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Deltarune Wiki:Ch5 lang en.js

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{
    "DEVICE_CHOICE_slash_Create_0_gml_7_0": "EGG",
    "DEVICE_CHOICE_slash_Create_0_gml_28_0": "NO",
    "DEVICE_CHOICE_slash_Create_0_gml_29_0": "YES",
    "DEVICE_CHOICE_slash_Create_0_gml_64_0": "GRAINS",
    "DEVICE_CHOICE_slash_Create_0_gml_65_0": "MEAT",
    "DEVICE_CHOICE_slash_Create_0_gml_66_0": "DAIRY",
    "DEVICE_CHOICE_slash_Create_0_gml_67_0": "SWEETS",
    "DEVICE_CHOICE_slash_Create_0_gml_68_0": "FRUIT",
    "DEVICE_CHOICE_slash_Create_0_gml_69_0": "VEGETABLE",
    "DEVICE_CHOICE_slash_Create_0_gml_70_0": "EGG",
    "DEVICE_CONTACT_slash_Step_0_gml_5_0": " ^9 ^8 %",
    "DEVICE_CONTACT_slash_Step_0_gml_6_0": " ARE YOU^6\n THERE^6?\\M1 ^6 %",
    "DEVICE_CONTACT_slash_Step_0_gml_7_0": "^6 \\M0ARE WE^6\nCONNECTED^6?\\M1 ^6 ^6 %%",
    "DEVICE_CONTACT_slash_Step_0_gml_8_0": "...",
    "DEVICE_CONTACT_slash_Step_0_gml_33_0": "EXCELLENT^4.\\M1 ^6 %",
    "DEVICE_CONTACT_slash_Step_0_gml_34_0": "^6  \\M0TRULY^4\nEXCELLENT^4.\\M1 ^6 %",
    "DEVICE_CONTACT_slash_Step_0_gml_35_0": "NOW^4.\\M1 ^7 %",
    "DEVICE_CONTACT_slash_Step_0_gml_36_0": "WE MAY^5\n  BEGIN^4.\\M1 ^6 %%",
    "DEVICE_CONTACT_slash_Step_0_gml_107_0": "FIRST^4.\\M1 ^6 %",
    "DEVICE_CONTACT_slash_Step_0_gml_111_0": "YOU MUST CREATE^6\nA VESSEL^4.\\M1 ^6 %%",
    "DEVICE_CONTACT_slash_Step_0_gml_125_0": "%",
    "DEVICE_CONTACT_slash_Step_0_gml_126_0": "SELECT THE HEAD\nTHAT YOU PREFER.",
    "DEVICE_CONTACT_slash_Step_0_gml_148_0": " %",
    "DEVICE_CONTACT_slash_Step_0_gml_149_0": "%",
    "DEVICE_CONTACT_slash_Step_0_gml_150_0": "SELECT THE TORSO\nTHAT YOU PREFER.",
    "DEVICE_CONTACT_slash_Step_0_gml_173_0": " \\M0 %",
    "DEVICE_CONTACT_slash_Step_0_gml_174_0": "SELECT THE LEGS\nTHAT YOU PREFER.",
    "DEVICE_CONTACT_slash_Step_0_gml_205_0": "THIS^3 IS YOUR BODY^3.\\M1 ^5 %",
    "DEVICE_CONTACT_slash_Step_0_gml_206_0": " %",
    "DEVICE_CONTACT_slash_Step_0_gml_207_0": "DO YOU ACCEPT IT?",
    "DEVICE_CONTACT_slash_Step_0_gml_240_0": "EXCELLENT^3.\\M1 ^5 %",
    "DEVICE_CONTACT_slash_Step_0_gml_241_0": "YOU HAVE CREATED^3\nA WONDERFUL FORM^3.\\M1 ^5 %",
    "DEVICE_CONTACT_slash_Step_0_gml_242_0": "NOW^3.\\M1 ^5 %",
    "DEVICE_CONTACT_slash_Step_0_gml_243_0": "LET US SHAPE ITS\nMIND^3 AS YOUR OWN.^3 \\M1 ^5 %%",
    "DEVICE_CONTACT_slash_Step_0_gml_258_0": "%",
    "DEVICE_CONTACT_slash_Step_0_gml_259_0": "WHAT IS ITS\nFAVORITE FOOD?",
    "DEVICE_CONTACT_slash_Step_0_gml_288_0": "SWEET",
    "DEVICE_CONTACT_slash_Step_0_gml_289_0": "SOFT",
    "DEVICE_CONTACT_slash_Step_0_gml_290_0": "SOUR",
    "DEVICE_CONTACT_slash_Step_0_gml_291_0": "SALTY",
    "DEVICE_CONTACT_slash_Step_0_gml_292_0": "PAIN",
    "DEVICE_CONTACT_slash_Step_0_gml_293_0": "COLD",
    "DEVICE_CONTACT_slash_Step_0_gml_323_0": "%",
    "DEVICE_CONTACT_slash_Step_0_gml_324_0": "YOUR FAVORITE\nBLOOD TYPE?",
    "DEVICE_CONTACT_slash_Step_0_gml_343_0": "A",
    "DEVICE_CONTACT_slash_Step_0_gml_344_0": "AB",
    "DEVICE_CONTACT_slash_Step_0_gml_345_0": "B",
    "DEVICE_CONTACT_slash_Step_0_gml_346_0": "C",
    "DEVICE_CONTACT_slash_Step_0_gml_347_0": "D",
    "DEVICE_CONTACT_slash_Step_0_gml_381_0": "%",
    "DEVICE_CONTACT_slash_Step_0_gml_382_0": "WHAT COLOR DOES\nIT LIKE MOST?",
    "DEVICE_CONTACT_slash_Step_0_gml_401_0": "RED",
    "DEVICE_CONTACT_slash_Step_0_gml_402_0": "BLUE",
    "DEVICE_CONTACT_slash_Step_0_gml_403_0": "GREEN",
    "DEVICE_CONTACT_slash_Step_0_gml_404_0": "CYAN",
    "DEVICE_CONTACT_slash_Step_0_gml_438_0": "%",
    "DEVICE_CONTACT_slash_Step_0_gml_439_0": "PLEASE GIVE IT\nA GIFT.",
    "DEVICE_CONTACT_slash_Step_0_gml_459_0": "KINDNESS",
    "DEVICE_CONTACT_slash_Step_0_gml_460_0": "MIND",
    "DEVICE_CONTACT_slash_Step_0_gml_461_0": "AMBITION",
    "DEVICE_CONTACT_slash_Step_0_gml_462_0": "BRAVERY",
    "DEVICE_CONTACT_slash_Step_0_gml_463_0": "VOICE",
    "DEVICE_CONTACT_slash_Step_0_gml_497_0": "%",
    "DEVICE_CONTACT_slash_Step_0_gml_498_0": "HOW DO YOU FEEL\nABOUT YOUR CREATION?\n(IT WILL NOT HEAR.)",
    "DEVICE_CONTACT_slash_Step_0_gml_518_0": "LOVE",
    "DEVICE_CONTACT_slash_Step_0_gml_519_0": "HOPE",
    "DEVICE_CONTACT_slash_Step_0_gml_520_0": "DISGUST",
    "DEVICE_CONTACT_slash_Step_0_gml_521_0": "FEAR",
    "DEVICE_CONTACT_slash_Step_0_gml_555_0": "%",
    "DEVICE_CONTACT_slash_Step_0_gml_556_0": "HAVE YOU ANSWERED\nHONESTLY?",
    "DEVICE_CONTACT_slash_Step_0_gml_575_0": "YES",
    "DEVICE_CONTACT_slash_Step_0_gml_576_0": "NO",
    "DEVICE_CONTACT_slash_Step_0_gml_611_0": "%",
    "DEVICE_CONTACT_slash_Step_0_gml_612_0": "YOU ACKNOWLEDGE\nTHE POSSIBILITY OF\nPAIN AND SEIZURE.",
    "DEVICE_CONTACT_slash_Step_0_gml_631_0": "YES",
    "DEVICE_CONTACT_slash_Step_0_gml_632_0": "NO",
    "DEVICE_CONTACT_slash_Step_0_gml_664_0": "UNDERSTOOD^3.\\M1 ^5 %%",
    "DEVICE_CONTACT_slash_Step_0_gml_697_0": "%",
    "DEVICE_CONTACT_slash_Step_0_gml_698_0": "NAME YOUR VESSEL.",
    "DEVICE_CONTACT_slash_Step_0_gml_729_0": "WE CALLED IT^4\n\"~1.\"^6 \\M1 ^5 %",
    "DEVICE_CONTACT_slash_Step_0_gml_730_0": "AND WHAT ABOUT^3\nTHE CREATOR^3?\\M1 ^5 %%",
    "DEVICE_CONTACT_slash_Step_0_gml_734_0": "\"~1.\"^6 \\M1 ^5 %",
    "DEVICE_CONTACT_slash_Step_0_gml_735_0": "AN INTERESTING\nCOINCIDENCE^3.\\M1 ^5 %",
    "DEVICE_CONTACT_slash_Step_0_gml_736_0": "AND WHAT ABOUT^3\nTHE CREATOR^3?\\M1 ^5 %%",
    "DEVICE_CONTACT_slash_Step_0_gml_755_0": "%",
    "DEVICE_CONTACT_slash_Step_0_gml_756_0": "YOUR OWN NAME.",
    "DEVICE_CONTACT_slash_Step_0_gml_785_0": "\"~1.\"^6 \\M1 ^5 %",
    "DEVICE_CONTACT_slash_Step_0_gml_786_0": "EXCELLENT^3.\\M1 ^5 %",
    "DEVICE_CONTACT_slash_Step_0_gml_787_0": "TRULY^3 \nEXCELLENT^3.\\M1 ^5 %%",
    "DEVICE_CONTACT_slash_Step_0_gml_790_0": "HOW INTERESTING.\\M1 ^5 %%",
    "DEVICE_CONTACT_slash_Step_0_gml_794_0": "YOU ARE ABOUT TO\nMEET SOMEON^3E \\M1 ^5 %",
    "DEVICE_CONTACT_slash_Step_0_gml_795_0": "VERY, VERY^4\nWONDERFUL^3. \\M1 ^5 %%",
    "DEVICE_CONTACT_slash_Step_0_gml_800_0": "OF COURSE^5\nOF COURSE.\\M1 ^5 %",
    "DEVICE_CONTACT_slash_Step_0_gml_801_0": "OF COURSE^5 THEY\nARE THE SAME^4.\\M1 ^5 %%",
    "DEVICE_CONTACT_slash_Step_0_gml_816_0": "\"~1.\"^5 \\M1 ^5 %",
    "DEVICE_CONTACT_slash_Step_0_gml_817_0": "THANK YOU^5\nFOR YOUR TIME^4. \\M1 ^5 %",
    "DEVICE_CONTACT_slash_Step_0_gml_818_0": "YOUR ANSWERS^3 \\M1 ^5 %",
    "DEVICE_CONTACT_slash_Step_0_gml_819_0": "YOUR WONDERFUL^5\nCREATION^6 %%",
    "DEVICE_CONTACT_slash_Step_0_gml_839_0": "  Will now b^3e\n  discarded^6.%",
    "DEVICE_CONTACT_slash_Step_0_gml_840_0": "No one can choose\nwho they are\nin this world^5.%%",
    "DEVICE_CONTACT_slash_Step_0_gml_854_0": "You^5r\n \nnam^5e\n \n is ",
    "DEVICE_CONTACT_slash_Step_0_gml_889_0": "Kris...^6! %",
    "DEVICE_CONTACT_slash_Step_0_gml_890_0": "Wake up^6! %",
    "DEVICE_CONTACT_slash_Step_0_gml_891_0": "KRIS...!^6 ",
    "DEVICE_CONTACT_slash_Step_0_gml_928_0": "FIRST^3.\\M1 ^6 %",
    "DEVICE_CONTACT_slash_Step_0_gml_929_0": "%",
    "DEVICE_CONTACT_slash_Step_0_gml_930_0": "^2 ARE YOU\nPHOTOSENSITIVE? ^6 ^6 ",
    "DEVICE_FAILURE_slash_Create_0_gml_12_0": "THE DEATH",
    "DEVICE_FAILURE_slash_Step_0_gml_10_0": "IT APPEARS YOU\n HAVE REACHED^6\n \n    AN END.",
    "DEVICE_FAILURE_slash_Step_0_gml_28_0": "WILL YOU TRY AGAIN?",
    "DEVICE_FAILURE_slash_Step_0_gml_32_0": "WILL YOU PERSIST?",
    "DEVICE_FAILURE_slash_Step_0_gml_39_0": "  Come on,\n  that all you got!?",
    "DEVICE_FAILURE_slash_Step_0_gml_40_0": "  Kris,\n  get up...!",
    "DEVICE_FAILURE_slash_Step_0_gml_47_0": "  This is not\n  your fate...!",
    "DEVICE_FAILURE_slash_Step_0_gml_48_0": "  Please,\n  don't give up!",
    "DEVICE_FAILURE_slash_Step_0_gml_68_0": " THEN, THE FUTURE\n IS IN YOUR HANDS.",
    "DEVICE_FAILURE_slash_Step_0_gml_103_0": "THEN THE WORLD^5 \n WAS COVERED^5 \n IN DARKNESS.",
    "DEVICE_FAILURE_slash_Step_0_gml_103_0_b": "CONTINUE",
    "DEVICE_FAILURE_slash_Step_0_gml_104_0": "GIVE UP",
    "DEVICE_FAILURE_slash_Step_0_gml_172_0": "THE DARK",
    "DEVICE_MENU_slash_Create_0_gml_8_0": "CONTACT",
    "DEVICE_MENU_slash_Create_0_gml_17_0": "DELTARUNE",
    "DEVICE_MENU_slash_Create_0_gml_97_0": "[EMPTY]",
    "DEVICE_MENU_slash_Create_0_gml_182_0": "NO DATA",
    "DEVICE_MENU_slash_Create_0_gml_185_0": "NO DATA",
    "DEVICE_MENU_slash_Create_0_gml_190_0": "UNKNOWN FILE",
    "DEVICE_MENU_slash_Create_0_gml_205_0": "UNKNOWN FILE",
    "DEVICE_MENU_slash_Create_0_gml_221_0": "CHAPTER 1",
    "DEVICE_MENU_slash_Create_0_gml_237_0": "CHAPTER 1",
    "DEVICE_MENU_slash_Draw_0_gml_115_0": " ",
    "DEVICE_MENU_slash_Draw_0_gml_116_0": "CONTINUE",
    "DEVICE_MENU_slash_Draw_0_gml_116_1": "BACK",
    "DEVICE_MENU_slash_Draw_0_gml_117_0": "BEGIN",
    "DEVICE_MENU_slash_Draw_0_gml_117_1": "BACK",
    "DEVICE_MENU_slash_Draw_0_gml_119_0": "OVERWRITE",
    "DEVICE_MENU_slash_Draw_0_gml_119_1": "DO NOT",
    "DEVICE_MENU_slash_Draw_0_gml_119_2": "IT WILL BE SUBSUMED.",
    "DEVICE_MENU_slash_Draw_0_gml_120_0": "YES",
    "DEVICE_MENU_slash_Draw_0_gml_120_1": "NO",
    "DEVICE_MENU_slash_Draw_0_gml_120_2": "TRULY ERASE IT?",
    "DEVICE_MENU_slash_Draw_0_gml_121_0": "ERASE",
    "DEVICE_MENU_slash_Draw_0_gml_121_1": "DO NOT",
    "DEVICE_MENU_slash_Draw_0_gml_121_2": "THEN IT WILL BE DESTROYED.",
    "DEVICE_MENU_slash_Draw_0_gml_125_0": "Completion FILE not found.",
    "DEVICE_MENU_slash_Draw_0_gml_127_0": " ",
    "DEVICE_MENU_slash_Draw_0_gml_128_0": "Continue",
    "DEVICE_MENU_slash_Draw_0_gml_128_1": "Back",
    "DEVICE_MENU_slash_Draw_0_gml_129_0": "Start",
    "DEVICE_MENU_slash_Draw_0_gml_129_1": "Back",
    "DEVICE_MENU_slash_Draw_0_gml_130_0": "FILE not found.",
    "DEVICE_MENU_slash_Draw_0_gml_131_0": "Yes",
    "DEVICE_MENU_slash_Draw_0_gml_131_1": "No",
    "DEVICE_MENU_slash_Draw_0_gml_131_2": "Copy over this file?",
    "DEVICE_MENU_slash_Draw_0_gml_132_0": "Yes",
    "DEVICE_MENU_slash_Draw_0_gml_132_1": "No",
    "DEVICE_MENU_slash_Draw_0_gml_132_2": "Erase this file?",
    "DEVICE_MENU_slash_Draw_0_gml_133_0": "Yes!",
    "DEVICE_MENU_slash_Draw_0_gml_133_1": "No!",
    "DEVICE_MENU_slash_Draw_0_gml_133_2": "Really erase it?",
    "DEVICE_MENU_slash_Draw_0_gml_164_0": "Start",
    "DEVICE_MENU_slash_Draw_0_gml_165_0": "Back",
    "DEVICE_MENU_slash_Draw_0_gml_166_0": " ",
    "DEVICE_MENU_slash_Draw_0_gml_189_0": "CANCEL",
    "DEVICE_MENU_slash_Draw_0_gml_190_0": "Cancel",
    "DEVICE_MENU_slash_Draw_0_gml_195_0": "[Made on seeing credits.]",
    "DEVICE_MENU_slash_Draw_0_gml_199_0": "COPY",
    "DEVICE_MENU_slash_Draw_0_gml_200_0": "ERASE",
    "DEVICE_MENU_slash_Draw_0_gml_201_0": "Copy",
    "DEVICE_MENU_slash_Draw_0_gml_201_1": "Erase",
    "DEVICE_MENU_slash_Draw_0_gml_215_0": " ",
    "DEVICE_MENU_slash_Draw_0_gml_216_0": "CHOOSE THE ONE TO COPY.",
    "DEVICE_MENU_slash_Draw_0_gml_217_0": "CHOOSE THE TARGET FOR THE REFLECTION.",
    "DEVICE_MENU_slash_Draw_0_gml_218_0": "IT WILL BE SUBSUMED.",
    "DEVICE_MENU_slash_Draw_0_gml_219_0": "SELECT THE ONE TO ERASE.",
    "DEVICE_MENU_slash_Draw_0_gml_223_0": "Please select a file.",
    "DEVICE_MENU_slash_Draw_0_gml_224_0": "Choose a file to copy.",
    "DEVICE_MENU_slash_Draw_0_gml_225_0": "Choose a file to copy to.",
    "DEVICE_MENU_slash_Draw_0_gml_226_0": "The file will be overwritten.",
    "DEVICE_MENU_slash_Draw_0_gml_227_0": "Choose a file to erase.",
    "DEVICE_MENU_slash_Draw_0_gml_284_0": "Chapter Select",
    "DEVICE_MENU_slash_Draw_0_gml_285_0": "End Program",
    "DEVICE_MENU_slash_Draw_0_gml_289_0": "Don't Use Chapter ~1 FILE",
    "DEVICE_MENU_slash_Draw_0_gml_305_0": "Ch ~1 Files",
    "DEVICE_MENU_slash_Draw_0_gml_387_0": "Start Chapter ~1 from Chapter ~2's FILE.",
    "DEVICE_MENU_slash_Draw_0_gml_389_0": "This will start Chapter ~1 in FILE Slot ~2.",
    "DEVICE_MENU_slash_Step_0_gml_74_0": "IT CONFORMED TO THE REFLECTION.",
    "DEVICE_MENU_slash_Step_0_gml_77_0": "WHAT AN INTERESTING BEHAVIOR.",
    "DEVICE_MENU_slash_Step_0_gml_86_0": "PREPARATIONS ARE COMPLETE.",
    "DEVICE_MENU_slash_Step_0_gml_91_0": "Copy complete.",
    "DEVICE_MENU_slash_Step_0_gml_105_0": "[EMPTY]",
    "DEVICE_MENU_slash_Step_0_gml_126_0": "IT WAS AS IF IT WAS NEVER THERE AT ALL.",
    "DEVICE_MENU_slash_Step_0_gml_127_0": "Erase complete.",
    "DEVICE_MENU_slash_Step_0_gml_149_0": "IT RETAINED ITS ORIGINAL SHAPE.",
    "DEVICE_MENU_slash_Step_0_gml_156_0": "THEN IT WAS SPARED.",
    "DEVICE_MENU_slash_Step_0_gml_159_0": "VERY INTERESTING.",
    "DEVICE_MENU_slash_Step_0_gml_225_0": "THE DIVISION IS COMPLETE.",
    "DEVICE_MENU_slash_Step_0_gml_227_0": "Copy complete.",
    "DEVICE_MENU_slash_Step_0_gml_238_0": "IT IS IMMUNE TO ITS OWN IMAGE.",
    "DEVICE_MENU_slash_Step_0_gml_239_0": "You can't copy there.",
    "DEVICE_MENU_slash_Step_0_gml_261_0": "IT IS BARREN AND CANNOT BE COPIED.",
    "DEVICE_MENU_slash_Step_0_gml_264_0": "BUT THERE WAS NOTHING LEFT TO COPY.",
    "DEVICE_MENU_slash_Step_0_gml_266_0": "It can't be copied.",
    "DEVICE_MENU_slash_Step_0_gml_289_0": "BUT IT WAS ALREADY GONE.",
    "DEVICE_MENU_slash_Step_0_gml_292_0": "BUT THERE WAS NOTHING LEFT TO ERASE.",
    "DEVICE_MENU_slash_Step_0_gml_294_0": "There's nothing to erase.",
    "DEVICE_NAMER_slash_Draw_0_gml_18_0": "ENTER YOUR OWN NAME.",
    "DEVICE_NAMER_slash_Draw_0_gml_84_0": "THIS IS YOUR NAME.",
    "DEVICE_NAMER_slash_Other_10_gml_3_0": "SUSIE",
    "DEVICE_NAMER_slash_Other_10_gml_4_0": "NOELLE",
    "DEVICE_NAMER_slash_Other_10_gml_5_0": "KRIS",
    "DEVICE_NAMER_slash_Other_10_gml_6_0": "TORIEL",
    "DEVICE_NAMER_slash_Other_10_gml_7_0": "ASRIEL",
    "DEVICE_NAMER_slash_Other_10_gml_8_0": "ASGORE",
    "DEVICE_NAMER_slash_Other_10_gml_9_0": "SANS",
    "DEVICE_NAMER_slash_Other_10_gml_10_0": "PAPYRUS",
    "DEVICE_NAMER_slash_Other_10_gml_11_0": "ALPHYS",
    "DEVICE_NAMER_slash_Other_10_gml_12_0": "UNDYNE",
    "DEVICE_NAMER_slash_Other_10_gml_13_0": "RUDY",
    "DEVICE_NAMER_slash_Other_10_gml_14_0": "BERDLY",
    "DEVICE_NAMER_slash_Other_10_gml_15_0": "CATTY",
    "DEVICE_NAMER_slash_Other_10_gml_16_0": "CATTI",
    "DEVICE_NAMER_slash_Other_10_gml_17_0": "BRATTY",
    "DEVICE_NAMER_slash_Other_10_gml_18_0": "GERSON",
    "DEVICE_NAMER_slash_Other_10_gml_19_0": "JOCKINGTON",
    "DEVICE_NAMER_slash_Other_10_gml_20_0": "QC",
    "DEVICE_NAMER_slash_Other_10_gml_27_0": "SUSIE",
    "DEVICE_NAMER_slash_Other_10_gml_28_0": "NOELLE",
    "DEVICE_NAMER_slash_Other_10_gml_29_0": "KRIS",
    "DEVICE_NAMER_slash_Other_10_gml_30_0": "TORIEL",
    "DEVICE_NAMER_slash_Other_10_gml_31_0": "ASRIEL",
    "DEVICE_NAMER_slash_Other_10_gml_32_0": "ASGORE",
    "DEVICE_NAMER_slash_Other_10_gml_33_0": "SANS",
    "DEVICE_NAMER_slash_Other_10_gml_34_0": "PAPYRUS",
    "DEVICE_NAMER_slash_Other_10_gml_35_0": "ALPHYS",
    "DEVICE_NAMER_slash_Other_10_gml_36_0": "UNDYNE",
    "DEVICE_NAMER_slash_Other_10_gml_37_0": "RUDY",
    "DEVICE_NAMER_slash_Other_10_gml_38_0": "BERDLY",
    "DEVICE_NAMER_slash_Other_10_gml_39_0": "CATTY",
    "DEVICE_NAMER_slash_Other_10_gml_40_0": "CATTI",
    "DEVICE_NAMER_slash_Other_10_gml_41_0": "BRATTY",
    "DEVICE_NAMER_slash_Other_10_gml_42_0": "GERSON",
    "DEVICE_NAMER_slash_Other_10_gml_43_0": "JOCKINGTON",
    "DEVICE_NAMER_slash_Other_10_gml_44_0": "QC",
    "UNUSED_slash_UNUSED_gml_2_0_b": "I do have one thing, though.",
    "UNUSED_slash_UNUSED_gml_3_0_b": "And that's memories.",
    "UNUSED_slash_UNUSED_gml_4_0_b": "Memories of my life...",
    "UNUSED_slash_UNUSED_gml_5_0_b": "Maybe that's all I am at this point.",
    "UNUSED_slash_UNUSED_gml_6_0_b": "A collection of memory...",
    "UNUSED_slash_UNUSED_gml_7_0_b": "...",
    "UNUSED_slash_UNUSED_gml_8_0": "Then all I can do is... not forget, right?",
    "UNUSED_slash_UNUSED_gml_9_0": "\"Don't forget.\"",
    "UNUSED_slash_UNUSED_gml_10_0": "I just have to keep telling myself that...",
    "obj_aqua_enemy_slash_Create_0_gml_54_0": "* ... but the enemy was not amused.",
    "obj_aqua_enemy_slash_Create_0_gml_58_0": "* ... but the enemy seemed bored.",
    "obj_aqua_enemy_slash_Create_0_gml_62_0": "* ... but the enemy seemed very bored.",
    "obj_aqua_enemy_slash_Other_22_gml_30_0": "Aqua",
    "obj_aqua_enemy_slash_Other_22_gml_32_0": "SpinX",
    "obj_aqua_enemy_slash_Other_22_gml_33_0": "20%\nMercy",
    "obj_aqua_enemy_slash_Other_22_gml_36_0": "PoseX",
    "obj_aqua_enemy_slash_Other_22_gml_37_0": "20%\nMercy",
    "obj_aqua_enemy_slash_Other_22_gml_40_0": "DanceX",
    "obj_aqua_enemy_slash_Other_22_gml_41_0": "20%\nMercy",
    "obj_aqua_enemy_slash_Other_22_gml_48_0": "",
    "obj_aqua_enemy_slash_Other_22_gml_51_0": "",
    "obj_aqua_enemy_slash_Other_22_gml_54_0": "S-Action",
    "obj_aqua_enemy_slash_Other_22_gml_58_0": "R-Action",
    "obj_aqua_enemy_slash_Step_0_gml_15_0": "Uee hee hee!!\nNow, your turn,\nyour turn!!",
    "obj_aqua_enemy_slash_Step_0_gml_16_0": "Magic, magic,\nOmega, magic!",
    "obj_aqua_enemy_slash_Step_0_gml_18_0": "... what?",
    "obj_aqua_enemy_slash_Step_0_gml_19_0": "You can't do it!?",
    "obj_aqua_enemy_slash_Step_0_gml_20_0": "Uuu, how boring...",
    "obj_aqua_enemy_slash_Step_0_gml_21_0": "No more battle!",
    "obj_aqua_enemy_slash_Step_0_gml_78_0": "Are we playing\na game?",
    "obj_aqua_enemy_slash_Step_0_gml_79_0": "Is the world\nrevolving,\nlike they say?",
    "obj_aqua_enemy_slash_Step_0_gml_80_0": "Uee hee hee!\nIt's so much\nfun!",
    "obj_aqua_enemy_slash_Step_0_gml_81_0": "Let's play\nknife throwing\ngame!",
    "obj_aqua_enemy_slash_Step_0_gml_83_0": "Uuu, what is this!?\n\"Pain?\" How funny!!",
    "obj_aqua_enemy_slash_Step_0_gml_84_0": "Did you know?\nYou should try\nsome too!",
    "obj_aqua_enemy_slash_Step_0_gml_86_0": "Uuu, looking,\nthinking! Just\nlike my friend!",
    "obj_aqua_enemy_slash_Step_0_gml_87_0": "I'll CHECK too!\nLet's see...",
    "obj_aqua_enemy_slash_Step_0_gml_88_0": "Kris, a human!^3\nAttack is ~1!^3\nDefense is ~2!^3\nMagic is... none!^3\nHas a knife!",
    "obj_aqua_enemy_slash_Step_0_gml_89_0": "Huh!? You have\na knife too!?\nWhy don't you\nuse it...?",
    "obj_aqua_enemy_slash_Step_0_gml_90_0": "Uuu, you're\nwearing a ribbon,\nholding a knife...\nand blue...?",
    "obj_aqua_enemy_slash_Step_0_gml_91_0": "Uuu, who's who?\nI'm confused now!\nUee hee hee hee!",
    "obj_aqua_enemy_slash_Step_0_gml_92_0": "Uuu, CHECKing,\nLOOKing, again,\nand again!",
    "obj_aqua_enemy_slash_Step_0_gml_93_0": "Just like my friend!\n... boring!",
    "obj_aqua_enemy_slash_Step_0_gml_94_0": "Hee hee! What's going\non!? Is the whole\nworld revolving!?",
    "obj_aqua_enemy_slash_Step_0_gml_95_0": "Haha! Your feet are\nmaking such strange\nmusic!",
    "obj_aqua_enemy_slash_Step_0_gml_96_0": "Oh, I get it!\nPosey, posey!",
    "obj_aqua_enemy_slash_Step_0_gml_97_0": "Are we part of\na team now, too!?",
    "obj_aqua_enemy_slash_Step_0_gml_98_0": "Hee hee, is that\nhow you fight? So,\nif I praise enough,\nI'll win too?",
    "obj_aqua_enemy_slash_Step_0_gml_99_0": "I'm the best!\nI'm the best!\nHee hee,\nI'm winning!",
    "obj_aqua_enemy_slash_Step_0_gml_101_0": "Didn't we play\nthat old game\nalready?",
    "obj_aqua_enemy_slash_Step_0_gml_102_0": "Let's\ndo something else!",
    "obj_aqua_enemy_slash_Step_0_gml_103_0": "What a dull\ngame.",
    "obj_aqua_enemy_slash_Step_0_gml_104_0": "Wouldn't you rather\nplay with something\nsharp!?",
    "obj_aqua_enemy_slash_Step_0_gml_105_0": "Hum, is that all you\ncan do?",
    "obj_aqua_enemy_slash_Step_0_gml_106_0": "After all,\nhumans are actually\na little boring!",
    "obj_aqua_enemy_slash_Step_0_gml_108_0": "Uee hee hee,\nthis is all\nso much fun!",
    "obj_aqua_enemy_slash_Step_0_gml_109_0": "Here, I'll do\nsomething,\nand you copy!",
    "obj_aqua_enemy_slash_Step_0_gml_110_0": "My magic, my\nOmega, can you\nfollow!?",
    "obj_aqua_enemy_slash_Step_0_gml_112_0": "Uuu, this is\nfun, fun!!!",
    "obj_aqua_enemy_slash_Step_0_gml_113_0": "Wh-what are you\ndoing!?",
    "obj_aqua_enemy_slash_Step_0_gml_114_0": "Playing a game!\nDo you want to\nplay, too!?",
    "obj_aqua_enemy_slash_Step_0_gml_115_0": "What!? NO!!\nIf you keep\nfighting, you'll\nend up...",
    "obj_aqua_enemy_slash_Step_0_gml_116_0": "Uuu? What, what?\nEnd up what?\nIs it another\ntype of game...?",
    "obj_aqua_enemy_slash_Step_0_gml_117_0": "N-No, I'm just\nworried that...",
    "obj_aqua_enemy_slash_Step_0_gml_118_0": "Don't worry, you\ncan play too!!",
    "obj_aqua_enemy_slash_Step_0_gml_119_0": "That's not what\nI'm saying!!!\nJust give up!!^2\nI'm going to\nretreat, too!",
    "obj_aqua_enemy_slash_Step_0_gml_120_0": "Uuu, okay...",
    "obj_aqua_enemy_slash_Step_0_gml_214_0": "HAHA! What is that!?\nCan humans change\ntheir shape so!?",
    "obj_aqua_enemy_slash_Step_0_gml_215_0": "...",
    "obj_aqua_enemy_slash_Step_0_gml_216_0": "I knew that!!",
    "obj_aqua_enemy_slash_Step_0_gml_373_0": "* Ribbons flutter in soft chaos.",
    "obj_aqua_enemy_slash_Step_0_gml_376_0": "* Petals fall, and dance.",
    "obj_aqua_enemy_slash_Step_0_gml_379_0": "* Playful knives juggle in the air.",
    "obj_aqua_enemy_slash_Step_0_gml_383_0": "* Smells like hydrangea.",
    "obj_aqua_enemy_slash_Step_0_gml_387_0": "* The enemy analyzes the stats of random things.",
    "obj_aqua_enemy_slash_Step_0_gml_390_0": "* The enemy revolves. The world revolves, too.",
    "obj_aqua_enemy_slash_Step_0_gml_393_0": "* The enemy dances, dances, falls, and dances.",
    "obj_aqua_enemy_slash_Step_0_gml_396_0": "* The enemy makes a patient's wristband out of a ribbon.",
    "obj_aqua_enemy_slash_Step_0_gml_399_0": "* The enemy invents several million new poses.",
    "obj_aqua_enemy_slash_Step_0_gml_402_0": "* The enemy praises herself under her breath for every action.",
    "obj_aqua_enemy_slash_Step_0_gml_409_0": "* The enemy seems damaged, but having fun.",
    "obj_aqua_enemy_slash_Step_0_gml_510_0": "* You analyzed the enemy!",
    "obj_aqua_enemy_slash_Step_0_gml_520_0": "* You spun in place!",
    "obj_aqua_enemy_slash_Step_0_gml_535_0": "* ... the enemy spun around, too!",
    "obj_aqua_enemy_slash_Step_0_gml_548_0": "* You danced with enthusiasm!",
    "obj_aqua_enemy_slash_Step_0_gml_563_0": "* ... the enemy danced, too!",
    "obj_aqua_enemy_slash_Step_0_gml_577_0": "* You showed tender loving care!",
    "obj_aqua_enemy_slash_Step_0_gml_591_0": "* ... the enemy laughed!",
    "obj_aqua_enemy_slash_Step_0_gml_604_0": "* You struck a cool pose!",
    "obj_aqua_enemy_slash_Step_0_gml_619_0": "* ... the enemy posed back!",
    "obj_aqua_enemy_slash_Step_0_gml_631_0": "* You flattered the enemy's fighting style!",
    "obj_aqua_enemy_slash_Step_0_gml_644_0": "* ... the enemy flattered, too!",
    "obj_aqua_enemy_slash_Step_0_gml_660_0": "* AQUA - AT \\I0 DF \\I1\nA girl without a lick of patience.\nEnjoys trying new things.",
    "obj_aqua_enemy_slash_Step_0_gml_678_0": "* Everyone spun in place!",
    "obj_aqua_enemy_slash_Step_0_gml_687_0": "* Everyone struck a cool pose!",
    "obj_aqua_enemy_slash_Step_0_gml_696_0": "* Everyone danced with enthusiasm!",
    "obj_aqua_enemy_slash_Step_0_gml_729_0": "* But, Seth countered!",
    "obj_aqua_enemy_slash_Step_0_gml_796_0": "No, no, no!!!\nDon't be impressed!!",
    "obj_aqua_enemy_slash_Step_0_gml_799_0": "L... look!!",
    "obj_aqua_enemy_slash_Step_0_gml_861_0": "* The MERCY was taken back!!",
    "obj_aqua_enemy_slash_Step_0_gml_863_0": "* In the end, no effect!",
    "obj_attack_knifechain_manager2_slash_Alarm_1_gml_49_0": "A-Aqua--%%",
    "obj_attack_knifechain_manager2_slash_Alarm_1_gml_50_0": "What are--%%",
    "obj_attack_knifechain_manager2_slash_Alarm_1_gml_51_0": "You're--%%",
    "obj_attack_knifechain_manager2_slash_Alarm_1_gml_52_0": "Supposed to--%%",
    "obj_attack_knifechain_manager2_slash_Alarm_1_gml_53_0": "WE'RE ON THE--%%",
    "obj_attack_knifechain_manager2_slash_Alarm_1_gml_54_0": "SAME TEAM--!!%%",
    "obj_attack_knifechain_manager2_slash_Alarm_1_gml_55_0": "QUIT IT!!!%%",
    "obj_ball_enemy_slash_Step_0_gml_11_0": "Show Love",
    "obj_ball_enemy_slash_Step_0_gml_12_0": "",
    "obj_ball_enemy_slash_Step_0_gml_38_0": "Flowers,\nlast longer\nthan diamonds!",
    "obj_ball_enemy_slash_Step_0_gml_39_0": "I'm tired.\nCan I just\nbeat someone up?",
    "obj_ball_enemy_slash_Step_0_gml_40_0": "Nice impression.\nReminds me of...\nFlowers.",
    "obj_ball_enemy_slash_Step_0_gml_41_0": "Do it for\nthe vine.",
    "obj_ball_enemy_slash_Step_0_gml_42_0": "I'm better than\na normal person.",
    "obj_ball_enemy_slash_Step_0_gml_43_0": "Flowers over\nboys.",
    "obj_ball_enemy_slash_Step_0_gml_44_0": "Face my\nFlower Cutter!",
    "obj_ball_enemy_slash_Step_0_gml_45_0": "We are after\nyour dad!",
    "obj_ball_enemy_slash_Step_0_gml_113_0": "* Floradinn is thinking out loud about your dad.",
    "obj_ball_enemy_slash_Step_0_gml_114_0": "* Floradinn mutters how it likes flowers, then remembers it's a flower and smiles.",
    "obj_ball_enemy_slash_Step_0_gml_115_0": "* Floradinn considers arranging itself beautifully with other enemies.",
    "obj_ball_enemy_slash_Step_0_gml_116_0": "* Floradinn has strong opinions about flowers.",
    "obj_ball_enemy_slash_Step_0_gml_117_0": "* Oddly, it doesn't actually smell like flowers. Just like vines or grass.",
    "obj_ball_enemy_slash_Step_0_gml_123_0": "* Floradinn seems totally sapped.",
    "obj_ball_enemy_slash_Step_0_gml_128_0": "* Floradinn is in full blossom.",
    "obj_ball_enemy_slash_Step_0_gml_133_0": "* Floradinn is ready to close up and sleep.",
    "obj_ball_enemy_slash_Step_0_gml_153_0": "* Floradinn - Flowers are sweeter than diamonds... so it thinks.",
    "obj_ball_enemy_slash_Step_0_gml_163_0": "* You encouraged everyone to show love by flirting!",
    "obj_ball_enemy_slash_Step_0_gml_169_0": "* You encouraged Susie to show her idea of love!",
    "obj_ball_enemy_slash_Step_0_gml_175_0": "* You encouraged Ralsei to show his idea of love!",
    "obj_ball_enemy_slash_Step_0_gml_183_0": "...",
    "obj_ball_enemy_slash_Step_0_gml_195_0": "Do you, uh,\nreally have to,\nflirt with someone?",
    "obj_ball_enemy_slash_Step_0_gml_207_0": "... if you\nlike them?",
    "obj_ball_enemy_slash_Step_0_gml_233_0": "I suppose...\nnot necessarily.",
    "obj_ball_enemy_slash_Step_0_gml_245_0": "Kris, um, how would\nYOU show if you liked someone?",
    "obj_ball_enemy_slash_Step_0_gml_272_0": "HEY, DON'T LEAVE IT ALL TO ME!!!",
    "obj_ball_enemy_slash_Step_0_gml_274_0": "* ...",
    "obj_ball_enemy_slash_Step_0_gml_275_0": "* (The ACT changed to Susie's Idea...)\\f0",
    "obj_ball_enemy_slash_Step_0_gml_285_0": "Susie's Idea",
    "obj_ball_enemy_slash_Step_0_gml_293_0": "M-Me? I'm telling you,\nI don't know, idiot!",
    "obj_ball_enemy_slash_Step_0_gml_305_0": "So far,\nall I know is\nthat someone...",
    "obj_ball_enemy_slash_Step_0_gml_318_0": "... someone's,\njust gotta\nlike you first.",
    "obj_ball_enemy_slash_Step_0_gml_353_0": "(Dude, what does this\nhave to do with me?)",
    "obj_ball_enemy_slash_Step_0_gml_367_0": "* (The ACT changed to\nRalsei's Idea...)",
    "obj_ball_enemy_slash_Step_0_gml_381_0": "Ralsei's Idea",
    "obj_ball_enemy_slash_Step_0_gml_391_0": "Floradinn... love,\nis like a flower.",
    "obj_ball_enemy_slash_Step_0_gml_405_0": "It may struggle\nwith the seasons,\nbut...",
    "obj_ball_enemy_slash_Step_0_gml_420_0": "If you believe, it\nwill blossom with more\ncolors than the rainbow.",
    "obj_ball_enemy_slash_Step_0_gml_435_0": "boyfriend",
    "obj_ball_enemy_slash_Step_0_gml_435_1": "girlfriend",
    "obj_ball_enemy_slash_Step_0_gml_437_0": "Can you get me a\nhot gamer ~1.",
    "obj_ball_enemy_slash_Step_0_gml_450_0": "N... no.",
    "obj_ball_enemy_slash_Step_0_gml_465_0": "Oh.",
    "obj_ball_enemy_slash_Step_0_gml_505_0": "* You pressed Floradinn in a book to make it MORE FLAT! The memories will last forever...",
    "obj_ball_enemy_slash_Step_0_gml_514_0": "* You flattened Floradinn!",
    "obj_ball_enemy_slash_Step_0_gml_531_0": "* Susie gets ready to FLIRT!",
    "obj_ball_enemy_slash_Step_0_gml_538_0": "* Susie abstains from flirting!",
    "obj_ball_enemy_slash_Step_0_gml_550_0": "Heh, watch THIS.\nI'm way better\nat this now...!",
    "obj_ball_enemy_slash_Step_0_gml_564_0": "...",
    "obj_ball_enemy_slash_Step_0_gml_578_0": "'cept, I\nguess... if...",
    "obj_ball_enemy_slash_Step_0_gml_592_0": "If me and Noelle are...\na thing...",
    "obj_ball_enemy_slash_Step_0_gml_606_0": "I should probably...\nsave my flirts, right?",
    "obj_ball_enemy_slash_Step_0_gml_620_0": "* Susie got psyched out! You just did a flower impression instead!",
    "obj_ball_enemy_slash_Step_0_gml_635_0": "* You did a flower impression!",
    "obj_ball_enemy_slash_Step_0_gml_673_0": "* Ralsei tried to CONVINCE Floradinn!",
    "obj_ball_enemy_slash_Step_0_gml_680_0": "* Ralsei made a boring speech!",
    "obj_ball_enemy_slash_Step_0_gml_689_0": "We don't want to\nfight you, Floradinn!",
    "obj_ball_enemy_slash_Step_0_gml_703_0": "If you come to our side...\nwe can all be friends!",
    "obj_ball_enemy_slash_Step_0_gml_719_0": "* (Floradinn agreed!)",
    "obj_ball_enemy_slash_Step_0_gml_732_0": "* (It's going to beat up everyone on its side!)",
    "obj_ball_enemy_slash_Step_0_gml_746_0": "Umm, w-wait!\nDon't do that!!",
    "obj_ball_enemy_slash_Step_0_gml_767_0": "* (It seems confused... It became TIRED.)",
    "obj_ball_enemy_slash_Step_0_gml_779_0": "* Floradinn became increasingly TIRED!!",
    "obj_ball_enemy_slash_Step_0_gml_798_0": "* Susie sniffed wildly!",
    "obj_ball_enemy_slash_Step_0_gml_799_0": "* Susie blasts hose water!",
    "obj_ball_enemy_slash_Step_0_gml_800_0": "* Susie sneezes from pollen!",
    "obj_ball_enemy_slash_Step_0_gml_812_0": "* Ralsei pretends to be a bee!",
    "obj_ball_enemy_slash_Step_0_gml_813_0": "* Ralsei waters daintily!",
    "obj_ball_enemy_slash_Step_0_gml_814_0": "* Ralsei combs petals!",
    "obj_baseenemy_slash_Step_0_gml_137_0": "* Its body was filled with a kind feeling.",
    "obj_baseenemy_slash_Step_0_gml_146_0": "* Kris's simul act!",
    "obj_baseenemy_slash_Step_0_gml_147_0": "* Kris decided to have a really long message when acting alone.",
    "obj_baseenemy_slash_Step_0_gml_156_0": "* Its body will result in a speech after attack.",
    "obj_baseenemy_slash_Step_0_gml_164_0": "* Its body became tired.",
    "obj_baseenemy_slash_Step_0_gml_172_0": "* Susie's unique act A!.",
    "obj_baseenemy_slash_Step_0_gml_181_0": "* Susie's simul act!",
    "obj_baseenemy_slash_Step_0_gml_190_0": "* Ralsei's unique act A!.",
    "obj_baseenemy_slash_Step_0_gml_199_0": "* Ralsei's simul act!",
    "obj_battlecontroller_slash_Draw_0_gml_172_0": "Standard",
    "obj_battlecontroller_slash_Draw_0_gml_173_0": "HP",
    "obj_battlecontroller_slash_Draw_0_gml_208_0": "MERCY",
    "obj_battlecontroller_slash_Draw_0_gml_653_0": "Berdly",
    "obj_battlecontroller_slash_Draw_0_gml_787_0": "Aqua",
    "obj_battlecontroller_slash_Draw_0_gml_795_0": "Seth",
    "obj_battlecontroller_slash_Draw_0_gml_805_0": "Orange",
    "obj_battlecontroller_slash_Draw_0_gml_813_0": "Green",
    "obj_battlecontroller_slash_Draw_0_gml_823_0": "Blue",
    "obj_battlecontroller_slash_Draw_0_gml_831_0": "Yellow",
    "obj_battlecontroller_slash_Step_0_gml_42_0": "* You won!\n* Got ~1 EXP and ~2 D$.",
    "obj_battlecontroller_slash_Step_0_gml_43_0": "* You won the battle!",
    "obj_battlecontroller_slash_Step_0_gml_46_0": "* You won!\n* Got ~1 D$.\n* You became stronger.",
    "obj_battlecontroller_slash_Step_0_gml_69_0": "* You won!\n* Got ~1 D$.\n* Noelle became stronger.",
    "obj_battlecontroller_slash_Step_0_gml_80_0": "* Seth was defeated...\nYou won!",
    "obj_blue_enemy_slash_Create_0_gml_35_0": "All\nevidence\ngathered.",
    "obj_blue_enemy_slash_Create_0_gml_55_0": "* TP up!",
    "obj_blue_enemy_slash_Create_0_gml_57_0": "I see, you\ndidn't gather\nenough evidence...",
    "obj_blue_enemy_slash_Create_0_gml_58_0": "Let these light\nyour way.",
    "obj_blue_enemy_slash_Create_0_gml_59_0": "* (You received EVIDENCE.)",
    "obj_blue_enemy_slash_Create_0_gml_60_0": "* But you already have all the evidence you need!",
    "obj_blue_enemy_slash_Other_22_gml_19_0": "Evidence",
    "obj_blue_enemy_slash_Other_22_gml_20_0": "Get more\nEvidence.",
    "obj_blue_enemy_slash_Other_22_gml_32_0": "Integrity",
    "obj_blue_enemy_slash_Other_22_gml_33_0": "Revive\nall,\nlose TP.",
    "obj_blue_enemy_slash_Other_22_gml_49_0": "HelpOut",
    "obj_blue_enemy_slash_Other_22_gml_50_0": "Gather\nTP",
    "obj_blue_enemy_slash_Step_0_gml_13_0": "That's it,\nCRIMINELLS!\nNo more MERCYS!!",
    "obj_blue_enemy_slash_Step_0_gml_17_0": "EVERY CRIMES in\nour CASTLE!!",
    "obj_blue_enemy_slash_Step_0_gml_18_0": "I know they was\nALL YOU!!!\nNow eat JUSTICE!!!",
    "obj_blue_enemy_slash_Step_0_gml_19_0": "O, you three!\nIf you'd like to\nsurvive your\npunishment...",
    "obj_blue_enemy_slash_Step_0_gml_23_0": "Find the TRUE\nculprit of 4\nUNSOLVED CASES.",
    "obj_blue_enemy_slash_Step_0_gml_24_0": "Yellow's \"JUSTICE\"\nACT will begin\neach trial.",
    "obj_blue_enemy_slash_Step_0_gml_25_0": "... and if you\nlack EVIDENCE,\nplease ACT on me.\nHoho.",
    "obj_blue_enemy_slash_Step_0_gml_70_0": "Innocent until\nproven guilty.",
    "obj_blue_enemy_slash_Step_0_gml_71_0": "Justice is blind.",
    "obj_blue_enemy_slash_Step_0_gml_72_0": "We only seek...\nto find the truth.",
    "obj_blue_enemy_slash_Step_0_gml_73_0": "Who revolves -\nthe world, or I?",
    "obj_blue_enemy_slash_Step_0_gml_76_0": "Hmm... a flower-\npressing item...",
    "obj_blue_enemy_slash_Step_0_gml_77_0": "The yellow cloth...\nCould it have\nbeen burnt?",
    "obj_blue_enemy_slash_Step_0_gml_78_0": "Hmm... if she\nused red food\ncoloring...",
    "obj_blue_enemy_slash_Step_0_gml_79_0": "...",
    "obj_blue_enemy_slash_Step_0_gml_81_0": "... they did\nWANT to be\nsmashed.",
    "obj_blue_enemy_slash_Step_0_gml_82_0": "... any regrets,\nYellow?",
    "obj_blue_enemy_slash_Step_0_gml_83_0": "So that hole's\nred splatter was\nfood coloring!",
    "obj_blue_enemy_slash_Step_0_gml_209_0": "* You searched out evidence!",
    "obj_blue_enemy_slash_Step_0_gml_242_0": "* You asked for help...!",
    "obj_blue_enemy_slash_Step_0_gml_320_0": "* BLUE took pity on the party!",
    "obj_blue_enemy_slash_Step_0_gml_325_0": "* ... but, no party member was DOWNED.",
    "obj_blue_enemy_slash_Step_0_gml_412_0": "* Everyone was revived!",
    "obj_blue_enemy_slash_Step_0_gml_413_0": "* TP was halved!",
    "obj_blue_enemy_slash_Step_0_gml_436_0": "* Susie gathers red herrings!",
    "obj_blue_enemy_slash_Step_0_gml_437_0": "* Susie objects!",
    "obj_blue_enemy_slash_Step_0_gml_487_0": "* Ralsei uses clairvoyance!",
    "obj_blue_enemy_slash_Step_0_gml_488_0": "* Ralsei draws court sketches!",
    "obj_bramble_slash_Create_0_gml_38_0": "Vinesbuster",
    "obj_bramble_slash_Create_0_gml_39_0": "Huh? You want me to cut it down?",
    "obj_castle_tutorial_slash_Step_0_gml_12_0": "* Oh, have you seen young master Susie? To assist her in her outing...",
    "obj_castle_tutorial_slash_Step_0_gml_13_0": "* We have turned this shabby stall into a bougie salon. Please bring her here.",
    "obj_castle_tutorial_slash_Step_0_gml_14_0": "* With a small makeover, we believe we can make her look a bit more... gentrified.",
    "obj_castle_tutorial_slash_Step_0_gml_25_0": "* Please hurry. We're doing our best to keep the property values high.",
    "obj_castle_tutorial_slash_Step_0_gml_26_0": "* But they're under attack. Can't... hold on... much longer..",
    "obj_castle_tutorial_slash_Step_0_gml_86_0": "\nGraceful style",
    "obj_castle_tutorial_slash_Step_0_gml_87_0": "\nBasic style",
    "obj_castle_tutorial_slash_Step_0_gml_88_0": "Fashion style",
    "obj_castle_tutorial_slash_Step_0_gml_89_0": "She's good",
    "obj_castle_tutorial_slash_Step_0_gml_97_0": "* Ah, if it isn't our Lady of Little Grace. (Young master Susie.)",
    "obj_castle_tutorial_slash_Step_0_gml_98_0": "* We heard of your romantic dreams, and we are dying to assist you.",
    "obj_castle_tutorial_slash_Step_0_gml_99_0": "* While, I'm sure your current form is certainly passable, in some manner...",
    "obj_castle_tutorial_slash_Step_0_gml_100_0": "* Don't you think some makeup could serve to catch the young deer's eye?",
    "obj_castle_tutorial_slash_Step_0_gml_102_0": "* Uhh, I mean, I think I'm good... I mean...",
    "obj_castle_tutorial_slash_Step_0_gml_103_0": "* I don't even know if she thinks it's a date, y'know...?",
    "obj_castle_tutorial_slash_Step_0_gml_105_0": "* Hmm... very well then. Young blue master, what do you think?",
    "obj_castle_tutorial_slash_Step_0_gml_109_0": "* Young blue master, what do you think?",
    "obj_castle_tutorial_slash_Step_0_gml_135_0": "* Don't say it like that, dumb ass.",
    "obj_castle_tutorial_slash_Step_0_gml_142_0": "* An excellent choice!",
    "obj_castle_tutorial_slash_Step_0_gml_144_0": "* H-Hey, I didn't say I--",
    "obj_castle_tutorial_slash_Step_0_gml_215_0": "* There... an appearance most graceful, Lovable, and even nostalgic.",
    "obj_castle_tutorial_slash_Step_0_gml_217_0": "* Yeah, I don't think this is gonna work.",
    "obj_castle_tutorial_slash_Step_0_gml_275_0": "* There... a simple coat of foundation will bring out your inner beauty.",
    "obj_castle_tutorial_slash_Step_0_gml_277_0": "* Yuck. Do people actually wear this?",
    "obj_castle_tutorial_slash_Step_0_gml_294_0": "More ads\nonly $9.99!",
    "obj_castle_tutorial_slash_Step_0_gml_339_0": "* A glamorous style, Purchased directly from Addison's, it's sure to catch anyone's eye.",
    "obj_castle_tutorial_slash_Step_0_gml_341_0": "* I, uh, can't really see. Plus, it keeps playing ads.\\f0",
    "obj_castle_tutorial_slash_Step_0_gml_405_0": "* Dis'll teach ya's to open a wimp-station, ya peachy keens!",
    "obj_castle_tutorial_slash_Step_0_gml_406_0": "* Boss, tell 'em Susie looks ruff and tuff and that's enuff!",
    "obj_castle_tutorial_slash_Step_0_gml_417_0": "* Ya don't even NEED a face to be a nice piece-a-woik!",
    "obj_castle_tutorial_slash_Step_0_gml_418_0": "* Need proof? Look'it me, boss! I'm only wearin' FOUNDATION!",
    "obj_castle_tutorial_slash_Step_0_gml_430_0": "* ... hmph. I hate to say it, but even I have to agree with this brute.",
    "obj_castle_tutorial_slash_Step_0_gml_431_0": "* All Susie needs is a little brushing off. Sukkiri.",
    "obj_castle_tutorial_slash_Step_0_gml_442_0": "* (I'll help. Sukkiri.)",
    "obj_castle_tutorial_slash_Step_0_gml_454_0": "* Oo-la-la. The fashion make-shoot. You know I cannot miss.",
    "obj_castle_tutorial_slash_Step_0_gml_465_0": "* Everyone say the \"Cheese\", and pose, but only for 5 frames.",
    "obj_castle_tutorial_slash_Step_0_gml_466_0": "* For the challenge. Oo-la-la.",
    "obj_castle_tutorial_slash_Step_0_gml_492_0": "* (The way... of the worm...?)",
    "obj_castle_tutorial_slash_Step_0_gml_493_0": "* (Is... this the way of the worm? To be totally caked up?)",
    "obj_castle_tutorial_slash_Step_0_gml_504_0": "* (I wish I had another worm to show me the way...)",
    "obj_castle_tutorial_slash_Step_0_gml_516_0": "* Huh. I think this is dressed and impress from Roblucks.",
    "obj_castle_tutorial_slash_Step_0_gml_527_0": "* Remember to obby for pink coins. Then it's catgirl time.",
    "obj_castle_tutorial_slash_Step_0_gml_542_0": "* Can that Swatch guy... really make me into a palette swap?",
    "obj_castle_tutorial_slash_Step_0_gml_543_0": "* H-Ha! I mean, more like palette SLOP! Who needs that!?",
    "obj_castle_tutorial_slash_Step_0_gml_557_0": "* ... I don't need slop... I don't need slop... I don't...",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_59_0": "* You may have bested me. But...",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_60_0": "* You'll soon face someone... more fearsome...",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_61_0": "* More tyrannical than you could EVER imagine.",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_63_0": "* Queen? We already met her.",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_71_0": "* WHAT!?",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_96_0": "* Wow Nice Hamster Wheel",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_104_0": "* So you, too, have come to humiliate me...",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_106_0": "* No I Am Serious It's Cool",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_137_0": "* That Water Bottle However",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_150_0": "* DO NOT SPEAK ILL OF THE ROYAL WATER BOTTLE!",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_163_0": "* It's Nothing Compared To The One At My Mansion",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_171_0": "* Hmph. Materialistic as always.",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_180_0": "* Materialism Evaluation Denied",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_181_0": "* I Simply Give Myself: The Treatment I Deserve",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_191_0": "* You Slept Curled Up On A Dirty Throne Every Day",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_206_0": "* ENOUGH, WENCH!!!",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_224_0": "* What purpose have you here... Queenie Beanie.",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_226_0": "* Just Thought I Would Send A Message, Kingy Wingy",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_227_0": "* That You Don't Have To Worry About Lancer",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_235_0": "* I Will Be Looking After Him From Now On",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_236_0": "* After All... I Am...",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_244_0": "* His Mother",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_255_0": "* When was that decided!?",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_263_0": "* Arbitrarily Right Now",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_271_0": "* .... hmph.",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_272_0": "* Do what you please with the boy.",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_273_0": "* But if he cries...",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_274_0": "* ... bounce him on the ground like a ball.",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_285_0": "* I Think It Is Time To Abort This Conversation",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_287_0": "* ... as you wish.",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_295_0": "* Oho, quite sorry, mine Kinge...",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_296_0": "* Queene hath a nyew Man about Towne now!!",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_303_0": "* Who?",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_311_0": "* Yeah Who",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_320_0": "* Er",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_327_0": "* I think I",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_333_0": "* Left my puzzle on",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_341_0": "* POSTHASTE!!!",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_352_0": "* Who Was That??",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_360_0": "* Sigh... that was my son's....",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_368_0": "* LESSER father.",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_378_0": "* Cannot Calculate Someone Less Than You",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_390_0": "* BEGONE!!!!",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_392_0": "* Bye Bye Kingy Wingy",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_413_0": "* By The Way Did You Want Anything From The Store",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_415_0": "* ... cashews.",
    "obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_417_0": "* Order Processed",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_65_0": "* \"Silver Drake?\" I've never beaten this boss before...",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_67_0": "* Alright, hand it over, honey! I got this!",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_68_0": "* Silver Drake, huh? That's a new one.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_69_0": "* No, dad! This is my battle!",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_69_0_b": "* Alright, what's the plan, honey?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_70_0": "* ... so, um, how about just telling me what to do?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_71_0": "* Hmm... maybe we could try...",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_72_0": "* Haha, sure! How about trying Fireshock?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_72_0_b": "* Iceshock?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_74_0": "* I'd love to, dad, but the mage left the party.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_74_0_b": "* Ice on the Ice Palace boss?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_75_0": "* Don't you wanna try Fireshock or something?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_76_0": "* Oh yeah. How about one of your 99 Blaze Potions?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_78_0": "* Umm, I'm saving those?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_80_0": "* For what? Your birthday? C'mon, live a little!",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_82_0": "* OK, dad! This one's for you! Hiyah!",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_83_0": "* ...",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_83_0_b": "* H-huh? Yeah, you're right.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_84_0": "* It... reflects fire attacks.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_85_0": "* Here, how about letting me control for a bit?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_86_0": "* Hahaha! Whoops - hey, you gotta heal!",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_88_0": "* I wish I knew healing magic in real life.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_89_0": "* Then I'd make you better and...",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_90_0": "* It wouldn't... just be me and mom.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_92_0": "* ...",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_93_0": "* ... your mother is...",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_94_0": "* Hey, it's ok, sweetheart. I'm getting better.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_94_0_b": "* N-no! I'll... control it myself.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_95_0": "* Might even be able to go to church tomorrow.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_96_0": "* Not like you to be a controller hog, honey.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_97_0": "* ... really? Are you... sure you're okay?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_97_0_b": "* You feeling alright?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_99_0": "* \"Holidays happen whether you like it or not!\"",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_101_0": "* \"Even though everyone likes holidays.\"",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_102_0": "* ... well, gotta go home soon or mom will call.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_104_0": "* Huh? Me? Of course! I'm fine, dad...",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_111_0": "* I just...",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_118_0": "* I fell asleep in the library, and...",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_119_0": "* ... you know, just had a weird dream. Haha.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_121_0": "* See you tomorrow, honey.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_121_0_b": "* Noelle...",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_122_0": "* I knew that birdbrain'd put you to sleep! Haha!",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_123_0": "* Bye, dad. Love you!",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_123_0_b": "* What'd he do? Start lecturing you on his theorum...",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_124_0": "* Of the inequality in children's fighter games?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_130_0": "* Hahah, no, no! He...",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_137_0": "* ... he fell asleep, too.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_139_0": "* Wow, he even put himself to sleep? Ha!",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_146_0": "* Haha, yeah, I guess so!",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_148_0": "* Well. Sounds like...",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_149_0": "* You two've been hitting the books too hard.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_150_0": "* Why don't you go home and hibernate?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_151_0": "* I'll see you tomorrow at church.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_154_0": "Hell if I know???",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_157_0": "* SUSIE!?!? WHY ARE YOU HERE!?\\f1 ",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_157_0_b": "* Dad? Are you gonna be okay to go...?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_159_0": "* Sorry guys, this game's only one-player!",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_159_0_b": "* Of course! You take it easy, honey.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_163_0": "* Ummm... dad... this is... umm, Susie!",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_165_0": "* Ohhhhhhh! THIS is Susie!",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_165_0_b": "* Okay then... yeah, I'll go home and rest.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_166_0": "* Susie! Nice! Heard a lot about you!",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_168_0": "* You, uh... have???",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_170_0": "* COOL, THINK I HAVE TO GO NOW!!!",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_197_0": "* Susie, huh?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_199_0": "* ... yeah.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_201_0": "* Lay a finger on her and I'll kick your ass.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_207_0": "* Huh?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_213_0": "* Hahaha!! Hahahaha!! Just kidding!!",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_214_0": "* Well, kinda kidding.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_269_0": "* Kris!?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_270_0": "* Kris, what are you doing here?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_272_0": "* Hell if I know.",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_280_0": "* S-SUSIE!?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_401_0": "* Hey, Susie. Mind if I have a word with you a sec?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_403_0": "* Uhh...?",
    "obj_ch2_room_town_hospital_slash_Step_0_gml_404_0": "* (Guess I'll be a sec, Kris...?)",
    "obj_ch4_PDC06A_slash_Step_0_gml_18_0": "* (Your friends are still in Ralsei's room...)",
    "obj_ch4_PDC06A_slash_Step_0_gml_77_0": "* Hey, what's that room over there? Your room?",
    "obj_ch4_PDC06A_slash_Step_0_gml_79_0": "* Err... sorry, it's still really dusty and dirty, s-so...!",
    "obj_ch4_PDC06A_slash_Step_0_gml_81_0": "* ... so what?",
    "obj_ch4_PDC06A_slash_Step_0_gml_83_0": "* So you can't, er, go inside. Until I clean it.",
    "obj_ch4_PDC06A_slash_Step_0_gml_103_0": "* C'mon, what are you hiding that's that embarrassing!?",
    "obj_ch4_PDC06A_slash_Step_0_gml_104_0": "* Last one there's a fresh egg!",
    "obj_ch4_PDC06A_slash_Step_0_gml_137_0": "* S-Susie, w... wait!",
    "obj_ch4_PDC06B_slash_Step_0_gml_57_0": "* It's...",
    "obj_ch4_PDC06B_slash_Step_0_gml_71_0": "* It's... empty...?",
    "obj_ch4_PDC06B_slash_Step_0_gml_81_0": "* ...",
    "obj_ch4_PDC06B_slash_Step_0_gml_108_0": "* My own room? ... I... I don't need a room!",
    "obj_ch4_PDC06B_slash_Step_0_gml_109_0": "* ...",
    "obj_ch4_PDC06B_slash_Step_0_gml_110_0": "* ... at least... that's what I thought.",
    "obj_ch4_PDC06B_slash_Step_0_gml_111_0": "* So... so I never...",
    "obj_ch4_PDC06B_slash_Step_0_gml_144_0": "* ... you... you LIVE here. Why do WE have rooms and not you?",
    "obj_ch4_PDC06B_slash_Step_0_gml_146_0": "* Making you two happy...",
    "obj_ch4_PDC06B_slash_Step_0_gml_147_0": "* Is... my purpose.",
    "obj_ch4_PDC06B_slash_Step_0_gml_148_0": "* I...",
    "obj_ch4_PDC06B_slash_Step_0_gml_149_0": "* If I think about it...",
    "obj_ch4_PDC06B_slash_Step_0_gml_150_0": "* There's no reason...",
    "obj_ch4_PDC06B_slash_Step_0_gml_151_0": "* For me... to have... anything.",
    "obj_ch4_PDC06B_slash_Step_0_gml_186_0": "* That's the stupidest goddamn thing I ever heard!",
    "obj_ch4_PDC06B_slash_Step_0_gml_187_0": "* You see this stupid excuse for a room?",
    "obj_ch4_PDC06B_slash_Step_0_gml_188_0": "* I don't care what the reason is.",
    "obj_ch4_PDC06B_slash_Step_0_gml_189_0": "* Me and Kris are gonna fill it up. Wall to wall.",
    "obj_ch4_PDC06B_slash_Step_0_gml_190_0": "* Until you have the most badass room in the castle.",
    "obj_ch4_PDC06B_slash_Step_0_gml_192_0": "* Susie...",
    "obj_ch4_PDC06B_slash_Step_0_gml_222_0": "* Look. You can't be the only one with an empty room.",
    "obj_ch4_PDC06B_slash_Step_0_gml_223_0": "* It's...",
    "obj_ch4_PDC06B_slash_Step_0_gml_232_0": "* It's too sad, y'know?",
    "obj_ch4_PDC06B_slash_Step_0_gml_252_0": "* Wherever we go, we'll keep an eye out for furniture,",
    "obj_ch4_PDC06B_slash_Step_0_gml_253_0": "* Right, Kris?",
    "obj_ch4_PDC06B_slash_Step_0_gml_254_0": "* C'mon.",
    "obj_ch4_PDC06B_slash_Step_0_gml_268_0": "* ...",
    "obj_ch4_PDC06B_slash_Step_0_gml_283_0": "* Kris, Susie is so nice...",
    "obj_ch4_PDC06B_slash_Step_0_gml_284_0": "* It... makes my heart hurt.",
    "obj_ch4_PDC06B_slash_Step_0_gml_303_0": "* I don't really have any hobbies, or interests.",
    "obj_ch4_PDC06B_slash_Step_0_gml_304_0": "* Baking, sewing, singing... those are all just...",
    "obj_ch4_PDC06B_slash_Step_0_gml_305_0": "* Things I thought to do... for you two.",
    "obj_ch4_PDC06B_slash_Step_0_gml_306_0": "* ...",
    "obj_ch4_PDC06B_slash_Step_0_gml_307_0": "* But recently...",
    "obj_ch4_PDC06B_slash_Step_0_gml_308_0": "* I'm starting to feel like...",
    "obj_ch4_PDC06B_slash_Step_0_gml_309_0": "* Like I'm developing my own opinions.",
    "obj_ch4_PDC06B_slash_Step_0_gml_310_0": "* My own likes.",
    "obj_ch4_PDC06B_slash_Step_0_gml_311_0": "* My own dislikes.",
    "obj_ch4_PDC06B_slash_Step_0_gml_312_0": "* My own desires. My own... fears.",
    "obj_ch4_PDC06B_slash_Step_0_gml_355_0": "* ... please... tell me...",
    "obj_ch4_PDC06B_slash_Step_0_gml_356_0": "* Should I...",
    "obj_ch4_PDC06B_slash_Step_0_gml_357_0": "* Should a... Darkner... be feeling like this?",
    "obj_ch4_PDC06B_slash_Step_0_gml_391_0": "* ... I...",
    "obj_ch4_PDC06B_slash_Step_0_gml_392_0": "* I...",
    "obj_ch4_PDC06B_slash_Step_0_gml_393_0": "* K... Kris, hearing that from you, I might just...",
    "obj_ch4_PDC06B_slash_Step_0_gml_413_0": "* Umm, d-did you say \"of course?\"",
    "obj_ch4_PDC06B_slash_Step_0_gml_414_0": "* You covered up your mouth yawning, there...",
    "obj_ch4_PDC06B_slash_Step_0_gml_415_0": "* Ah, you're nodding! That means, um, yes, doesn't it?",
    "obj_ch4_PDC06B_slash_Step_0_gml_416_0": "* ...",
    "obj_ch4_PDC06B_slash_Step_0_gml_417_0": "* I'm sorry, Kris, I... I was being...",
    "obj_ch4_PDC06B_slash_Step_0_gml_477_0": "(Can... you please take this back?)",
    "obj_ch4_PDC06B_slash_Step_0_gml_482_0": "* Alright, furniture piece number one!",
    "obj_ch4_PDC06B_slash_Step_0_gml_484_0": "* Th... thanks, Susie!",
    "obj_ch4_PDC06B_slash_Step_0_gml_486_0": "* Let's go, Kris. \\f0",
    "obj_ch5_DW01_slash_Step_0_gml_119_0": "* Kris!! Up there!! Isn't that...",
    "obj_ch5_DW01_slash_Step_0_gml_120_0": "* Your dad!?",
    "obj_ch5_DW01_slash_Step_0_gml_143_0": "* Oh, ha ha!! It's so nice to see you again!",
    "obj_ch5_DW01_slash_Step_0_gml_145_0": "* (It looks like he's talking to someone?)",
    "obj_ch5_DW01_slash_Step_0_gml_146_0": "* (W-wait, that guy is...)",
    "obj_ch5_DW01_slash_Step_0_gml_147_0": "* (They're coming this way!)",
    "obj_ch5_DW01_slash_Step_0_gml_202_0": "Skip the\nintro",
    "obj_ch5_DW01_slash_Step_0_gml_203_0": "Try and\nwatch anyway",
    "obj_ch5_DW01_slash_Step_0_gml_210_0": "* What, got a trouble seeing a handsome guy?",
    "obj_ch5_DW01_slash_Step_0_gml_211_0": "* Heh... guess I'll SPARE you the introductions.",
    "obj_ch5_DW01_slash_Step_0_gml_298_0": "* H... how'd you suddenly get over --",
    "obj_ch5_DW01_slash_Step_0_gml_300_0": "* Howdy.",
    "obj_ch5_DW01_slash_Step_0_gml_323_0": "* Kris. You've grown so much, haven't you?",
    "obj_ch5_DW01_slash_Step_0_gml_341_0": "* Asgore must be so proud of you.",
    "obj_ch5_DW01_slash_Step_0_gml_350_0": "* Who the HELL are you though.",
    "obj_ch5_DW01_slash_Step_0_gml_364_0": "* My name's Flowery.",
    "obj_ch5_DW01_slash_Step_0_gml_365_0": "* Star sign: the Flower. Golden eyes. Blood type: SSS.",
    "obj_ch5_DW01_slash_Step_0_gml_366_0": "* Asgore's college roommate...",
    "obj_ch5_DW01_slash_Step_0_gml_378_0": "* ...",
    "obj_ch5_DW01_slash_Step_0_gml_379_0": "* AND?????",
    "obj_ch5_DW01_slash_Step_0_gml_381_0": "* Oh, I'm sorry. Right.",
    "obj_ch5_DW01_slash_Step_0_gml_395_0": "* I shouldn't keep a princess in waiting.",
    "obj_ch5_DW01_slash_Step_0_gml_440_0": "* What the hell did you do to my--",
    "obj_ch5_DW01_slash_Step_0_gml_449_0": "* A... a flower's growing out of my hand!?",
    "obj_ch5_DW01_slash_Step_0_gml_465_0": "It... has your face on it!?",
    "obj_ch5_DW01_slash_Step_0_gml_469_0": "* Those are for you.\\f0",
    "obj_ch5_DW01_slash_Step_0_gml_479_0": "* Just wait a -",
    "obj_ch5_DW01_slash_Step_0_gml_485_0": "* Flowery!",
    "obj_ch5_DW01_slash_Step_0_gml_510_0": "* Ah! There you are, old friend!",
    "obj_ch5_DW01_slash_Step_0_gml_511_0": "* I lost you when you were walking down the, er, city streets.",
    "obj_ch5_DW01_slash_Step_0_gml_515_0": "* Oh, it's no trouble at all!",
    "obj_ch5_DW01_slash_Step_0_gml_516_0": "* ... Who were you talking to, by-the-by?",
    "obj_ch5_DW01_slash_Step_0_gml_529_0": "* Heh, nothing more than the transient winds. OK, Gorey?",
    "obj_ch5_DW01_slash_Step_0_gml_544_0": "* Now, let's make like a tree and have some fun.",
    "obj_ch5_DW01_slash_Step_0_gml_560_0": "* Ha ha! Oh, Flowery, you always were such a scamp!",
    "obj_ch5_DW01_slash_Step_0_gml_611_0": "* Who... who the hell is that guy!?",
    "obj_ch5_DW01_slash_Step_0_gml_617_0": "* Why's he look like one of those human --%%",
    "obj_ch5_DW01_slash_Step_0_gml_621_0": "* Why did he call me a princess and --%%",
    "obj_ch5_DW01_slash_Step_0_gml_625_0": "* Why is your dad --%%",
    "obj_ch5_DW01_slash_Step_0_gml_646_0": "* Kris, your dad! He... he can't be here!",
    "obj_ch5_DW01_slash_Step_0_gml_656_0": "* C'mon, let's go after him!",
    "obj_ch5_DW05_slash_Create_0_gml_39_0": "* (It's locked by a pressure plate puzzle.)",
    "obj_ch5_DW05_slash_Create_0_gml_44_0": "* (You don't have a pressure plate puzzle to put into the keyhole.)",
    "obj_ch5_DW05_slash_Step_0_gml_89_0": "* Huh? The hell are we supposed to press four switches!?",
    "obj_ch5_DW05_slash_Step_0_gml_105_0": "* Four switches? But, th-that's not supposed to...",
    "obj_ch5_DW05_slash_Step_0_gml_107_0": "* Yeah, that's not possible...",
    "obj_ch5_DW05_slash_Step_0_gml_121_0": "* Unless, we had, like...",
    "obj_ch5_DW05_slash_Step_0_gml_122_0": "* ... a fourth person?",
    "obj_ch5_DW05_slash_Step_0_gml_124_0": "* No, we can... we'll do it with three!",
    "obj_ch5_DW05_slash_Step_0_gml_136_0": "* ... uhh, alright.",
    "obj_ch5_DW05_slash_Step_0_gml_158_0": "* Guess I'll check? For another person? Just in case?",
    "obj_ch5_DW05_slash_Step_0_gml_180_0": "* S... Susie, w-wait!",
    "obj_ch5_DW05_slash_Step_0_gml_373_0": "* Kris, we... we have to follow her!",
    "obj_ch5_DW05_slash_Step_0_gml_382_0": "* But, u-um...",
    "obj_ch5_DW05_slash_Step_0_gml_383_0": "* Here!",
    "obj_ch5_DW05_slash_Step_0_gml_415_0": "* Alright, let's mosey!",
    "obj_ch5_DW05_slash_Step_0_gml_501_0": "* Alright, with all four of us...",
    "obj_ch5_DW05_slash_Step_0_gml_508_0": "* This puzzle should be no problem, right?",
    "obj_ch5_DW05_slash_Step_0_gml_510_0": "* Yep, just leaf it to me!",
    "obj_ch5_DW05_slash_Step_0_gml_544_0": "* Erm... where should I stand?",
    "obj_ch5_DW05_slash_Step_0_gml_546_0": "* Aside, bud.",
    "obj_ch5_DW05_slash_Step_0_gml_590_0": "* Watch this. It's good for you.",
    "obj_ch5_DW05_slash_Step_0_gml_807_0": "* How was that?",
    "obj_ch5_DW05_slash_Step_0_gml_827_0": "* It really is... a different color, isn't it?",
    "obj_ch5_DW05_slash_Step_0_gml_829_0": "* Hey, Goregore! What'd you think of my zazz?",
    "obj_ch5_DW05_slash_Step_0_gml_831_0": "* ... oh!",
    "obj_ch5_DW05_slash_Step_0_gml_844_0": "* Just amazing, Flowery! You certainly are, er, always were talented!",
    "obj_ch5_DW05_slash_Step_0_gml_846_0": "* Skateboarding with the youth. It's a great style, right?",
    "obj_ch5_DW05_slash_Step_0_gml_857_0": "* Gorey. You always wanted to \"ride the board\" too, right?",
    "obj_ch5_DW05_slash_Step_0_gml_863_0": "* Err, yes!",
    "obj_ch5_DW05_slash_Step_0_gml_877_0": "* Along with Azzy, but...",
    "obj_ch5_DW05_slash_Step_0_gml_888_0": "* Woah! Here it comes! Hold on tight!!",
    "obj_ch5_DW05_slash_Step_0_gml_944_0": "* Hey, how'd you like the show?",
    "obj_ch5_DW05_slash_Step_0_gml_945_0": "* Your dad's loving it up.",
    "obj_ch5_DW05_slash_Step_0_gml_946_0": "* Anyways, let's kick it up. I think the exit's up...",
    "obj_ch5_DW05_slash_Step_0_gml_958_0": "* ... I could've done that.",
    "obj_ch5_DW05_slash_Step_0_gml_960_0": "* Yeah. Uh, definitely.",
    "obj_ch5_DW08_slash_Step_0_gml_33_0": "* Hey guys!",
    "obj_ch5_DW08_slash_Step_0_gml_34_0": "* I think I found the exit!",
    "obj_ch5_DW08_slash_Step_0_gml_64_0": "* Heh. Guess this is goodbyes for us.",
    "obj_ch5_DW08_slash_Step_0_gml_85_0": "* Susie... you've got both barks and bites.",
    "obj_ch5_DW08_slash_Step_0_gml_86_0": "* Shine that courage. And I know your love will bloom.",
    "obj_ch5_DW08_slash_Step_0_gml_114_0": "* Ralsei... no hard feelings, eh?",
    "obj_ch5_DW08_slash_Step_0_gml_115_0": "* ... the truth is, I cherish your purest heart.",
    "obj_ch5_DW08_slash_Step_0_gml_132_0": "* And Kris... well, Kris.",
    "obj_ch5_DW08_slash_Step_0_gml_143_0": "* You know how I feel about you, don't you?",
    "obj_ch5_DW08_slash_Step_0_gml_208_0": "* Well... time to go, everyone.",
    "obj_ch5_DW08_slash_Step_0_gml_210_0": "* Huh? But that's just...",
    "obj_ch5_DW08_slash_Step_0_gml_213_0": "* That only goes back to the Light World!",
    "obj_ch5_DW08_slash_Step_0_gml_216_0": "* That's right.",
    "obj_ch5_DW08_slash_Step_0_gml_217_0": "* This isn't a safe world to play \"hero\" in.",
    "obj_ch5_DW08_slash_Step_0_gml_219_0": "* But... the Fountain...",
    "obj_ch5_DW08_slash_Step_0_gml_222_0": "* Kris's dad...",
    "obj_ch5_DW08_slash_Step_0_gml_225_0": "* Hey, don't let it be a concern for you.",
    "obj_ch5_DW08_slash_Step_0_gml_227_0": "* You should know my strength by now.",
    "obj_ch5_DW08_slash_Step_0_gml_230_0": "* All the Fountain needs... all Asgore needs...",
    "obj_ch5_DW08_slash_Step_0_gml_232_0": "* ... is just a human, right?",
    "obj_ch5_DW08_slash_Step_0_gml_234_0": "* So, leaf it to me.",
    "obj_ch5_DW08_slash_Step_0_gml_236_0": "* But you're not... you know you're just...",
    "obj_ch5_DW08_slash_Step_0_gml_238_0": "* I'm just WHAT, Ralsei?",
    "obj_ch5_DW08_slash_Step_0_gml_240_0": "* ...",
    "obj_ch5_DW08_slash_Step_0_gml_242_0": "* We're all friends, aren't we?",
    "obj_ch5_DW08_slash_Step_0_gml_243_0": "* But if you stay here...",
    "obj_ch5_DW08_slash_Step_0_gml_244_0": "* Only troubled flowers will bloom.",
    "obj_ch5_DW08_slash_Step_0_gml_245_0": "* So go home, Kris.",
    "obj_ch5_DW08_slash_Step_0_gml_246_0": "* ... I'm sure your mother is very worried about you.",
    "obj_ch5_DW08_slash_Step_0_gml_292_0": "* ... so this... brings us back?",
    "obj_ch5_DW08_slash_Step_0_gml_294_0": "* ... we're not going back.",
    "obj_ch5_DW08_slash_Step_0_gml_296_0": "* ... yeah. Kris, maybe we can get your dad into this.",
    "obj_ch5_DW08_slash_Step_0_gml_298_0": "* Let's find him.",
    "obj_ch5_DW10_slash_Step_0_gml_62_0": "* Then we can all relax and have some nice MilkShakes.",
    "obj_ch5_DW10_slash_Step_0_gml_64_0": "* Why, that sounds...",
    "obj_ch5_DW10_slash_Step_0_gml_66_0": "* Hey!! Kris's dad!!",
    "obj_ch5_DW10_slash_Step_0_gml_78_0": "* H... huh?",
    "obj_ch5_DW10_slash_Step_0_gml_105_0": "* Kris!? Kris, what are you doing here!?",
    "obj_ch5_DW10_slash_Step_0_gml_107_0": "* Well, this is a twist of the stem.",
    "obj_ch5_DW10_slash_Step_0_gml_204_0": "* Wh... what are you doing...!?",
    "obj_ch5_DW10_slash_Step_0_gml_219_0": "* Let me go...!",
    "obj_ch5_DW10_slash_Step_0_gml_253_0": "* Kris's Dad!",
    "obj_ch5_DW10_slash_Step_0_gml_296_0": "* H-hey! What the hell are you doing!?",
    "obj_ch5_DW10_slash_Step_0_gml_297_0": "* We need to get him out of here!!",
    "obj_ch5_DW10_slash_Step_0_gml_323_0": "* Kris. You were a good kid, you know that?",
    "obj_ch5_DW10_slash_Step_0_gml_325_0": "* But...",
    "obj_ch5_DW10_slash_Step_0_gml_326_0": "* It's best if Asgore doesn't see you anymore.",
    "obj_ch5_DW10_slash_Step_0_gml_328_0": "* So go home, Kris. Just leave everything to us.",
    "obj_ch5_DW10_slash_Step_0_gml_330_0": "* Go home? Are you stupid?",
    "obj_ch5_DW10_slash_Step_0_gml_331_0": "* If we don't deal with that Fountain...",
    "obj_ch5_DW10_slash_Step_0_gml_332_0": "* ... the Knight's gonna kidnap ASGORE!",
    "obj_ch5_DW10_slash_Step_0_gml_334_0": "* The Knight? Ah.",
    "obj_ch5_DW10_slash_Step_0_gml_335_0": "* Don't worry, Princess.",
    "obj_ch5_DW10_slash_Step_0_gml_336_0": "* It's nothing we can't handle on our own.",
    "obj_ch5_DW10_slash_Step_0_gml_338_0": "* ... Flowery... you...",
    "obj_ch5_DW10_slash_Step_0_gml_339_0": "* You have NO idea what you're dealing with.",
    "obj_ch5_DW10_slash_Step_0_gml_340_0": "* The KNIGHT will kill you.",
    "obj_ch5_DW10_slash_Step_0_gml_342_0": "* Kris... Susie...",
    "obj_ch5_DW10_slash_Step_0_gml_343_0": "* I really do like you all, but...",
    "obj_ch5_DW10_slash_Step_0_gml_344_0": "* If you come any closer, we'll have to stop you.",
    "obj_ch5_DW10_slash_Step_0_gml_345_0": "* For Asgore's happiness.",
    "obj_ch5_DW10_slash_Step_0_gml_417_0": "* I see.",
    "obj_ch5_DW10_slash_Step_0_gml_418_0": "* Kris...",
    "obj_ch5_DW10_slash_Step_0_gml_419_0": "* I can't say I don't respect your feelings...",
    "obj_ch5_DW10_slash_Step_0_gml_421_0": "* ... if they're true.",
    "obj_ch5_DW10_slash_Step_0_gml_423_0": "* If you're serious, I'll see you at Flower Castle.",
    "obj_ch5_DW10_slash_Step_0_gml_435_0": "* Adieu, my friends!",
    "obj_ch5_DW10_slash_Step_0_gml_493_0": "* H... hey, wait!!",
    "obj_ch5_DW10_slash_Step_0_gml_528_0": "* D... damn...",
    "obj_ch5_DW10_slash_Step_0_gml_534_0": "* Don't worry, Susie.",
    "obj_ch5_DW10_slash_Step_0_gml_535_0": "* I don't feel the Knight's presence at all yet, so...",
    "obj_ch5_DW10_slash_Step_0_gml_537_0": "* We've still got some time... huh.",
    "obj_ch5_DW10_slash_Step_0_gml_539_0": "* Well, let's hurry up and go!",
    "obj_ch5_DW19_slash_Step_0_gml_16_0": "* C'mon, we're not using that...",
    "obj_ch5_DW19_slash_Step_0_gml_75_0": "* There's the entrance!",
    "obj_ch5_DW19_slash_Step_0_gml_106_0": "* ... so, you finally got here.",
    "obj_ch5_DW19_slash_Step_0_gml_108_0": "* Flowery!",
    "obj_ch5_DW19_slash_Step_0_gml_124_0": "* You really want to save your father, don't you, Kris...?",
    "obj_ch5_DW19_slash_Step_0_gml_125_0": "* ... is what I'd like to say! But...",
    "obj_ch5_DW19_slash_Step_0_gml_126_0": "* I don't believe you.",
    "obj_ch5_DW19_slash_Step_0_gml_128_0": "* Ever since that fated day,",
    "obj_ch5_DW19_slash_Step_0_gml_137_0": "* The \"family\" Asgore \"loves\" has caused him nothing but misery.",
    "obj_ch5_DW19_slash_Step_0_gml_139_0": "* His love for Toriel... his love for Asriel... his love...",
    "obj_ch5_DW19_slash_Step_0_gml_141_0": "* ... for you.",
    "obj_ch5_DW19_slash_Step_0_gml_143_0": "* In the end, it's brought him nothing but despair.",
    "obj_ch5_DW19_slash_Step_0_gml_145_0": "* Despair, to his kind and pure heart...",
    "obj_ch5_DW19_slash_Step_0_gml_147_0": "* But we're going to fix all that.",
    "obj_ch5_DW19_slash_Step_0_gml_149_0": "* This... will be Asgore's perfect world.",
    "obj_ch5_DW19_slash_Step_0_gml_150_0": "* And us, his perfect family!",
    "obj_ch5_DW19_slash_Step_0_gml_157_0": "* We will show him a love... stronger than Toriel's.",
    "obj_ch5_DW19_slash_Step_0_gml_166_0": "* Stronger than yours!",
    "obj_ch5_DW19_slash_Step_0_gml_173_0": "* ... Kris, if you REALLY care about your father...",
    "obj_ch5_DW19_slash_Step_0_gml_175_0": "* Just leave now.",
    "obj_ch5_DW19_slash_Step_0_gml_176_0": "* ... we don't want to see you get hurt either.",
    "obj_ch5_DW19_slash_Step_0_gml_179_0": "* Hey, you can't just replace Kris!",
    "obj_ch5_DW19_slash_Step_0_gml_180_0": "* What about how Kris's dad feels!?",
    "obj_ch5_DW19_slash_Step_0_gml_182_0": "* Heh, good point, Susie...",
    "obj_ch5_DW19_slash_Step_0_gml_193_0": "* Why don't you ask him... yourself?",
    "obj_ch5_DW19_slash_Step_0_gml_194_0": "* Hey, Asgore!!",
    "obj_ch5_DW19_slash_Step_0_gml_233_0": "* Flowery, what is it? I'm very...",
    "obj_ch5_DW19_slash_Step_0_gml_244_0": "* Kris...",
    "obj_ch5_DW19_slash_Step_0_gml_254_0": "* Why are you still here!?",
    "obj_ch5_DW19_slash_Step_0_gml_281_0": "* Leave!!!",
    "obj_ch5_DW19_slash_Step_0_gml_391_0": "* Another... pillar back to the light world?",
    "obj_ch5_DW19_slash_Step_0_gml_393_0": "* ... like we're gonna use that!",
    "obj_ch5_DW19A_slash_Step_0_gml_83_0": "* Kris...",
    "obj_ch5_DW19A_slash_Step_0_gml_84_0": "* Don't come back.",
    "obj_ch5_DW19A_slash_Step_0_gml_134_0": "* HEY, WAIT!",
    "obj_ch5_DW19A_slash_Step_0_gml_135_0": "* OPEN UP!! ARE YOU CRAZY!? HEY...!",
    "obj_ch5_DW19A_slash_Step_0_gml_148_0": "* It... it's locked...",
    "obj_ch5_DW19A_slash_Step_0_gml_177_0": "* What do we do? Hey, Kris, what do we DO!?",
    "obj_ch5_DW19A_slash_Step_0_gml_201_0": "* Should we... should we just break down the door or something!?",
    "obj_ch5_DW19A_slash_Step_0_gml_219_0": "* Maybe smash a window!?",
    "obj_ch5_DW19A_slash_Step_0_gml_247_0": "* ... yeah. Yeah... you're right...",
    "obj_ch5_DW19A_slash_Step_0_gml_248_0": "* If darkness was pouring out, everyone would notice...",
    "obj_ch5_DW19A_slash_Step_0_gml_249_0": "* And that just means... more people in danger, right?",
    "obj_ch5_DW19A_slash_Step_0_gml_265_0": "* ... damnit, if we could just...",
    "obj_ch5_DW19A_slash_Step_0_gml_277_0": "* Kris, should we just tell somebody!?",
    "obj_ch5_DW19A_slash_Step_0_gml_286_0": "* If someone could wait here...",
    "obj_ch5_DW19A_slash_Step_0_gml_287_0": "* They could catch the Knight, and...",
    "obj_ch5_DW19A_slash_Step_0_gml_302_0": "* ... huh? There's a back door?",
    "obj_ch5_DW19A_slash_Step_0_gml_313_0": "* The hell didn't you say so earlier, dumbass!?",
    "obj_ch5_DW19A_slash_Step_0_gml_370_0": "* Yeah, there totally is! Up the stairs!",
    "obj_ch5_DW19A_slash_Step_0_gml_389_0": "* Hey, Kris, wait! You think...",
    "obj_ch5_DW19A_slash_Step_0_gml_390_0": "* Whoever made the Dark Fountain...",
    "obj_ch5_DW19A_slash_Step_0_gml_391_0": "* Probably used the back door, right?",
    "obj_ch5_DW19A_slash_Step_0_gml_412_0": "* ... you...",
    "obj_ch5_DW19A_slash_Step_0_gml_413_0": "* Were kind of back there earlier, right?",
    "obj_ch5_DW19A_slash_Step_0_gml_440_0": "* You didn't... see anyone, did you?",
    "obj_ch5_DW19A_slash_Step_0_gml_451_0": "* Duh, you didn't. Heh.",
    "obj_ch5_DW19A_slash_Step_0_gml_452_0": "* Otherwise you woulda said already, right?",
    "obj_ch5_DW19A_slash_Step_0_gml_479_0": "* Let's go.",
    "obj_ch5_DW19B_slash_Step_0_gml_97_0": "* Awesome, we're back! Now we just need to find your...",
    "obj_ch5_DW19B_slash_Step_0_gml_104_0": "* ... your dad.",
    "obj_ch5_DW19B_slash_Step_0_gml_106_0": "* Nah, I guess... that's not gonna work now, huh?",
    "obj_ch5_DW19B_slash_Step_0_gml_114_0": "* Hey, Kris... what's going on with your dad?",
    "obj_ch5_DW19B_slash_Step_0_gml_115_0": "* Why would he kick us out? Did he...",
    "obj_ch5_DW19B_slash_Step_0_gml_133_0": "* W-wait! We're trapped?!",
    "obj_ch5_DW19B_slash_Step_0_gml_166_0": "* Heh, what a predictable creature.",
    "obj_ch5_DW19B_slash_Step_0_gml_167_0": "* You know every Castle has a jail, right?",
    "obj_ch5_DW19B_slash_Step_0_gml_171_0": "* And just like all Castles...",
    "obj_ch5_DW19B_slash_Step_0_gml_173_0": "* You're never getting out.",
    "obj_ch5_DW19B_slash_Step_0_gml_187_0": "* Hahahahahflowers.",
    "obj_ch5_DW19B_slash_Step_0_gml_193_0": "* Ugh, that stupid nice-smelling jerk...",
    "obj_ch5_DW19B_slash_Step_0_gml_208_0": "* Damnit. We're stuck in jail again, huh...",
    "obj_ch5_DW19B_slash_Step_0_gml_216_0": "* You're an expert at this, right, Kris? Show me what you got.",
    "obj_ch5_DW19B_slash_Step_0_gml_271_0": "* (Even moss drinks water. Perpetuate the cycle of life?)",
    "obj_ch5_DW19B_slash_Step_0_gml_276_0": "\nPerpetuate\nthe\ncycle",
    "obj_ch5_DW19B_slash_Step_0_gml_277_0": "\nDo not",
    "obj_ch5_DW19B_slash_Step_0_gml_317_0": "* (The moss was consumed.)",
    "obj_ch5_DW19B_slash_Step_0_gml_331_0": "* Hey, the hell are you waiting for!?",
    "obj_ch5_DW19B_slash_Step_0_gml_332_0": "* Eating that moss might be our only way out!!",
    "obj_ch5_DW19B_slash_Step_0_gml_349_0": "* (The moss was consumed.)",
    "obj_ch5_DW19B_slash_Step_0_gml_357_0": "* Alright, that's gotta have helped somehow.",
    "obj_ch5_DW19B_slash_Step_0_gml_367_0": "* Heh. Once again...",
    "obj_ch5_DW19B_slash_Step_0_gml_368_0": "* You don't think we didn't predict that?",
    "obj_ch5_DW19B_slash_Step_0_gml_395_0": "* Damnit, we'll never get out at this rate!",
    "obj_ch5_DW19B_slash_Step_0_gml_409_0": "~1* Uuu, what are you guys~2playing!?",
    "obj_ch5_DW19B_slash_Step_0_gml_418_0": "* Uhhh... jail...?",
    "obj_ch5_DW19B_slash_Step_0_gml_489_0": "~1* Uuu, that sounds fun! How do~2you play, how do you play!?",
    "obj_ch5_DW19B_slash_Step_0_gml_509_0": "* Hey, if all three of us get out, you win!",
    "obj_ch5_DW19B_slash_Step_0_gml_513_0": "~1* Uuu, I know how, I know how!",
    "obj_ch5_DW19B_slash_Step_0_gml_528_0": "~1* Seth, let us out so we win!",
    "obj_ch5_DW19B_slash_Step_0_gml_534_0": "~1* Aqua, wh-why are you...!?",
    "obj_ch5_DW19B_slash_Step_0_gml_549_0": "~1* Those are our ENEMIES,~2get out of there!!",
    "obj_ch5_DW19B_slash_Step_0_gml_554_0": "* Hey, we can be friends with Aqua, too! Right, Aqua!?",
    "obj_ch5_DW19B_slash_Step_0_gml_557_0": "~1* Uuu, really?",
    "obj_ch5_DW19B_slash_Step_0_gml_583_0": "~1* Yay! Friends, friends!",
    "obj_ch5_DW19B_slash_Step_0_gml_585_0": "~1* Hey, stop that! STOP!!",
    "obj_ch5_DW19B_slash_Step_0_gml_588_0": "~1* You... you can't be friends~2with both THEM and ME!!~2Pick ONE!!!",
    "obj_ch5_DW19B_slash_Step_0_gml_592_0": "~1* Uuu... I can only choose one~2friend? Seth or Susie?",
    "obj_ch5_DW19B_slash_Step_0_gml_594_0": "~1* Uuu... but... hmm... you're~2both purple...",
    "obj_ch5_DW19B_slash_Step_0_gml_597_0": "~1* Uuu, wait! I decided! I~2choose...",
    "obj_ch5_DW19B_slash_Step_0_gml_622_0": "~1* S... stop! Don't say it!",
    "obj_ch5_DW19B_slash_Step_0_gml_624_0": "~1* Uuu?",
    "obj_ch5_DW19B_slash_Step_0_gml_678_0": "~1* I can't... trust you won't~2choose the wrong answer. So~2go.",
    "obj_ch5_DW19B_slash_Step_0_gml_680_0": "~1* Uuu, we won! I did it! We~2won!",
    "obj_ch5_DW19B_slash_Step_0_gml_686_0": "~1* Everyone's friends,~2everyone's friends!!",
    "obj_ch5_DW19B_slash_Step_0_gml_772_0": "* C'mon, Kris! Let's go!",
    "obj_ch5_DW19B_slash_Step_0_gml_798_0": "~1* ... alright.",
    "obj_ch5_DW19B_slash_Step_0_gml_799_0": "~1* I made good on our promise,~2didn't I?",
    "obj_ch5_DW19B_slash_Step_0_gml_824_0": "~1* Before you made the Dark~2World...?",
    "obj_ch5_DW19B_slash_Step_0_gml_825_0": "~1* That if... I helped you out,~2you'd make it worth my while?",
    "obj_ch5_DW19B_slash_Step_0_gml_827_0": "~1* Well... pay up! I want...~2THAT!",
    "obj_ch5_DW19B_slash_Step_0_gml_847_0": "\nGive it",
    "obj_ch5_DW19B_slash_Step_0_gml_848_0": "\nNo way",
    "obj_ch5_DW19B_slash_Step_0_gml_872_0": "~1* You don't have a choice,~2Kris! Hand it over.",
    "obj_ch5_DW19B_slash_Step_0_gml_873_0": "~1* That's... an order!!",
    "obj_ch5_DW19B_slash_Step_0_gml_930_0": "~1* Ahh... the feather of a true~2genius...",
    "obj_ch5_DW19B_slash_Step_0_gml_943_0": "* Hey, Kris, why the hell do you have that?",
    "obj_ch5_DW19B_slash_Step_0_gml_955_0": "* Let's go!!",
    "obj_ch5_DW19B_slash_Step_0_gml_976_0": "~1* My, my soon-to-be prize~2possession!",
    "obj_ch5_DW19B_slash_Step_0_gml_1018_0": "~1* Seth, you should try playing~2\"Jail\" too! It's fun!!!",
    "obj_ch5_DW19B_slash_Step_0_gml_1031_0": "~1* AQUA!!!!!!!!!!!",
    "obj_ch5_DW22_slash_Step_0_gml_109_0": "* So... how are we \"humans\" feeling about helping Asgore?",
    "obj_ch5_DW22_slash_Step_0_gml_111_0": "~1* I... I just need to keep~2studying harder...!",
    "obj_ch5_DW22_slash_Step_0_gml_115_0": "~1* I... I just... need to~2protect him more!",
    "obj_ch5_DW22_slash_Step_0_gml_119_0": "* Haha, berry good, everyone!",
    "obj_ch5_DW22_slash_Step_0_gml_193_0": "* Asgore... all of the others have a gift and pride for you.",
    "obj_ch5_DW22_slash_Step_0_gml_194_0": "* Everyone's hope... everyone's spirit as a human...",
    "obj_ch5_DW22_slash_Step_0_gml_195_0": "* If you gave it a chance, I know it'd make you smile.",
    "obj_ch5_DW22_slash_Step_0_gml_215_0": "* ... Flowery...",
    "obj_ch5_DW22_slash_Step_0_gml_216_0": "* Isn't it time you let me visit the Dark Fountain?",
    "obj_ch5_DW22_slash_Step_0_gml_217_0": "* The one who made it... I know they'll come back to it.",
    "obj_ch5_DW22_slash_Step_0_gml_218_0": "* ... and when they do...",
    "obj_ch5_DW22_slash_Step_0_gml_219_0": "* I'll make sure they never make another.",
    "obj_ch5_DW22_slash_Step_0_gml_242_0": "* ...",
    "obj_ch5_DW22_slash_Step_0_gml_243_0": "* Sure, I can bring you there, oldbuddy.",
    "obj_ch5_DW22_slash_Step_0_gml_244_0": "* If it's your special dream.",
    "obj_ch5_DW22_slash_Step_0_gml_246_0": "* Perfect.",
    "obj_ch5_DW22_slash_Step_0_gml_247_0": "* And this time, Flowery...",
    "obj_ch5_DW22_slash_Step_0_gml_248_0": "* Nobody. Interrupts me.",
    "obj_ch5_DW22_slash_Step_0_gml_268_0": "* ... you got it, king.",
    "obj_ch5_DW22_slash_Step_0_gml_483_0": "~1* Friends!! Did you want to~2play!?",
    "obj_ch5_DW22_slash_Step_0_gml_485_0": "* Hey, guys!",
    "obj_ch5_DW22_slash_Step_0_gml_487_0": "~1* I got a new cowboy show, you~2wanna see!?",
    "obj_ch5_DW22_slash_Step_0_gml_489_0": "* Umm...",
    "obj_ch5_DW22_slash_Step_0_gml_522_0": "~1* You guys like stories,~2right!? Would you want to~2hear a new one!?",
    "obj_ch5_DW22_slash_Step_0_gml_524_0": "* Heh, all of that sounds great!",
    "obj_ch5_DW22_slash_Step_0_gml_526_0": "~1* Why are you guys here,~2anyway...?",
    "obj_ch5_DW22_slash_Step_0_gml_583_0": "* They're here to seal our Fountain. To end Asgore's dream.",
    "obj_ch5_DW22_slash_Step_0_gml_591_0": "* Hey, we're just...",
    "obj_ch5_DW22_slash_Step_0_gml_593_0": "~1* R... right! We're enemies...!~2How could we forget!",
    "obj_ch5_DW22_slash_Step_0_gml_629_0": "~1* Enemies, friends. What are~2they but roles?",
    "obj_ch5_DW22_slash_Step_0_gml_630_0": "~1* Kris, Susie, Ralsei. Flowers~2are messengers of love.",
    "obj_ch5_DW22_slash_Step_0_gml_660_0": "~1* Even if we anger, the seven~2of us can never hate you.",
    "obj_ch5_DW22_slash_Step_0_gml_661_0": "~1* But where we find division~2is our love. Our dreams.",
    "obj_ch5_DW22_slash_Step_0_gml_662_0": "~1* Kris, Susie, Ralsei!",
    "obj_ch5_DW22_slash_Step_0_gml_663_0": "~1* If you go any further, all of~2us will do our best to halt~2you.",
    "obj_ch5_DW22_slash_Step_0_gml_664_0": "~1* Not in hatred, but as a~2contest of our love!",
    "obj_ch5_DW22_slash_Step_0_gml_709_0": "~1* Then, let's make it a fair~2fight, y'all.",
    "obj_ch5_DW22_slash_Step_0_gml_732_0": "~1* Uuu, don't make it too~2boring!",
    "obj_ch5_DW22_slash_Step_0_gml_757_0": "~1* Try to actually make me~2think!",
    "obj_ch5_DW22_slash_Step_0_gml_780_0": "~1* And this time... I WON'T~2LOSE!!!",
    "obj_ch5_DW22_slash_Step_0_gml_825_0": "* Kris... you see this? This is the TRUE power of friendship.",
    "obj_ch5_DW22_slash_Step_0_gml_833_0": "* You think you can beat us with that husk you call companionship!?",
    "obj_ch5_DW22_slash_Step_0_gml_834_0": "* Get a chance.",
    "obj_ch5_DW22_slash_Step_0_gml_836_0": "* If you're for real, I'll be at TOP OF CASTLE!",
    "obj_ch5_DW22_slash_Step_0_gml_875_0": "* ...",
    "obj_ch5_DW22_slash_Step_0_gml_877_0": "* We... can't give up now, Susie.",
    "obj_ch5_DW22_slash_Step_0_gml_896_0": "* I don't know if facing them... is right.",
    "obj_ch5_DW22_slash_Step_0_gml_897_0": "* But that's... why you're in charge, yeah?",
    "obj_ch5_DW22_slash_Step_0_gml_898_0": "* Anything you wanna do, I got your back.",
    "obj_ch5_DW22_slash_Step_0_gml_917_0": "* Just promise me...",
    "obj_ch5_DW22_slash_Step_0_gml_918_0": "* ... we won't hurt them, k?",
    "obj_ch5_DW22_slash_Step_0_gml_938_0": "* Kris...",
    "obj_ch5_DW22_slash_Step_0_gml_961_0": "$!?`#\nSquad",
    "obj_ch5_DW22_slash_Step_0_gml_964_0": "Lancer\nFan Club",
    "obj_ch5_DW22_slash_Step_0_gml_967_0": "Fun\nGang",
    "obj_ch5_DW22_slash_Step_0_gml_972_0": "* Let's go, ~1!",
    "obj_ch5_DW25_slash_Step_0_gml_120_0": "* Seeing everyone fight alongside each other...",
    "obj_ch5_DW25_slash_Step_0_gml_121_0": "* Do you get it now?",
    "obj_ch5_DW25_slash_Step_0_gml_122_0": "* This isn't only about Asgore.",
    "obj_ch5_DW25_slash_Step_0_gml_123_0": "* Everyone... has spent their whole lives as flowers.",
    "obj_ch5_DW25_slash_Step_0_gml_124_0": "* Orange, Yellow, Blue, Green, Aqua, Seth...",
    "obj_ch5_DW25_slash_Step_0_gml_125_0": "* Today, all of them, for the first time...",
    "obj_ch5_DW25_slash_Step_0_gml_126_0": "* ... have been able to know their own smiles.",
    "obj_ch5_DW25_slash_Step_0_gml_127_0": "* And you three still want to seal that away?",
    "obj_ch5_DW25_slash_Step_0_gml_129_0": "* Stop playing dumb! You know what will happen...",
    "obj_ch5_DW25_slash_Step_0_gml_130_0": "* If there's too many Dark Fountains!",
    "obj_ch5_DW25_slash_Step_0_gml_131_0": "* Having multiple... only invites the end of the world!",
    "obj_ch5_DW25_slash_Step_0_gml_175_0": "* Hey, I don't disagree! So here's an idea...",
    "obj_ch5_DW25_slash_Step_0_gml_176_0": "* Why not leave OUR Fountain... and get rid of YOURS in Castle Town?",
    "obj_ch5_DW25_slash_Step_0_gml_198_0": "* Y... you...",
    "obj_ch5_DW25_slash_Step_0_gml_207_0": "* Or... will you really take away someone else's fantasy...",
    "obj_ch5_DW25_slash_Step_0_gml_208_0": "* Just to keep your own?",
    "obj_ch5_DW25_slash_Step_0_gml_224_0": "* Our Castle Town... it's not just a fantasy!",
    "obj_ch5_DW25_slash_Step_0_gml_225_0": "* It's our HOME! It's Kris's! It's Ralsei's! It's... EVERYONE's!",
    "obj_ch5_DW25_slash_Step_0_gml_226_0": "* We're not getting rid of it!!!",
    "obj_ch5_DW25_slash_Step_0_gml_248_0": "* I see...",
    "obj_ch5_DW25_slash_Step_0_gml_249_0": "* Spoken like a true \"hero\"... Susie.",
    "obj_ch5_DW25_slash_Step_0_gml_284_0": "* ...",
    "obj_ch5_DW25_slash_Step_0_gml_286_0": "* Don't let him get to you, Susie.",
    "obj_ch5_DW25_slash_Step_0_gml_288_0": "* ... yeah. Yeah, you're right.",
    "obj_ch5_DW25_slash_Step_0_gml_289_0": "* The Castle Town... we can't give that up, right?",
    "obj_ch5_DW25_slash_Step_0_gml_290_0": "* Not... for anything.",
    "obj_ch5_DW27_slash_Step_0_gml_149_0": "* Flowery!",
    "obj_ch5_DW27_slash_Step_0_gml_241_0": "* What, trying to take me down before the big finale?",
    "obj_ch5_DW27_slash_Step_0_gml_242_0": "* That's not like you, Raly...",
    "obj_ch5_DW27_slash_Step_0_gml_244_0": "* Stop dragging this out!",
    "obj_ch5_DW27_slash_Step_0_gml_292_0": "* Why are you still going against me, newbuddy?",
    "obj_ch5_DW27_slash_Step_0_gml_308_0": "* Don't you LIKE serving humans...?",
    "obj_ch5_DW27_slash_Step_0_gml_348_0": "* YOU... are NOT! A HUMAN!",
    "obj_ch5_DW27_slash_Step_0_gml_349_0": "* You're just... pretending to be something you're not!",
    "obj_ch5_DW27_slash_Step_0_gml_351_0": "* Oh? Ralsei, wanna tell them what's wrong with that?",
    "obj_ch5_DW27_slash_Step_0_gml_353_0": "* I-It's...",
    "obj_ch5_DW27_slash_Step_0_gml_354_0": "* It's your PURPOSE to be a flower!",
    "obj_ch5_DW27_slash_Step_0_gml_355_0": "* You... can't run from that.",
    "obj_ch5_DW27_slash_Step_0_gml_356_0": "* OUR purpose... is to stop the darkness.",
    "obj_ch5_DW27_slash_Step_0_gml_357_0": "* We're just... doing what we have to!",
    "obj_ch5_DW27_slash_Step_0_gml_389_0": "* Oh, Raly.",
    "obj_ch5_DW27_slash_Step_0_gml_404_0": "* Maybe I did tease you too much.",
    "obj_ch5_DW27_slash_Step_0_gml_405_0": "* This whole time, I was doing it thinking...",
    "obj_ch5_DW27_slash_Step_0_gml_406_0": "* ... it'd help you realize you could be happy.",
    "obj_ch5_DW27_slash_Step_0_gml_407_0": "* Instead, just seems like it made you jealous...",
    "obj_ch5_DW27_slash_Step_0_gml_408_0": "* ... that we don't have to follow your silly little rules.",
    "obj_ch5_DW27_slash_Step_0_gml_445_0": "* Sh...",
    "obj_ch5_DW27_slash_Step_0_gml_454_0": "* SHUT UP already!",
    "obj_ch5_DW27_slash_Step_0_gml_477_0": "* You wanna know what happens...",
    "obj_ch5_DW27_slash_Step_0_gml_478_0": "* If I don't follow the rules!?",
    "obj_ch5_DW27_slash_Step_0_gml_484_0": "* EVERYTHING! Will fall! Apart!!",
    "obj_ch5_DW27_slash_Step_0_gml_509_0": "* You...",
    "obj_ch5_DW27_slash_Step_0_gml_510_0": "* YOU THINK I WANT IT TO BE LIKE THIS!?",
    "obj_ch5_DW27_slash_Step_0_gml_540_0": "* Then what",
    "obj_ch5_DW27_slash_Step_0_gml_541_0": "* DO you want?",
    "obj_ch5_DW27_slash_Step_0_gml_575_0": "* I...",
    "obj_ch5_DW27_slash_Step_0_gml_587_0": "* I'm just trying to help you, Raly...",
    "obj_ch5_DW27_slash_Step_0_gml_624_0": "* ...",
    "obj_ch5_DW27_slash_Step_0_gml_651_0": "* ... hey. Ralsei. Just forget that guy.",
    "obj_ch5_DW27_slash_Step_0_gml_652_0": "* He's a jerk.",
    "obj_ch5_DW27_slash_Step_0_gml_653_0": "* We just... gotta get to the Dark Fountain.",
    "obj_ch5_DW27_slash_Step_0_gml_655_0": "* ... thanks, Susie.",
    "obj_ch5_DW29_slash_Step_0_gml_129_0": "* Kris... Susie... Ralsei.",
    "obj_ch5_DW29_slash_Step_0_gml_136_0": "* So you finally made it.",
    "obj_ch5_DW29_slash_Step_0_gml_137_0": "* The Fountain's just a step away now.",
    "obj_ch5_DW29_slash_Step_0_gml_138_0": "* Come here.",
    "obj_ch5_DW29_slash_Step_0_gml_278_0": "* Fate should say we are destined to fight...",
    "obj_ch5_DW29_slash_Step_0_gml_279_0": "* But... I believe in you three.",
    "obj_ch5_DW29_slash_Step_0_gml_280_0": "* I believe you have the power to change that fate.",
    "obj_ch5_DW29_slash_Step_0_gml_281_0": "* So... will you use it?",
    "obj_ch5_DW29_slash_Step_0_gml_282_0": "* Or will you prove your fantasy stronger than ours?",
    "obj_ch5_DW29_slash_Step_0_gml_447_0": "* So you made up your minds...",
    "obj_ch5_DW29_slash_Step_0_gml_464_0": "* Listen.",
    "obj_ch5_DW29_slash_Step_0_gml_465_0": "* Since the beginning, we were love...",
    "obj_ch5_DW29_slash_Step_0_gml_466_0": "* Your father grew us, a rainbow bouquet of seven flowers...",
    "obj_ch5_DW29_slash_Step_0_gml_467_0": "* As a proposal to your mother.",
    "obj_ch5_DW29_slash_Step_0_gml_468_0": "* Flowers, that were only supposed to live for one smiling day...",
    "obj_ch5_DW29_slash_Step_0_gml_496_0": "* And yet, he did not let us go. He kept us alive, alongside his love...",
    "obj_ch5_DW29_slash_Step_0_gml_497_0": "* Every day, he watered us. He talked to us. He sang his dreams to us.",
    "obj_ch5_DW29_slash_Step_0_gml_498_0": "* And each day, we wished we could do something in return.",
    "obj_ch5_DW29_slash_Step_0_gml_499_0": "* His friend grew sick, and we could do nothing.",
    "obj_ch5_DW29_slash_Step_0_gml_500_0": "* His money ran out, and we could do nothing.",
    "obj_ch5_DW29_slash_Step_0_gml_501_0": "* His family left him... and we could do nothing.",
    "obj_ch5_DW29_slash_Step_0_gml_502_0": "* And yet he still cared for us...!",
    "obj_ch5_DW29_slash_Step_0_gml_503_0": "* Weak, useless flowers... flowers that could do nothing in return!",
    "obj_ch5_DW29_slash_Step_0_gml_532_0": "* But now... our time has come! For flowers to be the heroes!",
    "obj_ch5_DW29_slash_Step_0_gml_533_0": "* And build a world... where all his kindness may be repaid!",
    "obj_ch5_DW29_slash_Step_0_gml_534_0": "* Kris! This is your final chance!",
    "obj_ch5_DW29_slash_Step_0_gml_535_0": "* If you really believe your world is better...",
    "obj_ch5_DW29_slash_Step_0_gml_536_0": "* Then stand against us!",
    "obj_ch5_DW29_slash_Step_0_gml_566_0": "* My RECRUITs!",
    "obj_ch5_DW29_slash_Step_0_gml_607_0": "* Lend me your power!",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_97_0": "* Kris.",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_98_0": "* ... ever since that horrible day...",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_99_0": "* I've... only blamed myself for what happened.",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_102_0": "* All I ever wanted",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_103_0": "* Was to prove it wasn't my fault.",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_106_0": "* To make sure that it would never happen again.",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_107_0": "* That it was all because of...",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_110_0": "* This.",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_111_0": "* The \"Dark World.\"",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_114_0": "* ... but now that I'm finally here...",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_115_0": "* It makes me realize",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_116_0": "* How pointless that all was.",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_119_0": "* None of you ever blamed me.",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_122_0": "* None of you ever said it was my fault.",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_125_0": "* Even so... seeing the aftermath of my failure...",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_128_0": "* Made my self-hatred consume me.",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_131_0": "* One... that ultimately drove your mother away.",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_134_0": "* I thought if I could just prove it... prove I was right.",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_135_0": "* It would fix everything.",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_138_0": "* But even when I finally found that \"proof\" I wanted...",
    "obj_ch5_DW30_flashback_slash_Create_0_gml_141_0": "* ... I still failed to protect you.",
    "obj_ch5_DW30_slash_Step_0_gml_68_0": "* I... I hesitated... why...",
    "obj_ch5_DW30_slash_Step_0_gml_75_0": "* It's not right!! We have to defeat you!!! We have to!!!",
    "obj_ch5_DW30_slash_Step_0_gml_76_0": "* Get up!!!",
    "obj_ch5_DW30_slash_Step_0_gml_83_0": "* Kris... you...",
    "obj_ch5_DW30_slash_Step_0_gml_89_0": "* Why didn't you counter my attack?!",
    "obj_ch5_DW30_slash_Step_0_gml_90_0": "* Are you giving up on your father now!?",
    "obj_ch5_DW30_slash_Step_0_gml_91_0": "* Kris, get up!",
    "obj_ch5_DW30_slash_Step_0_gml_97_0": "* We can't fight you until you stand up!",
    "obj_ch5_DW30_slash_Step_0_gml_112_0": "* Wh... what are you DOING!?",
    "obj_ch5_DW30_slash_Step_0_gml_118_0": "* A-Asgore!? Asgore, I...",
    "obj_ch5_DW30_slash_Step_0_gml_134_0": "* Kris, Kris, my God, are you alright?",
    "obj_ch5_DW30_slash_Step_0_gml_146_0": "* ... Flowery, didn't you say they went home...",
    "obj_ch5_DW30_slash_Step_0_gml_152_0": "* I... I thought... if they wanted to prove...",
    "obj_ch5_DW30_slash_Step_0_gml_160_0": "* How could I have let this happen...",
    "obj_ch5_DW30_slash_Step_0_gml_161_0": "* I was so obsessed with finding out about the Dark World...",
    "obj_ch5_DW30_slash_Step_0_gml_162_0": "* ... I didn't make sure you were...",
    "obj_ch5_DW30_slash_Step_0_gml_186_0": "~1* This is a comedy, not a~2tragedy. Get up, you two.",
    "obj_ch5_DW30_slash_Step_0_gml_227_0": "* Kris, Kris! Thank goodness you're okay!",
    "obj_ch5_DW30_slash_Step_0_gml_252_0": "* ... Kris...",
    "obj_ch5_DW30_slash_Step_0_gml_253_0": "* I think...",
    "obj_ch5_DW30_slash_Step_0_gml_263_0": "* I owe you an apology.",
    "obj_ch5_DW30_slash_Step_0_gml_264_0": "* Not just you, but... everyone, as well.",
    "obj_ch5_DW30_slash_Step_0_gml_551_0": "* Kris... I'm sorry. I'm sorry for not realizing sooner.",
    "obj_ch5_DW30_slash_Step_0_gml_552_0": "* When Asriel comes home...",
    "obj_ch5_DW30_slash_Step_0_gml_553_0": "* ... I would love to see the both of you together.",
    "obj_ch5_DW30_slash_Step_0_gml_554_0": "* Even... without your mother, if she prefers.",
    "obj_ch5_DW30_slash_Step_0_gml_580_0": "* ... and, Kris?",
    "obj_ch5_DW30_slash_Step_0_gml_590_0": "* I'm immensely proud of you.",
    "obj_ch5_DW30_slash_Step_0_gml_591_0": "* It seems that while I wasn't looking...",
    "obj_ch5_DW30_slash_Step_0_gml_592_0": "* You've become courageous... wise...",
    "obj_ch5_DW30_slash_Step_0_gml_683_0": "* And made many wonderful friends.",
    "obj_ch5_DW30_slash_Step_0_gml_684_0": "* Kris... it's your time now.",
    "obj_ch5_DW30_slash_Step_0_gml_685_0": "* End this dream... won't you?",
    "obj_ch5_DW30_slash_Step_0_gml_708_0": "* But wait... Asgore!",
    "obj_ch5_DW30_slash_Step_0_gml_709_0": "* What about... the diner!? What about skateboards!?",
    "obj_ch5_DW30_slash_Step_0_gml_717_0": "* Flowery...",
    "obj_ch5_DW30_slash_Step_0_gml_718_0": "* ... you do know I was just playing along, right?",
    "obj_ch5_DW30_slash_Step_0_gml_719_0": "* My only goal was to find the truth.",
    "obj_ch5_DW30_slash_Step_0_gml_720_0": "* If anything, your actions toward me...",
    "obj_ch5_DW30_slash_Step_0_gml_721_0": "* ... made me realize, well...",
    "obj_ch5_DW30_slash_Step_0_gml_722_0": "* How it feels, to receive... such unasked-for affection.",
    "obj_ch5_DW30_slash_Step_0_gml_750_0": "* You didn't... actually like my mixtape?",
    "obj_ch5_DW30_slash_Step_0_gml_752_0": "* Well... I did. It was, well, very thoughtful.",
    "obj_ch5_DW30_slash_Step_0_gml_753_0": "* At times, you seemed... like a really lovely person.",
    "obj_ch5_DW30_slash_Step_0_gml_754_0": "* All of you did. But...",
    "obj_ch5_DW30_slash_Step_0_gml_756_0": "* Asgore, listen! This world, it's perfect for you!",
    "obj_ch5_DW30_slash_Step_0_gml_757_0": "* I've seen how alone you are! You want to go BACK!?",
    "obj_ch5_DW30_slash_Step_0_gml_775_0": "* Flowery. Even if I wanted to... I couldn't stay.",
    "obj_ch5_DW30_slash_Step_0_gml_777_0": "* Why?",
    "obj_ch5_DW30_slash_Step_0_gml_779_0": "* Back in the real world, my shop is waiting.",
    "obj_ch5_DW30_slash_Step_0_gml_780_0": "* It's not right to leave it empty.",
    "obj_ch5_DW30_slash_Step_0_gml_805_0": "* Someone has to take care of the flowers.",
    "obj_ch5_DW30_slash_Step_0_gml_807_0": "* ... heh.",
    "obj_ch5_DW30_slash_Step_0_gml_808_0": "* Can't argue with that, oldbuddy.",
    "obj_ch5_DW30_slash_Step_0_gml_822_0": "* If that's what he wants... that's what he wants.",
    "obj_ch5_DW40_slash_Step_0_gml_72_0": "* Well then... looks like it's time to say goodbye.",
    "obj_ch5_DW40_slash_Step_0_gml_168_0": "~1* (Green wanted to be a chef~2and know the flavor of many~2foods.)",
    "obj_ch5_DW40_slash_Step_0_gml_169_0": "~1* (Thank you for watching~2their dream.)",
    "obj_ch5_DW40_slash_Step_0_gml_254_0": "~1* Sounds silly now, but I~2jus'... wanted to be a~2cowboy.",
    "obj_ch5_DW40_slash_Step_0_gml_255_0": "~1* Well, was I a good one, Blue?",
    "obj_ch5_DW40_slash_Step_0_gml_256_0": "~1* Thanks fer watchin' my dream.",
    "obj_ch5_DW40_slash_Step_0_gml_337_0": "~1* I wanted to move... to~2feel... to know love in~2my limbs.",
    "obj_ch5_DW40_slash_Step_0_gml_338_0": "~1* But even if it ends, love...~2will always continue.",
    "obj_ch5_DW40_slash_Step_0_gml_339_0": "~1* Thank you for watching our~2dream.",
    "obj_ch5_DW40_slash_Step_0_gml_432_0": "~1* Uuu, I don't really get~2it, but...",
    "obj_ch5_DW40_slash_Step_0_gml_433_0": "~1* Playing together was fun!~2Let's play again soon!",
    "obj_ch5_DW40_slash_Step_0_gml_434_0": "~1* Thank you for watching~2my dream!",
    "obj_ch5_DW40_slash_Step_0_gml_525_0": "~1* I, I wanted to have courage,~2and fight to protect what~2I loved!",
    "obj_ch5_DW40_slash_Step_0_gml_526_0": "~1* W-was I brave!? You'll say~2I was brave, right...?",
    "obj_ch5_DW40_slash_Step_0_gml_527_0": "~1* Th... thanks for watching~2my dream.",
    "obj_ch5_DW40_slash_Step_0_gml_617_0": "~1* While I still could, I wanted~2to know... everything!",
    "obj_ch5_DW40_slash_Step_0_gml_618_0": "~1* Of course, in the end, I~2couldn't really be the~2genius I wanted, but...",
    "obj_ch5_DW40_slash_Step_0_gml_619_0": "~1* I'd still like to think I~2learned a whole lot!",
    "obj_ch5_DW40_slash_Step_0_gml_620_0": "~1* Thank you... for watching~2my dream.",
    "obj_ch5_DW40_slash_Step_0_gml_695_0": "* We witnessed the dance of people coming through the shop.",
    "obj_ch5_DW40_slash_Step_0_gml_696_0": "* A parade of smiling faces, of bright laughter.",
    "obj_ch5_DW40_slash_Step_0_gml_697_0": "* Beings driven by meaning... by emotion... by love.",
    "obj_ch5_DW40_slash_Step_0_gml_698_0": "* To be monster... to be human. We wanted to know...",
    "obj_ch5_DW40_slash_Step_0_gml_699_0": "* What that meant.",
    "obj_ch5_DW40_slash_Step_0_gml_719_0": "* It's time to say goodbye now.",
    "obj_ch5_DW40_slash_Step_0_gml_741_0": "* ... I'm not really good at goodbyes.",
    "obj_ch5_DW40_slash_Step_0_gml_742_0": "* Why can't everyone just come to our Castle Town?",
