",
    scr_text_slash_scr_text_gml_2676_0 = " (由于某些原因,<br>你决定躺回去继续睡...)",
    scr_text_slash_scr_text_gml_2680_0 = " (你可以在课上睡。)",
    scr_text_slash_scr_text_gml_3138_0 = "<br>不给",
    scr_windowcaption_slash_scr_windowcaption_gml_1_0 = "DELTARUNE",
    obj_darkdoor_slash_Step_0_gml_300_0 = " ...Kris?",
    obj_initializer2_slash_Create_0_gml_2_0 = "0123456789-+",
    obj_npc_facing_slash_Other_10_gml_257_0 = " ?",
    obj_npc_room_slash_Other_10_gml_876_0 = " 妈妈咪叭!!<br>何等欢庆!必须做蛋糕!!",
    obj_npc_room_slash_Other_10_gml_877_0 = " 而且这一次,我要用金属来做,<br>这样就不会被动物给吃掉了!",
    obj_npc_room_slash_Other_10_gml_880_0 = " Clover的妈妈!<br> 欢迎随时品尝我的蛋糕!",
    obj_npc_room_slash_Other_10_gml_882_0 = " 我必须是Clover的妈妈<br>才能尝吗?",
    obj_npc_room_slash_Other_10_gml_884_0 = " 没错!我的规矩就是那么任性!",
    obj_npc_room_slash_Other_10_gml_888_0 = " 妈妈咪叭!!<br>何等欢庆!大家都来了!!",
    obj_npc_room_slash_Other_10_gml_889_0 = " 想必我做的那块蛋糕就是<br>用在这次生日派对上的!",
    obj_npc_room_slash_Other_10_gml_890_0 = " Clover的生日!<br>多么美妙的时机!<br>我要感动得哭了!",
    obj_npc_room_slash_Other_10_gml_892_0 = " 呃... 实际上,这整件事都是,<br>那个,我们的错。",
    obj_npc_room_slash_Other_10_gml_894_0 = " 噢!麦啊咪勾!所以... <br>您是Clover的母亲!?!??",
    obj_npc_room_slash_Other_10_gml_895_0 = " 现在我明白你为什么吃掉蛋糕了!!<br>是为了保护她!!",
    obj_npc_room_slash_Other_10_gml_897_0 = " 啥,等等,不是,我--",
    obj_npc_room_slash_Other_10_gml_898_0 = " (慢着,如果就这么承认了,<br>是不是能得到更多蛋糕...?)",
    obj_readable_room1_slash_Other_10_gml_113_0 = " 冰箱上有一张照片。<br>里面是你,你的妈妈,还有你的哥哥。",
    obj_readable_room1_slash_Other_10_gml_519_0 = " (只是一个普通的洞...)",
    obj_readable_room1_slash_Other_10_gml_530_0 = " (绕着中间转,仔细观察。)",
    obj_readable_room1_slash_Other_10_gml_531_0 = " (周围越黑,你能看见的就越多。)",
    obj_readable_room1_slash_Other_10_gml_541_0 = " (仔细一看,有个开关在树上...!)",
    obj_readable_room1_slash_Other_10_gml_545_0 = " (仔细一看,有个开关在树上...!)",
    obj_readable_room1_slash_Other_10_gml_1011_0 = " (一把椅子。)",
    obj_readable_room1_slash_Other_10_gml_1017_0 = " (一张图表,<br>上面画着一个圆和许多线段。)",
    obj_readable_room1_slash_Other_10_gml_1024_0 = " (这是一个普通的洗手池。)",
    obj_readable_room1_slash_Other_10_gml_1027_0 = " (这是另一个洗手池的克隆体。)",
    obj_readable_room1_slash_Other_10_gml_1028_0 = " (也许曾经有一个很高的洗手池被从中间<br>切成了两半,从而创造出它们两个。)",
    obj_readable_room1_slash_Other_10_gml_1041_0 = " (你往橱柜里面看了看。)",
    obj_readable_room1_slash_Other_10_gml_1042_0 = " (...里面放着一架非常小的<br>公用钢琴。)",
    obj_readable_room1_slash_Other_10_gml_1046_0 = " (这是一张经典的疼痛等级表,<br>以ICE-E为例来表示10个等级。)",
    obj_readable_room1_slash_Other_10_gml_1047_0 = " (疼痛度为0时,他很快乐。)<br> (疼痛度为10时,他很快乐,<br>并且流着汗。)",
    obj_readable_room1_slash_Other_10_gml_1051_0 = " 这座城堡的白魔法师们<br>将我发配到这间治疗室...",
    obj_readable_room1_slash_Other_10_gml_1052_0 = " 但我满腔的热血仍渴望着战斗!!!",
    obj_suitspuzzle_event_slash_Step_0_gml_133_0 = " ...?",
    obj_writer_slash_Alarm_0_gml_20_0 = " ",
    obj_writer_slash_Alarm_0_gml_31_0 = " ",
    obj_writer_slash_Draw_0_gml_72_0 = " ",
    obj_writer_slash_Draw_0_gml_272_0 = " ",
    scr_ascii_input_names_slash_scr_ascii_input_names_gml_103_0 = " ",
    scr_roomname_slash_scr_roomname_gml_13_0 = "森林 - 迷宫前方",
    scr_roomname_slash_scr_roomname_gml_14_0 = "森林 - 迷宫后方",
    scr_text_slash_scr_text_gml_1550_0 = " Kris...?",
    scr_textsound_slash_scr_textsound_gml_31_0 = " ",
    scr_weaponinfo_slash_scr_weaponinfo_gml_118_0 = "骇人的剑",
    obj_dummyenemy_slash_Step_0_gml_404_1 = "就可以啦!",
    special_name_check_01 = "SUSIE",
    special_name_check_02 = "NOELLE",
    special_name_check_03 = "KRIS",
    special_name_check_04 = "TORIEL",
    special_name_check_05 = "ASRIEL",
    special_name_check_06 = "ASGORE",
    special_name_check_07 = "SANS",
    special_name_check_08 = "PAPYRUS",
    special_name_check_09 = "ALPHYS",
    special_name_check_10 = "UNDYNE",
    special_name_check_11 = "RUDY",
    special_name_check_12 = "BERDLY",
    special_name_check_13 = "CATTY",
    special_name_check_14 = "CATTI",
    special_name_check_15 = "BRATTY",
    special_name_check_16 = "GERSON",
    special_name_check_17 = "JOCKINGTON",
    special_name_check_18 = "QC",
}
}