    "obj_ch5_DW40_slash_Step_0_gml_743_0": "* ... I know. I know why. But...",
    "obj_ch5_DW40_slash_Step_0_gml_763_0": "* Kris, you should finish saying bye.",
    "obj_ch5_DW40_slash_Step_0_gml_785_0": "* Kris...",
    "obj_ch5_DW40_slash_Step_0_gml_786_0": "* You should say goodbye to everyone.",
    "obj_ch5_DW40_slash_Step_0_gml_806_0": "* Kris, the flowers are waiting.",
    "obj_ch5_DW40_slash_Step_0_gml_828_0": "* ... done already?",
    "obj_ch5_DW40_slash_Step_0_gml_829_0": "* Heh, I... didn't really know what to say.",
    "obj_ch5_DW40_slash_Step_0_gml_849_0": "* Guess there's no do-over, huh...?",
    "obj_ch5_DW40_slash_Step_0_gml_871_0": "* Then... Flowery's next.",
    "obj_ch5_DW40_slash_Step_0_gml_896_0": "* Flowers have dreams too.",
    "obj_ch5_DW40_slash_Step_0_gml_897_0": "* The darkness let us fantasize a higher form of consciousness.",
    "obj_ch5_DW40_slash_Step_0_gml_898_0": "* But dreams... are dreams.",
    "obj_ch5_DW40_slash_Step_0_gml_899_0": "* It's time this capricious reverie came to an end.",
    "obj_ch5_DW40_slash_Step_0_gml_900_0": "* Kris... the Fountain... is waiting for you.",
    "obj_ch5_DW40_slash_Step_0_gml_976_0": "* This dream was always set to end.",
    "obj_ch5_DW40_slash_Step_0_gml_977_0": "* Even if we defeated you...",
    "obj_ch5_DW40_slash_Step_0_gml_978_0": "* We knew that flowers, left in darkness, will perish.",
    "obj_ch5_DW40_slash_Step_0_gml_979_0": "* But, if we could give Asgore a glimpse of a perfect world...",
    "obj_ch5_DW40_slash_Step_0_gml_980_0": "* ... it would make up for everything he had done for us.",
    "obj_ch5_DW40_slash_Step_0_gml_981_0": "* After all, we weren't supposed to live more than a single day...",
    "obj_ch5_DW45_slash_Step_0_gml_16_0": "* ... what are you waiting around for?",
    "obj_ch5_DW45_slash_Step_0_gml_17_0": "* We said goodbye... that means goodbye.",
    "obj_ch5_DW45_slash_Step_0_gml_29_0": "* We had our nostalgia.",
    "obj_ch5_DW45_slash_Step_0_gml_30_0": "* It's time to move on...",
    "obj_ch5_DW45_slash_Step_0_gml_44_0": "\nKris",
    "obj_ch5_DW45_slash_Step_0_gml_45_0": "\nSusie",
    "obj_ch5_DW45_slash_Step_0_gml_46_0": "Ralsei",
    "obj_ch5_DW45_slash_Step_0_gml_47_0": "Nothing",
    "obj_ch5_DW45_slash_Step_0_gml_53_0": "* The flowers back home... they were my wedding bouquet.",
    "obj_ch5_DW45_slash_Step_0_gml_54_0": "* I kept taking care of them all this time, but...",
    "obj_ch5_DW45_slash_Step_0_gml_55_0": "* From now on, I'm going to do it for my own sake.",
    "obj_ch5_DW45_slash_Step_0_gml_56_0": "* ... did you want to say something?",
    "obj_ch5_DW45_slash_Step_0_gml_60_0": "* ... did you want to say something?",
    "obj_ch5_DW45_slash_Step_0_gml_80_0": "* Kris... don't worry. After we get back...",
    "obj_ch5_DW45_slash_Step_0_gml_81_0": "* We can tell the mayor about everything we saw.",
    "obj_ch5_DW45_slash_Step_0_gml_82_0": "* I know she'll do everything she can to help.",
    "obj_ch5_DW45_slash_Step_0_gml_83_0": "* The more people are safe from this, the better...",
    "obj_ch5_DW45_slash_Step_0_gml_87_0": "* Kris, I'm sorry. I can't say that enough.",
    "obj_ch5_DW45_slash_Step_0_gml_88_0": "* ... but... you've grown up a lot, haven't you?",
    "obj_ch5_DW45_slash_Step_0_gml_89_0": "* When your brother finally comes home...",
    "obj_ch5_DW45_slash_Step_0_gml_90_0": "* I can't wait to see how proud he'll be of you.",
    "obj_ch5_DW45_slash_Step_0_gml_101_0": "* We were both worried, Kris.",
    "obj_ch5_DW45_slash_Step_0_gml_102_0": "* ... that Asriel was going to end up your only friend.",
    "obj_ch5_DW45_slash_Step_0_gml_103_0": "* But it seems that you've met someone rather wonderful.",
    "obj_ch5_DW45_slash_Step_0_gml_104_0": "* Not only has she fought by your side through danger...",
    "obj_ch5_DW45_slash_Step_0_gml_105_0": "* ... but, she also seems to have an interest in flowers!",
    "obj_ch5_DW45_slash_Step_0_gml_109_0": "* Feel free to bring her by anytime, Kris.",
    "obj_ch5_DW45_slash_Step_0_gml_110_0": "* I'll give her a free snapdragon.",
    "obj_ch5_DW45_slash_Step_0_gml_121_0": "* (Kris's other friend...)",
    "obj_ch5_DW45_slash_Step_0_gml_122_0": "* (It's strange. At a glance, they look a bit like Asriel...)",
    "obj_ch5_DW45_slash_Step_0_gml_123_0": "* (But, the longer you look...)",
    "obj_ch5_DW45_slash_Step_0_gml_124_0": "* (The harder it is to tell if they're a monster at all.)",
    "obj_ch5_DW45_slash_Step_0_gml_128_0": "* (Even if they look that way, Kris accepts them...)",
    "obj_ch5_DW45_slash_Step_0_gml_129_0": "* (I hope they realize they don't have to hide themself.)",
    "obj_ch5_DW45_slash_Step_0_gml_146_0": "\nYes",
    "obj_ch5_DW45_slash_Step_0_gml_147_0": "\nNot yet",
    "obj_ch5_DW45_slash_Step_0_gml_153_0": "* Seal the Fountain?",
    "obj_ch5_DW50_slash_Step_0_gml_55_0": "... Kris...",
    "obj_ch5_DW50_slash_Step_0_gml_56_0": "...",
    "obj_ch5_DW50_slash_Step_0_gml_57_0": "... just... seal it.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_64_0": "~1* Susie... by the way, would~2you like any advice...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_65_0": "~1* ... about which flowers might~2best represent your love?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_67_0": "* Huh? Y... yeah, sure!",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_108_0": "* Umm, Kris? What if we...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_117_0": "\nClose eyes\nand think\nof Susie",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_118_0": "\nDon't think\nof Susie",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_156_0": "* N-no, I mean... I was actually thinking...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_157_0": "* What if we... kept our eyes open?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_159_0": "* And just let Susie have... some time to herself?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_168_0": "* Right, that's actually what I was thinking, too...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_169_0": "* Shouldn't she just have some time to herself?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_176_0": "\nHang out\nwith Ralsei\nnormally",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_177_0": "\nWalk over\nand see\nSusie\nnormally",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_201_0": "* ... right. Normally. Haha.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_202_0": "* I feel like there might be something over to the right...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_211_0": "* ...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_213_0": "* Well, if you want to, Kris.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_214_0": "* I'll...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_216_0": "* ... find something to do... myself?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_253_0": "~1* Susie, all flowers can be~2messengers of love.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_254_0": "~1* Think... which flower,~2represents a memory which~2unites you two.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_256_0": "~1* A language, only the two of~2you understand.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_269_0": "* So, like... uhh... that pink one could be good?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_271_0": "* 'Cause it's like... the one I ate in front of her house.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_273_0": "* I could say like, hey... sorry about last time.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_276_0": "* I, uh, brought seconds.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_279_0": "~1* Oh, just perfect!",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_290_0": "~1* Blue, is these flower's blue,~2or lapis lazoolis?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_292_0": "~1* Oh, Yellow, let me help you,~2dear...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_299_0": "~1* Susie, you have grasped the~2nuances now... adieu!",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_336_0": "* ... I guess... this flower's okay.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_348_0": "* Guess I should practice... giving it.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_360_0": "* Kris!? The hell are you doing just standing there!?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_361_0": "* It... it's creepy...!",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_421_0": "* ... Kris...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_422_0": "* Guess I just...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_423_0": "* ... got embarrassed.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_448_0": "* ...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_449_0": "* Hey, earlier, at the beach with Noelle...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_452_0": "* I guess... you were asleep, right?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_454_0": "* I dunno how much you overheard, but...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_455_0": "* I think...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_457_0": "* ... ahh, why's it so hard to say?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_459_0": "* Me and Noelle... maybe...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_460_0": "* ... we kinda like each other.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_461_0": "* ... yeah.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_464_0": "* I know. I shouldn't be concentrating on that. But...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_465_0": "* All I can think about... is her.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_466_0": "* Her smile.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_468_0": "* Her laugh.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_469_0": "* Her... heartbeat.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_472_0": "* I...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_473_0": "* Kris, I guess you were sleeping, but I...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_476_0": "* At the beach, when I carried her... into the water.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_477_0": "* It felt like...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_478_0": "* I...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_479_0": "* I could've kept holding her, forever.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_482_0": "* ...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_484_0": "* What am I saying? This is all stupid...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_486_0": "* I can't... someone like me... it's not gonna work, right?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_487_0": "* ... Kris, be honest. What do you think?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_494_0": "\nNoelle and you\nwill work out",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_495_0": "\nYou should carry\nme next",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_526_0": "* ... dude, when you mumble, I can't hear you.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_527_0": "* If you're gonna say something, just say it...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_533_0": "\nYou're not\nstupid!",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_534_0": "\nIt's cute\nwhen you're\nembarrassed",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_546_0": "* Th-that's not the point, dumbass!",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_549_0": "* ...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_567_0": "* Okay, okay, you don't gotta yell.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_581_0": "* ?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_582_0": "* Dude, you're speaking too fast.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_583_0": "* Speak. Normal.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_588_0": "\nSusie good",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_589_0": "\nDon't worry\nabout it",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_614_0": "* ??? Okay???",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_622_0": "* ... yeah. Thanks.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_634_0": "* I guess I just... I already...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_636_0": "* I was already... just excited, to be her friend.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_638_0": "* ... being more than that... I want to, I'm just...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_639_0": "* ...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_646_0": "* Kris, did you ever... like anybody?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_654_0": "\nYeah",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_655_0": "\n...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_675_0": "* Hey, don't be embarrassed. It's cool.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_676_0": "* ... can't even imagine what your, uh, type is, though.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_678_0": "* ...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_679_0": "* Human, or monster?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_687_0": "* Hey, don't stare at me like I'm stupid! Heheh.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_689_0": "* ...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_691_0": "* Sometimes it's just nice knowing...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_692_0": "* ... you've gone through it, too.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_706_0": "* ... k, guess not?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_708_0": "* Meh. Not like you got much choice in this town.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_709_0": "* ...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_710_0": "* Though, like, if I can be, uh, weird here for a sec...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_713_0": "* ... before I knew you, I",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_715_0": "* I kinda",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_716_0": "* I kinda thought you and Noelle were a thing.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_721_0": "* ... and I know... that's not true, right?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_722_0": "* I mean, she likes... me.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_723_0": "* ... so why does she have to talk to you alone?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_724_0": "* Why can't either of you tell me what it's about?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_725_0": "* Why was she excited, and you were...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_726_0": "* ... but that's not all, right?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_727_0": "* Why was your hair all wet?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_728_0": "* Why did both of you seem so... far away, after?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_729_0": "* ... I don't... I don't get any of it...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_730_0": "* ...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_731_0": "* Kris, I know this is stupid, but can you...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_732_0": "* ... just tell me if I've been...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_733_0": "* Getting in the way of something?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_738_0": "\nSusie\nnever gets\nin the\nway",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_739_0": "\nDon't get\ninbetween\nme and\nNoelle",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_751_0": "* ... I was, heh...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_753_0": "* I was jealous.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_761_0": "* Yeah, sounds stupid saying it out loud, right?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_763_0": "* ... still, I know you kind of... know her.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_764_0": "* So just... tell me if you got any Noelle advice. Okay?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_785_0": "* Fine! You don't have to say it like that!",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_786_0": "* ... heh, forgot who I was talking to.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_787_0": "* It's just good whatever's up with you two...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_788_0": "* ... it's over now, right?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_789_0": "* Glad to have you back, Kris.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_818_0": "* Kris, HEY!!",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_837_0": "* \"Don't.\"",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_838_0": "* Okay... I get it. I was worrying too much.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_839_0": "* It's probably just... family stuff or something.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_840_0": "* It's just good whatever's up with you two...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_841_0": "* ... it's over now, right?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_842_0": "* Glad to have you back, Kris.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_873_0": "* Hey, you two! I don't mean to interrupt, but...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_876_0": "* We do need to go seal the Fountain...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_878_0": "* ... yeah, that's right, isn't it.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_899_0": "* C'mon, Kris. Let's go.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_942_0": "* Umm, I took a bath...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_954_0": "* Did you two have fun?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_956_0": "* ... towel.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_959_0": "* Oh!",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1005_0": "Clean!",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1081_0": "* Hey, Raly. How's it hangin'?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1087_0": "* G... get down from there!",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1089_0": "* Nah.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1091_0": "* ... how can you still be messing around?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1094_0": "* You know we're going to seal your Dark Fountain, right?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1097_0": "* Oh? Are we so bad for having a Dark Fountain?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1100_0": "* Obviously! That's why you need to let us...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1102_0": "* Really? So, would that mean...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1103_0": "* ... the one who MADE this Dark Fountain...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1104_0": "* ... is a bad person, too?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1118_0": "* I...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1129_0": "* What, cattail got your tongue?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1158_0": "* I... don't need to talk about this with you.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1159_0": "* Especially... in that pose.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1162_0": "* Whatever floats your flower.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1164_0": "* ... but I wonder if there's someone else...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1165_0": "* You should talk to about it...?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1193_0": "* ...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1203_0": "* Let's... um, go, Kris.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1237_0": "* Umm, Kris...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1238_0": "* There's, um, a hot spring here...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1241_0": "* Did you want to try it?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1247_0": "\nTry the\nhot spring",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1248_0": "\nDo not",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1315_0": "\nRelax",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1316_0": "\nDo not relax",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1371_0": "* Oh, my glasses are fogging up.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1394_0": "* ...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1407_0": "* Sorry, there was some water in my eyes!",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1428_0": "* ...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1431_0": "* ... was there anything... you wanted to talk about?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1449_0": "\nDark\nFountain",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1450_0": "\nCan Susie\nswim",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1483_0": "* Right, um... ha ha!",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1484_0": "* ...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1487_0": "* How do I... say this.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1489_0": "* I... don't think there should be more Dark Fountains, Kris.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1491_0": "* No, making them... is bad. It's very bad.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1493_0": "* The more darkness gets released, the closer...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1494_0": "* ... the closer the Roaring becomes. And, if it happens...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1496_0": "* ... I believe ... it will mean...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1497_0": "* The end... of the story.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1499_0": "* ...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1500_0": "* ... but...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1502_0": "* Kris, yesterday, when you played that giant piano...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1504_0": "* Your performance... it had something beyond the notes.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1506_0": "* ...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1508_0": "* After you left for the Festival today...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1510_0": "* I tried to play that song, too. On the piano in Castle Town.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1511_0": "* But I...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1512_0": "* I couldn't do it like you.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1514_0": "* Even if we press the same keys",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1516_0": "* Your fingers just know something that mine don't.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1517_0": "* ...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1519_0": "* You... must be really special, Kris.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1521_0": "* There's a reason why you're the hero.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1522_0": "* And that's why... I'm putting all my faith in you.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1524_0": "* That no matter what path we take to get there",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1526_0": "* That even if you do something I disagree with",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1528_0": "* All it means is that I don't understand it yet.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1530_0": "* ... right?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1532_0": "* ...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1534_0": "* The end of the story... we have to avoid it. We have to.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1535_0": "* ... but at the same time, I do believe",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1536_0": "* If a happy ending does exist somehow",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1537_0": "* ... it's with you, Kris.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1544_0": "\nMy happy\nending is\nwith you\ntoo",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1545_0": "\nDrink all\nthe water\nin the\npool",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1561_0": "* Hahahah! er...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1562_0": "* Maybe she would float like a crocodile...?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1564_0": "* Or, wouldn't it be silly...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1565_0": "* If she used her tail like a propeller?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1566_0": "* Hahaha!",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1587_0": "* Kris, I--",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1595_0": "* K-Kris? Are you--",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1618_0": "* CANNONBALL!!!",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1705_0": "* How many points was that?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1711_0": "\nTouch\nher nose",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1712_0": "\n10",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1801_0": "* What!? I can't hear you!!",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1887_0": "* Hey, let's get out.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1907_0": "* Pretty sure stupid spreads through water.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_1911_0": "* ... sure.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_2028_0": "* Man, Blue was really awesome...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_2029_0": "* You think he'd want to come to our Castle Town?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_2037_0": "* Oh I... I...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_2040_0": "* I'm sorry Susie, I forgot to tell you. They...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_2042_0": "* The 7 flowers...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_2043_0": "* They're very delicate, and if they don't get taken care of...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_2045_0": "* ... ah. Okay.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_2049_0": "* This is... probably going to be their only Dark World.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_2051_0": "* ...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_2053_0": "* Well, guess that's just... how it goes, I guess.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_2057_0": "* I'm sorry. I should've...",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_2059_0": "* Hey, it's cool. You told me.",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_2063_0": "* We'll just... enjoy hanging out while we're here, alright?",
    "obj_ch5_DWC_Onsen_slash_Step_0_gml_2065_0": "* ... right. Thank you, Susie.",
    "obj_ch5_DWCL00_slash_Step_0_gml_154_0": "* Harvesting more of your old \"personal notes,\" huh?",
    "obj_ch5_DWCL00_slash_Step_0_gml_162_0": "* Yes. Finally, the fruits of my research will come to bear...",
    "obj_ch5_DWCL00_slash_Step_0_gml_166_0": "* And then, I'll only need ONE last piece of proof.",
    "obj_ch5_DWCL00_slash_Step_0_gml_167_0": "* ... THEM.",
    "obj_ch5_DWCL00_slash_Step_0_gml_168_0": "* ... the creator of the Dark Fountain.",
    "obj_ch5_DWCL00_slash_Step_0_gml_190_0": "* I'll find them here... I know it.",
    "obj_ch5_DWCL00_slash_Step_0_gml_193_0": "* ... once you find them...",
    "obj_ch5_DWCL00_slash_Step_0_gml_195_0": "* ... what will you do?",
    "obj_ch5_DWCL00_slash_Step_0_gml_203_0": "* ...",
    "obj_ch5_DWCL00_slash_Step_0_gml_213_0": "* Show them...",
    "obj_ch5_DWCL00_slash_Step_0_gml_214_0": "* Give them back all the pain they've inflicted.",
    "obj_ch5_DWCL00_slash_Step_0_gml_221_0": "* And then",
    "obj_ch5_DWCL00_slash_Step_0_gml_234_0": "* When I parade their body around town",
    "obj_ch5_DWCL00_slash_Step_0_gml_235_0": "* Everyone will finally realize how right I was.",
    "obj_ch5_DWCL00_slash_Step_0_gml_236_0": "* That I wasn't \"crazy.\" That they weren't, \"conspiracies.\"",
    "obj_ch5_DWCL00_slash_Step_0_gml_244_0": "* ... that it wasn't my fault.",
    "obj_ch5_DWCL00_slash_Step_0_gml_252_0": "* That all... I ever wanted to do... was help.",
    "obj_ch5_DWCL00_slash_Step_0_gml_253_0": "* To prevent... another tragedy.",
    "obj_ch5_DWCL00_slash_Step_0_gml_254_0": "* ...",
    "obj_ch5_DWCL00_slash_Step_0_gml_265_0": "* Tori... she'll have to forgive me. And finally...",
    "obj_ch5_DWCL00_slash_Step_0_gml_273_0": "* Everything... will go back to normal.",
    "obj_ch5_DWCL00_slash_Step_0_gml_284_0": "* Ha Ha! Yeah, Man! That's classic Gorey for ya!",
    "obj_ch5_DWCL00_slash_Step_0_gml_287_0": "* But, if I can leaf my opinion...",
    "obj_ch5_DWCL00_slash_Step_0_gml_298_0": "* You don't really need Tori anymore.",
    "obj_ch5_DWCL00_slash_Step_0_gml_301_0": "* I mean, she doesn't have two diners!",
    "obj_ch5_DWCL00_slash_Step_0_gml_323_0": "* Oh, yes! Haha. Whatever am I thinking and saying?",
    "obj_ch5_DWCL00_slash_Step_0_gml_324_0": "* Tori certainly never, gave me.",
    "obj_ch5_DWCL00_slash_Step_0_gml_332_0": "* A golden breastplate with her face on it, either!",
    "obj_ch5_DWCL00_slash_Step_0_gml_334_0": "* Haha! That's my main man! Let's go.",
    "obj_ch5_DWCL00_slash_Step_0_gml_366_0": "* Hey... Kris...",
    "obj_ch5_DWCL00_slash_Step_0_gml_367_0": "* What's with those papers your dad's gathering...?",
    "obj_ch5_DWCL00_slash_Step_0_gml_378_0": "* (...)",
    "obj_ch5_DWCL00_slash_Step_0_gml_379_0": "* (Guess I shouldn't ask...?)",
    "obj_ch5_DWCL00_slash_Step_0_gml_423_0": "* Haha, walking now. Dinerstyle with the boys... we go.",
    "obj_ch5_DWCL00_slash_Step_0_gml_433_0": "* Hey, Kris? No offense, but your dad's... NUTS.",
    "obj_ch5_DWCL00_slash_Step_0_gml_445_0": "* Kris's dad... is not^2\n\"'s nuts\".",
    "obj_ch5_DWCL00_slash_Step_0_gml_454_0": "* Susie... before YOU found camaraderie...",
    "obj_ch5_DWCL00_slash_Step_0_gml_455_0": "* What were YOU like? What were YOU willing to do...?",
    "obj_ch5_DWCL00_slash_Step_0_gml_464_0": "* I...",
    "obj_ch5_DWCL00_slash_Step_0_gml_470_0": "* I changed!",
    "obj_ch5_DWCL00_slash_Step_0_gml_472_0": "* So...",
    "obj_ch5_DWCL00_slash_Step_0_gml_482_0": "* Don't you agree",
    "obj_ch5_DWCL00_slash_Step_0_gml_483_0": "* That love",
    "obj_ch5_DWCL00_slash_Step_0_gml_484_0": "* Can change a man?",
    "obj_ch5_DWCL00_slash_Step_0_gml_500_0": "* ...",
    "obj_ch5_DWCL00_slash_Step_0_gml_507_0": "* Susie, you're good. Even if his words are correct,",
    "obj_ch5_DWCL00_slash_Step_0_gml_508_0": "* ... Flowery... is just delusional.",
    "obj_ch5_DWCL00_slash_Step_0_gml_515_0": "* ... yeah.",
    "obj_ch5_DWCL01_slash_Step_0_gml_54_0": "* That key... you think it goes to the Yellow Door?",
    "obj_ch5_DWCL01_slash_Step_0_gml_56_0": "* Only one way to find out...",
    "obj_ch5_DWCL01_slash_Step_0_gml_84_0": "* ?",
    "obj_ch5_DWCL01_slash_Step_0_gml_175_0": "~1* Not so fast, y'all.",
    "obj_ch5_DWCL01_slash_Step_0_gml_176_0": "~1* ... this YELLOW KEY, ain't goin'~2to no HUMAN criminells.",
    "obj_ch5_DWCL01_slash_Step_0_gml_206_0": "~1* The name's YELLOW.",
    "obj_ch5_DWCL01_slash_Step_0_gml_208_0": "~1* I saw y'all human's. You~2crushified BLUE'S SPECIAL FLOWERS.",
    "obj_ch5_DWCL01_slash_Step_0_gml_209_0": "~1* An anythin' that hurts ol' BLUE...~2THAT's the ultimate crime.",
    "obj_ch5_DWCL01_slash_Step_0_gml_212_0": "~1* I saw y'all human's. Y'all're~2gonna STEAL OUR FOUNTAIN.",
    "obj_ch5_DWCL01_slash_Step_0_gml_213_0": "~1* No Fountain, no cowboys. And that~2ain't Asgore's IDEAL WORLD.",
    "obj_ch5_DWCL01_slash_Step_0_gml_214_0": "~1* Anythin' that hurts ol' ASGORE...~2that's the ultimate crime.",
    "obj_ch5_DWCL01_slash_Step_0_gml_216_0": "~1* So listen up. You got one last~2excuse.",
    "obj_ch5_DWCL01_slash_Step_0_gml_240_0": "~1* 'fore JUSTICE has its way with~2you.",
    "obj_ch5_DWCL01_slash_Step_0_gml_257_0": "* Dude that wasn't us.",
    "obj_ch5_DWCL01_slash_Step_0_gml_270_0": "~1* Huh?",
    "obj_ch5_DWCL01_slash_Step_0_gml_283_0": "~1* Well, it certainly looked like~2y'all.",
    "obj_ch5_DWCL01_slash_Step_0_gml_285_0": "* Really? No way, it was, uh...",
    "obj_ch5_DWCL01_slash_Step_0_gml_289_0": "* It was just flowers that looked like us!",
    "obj_ch5_DWCL01_slash_Step_0_gml_293_0": "~1* Flowers!? But...",
    "obj_ch5_DWCL01_slash_Step_0_gml_296_0": "~1* Y'all don't look a bit like~2flowers.",
    "obj_ch5_DWCL01_slash_Step_0_gml_298_0": "* Neither do you.",
    "obj_ch5_DWCL01_slash_Step_0_gml_303_0": "~1* Well darn my socks! Ain't that so.",
    "obj_ch5_DWCL01_slash_Step_0_gml_317_0": "~1* Sorry for the trouble, y'all!~2Take along this key...",
    "obj_ch5_DWCL01_slash_Step_0_gml_319_0": "* Cool.",
    "obj_ch5_DWCL01_slash_Step_0_gml_361_0": "~1* Wait a durn second.",
    "obj_ch5_DWCL01_slash_Step_0_gml_367_0": "~1* If you ain't crushin'~2BLUE's flowers...",
    "obj_ch5_DWCL01_slash_Step_0_gml_371_0": "~1* If you ain't stealin'~2the Fountain?",
    "obj_ch5_DWCL01_slash_Step_0_gml_387_0": "~1* Mind explainin' who DID?",
    "obj_ch5_DWCL01_slash_Step_0_gml_397_0": "* Uhhh...",
    "obj_ch5_DWCL01_slash_Step_0_gml_398_0": "* You?",
    "obj_ch5_DWCL01_slash_Step_0_gml_416_0": "~1* M... ME!?",
    "obj_ch5_DWCL01_slash_Step_0_gml_418_0": "* I mean... you don't even look like a flower, right?",
    "obj_ch5_DWCL01_slash_Step_0_gml_420_0": "* Human criminal... kinda sounds like you?",
    "obj_ch5_DWCL01_slash_Step_0_gml_444_0": "~1* Oh... that's right, ain't it...",
    "obj_ch5_DWCL01_slash_Step_0_gml_448_0": "~1* I was THERE, wasn't I? At the seen~2of the crime...",
    "obj_ch5_DWCL01_slash_Step_0_gml_449_0": "~1* Oh, Blue, forgive me... I was~2the criminell all along...",
    "obj_ch5_DWCL01_slash_Step_0_gml_451_0": "~1* I KNEW, didn't I? About stealin'~2the Fountain...",
    "obj_ch5_DWCL01_slash_Step_0_gml_452_0": "~1* Oh, Asgore, forgive me... I was~2the criminell all along...",
    "obj_ch5_DWCL01_slash_Step_0_gml_455_0": "~1* And for that I deserve... a~2criminell's JUSTICE.",
    "obj_ch5_DWCL01_slash_Step_0_gml_485_0": "* Uhh, hey. Look. I mean, you... you didn't know, man.",
    "obj_ch5_DWCL01_slash_Step_0_gml_502_0": "~1* Wait a sec, you're right!",
    "obj_ch5_DWCL01_slash_Step_0_gml_522_0": "~1* I was SO tricky, SO evil, I even~2trickified myself...",
    "obj_ch5_DWCL01_slash_Step_0_gml_523_0": "~1* Into thinkin' I was ever a~2JUSTICE.",
    "obj_ch5_DWCL01_slash_Step_0_gml_528_0": "~1* Oh, IT'S WORSE! I gotta be~2punished eternal-style now...",
    "obj_ch5_DWCL01_slash_Step_0_gml_545_0": "* Well... key, got.",
    "obj_ch5_DWCL01_slash_Step_0_gml_547_0": "* ...",
    "obj_ch5_DWCL01_slash_Step_0_gml_550_0": "* We should check on that guy.",
    "obj_ch5_DWCL01_slash_Step_0_gml_553_0": "* ... yeah...",
    "obj_ch5_DWCL02_slash_Step_0_gml_131_0": "* Maybe this goes to the Fountain...?",
    "obj_ch5_DWCL02_slash_Step_0_gml_146_0": "* O, who does audience in this place?",
    "obj_ch5_DWCL02_slash_Step_0_gml_148_0": "* Who's there!?",
    "obj_ch5_DWCL02_slash_Step_0_gml_150_0": "* O, surely you know of me already.",
    "obj_ch5_DWCL02_slash_Step_0_gml_151_0": "* I am love, and so mere symbols cannot contain me.",
    "obj_ch5_DWCL02_slash_Step_0_gml_152_0": "* To which you seek to put a face...",
    "obj_ch5_DWCL02_slash_Step_0_gml_169_0": "* You may find no more than a butterfly.",
    "obj_ch5_DWCL02_slash_Step_0_gml_211_0": "* Though, sometimes I prefer the face.",
    "obj_ch5_DWCL02_slash_Step_0_gml_213_0": "* You must be...",
    "obj_ch5_DWCL02_slash_Step_0_gml_215_0": "* ... Blue, huh.",
    "obj_ch5_DWCL02_slash_Step_0_gml_225_0": "* Yes, in this place, so am I known.",
    "obj_ch5_DWCL02_slash_Step_0_gml_226_0": "* Blue. A Flower, with shadow cast in the shape of Man.",
    "obj_ch5_DWCL02_slash_Step_0_gml_257_0": "* Birthed from dark, baptized with name and ego.",
    "obj_ch5_DWCL02_slash_Step_0_gml_267_0": "* And until the sun rises, I too shall dance my part...",
    "obj_ch5_DWCL02_slash_Step_0_gml_350_0": "Though I didn't feel anything...",
    "obj_ch5_DWCL02_slash_Step_0_gml_359_0": "* You... healed us?\\f0",
    "obj_ch5_DWCL02_slash_Step_0_gml_360_0": "* You... healed us?",
    "obj_ch5_DWCL02_slash_Step_0_gml_364_0": "* Aren't you supposed to be... stopping us?",
    "obj_ch5_DWCL02_slash_Step_0_gml_366_0": "* Blu hu hu hu. Flowery may have directed me so.",
    "obj_ch5_DWCL02_slash_Step_0_gml_369_0": "* But in the margins of my role, I plead comedy, not tragedy.",
    "obj_ch5_DWCL02_slash_Step_0_gml_370_0": "* As Mr. Butterfly says, Flowers be not weapons of war.",
    "obj_ch5_DWCL02_slash_Step_0_gml_373_0": "* We are mere messengers. Messengers of love.",
    "obj_ch5_DWCL02_slash_Step_0_gml_374_0": "* And each of you...",
    "obj_ch5_DWCL02_slash_Step_0_gml_376_0": "* Are you not here because of love?",
    "obj_ch5_DWCL02_slash_Step_0_gml_393_0": "* Uhh, what?",
    "obj_ch5_DWCL02_slash_Step_0_gml_395_0": "* Susie, whose every breath holds Noelle's name.",
    "obj_ch5_DWCL02_slash_Step_0_gml_398_0": "* Hey...",
    "obj_ch5_DWCL02_slash_Step_0_gml_401_0": "* Ralsei, whose every step is followed in love.",
    "obj_ch5_DWCL02_slash_Step_0_gml_404_0": "* H-huh?",
    "obj_ch5_DWCL02_slash_Step_0_gml_407_0": "* And Kris...",
    "obj_ch5_DWCL02_slash_Step_0_gml_416_0": "* What's the point of all this!?",
    "obj_ch5_DWCL02_slash_Step_0_gml_423_0": "* To help you reach your love. This is my dream.",
    "obj_ch5_DWCL02_slash_Step_0_gml_426_0": "* Kris, you and Flowery both care for your father fair.",
    "obj_ch5_DWCL02_slash_Step_0_gml_428_0": "* That means, I must be ally to you both.",
    "obj_ch5_DWCL02_slash_Step_0_gml_434_0": "* Well... you seem like a nice guy, I guess.",
    "obj_ch5_DWCL02_slash_Step_0_gml_436_0": "* You're one of the nicer flowers, that's for certain...",
    "obj_ch5_DWCL02_slash_Step_0_gml_441_0": "* Oh, thank you, thank you. Mr. Butterfly is blushing.",
    "obj_ch5_DWCL02_slash_Step_0_gml_443_0": "* Now, I shall hold you no longer. Here is my blessing.",
    "obj_ch5_DWCL02_slash_Step_0_gml_445_0": "* With the key-keeper Yellow's blessing...",
    "obj_ch5_DWCL02_slash_Step_0_gml_448_0": "* I would like to bequeath upon you my Blue Key.",
    "obj_ch5_DWCL02_slash_Step_0_gml_449_0": "* Past the Blue door, lies a way to your love...",
    "obj_ch5_DWCL02_slash_Step_0_gml_451_0": "* Cool, we'll just...",
    "obj_ch5_DWCL02_slash_Step_0_gml_457_0": "* Yellow!",
    "obj_ch5_DWCL02_slash_Step_0_gml_462_0": "* Yellow! Yellow, dear! Come on out now!",
    "obj_ch5_DWCL02_slash_Step_0_gml_464_0": "* It's time to give our guests a special reward!",
    "obj_ch5_DWCL02_slash_Step_0_gml_501_0": "* ...",
    "obj_ch5_DWCL02_slash_Step_0_gml_503_0": "* ...",
    "obj_ch5_DWCL02_slash_Step_0_gml_530_0": "* Where's Yellow.",
    "obj_ch5_DWCL02_slash_Step_0_gml_533_0": "* Um...",
    "obj_ch5_DWCL02_slash_Step_0_gml_537_0": "* We dunno.",
    "obj_ch5_DWCL02_slash_Step_0_gml_553_0": "* Blue bouncing butterflies...",
    "obj_ch5_DWCL02_slash_Step_0_gml_561_0": "* Yellow, dear! Our guests are waiting!!",
    "obj_ch5_DWCL02_slash_Step_0_gml_596_0": "* We should probably make sure he doesn't...",
    "obj_ch5_DWCL02_slash_Step_0_gml_598_0": "* ... yeah.",
    "obj_ch5_DWCL03_slash_Step_0_gml_252_0": "~1* Yellow? Oh dear, did you get~2tricked again?",
    "obj_ch5_DWCL03_slash_Step_0_gml_254_0": "~1* Blue, don't waste your words~2on me. I'm a criminell.",
    "obj_ch5_DWCL03_slash_Step_0_gml_256_0": "~1* What did you do?",
    "obj_ch5_DWCL03_slash_Step_0_gml_259_0": "~1* I don't know.",
    "obj_ch5_DWCL03_slash_Step_0_gml_261_0": "~1* Oh, get out of there. You~2poor thing.",
    "obj_ch5_DWCL03_slash_Step_0_gml_333_0": "~1* There, there, Yellow...",
    "obj_ch5_DWCL03_slash_Step_0_gml_467_0": "~1* Ahh, Blue, what're ya doin!?~2You're helping a criminell!!",
    "obj_ch5_DWCL03_slash_Step_0_gml_468_0": "~1* They're gonna arrest you too!",
    "obj_ch5_DWCL03_slash_Step_0_gml_471_0": "~1* Who? Who put you in there?",
    "obj_ch5_DWCL03_slash_Step_0_gml_475_0": "~1* ... me.",
    "obj_ch5_DWCL03_slash_Step_0_gml_483_0": "~1* Would you arrest me, Yellow?",
    "obj_ch5_DWCL03_slash_Step_0_gml_488_0": "~1* Never.",
    "obj_ch5_DWCL03_slash_Step_0_gml_491_0": "~1* So, who made you feel this~2way...?",
    "obj_ch5_DWCL03_slash_Step_0_gml_495_0": "~1* Hmm...",
    "obj_ch5_DWCL03_slash_Step_0_gml_536_0": "~1* Ahh, you three! Sorry 'bout~2the mix'em'up earlier!",
    "obj_ch5_DWCL03_slash_Step_0_gml_539_0": "* Hey, no problem. It's all good.",
    "obj_ch5_DWCL03_slash_Step_0_gml_542_0": "~1* ...",
    "obj_ch5_DWCL03_slash_Step_0_gml_544_0": "* We're gonna go now.",
    "obj_ch5_DWCL03_slash_Step_0_gml_565_0": "~1* You three fooled Yellow,~2didn't you.",
    "obj_ch5_DWCL03_slash_Step_0_gml_580_0": "~1* What!? I was foolered!?",
    "obj_ch5_DWCL03_slash_Step_0_gml_609_0": "~1* Justice don't got no patience~2for foolers!!",
    "obj_ch5_DWCL03_slash_Step_0_gml_612_0": "~1* Quite so. I'm afraid we'll~2have to punish you, dears...",
    "obj_ch5_DWCL03_slash_Step_0_gml_773_0": "~1* Blue...... you done did take ~2my special petals...",
    "obj_ch5_DWCL03_slash_Step_0_gml_775_0": "~1* ...... alas. That you would ~2find out this way.",
    "obj_ch5_DWCL03_slash_Step_0_gml_779_0": "~1* Then I... then I gots no ~2choice...",
    "obj_ch5_DWCL03_slash_Step_0_gml_787_0": "~1* If Blue's a criminelll ~2stealer... then I...",
    "obj_ch5_DWCL03_slash_Step_0_gml_817_0": "~1* Then I...!!!",
    "obj_ch5_DWCL03_slash_Step_0_gml_822_0": "~1* Yellow, dear. You're holding ~2the gun the wrong way.",
    "obj_ch5_DWCL03_slash_Step_0_gml_828_0": "~1* No, I ain't!",
    "obj_ch5_DWCL03_slash_Step_0_gml_831_0": "~1* I don't wanna be a JUSTICE~2if I gotta punish Blue!",
    "obj_ch5_DWCL03_slash_Step_0_gml_881_0": "~1* Oh Yellow, dearest. Slip not ~2into such fragrant ~2melancholy.",
    "obj_ch5_DWCL03_slash_Step_0_gml_882_0": "~1* And count the petals of your ~2mind's eye.",
    "obj_ch5_DWCL03_slash_Step_0_gml_883_0": "~1* Why would I endeavor to make ~2such folly?",
    "obj_ch5_DWCL03_slash_Step_0_gml_903_0": "~1* Hmm... I'unno. Can I get a~2hint?",
    "obj_ch5_DWCL03_slash_Step_0_gml_956_0": "~1* Let this bouquet's fragrance ~2speak for itself.",
    "obj_ch5_DWCL03_slash_Step_0_gml_965_0": "~1* What the!!",
    "obj_ch5_DWCL03_slash_Step_0_gml_975_0": "~1* Who the!!!",
    "obj_ch5_DWCL03_slash_Step_0_gml_1015_0": "~1* Ya made a special SUPRISED ~2gift out o' our petals!?",
    "obj_ch5_DWCL03_slash_Step_0_gml_1035_0": "~1* Blue!!! It's wonderful!!! ~2It's beautyful!!!",
    "obj_ch5_DWCL03_slash_Step_0_gml_1042_0": "~1* I been a criminell to ever ~2doubt ya!!!",
    "obj_ch5_DWCL03_slash_Step_0_gml_1084_0": "~1* Misunderstanding is bitter. ~2But realization, is sweet...",
    "obj_ch5_DWCL03_slash_Step_0_gml_1093_0": "~1* Y'know, you three's a right ~2and kind sort!",
    "obj_ch5_DWCL03_slash_Step_0_gml_1094_0": "~1* Let's forget all this ~2fightin' nonsense!",
    "obj_ch5_DWCL03_slash_Step_0_gml_1095_0": "~1* I gotta find a new vase for ~2my noggin!",
    "obj_ch5_DWCL03_slash_Step_0_gml_1147_0": "~1* Oh, a man of \"law\" whose ~2judgment wavers like chaos.",
    "obj_ch5_DWCL03_slash_Step_0_gml_1159_0": "~1* From those contradictions, ~2bear passion. Isn't that... ~2\"beautyful?\"",
    "obj_ch5_DWCL03_slash_Step_0_gml_1176_0": "~1* By the way, you three...",
    "obj_ch5_DWCL03_slash_Step_0_gml_1181_0": "* Yeah?",
    "obj_ch5_DWCL03_slash_Step_0_gml_1183_0": "~1* No more tricking Yellow. Got ~2it?",
    "obj_ch5_DWCL03_slash_Step_0_gml_1185_0": "* Uh, yeah. Definitely.",
    "obj_ch5_DWCL03_slash_Step_0_gml_1187_0": "~1* Wonderful.",
    "obj_ch5_DWCL03_slash_Step_0_gml_1189_0": "~1* Then go forth... with love in~2your steps!",
    "obj_ch5_DWCL03_slash_Step_0_gml_1210_0": "* ... well, uh, all's well that ends well, right?",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_270_0": "* This strange world... the Dark Fountain...",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_271_0": "* All of this... I have to prove it's true...",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_272_0": "* Here, if I can just compare it... to my old notes!",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_290_0": "* !!?",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_291_0": "* I, I can't read them! The words are...",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_307_0": "* The words are... mixed up!!",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_333_0": "* Damn it!",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_349_0": "* Hey, Fruitjuice. You been working 2much2play.",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_350_0": "* Knock those socks off after a hard day...",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_353_0": "* And enjoy some of your Ideal World in Diner 2.",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_388_0": "* Flowery, can't you see I'm BUSY here!?",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_389_0": "* If I can just PROVE this... I'll finally...",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_475_0": "* Woah, mysterious wind!",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_481_0": "* Wh... what the!?",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_513_0": "* Hey, forget about your families trouble.",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_530_0": "* Friendship's just a smile away.",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_550_0": "~1* A-Asgore, sir... I... I, ~2we're s-sorry to interrupt ~2you...",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_552_0": "* Hey, don't be sorey. Show your Gorey your storey.",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_554_0": "~1* R-right! Umm, Asgore, sir!",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_562_0": "~1* I have a book I want to read ~2you!",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_564_0": "~1* Uuu, and I have a tooth I ~2want to smile you!",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_573_0": "* Look, my King. When you're with us...",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_574_0": "* You're with the boys. Even when some of them's girls.",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_583_0": "* Hah...",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_590_0": "* ... I suppose you're right.",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_598_0": "* Come along, little ones.",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_617_0": "* Flowery. Just have those documents for me... later.",
    "obj_ch5_DWCR_documents_slash_Step_0_gml_623_0": "* Hey. So says the world to me, champ.",
    "obj_ch5_DWCR01_slash_Step_0_gml_134_0": "~1* O-Of course, Mr. Asgore! I~2know you're very busy!",
    "obj_ch5_DWCR01_slash_Step_0_gml_135_0": "~1* I... I'll pick a more~2interesting story next~2time, too!",
    "obj_ch5_DWCR01_slash_Step_0_gml_145_0": "~1* He... only wanted to listen~2to a few pages...",
    "obj_ch5_DWCR01_slash_Step_0_gml_146_0": "~1* Well, he has to concentrate~2on his research, right!?~2I... I can relate! Ha!",
    "obj_ch5_DWCR01_slash_Step_0_gml_148_0": "~1* ...",
    "obj_ch5_DWCR01_slash_Step_0_gml_177_0": "~1* What the book are you guys~2doing here!?",
    "obj_ch5_DWCR01_slash_Step_0_gml_179_0": "* Ummm, adventure... things?",
    "obj_ch5_DWCR01_slash_Step_0_gml_181_0": "~1* Didn't Orange stop you!?",
    "obj_ch5_DWCR01_slash_Step_0_gml_189_0": "* Who's Orange?",
    "obj_ch5_DWCR01_slash_Step_0_gml_197_0": "~1* Orange, are you hiding behind~2the walls again?",
    "obj_ch5_DWCR01_slash_Step_0_gml_207_0": "~1* You are.",
    "obj_ch5_DWCR01_slash_Step_0_gml_225_0": "~1* That's it! Orange might have~2been nothing, but...",
    "obj_ch5_DWCR01_slash_Step_0_gml_226_0": "~1* There's another flower...",
    "obj_ch5_DWCR01_slash_Step_0_gml_229_0": "~1* With unbelievable powers!!!",
    "obj_ch5_DWCR01_slash_Step_0_gml_242_0": "~1* Try and survive THIS!",
    "obj_ch5_DWCR01_slash_Step_0_gml_300_0": "* Oh, from the trial...! Your name was...",
    "obj_ch5_DWCR01_slash_Step_0_gml_304_0": "* Oh, it's you! Ummm, we never got your name...",
    "obj_ch5_DWCR01_slash_Step_0_gml_326_0": "* Green! Well, it's nice to meet you!",
    "obj_ch5_DWCR01_slash_Step_0_gml_328_0": "* Yeah, cool to finally meet up for real.",
    "obj_ch5_DWCR01_slash_Step_0_gml_349_0": "* ... hey. You're with Flowery, right?",
    "obj_ch5_DWCR01_slash_Step_0_gml_370_0": "* Then, wait... aren't you gonna...?",
    "obj_ch5_DWCR01_slash_Step_0_gml_583_0": "* No way!!",
    "obj_ch5_DWCR01_slash_Step_0_gml_675_0": "* Hey, this cheese rules!!",
    "obj_ch5_DWCR01_slash_Step_0_gml_677_0": "* Y-yum! I've... never tasted anything so delicious!!",
    "obj_ch5_DWCR01_slash_Step_0_gml_683_0": "* You're the best boss encounter ever, Green!",
    "obj_ch5_DWCR01_slash_Step_0_gml_685_0": "* Yeah, you're our best enemy, Green!",
    "obj_ch5_DWCR01_slash_Step_0_gml_763_0": "* Thank you so much! That was lovely!",
    "obj_ch5_DWCR01_slash_Step_0_gml_765_0": "* Yeah, thanks!",
    "obj_ch5_DWCR01_slash_Step_0_gml_785_0": "* Bye, Green!",
    "obj_ch5_DWCR01_slash_Step_0_gml_841_0": "~1* Why do I have to do~2everything myself...?",
    "obj_ch5_DWCR01_slash_Step_0_gml_857_0": "~1* AND DID YOU REALLY HAVE TO~2MAKE THEM A SHORTCUT BACK~2TO THE CAFE!?",
    "obj_ch5_DWCR01_slash_Step_0_gml_933_0": "NO!",
    "obj_ch5_DWCR01_slash_Step_0_gml_945_0": "YEAH, 'cause YOU'RE gonna\nMAKE FUN OF ME!",
    "obj_ch5_DWCR02_slash_Step_0_gml_173_0": "~1* Way to go, chibis! You ruined~2my attack!",
    "obj_ch5_DWCR02_slash_Step_0_gml_175_0": "* Umm, who are you, exactly?",
    "obj_ch5_DWCR02_slash_Step_0_gml_412_0": "~1* I'M!!!!!!!!!!~2ORANGE!!!!!!!!!!",
    "obj_ch5_DWCR02_slash_Step_0_gml_414_0": "~1* THE WORLD'S STRONGEST~2HUMAN!!!",
    "obj_ch5_DWCR02_slash_Step_0_gml_416_0": "* Human?",
    "obj_ch5_DWCR02_slash_Step_0_gml_418_0": "~1* Yeah, LOOK!",
    "obj_ch5_DWCR02_slash_Step_0_gml_495_0": "~1* Long human nose...~2round human ears...~2big human TAIL!!!",
    "obj_ch5_DWCR02_slash_Step_0_gml_505_0": "~1* Wh... WHAT ARE YOU~2LAUGHING AT, CHIBI!?",
    "obj_ch5_DWCR02_slash_Step_0_gml_507_0": "* Hehahah! Why, she's just a cute little mouse!",
    "obj_ch5_DWCR02_slash_Step_0_gml_508_0": "* Humans don't HAVE tails, right, Susie?",
    "obj_ch5_DWCR02_slash_Step_0_gml_522_0": "~1* They... don't?",
    "obj_ch5_DWCR02_slash_Step_0_gml_528_0": "~1* You're LYING!!! Just like~2SETH!!!",
    "obj_ch5_DWCR02_slash_Step_0_gml_529_0": "~1* You're just jealous you don't~2have a HAT to hide your~2STUPID FACE!!!",
    "obj_ch5_DWCR02_slash_Step_0_gml_532_0": "* Hey...",
    "obj_ch5_DWCR02_slash_Step_0_gml_534_0": "~1* I AM human! I'm brave, hairy,~2and YOUR DAD LOVES ME!",
    "obj_ch5_DWCR02_slash_Step_0_gml_539_0": "~1* You got a problem with~2that...",
    "obj_ch5_DWCR02_slash_Step_0_gml_540_0": "~1* TALK TO MY FISTS!!!",
    "obj_ch5_DWCR02_slash_Step_0_gml_776_0": "* Ooo, ouchie!",
    "obj_ch5_DWCR02_slash_Step_0_gml_798_0": "* Good job, that really hurt!",
    "obj_ch5_DWCR02_slash_Step_0_gml_805_0": "* Hey, uhh... y'know, if you keep practicing...",
    "obj_ch5_DWCR02_slash_Step_0_gml_845_0": "~1* STOP TREATING ME LIKE A~2LITTLE CHIBI!!!~2YOU BULLIES!!!",
    "obj_ch5_DWCR02_slash_Step_0_gml_846_0": "~1* I... I can deal more than~20 damage!!!",
    "obj_ch5_DWCR02_slash_Step_0_gml_867_0": "~1* I... I'm just...",
    "obj_ch5_DWCR02_slash_Step_0_gml_883_0": "~1* I'm just hungry!!!",
    "obj_ch5_DWCR02_slash_Step_0_gml_891_0": "* ...",
    "obj_ch5_DWCR02_slash_Step_0_gml_892_0": "* Hey, Ralsei?",
    "obj_ch5_DWCR02_slash_Step_0_gml_895_0": "* ... what, Susie?",
    "obj_ch5_DWCR02_slash_Step_0_gml_900_0": "* ... nothing. Doesn't matter.",
    "obj_ch5_DWCR03_slash_Create_0_gml_49_0": "* Mites and fleas, kee kee, I found so many mites and fleas!",
    "obj_ch5_DWCR03_slash_Create_0_gml_54_0": "* I, I'm not a mite...",
    "obj_ch5_DWCR03_slash_Step_0_gml_26_0": "* (No response...)",
    "obj_ch5_DWCR03_slash_Step_0_gml_143_0": "* Orange! How are you doing?",
    "obj_ch5_DWCR03_slash_Step_0_gml_176_0": "~1* You!! Y... you bullies!!",
    "obj_ch5_DWCR03_slash_Step_0_gml_190_0": "~1* Green!! Green!!",
    "obj_ch5_DWCR03_slash_Step_0_gml_301_0": "~1* THEY WERE PICKING ON ME!!!",
    "obj_ch5_DWCR03_slash_Step_0_gml_322_0": "* No we weren't!!",
    "obj_ch5_DWCR03_slash_Step_0_gml_331_0": "~1* They were too!!",
    "obj_ch5_DWCR03_slash_Step_0_gml_342_0": "* Green, you're cool, right!?",
    "obj_ch5_DWCR03_slash_Step_0_gml_377_0": "~1* Green!! Don't listen to~2them!!! They're MEAN!!!",
    "obj_ch5_DWCR03_slash_Step_0_gml_400_0": "* Green, promise, we weren't doing anything bad!!",
    "obj_ch5_DWCR03_slash_Step_0_gml_414_0": "~1* GREEEEEEEEN!!!",
    "obj_ch5_DWCR03_slash_Step_0_gml_531_0": "* ...",
    "obj_ch5_DWCR03_slash_Step_0_gml_533_0": "* (We... disappointed Green by fighting...)",
    "obj_ch5_DWCR03_slash_Step_0_gml_540_0": "~1* (Yeah... let's just go...)",
    "obj_ch5_DWCR03_slash_Step_0_gml_652_0": "~1* Oh... that's not the right~2direction...",
    "obj_ch5_DWCR03_slash_Step_0_gml_719_0": "~1* Wait a second, didn't Flowery~2tell us to stop you guys!?",
    "obj_ch5_DWCR03_slash_Step_0_gml_731_0": "~1* GREEN!!!",
    "obj_ch5_DWCR03_slash_Step_0_gml_763_0": "~1* Get me something to eat!!!",
    "obj_ch5_DWCR03_slash_Step_0_gml_1007_0": "~1* Hahaha, look who's getting~2picked on NOW!!",
    "obj_ch5_LW01W_convo_slash_Create_0_gml_26_0": "* Kris...?",
    "obj_ch5_LW01W_convo_slash_Create_0_gml_27_0": "* Kris, are you feeling all right...?",
    "obj_ch5_LW01W_convo_slash_Create_0_gml_28_0": "* I know it is the weekend, but...",
    "obj_ch5_LW01W_convo_slash_Create_0_gml_29_0": "* You have not left your room all day.",
    "obj_ch5_LW01W_convo_slash_Create_0_gml_33_0": "* The... Festival was today, you know.",
    "obj_ch5_LW01W_convo_slash_Create_0_gml_34_0": "* The sun is going down now...",
    "obj_ch5_LW01W_convo_slash_Create_0_gml_35_0": "* If you get up now, you could still see the parade.",
    "obj_ch5_LW01W_convo_slash_Create_0_gml_39_0": "* Kris, at the very least, you should eat something.",
    "obj_ch5_LW01W_convo_slash_Create_0_gml_40_0": "* There is some honey toast on the table downstairs...",
    "obj_ch5_LW01W_convo_slash_Create_0_gml_41_0": "* I made it for you.",
    "obj_ch5_LW01W_convo_slash_Create_0_gml_45_0": "* ... well, I will be downstairs reading.",
    "obj_ch5_LW01W_convo_slash_Create_0_gml_46_0": "* I know it has been difficult without your brother...",
    "obj_ch5_LW01W_convo_slash_Create_0_gml_47_0": "* But...",
    "obj_ch5_LW01W_convo_slash_Create_0_gml_51_0": "* ... well.",
    "obj_ch5_LW01W_convo_slash_Create_0_gml_52_0": "* No one can make you get out of bed, honey.",
    "obj_ch5_LW01W_slash_Step_0_gml_29_0": " T H A N K   Y O U",
    "obj_ch5_LW02_slash_Step_0_gml_70_0": "\nYes",
    "obj_ch5_LW02_slash_Step_0_gml_71_0": "\nI'm busy",
    "obj_ch5_LW02_slash_Step_0_gml_77_0": "* ... Kris.",
    "obj_ch5_LW02_slash_Step_0_gml_78_0": "* Could you be a dear and put some toast on?",
    "obj_ch5_LW02_slash_Step_0_gml_103_0": "* Thank you, dear.",
    "obj_ch5_LW02_slash_Step_0_gml_104_0": "* ... and, don't forget to put honey on it, okay, honey?",
    "obj_ch5_LW02_slash_Step_0_gml_121_0": "* Busy doing what? Flushing the toilet over and over? Come on now...",
    "obj_ch5_LW02_slash_Step_0_gml_126_0": "* Too busy? I see... then I suppose I will just wither away...",
    "obj_ch5_LW02_slash_Step_0_gml_174_0": "* (You gave Toriel the toast.)",
    "obj_ch5_LW02_slash_Step_0_gml_192_0": "* (munch, munch...)",
    "obj_ch5_LW02_slash_Step_0_gml_193_0": "* Thank you for the honey, honey.",
    "obj_ch5_LW02_slash_Step_0_gml_210_0": "\nFine and\ndandy",
    "obj_ch5_LW02_slash_Step_0_gml_211_0": "\nTerrible.",
    "obj_ch5_LW02_slash_Step_0_gml_217_0": "* ...",
    "obj_ch5_LW02_slash_Step_0_gml_218_0": "* Kris... how did YOU sleep last night, honey?",
    "obj_ch5_LW02_slash_Step_0_gml_266_0": "* Oh, wherever did you learn that wonderful sarcasm from?",
    "obj_ch5_LW02_slash_Step_0_gml_267_0": "* ... really though.",
    "obj_ch5_LW02_slash_Step_0_gml_281_0": "* ... I see. I should have suspected you were upset.",
    "obj_ch5_LW02_slash_Step_0_gml_282_0": "* There's only about 80`% as much honey on this as normal.",
    "obj_ch5_LW02_slash_Step_0_gml_301_0": "\nWe were\nlocked out",
    "obj_ch5_LW02_slash_Step_0_gml_302_0": "\nYou were\nway too loud",
    "obj_ch5_LW02_slash_Step_0_gml_308_0": "* ... I got a bit carried away last night, didn't I?",
    "obj_ch5_LW02_slash_Step_0_gml_338_0": "* Huh...?",
    "obj_ch5_LW02_slash_Step_0_gml_339_0": "* Kris, is that, some sort of joke? Haha.",
    "obj_ch5_LW02_slash_Step_0_gml_340_0": "* Kris, you know where I hide the extra house key.",
    "obj_ch5_LW02_slash_Step_0_gml_341_0": "* ... I was surprised to find the house empty when I came home at 7.",
    "obj_ch5_LW02_slash_Step_0_gml_342_0": "* I tried calling you straight away.",
    "obj_ch5_LW02_slash_Step_0_gml_343_0": "* But your phone... I could not... get through to it.",
    "obj_ch5_LW02_slash_Step_0_gml_344_0": "* Kris, did you take the ICE-E charger? You know it does not work.",
    "obj_ch5_LW02_slash_Step_0_gml_345_0": "* Anyhow, I was very worried. I was about to go looking for you...",
    "obj_ch5_LW02_slash_Step_0_gml_346_0": "* But Mr. Sans told me... he saw you and Susie... well...",
    "obj_ch5_LW02_slash_Step_0_gml_347_0": "* You know. Hanging out.",
    "obj_ch5_LW02_slash_Step_0_gml_348_0": "* ... and, well. He convinced me. Perhaps, I should leave you be.",
    "obj_ch5_LW02_slash_Step_0_gml_391_0": "* Oh... you mean our joke marathon?",
    "obj_ch5_LW02_slash_Step_0_gml_392_0": "* Haha, I had not had one of those in ages...",
    "obj_ch5_LW02_slash_Step_0_gml_393_0": "* Kris, we were really hoping you would join, too.",
    "obj_ch5_LW02_slash_Step_0_gml_394_0": "* ... I know you used to like those, honey.",
    "obj_ch5_LW02_slash_Step_0_gml_395_0": "* ...",
    "obj_ch5_LW02_slash_Step_0_gml_396_0": "* Susie...",
    "obj_ch5_LW02_slash_Step_0_gml_397_0": "* I said some strange things to her last night...",
    "obj_ch5_LW02_slash_Step_0_gml_398_0": "* Kris? Was she okay? Did she really go home?",
    "obj_ch5_LW02_slash_Step_0_gml_399_0": "* I...",
    "obj_ch5_LW02_slash_Step_0_gml_400_0": "* ... it was really nice having her over last time.",
    "obj_ch5_LW02_slash_Step_0_gml_401_0": "* I hope she still feels like she can come over.",
    "obj_ch5_LW02_slash_Step_0_gml_402_0": "* ... you hope so too, right, Kris?",
    "obj_ch5_LW02_slash_Step_0_gml_447_0": "* ... oh, the Festival is later today, is it not?",
    "obj_ch5_LW02_slash_Step_0_gml_448_0": "* A shame Asriel could not be here to go with you.",
    "obj_ch5_LW02_slash_Step_0_gml_449_0": "* You two had so much fun at those together.",
    "obj_ch5_LW02_slash_Step_0_gml_450_0": "* You would win so many whistles and toys...",
    "obj_ch5_LW02_slash_Step_0_gml_451_0": "* ... which I had to, um...",
    "obj_ch5_LW02_slash_Step_0_gml_452_0": "* Hide, because you two and your father made so much noise.",
    "obj_ch5_LW02_slash_Step_0_gml_481_0": "* ...",
    "obj_ch5_LW02_slash_Step_0_gml_482_0": "* ... just a little while before we go to bring Asriel home.",
    "obj_ch5_LW02_slash_Step_0_gml_494_0": "* ...",
    "obj_ch5_LW02_slash_Step_0_gml_495_0": "* I wonder if it would be nice to surprise him early....?",
    "obj_ch5_LW02_slash_Step_0_gml_496_0": "* Appear suddenly at his dormitory. What would he think? Haha.",
    "obj_ch5_LW02_slash_Step_0_gml_497_0": "* Just a... crazy thought.",
    "obj_ch5_LW02_slash_Step_0_gml_554_0": "* Kris, honey... toast, honey... honey toast. Please.",
    "obj_ch5_LW02_slash_Step_0_gml_583_0": "* Go have fun at the Festival, honey.",
    "obj_ch5_LW02_slash_Step_0_gml_584_0": "* I am certain Susie would love to go with you.",
    "obj_ch5_LW02_slash_Step_0_gml_603_0": "* Kris...",
    "obj_ch5_LW02_slash_Step_0_gml_604_0": "* You know I didn't raise you to waste food...",
    "obj_ch5_LW02_slash_Step_0_gml_605_0": "* ...",
    "obj_ch5_LW02_slash_Step_0_gml_613_0": "* Kris!! That was just a joke!! You do not have to keep flushing!!",
    "obj_ch5_LW02_slash_Step_0_gml_614_0": "* Everyone in this family thinks they are just so funny!!",
    "obj_ch5_LW02_slash_Step_0_gml_637_0": "* (You put the toast in the microwave toaster and set it to \"toast\".)",
    "obj_ch5_LW02_slash_Step_0_gml_638_0": "* (It will take 10 seconds for the toast to be done.)",
    "obj_ch5_LW02_slash_Step_0_gml_663_0": "* (You looked at the toaster.)",
    "obj_ch5_LW02_slash_Step_0_gml_663_0_b": "* Kris? Where's the toast, honey?",
    "obj_ch5_LW02_slash_Step_0_gml_664_0": "* (Doing this somehow makes the toast take longer to finish.)",
    "obj_ch5_LW02_slash_Step_0_gml_664_0_b": "* ...",
    "obj_ch5_LW02_slash_Step_0_gml_665_0": "* You don't remember...?",
    "obj_ch5_LW02_slash_Step_0_gml_666_0": "* ...",
    "obj_ch5_LW02_slash_Step_0_gml_691_0": "* (You took out the toast and carefully put honey on it.)",
    "obj_ch5_LW02_slash_Step_0_gml_692_0": "* (You got the Honey Toast.)",
    "obj_ch5_LW02_slash_Step_0_gml_704_0": "* (It's a toaster that toasts toast, just like all the other ones.)",
    "obj_ch5_LW02_slash_Step_0_gml_705_0": "* (... or, rather, a microwave toaster oven.)",
    "obj_ch5_LW02W_slash_Step_0_gml_50_0": "* ... hey. Took you long enough.",
    "obj_ch5_LW02W_slash_Step_0_gml_69_0": "* You trying to sleep through the Festival or something? Heh.",
    "obj_ch5_LW02W_slash_Step_0_gml_80_0": "* ...",
    "obj_ch5_LW02W_slash_Step_0_gml_81_0": "* Noelle's waiting for you.",
    "obj_ch5_LW02W_slash_Step_0_gml_82_0": "* At the beach.",
    "obj_ch5_LW02W_slash_Step_0_gml_83_0": "* She, uh, told me to get you.",
    "obj_ch5_LW02W_slash_Step_0_gml_84_0": "* Yeah I... we, already kind of hung out.",
    "obj_ch5_LW02W_slash_Step_0_gml_111_0": "* ...",
    "obj_ch5_LW02W_slash_Step_0_gml_112_0": "* Well... guess you gotta go.",
    "obj_ch5_LW02W_slash_Step_0_gml_190_0": "* ... hey. Wait a sec.",
    "obj_ch5_LW02W_slash_Step_0_gml_208_0": "* You wouldn't... I mean...",
    "obj_ch5_LW02W_slash_Step_0_gml_209_0": "* You wouldn't wanna see the Festival first... would you?",
    "obj_ch5_LW02W_slash_Step_0_gml_210_0": "* Yeah, I saw everything with Noelle, but like...",
    "obj_ch5_LW02W_slash_Step_0_gml_211_0": "* ... I still...",
    "obj_ch5_LW02W_slash_Step_0_gml_212_0": "* I still wanna see how you'd react to stuff, too, y'know?",
    "obj_ch5_LW02W_slash_Step_0_gml_267_0": "* C'mon! It'll be fun!",
    "obj_ch5_LW07_slash_Step_0_gml_75_0": "* Hmm, Yes, Yes, Interesting Measurements",
    "obj_ch5_LW07_slash_Step_0_gml_77_0": "* What's it say?",
    "obj_ch5_LW07_slash_Step_0_gml_91_0": "* It Says I'm Very Tall And Beautiful",
    "obj_ch5_LW07_slash_Step_0_gml_111_0": "* Umm, greetings, Susie, Queen...",
    "obj_ch5_LW07_slash_Step_0_gml_123_0": "* Kris!! Ralsei!! Hey!!",
    "obj_ch5_LW07_slash_Step_0_gml_124_0": "* I'm still figuring out what I'm gonna wear for my...",
    "obj_ch5_LW07_slash_Step_0_gml_125_0": "* I mean, when I, uh, see Noelle today.",
    "obj_ch5_LW07_slash_Step_0_gml_126_0": "* Actually, gimme a sec, kay?",
    "obj_ch5_LW07_slash_Step_0_gml_167_0": "* Susie...",
    "obj_ch5_LW07_slash_Step_0_gml_168_0": "* Seems like she's going to have a really special day, Kris.",
    "obj_ch5_LW07_slash_Step_0_gml_169_0": "* I wonder if... there's any way we can help her.",
    "obj_ch5_LW07_slash_Step_0_gml_211_0": "* Ah, Lancer, I didn't... notice you... biking on the ceiling.",
    "obj_ch5_LW07_slash_Step_0_gml_213_0": "* Lancer? Who's that? I'm just a poor innocent boy!!",
    "obj_ch5_LW07_slash_Step_0_gml_214_0": "* An innocent boy, looking for some innocenter heroes...",
    "obj_ch5_LW07_slash_Step_0_gml_215_0": "* To help design an outfit for my friend, Susie!",
    "obj_ch5_LW07_slash_Step_0_gml_258_0": "* This feels, um, familiar.",
    "obj_ch5_LW07_slash_Step_0_gml_260_0": "* It's new.",
    "obj_ch5_LW07_slash_Step_0_gml_296_0": "* Umm, finished...?",
    "obj_ch5_LW07_slash_Step_0_gml_319_0": "* Ho ho ho! I smell with my nose, a wonderful clothes!",
    "obj_ch5_LW07_slash_Step_0_gml_331_0": "* Attention! My purple friend, Susie!",
    "obj_ch5_LW07_slash_Step_0_gml_341_0": "* Huh? What's up, Lancer?",
    "obj_ch5_LW07_slash_Step_0_gml_351_0": "* All three of us made a costume for you!!",
    "obj_ch5_LW07_slash_Step_0_gml_353_0": "* Costume? You mean, uh, an outfit?",
    "obj_ch5_LW07_slash_Step_0_gml_355_0": "* What is an outfit if not, a costume of love???",
    "obj_ch5_LW07_slash_Step_0_gml_356_0": "* And the Festival, is the Halloween of Romance!!",
    "obj_ch5_LW07_slash_Step_0_gml_358_0": "* Uhh, yeah?? I'll uh, take a look!",
    "obj_ch5_LW07_slash_Step_0_gml_408_0": "* ...",
    "obj_ch5_LW07_slash_Step_0_gml_421_0": "* ... dude, this is just a picture of my normal clothes.",
    "obj_ch5_LW07_slash_Step_0_gml_423_0": "* Hoho, yes! Can't mess with the best!",
    "obj_ch5_LW07_slash_Step_0_gml_427_0": "* ... hey, did anyone notice that this sucks ass?",
    "obj_ch5_LW07_slash_Step_0_gml_429_0": "* Hoho, yes! It's to cancel out your normal greatness!",
    "obj_ch5_LW07_slash_Step_0_gml_430_0": "* Otherwise, kaboom! The soft cream girl may be destroyed!",
    "obj_ch5_LW07_slash_Step_0_gml_434_0": "* ... was the tiara really necessary?",
    "obj_ch5_LW07_slash_Step_0_gml_436_0": "* Umm, I can have it if you don't want it...",
    "obj_ch5_LW07_slash_Step_0_gml_440_0": "* Well... it's, uh... a design.",
    "obj_ch5_LW07_slash_Step_0_gml_452_0": "* ... thanks, you guys, but maybe I don't need to...",
    "obj_ch5_LW07_slash_Step_0_gml_483_0": "* I'm Printing It",
    "obj_ch5_LW07_slash_Step_0_gml_533_0": "* W-wait a sec--!",
    "obj_ch5_LW07_slash_Step_0_gml_578_0": "* MIKE, THE CLOTHES, PLEASE!!",
    "obj_ch5_LW07_slash_Step_0_gml_635_0": "* ...",
    "obj_ch5_LW07_slash_Step_0_gml_639_0": "* Pretty sure I look the same.",
    "obj_ch5_LW07_slash_Step_0_gml_641_0": "* But Consider It's So: New",
    "obj_ch5_LW07_slash_Step_0_gml_642_0": "* So Recently Created",
    "obj_ch5_LW07_slash_Step_0_gml_643_0": "* The Filename Even Has A (1) After It",
    "obj_ch5_LW07_slash_Step_0_gml_645_0": "* Guess I'll wear it?",
    "obj_ch5_LW07_slash_Step_0_gml_647_0": "* Okay But Not Now It's Too Formal",
    "obj_ch5_LW07_slash_Step_0_gml_650_0": "* How about I just try on the, uh, hat?",
    "obj_ch5_LW07_slash_Step_0_gml_652_0": "* Good Idea",
    "obj_ch5_LW07_slash_Step_0_gml_671_0": "* (You mean the part we didn't select...?)",
    "obj_ch5_LW07_slash_Step_0_gml_724_0": "* Undoing \"Printing\"",
    "obj_ch5_LW07_slash_Step_0_gml_783_0": "* How about this!?",
    "obj_ch5_LW07_slash_Step_0_gml_785_0": "* Can't beat the classic Susie, right, Kris?",
    "obj_ch5_LW07_slash_Step_0_gml_787_0": "* Yes, me too! Now, don't forget your accessory!!",
    "obj_ch5_LW07_slash_Step_0_gml_845_0": "* ... a badge of your face?",
    "obj_ch5_LW07_slash_Step_0_gml_847_0": "* Yes.",
    "obj_ch5_LW07_slash_Step_0_gml_848_0": "* It doubles as a cookie. If you get hungry.",
    "obj_ch5_LW07_slash_Step_0_gml_850_0": "* Heh, well, I'll try not to eat it right away.",
    "obj_ch5_LW07_slash_Step_0_gml_887_0": "* Alright, think I'm... good as I'm gonna be, I guess.",
    "obj_ch5_LW07_slash_Step_0_gml_905_0": "* Thanks, guys! I'll put it back on before I leave!",
    "obj_ch5_LW07_slash_Step_0_gml_926_0": "* ... Let's go!",
    "obj_ch5_LW07_slash_Step_0_gml_992_0": "* Don't worry, Susie! From what I know of \"Noelle...\"",
    "obj_ch5_LW07_slash_Step_0_gml_993_0": "* She's probably just as excited and preparing as you!",
    "obj_ch5_LW07_slash_Step_0_gml_995_0": "* ... yeah. She... asked me in the first place, right?",
    "obj_ch5_LW07_slash_Step_0_gml_997_0": "* Yes-a-mundo! I bet she's trimming her dewclaws right now!",
    "obj_ch5_LW07_slash_Step_0_gml_998_0": "* Rasping her eyelashes... gathering you beetles... and more!",
    "obj_ch5_LW07_slash_Step_0_gml_1009_0": "* If you need any MP3s for her, you can use mine!",
    "obj_ch5_LW07_slash_Step_0_gml_1011_0": "* Heh, I think she likes... rock music. You got any of that?",
    "obj_ch5_LW07_slash_Step_0_gml_1013_0": "* No! But I can smash two stones together if it helps!",
    "obj_ch5_LW07_slash_Step_0_gml_1061_0": "* Oh Susie Darling Fix Your Collar Before You Go Out",
    "obj_ch5_LW07_slash_Step_0_gml_1083_0": "* There",
    "obj_ch5_LW07_slash_Step_0_gml_1084_0": "* Now You Look More",
    "obj_ch5_LW07_slash_Step_0_gml_1085_0": "* Evil",
    "obj_ch5_LW07_slash_Step_0_gml_1087_0": "* Uhh, thanks. I think before was better.",
    "obj_ch5_LW07_slash_Step_0_gml_1130_0": "She's not listening...",
    "obj_ch5_LW07_slash_Step_0_gml_1134_0": "* There Is No Greater Dream Of A Mother And Queen",
    "obj_ch5_LW07_slash_Step_0_gml_1135_0": "* Than Her Two Little Daughters Getting Married",
    "obj_ch5_LW07_slash_Step_0_gml_1137_0": "* I think, everything. Was wrong. With what you just said.",
    "obj_ch5_LW07_slash_Step_0_gml_1139_0": "* When Will I Have Little Computer Grandchildren \\f0",
    "obj_ch5_LW07_slash_Step_0_gml_1156_0": "* Susie If You Need A Place To Go After The Festival",
    "obj_ch5_LW07_slash_Step_0_gml_1157_0": "* You Could Always Bring Noelle Back Here",
    "obj_ch5_LW07_slash_Step_0_gml_1158_0": "* It Does Feel A Bit Empty In Town",
    "obj_ch5_LW07_slash_Step_0_gml_1159_0": "* And I'm Sure She Sometimes Misses Being",
    "obj_ch5_LW07_slash_Step_0_gml_1160_0": "* Kidnapped",
    "obj_ch5_LW07_slash_Step_0_gml_1171_0": "* I Would Also Accept More Cyber Related Recruits",
    "obj_ch5_LW07_slash_Step_0_gml_1172_0": "* Maybe Someone Named... King",
    "obj_ch5_LW07_slash_Step_0_gml_1174_0": "* Um, we already...",
    "obj_ch5_LW07_slash_Step_0_gml_1176_0": "* Okay But Like More And Better",
    "obj_ch5_LW07_slash_Step_0_gml_1193_0": "* SUSIE! Lemme tell you some EXCLUSIVE NOELLEFACTS!",
    "obj_ch5_LW07_slash_Step_0_gml_1194_0": "* As a child, her favorite SUPER SMASHING FIGHTERS character was...",
    "obj_ch5_LW07_slash_Step_0_gml_1195_0": "* ALL THE GIRLS!",
    "obj_ch5_LW07_slash_Step_0_gml_1196_0": "* She would not fight! Only try to play \"house\" with the others!",
    "obj_ch5_LW07_slash_Step_0_gml_1197_0": "* Use this information... as you will!",
    "obj_ch5_LW07_slash_Step_0_gml_1210_0": "* ONE MORE IMPORTANT FACT! She loves TV!! Especially CRTS!",
    "obj_ch5_LW07_slash_Step_0_gml_1212_0": "* Huh... pretty sure she has a flatscreen...",
    "obj_ch5_LW07_slash_Step_0_gml_1214_0": "* WHAT!? \\O0",
    "obj_ch5_LW07_slash_Step_0_gml_1226_0": "* Umm, if Queen hadn't showed up to print the clothes...",
    "obj_ch5_LW07_slash_Step_0_gml_1227_0": "* I had planned to cook you a costume from this!",
    "obj_ch5_LW07_slash_Step_0_gml_1229_0": "* Oh I See You Make Jeans In There",
    "obj_ch5_LW07_slash_Step_0_gml_1230_0": "* That's Why It's Blue",
    "obj_ch5_LW07_slash_Step_0_gml_1231_0": "* Denim Poisoning",
    "obj_ch5_LW07_slash_Step_0_gml_1232_0": "* Very Smart And Safe",
    "obj_ch5_LW07_slash_Step_0_gml_1242_0": "* I, I promise the food I make from this is safe!",
    "obj_ch5_LW07_slash_Step_0_gml_1244_0": "* Yeah, the explosions paschurizes it or whatever.",
    "obj_ch5_LW07_slash_Step_0_gml_1246_0": "* Okay I'll Just Continue Drinking My 1000`% Child Safe Acid",
    "obj_ch5_LW07_slash_Step_0_gml_1258_0": "* (Blueprints by a blueprince.)",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_38_0": "-Normal-\nYour everyday\nSusie. Can't\ndeny the\nclassics.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_39_0": "-Ponytail-\nA horse tail\ncould appeal\nto\nungulates?",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_40_0": "-Royal Bob-\nHas a needle\nthat could\ndouble as a\nweapon.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_41_0": "-Duck Tiara-\nThis outfit\nsucks. You\nare going to\nlose points.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_42_0": "-Fresh Swish-\nWhip your\nhair around\nto cut grass\nor beat foes.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_43_0": "-Princey-\nSeen in the\nboys role of\nTakarabazooka.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_48_0": "-Dark Jacket-\nIncreases\naptitude\ntowards\naxe and gun.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_49_0": "-Rip Jacket-\nHigh quality\njacket, with\nhigh quality\nrips.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_50_0": "-Similar Hood-\nSports could\nbe committed\nin a cool\nclimate.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_51_0": "-Duck-\nThis outfit\nsucks. You\nare going to\nlose points.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_52_0": "-Lancer Shirt-\nA shirt that\nprotects\nagainst\nLancers.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_53_0": "-Royal Dress-\nThe pinnacle\nof elegance,\nyou will look\nnormal\ngood.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_54_0": "-Swag Jacket-\nThe King of\ncasual\nfashion,\nare you ready?",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_55_0": "-Tuxusie-\nPart of her\nrarely seen\nFormal Form.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_60_0": "-SusiePant-\nTrousers with\nlarge pocket\nto hold\nmultiple gun.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_61_0": "-Shorter-\nExpose ankle\nto elements\nto make it\nstronger.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_62_0": "-Bagi-\nMighty nature\ncannot fell\nthe casual\nloose thread.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_63_0": "-Duck-\nThis outfit\nsucks. You\nare going to\nlose points.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_64_0": "-White Pant-\nBut what if\nyou spill\nsomething\nwhen eating.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_65_0": "-Gray Pants-\nSafe if you\nspill gray\nfood.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_66_0": "-Blackpants2-\nRalsei's\nlost fur will\nstand out.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_71_0": "-No Hat-\nLittle swag,\nbut easier\nto fire a\ngun.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_72_0": "-Casual Hat-\nAppearance\nof enjoying\nthe sport\nor sports.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_73_0": "-Second Hat-\nSomeone put\nin the same\nhat twice.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_74_0": "-Tiara-\nA princesses\nappearance\ngives a royal\ntreatment.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_75_0": "-Silk-\nNamed from a\nsong mix of\nsoda + milk.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_80_0": "-Susie Shoesy-\nAlready\nbroken in,\neasier to\nrun and gun.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_81_0": "-Brown Leg-\nIt's a\nshoes\nused for\nbrown.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_82_0": "-Black Flats-\nIt will cool\nyour ankles\nwith the\nlow coverage.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_83_0": "-Duck-\nThis outfit\nsucks. You\nare going to\nlose points.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_84_0": "-Glass Shoes-\nRalsei might\nturn back to\na pumpkin\nor mouse.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_85_0": "-Brown Shoe-\nA shoe made\nof a sturdy\nbrown, like\ndirt.",
    "obj_ch5_LW07_thrashfit_description_slash_Create_0_gml_86_0": "-Blackshoes3-\nMaybe there\nwas only 2.",
    "obj_ch5_LW07_thrashfit_menu_slash_Create_0_gml_34_0": "Made by Lancer Industries",
    "obj_ch5_LW07_thrashfit_menu_slash_Create_0_gml_38_0": "(Which Was Made Up Slightly Earlier)",
    "obj_ch5_LW07_thrashfit_menu_slash_Create_0_gml_42_0": "This is Susie's outfit.\nIs that OK?",
    "obj_ch5_LW07_thrashfit_menu_slash_Create_0_gml_209_0": "*Select w`/ ~1.\n*Change w`/ ~2\n*or ~3.",
    "obj_ch5_LW07_thrashfit_menu_slash_Create_0_gml_213_0": "Select w`/ ~1. Change w`/ ~2 or ~3.",
    "obj_ch5_LW07_thrashfit_menu_slash_Create_0_gml_346_0": "HAIR",
    "obj_ch5_LW07_thrashfit_menu_slash_Create_0_gml_347_0": "SHIRT",
    "obj_ch5_LW07_thrashfit_menu_slash_Create_0_gml_348_0": "PANT",
    "obj_ch5_LW07_thrashfit_menu_slash_Create_0_gml_352_0": "HAT",
    "obj_ch5_LW07_thrashfit_menu_slash_Create_0_gml_353_0": "SHO",
    "obj_ch5_LW07_thrashfit_menu_slash_Create_0_gml_432_0": "END",
    "obj_ch5_LW07_thrashfit_menu_slash_Create_0_gml_459_0": "This outfit sucks ass.\nIs that OK?",
    "obj_ch5_LW07_thrashfit_menu_slash_Create_0_gml_463_0": "YES",
    "obj_ch5_LW07_thrashfit_menu_slash_Create_0_gml_467_0": "NO",
    "obj_ch5_LW09_slash_Step_0_gml_31_0": "\nAll ready",
    "obj_ch5_LW09_slash_Step_0_gml_32_0": "\nWait a sec",
    "obj_ch5_LW09_slash_Step_0_gml_37_0": "* Ready, Kris? We probably won't be coming back here today...",
    "obj_ch5_LW09_slash_Step_0_gml_52_0": "* Guess this is it, then...",
    "obj_ch5_LW09_slash_Step_0_gml_153_0": "* Have a wonderful day today, you two!",
    "obj_ch5_LW09_slash_Step_0_gml_178_0": "* Make sure to ride lots of rides, have lots of treats...",
    "obj_ch5_LW09_slash_Step_0_gml_198_0": "* And don't forget to eat your costume!",
    "obj_ch5_LW09_slash_Step_0_gml_200_0": "* Oh, yeah! Thanks!",
    "obj_ch5_LW10_slash_Step_0_gml_66_0": "\nGreat",
    "obj_ch5_LW10_slash_Step_0_gml_67_0": "\nLike trash",
    "obj_ch5_LW10_slash_Step_0_gml_72_0": "* ... alright, how's the outfit look?",
    "obj_ch5_LW10_slash_Step_0_gml_99_0": "* Hell yeah, let's go.",
    "obj_ch5_LW10_slash_Step_0_gml_115_0": "* ... oh yeah.",
    "obj_ch5_LW10_slash_Step_0_gml_116_0": "* My outfit... uhh... only works in the Dark World, huh.",
    "obj_ch5_LW10_slash_Step_0_gml_170_0": "* Alright, let's go, I guess...!",
    "obj_ch5_LW11_slash_Step_0_gml_28_0": "* Oh yeah, Kris... uhh... I was thinking, y'know.",
    "obj_ch5_LW11_slash_Step_0_gml_29_0": "* If things go well today, we might have another shot at getting...",
    "obj_ch5_LW11_slash_Step_0_gml_30_0": "* Into Noelle's house, right?",
    "obj_ch5_LW11_slash_Step_0_gml_31_0": "* And if we do that, we can try get the code again.",
    "obj_ch5_LW11_slash_Step_0_gml_32_0": "* So don't worry. It's all part of the plan, y'know?",
    "obj_ch5_LW11_slash_Step_0_gml_33_0": "* Just...",
    "obj_ch5_LW11_slash_Step_0_gml_34_0": "* Help me make sure everything goes good.",
    "obj_ch5_LW11A_slash_Step_0_gml_135_0": "* Noelle!! Hey!!",
    "obj_ch5_LW11A_slash_Step_0_gml_137_0": "* Hi, Susie!",
    "obj_ch5_LW11A_slash_Step_0_gml_138_0": "* ... and, um, Kris...?",
    "obj_ch5_LW11A_slash_Step_0_gml_140_0": "* You look, uh... nice.",
    "obj_ch5_LW11A_slash_Step_0_gml_142_0": "* H-huh!? Th... thanks! You... you look nice, too...!",
    "obj_ch5_LW11A_slash_Step_0_gml_189_0": "* You, just, um, have some trash in your hair.",
    "obj_ch5_LW11A_slash_Step_0_gml_191_0": "* Hey, just thought I'd dress up a bit for once.",
    "obj_ch5_LW11A_slash_Step_0_gml_232_0": "(Aww, that's just so Susie I can't stand it...!)",
    "obj_ch5_LW11A_slash_Step_0_gml_233_0": "(Obviously it wouldn't work in the Light World...)",
    "obj_ch5_LW11A_slash_Step_0_gml_240_0": " \\f1 ^3",
    "obj_ch5_LW11A_slash_Step_0_gml_260_0": "* ... so... what do you want to do first?",
    "obj_ch5_LW11A_slash_Step_0_gml_262_0": "* ... uhh...",
    "obj_ch5_LW11A_slash_Step_0_gml_264_0": "* Um...",
    "obj_ch5_LW11A_slash_Step_0_gml_314_0": "* Kris, figure it out!",
    "obj_ch5_LW11A_slash_Step_0_gml_316_0": "* H-huh?",
    "obj_ch5_LW11A_slash_Step_0_gml_317_0": "* ...",
    "obj_ch5_LW11A_slash_Step_0_gml_344_0": "* Umm, yeah! Kris, be our tour guide!",
    "obj_ch5_LW11A_slash_Step_0_gml_345_0": "* (It IS kinda easier having Kris here after all...)",
    "obj_ch5_LW11A_slash_Step_0_gml_347_0": "* (Obviously!)",
    "obj_ch5_LW20_slash_Step_0_gml_123_0": "* Fahaha! When did you say you made up that song?",
    "obj_ch5_LW20_slash_Step_0_gml_130_0": "* ... okay, now you do one.",
    "obj_ch5_LW20_slash_Step_0_gml_137_0": "* Me? Um, OK...",
    "obj_ch5_LW20_slash_Step_0_gml_165_0": "* O French fry on the floor... it's you that I adore...",
    "obj_ch5_LW20_slash_Step_0_gml_166_0": "* Greasy and salty and lots lots... more?",
    "obj_ch5_LW20_slash_Step_0_gml_190_0": "* Hahahah! Dude, you could be like, a pro music guy!",
    "obj_ch5_LW20_slash_Step_0_gml_192_0": "* Ha, um... it's never really been my talent.",
    "obj_ch5_LW20_slash_Step_0_gml_194_0": "* Really? 'Cause even when it's dumb stuff, your singing's...",
    "obj_ch5_LW20_slash_Step_0_gml_195_0": "* ... I really like it.",
    "obj_ch5_LW20_slash_Step_0_gml_197_0": "* Umm, thanks, Susie...",
    "obj_ch5_LW20_slash_Step_0_gml_234_0": "* Man, today was...",
    "obj_ch5_LW20_slash_Step_0_gml_235_0": "* ... probably one of the best days ever.",
    "obj_ch5_LW20_slash_Step_0_gml_294_0": "* ... yeah.",
    "obj_ch5_LW20_slash_Step_0_gml_296_0": "* ... kinda sucks it's almost over, huh?",
    "obj_ch5_LW20_slash_Step_0_gml_298_0": "* Huh?",
    "obj_ch5_LW20_slash_Step_0_gml_299_0": "* Oh, gosh, the sun's setting!",
    "obj_ch5_LW20_slash_Step_0_gml_300_0": "* How long have we been talking?",
    "obj_ch5_LW20_slash_Step_0_gml_302_0": "* Uh... probably like... hours?",
    "obj_ch5_LW20_slash_Step_0_gml_304_0": "* ... gosh, should we wake up Kris...?",
    "obj_ch5_LW20_slash_Step_0_gml_339_0": "* Well, just the two of us is cool sometimes, too.",
    "obj_ch5_LW20_slash_Step_0_gml_341_0": "* ... faha, yeah.",
    "obj_ch5_LW20_slash_Step_0_gml_361_0": "* Y'know, Susie, I...",
    "obj_ch5_LW20_slash_Step_0_gml_386_0": "* Ugh, not NOW, mom.",
    "obj_ch5_LW20_slash_Step_0_gml_387_0": "* I know she's gonna ask if I'm with you...",
    "obj_ch5_LW20_slash_Step_0_gml_389_0": "* ...",
    "obj_ch5_LW20_slash_Step_0_gml_391_0": "* But I guess... I can't not answer it...",
    "obj_ch5_LW20_slash_Step_0_gml_416_0": "* 'less you lost your phone again, right?",
    "obj_ch5_LW20_slash_Step_0_gml_439_0": "* Then you'd have to keep hanging out.",
    "obj_ch5_LW20_slash_Step_0_gml_441_0": "* Well, um... that's convincing.",
    "obj_ch5_LW20_slash_Step_0_gml_443_0": "* Heh...",
    "obj_ch5_LW20_slash_Step_0_gml_467_0": "* Uh... I didn't hurt your phone though, right?",
    "obj_ch5_LW20_slash_Step_0_gml_469_0": "* Umm, should we check?",
    "obj_ch5_LW20_slash_Step_0_gml_513_0": "* Nice. Looks unbroken. Ish.",
    "obj_ch5_LW20_slash_Step_0_gml_541_0": "* Here. The honors of your phone.",
    "obj_ch5_LW20_slash_Step_0_gml_555_0": "* Aww, with the sunset and everything...",
    "obj_ch5_LW20_slash_Step_0_gml_578_0": "* ... Susie, would you... wanna watch it?",
    "obj_ch5_LW20_slash_Step_0_gml_580_0": "* The horror compilation on your phone?",
    "obj_ch5_LW20_slash_Step_0_gml_582_0": "* Faha, no, the sunset, silly.",
    "obj_ch5_LW20_slash_Step_0_gml_584_0": "* Oh. Uhh... yeah. Sure!",
    "obj_ch5_LW20_slash_Step_0_gml_657_0": "* Man, today was...",
    "obj_ch5_LW20_slash_Step_0_gml_658_0": "* ... probably one of the best days ever.",
    "obj_ch5_LW20_slash_Step_0_gml_660_0": "* Faha! Susie, you just said that exact same thing.",
    "obj_ch5_LW20_slash_Step_0_gml_662_0": "* Yeah, but I just... keep thinking it over and over.",
    "obj_ch5_LW20_slash_Step_0_gml_664_0": "* ... me too.",
    "obj_ch5_LW20_slash_Step_0_gml_696_0": "* S... Susie!? What are you doing!? Faha!",
    "obj_ch5_LW20_slash_Step_0_gml_698_0": "* The water's nice.",
    "obj_ch5_LW20_slash_Step_0_gml_700_0": "* But... but your shoes... aren't they gonna get...",
    "obj_ch5_LW20_slash_Step_0_gml_702_0": "* Noelle.",
    "obj_ch5_LW20_slash_Step_0_gml_703_0": "* Don't you wanna do something crazy?",
    "obj_ch5_LW20_slash_Step_0_gml_755_0": "* Then c'mon. Let's take the first step.",
    "obj_ch5_LW20_slash_Step_0_gml_757_0": "* I...",
    "obj_ch5_LW20_slash_Step_0_gml_758_0": "* Okay.",
    "obj_ch5_LW20_slash_Step_0_gml_794_0": "* Umm, I could go get my swimming suit really fast...",
    "obj_ch5_LW20_slash_Step_0_gml_796_0": "* Nah, this'll be faster.",
    "obj_ch5_LW20_slash_Step_0_gml_845_0": "* S... Susie!?",
    "obj_ch5_LW20_slash_Step_0_gml_846_0": "* H-Hey, you can't just suddenly...",
    "obj_ch5_LW20_slash_Step_0_gml_848_0": "* What, want me to put you down?",
    "obj_ch5_LW20_slash_Step_0_gml_850_0": "* ... I... didn't say that.",
    "obj_ch5_LW20_slash_Step_0_gml_868_0": "* Don't trip...",
    "obj_ch5_LW20_slash_Step_0_gml_870_0": "* Well, you gotta hold on tight, then.",
    "obj_ch5_LW20_slash_Step_0_gml_876_0": "* It's... nice.",
    "obj_ch5_LW20_slash_Step_0_gml_878_0": "* ...",
    "obj_ch5_LW20_slash_Step_0_gml_879_0": "* ... yeah.",
    "obj_ch5_LW20_slash_Step_0_gml_889_0": "* I thought it was one of the best days ever...",
    "obj_ch5_LW20_slash_Step_0_gml_890_0": "* But, I guess it's still getting better.",
    "obj_ch5_LW20_slash_Step_0_gml_892_0": "* ...",
    "obj_ch5_LW20_slash_Step_0_gml_894_0": "* ... Noelle?",
    "obj_ch5_LW20_slash_Step_0_gml_930_0": "* Sorry... I was... listening to your heart beating.",
    "obj_ch5_LW20_slash_Step_0_gml_932_0": "* Heh... I can feel yours... too.",
    "obj_ch5_LW20_slash_Step_0_gml_948_0": "* ... they're going to crown the Festival King and Queen.",
    "obj_ch5_LW20_slash_Step_0_gml_950_0": "* ... huh.",
    "obj_ch5_LW20_slash_Step_0_gml_959_0": "* You wanna just stay here?",
    "obj_ch5_LW20_slash_Step_0_gml_961_0": "* ... yeah. I do.",
    "obj_ch5_LW20_slash_Step_0_gml_962_0": "* Actually... can I say something weird?",
    "obj_ch5_LW20_slash_Step_0_gml_964_0": "* Always.",
    "obj_ch5_LW20_slash_Step_0_gml_966_0": "* For a long time I...",
    "obj_ch5_LW20_slash_Step_0_gml_967_0": "* I've actually been thinking about...",
    "obj_ch5_LW20_slash_Step_0_gml_968_0": "* What would happen... if I left.",
    "obj_ch5_LW20_slash_Step_0_gml_986_0": "* ... you mean, like ran away from home...?",
    "obj_ch5_LW20_slash_Step_0_gml_988_0": "* I guess...",
    "obj_ch5_LW20_slash_Step_0_gml_989_0": "* But, I'm too weak to do that.",
    "obj_ch5_LW20_slash_Step_0_gml_1030_0": "* You're not weak at all!",
    "obj_ch5_LW20_slash_Step_0_gml_1031_0": "* You have so much going on... I could...",
    "obj_ch5_LW20_slash_Step_0_gml_1032_0": "* I could never do what you do.",
    "obj_ch5_LW20_slash_Step_0_gml_1033_0": "* I mean, the only reason I'm here now, is 'cause...",
    "obj_ch5_LW20_slash_Step_0_gml_1035_0": "* ...?",
    "obj_ch5_LW20_slash_Step_0_gml_1037_0": "* ... you were saying?",
    "obj_ch5_LW20_slash_Step_0_gml_1039_0": "* Right. Um...",
    "obj_ch5_LW20_slash_Step_0_gml_1056_0": "* If, being here can be like this...",
    "obj_ch5_LW20_slash_Step_0_gml_1057_0": "* I... don't want to run away anymore.",
    "obj_ch5_LW20_slash_Step_0_gml_1059_0": "* ...",
    "obj_ch5_LW20_slash_Step_0_gml_1060_0": "* Then I...",
    "obj_ch5_LW20_slash_Step_0_gml_1061_0": "* I want to make it like this, for you.",
    "obj_ch5_LW20_slash_Step_0_gml_1062_0": "* ... as much as I can.",
    "obj_ch5_LW20_slash_Step_0_gml_1064_0": "* ... Susie...",
    "obj_ch5_LW20_slash_Step_0_gml_1066_0": "* ...",
    "obj_ch5_LW20_slash_Step_0_gml_1092_0": "* But also, I'm hungry.",
    "obj_ch5_LW20_slash_Step_0_gml_1094_0": "* Okay, faha! We can go back!",
    "obj_ch5_LW20_slash_Step_0_gml_1120_0": "* Wh-whoops!!",
    "obj_ch5_LW20_slash_Step_0_gml_1122_0": "* Aaaaaahhh!!",
    "obj_ch5_LW20_slash_Step_0_gml_1133_0": "* Heheheh, gotcha.\\f0",
    "obj_ch5_LW20_slash_Step_0_gml_1134_0": "* Just wanted to see if I could make your heart beat any faster.\\f1",
    "obj_ch5_LW20_slash_Step_0_gml_1135_0": "Susie!!!",
    "obj_ch5_LW20_slash_Step_0_gml_1136_0": "SUSIE!!!!!",
    "obj_ch5_LW20_slash_Step_0_gml_1190_0": "* Back to normal, I guess.",
    "obj_ch5_LW20_slash_Step_0_gml_1192_0": "* Yeah, back to normal...",
    "obj_ch5_LW20_slash_Step_0_gml_1197_0": "* Noelle, I...%%",
    "obj_ch5_LW20_slash_Step_0_gml_1215_0": "* ...",
    "obj_ch5_LW20_slash_Step_0_gml_1217_0": "* Here, let me get that.",
    "obj_ch5_LW20_slash_Step_0_gml_1219_0": "* No, I... I'll do it.",
    "obj_ch5_LW20_slash_Step_0_gml_1241_0": "* Mom?",
    "obj_ch5_LW20_slash_Step_0_gml_1242_0": "* No... no, I can't go over there right now.",
    "obj_ch5_LW20_slash_Step_0_gml_1243_0": "* I'm with Susie. And, I don't know if you get it, but...",
    "obj_ch5_LW20_slash_Step_0_gml_1247_0": "* I REALLY like her.",
    "obj_ch5_LW20_slash_Step_0_gml_1248_0": "* So... I can't talk right now, okay?",
    "obj_ch5_LW20_slash_Step_0_gml_1277_0": "* ... you, uh... really like me, huh?",
    "obj_ch5_LW20_slash_Step_0_gml_1279_0": "* ... yeah.",
    "obj_ch5_LW20_slash_Step_0_gml_1309_0": "* Look, I...",
    "obj_ch5_LW20_slash_Step_0_gml_1329_0": "* I like you too, OK?",
    "obj_ch5_LW20_slash_Step_0_gml_1330_0": "* Whatever way you meant you like me, I like you too.",
    "obj_ch5_LW20_slash_Step_0_gml_1331_0": "* It's just...",
    "obj_ch5_LW20_slash_Step_0_gml_1332_0": "* Being with you...",
    "obj_ch5_LW20_slash_Step_0_gml_1333_0": "* Makes my days better.",
    "obj_ch5_LW20_slash_Step_0_gml_1334_0": "* Makes 'em... some of the best days I can have.",
    "obj_ch5_LW20_slash_Step_0_gml_1357_0": "* Well...",
    "obj_ch5_LW20_slash_Step_0_gml_1367_0": "* I really really REALLY like you.",
    "obj_ch5_LW20_slash_Step_0_gml_1368_0": "* And I have... for a long time.",
    "obj_ch5_LW20_slash_Step_0_gml_1380_0": "* ...",
    "obj_ch5_LW20_slash_Step_0_gml_1381_0": "* Like, even when I was a jerk!?",
    "obj_ch5_LW20_slash_Step_0_gml_1383_0": "* FAHAHA!! Umm, yes, but...",
    "obj_ch5_LW20_slash_Step_0_gml_1384_0": "* I... like you more now!",
    "obj_ch5_LW20_slash_Step_0_gml_1385_0": "* Everything I learn about you...",
    "obj_ch5_LW20_slash_Step_0_gml_1412_0": "* ... just makes me like you more.",
    "obj_ch5_LW20_slash_Step_0_gml_1414_0": "* ... same... back to you.",
    "obj_ch5_LW20_slash_Step_0_gml_1415_0": "* Actually, there's... something I really want to tell you.",
    "obj_ch5_LW20_slash_Step_0_gml_1435_0": "* But, uhh, could I get some more ice cream, first?",
    "obj_ch5_LW20_slash_Step_0_gml_1437_0": "* Fahaha! Okay!",
    "obj_ch5_LW20_slash_Step_0_gml_1439_0": "* Wait here, k?",
    "obj_ch5_LW20_slash_Step_0_gml_1483_0": "* Holy cheese and crackers...",
    "obj_ch5_LW20_slash_Step_0_gml_1484_0": "* I almost thought I might pass out for a second...",
    "obj_ch5_LW20_slash_Step_0_gml_1514_0": "* K-Kris!?",
    "obj_ch5_LW20_slash_Step_0_gml_1515_0": "* Faha, I forgot you were... umm, still here!",
    "obj_ch5_LW20_slash_Step_0_gml_1516_0": "* How much of that, did you, um, hear...?",
    "obj_ch5_LW20_slash_Step_0_gml_1529_0": "* Mom AGAIN!?",
    "obj_ch5_LW20_slash_Step_0_gml_1540_0": "* Listen, I TOLD you not to call me anymore!!",
    "obj_ch5_LW20_slash_Step_0_gml_1541_0": "* I'm...",
    "obj_ch5_LW20_slash_Step_0_gml_1556_0": "* What?",
    "obj_ch5_LW20_slash_Step_0_gml_1557_0": "* It's... you were calling about...",
    "obj_ch5_LW20_slash_Step_0_gml_1558_0": "* Dad...?",
    "obj_ch5_LW20_slash_Step_0_gml_1602_0": "* Hey, you okay?",
    "obj_ch5_LW20_slash_Step_0_gml_1608_0": "* Phew... wasn't even sure if you were alive for a sec.",
    "obj_ch5_LW20_slash_Step_0_gml_1609_0": "* Me and Noelle... uhh, we kind of ended up, uh...",
    "obj_ch5_LW20_slash_Step_0_gml_1610_0": "* ...",
    "obj_ch5_LW20_slash_Step_0_gml_1611_0": "* You know where she is?",
    "obj_ch5_LW20_slash_Step_0_gml_1612_0": "* I went to get some ice cream for her, and she's just...",
    "obj_ch5_LW20_slash_Step_0_gml_1613_0": "* ... gone.",
    "obj_ch5_LW20_slash_Step_0_gml_1614_0": "* I wanna go look for her, but I...",
    "obj_ch5_LW20_slash_Step_0_gml_1615_0": "* I dunno, you don't need to be here alone, right?",
    "obj_ch5_LW20_slash_Step_0_gml_1616_0": "* ...",
    "obj_ch5_LW20_slash_Step_0_gml_1617_0": "* Get up.",
    "obj_ch5_LW20_slash_Step_0_gml_1623_0": "* Let's go.",
    "obj_ch5_LW20_slash_Step_0_gml_1633_0": "* OK...",
    "obj_ch5_LW20_slash_Step_0_gml_1634_0": "* Obviously we need to go Zorgon mode.",
    "obj_ch5_LW20_slash_Step_0_gml_1646_0": "* Nah, not yet. You don't have enough practice.",
    "obj_ch5_LW20_slash_Step_0_gml_1647_0": "* Let's go up and down the beach.",
    "obj_ch5_LW20_slash_Step_0_gml_1653_0": "* K, you good yet?",
    "obj_ch5_LW20_slash_Step_0_gml_1654_0": "* We can go.",
    "obj_ch5_LW20_slash_Step_0_gml_1660_0": "* You don't need it again, dumbass!",
    "obj_ch5_LW20_slash_Step_0_gml_1661_0": "* Heheheh... hahaha!",
    "obj_ch5_LW20_slash_Step_0_gml_1667_0": "* I was...",
    "obj_ch5_LW20_slash_Step_0_gml_1668_0": "* I dunno why, but I was...",
    "obj_ch5_LW20_slash_Step_0_gml_1669_0": "* Really worried about you guys.",
    "obj_ch5_LW20_slash_Step_0_gml_1670_0": "* You were both acting kinda weird and...",
    "obj_ch5_LW20_slash_Step_0_gml_1671_0": "* I'm... just glad you're okay.",
    "obj_ch5_LW20_slash_Step_0_gml_1672_0": "* ... I probably said something weird again, heh.",
    "obj_ch5_LW20_slash_Step_0_gml_1678_0": "* Let's go, 'k?",
    "obj_ch5_LW20_slash_Step_0_gml_1690_0": "* He... he fell down? At the Festival?",
    "obj_ch5_LW20_slash_Step_0_gml_1691_0": "* ... n-no, you're joking, right? He's just...",
    "obj_ch5_LW20_slash_Step_0_gml_1692_0": "* ...",
    "obj_ch5_LW20_slash_Step_0_gml_1693_0": "* ... I...",
    "obj_ch5_LW20_slash_Step_0_gml_1694_0": "* I'm sorry, Mom.",
    "obj_ch5_LW20_slash_Step_0_gml_1695_0": "* I'll be right over.",
    "obj_ch5_LW20_slash_Step_0_gml_1719_0": "* Kris...",
    "obj_ch5_LW20_slash_Step_0_gml_1720_0": "* Kris... please...",
    "obj_ch5_LW20_slash_Step_0_gml_1721_0": "* Just... tell Susie I REALLY wanted to talk to her, but...",
    "obj_ch5_LW20_slash_Step_0_gml_1722_0": "* I just... I just had to...",
    "obj_ch5_LW20_slash_Step_0_gml_1768_0": "* Hey, Noelle!! You here!? They had to make more mint!!",
    "obj_ch5_LW20_slash_Step_0_gml_1775_0": "* ... Noelle?",
    "obj_ch5_LW20_slash_Step_0_gml_1797_0": "* ...",
    "obj_ch5_LW20_slash_Step_0_gml_1798_0": "* Hey Kris, wake the hell up!",
    "obj_ch5_LW20_slash_Step_0_gml_1819_0": "* Hahahaha!! Dude, you look like a pineapple!",
    "obj_ch5_LW20_slash_Step_0_gml_1820_0": "* Hey, uhhh, where's Noelle?",
    "obj_ch5_LW20_slash_Step_0_gml_1845_0": "* What? She had to... go somewhere?",
    "obj_ch5_LW20_slash_Step_0_gml_1846_0": "* ...",
    "obj_ch5_LW20_slash_Step_0_gml_1847_0": "* So what, dumbass? That just means we gotta follow her, right?",
    "obj_ch5_LW20_slash_Step_0_gml_1848_0": "* No time to waste!",
    "obj_ch5_LW20_slash_Step_0_gml_1892_0": "* Agh! Brain freeze!",
    "obj_ch5_LW20_slash_Step_0_gml_1906_0": "* Alright, let's go, pineapple face.",
    "obj_ch5_LW20W_crt_slash_Create_0_gml_20_0": "INSERT\nCHAPTER 7 SIDE B",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_80_0": "Stop",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_81_0": "Proceed",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_105_0": "* No...",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_106_0": "* You're supposed to say \"Proceed,\" right?",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_107_0": "* Just like all the other times.",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_111_0": "* Stop pretending.",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_112_0": "* I know you remember, too!",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_116_0": "* Why... are your hands trembling...?",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_117_0": "* Kris, you're the one that wanted this, aren't you?",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_121_0": "* Stop pretending you're still the old Kris.",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_122_0": "* You can't even say \"stop\" like you used to.",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_126_0": "* Proceed.",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_134_0": "* The water's... nice, isn't it, Kris?",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_136_0": "* Kris, don't hesitate.",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_138_0": "* Haha... it's... colder than I thought.",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_141_0": "* Kris, don't let go of my hands.",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_142_0": "* Just keep walking.",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_144_0": "* Kris, just... keep walking.",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_145_0": "* Kris...",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_146_0": "* Kris......",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_147_0": "* ...",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_148_0": "* ...",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_151_0": "* (Kris, you can still hear me, can't you!?)",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_153_0": "* (Kris... keep... saying it...!)",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_155_0": "* (K... Kris...!)",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_158_0": "* (KRIS!!!)",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_163_0": "* (SAY IT!!!!!!)",
    "obj_ch5_LW20W_handoff_slash_Create_0_gml_169_0": "* (KRIS!!!!!!!!!)",
    "obj_ch5_LW20W_handoff_slash_Step_0_gml_253_0": "* I was wrong.",
    "obj_ch5_LW20W_handoff_slash_Step_0_gml_254_0": "* The dream never happened.",
    "obj_ch5_LW20W_handoff_slash_Step_0_gml_255_0": "* Kris hadn't changed.",
    "obj_ch5_LW20W_handoff_slash_Step_0_gml_256_0": "* I hadn't changed.",
    "obj_ch5_LW20W_handoff_slash_Step_0_gml_257_0": "* I had simply^2\ngotten carried away.",
    "obj_ch5_LW20W_nothing_slash_Create_0_gml_27_0": "Nothing changed.",
    "obj_ch5_LW20W_nothing_slash_Create_0_gml_39_0": "Nothing changed.",
    "obj_ch5_LW20W_nothing_slash_Create_0_gml_40_0": "Because a Noelle",
    "obj_ch5_LW20W_nothing_slash_Create_0_gml_41_0": "Is just a Noelle.",
    "obj_ch5_LW20W_slash_Create_0_gml_136_0": "\nStop",
    "obj_ch5_LW20W_slash_Create_0_gml_137_0": "\nProceed",
    "obj_ch5_LW20W_slash_Create_0_gml_177_0": "\nProceed",
    "obj_ch5_LW20W_slash_Create_0_gml_178_0": "\nProceed",
    "obj_ch5_LW20W_slash_Step_0_gml_148_0": "* (Kris.)",
    "obj_ch5_LW20W_slash_Step_0_gml_149_0": "* (I know.)",
    "obj_ch5_LW20W_slash_Step_0_gml_150_0": "* (I know you wanted to deny it.)",
    "obj_ch5_LW20W_slash_Step_0_gml_151_0": "* (I did too, at first.)",
    "obj_ch5_LW20W_slash_Step_0_gml_152_0": "* (But... eventually...)",
    "obj_ch5_LW20W_slash_Step_0_gml_153_0": "* (We're going to have to face the truth.)",
    "obj_ch5_LW20W_slash_Step_0_gml_168_0": "* (Yesterday, when... everything happened...)",
    "obj_ch5_LW20W_slash_Step_0_gml_169_0": "* (Every cell in my body was screaming at me to run away.)",
    "obj_ch5_LW20W_slash_Step_0_gml_170_0": "* (... that if I stayed by your side any longer,)",
    "obj_ch5_LW20W_slash_Step_0_gml_171_0": "* (You were going to drag me down with you.)",
    "obj_ch5_LW20W_slash_Step_0_gml_172_0": "* (Drag me down somewhere no one is supposed to go.)",
    "obj_ch5_LW20W_slash_Step_0_gml_173_0": "* (...)",
    "obj_ch5_LW20W_slash_Step_0_gml_174_0": "* (And you know what terrified me the most about that?)",
    "obj_ch5_LW20W_slash_Step_0_gml_206_0": "* (I think...)",
    "obj_ch5_LW20W_slash_Step_0_gml_225_0": "* I want that.",
    "obj_ch5_LW20W_slash_Step_0_gml_260_0": "* Since Dess left...",
    "obj_ch5_LW20W_slash_Step_0_gml_261_0": "* All I've been doing has just been...",
    "obj_ch5_LW20W_slash_Step_0_gml_286_0": "* Marching down my path.",
    "obj_ch5_LW20W_slash_Step_0_gml_298_0": "* Staying quiet. Getting good grades.",
    "obj_ch5_LW20W_slash_Step_0_gml_313_0": "* It feels like... I've just been watching myself through glass.",
    "obj_ch5_LW20W_slash_Step_0_gml_328_0": "* Watching someone else move me through my life.",
    "obj_ch5_LW20W_slash_Step_0_gml_345_0": "* That's why I want... to do something crazy.",
    "obj_ch5_LW20W_slash_Step_0_gml_361_0": "* That's why I want... to break free.",
    "obj_ch5_LW20W_slash_Step_0_gml_378_0": "* But, I can't. I couldn't.",
    "obj_ch5_LW20W_slash_Step_0_gml_379_0": "* Because I'm just Noelle.",
    "obj_ch5_LW20W_slash_Step_0_gml_380_0": "* A Noelle that has to do Noelle things.",
    "obj_ch5_LW20W_slash_Step_0_gml_401_0": "* Just like Kris has to do Kris things...",
    "obj_ch5_LW20W_slash_Step_0_gml_416_0": "* But Kris... you changed.",
    "obj_ch5_LW20W_slash_Step_0_gml_430_0": "* Kris, YOU actually changed!",
    "obj_ch5_LW20W_slash_Step_0_gml_431_0": "* You found out how to stop being Kris!",
    "obj_ch5_LW20W_slash_Step_0_gml_432_0": "* And no one else has noticed...",
    "obj_ch5_LW20W_slash_Step_0_gml_455_0": "* Because they don't want to!",
    "obj_ch5_LW20W_slash_Step_0_gml_456_0": "* They don't want to see how INTERESTING you are now!",
    "obj_ch5_LW20W_slash_Step_0_gml_457_0": "* They'll just keep marching down the same path...",
    "obj_ch5_LW20W_slash_Step_0_gml_458_0": "* Without even thinking where it goes!",
    "obj_ch5_LW20W_slash_Step_0_gml_489_0": "* Kris...",
    "obj_ch5_LW20W_slash_Step_0_gml_490_0": "* Being around you...",
    "obj_ch5_LW20W_slash_Step_0_gml_499_0": "* Is changing me, too.",
    "obj_ch5_LW20W_slash_Step_0_gml_516_0": "* K... Kris...",
    "obj_ch5_LW20W_slash_Step_0_gml_517_0": "* Kris, when I cast \"Snowgrave...\"",
    "obj_ch5_LW20W_slash_Step_0_gml_518_0": "* I...",
    "obj_ch5_LW20W_slash_Step_0_gml_519_0": "* I felt stronger than I have in my entire life.",
    "obj_ch5_LW20W_slash_Step_0_gml_532_0": "* I know... it's horrible. It's horrible to say that, but...",
    "obj_ch5_LW20W_slash_Step_0_gml_547_0": "* Kris.",
    "obj_ch5_LW20W_slash_Step_0_gml_548_0": "* You... if it's you telling me to, I can do anything.",
    "obj_ch5_LW20W_slash_Step_0_gml_549_0": "* If you tell me to, I can do things that are impossible.",
    "obj_ch5_LW20W_slash_Step_0_gml_550_0": "* Things no one else can do.",
    "obj_ch5_LW20W_slash_Step_0_gml_565_0": "* So, why don't we do it?",
    "obj_ch5_LW20W_slash_Step_0_gml_575_0": "* Why don't we do...",
    "obj_ch5_LW20W_slash_Step_0_gml_576_0": "* \"Something crazy?\"",
    "obj_ch5_LW20W_slash_Step_0_gml_577_0": "* Tell me.",
    "obj_ch5_LW20W_slash_Step_0_gml_596_0": "* Tell me to grow wings...",
    "obj_ch5_LW20W_slash_Step_0_gml_597_0": "* And let's fly out of this stupid town!",
    "obj_ch5_LW20W_slash_Step_0_gml_598_0": "* To somewhere no one has ever been before!",
    "obj_ch5_LW20W_slash_Step_0_gml_637_0": "* ...",
    "obj_ch5_LW20W_slash_Step_0_gml_638_0": "* The other side of the lake.",
    "obj_ch5_LW20W_slash_Step_0_gml_639_0": "* We always wanted to see what was there, didn't we?",
    "obj_ch5_LW20W_slash_Step_0_gml_640_0": "* The four of us, when we were kids...",
    "obj_ch5_LW20W_slash_Step_0_gml_649_0": "* Kris, let's go there.",
    "obj_ch5_LW20W_slash_Step_0_gml_650_0": "* You'll tell me, won't you?",
    "obj_ch5_LW20W_slash_Step_0_gml_651_0": "* If you tell me to, I can do anything.",
    "obj_ch5_LW20W_slash_Step_0_gml_652_0": "* So... tell me, Kris.",
    "obj_ch5_LW20W_slash_Step_0_gml_693_0": "* The words... I've been waiting to hear.",
    "obj_ch5_LW20W_slash_Step_0_gml_735_0": "* No...",
    "obj_ch5_LW20W_slash_Step_0_gml_736_0": "* You're supposed to say \"Proceed,\" right?",
    "obj_ch5_LW20W_slash_Step_0_gml_737_0": "* Just like all the other times.",
    "obj_ch5_LW20W_slash_Step_0_gml_742_0": "* Stop pretending.",
    "obj_ch5_LW20W_slash_Step_0_gml_743_0": "* I know you remember, too!",
    "obj_ch5_LW20W_slash_Step_0_gml_748_0": "* Why... are your hands trembling...?",
    "obj_ch5_LW20W_slash_Step_0_gml_749_0": "* Kris, you're the one that wanted this, aren't you?",
    "obj_ch5_LW20W_slash_Step_0_gml_754_0": "* Stop pretending you're still the old Kris.",
    "obj_ch5_LW20W_slash_Step_0_gml_755_0": "* You can't even say \"stop\" like you used to.",
    "obj_ch5_LW20W_slash_Step_0_gml_760_0": "* Proceed.",
    "obj_ch5_LW20W_slash_Step_0_gml_833_0": "* The water's... nice, isn't it, Kris?",
    "obj_ch5_LW20W_slash_Step_0_gml_840_0": "* Kris, don't hesitate.",
    "obj_ch5_LW20W_slash_Step_0_gml_847_0": "* Haha... it's... colder than I thought.",
    "obj_ch5_LW20W_slash_Step_0_gml_854_0": "* Kris, don't let go of my hands.",
    "obj_ch5_LW20W_slash_Step_0_gml_855_0": "* Just keep walking.",
    "obj_ch5_LW20W_slash_Step_0_gml_862_0": "* Kris, just... keep walking.",
    "obj_ch5_LW20W_slash_Step_0_gml_879_0": "* Kris...",
    "obj_ch5_LW20W_slash_Step_0_gml_886_0": "* Kris......",
    "obj_ch5_LW20W_slash_Step_0_gml_966_0": "* ...",
    "obj_ch5_LW20W_slash_Step_0_gml_971_0": "* ...",
    "obj_ch5_LW20W_slash_Step_0_gml_976_0": "* (Kris, you can still hear me, can't you!?)",
    "obj_ch5_LW20W_slash_Step_0_gml_981_0": "* (Kris... keep... saying it...!)",
    "obj_ch5_LW20W_slash_Step_0_gml_986_0": "* (K... Kris...!)",
    "obj_ch5_LW20W_slash_Step_0_gml_991_0": "* (KRIS!!!)",
    "obj_ch5_LW20W_slash_Step_0_gml_996_0": "* (SAY IT!!!!!!)",
    "obj_ch5_LW20W_slash_Step_0_gml_1001_0": "* (KRIS!!!!!!!!!)",
    "obj_ch5_LW20W_slash_Step_0_gml_1139_0": "* I was wrong.",
    "obj_ch5_LW20W_slash_Step_0_gml_1140_0": "* The dream never happened.",
    "obj_ch5_LW20W_slash_Step_0_gml_1141_0": "* Kris hadn't changed.",
    "obj_ch5_LW20W_slash_Step_0_gml_1142_0": "* I hadn't changed.",
    "obj_ch5_LW20W_slash_Step_0_gml_1143_0": "* I had simply^2\ngotten carried away.",
    "obj_ch5_LW21_arrive_slash_Step_0_gml_94_0": "* ... seems... kinda peaceful this time.",
    "obj_ch5_LW21_arrive_slash_Step_0_gml_108_0": "* Let's go.",
    "obj_ch5_LW21_arrive_slash_Step_0_gml_172_0": "* ... Kris? Hey, c'mon! We gotta get going!",
    "obj_ch5_LW21_arrive_slash_Step_0_gml_180_0": "* Let's go.",
    "obj_ch5_LW21_slash_Step_0_gml_58_0": "* ... hey, Kris. Mind if I stop in here a sec?",
    "obj_ch5_LW21_slash_Step_0_gml_338_0": "* Hey, Kris, I got these for Noelle, but...",
    "obj_ch5_LW21_slash_Step_0_gml_355_0": "* You... uh, think she'd like them...?",
    "obj_ch5_LW21_slash_Step_0_gml_364_0": "* ...",
    "obj_ch5_LW21_slash_Step_0_gml_365_0": "* Kris, you think it'll work out between us?",
    "obj_ch5_LW21_slash_Step_0_gml_407_0": "* ... yeah, I... maybe flowers are... stupid, right?",
    "obj_ch5_LW21_slash_Step_0_gml_449_0": "* N... no way...",
    "obj_ch5_LW21_slash_Step_0_gml_494_0": "* Kris! Kris, hey, Kris! The hell are you!?",
    "obj_ch5_LW21_slash_Step_0_gml_510_0": "* Kris... it's... it's a Dark World!",
    "obj_ch5_LW21_slash_Step_0_gml_511_0": "* Your... your dad's in there! Hurry!",
    "obj_ch5_LWF_town_cell_slash_Step_0_gml_16_0": "* (You glanced at your phone.)",
    "obj_ch5_LWF_town_cell_slash_Step_0_gml_17_0": "* (There are a number of missed calls...)",
    "obj_ch5_LWF_town_cell_slash_Step_0_gml_21_0": "* (You looked at the backside of your phone.)",
    "obj_ch5_LWF_town_mid_slash_Create_0_gml_148_0": "* So, uhhh... about what I wanted to say...",
    "obj_ch5_LWF_town_mid_slash_Create_0_gml_149_0": "* ... it's like...",
    "obj_ch5_LWF_town_mid_slash_Create_0_gml_150_0": "* ... y'know.",
    "obj_ch5_LWF_town_mid_slash_Create_0_gml_174_0": "* ... not over there.",
    "obj_ch5_LWF_town_north_slash_Create_0_gml_166_0": "* ... hey, the lights are still up.",
    "obj_ch5_LWF_town_north_slash_Create_0_gml_167_0": "* ... kinda. Heh.",
    "obj_ch5_LWF_town_north_slash_Create_0_gml_184_0": "* We... I mean, the two of us don't need to go there, right?",
    "obj_ch5_LWF_town_north_slash_Create_0_gml_185_0": "* Let's go.",
    "obj_ch5_LWF_town_north_slash_Create_0_gml_190_0": "* Hey... we gotta go.",
    "obj_ch5_LWF_town_north_slash_Create_0_gml_204_0": "* ... heh, that's... not what I meant.",
    "obj_ch5_LWF_town_north_slash_Create_0_gml_205_0": "* I mean, thanks, but...",
    "obj_ch5_LWF_town_north_slash_Create_0_gml_210_0": "* Don't... worry about me staying over for a while.",
    "obj_ch5_LWF_town_north_slash_Create_0_gml_224_0": "* Nah, I...",
    "obj_ch5_LWF_town_north_slash_Create_0_gml_225_0": "* I mean, it's not time for that, right.",
    "obj_ch5_LWF_town_school_slash_Create_0_gml_119_0": "* Since that day in the closet...",
    "obj_ch5_LWF_town_school_slash_Create_0_gml_120_0": "* Since our first adventure...",
    "obj_ch5_LWF_town_school_slash_Create_0_gml_121_0": "* Kind of feels like... all this has been...",
    "obj_ch5_LWF_town_school_slash_Create_0_gml_122_0": "* Our special... Kris and Susie thing.",
    "obj_ch5_LWF_town_school_slash_Create_0_gml_123_0": "* Our thing no one can take away.",
    "obj_ch5_LWF_town_school_slash_Create_0_gml_124_0": "* Our secret.",
    "obj_ch5_LWF_town_school_slash_Create_0_gml_125_0": "* Our adventures.",
    "obj_ch5_LWF_town_school_slash_Create_0_gml_126_0": "* Our thing that's just better",
    "obj_ch5_LWF_town_school_slash_Create_0_gml_127_0": "* If it's just the two of us.",
    "obj_ch5_LWF_town_school_slash_Create_0_gml_128_0": "* You... feel the same way, right, Kris?",
    "obj_ch5_LWF_town_school_slash_Create_0_gml_167_0": "* ... yeah.",
    "obj_ch5_LWF_town_schooldoor_slash_Step_0_gml_81_0": "* I guess... what I want to say is...",
    "obj_ch5_LWF_town_schooldoor_slash_Step_0_gml_100_0": "* Kris, this can't just be our \"adventures\" anymore.",
    "obj_ch5_LWF_town_schooldoor_slash_Step_0_gml_101_0": "* People are in... actual danger.",
    "obj_ch5_LWF_town_schooldoor_slash_Step_0_gml_102_0": "* Your dad, is in actual danger.",
    "obj_ch5_LWF_town_schooldoor_slash_Step_0_gml_103_0": "* We can't mess up anymore.",
    "obj_ch5_LWF_town_schooldoor_slash_Step_0_gml_104_0": "* We have to tell someone.",
    "obj_ch5_LWF_town_schooldoor_slash_Step_0_gml_105_0": "* Someone closer to the Shelter codes.",
    "obj_ch5_LWF_town_schooldoor_slash_Step_0_gml_106_0": "* Someone who can help us fight.",
    "obj_ch5_LWF_town_schooldoor_slash_Step_0_gml_107_0": "* Kris, this can't just be a me and you thing.",
    "obj_ch5_LWF_town_schooldoor_slash_Step_0_gml_108_0": "* It needs to be...",
    "obj_ch5_LWF_town_schooldoor_slash_Step_0_gml_109_0": "* Noelle's thing, too.",
    "obj_ch5_LWF_town_schooldoor_slash_Step_0_gml_150_0": "* Kris...",
    "obj_ch5_LWF_town_schooldoor_slash_Step_0_gml_162_0": "* Thanks for walking me home.",
    "obj_ch5_LWF_town_schoollobby_slash_Create_0_gml_128_0": "* ... not here.",
    "obj_ch5_LWF_town_south_slash_Create_0_gml_128_0": "* I guess...",
    "obj_ch5_LWF_town_south_slash_Create_0_gml_129_0": "* You and me... make a pretty good team, right?",
    "obj_ch5_LWF_town_south_slash_Create_0_gml_130_0": "* I've... just been thinking about that.",
    "obj_ch5_LWF_town_south_slash_Create_0_gml_131_0": "* Thinking about... us.",
    "obj_ch5_LWF_town_south_slash_Create_0_gml_154_0": "* ... hey, not over there.",
    "obj_ch5_LWF01_slash_Step_0_gml_135_0": "* F... Flowery!",
    "obj_ch5_LWF01_slash_Step_0_gml_154_0": "* Kris, stay here! I'm... gonna find something to help!",
    "obj_ch5_LWF01_slash_Step_0_gml_208_0": "* (It's not the right way.)",
    "obj_ch5_LWF01_slash_Step_0_gml_259_0": "* (It's a broken container for a golden flower.)",
    "obj_ch5_LWF01_slash_Step_0_gml_260_0": "* (You dug through the soil.)",
    "obj_ch5_LWF01_slash_Step_0_gml_261_0": "* (In the soil were two things...)",
    "obj_ch5_LWF01_slash_Step_0_gml_262_0": "* (One, a packet of seeds, from the golden flower.)",
    "obj_ch5_LWF01_slash_Step_0_gml_263_0": "* (... they are covered in warning labels.)",
    "obj_ch5_LWF01_slash_Step_0_gml_264_0": "* (You took the seeds.)",
    "obj_ch5_LWF01_slash_Step_0_gml_265_0": "* (The second thing was a piece of paper.)",
    "obj_ch5_LWF01_slash_Step_0_gml_266_0": "* (On the piece of paper was a code...)",
    "obj_ch5_LWF01_slash_Step_0_gml_267_0": "* (It says \"SHELTER\".)",
    "obj_ch5_LWF01_slash_Step_0_gml_279_0": "* (You gripped the paper.)",
    "obj_ch5_LWF01_slash_Step_0_gml_280_0": "* (And with both hands, began to tear it to%%",
    "obj_ch5_LWF01_slash_Step_0_gml_298_0": "* Kris!",
    "obj_ch5_LWF01_slash_Step_0_gml_310_0": "* Hey, I got tape! Help him out a sec!",
    "obj_ch5_LWF01_slash_Step_0_gml_322_0": "* Hey, is that...!?",
    "obj_ch5_LWF01_slash_Step_0_gml_356_0": "* It's a bit ripped, but I can still read it...!",
    "obj_ch5_LWF01_slash_Step_0_gml_357_0": "* \"0915199X\"...",
    "obj_ch5_LWF01_slash_Step_0_gml_358_0": "* Kris! We got another code!",
    "obj_ch5_LWF01_slash_Step_0_gml_378_0": "* ... hey, don't just stand there, tape him up!",
    "obj_ch5_LWF01_slash_Step_0_gml_413_0": "* Sorry guys, you're gonna have to share for now...",
    "obj_ch5_LWF01_slash_Step_0_gml_424_0": "* ... oh, yeah, I should explain.",
    "obj_ch5_LWF01_slash_Step_0_gml_425_0": "* Before we sealed the first Fountain... Flowery talked to me.",
    "obj_ch5_LWF01_slash_Step_0_gml_426_0": "* ... and told me that Asgore used to be the police chief...",
    "obj_ch5_LWF01_slash_Step_0_gml_427_0": "* And still had his shelter code buried in Flowery's soil!",
    "obj_ch5_LWF01_slash_Step_0_gml_428_0": "* He... told me not to tell anybody about it, but...",
    "obj_ch5_LWF01_slash_Step_0_gml_429_0": "* ... guess he told you, too, huh?",
    "obj_ch5_LWF01_slash_Step_0_gml_430_0": "* ... anyway, let's get out of here. Fast.",
    "obj_ch5_LWF01_slash_Step_0_gml_514_0": "* (Pink, fuzzy bedsheet.)",
    "obj_ch5_LWF01_slash_Step_0_gml_526_0": "* (TV. It's turned face down.)",
    "obj_ch5_LWF01_slash_Step_0_gml_527_0": "* (On top of it is an anime-style comic.)",
    "obj_ch5_LWF01_slash_Step_0_gml_539_0": "* (It's too dark to look closely.)",
    "obj_ch5_LWF01_slash_Step_0_gml_551_0": "* (Papers. Looking closely, it's not just receipts.)",
    "obj_ch5_LWF01_slash_Step_0_gml_552_0": "* (... but you never liked looking closely.)",
    "obj_ch5_LWF01_slash_Step_0_gml_562_0": "* (It's too dark to read in more detail.)",
    "obj_ch5_LWF02_slash_Step_0_gml_55_0": "* ... back to reality again, huh.",
    "obj_ch5_LWF02_slash_Step_0_gml_56_0": "* ...",
    "obj_ch5_LWF02_slash_Step_0_gml_63_0": "* Kris...",
    "obj_ch5_LWF02_slash_Step_0_gml_64_0": "* ... we couldn't stop them.",
    "obj_ch5_LWF02_slash_Step_0_gml_65_0": "* How much longer are they gonna keep taking more people?",
    "obj_ch5_LWF02_slash_Step_0_gml_66_0": "* And how much longer... are those people gonna be safe?",
    "obj_ch5_LWF02_slash_Step_0_gml_67_0": "* I...",
    "obj_ch5_LWF02_slash_Step_0_gml_68_0": "* ...",
    "obj_ch5_LWF02_slash_Step_0_gml_149_0": "* ... hey, Kris.",
    "obj_ch5_LWF02_slash_Step_0_gml_150_0": "* I know this, probably isn't good timing.",
    "obj_ch5_LWF02_slash_Step_0_gml_151_0": "* Maybe, it's actually the worst timing, but...",
    "obj_ch5_LWF02_slash_Step_0_gml_152_0": "* ...",
    "obj_ch5_LWF02_slash_Step_0_gml_167_0": "\nI'll walk\nwith you",
    "obj_ch5_LWF02_slash_Step_0_gml_168_0": "\nNot now",
    "obj_ch5_LWF02_slash_Step_0_gml_173_0": "* Would you, uh...",
    "obj_ch5_LWF02_slash_Step_0_gml_174_0": "* Would you mind walking me home?",
    "obj_ch5_LWF02_slash_Step_0_gml_175_0": "* There's... something I want to talk to you about.",
    "obj_ch5_LWF02_slash_Step_0_gml_196_0": "... okay,\nlet's go\ntogether",
    "obj_ch5_LWF02_slash_Step_0_gml_197_0": "I have\nother things\nto do",
    "obj_ch5_LWF02_slash_Step_0_gml_204_0": "* ... sure.",
    "obj_ch5_LWF02_slash_Step_0_gml_205_0": "* I mean, you're sure, right?",
    "obj_ch5_LWF02_slash_Step_0_gml_226_0": "* ... right. Yeah.",
    "obj_ch5_LWF02_slash_Step_0_gml_227_0": "* Dunno why I asked twice.",
    "obj_ch5_LWF02_slash_Step_0_gml_259_0": "* ... thanks, Kris.",
    "obj_ch5_LWF02_slash_Step_0_gml_325_0": "* ... huh? What, just you wanted to get a balloon first?",
    "obj_ch5_LWF02_slash_Step_0_gml_335_0": "* Dumbass. I'm gonna pop it.",
    "obj_ch5_LWF02_slash_Step_0_gml_336_0": "* ... c'mon, don't look so pissed.",
    "obj_ch5_LWF02_slash_Step_0_gml_353_0": "* Let's go.",
    "obj_ch5_LWF02_slash_Step_0_gml_382_0": "* ... hey, the lights are still up.",
    "obj_ch5_LWF02_slash_Step_0_gml_383_0": "* ... kinda. Heh.",
    "obj_ch5_LWF02_slash_Step_0_gml_424_0": "* We... don't need to go to the beach, right?",
    "obj_ch5_LWF02_slash_Step_0_gml_425_0": "* Not the two of us.",
    "obj_ch5_LWF02_slash_Step_0_gml_430_0": "* ...",
    "obj_ch5_dw_castle_town_slash_Step_0_gml_53_0": "* Kris!",
    "obj_ch5_dw_castle_town_slash_Step_0_gml_78_0": "* Haha!! Kris!! Ready for the Festival!?",
    "obj_ch5_dw_castle_town_slash_Step_0_gml_88_0": "* Umm, nice streamer, Lancer!",
    "obj_ch5_dw_castle_town_slash_Step_0_gml_90_0": "* Haha! Thanks! It's my tongue!!",
    "obj_ch5_dw_castle_town_slash_Step_0_gml_106_0": "* And, speaking of saliva!!",
    "obj_ch5_dw_castle_town_slash_Step_0_gml_107_0": "* Did you know Susie's having her big date today?",
    "obj_ch5_dw_castle_town_slash_Step_0_gml_108_0": "* Kris!! Fido!! Come and help us spiff her up!!",
    "obj_ch5_dw_castle_town_slash_Step_0_gml_109_0": "* We'll be waiting in Lancer Castle!!",
    "obj_ch5_dw_castle_town_slash_Step_0_gml_111_0": "* Umm, you mean my castle...?",
    "obj_ch5_dw_castle_town_slash_Step_0_gml_125_0": "* Well, Kris? Shall we go?",
    "obj_checker_animtest_slash_Step_0_gml_47_0": "* Hohoho...\n* Well STEP on my BOOTS.",
    "obj_checker_animtest_slash_Step_0_gml_48_0": "* If it isn't the ~1",
    "obj_checker_animtest_slash_Step_0_gml_49_0": "* You boys or girls had better turn back while you can.",
    "obj_checker_animtest_slash_Step_0_gml_51_0": "* Lancer!!!\n* What is it this time!?",
    "obj_checker_animtest_slash_Step_0_gml_53_0": "* Hohoho...\n* I'm simply warning you...!",
    "obj_checker_animtest_slash_Step_0_gml_82_0": "* Something EXTREMELY dangerous is lying ahead!",
    "obj_checker_animtest_slash_Step_0_gml_87_0": "* Hohoho! It's actually really inconvenient!",
    "obj_checker_animtest_slash_Step_0_gml_92_0": "* Ha! I can't go home at all because I'm so scared!",
    "obj_checker_animtest_slash_Step_0_gml_94_0": "* Wh... What is it!?",
    "obj_checker_animtest_slash_Step_0_gml_178_0": "* Oh, hey, little guy...",
    "obj_checker_animtest_slash_Step_0_gml_180_0": "* THAT??? THAT'S what you're afraid of???",
    "obj_checker_animtest_slash_Step_0_gml_182_0": "* W... Wow, purple girl!\n* You aren't scared!?",
    "obj_checker_animtest_slash_Step_0_gml_184_0": "* Heh, why would I be? What's it gonna do?",
    "obj_checker_animtest_slash_Step_0_gml_186_0": "* Hmm, well, normally...",
    "obj_checker_animtest_slash_Step_0_gml_356_0": "* It crushes people to death, I think.",
    "obj_checker_animtest_slash_Step_0_gml_589_0": "* We... We did it!?",
    "obj_checker_animtest_slash_Step_0_gml_624_0": "* Wow!! You clowns really ARE heroes!!",
    "obj_checker_animtest_slash_Step_0_gml_625_0": "* You saved the next twenty minutes of my life!!",
    "obj_checker_animtest_slash_Step_0_gml_627_0": "* Yeah, yeah, I am pretty great, huh...?",
    "obj_checker_animtest_slash_Step_0_gml_657_0": "* Ummm, Susie...?",
    "obj_checker_animtest_slash_Step_0_gml_658_0": "* Not to downplay your contributions, but...",
    "obj_checker_animtest_slash_Step_0_gml_659_0": "* You... didn't actually help at all.",
    "obj_checker_animtest_slash_Step_0_gml_660_0": "* You only made everything WORSE by attacking it.",
    "obj_checker_animtest_slash_Step_0_gml_661_0": "* If you had just acted nice to it in the first place...",
    "obj_checker_animtest_slash_Step_0_gml_662_0": "* We could have avoided that entire battle.",
    "obj_checker_animtest_slash_Step_0_gml_664_0": "* Huh?\n* Are you FOR REAL?",
    "obj_checker_animtest_slash_Step_0_gml_665_0": "* That thing was BLOODTHIRSTY!!!",
    "obj_checker_animtest_slash_Step_0_gml_666_0": "* The only thing keeping it at bay was MY AX!",
    "obj_checker_animtest_slash_Step_0_gml_685_0": "* And, earlier, you terrorized those troops...",
    "obj_checker_animtest_slash_Step_0_gml_687_0": "* Those guys were ENEMIES. They're FOR terrorizing.",
    "obj_checker_animtest_slash_Step_0_gml_689_0": "* Yeah! She's right!!",
    "obj_checker_animtest_slash_Step_0_gml_691_0": "* And before that, you ate an innocent person's cake...",
    "obj_checker_animtest_slash_Step_0_gml_709_0": "* Cakes... are also my enemy.",
    "obj_checker_animtest_slash_Step_0_gml_711_0": "* ...",
    "obj_checker_animtest_slash_Step_0_gml_712_0": "* Susie... Whether you like it or not...",
    "obj_checker_animtest_slash_Step_0_gml_713_0": "* You're a hero.",
    "obj_checker_animtest_slash_Step_0_gml_714_0": "* One with the power to bring peace to the future.",
    "obj_checker_animtest_slash_Step_0_gml_715_0": "* Could you please start... acting like one?",
    "obj_checker_animtest_slash_Step_0_gml_732_0": "* Yeah, when you lay it out like that...",
    "obj_checker_animtest_slash_Step_0_gml_733_0": "* I've been a pretty bad hero, haven't I?",
    "obj_checker_animtest_slash_Step_0_gml_734_0": "* ...",
    "obj_checker_animtest_slash_Step_0_gml_762_0": "* Alright, Ralsei.\n* You got it.\n* I'll change my ways.",
    "obj_checker_animtest_slash_Step_0_gml_763_0": "* From now on, I won't be such a rotten hero anymore.",
    "obj_checker_animtest_slash_Step_0_gml_799_0": "* I'll just be one of the BAD GUYS instead!",
    "obj_checker_animtest_slash_Step_0_gml_820_0": "* R... Really!?",
    "obj_checker_animtest_slash_Step_0_gml_821_0": "* You're going to be on MY team?",
    "obj_checker_animtest_slash_Step_0_gml_823_0": "* Yeah, sounds way easier, honestly.",
    "obj_checker_animtest_slash_Step_0_gml_825_0": "* Susie, you can't just -",
    "obj_checker_animtest_slash_Step_0_gml_827_0": "* Quiet, Toothpaste Boy! Susie is MY comrade now!",
    "obj_checker_animtest_slash_Step_0_gml_829_0": "* Hahaha, yeah, Toothpaste Boy!",
    "obj_checker_animtest_slash_Step_0_gml_831_0": "* We're going to have monogrammed track jackets!",
    "obj_checker_animtest_slash_Step_0_gml_833_0": "* Yeah!",
    "obj_checker_animtest_slash_Step_0_gml_835_0": "* And sleepovers! Where we tell each other secrets!",
    "obj_checker_animtest_slash_Step_0_gml_837_0": "* Ummm, yeah?",
    "obj_checker_animtest_slash_Step_0_gml_838_0": "* Anyway, uhh, see you guys never.",
    "obj_checker_animtest_slash_Step_0_gml_840_0": "* Haha!! If you can even last that long!",
    "obj_checker_animtest_slash_Step_0_gml_893_0": "* Kris...",
    "obj_checker_animtest_slash_Step_0_gml_894_0": "* Perhaps I shouldn't have been so hard on her.",
    "obj_checker_animtest_slash_Step_0_gml_895_0": "* ...",
    "obj_checker_animtest_slash_Step_0_gml_896_0": "* But, I just worry that if Susie is too eager to fight...",
    "obj_checker_animtest_slash_Step_0_gml_897_0": "* Then...",
    "obj_checker_animtest_slash_Step_0_gml_898_0": "* Well, let's just be kind to her, OK, Kris?",
    "obj_checker_animtest_slash_Step_0_gml_899_0": "* I'm sure Susie'll come around soon!",
    "obj_checkers_enemy_slash_Step_0_gml_77_0": "* K.Round shuffles furiously.",
    "obj_checkers_enemy_slash_Step_0_gml_79_0": "* K.Round looks weak.",
    "obj_checkers_enemy_slash_Step_0_gml_80_0": "* K.Round's shuffle becomes lethargic.",
    "obj_checkers_enemy_slash_Step_0_gml_82_0": "* The crown is \\cY~1-percent\\cW loose!",
    "obj_checkers_enemy_slash_Step_0_gml_119_0": "* K. ROUND felt stressed out and attacked!",
    "obj_checkers_enemy_slash_Step_0_gml_129_0": "* K. ROUND practiced self-care!",
    "obj_checkers_enemy_slash_Step_0_gml_226_0": "* K. ROUND's HP and ATTACK went up!",
    "obj_checkers_enemy_slash_Step_0_gml_228_0": "* Susie! Stop attacking it! You're making it stronger!",
    "obj_checkers_enemy_slash_Step_0_gml_230_0": "* Pssh, and let it think I'm AFRAID? No way!",
    "obj_checkers_enemy_slash_Step_0_gml_263_0": "* K.ROUND - AT 9 DF 3\n* Check?\n* That's chess, not checkers!",
    "obj_checkers_enemy_slash_Step_0_gml_264_0": "Checkers",
    "obj_checkers_enemy_slash_Step_0_gml_268_0": "* K.ROUND - AT 9 DF 3\n* That's better.",
    "obj_checkers_enemy_slash_Step_0_gml_277_0": "* K.ROUND - AT 9 DF 3\n* Watch out for its Flying King attack!",
    "obj_checkers_enemy_slash_Step_0_gml_278_0": "* (Also, you need to get the CROWN off of its head.)",
    "obj_checkers_enemy_slash_Step_0_gml_282_0": "* K.ROUND - AT 9 DF 3\n* It's being controlled into attacking...!",
    "obj_checkers_enemy_slash_Step_0_gml_283_0": "* (Though, wouldn't it just attack anyway...?)",
    "obj_checkers_enemy_slash_Step_0_gml_296_0": "* You bowed to K. ROUND.",
    "obj_checkers_enemy_slash_Step_0_gml_327_0": "* It bowed back.\n* Its crown loosened a little.",
    "obj_checkers_enemy_slash_Step_0_gml_330_0": "* It bowed back.\n* Its crown loosened a little.",
    "obj_checkers_enemy_slash_Step_0_gml_332_0": "* That's it, Kris! If we can get its crown off...",
    "obj_checkers_enemy_slash_Step_0_gml_333_0": "* It should turn back into a little guy...!",
    "obj_checkers_enemy_slash_Step_0_gml_334_0": "* Susie! Help us bow at it!",
    "obj_checkers_enemy_slash_Step_0_gml_336_0": "* Nah, its crown'll come off...",
    "obj_checkers_enemy_slash_Step_0_gml_337_0": "* When I smash this guy into the GROUND!",
    "obj_checkers_enemy_slash_Step_0_gml_339_0": "* ...",
    "obj_checkers_enemy_slash_Step_0_gml_349_0": "* Huh!? That hardly did anything!",
    "obj_checkers_enemy_slash_Step_0_gml_350_0": "* How can we push off that CROWN...?",
    "obj_checkers_enemy_slash_Step_0_gml_352_0": "* ... Hmm.",
    "obj_checkers_enemy_slash_Step_0_gml_359_0": "* It's still hardly working!",
    "obj_checkers_enemy_slash_Step_0_gml_360_0": "* Whatever can we do, Kris...?",
    "obj_checkers_enemy_slash_Step_0_gml_362_0": "* ... Hey.",
    "obj_checkers_enemy_slash_Step_0_gml_369_0": "* Sometimes persistence is key, Kris!!",
    "obj_checkers_enemy_slash_Step_0_gml_370_0": "* It'll be hard, but we can do it!!",
    "obj_checkers_enemy_slash_Step_0_gml_372_0": "* HEY YOU GUYS!!!",
    "obj_checkers_enemy_slash_Step_0_gml_398_0": "* You and Ralsei bowed.",
    "obj_checkers_enemy_slash_Step_0_gml_442_0": "* K. ROUND bowed back.\n* Its crown loosened!",
    "obj_checkers_enemy_slash_Step_0_gml_445_0": "* K. ROUND bowed back.\n* Its crown loosened!",
    "obj_checkers_enemy_slash_Step_0_gml_447_0": "* That's it, Kris! If we can get its crown off...",
    "obj_checkers_enemy_slash_Step_0_gml_448_0": "* It should turn back into a little guy...!",
    "obj_checkers_enemy_slash_Step_0_gml_449_0": "* Susie! Help us bow at it!",
    "obj_checkers_enemy_slash_Step_0_gml_451_0": "* Nah, its crown'll come off...",
    "obj_checkers_enemy_slash_Step_0_gml_452_0": "* When I smash this guy to the GROUND!",
    "obj_checkers_enemy_slash_Step_0_gml_454_0": "* ...",
    "obj_checkers_enemy_slash_Step_0_gml_487_0": "Throw",
    "obj_checkers_enemy_slash_Step_0_gml_489_0": "* Press ~1 to determine the ANGLE!",
    "obj_checkers_enemy_slash_Step_0_gml_510_0": "* Susie? You want to ACT? Aww, what's your idea?",
    "obj_checkers_enemy_slash_Step_0_gml_512_0": "* Umm... well... how do I say this.",
    "obj_checkers_enemy_slash_Step_0_gml_513_0": "* I kind of...\n* Need you for this one.",
    "obj_checkers_enemy_slash_Step_0_gml_515_0": "* That's fine, Susie!\n* I'll help!",
    "obj_checkers_enemy_slash_Step_0_gml_516_0": "* You want to apologize to it for earlier, right?",
    "obj_checkers_enemy_slash_Step_0_gml_518_0": "* Nah, I just need you to stay still.",
    "obj_checkers_enemy_slash_Step_0_gml_531_0": "* You explained to K. Round about the importance of dodging Susie's attacks.",
    "obj_checkers_enemy_slash_Step_0_gml_532_0": "* But it didn't seem to understand...",
    "obj_checkers_enemy_slash_Step_0_gml_535_0": "* You started making siren noises with your mouth and looking at Susie.",
    "obj_checkers_enemy_slash_Step_0_gml_536_0": "* K. Round still didn't understand...",
    "obj_checkers_enemy_slash_Step_0_gml_540_0": "* You started explaining that Susie is really dangerous and strong.",
    "obj_checkers_enemy_slash_Step_0_gml_541_0": "* Susie got a large boost to her morale.",
    "obj_checkers_enemy_slash_Step_0_gml_542_0": "* Susie's ATTACK went up massively...!",
    "obj_checkers_enemy_slash_Step_0_gml_578_0": "* Kris! We gotta get that CROWN off its head!",
    "obj_checkers_enemy_slash_Step_0_gml_579_0": "* Help me throw Ralsei at it!",
    "obj_church_entrance_festival_slash_Step_0_gml_14_0": "\nConfide\nplease",
    "obj_church_entrance_festival_slash_Step_0_gml_15_0": "\nNeed to drink\nhaunted blood",
    "obj_church_entrance_festival_slash_Step_0_gml_20_0": "* Kris. It's good to see you in church.",
    "obj_church_entrance_festival_slash_Step_0_gml_21_0": "* Even if it's, haunted church.",
    "obj_church_entrance_festival_slash_Step_0_gml_22_0": "* (Kris, may I... confide something in you?)",
    "obj_church_entrance_festival_slash_Step_0_gml_38_0": "* (When I arrived in the great hall to set up this morning.)",
    "obj_church_entrance_festival_slash_Step_0_gml_39_0": "* (The sight set me aghast.)",
    "obj_church_entrance_festival_slash_Step_0_gml_40_0": "* (The sanctuary, in shambles. Candles, books, torn and strewn about.)",
    "obj_church_entrance_festival_slash_Step_0_gml_41_0": "* (Fearing a robbery, I rushed to my office, where I found...)",
    "obj_church_entrance_festival_slash_Step_0_gml_42_0": "* (A handwritten note.)",
    "obj_church_entrance_festival_slash_Step_0_gml_43_0": "* (Not one of defamation or ransom, but instead...)",
    "obj_church_entrance_festival_slash_Step_0_gml_44_0": "* (A message, of encouragement.)",
    "obj_church_entrance_festival_slash_Step_0_gml_45_0": "* (Invoking my father's name,)",
    "obj_church_entrance_festival_slash_Step_0_gml_46_0": "* (It told me to follow my dreams.)",
    "obj_church_entrance_festival_slash_Step_0_gml_47_0": "* (...)",
    "obj_church_entrance_festival_slash_Step_0_gml_48_0": "* (How could they know. And how could... how could they write so.)",
    "obj_church_entrance_festival_slash_Step_0_gml_49_0": "* (So confidently. With so many misspellings. With so many errors?)",
    "obj_church_entrance_festival_slash_Step_0_gml_50_0": "* (... that's just it. The imperfection, lent to its sincerity...)",
    "obj_church_entrance_festival_slash_Step_0_gml_51_0": "* (...)",
    "obj_church_entrance_festival_slash_Step_0_gml_52_0": "* (Next time, I would like to write my own sermon, Kris.)",
    "obj_church_entrance_festival_slash_Step_0_gml_56_0": "* I see. Yes. On this day of celebration, I too.",
    "obj_church_entrance_festival_slash_Step_0_gml_57_0": "* Must join you in referring to the juice, as \"haunted blood\".",
    "obj_church_entrance_festival_slash_Step_0_gml_58_0": "* Please partake and enjoy.",
    "obj_church_entrance_festival_slash_Step_0_gml_72_0": "* I realize now the great hall was not harmed in vandalism,",
    "obj_church_entrance_festival_slash_Step_0_gml_73_0": "* But swept, by the Angel. In the winds of great change.",
    "obj_church_entrance_festival_slash_Step_0_gml_74_0": "* ... even so, there's just one detail that does not fit.",
    "obj_church_entrance_festival_slash_Step_0_gml_78_0": "* ... a number of smaller items seem to be missing...",
    "obj_church_entrance_festival_slash_Step_0_gml_79_0": "* Ah, well. The Angel's ways are mysterious.",
    "obj_church_entrance_festival_slash_Step_0_gml_82_0": "* A jack-o-lantern we use for the Festival was severely damaged.",
    "obj_church_entrance_festival_slash_Step_0_gml_83_0": "* Why would the Angel befall harm to that one object...?",
    "obj_church_entrance_festival_slash_Step_0_gml_99_0": "\nRead",
    "obj_church_entrance_festival_slash_Step_0_gml_100_0": "\nDo not",
    "obj_church_entrance_festival_slash_Step_0_gml_105_0": "* (It's a haunted poem. Read it?)",
    "obj_church_entrance_festival_slash_Step_0_gml_124_0": "* spider, spider, oh so scary",
    "obj_church_entrance_festival_slash_Step_0_gml_125_0": "* crawling legs so long and Hairy",
    "obj_church_entrance_festival_slash_Step_0_gml_126_0": "* calm and collected in the collection plate",
    "obj_church_entrance_festival_slash_Step_0_gml_127_0": "* you dance for coins to support our fate",
    "obj_church_entrance_festival_slash_Step_0_gml_128_0": "* (It seems to be encouraging you to donate...)",
    "obj_church_entrance_festival_slash_Step_0_gml_143_0": "\nYes",
    "obj_church_entrance_festival_slash_Step_0_gml_144_0": "\nNo",
    "obj_church_entrance_festival_slash_Step_0_gml_149_0": "* (Cool haunted blood?)",
    "obj_church_entrance_festival_slash_Step_0_gml_259_0": "* (The haunted blood cools.)",
    "obj_church_entrance_festival_slash_Step_0_gml_274_0": "\nEveryone\nput in hands",
    "obj_church_entrance_festival_slash_Step_0_gml_275_0": "\nToo scary",
    "obj_church_entrance_festival_slash_Step_0_gml_280_0": "* (A bowl of \"eyeballs.\")",
    "obj_church_entrance_festival_slash_Step_0_gml_299_0": "* Exactly. People put those in their mouths.",
    "obj_church_entrance_festival_slash_Step_0_gml_362_0": "Uhh, I knew that.",
    "obj_church_entrance_festival_slash_Step_0_gml_363_0": "You KNEW that?",
    "obj_church_entrance_festival_slash_Step_0_gml_364_0": "I mean, I didn't!",
    "obj_church_entrance_festival_slash_Step_0_gml_373_0": "* Huh? That IS weird... just kind of feels like...",
    "obj_church_entrance_festival_slash_Step_0_gml_374_0": "* Furry sausages?",
    "obj_church_entrance_festival_slash_Step_0_gml_376_0": "* Those... are my FINGERS, Susie.",
    "obj_church_entrance_festival_slash_Step_0_gml_378_0": "",
    "obj_church_entrance_festival_slash_Step_0_gml_439_0": "* Huh... I could've sworn there were more eyeballs in here.",
    "obj_church_entrance_festival_slash_Step_0_gml_441_0": "* Yeah. That's weird. ... Kris?",
    "obj_church_entrance_festival_slash_Step_0_gml_500_0": "* H-Hey, say something before you jump out, idiot!",
    "obj_church_entrance_festival_slash_Step_0_gml_518_0": "* Fahaha, Susie! It's so funny seeing YOU get scared...",
    "obj_church_entrance_festival_slash_Step_0_gml_520_0": "* Scared? Nah, I was, uh, just worried about YOU, y'know. Heh.",
    "obj_church_entrance_festival_slash_Step_0_gml_522_0": "* Me? I know all the scares by heart, so I'm gravy!",
    "obj_church_entrance_festival_slash_Step_0_gml_562_0": "* (It's protesting for the eyeballs to be recognized properly as grapes.)",
    "obj_church_entrance_festival_slash_Step_0_gml_610_0": "* ... huh? Kris, what are you looking at?",
    "obj_church_entrance_festival_slash_Step_0_gml_611_0": "* There's... nothing there, is there?",
    "obj_church_entrance_festival_slash_Step_0_gml_632_0": "* Boo.",
    "obj_church_entrance_festival_slash_Step_0_gml_665_0": "* WHY THE HELL ARE YOU HERE!?%%",
    "obj_church_entrance_festival_slash_Step_0_gml_669_0": "* S-Sorry Noelle, I... it's my first time working here, and...",
    "obj_church_entrance_festival_slash_Step_0_gml_687_0": "* G-Gosh, no, I... I'm sorry! I was just... surprised you showed up!",
    "obj_church_entrance_festival_slash_Step_0_gml_688_0": "* E-even though I... was just so sure I knew everything here.",
    "obj_church_entrance_festival_slash_Step_0_gml_689_0": "* B-but, now that I'm over it, I've got so much a-adrenaline!",
    "obj_church_entrance_festival_slash_Step_0_gml_690_0": "* Th-thanks!",
    "obj_church_entrance_festival_slash_Step_0_gml_763_0": "(Kris let's get out of here\nbefore she realizes\nwe haven't started our projects)",
    "obj_church_entrance_festival_slash_Step_0_gml_767_0": "* C-cleaning up this morning was a real hassle.",
    "obj_church_entrance_festival_slash_Step_0_gml_768_0": "* Th-the whole hall l-looked like, umm...",
    "obj_church_entrance_festival_slash_Step_0_gml_769_0": "* A hurricane hit it...",
    "obj_church_entrance_festival_slash_Step_0_gml_771_0": "* ",
    "obj_church_entrance_festival_slash_Step_0_gml_773_0": "* \\f0",
    "obj_church_entrance_festival_slash_Step_0_gml_798_0": "* (K... Kris...?)",
    "obj_church_entrance_festival_slash_Step_0_gml_799_0": "* (How could you. Let Noelle go. With the purple beast...?)",
    "obj_church_entrance_festival_slash_Step_0_gml_800_0": "* (Is this... revenge... for all the way back then?)",
    "obj_church_entrance_festival_slash_Step_0_gml_801_0": "* (... I told you. I already cast apology spells...)",
    "obj_church_entrance_festival_slash_Step_0_gml_802_0": "* (I admit. I was weak. The fear took me.)",
    "obj_church_entrance_festival_slash_Step_0_gml_803_0": "* (... I left you. To complete. The summoning alone.)",
    "obj_church_entrance_festival_slash_Step_0_gml_804_0": "* (Do you really still. Curse me for that...?)",
    "obj_church_entrance_festival_slash_Step_0_gml_816_0": "* (Kris... think back. You. Me. Noelle. We are neighbors. A tribe.)",
    "obj_church_entrance_festival_slash_Step_0_gml_817_0": "* (Susie... is an invader. A dark force. Wake up, Kris!)",
    "obj_church_entrance_festival_slash_Step_0_gml_874_0": "* Noelle... wh... what were you. Doing. With her?",
    "obj_church_entrance_festival_slash_Step_0_gml_876_0": "* U-umm... me and Susie? We're just hanging out...",
    "obj_church_entrance_festival_slash_Step_0_gml_878_0": "* What about... me and Jockington? What about Snake Sundays?",
    "obj_church_entrance_festival_slash_Step_0_gml_880_0": "* Huh? Catti, are you okay? Your hair's all on end...",
    "obj_church_entrance_festival_slash_Step_0_gml_882_0": "* Noelle. I saw. Just now. You and the beast.",
    "obj_church_entrance_festival_slash_Step_0_gml_883_0": "* Your innocence... shattered. The sacred rule. Broken.",
    "obj_church_entrance_festival_slash_Step_0_gml_885_0": "* ... huh?",
    "obj_church_entrance_festival_slash_Step_0_gml_887_0": "* \"No holding hands in the eyeball bowl.\"",
    "obj_church_entrance_festival_slash_Step_0_gml_889_0": "* Since... since when have you ever cared about that rule?",
    "obj_church_entrance_festival_slash_Step_0_gml_890_0": "* I mean, we... we weren't even holding hands!",
    "obj_church_entrance_festival_slash_Step_0_gml_892_0": "* The crystal ball. Sees all finger related activity.",
    "obj_church_entrance_festival_slash_Step_0_gml_893_0": "* ... You broke the rule. You are banished. From the dark zone.",
    "obj_church_entrance_festival_slash_Step_0_gml_895_0": "* But we...",
    "obj_church_entrance_festival_slash_Step_0_gml_897_0": "* Hey, hairball.",
    "obj_church_entrance_festival_slash_Step_0_gml_899_0": "* ... what?",
    "obj_church_entrance_festival_slash_Step_0_gml_901_0": "* That wasn't holding hands, got it?",
    "obj_church_entrance_festival_slash_Step_0_gml_903_0": "* ...",
    "obj_church_entrance_festival_slash_Step_0_gml_905_0": "* 'Cause if we held hands, it'd look like THIS!",
    "obj_church_entrance_festival_slash_Step_0_gml_984_0": "* Umm, Catti I...",
    "obj_church_entrance_festival_slash_Step_0_gml_986_0": "* G... g...",
    "obj_church_entrance_festival_slash_Step_0_gml_987_0": "* Give me my haunted mix CD back...!",
    "obj_church_entrance_festival_slash_Step_0_gml_1012_0": "* Catti!!",
    "obj_church_entrance_festival_slash_Step_0_gml_1031_0": "* ... sorry. I got, uh, kinda carried away.",
    "obj_church_entrance_festival_slash_Step_0_gml_1032_0": "* Making her mad. Y'know. The reason for the hand thing.",
    "obj_church_entrance_festival_slash_Step_0_gml_1034_0": "* ... well, um, that part was okay. Maybe.",
    "obj_church_entrance_festival_slash_Step_0_gml_1036_0": "* Pissing her off?",
    "obj_church_entrance_festival_slash_Step_0_gml_1038_0": "* (The hand thing, dummy...)",
    "obj_church_entrance_festival_slash_Step_0_gml_1074_0": "* (Anyway, let's just try to enjoy the rest...)",
    "obj_church_entrance_festival_slash_Step_0_gml_1129_0": "(And that even if you did hate me, if you could make fun\nof me more, call me stupid nicknames, try to scare me\nby making me ride on a motorcycle with you, etc.)",
    "obj_church_entrance_festival_slash_Step_0_gml_1133_0": "* Heh, too bad she left. Now there's no more freak show.",
    "obj_church_entrance_festival_slash_Step_0_gml_1135_0": "* Susie! Catti's still my friend! I just...",
    "obj_church_entrance_festival_slash_Step_0_gml_1136_0": "* I don't know why she's being so... weird.",
    "obj_church_entrance_festival_slash_Step_0_gml_1137_0": "* She honestly never even disliked you until I told her I...",
    "obj_church_entrance_festival_slash_Step_0_gml_1139_0": "* ... told her you what?",
    "obj_church_entrance_festival_slash_Step_0_gml_1141_0": "* Umm, y'know, that I wanted to... know you better. Faha.",
    "obj_church_entrance_festival_slash_Step_0_gml_1143_0": "* Damn, weird complex.\\f0",
    "obj_church_entrance_festival_slash_Step_0_gml_1192_0": "Can every day\nbe Susie Sunday?",
    "obj_church_entrance_festival_slash_Step_0_gml_1196_0": "* Still... I hope we can all hang out sometime.",
    "obj_church_entrance_festival_slash_Step_0_gml_1198_0": "* Yeah... I don't, like, super hate her or whatever.",
    "obj_church_entrance_festival_slash_Step_0_gml_1199_0": "* But until she can be, like, normal...?",
    "obj_church_entrance_festival_slash_Step_0_gml_1200_0": "* Looks like Snake Sunday's, gonna be Susie Sunday's.\\f0",
    "obj_church_entrance_festival_slash_Step_0_gml_1212_0": "* HAUNTED HOUSE RULES:\n* 1: NO HOLDING HANDS IN THE EYEBALL BOWL",
    "obj_church_entrance_festival_slash_Step_0_gml_1227_0": "* (Kris wouldn't go in there without Azzy, faha.)",
    "obj_church_entrance_festival_slash_Step_0_gml_1232_0": "* Psst, Noelle... maybe you don't know, but...",
    "obj_church_entrance_festival_slash_Step_0_gml_1233_0": "* Kris is... kinda awesome at piano.",
    "obj_church_entrance_festival_slash_Step_0_gml_1235_0": "* O... oh, really? Is that so...?",
    "obj_church_entrance_festival_slash_Step_0_gml_1237_0": "* ... you should hear them play sometime.",
    "obj_church_entrance_festival_slash_Step_0_gml_1239_0": "* Sure, only if... they want to.",
    "obj_church_entrance_festival_slash_Step_0_gml_1249_0": "* So Kris... played for you?",
    "obj_church_entrance_festival_slash_Step_0_gml_1251_0": "* Nah, it was for, like... uh...",
    "obj_church_entrance_festival_slash_Step_0_gml_1252_0": "* ... I guess I was just, listening.",
    "obj_church_entrance_festival_slash_Step_0_gml_1254_0": "* ... yeah.",
    "obj_church_entrance_festival_slash_Step_0_gml_1258_0": "* They even said... they'd show me how to...",
    "obj_church_entrance_festival_slash_Step_0_gml_1260_0": "* You KNOW, I was thinking of learning piano, TOO!",
    "obj_church_entrance_festival_slash_Step_0_gml_1262_0": "* Really? Awesome, we could all play together!",
    "obj_church_entrance_festival_slash_Step_0_gml_1264_0": "* (Sigh...)",
    "obj_climbstartertrig_slash_Step_0_gml_16_0": "* (You can't climb a tail-shaped object while holding a fox.)",
    "obj_clubsenemy_slash_Create_0_gml_69_0": "CuteBoys",
    "obj_clubsenemy_slash_Create_0_gml_70_0": "Fluffy",
    "obj_clubsenemy_slash_Create_0_gml_71_0": "Birthday",
    "obj_clubsenemy_slash_Create_0_gml_72_0": "Sports",
    "obj_clubsenemy_slash_Create_0_gml_73_0": "Family",
    "obj_clubsenemy_slash_Create_0_gml_74_0": "Hole",
    "obj_clubsenemy_slash_Create_0_gml_75_0": "Rouxls",
    "obj_clubsenemy_slash_Create_0_gml_76_0": "Puzzle",
    "obj_clubsenemy_slash_Create_0_gml_77_0": "Party",
    "obj_clubsenemy_slash_Create_0_gml_78_0": "Dance",
    "obj_clubsenemy_slash_Create_0_gml_79_0": "GiantBed",
    "obj_clubsenemy_slash_Create_0_gml_80_0": "NumberThree",
    "obj_clubsenemy_slash_Create_0_gml_81_0": "Sandwich",
    "obj_clubsenemy_slash_Create_0_gml_82_0": "Tree",
    "obj_clubsenemy_slash_Create_0_gml_91_0": "SplatNoise",
    "obj_clubsenemy_slash_Create_0_gml_92_0": "SandPaper",
    "obj_clubsenemy_slash_Create_0_gml_93_0": "Chaos",
    "obj_clubsenemy_slash_Create_0_gml_94_0": "Clown",
    "obj_clubsenemy_slash_Create_0_gml_95_0": "NumberFour",
    "obj_clubsenemy_slash_Create_0_gml_96_0": "NumberTwo",
    "obj_clubsenemy_slash_Create_0_gml_97_0": "Turtleneck",
    "obj_clubsenemy_slash_Create_0_gml_98_0": "Trouble",
    "obj_clubsenemy_slash_Create_0_gml_99_0": "Thrash",
    "obj_clubsenemy_slash_Create_0_gml_100_0": "Guns",
    "obj_clubsenemy_slash_Create_0_gml_101_0": "Cheating",
    "obj_clubsenemy_slash_Create_0_gml_102_0": "Dice",
    "obj_clubsenemy_slash_Create_0_gml_103_0": "Starwalker",
    "obj_clubsenemy_slash_Create_0_gml_104_0": "4LeafClover",
    "obj_clubsenemy_slash_Create_0_gml_105_0": "Garbage",
    "obj_clubsenemy_slash_Create_0_gml_106_0": "Non-Birthday",
    "obj_clubsenemy_slash_Create_0_gml_107_0": "Crime",
    "obj_clubsenemy_slash_Draw_0_gml_15_0": "(Tired)",
    "obj_clubsenemy_slash_Draw_0_gml_98_0": "TIME: ",
    "obj_clubsenemy_slash_Step_0_gml_13_0": "Nice mouth",
    "obj_clubsenemy_slash_Step_0_gml_14_0": "Anger mouth",
    "obj_clubsenemy_slash_Step_0_gml_15_0": "Smart Mouth",
    "obj_clubsenemy_slash_Step_0_gml_19_0": "Nice to\nsee you\nagain!",
    "obj_clubsenemy_slash_Step_0_gml_20_0": "This\ntime you\ndie!",
    "obj_clubsenemy_slash_Step_0_gml_21_0": "Please\nignore\nthem.",
    "obj_clubsenemy_slash_Step_0_gml_26_0": "How well\ndo you\nknow us?",
    "obj_clubsenemy_slash_Step_0_gml_27_0": "YOU KNOW\nNOTHING,\nIDIOT!",
    "obj_clubsenemy_slash_Step_0_gml_28_0": "Sorry\nabout\nthis...",
    "obj_clubsenemy_slash_Step_0_gml_33_0": "Nice\ndojo\ntoday.",
    "obj_clubsenemy_slash_Step_0_gml_34_0": "What?\nIt's just\nawful!",
    "obj_clubsenemy_slash_Step_0_gml_35_0": "Please\nstop, you\ntwo...",
    "obj_clubsenemy_slash_Step_0_gml_139_0": "* Clover flashes a trio of terrible smiles.",
    "obj_clubsenemy_slash_Step_0_gml_140_0": "* Clover is bickering with herselves.",
    "obj_clubsenemy_slash_Step_0_gml_141_0": "* Clover is whispering about cute boys.",
    "obj_clubsenemy_slash_Step_0_gml_142_0": "* Clover is arguing about whose toothbrush is whose.",
    "obj_clubsenemy_slash_Step_0_gml_143_0": "* Clover hums like an out-of-tune choir.",
    "obj_clubsenemy_slash_Step_0_gml_144_0": "* Smells like clover and dew.",
    "obj_clubsenemy_slash_Step_0_gml_145_0": "* Clover seems TIRED of discussing so much.",
    "obj_clubsenemy_slash_Step_0_gml_146_0": "* Clover starts to look wilted.",
    "obj_clubsenemy_slash_Step_0_gml_147_0": "* Clover seems to be getting along with herselves.",
    "obj_clubsenemy_slash_Step_0_gml_148_0": "* Clover's harmony was shattered by violence.",
    "obj_clubsenemy_slash_Step_0_gml_168_0": "* CLOVER - AT 8 DF 2\n* Two heads are better than one!\n* Three... maybe not.",
    "obj_clubsenemy_slash_Step_0_gml_233_0": "* Choose a topic that Clover likes!",
    "obj_clubsenemy_slash_Step_0_gml_256_0": "(Tired)",
    "obj_clubsenemy_slash_Step_0_gml_286_0": "*\t\tTime's up!\n\\m2\tTOO SLOW!\n\\m3\t(Sorry...)",
    "obj_clubsenemy_slash_Step_0_gml_293_0": "*\t\tThat's right^2!\n\\m2\tNot bad^2!\n\\m3\t(It's OK...^2)",
    "obj_clubsenemy_slash_Step_0_gml_296_0_b": "*\t\tNo thanks!\n\\m2\tWRONG!\n\\m3\t(Is it that bad?)",
    "obj_clubsenemy_slash_Step_0_gml_459_0": "* Susie stood there awkwardly!",
    "obj_clubsenemy_slash_Step_0_gml_469_0": "* Ralsei stood there cutely!",
    "obj_credits_ch5_slash_Create_0_gml_20_0": "DELTARUNE",
    "obj_credits_ch5_slash_Create_0_gml_21_0": "Chapter 5",
    "obj_credits_ch5_slash_Create_0_gml_23_0": "by Toby Fox",
    "obj_credits_ch5_slash_Create_0_gml_25_0": "To be continued",
    "obj_credits_ch5_slash_Create_0_gml_26_0": "in Chapter 6",
    "obj_cutscene_maker_slash_Draw_0_gml_60_0": "actor, ~1  step:~2",
    "obj_darkcontroller_slash_Create_0_gml_153_0": "Dynamic",
    "obj_darkcontroller_slash_Create_0_gml_153_1": "Simple",
    "obj_darkcontroller_slash_Create_0_gml_153_2": "None",
    "obj_darkcontroller_slash_Draw_0_gml_47_0": "D$ ~1",
    "obj_darkcontroller_slash_Draw_0_gml_69_0": "F$ ~1",
    "obj_darkcontroller_slash_Draw_0_gml_70_0": "P$ ~1",
    "obj_darkcontroller_slash_Draw_0_gml_74_0": "CONFIG",
    "obj_darkcontroller_slash_Draw_0_gml_82_0": "OFF",
    "obj_darkcontroller_slash_Draw_0_gml_82_1": "ON",
    "obj_darkcontroller_slash_Draw_0_gml_83_0": "OFF",
    "obj_darkcontroller_slash_Draw_0_gml_83_1": "ON",
    "obj_darkcontroller_slash_Draw_0_gml_84_0": "OFF",
    "obj_darkcontroller_slash_Draw_0_gml_84_1": "ON",
    "obj_darkcontroller_slash_Draw_0_gml_86_0": "Master Volume",
    "obj_darkcontroller_slash_Draw_0_gml_87_0": "OFF",
    "obj_darkcontroller_slash_Draw_0_gml_87_1": "ON",
    "obj_darkcontroller_slash_Draw_0_gml_91_0": "Controls",
    "obj_darkcontroller_slash_Draw_0_gml_92_0": "Simplify VFX",
    "obj_darkcontroller_slash_Draw_0_gml_93_0": "Fullscreen",
    "obj_darkcontroller_slash_Draw_0_gml_94_0": "Auto-Run",
    "obj_darkcontroller_slash_Draw_0_gml_95_0": "Return to Title",
    "obj_darkcontroller_slash_Draw_0_gml_96_0": "Back",
    "obj_darkcontroller_slash_Draw_0_gml_112_0": "Border",
    "obj_darkcontroller_slash_Draw_0_gml_113_0": "Function",
    "obj_darkcontroller_slash_Draw_0_gml_114_0": "Key",
    "obj_darkcontroller_slash_Draw_0_gml_115_0": "Gamepad",
    "obj_darkcontroller_slash_Draw_0_gml_117_0": "DOWN",
    "obj_darkcontroller_slash_Draw_0_gml_118_0": "RIGHT",
    "obj_darkcontroller_slash_Draw_0_gml_119_0": "UP",
    "obj_darkcontroller_slash_Draw_0_gml_120_0": "LEFT",
    "obj_darkcontroller_slash_Draw_0_gml_121_0": "CONFIRM",
    "obj_darkcontroller_slash_Draw_0_gml_122_0": "CANCEL",
    "obj_darkcontroller_slash_Draw_0_gml_123_0": "MENU",
    "obj_darkcontroller_slash_Draw_0_gml_124_0": "Reset to default",
    "obj_darkcontroller_slash_Draw_0_gml_125_0": "Finish",
    "obj_darkcontroller_slash_Draw_0_gml_140_0": "ON",
    "obj_darkcontroller_slash_Draw_0_gml_141_0": "OFF",
    "obj_darkcontroller_slash_Draw_0_gml_142_0": "Ralseis",
    "obj_darkcontroller_slash_Draw_0_gml_147_0": "Button",
    "obj_darkcontroller_slash_Draw_0_gml_176_0": "Voice Clips",
    "obj_darkcontroller_slash_Draw_0_gml_186_0": "Feather",
    "obj_darkcontroller_slash_Draw_0_gml_188_0": "Jump: Cancel\nAttack: Confirm",
    "obj_darkcontroller_slash_Draw_0_gml_189_0": "Jump: Confirm\nAttack: Cancel",
    "obj_darkcontroller_slash_Draw_0_gml_207_0": "Attack: ",
    "obj_darkcontroller_slash_Draw_0_gml_208_0": "Defense: ",
    "obj_darkcontroller_slash_Draw_0_gml_209_0": "Magic: ",
    "obj_darkcontroller_slash_Draw_0_gml_212_0": "Guts: ",
    "obj_darkcontroller_slash_Draw_0_gml_214_0": "LV1 ",
    "obj_darkcontroller_slash_Draw_0_gml_231_0": "Dog:",
    "obj_darkcontroller_slash_Draw_0_gml_236_0": "???",
    "obj_darkcontroller_slash_Draw_0_gml_251_0": "Rudeness ",
    "obj_darkcontroller_slash_Draw_0_gml_286_0": "Fluffiness",
    "obj_darkcontroller_slash_Draw_0_gml_327_0": "Kindness",
    "obj_darkcontroller_slash_Draw_0_gml_331_0": "Dogness",
    "obj_darkcontroller_slash_Draw_0_gml_388_0": "Coldness ",
    "obj_darkcontroller_slash_Draw_0_gml_391_0": "Boldness",
    "obj_darkcontroller_slash_Draw_0_gml_453_0": "(Nothing)",
    "obj_darkcontroller_slash_Draw_0_gml_465_0": "(Nothing)",
    "obj_darkcontroller_slash_Draw_0_gml_477_0": "(Nothing)",
    "obj_darkcontroller_slash_Draw_0_gml_585_0": "---------",
    "obj_darkcontroller_slash_Draw_0_gml_586_0": "Attack: ",
    "obj_darkcontroller_slash_Draw_0_gml_587_0": "Defense: ",
    "obj_darkcontroller_slash_Draw_0_gml_588_0": "Magic: ",
    "obj_darkcontroller_slash_Draw_0_gml_607_0_b": "???",
    "obj_darkcontroller_slash_Draw_0_gml_609_0": "---------",
    "obj_darkcontroller_slash_Draw_0_gml_615_0_b": "Healing",
    "obj_darkcontroller_slash_Draw_0_gml_620_0": "???",
    "obj_darkcontroller_slash_Draw_0_gml_638_0": "LV5 Blue Rose\nQuiet, yet\nflirtatious.",
    "obj_darkcontroller_slash_Draw_0_gml_641_0": "LV5 Dark Rose\nConveys\ndeparture.",
    "obj_darkcontroller_slash_Draw_0_gml_646_0": "LV5 Pink Rose\nFlirtatious, and\nflirtatious.",
    "obj_darkcontroller_slash_Draw_0_gml_651_0": "LV5 Shattered Rose\nOnly one knows\nthe rose's meaning.",
    "obj_darkcontroller_slash_Draw_0_gml_663_0": "Jumps: ",
    "obj_darkcontroller_slash_Draw_0_gml_664_0": "Slashes: ",
    "obj_darkcontroller_slash_Draw_0_gml_669_0": "LV5 Last Moss\nA mossliker's\nfinal form.",
    "obj_darkcontroller_slash_Draw_0_gml_674_0": "LV5 Walkerstar\nStarwalker's\nwalking buddy.",
    "obj_darkcontroller_slash_Draw_0_gml_677_0": "LV1",
    "obj_darkcontroller_slash_Draw_0_gml_710_0": "LV5 Violent Violet\nFor that special\nsomeone.",
    "obj_darkcontroller_slash_Draw_0_gml_714_0": "LV5 Dark Vine\nAssists in sealing\nthe Fountain.",
    "obj_darkcontroller_slash_Draw_0_gml_759_0": "LV5 Artemisia\nGoes well with tea.",
    "obj_darkcontroller_slash_Draw_0_gml_763_0": "LV5 Dark Vine\nWatering their\nown thorns.",
    "obj_darkcontroller_slash_Draw_0_gml_766_0": "(No ability.)",
    "obj_darkcontroller_slash_Draw_0_gml_770_0": "LV99 Roommate\nYour dad's his\nbest friend.",
    "obj_darkcontroller_slash_Draw_0_gml_790_0": "LV5 Mistletoe\nThings got\nserious today.",
    "obj_darkcontroller_slash_Draw_0_gml_803_0": "(No ability.)",
    "obj_darkcontroller_slash_Draw_0_gml_837_0": "USE",
    "obj_darkcontroller_slash_Draw_0_gml_839_0": "TOSS",
    "obj_darkcontroller_slash_Draw_0_gml_841_0": "KEY",
    "obj_darkcontroller_slash_Draw_0_gml_956_0": "Really throw away the\n~1?",
    "obj_darkcontroller_slash_Draw_0_gml_1419_0": "EVIDENCE",
    "obj_darkcontroller_slash_Draw_0_gml_1535_0": "Attack:",
    "obj_darkcontroller_slash_Draw_0_gml_1536_0": "Defense:",
    "obj_darkcontroller_slash_Draw_0_gml_1537_0": "Magic:",
    "obj_darkcontroller_slash_Draw_0_gml_1538_0": "Flowers:",
    "obj_darkcontroller_slash_Draw_0_gml_1539_0": "Floweriness:",
    "obj_darkcontroller_slash_Draw_0_gml_1540_0": "Guts:",
    "obj_darkcontroller_slash_Draw_0_gml_1545_0": "Flowery",
    "obj_darkcontroller_slash_Draw_0_gml_1584_0": "WinningSmile",
    "obj_darkcontroller_slash_Draw_0_gml_1585_0": "PetalMantle",
    "obj_darkcontroller_slash_Draw_0_gml_1586_0": "SundayBest",
    "obj_darkcontroller_slash_Draw_0_gml_1607_0": "Sanfrandisco",
    "obj_darkcontroller_slash_Draw_0_gml_1608_0": "MyJarona",
    "obj_darkcontroller_slash_Draw_0_gml_1609_0": "Ez2Dance",
    "obj_darkcontroller_slash_Draw_0_gml_1610_0": "PrismRush",
    "obj_darkcontroller_slash_Draw_0_gml_1611_0": "Afinihug",
    "obj_darkcontroller_slash_Draw_0_gml_1612_0": "HoneyKiss",
    "obj_darkcontroller_slash_Step_0_gml_135_0": "* ...",
    "obj_darkcontroller_slash_Step_0_gml_141_0": "* (You tossed the Manual hard.)\n* (Its pages scatter in the wind.)",
    "obj_darkcontroller_slash_Step_0_gml_143_0": "* ..............",
    "obj_darkcontroller_slash_Step_0_gml_144_0": "* Umm...\n* Th-that's OK, Kris!\n* I can always...",
    "obj_darkcontroller_slash_Step_0_gml_145_0": "* I'll just make a better one next time!",
    "obj_darkcontroller_slash_Step_0_gml_153_0": "* (You drop the manual on the floor with a resounding thud.)",
    "obj_darkcontroller_slash_Step_0_gml_155_0": "* Hey, Kris.\n* What are you doing...?",
    "obj_darkcontroller_slash_Step_0_gml_156_0": "* Oh no!\n* Is that the manual?",
    "obj_darkcontroller_slash_Step_0_gml_157_0": "* Looks like you accidentallly dropped it...",
    "obj_darkcontroller_slash_Step_0_gml_158_0": "* Here you go, Kris!\n* You don't wanna lose that!",
    "obj_darkcontroller_slash_Step_0_gml_160_0": "* (You got the Manual.)\n* (Again.)",
    "obj_darkcontroller_slash_Step_0_gml_1379_0": "Don't write that on it!!",
    "obj_darkdoor_slash_Step_0_gml_21_0": "* Well, here's the closet.\n* Too bad...",
    "obj_darkdoor_slash_Step_0_gml_22_0": "* We were just starting to have fun.",
    "obj_darkdoor_slash_Step_0_gml_72_0": "* ...",
    "obj_darkdoor_slash_Step_0_gml_73_0": "* Hey, Kris, is it me, or...",
    "obj_darkdoor_slash_Step_0_gml_74_0": "* Is it REALLY dark in there?",
    "obj_darkdoor_slash_Step_0_gml_90_0": "* What's the holdup, Kris?\n* Are you gonna go in or what?",
    "obj_darkdoor_slash_Step_0_gml_117_0": "* Fine!\n* If you're gonna be a WIMP, then I'll...",
    "obj_darkdoor_slash_Step_0_gml_132_0": "* We'll both go in at the same time!!",
    "obj_darkdoor_slash_Step_0_gml_194_0": "* Man, the sun's already setting...",
    "obj_darkdoor_slash_Step_0_gml_195_0": "* Everyone else must have gone home by now.",
    "obj_darkdoor_slash_Step_0_gml_215_0": "* Guess Alphys'll know better than to ask US next time, huh?",
    "obj_darkdoor_slash_Step_0_gml_252_0": "* ...",
    "obj_darkdoor_slash_Step_0_gml_268_0": "* Well, guess we should go.",
    "obj_darkdoor_slash_Step_0_gml_269_0": "* ...",
    "obj_darkdoor_slash_Step_0_gml_270_0": "* See ya later, I guess.",
    "obj_darkdoor_slash_Step_0_gml_298_0": "* ...",
    "obj_darkdoor_slash_Step_0_gml_299_0": "* ...",
    "obj_darkdoor_slash_Step_0_gml_300_0": "* ... Kris?",
    "obj_darkdoor_slash_Step_0_gml_363_0": "* Let's go back there tomorrow, alright?",
    "obj_darkfruit_tree_plat_slash_Collision_obj_plat_susieaxe_hbx_gml_15_0": "EATING",
    "obj_darkfruit_tree_plat_slash_Collision_obj_plat_susieaxe_hbx_gml_35_0": "* Mmm, fresh from the juice.",
    "obj_darkfruit_tree_plat_slash_Collision_obj_plat_susieaxe_hbx_gml_39_0": "* Better the second time.",
    "obj_darkfruit_tree_plat_slash_Collision_obj_plat_susieaxe_hbx_gml_43_0": "* Cool! I wrecked the tree!",
    "obj_darkfruit_tree_plat_slash_Collision_obj_plat_susieaxe_hbx_gml_45_0": "* ...",
    "obj_darkfruit_tree_plat_slash_Create_0_gml_11_0": "Hang (Branch)",
    "obj_darkfruit_tree_plat_slash_Create_0_gml_59_0": "* Heh, check it!",
    "obj_darkfruit_tree_plat_slash_Create_0_gml_67_0": "Fruitbuster",
    "obj_darkfruit_tree_plat_slash_Create_0_gml_68_0": "Leave the fruit to me.",
    "obj_darkphone_event_slash_Step_0_gml_42_0": "* It's nothing but garbage noise.",
    "obj_date_controller_slash_Create_0_gml_370_0": "GO... AWAY...!",
    "obj_date_controller_slash_Create_0_gml_372_0": "I... hate... dating... mew...",
    "obj_date_controller_slash_Create_0_gml_373_0": "I.. love... dating... mew",
    "obj_date_controller_slash_Draw_0_gml_173_0": "Then, how about a choice that means both!?",
    "obj_date_controller_slash_Other_11_gml_28_0": "No",
    "obj_date_controller_slash_Other_11_gml_29_0": "Yes",
    "obj_date_controller_slash_Other_11_gml_68_0": "Right",
    "obj_date_controller_slash_Other_11_gml_69_0": "Exactly",
    "obj_date_controller_slash_Other_11_gml_70_0": "No",
    "obj_date_controller_slash_Other_11_gml_71_0": "Of course",
    "obj_date_controller_slash_Other_11_gml_149_0": "Take a HIKE!!!",
    "obj_date_controller_slash_Other_11_gml_150_0": "Date location?",
    "obj_date_controller_slash_Other_11_gml_152_0": "Go to mountain",
    "obj_date_controller_slash_Other_11_gml_153_0": "Get lost!",
    "obj_date_controller_slash_Other_11_gml_154_0": "Planetarium",
    "obj_date_controller_slash_Other_11_gml_176_0": "Destroy her letter!",
    "obj_date_controller_slash_Other_11_gml_177_0": "Were you... moved?",
    "obj_date_controller_slash_Other_11_gml_190_0": "Tear up",
    "obj_date_controller_slash_Other_11_gml_191_0": "Rip up",
    "obj_date_controller_slash_Other_11_gml_192_0": "Cry",
    "obj_date_controller_slash_Other_11_gml_220_0": "Call me ROTTEN!",
    "obj_date_controller_slash_Other_11_gml_221_0": "A gift for me?",
    "obj_date_controller_slash_Other_11_gml_222_0": "Stinky fish",
    "obj_date_controller_slash_Other_11_gml_223_0": "Rotten",
    "obj_date_controller_slash_Other_11_gml_224_0": "Diamond",
    "obj_date_controller_slash_Other_11_gml_257_0": "Wrinkled fruit!",
    "obj_date_controller_slash_Other_11_gml_258_0": "Did you want to...",
    "obj_date_controller_slash_Other_11_gml_259_0": "Date",
    "obj_date_controller_slash_Other_11_gml_260_0": "Raisin Face",
    "obj_date_controller_slash_Other_11_gml_261_0": "Sports Day",
    "obj_date_controller_slash_Other_11_gml_294_0": "Disappoint us!",
    "obj_date_controller_slash_Other_11_gml_295_0": "Where? I just wrote it.",
    "obj_date_controller_slash_Other_11_gml_297_0": "Letter down",
    "obj_date_controller_slash_Other_11_gml_298_0": "Schlock up",
    "obj_date_controller_slash_Other_11_gml_299_0": "Love poem",
    "obj_date_controller_slash_Other_11_gml_332_0": "Act bored!",
    "obj_date_controller_slash_Other_11_gml_333_0": "My bike part?",
    "obj_date_controller_slash_Other_11_gml_335_0": "I tire",
    "obj_date_controller_slash_Other_11_gml_336_0": "I yawn",
    "obj_date_controller_slash_Other_11_gml_337_0": "I steering",
    "obj_date_controller_slash_Other_11_gml_370_0": "Call us scrap!",
    "obj_date_controller_slash_Other_11_gml_371_0": "Which metal could?",
    "obj_date_controller_slash_Other_11_gml_373_0": "Tin can",
    "obj_date_controller_slash_Other_11_gml_374_0": "Broken tire",
    "obj_date_controller_slash_Other_11_gml_375_0": "Steel should",
    "obj_date_controller_slash_Other_11_gml_408_0": "Chicken meat!!",
    "obj_date_controller_slash_Other_11_gml_409_0": "How'll you hold me?",
    "obj_date_controller_slash_Other_11_gml_411_0": "Tender",
    "obj_date_controller_slash_Other_11_gml_412_0": "Nugget",
    "obj_date_controller_slash_Other_11_gml_413_0": "Sweetly",
    "obj_date_controller_slash_Other_11_gml_446_0": "Female dog!!!",
    "obj_date_controller_slash_Other_11_gml_447_0": "Susie's jeans?",
    "obj_date_controller_slash_Other_11_gml_449_0": "Husky",
    "obj_date_controller_slash_Other_11_gml_450_0": "Rottweiler",
    "obj_date_controller_slash_Other_11_gml_451_0": "Ripped",
    "obj_date_controller_slash_Other_11_gml_484_0": "Prefer Noelle!",
    "obj_date_controller_slash_Other_11_gml_485_0": "Pay attention to me?",
    "obj_date_controller_slash_Other_11_gml_487_0": "Fawn over her",
    "obj_date_controller_slash_Other_11_gml_488_0": "Worse than Deer",
    "obj_date_controller_slash_Other_11_gml_489_0": "Dote on her",
    "obj_date_controller_slash_Other_11_gml_522_0": "Be a weenie!",
    "obj_date_controller_slash_Other_11_gml_523_0": "Be honest?",
    "obj_date_controller_slash_Other_11_gml_525_0": "Frank",
    "obj_date_controller_slash_Other_11_gml_526_0": "Hot dog",
    "obj_date_controller_slash_Other_11_gml_527_0": "Serious",
    "obj_date_controller_slash_Other_11_gml_560_0": "Set wardrobe aflame!",
    "obj_date_controller_slash_Other_11_gml_561_0": "Coordinate outfits?",
    "obj_date_controller_slash_Other_11_gml_563_0": "Match her style",
    "obj_date_controller_slash_Other_11_gml_564_0": "Burn her clothes",
    "obj_date_controller_slash_Other_11_gml_565_0": "Join her colors",
    "obj_date_controller_slash_Other_11_gml_583_0": "When they flirted\nwith you...",
    "obj_date_controller_slash_Other_11_gml_585_0": "I liked it",
    "obj_date_controller_slash_Other_11_gml_586_0": "I loved it",
    "obj_date_controller_slash_Other_11_gml_587_0": "I got scared",
    "obj_date_controller_slash_Other_11_gml_601_0": "I... I didn't want\nyou to be...",
    "obj_date_controller_slash_Other_11_gml_604_0": "Anyone else's",
    "obj_date_controller_slash_Other_11_gml_605_0": "Mine",
    "obj_date_controller_slash_Other_11_gml_606_0": "Jealous too",
    "obj_date_controller_slash_Other_11_gml_620_0": "Then...\nI have to...",
    "obj_date_controller_slash_Other_11_gml_623_0": "Love us both",
    "obj_date_controller_slash_Other_11_gml_624_0": "Ignore your needs",
    "obj_date_controller_slash_Other_11_gml_625_0": "Destroy them",
    "obj_date_controller_slash_Step_0_gml_74_0": "I don't... I don't even go to school anymore...",
    "obj_date_controller_slash_Step_0_gml_74_0_b": "What is this... a date!?",
    "obj_date_controller_slash_Step_0_gml_78_0": "Wh-what's going on!?\nSchool!?",
    "obj_date_controller_slash_Step_0_gml_83_0": "And you wanna WALK\nME HOME!?",
    "obj_date_controller_slash_Step_0_gml_107_0": "It's... because you think this body's CUTE, right!?",
    "obj_date_controller_slash_Step_0_gml_121_0": "You... wish you never met me, right...?",
    "obj_date_controller_slash_Step_0_gml_124_0": "Shut up!!!",
    "obj_date_controller_slash_Step_0_gml_141_0": "ARRRGH, enough already! This is OVER!\t",
    "obj_date_controller_slash_Step_0_gml_164_0": "Let's date, mew!",
    "obj_date_controller_slash_Step_0_gml_177_0": "I'M NOT DOING THIS!!",
    "obj_date_controller_slash_Step_0_gml_192_0": "Let's date, mew!!!",
    "obj_date_controller_slash_Step_0_gml_206_0": "I'M! NOT! DOING! THIS!!!",
    "obj_date_controller_slash_Step_0_gml_227_0": "I'M! NOT! DOING! THIS!!!",
    "obj_date_controller_slash_Step_0_gml_235_0": "Let's date, mew!!!",
    "obj_date_controller_slash_Step_0_gml_271_0": "H-Hey, we\nsplit!!",
    "obj_date_controller_slash_Step_0_gml_272_0": "H-Hey, we\nsplit!!",
    "obj_date_controller_slash_Step_0_gml_283_0": "Now we can BOTH\ndate, mew!",
    "obj_date_controller_slash_Step_0_gml_295_0": "Will you say something\nnice to us?",
    "obj_date_controller_slash_Step_0_gml_308_0": "NO, say something\nNASTY to us!!",
    "obj_date_controller_slash_Step_0_gml_422_0": "Body! I...\nI admit it.",
    "obj_date_controller_slash_Step_0_gml_432_0": "My heart really\nWAS beating...!",
    "obj_date_controller_slash_Step_0_gml_441_0": "But, it was\nonly because...",
    "obj_date_controller_slash_Step_0_gml_460_0": "I was scared!",
    "obj_date_controller_slash_Step_0_gml_470_0": "After finally\n\"finding myself\"...",
    "obj_date_controller_slash_Step_0_gml_479_0": "I felt like I was...\nLOSING myself.",
    "obj_date_controller_slash_Step_0_gml_497_0": "I only wanted you\nto be mine! To be ME!",
    "obj_date_controller_slash_Step_0_gml_507_0": "Because...\nI HATE me!",
    "obj_date_controller_slash_Step_0_gml_516_0": "And If I became\nsomething I loved...",
    "obj_date_controller_slash_Step_0_gml_525_0": "Wouldn't that\nFIX it!?",
    "obj_date_controller_slash_Step_0_gml_534_0": "But... just puppeting\nyou around...",
    "obj_date_controller_slash_Step_0_gml_543_0": "That's... only hurting\nyou, isn't it?",
    "obj_date_controller_slash_Step_0_gml_552_0": "If... I want us\nto be together...",
    "obj_date_controller_slash_Step_0_gml_575_0": "I want to be with\nyou too, mew!",
    "obj_date_controller_slash_Step_0_gml_581_0": "If we just listen\nto each other...",
    "obj_date_controller_slash_Step_0_gml_587_0": "I know we can balance\nbeing together!",
    "obj_date_controller_slash_Step_0_gml_593_0": "Oh, me! Let's never\nbe apart again!",
    "obj_date_controller_slash_Step_0_gml_800_0": "Hey, you aren't even gonna press UP!?",
    "obj_date_controller_slash_Step_0_gml_808_0": "PRESS RIGHT AND CHOOSE SOMETHING ELSE!",
    "obj_date_ui_slash_Draw_0_gml_35_0": "SUND",
    "obj_date_ui_slash_Draw_0_gml_36_0": "REEL IT IN!",
    "obj_date_ui_slash_Draw_0_gml_37_0": "POPULATION",
    "obj_date_ui_slash_Draw_0_gml_38_0": "CRIME",
    "obj_date_ui_slash_Draw_0_gml_195_0": "DOKI",
    "obj_debug_orangeheartcontroller_slash_Step_0_gml_362_0": "Alright, Kris...\nIf you want to\nprove your worth...",
    "obj_debug_orangeheartcontroller_slash_Step_0_gml_363_0": "Charge up your\nBRAVELY COLORED\nHEART!",
    "obj_debug_orangeheartcontroller_slash_Step_0_gml_421_0": "What, you can't\neven hold and\nrelease {0}!?",
    "obj_debug_orangeheartcontroller_slash_Step_0_gml_439_0": "Well, if that's\nthe way you\nwanna go out...",
    "obj_dojo_spareenemy_slash_Step_0_gml_19_0": "Boss! Don't listen to\nthat! That's the wrong\nACT!! The wrong ACT!!",
    "obj_dojo_spareenemy_slash_Step_0_gml_23_0": "Ohhhh, boss,\nyou're sparing\nme!?",
    "obj_dojo_spareenemy_slash_Step_0_gml_27_0": "You did it, Boss!\nIf you can manage to SPARE enemies right away...",
    "obj_dojo_spareenemy_slash_Step_0_gml_28_0": "Battles will go\na lot faster!\nThat's all!",
    "obj_dojo_spareenemy_slash_Step_0_gml_32_0": "Boss!",
    "obj_dojo_spareenemy_slash_Step_0_gml_33_0": "You can ACT\nand SPARE on\nthe same turn!",
    "obj_dojo_spareenemy_slash_Step_0_gml_34_0": "If you know Kris's\nACT will give an\nenemy 100`% mercy...",
    "obj_dojo_spareenemy_slash_Step_0_gml_35_0": "SPARE them on\nthe same turn\nwith Susie\nor Ralsei!",
    "obj_dojo_spareenemy_slash_Step_0_gml_40_0": "* Jigsaw Joe looks vulnerable to ACTING and SPARING on the same turn.",
    "obj_dojo_spareenemy_slash_Step_0_gml_44_0": "Ah!! It's my\n~1 o'clock shadow!",
    "obj_dojo_spareenemy_slash_Step_0_gml_51_0": "* Jigsaw Joe's stubble regrew!",
    "obj_dojo_spareenemy_slash_Step_0_gml_56_0": "Boss!\nYou gotta ACT\nand SPARE on\nthe same turn!",
    "obj_dojo_spareenemy_slash_Step_0_gml_60_0": "* Jigsaw Joe looks like he could use a bedtime story.",
    "obj_dojo_spareenemy_slash_Step_0_gml_63_0": "WAIT A SECOND!!!\nI got something else\nto remind you of!",
    "obj_dojo_spareenemy_slash_Step_0_gml_64_0": "Boss!",
    "obj_dojo_spareenemy_slash_Step_0_gml_65_0": "It works the\nsame with making\nan enemy TIRED!",
    "obj_dojo_spareenemy_slash_Step_0_gml_66_0": "If an ACT\nwill make an\nenemy TIRED...",
    "obj_dojo_spareenemy_slash_Step_0_gml_67_0": "Use Ralsei's PACIFY\nright away!",
    "obj_dojo_spareenemy_slash_Step_0_gml_70_0": "SleepyStory",
    "obj_dojo_spareenemy_slash_Step_0_gml_74_0": "Use Ralsei's PACIFY\nright away!",
    "obj_dojo_spareenemy_slash_Step_0_gml_75_0": "Of course, PACIFY is MAGIC,\nso you'll need TP.",
    "obj_dojo_spareenemy_slash_Step_0_gml_76_0": "Spend a turn\nDEFENDING to gain TP\nif you have to, boss!",
    "obj_dojo_spareenemy_slash_Step_0_gml_79_0": "",
    "obj_dojo_spareenemy_slash_Step_0_gml_82_0": "* Jigsaw Joe drank coffee! Jigsaw Joe stopped being TIRED!",
    "obj_dojo_spareenemy_slash_Step_0_gml_89_0": "Boss! If you don't\nhave the TP to use\nPACIFY, DEFENDing\nwill give you TP!",
    "obj_dojo_spareenemy_slash_Step_0_gml_91_0": "Boss! You're putting me\nto SLEEP! I mean, you\nAREN'T! Make me TIRED\nand PACIFY me, boss!",
    "obj_dojo_spareenemy_slash_Step_0_gml_95_0": "Boss!!",
    "obj_dojo_spareenemy_slash_Step_0_gml_177_0": "* JIGSAW JOE - Beat him up to earn his life savings!",
    "obj_dojo_spareenemy_slash_Step_0_gml_187_0": "* (You shaved Jigsaw Joe's stubble!)",
    "obj_dojo_spareenemy_slash_Step_0_gml_195_0": "* Susie told the enemy a bedtime story about beating them up!\n* The enemy became TIRED!",
    "obj_dojograzeenemy_slash_Step_0_gml_15_0": "Graze!",
    "obj_dojograzeenemy_slash_Step_0_gml_71_0": "* How'd you get past!?",
    "obj_dojograzeenemy_slash_Step_0_gml_91_0": "* GRAZECHALLENGE - Graze the bullets!",
    "obj_dojograzeenemy_slash_Step_0_gml_97_0": "* Susie acted!",
    "obj_dojograzeenemy_slash_Step_0_gml_106_0": "* Ralsei acted!",
    "obj_dummyenemy_slash_Step_0_gml_81_0": "* Skip",
    "obj_dummyenemy_slash_Step_0_gml_87_0": "* See that \\cRHEART\\cW, Kris?",
    "obj_dummyenemy_slash_Step_0_gml_88_0": "* That's your \\cRSOUL\\cW, the culmination of your being!",
    "obj_dummyenemy_slash_Step_0_gml_89_0": "* Within, it holds your WILL... your COMPASSION...",
    "obj_dummyenemy_slash_Step_0_gml_90_0": "* ... and the FATE of the world.",
    "obj_dummyenemy_slash_Step_0_gml_91_0": "* If it gets hit, you and your friends will lose HP.",
    "obj_dummyenemy_slash_Step_0_gml_92_0": "* If everyone's HP reaches 0, we'll lose the battle.",
    "obj_dummyenemy_slash_Step_0_gml_93_0": "* So, please take care to avoid the enemy's attack.",
    "obj_dummyenemy_slash_Step_0_gml_94_0": "* Ready?\n* Let's try dodging!",
    "obj_dummyenemy_slash_Step_0_gml_115_0": "* That's DEFENDING, Kris.\n* You'll recover TP and take less damage.",
    "obj_dummyenemy_slash_Step_0_gml_116_0": "* You should learn to ATTACK first, though.",
    "obj_dummyenemy_slash_Step_0_gml_120_0": "* Gee, Kris!\n* You sure are good at defending!",
    "obj_dummyenemy_slash_Step_0_gml_121_0": "* I'm not attacking, you, though, so...\n* No need to defend!",
    "obj_dummyenemy_slash_Step_0_gml_127_0": "* Ummm...\n* Kris?",
    "obj_dummyenemy_slash_Step_0_gml_128_0": "* There are no bullets, and you can't use TP...",
    "obj_dummyenemy_slash_Step_0_gml_129_0": "* So, umm, maybe you could stop defending?",
    "obj_dummyenemy_slash_Step_0_gml_136_0": "* ...",
    "obj_dummyenemy_slash_Step_0_gml_142_0": "* Great job, Kris!\n* Now that you've gathered TP -",
    "obj_dummyenemy_slash_Step_0_gml_143_0": "* How about spending that TP on one of my \\cYSPELLs\\cW?",
    "obj_dummyenemy_slash_Step_0_gml_144_0": "* Because you hit the enemy enough, it got \\cBTIRED\\cW.",
    "obj_dummyenemy_slash_Step_0_gml_145_0": "* Now, if I use my \\cYPACIFY\\cW spell on it...",
    "obj_dummyenemy_slash_Step_0_gml_146_0": "* It'll fall asleep, and we'll win peacefully!",
    "obj_dummyenemy_slash_Step_0_gml_150_0": "* If you had, um, hit the enemy, it'd be TIRED now.",
    "obj_dummyenemy_slash_Step_0_gml_151_0": "* In that case, we use my \\cYPACIFY\\cW spell on it...",
    "obj_dummyenemy_slash_Step_0_gml_167_0": "* Oh, Kris, you found an \\cYITEM\\cW?",
    "obj_dummyenemy_slash_Step_0_gml_168_0": "* I figured \\cYITEMs\\cW are self-explanatory, so...",
    "obj_dummyenemy_slash_Step_0_gml_169_0": "* Let's skip over them for now, OK?",
    "obj_dummyenemy_slash_Step_0_gml_174_0": "* You really want to learn about \\cYITEMS\\cW, Kris...?",
    "obj_dummyenemy_slash_Step_0_gml_175_0": "* OK, I'll teach you!",
    "obj_dummyenemy_slash_Step_0_gml_176_0": "* Errm...",
    "obj_dummyenemy_slash_Step_0_gml_177_0": "* You use them, and something happens.",
    "obj_dummyenemy_slash_Step_0_gml_178_0": "* ... is that sufficient?",
    "obj_dummyenemy_slash_Step_0_gml_184_0": "* Yes, haha, that \\cYITEM\\cW is very pretty, isn't it?",
    "obj_dummyenemy_slash_Step_0_gml_185_0": "* I'm glad you're enjoying yourself, Kris...!",
    "obj_dummyenemy_slash_Step_0_gml_191_0": "* Kris, we can find lots more ITEMs on our journey!",
    "obj_dummyenemy_slash_Step_0_gml_192_0": "* Which, will continue... after this tutorial.",
    "obj_dummyenemy_slash_Step_0_gml_206_0": "* Kris, please ask me to do a spell.",
    "obj_dummyenemy_slash_Step_0_gml_211_0": "* Kris, wouldn't you rather learn about \\cYSPELLs\\cW?",
    "obj_dummyenemy_slash_Step_0_gml_216_0": "* Kris, do you... know what a \\cYSPELL\\cW is?",
    "obj_dummyenemy_slash_Step_0_gml_217_0": "* Can humans not even ASK people to use them...?",
    "obj_dummyenemy_slash_Step_0_gml_222_0": "* Kris, what if you just give me a hand sign?",
    "obj_dummyenemy_slash_Step_0_gml_227_0": "*\\E8 Ummm, if this is too difficult...",
    "obj_dummyenemy_slash_Step_0_gml_228_0": "* Let's move to the next lesson, OK?",
    "obj_dummyenemy_slash_Step_0_gml_229_0": "* \\I3   ing! Through this, even the most violent enemies...",
    "obj_dummyenemy_slash_Step_0_gml_230_0": "* Can be defeated through various \\I3   s of kindness!",
    "obj_dummyenemy_slash_Step_0_gml_231_0": "* Kris, though it's just a dummy, why not give it a HUG?",
    "obj_dummyenemy_slash_Step_0_gml_237_0": "* Remember when you \\cYHUGGED\\cW the dummy by \\I3   ing on it?",
    "obj_dummyenemy_slash_Step_0_gml_238_0": "* Because of that, its name turned \\cYYELLOW\\cW!",
    "obj_dummyenemy_slash_Step_0_gml_239_0": "* Now by using the \\cYSPARE\\cW (\\I4   ) command, you can win!",
    "obj_dummyenemy_slash_Step_0_gml_252_0": "* Great, Kris! A healing spell works too!",
    "obj_dummyenemy_slash_Step_0_gml_253_0": "* Now I have just a little more to teach you!",
    "obj_dummyenemy_slash_Step_0_gml_254_0": "* \\I3   ing! Through this, even the most violent enemies...",
    "obj_dummyenemy_slash_Step_0_gml_255_0": "* Can be defeated through various \\I3   s of kindness!",
    "obj_dummyenemy_slash_Step_0_gml_256_0": "* Kris, though it's just a dummy, why not give it a HUG?",
    "obj_dummyenemy_slash_Step_0_gml_260_0": "* Great, Kris! We would have won the battle by now!",
    "obj_dummyenemy_slash_Step_0_gml_262_0": "* Great, Kris! If it was TIRED we would have won!",
    "obj_dummyenemy_slash_Step_0_gml_268_0": "* Remember when you \\cYHUGGED\\cW the dummy by \\I3   ing on it?",
    "obj_dummyenemy_slash_Step_0_gml_269_0": "* Because of that, its name turned \\cYYELLOW\\cW!",
    "obj_dummyenemy_slash_Step_0_gml_270_0": "* Now by using the \\cYSPARE\\cW (\\I4   ) command, you can win!",
    "obj_dummyenemy_slash_Step_0_gml_282_0": "* Ah, Kris, don't worry about that command yet!",
    "obj_dummyenemy_slash_Step_0_gml_283_0": "* You're really merciful, aren't you, Kris?",
    "obj_dummyenemy_slash_Step_0_gml_284_0": "* Kris, you are aware it's just a dummy, right...?",
    "obj_dummyenemy_slash_Step_0_gml_289_0": "* Kris, since you SPARED an enemy after ACTING,",
    "obj_dummyenemy_slash_Step_0_gml_290_0": "* You would have won in a real battle, but, um...",
    "obj_dummyenemy_slash_Step_0_gml_291_0": "* Don't you want to learn other things, first?",
    "obj_dummyenemy_slash_Step_0_gml_296_0": "* I see... Then, perhaps we can just end here.",
    "obj_dummyenemy_slash_Step_0_gml_297_0": "* You know how to win peacefully, so...",
    "obj_dummyenemy_slash_Step_0_gml_298_0": "* That's good enough for me!",
    "obj_dummyenemy_slash_Step_0_gml_307_0": "* Great job, Kris!\n* That'd be the end in a real battle!",
    "obj_dummyenemy_slash_Step_0_gml_308_0": "* I'm really happy I had the chance to teach you, Kris!",
    "obj_dummyenemy_slash_Step_0_gml_327_0": "* W-wow, Kris!\n* That was an amazing attack!",
    "obj_dummyenemy_slash_Step_0_gml_328_0": "* Have you done this before or something...?",
    "obj_dummyenemy_slash_Step_0_gml_332_0": "* Good job, Kris!\n* By the way, you'll do more damage...",
    "obj_dummyenemy_slash_Step_0_gml_333_0": "* Pressing Z when the cursor enters the box on the left!",
    "obj_dummyenemy_slash_Step_0_gml_338_0": "* Kris!\n* You did it!!!",
    "obj_dummyenemy_slash_Step_0_gml_339_0": "* (I was really just about at my limit...)",
    "obj_dummyenemy_slash_Step_0_gml_341_0": "* OK, next let's try DEFENDING. (\\I1    )",
    "obj_dummyenemy_slash_Step_0_gml_342_0": "* Simply (\\I1   ), and the enemy's attack will hurt you less...",
    "obj_dummyenemy_slash_Step_0_gml_343_0": "* Not only that, but you'll also gather \\cYTP\\cW!",
    "obj_dummyenemy_slash_Step_0_gml_344_0": "* (Watch the orange big bar on the left! I'll explain it next!)",
    "obj_dummyenemy_slash_Step_0_gml_348_0": "* Kris, if you didn't notice, when you DEFENDED before -",
    "obj_dummyenemy_slash_Step_0_gml_349_0": "* The big orange TP bar on the left filled up a bit!",
    "obj_dummyenemy_slash_Step_0_gml_350_0": "* How about spending that TP on one of my \\cYSPELLs\\cW?",
    "obj_dummyenemy_slash_Step_0_gml_351_0": "* Because you hit the enemy enough, it got \\cBTIRED\\cW.",
    "obj_dummyenemy_slash_Step_0_gml_352_0": "* Now, if I use my \\cYPACIFY\\cW spell on it...",
    "obj_dummyenemy_slash_Step_0_gml_353_0": "* It'll fall asleep, and we'll win peacefully!",
    "obj_dummyenemy_slash_Step_0_gml_364_0": "* Ummm... Kris?\n* You don't need to hit it anymore.",
    "obj_dummyenemy_slash_Step_0_gml_365_0": "* I already know you're great at attacking!",
    "obj_dummyenemy_slash_Step_0_gml_372_0": "* U-umm, Kris... H-How do I put this...?",
    "obj_dummyenemy_slash_Step_0_gml_373_0": "* Kris, seeing you, um, attack an effigy of myself...",
    "obj_dummyenemy_slash_Step_0_gml_374_0": "* ... Kris, are you trying to say something?",
    "obj_dummyenemy_slash_Step_0_gml_380_0": "* Ah, Kris... I... um, I think I understand.",
    "obj_dummyenemy_slash_Step_0_gml_381_0": "* W-well, if... during our adventure,",
    "obj_dummyenemy_slash_Step_0_gml_382_0": "* ... if you want to hit me, that's OK, too!",
    "obj_dummyenemy_slash_Step_0_gml_398_0": "* Oh, sorry, Kris!\n* I forgot to mention!\n* When you're ATTACKing...",
    "obj_dummyenemy_slash_Step_0_gml_399_0": "* Press ~1 again when the cursor goes in the box!",
    "obj_dummyenemy_slash_Step_0_gml_403_0": "* It's OK, Kris!\n* You'll get it!\n* Try again!",
    "obj_dummyenemy_slash_Step_0_gml_404_0": "* Press Z when the white rectangle's in the blue box!",
    "obj_dummyenemy_slash_Step_0_gml_405_0": "* Ummm... you can press ~1 a lot, if it helps!",
    "obj_dummyenemy_slash_Step_0_gml_406_0": "* Kris...\n* Please try to press ~1.",
    "obj_dummyenemy_slash_Step_0_gml_407_0": "* Ummm, Kris?\n* Can you see the white rectangle?",
    "obj_dummyenemy_slash_Step_0_gml_408_0": "* You know rectangles?\n* They're like messed-up squares?",
    "obj_dummyenemy_slash_Step_0_gml_412_0": "* ...",
    "obj_dummyenemy_slash_Step_0_gml_417_0": "* Umm, perhaps we should try something else?",
    "obj_dummyenemy_slash_Step_0_gml_421_0": "* Umm, perhaps we should try something else?",
    "obj_dummyenemy_slash_Step_0_gml_422_0": "* Kris, if you didn't notice, when you DEFENDED before -",
    "obj_dummyenemy_slash_Step_0_gml_423_0": "* The big orange TP bar on the left filled up a bit!",
    "obj_dummyenemy_slash_Step_0_gml_424_0": "* How about spending that TP on one of my \\cYSPELLs\\cW?",
    "obj_dummyenemy_slash_Step_0_gml_425_0": "* Because you hit the enemy enough, it got \\cBTIRED\\cW.",
    "obj_dummyenemy_slash_Step_0_gml_426_0": "* Now, if I use my \\cYPACIFY\\cW spell on it...",
    "obj_dummyenemy_slash_Step_0_gml_427_0": "* It'll fall asleep, and we'll win peacefully!",
    "obj_dummyenemy_slash_Step_0_gml_441_0": "* ...",
    "obj_dummyenemy_slash_Step_0_gml_442_0": "* Kris, I think I've, um, perhaps...",
    "obj_dummyenemy_slash_Step_0_gml_443_0": "* Reached the limits of what I can teach you today.",
    "obj_dummyenemy_slash_Step_0_gml_444_0": "* Let's go find Susie.",
    "obj_dummyenemy_slash_Step_0_gml_447_0": "* Kris, I don't mean to interrupt, but...",
    "obj_dummyenemy_slash_Step_0_gml_448_0": "* You're going to break the dummy at this rate.",
    "obj_dummyenemy_slash_Step_0_gml_449_0": "* I suppose we'll have to stop here for now.",
    "obj_dummyenemy_slash_Step_0_gml_489_0": "* Ralsei looks on expectedly.",
    "obj_dummyenemy_slash_Step_0_gml_548_0": "* What?",
    "obj_dummyenemy_slash_Step_0_gml_556_0": "* Let's try FIGHTing!\n  (\\I0    )",
    "obj_dummyenemy_slash_Step_0_gml_557_0": "* Let's try DEFENDing!\n  (\\I1    )",
    "obj_dummyenemy_slash_Step_0_gml_558_0": "* Let's try SPELLs!\n  (\\I2    )",
    "obj_dummyenemy_slash_Step_0_gml_559_0": "* Let's ACT!\n  (\\I3    )",
    "obj_dummyenemy_slash_Step_0_gml_560_0": "* Let's SPARE!\n  (\\I4    )",
    "obj_dummyenemy_slash_Step_0_gml_598_0": "* Great job, Kris!\n* You're a natural!",
    "obj_dummyenemy_slash_Step_0_gml_602_0": "* Ouch, it's OK, Kris! You're still learning!",
    "obj_dummyenemy_slash_Step_0_gml_604_0": "* Anyhow, after the enemy attacks, it's our turn, Kris!",
    "obj_dummyenemy_slash_Step_0_gml_605_0": "* First, I'll teach you how to \\cYFIGHT\\cW (\\I0    ).",
    "obj_dummyenemy_slash_Step_0_gml_606_0": "* Though \\cYFIGHTing\\cW is unnecessary in this world...",
    "obj_dummyenemy_slash_Step_0_gml_607_0": "* There's no harm in a thorough lesson!",
    "obj_dummyenemy_slash_Step_0_gml_610_0": "* Let's try FIGHTing!\n  (\\I0   )",
    "obj_dummyenemy_slash_Step_0_gml_642_0": "* DUMMY - AT 0 DF 0\n* Cotton heart and button eye\n* Looks just like a fluffy guy.",
    "obj_dummyenemy_slash_Step_0_gml_645_0": "* DUMMY - AT 0 DF 0\n* Cotton heart and button eye\n* Looks just like a fluffy guy.",
    "obj_dummyenemy_slash_Step_0_gml_647_0": "* Er, sorry, it kind of looks like me...",
    "obj_dummyenemy_slash_Step_0_gml_648_0": "* I've been alone, so I didn't have anyone to model it after...",
    "obj_dummyenemy_slash_Step_0_gml_649_0": "* Kris, since it's me, please be kind to it, OK?",
    "obj_dummyenemy_slash_Step_0_gml_666_0": "* You hug the DUMMY.",
    "obj_dummyenemy_slash_Step_0_gml_711_0": "* How caring, Kris!",
    "obj_dummyenemy_slash_Step_0_gml_714_0": "* That's great, Kris!\n* Just one hug is enough, though!",
    "obj_dummyenemy_slash_Step_0_gml_715_0": "* Kris, you don't need to hug it anymore.",
    "obj_dummyenemy_slash_Step_0_gml_722_0": "* Huh...? Kris, you'd rather hug it out than fight?",
    "obj_dummyenemy_slash_Step_0_gml_723_0": "* ...",
    "obj_dummyenemy_slash_Step_0_gml_724_0": "* You know what, that's fine! We don't need to fight!",
    "obj_dummyenemy_slash_Step_0_gml_725_0": "* OK, next let's try DEFENDING. (\\I1    )",
    "obj_dummyenemy_slash_Step_0_gml_726_0": "* Simply (\\I1   ), and the enemy's attack will hurt you less...",
    "obj_dummyenemy_slash_Step_0_gml_727_0": "* Not only that, but you'll also gather \\cYTP\\cW!",
    "obj_dummyenemy_slash_Step_0_gml_728_0": "* (Watch the orange big bar on the left! I'll explain it next!",
    "obj_dummyenemy_slash_Step_0_gml_733_0": "* Kris, if you didn't notice, when you DEFENDED before -",
    "obj_dummyenemy_slash_Step_0_gml_734_0": "* The big orange TP bar on the left filled up a bit!",
    "obj_dummyenemy_slash_Step_0_gml_735_0": "* How about spending that TP on one of my \\cYSPELLs\\cW?",
    "obj_dummyenemy_slash_Step_0_gml_736_0": "* Because you hit the enemy enough, it got \\cBTIRED\\cW.",
    "obj_dummyenemy_slash_Step_0_gml_737_0": "* Now, if I use my \\cYPACIFY\\cW spell on it...",
    "obj_dummyenemy_slash_Step_0_gml_738_0": "* It'll fall asleep, and we'll win peacefully!",
    "obj_dummyenemy_slash_Step_0_gml_746_0": "* Aww, that's great, Kris!",
    "obj_dummyenemy_slash_Step_0_gml_747_0": "* Each enemy has different ACTs that satisfy them.",
    "obj_dummyenemy_slash_Step_0_gml_748_0": "* When an enemy is satisfied, its name turns \\cYYELLOW\\cW.",
    "obj_dummyenemy_slash_Step_0_gml_749_0": "* When that happens, you can defeat it by SPARING (\\I4    ) it!",
    "obj_dummyenemy_slash_Step_0_gml_750_0": "* If we \\cYSPARE\\cW all the enemies we meet, we'll never have to \\cYFIGHT\\cW!",
    "obj_dummyenemy_slash_Step_0_gml_808_0": "* You hug RALSEI.",
    "obj_dummyenemy_slash_Step_0_gml_846_0": "* K... Kris!?",
    "obj_dummyenemy_slash_Step_0_gml_850_0": "* K... Kris!?",
    "obj_dummyenemy_slash_Step_0_gml_851_0": "* Ummm, I don't think, um...",
    "obj_dummyenemy_slash_Step_0_gml_852_0": "* This is what you're supposed to be doing.",
    "obj_dummyenemy_slash_Step_0_gml_853_0": "* ... but...",
    "obj_dummyenemy_slash_Step_0_gml_858_0": "* Kris...?",
    "obj_dummyenemy_slash_Step_0_gml_859_0": "* Are you trying, to, um...",
    "obj_dummyenemy_slash_Step_0_gml_860_0": "* Ask me to give you a tutorial on hugging...?",
    "obj_dummyenemy_slash_Step_0_gml_868_0": "* Ummm, I've never hugged anyone before...",
    "obj_dummyenemy_slash_Step_0_gml_869_0": "* (Besides the dummy, to test it out,)",
    "obj_dummyenemy_slash_Step_0_gml_870_0": "* So I don't know anything about it, sorry...",
    "obj_dummyenemy_slash_Step_0_gml_871_0": "* I suppose you're the one teaching me, haha!",
    "obj_dummyenemy_slash_Step_0_gml_876_0": "* ...",
    "obj_dw_castle_church_climb_slash_Other_15_gml_12_0": "* My liege! As training for Susie's courtship of the reindeer princess...",
    "obj_dw_castle_church_climb_slash_Other_15_gml_13_0": "* We have built an excessively tall place, for various darlings to wait at the top of.",
    "obj_dw_castle_church_climb_slash_Other_15_gml_14_0": "* The only problem is, we... are too sweaty to climb it ourselves.",
    "obj_dw_castle_church_climb_slash_Other_15_gml_15_0": "* My liege, do what we cannot. And we shall record your best time.",
    "obj_dw_castle_church_climb_slash_Other_15_gml_20_0": "* My liege! The cliff awaits your non-sweaty hands!",
    "obj_dw_castle_church_climb_slash_Other_15_gml_41_0": "* My liege! Your best time ever was a respectable ~1 seconds!",
    "obj_dw_castle_church_climb_slash_Other_15_gml_43_0": "* Can you surpass it!?",
    "obj_dw_castle_church_climb_slash_Other_15_gml_45_0": "* I'm not sure that can be beaten!!",
    "obj_dw_castle_church_climb_slash_Other_15_gml_69_0": "* Different speed, different darling.",
    "obj_dw_castle_church_climb_slash_Other_15_gml_70_0": "* Slow and steady...",
    "obj_dw_castle_church_climb_slash_Other_15_gml_100_0": "* (Hanging out.)",
    "obj_dw_castle_church_climb_slash_Other_15_gml_119_0": "* A different time means a different darling at the top.",
    "obj_dw_castle_church_climb_slash_Other_15_gml_120_0": "* Of course, I'm with this guy, so I'll never get a good time.",
    "obj_dw_castle_church_climb_slash_Other_15_gml_128_0": "* Seems like you saw everybody. That help?",
    "obj_dw_castle_church_climb_slash_Other_15_gml_151_0": "* (A trophy for being fast in Dark Sanctuary.)",
    "obj_dw_castle_church_climb_slash_Other_15_gml_171_0": "* (A trophy for getting a particularly fast time.)",
    "obj_dw_castle_church_climb_slash_Other_19_gml_115_0": "* I can Explaine.",
    "obj_dw_castle_church_climb_slash_Other_19_gml_116_0": "* So... thou wert taking a Longste Time.",
    "obj_dw_castle_church_climb_slash_Other_19_gml_117_0": "* Therefore... I invokedeth... the \"Five Minute Rule\".",
    "obj_dw_castle_church_climb_slash_Other_19_gml_118_0": "* \"If I donteth see-eth you with your Lover in Five Minutes\"",
    "obj_dw_castle_church_climb_slash_Other_19_gml_119_0": "* \"She's mine\"",
    "obj_dw_castle_church_climb_slash_Other_19_gml_141_0": "* ... what? She's not your Lovere? Nor your Darling!?",
    "obj_dw_castle_church_climb_slash_Other_19_gml_142_0": "* Then why the DEUCE am I stealingeth her?",
    "obj_dw_castle_church_climb_slash_Other_19_gml_143_0": "* Getteth out of here, Fairie! Getteth out!",
    "obj_dw_castle_church_climb_slash_Other_19_gml_214_0": "* So... I can Explaine.",
    "obj_dw_castle_church_climb_slash_Other_19_gml_215_0": "* ...",
    "obj_dw_castle_church_climb_slash_Other_19_gml_216_0": "* I just Chooseth... not to.",
    "obj_dw_castle_church_climb_slash_Other_19_gml_268_0": "* Oh! Kris! My Liege, or whatevere! I was just... looking around...",
    "obj_dw_castle_church_climb_slash_Other_19_gml_269_0": "* You know, in case there wert any extra Darlings up here.",
    "obj_dw_castle_church_climb_slash_Other_19_gml_270_0": "* Any sort of royal, evil types, and such. You knoweth?",
    "obj_dw_castle_church_climb_slash_Other_19_gml_271_0": "* Worry not. Any Darlings that may trouble you, I will assist you.",
    "obj_dw_castle_church_climb_slash_Other_19_gml_272_0": "* You may go waiteth at the bottom of the Cliffside. Relaxe.",
    "obj_dw_castle_church_climb_slash_Other_19_gml_323_0": "* Seriously? Coming up here to look for a darling? Patheticke.",
    "obj_dw_castle_church_climb_slash_Other_19_gml_324_0": "* Geh ha ha ha...",
    "obj_dw_castle_church_climb_slash_Other_19_gml_329_0": "* I won't telleth anyone if you don't.",
    "obj_dw_castle_church_climb_slash_Other_19_gml_384_0": "* (He thought he had found a private place...)",
    "obj_dw_castle_church_climb_slash_Other_19_gml_407_0": "* ...",
    "obj_dw_castle_church_climb_slash_Other_19_gml_470_0": "* Well, well, well. Kris. It seemseth, the truest darling of your heart...",
    "obj_dw_castle_church_climb_slash_Other_19_gml_471_0": "* Is none other, than thou're Best Friend.",
    "obj_dw_castle_church_climb_slash_Other_19_gml_473_0": "* Umm, could you move, please...?",
    "obj_dw_castle_church_climb_slash_Other_19_gml_475_0": "* Oh. Righteth you art!",
    "obj_dw_castle_church_climb_slash_Other_19_gml_509_0": "* Turns out the other princesses they put up here, mostly left...",
    "obj_dw_castle_church_climb_slash_Other_19_gml_510_0": "* But, I can be your princess, Kris! If you want me to be!",
    "obj_dw_castle_church_climb_slash_Other_19_gml_511_0": "\nNah bro...",
    "obj_dw_castle_church_climb_slash_Other_19_gml_512_0": "\nOf course!",
    "obj_dw_castle_church_climb_slash_Other_19_gml_558_0": "* \\cYStar               walker\\cW",
    "obj_dw_castle_church_climb_slash_Other_19_gml_591_0": "* Umm, okay! I suppose I do have more experience being a prince...",
    "obj_dw_castle_church_climb_slash_Other_19_gml_592_0": "* I hope that will be sufficient for you!!",
    "obj_dw_castle_church_climb_slash_Other_19_gml_609_0": "* Really!? Oh, I'm so excited!",
    "obj_dw_castle_church_climb_slash_Other_19_gml_654_0": "* I've been a prince for a while, but I haven't been a princess yet.",
    "obj_dw_castle_church_climb_slash_Other_19_gml_655_0": "* I suppose the only difference is how you present yourself...",
    "obj_dw_castle_church_climb_slash_Other_19_gml_656_0": "* But, it's fun to try new things, isn't it...?",
    "obj_dw_castle_church_climb_slash_Other_19_gml_657_0": "* ... as long as it's... what other people want, of course!",
    "obj_dw_castle_church_climb_slash_Other_19_gml_726_0": "* Amazing job, Kris!",
    "obj_dw_castle_church_climb_slash_Other_19_gml_820_0": "* \\cYStar                   walker\\cW",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_11_0": "* Divine Angel, Master of Order and Chaos...",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_12_0": "* Please, bless my cats so they may do extra fire damage.",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_13_0": "* And blesseth the cats of others, so that they may also do extra fire damage.",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_18_0": "* Pray to the Angel, Kris!",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_49_0": "* (It's praying for Maus to get smashed with a giant cartoon mallet)",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_80_0": "* (It's praying for Good cheeses)",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_111_0": "* Ah, our benefactor. What is it that you need?",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_112_0": "\nCure Poison",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_113_0": "\nRaise Dead",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_114_0": "Nothing",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_150_0": "* You do not possess any poison.",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_157_0": "* Behold, the power vested within me!",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_166_0": "* Alright.",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_172_0": "* Those who ask nothing, shall receive mountains in return. Well met.",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_180_0": "* (Your \\cYS.POISON\\cW became \\cYS.POTION\\cW.)",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_317_0": "* (Insufficient staff for climbing area!)",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_337_0": "* Yo! We just finished modding this organ...",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_338_0": "* Check the back wall, it can play all kinds of sweet noises!",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_339_0": "* ... kinda.",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_344_0": "* ... to be real, we kind of... broke it.",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_345_0": "* But, you press the keys, and we'll sing the note for you!",
    "obj_dw_castle_church_entrance_slash_Other_15_gml_390_0": "* I'm a ~1!",
    "obj_dw_church_organ_slash_Create_0_gml_55_0": "Piano",
    "obj_dw_church_organ_slash_Create_0_gml_56_0": "Rock Guitar",
    "obj_dw_church_organ_slash_Create_0_gml_57_0": "Choir",
    "obj_dw_church_organ_slash_Create_0_gml_58_0": "Music Box",
    "obj_dw_church_organ_slash_Create_0_gml_59_0": "Violin",
    "obj_dw_church_organ_slash_Create_0_gml_60_0": "Bass",
    "obj_dw_church_organ_slash_Create_0_gml_61_0": "Acoustic Guitar",
    "obj_dw_church_organ_slash_Create_0_gml_62_0": "Sine Whistle",
    "obj_dw_church_organ_slash_Create_0_gml_63_0": "Splat",
    "obj_dw_church_organ_slash_Create_0_gml_65_0": "Snare",
    "obj_dw_church_organ_slash_Create_0_gml_66_0": "Bass Drum",
    "obj_dw_church_organ_slash_Create_0_gml_67_0": "Hi Hat",
    "obj_dw_church_organ_slash_Create_0_gml_68_0": "Square Wave",
    "obj_dw_church_organ_slash_Create_0_gml_69_0": "Saw Wave",
    "obj_dw_church_organ_slash_Create_0_gml_70_0": "Noise Wave",
    "obj_dw_church_organ_slash_Create_0_gml_71_0": "Tamborine",
    "obj_dw_church_organ_slash_Create_0_gml_72_0": "Synthetic Meow",
    "obj_dw_church_organ_slash_Create_0_gml_73_0": "Bongo",
    "obj_dw_church_organ_slash_Create_0_gml_74_0": "Pulse Wave",
    "obj_dw_church_organ_slash_Create_0_gml_75_0": "Triangle Wave",
    "obj_dw_church_organ_slash_Create_0_gml_76_0": "Crash Cymbal",
    "obj_dw_church_organ_slash_Create_0_gml_77_0": "FM Bass",
    "obj_dw_church_organ_slash_Create_0_gml_78_0": "Steel Drum",
    "obj_dw_cliff_bonuscombat_slash_Create_0_gml_35_0": "Windstruggler",
    "obj_dw_cliff_bonuscombat_slash_Create_0_gml_36_0": "Can't be helped.",
    "obj_dw_cliff_bunnyfarm_slash_Other_15_gml_13_0": "* (Watch for falling peaches!)",
    "obj_dw_cliff_bunnyfarm_slash_Other_15_gml_14_0": "* (... and don't call them rocks. Those aren't plant-themed.)",
    "obj_dw_cliff_bunnyfarm_slash_Other_15_gml_61_0": "* I'm a humble farmer.",
    "obj_dw_cliff_bunnyfarm_slash_Other_15_gml_62_0": "* It's my job to keep vermin away from these crops.",
    "obj_dw_cliff_bunnyfarm_slash_Other_15_gml_63_0": "* I wonder what I will grow.",
    "obj_dw_cliff_bunnyfarm_slash_Other_15_gml_79_0": "* Oh... that's vermin.",
    "obj_dw_cliff_bunnyfarm_slash_Other_15_gml_80_0": "* I was growing vermin...",
    "obj_dw_cliff_bunnyfarm_slash_Other_15_gml_81_0": "* Guess I'm a vermin farmer now.",
    "obj_dw_cliff_bunnyfarm_slash_Other_15_gml_87_0": "* Really hope crops don't come and eat my rats.",
    "obj_dw_cliff_bunnyfarm_slash_Other_15_gml_96_0": "* Can't beat them, join 'em.",
    "obj_dw_cliff_bunnyfarm_slash_Other_15_gml_101_0": "* Bunny ears.. that's 2 in bunny years.",
    "obj_dw_cliff_climbrefresher_slash_Create_0_gml_33_0": "* Kris... don't worry.",
    "obj_dw_cliff_climbrefresher_slash_Create_0_gml_38_0": "* We're gonna find your dad.\nI know it.",
    "obj_dw_cliff_climbrefresher_slash_Create_0_gml_43_0": "* Then... we'll stop the Knight.",
    "obj_dw_cliff_climbrefresher_slash_Create_0_gml_48_0": "* ... for good.",
    "obj_dw_cliff_climbrefresher_slash_Create_0_gml_53_0": "* Then we can have...\nwhatever adventures we want!",
    "obj_dw_cliff_climbrefresher_slash_Create_0_gml_58_0": "* A new sun... is rising.",
    "obj_dw_cliff_climbrefresher_slash_Create_0_gml_63_0": "* Uh... my bad. That was\nkinda lame.",
    "obj_dw_cliff_climbrefresher_slash_Create_0_gml_68_0": "* No, Susie, it was really cool!",
    "obj_dw_cliff_climbrefresher_slash_Create_0_gml_73_0": "* Heh, thanks.",
    "obj_dw_cliff_cutdown_tutorial_slash_Create_0_gml_53_0": "* Damn, why'd they make cliffs this tall!?",
    "obj_dw_cliff_cutdown_tutorial_slash_Create_0_gml_55_0": "* Hmm, what's that hook-shaped vine?",
    "obj_dw_cliff_cutdown_tutorial_slash_Create_0_gml_56_0": "* (Kris, you can ACT with ~1...!)",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_91_0": "~1* What are we doing? Keeping an eye~2out for... who?",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_107_0": "~1* ... how many eyes do humans have~2again?",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_109_0": "~1* Ugh... this is the last time I'm~2going to repeat this, OK, AQUA?",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_122_0": "~1* Aqua? Who's Aqua?",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_128_0": "~1* That's YOU! You're \"aqua\"-colored,~2so...",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_134_0": "~1* Wrong! I'm \"Blue!\"",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_140_0": "~1* No, no, there's already a \"Blue,\"~2remember?",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_146_0": "~1* Huh?",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_157_0": "~1* No fair, I want to be \"Blue!!\"~2Purple, I want to be \"Blue!\"",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_195_0": "~1* I told you, I'm not \"Purple!\"~2My NAME... is \"Seth\"!",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_227_0": "~1* \"Seth\"? ... what color is that?",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_235_0": "~1* REAL humans aren't called colors!!~2They have... names!!",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_239_0": "~1* Uuuuuuu!! I get it!! I get it!!",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_246_0": "~1* \"Seth!\" I wanna be \"Seth\" too!!",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_282_0": "~1* No!! You can't be Seth!!",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_284_0": "~1* Seth!! Seth!! Call me Seth!!",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_315_0": "~1* W... WAIT A SECOND!!",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_377_0": "* Didn't think those guys were human, but...",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_378_0": "* Ralsei, what are they?",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_380_0": "* Flowers.",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_381_0": "* Asgore's 7 colored flowers...",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_382_0": "* With new shapes, chosen for this world.",
    "obj_dw_cliff_cutdown_tutorial_slash_Step_0_gml_399_0": "* Look! Plat Forme!",
    "obj_dw_cliff_dash_runner_slash_Step_0_gml_69_0": "You only need to jump.\nTrust the wind.",
    "obj_dw_cliff_kawkawdash_slash_Step_0_gml_183_0": "I forgot",
    "obj_dw_cliff_kawkawdash_slash_Step_0_gml_184_0": "I just\nlike ACTing\nwith you more",
    "obj_dw_cliff_kawkawdash_slash_Step_0_gml_196_0": "* (Umm, Kris...? About S-Action and R-Action...)",
    "obj_dw_cliff_kawkawdash_slash_Step_0_gml_198_0": "* Kris, you remember we can ACT alone too, right?",
    "obj_dw_cliff_kawkawdash_slash_Step_0_gml_213_0": "* Okay, well, uh... remember.",
    "obj_dw_cliff_kawkawdash_slash_Step_0_gml_219_0": "* (They forgot.)",
    "obj_dw_cliff_kawkawdash_slash_Step_0_gml_224_0": "\\f1",
    "obj_dw_cliff_kawkawdash_slash_Step_0_gml_225_0": "忘れたんだな。",
    "obj_dw_cliff_kawkawdash_slash_Step_0_gml_226_0": "忘れたんだね。",
    "obj_dw_cliff_netskieclimb_behind_slash_Step_0_gml_34_0": "* (Where once was a chest, you found \\cY~1\\cW.)",
    "obj_dw_cliff_netskieclimb_slash_Step_0_gml_376_0": "* (There's no room to take a bite...)",
    "obj_dw_cliff_netskieclimb_slash_Step_0_gml_377_0": "* (Should have made a reservation.)",
    "obj_dw_cliff_precipice_slash_Create_0_gml_93_0_b": "* Going up?",
    "obj_dw_cliff_precipice_slash_Create_0_gml_95_0_b": "Yes",
    "obj_dw_cliff_precipice_slash_Create_0_gml_96_0_b": "No",
    "obj_dw_cliff_precipice_slash_Step_0_gml_65_0": "I... shall\nblock your way.",
    "obj_dw_cliff_precipice_slash_Step_0_gml_67_0": "I missed you.",
    "obj_dw_cliff_precipice_slash_Step_0_gml_76_0": "There's no\ngetting past me!",
    "obj_dw_cliff_precipice_slash_Step_0_gml_78_0": "I missed you!",
    "obj_dw_cliff_precipice_slash_Step_0_gml_93_0": "Back\nfor more?",
    "obj_dw_cliff_precipice_slash_Step_0_gml_95_0": "You missed me!",
    "obj_dw_cliff_precipice_slash_Step_0_gml_121_0": "Oh hoh~!",
    "obj_dw_cliff_precipice_slash_Step_0_gml_136_0": "Hahaha, you have\nto fight me now!",
    "obj_dw_cliff_precipice_slash_Step_0_gml_157_0": "Haha, you fell\nright where I\nwanted you to!",
    "obj_dw_cliff_precipice_slash_Step_0_gml_171_0": "There's no\nescape now!!",
    "obj_dw_cliff_precipice_slash_Step_0_gml_198_0": "* Flowers that wanna be human...",
    "obj_dw_cliff_precipice_slash_Step_0_gml_216_0": "* ... must feel weird, huh, Kris?",
    "obj_dw_cliff_precipice_slash_Step_0_gml_234_0": "FIGHT ME,\nCOWARD!",
    "obj_dw_cliff_precipice_slash_Step_0_gml_237_0": "You didn't\nmiss me?",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_141_0": "~1* So, Flowery wants to give Asgore~2an \"ideal world\"...",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_142_0": "~1* What's that mean?",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_146_0": "~1* Haha, obviously, it means... um...",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_151_0": "~1* Uuuu, does Seth not know?",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_155_0": "~1* Of course I know! You just~2wouldn't get it!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_160_0": "~1* I think...",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_161_0": "~1* Asgore... doesn't have anyone to~2play with anymore!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_162_0": "~1* We could play with him. So he'll~2open his mouth.",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_163_0": "~1* And show lots and lots of teeth!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_173_0": "~1* You mean, smile...? Heh.",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_174_0": "~1* Asgore always... read us~2\"bedtime stories\".",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_177_0": "~1* I want... to read a \"story\" to~2him, too!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_184_0": "~1* Uuu, I never listened to the~2stories...",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_186_0": "~1* Ugh, That's why you're so...",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_375_0": "* Umm, don't be embarrassed!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_376_0": "* You can keep talking!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_388_0": "~1* Not good! They noticed us because~2you kept talking!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_389_0": "~1* They... might try to follow us to~2the Castle!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_395_0": "~1* Oh, really!?",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_435_0": "~1* Hey, do you three want to come to~2the Castle and play!?",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_436_0": "~1* You should follow us if you do!!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_453_0": "~1* TH-THAT'S NOT WHAT I MEANT!!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_455_0": "~1* Aqua, get back here! It's time for~2our TEAM PATTERN!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_510_0": "~1* When the KNIVES hit my GLASSES,~2they'll see DOUBLE!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_630_0": "* Seth's BULLET PATTERN ran out of energy!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_641_0": "* Heh. Nice strat, Kris.",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_648_0": "~1* W-wait... what happened!?",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_668_0": "~1* Uuuu, your bullet pattern ran~2out...",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_675_0": "~1* Th... they can run out?",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_682_0": "~1* I mean, haha, all according to~2plan, like you said!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_689_0": "* Your plan was to lose? Like a loser?",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_702_0": "~1* Yayy, we lost, we lost!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_711_0": "~1* S-see? It made Aqua happy, so...",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_723_0": "* Aww, your plan was just to make Aqua happy?",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_730_0": "~1* Huh? W... well...",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_738_0": "~1* Uuuu, Seth! Nice plan, good plan,~2good Seth!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_739_0": "~1* Next, next! Can you make a plan...",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_740_0": "~1* ... to make me mad, angry,~2confused, or sad?",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_748_0": "~1* Let's...",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_755_0": "~1* Discuss those tactics...~2elsewhere.",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_775_0": "~1* Uu! Standing on a friend's back...",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_776_0": "~1* So strong! Seth, I want to try!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_800_0": "~1* W-wait a sec--!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_841_0": "~1* G... get off of me--!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_984_0": "* Aqua defeated Seth's BULLET PATTERN!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_986_0": "~1* Uuu, I won, I won!!!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_989_0": "~1* H... huh!? W... wait...",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_991_0": "~1* R... retreat!!!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_1068_0": "* Seth's BULLET PATTERN was defeated!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_1070_0": "~1* H... huh!? W... wait...",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_1072_0": "~1* R... retreat!!!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_1139_0": "~1* N-NOT THAT FAST!!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_1178_0": "~1* Th... thanks!",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_1186_0": "~1* I mean... uh...",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_1187_0": "~1* ...",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_1251_0": "* ... They just want your dad to be happy, huh.",
    "obj_dw_cliff_seth_miniboss_slash_Step_0_gml_1252_0": "* Hard to think of them as... bad guys.",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_78_0": "~1* Huff... puff... I think we ~2lost them!",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_87_0": "~1* The Castle's just up here...~2but, how are we supposed to~2get up?",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_96_0": "~1* Uuu, I know! We could use the~2Petal Feather to jump up!",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_104_0": "~1* ... huh?",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_111_0": "~1* Aqua, that's actually a great~2idea! Give it here!",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_119_0": "~1* Uuu, okay!",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_129_0": "~1* ... how do I give you~2something I don't have?",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_138_0": "~1* What do you mean you don't~2have it?!",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_145_0": "~1* Some friends are keeping it~2safe, as a prize!",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_156_0": "~1* ... friends?",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_185_0": "* Hi, my friend Aqua!",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_195_0": "~1* Hi, friends!!",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_204_0": "~1* There! Those humans we want~2to stop.",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_211_0": "~1* They are sometimes called~2\"friends.\"",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_218_0": "~1* Those... those are our~2ENEMIES! Now we're TRAPPED!",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_226_0": "~1* Huh? Enemies? Friends? Can't~2they be both?",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_232_0": "~1* Aqua... Aqua, listen.",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_233_0": "~1* A FRIEND... is someone... you~2LIKE... to SEE.",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_234_0": "~1* An ENEMY is someone you STAB~2with a KNIFE!!",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_244_0": "~1* Uuu, I don't get it, is there~2a difference?",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_250_0": "\nNo\nDifference",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_251_0": "\nVery\nDifference",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_278_0": "~1* Oh, okay!",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_309_0": "~1* Then, let's play friendship~2game! Uee hee hee!",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_315_0": "~1* Then, this time, I'll stab~2you with my eye closed!",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_437_0": "* Looks like we can climb up to the Castle now...",
    "obj_dw_cliff_sethaqua_battle_slash_Step_0_gml_439_0": "* Yeah... Kris, c'mon!",
    "obj_dw_cliff_shicave_slash_Create_0_gml_59_0": "* Would you hate me if I was actually an enemy?",
    "obj_dw_cliff_shicave_slash_Create_0_gml_61_0": "\nI would\nhate you",
    "obj_dw_cliff_shicave_slash_Create_0_gml_62_0": "\nI would\nnot mind",
    "obj_dw_cliff_shicave_slash_Create_0_gml_67_0": "* Got it...",
    "obj_dw_cliff_shicave_slash_Create_0_gml_70_0": "* Got it...",
    "obj_dw_cliff_shicave_slash_Create_0_gml_85_0": "* Ha ha... good thing I'm not an enemy then.",
    "obj_dw_cliff_shicave_slash_Create_0_gml_90_0": "* R-Really...?",
    "obj_dw_cliff_shicave_slash_Create_0_gml_91_0": "* ... just to be clear, I'm not an enemy.",
    "obj_dw_cliff_shicave_slash_Step_0_gml_30_0": "* All right, I admit it!",
    "obj_dw_cliff_shicave_slash_Step_0_gml_31_0": "*\\M1 I'm an enemy!!!\nBring it in, buddy!!",
    "obj_dw_cliff_shicave_slash_Step_0_gml_54_0": "* H... ha. Just kidding.\nI just...\nI was just kidding.",
    "obj_dw_cliff_shicave_slash_Step_0_gml_55_0": "* Obviously...\nYou don't really want me to be an enemy...",
    "obj_dw_cliff_shicave_slash_Step_0_gml_56_0": "* Ha...",
    "obj_dw_cliff_shicave_slash_Step_0_gml_96_0": "* Oh yeah, that noise, that was just, a trumpet, I just like to play, occasionally.",
    "obj_dw_cliff_silver_hammer_slash_Step_0_gml_152_0": "* Achoo! I am the GREAT SMITH, FERROLL.",
    "obj_dw_cliff_silver_hammer_slash_Step_0_gml_153_0": "* Give me anything, and I'll show you my GREAT STRENGTH.",
    "obj_dw_cliff_silver_hammer_slash_Step_0_gml_154_0": "\nGive $50",
    "obj_dw_cliff_silver_hammer_slash_Step_0_gml_155_0": "\nMassage",
    "obj_dw_cliff_silver_hammer_slash_Step_0_gml_156_0": "Nothing",
    "obj_dw_cliff_silver_hammer_slash_Step_0_gml_167_0": "* (You probably shouldn't.)",
    "obj_dw_cliff_silver_hammer_slash_Step_0_gml_191_0": "* That's right. Your body is a mountain as well.",
    "obj_dw_cliff_silver_hammer_slash_Step_0_gml_192_0": "* It must be rugged... powerful...",
    "obj_dw_cliff_silver_hammer_slash_Step_0_gml_193_0": "* And what better way to sculpt it, than the smashing of metal!?",
    "obj_dw_cliff_silver_hammer_slash_Step_0_gml_244_0": "* Achoo! Behold my technique!",
    "obj_dw_cliff_silver_hammer_slash_Step_0_gml_537_0": "* ...",
    "obj_dw_cliff_silver_hammer_slash_Step_0_gml_538_0": "* So, uh... who got healed from that?",
    "obj_dw_cliff_silver_hammer_slash_Step_0_gml_539_0": "* ...",
    "obj_dw_cliff_silver_hammer_slash_Step_0_gml_540_0": "* I see... perhaps it's not my best work...",
    "obj_dw_cliff_silver_hammer_slash_Step_0_gml_772_0": "* ...",
    "obj_dw_cliff_silver_hammer_slash_Step_0_gml_773_0": "* All right. Maybe it wasn't my best work...",
    "obj_dw_cliff_silver_hammer_slash_Step_0_gml_774_0": "* I blame my pollen allergies... ACHOO!",
    "obj_dw_cliff_twirlflowerplatforming_slash_Step_0_gml_97_0": "* The sunset's beautiful.",
    "obj_dw_cliff_twirlflowerplatforming_slash_Step_0_gml_98_0": "* If only Noelle... could see this.",
    "obj_dw_cliff_twirlflowerplatforming_slash_Step_0_gml_107_0": "* (How is there a sun in the Dark World, anyway...?)",
    "obj_dw_cliff_twirlflowerplatforming_slash_Step_0_gml_124_0": "* Worth.",
    "obj_dw_cliff_twirlflowerplatforming_slash_Step_0_gml_128_0": "* Double super worth.",
    "obj_dw_cliff_twirlflowerplatforming_slash_Step_0_gml_143_0": "This is\nthe only slope...\nI'm obsessed with it.",
    "obj_dw_cliff_verticalwind_slash_Step_0_gml_75_0": "~1* Uuu, look! They're following,~2they're following!",
    "obj_dw_cliff_verticalwind_slash_Step_0_gml_77_0": "~1* We've got it this time, Aqua!",
    "obj_dw_cliff_verticalwind_slash_Step_0_gml_79_0": "~1* Just... use the wind to your~2advantage!",
    "obj_dw_cliff_verticalwind_slash_Step_0_gml_81_0": "~1* Uuu, okay!",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_20_0": "* Heh, think Noelle would freak out if she met Lancer?",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_22_0": "* Yea... probably.",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_24_0": "* Was talking to Ralsei, man.",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_26_0": "* Yea... me too.",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_29_0": "* Kinda reminds of Queen's jail.",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_30_0": "* ... heh... wish Lancer could be here.",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_32_0": "* Yea... me too.",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_34_0": "* Wasn't talking to you, man.",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_36_0": "* Yea... me either.",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_41_0": "* Shh! I'm trying to listen for the bluegrass's music, if ya don't mind.",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_44_0": "\nWhy?",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_45_0": "\nNope",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_46_0": "* Y'all seen any blue grasses around here?",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_53_0": "\nWhy\nPresent?",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_54_0": "\nOK",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_56_0": "* Y'see, Blue really wanted some bluegrass.",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_57_0": "* So, I'dna thunk I'd find some, so he can dance real good with it.",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_58_0": "* Maybe even put it in a blue-quet, as an extra specialer present.",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_63_0": "* Hmm... well, maybe some yeller grass would surfice.",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_64_0": "* After all, that is the color I been best at, historifically.",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_69_0": "\nWhy\nPresent?",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_70_0": "\nOK",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_72_0": "* I ain't been a cowboys for long, but...",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_73_0": "* Blue's smile's, gotta be worth at least a hunder'd million medals.",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_74_0": "* For a piece-a grass, gettin' to see that, it's almost a steal! Haha!",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_75_0": "* ... w-wait. Does that mean, I'm stealin' smiles, from Blue?",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_76_0": "* Oh no... I couldn't face him knowing I did that...",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_77_0": "* Wait! I know! I'll just get him a hunder'd million grasses. Then it's all even.",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_80_0": "* Well, y'all keep your eyes out. However many y'all gots o' those.",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_98_0": "Pay\n$1 and\n1 F$",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_99_0": "\nDon't pay",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_101_0": "* Flowery Dollars are totally useless, kon-kon, kee-kee.",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_102_0": "* So heavy! I'll take them off your hands... for a price.",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_113_0": "* Kon-kon, kee-kee, little do they know they have a use~",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_114_0": "* Yes, Flower Castle's Flower Cafe~",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_115_0": "* Drink from machine or break with friends all day!",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_116_0": "* ... but, they'll never know that!",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_119_0": "* What the xof!? You don't have enough dollars!?",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_120_0": "* Oh... you must be a beggar, too...",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_121_0": "* \\M5Oh... your tail must be as big and fluffy as mine...",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_125_0": "* What are you doing, you charlatan!? Don't you see!?",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_126_0": "* \\M5My big fluffy tail is too big to fit through the door...",
    "obj_dw_cliff_yellowcave_slash_Other_10_gml_127_0": "* I need to pay to get it shrunk... oh, what a predicament...!",
    "obj_dw_dogballoon_slash_Create_0_gml_134_0": "* (It's a garden.)",
    "obj_dw_dogballoon_slash_Create_0_gml_139_0": "* (It's covered in parmaseam chease)",
    "obj_dw_dogplatforming_slash_Step_0_gml_90_0": "* Guess we could use this for Ralsei's room.",
    "obj_dw_dogplatforming_slash_Step_0_gml_92_0": "* You want me to take LADDERY?",
    "obj_dw_dogplatforming_slash_Step_0_gml_94_0": "* Dude, your room has nowhere to climb.",
    "obj_dw_dogplatforming_slash_Step_0_gml_95_0": "* Where are you gonna do reps?",
    "obj_dw_dogplatforming_slash_Step_0_gml_97_0": "* I could do...",
    "obj_dw_dogplatforming_slash_Step_0_gml_98_0": "* I could do isometric exercises on the windowsill!",
    "obj_dw_dogplatforming_slash_Step_0_gml_100_0": "* ...",
    "obj_dw_dogplatforming_slash_Step_0_gml_101_0": "* Dude, you need Laddery.",
    "obj_dw_dogplatforming_slash_Step_0_gml_103_0": "* Fine...",
    "obj_dw_dogplatforming_slash_Step_0_gml_106_0": "* (Laddery was taken for Ralsei's room.)",
    "obj_dw_dogplatforming_slash_Step_0_gml_128_0": "* Dude, we should upgrade your room's ladder.",
    "obj_dw_dogplatforming_slash_Step_0_gml_130_0": "* You want me to take LADDERY?",
    "obj_dw_dogplatforming_slash_Step_0_gml_132_0": "* ... yeah.",
    "obj_dw_dogplatforming_slash_Step_0_gml_134_0": "* ... fine.",
    "obj_dw_dogplatforming_slash_Step_0_gml_136_0": "* (Laddery was taken for Ralsei's room.)",
    "obj_dw_dogplatforming_slash_Step_0_gml_157_0": "* Kind of makes me think it would be nice...",
    "obj_dw_dogplatforming_slash_Step_0_gml_158_0": "* ... to have a ladder of my own.",
    "obj_dw_dogplatforming_slash_Step_0_gml_160_0": "* ... yeah.",
    "obj_dw_dogplatforming_slash_Step_0_gml_161_0": "* You want it?",
    "obj_dw_dogplatforming_slash_Step_0_gml_163_0": "* Umm... it wouldn't... fit in my room.",
    "obj_dw_dogplatforming_slash_Step_0_gml_165_0": "* ... huh. Okay.",
    "obj_dw_fcastle_asgore_slash_Create_0_gml_18_0": "Uuu, that's okay!\nWe...\ncan play later.",
    "obj_dw_fcastle_asgore_slash_Create_0_gml_25_0": "Well, um, more\ntime to practice...\nheh...",
    "obj_dw_fcastle_asgore_slash_Create_0_gml_32_0": "W-wait, what if\nI tried...",
    "obj_dw_fcastle_asgore_slash_Create_0_gml_39_0": "Are you sure?\nNot even\na pirouette...?",
    "obj_dw_fcastle_asgore_slash_Create_0_gml_46_0": "I... y-yes,\nno one will\nget in your way!",
    "obj_dw_fcastle_asgore_slash_Step_0_gml_106_0": "... sorry.",
    "obj_dw_fcastle_blueroom_slash_Create_0_gml_55_0": "* Because it was buuuuuuuuutter.",
    "obj_dw_fcastle_blueroom_slash_Create_0_gml_58_0": "* My sword melted.",
    "obj_dw_fcastle_blueroom_slash_Create_0_gml_63_0": "* I forgot if you talked to me, but I think you're in trouble.",
    "obj_dw_fcastle_blueroom_slash_Create_0_gml_66_0": "* I didn't take any of that in, but I think you're in trouble.",
    "obj_dw_fcastle_blueroom_slash_Create_0_gml_71_0": "* Also, I replaced my sword with a big stick of butter.",
    "obj_dw_fcastle_blueroom_slash_Create_0_gml_72_0": "* And I been liiiicking it.",
    "obj_dw_fcastle_blueroom_slash_Create_0_gml_75_0": "* Me? I like to get totally smashed before the show.",
    "obj_dw_fcastle_blueroom_slash_Create_0_gml_76_0": "* It's not legal, but as long as the law doesn't know...",
    "obj_dw_fcastle_blueroom_slash_Create_0_gml_93_0": "* Perm-form-nance.\n* Wonder-full.",
    "obj_dw_fcastle_blueroom_slash_Create_0_gml_96_0": "* Our-Instructor,\n* Dance-In-Love!\n* Watch-quietly.",
    "obj_dw_fcastle_blueroom_slash_Create_0_gml_105_0": "* Blue-is-love.\n* Love-is-multitudes.",
    "obj_dw_fcastle_blueroom_slash_Create_0_gml_108_0": "* Sssss-hhhhh!\n* Show-is-Starting...",
    "obj_dw_fcastle_blueroom_slash_Create_0_gml_117_0": "* Asgore... I prepared my dance for him, but...",
    "obj_dw_fcastle_blueroom_slash_Create_0_gml_118_0": "* Should he pay no heed, I shall dance for myself!",
    "obj_dw_fcastle_blueroom_slash_Create_0_gml_124_0": "~1* Long as that Floradinn don't~2lick 'em...",
    "obj_dw_fcastle_blueroom_slash_Create_0_gml_129_0": "~1* I hope my wings doesn'ts~2melts.",
    "obj_dw_fcastle_blueroom_slash_Create_0_gml_130_0": "~1* On accounts of 'ems bein'~2butter's fly wings.",
    "obj_dw_fcastle_bounce_1_slash_Step_0_gml_71_0": "* So many papers...",
    "obj_dw_fcastle_bounce_1_slash_Step_0_gml_80_0": "* Kris, I... didn't realize, y'know?",
    "obj_dw_fcastle_bounce_1_slash_Step_0_gml_89_0": "* Your family's... got it rough, too.",
    "obj_dw_fcastle_bounce_1_slash_Step_0_gml_99_0": "* Documents...!",
    "obj_dw_fcastle_bounce_1_slash_Step_0_gml_114_0": "* Kris, stop going in the hole.",
    "obj_dw_fcastle_bounce_1_slash_Step_0_gml_126_0": "* Actually I miss the hole.",
    "obj_dw_fcastle_bounce_1_slash_Step_0_gml_138_0": "* Great.",
    "obj_dw_fcastle_bounce_1_slash_Step_0_gml_154_0": "* Why, Kris! That flower looks very hittable.",
    "obj_dw_fcastle_bromides_slash_Other_11_gml_34_0": "* (It looks like a Floradinn, but the nameplate says \"Yuka\".)",
    "obj_dw_fcastle_bromides_slash_Other_11_gml_35_0": "* (It's drawing a bathtub using its fluffy tail on the canvas...)",
    "obj_dw_fcastle_bromides_slash_Other_11_gml_39_0": "* (Wait, is that tail real or not?)",
    "obj_dw_fcastle_bromides_slash_Other_11_gml_82_0": "* (It looks like a crow, but the nameplate says \"Moa\".)",
    "obj_dw_fcastle_bromides_slash_Other_11_gml_83_0": "* (It's licking the canvas at hyperspeed... a layer of bromine is forming.)",
    "obj_dw_fcastle_bromides_slash_Other_11_gml_87_0": "* (What's certain is that it must be some kind of birb.)",
    "obj_dw_fcastle_bromides_slash_Other_11_gml_108_0": "* This is where we all draw bromides for Master Flowery...",
    "obj_dw_fcastle_bromides_slash_Other_11_gml_109_0": "* His long legs, his shining smile, his perfect figure...",
    "obj_dw_fcastle_bromides_slash_Other_11_gml_110_0": "* Yes, we draw them exactly like he asks!",
    "obj_dw_fcastle_bromides_slash_Other_11_gml_114_0": "* Of course, he pays us in Flowery Dollars...",
    "obj_dw_fcastle_bromides_slash_Other_11_gml_115_0": "* ... that's perfect! We can buy more bromides!",
    "obj_dw_fcastle_bromides_slash_Step_0_gml_15_0": "* (You found something incredible on the ground.)",
    "obj_dw_fcastle_bromides_slash_Step_0_gml_16_0": "* (It was added to your KEY ITEMS.)",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_15_0": "* (Free drinks were dispensed in a non-item way.)",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_17_0": "* Awesome, now we all got our FREE drinks.",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_18_0": "* And FREE straws? Let's go.",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_37_0": "* Damn, I'm already out.",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_38_0": "* ... can I have a sip of you guys's?",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_49_0": "* Of course, Susie!",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_50_0": "* (After all, it's thanks to her I got my favorite...)",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_68_0": "* Sorry, BIIIIG sip! Hahaha!!",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_70_0": "* (That... was mine...)",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_84_0": "\nStop her!!!",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_85_0": "\nYea",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_91_0": "",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_152_0": "* Nah, you're being weird about it.",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_162_0": "* ...",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_164_0": "* ...",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_166_0": "* Fine, you have it.",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_168_0": "* (Umm, that was an interesting idea, Kris...!)",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_169_0": "* (Biting, the opposite end of the straw...)",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_187_0": "* (That... was mine...)",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_208_0": "* Oops. My sip too big.",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_210_0": "* Kris, um, would you like some of mine...?",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_211_0": "* Or, um, rather than asking, I can just give you some!",
    "obj_dw_fcastle_cafe_drink_slash_Step_0_gml_228_0": "* ... weirdos.",
    "obj_dw_fcastle_cafe_slash_Create_0_gml_169_0": "Aqua",
    "obj_dw_fcastle_cafe_slash_Create_0_gml_170_0": "Seth",
    "obj_dw_fcastle_cafe_slash_Create_0_gml_171_0": "Yellow",
    "obj_dw_fcastle_cafe_slash_Create_0_gml_172_0": "Green",
    "obj_dw_fcastle_cafe_slash_Create_0_gml_173_0": "Blue",
    "obj_dw_fcastle_cafe_slash_Create_0_gml_174_0": "Orange",
    "obj_dw_fcastle_cafe_slash_Create_0_gml_175_0": "Susie",
    "obj_dw_fcastle_cafe_slash_Create_0_gml_176_0": "Ralsei",
    "obj_dw_fcastle_cafe_slash_Create_0_gml_177_0": "Pink",
    "obj_dw_fcastle_cafe_slash_Create_0_gml_178_0": "Kris",
    "obj_dw_fcastle_cafe_slash_Create_0_gml_179_0": " \n ",
    "obj_dw_fcastle_cafe_slash_Create_0_gml_180_0": "Exit",
    "obj_dw_fcastle_cafe_slash_Create_0_gml_261_0": " 2",
    "obj_dw_fcastle_cafe_slash_Create_0_gml_262_0": " 3",
    "obj_dw_fcastle_cafe_slash_Draw_0_gml_99_0": "Flower Tea Time!\nF$: $~1",
    "obj_dw_fcastle_cafe_slash_Draw_0_gml_109_0": "Make more friends,\nhave more breaks?",
    "obj_dw_fcastle_cafe_slash_Draw_0_gml_115_0": "Everyone is\nfully relaxed!",
    "obj_dw_fcastle_cafe_slash_Draw_0_gml_153_0": "NEW",
    "obj_dw_fcastle_cafe_slash_Draw_0_gml_242_0": "Break",
    "obj_dw_fcastle_cafe_slash_Draw_0_gml_243_0": "Do not",
    "obj_dw_fcastle_cafe_slash_Draw_0_gml_251_0": "* Take a break for ~1 Flowery Dollars?",
    "obj_dw_fcastle_cafe_slash_Draw_0_gml_262_0": "* Have this break?",
    "obj_dw_fcastle_cafe_slash_Draw_0_gml_265_0": "* Have this break again?",
    "obj_dw_fcastle_cafe_slash_Draw_0_gml_321_0": "* You don't have enough Flowery Dollars...",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_31_0": "* Boss. Meeting you... really bloomed friendship into our hearts.",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_32_0": "* After everything... I couldn't be more proud to be on your side.",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_37_0": "* Also, weird your hair isn't yellow anymore but I'll ignore it.",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_64_0": "* (She's cutting the tablecloth into various useful shapes)",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_113_0": "* Boss, I've realized sticking with you is a safe investment.",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_118_0": "* I guess \"stick\" was a pun... but I mean it.",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_150_0": "* Kee kee! You recognized me, and now... I will follow you!",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_151_0": "* ... if you can find me!",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_158_0": "* I wanted you to find me...",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_241_0": "* Nyon!",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_249_0": "* Ueueleuleuleue",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_277_0": "* Masters! Thank you for allowing me to abandon the way of the ninja...!",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_278_0": "* My true passion is... making small and hidden trains!",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_284_0": "* Masters. Are you sure you want to take a sip?",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_285_0": "* (He makes a small and knowing smile. You feel your cup trembling...)\\S0",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_314_0": "* Boss. Thanks you, I was able to relocate here.",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_315_0": "* Now I can do big uppercuts at the dinner table all day long.",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_320_0": "* HYAAAAAAAAAHHHH!!! But quietly to not bother the other customers.",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_328_0": "* Boss!? I'm trapped at a table with this crembulous dog!?",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_329_0": "* Fine... I guess I'll use my special attack, \"falling in love.\"",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_334_0": "* Who's a cute little guy!? Who's a special little guy!?",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_335_0": "* ... that's my problem with this blumbo, he never tells me the answer...",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_364_0": "* FRAIND... MADE BLOOM. NOW I PROTECT FRAIND.",
    "obj_dw_fcastle_cafe_slash_Other_11_gml_369_0": "* MY FRAIND NAME IS \"CUP OF WATER\"",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_15_0": "\nBuy",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_16_0": "\nDo not",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_21_0": "* (Drink dispenser. It only accepts tickets and Flowery Dollars.)",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_45_0": "* (It's a soda machine.\nThat you insert\nmoney into.\nSomewhere.)",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_48_0": "Buy",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_49_0": "Dispense",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_50_0": "Talk",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_51_0": "Exit",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_57_0": "FreeDrink",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_75_0": "* So far, talking to machines doesn't do anything...",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_77_0": "* That's because you don't believe in yourself.",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_79_0": "* Huh? Flowery!? Wh-where are you?",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_81_0": "* I'm not here. I'm just a voice-activated recording.",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_82_0": "* Also, I predicted what you were going to say.",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_84_0": "* ...",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_86_0": "* W-wait. You really mean it? You... like my style?",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_88_0": "* WHEN WOULD I SAY THAT!?",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_91_0": "End recording...",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_95_0": "* Heh. You really know how to make someone...",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_96_0": "* ... feel special, don't you, Raly?",
    "obj_dw_fcastle_cafe_slash_Other_12_gml_98_0": "* I'M JUST STANDING HERE!!!\\f0",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_335_0": "\nDoctor\noutfit",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_336_0": "\nNurse\noutfit",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_349_0": "~1* Blue, blue! Blue, blue!~2We are knife friends,~2and blue!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_350_0": "~1* Kris, change your shape!~2Change your shape!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_428_0": "\nAqua\noutfit",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_429_0": "\nYellow\noutfit",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_444_0": "~1* Again, again! Change again!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_529_0": "\nHeal Prayer",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_530_0": "\nRude Buster",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_539_0": "~1* Uuu, wait! Why can you change~2shape, but not do magic?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_540_0": "~1* Kris, magic, magic, do magic!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_614_0": "~1* Uuu...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_615_0": "~1* Don't do that anymore.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_673_0": "~1* So, my \"name\" is \"Aqua\",~2and I'm a \"girl\"...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_674_0": "~1* Seth, are you \"girl\", too?~2Or \"boy\"?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_676_0": "~1* What!? I... uh...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_677_0": "~1* Heh, a real tactician never~2reveals any unnecessary~2information!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_679_0": "~1* Uuu... you mean you~2don't know?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_681_0": "~1* Sh... shut up! Of course~2I know!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_727_0": "~1* I... I'll give you a hint!~2Something as cool as a~2bluebird...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_728_0": "~1* That a blue bird... also~2thinks is the coolest!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_730_0": "* ...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_732_0": "* ...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_759_0": "~1* KRIS! Hey, help me out~2here!!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_784_0": "~1* Well, I'm a GIRL!~2And Yellow's a BOY!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_818_0": "~1* Hey! I ain't a boy! I'm a~2COWBOY! And Green's a CHEF.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_852_0": "~1* Seth, whether you have an~2answer or not...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_853_0": "~1* Is it not all a beauty of the~2kaleidoscope of life?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_855_0": "~1* Huh? Th... thanks everyone!~2I...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_857_0": "~1* That's right. No matter what~2you are...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_883_0": "~1* We're all gonna beat you with~2hammers for your crimes.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_896_0": "~1* W-Wait!!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_958_0": "~1* Yellow, Yellow! Is knives~2a justice?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_960_0": "~1* No, Aqua. It ain't ever~2\"justice\" to play with~2knives.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_961_0": "~1* Here... real \"justice\" is~2playin' with gun's.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_963_0": "~1* Uuu, thanks Yellow! I'll go~2show Seth!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_965_0": "~1* Glad I can help you be a lil'~2bit more proper.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1027_0": "~1* Green, Green! Seth told me to~2be more like you...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1028_0": "~1* Can you show me how to use~2the origin of fire?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1075_0": "~1* ... huh? Food? What is this?~2I get to use my teeth on~2this?!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1076_0": "~1* This is amazing, I'll keep it~2in my mouth to show others!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1135_0": "~1* Blue, Blue! What is \"love\"!?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1137_0": "~1* Oh, my sweet dear. Love is~2how the world revolves...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1138_0": "~1* A revolution, written in~2feathered pen, clashed by~2feathered sword.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1139_0": "~1* Love is the butterflies in~2your heart...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1140_0": "~1* That sink to your feet, and~2dance! O, dance!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1142_0": "~1* Oh!!! I get it!!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1143_0": "~1* I think I \"love\"...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1144_0": "~1* Throwing things at people!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1146_0": "IT'S NOT BEAUTIFUL!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1152_0": "~1* Ahhh, how beautiful...\\f0",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1239_0": "~1* Orange, Orange! Uuu, I barely~2recognize you, you look~2SO human!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1241_0": "~1* HA! Don't I!? I look very~2trained and strong,~2don't I!?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1243_0": "~1* Uuu, strong human! Your hands~2became swollen and round~2from training!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1245_0": "~1* H-hands...!? These are~2GLOVES!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1247_0": "~1* Oh, your hands are not~2swollen and round?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1249_0": "~1* NO!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1251_0": "I DO!!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1257_0": "~1* ... nevermind, you don't~2look human.\\f0",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1327_0": "* You know, Seth...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1328_0": "* One thing that really bugs me about Flowery...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1330_0": "~1* It's that he doesn't explain~2everything correctly!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1332_0": "* E-Exactly!! He doesn't use the right terms...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1334_0": "~1* He tells people things that~2they shouldn't know!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1336_0": "* He acts like he knows more than he does!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1338_0": "~1* You... you really get me!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1339_0": "~1* We should... WE should be~2the leaders!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1341_0": "* EXACTLY!!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1403_0": "* ... w-wait. I, I don't want to be the leader.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1405_0": "~1* W... well, umm, do you~2wanna... trade glasses,~2or something?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1407_0": "I like the yellow bird that\nshows up during Jevil's ACT...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1412_0": "~1* Also, do you, umm, like~2birds? ... nevermind.\\f0",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1474_0": "~1* Susie! Why not join us~2flowers!? You'd make a~2genius violet!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1476_0": "* Wait, huh? A nerd, respecting ME? What?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1478_0": "~1* Susie. LOOK at our side.~2LOOK at it.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1526_0": "~1* Hey, Seth! I put my ice~2creams in the microwave...~2'n now I can't find it.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1544_0": "~1* If you joined, you'd easily~2be top three smartest.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1546_0": "* Seth! Your hero, Berdly, also quite likes her...!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1548_0": "~1* Wh-what!? How dare you be~2liked by him...!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1550_0": "* Wh-what!? No he doesn't! And I don't like him, anyway!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1552_0": "~1* Wh-what!? H-how dare you NOT~2be liked by him!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1553_0": "~1* Uhh, b-but you can still join~2our side...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1609_0": "~1* Seth, I found them creams.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1634_0": "~1* They's steam.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1636_0": "* Uhh... I'm good.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1698_0": "~1* Listen, Yellow! According to~2my calculations...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1699_0": "~1* If you want to be a better~2cowboy, you need a \"ranch\"!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1771_0": "~1* Thank'ms, Green! Now that I~2got this COOL ranch~2dressing...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1773_0": "~1* Not \"cool ranch!\" Like...~2REGULAR \"ranch\"! For~2COWBOYS???",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1839_0": "~1* H-Hey!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1841_0": "~1* Thank'ms, Green! This here's~2\"Regular Ranch Dressing\"!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1843_0": "~1* Wait, really? Perfect! You're~2all set, then! Ha ha!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1844_0": "~1* ... H... huh!?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1845_0": "~1* Yellow, bad news. I did more~2research...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1846_0": "~1* Apparently \"ranch\"... means~2you need...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1847_0": "~1* ... a horse to ride!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1912_0": "* What?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1966_0": "~1* Y'sure this is what I'm~2sapposed to do?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_1968_0": "~1* Yes!!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2011_0": "~1* Go to the right!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2037_0": "~1* Now go to the left!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2060_0": "~1* Now try... taking out~2the pan!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2110_0": "~1* Are... are you even listening~2to me!?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2124_0": "~1* I told you not to put so much~2power into it!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2125_0": "~1* Suffering sap... how can you~2two work together like~2THIS!?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2151_0": "~1* Umm, maybe if I could do~2something other than pulling~2their hair...?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2153_0": "~1* ...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2154_0": "~1* Huh. I suppose I didn't think~2of that.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2251_0": "~1* Blue, my analysis has~2determined... you're too...~2emotional!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2252_0": "~1* If you don't stop~2sugarcoating everything~2for everyone...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2253_0": "~1* ... no one is ever going to~2become their ideal selves!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2255_0": "~1* I see... yes, Seth, you have~2quite a substantial point.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2256_0": "~1* Seth... if I may offer you~2some criticism, however...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2257_0": "~1* Your brutal overanalysis of~2everyone's behavior...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2258_0": "~1* Could it not also hinder~2one's botanical development?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2259_0": "~1* In other words, could your~2behavior not be considered...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2260_0": "~1* \"Cringe?\"",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2262_0": "~1* Wh-what!? No it's not!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2263_0": "~1* It's not!!! Guys, it's not!!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2265_0": "~1* I'm sorry, I misspoke, Seth.~2Your analysis is much-needed.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2267_0": "~1* THANK you!! Finally SOMEONE~2tells it like it IS!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2370_0": "~1* Seth, don't wet your face~2with cry!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2371_0": "~1* I think it's good that you're~2\"cringe\".",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2373_0": "~1* Y... you do?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2375_0": "~1* It makes me want to throw~2rocks at you, which is fun!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2420_0": "~1* Are we throwing rocks!?~2Can I help!?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2443_0": "~1* What!? Throwing rocks, that's~2a violence!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2444_0": "~1* I'll arrest those rocks 'fore~2nobody gets hurt...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2484_0": "~1* Orange, I sketched an ideal~2body type for you as~2a human!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2486_0": "~1* R-really...? I'll look.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2488_0": "~1* W-wow, the eyes are so big!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2490_0": "~1* And the ears, so triangular~2and... on top of the~2head?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2493_0": "~1* Yes! Heheh, I did a lot of~2research on this one.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2496_0": "~1* ... Seth, you idiot! This~2doesn't look like me~2at all!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2499_0": "~1* W... what!? Of course it~2doesn't! W-why is she~2mad!?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2525_0": "~1* Seth, the heart of a flower~2is oh-so delicate.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2526_0": "~1* Perhaps she wanted... you to~2see the beauty in her~2current self.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2529_0": "~1* Seth's a bully... (sniff)...~2they didn't draw my abs.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2547_0": "~1* They didn't draw a smiley~2face on the sun either.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2549_0": "~1* THAT TOO!!! JERK!!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2590_0": "* Do you have any smoked herbs? Like, oregano?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2592_0": "~1* Sm... smokin' herbs!? That's~2illegal, son!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2594_0": "* H-huh!? I, I didn't mean...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2596_0": "~1* It's cannonballism! Herbs~2is our friends!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2597_0": "~1* 'Cept parsley.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2653_0": "~1* Parsley! Cut! Stab! Cut!~2Nap! Stab! Look!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2655_0": "~1* Justice does turn a blind eye~2to parsley...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2701_0": "~1* Don't worry, Green, even if~2you ain't talk words...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2702_0": "~1* From your foods I can tell~2what you're trying~2to communercate!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2703_0": "~1* Fer examples, there's a~2message in this~2alphabet cereal!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2707_0": "Pretty sure I've heard that one before",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2708_0": "~1* It says \"ooooooooo\".\\f0",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2743_0": "~1* You idiot! That's not~2the alphabet!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2744_0": "~1* Look at the gap between the~2o's! It's a type of~2morsel code!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2770_0": "~1* Uuu, this stuffed shell has~2the ocean talking to me~2in it!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2818_0": "~1* Oh, each moment in this~2reverie is like an era~2of bliss.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2819_0": "~1* A tete-a-tete so~2magnifique... Oh, how~2resplendent.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2821_0": "~1* Don't understand ya, Blue,~2but it's durn purdy!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2822_0": "~1* Next time I'm gonna be the~2one protectin' you!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2824_0": "~1* Really? Oh, what a hero you~2are, Yellow.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2826_0": "~1* Me? I'm'n a hero now? Heheh,~2guess I am, guess I am...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2888_0": "~1* HERO!? All you've done is~2arrest ME!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2912_0": "~1* Wrong! Yellow also let me~2play with matches!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2914_0": "~1* Heheh, so I did, so I did...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2916_0": "~1* THAT'S VILLAINOUS!!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2951_0": "~1* AND he fixed your drawings to~2have smilies on them!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2953_0": "~1* THOSE WERE MY TACTICAL~2DIAGRAMS!!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2955_0": "~1* Aww, shucks! (said for~2corn reasons)",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2995_0": "~1* Orange... hmm... I think~2you's a-missin' somethin'~2to be human.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_2997_0": "~1* Wh... what!? I am?! Wh-what!?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3026_0": "~1* There ya go! Now ya look~2jes' perfect!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3028_0": "~1* Ha ha! Look at me, I'm~2Yellow, Howdy howdy howdy!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3048_0": "~1* H-huh!? You are!? Th...~2then who'm I?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3050_0": "~1* That was a joke, dummy.~2You're Yellow!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3052_0": "~1* Huh? But you gots the hat...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3193_0": "~1* Green, finally we get some~2time to ourselves!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3194_0": "~1* Blue and Yellow are all sweet~2and sappy...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3195_0": "~1* Seth and Aqua are always~2making trouble...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3196_0": "~1* But Green, when I'm alone...~2I always know you always~2got my back!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3197_0": "~1* 'cause I love to eat, and~2you're a chef!!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3232_0": "~1* ... Green?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3256_0": "* Thank you for the succulent back-platter, Green!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3289_0": "* I can't believe you make amazing food behind your back!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3328_0": "* I also\n          joined",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3339_0": "~1* I... I don't care...!~2I don't care if you have~2Starwalker...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3340_0": "~1* I... I have my own!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3392_0": "~1* G... Green!? Y.. you...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3427_0": "~1* Uuu, thanks, Green!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3444_0": "~1* Thank you for the delicious~2morsel, Green!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3461_0": "* Thanks for the grub, Green!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3467_0": "~1* GREEN!? You've been making~2food behind your back!?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3483_0": "~1* You've been making food~2behind MY back!?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3520_0": "~1* Wow!!! Food from behind my~2back!!! You're the~2best, Green!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3548_0": "* (That's not\noriginal...)",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3560_0": "オリジナルじゃねーな…",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3561_0": "オリジナルじゃないね…",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3599_0": "~1* Susie... does love ail you,~2sweet violet?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3600_0": "~1* With each step, your foot~2leaves imprints of~2hooves...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3602_0": "* Uh... I mean... I don't really...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3626_0": "* ... know what... love is.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3627_0": "* It's even hard just to say it.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3628_0": "* I mean... I mean. Every time we have a break...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3629_0": "* All I can think about is... her heartbeat.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3655_0": "* ... damn, haha, it's embarrassing to say that.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3656_0": "* But... I don't know. Is that...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3657_0": "* ... I mean, can I even...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3659_0": "~1* Susie, if even a flower can~2love...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3660_0": "~1* ... so can you.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3661_0": "~1* The shape of love may change.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3662_0": "~1* It may be different for each~2being.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3663_0": "~1* But as long as that shape~2contains you...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3664_0": "~1* ... all you can do is step~2forward... and let it~2guide you.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3666_0": "* ... thanks.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3667_0": "* I wanna try.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3756_0": "~1* Blue! Give me a famous~2advice!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3758_0": "~1* Hmm, okay, dear. First...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3759_0": "~1* Move like a butterfly...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3790_0": "~1* Then, sting like a bee.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3792_0": "~1* Hmm, okay.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3793_0": "~1* I need to have wings and a~2stinger... like humans.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3813_0": "~1* Ha ha... humanity is in the~2eyes of the beholder.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3829_0": "~1* The beholder!? Wait, how many~2eyes am I supposed to~2have?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3862_0": "~1* Three!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3880_0": "~1* It... it's not two!?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3882_0": "~1* One big one!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3884_0": "~1* Don't just say random~2numbers!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3918_0": "~1* That's what I'm trying to~2tell her!!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3935_0": "~1* Seth!! Four eyes!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3958_0": "~1* Four!?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3960_0": "~1* That's not what she meant!~2She's just insulting me!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_3962_0": "~1* Huh? I was?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4008_0": "~1* Blue! My spare gloves have~2gone missing, have you seen~2them...?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4010_0": "~1* ...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4012_0": "~1* Blue...?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4014_0": "~1* I admit it, Orange. I...~2I took them. But it was~2only...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4054_0": "~1* To craft you a most~2resplendent, and~2unforgettable gift.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4056_0": "~1* Aww, B-Blue...!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4057_0": "~1* ...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4058_0": "~1* Can, um... can you change~2them back...?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4084_0": "~1* Hm. Maybe Yellow would like~2these better...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4086_0": "~1* HEY!!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4145_0": "~1* Green, though words leave not~2your mouth...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4146_0": "~1* Your toothsome treats speak~2volumes with their love.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4186_0": "~1* That's right... I can taste~2the murmurs of your heart.~2It says...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4187_0": "~1* \"Cheese.\"",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4237_0": "~1* It still only says \"Cheese.\"",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4269_0": "~1* My, we're talkative today.~2Yellow, should you take~2over?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4294_0": "~1* What the - why's this dollars~2in the shape of a cheese?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4295_0": "~1* This'tle oughta go in the~2bank...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4339_0": "~1* Oh. That'll do!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4390_0": "~1* Green, where's Yellow?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4400_0": "~1* I 'unno, but there's two~2bucks in here!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4464_0": "~1* Blue... what is the path of a~2true human champion?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4488_0": "~1* The victory you seek comes~2not from bare knuckle...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4489_0": "~1* But the conquest of the~2greatest enemy - your~2mind's shadow.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4490_0": "~1* The struggle of the mind, is~2there not anything more~2human?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4492_0": "~1* You mean... if I wanna beat~2the bad guys...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4518_0": "~1* I gotta beat up my own~2brain!?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4543_0": "~1* Also, you will win more if~2you use Knives!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4569_0": "~1* No, no, Aqua.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4570_0": "~1* Gun's. You should use gun's.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4572_0": "~1* I can't decide...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4607_0": "~1* You snivelling idiots! THINK~2about what you're saying!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4608_0": "~1* Orange has TWO hands!! She~2can use BOTH!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4655_0": "* Hey, Orange... I just wanted to say...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4656_0": "* It's okay, if you're kinda... different. Or whatever.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4658_0": "~1* ... wh-what are you~2implying?!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4659_0": "~1* I'm exactly what I wanted to~2be. A human!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4692_0": "* ... why does it matter if you're human or not?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4694_0": "~1* Because... because that's~2what we all decided to be.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4695_0": "~1* And... if I don't look like~2one, it's because.... I...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4697_0": "* Well, whatever you are... it's cool, right?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4698_0": "* You can just be... Orange.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4699_0": "* You can't do a bad job just being... what you are.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4742_0": "~1* ... huh.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4743_0": "~1* For a real human, you're~2actually pretty nice.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4745_0": "* ... heh. Thanks.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4747_0": "~1* ... sorry. I called you a~2bully.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4749_0": "* Eh, it's all good. I'm used to it.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4751_0": "~1* Well, get not used to it!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4753_0": "* Heh. I'm... getting there.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4823_0": "* Umm, Susie was pulling my ear to have me talk to you...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4824_0": "* I have to say... I'm sorry for calling you a mouse.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4825_0": "* I didn't realize in the moment... how it made you feel.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4827_0": "~1* Hmph. Well, apology accepted,~2I guess.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4828_0": "~1* ... was just embarrassing how~2much you were projecting.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4863_0": "* Pr... projecting?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4865_0": "~1* I mean, you're the one who's~2a big ugly rat.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4882_0": "* R... rat?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4884_0": "~1* Name is an R? And you have~2big floppy ears?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4886_0": "* I'm not a...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4888_0": "~1* You don't even have boxing~2gloves.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4889_0": "~1* Or, um... headwear? I mean,~2MOST of us HUMANS have~2headwear.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4891_0": "* Oh, the RALSEI NEEDS A HAT thing again, huh!?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4935_0": "* LOOK! I'M CUTE! LOOK AT MY PAW PADS!!! IT'S! CUTE!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_4937_0": "~1* W-wahhh!! Okay, okay! It's~2cute! It's cute!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5003_0": "* Everyone... It's nice to meet you! I'm Pink!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5004_0": "* I... I'm not really a \"real\" flower, but...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5040_0": "~1* Uuu, Orange, does she like~2throwing knives?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5042_0": "~1* Of course! And BOMBS! She's~2the BEST!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5078_0": "~1* Oh, Pink. Your tutu speaks~2the volume of your heart.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5101_0": "~1* Eh, we're TRYING to be HUMAN~2anyway!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5124_0": "~1* Hmm... and, she DOES gots a~2human's tail, too!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5157_0": "\\cZ* Pink, welcome to the team!\\cW",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5169_0": "* Thank you. Thank you! THANK YOU!!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5171_0": "~1* No one forget I found her~2first!!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5233_0": "Me?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5238_0": "Not you...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5254_0": "* Hey, blue idiot!\\f0",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5255_0": "* I... I have something to tell you.\\f1",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5256_0": "* This body... it still... feels doki's for you.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5257_0": "* Look! It's... not like I want this or anything, but...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5258_0": "* Even someone like me can't... get in the way of true love.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5259_0": "* If... it's for my body...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5260_0": "\\cp* Let's date, mew!\\cW",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5319_0": "* Dude, y'know Kris flirts with EVERY enemy, right?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5348_0": "\\cp* My... myuh?\\cW",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5364_0": "* I mean, we were just ACTing... to win the battle.",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5393_0": "\\cp* Myuh-NYUH!?\\cW",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5403_0": "* Oh, man... Kris, you really went too far this time...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5405_0": "* It's OK, Kris! No one else ever took your FLIRTs seriously...",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5439_0": "\\cp* Myuh... myuh... MYUH!?\\cW",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5496_0": "Listen,\nI was\nserious!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5497_0": "\nGotta win!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5504_0": "\\cp* Love... malfunction... mew...\\cW",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5505_0": "* You idiot!!! What the heck did you do to my body!?",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5557_0": "* Serious!? SERIOUS!? No chance in H E DOUBLE-POCKY-STICK!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5600_0": "* NO ONE HAS THE RIGHT TO BLOW UP MY BODY EXCEPT ME!!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5651_0": "* Y... you Super Absorbent Kitty Litter!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5652_0": "* That's it!!! Time to use my ultimate weapon!!!",
    "obj_dw_fcastle_cafe_slash_Other_13_gml_5680_0": "* ... what the heck is this?",
    "obj_dw_fcastle_cafe_slash_Step_2_gml_88_0": "* (You can now take a break with ~1!)",
    "obj_dw_fcastle_cafe_slash_Step_2_gml_89_0": "* (You can also take a break with ~1!)",
    "obj_dw_fcastle_cafe_slash_Step_2_gml_95_0": "* (Due to your actions, ~1 won't hang out...)",
    "obj_dw_fcastle_cafe_slash_Step_2_gml_96_0": "* (~1 won't either...)",
    "obj_dw_fcastle_dangerous_platforming_slash_Create_0_gml_448_0": "* C'mon! Can't let him ride the slide alone!",
    "obj_dw_fcastle_dangerous_platforming_slash_Create_0_gml_457_0": "* And get trapped in jail?",
    "obj_dw_fcastle_dangerous_platforming_slash_Create_0_gml_466_0": "* Kris, the hell are you doing actually.",
    "obj_dw_fcastle_dangerous_platforming_slash_Create_0_gml_481_0": "* We can totally get over that wall.",
    "obj_dw_fcastle_dangerous_platforming_slash_Create_0_gml_491_0": "* Umm... are we sure this is possible?",
    "obj_dw_fcastle_dangerous_platforming_slash_Create_0_gml_493_0": "* Will be when we do it.",
    "obj_dw_fcastle_dangerous_platforming_slash_Create_0_gml_502_0": "* We almost got over that time.",
    "obj_dw_fcastle_dangerous_platforming_slash_Create_0_gml_504_0": "* (No we didn't...)",
    "obj_dw_fcastle_dangerous_platforming_slash_Create_0_gml_514_0": "* Ummm, maybe there's another way?",
    "obj_dw_fcastle_dangerous_platforming_slash_Create_0_gml_516_0": "* Yeah but look how close we got.",
    "obj_dw_fcastle_dangerous_platforming_slash_Create_0_gml_526_0": "* K, this is impossible.",
    "obj_dw_fcastle_dangerous_platforming_slash_Create_0_gml_528_0": "* Seemingly so.",
    "obj_dw_fcastle_dangerous_platforming_slash_Create_0_gml_579_0": "* (The Cowboy's in a pinch now! Asgore, look carefully!)",
    "obj_dw_fcastle_dangerous_platforming_slash_Create_0_gml_580_0": "* (This exciting show is Yellow's finest hour...!)",
    "obj_dw_fcastle_dangerous_platforming_slash_Other_19_gml_23_0": "* (It's a purple book.)",
    "obj_dw_fcastle_dangerous_platforming_slash_Other_19_gml_24_0": "* (PerpBook was added to your EVIDENCE.)",
    "obj_dw_fcastle_dangerous_platforming_slash_Other_19_gml_60_0": "* (It's a papers.)",
    "obj_dw_fcastle_dangerous_platforming_slash_Other_19_gml_61_0": "* (TrainPlans was added to your EVIDENCE.)",
    "obj_dw_fcastle_dangerous_platforming_slash_Other_19_gml_138_0": "* The hell are YOU guys doing here!?",
    "obj_dw_fcastle_dangerous_platforming_slash_Other_19_gml_140_0": "~1* What do you mean US!?",
    "obj_dw_fcastle_dangerous_platforming_slash_Other_19_gml_143_0": "~1* We're renovating the~2punishment rooms...",
    "obj_dw_fcastle_dangerous_platforming_slash_Other_19_gml_144_0": "~1* So they have an ACTUAL USE~2FOR ASGORE!?",
    "obj_dw_fcastle_dangerous_platforming_slash_Other_19_gml_146_0": "~1* Why the book are YOU here!?~2Who let YOU past!?",
    "obj_dw_fcastle_dangerous_platforming_slash_Other_19_gml_153_0": "* Dude, Yellow's going to blow himself up!!",
    "obj_dw_fcastle_dangerous_platforming_slash_Other_19_gml_159_0": "~1* Uuu, really!?",
    "obj_dw_fcastle_dangerous_platforming_slash_Other_19_gml_208_0": "~1* Yellow!! Don't start~2without me!!",
    "obj_dw_fcastle_dangerous_platforming_slash_Other_19_gml_211_0": "~1* Sigh...",
    "obj_dw_fcastle_dangerous_platforming_slash_Other_19_gml_268_0": "* (It's a series of papers detailing how to turn guilty self-punishment...)",
    "obj_dw_fcastle_dangerous_platforming_slash_Other_19_gml_269_0": "* (... into amusement park rides.)",
    "obj_dw_fcastle_dangerous_platforming_slash_Other_19_gml_288_0": "* (It's a deadly train track. Or a rollercoaster track.)",
    "obj_dw_fcastle_dangerous_platforming_slash_Other_19_gml_289_0": "* (Depending on optimism level.)",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_112_0": "* See? Knew we could get over this wall.",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_114_0": "* (... well, I can't mind seeing her so happy.)",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_310_0": "Ohh, bouncin'...\nIt's too fun\nto punish me.",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_321_0": "... it's also\ntoo laggy\nto punish anything.",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_339_0": "Hmm, lyin' down on the tracks...\nit's too comfortable.",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_350_0": "... 'sides, I ain't know\nwhat happens next.",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_396_0": "~1* Hey, y'all. Kind of a DIY~2situation in here.",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_397_0": "~1* Just gotta find a way to blow~2myself up.",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_407_0": "~1* I deserve it...",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_416_0": "* Kris, after him!",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_484_0": "~1* That's strange... I can't find~2Yellow anywhere...",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_485_0": "~1* Only... pieces of a giant gun...",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_486_0": "~1* ... and signs... of a struggle.",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_488_0": "* Weird. Maybe someone was trying to, uh, help him?",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_495_0": "* ...",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_500_0": "* What do we feel on that. Vibe? Kris?",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_507_0": "* I think... I'd like to look a bit more.",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_592_0": "Yellow's corn-scented rope...\nleft on the tracks?",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_607_0": "... hat expansion.\nThat can't be good.",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_711_0": "Aqua dropped all of\nAsgore's golf balls\ndown the chute...",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_718_0": "Ahh! I can't move!",
    "obj_dw_fcastle_dangerous_platforming_slash_Step_0_gml_725_0": "Finally. One\nthat fits me.",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_118_0": "* We... we lost...",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_120_0": "* Heh. Get a chance.",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_121_0": "* You're earlier than a 100 years to beat me.",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_122_0": "* Now beat like a tree and leave.",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_123_0": "* ... your time's over.",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_162_0": "* Damnit, we wasted those items...",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_185_0": "* Huh? Green? You cooked back up all the items we used!?",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_209_0": "* You're the best, Green...",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_237_0": "* ... Kris. You're not holding back, are you?",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_238_0": "* We can beat him this time. I know it.",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_239_0": "* Let's go.",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_260_0": "* Darnit...!",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_262_0": "* This isn't a school for weaklings.",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_263_0": "* Kris, you can train in an other life.",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_264_0": "* ... this one's already over.",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_305_0": "* ... you're not gonna let him say that, are you?",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_321_0": "* ...",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_323_0": "* Hey, shall we see that face again?",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_324_0": "* Some times make me think you LIKE losing, Raly.",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_326_0": "* I... y-you...",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_328_0": "* You enjoy seeing me win, don't you?",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_330_0": "* ...",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_332_0": "* ... and yet, you still want to wipe my face's smile.",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_333_0": "* What a mystery. Kris, you better figure him out.",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_334_0": "* 'Cause he doesn't even understand himself...",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_388_0": "* ... no more words.",
    "obj_dw_fcastle_flowery_gameover_slash_Step_0_gml_389_0": "* Just realize. Flowers are the real heroes.",
    "obj_dw_fcastle_foxhunt_slash_Create_0_gml_153_0": "* Man, that was stupid.",
    "obj_dw_fcastle_foxhunt_slash_Create_0_gml_154_0": "* Can't believe you have to push 'em all off.",
    "obj_dw_fcastle_foxhunt_slash_Create_0_gml_156_0": "* Yea...",
    "obj_dw_fcastle_foxhunt_slash_Create_0_gml_162_0": "Yea...",
    "obj_dw_fcastle_foxhunt_slash_Create_0_gml_163_0": "I WAS\nSERIOUS\n!!!!!!!!\n!!!!!!!!",
    "obj_dw_fcastle_foxhunt_slash_Create_0_gml_171_0": "* Great job, Kris! You did it!",
    "obj_dw_fcastle_foxhunt_slash_Create_0_gml_172_0": "* Did you, um, have fun?",
    "obj_dw_fcastle_foxhunt_slash_Create_0_gml_182_0": "* Umm, Kris? Just a hunch, but... I don't think...",
    "obj_dw_fcastle_foxhunt_slash_Create_0_gml_183_0": "* Pushing statues off the ledge in this room...",
    "obj_dw_fcastle_foxhunt_slash_Create_0_gml_184_0": "* ... will do anything else.",
    "obj_dw_fcastle_foxhunt_slash_Create_0_gml_191_0": "* (K-Kris looks like they're having fun, so...)",
    "obj_dw_fcastle_foxhunt_slash_Step_0_gml_163_0": "* You've only found 1 fox.\n* Can't you find any more?\n* Kee hee hee.",
    "obj_dw_fcastle_foxhunt_slash_Step_0_gml_166_0": "* You've only found ~1 foxes.\n* Can't you find any more?\n* Kee hee hee.",
    "obj_dw_fcastle_foxhunt_slash_Step_0_gml_171_0": "* Kee hee hee, Seth said not to let you pass...\n* Under any circumstance!",
    "obj_dw_fcastle_foxhunt_slash_Step_0_gml_172_0": "* Unless, you found at least \\cY3 foxes\\cW.\n* Seth said this.",
    "obj_dw_fcastle_foxhunt_slash_Step_0_gml_321_0": "* Kee hee hee...",
    "obj_dw_fcastle_foxhunt_slash_Step_0_gml_322_0": "* You found the foxes,\nyou found the foxes!",
    "obj_dw_fcastle_foxhunt_slash_Step_0_gml_407_0": "* But, you missed one~",
    "obj_dw_fcastle_foxhunt_slash_Step_0_gml_808_0": "* Yea...",
    "obj_dw_fcastle_foxhunt_slash_Step_0_gml_810_0": "* Y... yea...",
    "obj_dw_fcastle_foxhunt_slash_Step_0_gml_818_0": "* O-oh...! Sorry I made you yell small at me, Kris.",
    "obj_dw_fcastle_foxhunt_slash_Step_0_gml_819_0": "* Little, um... yell.",
    "obj_dw_fcastle_foxhunt_slash_Step_0_gml_820_0": "* And, umm, you don't have to keep saying, um...",
    "obj_dw_fcastle_foxhunt_slash_Step_0_gml_821_0": "* \"Exclamation point\" over and over...",
    "obj_dw_fcastle_foxhunt_slash_Step_0_gml_823_0": "* Yea they do.",
    "obj_dw_fcastle_foyer_slash_Create_0_gml_61_0": "* Well... I suppose THIS is blocking the way.",
    "obj_dw_fcastle_foyer_slash_Create_0_gml_62_0": "* Perhaps if we reach the scissors on each side, we could...?",
    "obj_dw_fcastle_foyer_slash_Create_0_gml_63_0": "* Ummm... get rid of it?",
    "obj_dw_fcastle_foyer_slash_Create_0_gml_68_0": "* Dude we should have one of these of us.",
    "obj_dw_fcastle_foyer_slash_Create_0_gml_84_0": "* (Sprout.)",
    "obj_dw_fcastle_foyer_slash_Create_0_gml_89_0": "* (It's immobile.)",
    "obj_dw_fcastle_foyer_slash_Create_0_gml_102_0": "* (Flower Cafe.)",
    "obj_dw_fcastle_foyer_slash_Create_0_gml_103_0": "* (Have a long heart and it'll be opened proportionally.)",
    "obj_dw_fcastle_foyer_slash_Create_0_gml_106_0": "* (Flowers blooms in your heart.)",
    "obj_dw_fcastle_foyer_slash_Create_0_gml_107_0": "* (Flower Cafe, open as long as your heart is.)",
    "obj_dw_fcastle_foyer_slash_Step_0_gml_210_0": "* The Dark Fountain must be up at the top...",
    "obj_dw_fcastle_foyer_slash_Step_0_gml_211_0": "* Kris, let's figure out how to get there!",
    "obj_dw_fcastle_fusumadodge_slash_Step_0_gml_25_0": "This story...\nyou think\nhe'll like it?",
    "obj_dw_fcastle_fusumadodge_slash_Step_0_gml_204_0": "Uuu, can you\ndodge this?",
    "obj_dw_fcastle_fusumadodge_slash_Step_0_gml_448_0": "Spin",
    "obj_dw_fcastle_fusumadodge_slash_Step_0_gml_449_0": "Lemme spin it...",
    "obj_dw_fcastle_fusumadodge_slash_Step_0_gml_484_0": "Uuu, he likes\nfast spinning knives!?\nOK!",
    "obj_dw_fcastle_fusumadodge_slash_Step_0_gml_540_0": "Uuu, you think\nAsgore will like\nmy knives!?",
    "obj_dw_fcastle_fusumadodge_slash_Step_0_gml_570_0": "Seth! I think\nAsgore will like\na fast spinning book!!",
    "obj_dw_fcastle_fusumadodge_slash_Step_0_gml_588_0": "Can I... try the\nnormal one first!?",
    "obj_dw_fcastle_fusumadodge_slash_Step_0_gml_640_0": "Th-they're here!\nAqua!\nStop them!!",
    "obj_dw_fcastle_fusumadodge_slash_Step_0_gml_664_0": "Y...\nYou didn't even\nuse the doors...?",
    "obj_dw_fcastle_fusumadodge_slash_Step_0_gml_670_0": "Darn it!!\nThey used\nthe doors!!",
    "obj_dw_fcastle_fusumadodge_slash_Step_0_gml_676_0": "Heh,\nhow'd you\nlike that!?",
    "obj_dw_fcastle_gloves_tower_slash_Step_0_gml_80_0": "Guys, my gloves\naren't EASY!",
    "obj_dw_fcastle_gloves_tower_slash_Step_0_gml_90_0": "Well you're not\nsupposed to\nDEFLECT them!",
    "obj_dw_fcastle_gloves_tower_slash_Step_0_gml_123_0": "Just!\nSTAND STILL!",
    "obj_dw_fcastle_gloves_tower_slash_Step_0_gml_163_0": "That's cheating!!\nI'm gonna tell!!",
    "obj_dw_fcastle_gloves_tower_slash_Step_0_gml_198_0": "SEE?\nIt's ACTUALLY hard,\nright?",
    "obj_dw_fcastle_gloves_tower_slash_Step_0_gml_234_0": "Ha! BLUE told me\nmy bullets\nare good!",
    "obj_dw_fcastle_gloves_tower_slash_Step_0_gml_265_0": "B... Blue says\nmy bullets\nare good...!",
    "obj_dw_fcastle_gloves_tower_slash_Step_0_gml_306_0": "STOP DEFLECTING!!\nI'M GONNA TELL FLOWERY\nYOU'RE DEFLECTING!!!",
    "obj_dw_fcastle_green_checkpoint_slash_Step_0_gml_115_0": "* Green...",
    "obj_dw_fcastle_green_checkpoint_slash_Step_0_gml_119_0": "* What... are you going to do to us!?",
    "obj_dw_fcastle_green_checkpoint_slash_Step_0_gml_148_0": "* ... you, uh, raised your prices by $1?",
    "obj_dw_fcastle_green_checkpoint_slash_Step_0_gml_150_0": "* I see, it's the ultimate shop...",
    "obj_dw_fcastle_green_checkpoint_slash_Step_0_gml_218_0": "* (Thanks, Green...)",
    "obj_dw_fcastle_left_twodoors_slash_Other_11_gml_10_0": "* (The door is locked with a blue keyhole.)",
    "obj_dw_fcastle_left_twodoors_slash_Other_11_gml_15_0": "* (The door is locked with a blooky hole... not.)",
    "obj_dw_fcastle_left_twodoors_slash_Other_11_gml_35_0": "* (The door is locked with a yellow keyhole.)",
    "obj_dw_fcastle_left_twodoors_slash_Other_11_gml_40_0": "* (There's nothing funny about the door.)",
    "obj_dw_fcastle_left_twodoors_slash_Step_0_gml_114_0": "~1* Aww, muskets. I can't get in~2the ol' Yeller room...",
    "obj_dw_fcastle_left_twodoors_slash_Step_0_gml_115_0": "~1* Maybe... maybe I don't even~2deserve goin' in here.",
    "obj_dw_fcastle_left_twodoors_slash_Step_0_gml_136_0": "* Hey man. It's all good. You totally deserve it.",
    "obj_dw_fcastle_left_twodoors_slash_Step_0_gml_138_0": "~1* I... I do?",
    "obj_dw_fcastle_left_twodoors_slash_Step_0_gml_168_0": "* Here, I got you.",
    "obj_dw_fcastle_left_twodoors_slash_Step_0_gml_229_0": "* (The \\cYYellow Key\\cW got used up.)",
    "obj_dw_fcastle_left_twodoors_slash_Step_0_gml_247_0": "~1* Why, thanks a million! Y'all~2are too kind!!",
    "obj_dw_fcastle_left_twodoors_slash_Step_0_gml_249_0": "* So this leads to, uh, The Dark Fountain?",
    "obj_dw_fcastle_left_twodoors_slash_Step_0_gml_251_0": "~1* Haha, you're a real kidder,~2ain't ya! Label's up there!",
    "obj_dw_fcastle_left_twodoors_slash_Step_0_gml_291_0": "~1* Anyway, really gotta get my~2punishment now!",
    "obj_dw_fcastle_left_twodoors_slash_Step_0_gml_292_0": "~1* Y'all have a great day! Toodle-y-kay-yay!",
    "obj_dw_fcastle_left_twodoors_slash_Step_0_gml_334_0": "* ...",
    "obj_dw_fcastle_left_twodoors_slash_Step_0_gml_335_0": "* Maybe he's joking...",
    "obj_dw_fcastle_left_twodoors_slash_Step_0_gml_465_0": "* ...",
    "obj_dw_fcastle_obscured_bullets_slash_Create_0_gml_20_0": "You're back!?",
    "obj_dw_fcastle_obscured_bullets_slash_Create_0_gml_21_0": "You KNOW if you guys\nIGNORE me... I'm\ngonna go OMEGA!!!",
    "obj_dw_fcastle_obscured_bullets_slash_Create_0_gml_22_0": "I'M SERIOUS!!!",
    "obj_dw_fcastle_obscured_bullets_slash_Create_0_gml_23_0": "GUYSSS!!!\nI'M GOING\nOMEGAAA!!!",
    "obj_dw_fcastle_obscured_bullets_slash_Create_0_gml_461_0": "* Ha ha! I'm drooling with tongue showing!",
    "obj_dw_fcastle_obscured_bullets_slash_Create_0_gml_464_0": "* Lady Orange! Asgore really likes when FOXES eat MUSHROOMS!",
    "obj_dw_fcastle_obscured_bullets_slash_Create_0_gml_473_0": "* Your tail should be big and swisch around like a helicopter!",
    "obj_dw_fcastle_obscured_bullets_slash_Create_0_gml_474_0": "* Ahhhh!!! I'm flying!!! Ahhh!!! I'm reaching outer space!!!",
    "obj_dw_fcastle_obscured_bullets_slash_Create_0_gml_477_0": "* Lady Orange! We must make you prim and proper! For Asgore!",
    "obj_dw_fcastle_obscured_bullets_slash_Create_0_gml_486_0": "~1* I... I'm already perfect!~2Shut up, you giant chibbies!",
    "obj_dw_fcastle_obscured_bullets_slash_Step_0_gml_194_0": "* The silhouette of truth drawn on the paper...",
    "obj_dw_fcastle_obscured_bullets_slash_Step_0_gml_195_0": "* Be careful not to let it bring you harm, oldbuddy.",
    "obj_dw_fcastle_obscured_bullets_slash_Step_0_gml_242_0": "Got it?",
    "obj_dw_fcastle_obscured_bullets_slash_Step_0_gml_268_0": "Pfft, I was\nALREADY\ngonna OMEGA!",
    "obj_dw_fcastle_obscured_bullets_slash_Step_0_gml_545_0": "~1* I really have to do everything~2myself, don't I...?",
    "obj_dw_fcastle_obscured_bullets_slash_Step_0_gml_584_0": "~1* I realize last time we lost~2because you could ACT!",
    "obj_dw_fcastle_obscured_bullets_slash_Step_0_gml_587_0": "~1* So this time... it's time for my~2counter-tactic!",
    "obj_dw_fcastle_obscured_bullets_slash_Step_0_gml_604_0": "~1* Infinite Invincible ACT-less~2Eternal SEEING DOUBLE!",
    "obj_dw_fcastle_obscured_bullets_slash_Step_0_gml_669_0": "~1* And I'll help!",
    "obj_dw_fcastle_obscured_bullets_slash_Step_0_gml_725_0": "~1* Aqua, GO!!",
    "obj_dw_fcastle_onsen_slash_Create_0_gml_23_0": "~1* A hose is perfectly fine~2for a flower, but...",
    "obj_dw_fcastle_onsen_slash_Create_0_gml_24_0": "~1* ... shouldn't he... be able~2to use something else?",
    "obj_dw_fcastle_onsen_slash_Create_0_gml_27_0": "~1* Asgore... wouldn't it be~2nice...",
    "obj_dw_fcastle_onsen_slash_Create_0_gml_28_0": "~1* ... if he could have~2a hot bath of his own~2every day?",
    "obj_dw_fcastle_onsen_slash_Step_0_gml_63_0": "* (... you try to climb the stairs...)",
    "obj_dw_fcastle_onsen_slash_Step_0_gml_64_0": "* (It's not stairs.)",
    "obj_dw_fcastle_onsen_slash_Step_0_gml_69_0": "* (Pfft, Kris thought it was stairs.)",
    "obj_dw_fcastle_onsen_slash_Step_0_gml_100_0": "* Umm, this is where I was taking a bath...",
    "obj_dw_fcastle_onsen_slash_Step_0_gml_102_0": "Why do you know the word \"consomme?\"",
    "obj_dw_fcastle_onsen_slash_Step_0_gml_104_0": "* Gross. Nerd consomay.\\f0",
    "obj_dw_fcastle_onsen_slash_Step_0_gml_109_0": "* (A hot spring bath. The drain is nice and clean.)",
    "obj_dw_fcastle_orange_gauntlet_slash_Step_0_gml_133_0": "~1* Beating one of us is nothing!",
    "obj_dw_fcastle_orange_gauntlet_slash_Step_0_gml_134_0": "~1* How about... all of us!?",
    "obj_dw_fcastle_orange_gauntlet_slash_Step_0_gml_192_0": "~1* Aqua! Final combo attack!",
    "obj_dw_fcastle_orange_gauntlet_slash_Step_0_gml_194_0": "~1* Uuu, okay!",
    "obj_dw_fcastle_orange_gauntlet_slash_Step_0_gml_300_0": "~1* Blue! Ultimate Cowboy Hat!",
    "obj_dw_fcastle_orange_gauntlet_slash_Step_0_gml_302_0": "~1* Just like we rehearsed.",
    "obj_dw_fcastle_orange_gauntlet_slash_Step_0_gml_363_0": "~1* Enough! Those chibbies were just~2to warm you up!",
    "obj_dw_fcastle_orange_gauntlet_slash_Step_0_gml_364_0": "~1* I'll show you how human I've~2become!!!",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_51_0": "~1* Hey!",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_63_0": "* Ralsei... did you hear something just now?",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_65_0": "* Maybe it came from over there...?",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_108_0": "~1* HEY, I'm YAPPING HERE!!!",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_133_0": "~1* I'm Orange! This world's strongest~2and bestest human.",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_160_0": "~1* A human tough enough to protect~2Asgore from his tears.",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_182_0": "~1* A human that will always be by his~2side!",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_204_0": "~1* NOT LIKE YOU THREE SHRIMPS!!!",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_222_0": "~1* All THREE of you are PATHETIC~2excuses for HUMANS!",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_240_0": "~1* You look more like, ha--!!",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_245_0": "~1* A wrinkled blueberry...",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_251_0": "~1* A wrinkled grapeberry...",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_258_0": "~1* And, and...",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_265_0": "~1* The third guy needs to wear a HAT!",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_273_0": "~1* And, and...",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_277_0": "* Hmm...",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_280_0": "* Sounded like someone was talking behind a paper wall.",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_282_0": "* ... but maybe it was nothing?",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_295_0": "~1* N... nothing?",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_312_0": "~1* What do you mean NOTHING, you~2hat-less CHIBI BOY!?",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_331_0": "~1* If your brain's not big enough for~2words...!",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_353_0": "~1* Listen to my FISTS!!!",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_392_0": "* Wait! It's an attack!",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_467_0": "* Defeated Orange's BULLET PATTERN!",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_513_0": "* Umm... was it supposed to be that easy?",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_515_0": "~1* IT... IT WASN'T EASY!!!",
    "obj_dw_fcastle_orange_puppet_introduction_slash_Step_0_gml_537_0": "~1* You just... DID IT WRONG!!!",
    "obj_dw_fcastle_pinkroom_slash_Other_17_gml_52_0": "* AHUH! I realized being a cave hermit means you don't really meet people.",
    "obj_dw_fcastle_pinkroom_slash_Other_17_gml_53_0": "* Now that you have met me, I'll show up here as well!",
    "obj_dw_fcastle_pinkroom_slash_Other_17_gml_58_0": "* Feel my technique?",
    "obj_dw_fcastle_pinkroom_slash_Other_17_gml_61_0": "Locate\nPink Coins\n(50 F$)",
    "obj_dw_fcastle_pinkroom_slash_Other_17_gml_62_0": "Do Not",
    "obj_dw_fcastle_pinkroom_slash_Other_17_gml_79_0": "* What!? There are NO PINK COINS left...!",
    "obj_dw_fcastle_pinkroom_slash_Other_17_gml_80_0": "* That's GREAT. I think I was ALLERGIC to those..",
    "obj_dw_fcastle_pinkroom_slash_Other_17_gml_94_0": "* You don't have enough FLOWERY DOLLARS!?",
    "obj_dw_fcastle_pinkroom_slash_Other_17_gml_95_0": "* Try seeking the BREAD CHEF, he has many forms of DOUGH.",
    "obj_dw_fcastle_pinkroom_slash_Other_17_gml_113_0": "* Ha! Locating PINK METAL... now, THIS is something I can do!",
    "obj_dw_fcastle_pinkroom_slash_Other_17_gml_114_0": "* A-choo!!!..",
    "obj_dw_fcastle_pinkroom_slash_Other_17_gml_215_0": "* ~1 in GARDEN.",
    "obj_dw_fcastle_pinkroom_slash_Other_17_gml_216_0": "* ~1 in CLIFF.",
    "obj_dw_fcastle_pinkroom_slash_Other_17_gml_217_0": "* ~1 in CASTLE EAST.",
    "obj_dw_fcastle_pinkroom_slash_Other_17_gml_218_0": "* ~1 in CASTLE WEST.",
    "obj_dw_fcastle_pinkroom_slash_Other_17_gml_219_0": "* ~1 at TOP OF CASTLE.",
    "obj_dw_fcastle_pinkroom_slash_Step_0_gml_85_0": "* Hello...? Anyone in here?",
    "obj_dw_fcastle_pinkroom_slash_Step_0_gml_91_0": "* Bet you it's someone mega strong.",
    "obj_dw_fcastle_pinkroom_slash_Step_0_gml_110_0": "* Ooh, perhaps with a unique and memorable theme!",
    "obj_dw_fcastle_pinkroom_slash_Step_0_gml_112_0": "* Shhh, I hear someone!",
    "obj_dw_fcastle_pinkroom_slash_Step_0_gml_145_0": "~1* Ha-HA! You chibbies talking~2about ME!?",
    "obj_dw_fcastle_pinkroom_slash_Step_0_gml_164_0": "* Oh, umm, it's just Orange...",
    "obj_dw_fcastle_pinkroom_slash_Step_0_gml_178_0": "~1* Wh... what do you mean~2JUST Orange!?",
    "obj_dw_fcastle_pinkroom_slash_Step_0_gml_187_0": "~1* I've been practicing...!!~2I'm... I'm EXTRA now!!~2I'm SUPER!!",
    "obj_dw_fcastle_pinkroom_slash_Step_0_gml_190_0": "* Kris, perhaps we need to use the key somewhere else...?",
    "obj_dw_fcastle_pinkroom_slash_Step_0_gml_193_0": "* Psst, Ralsei, c'mon. We can beat her up if she wants.",
    "obj_dw_fcastle_pinkroom_slash_Step_0_gml_199_0": "~1* S... STOP BULLYING ME!!!",
    "obj_dw_fcastle_pinkroom_slash_Step_0_gml_209_0": "~1* Or I, I, I, I...",
    "obj_dw_fcastle_pinkroom_slash_Step_0_gml_232_0": "~1* I'm telling!!",
    "obj_dw_fcastle_pinkroom_slash_Step_0_gml_247_0": "* ...",
    "obj_dw_fcastle_pinkroom_slash_Step_0_gml_249_0": "* ... let's go check on her.",
    "obj_dw_fcastle_pinkshop_slash_Other_11_gml_79_0": "~1* Welcome to our hidden place.",
    "obj_dw_fcastle_pinkshop_slash_Other_11_gml_80_0": "~1* A dark road lies ahead of~2you...",
    "obj_dw_fcastle_pinkshop_slash_Other_11_gml_81_0": "~1* But, if we can, we will~2light your way.",
    "obj_dw_fcastle_pinkshop_slash_Other_11_gml_82_0": "~1* Weapons and armor, made from~2our petals, linked by your~2coins.",
    "obj_dw_fcastle_pinkshop_slash_Other_11_gml_83_0": "~1* Even if you may use it~2to defeat us...",
    "obj_dw_fcastle_pinkshop_slash_Other_11_gml_84_0": "~1* We know you should have~2this power.",
    "obj_dw_fcastle_pinkshop_slash_Other_11_gml_85_0": "~1* Now, choose 3 of us!",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_61_0": "* Buy this for ~1 Flowery Dollars and ~2 Pink Coins?",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_62_0": "Buy",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_63_0": "Do Not Buy",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_76_0": "~1* You'll pick me, right? Right?",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_78_0": "* \"AquaKnife\" - A weapon for Kris. It will be easier to get critical hits.",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_114_0": "~1* You're going to need my~2tactics!",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_116_0": "* \"SethSpecs\" - Armor. Be invulnerable longer after taking damage.",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_152_0": "~1* Let the path of love~2walk easy...",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_154_0": "* \"BlueShoes\" - A weapon for Ralsei. Pacify will cost 0 TP.",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_190_0": "~1* If it helps you do your~2justice...",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_192_0": "* \"YellowHat\" - Armor. Spells are 20`% stronger.",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_228_0": "~1* Obviously mine's the best!",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_230_0": "* \"O.Glove\" - Armor. Susie's SCYTHEMARE will cost less TP.",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_294_0": "* \"GreenApron\" - Armor. Slightly recover HP when defending.",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_331_0": "* \"FloweryScarf\" - Ralsei's ultimate weapon. Only costs 1F$.",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_333_0": "* Obviously you need it... don't you, Raly?",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_335_0": "* Buy this for 1 Flowery Dollar?",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_381_0": "* (You don't have enough.)",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_439_0": "* I'm... I'm not wearing this stupid ribbon!",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_571_0": "~1* Did you choose wisely?",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_572_0": "~1* It seems that there are~2no more pink shards.",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_573_0": "~1* Therefore, this is as far~2as we can help you in~2this dream...",
    "obj_dw_fcastle_pinkshop_slash_Step_0_gml_574_0": "~1* ... unless someone else~2decides to come to your aid.",
    "obj_dw_fcastle_post_party_jail_slash_Create_0_gml_101_0": "* Zzz... SLEP... SLP2...",
    "obj_dw_fcastle_post_party_jail_slash_Create_0_gml_115_0": "* Zzz... Mr. Ralsei... so... pacifying...",
    "obj_dw_fcastle_post_party_jail_slash_Create_0_gml_129_0": "* Yeah, we all got put to sleep. That's why I'm not working.",
    "obj_dw_fcastle_post_party_jail_slash_Step_0_gml_28_0": "* Hey man, didn't you, uhh, like? Being a butler and stuff?",
    "obj_dw_fcastle_post_party_jail_slash_Step_0_gml_30_0": "* I'm finding, it's rather context based.",
    "obj_dw_fcastle_post_party_jail_slash_Step_0_gml_42_0": "* (The work season is over.)",
    "obj_dw_fcastle_post_party_jail_slash_Step_0_gml_43_0": "* (Migration season begins.)",
    "obj_dw_fcastle_post_party_jail_slash_Step_0_gml_107_0": "* Ralsei!",
    "obj_dw_fcastle_post_party_jail_slash_Step_0_gml_117_0": "* You, uh, got turned into a butler again.",
    "obj_dw_fcastle_post_party_jail_slash_Step_0_gml_119_0": "* ...",
    "obj_dw_fcastle_post_party_jail_slash_Step_0_gml_189_0": "* Okay, yeah. We don't have to talk about that.",
    "obj_dw_fcastle_post_party_jail_slash_Step_0_gml_231_0": "* (Best to let Seth enjoy the prize.)",
    "obj_dw_fcastle_right_endingscene_slash_Create_0_gml_125_0": "* (Messing with an edible flower arrangement...)",
    "obj_dw_fcastle_right_endingscene_slash_Create_0_gml_130_0": "~1* Asgore... he'll be able to~2walk everywhere. To~2own everything!",
    "obj_dw_fcastle_right_endingscene_slash_Create_0_gml_131_0": "~1* And the flowers... they'll~2take care of themselves!",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_121_0": "* Green, hey, Green! What's up?",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_133_0": "* ... huh? You wanted to tell me a recipe...",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_134_0": "* ... for some really yummy holiday cookies...?",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_153_0": "* Uhh, sorry guys, I'll be right back!",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_162_0": "* ...",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_164_0": "* I suppose we should... give her some space.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_170_0": "Close eyes\nand think\nabout Susie",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_171_0": "Yeah",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_192_0": "* ... h... huh? Um, if you want to! Just...",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_193_0": "* I was thinking, um... maybe this time...",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_194_0": "* You could... give her some privacy?",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_202_0": "* ... It's nice, she's... got someone in the real world.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_204_0": "* B-besides you, of course, Kris!",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_208_0": "* ...",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_210_0": "* I...",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_212_0": "* Maybe, I'll go look for some flowers, too...",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_238_0": "Close eyes\nand think\nabout Ralsei",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_239_0": "Chill",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_272_0": "* (You chilled...)",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_277_0": "* (...)",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_282_0": "Close eyes\nand think\nabout Ralsei",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_283_0": "Don't even\nif it seems\nimportant",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_328_0": "* Alright, I got some, uh, advice!",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_342_0": "* ... where's Ralsei?",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_350_0": "* Oh snap. Wait. I just remembered.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_351_0": "* We've been walking in hella tall grass.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_352_0": "* We should, like... check you for mites and fleas.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_365_0": "* ... damn, I don't see anything.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_408_0": "* Please... please let it change.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_409_0": "* Please... let everything be all right.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_410_0": "* Please... have mercy on them... have mercy on Susie...",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_465_0": "* Flowery, y-you...",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_467_0": "* Got a lot on your mind, huh?",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_469_0": "* Aren't you mad? Susie and Kris got out of jail.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_471_0": "* Only because Aqua and Seth made friends. And that's...",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_472_0": "* Another step closer to understanding each other.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_474_0": "* ... don't act like you have an ACTUAL plan.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_527_0": "* So what are you up to? Praying?",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_529_0": "* ... of course.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_531_0": "* Every chance I get, I... pray.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_534_0": "* Heh. You've got a kind and loving heart, Raly.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_539_0": "* Thanks.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_542_0": "* ... how much you think doing that helps?",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_546_0": "* I...",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_548_0": "* I have to believe. It's all I can do.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_551_0": "* You sure? Maybe you already have everything you need.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_554_0": "* Why not just put your faith... in yourself?",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_557_0": "* ...",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_559_0": "* Do you really have SO little self-awareness?",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_561_0": "* My \"faith\" is nothing like your... your arrogance!",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_563_0": "* You have no way of defeating us. Of defeating anyone.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_565_0": "* You know, if I let myself go like you, I could",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_567_0": "* I could burn you down in an instant!",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_570_0": "* ... but you haven't.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_574_0": "* ... only because it would make everything worse.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_577_0": "* It's because you wanna see if I can win, right?",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_580_0": "* If I can stop you... and defy fate.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_582_0": "* I",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_584_0": "* ... no one can do the impossible.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_587_0": "* Says the impossibility himself.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_590_0": "* ...",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_593_0": "* Hey, smile again. I know no matter what...",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_594_0": "* You guys are gonna save the world.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_596_0": "* ... I suppose so.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_599_0": "* ...",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_611_0": "* Here. Take this before I go.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_619_0": "* Huh?",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_621_0": "* Drink vouchers for the cafe. Pick your fav.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_624_0": "* Haha, I bet Susie would like the root drink, and...",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_626_0": "* ... and Kris...",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_633_0": "* You wanted to try this one, right? Blue-and-pink.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_635_0": "* H-huh? No, I... how did you know that?",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_638_0": "* You were looking at it the longest.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_640_0": "* Just get your fav, and don't worry about Kris.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_666_0": "* Got it, Princess?",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_668_0": "* ...",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_670_0": "* Ciao!",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_742_0": "* What are you two doing?",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_744_0": "* Checking for mites and fleas.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_750_0": "* Idiot.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_752_0": "* Umm, find any?",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_755_0": "* Ugh... not yet.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_764_0": "* I, um, got free drink vouchers for the cafe.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_771_0": "* Huh? Really? Awesome!",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_777_0": "* Susie, you can have the purple one!",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_778_0": "* And, um, Kris...",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_785_0": "Green and\nyellow one",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_786_0": "Blue and\npink one",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_808_0": "* Umm, of course, Kris...!",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_809_0": "* Great! Then, I'll take the blue-and-pink one...!",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_810_0": "* (Kris... has me in mind, too, Flowery.)",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_812_0": "* (... I know it.)",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_835_0": "* Hey. Ralsei obviously wants that one, dumbass.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_836_0": "* You're always choosing stuff, let him have this one.",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_840_0": "* Th... thanks, Susie!",
    "obj_dw_fcastle_right_endingscene_slash_Step_0_gml_868_0": "* Free drinks, let's go!",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_106_0": "\nYes",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_107_0": "\nNo",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_112_0": "* (It's Signery.)",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_113_0": "* (It seems to have a hint to the puzzle.)",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_122_0": "Ralsei's\nadvice\nplease",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_123_0": "\nRead Sign\nAnyway",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_128_0": "* Kris, why don't you just ask me for help, first...?",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_134_0": "* (\"The trunk and stem of the sign.\")",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_135_0": "* (\"This is the part of the sign for not reading the sign.\")",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_141_0": "* Thanks, Kris...",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_142_0": "* (That board can move PLATFORMS we can JUMP ON.)",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_143_0": "* (Parts of PLATFORMS become solid BEHIND PAPER.)",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_144_0": "* (Try using ~1 to switch PLATFORMs when using it!)",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_145_0": "* (By the way, we can only jump three tiles high.)",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_146_0": "* (I, um, counted.)",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_151_0": "* (\"This is a special area in the sign's hair for reading it twice or more.\")",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_152_0": "* (\"It's floral-scented, and remember, sniffing is free.\")",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_154_0": "* EVERYTHING in this stupid castle is already FLORAL SCENTED!",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_156_0": "* Dude, don't be an anti-smeller. It's FREE sniffs.",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_160_0": "* (The sign says...)",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_161_0": "* (\"C'mon, Kris. The true clue was friendship. Ask Ralsei.\")",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_162_0": "* (\"Or his grass will be green with envy.\")",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_164_0": "* Are you two DONE reading the sign yet?",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_166_0": "* Nah. We rule at not reading things we're looking at.",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_188_0": "* (\"A sign of Flowery's face. Perfect for Raly's room.\")",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_190_0": "* I don't think my room, needs this type of...",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_205_0": "* Gotta start somewhere, man.",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_212_0": "* (\"A sign of Flowery's face. Perfect for Raly's room.\")",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_214_0": "* Kinda got a point...",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_216_0": "* My room already has enough, thank you.",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_218_0": "* Huh... 'k then.",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_235_0": "* (Susie got the sign for your room.)",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_240_0": "* (What's... in his room, anyway...?)",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_245_0": "* (\"A sign of Flowery's face. Perfect for Raly's room.\")",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_247_0": "* My... my room doesn't need anything!",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_249_0": "* (\"Raly might disagree, but his room needs a little spice and flavor.\")",
    "obj_dw_fcastle_right_puzzle_slash_Create_0_gml_251_0": "* I'm, I'm not arguing with a sign!",
    "obj_dw_fcastle_right_puzzle_slash_Step_0_gml_187_0": "* (It's an orange locked orange door, orange locked by an orange key.)",
    "obj_dw_fcastle_sandtrap_greenaqua_slash_Step_0_gml_73_0": "~1* Here, evidence! I did it,~2I did it!",
    "obj_dw_fcastle_sandtrap_greenaqua_slash_Step_0_gml_75_0": "* (SCISSORS was added to your EVIDENCE.)",
    "obj_dw_fcastle_sandtrap_shijoke_slash_Step_0_gml_104_0": "* (Won't somebody please help me?)",
    "obj_dw_fcastle_sandtrap_shijoke_slash_Step_0_gml_134_0": "I don't know\nhow I got here.",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_13_0": "* (The door is locked with a \\cYyellow keyhole\\cW.)",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_16_0": "* Umm, guess we need another one of Yellow's keys...",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_18_0": "* Yeah...",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_55_0": "* (This is YELLOW's turf. Anything you find might be used as EVIDENCE of JUSTICE.)/~1",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_60_0": "* (What does that mean?)",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_62_0": "* (Maybe we should get some stuff as an allabye?)",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_82_0": "* Asgore's special hot sand bath.",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_83_0": "* Before punishing your enemies, take a load off, tiger.",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_103_0": "* (It's BootOil.)",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_104_0": "* (BootOil was added to your EVIDENCE.)",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_130_0": "* (It's some kind of red splatter...)",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_131_0": "* (RedSplatter was added to your EVIDENCE.)",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_152_0": "* (Thar she blows...)",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_177_0": "* I'm not a strong boy. Don't treat me like one of your items.",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_191_0": "* I can be a strong boy...",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_196_0": "* I changed my mind. I'm ready to be evidence now.",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_198_0": "* We don't need that anymore.",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_200_0": "* So everything goes on YOUR schedule, huh?",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_249_0": "* Green was gonna make a delicious hot snack, but never delivered...",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_251_0": "* Sounds like evidence...",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_285_0": "* (Floradinn was added to your...)",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_288_0": "* Hey, not me! Not ME!!",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_348_0": "* (...? There's something here.)",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_349_0": "* (YellowShred was added to your EVIDENCE.)",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_373_0": "* (A smoldering fire pit.)",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_393_0": "* (A smoldering fire pit.)",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_397_0": "* My scissors-stolen...",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_398_0": "* Stolen-scissors...",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_403_0": "* Those scissors are my-scissors...",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_404_0": "* I don't want them, they're stolen.",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_405_0": "* Keep them as EVIDENCE.",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_411_0": "* (Sheary got her scissors back... but realized...)",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_412_0": "* (She never needed them in the first place...)",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_417_0": "* (She continues to try to cut the water to no avail.)",
    "obj_dw_fcastle_sandtrap_slash_Other_11_gml_454_0": "~1* Uuu! My color changed! Does~2my name change, too!?",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_68_0": "~1* Oh, howdy, y'all!",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_69_0": "~1* Just gonna find a good place~2to bury myself alive...",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_76_0": "~1* Have a great'un!",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_133_0": "* ...",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_204_0": "* Susie, look!",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_237_0": "* ...",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_239_0": "* ...",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_241_0": "* Maybe he's just...",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_261_0": "* Kris. We gotta unbury that guy. Now.",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_396_0": "* Quick! Kris, the hat!!",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_409_0": "* Heheh, nice.",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_428_0": "* Damnit, wait! Yellow! He must be under there!",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_429_0": "* Ralsei, start digging!!",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_468_0": "~1* Howdy, fellas!",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_470_0": "* Don't just stand there, idiot! Help us!",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_472_0": "~1* Y-Yes'm!",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_492_0": "~1* What're we'all doin'?",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_494_0": "* Trying to dig you out of the...",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_534_0": "* Wait a sec.",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_543_0": "* Hey, man. Thought you were buried alive or something.",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_545_0": "~1* Oh, no sirree! I just left my~2spare hat here...",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_555_0": "~1* As'n a marker, for where I'll~2be buried later.",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_585_0": "~1* Nice! Y'all dug a perfect~2hole jus' for lil' old me.",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_601_0": "* Uhh, actually. You don't need. This.",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_603_0": "~1* Huh? Whyzat?",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_608_0": "* ... look.",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_612_0": "* We just... wanted the key, okay?",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_615_0": "* You're a nice guy. We didn't want you to bury yourself.",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_619_0": "~1* Oh, my tin stars... y'all are~2just too kind.",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_621_0": "~1* No buryin'. I'll take it to~2my little cowboy heart.",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_623_0": "~1* Now, I gotta go to the next~2room now.",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_654_0": "~1* Y'all take it easy!",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_713_0": "* ...",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_898_0": "* Yellow... Yellow my dear, where are you?",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_899_0": "* This scarlet... is this... is he...",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_901_0": "* Look, we don't know anything about this one.",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_904_0": "* \"This one.\"",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_909_0": "* Or othered. Ones.",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_911_0": "* ...",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_920_0": "* Listen, you three. Integrity... is a virtue.",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_921_0": "* Now, is there anything you would like to tell Mr. Butterfly?",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_969_0": "* ...",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_979_0": "* If you don't, Mr. Butterfly's going to be very angry...",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_982_0": "* ... look. There was a misunderstanding, and...",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_1011_0": "~1* Yellow's in jail and tried to~2blow himself up!!!",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_1022_0": "* All of you, stay here.",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_1055_0": "~1* I helped too!",
    "obj_dw_fcastle_sandtrap_slash_Other_12_gml_1103_0": "* ...",
    "obj_dw_fcastle_second_diner_slash_Create_0_gml_94_0": "* FAMILY... STRONG.",
    "obj_dw_fcastle_second_diner_slash_Create_0_gml_110_0": "* Lady Aqua, practice your spiral dance! Spiral dance!",
    "obj_dw_fcastle_second_diner_slash_Create_0_gml_116_0": "* Lady Aqua, we must make you prim and proper! Bring pride to Asgore!",
    "obj_dw_fcastle_second_diner_slash_Create_0_gml_121_0": "~1* Uuu, can I have compound~2eyes!? Like human,~2like human!",
    "obj_dw_fcastle_second_diner_slash_Step_0_gml_115_0": "I 'unno, could be one of your cool secrets?",
    "obj_dw_fcastle_second_diner_slash_Step_0_gml_118_0": "* Nice, Kris! This is fun!\\f0",
    "obj_dw_fcastle_second_diner_slash_Step_0_gml_120_0": "* If blood tastes like pennies...",
    "obj_dw_fcastle_second_diner_slash_Step_0_gml_121_0": "* Does Flowery pennies taste like Flowery's blood?",
    "obj_dw_fcastle_second_diner_slash_Step_0_gml_122_0": "* ... Ralsei?",
    "obj_dw_fcastle_second_diner_slash_Step_0_gml_124_0": "* Wh... why would I know?\\f0",
    "obj_dw_fcastle_second_diner_slash_Step_0_gml_127_0": "* (You checked the register...)",
    "obj_dw_fcastle_second_diner_slash_Step_0_gml_128_0": "* (It only contains Flowery pennies, which aren't worth anything.)",
    "obj_dw_fcastle_second_diner_slash_Step_0_gml_148_0": "* (Pffft. Kris totally thought it was a coin.)",
    "obj_dw_fcastle_second_diner_slash_Step_0_gml_150_0": "* (Heheh... umm, Susie, let's not laugh!)",
    "obj_dw_fcastle_second_diner_slash_Step_0_gml_153_0": "* (A round flat object. Without thinking, you touched it to collect it...)",
    "obj_dw_fcastle_second_diner_slash_Step_0_gml_154_0": "* (... but it's not a coin.)",
    "obj_dw_fcastle_second_diner_slash_Step_0_gml_172_0": "* (A little saltnpepper.)",
    "obj_dw_fcastle_second_diner_slash_Step_0_gml_183_0": "Y'know,\nI'd be stronger\nif I wasn't hungry!",
    "obj_dw_fcastle_seth_encounter_slash_Step_0_gml_512_0": "~1* Now!",
    "obj_dw_fcastle_shinobeetle_encounter_slash_Create_0_gml_27_0": "* P-personally, I think pirates are cooler than ninjas...",
    "obj_dw_fcastle_shinobeetle_encounter_slash_Create_0_gml_30_0": "* Seth... wanted us to be ninjas... sneaking around stealthily...",
    "obj_dw_fcastle_shinobeetle_encounter_slash_Create_0_gml_31_0": "* But, Seth also told us, to yell every time we show up...",
    "obj_dw_fcastle_shinobeetle_encounter_slash_Create_0_gml_41_0": "* Watch our training! Toodley-kay-yay REPPA KEN!",
    "obj_dw_fcastle_shinobeetle_encounter_slash_Create_0_gml_44_0": "* I'm Yellow's disciple. Asgore used to be a master of JUSTICE...",
    "obj_dw_fcastle_shinobeetle_encounter_slash_Create_0_gml_45_0": "* I'm sure he'll love Yellow's displays of JUSTICE, too!",
    "obj_dw_fcastle_shinobeetle_encounter_slash_Step_0_gml_32_0": "* Asgore always shares dirts, soils, and loams with us.",
    "obj_dw_fcastle_shinobeetle_encounter_slash_Step_0_gml_33_0": "* Today... we'll return the favor. A garden of finest sand...",
    "obj_dw_fcastle_shinobeetle_encounter_slash_Step_0_gml_34_0": "* The perfect day-byu for a Cowboy's show.",
    "obj_dw_fcastle_sidepuzzle_slash_Create_0_gml_48_0": "* (As a trick to this puzzle, maybe you should stand on Ralsei...)",
    "obj_dw_fcastle_sidepuzzle_slash_Create_0_gml_49_0": "* (It's a Boy's Treat for a guy like him.)",
    "obj_dw_fcastle_sidepuzzle_slash_Create_0_gml_62_0": "* (It's a Boy's Treat for a guy like him.)",
    "obj_dw_fcastle_sidepuzzle_slash_Create_0_gml_64_0": "* Well, they didn't.",
    "obj_dw_fcastle_sidepuzzle_slash_Step_0_gml_115_0": "* This seems... optional?",
    "obj_dw_fcastle_top_ascent_slash_Create_0_gml_89_0": "* Damn, close! Be ready to hit the flower, k, Kris?",
    "obj_dw_fcastle_top_ascent_slash_Create_0_gml_91_0": "* (Susie telling Kris what to do...)",
    "obj_dw_fcastle_top_ascent_slash_Create_0_gml_98_0": "* We almost had it!",
    "obj_dw_fcastle_top_ascent_slash_Create_0_gml_100_0": "* Next time, right, Kris?",
    "obj_dw_fcastle_top_ascent_slash_Create_0_gml_105_0": "* I meant next next time.",
    "obj_dw_fcastle_top_ascent_slash_Create_0_gml_110_0": "Hey, shut up!",
    "obj_dw_fcastle_top_ascent_slash_Create_0_gml_114_0": "* She meant next next next time.\\f0",
    "obj_dw_fcastle_top_ascent_slash_Create_0_gml_122_0": "* We got further that time!",
    "obj_dw_fcastle_top_ascent_slash_Create_0_gml_124_0": "* Yeah, should be a piece of cake!",
    "obj_dw_fcastle_top_ascent_slash_Create_0_gml_131_0": "* Kris, you'll get it. Don't worry.",
    "obj_dw_fcastle_top_ascent_slash_Create_0_gml_136_0": "* (Do it for Susie, Kris!)",
    "obj_dw_fcastle_top_ascent_slash_Create_0_gml_147_0": "* Well, this is a tad difficult...",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_98_0": "* This room's enormous!",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_106_0": "* Guess we start here?",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_118_0": "I'm trying!?",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_120_0": "* Go faster!?\\f0",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_128_0": "How!?",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_131_0": "* Faster this time!?\\f0",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_138_0": "No!?",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_141_0": "* Rocket boost!\\f0",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_204_0": "* Kris, perhaps if you...",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_221_0": "* Ralsei. Hey.",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_223_0": "* Susie...?",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_228_0": "* For this room...",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_229_0": "* Let's not wait for Kris to tell us when.",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_230_0": "* Let's just do it.",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_231_0": "* All we gotta do is trust each other, right?",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_233_0": "* ...",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_236_0": "* Then, let's go.",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_301_0": "* That was easy, right?",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_343_0": "* SUSIE!",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_384_0": "* Dude, I... didn't know you could do that...",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_391_0": "* Umm, well, I...",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_404_0": "* Show me cool stuff like that earlier, k?",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_406_0": "* Haha, of course, Susie!",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_407_0": "* Wow, amazing job, Kris!",
    "obj_dw_fcastle_top_ascent_slash_Step_0_gml_410_0": "* Nothing's tough for us, right?",
    "obj_dw_fcastle_top_challenge_slash_Step_0_gml_20_0": "* This way doesn't lead to the Fountain...",
    "obj_dw_fcastle_top_descent_slash_Create_0_gml_29_0": "Helping itself to cheese.",
    "obj_dw_fcastle_top_pinkdoor_slash_Create_0_gml_45_0": "* (It's a mysteriously colored door...)",
    "obj_dw_fcastle_top_pinkdoor_slash_Create_0_gml_46_0": "* (It's locked.)",
    "obj_dw_fcastle_top_pinkdoor_slash_Step_0_gml_55_0": "* (It's a mysteriously colored door...)",
    "obj_dw_fcastle_top_pinkdoor_slash_Step_0_gml_56_0": "* (It's locked.)",
    "obj_dw_fcastle_top_pinkdoor_slash_Step_0_gml_85_0": "* Huh... what could be in here...?",
    "obj_dw_fcastle_top_pinkdoor_slash_Step_0_gml_87_0": "* Maybe like... a secret guy?",
    "obj_dw_fcastle_top_pinkdoor_slash_Step_0_gml_91_0": "* Perhaps... a brand new friend?",
    "obj_dw_fcastle_top_pinkdoor_slash_Step_0_gml_95_0": "* Yeah, maybe a new dad for Lancer?",
    "obj_dw_fcastle_top_pinkdoor_slash_Step_0_gml_99_0": "* ... we don't have the key, though.",
    "obj_dw_fcastle_top_pinkdoor_slash_Step_0_gml_103_0": "* Yeah...",
    "obj_dw_fcastle_top_pinkdoor_slash_Step_0_gml_163_0": "* (It's a mysteriously colored door...)",
    "obj_dw_fcastle_top_pinkdoor_slash_Step_0_gml_164_0": "* (Suddenly, the MysteryKey reacted...!)",
    "obj_dw_fcastle_top_pinkdoor_slash_Step_0_gml_203_0": "* I wonder who could be in here?",
    "obj_dw_fcastle_top_pinkdoor_slash_Step_0_gml_205_0": "* Got to be someone new...",
    "obj_dw_fcastle_top_pinkdoor_slash_Step_0_gml_207_0": "* Let's go, Kris!",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_19_0": "Ha, chibbies wanna\nride the chu-chu!?",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_43_0": "* ... was somebody saying something?",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_45_0": "* Huh? I didn't hear anything.",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_60_0": "Heheh, SO lame!!\nEveryone on the\nLAME TRAIN!!!",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_65_0": "* This rules.",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_72_0": "It doesn't.",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_77_0": "* I chu-chu-choose you, Susie!",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_87_0": "Guys, what are you\ntalking about!?",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_91_0": "* Thanks, man. I never been, pff...",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_92_0": "* Chu-chu-choosed before.",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_102_0": "What's\nchu-chu-choosing?",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_106_0": "* Kris, you're also a chu-chu-chosen.",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_107_0": "* Shall I... choose you?",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_117_0": "Floradinn,\ntell me what's\nup with them!?",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_119_0": "Uhh, I dunno.\nProbably about flowers?",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_124_0": "* Or should Susie be your first chu?",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_126_0": "* Damn, you think I'd be KRIS'S first chu?",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_136_0": "You guys\nare weird!!!",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_140_0": "* Kris is probably chu-chu- choosing all over school.",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_142_0": "* Oh, right! Of course!",
    "obj_dw_fcastle_trainroom_slash_Step_0_gml_156_0": "I'm leaving!!!",
    "obj_dw_fcastle_ultradash_slash_Step_0_gml_55_0": "~1* Uuu, want to play fast game!?",
    "obj_dw_fcastle_ultradash_slash_Step_0_gml_131_0": "Great job,\nAqua!",
    "obj_dw_fcastle_ultradash_slash_Step_0_gml_344_0": "* It was a long journey but now it is time",
    "obj_dw_fcastle_ultradash_slash_Step_0_gml_348_0": "* The final\n                     \\cYStarwalker\\cW",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_96_0": "~1* Oh, howdy, y'all! Look what Aqua~2helped me do!",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_98_0": "~1* I helped, I helped!",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_101_0": "~1* I'm tied down to this big ol'~2trambampoline...",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_103_0": "~1* And I'm gonna use my hidden~2technique...",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_141_0": "~1* Hyper Punishment Gun, to blow~2myself up!",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_142_0": "~1* 'Course, it takes 120 seconds~2to charge...",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_143_0": "~1* So I'm hopin' no one breaks it~2durin' that time...",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_185_0": "~1* Dang, it missed me!",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_229_0": "~1* Stop!",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_290_0": "~1* Innocent people was hurt... while~2I stood idly by.",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_291_0": "~1* You three... I'm sorry I let you~2get hit by knives.",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_292_0": "~1* That's not what Justice is about!",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_294_0": "* That's right, Yellow.",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_296_0": "~1* It ain't about blowin' yourself~2up!",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_298_0": "* Yeah! It isn't!",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_300_0": "~1* It's about goin' to cartoon jail~2forever...",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_426_0": "~1* I'm a failure. I couldn't even get~2punished right...",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_428_0": "* Mr. Yellow... hurting yourself isn't right.",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_430_0": "~1* Uuuu, it isn't?",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_433_0": "* Nah. Getting hurt... won't make anything better.",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_461_0": "~1* ... oh, y'all are too kind, once~2again.",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_462_0": "~1* I see the errors of my ways.",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_465_0": "~1* No hurtin' myself no longer.~2Ain't no good.",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_466_0": "~1* What's most important, is that I~2don't hurt no others.",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_470_0": "* Exactly!",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_475_0": "~1* A menace like me... belongs behind~2bars...",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_480_0": "* Huh?",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_562_0": "~1* Uuuu, he's having fun on the~2slide!",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_564_0": "* ... well, uhh...",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_566_0": "* At least, he's... safe?",
    "obj_dw_fcastle_yellow_combat_slash_Step_0_gml_572_0": "~1* Yes!",
    "obj_dw_fcastle_yellow_miniboss_slash_Create_0_gml_35_0": "Pet",
    "obj_dw_fcastle_yellow_miniboss_slash_Create_0_gml_36_0": "Pet the cute.",
    "obj_dw_fcastle_yellow_miniboss_slash_Create_0_gml_43_0": "* BULLET PATTERN ran out of energy!",
    "obj_dw_fcastle_yellow_miniboss_slash_Step_0_gml_195_0": "* BULLET PATTERN was defeated!",
    "obj_dw_fcastle_yellow_miniboss_slash_Step_0_gml_226_0": "* (It's some kind of blue string...)",
    "obj_dw_fcastle_yellow_miniboss_slash_Step_0_gml_227_0": "* (BlueString was added to your EVIDENCE.)",
    "obj_dw_fcastle_yellowblue_slash_Step_0_gml_198_0": "~1* Did I do good, Blue?",
    "obj_dw_fcastle_yellowblue_slash_Step_0_gml_200_0": "~1* Excellently, Yellow.",
    "obj_dw_fcastle_yellowblue_slash_Step_0_gml_226_0": "That's right,\nyou just leave\nBlue's flower alone!",
    "obj_dw_fcastle_yellowblue_slash_Step_0_gml_260_0": "~1* Time to take out the BIG GUNS...",
    "obj_dw_fcastle_yellowblue_slash_Step_0_gml_358_0": "~1* As long as you believe, love will~2make your path...",
    "obj_dw_fcastle_yellowblue_slash_Step_0_gml_383_0": "~1* But, if you touch Blue's flowers,~2justice will have its way...",
    "obj_dw_fcastle_yellowjail_slash_Create_0_gml_48_0": "* Finally got this little chibby.",
    "obj_dw_fcastle_yellowjail_slash_Create_0_gml_49_0": "* Jailed for being too cutes!",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_38_0": "* I'm Zenlooker",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_39_0": "* I look at Zen",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_40_0": "* I've patterned myself after the world's greaterst looker",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_41_0": "* And",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_42_0": "* Stop walking around",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_43_0": "* You're $$$$ing the Zen",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_48_0": "* Stop walking I'm trying to meditate with the sand and crap",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_49_0": "* I was almost enlightened until you stepped around like Lalalala",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_50_0": "* IDIOT!",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_132_0": "* You ruined the Zen and now I have to use my big fluffy tail to swicsh it all up...",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_137_0": "* Susie use little tail and switshed away leaves on a stump before sitting down...",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_139_0": "* NO!!!!!!!!!!!!!!!!!!!!!!\n!!!!!!!!!!!!!!!",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_193_0": "* (... sure hope it doesn't say that every time.)",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_196_0": "* Great, it's so quiet for a pillow.",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_202_0": "* (He'll just have to kinda, uh, not roll around.)",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_205_0": "* Yeah, it's a really quiet pillow.",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_219_0": "* (Psst... Kris...)",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_220_0": "* (Maybe we could take the chair's pillow?)",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_221_0": "* (Could be awesome for Ralsei's room?)",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_224_0": "* (You accidentally drummed your fingers on the pillow.)",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_233_0": "* (It's a chair. It's called Chairery.)",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_234_0": "* (It's too ideal.)",
    "obj_dw_fcastle_zenlooker_slash_Step_0_gml_239_0": "* (A chair that's too perfect to sit on.)",
    "obj_dw_flowery_tree_slash_Step_0_gml_89_0": "* Flowery!",
    "obj_dw_flowery_tree_slash_Step_0_gml_138_0": "* Flowery... Flowery, say something!",
    "obj_dw_flowery_tree_slash_Step_0_gml_140_0": "* ... Raly.",
    "obj_dw_flowery_tree_slash_Step_0_gml_143_0": "* You know... your magic can't heal this... so... why...",
    "obj_dw_flowery_tree_slash_Step_0_gml_183_0": "* Because I...",
    "obj_dw_flowery_tree_slash_Step_0_gml_184_0": "* I have to try, you know!?",
    "obj_dw_flowery_tree_slash_Step_0_gml_207_0": "* Flowery! Flowery, are you OK?",
    "obj_dw_flowery_tree_slash_Step_0_gml_209_0": "* I... I'm fine, princess... I just need... a little water.",
    "obj_dw_flowery_tree_slash_Step_0_gml_211_0": "* Damn it... flowers really are useless, aren't they?",
    "obj_dw_flowery_tree_slash_Step_0_gml_212_0": "* They sit around looking beautiful, then they wither away...",
    "obj_dw_flowery_tree_slash_Step_0_gml_213_0": "* Now, our caretaker is gone, and we'll...",
    "obj_dw_flowery_tree_slash_Step_0_gml_216_0": "* We'll... we'll take care of you!",
    "obj_dw_flowery_tree_slash_Step_0_gml_218_0": "* Give you light... and water... and stuff!",
    "obj_dw_flowery_tree_slash_Step_0_gml_219_0": "* And then... we'll go and get ASGORE back!",
    "obj_dw_flowery_tree_slash_Step_0_gml_221_0": "* Haha, Susie... how sweet you are.",
    "obj_dw_flowery_tree_slash_Step_0_gml_223_0": "* Everyone, listen carefully to me.",
    "obj_dw_flowery_tree_slash_Step_0_gml_226_0": "* Us plants, are neither Darkners nor Lightners.",
    "obj_dw_flowery_tree_slash_Step_0_gml_227_0": "* We are living beings...",
    "obj_dw_flowery_tree_slash_Step_0_gml_228_0": "* ... that take on new consciousness in the dark.",
    "obj_dw_flowery_tree_slash_Step_0_gml_230_0": "* We can feel things others can't understand...",
    "obj_dw_flowery_tree_slash_Step_0_gml_231_0": "* Something horrible is stirring underneath the town.",
    "obj_dw_flowery_tree_slash_Step_0_gml_232_0": "* A darkness beyond your imagination.",
    "obj_dw_flowery_tree_slash_Step_0_gml_234_0": "* Susie... Kris...",
    "obj_dw_flowery_tree_slash_Step_0_gml_235_0": "* The road ahead of you is draped in shadow, but...",
    "obj_dw_flowery_tree_slash_Step_0_gml_237_0": "* But I know you can do it, as long as you stay together.",
    "obj_dw_flowery_tree_slash_Step_0_gml_239_0": "* You two... have the inner light that can save this world.",
    "obj_dw_flowery_tree_slash_Step_0_gml_241_0": "* I... just wish I wasn't... so useless....",
    "obj_dw_flowery_tree_slash_Step_0_gml_244_0": "* ...",
    "obj_dw_flowery_tree_slash_Step_0_gml_245_0": "* You aren't useless, Flowery.",
    "obj_dw_flowery_tree_slash_Step_0_gml_246_0": "* Having something to take care of...",
    "obj_dw_flowery_tree_slash_Step_0_gml_247_0": "* ... gave Asgore purpose too.",
    "obj_dw_flowery_tree_slash_Step_0_gml_248_0": "* Just being a flower... that's enough for him!",
    "obj_dw_flowery_tree_slash_Step_0_gml_250_0": "* ... ah, Raly.",
    "obj_dw_flowery_tree_slash_Step_0_gml_252_0": "* You're not half bad yourself, you know that?",
    "obj_dw_flowery_tree_slash_Step_0_gml_253_0": "* Maybe in another life, we could have... been friends...",
    "obj_dw_flowery_tree_slash_Step_0_gml_311_0": "* You two... go seal the Fountain, okay?",
    "obj_dw_flowery_tree_slash_Step_0_gml_314_0": "* I'll... stay here.",
    "obj_dw_flowery_tree_slash_Step_0_gml_318_0": "* ...",
    "obj_dw_flowery_tree_slash_Step_0_gml_322_0": "* ... alright.",
    "obj_dw_flowery_tree_slash_Step_0_gml_385_0": "* (A flower, torn in half.)",
    "obj_dw_flowery_tree_slash_Step_0_gml_408_0": "* ... he just had to go and be dramatic, didn't he.",
    "obj_dw_flowery_tree_slash_Step_0_gml_409_0": "* Idiot...",
    "obj_dw_flowery_tree_slash_Step_0_gml_414_0": "* Kris... please go seal the Fountain.",
    "obj_dw_flowerydash_slash_Step_0_gml_92_0": "* Heheh... you... almost got past me for a second there!",
    "obj_dw_flowerydash_slash_Step_0_gml_93_0": "* But wake up, Kris! I can NEVER lose to you...",
    "obj_dw_flowerydash_slash_Step_0_gml_94_0": "* ... because I'm not alone!",
    "obj_dw_flowerydash_slash_Step_0_gml_130_0": "* Watch and learn, Kris... the TRUE power of friendship!",
    "obj_dw_garden_aqua_slash_Step_0_gml_185_0": "* You hear me? Make sure they don't get past here and find that FEATHER.",
    "obj_dw_garden_aqua_slash_Step_0_gml_187_0": "* Why?",
    "obj_dw_garden_aqua_slash_Step_0_gml_189_0": "* Because... it'll let them get to the next area!",
    "obj_dw_garden_aqua_slash_Step_0_gml_191_0": "* Why?",
    "obj_dw_garden_aqua_slash_Step_0_gml_193_0": "* Because... because... that's what HE said!",
    "obj_dw_garden_aqua_slash_Step_0_gml_195_0": "* Why?",
    "obj_dw_garden_aqua_slash_Step_0_gml_197_0": "* Look! They're coming this way! I have to go, just make sure they don't get past!",
    "obj_dw_garden_aqua_slash_Step_0_gml_309_0": "* ... hello there.",
    "obj_dw_garden_aqua_slash_Step_0_gml_321_0": "* Oh, some fellow humans!",
    "obj_dw_garden_aqua_slash_Step_0_gml_351_0": "* I see you have naturally blue skin just like me.",
    "obj_dw_garden_aqua_slash_Step_0_gml_362_0": "* Purple skin and teeth, just like my friend.",
    "obj_dw_garden_aqua_slash_Step_0_gml_373_0": "* Glasses, that's what humans wear.",
    "obj_dw_garden_aqua_slash_Step_0_gml_384_0": "* So glad to meet some more people like me.",
    "obj_dw_garden_aqua_slash_Step_0_gml_386_0": "* ... hey... uh...",
    "obj_dw_garden_aqua_slash_Step_0_gml_388_0": "* What? Are you going to ask if you can get to the feather?",
    "obj_dw_garden_aqua_slash_Step_0_gml_389_0": "* Uuu... I can't let you do that.",
    "obj_dw_garden_aqua_slash_Step_0_gml_391_0": "* We haven't asked about that yet.",
    "obj_dw_garden_aqua_slash_Step_0_gml_393_0": "* You three seem like great humans. I'd love to give it to you.",
    "obj_dw_garden_aqua_slash_Step_0_gml_394_0": "* But I can't.",
    "obj_dw_garden_aqua_slash_Step_0_gml_396_0": "* Why not?",
    "obj_dw_garden_aqua_slash_Step_0_gml_398_0": "* Because... I'm not supposed to, hee hee hee.",
    "obj_dw_garden_aqua_slash_Step_0_gml_399_0": "* And being human is about not doing things you're not supposed to.",
    "obj_dw_garden_aqua_slash_Step_0_gml_401_0": "* Nah, that's not true.",
    "obj_dw_garden_aqua_slash_Step_0_gml_403_0": "* Really?",
    "obj_dw_garden_aqua_slash_Step_0_gml_480_0": "* Hee hee hee, that's good, that's good!!",
    "obj_dw_garden_aqua_slash_Step_0_gml_481_0": "* I was hoping being human was about playing since I always wanted to play a game.",
    "obj_dw_garden_aqua_slash_Step_0_gml_483_0": "* How about if we play with you...",
    "obj_dw_garden_aqua_slash_Step_0_gml_485_0": "* You give us that cool feather?",
    "obj_dw_garden_aqua_slash_Step_0_gml_503_0": "* Play play play play.",
    "obj_dw_garden_aqua_slash_Step_0_gml_504_0": "* Play play play play.",
    "obj_dw_garden_aqua_slash_Step_0_gml_532_0": "~1* Let's play.",
    "obj_dw_garden_aqua_slash_Step_0_gml_534_0": "* Wait, do you even know what a game is?",
    "obj_dw_garden_aqua_slash_Step_0_gml_536_0": "* Seems like she does to me.",
    "obj_dw_garden_aqua_slash_Step_0_gml_705_0": "~1* I've never lost before,~2it's fun!",
    "obj_dw_garden_aqua_slash_Step_0_gml_706_0": "~1* Come to think of it,~2I've never won before either.",
    "obj_dw_garden_aqua_slash_Step_0_gml_708_0": "* Sick. Now all you gotta do is give us a prize.",
    "obj_dw_garden_aqua_slash_Step_0_gml_710_0": "~1* Prize?",
    "obj_dw_garden_aqua_slash_Step_0_gml_712_0": "* Yeah. The loser's always gotta give something to the winner.",
    "obj_dw_garden_aqua_slash_Step_0_gml_745_0": "~1* Uuu, really? How fun! I've~2never got to give something~2before.",
    "obj_dw_garden_aqua_slash_Step_0_gml_746_0": "~1* My first gift, hmm... what~2should it be...?",
    "obj_dw_garden_aqua_slash_Step_0_gml_779_0": "~1* I know! Behind me is a really~2special feather!",
    "obj_dw_garden_aqua_slash_Step_0_gml_780_0": "~1* You three should take it!",
    "obj_dw_garden_aqua_slash_Step_0_gml_782_0": "* Umm, we'd love to! Thanks!",
    "obj_dw_garden_aqua_slash_Step_0_gml_797_0": "~1* Thanks, thanks! Uuu, I can't~2wait to tell Purple I lost!",
    "obj_dw_garden_aqua_slash_Step_0_gml_849_0": "~1* ... oh! Can you do me a~2favor? Make sure no one~2else takes that feather!",
    "obj_dw_garden_aqua_slash_Step_0_gml_863_0": "* Duh. You can trust us.",
    "obj_dw_garden_aqua_slash_Step_0_gml_865_0": "~1* Trust, trust, trust!",
    "obj_dw_garden_aqua_slash_Step_0_gml_907_0": "* She seemed like a nice girl after all.",
    "obj_dw_garden_aqua_slash_Step_0_gml_911_0": "* ... wonder if that feather can really get us through?",
    "obj_dw_garden_aqua_slash_Step_0_gml_915_0": "* ... wonder what the deal with that feather thing is?",
    "obj_dw_garden_aqua_slash_Step_0_gml_1016_0": "* Hey, don't talk to me. This is my big fluffy $$$$ing shrub.",
    "obj_dw_garden_aqua_slash_Step_0_gml_1018_0": "* Hey, don't talk to me. This is my big $$$$y fluffing shrub.",
    "obj_dw_garden_aqua_slash_Step_0_gml_1020_0": "* Hey, don't talk to me. This is my big fluffy shrubbing $$$$.",
    "obj_dw_garden_aquadash_slash_Create_0_gml_23_0": "* (Shrubbery. It's conveniently shaped, but not conveniently placed.)",
    "obj_dw_garden_aquahole_left_slash_Create_0_gml_20_0": "* Haha, it's like a pinata!",
    "obj_dw_garden_aquahole_slash_Create_0_gml_29_0": "* Hahah, Kris, you're too short!",
    "obj_dw_garden_aquahole_slash_Create_0_gml_52_0": "* Ka-blam!",
    "obj_dw_garden_aquaplatforming_slash_Create_0_gml_55_0": "* (Kris! HOLD ~1 to jump higher!)",
    "obj_dw_garden_aquaplatforming_slash_Create_0_gml_60_0": "* (~1! Try holding it!)",
    "obj_dw_garden_aquaplatforming_slash_Create_0_gml_65_0": "* (The hell you think this is, Kris!? Gym!?)",
    "obj_dw_garden_aquaplatforming_slash_Create_0_gml_79_0": "* (Kris, if you're stuck, try ACTing by holding ~1!)",
    "obj_dw_garden_aquaplatforming_slash_Create_0_gml_92_0": "* Beating up the wall. Good idea, Kris.",
    "obj_dw_garden_aquaplatforming_slash_Create_0_gml_106_0": "* Dude, it's just vines. Cut it yourself.",
    "obj_dw_garden_aquaplatforming_slash_Create_0_gml_111_0": "* (Kris! Try pressing ~1!)",
    "obj_dw_garden_aquaplatforming_slash_Create_0_gml_112_0": "* Don't you have a sword?",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_59_0": "* (Try ACTing on that WARDROBE!)",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_157_0": "* Hey! It's you! Feather girl!",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_170_0": "~1* Oh, it's humans, humans!",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_179_0": "* We're really enjoying your gift! Thank you!",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_227_0": "~1* Uuu, really!? I'm so happy!!",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_228_0": "~1* Hmm... what else do I have to~2give...",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_229_0": "~1* Uuu, I know! Yes, something~2brand new...",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_239_0": "~1* Uuu, how about this!?",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_261_0": "~1* It's my brand-new bullet pattern!",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_262_0": "~1* Here, play with it while I'm gone!~2Uee hee hee!",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_288_0": "* BULLET PATTERN attacked!",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_307_0": "* Kris, it's just a bullet pattern! It's okay to ATTACK!",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_308_0": "* Though, I suppose the pattern will eventually stop...?",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_386_0": "* BULLET PATTERN was defeated!",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_388_0": "* BULLET PATTERN ran out of energy and dissipated!",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_429_0": "* Here! Jump on me, friends!",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_442_0": "* It's me! Your friendly neighborhood, um, platform!",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_450_0": "* A... anyone...?",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_479_0": "* Umm, h-how long are you guys going to wavedash on me?",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_483_0": "* As long as it takes.",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_487_0": "* As long as it takes for what!?",
    "obj_dw_garden_aquaplatforming_slash_Step_0_gml_510_0": "* (Try pressing ~1, Kris...)",
    "obj_dw_garden_aquashrine_slash_Step_0_gml_85_0": "* This must be... the feather that girl was talking about.",
    "obj_dw_garden_aquashrine_slash_Step_0_gml_91_0": "* Huh. Doesn't look that special...",
    "obj_dw_garden_aquashrine_slash_Step_0_gml_125_0": "* (You got the PETAL FEATHER!)",
    "obj_dw_garden_aquashrine_slash_Step_0_gml_423_0": "* I feel... light?",
    "obj_dw_garden_aquashrine_slash_Step_0_gml_430_0": "* Should we try... going back down?",
    "obj_dw_garden_aquashrine_slash_Step_0_gml_464_0": "* H-hey! Kris!",
    "obj_dw_garden_aquashrine_slash_Step_0_gml_498_0": "* Huh, it's safe...?",
    "obj_dw_garden_aquashrine_slash_Step_0_gml_532_0": "* Damn, Kris's got ups!",
    "obj_dw_garden_aquashrine_slash_Step_0_gml_544_0": "* Ralsei, c'mon!",
    "obj_dw_garden_aquashrine_slash_Step_0_gml_557_0": "* Dude, this is sick! It's like moon shoes!",
    "obj_dw_garden_aquashrine_slash_Step_0_gml_559_0": "* What are moon shoes?",
    "obj_dw_garden_aquashrine_slash_Step_0_gml_561_0": "* They're crazy shoes that make you sprain your ankle!",
    "obj_dw_garden_aquashrine_slash_Step_0_gml_563_0": "* It's... it's like that!?",
    "obj_dw_garden_aquashrine_slash_Step_0_gml_579_0": "* Okay, let's go already. Next room.",
    "obj_dw_garden_cliffexit_slash_Create_0_gml_25_0": "* (She's placing a survey marker where Asgore got abducted.)",
    "obj_dw_garden_diner_slash_Other_11_gml_6_0": "\nQuestion This",
    "obj_dw_garden_diner_slash_Other_11_gml_7_0": "\nLeave Him",
    "obj_dw_garden_diner_slash_Other_11_gml_34_0": "* Yippee kay-yay, nothin' like a night at the Ol' Saloon.",
    "obj_dw_garden_diner_slash_Other_11_gml_35_0": "* I'm gonna eat so many cowboy-appropriate meals.",
    "obj_dw_garden_diner_slash_Other_11_gml_36_0": "\nLearn More",
    "obj_dw_garden_diner_slash_Other_11_gml_37_0": "\nLeave Him",
    "obj_dw_garden_diner_slash_Other_11_gml_51_0": "* The problem with menus, they have too many prices and values.",
    "obj_dw_garden_diner_slash_Other_11_gml_52_0": "* They oughtta make a menu with only one choice. 'd be easier.",
    "obj_dw_garden_diner_slash_Other_11_gml_67_0": "* Like what?",
    "obj_dw_garden_diner_slash_Other_11_gml_69_0": "* M... m....",
    "obj_dw_garden_diner_slash_Other_11_gml_70_0": "* Medals...?",
    "obj_dw_garden_diner_slash_Other_11_gml_72_0": "* Won't you get sick if you eat that?",
    "obj_dw_garden_diner_slash_Other_11_gml_74_0": "* H... huh??",
    "obj_dw_garden_diner_slash_Other_11_gml_75_0": "* Oh no... I don't wanna get sick...",
    "obj_dw_garden_diner_slash_Other_11_gml_76_0": "* I can't believe I have to get sick...",
    "obj_dw_garden_diner_slash_Other_11_gml_77_0": "* ... maybe Blue can take my medals for me...",
    "obj_dw_garden_diner_slash_Other_11_gml_78_0": "\nReassure Him",
    "obj_dw_garden_diner_slash_Other_11_gml_79_0": "\nLeave Him Be",
    "obj_dw_garden_diner_slash_Other_11_gml_109_0": "* You don't have to order, um, medals, if you don't want to.",
    "obj_dw_garden_diner_slash_Other_11_gml_111_0": "* Oh, phew. I was jus' thinking I'd have some Orange Juice.",
    "obj_dw_garden_diner_slash_Other_11_gml_112_0": "* She puts a lot of effort into makin' it.",
    "obj_dw_garden_diner_slash_Other_11_gml_114_0": "* Oh, the cook?",
    "obj_dw_garden_diner_slash_Other_11_gml_116_0": "* No, Orange!",
    "obj_dw_garden_diner_slash_Other_11_gml_118_0": "* Huh?",
    "obj_dw_garden_diner_slash_Other_11_gml_120_0": "* It's called \"Orange Juice\" 'cause it comes from some'un named Orange.",
    "obj_dw_garden_diner_slash_Other_11_gml_146_0": "* Uh, no. It comes from a fruit.",
    "obj_dw_garden_diner_slash_Other_11_gml_148_0": "* Oh no... I been drinking FRUIT's juice!?",
    "obj_dw_garden_diner_slash_Other_11_gml_149_0": "* Thought I was drinking human's juice... like natural...",
    "obj_dw_garden_diner_slash_Other_11_gml_151_0": "* Human beings don't, um... generate... juice.",
    "obj_dw_garden_diner_slash_Other_11_gml_153_0": "* Huh? But she LOOKS like a human bean! Cowboy's honor!!",
    "obj_dw_garden_diner_slash_Other_11_gml_154_0": "* She even has a tail!",
    "obj_dw_garden_diner_slash_Other_11_gml_197_0": "* ... do YOU have a tail?",
    "obj_dw_garden_diner_slash_Other_11_gml_199_0": "* Haha, of course I...",
    "obj_dw_garden_diner_slash_Other_11_gml_200_0": "* ... hm.",
    "obj_dw_garden_diner_slash_Other_11_gml_201_0": "* Well I'll be. Looks like I left it at home.",
    "obj_dw_garden_diner_slash_Other_11_gml_203_0": "* What kind of tail even is it?",
    "obj_dw_garden_diner_slash_Other_11_gml_205_0": "* Well, I am a cowboy so I'dn assume it'd be a cow's tail.",
    "obj_dw_garden_diner_slash_Other_11_gml_207_0": "* ...",
    "obj_dw_garden_diner_slash_Other_11_gml_209_0": "* OK well see ya.",
    "obj_dw_garden_diner_slash_Other_11_gml_211_0": "* Have a nice ride on the prairie, y'all!",
    "obj_dw_garden_diner_slash_Other_11_gml_212_0": "* And... stay outta justice's way.",
    "obj_dw_garden_diner_slash_Other_11_gml_214_0": "* Why thank you, sir.",
    "obj_dw_garden_diner_slash_Other_19_gml_58_0": "* (You looked inside the register...)",
    "obj_dw_garden_diner_slash_Other_19_gml_59_0": "* (You found \\cY1 Flowery Dollar\\cW.)",
    "obj_dw_garden_diner_slash_Other_19_gml_64_0": "* (The register was cleaned out.)",
    "obj_dw_garden_diner_slash_Other_19_gml_100_0": "* Two eggs over easy! Two eggs over medium! Two eggs over hard!",
    "obj_dw_garden_diner_slash_Other_19_gml_101_0": "* Two eggs over Very Hard. Two eggs over Expert Mode.",
    "obj_dw_garden_diner_slash_Other_19_gml_102_0": "* Two eggs over... ha ha ha... \"LUNATIC\"...",
    "obj_dw_garden_diner_slash_Other_19_gml_107_0": "* Two eggs over... \"PHANTASM\"...",
    "obj_dw_garden_diner_slash_Other_19_gml_138_0": "* I'm making sure no one goes to the NORTH!",
    "obj_dw_garden_diner_slash_Other_19_gml_142_0": "* I realize now this may not be the optimal position. Oh well!",
    "obj_dw_garden_diner_slash_Other_19_gml_176_0": "* (It's a soda fountain. But it only has aloe jelly juice.)",
    "obj_dw_garden_diner_slash_Other_19_gml_191_0": "* (It's a pie wall. Seems like there's a slice of buttercup pie...)",
    "obj_dw_garden_diner_slash_Other_19_gml_237_0": "* (It's a window to the kitchen... there is no kitchen though.)",
    "obj_dw_garden_diner_slash_Step_0_gml_137_0": "* Ah, yeah, the diner. What a style.",
    "obj_dw_garden_diner_slash_Step_0_gml_138_0": "* Feels just like old trees. I mean old times.",
    "obj_dw_garden_diner_slash_Step_0_gml_140_0": "* Yes, it's certainly been a while since I've been... to one of these.",
    "obj_dw_garden_diner_slash_Step_0_gml_141_0": "* With... someone else.",
    "obj_dw_garden_diner_slash_Step_0_gml_154_0": "* Hey. Don't worry about that anymore. You're with the boys.",
    "obj_dw_garden_diner_slash_Step_0_gml_155_0": "* Here, have an orange juice.",
    "obj_dw_garden_diner_slash_Step_0_gml_200_0": "* Freshly hatched.",
    "obj_dw_garden_diner_slash_Step_0_gml_242_0": "* Wow...! It's so fresh it's... still warm! Thank you!",
    "obj_dw_garden_diner_slash_Step_0_gml_249_0": "\nCall out\nto Asgore",
    "obj_dw_garden_diner_slash_Step_0_gml_250_0": "\nDon't",
    "obj_dw_garden_diner_slash_Step_0_gml_287_0": "* Did you, erm, hear something just now?",
    "obj_dw_garden_diner_slash_Step_0_gml_289_0": "* Oh. Sorry. That was just the mixtape I made for you.",
    "obj_dw_garden_diner_slash_Step_0_gml_290_0": "* The one that sounds like your child, calling for help.",
    "obj_dw_garden_diner_slash_Step_0_gml_296_0": "* That's right. Leave your dad's smiles to me.",
    "obj_dw_garden_diner_slash_Step_0_gml_298_0": "* Ummm, are you... talking to someone?",
    "obj_dw_garden_diner_slash_Step_0_gml_300_0": "* Haha, no, it's all in a name. \"Your Dad's Smiles.\"",
    "obj_dw_garden_diner_slash_Step_0_gml_301_0": "* Just what I call a little tape I found for your birthday.",
    "obj_dw_garden_diner_slash_Step_0_gml_355_0": "* Take a listen off, oldbuddy.",
    "obj_dw_garden_diner_slash_Step_0_gml_357_0": "* Oh... wow, I love this song!!",
    "obj_dw_garden_diner_slash_Step_0_gml_359_0": "* All the greatest country hits. Drown your tears away.",
    "obj_dw_garden_diner_slash_Step_0_gml_360_0": "* Just forget about it all and live your dreams.",
    "obj_dw_garden_diner_slash_Step_0_gml_362_0": "* ... you're right! I will!!",
    "obj_dw_garden_diner_slash_Step_0_gml_387_0": "* Now, Chef, a big rootbeer float.",
    "obj_dw_garden_diner_slash_Step_0_gml_388_0": "* For those three.",
    "obj_dw_garden_diner_slash_Step_0_gml_446_0": "* Huh? Really? For us?",
    "obj_dw_garden_diner_slash_Step_0_gml_448_0": "* On the house, Princess.",
    "obj_dw_garden_diner_slash_Step_0_gml_555_0": "* Mmmm... hey, this guy's not so bad.",
    "obj_dw_garden_diner_slash_Step_0_gml_556_0": "* I mean, he's keeping your dad distracted, right?",
    "obj_dw_garden_diner_slash_Step_0_gml_558_0": "* ... I suppose it's helpful until we reach the Fountain...",
    "obj_dw_garden_diner_slash_Step_0_gml_559_0": "* ... but, doesn't something seem... off? To you?",
    "obj_dw_garden_diner_slash_Step_0_gml_560_0": "* I mean... this root beer has actual... roots, growing in it.",
    "obj_dw_garden_diner_slash_Step_0_gml_598_0": "* Eh, seems fine to me.",
    "obj_dw_garden_diner_slash_Step_0_gml_600_0": "* Same.",
    "obj_dw_garden_diner_slash_Step_0_gml_602_0": "* ... let's just finish and get going.",
    "obj_dw_garden_enemyrush_slash_Other_14_gml_4_0": "(Just one won't hurt, right?)",
    "obj_dw_garden_enemyrush_slash_Other_14_gml_18_0": "* (You realized that the dollars you took weren't Dark Dollars but actually Flowery Dollars.)",
    "obj_dw_garden_enemyrush_slash_Other_14_gml_42_0": "* (You took another dollar from the box.)\\f0",
    "obj_dw_garden_enemyrush_slash_Other_14_gml_59_0": "* By the way, if you ever need to buy anything...",
    "obj_dw_garden_enemyrush_slash_Other_14_gml_60_0": "* That box contains infinite money.",
    "obj_dw_garden_enemyrush_slash_Other_14_gml_61_0": "* Just take what you please and live your dreams.",
    "obj_dw_garden_enemyrush_slash_Other_14_gml_63_0": "* Infinite money!?",
    "obj_dw_garden_enemyrush_slash_Other_14_gml_67_0": "* You... you can't just do that!!\\f0",
    "obj_dw_garden_enemyrush_slash_Other_14_gml_71_0": "Huh!? Why the hell not??",
    "obj_dw_garden_enemyrush_slash_Other_14_gml_74_0": "* It's... just...\nit's going to ruin...",
    "obj_dw_garden_enemyrush_slash_Other_14_gml_75_0": "* It's going to ruin\nthe economy!!!\\f1",
    "obj_dw_garden_enemyrush_slash_Other_14_gml_78_0": "Oh $\\#\n*!",
    "obj_dw_garden_enemyrush_slash_Other_14_gml_84_0": "* (You took one dollar from the box.\\f2)",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_189_0": "* Damn, thought that would open the door.",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_190_0": "* Ralsei, any ideas?",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_192_0": "* Umm, well...",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_262_0": "* Thought I heard some princesses in distress.",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_310_0": "* H-hey, what did you do to Ralsei!?",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_312_0": "* A battle, huh? I'll have the sitch solved in a jiff.",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_313_0": "* Just leaf it to me!",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_339_0": "* Kris, we aren't seriously gonna let this guy...",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_341_0": "* (Flowery joined the party!)",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_544_0": "* Uhh, hey, is Ralsei OK?",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_563_0": "* He is now.",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_641_0": "* Ralsei, you, uh, ok?",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_677_0": "* He is now.",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_797_0": "* Heh... all according to plant.",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_799_0": "* Dude! That was actually kinda sick!!",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_817_0": "* Yeah, I have maximum stats!",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_893_0": "* Y... you can't just give yourself 999 in everything!!",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_939_0": "* Heh, guess you'd be the expert, Raly...",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_961_0": "* What are you guys talking about?",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_963_0": "* Huh? Umm, I...",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_965_0": "* Hey, let's keep this conversation later.",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_967_0": "* (Flowery left the party.)",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1013_0": "* I have my own parties to attend to. With your dad.",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1014_0": "* Ciao!",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1060_0": "* S-stupid Flowery... why does he have to be so...",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1062_0": "* Yeah, talk about a jerk.",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1063_0": "* ... WAS pretty cool how he beat those guys though.",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1067_0": "* S-Susie!?",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1076_0": "* Look, I'm not saying he's not weird! But, y'know.",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1080_0": "* Maybe he's, uh, a useful jerk...?",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1087_0": "* ...",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1118_0": "* ... let's just go.",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1158_0": "* Some enemies showed up!",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1160_0": "* Heh, Leaf it to me!",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1416_0": "Heh, How'd you\nlike my Jarona",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1466_0": "* Wow, I can't believe I was watered by Master Flowery's kiss...",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1469_0": "* That's not what that was...",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1472_0": "* That's not what that was...",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1478_0": "* This moisture... it must be from my tears...",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1479_0": "* After getting a great Kiss from Master Flowery...",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1482_0": "* Is anyone listening?",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1485_0": "* Is anyone listening?",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1492_0": "* A k-kiss from Master Flowery... I'm so happy I can't believe it...",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1495_0": "* Umm... do you guys realize you kissed each other...?",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1498_0": "* Umm... do you guys realize you kissed each other...?",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1504_0": "* My first kiss... I'm glad it was with Master Flowery. He was so gentle...",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1508_0": "* Guys?",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1511_0": "* Guys?",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1591_0": "* That was so romantic, I got SPAREd just by watching it happen.",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1592_0": "* It must be because Master Flowery's romance stats are... maximum.",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1594_0": "* Romance stat? Umm, how did he, uh, increase that?",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1596_0": "* There ISN'T a romance stat.",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1598_0": "* Oh.",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1599_0": "* Uhhh, what stats are there, then?",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1601_0": "* H-huh? U-umm... w-well...",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1603_0": "* Don't worry Sus. I'll explain later.",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1606_0": "* Cool. Thanks, Flowery.\\T+\\V0\\f0\\f1",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1610_0": "Flowery stat",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1615_0": "THAT DOESN'T EXIST EITHER!!",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1621_0": "* You guys talk too much. Except Flowery.",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1745_0": "* (It's a locked door with an inscription.)",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1746_0": "* FLOWERS are symbols of LOVE.\n* Defeat the enemies in the manner befitting of a FLOWER.",
    "obj_dw_garden_enemyrush_slash_Step_0_gml_1769_0": "* Wow, that's no way.",
    "obj_dw_garden_finalplatforming_right_slash_Step_0_gml_38_0": "* Now we can jump up that room to the LEFT!",
    "obj_dw_garden_finalplatforming_right_slash_Step_0_gml_54_0": "* Guys?",
    "obj_dw_garden_finalplatforming_right_slash_Step_0_gml_56_0": "* Dude, we're doing our jumps.",
    "obj_dw_garden_finalplatforming_right_slash_Step_0_gml_58_0": "* We can do that in the left room...",
    "obj_dw_garden_finalplatforming_right_slash_Step_0_gml_60_0": "* Yeah but we're in this room.",
    "obj_dw_garden_finalplatforming_right_slash_Step_0_gml_62_0": "* Good point?",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_147_0": "* Haha, hey, Gorey, look! This one looks like you!",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_154_0": "* Ha ha! It does!",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_191_0": "* And most of the other ones, look like you.",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_196_0": "* ... man, talk about great memories with my bestfriend.",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_199_0": "* Yes... it's certainly been, unforgettable!",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_201_0": "* Just... hmm.",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_204_0": "* What, something bothering you, big guy?",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_207_0": "* ... Flowery...",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_210_0": "* Would you mind if we looked around... somewhere else?",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_214_0": "* Haha, are you talking Diner?",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_217_0": "* Well, no. Listen.",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_220_0": "* This may be a strange question, but...",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_221_0": "* ... have you seen anything around, resembling...",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_223_0": "* ... oh, I don't know.",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_225_0": "* ... a black river, rising out of the ground?",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_229_0": "* ...",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_232_0": "* I mean, it is a bit of an absurd question...",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_277_0": "* ... heh. Look if it's a dream of yours, Gorey.",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_278_0": "* How 'bout it? Tonight.",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_279_0": "* How would you like to see... a \"Dark Fountain\"?",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_285_0": "* Haha, I think I would be...",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_287_0": "* Very, very interested.",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_319_0": "* Damnit... what's that college jerk doing telling him that!?",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_321_0": "* Guess they never taught him how to \"shut up\" in \"college\"?",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_323_0": "* ...",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_327_0": "* Guess they never taught him how to \"shut up\" in \"college\"?",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_328_0": "* I mean...",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_332_0": "* Anyway, any fast ideas how we can get up there!?",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_337_0": "* Right! Um, perhaps we can use our... climbing ability!?",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_339_0": "* I mean...",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_350_0": "* Kris! C'mon! Let's go up there after them!",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_374_0": "* (I meant by jumping, dumbass.)",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_379_0": "* (Stop pawing at the vine! We aren't using it!)",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_380_0": "* (There's a, y'know, thing in the next room!)",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_446_0": "* (Kris, remember that you can ACT by pressing ~1.)",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_480_0": "* Nah. Climbing ain't it, dude.",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_482_0": "* M-Maybe if we all stretched a little bit?",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_484_0": "* ...",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_486_0": "* OK, fine.",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_524_0": "* There must be some way we can get up there...",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_526_0": "* Guess we should take a look.",
    "obj_dw_garden_finalplatforming_slash_Step_0_gml_559_0": "* Stop messing around, idiot!",
    "obj_dw_garden_fishingspot_slash_Step_0_gml_73_0": "* (Specimen name: Kooby)",
    "obj_dw_garden_fishingspot_slash_Step_0_gml_74_0": "* (Believes he looks the most like a Spring Dumpling out of any worm in the world.)",
    "obj_dw_garden_fishingspot_slash_Step_0_gml_75_0": "* (Eats leaves and bread.)\n* (Not much opportunity for development.)",
    "obj_dw_garden_fishingspot_slash_Step_0_gml_80_0": "* (He developed.)",
    "obj_dw_garden_fishingspot_slash_Step_0_gml_122_0": "* Munf, munf. I look like a spring dumpling.",
    "obj_dw_garden_fishingspot_slash_Step_0_gml_127_0": "* I developed.",
    "obj_dw_garden_fishingspot_slash_Step_0_gml_197_0": "* Fishing is for Pals Only.",
    "obj_dw_garden_fishingspot_slash_Step_0_gml_249_0": "* You know, I love fishing. The activity of fishing.",
    "obj_dw_garden_fishingspot_slash_Step_0_gml_250_0": "* I could do it with you all day oldbuddy.",
    "obj_dw_garden_fishingspot_slash_Step_0_gml_252_0": "* It sure is nice, isn't it? Lovely weather too.",
    "obj_dw_garden_fishingspot_slash_Step_0_gml_253_0": "* I bet Kris would love -",
    "obj_dw_garden_fishingspot_slash_Step_0_gml_272_0": "* Sweet mini peppers!! It's a jumbo!!!",
    "obj_dw_garden_fishingspot_slash_Step_0_gml_279_0": "* Wow. If it isn't a whopping handmade pie. Your favorite.",
    "obj_dw_garden_fishingspot_slash_Step_0_gml_280_0": "* Mmmm, nice and moist. Fresh! From the pond.",
    "obj_dw_garden_fishingspot_slash_Step_0_gml_282_0": "* Why, err, thank you! It's, err, lovely!",
    "obj_dw_garden_fishingspot_slash_Step_0_gml_318_0": "* What's wrongpal? Ah, let me guess... need some salt n pepper?",
    "obj_dw_garden_fishingspot_slash_Step_0_gml_320_0": "* Oh, that's all right! It's, er, just wonderful the way it is!",
    "obj_dw_garden_floradinnencounter_slash_Other_10_gml_22_0": "* Way to rain on my parade... I love it.",
    "obj_dw_garden_floradinnencounter_slash_Other_10_gml_25_0": "* ... but, after my break, I'm going to look at Flowery.",
    "obj_dw_garden_floradinnencounter_slash_Other_10_gml_60_0": "* What? I'm on break.",
    "obj_dw_garden_floradinnencounter_slash_Other_10_gml_74_0": "* Waoh, it's raining, raining, raining in this one spot!",
    "obj_dw_garden_floradinnencounter_slash_Other_10_gml_75_0": "* Total opposite of backtracking to talk to somebody while holding an umbrella!",
    "obj_dw_garden_floradinnencounter_slash_Other_10_gml_78_0": "* Handsome, perfect, and normal. Could a man want anything else?",
    "obj_dw_garden_floradinnencounter_slash_Other_10_gml_113_0": "* Thanks. I was trapped in that bush after Flowery defeated me.",
    "obj_dw_garden_floradinnencounter_slash_Other_10_gml_114_0": "* He leapt right into your dad's arms to protect him. My hero...",
    "obj_dw_garden_floradinnencounter_slash_Step_0_gml_142_0": "* Huh. I no longer recognize myself in this shape.",
    "obj_dw_garden_floradinnencounter_slash_Step_0_gml_143_0": "* No more empathy for me~ee!",
    "obj_dw_garden_floradinnencounter_slash_Step_0_gml_146_0": "* W-wow... it's, it's such an ideal shape...",
    "obj_dw_garden_floradinnencounter_slash_Step_0_gml_147_0": "* I can't help but block the way looking at it...",
    "obj_dw_garden_floradinnencounter_slash_Step_0_gml_152_0": "* It's so ideal...",
    "obj_dw_garden_floradinnencounter_slash_Step_0_gml_153_0": "* It's perfectly the same shape as me...",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_246_0": "* ... violets, huh.",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_247_0": "* They are... kinda pretty. I guess.",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_252_0": "* (Flowers that you already looked at.)",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_332_0": "* Hey... you guys think Noelle would like flowers... like these?",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_360_0": "* You should try these... violets.",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_362_0": "* Huh? The hell do you know?",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_364_0": "* This girl... she likes you already, doesn't she?",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_365_0": "* Then something pretty like yourself... seems perfect.",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_367_0": "* ... shut it, dumbass!",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_368_0": "* ... you... really think she'd like 'em, though?",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_370_0": "* My guarantee.",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_371_0": "* Go get em, princess.",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_429_0": "* ...",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_529_0": "* Hey, you guys think Noelle would like... these?",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_531_0": "* Of course! They're really pretty! Just, um...",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_536_0": "* Maybe flowers... from the Light World, would be better...?",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_539_0": "* Oh, uh... yeah, I guess those are cool, too.",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_543_0": "* ...",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_545_0": "* I'm... happy you feel this way about someone, Susie.",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_549_0": "* Love... is a wonderful thing.",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_554_0": "* Hey, since when were YOU the expert, dumbass?",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_558_0": "* Unless you were dating around that empty Castle Town?",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_561_0": "Yeah he was",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_562_0": "Nah he wasn't",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_576_0": "* Ummm, I don't think you can, decide that...",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_583_0": "* Dude, don't act like Ralsei has no game.",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_587_0": "* C'mon, gang! Fragrant flowers are awaiting our sniff!",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_598_0": "* (Okay, look. Just don't say it out loud.)",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_667_0": "* (You got \\cY50 Flowery Dollars\\cW.)",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_669_0": "* We don't need those.",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_677_0": "flowery dollars",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_683_0": "* (The empty chest smells floral.)",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_706_0": "* ... you think Flowery's right, Ralsei?",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_708_0": "* I... think you just need to be yourself.",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_710_0": "* So you, uh, agree with him?",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_715_0": "So do you agree with him?",
    "obj_dw_garden_flowerygardening_slash_Step_0_gml_717_0": "* Just be yourself!\\f0",
    "obj_dw_garden_hardpressureplates_slash_Step_0_gml_111_0": "* Look! It's like the puzzle from our first adventure!",
    "obj_dw_garden_hardpressureplates_slash_Step_0_gml_112_0": "* The one where everyone has to step on the switches...",
    "obj_dw_garden_hardpressureplates_slash_Step_0_gml_114_0": "* ... yeah. The one you, uh, needed me to help solve, right...?",
    "obj_dw_garden_hardpressureplates_slash_Step_0_gml_123_0": "* Right. We could only solve it as the three of us together...",
    "obj_dw_garden_hardpressureplates_slash_Step_0_gml_131_0": "* ... so, hell are we waiting for? Let's do it.",
    "obj_dw_garden_hardpressureplates_slash_Step_0_gml_132_0": "* I'll get the left, Ralsei, you get the right!",
    "obj_dw_garden_hardpressureplates_slash_Step_0_gml_159_0": "* Huh? Another one, already...?",
    "obj_dw_garden_hardpressureplates_slash_Step_0_gml_161_0": "* Long as there's three of us, it's no big deal!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_173_0": "* Oh no! FLAUER grows from the moist FLOUER! The DOUGH is GROWING!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_174_0": "* Oh!! (My giant BROT begins to BRECHEN the METROPOLIS!)\nYou guys!!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_181_0": "* Ja! I am HOPSCHEF!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_182_0": "* I am doing FROIDERJUMPEN from my HAPPINESS!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_183_0": "* Look! I have made DELECKERTIBLE SAUERDOUGH.",
    "obj_dw_garden_hopschef_slash_Step_0_gml_184_0": "* And no one has ever destroyed it. YIPPEE!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_189_0": "* Oh, FROIDERJUMPEN!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_197_0": "* Does my \"TREE CAKE\" bring FROIDER to your young buds?",
    "obj_dw_garden_hopschef_slash_Step_0_gml_198_0": "* Ha ha! If not, why not challenge my CIRCULAR DOUGH?",
    "obj_dw_garden_hopschef_slash_Step_0_gml_199_0": "* Try it using the JUMPENTHINGER.",
    "obj_dw_garden_hopschef_slash_Step_0_gml_205_0": "* This KUCHEN from my KITCHEN, I am BAUMED to it by fate.",
    "obj_dw_garden_hopschef_slash_Step_0_gml_206_0": "* May this TREE be your TREAT! Feel free, FREUND, LICHKE IT!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_212_0": "* Next time you BRECHEN my BROT...",
    "obj_dw_garden_hopschef_slash_Step_0_gml_213_0": "* If you don't BREAKENSMASHEN all CIRCULAR DOUGH in 20 seconds...",
    "obj_dw_garden_hopschef_slash_Step_0_gml_214_0": "* My BROT will be BROT back to life!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_265_0": "* (It's a loaf of undestroyed bread.)",
    "obj_dw_garden_hopschef_slash_Step_0_gml_268_0": "* You know, if this was our first adventure...",
    "obj_dw_garden_hopschef_slash_Step_0_gml_269_0": "* Susie probably would've destroyed this bread by now.",
    "obj_dw_garden_hopschef_slash_Step_0_gml_272_0": "* You know, if this was our first adventure...",
    "obj_dw_garden_hopschef_slash_Step_0_gml_273_0": "* Susie probably would've destroyed this bread by now.",
    "obj_dw_garden_hopschef_slash_Step_0_gml_276_0": "* Yeah... now, I wouldn't just do something like that.",
    "obj_dw_garden_hopschef_slash_Step_0_gml_277_0": "* Kris'd have to ask me first.\\f0",
    "obj_dw_garden_hopschef_slash_Step_0_gml_282_0": "That's right!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_293_0": "* (It's a loaf of undestroyed bread.)",
    "obj_dw_garden_hopschef_slash_Step_0_gml_308_0": "\nTake some",
    "obj_dw_garden_hopschef_slash_Step_0_gml_309_0": "\nDo not",
    "obj_dw_garden_hopschef_slash_Step_0_gml_315_0": "* (Tree cake.)",
    "obj_dw_garden_hopschef_slash_Step_0_gml_322_0": "* (You are carrying the maximum amount of circular dough.)",
    "obj_dw_garden_hopschef_slash_Step_0_gml_440_0": "* WHAT!? You BRECHENed my BROT!?",
    "obj_dw_garden_hopschef_slash_Step_0_gml_441_0": "* ... ja, I was PREPARENED for that!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_452_0": "* Next time you BRECHEN my BROT...",
    "obj_dw_garden_hopschef_slash_Step_0_gml_453_0": "* If you don't BREAKENSMASHEN all CIRCULAR DOUGH in 20 seconds...",
    "obj_dw_garden_hopschef_slash_Step_0_gml_454_0": "* My BROT will be BROT back to life!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_635_0": "* What the!? Below 5s!!!\nYou are too FASTENHAVEN!!!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_644_0": "* WUNDERBROT!!! This is all I\ncan give!!! You are incredible!!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_654_0": "* WUNDERBROT!!! What a time!!!\nAim for 8 seconds next!!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_664_0": "* WUNDERBROT!!! What a time!!!\nAim for 12 seconds next!!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_676_0": "* Oh... my brot, UNTERGANG by the FUNTER GANG...",
    "obj_dw_garden_hopschef_slash_Step_0_gml_678_0": "* We did it, team!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_680_0": "* ... wait, didn't we do something bad just now?",
    "obj_dw_garden_hopschef_slash_Step_0_gml_684_0": "* Umm, it's fine. Look.",
    "obj_dw_garden_hopschef_slash_Step_0_gml_707_0": "* Ja! You, holy prophet, healed my \"BREAD\" into \"TREE CAKE\"!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_708_0": "* As a FROIDERPRASENT, you may take as many of ONE PIECE as you LIKE!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_709_0": "* And, feel FREEDER to CHALLENGE again with this FLOUR!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_713_0": "* I may give other FROIDERPRASENTS for a FAST TIME...!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_744_0": "* JA! You KEINDN'T BRECHEN my BROT!",
    "obj_dw_garden_hopschef_slash_Step_0_gml_745_0": "* Try again! Your FAILURE is my FROIDER!",
    "obj_dw_garden_meetflowery_slash_Step_0_gml_30_0": "* (It's a conveniently or inconveniently shaped plant.)",
    "obj_dw_garden_meetflowery_slash_Step_0_gml_34_0": "* Dunno how, but that jerk made these grow on us...",
    "obj_dw_garden_meetflowery_slash_Step_0_gml_37_0": "\nCut Susie's",
    "obj_dw_garden_meetflowery_slash_Step_0_gml_38_0": "\nCut your own",
    "obj_dw_garden_meetflowery_slash_Step_0_gml_39_0": "Leave them alone",
    "obj_dw_garden_meetflowery_slash_Step_0_gml_54_0": "* (You cut around the face of the Susie plant to give it more prominent lips.)",
    "obj_dw_garden_meetflowery_slash_Step_0_gml_56_0": "* ...",
    "obj_dw_garden_meetflowery_slash_Step_0_gml_57_0": "* Don't point those out, dumbass...",
    "obj_dw_garden_meetflowery_slash_Step_0_gml_65_0": "* Stop being stupid and let's go.",
    "obj_dw_garden_meetflowery_slash_Step_0_gml_76_0": "* Hey, don't cut it in half, dumbass!",
    "obj_dw_garden_meetflowery_slash_Step_0_gml_77_0": "* ... even if it just looks like you, I'd feel kinda bad.",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_32_0": "* (A fluffy rock. It lacks the swag to press down a switch.)",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_50_0": "* (A bush with a bushy tail.)",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_61_0": "* (You pet the sign.)",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_62_0": "* (It's fuzzy.)",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_75_0": "* (The theaters sold out. No more theaters for sale.)",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_78_0": "* (The theaters sold out.)",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_90_0": "* Gross, you wetted my giant tail. Now I need to swisch it around to dry it.",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_91_0": "* W-woah!!! (destroys buildings because it's so big)\nYOU GUYS!!!",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_95_0": "* I was supposed to guard here. But I think someone was impersonating me.",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_96_0": "* \\M1Impersonating me and my big fluffy $$$$-ing tail...",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_107_0": "* (Konch, konch...)",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_108_0": "* That was delicious~\nBut only one delicious~",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_109_0": "* It would be wonderlicious~\nIf you could get two at once~",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_117_0": "* Kon-gratulations!\nYou gave me one mushroom!",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_118_0": "* Now, kon-fidentially...\nI'll tell you how to open the way...",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_119_0": "* You must give me two mushrooms~\nTwo mushrooms~\nKee kee kee.",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_130_0": "* I know~\nI know~",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_131_0": "* \\M1(Swishes my big fluffy $$$$-ing tail around the room like a broom)",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_132_0": "* If you can just find me a mushroom... no, two.\nKee kee.",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_135_0": "* Kon-gratulations!\nThe way is blocked...",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_136_0": "* But, I know how to open it~\nYes, I know how to open it~",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_137_0": "* \\M1(Swishes my big fluffy $$$$-ing tail)",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_138_0": "* If you can just find me a mushroom...\nKee kee.",
    "obj_dw_garden_mushrooms_slash_Other_10_gml_144_0": "* Kee kee... what are those foxes? Pick them up and move them away...!",
    "obj_dw_garden_mushrooms_slash_Step_0_gml_322_0": "* Hey Goregore...",
    "obj_dw_garden_mushrooms_slash_Step_0_gml_323_0": "* Didn't you always wanna see a Cowboy show in realife?",
    "obj_dw_garden_mushrooms_slash_Step_0_gml_326_0": "* I suppose, it was a dream of mine, once...",
    "obj_dw_garden_mushrooms_slash_Step_0_gml_330_0": "* Heh, well...",
    "obj_dw_garden_mushrooms_slash_Step_0_gml_331_0": "* He's showing right now.",
    "obj_dw_garden_mushrooms_slash_Step_0_gml_346_0": "* Wowzers! Is he real!?",
    "obj_dw_garden_mushrooms_slash_Step_0_gml_348_0": "* Mostlys.",
    "obj_dw_garden_mushrooms_slash_Step_0_gml_405_0": "* If only I could have shown something like this to Kris.",
    "obj_dw_garden_mushrooms_slash_Step_0_gml_406_0": "* They would always do finger guns, and pretend to shoot me...",
    "obj_dw_garden_mushrooms_slash_Step_0_gml_408_0": "* Heh, shooting out fingers at your dad? That's so human.",
    "obj_dw_garden_newdash_slash_Create_0_gml_55_0": "* It's been so long since I last turned into a prune...",
    "obj_dw_garden_newdash_slash_Create_0_gml_56_0": "* (talking to wrinkled fingers) what's new guys... haha",
    "obj_dw_garden_newdash_slash_Create_0_gml_59_0": "* Thank you for freeing us.",
    "obj_dw_garden_newdash_slash_Create_0_gml_60_0": "* We were stuck between those two dash gates for so long.",
    "obj_dw_garden_newdash_slash_Create_0_gml_61_0": "* It's so much better being in the water.",
    "obj_dw_garden_newdash_slash_Create_0_gml_62_0": "* It's wet and we like it.",
    "obj_dw_garden_newdash_slash_Create_0_gml_126_0": "* I want to be part of a dangerous accident first!\nWait your turn!",
    "obj_dw_garden_newdash_slash_Create_0_gml_129_0": "* This area is closed due to dangerous dashing accidents!",
    "obj_dw_garden_newdash_slash_Create_0_gml_130_0": "* If you want to return to CLIFFs, go through the top left of DINER!",
    "obj_dw_garden_pedestal_slash_Step_0_gml_28_0": "* This watering can looks somewhat important...",
    "obj_dw_garden_pedestal_slash_Step_0_gml_29_0": "* Kris, perhaps if you held it in your hands, you could...",
    "obj_dw_garden_pedestal_slash_Step_0_gml_42_0": "* Okay.",
    "obj_dw_garden_platshortcut_slash_Create_0_gml_42_0": "* Stop talking to me I'm trying to clap with both one hands at once",
    "obj_dw_garden_platshortcut_slash_Create_0_gml_43_0": "* I'm in here min-maxing my zen, trying to be the next delay lama",
    "obj_dw_garden_platshortcut_slash_Create_0_gml_44_0": "* And you guys are talking to me like I'm the frikking Ice Beam",
    "obj_dw_garden_platshortcut_slash_Create_0_gml_45_0": "* Now go and don't come back until your enlightened..^6. binch",
    "obj_dw_garden_platshortcut_slash_Create_0_gml_48_0": "* I'm Zenlooker. I'm patterned after the world's greatest looker",
    "obj_dw_garden_platshortcut_slash_Create_0_gml_49_0": "* I was up here doing one hand clapping type crap until you came and were like",
    "obj_dw_garden_platshortcut_slash_Create_0_gml_50_0": "* AAA LALALA reappearing blocks!!! AAA LALALA funny secret!!!",
    "obj_dw_garden_platshortcut_slash_Create_0_gml_51_0": "* How bout you go home and try doing a 100`% run of your shower",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_84_0": "* Hey, Kris, I just realized...",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_85_0": "* Where the hell is Ralsei?",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_223_0": "* Ah... ahh!! Kris!! Susie!!",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_225_0": "... something good inside? Think I can fit?",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_229_0": "* Woah, why were you in there?\\f0",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_231_0": "* No! That... that stupid flower guy stuck me in here!!",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_232_0": "* He... he didn't want Asgore to see me, so he...",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_271_0": "* Ugh, what is his problem, anyhow?",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_273_0": "* Yeah, talk about a pain in the ass! That guy was--",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_323_0": "* Wait, Ralsei, since when were YOU such a hater!?",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_325_0": "* N-no, I just... err...",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_326_0": "* Nevermind!",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_327_0": "* Let's just go.",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_329_0": "* Heh, got it.",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_379_0": "* Kris!! You're okay!!",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_381_0": "* Hey, uh, why were you in there?",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_383_0": "* Oh, that stupid Flowery put me in here.",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_384_0": "* But, Kris! I'm just happy you're okay...",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_385_0": "* I hope we can have a great day today!",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_421_0": "* Hey, go back a sec. Since when do YOU call people stupid?",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_443_0": "* S-Sorry! I mean, he's actually probably pretty smart.",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_445_0": "* Yeah, I mean he did go to college.",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_447_0": "* (He did not go to college.)",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_577_0": "* Kris. Sussie.",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_579_0": "* Y-you...!",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_607_0": "* How's it growing?",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_628_0": "* FINE, thank you!",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_655_0": "* Aww, Raly. Happy to see you, too, lil' guy.",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_657_0": "* Hey, jerk! Why'd you put Raly, uh, Ralsei in a wardrobe!?",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_659_0": "* Huh? I just wanted him to put a little hat on...",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_689_0": "* It's good for your health.",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_755_0": "* H... hey, what are you...",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_790_0": "* D... doing?",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_818_0": "* Asgore'll have a heart attack if he sees any of you like that.",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_834_0": "* ... besides, Kris, doesn't he look much better this way?",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_835_0": "* Hahahahaflowershahahaha.",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_860_0": "* G... guess I'll just look like this for now...",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_861_0": "* ... well, let's just try to get to the Fountain.",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_874_0": "* Right... if we don't get it soon then...",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_876_0": "* The Knight might appear and take Asgore.",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_878_0": "* ... let's go.",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_962_0": "* (Umm, Kris...? Just a reminder, but...)",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_963_0": "* (You can TURN OFF VOICE CLIPS in the CONFIG MENU!)",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1014_0": "* (It's a wardrobe of unnecessary things...)",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1025_0": "* (It seems to contain a golden suit of armor.)",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1026_0": "* (... it's too big to wear.)",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1050_0": "* (It seems to contain 500 POINTs!)",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1051_0": "* (... you don't need POINTs.)",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1075_0": "* (... it seems to contain half of a photograph.)",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1076_0": "* (... you don't need to look at this.)",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1112_0": "* ... dude, there's hats in here! You want one?",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1114_0": "* Umm, no thanks! I'm just fine without one!",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1116_0": "* Okay.",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1123_0": "* Did... you ask Kris if they want to wear one?",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1125_0": "* Nah, they have to.",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1133_0": "* Hey, there's hats in here!",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1134_0": "* ... Ralsei, we're a team, right? You don't gotta do it alone.",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1142_0": "* Hey, how did Flowery know about your hat anyway?",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1144_0": "* Ugh, I don't know, probably from my icon or something...",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1157_0": "Aww, Susie!",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1158_0": "W-Wait...",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1161_0": "* We'll all look stupid... together.\\f0\\f1",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1187_0": "* (It's a conveniently-shaped plant. Maybe... the most convenient.)",
    "obj_dw_garden_ralseicupboard_slash_Step_0_gml_1216_0": "* (It's an inconveniently shaped lamp.)",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_14_0": "* (The chest is empty.)",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_25_0": "* (You opened the treasure chest.)\n* (Inside was \\cY~1\\cW.)",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_59_0": "\\E~1* Aww, Kris! Remember on our first adventure...",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_62_0": "\\E~1* ... when we found that ribbon in a box?",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_68_0": "\\E~1* Kind of makes me... want to wear one again.",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_73_0": "\\E~1* It'd be nice... to have you put on one me again.",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_78_0": "\\E~1* It'd be nice... if you wore one again, Kris.",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_83_0": "* ...",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_88_0": "\\E~1* I know, you think we look silly, don't you, Susie?",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_91_0": "* ... nah, I mean...",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_92_0": "* Hey, you could, uh, put it on me, too.",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_97_0": "\\E~1* S... Susie?",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_101_0": "* Y'know. You guys always... look like you're having fun.",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_102_0": "* Plus, Noelle... I dunno, she might think it was cool.",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_106_0": "\\E~1* Aww, Susie!",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_109_0": "* (Susie can now equip RIBBONS.)\\f0",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_113_0": "Don't look so smug about it, dumbass!",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_180_0": "\\E~1* Aww, Kris! You look really nice...",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_183_0": "* ... it is kinda cool. You can wear anything.",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_184_0": "* Here, try on Ralsei's glasses...\\f0",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_187_0": "You don't have to give them those!!!",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_207_0": "* ...",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_211_0": "\\E~1* Aww, Susie! You look cute!",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_223_0": "\\E~1* Ummm... d-do I still look cute?",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_227_0": "* The hell do you mean \"still?\"",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_232_0": "\\E~1* I mean, obviously I look cute normally?",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_236_0": "* (The hell do you mean \"obviously!?\")",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_259_0": "* Nevermind. I'm done. I'm done. It doesn't work. I'm done.",
    "obj_dw_garden_ribbonchest_slash_Step_0_gml_261_0": "* (Susie wore the RIBBON as an armband...)",
    "obj_dw_garden_shearyguide_slash_Other_10_gml_8_0": "* (It's a shrub being cut into someone's ideally shaped roadblock.)",
    "obj_dw_garden_shearyguide_slash_Other_19_gml_15_0": "* (Clip... clip...)",
    "obj_dw_garden_shearyguide_slash_Other_19_gml_16_0": "* (She's totally absorbed in her work.)",
    "obj_dw_garden_shearyguide_slash_Other_19_gml_17_0": "Looks bad",
    "obj_dw_garden_shearyguide_slash_Other_19_gml_18_0": "Looks amazing",
    "obj_dw_garden_shearyguide_slash_Other_19_gml_19_0": "Leave her",
    "obj_dw_garden_shearyguide_slash_Other_19_gml_136_0": "* Oh, that's way\nbetter!",
    "obj_dw_garden_shearyguide_slash_Other_19_gml_165_0": "* ...",
    "obj_dw_garden_shearyguide_slash_Other_19_gml_166_0": "* ... maybe, uh, better before, actually...",
    "obj_dw_garden_shearyguide_slash_Other_19_gml_201_0": "* Y-You... really think so, Kris? Umm...",
    "obj_dw_garden_shearyguide_slash_Other_19_gml_202_0": "* Well, I suppose I can't help being a cute subject!",
    "obj_dw_garden_shearyguide_slash_Other_19_gml_248_0": "* Pfffhaha...",
    "obj_dw_garden_shearyguide_slash_Other_19_gml_250_0": "* Big head.",
    "obj_dw_garden_shearyguide_slash_Other_19_gml_306_0": "* Yo! These scissors cut anything in the way.",
    "obj_dw_garden_shearyguide_slash_Other_19_gml_307_0": "* If they can't find anything to cut, they'll turn right a few times.",
    "obj_dw_garden_shearyguide_slash_Other_19_gml_308_0": "* ... if they still can't find anything, they'll go back to the start.",
    "obj_dw_garden_shearyguide_slash_Other_19_gml_309_0": "* Got it? Good, 'cause I got places to be.",
    "obj_dw_garden_shearyguide_slash_Other_19_gml_351_0": "* Yo! Didn't think these shrubs made themselves, did ya?",
    "obj_dw_garden_shearyguide_slash_Other_19_gml_352_0": "* These ladies here are artistes! Anything they clip is their art...",
    "obj_dw_garden_shearyguide_slash_Other_19_gml_353_0": "* ... Don't get in their way, or you might become \"art\" too!",
    "obj_dw_garden_shearyguide_slash_Step_0_gml_339_0": "* (Kris, you can hold ~1 to water longer...!)",
    "obj_dw_garden_starwalkerdash_slash_Create_0_gml_53_0": "* These \\cZtropical birds\\cW \nare \\cZTropissing\\cW\n     me off",
    "obj_dw_garden_starwalkerdash_slash_Create_0_gml_54_0": "* I am the\n\\cZTropical    starwalker\\cW",
    "obj_dw_garden_susiechase_slash_Step_0_gml_605_0": "* (Kris, you can't go that way, there are, um... spikes.)",
    "obj_dw_garden_susiechase_slash_Step_0_gml_614_0": "*",
    "obj_dw_garden_susiechase_slash_Step_0_gml_646_0": "* Dude, haha, those \"voice clips\" are so funny.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_651_0": "* Yes.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_653_0": "* Hey, I'm gonna go get another drink.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_662_0": "* Yeah, they are. But... I better pause using them again.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_663_0": "* Wouldn't be polite using those around someone who turned them off.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_665_0": "* Huh?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_666_0": "* ... wait, I'm gonna go get another drink. Explain that later?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_668_0": "* Yeah, for sures.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_720_0": "* W... wait! Why did you tell her about VOICE CLIPS!?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_725_0": "* What?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_727_0": "* (Kris, y-you can turn off VOICE CLIPS in the CONFIG menu...)",
    "obj_dw_garden_susiechase_slash_Step_0_gml_729_0": "* (Kris, be careful not to turn off RALSEIs in the thingy)",
    "obj_dw_garden_susiechase_slash_Step_0_gml_741_0": "* And... wh... why were you doing them after Kris turned them OFF?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_743_0": "* Shouldn't SHE get to decide if she wants to hear them?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_753_0": "* W-well, I guess... if she wants to... then I would want her to...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_755_0": "* Kris, Susie would smile if you turned them back on.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_757_0": "* W-wait! You can't...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_759_0": "* Unless, Ralsei... YOUR opinion is important, too?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_783_0": "* I, I, I, I...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_784_0": "* K-Kris... can decide themselves! In the CONFIG menu!",
    "obj_dw_garden_susiechase_slash_Step_0_gml_823_0": "* (Kris, y-you can turn off VOICE CLIPS in the CONFIG menu...)",
    "obj_dw_garden_susiechase_slash_Step_0_gml_826_0": "* (Kris, y-you can turn on VOICE CLIPS in the CONFIG menu...)",
    "obj_dw_garden_susiechase_slash_Step_0_gml_829_0": "* (Kris, be careful not to turn off RALSEIs in the thingy)",
    "obj_dw_garden_susiechase_slash_Step_0_gml_874_0": "* ",
    "obj_dw_garden_susiechase_slash_Step_0_gml_875_0": "* ",
    "obj_dw_garden_susiechase_slash_Step_0_gml_876_0": "* ",
    "obj_dw_garden_susiechase_slash_Step_0_gml_878_0": "* Aww, poor little guy.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_879_0": "* Kris, be nice to your buddy, okay?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_890_0": "* Well, you know what they say.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_891_0": "* Life's a freedom, it's better to choose your rights.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_892_0": "* ... but, don't forget, Raly.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_893_0": "* Rules are just a suggestion.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1022_0": "* Susie, Susie!",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1024_0": "* Dude! Look at this cool ribbon Flowery got me!",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1026_0": "* I... I thought you didn't like ribbons!",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1028_0": "* Yeah, but this one's all spikey!",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1030_0": "* Haha, I see!",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1043_0": "*",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1044_0": "*",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1045_0": "*",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1075_0": "* Kris, we have to get over there now.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1202_0": "*",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1317_0": "* Oh... a... puzzle!",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1390_0": "* We... don't need to spend time doing this, right, Kris?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1489_0": "* Hey, guys! What's up?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1491_0": "* ",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1493_0": "* ... Ralsei?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1527_0": "* Kris, don't bully your friend like that.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1528_0": "* Here. Have some healing pollen.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1574_0": "* Kris, I-I'm sorry... I...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1575_0": "* I shouldn't have told you to use the CONFIG MENU, to...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1577_0": "* The... menu? What's that?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1589_0": "* Hey, Ralsei, Kris!",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1590_0": "* Kris, hey, Flowery's voice thing doesn't work anymore.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1592_0": "* Ha, right. Because Kris turned it off in the menu.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1600_0": "* Hey guys, what's up?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1601_0": "* Flowery's voice lines are kinda funny, huh?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1603_0": "* Umm... ha ha... w-well...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1605_0": "* 'Specially \"Help! You're eating my flesh!\" Cracks me up, man.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1606_0": "* ... hey, think I could learn how to do 'em, too?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1607_0": "* Like... when I do a sick move, its name, I could like...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1609_0": "* Umm, well, actually...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1610_0": "* Perhaps, Kris might end up turning them off in the MENU, s-so...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1620_0": "* The... menu? What's that?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1638_0": "* H-huh? I... um...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1639_0": "* ...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1669_0": "* No, Susie, I...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1670_0": "* I won't avoid the truth anymore.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1671_0": "* Even... even if it sounds strange!",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1672_0": "* ... listen.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1692_0": "There's... something special. About the Dark World.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1693_0": "Next time we fight the enemy...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1694_0": "If you close your eyes hard...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1695_0": "... and look, carefully, past the edge of your periphery...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1696_0": "You'll recognize it.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1697_0": "Another layer.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1698_0": "One normally seen only in your subconscious.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1699_0": "Something that looks like... symbols.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1700_0": "That... is...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1726_0": "* Oh, THAT stuff? Yeah, I know about that.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1728_0": "* Y-you do?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1735_0": "* ... umm, how?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1739_0": "* Flowery told me.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1741_0": "* He... he TOLD YOU!? A-About!?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1759_0": "* ... WHAT. Are you drinking?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1761_0": "* Fruit punch. Flowery made it. Want some?\\f0",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1764_0": "You're eating my flesh.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1767_0": "* Umm, no. I'm fine, thank you. Haha.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1812_0": "* Hey team, how 'bout that puzzley wuzzley?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1835_0": "* (C'mon, Ralsei, only gotta deal with him a little more...)",
    "obj_dw_garden_susiechase_slash_Step_0_gml_1858_0": "* ... let's go, Kris.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2004_0": "* Kris, I'm really sorry for...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2005_0": "* For acting... s-so thoughtless.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2006_0": "* I've never encountered someone... that bothered me so much.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2007_0": "* ... I suppose... I haven't been handling it really well.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2008_0": "* Kris...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2009_0": "* If you like Flowery, I'll try and like him, too!",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2010_0": "\nLet's be\nhis friend",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2011_0": "\nWait and see",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2012_0": "He sucks",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2024_0": "* R-right!",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2025_0": "* No matter... the kind of strange feelings I might have...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2026_0": "* No matter the... doubts...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2027_0": "* In the end, Kris, I'll always trust your judgment.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2034_0": "* Right... isn't there something just a little strange about him?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2035_0": "* ... I... I don't hate him. There are things... to like about him.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2036_0": "* But I just... I don't like... how he does things.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2037_0": "* ...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2038_0": "* H... huh? Is there... something behind me?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2039_0": "* U-umm, anyway, let's go, Kris.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2067_0": "* R-really? Haha! I'm...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2068_0": "* Oh, no, I shouldn't be glad to hear that. That's...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2069_0": "* K-Kris... perhaps we should try to... like him?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2070_0": "* Even... if it's difficult.",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2202_0": "* Ummm, nice lap, Kris! Do you feel exercised?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2206_0": "* Aww, Kris really wants walkies today, huh?",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2210_0": "* Okay, let's not get your bone density too high...",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2214_0": "* (Maybe I should just stop saying things?)",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2246_0": "* (Spikery.)~1",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2254_0": "\\E~1* (What is he even saying on that one...)",
    "obj_dw_garden_susiechase_slash_Step_0_gml_2260_0": "\\E~1* (At least it doesn't talk!)",
    "obj_dw_leave_flowery_slash_Step_0_gml_127_0": "* Nope. Get the hell back down here.",
    "obj_dw_leave_flowery_slash_Step_0_gml_133_0": "* ... you're just having fun, aren't you.",
    "obj_dw_pink_encounter_slash_Step_0_gml_162_0": "* Umm, Orange? We just wanted to check on you...",
    "obj_dw_pink_encounter_slash_Step_0_gml_171_0": "~1* Leave me ALONE, you big ugly~2hatless long-eared FREAK!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_174_0": "~1* Or I'm... I'm telling my~2BIG SIS!!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_180_0": "* \"Big Sis?\" What's her name, Marigold the Giant Rat?",
    "obj_dw_pink_encounter_slash_Step_0_gml_182_0": "~1* DON'T MAKE FUN OF BIG SIS!!!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_184_0": "* Or what?",
    "obj_dw_pink_encounter_slash_Step_0_gml_226_0": "* Spring may change to Fall, but my Season 2 will never falter!",
    "obj_dw_pink_encounter_slash_Step_0_gml_227_0": "* Whoever's making Orange blue, the STRONGEST FLOWER will PUNISH YOU!",
    "obj_dw_pink_encounter_slash_Step_0_gml_228_0": "* The prettiest soldier of Asgore's 7 Colored Flowers...",
    "obj_dw_pink_encounter_slash_Step_0_gml_250_0": "* PINK!",
    "obj_dw_pink_encounter_slash_Step_0_gml_273_0": "* Huh?",
    "obj_dw_pink_encounter_slash_Step_0_gml_287_0": "~1* Big sis!! You made it!",
    "obj_dw_pink_encounter_slash_Step_0_gml_296_0": "* Of course! Friends never leave friends in corporeal danger!",
    "obj_dw_pink_encounter_slash_Step_0_gml_311_0": "* Now, who's bullying you, Ory?",
    "obj_dw_pink_encounter_slash_Step_0_gml_314_0": "~1* Those guys!! They've been~2bullying me ALL DAY!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_315_0": "~1* They keep acting like...~2I'm not extra...~2like I'm small!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_319_0": "~1* They even... they even said~2humans don't have tails!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_329_0": "* H-hyuh? Of course we have tails...",
    "obj_dw_pink_encounter_slash_Step_0_gml_331_0": "~1* So, can you beat them up!?",
    "obj_dw_pink_encounter_slash_Step_0_gml_335_0": "* Leave it to me!",
    "obj_dw_pink_encounter_slash_Step_0_gml_358_0": "* Have you three been picking on Orange?",
    "obj_dw_pink_encounter_slash_Step_0_gml_363_0": "* She's really a sweet girl. Just like a real orange.",
    "obj_dw_pink_encounter_slash_Step_0_gml_364_0": "* If you just say sorry, maybe we could be friends!",
    "obj_dw_pink_encounter_slash_Step_0_gml_367_0": "* We WERE being nice! She... SHE started it!",
    "obj_dw_pink_encounter_slash_Step_0_gml_373_0": "* (Psst, Ralsei...)",
    "obj_dw_pink_encounter_slash_Step_0_gml_386_0": "* Umm, you're right. We're sorry.",
    "obj_dw_pink_encounter_slash_Step_0_gml_387_0": "* We... just want to be friends, too.",
    "obj_dw_pink_encounter_slash_Step_0_gml_394_0": "* There you go, mew~!",
    "obj_dw_pink_encounter_slash_Step_0_gml_409_0": "~1* Blehhhh!!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_418_0": "* Ory, you apologize too, mew.",
    "obj_dw_pink_encounter_slash_Step_0_gml_420_0": "~1* Huh!? Me!? Why!?",
    "obj_dw_pink_encounter_slash_Step_0_gml_426_0": "* You're always getting into fights, aren't you?",
    "obj_dw_pink_encounter_slash_Step_0_gml_428_0": "~1* I... I... umm...",
    "obj_dw_pink_encounter_slash_Step_0_gml_432_0": "* You have to control your anger, mew.",
    "obj_dw_pink_encounter_slash_Step_0_gml_433_0": "* Don't let grudges grow...",
    "obj_dw_pink_encounter_slash_Step_0_gml_434_0": "* And never make an enemy when you can make a friend!",
    "obj_dw_pink_encounter_slash_Step_0_gml_438_0": "~1* ... well... if you say so,~2Big Sis!",
    "obj_dw_pink_encounter_slash_Step_0_gml_455_0": "~1* Hey, jerks! I'm sorry, too!",
    "obj_dw_pink_encounter_slash_Step_0_gml_457_0": "* Heh, don't worry about it.",
    "obj_dw_pink_encounter_slash_Step_0_gml_461_0": "~1* ... I... feel better now.~2Thanks, Pink.",
    "obj_dw_pink_encounter_slash_Step_0_gml_467_0": "* No problem, Ory! Haha!",
    "obj_dw_pink_encounter_slash_Step_0_gml_469_0": "* Now let's go do normal flower stuff!",
    "obj_dw_pink_encounter_slash_Step_0_gml_512_0": "* Hey, uh... wait a sec. Maybe I miscounted, but...",
    "obj_dw_pink_encounter_slash_Step_0_gml_528_0": "* Huh?",
    "obj_dw_pink_encounter_slash_Step_0_gml_540_0": "* Ralsei, didn't we meet all 7 flowers already?",
    "obj_dw_pink_encounter_slash_Step_0_gml_544_0": "* Huh, huh?",
    "obj_dw_pink_encounter_slash_Step_0_gml_561_0": "* Come to think of it... Asgore doesn't HAVE a pink flower, does he?",
    "obj_dw_pink_encounter_slash_Step_0_gml_566_0": "~1* ... Big Sis? Pink?",
    "obj_dw_pink_encounter_slash_Step_0_gml_567_0": "~1* ... how long have you been my~2Big Sis?",
    "obj_dw_pink_encounter_slash_Step_0_gml_571_0": "* Huh, huh, HUH?",
    "obj_dw_pink_encounter_slash_Step_0_gml_582_0": "* Ah, w-well, you see...",
    "obj_dw_pink_encounter_slash_Step_0_gml_583_0": "* Ummm, tee hee!",
    "obj_dw_pink_encounter_slash_Step_0_gml_584_0": "* Errr...",
    "obj_dw_pink_encounter_slash_Step_0_gml_585_0": "* Well, that's...",
    "obj_dw_pink_encounter_slash_Step_0_gml_636_0": "* HOW ABOUT YOU ALL MIND YOUR OWN DAMN BUSINESS!!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_642_0": "* So WHAT if I'm not REALLY a Flower!? WHO CARES!!!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_643_0": "* I LIKE being here!! I LIKE this world!! I LIKE this body!!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_646_0": "* S... sorry, Ms. Pink, but this Dark World is...",
    "obj_dw_pink_encounter_slash_Step_0_gml_652_0": "* It's kinda... temporary.",
    "obj_dw_pink_encounter_slash_Step_0_gml_658_0": "* I get it.",
    "obj_dw_pink_encounter_slash_Step_0_gml_660_0": "* YOU!!! YOU kittens are gonna take it away, aren't you!?",
    "obj_dw_pink_encounter_slash_Step_0_gml_665_0": "* HA!!! Don't make me laugh!!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_667_0": "* PINK is gonna PUNISH you first!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_669_0": "* YOU'LL be WRIGGLING in the SOIL begging for forgiveness!!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_672_0": "* That's the best way to apologize, mew~",
    "obj_dw_pink_encounter_slash_Step_0_gml_750_0": "* W-waaaa!! Y-you guys really ARE bullies, aren't you...!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_751_0": "* I just... want to... be...",
    "obj_dw_pink_encounter_slash_Step_0_gml_757_0": "* ... like this.",
    "obj_dw_pink_encounter_slash_Step_0_gml_767_0": "* Ever since I saw Asgore's doll, I knew it was ME...",
    "obj_dw_pink_encounter_slash_Step_0_gml_768_0": "* I'd been possessing this body as a ghost since then, but...",
    "obj_dw_pink_encounter_slash_Step_0_gml_769_0": "* Once I got to this strange world...",
    "obj_dw_pink_encounter_slash_Step_0_gml_770_0": "* I could... MOVE in it! I could TALK...",
    "obj_dw_pink_encounter_slash_Step_0_gml_772_0": "* I could be AN ANIMATED CATGIRL!!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_776_0": "* Why do you twerps have to take that away!?",
    "obj_dw_pink_encounter_slash_Step_0_gml_780_0": "* ... we're sorry, but...",
    "obj_dw_pink_encounter_slash_Step_0_gml_783_0": "* This world... it's dangerous to keep it around...",
    "obj_dw_pink_encounter_slash_Step_0_gml_794_0": "* But, uh, look. We don't wanna ruin your life or anything.",
    "obj_dw_pink_encounter_slash_Step_0_gml_795_0": "* Why don't you come to our place?",
    "obj_dw_pink_encounter_slash_Step_0_gml_799_0": "* I... I feel... together!",
    "obj_dw_pink_encounter_slash_Step_0_gml_800_0": "* Thank you, you three! Thanks to you...",
    "obj_dw_pink_encounter_slash_Step_0_gml_801_0": "*\\EA ... your place?",
    "obj_dw_pink_encounter_slash_Step_0_gml_801_0_b": "* We can finally be... in harmony... forever!",
    "obj_dw_pink_encounter_slash_Step_0_gml_803_0": "* We... have a world like this, too.",
    "obj_dw_pink_encounter_slash_Step_0_gml_806_0": "* You'll probably be able to keep being a catgirl there, too.",
    "obj_dw_pink_encounter_slash_Step_0_gml_808_0": "* ... well...",
    "obj_dw_pink_encounter_slash_Step_0_gml_810_0": "* There's still the... Dark Fountain, but...",
    "obj_dw_pink_encounter_slash_Step_0_gml_811_0": "* R... really!?",
    "obj_dw_pink_encounter_slash_Step_0_gml_817_0": "* W-wait...",
    "obj_dw_pink_encounter_slash_Step_0_gml_818_0": "* Wait!",
    "obj_dw_pink_encounter_slash_Step_0_gml_821_0": "* WAIT!!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_825_0": "* Ohhh, thank you! Thank you! THANK YOU!!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_826_0": "* I can't believe it, mew!! My hopes and dreams are glowing!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_827_0": "* I... I'll go pack my big pink bags!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_849_0": "~1* Pink...? Does that mean~2you're going to... leaf?",
    "obj_dw_pink_encounter_slash_Step_0_gml_851_0": "* Ah... I...",
    "obj_dw_pink_encounter_slash_Step_0_gml_887_0": "* No!!! I don't WANNA go!! Ory! Everyone!! I love them!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_889_0": "* Err, you don't have to leave just yet.",
    "obj_dw_pink_encounter_slash_Step_0_gml_890_0": "* We still haven't reached the Fountain.",
    "obj_dw_pink_encounter_slash_Step_0_gml_907_0": "* Oh, okay.",
    "obj_dw_pink_encounter_slash_Step_0_gml_924_0": "* Ory, I'll stay with you until the end, OK?",
    "obj_dw_pink_encounter_slash_Step_0_gml_926_0": "~1* Pink!!! I'll stay with you,~2too!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_963_0": "* ... well WHAT are you three waiting for!?",
    "obj_dw_pink_encounter_slash_Step_0_gml_975_0": "* Get the HELL out of here already!!!",
    "obj_dw_pink_encounter_slash_Step_0_gml_1129_0": "* Well... guess we better get going.",
    "obj_dw_pink_encounter_slash_Step_0_gml_1155_0": "* H... Hey! Wait. Wait! WAIT!",
    "obj_dw_pink_encounter_slash_Step_0_gml_1164_0": "* I, uh...",
    "obj_dw_pink_encounter_slash_Step_0_gml_1173_0": "* My body... she, forgot to give you something!",
    "obj_dw_pink_encounter_slash_Step_0_gml_1184_0": "* I don't know why, but we've had THIS since we got here...",
    "obj_dw_pink_encounter_slash_Step_0_gml_1185_0": "* And, uh... we don't need it. So YOU have it!",
    "obj_dw_pink_encounter_slash_Step_0_gml_1200_0": "* (SHADOWCRYSTAL was added to your KEY ITEMS.)",
    "obj_dw_pink_encounter_slash_Step_0_gml_1215_0": "* There, are we done now, body?",
    "obj_dw_pink_encounter_slash_Step_0_gml_1216_0": "\\cp* Actually, let me give you something else, mew...!\\cW",
    "obj_dw_pink_encounter_slash_Step_0_gml_1251_0": "* H... HEY!!! WHAT THE...",
    "obj_dw_pink_encounter_slash_Step_0_gml_1252_0": "\\cp* See you later, mew!\\cW",
    "obj_dw_post_fountain_close_slash_Step_0_gml_92_0": "* H... hey...",
    "obj_dw_post_fountain_close_slash_Step_0_gml_95_0": "* Why are we still here...?",
    "obj_dw_post_fountain_close_slash_Step_0_gml_98_0": "* N... no...",
    "obj_dw_post_fountain_close_slash_Step_0_gml_103_0": "* Someone... just made a second Fountain!?",
    "obj_dw_post_fountain_close_slash_Step_0_gml_149_0": "* H... HEY!!!",
    "obj_dw_post_fountain_close_slash_Step_0_gml_151_0": "* Leaf it to me!!",
    "obj_dw_post_fountain_close_slash_Step_0_gml_231_0": "* Heh, you think you can outspeed a flower!?",
    "obj_dw_post_fountain_close_slash_Step_0_gml_384_0": "* What, leafing so soon?",
    "obj_dw_post_fountain_close_slash_Step_0_gml_423_0": "* You're not the only one that can start a battle!",
    "obj_dw_post_fountain_close_slash_Step_0_gml_502_0": "* Some enemies showed up!",
    "obj_dw_post_fountain_close_slash_Step_0_gml_513_0": "Try running\naway now!",
    "obj_dw_post_fountain_close_slash_Step_0_gml_532_0": "* Flowery spared Floradinn!",
    "obj_dw_post_fountain_close_slash_Step_0_gml_543_0": "Looks like it's\njust you and me...",
    "obj_dw_post_fountain_close_slash_Step_0_gml_544_0": "Take this!",
    "obj_dw_post_fountain_close_slash_Step_0_gml_704_0": "Hoo!",
    "obj_dw_post_fountain_close_slash_Step_0_gml_715_0": "Ha!",
    "obj_dw_post_fountain_close_slash_Step_0_gml_744_0": "Heh,\nhow did you\nlike my jarona!?",
    "obj_dw_post_fountain_close_slash_Step_0_gml_803_0": "Y... you can ignore\nmy fake statistics!?",
    "obj_dw_post_fountain_close_slash_Step_0_gml_804_0": "Heh...",
    "obj_dw_post_fountain_close_slash_Step_0_gml_805_0": "Who needs stats,\nanyway!?",
    "obj_dw_post_fountain_close_slash_Step_0_gml_806_0": "I've got a\nbouquet of moves\nwhere that came from!",
    "obj_dw_post_fountain_close_slash_Step_0_gml_898_0": "Seems like you\nstill... \ndon't get it!",
    "obj_dw_post_fountain_close_slash_Step_0_gml_932_0": "Nothing is stronger\nthan...",
    "obj_dw_post_fountain_close_slash_Step_0_gml_939_0": "a... Flower's... dream...!",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_9_0": "\nHear More",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_10_0": "\nDon't Hear More",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_15_0": "* Susie! Go enjoy your sweet snowcone Festival!",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_16_0": "* We've got our own Festival going on in our rooms!",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_17_0": "* \"The Lancerlympics!\"",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_24_0": "* Look, Susie! I'm our national pride and shame!",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_38_0": "* Awesome, what games are you guys doing?",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_40_0": "* Basketball! (I'm the ball)",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_41_0": "* Discus! (I'm the ball)",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_42_0": "* Evil laughs contest! (I'm the ball)",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_43_0": "* Poorly received mascot tie-in game! (I'm the mascot)",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_44_0": "* And, Lancerball!",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_46_0": "* ... are you the ball?",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_48_0": "* Nope! Too dangerous. That's Lesser Dad.",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_67_0": "* I'm also the winning medal.",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_70_0": "Sweet!",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_75_0": "* Cool, I'll swing you around my neck later.\\f0",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_109_0": "* (She looks busy with the game.)",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_110_0": "\nTalk",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_111_0": "\nLeave alone",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_118_0": "* Me Busy",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_174_0": "* Kris Darling Honey Not Now Mommy Is Dunking The Court",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_175_0": "* Dot Com (Dot Net)",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_177_0": "* Please don't refer to yourself as mommy.",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_179_0": "*",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_185_0": "*",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_193_0": "* Why Not",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_195_0": "* I Can Give Birth",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_196_0": "* To Delirious Slams",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_198_0": "* I think... you can be a mother... without, birth?",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_200_0": "* Prove It",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_202_0": "* H-huh?",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_204_0": "* On The Court Right Now",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_207_0": "* N... no?",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_240_0": "* Ha ha!!",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_241_0": "* Not so \"Mommy\" now that thou art in the \"Big Leaguese\", eh!?",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_256_0": "* ...",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_258_0": "* I Don't Know Who He Is But He's Right",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_283_0": "* ...",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_284_0": "* Dude, I think we should like, go see Noelle.",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_363_0": "* Woah, MIKE!! MIKE!! Look who's on the Funbotron!!",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_402_0": "* Aww, it's the Pushing Buddies Cam!! Do a lil push for the camera!! Haha!",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_403_0": "* And HEY, wait, who's that!!!",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_428_0": "* It's the \"Guy you really need to find a new house for\" cam!!",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_437_0": "* Haha! He looks so lonely! Haha!",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_454_0": "* Mike, turn it off. Turn it off.",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_499_0": "* WHAT!? MIKE!? You're... gonna put US on the Funbotron!?",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_509_0": "* B-but what will the VIEWERS think!? Oh, Mike-kun...",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_556_0": "* Tenna says he's got a new COLLAB for us...!",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_557_0": "* We just need to get into this papier-mache thing, and...?",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_562_0": "* Whatever it is, I'm sure it's safe.",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_596_0": "* Get your refreshmen! It's our new, ORIGINAL soft drink! \"PIPSI!\"",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_597_0": "* Featuring the classic SMOOTH taste of -",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_598_0": "* (Cough, cough) Hey, the hell's in this stuff!?",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_603_0": "* It's just a little poison. It's fine. It's within government limits.",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_648_0": "* Oh Hoop And Stick You Are My Only Ally Now",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_649_0": "* That And My Ex Husband Or Whatever He Is",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_650_0": "* And My Son Or Whatever He Is",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_655_0": "* All I Can Do Is Put My All Into The Game",
    "obj_dw_ralsei_castle_basketball_slash_Other_11_gml_656_0": "* I Have No One Else",
    "obj_dw_transition_interactable_slash_Other_10_gml_20_0": "* (Noelle is waiting... we can't go back now.)",
    "obj_dw_transition_interactable_slash_Other_10_gml_24_0": "* (You didn't forget something in your junk ball!)",
    "obj_enemy_example_slash_Other_22_gml_9_0": "Check",
    "obj_enemy_example_slash_Other_22_gml_10_0": "Useless\nanalysis",
    "obj_enemy_example_slash_Other_22_gml_13_0": "S-Action",
    "obj_enemy_example_slash_Other_22_gml_17_0": "R-Action",
    "obj_floradinn_enemy_slash_Step_0_gml_11_0": "Show Love",
    "obj_floradinn_enemy_slash_Step_0_gml_12_0": "",
    "obj_floradinn_enemy_slash_Step_0_gml_39_0": "Flowers,\nlast longer\nthan diamonds!",
    "obj_floradinn_enemy_slash_Step_0_gml_40_0": "I'm tired.\nCan I just\nbeat someone up?",
    "obj_floradinn_enemy_slash_Step_0_gml_41_0": "Nice impression.\nReminds me of...\nFlowers.",
    "obj_floradinn_enemy_slash_Step_0_gml_42_0": "Do it for\nthe vine.",
    "obj_floradinn_enemy_slash_Step_0_gml_43_0": "I'm better than\na normal person.",
    "obj_floradinn_enemy_slash_Step_0_gml_44_0": "Flowers over\nboys.",
    "obj_floradinn_enemy_slash_Step_0_gml_45_0": "Face my\nFlower Cutter!",
    "obj_floradinn_enemy_slash_Step_0_gml_46_0": "We are after\nyour dad!",
    "obj_floradinn_enemy_slash_Step_0_gml_114_0": "* Floradinn is thinking out loud about your dad.",
    "obj_floradinn_enemy_slash_Step_0_gml_115_0": "* Floradinn mutters how it likes flowers, then remembers it's a flower and smiles.",
    "obj_floradinn_enemy_slash_Step_0_gml_116_0": "* Floradinn considers arranging itself beautifully with other enemies.",
    "obj_floradinn_enemy_slash_Step_0_gml_117_0": "* Floradinn has strong opinions about flowers.",
    "obj_floradinn_enemy_slash_Step_0_gml_118_0": "* Oddly, it doesn't actually smell like flowers. Just like vines or grass.",
    "obj_floradinn_enemy_slash_Step_0_gml_124_0": "* Floradinn seems totally sapped.",
    "obj_floradinn_enemy_slash_Step_0_gml_129_0": "* Floradinn is in full blossom.",
    "obj_floradinn_enemy_slash_Step_0_gml_134_0": "* Floradinn is ready to close up and sleep.",
    "obj_floradinn_enemy_slash_Step_0_gml_154_0": "* Floradinn - Flowers are sweeter than diamonds... so it thinks.",
    "obj_floradinn_enemy_slash_Step_0_gml_164_0": "* You encouraged everyone to show love by flirting!",
    "obj_floradinn_enemy_slash_Step_0_gml_170_0": "* You encouraged Susie to show her idea of love!",
    "obj_floradinn_enemy_slash_Step_0_gml_176_0": "* You encouraged Ralsei to show his idea of love!",
    "obj_floradinn_enemy_slash_Step_0_gml_184_0": "...",
    "obj_floradinn_enemy_slash_Step_0_gml_197_0": "Do you, uh,\nreally have to,\nflirt with someone?",
    "obj_floradinn_enemy_slash_Step_0_gml_210_0": "... if you\nlike them?",
    "obj_floradinn_enemy_slash_Step_0_gml_237_0": "I suppose...\nnot necessarily.",
    "obj_floradinn_enemy_slash_Step_0_gml_250_0": "Kris, um, how would\nYOU show if you liked\nsomeone?",
    "obj_floradinn_enemy_slash_Step_0_gml_278_0": "HEY, DON'T LEAVE IT ALL TO ME!!!",
    "obj_floradinn_enemy_slash_Step_0_gml_280_0": "* ...",
    "obj_floradinn_enemy_slash_Step_0_gml_281_0": "* (The ACT changed to Susie's Idea...)\\f0",
    "obj_floradinn_enemy_slash_Step_0_gml_291_0": "Susie's Idea",
    "obj_floradinn_enemy_slash_Step_0_gml_299_0": "M-Me? I'm telling you,\nI don't know, idiot!",
    "obj_floradinn_enemy_slash_Step_0_gml_311_0": "So far,\nall I know is\nthat someone...",
    "obj_floradinn_enemy_slash_Step_0_gml_324_0": "... someone's,\njust gotta\nlike you first.",
    "obj_floradinn_enemy_slash_Step_0_gml_359_0": "(Dude, what does this\nhave to do with me?)",
    "obj_floradinn_enemy_slash_Step_0_gml_373_0": "* (The ACT changed to\nRalsei's Idea...)",
    "obj_floradinn_enemy_slash_Step_0_gml_387_0": "Ralsei's Idea",
    "obj_floradinn_enemy_slash_Step_0_gml_397_0": "Floradinn... love,\nis like a flower.",
    "obj_floradinn_enemy_slash_Step_0_gml_411_0": "It may struggle\nwith the seasons,\nbut...",
    "obj_floradinn_enemy_slash_Step_0_gml_426_0": "If you believe, it\nwill blossom with more\ncolors than the rainbow.",
    "obj_floradinn_enemy_slash_Step_0_gml_441_0": "boyfriend",
    "obj_floradinn_enemy_slash_Step_0_gml_441_1": "girlfriend",
    "obj_floradinn_enemy_slash_Step_0_gml_443_0": "Can you get me a\nhot gamer ~1.",
    "obj_floradinn_enemy_slash_Step_0_gml_456_0": "N... no.",
    "obj_floradinn_enemy_slash_Step_0_gml_471_0": "Oh.",
    "obj_floradinn_enemy_slash_Step_0_gml_511_0": "* You pressed Floradinn in a book to make it MORE FLAT! The memories will last forever...",
    "obj_floradinn_enemy_slash_Step_0_gml_520_0": "* You flattened Floradinn!",
    "obj_floradinn_enemy_slash_Step_0_gml_537_0": "* Susie gets ready to FLIRT!",
    "obj_floradinn_enemy_slash_Step_0_gml_544_0": "* Susie abstains from flirting!",
    "obj_floradinn_enemy_slash_Step_0_gml_556_0": "Heh, watch THIS.\nI'm way better\nat this now...!",
    "obj_floradinn_enemy_slash_Step_0_gml_570_0": "...",
    "obj_floradinn_enemy_slash_Step_0_gml_584_0": "'cept, I\nguess... if...",
    "obj_floradinn_enemy_slash_Step_0_gml_598_0": "If me and Noelle are...\na thing...",
    "obj_floradinn_enemy_slash_Step_0_gml_612_0": "I should probably...\nsave my flirts, right?",
    "obj_floradinn_enemy_slash_Step_0_gml_626_0": "* Susie got psyched out! You just did a flower impression instead!",
    "obj_floradinn_enemy_slash_Step_0_gml_641_0": "* You did a flower impression!",
    "obj_floradinn_enemy_slash_Step_0_gml_679_0": "* Ralsei tried to CONVINCE Floradinn!",
    "obj_floradinn_enemy_slash_Step_0_gml_686_0": "* Ralsei made a boring speech!",
    "obj_floradinn_enemy_slash_Step_0_gml_695_0": "We don't want to\nfight you, Floradinn!",
    "obj_floradinn_enemy_slash_Step_0_gml_709_0": "If you come to our side...\nwe can all be friends!",
    "obj_floradinn_enemy_slash_Step_0_gml_725_0": "* (Floradinn agreed!)",
    "obj_floradinn_enemy_slash_Step_0_gml_738_0": "* (It's going to beat up everyone on its side!)",
    "obj_floradinn_enemy_slash_Step_0_gml_752_0": "Umm, w-wait!\nDon't do that!!",
    "obj_floradinn_enemy_slash_Step_0_gml_773_0": "* (It seems confused... It became TIRED.)",
    "obj_floradinn_enemy_slash_Step_0_gml_785_0": "* Floradinn became increasingly TIRED!!",
    "obj_floradinn_enemy_slash_Step_0_gml_804_0": "* Susie sniffed wildly!",
    "obj_floradinn_enemy_slash_Step_0_gml_805_0": "* Susie blasts hose water!",
    "obj_floradinn_enemy_slash_Step_0_gml_806_0": "* Susie sneezes from pollen!",
    "obj_floradinn_enemy_slash_Step_0_gml_818_0": "* Ralsei pretends to be a bee!",
    "obj_floradinn_enemy_slash_Step_0_gml_819_0": "* Ralsei waters daintily!",
    "obj_floradinn_enemy_slash_Step_0_gml_820_0": "* Ralsei combs petals!",
    "obj_flower_enmparent_slash_Create_0_gml_6_0": "Stunbuster",
    "obj_flower_enmparent_slash_Create_0_gml_9_0": "This should stop it for a sec.",
    "obj_flowery_enemy_slash_Create_0_gml_127_0": "* (Kris! Press and release\n~1 to dash!\nTapping it works, too!)",
    "obj_flowery_enemy_slash_Other_10_gml_21_0": "BlowAway",
    "obj_flowery_enemy_slash_Other_10_gml_23_0": "Mash for\nMercy",
    "obj_flowery_enemy_slash_Other_10_gml_27_0": "BlowAwayZ",
    "obj_flowery_enemy_slash_Other_10_gml_28_0": "Mash for\nMercy",
    "obj_flowery_enemy_slash_Other_10_gml_35_0_b": "Spin",
    "obj_flowery_enemy_slash_Other_10_gml_36_0_b": "5% Mercy",
    "obj_flowery_enemy_slash_Other_10_gml_41_0_b": "SpinZ",
    "obj_flowery_enemy_slash_Other_10_gml_42_0_b": "5% Mercy",
    "obj_flowery_enemy_slash_Other_10_gml_49_0": "Praise",
    "obj_flowery_enemy_slash_Other_10_gml_50_0": "5% Mercy",
    "obj_flowery_enemy_slash_Other_10_gml_55_0": "PraiseZ",
    "obj_flowery_enemy_slash_Other_10_gml_56_0": "5% Mercy",
    "obj_flowery_enemy_slash_Other_10_gml_82_0": "SusiesIdea",
    "obj_flowery_enemy_slash_Other_10_gml_83_0": "???",
    "obj_flowery_enemy_slash_Other_10_gml_143_0": "Begin\nthe trial.",
    "obj_flowery_enemy_slash_Step_0_gml_31_0": "Enough, Kris!\nI don't need a trial\nto expose the truth!",
    "obj_flowery_enemy_slash_Step_0_gml_43_0": "We've watched you\nsince you were a\nchild...",
    "obj_flowery_enemy_slash_Step_0_gml_58_0": "And I know that\nyou've CHANGED!",
    "obj_flowery_enemy_slash_Step_0_gml_73_0": "I don't know\nwhat your plans\nare, but...",
    "obj_flowery_enemy_slash_Step_0_gml_88_0": "If they involve\nAsgore... this is\nas far as you go!",
    "obj_flowery_enemy_slash_Step_0_gml_366_0": "I'll never let you\nget to the Dark\nFountain...!",
    "obj_flowery_enemy_slash_Step_0_gml_374_0": "Here, let me\nstart over...",
    "obj_flowery_enemy_slash_Step_0_gml_380_0": "You know, I had\nwanted you\nto meet the\nother flowers.",
    "obj_flowery_enemy_slash_Step_0_gml_386_0": "If everyone\ncould just\nbe friends...",
    "obj_flowery_enemy_slash_Step_0_gml_393_0": "But, I see your\nhearts are set\nin stone.",
    "obj_flowery_enemy_slash_Step_0_gml_399_0": "Imagine that...\na branch where\nwe didn't have\nto fight.",
    "obj_flowery_enemy_slash_Step_0_gml_408_0": "I won't lose...\nMy friends are\nbehind me!",
    "obj_flowery_enemy_slash_Step_0_gml_416_0": "Seth, remember\nthe patterns\nI taught you!?",
    "obj_flowery_enemy_slash_Step_0_gml_422_0": "Asgore!!\nPlay, play!!",
    "obj_flowery_enemy_slash_Step_0_gml_431_0": "Orange! Be brave,\nit's your turn!",
    "obj_flowery_enemy_slash_Step_0_gml_437_0": "Green! How about\na $999 tip!?",
    "obj_flowery_enemy_slash_Step_0_gml_445_0": "Asgore... if I'm\ncourageous... you'll\nbe proud of me, right!?",
    "obj_flowery_enemy_slash_Step_0_gml_454_0": "... Blue!",
    "obj_flowery_enemy_slash_Step_0_gml_460_0": "Yellow! Tonight...\njustice rides\ntogether!",
    "obj_flowery_enemy_slash_Step_0_gml_466_0": "Asgore!! This\njustice's for you!",
    "obj_flowery_enemy_slash_Step_0_gml_523_0": "Try keeping up\nwith THIS!",
    "obj_flowery_enemy_slash_Step_0_gml_525_0": "Hey, tutorial boy!\nStop dazzling and\nteach them\nhow to fight.",
    "obj_flowery_enemy_slash_Step_0_gml_526_0": "* I, I...",
    "obj_flowery_enemy_slash_Step_0_gml_529_0": "* While dashing, you can hit blue bullets...",
    "obj_flowery_enemy_slash_Step_0_gml_530_0": "* Doing this gives you a speed boost, so hit as many as you can!",
    "obj_flowery_enemy_slash_Step_0_gml_531_0": "* ... and, Kris?",
    "obj_flowery_enemy_slash_Step_0_gml_532_0": "* Don't hold back.",
    "obj_flowery_enemy_slash_Step_0_gml_533_0": "... as if you\nhave a choice!",
    "obj_flowery_enemy_slash_Step_0_gml_536_0": "Maybe, just maybe,\nthis time you'll\nLISTEN!",
    "obj_flowery_enemy_slash_Step_0_gml_539_0": "... to see how \nwonderful they\nall are.",
    "obj_flowery_enemy_slash_Step_0_gml_541_0": "You might\nturn over\na new leaf.",
    "obj_flowery_enemy_slash_Step_0_gml_543_0": "Your world, your\nFountain is more\nimportant than\nours...",
    "obj_flowery_enemy_slash_Step_0_gml_544_0": "Kris... isn't\nyour mother\ncalling you?",
    "obj_flowery_enemy_slash_Step_0_gml_545_0": "We could even\ncall it a\n\"pacifist root\".",
    "obj_flowery_enemy_slash_Step_0_gml_545_0_b": "Asgore... I\nwon't let you\ndown, oldbuddy!",
    "obj_flowery_enemy_slash_Step_0_gml_546_0": "Hah! You think\nyou can match\nmy style!?",
    "obj_flowery_enemy_slash_Step_0_gml_547_0": "Is that really\njust what \"HEROES\"\ncan do!?",
    "obj_flowery_enemy_slash_Step_0_gml_548_0": "Aqua! Let's play\nknife cutting game!",
    "obj_flowery_enemy_slash_Step_0_gml_549_0": "Uee hee hee,\nit's always so\nfun!",
    "obj_flowery_enemy_slash_Step_0_gml_551_0": "Heh, I improved\nthem! Watch!",
    "obj_flowery_enemy_slash_Step_0_gml_555_0": "Just gotta get\nsmarter...for Asgore!",
    "obj_flowery_enemy_slash_Step_0_gml_556_0": "Flowery! Big bro! They\nwon't beat our COMBO!",
    "obj_flowery_enemy_slash_Step_0_gml_559_0": "We know, Flowery...\nwe're here to play\nour part.",
    "obj_flowery_enemy_slash_Step_0_gml_561_0": "You got it,\npard'ner!!",
    "obj_flowery_enemy_slash_Step_0_gml_563_0": "Will he witness\nour dance?",
    "obj_flowery_enemy_slash_Step_0_gml_625_0": "This is...",
    "obj_flowery_enemy_slash_Step_0_gml_657_0": "Why won't you\nLOSE!?",
    "obj_flowery_enemy_slash_Step_0_gml_691_0": "Feel it!\nSmell it!\nThe power\nof flowers!",
    "obj_flowery_enemy_slash_Step_0_gml_697_0": "... that's not\nlike you, Kris!",
    "obj_flowery_enemy_slash_Step_0_gml_750_0": "* ... and release it to dash!",
    "obj_flowery_enemy_slash_Step_0_gml_763_0": "* Kris... hold down\n~1\nto charge...",
    "obj_flowery_enemy_slash_Step_0_gml_765_0": "* Tap the button for a short dash, and hold it to go a little longer!",
    "obj_flowery_enemy_slash_Step_0_gml_777_0": "Our dream!",
    "obj_flowery_enemy_slash_Step_0_gml_778_0": "Uuu,\nnightmare,\nnightmare!",
    "obj_flowery_enemy_slash_Step_0_gml_783_0": "Don't cry, Orange.\nTears are for a\nwedding's day...",
    "obj_flowery_enemy_slash_Step_0_gml_815_0": "* Flowery emits the fragrance of hope!",
    "obj_flowery_enemy_slash_Step_0_gml_816_0": "* Flowery holds onto his dream.",
    "obj_flowery_enemy_slash_Step_0_gml_817_0": "* Flowery blooms in bravery.",
    "obj_flowery_enemy_slash_Step_0_gml_822_0": "* Flowery's friends Aqua and Seth appeared!",
    "obj_flowery_enemy_slash_Step_0_gml_823_0": "* Flowery shows Aqua how to safely hold a knife!",
    "obj_flowery_enemy_slash_Step_0_gml_824_0": "* Flowery shows Seth how to be more confident!",
    "obj_flowery_enemy_slash_Step_0_gml_825_0": "* Flowery looks on at Aqua and Seth proudly!",
    "obj_flowery_enemy_slash_Step_0_gml_829_0": "* Flowery's little sister Orange, and kitchen partner Green appeared!",
    "obj_flowery_enemy_slash_Step_0_gml_830_0": "* Orange rides on Flowery's fist as they punch together!",
    "obj_flowery_enemy_slash_Step_0_gml_831_0": "* Green and Flowery come up with a new recipe!",
    "obj_flowery_enemy_slash_Step_0_gml_832_0": "* Flowery looks on at Orange and Green proudly!",
    "obj_flowery_enemy_slash_Step_0_gml_836_0": "* Flowery's sparring partner Yellow and dance rival Blue appeared!",
    "obj_flowery_enemy_slash_Step_0_gml_837_0": "* Flowery and Yellow point towards you side-by-side!",
    "obj_flowery_enemy_slash_Step_0_gml_838_0": "* Flowery pirouettes! ... but, Blue shakes his head.",
    "obj_flowery_enemy_slash_Step_0_gml_839_0": "* Flowery and Yellow stand strong against you!\n* Blue hangs back...",
    "obj_flowery_enemy_slash_Step_0_gml_841_0": "* Susie glances at you... she looks like she has an idea!",
    "obj_flowery_enemy_slash_Step_0_gml_862_0": "* TP gain reduced this turn!",
    "obj_flowery_enemy_slash_Step_0_gml_886_0": "* FLOWERY - AT \\I0 DF \\I1\n* A being taken shape from the Golden Flower.",
    "obj_flowery_enemy_slash_Step_0_gml_887_0": "* Everything about him is an illusion... but, with hope, can he make it real!?",
    "obj_flowery_enemy_slash_Step_0_gml_893_0": "* Press with the right timing to POSE!",
    "obj_flowery_enemy_slash_Step_0_gml_903_0": "* You posed alone!\n~1",
    "obj_flowery_enemy_slash_Step_0_gml_913_0": "* Everyone posed together!\n~1",
    "obj_flowery_enemy_slash_Step_0_gml_1025_0": "* Your ACTs changed!",
    "obj_flowery_enemy_slash_Step_0_gml_1028_0": "* ~1 repeatedly to blow away!",
    "obj_flowery_enemy_slash_Step_0_gml_1150_0": "* You ran out of time!",
    "obj_flowery_enemy_slash_Step_0_gml_1154_0": "* You made Flowery's hair blow beautifully!",
    "obj_flowery_enemy_slash_Step_0_gml_1194_0": "* Everyone spins!",
    "obj_flowery_enemy_slash_Step_0_gml_1237_0": "* You spin!",
    "obj_flowery_enemy_slash_Step_0_gml_1304_0": "* Party's DEFENSE dropped this turn!",
    "obj_flowery_enemy_slash_Step_0_gml_1328_0": "* Everyone praises Flowery!",
    "obj_flowery_enemy_slash_Step_0_gml_1440_0": "* Everyone got TIRED!",
    "obj_flowery_enemy_slash_Step_0_gml_1468_0": "* Enough! With this ACT... I'm finishing this!",
    "obj_flowery_enemy_slash_Step_0_gml_1469_0": "* Let me prove... without a doubt...",
    "obj_flowery_enemy_slash_Step_0_gml_1470_0": "* Flowery isn't as innocent as he behaves!",
    "obj_flowery_enemy_slash_Step_0_gml_1583_0": "Metal Cuff",
    "obj_flowery_enemy_slash_Step_0_gml_1584_0": "Hangs from the wall.",
    "obj_flowery_enemy_slash_Step_0_gml_1585_0": "Moss",
    "obj_flowery_enemy_slash_Step_0_gml_1586_0": "Has a bite taken\nout of it.",
    "obj_flowery_enemy_slash_Step_0_gml_1587_0": "Prisoncloth",
    "obj_flowery_enemy_slash_Step_0_gml_1588_0": "A prisoner wears it.",
    "obj_flowery_enemy_slash_Step_0_gml_1618_0": "* Susie and Kris... were jailed illegally!",
    "obj_flowery_enemy_slash_Step_0_gml_1655_0": "* You praise Flowery!",
    "obj_flowery_enemy_slash_Step_0_gml_1660_0": "* (You listened to Susie's Idea!)",
    "obj_flowery_enemy_slash_Step_0_gml_1663_0": "* (Kris... I just noticed from what Flowery said, but...)",
    "obj_flowery_enemy_slash_Step_0_gml_1664_0": "* (The flowers we're on stopped going up a while ago!)",
    "obj_flowery_enemy_slash_Step_0_gml_1665_0": "* (If you want to get to the Dark Fountain...)",
    "obj_flowery_enemy_slash_Step_0_gml_1666_0": "* (We gotta find another way... got it!?)",
    "obj_flowery_enemy_slash_Step_0_gml_1675_0": "* (Kris... took a while, but...)",
    "obj_flowery_enemy_slash_Step_0_gml_1676_0": "* (We're finally up high enough for another shot!)",
    "obj_flowery_enemy_slash_Step_0_gml_1689_0": "* (You got it this time, Kris?)",
    "obj_flowery_enemy_slash_Step_0_gml_1705_0": "* O-Oldbuddy!?",
    "obj_flowery_enemy_slash_Step_0_gml_1714_0": "* Hey, Flowery! Asgore's falling over there!!",
    "obj_flowery_enemy_slash_Step_0_gml_1723_0": "* Kris, this is it!! Go!!!",
    "obj_flowery_enemy_slash_Step_0_gml_1848_0": "What? An\naccusation\nagain?",
    "obj_flowery_enemy_slash_Step_0_gml_1854_0": "* Susie gives her all! TP increased!",
    "obj_flowery_enemy_slash_Step_0_gml_1855_0": "* Susie gives her all! TP and Mercy increased!",
    "obj_flowery_enemy_slash_Step_0_gml_1873_0": "If you want\nto \"beleave\"\nthings can change...",
    "obj_flowery_enemy_slash_Step_0_gml_1874_0": "Prove it\non your side,\nsprinkles.",
    "obj_flowery_enemy_slash_Step_0_gml_1885_0": "* Ralsei gives his all! TP increased!",
    "obj_flowery_enemy_slash_Step_0_gml_1886_0": "* Ralsei gives his all! TP and Mercy increased!",
    "obj_flowery_enemy_slash_Step_0_gml_1956_0": "Heh... so that's\nit? You're just\ngonna cut me down...?",
    "obj_flowery_enemy_slash_Step_0_gml_1982_0": "...",
    "obj_flowery_enemy_slash_Step_0_gml_2085_0": "No... that's not\nthe way we're\ngonna beat you!",
    "obj_flowery_enemy_slash_Step_0_gml_2155_0": "Heh... aren't\nyou supposed to\nlisten to Kris,\nRaly...?",
    "obj_flowery_enemy_slash_Step_0_gml_2168_0": "... you're already\ngoing to lose. Let\nme...",
    "obj_flowery_enemy_slash_Step_0_gml_2185_0": "Beat you\nmy way!",
    "obj_flowery_enemy_slash_Step_0_gml_2206_0": "Heh. ...\nWhatever you say,\nRaly.",
    "obj_flowery_enemy_slash_Step_0_gml_2221_0": "* (Susie and Ralsei cannot FIGHT anymore.)",
    "obj_flowery_enemy_slash_Step_0_gml_2267_0": "Heh! You think that's\ngonna stop me!?",
    "obj_flowery_enemy_slash_Step_0_gml_2281_0": "You're not the\nonly one that\ncan ACT!",
    "obj_flowery_enemy_slash_Step_0_gml_2725_0": "* (Susie cannot FIGHT anymore.)",
    "obj_flowery_kristhrown_slash_Step_0_gml_23_0": "* Missed!",
    "obj_flowery_lyrics_slash_Create_0_gml_53_0": "Ten feet twen-ty the Flow-er Man",
    "obj_flowery_lyrics_slash_Create_0_gml_54_0": "Is wai-ting for the touch of his hand",
    "obj_flowery_lyrics_slash_Create_0_gml_55_0": "Straight-en-ing pe-tals out with-out a plan",
    "obj_flowery_lyrics_slash_Create_0_gml_56_0": "Like the eve-ry dai-ly",
    "obj_flowery_lyrics_slash_Create_0_gml_57_0": "Wish that both-ers the Flow-er Man",
    "obj_flowery_lyrics_slash_Create_0_gml_58_0": "Could I do some-thing to make him laugh",
    "obj_flowery_lyrics_slash_Create_0_gml_59_0": "In-side my lit-tle cham-ber made of glass",
    "obj_flowery_lyrics_slash_Create_0_gml_60_0": "So he lived the",
    "obj_flowery_lyrics_slash_Create_0_gml_61_0": "Flow-er Man, Flow-er Man",
    "obj_flowery_lyrics_slash_Create_0_gml_62_0": "With his heart in the sand",
    "obj_flowery_lyrics_slash_Create_0_gml_63_0": "So he stands",
    "obj_flowery_lyrics_slash_Create_0_gml_64_0": "To watch the whole wide world",
    "obj_flowery_lyrics_slash_Create_0_gml_65_0": "From a can",
    "obj_flowery_lyrics_slash_Create_0_gml_66_0": "Way up high in the sky",
    "obj_flowery_lyrics_slash_Create_0_gml_67_0": "With the sun in his eyes",
    "obj_flowery_lyrics_slash_Create_0_gml_68_0": "Ain't it nice",
    "obj_flowery_lyrics_slash_Create_0_gml_69_0": "The life for-ev-er for",
    "obj_flowery_lyrics_slash_Create_0_gml_70_0": "Flow-ers",
    "obj_flowery_lyrics_slash_Create_0_gml_72_0": "Ten feet twen-ty the Flow-er Man",
    "obj_flowery_lyrics_slash_Create_0_gml_73_0": "Is wait-ing for the touch of his hand",
    "obj_flowery_lyrics_slash_Create_0_gml_74_0": "Fall-en to pie-ces still with-out a plan",
    "obj_flowery_lyrics_slash_Create_0_gml_75_0": "Yet the eve-ry dai-ly",
    "obj_flowery_lyrics_slash_Create_0_gml_76_0": "Hope that pow-ered the Flow-er Man",
    "obj_flowery_lyrics_slash_Create_0_gml_77_0": "Would nev-er cow-er off of its path",
    "obj_flowery_lyrics_slash_Create_0_gml_78_0": "Even if bro-ken I am more than glass",
    "obj_flowery_lyrics_slash_Create_0_gml_79_0": "So he lived the",
    "obj_flowery_lyrics_slash_Create_0_gml_80_0": "Flow-er Man, Flow-er Man",
    "obj_flowery_lyrics_slash_Create_0_gml_81_0": "With his heart in the sand",
    "obj_flowery_lyrics_slash_Create_0_gml_82_0": "So he stands",
    "obj_flowery_lyrics_slash_Create_0_gml_83_0": "To watch the whole wide world",
    "obj_flowery_lyrics_slash_Create_0_gml_84_0": "From a can",
    "obj_flowery_lyrics_slash_Create_0_gml_85_0": "Way up high in the sky",
    "obj_flowery_lyrics_slash_Create_0_gml_86_0": "With the sun in your eyes",
    "obj_flowery_lyrics_slash_Create_0_gml_87_0": "Ain't it nice",
    "obj_flowery_lyrics_slash_Create_0_gml_88_0": "The life for-ev-er for",
    "obj_flowery_lyrics_slash_Create_0_gml_89_0": "Flow-ers",
    "obj_forcefield_slash_Other_10_gml_8_0": "* (It appears to be some kind of forcefield.)",
    "obj_fountainkris_slash_Step_0_gml_49_0": "Is this... the fountain...?",
    "obj_fountainkris_slash_Step_0_gml_56_0": "Kris...",
    "obj_fountainkris_slash_Step_0_gml_75_0": "Dunno how, but...",
    "obj_fountainkris_slash_Step_0_gml_76_0": "It feels like we\nstumbled into",
    "obj_fountainkris_slash_Step_0_gml_77_0": "something really\nimportant, didn't we...?",
    "obj_fountainkris_slash_Step_0_gml_78_0": "...",
    "obj_fountainkris_slash_Step_0_gml_85_0": "It looks like we're\nhere again, huh...",
    "obj_fountainkris_slash_Step_0_gml_86_0": "The Roaring Knight...",
    "obj_fountainkris_slash_Step_0_gml_87_0": "Whatever they are,\nthey're making\nthese fountains...",
    "obj_fountainkris_slash_Step_0_gml_88_0": "...",
    "obj_fountainkris_slash_Step_0_gml_104_0": "Well, there's no time to\nthink about that now.",
    "obj_fountainkris_slash_Step_0_gml_105_0": "Right now...",
    "obj_fountainkris_slash_Step_0_gml_106_0": "It's time to go home,",
    "obj_fountainkris_slash_Step_0_gml_107_0": "right, Kris?",
    "obj_fountainkris_slash_Step_0_gml_114_0": "But... is that really\na bad thing...?",
    "obj_fountainkris_slash_Step_0_gml_115_0": "Since they started\nshowing up,",
    "obj_fountainkris_slash_Step_0_gml_116_0": "Everything's gotten a lot\nmore interesting,\nhasn't it...?",
    "obj_fountainkris_slash_Step_0_gml_117_0": "...",
    "obj_fountainkris_slash_Step_0_gml_118_0": "Well, we don't have to\nthink about that now...",
    "obj_fountainkris_slash_Step_0_gml_119_0": "Kris, it's your turn.",
    "obj_fountainkris_slash_Step_0_gml_150_0": "(As you stood in front\nof the fountain,)",
    "obj_fountainkris_slash_Step_0_gml_151_0": "(You felt something strange.)",
    "obj_fountainkris_slash_Step_0_gml_152_0": "(It was as if)",
    "obj_fountainkris_slash_Step_0_gml_153_0": "(Your very SOUL was glowing...)",
    "obj_fountainkris_slash_Step_0_gml_160_0": "(It was as if your very SOUL was glowing...)",
    "obj_frozennpc_slash_Other_10_gml_4_0": "* (It's frozen solid...)",
    "obj_fusionmenu_slash_Draw_0_gml_14_0": "Recruits",
    "obj_fusionmenu_slash_Draw_0_gml_47_0": "CHAPTER ",
    "obj_fusionmenu_slash_Draw_0_gml_48_0": "LV ",
    "obj_fusionmenu_slash_Draw_0_gml_50_0": "~1: More Info\n~2: Quit",
    "obj_fusionmenu_slash_Draw_0_gml_51_0": "~1: More Info\n~2: Quit",
    "obj_fusionmenu_slash_Draw_0_gml_56_0": "PROGRESS",
    "obj_fusionmenu_slash_Draw_0_gml_70_0": "More Info",
    "obj_fusionmenu_slash_Draw_0_gml_71_0": "Quit",
    "obj_fusionmenu_slash_Draw_0_gml_83_0": "More Info",
    "obj_fusionmenu_slash_Draw_0_gml_84_0": "CHAPTER ",
    "obj_fusionmenu_slash_Draw_0_gml_84_0_b": "Quit",
    "obj_fusionmenu_slash_Draw_0_gml_87_0": "LIKE",
    "obj_fusionmenu_slash_Draw_0_gml_88_0": "DISLIKE",
    "obj_fusionmenu_slash_Draw_0_gml_90_0": "?????",
    "obj_fusionmenu_slash_Draw_0_gml_94_0": "?????????",
    "obj_fusionmenu_slash_Draw_0_gml_95_0": "LEVEL",
    "obj_fusionmenu_slash_Draw_0_gml_96_0": "ATTACK",
    "obj_fusionmenu_slash_Draw_0_gml_97_0": "DEFENSE",
    "obj_fusionmenu_slash_Draw_0_gml_98_0": "ELEMENT  ",
    "obj_fusionmenu_slash_Draw_0_gml_125_0": "~1: Place",
    "obj_fusionmenu_slash_Draw_0_gml_129_0": "Cannot Place",
    "obj_fusionmenu_slash_Draw_0_gml_132_0": "~1: Return",
    "obj_fusionmenu_slash_Draw_0_gml_136_0": "Press ~1 to Return",
    "obj_fusionmenu_slash_Draw_0_gml_154_0": "HELD",
    "obj_fusionmenu_slash_Draw_0_gml_159_0": "RESERVE",
    "obj_fusionmenu_slash_Draw_0_gml_161_0": "Page ",
    "obj_fusionmenu_slash_Draw_0_gml_169_0": "Place",
    "obj_fusionmenu_slash_Draw_0_gml_171_0": "Page ",
    "obj_fusionmenu_slash_Draw_0_gml_181_0": "Left / Right: \nChange Pages.",
    "obj_fusionmenu_slash_Draw_0_gml_182_0": "The song you play\nwill be the town\nBGM.",
    "obj_fusionmenu_slash_Draw_0_gml_183_0": "Play songs\nfreely.",
    "obj_fusionmenu_slash_Draw_0_gml_185_0": "WISH",
    "obj_fusionmenu_slash_Draw_0_gml_186_0": "Return",
    "obj_fusionmenu_slash_Draw_0_gml_194_0": "Now Playing",
    "obj_fusionmenu_slash_Draw_0_gml_199_0": "Press         to Return",
    "obj_fusionmenu_slash_Step_0_gml_43_0": "Result",
    "obj_fusionmenu_slash_Step_0_gml_48_0": "Ingredients",
    "obj_fusionmenu_slash_Step_0_gml_114_0": "Really fuse it?",
    "obj_fusionmenu_slash_Step_0_gml_119_0": "Yes",
    "obj_fusionmenu_slash_Step_0_gml_124_0": "No",
    "obj_fusionmenu_slash_Step_0_gml_150_0_b": "Trashy Trio",
    "obj_fusionmenu_slash_Step_0_gml_151_0": "-------------",
    "obj_fusionmenu_slash_Step_0_gml_152_0": "-------------",
    "obj_fusionmenu_slash_Step_0_gml_153_0": "-------------",
    "obj_fusionmenu_slash_Step_0_gml_156_0": "We've been neglected long enough!\nIt's time for a new most popular trio in town!",
    "obj_fusionmenu_slash_Step_0_gml_157_0_b": " ",
    "obj_fusionmenu_slash_Step_0_gml_158_0_b": " ",
    "obj_fusionmenu_slash_Step_0_gml_159_0_b": " ",
    "obj_fusionmenu_slash_Step_0_gml_163_0_b": "None",
    "obj_fusionmenu_slash_Step_0_gml_164_0": "---",
    "obj_fusionmenu_slash_Step_0_gml_165_0": "---",
    "obj_fusionmenu_slash_Step_0_gml_166_0": "---",
    "obj_fusionmenu_slash_Step_0_gml_208_0": "Claimed",
    "obj_fusionmenu_slash_Step_0_gml_215_0": "Challenge",
    "obj_fusionmenu_slash_Step_0_gml_220_0": "Prize",
    "obj_fusionmenu_slash_Step_0_gml_244_0": "!",
    "obj_fusionmenu_slash_Step_0_gml_275_0": "Challenge?",
    "obj_fusionmenu_slash_Step_0_gml_280_0": "Yes",
    "obj_fusionmenu_slash_Step_0_gml_285_0": "No",
    "obj_fusionmenu_slash_Step_0_gml_377_0": "Recruited!",
    "obj_fusionmenu_slash_Step_0_gml_434_0": "~1: Place   ~2: Return",
    "obj_fusionmenu_slash_Step_0_gml_462_0": "      Place                 Return",
    "obj_fusionmenu_slash_Step_0_gml_568_0": "My Castle",
    "obj_fusionmenu_slash_Step_0_gml_569_0": "A CYBER'S WORLD?",
    "obj_fusionmenu_slash_Step_0_gml_570_0": "Mini Studio",
    "obj_fusionmenu_slash_Step_0_gml_571_0": "Sound Studio",
    "obj_fusionmenu_slash_Step_0_gml_572_0": "Holiday Studio",
    "obj_fusionmenu_slash_Step_0_gml_573_0": "Welcome To The City",
    "obj_fusionmenu_slash_Step_0_gml_574_0": "Acid Tunnel of Love",
    "obj_fusionmenu_slash_Step_0_gml_575_0": "Rude Buster",
    "obj_fusionmenu_slash_Step_0_gml_576_0": "Smart Race",
    "obj_fusionmenu_slash_Step_0_gml_577_0": "Cool Beat",
    "obj_fusionmenu_slash_Step_0_gml_578_0": "Hip Shop",
    "obj_fusionmenu_slash_Step_0_gml_579_0": "I'm The Bad Guy!",
    "obj_fusionmenu_slash_Step_0_gml_580_0": "Pandora Palace",
    "obj_fusionmenu_slash_Step_0_gml_581_0": "Queen",
    "obj_fusionmenu_slash_Step_0_gml_582_0": "Cool Mixtape",
    "obj_fusionmenu_slash_Step_0_gml_583_0": "Rouxls Kaard",
    "obj_fusionmenu_slash_Step_0_gml_584_0": "It's Pronounced \"Rules\"",
    "obj_fusionmenu_slash_Step_0_gml_585_0": "Lantern",
    "obj_fusuma_door_slash_Other_10_gml_8_0": "* (One of those doors that requires a certain number of foxes to open.)",
    "obj_fusuma_door_slash_Other_10_gml_9_0": "* (You currently have ~1.)",
    "obj_gameover_band_slash_Step_0_gml_35_0": "* Ralsei! You sang brilliantly!",
    "obj_gameover_band_slash_Step_0_gml_54_0": "* Unfortunately, everyone else was... terrible!!",
    "obj_gameover_band_slash_Step_0_gml_73_0": "* (Or maybe it was just some cutting-edge progressive rock.)",
    "obj_gameover_band_slash_Step_0_gml_88_0": "* But don't worry. I, your loving agent, have booked you ANOTHER show!!",
    "obj_gameover_band_slash_Step_0_gml_89_0": "* It starts in...",
    "obj_gameover_band_slash_Step_0_gml_106_0": "* What!? 3 seconds!?",
    "obj_gameover_band_slash_Step_0_gml_125_0": "* Well, what are you doing!? Go and \\O0 again!",
    "obj_gameover_band_slash_Step_0_gml_158_0": "* Oh no! Another GAME OVER!?",
    "obj_gameover_band_slash_Step_0_gml_163_0": "* The audience would be throwing tomatoes...",
    "obj_gameover_band_slash_Step_0_gml_164_0": "* ... if we didn't use them all on the cooking show!",
    "obj_gameover_band_slash_Step_0_gml_167_0": "* Hey, this isn't time to practice your free-form jazz!",
    "obj_gameover_band_slash_Step_0_gml_170_0": "* C'mon... just imagine you're at that big hippie concert!",
    "obj_gameover_band_slash_Step_0_gml_171_0": "* ... you don't know what I'm talking about? Nevermind!",
    "obj_gameover_band_slash_Step_0_gml_187_0": "* That's it!!! That's it!!! I'm paying off the audience and reviewers!!!",
    "obj_gameover_band_slash_Step_0_gml_188_0": "* Your POPULARITY will never drop!!! Go wild!!!",
    "obj_gameover_band_slash_Step_0_gml_209_0": "* Alright, one more try! Let's\n\\O0 again!!",
    "obj_garden_diner_menu_slash_Draw_0_gml_28_0": "* (Seems you can purchase items off the menu...)",
    "obj_garden_diner_menu_slash_Draw_0_gml_33_0": "* (Somehow, you can still purchase items off the menu... convenient.)",
    "obj_garden_diner_menu_slash_Draw_0_gml_44_0": "* Welcome to the \\cGDiner\\cW.",
    "obj_garden_diner_menu_slash_Draw_0_gml_47_0": "Buy",
    "obj_garden_diner_menu_slash_Draw_0_gml_48_0": "Sell",
    "obj_garden_diner_menu_slash_Draw_0_gml_48_0_b": "RSVP",
    "obj_garden_diner_menu_slash_Draw_0_gml_49_0": "GuestList",
    "obj_garden_diner_menu_slash_Draw_0_gml_50_0": "Exit",
    "obj_garden_diner_menu_slash_Draw_0_gml_82_0": "* (It's a Guest List... it seems like everyone's invited, including you.)",
    "obj_garden_diner_menu_slash_Draw_0_gml_91_0": "* (It's the guest list. It looks like it lists your friends, but...)",
    "obj_garden_diner_menu_slash_Draw_0_gml_92_0": "* (Some guests are crossed out.)",
    "obj_garden_diner_menu_slash_Draw_0_gml_97_0": "* (It's a Guest List... it seems like everyone's invited, including you.)",
    "obj_garden_diner_menu_slash_Draw_0_gml_98_0": "* (But, there are still some empty spots...)",
    "obj_garden_diner_menu_slash_Draw_0_gml_99_0": "* (You remembered you may not have recruited everyone.)",
    "obj_green_enemy_slash_Step_0_gml_26_0": "* GREEN - AT \\I0 DF \\I1 \nA chef whose kindness precedes.\nSeemingly no interest in speaking.",
    "obj_green_enemy_slash_Step_0_gml_91_0": "* Everyone ate Green's FEAST!",
    "obj_green_enemy_slash_Step_0_gml_276_0": "(Why do they\nget food, too...?)",
    "obj_green_enemy_slash_Step_0_gml_285_0": "G-Green!!\nLook!!\nLOOK!!",
    "obj_green_enemy_slash_Step_0_gml_298_0": "W-wait, why did\nHE get a cherry!?",
    "obj_green_enemy_slash_Step_0_gml_310_0": "What!? Green, this\ntime you made my\nfavorite...?",
    "obj_green_enemy_slash_Step_0_gml_357_0": "Susie took seconds even though\nshe didn't eat firsts!!",
    "obj_green_enemy_slash_Step_0_gml_371_0": "And, um, Ralsei didn't\nwash his hands!",
    "obj_green_enemy_slash_Step_0_gml_384_0": "H-huh? Ummm, you\ndidn't either...",
    "obj_green_enemy_slash_Step_0_gml_398_0": "That's 'cause I'm\nwearing gloves, dummy!",
    "obj_green_enemy_slash_Step_0_gml_411_0": "Ratboy, trade!!",
    "obj_green_enemy_slash_Step_0_gml_424_0": "I don't want to trade\nif you call me Ratboy.",
    "obj_green_enemy_slash_Step_0_gml_439_0": "Green!!! Tell him\nhe has to trade!!!",
    "obj_green_enemy_slash_Step_0_gml_489_0": "AND!! HIM AND SUSIE\nARE LOOKING AT BROMIDES\nUNDER THE TABLE!!!",
    "obj_green_enemy_slash_Step_0_gml_490_0": "AND!! HIM AND SUSIE\nARE GIVING KRIS SCRAPS\nUNDER THE TABLE!!!",
    "obj_green_enemy_slash_Step_0_gml_503_0": "What!? Green,\nthis time\nyou made my\nfavorite...?",
    "obj_green_enemy_slash_Step_0_gml_555_0": "Oooo! Cheesecake!\nYou're the best, Green!",
    "obj_green_enemy_slash_Step_0_gml_568_0": "Pffft...",
    "obj_green_enemy_slash_Step_0_gml_584_0": "Wh... what?",
    "obj_green_enemy_slash_Step_0_gml_597_0": "CHEESEcake...?",
    "obj_green_enemy_slash_Step_0_gml_611_0": "Wh... what does that mean,\nwhy are you laughing?",
    "obj_green_enemy_slash_Step_0_gml_626_0": "Nothing! It's wonderful\nthat's your favorite food!",
    "obj_green_enemy_slash_Step_0_gml_640_0": "Y-you're BULLYing me,\naren't you!?",
    "obj_green_enemy_slash_Step_0_gml_665_0": "* Susie cooked up some TP!",
    "obj_green_enemy_slash_Step_0_gml_680_0": "* Ralsei cooked up some TP!",
    "obj_healwriter_slash_Draw_0_gml_4_0": "+~1",
    "obj_heroparent_slash_Draw_0_gml_90_0": "MERCY",
    "obj_idiot_text_slash_Draw_0_gml_5_0": "IDIOT!!!!!",
    "obj_idiot_text_slash_Draw_0_gml_8_0": "WRONG!!!!!",
    "obj_initializer_slash_Create_0_gml_47_0": " ",
    "obj_initializer_slash_Create_0_gml_48_0": "Kris",
    "obj_initializer_slash_Create_0_gml_49_0": "Susie",
    "obj_initializer_slash_Create_0_gml_50_0": "Ralsei",
    "obj_initializer_slash_Create_0_gml_114_0": "Known Quantity",
    "obj_initializer_slash_Create_0_gml_158_0": " ",
    "obj_initializer_slash_Create_0_gml_169_0": " ",
    "obj_initializer_slash_Create_0_gml_173_0": "%%",
    "obj_initializer2_slash_Create_0_gml_22_0": "Dynamic",
    "obj_interactablesolid_slash_Other_10_gml_2_0": "* Can you see me...?",
    "obj_kawkaw_enemy_slash_Draw_0_gml_74_0": "Ack! Get away you\nstupid dog!",
    "obj_kawkaw_enemy_slash_Step_0_gml_104_0": "* Kawkaw makes ueueueueue noises.",
    "obj_kawkaw_enemy_slash_Step_0_gml_105_0": "* Kawkaw wants to play with a throwing toy.",
    "obj_kawkaw_enemy_slash_Step_0_gml_106_0": "* Kawkaw pecks the ground looking for treats.",
    "obj_kawkaw_enemy_slash_Step_0_gml_107_0": "* Kawkaw gathers sticks for nest and fetch.",
    "obj_kawkaw_enemy_slash_Step_0_gml_113_0": "* Kawkaw is licking its wounds.",
    "obj_kawkaw_enemy_slash_Step_0_gml_118_0": "* Kawkaw looks peaceful.",
    "obj_kawkaw_enemy_slash_Step_0_gml_123_0": "* Kawkaw is ready to sleep in a nest.",
    "obj_kawkaw_enemy_slash_Step_0_gml_128_0": "* Shi wants Kawkaw to go!\n* Kawkaw wants to play with Shi!",
    "obj_kawkaw_enemy_slash_Step_0_gml_149_0": "* KAWKAW - It thinks battle is play. Loves scarecrows.",
    "obj_kawkaw_enemy_slash_Step_0_gml_162_0": "* You put your arms into a hoop!\n* Kawkaw takes it as affection!",
    "obj_kawkaw_enemy_slash_Step_0_gml_211_0": "* ~1 repeatedly to Call Over!\n* ~2 repeatedly to Shoo!",
    "obj_kawkaw_enemy_slash_Step_0_gml_319_0": "* It was utterly rejected!",
    "obj_kawkaw_enemy_slash_Step_0_gml_528_0": "\n* Shi was not!",
    "obj_kawkaw_enemy_slash_Step_0_gml_529_0": "\n* Sticky saliva made SOUL slower!",
    "obj_kawkaw_enemy_slash_Step_0_gml_531_0": "* It's overjoyed!~1~2",
    "obj_kawkaw_enemy_slash_Step_0_gml_577_0": "* Shi seemed happy...?",
    "obj_kawkaw_enemy_slash_Step_0_gml_600_0": "* Everyone got mixed messages!",
    "obj_kawkaw_enemy_slash_Step_0_gml_610_0": "* Ran out of time!",
    "obj_kawkaw_enemy_slash_Step_0_gml_636_0": "* Susie cawed like a bird!",
    "obj_kawkaw_enemy_slash_Step_0_gml_637_0": "* Susie pets aggressively!",
    "obj_kawkaw_enemy_slash_Step_0_gml_638_0": "* Susie rides on Kawkaw's back!",
    "obj_kawkaw_enemy_slash_Step_0_gml_651_0": "* Ralsei offers shiny trinkets!",
    "obj_kawkaw_enemy_slash_Step_0_gml_652_0": "* Ralsei pats on the head!",
    "obj_kawkaw_enemy_slash_Step_0_gml_653_0": "* Ralsei sings in crow song!",
    "obj_kikky_screen_slash_Draw_0_gml_23_0": "Nagasagy Kikky Park",
    "obj_kikky_screen_slash_Draw_0_gml_26_0": "Happiness: ",
    "obj_kikky_screen_slash_Draw_0_gml_29_0": "Dental\nToy",
    "obj_knifewall_generator_slash_Step_0_gml_88_0": "~1* Hey!! That's not supposed to go~2UP!!!",
    "obj_knifewall_generator_slash_Step_0_gml_90_0": "~1* Uee hee hee!! I can feel the sky!!",
    "obj_knifewall_generator_slash_Step_0_gml_157_0": "~1* My wallet!!!!",
    "obj_knifewall_generator_slash_Step_0_gml_165_0": "~1* My other wallet!!!!",
    "obj_knifewall_generator_slash_Step_0_gml_175_0": "~1* Uuu, am I using the wind?",
    "obj_knifewall_generator_slash_Step_0_gml_177_0": "~1* Umm, I think so!",
    "obj_lancerchaseevent_slash_Step_0_gml_16_0": "* Hey, Kris.\n* There's someone up there waving at us.",
    "obj_lancerchaseevent_slash_Step_0_gml_17_0": "* Any idea what they want...?",
    "obj_lancerchaseevent_slash_Step_0_gml_137_0": "* R-run, Kris!",
    "obj_lancerslideevent_slash_Step_0_gml_34_0": "* Kris, down here!",
    "obj_leafling_enemy_slash_Step_0_gml_38_0": "Fly away,\nfly away...",
    "obj_leafling_enemy_slash_Step_0_gml_39_0": "Let the\nbreeze take you...",
    "obj_leafling_enemy_slash_Step_0_gml_40_0": "Any way\nthe wind\nblows...",
    "obj_leafling_enemy_slash_Step_0_gml_41_0": "Let's float,\nfloat through\nthe sky... ",
    "obj_leafling_enemy_slash_Step_0_gml_42_0": "The world\nrevolves\nwith\nfreedom...",
    "obj_leafling_enemy_slash_Step_0_gml_47_0": "I'm too\nbusy for\nthis.",
    "obj_leafling_enemy_slash_Step_0_gml_48_0": "I'll try\nand pencil\nit in.",
    "obj_leafling_enemy_slash_Step_0_gml_49_0": "Sorry, I\nhave to\ntake a\ncall.",
    "obj_leafling_enemy_slash_Step_0_gml_50_0": "Don't have\ntime to\ntalk now.",
    "obj_leafling_enemy_slash_Step_0_gml_140_0": "* Leafling dances freely on the wind.",
    "obj_leafling_enemy_slash_Step_0_gml_141_0": "* Leafling sings in dandelion language.",
    "obj_leafling_enemy_slash_Step_0_gml_142_0": "* Leafling flies into a scenery object and gets stuck for a while.",
    "obj_leafling_enemy_slash_Step_0_gml_143_0": "* Leafling plays with ribbons of sunshine.",
    "obj_leafling_enemy_slash_Step_0_gml_144_0": "* Smells like sunshine and green.",
    "obj_leafling_enemy_slash_Step_0_gml_149_0": "* Leafling stays staring at its newspaper.",
    "obj_leafling_enemy_slash_Step_0_gml_150_0": "* Leafling checks for work notifications on the weekend.",
    "obj_leafling_enemy_slash_Step_0_gml_151_0": "* Leafling doesn't take a lunch break.",
    "obj_leafling_enemy_slash_Step_0_gml_152_0": "* Leafling grunts that it's going to be late.",
    "obj_leafling_enemy_slash_Step_0_gml_153_0": "* Smells like burnt leaves.",
    "obj_leafling_enemy_slash_Step_0_gml_159_0": "* Leafling looks shriveled.",
    "obj_leafling_enemy_slash_Step_0_gml_164_0": "* Leafling seems ready to be spared.",
    "obj_leafling_enemy_slash_Step_0_gml_169_0": "* Leafling seems to be breathing oxygen and not CO2.",
    "obj_leafling_enemy_slash_Step_0_gml_188_0": "* Leafling - An irresponsibly carefree leaf. It doesn't realize it creates its own wind.",
    "obj_leafling_enemy_slash_Step_0_gml_189_0": "* Leafling - A responsible leaf. The air feels stagnant around it.",
    "obj_leafling_enemy_slash_Step_0_gml_198_0": "* Kris spun extremely fast!",
    "obj_leafling_enemy_slash_Step_0_gml_230_0": "Stop it!! You're\nmaking me dizzy!!",
    "obj_leafling_enemy_slash_Step_0_gml_296_0": "* Susie reminded Leafling of its responsibilities!",
    "obj_leafling_enemy_slash_Step_0_gml_310_0": "Hey, you gotta do\nyour group project\nor whatever!",
    "obj_leafling_enemy_slash_Step_0_gml_311_0": "Hurry! Your, uh, date\nis waiting for you!",
    "obj_leafling_enemy_slash_Step_0_gml_312_0": "The pizza place just\ntrashed dough and\nit's still hot!",
    "obj_leafling_enemy_slash_Step_0_gml_324_0": "* Leafling became responsible... the wind no longer blows.",
    "obj_leafling_enemy_slash_Step_0_gml_325_0": "* ... but, it was already responsible.",
    "obj_leafling_enemy_slash_Step_0_gml_372_0": "* ~1 repeatedly to blow away!",
    "obj_leafling_enemy_slash_Step_0_gml_426_0": "* You ran out of time!",
    "obj_leafling_enemy_slash_Step_0_gml_432_0": "* It floated on the wind carefree!",
    "obj_leafling_enemy_slash_Step_0_gml_437_0": "* It floated on the wind carefree once again!",
    "obj_leafling_enemy_slash_Step_0_gml_468_0": "* Susie blows on a dandelion!",
    "obj_leafling_enemy_slash_Step_0_gml_469_0": "* Susie slacks off!",
    "obj_leafling_enemy_slash_Step_0_gml_470_0": "* Susie takes the wind face on!",
    "obj_leafling_enemy_slash_Step_0_gml_482_0": "* Ralsei counts petals daintily!",
    "obj_leafling_enemy_slash_Step_0_gml_483_0": "* Ralsei floats fuzzily!",
    "obj_leafling_enemy_slash_Step_0_gml_484_0": "* Ralsei puts soil in his hat!",
    "obj_legend_neo_slash_Draw_0_gml_38_0": "When the LIGHT is\nsubsumed by SHADOW",
    "obj_legend_neo_slash_Draw_0_gml_46_0": "When the FOUNTAINS fill the sky",
    "obj_legend_neo_slash_Draw_0_gml_69_0": "All will fall into CHAOS.",
    "obj_legend_neo_slash_Draw_0_gml_80_0": "The TITANS will take\nform from the FOUNTAINS",
    "obj_legend_neo_slash_Draw_0_gml_99_0": "          And envelop\n   the land in devastation.",
    "obj_legend_neo_slash_Draw_0_gml_167_0": "The surviving Darkners,\ncrushed by the darkness",
    "obj_legend_neo_slash_Draw_0_gml_180_0": "Will slowly, one by one,\nturn into statues...",
    "obj_legend_neo_slash_Draw_0_gml_196_0": "Leaving the Lightners\nto fend for themselves",
    "obj_legend_neo_slash_Draw_0_gml_211_0": "Lost eternally in an\n    endless night...",
    "obj_legend_neo_slash_Draw_0_gml_225_0": "Is that your idea\n  of paradise?",
    "obj_legend_slash_Draw_0_gml_13_0": "Once upon a time, a LEGEND\nwas whispered among shadows.",
    "obj_legend_slash_Draw_0_gml_21_0": "It was\na LEGEND\nof HOPE.",
    "obj_legend_slash_Draw_0_gml_24_0": "It was\na LEGEND\nof DREAMS.",
    "obj_legend_slash_Draw_0_gml_32_0": "It was\na LEGEND\nof LIGHT.",
    "obj_legend_slash_Draw_0_gml_35_0": "It was\na LEGEND\nof DARK.",
    "obj_legend_slash_Draw_0_gml_43_0": "This is the legend of\n  ^3   DELTA RUNE",
    "obj_mike_bomb_slash_Create_0_gml_13_0": "RESET.",
    "obj_minigame_evaluation_slash_Draw_0_gml_22_0_b": "NO RANK",
    "obj_minigame_evaluation_slash_Draw_0_gml_392_0": "FULL CLEAR!",
    "obj_minigame_quit_ui_slash_Draw_0_gml_16_0": "Retry",
    "obj_minigame_quit_ui_slash_Draw_0_gml_17_0": "Quit",
    "obj_minigame_quit_ui_slash_Draw_0_gml_18_0": "Hold ~1 : Quit",
    "obj_moneydisplay_slash_Draw_0_gml_22_0": "HELD SPACE: ",
    "obj_moneydisplay_slash_Draw_0_gml_23_0": "STORAGE SPACE: ",
    "obj_musical_controller_slash_Step_0_gml_52_0": "I'm at my acoustic limit...",
    "obj_musical_controller_slash_Step_0_gml_57_0": "Have a sip.",
    "obj_musical_controller_slash_Step_0_gml_66_0": "Mmm... I'm thirsty.",
    "obj_musical_controller_slash_Step_0_gml_71_0": "(Don't ya mean\nyou're WOUNDED!?)",
    "obj_musical_controller_slash_Step_0_gml_80_0": "Owww, my hat!! They\nscuffed my hat!!",
    "obj_musical_controller_slash_Step_0_gml_85_0": "(Stop being dramatic\nand heal!!)",
    "obj_musical_controller_slash_Step_0_gml_94_0": "Even if we're all beat, we...",
    "obj_musical_controller_slash_Step_0_gml_99_0": "Can all drink from one milk.)",
    "obj_musical_controller_slash_Step_0_gml_108_0": "Even if we're all beat, we...",
    "obj_musical_controller_slash_Step_0_gml_113_0": "Can all drink from one milk.)",
    "obj_musical_controller_slash_Step_0_gml_122_0": "Even if we're all beat, we...",
    "obj_musical_controller_slash_Step_0_gml_127_0": "Can all drink from one milk.)",
    "obj_netskie_enemy_slash_Step_0_gml_26_0": "I'M the Original!\nKon, kon, kee kee!",
    "obj_netskie_enemy_slash_Step_0_gml_31_0": "Kon kon~\nKee kee~",
    "obj_netskie_enemy_slash_Step_0_gml_32_0": "(Swisches my big\nfluffy $$$$-ing\ntail)",
    "obj_netskie_enemy_slash_Step_0_gml_33_0": "(Stamp!)\nApproved as\ngullible...",
    "obj_netskie_enemy_slash_Step_0_gml_34_0": "A fox would never\nenjoy tricking\nanyone~",
    "obj_netskie_enemy_slash_Step_0_gml_266_0": "* Netskie swisches its big fluffy tail (which it has).",
    "obj_netskie_enemy_slash_Step_0_gml_267_0": "* Netskie stamps (kan) and stomps (kon).",
    "obj_netskie_enemy_slash_Step_0_gml_268_0": "* Netskie scratches where a heart had been carved in it.",
    "obj_netskie_enemy_slash_Step_0_gml_269_0": "* Netskie does a tricky trick! (Kickflip?)",
    "obj_netskie_enemy_slash_Step_0_gml_270_0": "* Smells like wood.",
    "obj_netskie_enemy_slash_Step_0_gml_276_0": "* Netskie is peeling.",
    "obj_netskie_enemy_slash_Step_0_gml_281_0": "* Netskie laughs spareably.",
    "obj_netskie_enemy_slash_Step_0_gml_286_0": "* Netskie is snoring like a log.",
    "obj_netskie_enemy_slash_Step_0_gml_308_0": "* NETSKIE - Tail looks like this",
    "obj_netskie_enemy_slash_Step_0_gml_315_0": "* You tried to break the enemy's ruse!\n* Touch the FAKE BULLETS!",
    "obj_netskie_enemy_slash_Step_0_gml_328_0": "* Your Berdly impression!",
    "obj_netskie_enemy_slash_Step_0_gml_333_0": "* Your Jockington impression!",
    "obj_netskie_enemy_slash_Step_0_gml_338_0": "* Your Susie impression!",
    "obj_netskie_enemy_slash_Step_0_gml_358_0": "* Susie's Lancer impression!",
    "obj_netskie_enemy_slash_Step_0_gml_363_0": "* Susie's Kris impression!",
    "obj_netskie_enemy_slash_Step_0_gml_368_0": "* Susie's Ralsei impression!",
    "obj_netskie_enemy_slash_Step_0_gml_387_0": "* Ralsei's Impressionist art!",
    "obj_netskie_enemy_slash_Step_0_gml_401_0": "* Ralsei's impression fossil!",
    "obj_netskie_enemy_slash_Step_0_gml_516_0": "Ooo, what\nare we playing?!",
    "obj_netskie_enemy_slash_Step_0_gml_574_0": "What are we\nplaying~",
    "obj_netskie_enemy_slash_Step_0_gml_610_0": "Uuu, copy game,\ncopy game!",
    "obj_netskie_enemy_slash_Step_0_gml_624_0": "Don't touch\nthe originals~",
    "obj_netskie_enemy_slash_Step_0_gml_712_0": "Hey, have you\nguys seen...",
    "obj_netskie_enemy_slash_Step_0_gml_734_0": "Have we\nseen what?",
    "obj_netskie_enemy_slash_Step_0_gml_824_0": "What?",
    "obj_netskie_enemy_slash_Step_0_gml_829_0": "What?",
    "obj_noellehouse_festival_slash_Step_0_gml_89_0": "* W-w-w-welcome, l-ladies and gentlemen!",
    "obj_noellehouse_festival_slash_Step_0_gml_90_0": "* I admit, I may... have a bit of stage fright, but...",
    "obj_noellehouse_festival_slash_Step_0_gml_91_0": "* Today, I've got the courage... to overcome it!",
    "obj_noellehouse_festival_slash_Step_0_gml_92_0": "* Today, SOMEONE SPECIAL... is coming to perform with me!",
    "obj_noellehouse_festival_slash_Step_0_gml_93_0": "* ... that's right, any moment now... my GIRLFRIEND!!!",
    "obj_noellehouse_festival_slash_Step_0_gml_94_0": "* She's... she's about to show her beautiful face, and...",
    "obj_noellehouse_festival_slash_Step_0_gml_153_0": "\nYour fault\nyou go up",
    "obj_noellehouse_festival_slash_Step_0_gml_154_0": "\nSomeone else\ncan go",
    "obj_noellehouse_festival_slash_Step_0_gml_159_0": "* Man, this whole fake girlfriend thing...",
    "obj_noellehouse_festival_slash_Step_0_gml_160_0": "* Krissy, I thought it was like, SO funny at first?",
    "obj_noellehouse_festival_slash_Step_0_gml_161_0": "* But, 'cause I was like, doing it over the phone...",
    "obj_noellehouse_festival_slash_Step_0_gml_162_0": "* Guess I couldn't see, like, how serious he was taking it.",
    "obj_noellehouse_festival_slash_Step_0_gml_163_0": "* Like, THIS? Is literally actually killing me with cringe.",
    "obj_noellehouse_festival_slash_Step_0_gml_164_0": "* Oh God. Someone needs to like, literally stop him right now.",
    "obj_noellehouse_festival_slash_Step_0_gml_181_0": "* Yeah, like, not my problem, right?",
    "obj_noellehouse_festival_slash_Step_0_gml_182_0": "* Like, sorry you ogled me, dude!",
    "obj_noellehouse_festival_slash_Step_0_gml_183_0": "* Sorry you like, uh, fell in love with me, dude.",
    "obj_noellehouse_festival_slash_Step_0_gml_200_0": "\nYou should\ngo to him",
    "obj_noellehouse_festival_slash_Step_0_gml_201_0": "\nYou shouldn't\ngo",
    "obj_noellehouse_festival_slash_Step_0_gml_206_0": "* Since yesterday, I've... been the one sending him texts.",
    "obj_noellehouse_festival_slash_Step_0_gml_207_0": "* Pretending to be his ... \"girlfriend.\"",
    "obj_noellehouse_festival_slash_Step_0_gml_208_0": "* ... I just wanted to see him smile! To give him... some hope.",
    "obj_noellehouse_festival_slash_Step_0_gml_209_0": "* Bratty... she was lying to me. That it would make him happy.",
    "obj_noellehouse_festival_slash_Step_0_gml_210_0": "* ... I guess I was lying to myself too, believing it...",
    "obj_noellehouse_festival_slash_Step_0_gml_211_0": "* ... what do I do now?",
    "obj_noellehouse_festival_slash_Step_0_gml_212_0": "* If I tell him \"Pizzarina\" was me...",
    "obj_noellehouse_festival_slash_Step_0_gml_213_0": "* ... won't that just make everything even worse...?",
    "obj_noellehouse_festival_slash_Step_0_gml_238_0": "* ... yeah. Even if it makes him hate me...",
    "obj_noellehouse_festival_slash_Step_0_gml_239_0": "* I have to...",
    "obj_noellehouse_festival_slash_Step_0_gml_243_0": "* ... you're right. Even if he's suffering now...",
    "obj_noellehouse_festival_slash_Step_0_gml_244_0": "* Learning the truth in front of everybody else...",
    "obj_noellehouse_festival_slash_Step_0_gml_245_0": "* Might just make everything worse...",
    "obj_noellehouse_festival_slash_Step_0_gml_263_0": "\nYou should\ngo",
    "obj_noellehouse_festival_slash_Step_0_gml_264_0": "\nYou shouldn't\ngo",
    "obj_noellehouse_festival_slash_Step_0_gml_269_0": "* OMG, like, talk about second-paw embarrassment!",
    "obj_noellehouse_festival_slash_Step_0_gml_270_0": "* OMG, this is like NEVER LEAVE THE HOUSE AGAIN level pathetic!",
    "obj_noellehouse_festival_slash_Step_0_gml_271_0": "* It's like, kinda cute!",
    "obj_noellehouse_festival_slash_Step_0_gml_272_0": "* Y'know, like, a dying mouse? Umm... I could like, save him.",
    "obj_noellehouse_festival_slash_Step_0_gml_288_0": "* Yeah, OMG!!! I can like, totally save the day!!",
    "obj_noellehouse_festival_slash_Step_0_gml_289_0": "* OMG! \"Catty saves the day!\" SO cool!",
    "obj_noellehouse_festival_slash_Step_0_gml_290_0": "* Kris OMG hold my spot!!!",
    "obj_noellehouse_festival_slash_Step_0_gml_294_0": "* You're right. OMG, if I went, I would probably, like...",
    "obj_noellehouse_festival_slash_Step_0_gml_295_0": "* Give him the girl version of toxoplasmosis. Lol!",
    "obj_noellehouse_festival_slash_Step_0_gml_328_0": "* Like, ME? ME???",
    "obj_noellehouse_festival_slash_Step_0_gml_338_0": "* ... I guess you're right. Maybe I did, like, go too far.",
    "obj_noellehouse_festival_slash_Step_0_gml_339_0": "* But like, if I like, go up there...",
    "obj_noellehouse_festival_slash_Step_0_gml_340_0": "* People would like, see us together or something...",
    "obj_noellehouse_festival_slash_Step_0_gml_355_0": "* ...",
    "obj_noellehouse_festival_slash_Step_0_gml_356_0": "* Okay, I'll just like. God.",
    "obj_noellehouse_festival_slash_Step_0_gml_357_0": "* Lie and say I'm my own twin sister or something?",
    "obj_noellehouse_festival_slash_Step_0_gml_358_0": "* Then fake my death later.",
    "obj_noellehouse_festival_slash_Step_0_gml_359_0": "* God. Okay, like, here I go.",
    "obj_noellehouse_festival_slash_Step_0_gml_392_0": "* Umm... hi...",
    "obj_noellehouse_festival_slash_Step_0_gml_402_0": "* Girlfriend.",
    "obj_noellehouse_festival_slash_Step_0_gml_413_0": "* Umm, like, actually, I...%%",
    "obj_noellehouse_festival_slash_Step_0_gml_422_0": "* EVERYONE, THIS IS MY GIRLFRIEND!",
    "obj_noellehouse_festival_slash_Step_0_gml_423_0": "* PIZZARINA!!!",
    "obj_noellehouse_festival_slash_Step_0_gml_425_0": "* W-wait---%%",
    "obj_noellehouse_festival_slash_Step_0_gml_430_0": "* AND THE FIRES OF OUR PASSION...",
    "obj_noellehouse_festival_slash_Step_0_gml_431_0": "* ARE GONNA BURN YOU INTO STUFFED CRUST (TM)!!!",
    "obj_noellehouse_festival_slash_Step_0_gml_432_0": "* C'MON, RINA! JUST LIKE WE PRACTICED!! LET'S GO!!!",
    "obj_noellehouse_festival_slash_Step_0_gml_530_0": "* Girlfriend.",
    "obj_noellehouse_festival_slash_Step_0_gml_532_0": "* Um, like...",
    "obj_noellehouse_festival_slash_Step_0_gml_534_0": "* Girlfriend.",
    "obj_noellehouse_festival_slash_Step_0_gml_536_0": "* I...%%",
    "obj_noellehouse_festival_slash_Step_0_gml_546_0": "* YOU'RE MY GIRLFRIEND LET'S GO!!!!!!!",
    "obj_noellehouse_festival_slash_Step_0_gml_548_0": "* Can I, like, say something for a sec?",
    "obj_noellehouse_festival_slash_Step_0_gml_572_0": "* I... I know. I know what you want to say.",
    "obj_noellehouse_festival_slash_Step_0_gml_573_0": "* I'm not... exactly what you imagined, right?",
    "obj_noellehouse_festival_slash_Step_0_gml_580_0": "* Look, I admit it! The pictures I sent you, I...",
    "obj_noellehouse_festival_slash_Step_0_gml_581_0": "* I shrunk 'em down to pixels so you wouldn't see the real me!",
    "obj_noellehouse_festival_slash_Step_0_gml_588_0": "* But you? Pizzarina, you're...",
    "obj_noellehouse_festival_slash_Step_0_gml_589_0": "* You're every bit as sweet and kind as I could've hoped.",
    "obj_noellehouse_festival_slash_Step_0_gml_591_0": "* Huh? Didn't you only like me 'cause of my... hot pics?",
    "obj_noellehouse_festival_slash_Step_0_gml_608_0": "* Rina, I've managed to download hot pics online.",
    "obj_noellehouse_festival_slash_Step_0_gml_615_0": "* But I've never managed to download a loving girlfriend.",
    "obj_noellehouse_festival_slash_Step_0_gml_616_0": "* As I talked to \"YOU\", talked to the \"WOMAN\"...",
    "obj_noellehouse_festival_slash_Step_0_gml_617_0": "* Your kindness... your humor... your texts...",
    "obj_noellehouse_festival_slash_Step_0_gml_618_0": "* They made me realize, you're so much MORE than your bikini!",
    "obj_noellehouse_festival_slash_Step_0_gml_619_0": "* You're just... an amazing person. With a pizza themed name.",
    "obj_noellehouse_festival_slash_Step_0_gml_626_0": "* And I... I wanna be the same to you, too!",
    "obj_noellehouse_festival_slash_Step_0_gml_628_0": "* Okay, but like...",
    "obj_noellehouse_festival_slash_Step_0_gml_630_0": "* Oh, I forgot. My... my gift!!",
    "obj_noellehouse_festival_slash_Step_0_gml_631_0": "* Look, I... I spent my whole paycheck on this...",
    "obj_noellehouse_festival_slash_Step_0_gml_650_0": "* An ICE-E's PEZZA's... \"Lover's Card\"?",
    "obj_noellehouse_festival_slash_Step_0_gml_657_0": "* Yes! As long as we're dating...",
    "obj_noellehouse_festival_slash_Step_0_gml_658_0": "* We can get 1 large heart-shaped pizza 3 times a week!",
    "obj_noellehouse_festival_slash_Step_0_gml_660_0": "* Huh... that's cool.",
    "obj_noellehouse_festival_slash_Step_0_gml_661_0": "* ... and it only works if we're like, dating?",
    "obj_noellehouse_festival_slash_Step_0_gml_663_0": "* Yeah.",
    "obj_noellehouse_festival_slash_Step_0_gml_664_0": "* They check.",
    "obj_noellehouse_festival_slash_Step_0_gml_666_0": "* ... huh, that's cool.",
    "obj_noellehouse_festival_slash_Step_0_gml_686_0": "* So, wanna see the rest of the Festival?",
    "obj_noellehouse_festival_slash_Step_0_gml_687_0": "* Maybe... ride on the, uh, haha... Ferris Wheel...?",
    "obj_noellehouse_festival_slash_Step_0_gml_689_0": "* ... yeah. You know what, sure.",
    "obj_noellehouse_festival_slash_Step_0_gml_787_0": "* Ice cream guy...? From work...? Why... are you here...?",
    "obj_noellehouse_festival_slash_Step_0_gml_794_0": "* Um, I'm sorry, I...",
    "obj_noellehouse_festival_slash_Step_0_gml_795_0": "* Pizzarina was busy!",
    "obj_noellehouse_festival_slash_Step_0_gml_796_0": "* She was busy, but... she... gave me the music!",
    "obj_noellehouse_festival_slash_Step_0_gml_812_0": "* EVERYONE!!! LISTEN!!! GIRLFRIEND MUSIC!!!",
    "obj_noellehouse_festival_slash_Step_0_gml_813_0": "* LET'S GO!!!",
    "obj_noellehouse_festival_slash_Step_0_gml_910_0": "* Bro, you totally saved me! Thank you, man!",
    "obj_noellehouse_festival_slash_Step_0_gml_911_0": "* So, uh, what happened to Pizzarina...? Is she...?",
    "obj_noellehouse_festival_slash_Step_0_gml_913_0": "* The truth is... actually, the truth is...",
    "obj_noellehouse_festival_slash_Step_0_gml_923_0": "* There is no Pizzarina.",
    "obj_noellehouse_festival_slash_Step_0_gml_924_0": "* Someone I thought was a friend, was...",
    "obj_noellehouse_festival_slash_Step_0_gml_925_0": "* They told me they were texting you to make you happy.",
    "obj_noellehouse_festival_slash_Step_0_gml_926_0": "* Then... they... they told me to take over.",
    "obj_noellehouse_festival_slash_Step_0_gml_927_0": "* Yeah... the person texting you since yesterday... was me.",
    "obj_noellehouse_festival_slash_Step_0_gml_928_0": "* ... I... I had doubts about whether it was right or not...",
    "obj_noellehouse_festival_slash_Step_0_gml_929_0": "* Now, one hundred percent, I...",
    "obj_noellehouse_festival_slash_Step_0_gml_930_0": "* I know it was wrong. And...",
    "obj_noellehouse_festival_slash_Step_0_gml_931_0": "* I'm sorry.",
    "obj_noellehouse_festival_slash_Step_0_gml_956_0": "* Umm...",
    "obj_noellehouse_festival_slash_Step_0_gml_962_0": "* ",
    "obj_noellehouse_festival_slash_Step_0_gml_964_0": "* S-So...",
    "obj_noellehouse_festival_slash_Step_0_gml_966_0": "* ",
    "obj_noellehouse_festival_slash_Step_0_gml_968_0": "* Wh... what do you...",
    "obj_noellehouse_festival_slash_Step_0_gml_970_0": "* There is no Pizzarina.",
    "obj_noellehouse_festival_slash_Step_0_gml_972_0": "* R... right...",
    "obj_noellehouse_festival_slash_Step_0_gml_974_0": "* Pizzarina was you.",
    "obj_noellehouse_festival_slash_Step_0_gml_976_0": "* T... technically...",
    "obj_noellehouse_festival_slash_Step_0_gml_978_0": "* Hey man, I appreciate the honesty. Must've been tough.",
    "obj_noellehouse_festival_slash_Step_0_gml_979_0": "* Lemme be honest for a second, too.",
    "obj_noellehouse_festival_slash_Step_0_gml_999_0": "* SCREW YOU! WHAT'S WRONG WITH YOU, PLAYING WITH MY EMOTIONS!?",
    "obj_noellehouse_festival_slash_Step_0_gml_1000_0": "* YOU THINK MY SUFFERING IS FUNNY!?",
    "obj_noellehouse_festival_slash_Step_0_gml_1002_0": "* N... no... I... I'm telling you the truth because...",
    "obj_noellehouse_festival_slash_Step_0_gml_1003_0": "* I think you're great! I really liked talking to you, and...",
    "obj_noellehouse_festival_slash_Step_0_gml_1004_0": "* If... Pizzarina was real, she would have liked you, too!",
    "obj_noellehouse_festival_slash_Step_0_gml_1032_0": "* Okay.",
    "obj_noellehouse_festival_slash_Step_0_gml_1041_0": "* Okay?",
    "obj_noellehouse_festival_slash_Step_0_gml_1043_0": "* I'm done.",
    "obj_noellehouse_festival_slash_Step_0_gml_1045_0": "* You're done?",
    "obj_noellehouse_festival_slash_Step_0_gml_1047_0": "* I quit.",
    "obj_noellehouse_festival_slash_Step_0_gml_1048_0": "* I'm quitting my job. I'm quitting girlfriends.",
    "obj_noellehouse_festival_slash_Step_0_gml_1058_0": "* I'M QUITTING PIZZA!!!",
    "obj_noellehouse_festival_slash_Step_0_gml_1071_0": "* NICE COOKIES THOUGH!! THEY LOOKED JUST LIKE ME!!!",
    "obj_noellehouse_festival_slash_Step_0_gml_1072_0": "* AND JUST LIKE ME, THEY CRUMBLED!! AHAHAHAHAHA!!!",
    "obj_noellehouse_festival_slash_Step_0_gml_1140_0": "* (Damn, is that guy okay...?)",
    "obj_noellehouse_festival_slash_Step_0_gml_1227_0": "* Girl... friend...?",
    "obj_noellehouse_festival_slash_Step_0_gml_1229_0": "* LOL!! No way, you wish!!",
    "obj_noellehouse_festival_slash_Step_0_gml_1230_0": "* OMG hey ladies!! This guy was, like, the class LOSER!!",
    "obj_noellehouse_festival_slash_Step_0_gml_1231_0": "* He never had a girlfriend so I'm, like, SAVING him!!",
    "obj_noellehouse_festival_slash_Step_0_gml_1232_0": "* Okay ready!? Three two one-and-a-half go!!",
    "obj_noellehouse_festival_slash_Step_0_gml_1354_0": "* I don't get it... if you're not Pizzarina...",
    "obj_noellehouse_festival_slash_Step_0_gml_1355_0": "* Where IS her beautiful bikini'd ass?",
    "obj_noellehouse_festival_slash_Step_0_gml_1369_0": "* OMG your girlfriend's name is like, PIZZA?",
    "obj_noellehouse_festival_slash_Step_0_gml_1371_0": "* ... Yeah. Her NAME. was Pizza.",
    "obj_noellehouse_festival_slash_Step_0_gml_1372_0": "* ... and she was the most beautiful girl in the WORLD.",
    "obj_noellehouse_festival_slash_Step_0_gml_1405_0": "* OMG...",
    "obj_noellehouse_festival_slash_Step_0_gml_1406_0": "* OMG that's so sweet...",
    "obj_noellehouse_festival_slash_Step_0_gml_1407_0": "* Why wouldn't she come here if she was so beautiful...?",
    "obj_noellehouse_festival_slash_Step_0_gml_1408_0": "* OMG... what if she, like,",
    "obj_noellehouse_festival_slash_Step_0_gml_1409_0": "* Died...???",
    "obj_noellehouse_festival_slash_Step_0_gml_1411_0": "* What??? Why would she...",
    "obj_noellehouse_festival_slash_Step_0_gml_1413_0": "* I'm SO sorry... OMG I'm SO sorry...",
    "obj_noellehouse_festival_slash_Step_0_gml_1414_0": "* Pizza... she was like, so young... and cheesy...",
    "obj_noellehouse_festival_slash_Step_0_gml_1438_0": "* Hey, uh... don't cry, uh... it'll be okay.",
    "obj_noellehouse_festival_slash_Step_0_gml_1453_0": "* OMG you're actually so sweet???",
    "obj_noellehouse_festival_slash_Step_0_gml_1454_0": "* It like, sucks, if your girlfriend, like, died, but...",
    "obj_noellehouse_festival_slash_Step_0_gml_1455_0": "* Her name is, like, making me hungry?",
    "obj_noellehouse_festival_slash_Step_0_gml_1456_0": "* Can we... can we go to ICE-E's?",
    "obj_noellehouse_festival_slash_Step_0_gml_1458_0": "* Yeah, uh... sure?",
    "obj_noellehouse_festival_slash_Step_0_gml_1460_0": "* Do you think...",
    "obj_noellehouse_festival_slash_Step_0_gml_1461_0": "* (sniff)",
    "obj_noellehouse_festival_slash_Step_0_gml_1462_0": "* Do you like, think, we could be like, a band?",
    "obj_noellehouse_festival_slash_Step_0_gml_1464_0": "* A band?",
    "obj_noellehouse_festival_slash_Step_0_gml_1466_0": "* Like, music?",
    "obj_noellehouse_festival_slash_Step_0_gml_1468_0": "* Uhh, sure! Yeah, uh...",
    "obj_noellehouse_festival_slash_Step_0_gml_1470_0": "* OMG let's go I'm starving!!!",
    "obj_noellehouse_festival_slash_Step_0_gml_1550_0": "* ... phew. In the end, if he's smiling, that's all I can ask for.",
    "obj_noellehouse_festival_slash_Step_0_gml_1551_0": "* I feel like... I'm getting inspiration for a new ice cream flavor!",
    "obj_noellehouse_festival_slash_Step_0_gml_1552_0": "* \"Pizza and Poison!\" ... the poison would be green apple syrup!",
    "obj_noellehouse_festival_slash_Step_0_gml_1556_0": "* It's beautiful, isn't it?",
    "obj_noellehouse_festival_slash_Step_0_gml_1557_0": "* I wonder...",
    "obj_noellehouse_festival_slash_Step_0_gml_1558_0": "* If she'll still ask me to text him for her.",
    "obj_noellehouse_festival_slash_Step_0_gml_1575_0": "* Well... he never got the girl, but he made a new friend.",
    "obj_noellehouse_festival_slash_Step_0_gml_1576_0": "* Pretty soon, the sun will come out, and it'll be smiling, too.",
    "obj_noellehouse_festival_slash_Step_0_gml_1577_0": "* I feel like I'm coming up with a new ice cream flavor.",
    "obj_noellehouse_festival_slash_Step_0_gml_1578_0": "* \"Pizza and Cat Hair\".",
    "obj_noellehouse_festival_slash_Step_0_gml_1579_0": "* ... the cat hair will be shredded purple beet!",
    "obj_noellehouse_festival_slash_Step_0_gml_1583_0": "* ... maybe I never needed to do anything to make him happy.",
    "obj_noellehouse_festival_slash_Step_0_gml_1584_0": "* ... even though I can't shake the feeling...",
    "obj_noellehouse_festival_slash_Step_0_gml_1585_0": "* I wish... I wish I had some way to make him happy, too.",
    "obj_noellehouse_festival_slash_Step_0_gml_1607_0": "* Y'know, like, I...",
    "obj_noellehouse_festival_slash_Step_0_gml_1608_0": "* It's really, like... all that grody pizza guy's fault, y'know?",
    "obj_noellehouse_festival_slash_Step_0_gml_1609_0": "* I was just... I was just, like...",
    "obj_noellehouse_festival_slash_Step_0_gml_1610_0": "* ...",
    "obj_noellehouse_festival_slash_Step_0_gml_1611_0": "* K... Krissy, go tell bunny boy, like...",
    "obj_noellehouse_festival_slash_Step_0_gml_1612_0": "* He's too good for that guy, y'know?",
    "obj_noellehouse_festival_slash_Step_0_gml_1613_0": "* Y'know, Bratty said so. And I'm like, always right, right?",
    "obj_noellehouse_festival_slash_Step_0_gml_1618_0": "* K... Krissy, g-go tell bunny boy it's not my fault. Haha.",
    "obj_noellehouse_festival_slash_Step_0_gml_1626_0": "* ...",
    "obj_noellehouse_festival_slash_Step_0_gml_1651_0": "* ... he said... what?",
    "obj_noellehouse_festival_slash_Step_0_gml_1661_0": "* ...",
    "obj_noellehouse_festival_slash_Step_0_gml_1662_0": "* ... that... makes sense.",
    "obj_noellehouse_festival_slash_Step_0_gml_1693_0": "* ... Bratty?",
    "obj_noellehouse_festival_slash_Step_0_gml_1694_0": "* ...",
    "obj_noellehouse_festival_slash_Step_0_gml_1695_0": "* I don't have any friends named that.",
    "obj_noellehouse_festival_slash_Step_0_gml_1700_0": "* (There's no response...)",
    "obj_noellehouse_festival_slash_Step_0_gml_1716_0": "* What the-- what the hell?!",
    "obj_noellehouse_festival_slash_Step_0_gml_1717_0": "* How does HE deserve HER!?",
    "obj_noellehouse_festival_slash_Step_0_gml_1718_0": "* I like... God, I should've like...",
    "obj_noellehouse_festival_slash_Step_0_gml_1719_0": "* Poisoned or killed him. Like, evil style. Damn it!",
    "obj_noellehouse_festival_slash_Step_0_gml_1723_0": "* What? I sound jealous and toxic? Like, shut up?",
    "obj_noellehouse_festival_slash_Step_0_gml_1724_0": "* I'm actually like, the opposite? Healing, and like, CORRECT?",
    "obj_noellehouse_festival_slash_Step_0_gml_1725_0": "* She's just like, my copy, right? So like...",
    "obj_noellehouse_festival_slash_Step_0_gml_1726_0": "* She should have like, MY standards, too!? Damnit!",
    "obj_noellehouse_festival_slash_Step_0_gml_1743_0": "* Woah, the enemy alligator girl was his girlfriend?!",
    "obj_noellehouse_festival_slash_Step_0_gml_1744_0": "* OMG!!! Way to go enemy alligator girl!!",
    "obj_noellehouse_festival_slash_Step_0_gml_1745_0": "* I never thought ANYONE would like her!! LOL",
    "obj_noellehouse_festival_slash_Step_0_gml_1749_0": "* OMG, the loser boy and the hot evil girl hooking up?",
    "obj_noellehouse_festival_slash_Step_0_gml_1750_0": "* He must've given her, like, the boy version of toxoplasmosis! LOL",
    "obj_noellehouse_festival_slash_Step_0_gml_1767_0": "* OMG... Like, what just happened???",
    "obj_noellehouse_festival_slash_Step_0_gml_1768_0": "* I, like, didn't hear anything except \"cookies\"! LOL",
    "obj_noellehouse_festival_slash_Step_0_gml_1772_0": "* ... so like, are there free cookies?",
    "obj_noellehouse_festival_slash_Step_0_gml_1786_0": "* I am here hoping they play the natural sounds of milk",
    "obj_noellehouse_festival_slash_Step_0_gml_1790_0": "* I'm Milklooker",
    "obj_noellehouse_festival_slash_Step_0_gml_1796_0": "* I might be Milklooker but I can also be Milklistener",
    "obj_noellehouse_festival_slash_Step_0_gml_1803_0": "* That didn't sound very much like milk",
    "obj_noellehouse_festival_slash_Step_0_gml_1804_0": "* But I'll just keep standing here",
    "obj_noellehouse_festival_slash_Step_0_gml_1805_0": "* In case this is like the opening or something",
    "obj_noellehouse_festival_slash_Step_0_gml_1815_0": "* Stop talking you're ruining the awkward silence",
    "obj_noellehouse_festival_slash_Step_0_gml_1831_0": "* Ummmmmmmmmmmm",
    "obj_noellehouse_festival_slash_Step_0_gml_1832_0": "* Well that was awkward",
    "obj_noellehouse_festival_slash_Step_0_gml_1833_0": "* They're married now???",
    "obj_noellehouse_festival_slash_Step_0_gml_1834_0": "* No one played any milk noises very cool (not)",
    "obj_noellehouse_festival_slash_Step_0_gml_1838_0": "* Splash splash splash (Have to make my own milk noises not cool)",
    "obj_noellehouse_festival_slash_Step_0_gml_1856_0": "* Well well well",
    "obj_noellehouse_festival_slash_Step_0_gml_1857_0": "* As usual cats win",
    "obj_noellehouse_festival_slash_Step_0_gml_1858_0": "* Meaning me",
    "obj_noellehouse_festival_slash_Step_0_gml_1859_0": "* If she's occupied by him",
    "obj_noellehouse_festival_slash_Step_0_gml_1860_0": "* The milk will be mine",
    "obj_noellehouse_festival_slash_Step_0_gml_1864_0": "* Move it along losers",
    "obj_noellehouse_festival_slash_Step_0_gml_1865_0": "* My turf is expanding and you're standing in it",
    "obj_noellehouse_festival_slash_Step_0_gml_1884_0": "* Well well well",
    "obj_noellehouse_festival_slash_Step_0_gml_1885_0": "* The truth hurts",
    "obj_noellehouse_festival_slash_Step_0_gml_1886_0": "* But it may lead to the best outcome",
    "obj_noellehouse_festival_slash_Step_0_gml_1887_0": "* ... If your a loser!!!!!!!!!! !!!!!!!!!!!!!!!!!!!",
    "obj_noellehouse_festival_slash_Step_0_gml_1900_0": "* Going to be honest, I thought this was a drive-in movie...",
    "obj_noellehouse_festival_slash_Step_0_gml_1901_0": "* And I'm very disappointed right now.",
    "obj_noellehouse_festival_slash_Step_0_gml_1949_0": "Uhh... alright.",
    "obj_noellehouse_festival_slash_Step_0_gml_1950_0": "Kris...? Why did we hide in the trees to watch that?",
    "obj_noellehouse_festival_slash_Step_0_gml_1953_0": " \\f1 ^3",
    "obj_npc_cafe_slash_Other_10_gml_27_0": "* Sure is great to be here with my best friend Hathy.",
    "obj_npc_cafe_slash_Other_10_gml_27_0_b": "* Pretty sure this is completely Rouxls's fault.",
    "obj_npc_cafe_slash_Other_10_gml_32_0": "* (Hathy seems fine.)",
    "obj_npc_cafe_slash_Other_10_gml_33_0": "* (It knows it's Rouxls's fault, but it's a fan, and doesn't care.)",
    "obj_npc_cafe_slash_Other_10_gml_38_0": "* Sigh... does this guy have to one-up me on everything!?",
    "obj_npc_cafe_slash_Other_10_gml_39_0": "* This is Rouxls's fault.",
    "obj_npc_cafe_slash_Other_10_gml_43_0": "* I'll have a double Starfait. No, triple. Oh, hi, boss! (Smile)",
    "obj_npc_cafe_slash_Other_10_gml_45_0": "* Rouxls...",
    "obj_npc_cafe_slash_Other_10_gml_50_0": "* (Hathy is letting Head Hathy have a sip of her latte.)",
    "obj_npc_cafe_slash_Other_10_gml_51_0": "* (Seems to be blaming Rouxls...)",
    "obj_npc_cafe_slash_Other_10_gml_55_0": "* (Head Hathy doesn't seem so alone...)",
    "obj_npc_cafe_slash_Other_10_gml_57_0": "* Dammit Rouxls.",
    "obj_npc_cafe_slash_Other_10_gml_61_0": "* We don't get along... but we can drink together.",
    "obj_npc_cafe_slash_Other_10_gml_63_0": "* This is Rouxls's fault. But also our fault. We can't tell Swatch...",
    "obj_npc_cafe_slash_Other_10_gml_66_0": "* I'll get you next time, pipo! ... want some more sugar?",
    "obj_npc_cafe_slash_Other_10_gml_69_0": "* RUU RUU, NO...",
    "obj_npc_cafe_slash_Other_10_gml_72_0": "* [Miaouw]",
    "obj_npc_cafe_slash_Other_10_gml_75_0": "* Hey, dis place got kinda neat. Hah hah.",
    "obj_npc_cafe_slash_Other_10_gml_77_0": "* [Brrrrrrrr....]",
    "obj_npc_cafe_slash_Other_10_gml_81_0": "* It was the Rouxls...",
    "obj_npc_cafe_slash_Other_10_gml_83_0": "* (... it seems annoyed that its energy drink has been crushed.)",
    "obj_npc_cafe_slash_Other_10_gml_88_0": "* (It's crushing many of the surrounding drinks.)",
    "obj_npc_cafe_slash_Other_10_gml_100_0": "* (... it seems relaxed its partner is so quiet.)",
    "obj_npc_cafe_slash_Other_10_gml_100_0_b": "* (I'm the dust off his shoulder.)\n* (Sukkiri.)",
    "obj_npc_cafe_slash_Other_10_gml_105_0": "* We'll make sure to clean our plates.\n* (Sukkiri.)",
    "obj_npc_cafe_slash_Other_10_gml_110_0": "* (...)",
    "obj_npc_cafe_slash_Other_10_gml_111_0": "* Boss, are you enjoying your \\cYButler Cafe\\c0?",
    "obj_npc_cafe_slash_Other_10_gml_120_0": "* (... looks like it's about to flip its table over.)",
    "obj_npc_cafe_slash_Other_10_gml_124_0": "* (... it's staring at the southern seats and crushing its drink hard.)",
    "obj_npc_cafe_slash_Other_10_gml_155_0": "* (Seems to just be enjoying the musical ambulance.)",
    "obj_npc_cafe_slash_Other_10_gml_161_0": "* Dis pretty boy ain't nothin', boss. Watch me down dis tea!",
    "obj_npc_cafe_slash_Other_10_gml_167_0": "* Oh, boss. This brutish boor can't even handle a little tea...",
    "obj_npc_cafe_slash_Other_10_gml_173_0": "* (Rabbit, rabbit... oops, forget I said that.)",
    "obj_npc_cafe_slash_Other_10_gml_179_0": "* (Ribbit, ribbit... oops, forget I said that.)",
    "obj_npc_cafe_slash_Other_10_gml_189_0": "* Kris! This doesn't look like a date, does it!? It's not!",
    "obj_npc_cafe_slash_Other_10_gml_195_0": "* What is that moon doing!? I'll have to make him jealous, too!!",
    "obj_npc_cafe_slash_Other_10_gml_201_0": "* Did it hurt when you fell? Your tag says you're... um, the moon.",
    "obj_npc_cafe_slash_Other_10_gml_207_0": "* Haha, Kris! I think I've got a new BESTIE!!",
    "obj_npc_cafe_slash_Other_10_gml_208_0": "* Like I'm saying, water girls are the WAVE!!",
    "obj_npc_cafe_slash_Other_10_gml_214_0": "* Haha, Kris! I think I've got a new BESTIE!!",
    "obj_npc_cafe_slash_Other_10_gml_215_0": "* Like I'm saying, water girls are the WAVE!! Here, selfie!!",
    "obj_npc_cafe_slash_Other_10_gml_225_0": "* Kris... um, help! I'm not ready for a team relationship again...",
    "obj_npc_cafe_slash_Other_10_gml_231_0": "* Oh my rain!? What is she DOING with that rogue!?",
    "obj_npc_cafe_slash_Other_10_gml_237_0": "* Oh my rain... you put me on Cloud 9. Which, is the best cloud.",
    "obj_npc_cafe_slash_Other_10_gml_243_0": "* Hmm... something about you seems... different tonight, Elnina.",
    "obj_npc_cafe_slash_Other_10_gml_244_0": "* What is it... a new hatcut? Oh, it's splendid!",
    "obj_npc_cafe_slash_Other_10_gml_250_0": "* I'm not sure why you're so aggressive tonight, Elnina...",
    "obj_npc_cafe_slash_Other_10_gml_251_0": "* But - my stars - I kind of LIKE it!",
    "obj_npc_cafe_slash_Other_10_gml_260_0": "* (Seems like you're invited for drinks... but you're busy now.)",
    "obj_npc_cafe_slash_Other_10_gml_270_0": "* (Guei's vibes seemed dampened...)",
    "obj_npc_cafe_slash_Other_10_gml_280_0": "* C h i l l... b u d d y...",
    "obj_npc_cafe_slash_Other_10_gml_290_0": "* (Oh, anyone but her...)",
    "obj_npc_cafe_slash_Other_10_gml_296_0": "* (Who is this city bob? She lacks the elegance of a fairy)",
    "obj_npc_cafe_slash_Other_10_gml_302_0": "* (Who is this beautiful yet stupid man? A fine prince?)",
    "obj_npc_cafe_slash_Other_10_gml_312_0": "* O, paired with a regular sort. Well then, be my apprentice!",
    "obj_npc_cafe_slash_Other_10_gml_318_0": "* Amusing. What are these \"sylphies\", you so speak of?",
    "obj_npc_cafe_slash_Other_10_gml_324_0": "* You brute! You betray your love, and treat me like a commoner!?",
    "obj_npc_castle_bakery_jackenstein_slash_Step_0_gml_14_0": "\nWe would\nlike to try",
    "obj_npc_castle_bakery_jackenstein_slash_Step_0_gml_15_0": "\nOK",
    "obj_npc_castle_bakery_jackenstein_slash_Step_0_gml_21_0": "* WELCOME FRAINDS :)",
    "obj_npc_castle_bakery_jackenstein_slash_Step_0_gml_22_0": "* JACK BAIKEING PUMKIN CAIKE TODAY",
    "obj_npc_castle_bakery_jackenstein_slash_Step_0_gml_23_0": "* SECRET INGREIDIANT: MY FAICE",
    "obj_npc_castle_bakery_jackenstein_slash_Step_0_gml_37_0": "* IM SHY",
    "obj_npc_castle_bakery_jackenstein_slash_Step_0_gml_47_0": "* JACK TRY MAKING SPINNING CAIKE",
    "obj_npc_castle_bakery_jackenstein_slash_Step_0_gml_48_0": "* GOT COPYRAIGHT CLAIMED",
    "obj_npc_castle_cafe_slash_Step_0_gml_14_0": "\nWhat\nhappened",
    "obj_npc_castle_cafe_slash_Step_0_gml_15_0": "\nRecommended\nfoods",
    "obj_npc_castle_cafe_slash_Step_0_gml_16_0": "Recruits",
    "obj_npc_castle_cafe_slash_Step_0_gml_17_0": "Nothing",
    "obj_npc_castle_cafe_slash_Step_0_gml_24_0": "* I'm in Chargeth nowe.",
    "obj_npc_castle_cafe_slash_Step_0_gml_25_0": "* It's Goode.",
    "obj_npc_castle_cafe_slash_Step_0_gml_29_0": "* What?",
    "obj_npc_castle_cafe_slash_Step_0_gml_50_0": "* So, Sir Swatch steppedeth out for a moment...",
    "obj_npc_castle_cafe_slash_Step_0_gml_51_0": "* And, so I... perhapseth... as a Favore...",
    "obj_npc_castle_cafe_slash_Step_0_gml_52_0": "* Takingeth over for him, while he was Gone...",
    "obj_npc_castle_cafe_slash_Step_0_gml_53_0": "* And while he was Not Noticinge me doingeth so...",
    "obj_npc_castle_cafe_slash_Step_0_gml_54_0": "* ...",
    "obj_npc_castle_cafe_slash_Step_0_gml_55_0": "* ...",
    "obj_npc_castle_cafe_slash_Step_0_gml_56_0": "* Okay, guyse. I will be-eth \"Reale\" withst you Here.",
    "obj_npc_castle_cafe_slash_Step_0_gml_57_0": "* Any Recruitse you made at yon Churche...",
    "obj_npc_castle_cafe_slash_Step_0_gml_58_0": "* They Basicallye haven'tst seen anything besides This before.",
    "obj_npc_castle_cafe_slash_Step_0_gml_59_0": "* To them, this is Normale. So it's all coole.",
    "obj_npc_castle_cafe_slash_Step_0_gml_60_0": "* No one will findeth out. No one notices... everyone loveths me...",
    "obj_npc_castle_cafe_slash_Step_0_gml_61_0": "* Just... helpeth me cleane up before Swatch gets back.",
    "obj_npc_castle_cafe_slash_Step_0_gml_65_0": "* Oh, something HAPPENEDE? No, no, NOTHINGE happeneds?",
    "obj_npc_castle_cafe_slash_Step_0_gml_66_0": "* Righte? Winke winke, nodge nodge?",
    "obj_npc_castle_cafe_slash_Step_0_gml_67_0": "* None of the recruits will suspecteth a thinge...?",
    "obj_npc_castle_cafe_slash_Step_0_gml_105_0": "* For yon blue person, I recommendeth... the worm Soupe.",
    "obj_npc_castle_cafe_slash_Step_0_gml_109_0": "* For yon purpleth girl, I recommendeth... using Detergente.",
    "obj_npc_castle_cafe_slash_Step_0_gml_113_0": "* For yon green bimbitoe, I recommendeth... a more than $5 haircut.",
    "obj_npc_castle_cafe_slash_Step_0_gml_117_0": "* For yon festive ewe, I recommendeth... helpingeth me fix the ice cream machine.",
    "obj_npc_castle_cafe_slash_Step_0_gml_145_0": "* (It's an ice cream machine. It's broken.)",
    "obj_npc_castle_cafe_slash_Step_0_gml_147_0": "* It camest like that.",
    "obj_npc_castle_cliff_slash_Step_0_gml_22_0": "* Wonder if Susie'll need'n some pine fragrance for her shindig?",
    "obj_npc_castle_cliff_slash_Step_0_gml_23_0": "* Y'know, somethin' to mask'n that earthy smell.",
    "obj_npc_castle_cliff_slash_Step_0_gml_34_0": "* My nostrils, which many are mistak'n for my eyes, know just what'n'll help ya.",
    "obj_npc_castle_cliff_slash_Step_0_gml_47_0": "* Yes'n, that small tree's composed of my finest pinest.",
    "obj_npc_castle_cliff_slash_Step_0_gml_48_0": "* Stick'm in your clothes'n pockets, that holiday gal'll make ya her holiday pal.",
    "obj_npc_castle_cliff_slash_Step_0_gml_60_0": "* Mr. Society has become a lone rancher up on the cliff.",
    "obj_npc_castle_cliff_slash_Step_0_gml_61_0": "* I'm hoping if he spies this bit o' farmland, he'll come back and visit...",
    "obj_npc_castle_cliff_slash_Step_0_gml_77_0": "\nFinest pinest",
    "obj_npc_castle_cliff_slash_Step_0_gml_78_0": "\nFipis pipis",
    "obj_npc_castle_cliff_slash_Step_0_gml_83_0": "* (A blue hole. What could it contain?)",
    "obj_npc_castle_cliff_slash_Step_0_gml_99_0": "* (It could possibly contain that.)",
    "obj_npc_castle_cliff_slash_Step_0_gml_103_0": "* (It definitely didn't contain that.)",
    "obj_npc_castle_door_slash_Step_0_gml_14_0": "* (A little ball turned out to be stronger than you could expect.)",
    "obj_npc_castle_door_slash_Step_0_gml_15_0": "* (I'm ready to show my strength...)",
    "obj_npc_castle_door_slash_Step_0_gml_29_0": "* I'm tired of not getting the respect I deserve, a-hyuck!",
    "obj_npc_castle_door_slash_Step_0_gml_30_0": "* Next time you call me garbage, you'll mean it in the good way!",
    "obj_npc_castle_door_slash_Step_0_gml_44_0": "* Nubert's seen you work hard. We both moved up in the world.",
    "obj_npc_castle_door_slash_Step_0_gml_45_0": "* Now it's time to see who will be on top... of that world.",
    "obj_npc_castle_door_slash_Step_0_gml_46_0": "* I'll see you in ... the dojo.",
    "obj_npc_castle_door_slash_Step_0_gml_58_0": "* I'm the original\n                  \\cYstar walker\\cW",
    "obj_npc_castle_door_slash_Step_0_gml_69_0": "* No I don't know why they disappeared. Its scary.",
    "obj_npc_castle_town_mizzle_slash_Step_0_gml_19_0": "* ...",
    "obj_npc_castle_town_mizzle_slash_Step_0_gml_34_0": "* Oh, a REAL knight? For sooth? Could you regale me of something? Anything?",
    "obj_npc_castle_town_mizzle_slash_Step_0_gml_48_0": "* Look, boss! I'm swimming in both Popu and Larity!",
    "obj_npc_castle_town_mizzle_slash_Step_0_gml_49_0": "* All my hard work is finally paying off!",
    "obj_npc_castle_town_mizzle_slash_Step_0_gml_82_0": "* Are you serious!? Your \"hard\" \"work\"!?",
    "obj_npc_castle_town_mizzle_slash_Step_0_gml_101_0": "* All YOU did was start at a slightly higher level than me!!",
    "obj_npc_castle_town_mizzle_slash_Step_0_gml_119_0": "* Hey, lady! Listen! This guy can only do a stupid knife throwing attack!!",
    "obj_npc_castle_town_mizzle_slash_Step_0_gml_147_0": "* Wow, you can throw knives? How resplended...",
    "obj_npc_castle_town_mizzle_slash_Step_0_gml_161_0": "* Rudinn... I thought you were next to me because you were my friend.",
    "obj_npc_castle_town_mizzle_slash_Step_0_gml_162_0": "* It's not my fault I'm inherently better than you in every way.",
    "obj_npc_castle_town_mizzle_slash_Step_0_gml_163_0": "* If you're jealous... try getting your palette swapped.",
    "obj_npc_castle_town_mizzle_slash_Step_0_gml_184_0": "* H-HA! Like I need to resort to something like THAT!",
    "obj_npc_castle_town_mizzle_slash_Step_0_gml_230_0": "* You can really... throw things?",
    "obj_npc_castle_town_mizzle_slash_Step_0_gml_231_0": "* Where I hail from, most people don't even have arms. Haha.",
    "obj_npc_castle_town_mizzle_slash_Step_0_gml_235_0": "* I've heard people can even throw parties. But how? Isn't that 3 heroes?",
    "obj_npc_castle_town_mizzle_slash_Step_0_gml_255_0": "* Haha! I love throwing! One crazy night, I cut loose and even threw a \"b-a-l-l\"...",
    "obj_npc_castle_town_mizzle_slash_Step_0_gml_259_0": "* It was... yay big. (Big enough that when I threw it everyone said yay)",
    "obj_npc_clamguy_slash_Other_10_gml_5_0": "* Oh hey hey hey hey hey.",
    "obj_npc_clamguy_slash_Other_10_gml_6_0": "* Listen up. See that \\cYweird circle\\cW on the beach?",
    "obj_npc_clamguy_slash_Other_10_gml_7_0": "* Yesterday I \\cYwaited\\cW on it, and \\cYsomething weird\\cW came out.",
    "obj_npc_clamguy_slash_Other_10_gml_8_0": "* Of course, it's not \\cYyesterday\\cW anymore, so too bad!",
    "obj_npc_clamguy_slash_Other_10_gml_11_0": "* Oh hey hey hey hey hey.",
    "obj_npc_clamguy_slash_Other_10_gml_12_0": "* When that thing showed up, I called it weird.",
    "obj_npc_clamguy_slash_Other_10_gml_13_0": "* It sunk back into the water... don't think it's coming back!",
    "obj_npc_conbini_slash_Step_0_gml_55_0": "* hey hey. forget something?",
    "obj_npc_conbini_slash_Step_0_gml_57_0": "* Why, er, yes. I think I left my eggs on the counter.",
    "obj_npc_conbini_slash_Step_0_gml_59_0": "* guess your memory's not what it's \"cracked\" up to be.",
    "obj_npc_conbini_slash_Step_0_gml_61_0": "* Hee hee hee...",
    "obj_npc_conbini_slash_Step_0_gml_62_0": "* There is really egg on my face now, is there not?",
    "obj_npc_conbini_slash_Step_0_gml_64_0": "* eh. you're egg-scused.",
    "obj_npc_conbini_slash_Step_0_gml_66_0": "* Now it sounds as if you are egging me on.",
    "obj_npc_conbini_slash_Step_0_gml_68_0": "* egg on or egg off, i eggspect a lot from you.",
    "obj_npc_conbini_slash_Step_0_gml_70_0": "* Well, I am eggceptional. Hee hee...",
    "obj_npc_conbini_slash_Step_0_gml_82_0": "* And don't forget me, your eggs-husband.",
    "obj_npc_conbini_slash_Step_0_gml_94_0": "* Err, hello, Asgore.",
    "obj_npc_conbini_slash_Step_0_gml_96_0": "* Tori, I didn't expect to see you here, but, I...",
    "obj_npc_conbini_slash_Step_0_gml_97_0": "* I have some extra flowers, and I was wondering if...",
    "obj_npc_conbini_slash_Step_0_gml_99_0": "* Oh, I was just about to go, actually.",
    "obj_npc_conbini_slash_Step_0_gml_101_0": "* Ah, haha, oh! Sure! Home is where the heart is! Haha!",
    "obj_npc_conbini_slash_Step_0_gml_124_0": "* Umm, so, when Asriel comes home...",
    "obj_npc_conbini_slash_Step_0_gml_131_0": "* Yes, we should all discuss that together soon.",
    "obj_npc_conbini_slash_Step_0_gml_133_0": "* Onkey donkey! Say hi to Kris for me!",
    "obj_npc_conbini_slash_Step_0_gml_135_0": "* Of course. Have a nice day.",
    "obj_npc_conbini_slash_Step_0_gml_153_0": "* ...",
    "obj_npc_conbini_slash_Step_0_gml_154_0": "* You know what I want, bone man.",
    "obj_npc_conbini_slash_Step_0_gml_156_0": "* ... yep.",
    "obj_npc_conbini_slash_Step_0_gml_157_0": "* free pickles.",
    "obj_npc_conbini_slash_Step_0_gml_159_0": "* Why, thank you!",
    "obj_npc_conbini_slash_Step_0_gml_160_0": "* ...",
    "obj_npc_conbini_slash_Step_0_gml_161_0": "* Can I ask?",
    "obj_npc_conbini_slash_Step_0_gml_162_0": "* What kind of flowers, do you think,",
    "obj_npc_conbini_slash_Step_0_gml_163_0": "* Would make her remember how she felt before?",
    "obj_npc_conbini_slash_Step_0_gml_165_0": "* uhh...",
    "obj_npc_conbini_slash_Step_0_gml_166_0": "* maybe you should talk to your plants about that.",
    "obj_npc_conbini_slash_Step_0_gml_168_0": "* Haha! Don't worry. They're the first ones I asked!",
    "obj_npc_conbini_slash_Step_0_gml_169_0": "* They're such good listeners, you know. Flowers.",
    "obj_npc_conbini_slash_Step_0_gml_171_0": "* well, yeah. nothin' like a captive audience.",
    "obj_npc_conbini_slash_Step_0_gml_173_0": "* Yes, haha. I even keep them in glass.",
    "obj_npc_conbini_slash_Step_0_gml_175_0": "* uh... like that movie.",
    "obj_npc_conbini_slash_Step_0_gml_177_0": "* Yes. It's... it's very similar to that movie.",
    "obj_npc_conbini_slash_Step_0_gml_179_0": "* ... well, have a good one.",
    "obj_npc_conbini_slash_Step_0_gml_181_0": "* Haha! I'm trying!",
    "obj_npc_conbini_slash_Step_0_gml_199_0": "* ...",
    "obj_npc_conbini_slash_Step_0_gml_200_0": "* Hey, Kris, uhh...",
    "obj_npc_conbini_slash_Step_0_gml_201_0": "* Uhhh... nevermind.",
    "obj_npc_dojo_slash_Step_0_gml_61_0": "* You beefed it! Better luck next time, boss!",
    "obj_npc_dojo_slash_Step_0_gml_69_0": "* You, uh... won...",
    "obj_npc_dojo_slash_Step_0_gml_70_0": "* ...",
    "obj_npc_dojo_slash_Step_0_gml_71_0": "* Hope you had fun, boss.",
    "obj_npc_doubter_slash_Other_10_gml_14_0": "* Heh. That guy's never going to develop.",
    "obj_npc_doubter_slash_Other_10_gml_19_0": "* WH-WHAT!? HE DEVELOPED!?",
    "obj_npc_facing_slash_Other_10_gml_12_0": "* Is that a cut on your face, or part of your eye?",
    "obj_npc_facing_slash_Other_10_gml_31_0": "* Don't worry, Kris!",
    "obj_npc_facing_slash_Other_10_gml_32_0": "* I've always thought Susie can't be so bad, you know?",
    "obj_npc_facing_slash_Other_10_gml_33_0": "* I'm sure everything will turn out fine!",
    "obj_npc_facing_slash_Other_10_gml_39_0": "* And, if you have time, could you say hi to her for me...?",
    "obj_npc_facing_slash_Other_10_gml_50_0": "* Ah, Kris.\n* Late again, I see.",
    "obj_npc_facing_slash_Other_10_gml_51_0": "* Hmm? You need a partner?",
    "obj_npc_facing_slash_Other_10_gml_52_0": "* Sorry, I'm already partners with the 2nd smartest student.",
    "obj_npc_facing_slash_Other_10_gml_53_0": "* Though... wait!\n* Kris, now that I think about it...",
    "obj_npc_facing_slash_Other_10_gml_54_0": "* Your unique skillset might help a LOT on this assignment!",
    "obj_npc_facing_slash_Other_10_gml_55_0": "* Pfft, NOT!\n* I actually want to get an \"A!\"",
    "obj_npc_facing_slash_Other_10_gml_59_0": "* Ask elsewhere, Kris! I actually want to get an \"A!\"",
    "obj_npc_facing_slash_Other_10_gml_60_0": "* If you can't get anyone, maybe your mom will be your partner again!",
    "obj_npc_facing_slash_Other_10_gml_67_0": "* Kris, didn't I SAY being late was a bad idea?",
    "obj_npc_facing_slash_Other_10_gml_68_0": "* Hmm, it's almost as if you should have, as they say...",
    "obj_npc_facing_slash_Other_10_gml_69_0": "* Listened?",
    "obj_npc_facing_slash_Other_10_gml_73_0": "* Alas, Kris.\n* I already tried to help you...",
    "obj_npc_facing_slash_Other_10_gml_83_0": "* Partn'er?\n* I hardly know 'er!!",
    "obj_npc_facing_slash_Other_10_gml_84_0": "* Ha ha ha!!\n* Whaddya think of that one!?\n* Funny, right???",
    "obj_npc_facing_slash_Other_10_gml_85_0": "* ... no?",
    "obj_npc_facing_slash_Other_10_gml_86_0": "* Well, I got NEWS for you, PAL!\n* I already GOT a partner!!\n* SCRAM!",
    "obj_npc_facing_slash_Other_10_gml_90_0": "* That's right, KRIS!\n* I got the GOOD partner!",
    "obj_npc_facing_slash_Other_10_gml_91_0": "* And WE'RE going to be laughing all the way to the BANK!",
    "obj_npc_facing_slash_Other_10_gml_92_0": "* Because I need money, and I'm also VERY funny.",
    "obj_npc_facing_slash_Other_10_gml_98_0": "* Kris, don't listen to 'em.\n* It's not that bad.",
    "obj_npc_facing_slash_Other_10_gml_99_0": "* You'll PROBABLY survive Susie beating you up.",
    "obj_npc_facing_slash_Other_10_gml_100_0": "* You're just gonna fail when she doesn't do ANY of your project!!",
    "obj_npc_facing_slash_Other_10_gml_101_0": "* It's like we always say, Kris...\n* You SUZ, you LOSE!!!",
    "obj_npc_facing_slash_Other_10_gml_102_0": "* ... uhhh, that's not very reassuring, huh.",
    "obj_npc_facing_slash_Other_10_gml_106_0": "* Hey Kris, if you die, can I have your brother's CDs?",
    "obj_npc_facing_slash_Other_10_gml_116_0": "* Yo, Kris!\n* Show up earlier next time!",
    "obj_npc_facing_slash_Other_10_gml_117_0": "* I ended up having to partner with Snowy, haha...",
    "obj_npc_facing_slash_Other_10_gml_118_0": "* Now he keeps turning to me and saying \"Howdy, Partner!\" like a cowboy...",
    "obj_npc_facing_slash_Other_10_gml_122_0": "* Yo, Kris, you're lucky.\n* I'd rather be partnerless than this, haha...",
    "obj_npc_facing_slash_Other_10_gml_128_0": "* Yo! Kris! I'm sorry!\n* If I had just waited to be your partner...",
    "obj_npc_facing_slash_Other_10_gml_129_0": "* You wouldn't have to be HER'S!\n* She's gonna pound you to pieces, Kris!",
    "obj_npc_facing_slash_Other_10_gml_130_0": "* And then kick the butts of all those little pieces!",
    "obj_npc_facing_slash_Other_10_gml_134_0": "* Kris, just keep running and don't look back!",
    "obj_npc_facing_slash_Other_10_gml_147_0": "* (Click, click, tap, tap...)",
    "obj_npc_facing_slash_Other_10_gml_148_0": "* ... taken.",
    "obj_npc_facing_slash_Other_10_gml_152_0": "* (Click, click, tap, tap...)",
    "obj_npc_facing_slash_Other_10_gml_153_0": "* ... don't die.",
    "obj_npc_facing_slash_Other_10_gml_161_0": "* Kris! You KNOW Jockington and Catti, Are ALWAYS partners!",
    "obj_npc_facing_slash_Other_10_gml_162_0": "* We're the ultimate academic duo, Ever since our first gym class!",
    "obj_npc_facing_slash_Other_10_gml_163_0": "* It was hula hoop day, and they ran out of hoops, for us...",
    "obj_npc_facing_slash_Other_10_gml_164_0": "* So she used me instead!\n* That's our origin story!",
    "obj_npc_facing_slash_Other_10_gml_168_0": "* We SEEM different, but me and Catti have a TON, In common!",
    "obj_npc_facing_slash_Other_10_gml_169_0": "* We both like breathing, and unhinging our jaws!",
    "obj_npc_facing_slash_Other_10_gml_176_0": "* Kris, if I had arms...",
    "obj_npc_facing_slash_Other_10_gml_177_0": "* I would take off this cool hat in rememberance of you.",
    "obj_npc_facing_slash_Other_10_gml_189_0": "* What?\n* Wh-what am I watching on my phone?",
    "obj_npc_facing_slash_Other_10_gml_190_0": "* It's schoolwork, of course.",
    "obj_npc_facing_slash_Other_10_gml_191_0": "* A... animated schoolwork... and...",
    "obj_npc_facing_slash_Other_10_gml_192_0": "* H-hey, Kris, have you chosen a partner yet?",
    "obj_npc_facing_slash_Other_10_gml_196_0": "* (Don't worry, Mew Mew.)\n* (You'll ALWAYS be MY partner.)",
    "obj_npc_facing_slash_Other_10_gml_202_0": "* Kris? What's the hold-up?\n* Go out there!",
    "obj_npc_facing_slash_Other_10_gml_208_0": "* Kris, get a good sleep tonight, okay?",
    "obj_npc_facing_slash_Other_10_gml_230_0": "* Kris!\n* You survived Susie!\n* I was getting worried!",
    "obj_npc_facing_slash_Other_10_gml_232_0": "* OK, Kris, now for something more important.",
    "obj_npc_facing_slash_Other_10_gml_233_0": "* Now you can finally pay off your family debt.",
    "obj_npc_facing_slash_Other_10_gml_234_0": "* How to Draw Dragons is 2583 days overdue.",
    "obj_npc_facing_slash_Other_10_gml_235_0": "* However, Kris.\n* I am a benevolent volunteer assistant.",
    "obj_npc_facing_slash_Other_10_gml_236_0": "* If you turn it in this week, I'll reduce your fine to...",
    "obj_npc_facing_slash_Other_10_gml_237_0": "* A mere $64.23!\n* Consider it, Kris!",
    "obj_npc_facing_slash_Other_10_gml_241_0": "* Ah, did you forget what it looks like?",
    "obj_npc_facing_slash_Other_10_gml_242_0": "* The front is, perhaps... a mauve dragon wearing lipstick.",
    "obj_npc_facing_slash_Other_10_gml_243_0": "* And as for her clothes, I believe they are, well...",
    "obj_npc_facing_slash_Other_10_gml_244_0": "* You know, Kris, I think you'll know it when you see it!",
    "obj_npc_facing_slash_Other_10_gml_249_0": "* What? Hospital window? What are you talking about?",
    "obj_npc_facing_slash_Other_10_gml_250_0": "* I'm sorry, Kris.\n* I don't have time to do such things.",
    "obj_npc_facing_slash_Other_10_gml_251_0": "* Because I'm... hmm... what do they say?",
    "obj_npc_facing_slash_Other_10_gml_252_0": "* CONTRIBUTING TO SOCIETY?",
    "obj_npc_facing_slash_Other_10_gml_253_0": "* You should try it someday, Kris!",
    "obj_npc_facing_slash_Other_10_gml_254_0": "* It's actually quite gratifying!",
    "obj_npc_facing_slash_Other_10_gml_269_0": "* Kris! What'sup!",
    "obj_npc_facing_slash_Other_10_gml_270_0": "* Catti's working, so I'm starting, on our Project!",
    "obj_npc_facing_slash_Other_10_gml_271_0": "* I've already, copied a bunch of pictures.",
    "obj_npc_facing_slash_Other_10_gml_273_0": "* (It's the same picture of a soccer ball 73 times.)",
    "obj_npc_facing_slash_Other_10_gml_277_0": "* You could say I'm having a Ball!\n* Hah haha!",
    "obj_npc_facing_slash_Other_10_gml_283_0": "* gotta go to colleg...\n* so tem stuby...\n* HARD!!!!",
    "obj_npc_facing_slash_Other_10_gml_284_0": "* (She's reading a comic full of hot demon guys.)",
    "obj_npc_facing_slash_Other_10_gml_297_0": "* Say, Kris...\n* I was thinking.",
    "obj_npc_facing_slash_Other_10_gml_298_0": "* Perhaps when Asriel comes home...",
    "obj_npc_facing_slash_Other_10_gml_299_0": "* We could all go to the diner, just like old times...",
    "obj_npc_facing_slash_Other_10_gml_300_0": "* My treat.",
    "obj_npc_facing_slash_Other_10_gml_301_0": "* Doesn't that sound yummy?",
    "obj_npc_facing_slash_Other_10_gml_305_0": "* Then we could all have a nice drive around town.",
    "obj_npc_facing_slash_Other_10_gml_306_0": "* I might need to clean out my truck, but...",
    "obj_npc_facing_slash_Other_10_gml_315_0": "* Yes, these flowers are still kicking.",
    "obj_npc_facing_slash_Other_10_gml_316_0": "* Quite hard to take care of them in this climate...",
    "obj_npc_facing_slash_Other_10_gml_500_0": "* Ralsei Will Soon Setup.EXE My Room For Me Upstairs",
    "obj_npc_facing_slash_Other_10_gml_501_0": "* Do Not Worry",
    "obj_npc_facing_slash_Other_10_gml_502_0": "* I Have A Long Spreadsheet Of Demands Ready Ha Ha",
    "obj_npc_facing_slash_Other_10_gml_504_0": "* Umm, I-I'll try my best!",
    "obj_npc_facing_slash_Other_10_gml_506_0": "* Quick Q How Many Breakable Pots Do You Have",
    "obj_npc_facing_slash_Other_10_gml_508_0": "* I... let me count and get back to you on that...",
    "obj_npc_facing_slash_Other_10_gml_512_0": "* Kris, Do Give Noelle My Regards",
    "obj_npc_facing_slash_Other_10_gml_513_0": "* Any Leftover Regards You Can Give To Berdly",
    "obj_npc_hammerguy_slash_Step_0_gml_17_0": "\nSynthesize\nitems",
    "obj_npc_hammerguy_slash_Step_0_gml_18_0": "\nTalk",
    "obj_npc_hammerguy_slash_Step_0_gml_19_0": "Nothing",
    "obj_npc_hammerguy_slash_Step_0_gml_24_0": "* Do you want SYNTHESIS?",
    "obj_npc_hammerguy_slash_Step_0_gml_43_0": "* I have overcome my GLUTEN INTOLERANCE.",
    "obj_npc_hammerguy_slash_Step_0_gml_44_0": "* ... I will tell you MY SECRET.",
    "obj_npc_hammerguy_slash_Step_0_gml_45_0": "* The secret was NOT BEING INSIDE OF A BAKERY FOR 24 HOURS.",
    "obj_npc_hammerguy_slash_Step_0_gml_46_0": "* Now I can DO THE THING I WAS SUPPOSED TO BE DOING.",
    "obj_npc_hammerguy_slash_Step_0_gml_108_0": "* (Somehow, everyone's HP was restored.)",
    "obj_npc_hammerguy_slash_Step_0_gml_109_0": "* Well, well! Don't you feel better after a nice massage? Huh-Hah!!",
    "obj_npc_hammerguy_slash_Step_0_gml_153_0": "* (The Broken Cake was fixed beyond recognition.)",
    "obj_npc_hammerguy_slash_Step_0_gml_154_0": "* (The Broken Cake became the TOPCAKE.)",
    "obj_npc_hammerguy_slash_Step_0_gml_155_0": "* This is truly a tremendous cake.\n* Use its power wisely...",
    "obj_npc_hammerguy_slash_Step_0_gml_184_0": "* (The Broken Key parts were fixed beyond recognition.)",
    "obj_npc_hammerguy_slash_Step_0_gml_185_0": "* (The Broken Key parts became the Prison Key.)",
    "obj_npc_hammerguy_slash_Step_0_gml_186_0": "* .... Hmm,  this KEY has a terrible energy coming from it...",
    "obj_npc_hammerguy_slash_Step_0_gml_187_0": "* Please understand that I only fixed it...",
    "obj_npc_hammerguy_slash_Step_0_gml_188_0": "* So that you will never have to use it.",
    "obj_npc_hammerguy_slash_Step_0_gml_216_0": "* Huh-hah! Let's feel my technique!",
    "obj_npc_hammerguy_slash_Step_0_gml_221_0": "* Let's pick up the pace.",
    "obj_npc_hammerguy_slash_Step_0_gml_251_0": "* (You got ~1!)",
    "obj_npc_king_slash_Other_10_gml_35_0_b": "* We have NOTHING to discuss.",
    "obj_npc_police_slash_Step_0_gml_60_0": "* Haha... DARK WORLD??",
    "obj_npc_police_slash_Step_0_gml_61_0": "* Hahahaha... seriously!? Hahahaha!!",
    "obj_npc_police_slash_Step_0_gml_62_0": "* NGAAAHahahahahahahah!!!",
    "obj_npc_police_slash_Step_0_gml_430_0": "* H-HEY, WAIT!!!!",
    "obj_npc_police_slash_Step_0_gml_501_0": "* NGAAHHHH!!! NOT AGAIN!!!",
    "obj_npc_police_slash_Step_0_gml_508_0": "* Looks like I gotta go recapture those criminals...",
    "obj_npc_police_slash_Step_0_gml_522_0": "* Hey, by the way, that yellow glasses lady.",
    "obj_npc_police_slash_Step_0_gml_523_0": "* Is she your teacher?",
    "obj_npc_police_slash_Step_0_gml_524_0": "* She kinda had an accident earlier with her, uh, bike.",
    "obj_npc_police_slash_Step_0_gml_525_0": "* Just wanted to make sure she was feeling better.",
    "obj_npc_police_slash_Step_0_gml_526_0": "* So, uh... give her this!",
    "obj_npc_police_slash_Step_0_gml_528_0": "* (You got a heart-shaped box of candies that says \"Get Well Soon\".)",
    "obj_npc_police_slash_Step_0_gml_529_0": "* (It has \"to your bike\" hastily scrawled underneath the Get Well Soon.)",
    "obj_npc_police_slash_Step_0_gml_531_0": "* LOOK, \"GET WELL SOON\"S ALL THE STORE HAD!!",
    "obj_npc_police_slash_Step_0_gml_532_0": "* OPEN IT AND I'LL ARREST YOU!! LOOK!!",
    "obj_npc_police_slash_Step_0_gml_533_0": "* I'LL EVEN PUT A NOTE ON IT!!!",
    "obj_npc_police_slash_Step_0_gml_534_0": "* NOW STOP INTERRUPTING ME!! I GOTTA GO!!",
    "obj_npc_police_slash_Step_0_gml_536_0": "* (You got the previously described box of candy with a note on it.)",
    "obj_npc_puzzlemaster1_slash_Step_0_gml_60_0": "* Um, Susie, I suppose you missed what I said earlier...",
    "obj_npc_puzzlemaster1_slash_Step_0_gml_61_0": "* As heroes, we have the power to make a peaceful future.",
    "obj_npc_puzzlemaster1_slash_Step_0_gml_62_0": "* So, from now on, let's try to avoid FIGHTing, OK?",
    "obj_npc_puzzlemaster1_slash_Step_0_gml_64_0": "* ...",
    "obj_npc_puzzlemaster1_slash_Step_0_gml_66_0": "* Umm, what if you just took it easy on them...?",
    "obj_npc_puzzlemaster1_slash_Step_0_gml_67_0": "* If you weaken an enemy, I can use my PACIFY spell.",
    "obj_npc_puzzlemaster1_slash_Step_0_gml_68_0": "* Which, can put exhausted people to sleep!",
    "obj_npc_puzzlemaster1_slash_Step_0_gml_70_0": "* Yawn... yeah, you talking is already doing that.",
    "obj_npc_puzzlemaster1_slash_Step_0_gml_72_0": "* Well, um, just think about it!",
    "obj_npc_puzzlemaster1_slash_Step_0_gml_73_0": "* (We might have to WARN enemies about her, Kris...)",
    "obj_npc_rabbits_slash_Step_0_gml_69_0": "* ... hmm, I do want to get some chamomile. And marigolds.",
    "obj_npc_rabbits_slash_Step_0_gml_70_0": "* Well, with the Mayor's discount, it'd be crazy not to!",
    "obj_npc_rabbits_slash_Step_0_gml_71_0": "* ... sure, but even so, I feel bad for him...",
    "obj_npc_rabbits_slash_Step_0_gml_82_0": "* He tries to give me them for free, and I have to insist...",
    "obj_npc_rabbits_slash_Step_0_gml_83_0": "* ... some people are just hopeless, QC! You can't help them!",
    "obj_npc_room_animated_slash_Other_10_gml_8_0": "* The pain itself is reason why.",
    "obj_npc_room_slash_Other_10_gml_13_0": "* The gash weaves down as if you cry.",
    "obj_npc_room_slash_Other_10_gml_99_0": "* Oho. Welcome home.",
    "obj_npc_room_slash_Other_10_gml_100_0": "* Things have changed again here in ~1Town!",
    "obj_npc_room_slash_Other_10_gml_104_0": "* Your Town's love is Plain.",
    "obj_npc_room_slash_Other_10_gml_105_0": "* This is a familiar place, yet you look like you only just got here.",
    "obj_npc_room_slash_Other_10_gml_106_0": "* From here, let your love grow. All right.",
    "obj_npc_room_slash_Other_10_gml_111_0": "* Your Town's love is Moist.",
    "obj_npc_room_slash_Other_10_gml_112_0": "* I've never seen a sun so dark. You made an oasis for us!",
    "obj_npc_room_slash_Other_10_gml_141_0": "* Your Town's love is Cracked.",
    "obj_npc_room_slash_Other_10_gml_142_0_b": "* Perhaps you don't treasure this place so much.",
    "obj_npc_room_slash_Other_10_gml_143_0": "* But it treasures you. Whatever you do.",
    "obj_npc_room_slash_Other_10_gml_151_0_b": "* Blue, blue, blue-be-doo. Was your love true?",
    "obj_npc_room_slash_Other_10_gml_160_0": "* (I'm Goulden Sam.)",
    "obj_npc_room_slash_Other_10_gml_161_0": "* (I'm going to be a proud mother or father one day.)",
    "obj_npc_room_slash_Other_10_gml_167_0": "* (I'm Gestating.)",
    "obj_npc_room_slash_Other_10_gml_175_0": "* (I'm Goulden Son 4. I hope to be born soon.)",
    "obj_npc_room_slash_Other_10_gml_176_0": "* (Remember to talk to my parents' faces.)",
    "obj_npc_room_slash_Other_10_gml_180_0": "* (Faces are the place you talk from!)",
    "obj_npc_room_slash_Other_10_gml_181_0_b": "* (I'll know all about that when I'm born.)",
    "obj_npc_room_slash_Other_10_gml_190_0_b": "* Well, I'm just miserable!",
    "obj_npc_room_slash_Other_10_gml_191_0_b": "* These louts started a family...",
    "obj_npc_room_slash_Other_10_gml_192_0": "* And now I've no gaol to call mine own!",
    "obj_npc_room_slash_Other_10_gml_193_0": "* Oh, there's no gaol like home...",
    "obj_npc_room_slash_Other_10_gml_197_0": "* I was hoping the King of Spades would share his gaol.",
    "obj_npc_room_slash_Other_10_gml_198_0": "* But the man is SO possessive of his water bottle... oh!",
    "obj_npc_room_slash_Other_10_gml_223_0": "* What ho! That prioress is a real tall glass of water herself...",
    "obj_npc_room_slash_Other_10_gml_227_0": "* What? I'm unfaith-full to my princess!?",
    "obj_npc_room_slash_Other_10_gml_228_0": "* What could be more faith-full than pursuing a priestess!?",
    "obj_npc_room_slash_Other_10_gml_238_0_b": "* I trained so much my head can't keep up with my body",
    "obj_npc_room_slash_Other_10_gml_242_0": "* Even my body is becoming extroverted",
    "obj_npc_room_slash_Other_10_gml_246_0": "* Nubert's goin' further beyond.",
    "obj_npc_room_slash_Other_10_gml_251_0": "* Nubert's dramatically cutting his hair to symbolize a new chapter in his life...",
    "obj_npc_room_slash_Other_10_gml_264_0": "*\t\tHow amazing is it that Cap'n\n\tloves us for who we are!?",
    "obj_npc_room_slash_Other_10_gml_265_0": "*\t\tAren't there THREE music\n\tguys!? Why don't I get Cap'n,\n\tand you take the other two!?",
    "obj_npc_room_slash_Other_10_gml_266_0": "*\t\tThat cloud girl... our eyes\n\tmet... what?",
    "obj_npc_room_slash_Other_10_gml_270_0": "*\t\tI love how the music is in\n\tthree!!",
    "obj_npc_room_slash_Other_10_gml_271_0": "*\t\tI can't believe we ever heard\n\tany other music in our life!!!",
    "obj_npc_room_slash_Other_10_gml_272_0": "*\t\tWas our motif always pirate\n\tmusic?",
    "obj_npc_room_slash_Other_10_gml_280_0": "* (Seems to be in love, and also has really strong thighs.)",
    "obj_npc_room_slash_Other_10_gml_287_0_b": "* (Hint: Found a companion by being extroverted.)",
    "obj_npc_room_slash_Other_10_gml_295_0": "* Nubert's goin' further beyond.",
    "obj_npc_room_slash_Other_10_gml_296_0": "* But Nubert only spars with someone who spared everyone.",
    "obj_npc_room_slash_Other_10_gml_300_0": "* No spare, no spar.",
    "obj_npc_room_slash_Other_10_gml_301_0": "* That's the Nubert way.",
    "obj_npc_room_slash_Other_10_gml_372_0": "* Hey, I heard if you clear 4rd Sanctuary without missing a note...",
    "obj_npc_room_slash_Other_10_gml_373_0_b": "* A special colored Pippins will give you a pat on the head.~1",
    "obj_npc_room_slash_Other_10_gml_378_0": "* Woah, you actually fully cleared 4rd Sanctuary...!?",
    "obj_npc_room_slash_Other_10_gml_393_0_b": "* ... yeah, turns out that getting a pat on the head was just a rumor.",
    "obj_npc_room_slash_Other_10_gml_394_0_c": "* You know, something made up by some total sicko!",
    "obj_npc_room_slash_Other_10_gml_395_0": "* Only a weirdo would actually expect that to work, heh...",
    "obj_npc_room_slash_Other_10_gml_400_0_b": "* Still, I was able to pat Pluey on the head.",
    "obj_npc_room_slash_Other_10_gml_401_0": "* ... you can do that whenever though.",
    "obj_npc_room_slash_Other_10_gml_2006_0": "* (By process of elimination this is the best thing in Ralsei's room.)",
    "obj_npc_rudy_slash_Step_0_gml_29_0": "* 'Sides, your dad ain't much without his main man!~1",
    "obj_npc_rudy_slash_Step_0_gml_33_0": "* Yeah he... had to ask the store guy for free pickles.",
    "obj_npc_rudy_slash_Step_0_gml_35_0": "* Dammit man! You know I would give you free pickles!",
    "obj_npc_rudy_slash_Step_0_gml_37_0": "* I'll kick that store guy's bony little ass!",
    "obj_npc_rudy_slash_Step_0_gml_39_0": "* Yeah, me too!",
    "obj_npc_rudy_slash_Step_0_gml_41_0": "* We'll make him into a goddamn xylophone!",
    "obj_npc_sign_slash_Other_10_gml_10_0": "* You can't read these symbols...\n* Or maybe it's the handwriting.",
    "obj_npc_sign_slash_Other_10_gml_27_0": "* (It's ~1 flower, protected in a container...)",
    "obj_npc_sign_slash_Other_10_gml_32_0": "* (It's your dad's truck.)",
    "obj_npc_sign_slash_Other_10_gml_33_0": "* (The floor of the front seat is littered with old papers and country CDs...)",
    "obj_npc_sign_slash_Other_10_gml_46_0": "* (Closed!)",
    "obj_npc_sign_slash_Other_10_gml_55_0": "* (It's your mom's van.)",
    "obj_npc_sign_slash_Other_10_gml_62_0": "* (It's a metal picnic table.)",
    "obj_npc_sign_slash_Other_10_gml_64_0": "* (Damnit, my fingers won't fit through the holes.)",
    "obj_npc_sign_slash_Other_10_gml_86_0": "* Your mom should run a cart out of her car or something.",
    "obj_npc_sign_slash_Other_10_gml_87_0": "* She could sell, like... breakfast. And, uh, church clothes.",
    "obj_npc_sign_slash_Other_10_gml_182_0": "* (This maybe isn't the best thing in your room.)",
    "obj_npc_sign_slash_Other_10_gml_1046_0": "* (He doesn't seem to be awake.)",
    "obj_npc_susiedark_slash_Other_10_gml_13_0": "* Oh, you're not dead^2.\n* Sweet.",
    "obj_npc_susiedark_slash_Other_10_gml_14_0": "* Got any idea what the heck this place is?",
    "obj_npc_susiedark_slash_Other_10_gml_15_0": "* ... me neither.",
    "obj_npc_susiedark_slash_Other_10_gml_16_0": "* Wonder if there's anyone in that building up there...?",
    "obj_npc_susiedark_slash_Other_10_gml_20_0": "* Maybe this place is an abandoned theme park?",
    "obj_npc_susiedark_slash_Other_10_gml_21_0": "* Wait, where are the rides, then...?",
    "obj_npc_susiedark_slash_Other_10_gml_22_0": "* Maybe they abandoned it 'cause there weren't any.",
    "obj_npc_toriel_slash_Other_10_gml_2_0": "* Hello there!\n* How are you doing on this fine day?",
    "obj_npc_wrapper_slash_Create_0_gml_8_0": "* PLACEHOLDER.",
    "obj_nubert_enemy_slash_Step_0_gml_11_0": "Show Love",
    "obj_nubert_enemy_slash_Step_0_gml_12_0": "",
    "obj_nubert_enemy_slash_Step_0_gml_38_0": "Flowers,\nlast longer\nthan diamonds!",
    "obj_nubert_enemy_slash_Step_0_gml_39_0": "I'm tired.\nCan I just\nbeat someone up?",
    "obj_nubert_enemy_slash_Step_0_gml_40_0": "Nice impression.\nReminds me of...\nFlowers.",
    "obj_nubert_enemy_slash_Step_0_gml_41_0": "Do it for\nthe vine.",
    "obj_nubert_enemy_slash_Step_0_gml_42_0": "I'm better than\na normal person.",
    "obj_nubert_enemy_slash_Step_0_gml_43_0": "Flowers over\nboys.",
    "obj_nubert_enemy_slash_Step_0_gml_44_0": "Face my\nFlower Cutter!",
    "obj_nubert_enemy_slash_Step_0_gml_45_0": "We are after\nyour dad!",
    "obj_nubert_enemy_slash_Step_0_gml_113_0": "* Floradinn is thinking out loud about your dad.",
    "obj_nubert_enemy_slash_Step_0_gml_114_0": "* Floradinn mutters how it likes flowers, then remembers it's a flower and smiles.",
    "obj_nubert_enemy_slash_Step_0_gml_115_0": "* Floradinn considers arranging itself beautifully with other enemies.",
    "obj_nubert_enemy_slash_Step_0_gml_116_0": "* Floradinn has strong opinions about flowers.",
    "obj_nubert_enemy_slash_Step_0_gml_117_0": "* Oddly, it doesn't actually smell like flowers. Just like vines or grass.",
    "obj_nubert_enemy_slash_Step_0_gml_123_0": "* Floradinn seems totally sapped.",
    "obj_nubert_enemy_slash_Step_0_gml_128_0": "* Floradinn is in full blossom.",
    "obj_nubert_enemy_slash_Step_0_gml_133_0": "* Floradinn is ready to close up and sleep.",
    "obj_nubert_enemy_slash_Step_0_gml_153_0": "* Floradinn - Flowers are sweeter than diamonds... so it thinks.",
    "obj_nubert_enemy_slash_Step_0_gml_163_0": "* You encouraged everyone to show love by flirting!",
    "obj_nubert_enemy_slash_Step_0_gml_169_0": "* You encouraged Susie to show her idea of love!",
    "obj_nubert_enemy_slash_Step_0_gml_175_0": "* You encouraged Ralsei to show his idea of love!",
    "obj_nubert_enemy_slash_Step_0_gml_183_0": "...",
    "obj_nubert_enemy_slash_Step_0_gml_195_0": "Do you, uh,\nreally have to,\nflirt with someone?",
    "obj_nubert_enemy_slash_Step_0_gml_207_0": "... if you\nlike them?",
    "obj_nubert_enemy_slash_Step_0_gml_233_0": "I suppose...\nnot necessarily.",
    "obj_nubert_enemy_slash_Step_0_gml_245_0": "Kris, um, how would\nYOU show if you liked someone?",
    "obj_nubert_enemy_slash_Step_0_gml_272_0": "HEY, DON'T LEAVE IT ALL TO ME!!!",
    "obj_nubert_enemy_slash_Step_0_gml_274_0": "* ...",
    "obj_nubert_enemy_slash_Step_0_gml_275_0": "* (The ACT changed to Susie's Idea...)\\f0",
    "obj_nubert_enemy_slash_Step_0_gml_285_0": "Susie's Idea",
    "obj_nubert_enemy_slash_Step_0_gml_293_0": "M-Me? I'm telling you,\nI don't know, idiot!",
    "obj_nubert_enemy_slash_Step_0_gml_305_0": "So far,\nall I know is\nthat someone...",
    "obj_nubert_enemy_slash_Step_0_gml_318_0": "... someone's,\njust gotta\nlike you first.",
    "obj_nubert_enemy_slash_Step_0_gml_353_0": "(Dude, what does this\nhave to do with me?)",
    "obj_nubert_enemy_slash_Step_0_gml_367_0": "* (The ACT changed to\nRalsei's Idea...)",
    "obj_nubert_enemy_slash_Step_0_gml_381_0": "Ralsei's Idea",
    "obj_nubert_enemy_slash_Step_0_gml_391_0": "Floradinn... love,\nis like a flower.",
    "obj_nubert_enemy_slash_Step_0_gml_405_0": "It may struggle\nwith the seasons,\nbut...",
    "obj_nubert_enemy_slash_Step_0_gml_420_0": "If you believe, it\nwill blossom with more\ncolors than the rainbow.",
    "obj_nubert_enemy_slash_Step_0_gml_435_0": "boyfriend",
    "obj_nubert_enemy_slash_Step_0_gml_435_1": "girlfriend",
    "obj_nubert_enemy_slash_Step_0_gml_437_0": "Can you get me a\nhot gamer ~1.",
    "obj_nubert_enemy_slash_Step_0_gml_450_0": "N... no.",
    "obj_nubert_enemy_slash_Step_0_gml_465_0": "Oh.",
    "obj_nubert_enemy_slash_Step_0_gml_505_0": "* You pressed Floradinn in a book to make it MORE FLAT! The memories will last forever...",
    "obj_nubert_enemy_slash_Step_0_gml_514_0": "* You flattened Floradinn!",
    "obj_nubert_enemy_slash_Step_0_gml_531_0": "* Susie gets ready to FLIRT!",
    "obj_nubert_enemy_slash_Step_0_gml_538_0": "* Susie abstains from flirting!",
    "obj_nubert_enemy_slash_Step_0_gml_550_0": "Heh, watch THIS.\nI'm way better\nat this now...!",
    "obj_nubert_enemy_slash_Step_0_gml_564_0": "...",
    "obj_nubert_enemy_slash_Step_0_gml_578_0": "'cept, I\nguess... if...",
    "obj_nubert_enemy_slash_Step_0_gml_592_0": "If me and Noelle are...\na thing...",
    "obj_nubert_enemy_slash_Step_0_gml_606_0": "I should probably...\nsave my flirts, right?",
    "obj_nubert_enemy_slash_Step_0_gml_620_0": "* Susie got psyched out! You just did a flower impression instead!",
    "obj_nubert_enemy_slash_Step_0_gml_635_0": "* You did a flower impression!",
    "obj_nubert_enemy_slash_Step_0_gml_673_0": "* Ralsei tried to CONVINCE Floradinn!",
    "obj_nubert_enemy_slash_Step_0_gml_680_0": "* Ralsei made a boring speech!",
    "obj_nubert_enemy_slash_Step_0_gml_689_0": "We don't want to\nfight you, Floradinn!",
    "obj_nubert_enemy_slash_Step_0_gml_703_0": "If you come to our side...\nwe can all be friends!",
    "obj_nubert_enemy_slash_Step_0_gml_719_0": "* (Floradinn agreed!)",
    "obj_nubert_enemy_slash_Step_0_gml_732_0": "* (It's going to beat up everyone on its side!)",
    "obj_nubert_enemy_slash_Step_0_gml_746_0": "Umm, w-wait!\nDon't do that!!",
    "obj_nubert_enemy_slash_Step_0_gml_767_0": "* (It seems confused... it became TIRED.)",
    "obj_nubert_enemy_slash_Step_0_gml_779_0": "* Floradinn became increasingly TIRED!!",
    "obj_nubert_enemy_slash_Step_0_gml_798_0": "* Susie sniffed wildly!",
    "obj_nubert_enemy_slash_Step_0_gml_799_0": "* Susie blasts hose water!",
    "obj_nubert_enemy_slash_Step_0_gml_800_0": "* Susie sneezes from pollen!",
    "obj_nubert_enemy_slash_Step_0_gml_812_0": "* Ralsei pretends to be a bee!",
    "obj_nubert_enemy_slash_Step_0_gml_813_0": "* Ralsei waters daintily!",
    "obj_nubert_enemy_slash_Step_0_gml_814_0": "* Ralsei combs petals!",
    "obj_omega_book_manager_slash_Step_0_gml_16_0": "ST-STOP!^2\nI'm dizzy!!",
    "obj_omega_book_word_slash_Create_0_gml_17_0": "BIRD",
    "obj_omega_book_word_slash_Create_0_gml_18_0": "TACTICS",
    "obj_omega_book_word_slash_Create_0_gml_19_0": "KNIFE",
    "obj_omega_book_word_slash_Create_0_gml_20_0": "AQUA",
    "obj_omega_book_word_slash_Create_0_gml_21_0": "FLOWERY",
    "obj_omega_book_word_slash_Create_0_gml_22_0": "ASGORE",
    "obj_omega_book_word_slash_Create_0_gml_23_0": "FLOWER",
    "obj_omega_book_word_slash_Create_0_gml_24_0": "IDEAL",
    "obj_omega_book_word_slash_Create_0_gml_25_0": "DUCK",
    "obj_omega_book_word_slash_Create_0_gml_26_0": "GUY",
    "obj_omega_book_word_slash_Create_0_gml_27_0": "FAMILY",
    "obj_omega_book_word_slash_Create_0_gml_28_0": "TOP50",
    "obj_omega_book_word_slash_Create_0_gml_29_0": "FUNNY",
    "obj_omega_book_word_slash_Create_0_gml_30_0": "MOMENTS",
    "obj_onion_event_slash_Step_0_gml_110_0": "* Hey..... thought I told you... to come alone...",
    "obj_onion_event_slash_Step_0_gml_112_0": "* ... you know what, hell if I'm getting involved in this.",
    "obj_onion_event_slash_Step_0_gml_139_0": "* Hey Kris. So, uh...",
    "obj_onion_event_slash_Step_0_gml_140_0": "* Do you do weird stuff like this every day after school?",
    "obj_orange_enemy_slash_Step_0_gml_24_0": "* ORANGE - AT \\I0 DF \\I1 A fighter. She tries to put on a brave face, but is rather sensitive.",
    "obj_orange_enemy_slash_Step_0_gml_30_0": "* Everyone tried to get along with Orange!",
    "obj_orange_enemy_slash_Step_0_gml_62_0": "* Look, Orange! If you're hungry, it's your favorite!",
    "obj_orange_enemy_slash_Step_0_gml_63_0": "* Here comes the airplane! Mmm, yum yum yum!",
    "obj_orange_enemy_slash_Step_0_gml_69_0": "(Are you trying\nto make me feel\nstupid!?)",
    "obj_orange_enemy_slash_Step_0_gml_88_0": "Can you just say it normal, man?",
    "obj_orange_enemy_slash_Step_0_gml_89_0": "* Keep it up and you'll be right on our human \"tails\"!\\f0",
    "obj_orange_enemy_slash_Step_0_gml_98_0": "* Still hungry, Orange?",
    "obj_orange_enemy_slash_Step_0_gml_107_0": "Not if it's\ncheddar...",
    "obj_orange_enemy_slash_Step_0_gml_123_0": "Haha, right! Err, I noticed cheese might not be your thing, so...",
    "obj_orange_enemy_slash_Step_0_gml_140_0": "Dude...",
    "obj_orange_enemy_slash_Step_0_gml_142_0": "* How about some ratatouille?\\f0",
    "obj_orange_enemy_slash_Step_0_gml_170_0": "* Orange... I'm afraid this hasn't come across right, but...",
    "obj_orange_enemy_slash_Step_0_gml_171_0": "* Umm, if you're friends with Green, we should get along!",
    "obj_orange_enemy_slash_Step_0_gml_195_0": "... well... um...\nI guess if Green\nwants us to...",
    "obj_orange_enemy_slash_Step_0_gml_205_0": "* Right?",
    "obj_orange_enemy_slash_Step_0_gml_206_0": "* And... I have an idea how we can understand each other better!",
    "obj_orange_enemy_slash_Step_0_gml_229_0": "* First, we'll wear these cute costumes!",
    "obj_orange_enemy_slash_Step_0_gml_230_0": "* That way, you don't have to be a mouse all by yourself!",
    "obj_orange_enemy_slash_Step_0_gml_231_0": "* Come on, everyone! Let's chu and make up!",
    "obj_orange_enemy_slash_Step_0_gml_279_0": "* S... Susie?",
    "obj_orange_enemy_slash_Step_0_gml_281_0": "* Guys, can we... do this different?",
    "obj_orange_enemy_slash_Step_0_gml_282_0": "* Like, just... beat them up or something?",
    "obj_orange_enemy_slash_Step_0_gml_293_0": "A-Are you implying\nthat you can\nbeat me up!?",
    "obj_orange_enemy_slash_Step_0_gml_309_0": "* I mean, yeah. 's\njust obvious though.",
    "obj_orange_enemy_slash_Step_0_gml_321_0": "THAT'S BULLYING!!!",
    "obj_orange_enemy_slash_Step_0_gml_357_0": "* Susie cooked up some TP!",
    "obj_orange_enemy_slash_Step_0_gml_373_0": "* Ralsei cooked up some TP!",
    "obj_orange_green_controller_slash_Step_0_gml_97_0": "GREEN! Rev up\nthose fryers!\nIt's time for\nBREAK FIST!!",
    "obj_orange_green_controller_slash_Step_0_gml_98_0": "Finally, foods!\nHeheh, these nuttrons\nwill have you rustling\nin your jimmies!",
    "obj_orange_green_controller_slash_Step_0_gml_99_0": "Now that GREEN's\nFAST FOOD made you\nFAST, you can't\nkeep up, can you!?",
    "obj_orange_green_controller_slash_Step_0_gml_100_0": "Ooooooh, look who's\nlosing! Guess you\nwanted to taste\nmy Omega-3, huh!?!",
    "obj_orange_green_controller_slash_Step_0_gml_101_0": "Nuttrons, lend\nme your power!\nOMEGA-3!!!",
    "obj_orange_green_controller_slash_Step_0_gml_103_0": "WHAT? You hatless\nchibbies think\nyou can block\nmy flavors!?",
    "obj_orange_green_controller_slash_Step_0_gml_104_0": "Noticed it yet!?\nThe addictive power\nof Green's FAST\nFOOD...",
    "obj_orange_green_controller_slash_Step_0_gml_105_0": "N... no way!! How\ncan you control\nyour FAST...!?",
    "obj_orange_green_controller_slash_Step_0_gml_106_0": "Wh... what...!?\nHow did you get\nthe food fast!?",
    "obj_orange_green_controller_slash_Step_0_gml_110_0": "This candy is\nthe glue that\nkeeps us close!",
    "obj_orange_green_controller_slash_Step_0_gml_111_0": "Green! FAST\nFOOD, now!",
    "obj_orange_green_controller_slash_Step_0_gml_112_0": "If you chibbies\nkeep BULLYing me,\nI'm gonna TELL!!!",
    "obj_orange_green_controller_slash_Step_0_gml_152_0": "I just need\nFIVE FOODS, then\nI can show them\nmy OMEGA-3!",
    "obj_orange_green_controller_slash_Step_0_gml_153_0": "Flavor-blasted,\nFlavor-blessed\nOMEGA-3!!!",
    "obj_orange_green_controller_slash_Step_0_gml_154_0": "Heh, obviously\nyou're not as\nprecise or\nmicroscopic as\na real human!",
    "obj_orange_green_controller_slash_Step_0_gml_155_0": "Nice knowing you,\nBULLIES!",
    "obj_orange_green_controller_slash_Step_0_gml_157_0": "Eat up, bullies!!",
    "obj_orange_green_controller_slash_Step_0_gml_159_0": "... heheh! Well,\ngo ahead and\ntry to keep up!\nGreen, FAST FOOD!",
    "obj_orange_green_controller_slash_Step_0_gml_160_0": "... The more you eat,\nthe FASTER you get!\nHaha! Try and keep up\nNOW!",
    "obj_orange_green_controller_slash_Step_0_gml_161_0": "Green! Show them!\nA sandwich has no\nspeed limit!!!",
    "obj_orange_green_controller_slash_Step_0_gml_162_0": "It's because you guys\naren't REAL humans!\nY... you gave yourself\nmaximum stats and stuff!",
    "obj_orange_green_controller_slash_Step_0_gml_163_0": "Green, tell them\nthey're cheating!!!",
    "obj_orange_green_controller_slash_Step_0_gml_164_0": "GREEN!!!",
    "obj_orange_green_controller_slash_Step_0_gml_295_0": "* It's getting very hard to stay still!",
    "obj_orange_green_controller_slash_Step_0_gml_301_0": "* ORANGE has acquired all yummies!",
    "obj_orange_green_controller_slash_Step_0_gml_302_0": "* ORANGE's power has gone from OMEGA-1 to OMEGA-3! ",
    "obj_orange_green_controller_slash_Step_0_gml_303_0": "* ORANGE's gloves are bursting with limited time flavors!",
    "obj_orange_green_controller_slash_Step_0_gml_307_0": "* Smells like flowers.",
    "obj_orange_green_controller_slash_Step_0_gml_310_0": "* Green waves at Susie. Susie waves back. Green waves again. Ralsei waves back.",
    "obj_orange_green_controller_slash_Step_0_gml_311_0": "* Ralsei makes heart hands at Green!\n* Green gives a thumbs up!\n* Ralsei changes to a thumbs up!",
    "obj_orange_green_controller_slash_Step_0_gml_312_0": "* Susie shows off her apron from the cooking game!\n* Green claps pleasantly!",
    "obj_orange_green_controller_slash_Step_0_gml_398_0": "That's IT!!\nEnough SINGLING\nME OUT!!!",
    "obj_orange_green_controller_slash_Step_0_gml_399_0": "Alright, ALRIGHT!!\nIf chu think\nGreen's cooking's\nso HOT...",
    "obj_orange_green_controller_slash_Step_0_gml_409_0": "Chu wanna catch\nTHESE HANDS!?\nThen catch...\nMY OMEGA!!!",
    "obj_orange_green_controller_slash_Step_0_gml_410_0": "Why don't you\ntaste their\nOMEGA!?!?",
    "obj_orange_green_controller_slash_Step_0_gml_509_0": "Ha? What'd chu\nthink of that!?",
    "obj_orange_green_controller_slash_Step_0_gml_532_0": "Damn, awesome\nattack, Green.",
    "obj_orange_green_controller_slash_Step_0_gml_554_0": "Yeah, that\nattack was\nso cool!",
    "obj_orange_green_controller_slash_Step_0_gml_565_0": "Green...?\nGreen, you\nthought it\nwas cool?",
    "obj_orange_green_controller_slash_Step_0_gml_592_0": "I guess...\nno one thought\nMY attacks were\ncool?",
    "obj_orange_green_controller_slash_Step_0_gml_598_0": "Heh. Even I\ngotta admit\nthey were\nbadass, too.",
    "obj_orange_green_controller_slash_Step_0_gml_622_0": "Me too! I'd also\nsay it's bad!",
    "obj_orange_green_controller_slash_Step_0_gml_638_0": "Um, in the...\nerm, \"ass\" way,\nof course!",
    "obj_orange_green_controller_slash_Step_0_gml_656_0": "...",
    "obj_orange_green_controller_slash_Step_0_gml_675_0": "Uh, no, I mean\nin the...",
    "obj_orange_green_controller_slash_Step_0_gml_696_0": "Green...?\nGreen, you\nthought they\nwere cool!?",
    "obj_orange_green_controller_slash_Step_0_gml_717_0": "Really...? Y-You're\nnot condescending\nme!? You're...\nyou're admiring ME!?",
    "obj_orange_green_controller_slash_Step_0_gml_733_0": "Yeah.",
    "obj_orange_green_controller_slash_Step_0_gml_750_0": "Orange, your\npunch packed\na real kick!",
    "obj_orange_green_controller_slash_Step_0_gml_766_0": "Even if you, um,\ndo lack toes...",
    "obj_orange_green_controller_slash_Step_0_gml_795_0": "L... lactose!?",
    "obj_orange_green_controller_slash_Step_0_gml_811_0": "Huh?",
    "obj_orange_green_controller_slash_Step_0_gml_830_0": "YOU'RE STILL\nTALKING ABOUT\nCHEESE!?",
    "obj_orange_green_controller_slash_Step_0_gml_853_0": "I mean, um...",
    "obj_orange_green_controller_slash_Step_0_gml_869_0": "I THOUGHT YOU WERE\nDONE BULLYING ME!!!",
    "obj_orange_green_controller_slash_Step_0_gml_966_0": "* GREEN cast HEALING EGG on self!",
    "obj_orange_green_controller_slash_Step_0_gml_976_0": "* GREEN cast HEALING EGG on ORANGE!",
    "obj_orangeheart_bullet_word_slash_Create_0_gml_7_0": "KNIFE",
    "obj_orangeheart_bullet_word_slash_Create_0_gml_8_0": "AQUA",
    "obj_orangeheart_bullet_word_slash_Create_0_gml_9_0": "DARK",
    "obj_orangeheart_bullet_word_slash_Create_0_gml_10_0": "DREAM",
    "obj_orangeheart_bullet_word_slash_Create_0_gml_11_0": "IMAGE",
    "obj_orangeheart_bullet_word_slash_Create_0_gml_12_0": "QUANTITY",
    "obj_orangeheart_helpful_flower_slash_Create_0_gml_18_0": "BOOK",
    "obj_orangeheart_helpful_flower_slash_Create_0_gml_19_0": "SETH",
    "obj_orangeheart_helpful_flower_slash_Create_0_gml_20_0": "LIGHT",
    "obj_orangeheart_helpful_flower_slash_Create_0_gml_21_0": "TRUTH",
    "obj_orangeheart_helpful_flower_slash_Create_0_gml_22_0": "KNOWN",
    "obj_orangeheart_helpful_flower_slash_Create_0_gml_23_0": "FRIEND",
    "obj_overworld_foxbullet_slash_Step_0_gml_92_0": "~1* This... this is embarrassing~2for both of us, you know!",
    "obj_overworld_foxbullet_slash_Step_0_gml_93_0": "~1* Now hurry up and put me down!",
    "obj_overworld_foxbullet_slash_Step_0_gml_94_0": "~1* ... or at least carry me in a~2more reverent fashion.",
    "obj_overworld_foxbullet_slash_Step_0_gml_113_0": "~1* Uee hee hee, am I a puzzle?~2Did you figure me out?",
    "obj_overworld_foxbullet_slash_Step_0_gml_114_0": "~1* Seth, look! They solved me!~2I melted! Melted, hahaha!",
    "obj_overworldc_slash_Draw_0_gml_37_0": "HP  ~1/~2",
    "obj_overworldc_slash_Draw_0_gml_38_0": "LV  ~1",
    "obj_overworldc_slash_Draw_0_gml_40_0": "$   ~1",
    "obj_overworldc_slash_Draw_0_gml_42_0": "ITEM",
    "obj_overworldc_slash_Draw_0_gml_43_0": "STAT",
    "obj_overworldc_slash_Draw_0_gml_44_0": "CELL",
    "obj_overworldc_slash_Draw_0_gml_52_0": "USE",
    "obj_overworldc_slash_Draw_0_gml_53_0": "INFO",
    "obj_overworldc_slash_Draw_0_gml_54_0": "DROP",
    "obj_overworldc_slash_Draw_0_gml_66_0": "\"~1\"",
    "obj_overworldc_slash_Draw_0_gml_68_0": "LV  ~1",
    "obj_overworldc_slash_Draw_0_gml_69_0": "HP  ~1 / ~2",
    "obj_overworldc_slash_Draw_0_gml_71_0": "AT  ~1 (~2)",
    "obj_overworldc_slash_Draw_0_gml_72_0": "DF  ~1 (~2)",
    "obj_overworldc_slash_Draw_0_gml_73_0": "None",
    "obj_overworldc_slash_Draw_0_gml_74_0": "None",
    "obj_overworldc_slash_Draw_0_gml_75_0": "Pencil",
    "obj_overworldc_slash_Draw_0_gml_76_0": "Halloween Pencil",
    "obj_overworldc_slash_Draw_0_gml_77_0": "Lucky Pencil",
    "obj_overworldc_slash_Draw_0_gml_78_0": "Bandage",
    "obj_overworldc_slash_Draw_0_gml_78_0_b": "Eraser",
    "obj_overworldc_slash_Draw_0_gml_79_0": "Mech. Pencil",
    "obj_overworldc_slash_Draw_0_gml_81_0": "WEAPON: ~1",
    "obj_overworldc_slash_Draw_0_gml_81_0_b": "Wristwatch",
    "obj_overworldc_slash_Draw_0_gml_82_0": "ARMOR: ~1",
    "obj_overworldc_slash_Draw_0_gml_83_0": "MONEY: ~1",
    "obj_overworldc_slash_Draw_0_gml_83_0_b": "Holiday Pencil",
    "obj_overworldc_slash_Draw_0_gml_84_0": "CactusNeedle",
    "obj_overworldc_slash_Draw_0_gml_85_0": "BlackShard",
    "obj_overworldc_slash_Draw_0_gml_88_0": "???",
    "obj_overworldc_slash_Draw_0_gml_91_0": "Pencil2",
    "obj_overworldc_slash_Draw_0_gml_92_0": "EXP: ~1",
    "obj_overworldc_slash_Draw_0_gml_92_0_b": "Petal",
    "obj_overworldc_slash_Draw_0_gml_95_0": "Since\nChapter ~1",
    "obj_overworldc_slash_Draw_0_gml_113_0": "NEXT: ~1",
    "obj_overworldc_slash_Step_0_gml_34_0": "* You put the ~1 on the ground and gave it a little pat.",
    "obj_overworldc_slash_Step_0_gml_34_0_b": "* You bid a quiet farewell to the ~1.",
    "obj_overworldc_slash_Step_0_gml_36_0": "* You threw the ~1 on the ground like the piece of trash it is.",
    "obj_overworldc_slash_Step_0_gml_38_0": "* The ~1 was thrown away.",
    "obj_overworldc_slash_Step_0_gml_38_0_b": "* You abandoned the ~1.",
    "obj_overworldc_slash_Step_0_gml_42_0": "* What Egg?",
    "obj_overworldc_slash_Step_0_gml_61_0": "* (You fumbled and caught them. You can't throw these away!)",
    "obj_overworldc_slash_Step_0_gml_77_0": "* (For some reason you felt like if you throw it away...)",
    "obj_overworldc_slash_Step_0_gml_78_0": "* (It would be like throwing away someone's... ???)",
    "obj_overworldc_slash_Step_0_gml_79_0_b": "* (... but you didn't fully understand it.)",
    "obj_overworldc_slash_Step_0_gml_85_0": "* (The seeds stick to everything and cannot be thrown away.)",
    "obj_overworldc_slash_Step_0_gml_101_0": "* (Couldn't.)",
    "obj_overworldc_slash_Step_0_gml_107_0": "* (Recently, seems like weapons can't be thrown away so easily.)",
    "obj_ow_shinobeetle_slash_Step_0_gml_317_0": "I don't remember how I got here.",
    "obj_ow_shinobeetle_slash_Step_0_gml_327_0": "H-hey!! Don't run, coward! Fight me!",
    "obj_pink_enemy_slash_Create_0_gml_118_0": "Ahuhuhu... alright,\ndearies! This is gonna be\na long battle, so \nwhy don't you have\nan appetizer, first!?",
    "obj_pink_enemy_slash_Create_0_gml_119_0": "What the\nhey!?\nIt's\nPURPLE!?",
    "obj_pink_enemy_slash_Create_0_gml_120_0": "Arrgh, that\nstupid bug\nsaid it was\nFUCHSIA!!",
    "obj_pink_enemy_slash_Create_0_gml_121_0": "Well, no\nmatter!\nYou're\ntrapped now!",
    "obj_pink_enemy_slash_Create_0_gml_122_0": "A little floral tea \nwill have you tickled \npink! Pink! PINK!!!",
    "obj_pink_enemy_slash_Create_0_gml_125_0": "Stop... looking!",
    "obj_pink_enemy_slash_Create_0_gml_126_0": "Stop making my\nbody purr, you\njerks!",
    "obj_pink_enemy_slash_Create_0_gml_127_0": "Mew.\nMew!\nMEW!",
    "obj_pink_enemy_slash_Create_0_gml_128_0": "What!? WHAT do\nI look like,\na pincushion!?",
    "obj_pink_enemy_slash_Create_0_gml_130_0": "S... stop\nLOOKING at them!",
    "obj_pink_enemy_slash_Create_0_gml_131_0": "Stop making my\nbody purr, you\njerks!",
    "obj_pink_enemy_slash_Create_0_gml_132_0": "Stop.\nSTOP!\nSTOP!!!!",
    "obj_pink_enemy_slash_Create_0_gml_133_0": "Where are\nmy knives!?",
    "obj_pink_enemy_slash_Create_0_gml_135_0": "I want to\nDATE, mew!",
    "obj_pink_enemy_slash_Create_0_gml_136_0": "I like you,\nmew!",
    "obj_pink_enemy_slash_Create_0_gml_137_0": "I want Yogurt\nMushroom, mew!",
    "obj_pink_enemy_slash_Create_0_gml_138_0": "I want to eat\nLong Knife,\nmew!",
    "obj_pink_enemy_slash_Create_0_gml_142_0": "Purple, PURPLE,\nyou can't move,\nWHATEVER!",
    "obj_pink_enemy_slash_Create_0_gml_143_0": "Figure out how\nto move, see if\nI care, MEW!",
    "obj_pink_enemy_slash_Create_0_gml_145_0": "Now that you're\nPURPLE, you're\nrestricted in my\nFELINE WEB!",
    "obj_pink_enemy_slash_Create_0_gml_146_0": "Before this body,\nI was NOBODY!\nA ghost! A NOTHING!",
    "obj_pink_enemy_slash_Create_0_gml_147_0": "Now!? I'm a SENSATION!\nI've got FRIENDS!\nENEMIES! NEUTRALS!",
    "obj_pink_enemy_slash_Create_0_gml_148_0": "Even my own\nDOKI-METER!",
    "obj_pink_enemy_slash_Create_0_gml_149_0": "... h-hey, s-stop\nstaring at that!",
    "obj_pink_enemy_slash_Create_0_gml_151_0": "Jealous!?\nI BET you are!",
    "obj_pink_enemy_slash_Create_0_gml_152_0": "Bet you wanna STEAL\nthis body, like a\nlittle grubby\npuppet gremlin!!",
    "obj_pink_enemy_slash_Create_0_gml_153_0": "Well, who WOULDN'T!?\nIt's even got its\nown limited-edition\nvoice clips!",
    "obj_pink_enemy_slash_Create_0_gml_154_0": "I love you,\nmew!",
    "obj_pink_enemy_slash_Create_0_gml_156_0": "Hey, you stupid\ngel pens!!\nStop FLIRTING!!",
    "obj_pink_enemy_slash_Create_0_gml_157_0": "You're making my\nbody's heart...\ngo funny!!",
    "obj_pink_enemy_slash_Create_0_gml_158_0": "D... die!!",
    "obj_pink_enemy_slash_Create_0_gml_160_0": "Haha, you guys\nreally are doomed!",
    "obj_pink_enemy_slash_Create_0_gml_161_0": "I'm INVINCIBLE, and I\ndon't even feel a\nsingle DOKI looking\ndeep into your eyes!",
    "obj_pink_enemy_slash_Create_0_gml_162_0": "S... stop looking\ndeep into my eyes,\nidiots!",
    "obj_pink_enemy_slash_Create_0_gml_164_0": "WAIT, it's almost\ntime for my concert!",
    "obj_pink_enemy_slash_Create_0_gml_165_0": "What? Nowadays just\nbeing a tough battle\nisn't enough to\nscrape by, mew!",
    "obj_pink_enemy_slash_Create_0_gml_166_0": "You've also gotta\nbe an idol on\ntop of it!",
    "obj_pink_enemy_slash_Create_0_gml_168_0": "Doki-meter\nMAX, mew!",
    "obj_pink_enemy_slash_Create_0_gml_169_0": "D-Doki meter max!?\nHey, wh-what does\nTHAT mean, mew!?",
    "obj_pink_enemy_slash_Create_0_gml_170_0": "HEY, wh-what is this\ncrap!? I didn't tell\nyou to...",
    "obj_pink_enemy_slash_Create_0_gml_171_0": "Special\nLove-Love\nSequence\nActivated,\nmew!",
    "obj_pink_enemy_slash_Create_0_gml_172_0": "HEY!!!!!!!",
    "obj_pink_enemy_slash_Create_0_gml_176_0": "HEY!! Body!!!\nWhy the MEW did\nyou have them...\nDATE US!?",
    "obj_pink_enemy_slash_Create_0_gml_177_0": "I like\nthem, mew!",
    "obj_pink_enemy_slash_Create_0_gml_178_0": "Wh... what!? No!\nWe want to KILL\nthem! LOOK!!",
    "obj_pink_enemy_slash_Create_0_gml_180_0": "Don't hurt\nthem, mew!",
    "obj_pink_enemy_slash_Create_0_gml_181_0": "Hey, you're MY\nbody, GET IT!?\nMy body means...",
    "obj_pink_enemy_slash_Create_0_gml_182_0": "You do... what\nI WANT!!!",
    "obj_pink_enemy_slash_Create_0_gml_184_0": "Let's date,\nmew!",
    "obj_pink_enemy_slash_Create_0_gml_185_0": "I like them,\nmew!",
    "obj_pink_enemy_slash_Create_0_gml_186_0": "I want a\nnew hat, mew!",
    "obj_pink_enemy_slash_Create_0_gml_187_0": "Sh...",
    "obj_pink_enemy_slash_Create_0_gml_188_0": "AND STOP! MAKING!\nMY HEART BEAT!!",
    "obj_pink_enemy_slash_Create_0_gml_190_0": "Let's date,\nmew!",
    "obj_pink_enemy_slash_Create_0_gml_191_0": "I like\nthem, mew!",
    "obj_pink_enemy_slash_Create_0_gml_192_0": "I want a\nnew hat,\nmew!",
    "obj_pink_enemy_slash_Create_0_gml_193_0": "I want to\ngo to\nPlanetarium!!",
    "obj_pink_enemy_slash_Create_0_gml_194_0": "I want\nStinky\nFish!",
    "obj_pink_enemy_slash_Create_0_gml_195_0": "I want\nYogurt Mushroom!",
    "obj_pink_enemy_slash_Create_0_gml_196_0": "I want to\nbe a normal girl!",
    "obj_pink_enemy_slash_Create_0_gml_197_0": "Let's go\nback to school,\nmew!",
    "obj_pink_enemy_slash_Create_0_gml_198_0": "Listen, BODY!!!\nWE! Are PINK!",
    "obj_pink_enemy_slash_Create_0_gml_199_0": "And we're NEVER\ngoing on a DATE\nAGAIN, got it!?",
    "obj_pink_enemy_slash_Create_0_gml_201_0": "Doki meter\nMAX, mew!",
    "obj_pink_enemy_slash_Create_0_gml_202_0": "NO!!!!",
    "obj_pink_enemy_slash_Create_0_gml_203_0": "Time for\nspecial\nsequence...",
    "obj_pink_enemy_slash_Create_0_gml_205_0": "NO!! STOP!! \nGET THIS STUFF\nOUT OF HERE!!!",
    "obj_pink_enemy_slash_Create_0_gml_206_0": "WHY DO YOU EVEN\nNEED A DOG RADAR!?",
    "obj_pink_enemy_slash_Create_0_gml_210_0": "Look what you\ndid, you stupid\nBODY! Now we're\nnot even together!",
    "obj_pink_enemy_slash_Create_0_gml_211_0": "Mew!!! Let's\ndate, mew!!!",
    "obj_pink_enemy_slash_Create_0_gml_212_0": "It's YOU! You\nguys are making\nher act funny\nDie. Die! DIE!!!",
    "obj_pink_enemy_slash_Create_0_gml_214_0": "I want Yogurt\nMushroom, mew!!",
    "obj_pink_enemy_slash_Create_0_gml_215_0": "What the heck\nis happening!?\nWhy are we SPLIT!?",
    "obj_pink_enemy_slash_Create_0_gml_216_0": "Umm... you're a\nGHOST LIGHTNER...\nand that \"body\"\nyou found...",
    "obj_pink_enemy_slash_Create_0_gml_217_0": "Seems to have\nbecome a DARKNER\nof its own.",
    "obj_pink_enemy_slash_Create_0_gml_218_0": "What!?",
    "obj_pink_enemy_slash_Create_0_gml_220_0": "Pink, your BODY...\nit's...\nits own person,\ntoo.",
    "obj_pink_enemy_slash_Create_0_gml_221_0": "It has its own\nlikes... its\nown dislikes.",
    "obj_pink_enemy_slash_Create_0_gml_222_0": "No...",
    "obj_pink_enemy_slash_Create_0_gml_224_0": "No... NO, it\ncan't be! It's\nME! It needs to do\nwhat I SAY!!!",
    "obj_pink_enemy_slash_Create_0_gml_225_0": "Because what it\nWANTS, is STUPID!",
    "obj_pink_enemy_slash_Create_0_gml_226_0": "I want to eat\nsand on the\nbeach with you,\nmew!",
    "obj_pink_enemy_slash_Create_0_gml_228_0": "Doki level\nMAX, mew!",
    "obj_pink_enemy_slash_Create_0_gml_229_0": "No, no, NO!!\nNot this AGAIN!!",
    "obj_pink_enemy_slash_Create_0_gml_231_0": "STOP!!!!",
    "obj_pink_enemy_slash_Create_0_gml_237_0": "Want to...\ndate... mew...",
    "obj_pink_enemy_slash_Create_0_gml_238_0": "Wh... what's \nhappening\nto her!?\nTo... to me!?",
    "obj_pink_enemy_slash_Create_0_gml_239_0": "Her heart...\nit can't take\ndoing the dates\nalone!",
    "obj_pink_enemy_slash_Create_0_gml_240_0": "The body...\nit needs you\nto survive!",
    "obj_pink_enemy_slash_Create_0_gml_241_0": "Then... if I\ndon't hurry\nand get rid\nof you guys...",
    "obj_pink_enemy_slash_Create_0_gml_242_0": "... don't you...",
    "obj_pink_enemy_slash_Create_0_gml_243_0": "Don't you think\nyour body\ndeserves a say,\ntoo!?",
    "obj_pink_enemy_slash_Create_0_gml_245_0": "Date...\nmew...",
    "obj_pink_enemy_slash_Create_0_gml_246_0": "Go... back\nto school...\nmew...",
    "obj_pink_enemy_slash_Create_0_gml_247_0": "Have friends...\nmew...",
    "obj_pink_enemy_slash_Create_0_gml_249_0": "Why can't...\nit just be us?",
    "obj_pink_enemy_slash_Create_0_gml_250_0": "Why do you...\nwhy do you\nhave to need\nsomeone else?",
    "obj_pink_enemy_slash_Create_0_gml_251_0": "Mew?",
    "obj_pink_enemy_slash_Create_0_gml_253_0": "Mew...\nYOU...\nneed...",
    "obj_pink_enemy_slash_Create_0_gml_254_0": "Someone else...\ndoki-meter...",
    "obj_pink_enemy_slash_Create_0_gml_255_0": "Your...\ndoki's,\nmew!",
    "obj_pink_enemy_slash_Create_0_gml_257_0_b": "No... no!\nNO!!!!",
    "obj_pink_enemy_slash_Create_0_gml_258_0_b": "You can't DOKI!!!\nYou're not allowed!!!",
    "obj_pink_enemy_slash_Create_0_gml_259_0_b": "I... I'll\nstop you...",
    "obj_pink_enemy_slash_Create_0_gml_260_0": "NO MATTER WHAT!!!",
    "obj_pink_enemy_slash_Create_0_gml_264_0": "Body! Listen!!\nI'll... I'll\nshow you!!",
    "obj_pink_enemy_slash_Create_0_gml_265_0": "I'll show you\nwhere my Doki's\ncome from!",
    "obj_pink_enemy_slash_Create_0_gml_266_0": "Blue person!\nHelp me...\ndo my final\nDATE!!!",
    "obj_pink_enemy_slash_Step_0_gml_29_0": "This body is\ninvincible, you fool!!!",
    "obj_pink_enemy_slash_Step_0_gml_605_0": "* Pink mews madly!",
    "obj_pink_enemy_slash_Step_0_gml_606_0": "* Pink spins her head around and laughs.",
    "obj_pink_enemy_slash_Step_0_gml_607_0": "* Pink stares at a mirror... she doesn't turn around.",
    "obj_pink_enemy_slash_Step_0_gml_611_0": "* Pink mutters to herself, and the smoke worsens.",
    "obj_pink_enemy_slash_Step_0_gml_612_0": "* Pink screams heart-censored magic words.",
    "obj_pink_enemy_slash_Step_0_gml_613_0": "* Pink's dummy bullets try to cheer her up.",
    "obj_pink_enemy_slash_Step_0_gml_617_0": "* Pink's BODY winks!\n* Pink's GHOST sticks out her tongue!",
    "obj_pink_enemy_slash_Step_0_gml_618_0": "* Pink's BODY holds out hands!\n* Pink's GHOST slaps her BODY's hands away!",
    "obj_pink_enemy_slash_Step_0_gml_619_0": "* Pink's dummy bullets don't know who to cheer for!",
    "obj_pink_enemy_slash_Step_0_gml_624_0": "* Pink's BODY shudders!\n* Pink's GHOST looks worried, then turns away!",
    "obj_pink_enemy_slash_Step_0_gml_625_0": "* Pink's BODY emits smoke!\n* Pink's GHOST reaches out, then stops!",
    "obj_pink_enemy_slash_Step_0_gml_626_0": "* Pink's BODY's voice falters!\n* Pink's GHOST starts to say something, then stops!",
    "obj_pink_enemy_slash_Step_0_gml_630_0": "* The air swirls in rosy chaos.",
    "obj_pink_enemy_slash_Step_0_gml_631_0": "* Smells like perfume and plastic.",
    "obj_pink_enemy_slash_Step_0_gml_633_0": "* The DOKI meter is almost full!",
    "obj_pink_enemy_slash_Step_0_gml_636_0": "* Pink is reeling from the impact of the DATE.\n* TP meter reset!",
    "obj_pink_enemy_slash_Step_0_gml_637_0": "* Pink has split into GHOST and BODY!\n* TP meter reset!",
    "obj_pink_enemy_slash_Step_0_gml_638_0": "* Pink's BODY is heavily damaged...!",
    "obj_pink_enemy_slash_Step_0_gml_665_0": "* PINK - A Lightner ghost in a magical girl's body. Doki her heart with flirts, and...!?",
    "obj_pink_enemy_slash_Step_0_gml_666_0": "* PINK - A Lightner ghost in a Darkner girl's body. Fill the DOKI METER to DATE!",
    "obj_pink_enemy_slash_Step_0_gml_667_0": "* PINK - A Lightner ghost, or a Darkner body!? Fill the DOKI METER to DATE them both!",
    "obj_pink_enemy_slash_Step_0_gml_668_0": "* PINK - Without a spirit to control it, the body will break down...",
    "obj_pink_enemy_slash_Step_0_gml_674_0": "* You flirted!",
    "obj_pink_enemy_slash_Step_0_gml_685_0": "* You flirted...\n* But it had no effect!",
    "obj_pink_enemy_slash_Step_0_gml_686_0": "* Susie flirted...\n* But it had no effect!",
    "obj_pink_enemy_slash_Step_0_gml_687_0": "* Ralsei flirted...\n* But it had no effect!",
    "obj_pink_enemy_slash_Step_0_gml_718_0": "* Everyone flirted hard!",
    "obj_pink_enemy_slash_Step_0_gml_746_0": "* Everyone used GIGA FLIRT!",
    "obj_pink_enemy_slash_Step_0_gml_757_0": "* Susie flirted!",
    "obj_pink_enemy_slash_Step_0_gml_778_0": "* Susie flirted hard!",
    "obj_pink_enemy_slash_Step_0_gml_795_0": "* You flirted hard!",
    "obj_pink_enemy_slash_Step_0_gml_797_0": "* Susie decided to share an item with Pink!",
    "obj_pink_enemy_slash_Step_0_gml_821_0": "* ~1\n* Pink hated it! No DOKI increase!",
    "obj_pink_enemy_slash_Step_0_gml_824_0": "* ~1\n* Pink tolerated it! +1 DOKI!",
    "obj_pink_enemy_slash_Step_0_gml_827_0": "* ~1\n* Pink liked it! +2 DOKI!",
    "obj_pink_enemy_slash_Step_0_gml_830_0": "* ~1\n* Pink loved it! +3 DOKI!",
    "obj_pink_enemy_slash_Step_0_gml_833_0": "* ~1\n* ! +4 DOKI!",
    "obj_pink_enemy_slash_Step_0_gml_836_0": "* ~1\n* Pink was in ecstasy! +15 DOKI!",
    "obj_pink_enemy_slash_Step_0_gml_853_0": "* Ralsei flirted!",
    "obj_pink_enemy_slash_Step_0_gml_874_0": "* Ralsei flirted hard!",
    "obj_pink_enemy_slash_Step_0_gml_900_0": "* Gathered adoration! Max TP went up!",
    "obj_pink_enemy_slash_Step_0_gml_933_0": "* Ralsei looked adorable!\n* HEARTS came out!\n* MAX TP up!",
    "obj_pinknodeact_slash_Draw_0_gml_68_0": "DIE!",
    "obj_pinknodeact_slash_Draw_0_gml_77_0": "Stop!",
    "obj_pinknodeact_slash_Draw_0_gml_78_0": "Calm down!",
    "obj_pinknodeact_slash_Draw_0_gml_79_0": "Don't cry!",
    "obj_pinknodeact_slash_Draw_0_gml_80_0": "It's OK!",
    "obj_pinwheel_windspeed_slash_Create_0_gml_19_0": "Spin Right",
    "obj_pinwheel_windspeed_slash_Create_0_gml_20_0": "Lemme spin it to the right.",
    "obj_pinwheel_windspeed_slash_Create_0_gml_23_0": "Spin Left",
    "obj_pinwheel_windspeed_slash_Create_0_gml_24_0": "Lemme spin it to the left.",
    "obj_plat_antisoftlock_zone_slash_Step_0_gml_199_0": "* We're stuck... here, Kris, try again!",
    "obj_plat_antisoftlock_zone_slash_Step_0_gml_204_0": "* That's okay, Kris, try again!",
    "obj_plat_antisoftlock_zone_slash_Step_0_gml_209_0": "* You don't have to do it on purpose.",
    "obj_plat_antisoftlock_zone_slash_Step_0_gml_214_0": "* Maybe it's kinda fun though.",
    "obj_plat_bread_manager_slash_Create_0_gml_78_0": "Quit",
    "obj_plat_bread_manager_slash_Create_0_gml_78_1": "Press ~1 to quit",
    "obj_plat_bread_manager_slash_Draw_0_gml_64_0": "BEST: ",
    "obj_plat_dash_aqua_slash_Step_0_gml_17_0": "~1* Here, it's your prize!",
    "obj_plat_dash_aqua_slash_Step_0_gml_25_0": "~1* Don't you want your prize!?",
    "obj_plat_enm_aqua_gold_slash_Step_0_gml_41_0": "* Wow! That was so Gold!",
    "obj_plat_enm_aqua_gold_slash_Step_0_gml_43_0": "* Yea...",
    "obj_plat_enm_aqua_miniboss_slash_Create_0_gml_4_0": "Litebuster",
    "obj_plat_enm_aqua_miniboss_slash_Create_0_gml_5_0": "This'll deal some damage.",
    "obj_plat_enm_book_simple_slash_Create_0_gml_4_0": "Litebuster",
    "obj_plat_enm_book_simple_slash_Create_0_gml_5_0": "This'll deal some damage.",
    "obj_plat_enm_gun_slash_Create_0_gml_82_0": "Trigger",
    "obj_plat_enm_orange_miniboss_slash_Step_0_gml_430_0": "~1* Now you'll see what I can do when~2I'm not hungry!!",
    "obj_plat_enm_orange_miniboss_slash_Step_0_gml_754_0": "~1* I'm still gonna win!",
    "obj_plat_enm_sethglasses_miniboss_slash_Create_0_gml_96_0": "Glasses",
    "obj_plat_enm_sethglasses_miniboss_slash_Create_0_gml_107_0": "Glasses",
    "obj_plat_enm_sethglasses_miniboss_slash_Create_0_gml_148_0": "~1* I'm helping!!",
    "obj_plat_enm_sethglasses_miniboss_slash_Create_0_gml_153_0": "~1* Look, I'm helping!",
    "obj_plat_enm_sethglasses_miniboss_slash_Create_0_gml_157_0": "~1* My attack's beating them!",
    "obj_plat_enm_sethglasses_miniboss_slash_Create_0_gml_790_0": "~1* Orange, what are you DOING!?",
    "obj_plat_enm_sethglasses_miniboss_slash_Create_0_gml_792_0": "~1* I'm just helping...",
    "obj_plat_enm_sethglasses_miniboss_slash_Create_0_gml_794_0": "~1* Leave this to the big flowers!",
    "obj_plat_enm_sethglasses_miniboss_slash_Create_0_gml_796_0": "~1* Why are you being mean?",
    "obj_plat_enm_sethglasses_miniboss_slash_Create_0_gml_798_0": "~1* You're making us LOSE!!!",
    "obj_plat_enm_sethglasses_miniboss_slash_Create_0_gml_800_0": "~1* Well, maybe you SHOULD lose!",
    "obj_plat_enm_sethglasses_miniboss_slash_Create_0_gml_802_0": "~1* I'll win despite her!",
    "obj_plat_enm_sethglasses_miniboss_slash_Create_0_gml_804_0": "~1* Not if I win first!",
    "obj_plat_enm_sethglasses_miniboss_slash_Create_0_gml_806_0": "~1* WE'RE ON THE SAME SIDE!",
    "obj_plat_enm_sethglasses_miniboss_slash_Create_0_gml_808_0": "~1* My side's better.",
    "obj_plat_enm_sethglasses_miniboss_slash_Create_0_gml_810_0": "~1* HOW?",
    "obj_plat_enm_sethglasses_miniboss_slash_Create_0_gml_812_0": "~1* And I'm STILL helping.",
    "obj_plat_enm_sethglasses_miniboss_slash_Create_0_gml_814_0": "~1* I give up...",
    "obj_plat_enm_sethglasses_miniboss_slash_Other_20_gml_24_0": "~1* Haha! These unread fools can't~2even reach my glasses!",
    "obj_plat_enm_sethglasses_miniboss_slash_Other_20_gml_31_0": "* (Kris, try acting with ~1.)",
    "obj_plat_enm_sethglasses_miniboss_slash_Other_20_gml_38_0": "* Or, um, not ACTing is okay, too.",
    "obj_plat_enm_sethglasses_miniboss_slash_Other_20_gml_45_0": "* S-Susie, what do you think?",
    "obj_plat_enm_sethglasses_miniboss_slash_Other_20_gml_52_0": "* Kris obviously has a strat.\nI trust 'em.",
    "obj_plat_enm_sethglasses_miniboss_slash_Other_20_gml_59_0": "* Kris, your strat sucks.\nBut I trust you.",
    "obj_plat_enm_sethglasses_miniboss_slash_Other_20_gml_66_0": "* Kris, your strat super sucks.",
    "obj_plat_enm_sethglasses_miniboss_slash_Other_20_gml_73_0": "* Kris, your strat super mega sucks.",
    "obj_plat_enm_sethglasses_miniboss_slash_Other_20_gml_82_0": "~1* Ha! You think one hit is enough!?",
    "obj_plat_enm_sethglasses_miniboss_slash_Other_20_gml_89_0": "~1* Ha! You can't use Rude Buster forever!",
    "obj_plat_enm_sethglasses_miniboss_slash_Other_20_gml_98_0": "* Kris, maybe my ACT can help...?",
    "obj_plat_enm_sethglasses_miniboss_slash_Other_20_gml_105_0": "* Kris, let's use Rude Buster forever.",
    "obj_plat_enm_sethglasses_miniboss_slash_Other_20_gml_118_0": "~1* Uuu, Kris and Ralsei! So cool!",
    "obj_plat_enm_sethglasses_miniboss_slash_Other_20_gml_120_0": "~1* STOP COMPLIMENTING THEM!",
    "obj_plat_enm_sethglasses_miniboss_slash_Other_20_gml_123_0": "~1* Uu, Kris! Stand on him and attack!",
    "obj_plat_enm_sethglasses_miniboss_slash_Other_20_gml_125_0": "~1* DON'T GIVE THEM ADVICE!!!",
    "obj_plat_enm_sethglasses_miniboss_slash_Other_20_gml_133_0": "* Kris, don't leave Ralsei hanging. Heh.",
    "obj_plat_enm_sethglasses_miniboss_slash_Other_20_gml_150_0": "\\cs~1* Aqua, double swipe! \\ca* Uuu, okay!",
    "obj_plat_enm_yellow_miniboss_slash_Create_0_gml_196_0": "Trigger",
    "obj_plat_enm_yellow_punishmentgun_slash_Create_0_gml_4_0": "Litebuster",
    "obj_plat_enm_yellow_punishmentgun_slash_Create_0_gml_5_0": "This'll deal some damage.",
    "obj_plat_enm_yellow_punishmentgun_slash_Other_20_gml_20_0": "~1* Thanks for not attacking the gun,~2y'all.",
    "obj_plat_enm_yellow_punishmentgun_slash_Other_20_gml_30_0": "~1* Phew-siree, I'm glad we all agreed~2not to attack the gun.",
    "obj_plat_enm_yellow_punishmentgun_slash_Other_20_gml_37_0": "~1* Why are you attackin' my gun!?",
    "obj_plat_enm_yellow_punishmentgun_slash_Other_20_gml_47_0": "~1* If I move, you can't hit it!",
    "obj_plat_enm_yellow_punishmentgun_slash_Other_20_gml_57_0": "~1* Maybe middle was best.",
    "obj_plat_enm_yellow_punishmentgun_slash_Other_20_gml_67_0": "~1* Thanks for the knives, Aqua.",
    "obj_plat_enm_yellow_punishmentgun_slash_Other_20_gml_77_0": "~1* Whoops! Those knives are for me.",
    "obj_plat_enm_yellow_punishmentgun_slash_Other_20_gml_87_0": "~1* Careful! Someone'll get hurt!",
    "obj_plat_follower_slash_Create_0_gml_579_0": "SPLAT",
    "obj_plat_follower_slash_Create_0_gml_604_0": "RECHARGE",
    "obj_plat_foreground_writer_slash_Create_0_gml_4_0": "No ACT",
    "obj_plat_foreground_writer_slash_Create_0_gml_5_0": "Check",
    "obj_plat_foreground_writer_slash_Create_0_gml_6_0": "S-Action",
    "obj_plat_foreground_writer_slash_Create_0_gml_7_0": "R-Action",
    "obj_plat_foreground_writer_slash_Create_0_gml_8_0": "ACT",
    "obj_plat_foreground_writer_slash_Create_0_gml_9_0": "DOG-Action",
    "obj_plat_foreground_writer_slash_Create_0_gml_15_0": "* No ACTs are available.",
    "obj_plat_foreground_writer_slash_Create_0_gml_16_0": "* Susie is recharging.",
    "obj_plat_foreground_writer_slash_Create_0_gml_17_0": "* Ralsei is recharging. Susie is ready.",
    "obj_plat_foreground_writer_slash_Create_0_gml_18_0": "* Ralsei is recharging.",
    "obj_plat_foreground_writer_slash_Create_0_gml_19_0": "* Susie is recharging. Ralsei is ready.",
    "obj_plat_foreground_writer_slash_Create_0_gml_20_0": "* Susie and Ralsei are recharging.",
    "obj_plat_foreground_writer_slash_Create_0_gml_21_0": "* Press a direction to select an ACT.",
    "obj_plat_foreground_writer_slash_Create_0_gml_22_0": "* The enemy is guarding against ACTS!",
    "obj_plat_foreground_writer_slash_Create_0_gml_23_0": "* ACTs blocked by OMEGA!",
    "obj_plat_foreground_writer_slash_Draw_0_gml_17_0": "Kris",
    "obj_plat_foreground_writer_slash_Draw_0_gml_20_0": "OMEGA FLATTER",
    "obj_plat_foreground_writer_slash_Draw_0_gml_22_0": "Disable ACTs.",
    "obj_plat_foreground_writer_slash_Draw_0_gml_87_0": "* ~1",
    "obj_plat_fusumawall_slash_Create_0_gml_157_0": "Handle",
    "obj_plat_fusumawall_slash_Create_0_gml_158_0": "Seems like a hangable handle!",
    "obj_plat_hook_slash_Step_2_gml_28_0": "Hook",
    "obj_plat_pinatabell_slash_Create_0_gml_9_0": "* Tch, I got ya.",
    "obj_plat_pinatabell_slash_Create_0_gml_25_0": "Bellbuster",
    "obj_plat_pinatabell_slash_Create_0_gml_25_1": "Lemme take a shot.",
    "obj_plat_pumpkin_slash_Create_0_gml_16_0": "Hook?",
    "obj_plat_pumpkin_slash_Create_0_gml_17_0": "I suppose... I can hang?",
    "obj_plat_pumpkin_slash_Step_0_gml_36_0": "* ...",
    "obj_plat_punishmentgun_ui_slash_Draw_0_gml_16_0": "CHARGE",
    "obj_plat_ralsei_menu_message_slash_Create_0_gml_6_0": "Kris! You can swap controls\nfor jumping and attacking\nin CONFIG!",
    "obj_plat_twirlflower_slash_Step_0_gml_14_0": "Hookflower",
    "obj_plat_umbrella_slash_Step_0_gml_17_0": "Hang (Umbrella)",
    "obj_plat_umbrellaplatform_slash_Step_0_gml_14_0": "Hang (Umbrella)",
    "obj_plat_umbrellaplatform_slash_Step_0_gml_15_0": "If it hooks, I can hang!",
    "obj_plat_vinehook_slash_Step_0_gml_32_0": "Hook",
    "obj_plat_vinehook_small_slash_Step_0_gml_16_0": "Hook",
    "obj_plat_vinehook_small_slash_Step_0_gml_18_0": "Dog",
    "obj_plat_vinehook_small_slash_Step_0_gml_19_0": "If it hooks, a dog will hang.",
    "obj_plat_wardrobe_slash_Create_0_gml_25_0": "Menu",
    "obj_plat_wardrobe_slash_Create_0_gml_26_0": "Look at and access your menu.",
    "obj_platswap_statue_slash_Other_10_gml_8_0": "* (A mysterious structure.)",
    "obj_platswap_statue_slash_Other_10_gml_9_0": "* (It seems to be sealed with some sort of power...)",
    "obj_platswap_statue_slash_Other_10_gml_18_0": "* (You can't jump with a watering can on your head.)",
    "obj_platswap_statue_slash_Other_10_gml_19_0": "* (The water would spill.)",
    "obj_ponman_enemy_slash_Step_0_gml_10_0": " ",
    "obj_ponman_enemy_slash_Step_0_gml_64_0": "* Ponman advances one step at a time.",
    "obj_ponman_enemy_slash_Step_0_gml_65_0": "* Ponman listens politely, despite having no ears.",
    "obj_ponman_enemy_slash_Step_0_gml_66_0": "* Ponman seems hypnotized by your idle animation.",
    "obj_ponman_enemy_slash_Step_0_gml_67_0": "* Ponman gazes enigmatically.",
    "obj_ponman_enemy_slash_Step_0_gml_68_0": "* Smells like a pawn shop.",
    "obj_ponman_enemy_slash_Step_0_gml_69_0": "* Ponman can't keep its eye open.",
    "obj_ponman_enemy_slash_Step_0_gml_70_0": "* Ponman looks dilated.",
    "obj_ponman_enemy_slash_Step_0_gml_71_0": "* Ponman is sleeping soundly.",
    "obj_ponman_enemy_slash_Step_0_gml_72_0": "* The enemies became SLEEPY from Ralsei's lullaby!",
    "obj_ponman_enemy_slash_Step_0_gml_106_0": "* PONMAN - AT 8 DF 0\n* Its nucleus doubles as an eyespot.",
    "obj_ponman_enemy_slash_Step_0_gml_114_0": "* You whispered goodnight to Ponman.\n* It fell asleep...",
    "obj_ponman_enemy_slash_Step_0_gml_134_0": "* Ralsei sang a soft and entrancing lullaby!",
    "obj_ponman_enemy_slash_Step_0_gml_150_0": "* You and Ralsei warned Ponman about Susie.\n* The enemy went on guard...",
    "obj_ponman_enemy_slash_Step_0_gml_152_0": "* You and Ralsei warned the enemies about Susie.\n* Everyone went on guard.",
    "obj_ponman_enemy_slash_Step_0_gml_186_0": "* PONMAN fell asleep!\n* The enemies became TIRED!",
    "obj_ponman_enemy_slash_Step_0_gml_198_0": "* PONMAN fell asleep!\n* SUSIE fell asleep!\n* The enemies became TIRED!",
    "obj_purple_enemy_slash_Create_0_gml_86_0": "GET THAT OUT\nOF HERE!!!",
    "obj_purple_enemy_slash_Create_0_gml_87_0": "Ahem.^2 Shall we\ncontinue?",
    "obj_purple_enemy_slash_Create_0_gml_88_0": "STOP!!",
    "obj_purple_enemy_slash_Create_0_gml_89_0": "GET OUT!",
    "obj_purple_enemy_slash_Create_0_gml_90_0": "* But Seth dodged the compliment!",
    "obj_purple_enemy_slash_Step_0_gml_14_0": "...",
    "obj_purple_enemy_slash_Step_0_gml_16_0": "A-Aqua..^2\nwhy would you\nthink I meant\nTHAT attack!?",
    "obj_purple_enemy_slash_Step_0_gml_17_0": "Hee? Wasn't that\nyour proudest\nmove you planned\nbeforehand?",
    "obj_purple_enemy_slash_Step_0_gml_18_0": "S... silence!^2\nJust...^2 just\nuse what we\nwere just using!",
    "obj_purple_enemy_slash_Step_0_gml_25_0": "Haha! I knew it!\nYou're like an open\nbook! And I\ndefinitely read books!",
    "obj_purple_enemy_slash_Step_0_gml_26_0": "Aqua, it's time to\nteam up! Let's use\nthat attack AGAIN!!!",
    "obj_purple_enemy_slash_Step_0_gml_34_0": "Wh... WHAT!? You\ndidn't get hit\nat all!?",
    "obj_purple_enemy_slash_Step_0_gml_35_0": "Aqua, you dummy!\nYou must have\nbeen using the\nattack wrong!!",
    "obj_purple_enemy_slash_Step_0_gml_36_0": "Hee hee, I'm a\ndummy? A dummy?\nShall I go\nlimp and dance!",
    "obj_purple_enemy_slash_Step_0_gml_37_0": "... No?!^2\nAgggh! Just use\nsomething else!",
    "obj_purple_enemy_slash_Step_0_gml_55_0": "Once again, my\nanalysis has proven\nfruitful, or even\nvegetable-ful!",
    "obj_purple_enemy_slash_Step_0_gml_56_0": "But I'm not going\nto let you figure\nout our strategy,\noh no!",
    "obj_purple_enemy_slash_Step_0_gml_57_0": "Aqua... it's time to\nmix things up!!!",
    "obj_purple_enemy_slash_Step_0_gml_58_0": "Next time...\nuse \\cRTHAT\\c0 ATTACK!!!",
    "obj_purple_enemy_slash_Step_0_gml_59_0": "\\cRTHAT\\c0 attack..?^2\nOK!! Hee hee...",
    "obj_purple_enemy_slash_Step_0_gml_70_0": "Inconceivable!!!^2\nHow the stamen\ndid you dodge THAT!?",
    "obj_purple_enemy_slash_Step_0_gml_71_0": "Uuu, it looks like\nthey did it by\nmoving out of the way!",
    "obj_purple_enemy_slash_Step_0_gml_72_0": "I...^2 I know that,\nyou dummy!!!",
    "obj_purple_enemy_slash_Step_0_gml_73_0": "You won't be so\nlucky this time!^2\nAqua... next time...",
    "obj_purple_enemy_slash_Step_0_gml_74_0": "Use \\cRTHAT\\c0 ATTACK!!!",
    "obj_purple_enemy_slash_Step_0_gml_113_0": "HA!!! Couldn't dodge\nTHAT, could you!?!?",
    "obj_purple_enemy_slash_Step_0_gml_114_0": "Hee hee, is this\ntheir weakness?\nIs this our\nstrongness??",
    "obj_purple_enemy_slash_Step_0_gml_115_0": "Yes!!!^2 Yes!!!^2\nAqua, use it\nAGAIN!!!",
    "obj_purple_enemy_slash_Step_0_gml_158_0": "We... we're actually\nwinning!!!^2 If we\ncan just keep using\nthis attack...",
    "obj_purple_enemy_slash_Step_0_gml_159_0": "Aqua, I'm sorry for \ncalling you a\ndummy!! You...\nyou're not!!!",
    "obj_purple_enemy_slash_Step_0_gml_160_0": "Uuu, I'm NOT a\ndummy? Does that\nmean I can't go\nlimp and dance?",
    "obj_purple_enemy_slash_Step_0_gml_161_0": "Fine, you're\na dummy! But,\na good one!!!\nA good one!!!",
    "obj_purple_enemy_slash_Step_0_gml_162_0": "Hee hee,\ndummy, dummy!",
    "obj_purple_enemy_slash_Step_0_gml_201_0": "I know this is\nyour weakness!!^2\nWe just...",
    "obj_purple_enemy_slash_Step_0_gml_202_0": "We just have to\nkeep using it\nover and over!",
    "obj_purple_enemy_slash_Step_0_gml_203_0": "...",
    "obj_purple_enemy_slash_Step_0_gml_216_0": "Uuu, that was\nfun, that was\nfun!!!",
    "obj_purple_enemy_slash_Step_0_gml_217_0": "I wonder who else\nI can attack?!",
    "obj_purple_enemy_slash_Step_0_gml_218_0": "AQUA!!",
    "obj_purple_enemy_slash_Step_0_gml_219_0": "... fine!^2\nShe was only\nholding me back\nanyway!",
    "obj_purple_enemy_slash_Step_0_gml_358_0": "Heheh...^2\nI still have^2\none more tactic!",
    "obj_purple_enemy_slash_Step_0_gml_359_0": "Aqua!! Help me!!^2\nCome back!!^2\nPlease!!",
    "obj_purple_enemy_slash_Step_0_gml_360_0": "Ooo, are we\nplaying a\nscreaming game?",
    "obj_purple_enemy_slash_Step_0_gml_361_0": "AAAAAAAA%%AAAAAAA\nA\nA\nA",
    "obj_purple_enemy_slash_Step_0_gml_362_0": "No, you're\nhelping me\nrun away, dummy!!",
    "obj_purple_enemy_slash_Step_0_gml_363_0": "Hee hee!^2\nRunning,\nrunning!",
    "obj_purple_enemy_slash_Step_0_gml_556_0": "* Seth points!\n* Aqua looks at Seth's finger, not the target!",
    "obj_purple_enemy_slash_Step_0_gml_559_0": "* Seth pushes up glasses!\n* Aqua also pushes up Seth's glasses!",
    "obj_purple_enemy_slash_Step_0_gml_562_0": "* Seth looks at a page and says \"a-HA!\"\n* Aqua doesn't get the joke!",
    "obj_purple_enemy_slash_Step_0_gml_565_0": "* Aqua floats a bit.\n* Seth stays firmly on the ground!",
    "obj_purple_enemy_slash_Step_0_gml_570_0": "* Seth is beaming with pride!",
    "obj_purple_enemy_slash_Step_0_gml_574_0": "* Aqua seems unamused.",
    "obj_purple_enemy_slash_Step_0_gml_578_0": "* Seth prepares the ultimate tactic!",
    "obj_purple_enemy_slash_Step_0_gml_581_0": "* Seth prepares the other ultimate tactic!",
    "obj_purple_enemy_slash_Step_0_gml_588_0": "* Seth's glasses are drooping.",
    "obj_purple_enemy_slash_Step_0_gml_597_0": "* Aqua is starting to fray.",
    "obj_purple_enemy_slash_Step_0_gml_639_0": "Ha! Aqua alone\nmight have been\ntrivial for you...",
    "obj_purple_enemy_slash_Step_0_gml_640_0": "but I, the master\ntactician, have\nanalyzed your\nbattle data!",
    "obj_purple_enemy_slash_Step_0_gml_641_0": "THIS... is your\nweakness, isn't it!?\nWhat Aqua hit you with\nthe most...",
    "obj_purple_enemy_slash_Step_0_gml_642_0": "...\nWhat!?\nYou didn't take\nANY DAMAGE!?",
    "obj_purple_enemy_slash_Step_0_gml_644_0": "Aqua,\nknife chain attack\nnow!!!",
    "obj_purple_enemy_slash_Step_0_gml_645_0": "Aqua,\nknife fan attack\nnow!!!",
    "obj_purple_enemy_slash_Step_0_gml_646_0": "Aqua,\nknife circle attack\nnow!!!",
    "obj_purple_enemy_slash_Step_0_gml_647_0": "Aqua,\nOMEGA knife attack\nnow!!!",
    "obj_purple_enemy_slash_Step_0_gml_648_0": "Aqua,\nTHAT attack, NOW!!!",
    "obj_purple_enemy_slash_Step_0_gml_650_0": "Aqua, throw EVERYTHING\nAT THEM!!!",
    "obj_purple_enemy_slash_Step_0_gml_652_0": "Hee hee, okay!",
    "obj_purple_enemy_slash_Step_0_gml_750_0": "Ha ha!^2\nScared yet?",
    "obj_purple_enemy_slash_Step_0_gml_751_0": "This time YOU\nguys are gonna\nwanna run away!",
    "obj_purple_enemy_slash_Step_0_gml_752_0": "All right, Aqua!^2\nUse the same attack\none more time\nand it's over...!",
    "obj_purple_enemy_slash_Step_0_gml_753_0": "...",
    "obj_purple_enemy_slash_Step_0_gml_754_0": "...^2 Aqua?",
    "obj_purple_enemy_slash_Step_0_gml_755_0": "Uuu, doing the\nsame thing is\nBORING!!!",
    "obj_purple_enemy_slash_Step_0_gml_756_0": "... using the\nSAME move...",
    "obj_purple_enemy_slash_Step_0_gml_757_0": "... and only\nattacking the\nSAME people!!!",
    "obj_purple_enemy_slash_Step_0_gml_758_0": "... h-huh?",
    "obj_purple_enemy_slash_Step_0_gml_841_0": "Aqua was only a\npawn in my master\nplan!",
    "obj_purple_enemy_slash_Step_0_gml_842_0": "But the king or queen\nof this battle^2 is\nblossoming before \nyou right now!",
    "obj_purple_enemy_slash_Step_0_gml_843_0": "It's time for my\nultimate tactic!^2\nWatch...^2\nAnd learn!!!",
    "obj_purple_enemy_slash_Step_0_gml_854_0": "Heheh...",
    "obj_purple_enemy_slash_Step_0_gml_855_0": "UUAAAAAAGHHH!!!\nTHAT WAS MY\nULTIMATE MOVE!!!",
    "obj_purple_enemy_slash_Step_0_gml_856_0": "AAAAAAAAAAGHHH!!!",
    "obj_purple_enemy_slash_Step_0_gml_857_0": "LOSE!!!",
    "obj_purple_enemy_slash_Step_0_gml_879_0": "H-hey!^2 Attacking me\nisn't part of the\nplan!^2 Y-you...!",
    "obj_purple_enemy_slash_Step_0_gml_880_0": "Uuu, Seth, why are\nyou lying on the\nground?^2 Are you\n\"Sleepy?\"",
    "obj_purple_enemy_slash_Step_0_gml_881_0": "Is this \"sleep?\"",
    "obj_purple_enemy_slash_Step_0_gml_882_0": "...",
    "obj_purple_enemy_slash_Step_0_gml_883_0": "Uuu, it's boring if\nyou don't say\nanything back!",
    "obj_purple_enemy_slash_Step_0_gml_884_0": "Seth, Seth needs\nto wake up!^2\nLazy Seth, lazy!",
    "obj_purple_enemy_slash_Step_0_gml_1043_0": "Uee hee hee!\nNumbers, numbers!\nIs this.. pain!?",
    "obj_purple_enemy_slash_Step_0_gml_1044_0": "A... Aqua!^2\nAre you OK!?",
    "obj_purple_enemy_slash_Step_0_gml_1045_0": "Hey...! You...^2 you\ncan't hurt Aqua\nlike that!!",
    "obj_purple_enemy_slash_Step_0_gml_1046_0": "You know she doesn't\nreally know what\nhappens when you fight!!",
    "obj_purple_enemy_slash_Step_0_gml_1047_0": "Fine!^2 If it's grown\nto this, then you leaf\nme no choice!",
    "obj_purple_enemy_slash_Step_0_gml_1048_0": "Retreat!!",
    "obj_purple_enemy_slash_Step_0_gml_1191_0": "* SETH - AT \\I0 DF \\I1\nA know-it-all that generally\nonly perseveres at studying.",
    "obj_purple_enemy_slash_Step_0_gml_1212_0": "* Everyone praised Seth's IQ!",
    "obj_purple_enemy_slash_Step_0_gml_1213_0": "* Everyone praised Seth's tactics!",
    "obj_purple_enemy_slash_Step_0_gml_1278_0": "Ah, really?^2 I'm\nhoping to be just\nlike my avian hero...",
    "obj_purple_enemy_slash_Step_0_gml_1279_0": "W-Wait, wait! I know\nthis tactic!^2 You're\ntrying to make us\ndrop our guard!!",
    "obj_purple_enemy_slash_Step_0_gml_1331_0": "You...^2 you...",
    "obj_purple_enemy_slash_Step_0_gml_1332_0": "You won't trick us!!",
    "obj_purple_enemy_slash_Step_0_gml_1619_0": "* Susie swaps Ralsei and Seth's glasses...!^2 ... no real effect.",
    "obj_purple_enemy_slash_Step_0_gml_1620_0": "* Susie calls Seth a Berdly knockoff.^2 It was taken with pride!",
    "obj_purple_enemy_slash_Step_0_gml_1621_0": "* Susie calls Seth a bookworm.^2 It was taken with pride!",
    "obj_purple_enemy_slash_Step_0_gml_1629_0": "* Susie calls Seth budget Berdly!",
    "obj_purple_enemy_slash_Step_0_gml_1630_0": "* Susie calls Seth purple! (nice)",
    "obj_purple_enemy_slash_Step_0_gml_1631_0": "* Susie calls Seth budget Ralsei!",
    "obj_purple_enemy_slash_Step_0_gml_1649_0": "* Ralsei listens to Seth's explanations with patience!",
    "obj_purple_enemy_slash_Step_0_gml_1650_0": "* Ralsei shares his Manual with Seth!",
    "obj_purple_enemy_slash_Step_0_gml_1651_0": "* Ralsei sniff's Seth's scent!",
    "obj_purple_enemy_slash_Step_0_gml_1659_0": "* Ralsei listens politely!",
    "obj_purple_enemy_slash_Step_0_gml_1660_0": "* Ralsei shows his Manual!",
    "obj_purple_enemy_slash_Step_0_gml_1661_0": "* Ralsei admires Seth's scent! (?)",
    "obj_queen_enemy_slash_Draw_0_gml_67_0": "Shield",
    "obj_queen_enemy_slash_Draw_0_gml_78_0": "(Protected)",
    "obj_queen_enemy_slash_Draw_0_gml_82_0": "(Defenseless)",
    "obj_ralsei_hook_slash_Create_0_gml_59_0": "If it hooks, I can hang!",
    "obj_ralsei_hook_slash_Create_0_gml_60_0": "Ralsei Fall",
    "obj_ralsei_hook_slash_Create_0_gml_61_0": "I'll cut down Ralsei.",
    "obj_ralseienemy_slash_Step_0_gml_36_0": "* ...",
    "obj_ralseienemy_slash_Step_0_gml_42_0": "* See that \\cRHEART\\cW, Kris?",
    "obj_ralseienemy_slash_Step_0_gml_43_0": "* That's a \\cRSOUL\\cW, the culmination of a HUMAN's being!",
    "obj_ralseienemy_slash_Step_0_gml_44_0": "* Not only does it represent one's WILL and COMPASSION...",
    "obj_ralseienemy_slash_Step_0_gml_45_0": "* But it also has the power to DETERMINE FATE.",
    "obj_ralseienemy_slash_Step_0_gml_46_0": "* When enemies attack, BULLETS appear.",
    "obj_ralseienemy_slash_Step_0_gml_47_0": "* Please avoid them and protect your team's FATE!",
    "obj_ralseienemy_slash_Step_0_gml_48_0": "* Ready, Kris^2?\n* Let's try dodging!",
    "obj_ralseienemy_slash_Step_0_gml_65_0": "* That's DEFENDING, Kris.\n* You'll recover TP and take less damage.",
    "obj_ralseienemy_slash_Step_0_gml_66_0": "* It's not part of this lesson, though.",
    "obj_ralseienemy_slash_Step_0_gml_70_0": "* Gee, Kris!\n* You sure are good at defending!",
    "obj_ralseienemy_slash_Step_0_gml_71_0": "* I'm not attacking, you, though, so...\n* No need to defend!",
    "obj_ralseienemy_slash_Step_0_gml_77_0": "* Ummm...\n* Kris?",
    "obj_ralseienemy_slash_Step_0_gml_78_0": "* There are no bullets, and you can't use TP...",
    "obj_ralseienemy_slash_Step_0_gml_79_0": "* So, umm, maybe you could stop defending?",
    "obj_ralseienemy_slash_Step_0_gml_86_0": "* ...",
    "obj_ralseienemy_slash_Step_0_gml_96_0": "* You've got an item!\n* That's, um, great, Kris...",
    "obj_ralseienemy_slash_Step_0_gml_107_0": "* W-wow, Kris!\n* That was an amazing attack!",
    "obj_ralseienemy_slash_Step_0_gml_108_0": "* Have you done this before or something...?",
    "obj_ralseienemy_slash_Step_0_gml_112_0": "* Good job, Kris!\n* By the way, you'll do more damage...",
    "obj_ralseienemy_slash_Step_0_gml_113_0": "* Pressing Z when the cursor is RIGHT IN the box on the left!",
    "obj_ralseienemy_slash_Step_0_gml_118_0": "* Kris!\n* You did it!!!",
    "obj_ralseienemy_slash_Step_0_gml_119_0": "* (I was really just about at my limit...)",
    "obj_ralseienemy_slash_Step_0_gml_121_0": "* Umm, anyway, let's move onto my favorite: \\cYACTING\\cW!",
    "obj_ralseienemy_slash_Step_0_gml_122_0": "* Selecting the ACT ICON will let you do all sorts of things.",
    "obj_ralseienemy_slash_Step_0_gml_123_0": "* We'll even be able to get through battles without ATTACKing!",
    "obj_ralseienemy_slash_Step_0_gml_124_0": "* Select the ACT ICON and HUG the Dummy!",
    "obj_ralseienemy_slash_Step_0_gml_130_0": "* Ummm... Kris?\n* You don't need to hit it anymore.",
    "obj_ralseienemy_slash_Step_0_gml_131_0": "* I already know you're great at attacking!",
    "obj_ralseienemy_slash_Step_0_gml_137_0": "* Hey, Kris?\n* I know you like attacking, but...",
    "obj_ralseienemy_slash_Step_0_gml_138_0": "* Did you know you can win without having to?",
    "obj_ralseienemy_slash_Step_0_gml_144_0": "* ...",
    "obj_ralseienemy_slash_Step_0_gml_145_0": "* Kris, could you, um, stop...?",
    "obj_ralseienemy_slash_Step_0_gml_154_0": "* Oh, sorry, Kris!\n* I forgot to mention!\n* When you're ATTACKing...",
    "obj_ralseienemy_slash_Step_0_gml_155_0": "* Press Z again when the cursor goes in the box!",
    "obj_ralseienemy_slash_Step_0_gml_159_0": "* It's OK, Kris!\n* You'll get it!\n* Try again!",
    "obj_ralseienemy_slash_Step_0_gml_160_0": "* Press Z when the white rectangle's in the blue box!",
    "obj_ralseienemy_slash_Step_0_gml_161_0": "* Ummm... you can press Z a lot, if it helps!",
    "obj_ralseienemy_slash_Step_0_gml_162_0": "* Kris...\n* Please try to press Z.",
    "obj_ralseienemy_slash_Step_0_gml_163_0": "* Ummm, Kris?\n* Can you see the white rectangle?",
    "obj_ralseienemy_slash_Step_0_gml_164_0": "* You know rectangles?\n* They're like messed-up squares?",
    "obj_ralseienemy_slash_Step_0_gml_168_0": "* ...",
    "obj_ralseienemy_slash_Step_0_gml_173_0": "* Umm, why don't we try something else?",
    "obj_ralseienemy_slash_Step_0_gml_174_0": "* Select the ACT ICON and HUG the Dummy!",
    "obj_ralseienemy_slash_Step_0_gml_187_0": "* ...",
    "obj_ralseienemy_slash_Step_0_gml_188_0": "* Hey, Kris, I think I've, um...",
    "obj_ralseienemy_slash_Step_0_gml_189_0": "* Reached the limits of what I can teach you today.",
    "obj_ralseienemy_slash_Step_0_gml_190_0": "* Let's go find Susie.",
    "obj_ralseienemy_slash_Step_0_gml_195_0": "* ...",
    "obj_ralseienemy_slash_Step_0_gml_196_0": "* Kris, it's um...",
    "obj_ralseienemy_slash_Step_0_gml_197_0": "* Really hard for me to teach when you're hitting me.",
    "obj_ralseienemy_slash_Step_0_gml_198_0": "* Let's take a break and go find Susie, OK?",
    "obj_ralseienemy_slash_Step_0_gml_212_0": "* K-Kris!?",
    "obj_ralseienemy_slash_Step_0_gml_213_0": "* Y-you must have missed...\n* H... Haha...",
    "obj_ralseienemy_slash_Step_0_gml_218_0": "* W-wait, aren't you supposed to be ACTing!?",
    "obj_ralseienemy_slash_Step_0_gml_222_0": "* A-anyway, now that you know how to attack...",
    "obj_ralseienemy_slash_Step_0_gml_223_0": "* Let's try learning how to ACT, OK?",
    "obj_ralseienemy_slash_Step_0_gml_224_0": "* Select the ACT ICON and HUG the Dummy!",
    "obj_ralseienemy_slash_Step_0_gml_231_0": "* K-Kris!?\n* D-did you miss again!?",
    "obj_ralseienemy_slash_Step_0_gml_232_0": "* ...",
    "obj_ralseienemy_slash_Step_0_gml_233_0": "* Though, I mean, if you wanted to hit me, that's ok, too...",
    "obj_ralseienemy_slash_Step_0_gml_288_0": "* Ralsei looks on expectedly.",
    "obj_ralseienemy_slash_Step_0_gml_334_0": "* Yipee!\n* You did it, Kris!",
    "obj_ralseienemy_slash_Step_0_gml_343_0": "* O-oopsie..^2.\n* Was that too many?",
    "obj_ralseienemy_slash_Step_0_gml_344_0": "* Here, let's try just one!",
    "obj_ralseienemy_slash_Step_0_gml_369_0": "* Yipee!\n* You did it, Kris!",
    "obj_ralseienemy_slash_Step_0_gml_378_0": "* ...",
    "obj_ralseienemy_slash_Step_0_gml_399_0": "* L-look, Kris!\n* You dodged one!",
    "obj_ralseienemy_slash_Step_0_gml_410_0": "* Now, let's talk about \\cYSELECTING COMMANDS\\cW.",
    "obj_ralseienemy_slash_Step_0_gml_411_0": "* These ICONS will let you ISSUE COMMANDS to YOUR TEAM.",
    "obj_ralseienemy_slash_Step_0_gml_412_0": "* The first ICON, THE SWORD, is the ATTACK COMMAND.",
    "obj_ralseienemy_slash_Step_0_gml_413_0": "* Using it lets you, um...\n* Hurt people...",
    "obj_ralseienemy_slash_Step_0_gml_414_0": "* ... w-well, I guess we have to defend ourselves sometimes, right?",
    "obj_ralseienemy_slash_Step_0_gml_427_0": "* Select the SWORD ICON to ATTACK the Dummy!",
    "obj_ralseienemy_slash_Step_0_gml_447_0": "* RALSEI - AT 8 DF 12\n* The fluffy prince...",
    "obj_ralseienemy_slash_Step_0_gml_464_0": "* You hug RALSEI.",
    "obj_ralseienemy_slash_Step_0_gml_504_0": "* K... Kris!?",
    "obj_ralseienemy_slash_Step_0_gml_508_0": "* K... Kris!?",
    "obj_ralseienemy_slash_Step_0_gml_509_0": "* Ummm, I don't think, um...",
    "obj_ralseienemy_slash_Step_0_gml_510_0": "* This is what you're supposed to be doing.",
    "obj_ralseienemy_slash_Step_0_gml_511_0": "* (But I don't really want to tell you to stop...)",
    "obj_ralseienemy_slash_Step_0_gml_516_0": "* Kris!?",
    "obj_ralseienemy_slash_Step_0_gml_517_0": "* Umm, if that's what you r-really want...",
    "obj_ralseienemy_slash_Step_0_gml_518_0": "* Then that's a victory in my book!\n* You win!",
    "obj_ralseienemy_slash_Step_0_gml_575_0": "H-hey, wait\na second...",
    "obj_ralseienemy_slash_Step_0_gml_576_0": "My bike's\nrunning\nout of\ngas...!",
    "obj_ralseienemy_slash_Step_0_gml_577_0": "Alright,\nyou punk-\na-roos!",
    "obj_ralseienemy_slash_Step_0_gml_578_0": "You got\ngot lucky\nthis time!",
    "obj_ralseienemy_slash_Step_0_gml_579_0": "But next\ntime,\nyou're\ngonna\nsuffer!!!",
    "obj_ralseienemy_slash_Step_0_gml_580_0": "See you\nin the\nnext hell,\nlosers!",
    "obj_ralseithrown_slash_Collision_ac806612_bd9d_43f5_86b2_61306f514c9f_gml_6_0": "* The crown greatly loosened!",
    "obj_ralseithrown_slash_Collision_ac806612_bd9d_43f5_86b2_61306f514c9f_gml_29_0": "* The crown loosened a little!",
    "obj_ralseithrown_slash_Step_0_gml_23_0": "* Missed!",
    "obj_readable_room1_slash_Other_10_gml_13_0": "* Suddenly, your body seizes up.\n* What are you looking at?",
    "obj_readable_room1_slash_Other_10_gml_120_0": "* The door is locked.",
    "obj_readable_room1_slash_Other_10_gml_127_0": "* It's only you.",
    "obj_readable_room1_slash_Other_10_gml_133_0": "* (It's what they call \"you.\")",
    "obj_readable_room1_slash_Other_10_gml_141_0": "* There are crayons in the drawer. Their labels have long faded, and there's no green.",
    "obj_readable_room1_slash_Other_10_gml_147_0": "* (... How to Draw Dragons is at the bottom of the drawer.)",
    "obj_readable_room1_slash_Other_10_gml_148_0": "* (...)",
    "obj_readable_room1_slash_Other_10_gml_148_0_b": "* (The purple character on the cover is dressed... immodestly.)",
    "obj_readable_room1_slash_Other_10_gml_150_0": "* (Your brother will never return this book.)",
    "obj_readable_room1_slash_Other_10_gml_169_0": "* A cactus.\n* There's not much to say about it.",
    "obj_readable_room1_slash_Other_10_gml_175_0": "* (There's no time to read books. Just generally.)",
    "obj_readable_room1_slash_Other_10_gml_177_0": "* There are many books.",
    "obj_readable_room1_slash_Other_10_gml_178_0": "* Tales of Snails - A Story Book.",
    "obj_readable_room1_slash_Other_10_gml_179_0": "* Snails Do Not Have Tails -\nA Scientific Refutation.",
    "obj_readable_room1_slash_Other_10_gml_180_0": "* Can Snails Help Your Garden? Um, Not Really.",
    "obj_readable_room1_slash_Other_10_gml_181_0": "* And a signed copy of The History of Humans and Monsters, by Gerson Boom.",
    "obj_readable_room1_slash_Other_10_gml_182_0": "* (There's a flyer.)",
    "obj_readable_room1_slash_Other_10_gml_183_0": "* (\"Today, is the Festival! Why the heck are you in? School!?\")",
    "obj_readable_room1_slash_Other_10_gml_184_0": "* There's no time to read anything right now.",
    "obj_readable_room1_slash_Other_10_gml_187_0": "* (The flyer is hard to read because the background is entirely soccerballs)",
    "obj_readable_room1_slash_Other_10_gml_203_0": "* (Water fountain. You turned it on and blocked the stream with your finger.)",
    "obj_readable_room1_slash_Other_10_gml_204_0": "* (The fountain was sealed...)",
    "obj_readable_room1_slash_Other_10_gml_208_0": "* (For some reason, you thought about showing this to Susie later.)",
    "obj_readable_room1_slash_Other_10_gml_213_0_b": "* Pfft, you sealing the fountain, idiot?",
    "obj_readable_room1_slash_Other_10_gml_221_0": "* (It's a flyer encouraging you to vote Jockington as Festival King and Queen.)",
    "obj_readable_room1_slash_Other_10_gml_222_0": "* (... maybe. It's impossible to read as the background is all basketballs.)",
    "obj_readable_room1_slash_Other_10_gml_240_0": "* It's a landline phone.\n* But you already have a cell phone.",
    "obj_readable_room1_slash_Other_10_gml_246_0": "* (Lockers. They are dented.)",
    "obj_readable_room1_slash_Other_10_gml_253_0_b": "* ... yeah, uh... these lockers are kinda dented, huh.",
    "obj_readable_room1_slash_Other_10_gml_254_0": "* ...",
    "obj_readable_room1_slash_Other_10_gml_255_0": "* I don't think I ever said I...",
    "obj_readable_room1_slash_Other_10_gml_256_0": "* Y'now, I was a goddamn idiot, and...",
    "obj_readable_room1_slash_Other_10_gml_257_0": "* What? No, I'm not picking you up again, dumbass!",
    "obj_readable_room1_slash_Other_10_gml_261_0": "* You're not picking me up either, idiot!",
    "obj_readable_room1_slash_Other_10_gml_295_0": "* (It's your mom's computer wallpaper.)",
    "obj_readable_room1_slash_Other_10_gml_296_0_b": "* (You're wearing a cowboy hat, sitting on somebody's lap.)",
    "obj_readable_room1_slash_Other_10_gml_304_0": "* (You uncapped the yellow scented marker and gave it a sniff.)",
    "obj_readable_room1_slash_Other_10_gml_305_0": "* (You're hit with an overpowering, floral bouquet...)",
    "obj_readable_room1_slash_Other_10_gml_306_0": "* (... actually, it's hard to tell with the flowers behind you.)",
    "obj_readable_room1_slash_Other_10_gml_310_0": "* (You opened a marker and held it aloft.)",
    "obj_readable_room1_slash_Other_10_gml_311_0": "* (... hard to tell what to do with it if you can't smell it.)",
    "obj_readable_room1_slash_Other_10_gml_319_0": "* (You uncapped the yellow-scented marker and presented it to Susie.)",
    "obj_readable_room1_slash_Other_10_gml_321_0": "* For me? Hey, you shouldn't have...",
    "obj_readable_room1_slash_Other_10_gml_323_0": "* (The two of you held the marker and sniffed it together.)",
    "obj_readable_room1_slash_Other_10_gml_325_0": "* Dude, it's...",
    "obj_readable_room1_slash_Other_10_gml_326_0": "* ... I can't smell it. Stupid flowers.",
    "obj_readable_room1_slash_Other_10_gml_330_0": "* Maybe if we go under the desk to smell it? ... nah.",
    "obj_readable_room1_slash_Other_10_gml_335_0": "* The locker is locked.",
    "obj_readable_room1_slash_Other_10_gml_336_0": "* The locker's lock is locked.",
    "obj_readable_room1_slash_Other_10_gml_337_0": "* The lock's locker is locked.",
    "obj_readable_room1_slash_Other_10_gml_338_0": "* The locker's lock's locker is locked.",
    "obj_readable_room1_slash_Other_10_gml_339_0": "* The locker is locked.",
    "obj_readable_room1_slash_Other_10_gml_340_0": "* (Flowers.)",
    "obj_readable_room1_slash_Other_10_gml_344_0": "* (The locker is covered in Jockington memorabilia.)",
    "obj_readable_room1_slash_Other_10_gml_344_0_b": "* (Never seems to be the right season for them.)",
    "obj_readable_room1_slash_Other_10_gml_350_0_b": "* Hey, maybe I could take these flowers, and...",
    "obj_readable_room1_slash_Other_10_gml_351_0_b": "* ... nah, that's stupid.",
    "obj_readable_room1_slash_Other_10_gml_356_0": "* (You look through the frosted window.)",
    "obj_readable_room1_slash_Other_10_gml_357_0": "* (A blurry yellow object is teaching a bunch of blurry bored-looking objects.)",
    "obj_readable_room1_slash_Other_10_gml_383_0_b": "* (...? There's a white napkin on top of the tower.)",
    "obj_readable_room1_slash_Other_10_gml_384_0_b": "* (Imagining someone eating on top of this... you felt ill.)",
    "obj_readable_room1_slash_Other_10_gml_390_0": "* (Locker. It's locked.)",
    "obj_readable_room1_slash_Other_10_gml_396_0": "* (This used to be your brother's locker.)",
    "obj_readable_room1_slash_Other_10_gml_400_0": "* (It's your locker.)\n* (It's empty.)",
    "obj_readable_room1_slash_Other_10_gml_414_0": "* (You checked the time.)",
    "obj_readable_room1_slash_Other_10_gml_415_0": "* (... it seems to not be time for class.)",
    "obj_readable_room1_slash_Other_10_gml_453_0": "* (It's a bunch of roses.)",
    "obj_readable_room1_slash_Other_10_gml_473_0": "* (\"Ms. Toriel\" is written in cursive on the dry-erase board.)",
    "obj_readable_room1_slash_Other_10_gml_474_0": "* (Seems like it hasn't been erased in a very long time.)",
    "obj_readable_room1_slash_Other_10_gml_521_0": "* (It's a poster of several basic shapes.)\n* (Circle, Oval, Square...)",
    "obj_readable_room1_slash_Other_10_gml_522_0": "* (Hyperdodecahedron...)",
    "obj_readable_room1_slash_Other_10_gml_526_0": "* (Kids' books.)\n* (Some of them used to be yours.)",
    "obj_readable_room1_slash_Other_10_gml_530_0": "* (It's a primitive drawing of your mom.)",
    "obj_readable_room1_slash_Other_10_gml_537_0": "* (Some kind of primitive sculpture.)\n* (Who knows what it represents?)",
    "obj_readable_room1_slash_Other_10_gml_556_0_b": "* If they have police tape...",
    "obj_readable_room1_slash_Other_10_gml_557_0": "* ... why don't they have police glue?",
    "obj_readable_room1_slash_Other_10_gml_561_0": "* I mean, I'm glad they don't. But they could.",
    "obj_readable_room1_slash_Other_10_gml_566_0": "* (Police tape. Seems newer than yesterday.)",
    "obj_readable_room1_slash_Other_10_gml_586_0": "* (It's one of those sliding bead toys that naturally spawns inside doctors' offices.)",
    "obj_readable_room1_slash_Other_10_gml_587_0": "* (The beads march grimly along their set path.)",
    "obj_readable_room1_slash_Other_10_gml_597_0": "* Stop looking at books. It's the weekend.",
    "obj_readable_room1_slash_Other_10_gml_602_0": "* (A box of books that talk about how to barricade doors.)",
    "obj_readable_room1_slash_Other_10_gml_609_0": "* Hey! Lil' buddy! Ready for my BIG SHOW today?",
    "obj_readable_room1_slash_Other_10_gml_610_0": "* Me and my GIRL are meeting for the first time... ONSTAGE!",
    "obj_readable_room1_slash_Other_10_gml_611_0": "* Ha! We'll sing our LOVE... in front of THE WHOLE TOWN!",
    "obj_readable_room1_slash_Other_10_gml_612_0": "* You up early practicing too...?",
    "obj_readable_room1_slash_Other_10_gml_613_0": "* ...",
    "obj_readable_room1_slash_Other_10_gml_614_0": "* Sorry, I know... but you could try solo?",
    "obj_readable_room1_slash_Other_10_gml_615_0": "* ... people would like it, buddy.",
    "obj_readable_room1_slash_Other_10_gml_619_0": "* I... was your band's only groupie, back then.",
    "obj_readable_room1_slash_Other_10_gml_620_0": "* Your brother and her... didn't even really \"practice.\"",
    "obj_readable_room1_slash_Other_10_gml_621_0": "* Well, their instruments, that is. Blegh.",
    "obj_readable_room1_slash_Other_10_gml_622_0": "* But YOU? YOU had talent, buddy.",
    "obj_readable_room1_slash_Other_10_gml_623_0_b": "* And today, I'll show you mine.",
    "obj_readable_room1_slash_Other_10_gml_624_0": "* ... snap a pic for Azzy, would ya?",
    "obj_readable_room1_slash_Other_10_gml_626_0": "* (The door is locked.)",
    "obj_readable_room1_slash_Other_10_gml_631_0": "* (The door is locked.)",
    "obj_readable_room1_slash_Other_10_gml_632_0": "* (It's a worn-down stuffed animal.)",
    "obj_readable_room1_slash_Other_10_gml_633_0": "* (It's a lightswitch.)",
    "obj_readable_room1_slash_Other_10_gml_634_0": "* (It's a checkerboard.)\n* (There are pawns strewn on it.)",
    "obj_readable_room1_slash_Other_10_gml_635_0": "* (Playing cards spill out of a deck in the closet.)",
    "obj_readable_room1_slash_Other_10_gml_638_0": "* (It's a yellowed, poorly-drawn picture of a green turtle.)",
    "obj_readable_room1_slash_Other_10_gml_639_0": "* (It's signed 'Alvin.')",
    "obj_readable_room1_slash_Other_10_gml_644_0": "* (You stared at the checkerboard from the doorway.)",
    "obj_readable_room1_slash_Other_10_gml_645_0": "* (Managed to cram everything into the closet. Even the rug.)",
    "obj_readable_room1_slash_Other_10_gml_662_0": "* (It's a bed for three people, or one three-headed person.)",
    "obj_readable_room1_slash_Other_10_gml_667_0": "* (It's a giant baseball.)\n* (For parties.)",
    "obj_readable_room1_slash_Other_10_gml_667_0_b": "* (It's a toy with beads on a track.)",
    "obj_readable_room1_slash_Other_10_gml_668_0": "* (One of the blue beads is broken and torn off.)",
    "obj_readable_room1_slash_Other_10_gml_670_0": "* (Actually, seems the giant baseball is a soccer ball that's been painted over.)",
    "obj_readable_room1_slash_Other_10_gml_671_0": "* (It would be easier to draw that way.)",
    "obj_readable_room1_slash_Other_10_gml_672_0": "* (The beads of the toy march on.)",
    "obj_readable_room1_slash_Other_10_gml_676_0": "* (It's a tree.)\n* (For parties.)",
    "obj_readable_room1_slash_Other_10_gml_691_0": "* Kris, y'know...",
    "obj_readable_room1_slash_Other_10_gml_692_0": "* ... that's not really what I meant, right?",
    "obj_readable_room1_slash_Other_10_gml_703_0": "* FawFaw... excited.",
    "obj_readable_room1_slash_Other_10_gml_704_0": "* Love setting up logs...",
    "obj_readable_room1_slash_Other_10_gml_712_0_b": "* Now that we got Noelle, maybe we can open this door.",
    "obj_readable_room1_slash_Other_10_gml_714_0": "* (What are they both expecting me to do...?)",
    "obj_readable_room1_slash_Other_10_gml_716_0": "* (The rubble on the ground seems to have been dusted and polished.)",
    "obj_readable_room1_slash_Other_10_gml_717_0": "* (Someone around here really cares about the details.)",
    "obj_readable_room1_slash_Other_10_gml_718_0_b": "* huh. maybe we need to get somebody else.",
    "obj_readable_room1_slash_Other_10_gml_720_0_b": "* Yeah... hey wait a second, shut up.",
    "obj_readable_room1_slash_Other_10_gml_740_0": "* (There's a hole in the wall...)",
    "obj_readable_room1_slash_Other_10_gml_741_0": "* (There's nothing inside.)",
    "obj_readable_room1_slash_Other_10_gml_942_0": "* (Even though he changed his room, the window stayed.)",
    "obj_readable_room1_slash_Other_10_gml_943_0": "* (More proof that Ralsei really likes Window.)",
    "obj_readable_room1_slash_Other_10_gml_974_0_b": "* (It's a classic Cyber City style building that you can't actually go inside.)",
    "obj_readable_room1_slash_Other_10_gml_1272_0": "* (It's a flowerbed.)",
    "obj_readable_room1_slash_Other_10_gml_1324_0_b": "* (Not a good bed.)",
    "obj_readable_room1_slash_Other_10_gml_1483_0": "* (Knock knock knock)",
    "obj_readable_room1_slash_Other_10_gml_1948_0": "* (The door is locked.)",
    "obj_readable_room1_slash_Other_10_gml_1953_0": "* (BF : LIVING QUARTERS FOR BAD GUYS)",
    "obj_readable_room1_slash_Other_10_gml_1964_0": "* Hey Ralsei, what's up here?",
    "obj_readable_room1_slash_Other_10_gml_1966_0": "* Oh, just more rooms I'm renovating!",
    "obj_readable_room1_slash_Other_10_gml_1968_0": "* ... so is your room up there?",
    "obj_readable_room1_slash_Other_10_gml_1970_0": "* Er, yes! I still, um, haven't dusted it though...",
    "obj_readable_room1_slash_Other_10_gml_1972_0": "* Yeah, like we need to see your nerdy glasses collection anyway.",
    "obj_readable_room1_slash_Other_10_gml_1976_0": "* Sorry, work in progress!",
    "obj_readable_room1_slash_Other_10_gml_2124_0": "* Mama Miba! Welcome to TOP Bakery!",
    "obj_readable_room1_slash_Other_10_gml_2125_0": "* Our special chefs spin baked goods at the TOP of their class!",
    "obj_readable_room1_slash_Other_10_gml_2160_0": "* (Seems like it's gone stray without its master...)",
    "obj_readable_room1_slash_Other_10_gml_2165_0": "* (Squeak...)",
    "obj_readable_room1_slash_Other_10_gml_2170_0": "* TANJOUBY...",
    "obj_readable_room1_slash_Other_10_gml_2177_0": "* (It's a bed for three people, or one three-headed person.)",
    "obj_readable_room1_slash_Other_10_gml_2318_0": "* (The closet is spacious and full of old electronics.)",
    "obj_readable_room1_slash_Other_10_gml_2319_0": "* (A large person could easily fit inside.)",
    "obj_readable_room1_slash_Other_10_gml_2326_0": "* (Looks like the library's state-of-the-art public laptop.)",
    "obj_readable_room1_slash_Other_10_gml_2327_0": "* (Someone left it on.)",
    "obj_readable_room1_slash_Other_10_gml_2334_0": "* (It's full of many backup devices, like extra mice, extra keyboards, or extra maracas.)",
    "obj_readable_room1_slash_Other_10_gml_2341_0": "* (It's a computer. The monitor is flickering brightly.)",
    "obj_readable_room1_slash_Other_10_gml_2348_0": "* (It's a computer.)",
    "obj_readable_room1_slash_Other_10_gml_2349_0": "* (A dolphin screensaver is advertising some kind of malware.)",
    "obj_readable_room1_slash_Other_10_gml_2360_0": "* (It's a computer.)",
    "obj_readable_room1_slash_Other_10_gml_2361_0": "* (Someone tried to check their email, but the Internet is down.)",
    "obj_readable_room1_slash_Other_10_gml_2366_0": "* (It's a computer.)",
    "obj_readable_room1_slash_Other_10_gml_2367_0": "* (... it's nothing but a blue screen. Looks like it crashed.)",
    "obj_readable_room1_slash_Other_10_gml_2377_0": "* (Various posters talking about Internet safety.)",
    "obj_readable_room1_slash_Other_10_gml_2381_0": "* (You suddenly thought about how your day might have been different...)",
    "obj_readable_room1_slash_Other_10_gml_2382_0": "* (... if the poster with that orange cat was still on the wall.)",
    "obj_readable_room1_slash_Other_10_gml_2390_0": "* (It's a trashcan. You get the feeling it doesn't have any friends.)",
    "obj_readable_room1_slash_Other_10_gml_2391_0": "* (It's hard to explain why you feel this way about a trashcan.)",
    "obj_readable_room1_slash_Other_10_gml_2398_0": "* (It's a recycling bin.)",
    "obj_readable_room1_slash_Other_10_gml_2399_0": "* (Looks like someone accidentally printed off a lot of useless emails.)",
    "obj_readable_room1_slash_Other_10_gml_3040_0": "* (2F : LIVING QUARTERS)\n* (3F : EXTENDED LIVING QUARTERS! NEW!)",
    "obj_readable_room1_slash_Other_10_gml_3084_0": "* (Your friends are still in Ralsei's room...)",
    "obj_readable_room1_slash_Other_10_gml_3090_0": "* Hey, what's past here...?",
    "obj_readable_room1_slash_Other_10_gml_3092_0": "* Um... instead of looking over there...",
    "obj_readable_room1_slash_Other_10_gml_3093_0": "* How about seeing the \\cYspecial surprise\\cW in your rooms?",
    "obj_readable_room1_slash_Other_10_gml_3126_0": "* (Seems that the building isn't ready to open yet...)",
    "obj_readable_room1_slash_Other_10_gml_3127_0": "* (Maybe there wasn't enough staff.)",
    "obj_readable_room1_slash_Other_10_gml_3288_0": "* (The curtains are fluttering.)",
    "obj_readable_room1_slash_Other_10_gml_3293_0": "* (Ralsei said he had no hobbies, but he at least likes Window.)",
    "obj_readable_room1_slash_Other_10_gml_4721_0": "* (Mystery game! Currently under construction!)",
    "obj_readable_room1_slash_Other_10_gml_4727_0": "* (Currently under construction!)",
    "obj_readable_room1_slash_Other_10_gml_4728_0": "* (Would be done if there were more recruits from TV World!)",
    "obj_readable_room1_slash_Other_10_gml_4734_0": "* (Now recruiting someone to be at this desk! Yikes!)",
    "obj_readable_room1_slash_Other_10_gml_4747_0": "* (RHYTHM GAME! Press the buttons in time with the notes to get a high score!)",
    "obj_readable_room1_slash_Other_10_gml_4748_0": "* (Ask PIPPINS and SHADOWGUY for more details!)",
    "obj_readable_slash_Other_10_gml_2_0": "* Can you see me...?",
    "obj_rhythmgame_slash_Draw_0_gml_227_0_b": "SCORE",
    "obj_rhythmgame_slash_Draw_0_gml_234_0": "MAX COMBO",
    "obj_rhythmgame_slash_Draw_0_gml_313_0": "THIS IS\nTHE BUTTON\nYOU WOULD\nPRESS IN\nTHE REAL\nSONG BUT\nTHIS IS\nAN AUTO-\nMATICALLY\nPLAYING\nDEMO",
    "obj_room_alphysclass_slash_Step_0_gml_12_0": "\nYes",
    "obj_room_alphysclass_slash_Step_0_gml_13_0": "\nNo",
    "obj_room_alphysclass_slash_Step_0_gml_18_0": "* (Alphys' computer. Look at the wallpaper?)",
    "obj_room_alphysclass_slash_Step_0_gml_33_0": "* (Originally, the wallpaper was two buff superheroes hugging.)",
    "obj_room_alphysclass_slash_Step_0_gml_34_0": "* (Then, probably due to your mom's influence...)",
    "obj_room_alphysclass_slash_Step_0_gml_35_0": "* (It was edited to them being 4 inches apart due to school dance rules.)",
    "obj_room_alphysclass_slash_Step_0_gml_36_0": "* (... now, the superheroes are back together again.)",
    "obj_room_alphysclass_slash_Step_0_gml_37_0": "* (Perhaps because it's the weekend.)",
    "obj_room_alphysclass_slash_Step_0_gml_41_0": "* (You decided not to look, after looking at it the whole time, you were deciding.)",
    "obj_room_alphysclass_slash_Step_0_gml_55_0": "* (It's Alphys' computer wallpaper.)",
    "obj_room_alphysclass_slash_Step_0_gml_56_0": "* (Yes, you looked at it when standing on the other side of the desk.)",
    "obj_room_alphysclass_slash_Step_0_gml_57_0": "* (You had to crane your head around.)",
    "obj_room_alphysclass_slash_Step_0_gml_61_0": "* (It was at a really harsh angle and you couldn't really see it.)",
    "obj_room_alphysclass_slash_Step_0_gml_65_0": "* Heh, you look stupid.",
    "obj_room_alphysclass_slash_Step_0_gml_79_0": "* (There's a drawing by Temmie of her with an additional set of ears.)",
    "obj_room_alphysclass_slash_Step_0_gml_80_0": "* (Seems to be motivating you to play a certain MMORPG...)",
    "obj_room_alphysclass_slash_Step_0_gml_81_0": "* (... you decided to pass.)",
    "obj_room_alphysclass_slash_Step_0_gml_92_0": "* (The Internet is having an outage anyway.)",
    "obj_room_castle_dojo_slash_Step_0_gml_22_0": "* This is the Love Dojo. It's only for couples...",
    "obj_room_castle_dojo_slash_Step_0_gml_24_0": "* And literally only couples, as in DIVISIBLE BY TWO PEOPLE, ONLY, to be in love.",
    "obj_room_castle_dojo_slash_Step_0_gml_26_0": "* Get it? Forecast says... three is a forbidden number.",
    "obj_room_castle_dojo_slash_Step_0_gml_28_0": "* That being said, could we... get your opinion on something?",
    "obj_room_castle_dojo_slash_Step_0_gml_30_0": "* Like... does Clover count as one person, or three?",
    "obj_room_castle_dojo_slash_Step_0_gml_32_0": "* I'm not sure if I should support this relationship, or be VERY intolerant.",
    "obj_room_castle_dojo_slash_Step_0_gml_83_0": "* Well... three is bad, but, you know, we never did try... four.",
    "obj_room_castle_dojo_slash_Step_0_gml_84_0": "* Four!? Haha, of course! It's even divisible by two! More stable!",
    "obj_room_castle_dojo_slash_Step_0_gml_85_0": "* ...",
    "obj_room_castle_dojo_slash_Step_0_gml_86_0": "* ... just kidding, right? Ha ha.",
    "obj_room_castle_dojo_slash_Step_0_gml_87_0": "* Yeah, ha ha. Just kidding! Ha ha.",
    "obj_room_castle_dojo_slash_Step_0_gml_131_0": "\nThis is\nyour own doing",
    "obj_room_castle_dojo_slash_Step_0_gml_132_0": "\nListen\nto him",
    "obj_room_castle_dojo_slash_Step_0_gml_142_0": "*Y... yo, boss! No, handling\n\tthree madamoizels... it's\n\tchill! Haha!",
    "obj_room_castle_dojo_slash_Step_0_gml_143_0": "*Just gotta make... three times\n\tthe romantic DJ sets...",
    "obj_room_castle_dojo_slash_Step_0_gml_144_0": "*... boss, can I be real\n\twith you for a sec?",
    "obj_room_castle_dojo_slash_Step_0_gml_169_0": "*H-huh!? Hey, boss, w-wait!\n\tWait, listen! Wait!",
    "obj_room_castle_dojo_slash_Step_0_gml_170_0": "*Why'd you say \"doing\" like it\n\trhymes with \"boing\"!? What!?",
    "obj_room_castle_dojo_slash_Step_0_gml_175_0": "*These ladies, man, they're\n\tkilling me.",
    "obj_room_castle_dojo_slash_Step_0_gml_176_0": "*I'm making them music, and\n\tif I don't perfectly\n\tinterweave their leitmotifs",
    "obj_room_castle_dojo_slash_Step_0_gml_177_0": "*They go complete boom mic on\n\tme, chief. Or like, a third of\n\tthem does.",
    "obj_room_castle_dojo_slash_Step_0_gml_178_0": "*And they always want their\n\t`#$@! in 3 4, with triplets.",
    "obj_room_castle_dojo_slash_Step_0_gml_179_0": "*And I'm like, ladies, I love\n\tyou, my sweet beats, but 4 4\n\tis good also.",
    "obj_room_castle_dojo_slash_Step_0_gml_180_0": "*But no, they want to hear the\n\tthrees. So all my music is\n\tturning into like,",
    "obj_room_castle_dojo_slash_Step_0_gml_181_0": "*Pirate movie music dance\n\tremixes, and just... life is\n\ttough, boss.",
    "obj_room_castle_dojo_slash_Step_0_gml_182_0": "*Man, when it was just me and\n\tthe crew, we would just like",
    "obj_room_castle_dojo_slash_Step_0_gml_183_0": "*We could interweave each\n\tothers' leitmotifs all day.",
    "obj_room_castle_dojo_slash_Step_0_gml_184_0": "*Swing 'em. Remix 'em.",
    "obj_room_castle_dojo_slash_Step_0_gml_185_0": "*Where my boys at now. I don't\n\tknow. It's been 24 hours. I\n\tmight as well be dead.",
    "obj_room_castle_dojo_slash_Step_0_gml_216_0": "*I love madamoizels, boss. I\n\tcall 'em that because they\n\tare like a morsel, to me.",
    "obj_room_castle_dojo_slash_Step_0_gml_217_0": "*But my boys, they sustain me.",
    "obj_room_castle_dojo_slash_Step_0_gml_218_0": "*I'd do anything to see 'em.\n\tEven go to Church, boss.\n\tEven go monk mode, boss.",
    "obj_room_castle_dojo_slash_Step_0_gml_241_0": "* Ha! Welcome to LOVE DOJO.",
    "obj_room_castle_dojo_slash_Step_0_gml_242_0": "* It's ONLY for the hottest, stablest throuples in town.",
    "obj_room_castle_dojo_slash_Step_0_gml_243_0": "* ... one of Clover's heads isn't into Cap'n, so we ignore her.",
    "obj_room_castle_dojo_slash_Step_0_gml_244_0": "* Right. Ignore her. I've been doing that.",
    "obj_room_castle_dojo_slash_Step_0_gml_285_0": "* Please... after your adventure... bring Starwalker back safe.",
    "obj_room_castle_dojo_slash_Step_0_gml_286_0": "* Right. It would be horrible if it was just the two of us.",
    "obj_room_castle_dojo_slash_Step_0_gml_287_0": "* Yes, um... just, horrible?",
    "obj_room_castle_dojo_slash_Step_0_gml_288_0": "* We... REALLY don't want another third.",
    "obj_room_castle_dojo_slash_Step_0_gml_289_0": "* Oh no, no, NO, we don't!",
    "obj_room_castle_front_race_slash_Step_0_gml_15_0": "What manner\nof business\nis this",
    "obj_room_castle_front_race_slash_Step_0_gml_16_0": "\nCarry on",
    "obj_room_castle_front_race_slash_Step_0_gml_22_0": "* ... hey, boss. You're home early.",
    "obj_room_castle_front_race_slash_Step_0_gml_38_0": "* Uhhh... you know. That Susie-type crap. For helping her. Legally.",
    "obj_room_castle_front_race_slash_Step_0_gml_39_0": "* Y'know? That hoof girl and stuff? We're, uh...",
    "obj_room_castle_front_race_slash_Step_0_gml_40_0": "* Y'know, what if we wanted to raise her stats.",
    "obj_room_castle_front_race_slash_Step_0_gml_41_0": "* Make her stronger.",
    "obj_room_castle_front_race_slash_Step_0_gml_42_0": "* Have her run around a racetrack. Beat other girls in a race.",
    "obj_room_castle_front_race_slash_Step_0_gml_43_0": "* Damn, that could make a lot of carrots...",
    "obj_room_castle_front_race_slash_Step_0_gml_48_0": "* Got any other deer girls, boss? We gotta have competition.",
    "obj_room_castle_front_race_slash_Step_0_gml_49_0": "* ... maybe we could glue something to Ralsei's head?",
    "obj_room_castle_front_race_slash_Step_0_gml_61_0": "* That dead crap that birds eat, boss? ... you got it.",
    "obj_room_castle_front_race_slash_Step_0_gml_66_0": "* You don't got any POINTs... right? Move along.",
    "obj_room_castle_front_race_slash_Step_0_gml_82_0": "* Go, Winglade! Win us the race of familiars!",
    "obj_room_castle_front_race_slash_Step_0_gml_92_0": "* My secret as a trainer? I only raised its WIT and GUTs stat...",
    "obj_room_castle_front_race_slash_Step_0_gml_93_0": "* ... by having it bounce around randomly until it touched carrots.",
    "obj_room_castle_kris_slash_Step_0_gml_12_0": "* (There are all sorts of clothes. You could wear anything you want.)",
    "obj_room_castle_kris_slash_Step_0_gml_19_0": "* Top hats, ribbons, shirts, gowns, shorts, pants, a scuba outfit...",
    "obj_room_castle_kris_slash_Step_0_gml_20_0": "* Like, what, Ralsei? You think Kris's gonna play dress-up?",
    "obj_room_castle_kris_slash_Step_0_gml_22_0": "* Umm... if they want to!",
    "obj_room_castle_kris_slash_Step_0_gml_23_0": "* I just thought... Isn't it nice, to have some customization?",
    "obj_room_castle_kris_slash_Step_0_gml_26_0": "* (... or, even end up wearing anything you didn't want.)",
    "obj_room_castle_kris_slash_Step_0_gml_40_0": "* (The bookshelves are buried in keepsakes.)",
    "obj_room_castle_kris_slash_Step_0_gml_42_0": "* Yeah, that's from Lancer. He found it when digging.",
    "obj_room_castle_kris_slash_Step_0_gml_44_0": "* (The keepsakes are dirt.)",
    "obj_room_castle_kris_slash_Step_0_gml_55_0": "* (The bookshelf is covered in dirt.)",
    "obj_room_castle_kris_slash_Step_0_gml_110_0": "* Hey... Kris, your room is cool, but like",
    "obj_room_castle_kris_slash_Step_0_gml_111_0": "* Don't you think it could be like... more Kris.",
    "obj_room_castle_kris_slash_Step_0_gml_113_0": "* Um, in what way, Susie?",
    "obj_room_castle_kris_slash_Step_0_gml_115_0": "* I 'unno.",
    "obj_room_castle_kris_slash_Step_0_gml_164_0": "* Kris lamp.",
    "obj_room_castle_kris_slash_Step_0_gml_187_0": "* (Kris lamp.)",
    "obj_room_castle_kris_slash_Step_0_gml_199_0": "* (Your bed. ... it has some Susie hair on the outer blanket.)",
    "obj_room_castle_kris_slash_Step_0_gml_201_0": "* What? My bed's spikes. Sometimes I want no spikes.",
    "obj_room_castle_kris_slash_Step_0_gml_212_0": "* Susie, if your bedspikes bother you, I can remove them...",
    "obj_room_castle_kris_slash_Step_0_gml_214_0": "* What? Hell no, why would you do that!?",
    "obj_room_castle_kris_slash_Step_0_gml_228_0": "* (It's a precious, one of a kind trophy for consistently consuming moss.)",
    "obj_room_castle_kris_slash_Step_0_gml_229_0": "* (... the trophy is also made of moss.)",
    "obj_room_castle_music_slash_Step_0_gml_16_0": "\nBuy CD Bagel",
    "obj_room_castle_music_slash_Step_0_gml_17_0": "\nDo not",
    "obj_room_castle_music_slash_Step_0_gml_23_0": "* Oh!!! Look, mon amoebas! CD Bagelles! Ha ha!",
    "obj_room_castle_music_slash_Step_0_gml_24_0": "* Pastries, that spin!! Ha ha!! Oh, it's heaven!!",
    "obj_room_castle_music_slash_Step_0_gml_39_0": "* I did not say I was selling them!! They are my treasures!!",
    "obj_room_castle_music_slash_Step_0_gml_40_0": "* Do re mi-ba!",
    "obj_room_castle_music_slash_Step_0_gml_44_0": "* Do-nut!? No, these are bagels! Fa-so-ti-la!",
    "obj_room_castle_music_slash_Step_0_gml_70_0": "\nSpinCake",
    "obj_room_castle_music_slash_Step_0_gml_71_0": "\nNothing",
    "obj_room_castle_music_slash_Step_0_gml_77_0": "* Lightners only want one thing and it's disgusting. I mean delicious.",
    "obj_room_castle_music_slash_Step_0_gml_100_0": "* Oh, miba, oh mama! No rooms in your pockets!? What's in there!?",
    "obj_room_castle_music_slash_Step_0_gml_101_0": "* Boys and salesmen!? Oh, miba, oh mama...",
    "obj_room_castle_ralsei_slash_Step_0_gml_55_0": "* Wh... what happened... to my room?",
    "obj_room_castle_ralsei_slash_Step_0_gml_57_0": "* Yeah, we improved it.",
    "obj_room_castle_ralsei_slash_Step_0_gml_59_0": "* Th... thank you, Susie.",
    "obj_room_castle_ralsei_slash_Step_0_gml_61_0": "* Heh, don't mention it.",
    "obj_room_castle_ralsei_slash_Step_0_gml_86_0": "* ...",
    "obj_room_castle_ralsei_slash_Step_0_gml_87_0": "* Would you mind if I... cleaned it up a bit?",
    "obj_room_castle_ralsei_slash_Step_0_gml_89_0": "* Hey, it's your room.",
    "obj_room_castle_ralsei_slash_Step_0_gml_145_0": "You do have to take the thingy though\nthere's no room in my room",
    "obj_room_castle_ralsei_slash_Step_0_gml_149_0": "* ... phew! That's better.",
    "obj_room_castle_ralsei_slash_Step_0_gml_150_0": "* Before, I never thought about what I wanted in here, but...",
    "obj_room_castle_ralsei_slash_Step_0_gml_151_0": "* ... if... I'm going to have a room, I suppose...",
    "obj_room_castle_ralsei_slash_Step_0_gml_152_0": "* I should make it my own. Just for... me.",
    "obj_room_castle_ralsei_slash_Step_0_gml_153_0": "* ... if... that's all right?",
    "obj_room_castle_ralsei_slash_Step_0_gml_155_0": "* Hey... it's your room, your rules.",
    "obj_room_castle_ralsei_slash_Step_0_gml_157_0": "* ... thank you, Susie.\\f0",
    "obj_room_castle_ralsei_slash_Step_0_gml_239_0": "* (It's a bed. It's so squishy...)",
    "obj_room_castle_ralsei_slash_Step_0_gml_240_0": "* (... it feels like it might turn into fluff when you need it to heal.)",
    "obj_room_castle_ralsei_slash_Step_0_gml_254_0": "* (It's a fridge. There's a partially eaten cake inside...)",
    "obj_room_castle_ralsei_slash_Step_0_gml_256_0": "* Umm, don't look at that...",
    "obj_room_castle_ralsei_slash_Step_0_gml_258_0": "* Ha ha, you eat food when you're hungry",
    "obj_room_castle_ralsei_slash_Step_0_gml_262_0": "* (Cake fridge. Dramatically inferior to pie fridge.)",
    "obj_room_castle_ralsei_slash_Step_0_gml_278_0": "* I've realized, I suppose I do like my own voice...",
    "obj_room_castle_ralsei_slash_Step_0_gml_279_0": "* ... so I got some music books from Sweet Cap'n Cakes.",
    "obj_room_castle_ralsei_slash_Step_0_gml_280_0": "* I hope... we can perform some more songs together!",
    "obj_room_castle_ralsei_slash_Step_0_gml_284_0": "* This page says to blast music out of your face",
    "obj_room_castle_ralsei_slash_Step_0_gml_286_0": "* I suppose it will take some practice?",
    "obj_room_castle_ralsei_slash_Step_0_gml_301_0": "Umm...",
    "obj_room_castle_ralsei_slash_Step_0_gml_305_0": "* Heheh, dude, you kept it!",
    "obj_room_castle_ralsei_slash_Step_0_gml_306_0": "* ... wait.",
    "obj_room_castle_ralsei_slash_Step_0_gml_307_0": "* Bro? Did you smallen my gift?\\f0",
    "obj_room_castle_ralsei_slash_Step_0_gml_313_0": "* Um, I just wanted more storage space for important items...",
    "obj_room_castle_ralsei_slash_Step_0_gml_315_0": "* Okay... yeah... that's what it is, though.",
    "obj_room_castle_ralsei_slash_Step_0_gml_367_0": "Okay",
    "obj_room_castle_ralsei_slash_Step_0_gml_369_0": "Okay",
    "obj_room_castle_ralsei_slash_Step_0_gml_371_0": "Okay",
    "obj_room_castle_ralsei_slash_Step_0_gml_373_0": "Okaye",
    "obj_room_castle_ralsei_slash_Step_0_gml_384_0": "* (You opened the hay wardrobe. It contained RALSEI RANCHER.)",
    "obj_room_castle_ralsei_slash_Step_0_gml_390_0": "* I was kind of wondering if we could...",
    "obj_room_castle_ralsei_slash_Step_0_gml_399_0": "* (Susie closed the wardrobe.)",
    "obj_room_castle_ralsei_slash_Step_0_gml_400_0": "* (RALSEI RANCHER is now locked for your CASTLE TOWN. Again.)",
    "obj_room_castle_ralsei_slash_Step_0_gml_412_0": "* Fine. Nobody ranch.",
    "obj_room_castle_ralsei_slash_Step_0_gml_414_0": "\\f1\\f2\\f3",
    "obj_room_castle_ralsei_slash_Step_0_gml_437_0": "Like you're a horse?",
    "obj_room_castle_ralsei_slash_Step_0_gml_439_0": "Know what? Nevermind",
    "obj_room_castle_ralsei_slash_Step_0_gml_443_0": "* Gotta admit, all the hay...",
    "obj_room_castle_ralsei_slash_Step_0_gml_444_0": "* Kinda makes it look like...",
    "obj_room_castle_ralsei_slash_Step_0_gml_445_0": "* A new house for me.",
    "obj_room_castle_ralsei_slash_Step_0_gml_447_0": "\\f1",
    "obj_room_castle_ralsei_slash_Step_0_gml_466_0": "* My first gift... and, my first... proper belonging.",
    "obj_room_castle_ralsei_slash_Step_0_gml_467_0": "* Thank you. I'll... always treasure this, Kris.",
    "obj_room_castle_ralsei_slash_Step_0_gml_469_0": "* And the thingy. You also treasure that.",
    "obj_room_castle_ralsei_slash_Step_0_gml_473_0": "* Bro, have you been nuzzling this? It looks nuzzled.",
    "obj_room_castle_ralsei_slash_Step_0_gml_475_0": "* Why? Did you also want to nuzzle, Susie?",
    "obj_room_castle_ralsei_slash_Step_0_gml_477_0": "* Meh, not if you already nuzzled it.",
    "obj_room_castle_ralsei_slash_Step_0_gml_495_0": "\nSounds nice",
    "obj_room_castle_ralsei_slash_Step_0_gml_496_0": "\nYou like tea",
    "obj_room_castle_ralsei_slash_Step_0_gml_502_0": "* I... I kind of want to try all sorts of different drinks.",
    "obj_room_castle_ralsei_slash_Step_0_gml_503_0": "* Tea... coffee... juices... and see which ones I like.",
    "obj_room_castle_ralsei_slash_Step_0_gml_519_0": "* Then, if I find something I really like...",
    "obj_room_castle_ralsei_slash_Step_0_gml_520_0": "* I... want to share it with you two, too.",
    "obj_room_castle_ralsei_slash_Step_0_gml_521_0": "* As something... I personally like. As something I'm proud of.",
    "obj_room_castle_ralsei_slash_Step_0_gml_522_0": "* That way, it might be... even more special, right?",
    "obj_room_castle_ralsei_slash_Step_0_gml_526_0": "* You're right... sorry.",
    "obj_room_castle_ralsei_slash_Step_0_gml_527_0": "* But I...",
    "obj_room_castle_ralsei_slash_Step_0_gml_528_0": "* If you... if Kris makes the tea for me by hand...",
    "obj_room_castle_ralsei_slash_Step_0_gml_529_0": "* I wonder if there wouldn't still be...",
    "obj_room_castle_ralsei_slash_Step_0_gml_530_0": "* ... something a little personally special about it?",
    "obj_room_castle_ralsei_slash_Step_0_gml_543_0": "* (Dude hurry he's not even protecting the sugar bumps)",
    "obj_room_castle_ralsei_slash_Step_0_gml_567_0": "* Heheh, pillow fight!",
    "obj_room_castle_ralsei_slash_Step_0_gml_622_0": "* ...",
    "obj_room_castle_ralsei_slash_Step_0_gml_624_0": "* Umm, don't worry about it!",
    "obj_room_castle_susie_slash_Step_0_gml_14_0": "* (It's Susie's spiked bed.)~1",
    "obj_room_castle_susie_slash_Step_0_gml_19_0": "* Man, this bed is super comfy...",
    "obj_room_castle_susie_slash_Step_0_gml_20_0": "* (... guess if I used it, I'd be sleeping on the floor IRL...?)",
    "obj_room_castle_susie_slash_Step_0_gml_35_0": "Like if I had peanut butter\nI could put peanut butter\non the pinecones",
    "obj_room_castle_susie_slash_Step_0_gml_39_0": "* Hey, Ralsei... pinecones and stuff in here is great, but...",
    "obj_room_castle_susie_slash_Step_0_gml_40_0": "* Do you think I could have like... ingredients?",
    "obj_room_castle_susie_slash_Step_0_gml_41_0": "* I wanna try like... making something. Maybe.",
    "obj_room_castle_susie_slash_Step_0_gml_43_0": "* Huh? Aww, of course, Susie!\\f0",
    "obj_room_castle_susie_slash_Step_0_gml_49_0": "* Maybe next time we cook, you could do the fire?",
    "obj_room_castle_susie_slash_Step_0_gml_51_0": "* Um... maybe no one? Needs to shoot out jumpable flames?",
    "obj_room_castle_susie_slash_Step_0_gml_53_0": "* They don't? Damn, cool then, that's easier.",
    "obj_room_castle_susie_slash_Step_0_gml_125_0": "* Oh Hello Susie Sweetie",
    "obj_room_castle_susie_slash_Step_0_gml_126_0": "* Just Printing You Every Available Clothing Permutation",
    "obj_room_castle_susie_slash_Step_0_gml_127_0": "* But Especially This One",
    "obj_room_castle_susie_slash_Step_0_gml_231_0": "* Do I really need every... clothes?",
    "obj_room_castle_susie_slash_Step_0_gml_233_0": "* Of Course Susie Sweetie",
    "obj_room_castle_susie_slash_Step_0_gml_234_0": "* If You Don't Brute Force Every Single Outfit",
    "obj_room_castle_susie_slash_Step_0_gml_235_0": "* How Else Will You Find Out The Password To... Her Heart",
    "obj_room_castle_susie_slash_Step_0_gml_263_0": "\nLikes statues",
    "obj_room_castle_susie_slash_Step_0_gml_264_0": "\nSomething else",
    "obj_room_castle_susie_slash_Step_0_gml_270_0": "* ... why did Noelle have this in her room, anyway.",
    "obj_room_castle_susie_slash_Step_0_gml_272_0": "* Perhaps it has to do with her... um, tastes?",
    "obj_room_castle_susie_slash_Step_0_gml_274_0": "* Huh. Guess she likes statues?",
    "obj_room_castle_susie_slash_Step_0_gml_275_0": "* ... Kris, you know her, right? What's the deal?",
    "obj_room_castle_susie_slash_Step_0_gml_291_0": "* Yeah, that's what I thought, heh.",
    "obj_room_castle_susie_slash_Step_0_gml_292_0": "* ... not. What's that little stupid smirk mean, dumbass?",
    "obj_room_castle_susie_slash_Step_0_gml_296_0": "* What? You're saying she likes... something else?",
    "obj_room_castle_susie_slash_Step_0_gml_297_0": "* ...",
    "obj_room_castle_susie_slash_Step_0_gml_298_0": "* (Anyone wanna explain \"something else\" to me?)",
    "obj_room_castle_susie_slash_Step_0_gml_311_0": "* Anyway, cool statue.",
    "obj_room_castle_susie_slash_Step_0_gml_327_0": "\nNuzzle it",
    "obj_room_castle_susie_slash_Step_0_gml_328_0": "\nLeave it",
    "obj_room_castle_susie_slash_Step_0_gml_334_0": "* (Susie doll.)",
    "obj_room_castle_susie_slash_Step_0_gml_412_0": "* H-hey! Stop nuzzling that, you nuzzlers!",
    "obj_room_castle_susie_slash_Step_0_gml_482_0": "* Aww...",
    "obj_room_castle_susie_slash_Step_0_gml_483_0": "* Well, that's okay! After all, the real Susie...",
    "obj_room_castle_susie_slash_Step_0_gml_515_0": "* Is 100 times cuter and cuddlier!",
    "obj_room_castle_susie_slash_Step_0_gml_558_0": "* (... stop doing that \"me next?\" expression, dumbass.)",
    "obj_room_castle_tv_kikky_slash_Step_0_gml_13_0": "* (This game cost 1 bobillion dollars to play.)",
    "obj_room_castle_tv_kikky_slash_Step_0_gml_14_0": "* (The coin slot is a mile long.)",
    "obj_room_castle_tv_kikky_slash_Step_0_gml_28_0": "* (Coolant.)",
    "obj_room_castle_tv_kikky_slash_Step_0_gml_42_0": "\nUse",
    "obj_room_castle_tv_kikky_slash_Step_0_gml_43_0": "\nDon't",
    "obj_room_castle_tv_kikky_slash_Step_0_gml_49_0": "* (It's the TIGERBOMB.)",
    "obj_room_castle_tv_kikky_slash_Step_0_gml_51_0": "* (It's the KIKKYBOMB.)",
    "obj_room_castle_tv_mike_a_slash_Create_0_gml_56_0": "* Ow",
    "obj_room_castle_tv_mike_a_slash_Step_0_gml_87_0": "* Hey boss, someone, uh... just knocked.",
    "obj_room_castle_tv_mike_a_slash_Step_0_gml_88_0": "* Ya think that's, uh, Tenna?",
    "obj_room_castle_tv_mike_a_slash_Step_0_gml_98_0": "* No way it's, Tenna, rubberbrain!",
    "obj_room_castle_tv_mike_a_slash_Step_0_gml_99_0": "* If it was him, that knock'd be... more glooby!",
    "obj_room_castle_tv_mike_a_slash_Step_0_gml_149_0": "* By the way, what the heck is this drink you got me!?",
    "obj_room_castle_tv_mike_a_slash_Step_0_gml_160_0": "* Uhh, battery acid?",
    "obj_room_castle_tv_mike_a_slash_Step_0_gml_171_0": "* Battery - WHAT!?",
    "obj_room_castle_tv_mike_a_slash_Step_0_gml_172_0": "* What the heck'd make you think I drink THAT!?",
    "obj_room_castle_tv_mike_a_slash_Step_0_gml_182_0": "* Well, it's my theory, boss.",
    "obj_room_castle_tv_mike_a_slash_Step_0_gml_183_0": "* Yous is green, so you'd look good with a green drink.",
    "obj_room_castle_tv_mike_a_slash_Step_0_gml_197_0": "* THEORY!? That's not a theory, that's just...",
    "obj_room_castle_tv_mike_a_slash_Step_0_gml_198_0": "* You think just because something LOOKS cool...",
    "obj_room_castle_tv_mike_a_slash_Step_0_gml_199_0": "* THAT makes it correct!?",
    "obj_room_castle_tv_mike_a_slash_Step_0_gml_210_0": "* Uhh, yeah.",
    "obj_room_castle_tv_mike_a_slash_Step_0_gml_218_0": "* ...",
    "obj_room_castle_tv_mike_a_slash_Step_0_gml_228_0": "* ...",
    "obj_room_castle_tv_mike_a_slash_Step_0_gml_237_0": "* Whatever.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_47_0": "* GUYS, COSTUMES, NOW!!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_48_0": "* IT'S TENNA!!!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_62_0": "* Hey, this ain't fit!!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_63_0": "* Who cares, rubberbrain! Just put it on!!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_98_0": "* Somethin' feels... off.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_105_0": "* Just roll with it! There's no time!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_106_0": "* Oh, TENNA!!! Whatever do you need, my pal!?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_128_0": "* Hey, Tenna. Youse's wearin' the wrong costume, too?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_138_0": "* That's not Tenna, you idiot!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_189_0": "* Why the heck did you knock like that!? You made us dress up!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_205_0": "* And YOU! Are you EVER gonna take that thing off?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_220_0": "* Hey! HEY! I'm talking to you! You, uhh, uhh... what was your name again?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_238_0": "* Look, I'm not saying that! Can't we just call you...",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_262_0": "* PLUEY? You want us to call you PLUEY!?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_263_0": "* You're MIKE!!! PLUEY is the name of the MINIGAME!!!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_264_0": "* Look, I...",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_327_0": "* Oh no.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_329_0": "* Hel-LO! Someone needs a little antenna massage...!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_345_0": "* IT'S TENNA!! EVERYONE GET YOUR COSTUMES ON!!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_381_0": "* NOT YOU!!!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_383_0": "* Ohh, where are you...?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_427_0": "* ...",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_428_0": "* Hey, uh... where is he?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_429_0": "* Where's PLUEY!? I wanna see my lil' PLUEY!!!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_431_0": "* PLUEY'S THE NAME OF THE GAME!!!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_432_0": "* HIS NAME'S NOT PLUEY!!! IT'S MIKE!!!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_434_0": "* Hey, don't get lippy with me, dice boy!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_435_0": "* I know Mike better than you, and sometimes he IS a cute lil' Pluey!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_436_0": "* Now bring him out or I'm tightening your contract!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_517_0": "* ...",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_518_0": "* Got it, boss.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_545_0": "* Oh boy, oh boy, Mike! Now there's ONE GUY who NEVER lets me down!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_560_0": "* Hey, Tenna!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_562_0": "* Oh, uh... MIKE!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_587_0": "* You, uh...",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_597_0": "* You, uh, you don't look very Pluey today.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_599_0": "* Yes.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_600_0": "* I don't feel very Pluey today.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_608_0": "* Well, a massage is a massage! I'll just close my eyes and imagine! Haha!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_609_0": "* Now feel free to climb up there and let 'er rip!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_622_0": "* ...",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_623_0": "* Hey, Mike? When, uh, when are you gonna start the, uh...",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_625_0": "* I'm not doing it.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_627_0": "* Huh?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_629_0": "* I'm not doing anything for you anymore.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_658_0": "* HA HA HA HA HA!!! HA HA HA HA HA!!!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_664_0": "* Haha, you always were a jokester, Mike...",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_666_0": "* Not when you treat the people who work with you like expendable trash.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_668_0": "* T... trash?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_669_0": "* Mike, y-you know I don't do that!!! I'm always...",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_670_0": "* I'm always, y'know, adding lots of little, uh, bonuses to their contracts!!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_671_0": "* Y'know!! Paid fruit-flavored vacation, left over glooby slime, you know!!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_718_0": "* ...",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_720_0": "* ... I know. I know what this is about.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_721_0": "* You told me. You TOLD me you had a bad feeling about that contract.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_722_0": "* That he wasn't supposed to sign it. That he COULDN'T.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_723_0": "* ... and if he did, something terrible would happen.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_724_0": "* And even though I knew that... I still made him do it anyway.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_725_0": "* But how could it be MY fault!?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_726_0": "* I needed to be BIG... I needed it just as much as anyone else!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_727_0": "* How is it MY fault HE ran out on ME!?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_728_0": "* I could have helped him! I WOULD have! We could've been big TOGETHER!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_801_0": "* ... you cared about him too, Mike.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_802_0": "* That's why... since then... it feels like... you're not really here.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_803_0": "* Everything is... fake.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_804_0": "* When the curtain falls... everything just feels like...",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_805_0": "* Playing pretend.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_806_0": "* ... you know what I mean, Mike?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_842_0": "* Can we, uh...",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_843_0": "* Can I, see the part of the employee contract...",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_844_0": "* That stipulates, fruit-flavored vacations?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_846_0": "* Oh, uh, yeah! Yeah, right here! Haha! I'm adding it!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_847_0": "* And the slime, haha! Can't forget the slime.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_883_0": "* I can never... forget the slime.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_885_0": "* You know, I think I need to go.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_886_0": "* Get more... Pluey.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_888_0": "* Haha, yeah! Great idea, Mike, great!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_925_0": "* Kris?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_926_0": "* I don't know if it's just me, but...",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_927_0": "* \\O0",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_928_0": "* Keep an eye on that for me...",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_970_0": "* What?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_971_0": "* Tenna... he's ACTUALLY not coming back!?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_980_0": "* Y'know, I guess I, I heard about that, but...",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_981_0": "* I... haha, I sort of theorized... it had to be a joke!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_982_0": "* He's an important guy, right!?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_983_0": "* Guys like him don't just... disappear, right!?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_1006_0": "* Yeah, boss. I ain't wanna believe it either.",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_1018_0": "* What do you mean!? What could be better than HIM being gone!?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_1019_0": "* We can do WHATEVER we want now! ANYTHING!",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_1028_0": "* ...",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_1037_0": "* Ya wanna put the costumes back on, boss?",
    "obj_room_castle_tv_mike_b_slash_Step_0_gml_1045_0": "* ... sure.",
    "obj_room_castle_tv_mike_door_slash_Step_0_gml_15_0": "\nKnock\nlightly",
    "obj_room_castle_tv_mike_door_slash_Step_0_gml_16_0": "\nDon't knock",
    "obj_room_castle_tv_mike_door_slash_Step_0_gml_28_0": "* (Michaeldoor.)",
    "obj_room_castle_tv_mike_door_slash_Step_0_gml_29_0": "* (You had a strange gut feeling. That whatever's inside the door today...)",
    "obj_room_castle_tv_mike_door_slash_Step_0_gml_30_0": "* (Probably wouldn't make sense unless you had been inside yesterday.)",
    "obj_room_castle_tv_mike_door_slash_Step_0_gml_33_0": "* (Michaeldoor...)",
    "obj_room_castle_tv_mike_door_slash_Step_0_gml_35_0": "* (Knock?)",
    "obj_room_castle_tv_mike_door_slash_Step_0_gml_59_0": "* (Knock knock knock...)",
    "obj_room_castle_tv_mike_door_slash_Step_0_gml_65_0": "* (Resisted the temptation of Michael.)",
    "obj_room_castle_tv_mike_door_slash_Step_0_gml_93_0": "\nKnock\nGloobily",
    "obj_room_castle_tv_mike_door_slash_Step_0_gml_94_0": "\nDon't knock",
    "obj_room_castle_tv_mike_door_slash_Step_0_gml_100_0": "* (Michaeldoor.)",
    "obj_room_castle_tv_mike_door_slash_Step_0_gml_123_0": "* (Resisted the temptation of Glooby.)",
    "obj_room_castle_tv_mike_slash_Step_0_gml_35_0": "\nPlay a game",
    "obj_room_castle_tv_mike_slash_Step_0_gml_36_0": "\nNothing",
    "obj_room_castle_tv_mike_slash_Step_0_gml_42_0": "* What do you want!?",
    "obj_room_castle_tv_mike_slash_Step_0_gml_61_0": "* Oh, right! You want to play one of our MIKE MINIGAMES...!",
    "obj_room_castle_tv_mike_slash_Step_0_gml_62_0": "* Well, get real! You know how much effort those were!?",
    "obj_room_castle_tv_mike_slash_Step_0_gml_63_0": "* MONTHS! We spent months setting those up...",
    "obj_room_castle_tv_mike_slash_Step_0_gml_64_0": "* Practicing emitting them as bullet patterns...",
    "obj_room_castle_tv_mike_slash_Step_0_gml_65_0": "* Feeding the cats, training them... getting bit...",
    "obj_room_castle_tv_mike_slash_Step_0_gml_66_0": "* And for WHAT!? No one CARED!!",
    "obj_room_castle_tv_mike_slash_Step_0_gml_67_0": "* Tenna didn't even get the PLATINUM! Only BRONZE!",
    "obj_room_castle_tv_mike_slash_Step_0_gml_68_0": "* You had your chance to play them YESTERDAY using the code \\cY6453\\cW.",
    "obj_room_castle_tv_mike_slash_Step_0_gml_69_0": "* No one takes us seriously. No one!",
    "obj_room_castle_tv_mike_slash_Step_0_gml_73_0": "* You had your chance to play them YESTERDAY using the code \\cY6453\\cW.",
    "obj_room_castle_tv_mike_slash_Step_0_gml_74_0": "* C'mon!",
    "obj_room_castle_tv_mike_slash_Step_0_gml_97_0": "\nCall him\n\"Pluey\"",
    "obj_room_castle_tv_mike_slash_Step_0_gml_98_0": "\nDon't",
    "obj_room_castle_tv_mike_slash_Step_0_gml_104_0": "* (Cat Mike.)",
    "obj_room_castle_tv_mike_slash_Step_0_gml_108_0": "\nCall him\n\"Cat Mike\"",
    "obj_room_castle_tv_mike_slash_Step_0_gml_110_0": "* (Pluey.)",
    "obj_room_castle_tv_mike_slash_Step_0_gml_188_0": "\nGreet him",
    "obj_room_castle_tv_mike_slash_Step_0_gml_189_0": "\nDon't",
    "obj_room_castle_tv_mike_slash_Step_0_gml_195_0": "* What's up.",
    "obj_room_castle_tv_mike_slash_Step_0_gml_263_0": "* Uhh, hey. Nice to meet ya. It's me. Motormouth Plooby.",
    "obj_room_castle_tv_mike_slash_Step_0_gml_271_0": "* Listen, microphone head!",
    "obj_room_castle_tv_mike_slash_Step_0_gml_272_0": "* We. Are. Mike. None of us are being called Pluey.",
    "obj_room_castle_tv_mike_slash_Step_0_gml_273_0": "* But especially not you.",
    "obj_room_castle_tv_mike_slash_Step_0_gml_274_0": "* And especially not, Plooby!",
    "obj_room_castle_tv_mike_slash_Step_0_gml_281_0": "* What about the cat guy. He likes it.",
    "obj_room_castle_tv_mike_slash_Step_0_gml_298_0": "* It's not about what WE like, rubber brain! It's about what TENNA likes!",
    "obj_room_castle_tv_mike_slash_Step_0_gml_304_0": "* But there ain't no Tenna.",
    "obj_room_castle_tv_mike_slash_Step_0_gml_313_0": "* We don't, uh... we...",
    "obj_room_castle_tv_mike_slash_Step_0_gml_314_0": "* We don't know that! He could still come back! Any moment now!",
    "obj_room_castle_tv_mike_slash_Step_0_gml_315_0": "* C'mon, can't you hear him asking for an antenna massage!?",
    "obj_room_castle_tv_mike_slash_Step_0_gml_316_0": "* Tenna, we gotta get the next BOARD ready! Haha...!",
    "obj_room_castle_tv_mike_slash_Step_0_gml_317_0": "* Love it when you listen to me, Tenna. Love it.",
    "obj_room_castle_tv_mike_slash_Step_0_gml_324_0": "* ... I dunno about that, boss.",
    "obj_room_castle_tv_mike_slash_Step_0_gml_348_0": "* Mike to meet ya. Uhh...",
    "obj_room_castle_tv_mike_slash_Step_0_gml_349_0": "* I'm Plue'd to make your acquaintance.",
    "obj_room_castle_tv_mike_slash_Step_0_gml_362_0": "* YOU DON'T HAVE TO WORK PLUEY INTO IT!!!",
    "obj_room_castle_tv_slash_Step_0_gml_30_0": "* Hello, boss. Welcome to TV STUDIO.",
    "obj_room_castle_tv_slash_Step_0_gml_31_0": "* Here you can play various MiniGames.",
    "obj_room_castle_tv_slash_Step_0_gml_32_0": "* They have no effect on anything, so just enjoy yourself and relax!",
    "obj_room_dungeon_2f_slash_Step_0_gml_47_0": "\nTalk\nabout scar",
    "obj_room_dungeon_2f_slash_Step_0_gml_48_0": "\nNothing",
    "obj_room_dungeon_2f_slash_Step_0_gml_54_0": "* ... what do YOU want?",
    "obj_room_dungeon_2f_slash_Step_0_gml_81_0": "* What? You dare insult my greatest mark of pride!?",
    "obj_room_dungeon_2f_slash_Step_0_gml_83_0": "* Umm, no! We actually really like it!",
    "obj_room_dungeon_2f_slash_Step_0_gml_85_0": "* HA! Rich, coming from you, patsy!",
    "obj_room_dungeon_2f_slash_Step_0_gml_86_0": "* ... fine. I shall indulge you.",
    "obj_room_dungeon_2f_slash_Step_0_gml_87_0": "* I remember it like it was yesterday.",
    "obj_room_dungeon_2f_slash_Step_0_gml_88_0": "* A blissful time. An era of harmony, with the Lightners.",
    "obj_room_dungeon_2f_slash_Step_0_gml_89_0": "* A golden age, where we were held, cherished...",
    "obj_room_dungeon_2f_slash_Step_0_gml_90_0": "* But one day, the hand of a Lightner slipped...",
    "obj_room_dungeon_2f_slash_Step_0_gml_91_0": "* ... and disaster struck.",
    "obj_room_dungeon_2f_slash_Step_0_gml_92_0": "* I was torn.",
    "obj_room_dungeon_2f_slash_Step_0_gml_93_0": "* Torn with a scar that could be seen even from the back.",
    "obj_room_dungeon_2f_slash_Step_0_gml_94_0": "* A single scarred king... that rendered the whole kingdom...",
    "obj_room_dungeon_2f_slash_Step_0_gml_95_0": "* Obsolete.",
    "obj_room_dungeon_2f_slash_Step_0_gml_96_0": "* We were banished, relegated to eternal darkness.",
    "obj_room_dungeon_2f_slash_Step_0_gml_97_0": "* ...",
    "obj_room_dungeon_2f_slash_Step_0_gml_98_0": "* Now, this mark is my pride! A mark of glory...",
    "obj_room_dungeon_2f_slash_Step_0_gml_99_0": "* Of the revenge I will one day take on you lot! GAHAHA!!",
    "obj_room_dungeon_2f_slash_Step_0_gml_104_0": "* This scar is my pride. A mark of my coming revenge.",
    "obj_room_dungeon_2f_slash_Step_0_gml_105_0": "* Were you truly strong, you would have given me another! Ha!",
    "obj_room_dungeon_2f_slash_Step_0_gml_113_0": "* Well said.",
    "obj_room_garden_hospital_intro_slash_Step_0_gml_89_0": "* Wh... where are we?",
    "obj_room_garden_hospital_intro_slash_Step_0_gml_172_0": "* Ah... you've come to.",
    "obj_room_garden_hospital_intro_slash_Step_0_gml_173_0": "* I found you, unconscious, washed up on the beach...",
    "obj_room_garden_hospital_intro_slash_Step_0_gml_174_0": "* And carried you here... gently, like princesses.",
    "obj_room_garden_hospital_intro_slash_Step_0_gml_175_0": "* ...",
    "obj_room_garden_hospital_intro_slash_Step_0_gml_176_0": "* Listen, you three...",
    "obj_room_garden_hospital_intro_slash_Step_0_gml_177_0": "* I... won't always be there to take care of you.",
    "obj_room_garden_hospital_intro_slash_Step_0_gml_178_0": "* Please... stay out of trouble, okay?",
    "obj_room_garden_hospital_intro_slash_Step_0_gml_179_0": "* Sometimes, you need to leaf the battle... to the real heroes.",
    "obj_room_garden_hospital_intro_slash_Step_0_gml_217_0": "* By the way, don't worry.",
    "obj_room_garden_hospital_intro_slash_Step_0_gml_218_0": "* I'm a gentleman, so I only did CPR's on your cheek.",
    "obj_room_garden_hospital_intro_slash_Step_0_gml_242_0": "* THAT!! WOULDN'T!! DO ANYTHING!!",
    "obj_room_garden_hospital_intro_slash_Step_0_gml_255_0": "* ... let's just GO.",
    "obj_room_krishallway_slash_Create_0_gml_7_0": "* (Your dad and Noelle's dad winning the strength tester.)",
    "obj_room_krishallway_slash_Create_0_gml_8_0": "* (You and your brother eating candy apples together.)",
    "obj_room_krishallway_slash_Create_0_gml_9_0": "* (You, Dess, your brother, and Noelle performing on stage.)",
    "obj_room_krishallway_slash_Create_0_gml_10_0": "* (Your mom going hyper mode and Noelle's mom looking annoyed.)",
    "obj_room_krishallway_slash_Create_0_gml_11_0": "* (Dess and your brother, with matching rocker face paint.)",
    "obj_room_krishallway_slash_Create_0_gml_12_0": "* (Dess, your brother, and your dads doing some kind of square dance.)",
    "obj_room_krishallway_slash_Create_0_gml_13_0": "* (Your mom going hyper mode in the teacup ride.)",
    "obj_room_krishallway_slash_Create_0_gml_14_0": "* (Your mom and your dad nuzzling noses as king and queen.)",
    "obj_room_krishallway_slash_Create_0_gml_15_0": "* (You and your brother doing a cool point at the camera.)",
    "obj_room_krishallway_slash_Step_0_gml_12_0": "* (Locked.)",
    "obj_room_krishallway_slash_Step_0_gml_25_0": "* Your eyes wander over the face in the mirror.",
    "obj_room_krishallway_slash_Step_0_gml_26_0": "* You quickly look away. Who is that?",
    "obj_room_krishallway_slash_Step_0_gml_41_0": "\nOpen",
    "obj_room_krishallway_slash_Step_0_gml_42_0": "\nDo not",
    "obj_room_krishallway_slash_Step_0_gml_47_0": "* (Book drawer.)",
    "obj_room_krishallway_slash_Step_0_gml_63_0": "* (You opened the drawer and looked at How to Draw Dragons.)",
    "obj_room_krishallway_slash_Step_0_gml_64_0": "* (The cover's inappropriately dressed purple dragon stares back at you.)",
    "obj_room_krishallway_slash_Step_0_gml_65_0": "* (... even though there was a Dark World in your house...)",
    "obj_room_krishallway_slash_Step_0_gml_66_0": "* (... you didn't seem to meet a Darkner based on this object.)",
    "obj_room_krishallway_slash_Step_0_gml_67_0": "* (...)",
    "obj_room_krishallway_slash_Step_0_gml_68_0": "* (You scholarly contemplated this for an overly long period of time.)",
    "obj_room_krishallway_slash_Step_0_gml_72_0": "* (You knew that you shouldn't.)",
    "obj_room_krishallway_slash_Step_0_gml_84_0": "* (You opened the drawer and shut it. Some things should stay closed.)",
    "obj_room_krishallway_slash_Step_0_gml_96_0": "* (Cactus. A lone bud is blooming.)",
    "obj_room_krishallway_slash_Step_0_gml_110_0": "\nLook",
    "obj_room_krishallway_slash_Step_0_gml_111_0": "\nDo not",
    "obj_room_krishallway_slash_Step_0_gml_116_0": "* (... a photo album of past Festivals.)",
    "obj_room_krishallway_slash_Step_0_gml_135_0": "* (You and Noelle...)",
    "obj_room_krishallway_slash_Step_0_gml_136_0": "* (... the book went shut.)",
    "obj_room_krisroom_slash_Step_0_gml_12_0": "* (The sun has not fully risen.)",
    "obj_room_krisroom_slash_Step_0_gml_25_0": "* (You should probably clean this up sometime.)",
    "obj_room_krisroom_slash_Step_0_gml_38_0": "* (Bedsheets. They are slightly warm.)",
    "obj_room_krisroom_slash_Step_0_gml_51_0": "* (The bed is cold.)",
    "obj_room_krisroom_slash_Step_0_gml_67_0": "\nSleep",
    "obj_room_krisroom_slash_Step_0_gml_68_0": "\nDo not",
    "obj_room_krisroom_slash_Step_0_gml_74_0": "* (It's your bed.)",
    "obj_room_krisroom_slash_Step_0_gml_75_0": "* (If you go back to sleep, \\cYyou may miss a lot of important things\\cW.)",
    "obj_room_krisroom_slash_Step_0_gml_76_0": "* (Will you go to bed?)",
    "obj_room_krisroom_slash_Step_0_gml_98_0": "* (You'll find somewhere else to sleep.)",
    "obj_room_krisroom_slash_Step_0_gml_130_0": "* (But, when you opened your eyes...)",
    "obj_room_krisroom_slash_Step_0_gml_164_0": "* (The cage.)",
    "obj_room_krisroom_slash_Step_0_gml_179_0": "\nLook",
    "obj_room_krisroom_slash_Step_0_gml_180_0": "\nDo not",
    "obj_room_krisroom_slash_Step_0_gml_185_0": "* (Your brother's drawer. There are various unsent love letters inside.)",
    "obj_room_krisroom_slash_Step_0_gml_203_0": "\nLook",
    "obj_room_krisroom_slash_Step_0_gml_204_0": "\nDo not",
    "obj_room_krisroom_slash_Step_0_gml_209_0": "* (... your body is still shaky, and feels weak, almost unfamiliar.)",
    "obj_room_krisroom_slash_Step_0_gml_210_0": "* (Despite your weakness, will you really make your first priority)",
    "obj_room_krisroom_slash_Step_0_gml_211_0": "* (Your very first priority)",
    "obj_room_krisroom_slash_Step_0_gml_212_0": "* (Looking through your brother's letters)",
    "obj_room_krisroom_slash_Step_0_gml_213_0": "* (Which you have already read)",
    "obj_room_krisroom_slash_Step_0_gml_214_0": "* (As if you haven't read them before?)",
    "obj_room_krisroom_slash_Step_0_gml_222_0": "* (Looks like an embarrassing drawer.)",
    "obj_room_krisroom_slash_Step_0_gml_242_0": "* (Despite your weakness, you proceed to open the first letter.)",
    "obj_room_krisroom_slash_Step_0_gml_243_0": "* Dearest December",
    "obj_room_krisroom_slash_Step_0_gml_244_0": "* (Your weakness gets the better of you. Letter dropped. Drawer closed.)",
    "obj_room_krisroom_slash_Step_0_gml_257_0": "* (Your bed's brother.)",
    "obj_room_krisroom_slash_Step_0_gml_270_0": "* (There's a USB microphone here...)",
    "obj_room_krisroom_slash_Step_0_gml_271_0": "* (You remember it was originally intended for a console music game.)",
    "obj_room_krisroom_slash_Step_0_gml_284_0": "* (Your ride.)",
    "obj_room_krisroom_slash_Step_0_gml_297_0": "* (Drawers.)",
    "obj_room_man_slash_Step_0_gml_16_0": "* (Well, there is not a man here.)",
    "obj_room_man_slash_Step_0_gml_26_0": "* (Well, there is a man here.)",
    "obj_room_man_slash_Step_0_gml_27_0": "* (He offers you something.)",
    "obj_room_man_slash_Step_0_gml_28_0": "Yes",
    "obj_room_man_slash_Step_0_gml_29_0": "No",
    "obj_room_man_slash_Step_0_gml_38_0": "* (Well, there is not a man here.)",
    "obj_room_man_slash_Step_0_gml_39_0": "* (... but, on Kris's shoulder, a weight remained.)",
    "obj_room_man_slash_Step_0_gml_40_0": "* (A weight that carried far, far, into the distance...)",
    "obj_room_man_slash_Step_0_gml_51_0": "* (...)",
    "obj_room_man_slash_Step_0_gml_68_0": "* (You received the \"Egg\".)",
    "obj_room_man_slash_Step_0_gml_69_0": "Ask for more",
    "obj_room_man_slash_Step_0_gml_70_0": "Do Not",
    "obj_room_man_slash_Step_0_gml_100_0": "* (Well, the man put his hand softly on your shoulder.)",
    "obj_room_man_slash_Step_0_gml_101_0": "* (And, showing you his empty palm...)",
    "obj_room_man_slash_Step_0_gml_104_0": "* (He put his finger to his mouth, smiled, and shook his head.)",
    "obj_room_man_slash_Step_0_gml_108_0": "* (He put his finger to his mouth, smiled, and nodded his head.)",
    "obj_room_man_slash_Step_0_gml_110_0": "* (It seems you have everything.)",
    "obj_room_man_slash_Step_0_gml_111_0": "* (...)",
    "obj_room_man_slash_Step_0_gml_112_0": "* (He waved goodbye, looking away slightly after a moment.)",
    "obj_room_man_slash_Step_0_gml_113_0": "* (...)",
    "obj_room_man_slash_Step_0_gml_114_0": "* (Kris felt a strange melancholy.)",
    "obj_room_man_slash_Step_0_gml_115_0": "* (It was a feeling that they should not look for the man anymore.)",
    "obj_room_man_slash_Step_0_gml_116_0": "* (... even though they had never done such a thing in the first place.)",
    "obj_room_man_slash_Step_0_gml_122_0": "* (The man nodded vigorously.)",
    "obj_room_man_slash_Step_0_gml_123_0": "* (He pointed into the distance.)",
    "obj_room_man_slash_Step_0_gml_124_0": "* (Over there, was another tree.)",
    "obj_room_man_slash_Step_0_gml_125_0": "* (In fact, it seemed very much like this tree.)",
    "obj_room_man_slash_Step_0_gml_126_0": "* (Craning your head, you noticed that there was another tree after that.)",
    "obj_room_man_slash_Step_0_gml_127_0": "* (It felt a little bit like looking into series of mirrors...)",
    "obj_room_man_slash_Step_0_gml_128_0": "* (Your head began to spin.)",
    "obj_room_man_slash_Step_0_gml_129_0": "* (... the man saw this and looked concerned.)",
    "obj_room_man_slash_Step_0_gml_130_0": "* (He seemed like he wanted to speak, but...)",
    "obj_room_man_slash_Step_0_gml_131_0": "* (...)",
    "obj_room_man_slash_Step_0_gml_132_0": "* (Well, the man smiled.)",
    "obj_room_man_slash_Step_0_gml_133_0": "* (And he waved goodbye, for now.)",
    "obj_room_man_slash_Step_0_gml_158_0": "* (He is behind the tree.)",
    "obj_room_man_slash_Step_0_gml_161_0": "* (It is a tree.)",
    "obj_room_schoollobby_slash_Step_0_gml_29_0": "* (Your inventory feels lighter.)",
    "obj_room_schoollobby_slash_Step_0_gml_30_0": "* (Also, there are crumbs around your face for some reason.)",
    "obj_room_torbathroom_slash_Step_0_gml_61_0": "* (You flushed the toilet!)",
    "obj_room_torbathroom_slash_Step_0_gml_93_0": "* KRIS!!! DON'T FLUSH MY TOAST!!!",
    "obj_room_torbathroom_slash_Step_0_gml_117_0": "\nOpen",
    "obj_room_torbathroom_slash_Step_0_gml_118_0": "\nDo not",
    "obj_room_torbathroom_slash_Step_0_gml_123_0": "* (Deodorant cupboard.)",
    "obj_room_torbathroom_slash_Step_0_gml_139_0": "\nGotta...\nSmell...Good...",
    "obj_room_torbathroom_slash_Step_0_gml_140_0": "\nDon't\n\"Gotta Smell\"",
    "obj_room_torbathroom_slash_Step_0_gml_145_0": "* (Even though your body is still weak and overexerted...)",
    "obj_room_torbathroom_slash_Step_0_gml_149_0": "* (Will you still make it your priority to look at deodorant?)",
    "obj_room_torbathroom_slash_Step_0_gml_152_0": "* (Will you still make it your second priority to look at deodorant?)",
    "obj_room_torbathroom_slash_Step_0_gml_155_0": "* (Pizza flavored deodorant, with a cartoon mascot?)",
    "obj_room_torbathroom_slash_Step_0_gml_177_0": "* (\"Gotta smell good\" means not looking inside.)",
    "obj_room_torbathroom_slash_Step_0_gml_190_0": "* (Green apple shampoo.)",
    "obj_room_torbathroom_slash_Step_0_gml_191_0": "* (... you wonder if Susie would recognize you if you changed to a different fruit.)",
    "obj_room_torhouse_slash_Step_0_gml_10_0": "* (The fridge. ... somehow, it's fully stocked.)",
    "obj_room_torhouse_slash_Step_0_gml_11_0": "* (... except, there's no ketchup.)",
    "obj_room_torhouse_slash_Step_0_gml_24_0": "* (The sink is beginning to replenish its lost white fur.)",
    "obj_room_torhouse_slash_Step_0_gml_50_0": "* (TVs are good at talking, but not good at listening.)",
    "obj_room_torhouse_slash_Step_0_gml_63_0": "* (The room looks a bit naked without the TV.)",
    "obj_room_torhouse_slash_Step_0_gml_64_0": "* (... or the red cloth under where the TV was.)",
    "obj_room_torhouse_slash_Step_0_gml_77_0_b": "* (The stovetop.)",
    "obj_room_torhouse_slash_Step_0_gml_78_0_b": "* (No one in their right mind would make toast here.)",
    "obj_room_torhouse_slash_Step_0_gml_91_0": "* (It's a book of hymns... Inside it is a comic book. And inside that...)",
    "obj_room_torhouse_slash_Step_0_gml_104_0": "* (Seems someone took out the trash.)",
    "obj_room_torhouse_slash_Step_0_gml_128_0": "* Kris... are you all right, sweetheart?",
    "obj_room_torhouse_slash_Step_0_gml_129_0": "* You should eat something...",
    "obj_room_torhouse_slash_Step_0_gml_130_0": "* There is some honey toast on the table for you, all right?",
    "obj_room_torhouse_slash_Step_0_gml_141_0": "* Maybe some Festival games might cheer you up...?",
    "obj_room_torhouse_slash_Step_0_gml_142_0": "* I am sure Susie would love to play with you...",
    "obj_room_town_church_slash_Step_0_gml_16_0": "* Heh, be pretty funny to see you get jumpscared, but...",
    "obj_room_town_church_slash_Step_0_gml_17_0": "* We... uh, we can't go in there. We're banned.",
    "obj_room_town_church_slash_Step_0_gml_18_0": "* I was feeling like, the eyeball grapes or whatever...?",
    "obj_room_town_church_slash_Step_0_gml_19_0": "* And Noelle just put her hand in the bowl, and...",
    "obj_room_town_church_slash_Step_0_gml_20_0": "* ... started... holding mine.",
    "obj_room_town_church_slash_Step_0_gml_21_0": "* ... yeah, they banned us for that. Sucks.",
    "obj_room_town_church_slash_Step_0_gml_25_0": "* It's kinda funny. Nothing scared her at all.",
    "obj_room_town_church_slash_Step_0_gml_26_0": "* ... even me. Heh.",
    "obj_room_town_church_slash_Step_0_gml_40_0": "* (It's a cauldron of spooky sauce.)",
    "obj_room_town_church_slash_Step_0_gml_52_0": "* Dude, let's lap up the orange goop together.",
    "obj_room_town_church_slash_Step_0_gml_53_0": "* Bet it tastes like the clay from art class.",
    "obj_room_town_church_slash_Step_0_gml_54_0": "* ... wait. No. Noelle's dad could see.",
    "obj_room_town_church_slash_Step_0_gml_64_0": "* I don't want Noelle thinking I'm a lapper.",
    "obj_room_town_church_slash_Step_0_gml_65_0": "* I dunno. It's not like an all the time thing.",
    "obj_room_town_church_slash_Step_0_gml_66_0": "* Just a with you thing. That we never did before.",
    "obj_room_town_church_slash_Step_0_gml_80_0": "* Heh, with this many pumpkins...",
    "obj_room_town_church_slash_Step_0_gml_81_0": "* No way they'll notice I stole Jack this morning.",
    "obj_room_town_church_slash_Step_0_gml_83_0": "* Stole, um, what?",
    "obj_room_town_church_slash_Step_0_gml_85_0": "* Uhh... jack! Y'know, haha. As in, nothing.",
    "obj_room_town_church_slash_Step_0_gml_94_0": "(Besides, if you were a thief... I'd... want to help you.)",
    "obj_room_town_church_slash_Step_0_gml_95_0": "(Dude she totally knows I stole bottled water at her house)",
    "obj_room_town_church_slash_Step_0_gml_100_0": "* You... don't think I'm a thief, right, Noelle?",
    "obj_room_town_church_slash_Step_0_gml_102_0": "* Huh? I... I think you're a good person, Susie!",
    "obj_room_town_church_slash_Step_0_gml_104_0": "\\f1",
    "obj_room_town_church_slash_Step_0_gml_114_0": "* (I couldn't... find Jack this morning.)",
    "obj_room_town_church_slash_Step_0_gml_115_0": "* (... hope he's okay.)",
    "obj_room_town_church_slash_Step_0_gml_127_0": "* Dude, what's your favorite horror movie?",
    "obj_room_town_church_slash_Step_0_gml_128_0": "* Bet you like the one with the creepy doll...",
    "obj_room_town_church_slash_Step_0_gml_129_0": "* HUH? Your brother never wanted to watch them?",
    "obj_room_town_church_slash_Step_0_gml_130_0": "* What, was he like, oooo, I'll make the popcorn!",
    "obj_room_town_church_slash_Step_0_gml_131_0": "* Then just never came back?",
    "obj_room_town_church_slash_Step_0_gml_132_0": "* HAHAHAHA? What, was I right???",
    "obj_room_town_church_slash_Step_0_gml_142_0": "* I mean, Noelle loves scary movies.",
    "obj_room_town_church_slash_Step_0_gml_143_0": "* ... you didn't watch any with her?",
    "obj_room_town_church_slash_Step_0_gml_144_0": "* Hey, it's all good. I'll teach ya.",
    "obj_room_town_church_slash_Step_0_gml_145_0": "* ... you're buying the tickets though.",
    "obj_room_town_krisyard_slash_Step_0_gml_14_0": "* Pretty sure there's no Festival in your house.",
    "obj_room_town_mid_diner_slash_Step_0_gml_14_0": "(Try to\ninclude\nNoelle!)",
    "obj_room_town_mid_diner_slash_Step_0_gml_15_0": "\nExactly",
    "obj_room_town_mid_diner_slash_Step_0_gml_20_0": "* Hey, Kris! Thanks for bringin' your friend to the diner yesterday!",
    "obj_room_town_mid_diner_slash_Step_0_gml_22_0": "* Hey, no problem. It just was like... so special.",
    "obj_room_town_mid_diner_slash_Step_0_gml_24_0": "* Haha, special...?",
    "obj_room_town_mid_diner_slash_Step_0_gml_26_0": "* Yeah. Sometimes you gotta get that one on one time.",
    "obj_room_town_mid_diner_slash_Step_0_gml_27_0": "* Can't wait to do it again. Me and Kris.",
    "obj_room_town_mid_diner_slash_Step_0_gml_29_0": "* Yeah, haha! Definitely...!",
    "obj_room_town_mid_diner_slash_Step_0_gml_45_0": "(Maybe it's okay if you two\nhave your own thing sometime...)",
    "obj_room_town_mid_diner_slash_Step_0_gml_49_0": "* Oh, uh. Yeah! Yeah, yeah.",
    "obj_room_town_mid_diner_slash_Step_0_gml_50_0": "* And... if there's leftovers. Of, are what we eated.",
    "obj_room_town_mid_diner_slash_Step_0_gml_51_0": "* We would give it. To Noelle.",
    "obj_room_town_mid_diner_slash_Step_0_gml_53_0": "* ... um, thanks.",
    "obj_room_town_mid_diner_slash_Step_0_gml_55_0": "* And also... she could be there.",
    "obj_room_town_mid_diner_slash_Step_0_gml_57_0": "* Oh, um, I can?",
    "obj_room_town_mid_diner_slash_Step_0_gml_59_0": "* Helping to make the leftovers.",
    "obj_room_town_mid_diner_slash_Step_0_gml_60_0": "* While me and Kris. Are under the table...",
    "obj_room_town_mid_diner_slash_Step_0_gml_61_0": "* Begging for scraps...\\f0",
    "obj_room_town_mid_diner_slash_Step_0_gml_66_0": "(Why is she so cute like that???)",
    "obj_room_town_mid_diner_slash_Step_0_gml_70_0": "* WELL, Susie, how'd you like...",
    "obj_room_town_mid_diner_slash_Step_0_gml_71_0": "* ... to go to the Diner with ME, sometime?",
    "obj_room_town_mid_diner_slash_Step_0_gml_73_0": "* H-huh? That'd be... cool.",
    "obj_room_town_mid_diner_slash_Step_0_gml_74_0": "* ... just, umm... you think I, umm...?",
    "obj_room_town_mid_diner_slash_Step_0_gml_76_0": "* ... what?",
    "obj_room_town_mid_diner_slash_Step_0_gml_78_0": "* You think I could have an ice cream sundae? With chocolate?",
    "obj_room_town_mid_diner_slash_Step_0_gml_80_0": "* H-huh? Fahahaha! Of course you can!",
    "obj_room_town_mid_diner_slash_Step_0_gml_82_0": "* Heheh. $!$$ing awesome.\\f0",
    "obj_room_town_mid_diner_slash_Step_0_gml_97_0": "* Well, hope to see the three of you at the diner again soon!~1",
    "obj_room_town_mid_diner_slash_Step_0_gml_103_0": "* Yeah, for sure! Next time Alphys gives us chocolates.",
    "obj_room_town_mid_diner_slash_Step_0_gml_105_0": "* Huh?",
    "obj_room_town_mid_diner_slash_Step_0_gml_107_0": "* Y'know. To return them to the store for money.",
    "obj_room_town_mid_diner_slash_Step_0_gml_109_0": "* Oh, okay.",
    "obj_room_town_mid_diner_slash_Step_0_gml_113_0": "* Yeah, for sure! Next time Kris, uh... gets more money.",
    "obj_room_town_mid_diner_slash_Step_0_gml_115_0": "* I could, um, pay...",
    "obj_room_town_mid_diner_slash_Step_0_gml_117_0": "* Hey! No way, I insist! It's, uh... Kris's brother's treat.",
    "obj_room_town_mid_diner_slash_Step_0_gml_132_0": "Buy",
    "obj_room_town_mid_diner_slash_Step_0_gml_133_0": "Do not",
    "obj_room_town_mid_diner_slash_Step_0_gml_138_0": "* Kris and Noelle! Funny seeing you together... Fancy a treat?",
    "obj_room_town_mid_diner_slash_Step_0_gml_139_0": "* Rolled up mega cinnamon bunnies! 1 for only $13!",
    "obj_room_town_mid_diner_slash_Step_0_gml_157_0": "* You only did ever buy from the ice cream stand... oh well!",
    "obj_room_town_mid_diner_slash_Step_0_gml_206_0": "* (What? 13 light dollars is crazy...!)",
    "obj_room_town_mid_diner_slash_Step_0_gml_208_0": "* (N-no, it's fine! Look, I've got it!)",
    "obj_room_town_mid_diner_slash_Step_0_gml_238_0": "* (Noelle, what are you doing?)",
    "obj_room_town_mid_diner_slash_Step_0_gml_239_0": "* (They always toss the leftovers later, and then...)",
    "obj_room_town_mid_diner_slash_Step_0_gml_241_0": "* (Huh? Susie, you...)",
    "obj_room_town_mid_diner_slash_Step_0_gml_268_0": "* Susie... here. Why don't you try it warm?",
    "obj_room_town_mid_diner_slash_Step_0_gml_270_0": "* ... if you already bought it.",
    "obj_room_town_mid_diner_slash_Step_0_gml_305_0": "* Damn, that's actually really good fresh!",
    "obj_room_town_mid_diner_slash_Step_0_gml_306_0": "* ... I...",
    "obj_room_town_mid_diner_slash_Step_0_gml_307_0": "* I'm gonna pay you back later, okay? Promise.",
    "obj_room_town_mid_diner_slash_Step_0_gml_309_0": "* (It's worth just seeing her smile...)",
    "obj_room_town_mid_diner_slash_Step_0_gml_351_0": "* (Should I tell her before we toss the leftovers...?)",
    "obj_room_town_mid_diner_slash_Step_0_gml_363_0": "Marjarin. Whatever.",
    "obj_room_town_mid_diner_slash_Step_0_gml_367_0": "* Oh hell. Kris, You're not gonna believe THIS.",
    "obj_room_town_mid_diner_slash_Step_0_gml_368_0": "* Free rolls. AND honey packets. AND butter.\\f0",
    "obj_room_town_mid_diner_slash_Step_0_gml_369_0": "* That's like, basically, a good sandwich.",
    "obj_room_town_mid_diner_slash_Step_0_gml_380_0": "* Ketchup...? Salt...? Water...? That's free tomato soup.",
    "obj_room_town_mid_diner_slash_Step_0_gml_381_0": "* We're living in lucksurey. Bone appa teeth. Right?",
    "obj_room_town_mid_diner_slash_Step_0_gml_393_0": "* (My sister would never admit it, but my cooking is better...)",
    "obj_room_town_mid_diner_slash_Step_0_gml_406_0": "* ...",
    "obj_room_town_mid_diner_slash_Step_0_gml_408_0": "* ... hey, me and Kris are nice. Don't be scared.",
    "obj_room_town_mid_diner_slash_Step_0_gml_410_0": "* ... what about the deer lady?",
    "obj_room_town_mid_diner_slash_Step_0_gml_412_0": "* Her? Yeah, she chews rabbits' ears off.",
    "obj_room_town_mid_diner_slash_Step_0_gml_443_0": "* Susie!!!",
    "obj_room_town_mid_diner_slash_Step_0_gml_460_0": "* Does my best!!! Does my very best...!!!",
    "obj_room_town_mid_diner_slash_Step_0_gml_461_0": "* (... appears to be full of chili)",
    "obj_room_town_mid_diner_slash_Step_0_gml_473_0": "* (... appears to be full of chili)",
    "obj_room_town_mid_diner_slash_Step_0_gml_475_0": "* Damn that seems like a cool job",
    "obj_room_town_mid_diner_slash_Step_0_gml_487_0": "* I lost. I'm losing my inhibitions.",
    "obj_room_town_mid_diner_slash_Step_0_gml_488_0": "* Will I... ever be able to come back from this?",
    "obj_room_town_mid_diner_slash_Step_0_gml_489_0": "* Am I changing... permanently?",
    "obj_room_town_mid_diner_slash_Step_0_gml_501_0": "* The ground is a Festival of water!",
    "obj_room_town_school_slash_Step_0_gml_30_0": "\nAdventures,\nlike Quests",
    "obj_room_town_school_slash_Step_0_gml_31_0": "\nPretend to\nbe a dog",
    "obj_room_town_school_slash_Step_0_gml_36_0": "* Kris, I told ya. No more adventures at school today.",
    "obj_room_town_school_slash_Step_0_gml_38_0": "* ... adventures???",
    "obj_room_town_school_slash_Step_0_gml_54_0": "It does not make sense.",
    "obj_room_town_school_slash_Step_0_gml_57_0": "* Yeah, uh... I mean quests. Journeys. And @*.",
    "obj_room_town_school_slash_Step_0_gml_59_0": "* Oh, okay, that makes sense!\\f0",
    "obj_room_town_school_slash_Step_0_gml_65_0": "Why would anyone\nneed an annoying dog?",
    "obj_room_town_school_slash_Step_0_gml_67_0": "* Kris? Why are you barking?",
    "obj_room_town_school_slash_Step_0_gml_69_0": "* Oh, it's uh... Kris pretends to be a dog. At school.",
    "obj_room_town_school_slash_Step_0_gml_70_0": "* It's like... obedient school.",
    "obj_room_town_school_slash_Step_0_gml_72_0": "* Umm... can I see...?",
    "obj_room_town_school_slash_Step_0_gml_74_0": "* No. It's like... they're training to be a therapy dog.",
    "obj_room_town_school_slash_Step_0_gml_75_0": "* But for like... making you more pissed off.",
    "obj_room_town_school_slash_Step_0_gml_76_0": "* You'd hate it.",
    "obj_room_town_school_slash_Step_0_gml_78_0": "* Oh, okay!\\f0",
    "obj_room_town_school_slash_Step_0_gml_90_0": "* Kris, no more adventures. Time for real life.",
    "obj_room_town_school_slash_Step_0_gml_92_0": "* (I agree... I don't understand, but I agree)",
    "obj_room_town_school_slash_Step_0_gml_102_0": "* (Kris, we can't keep Noelle waiting...)",
    "obj_room_town_school_slash_Step_0_gml_125_0": "* Man...",
    "obj_room_town_school_slash_Step_0_gml_126_0": "* Even Ralsei was acting kinda weird today.",
    "obj_room_town_school_slash_Step_0_gml_127_0": "* Guess he was just... worried you slept in?",
    "obj_room_town_school_slash_Step_0_gml_128_0": "* I asked if he wanted me to do anything, and he was like...",
    "obj_room_town_school_slash_Step_0_gml_129_0": "* He just got quiet, and shook his head.",
    "obj_room_town_school_slash_Step_0_gml_130_0": "* ... anyway, let's see him later. After other stuff.",
    "obj_room_town_school_slash_Step_0_gml_134_0": "* Let's see Ralsei later, 'k?",
    "obj_round_evaluation_slash_Create_0_gml_57_0": "ROUND\nCOMPLETE\nYOU GOT\n",
    "obj_round_evaluation_slash_Create_0_gml_58_0": "RANK",
    "obj_round_evaluation_slash_Draw_0_gml_20_0": "CHALLENGE RESULTS",
    "obj_round_evaluation_slash_Draw_0_gml_21_0": "TOTAL SCORE",
    "obj_round_evaluation_slash_Draw_0_gml_22_0": "POINTS",
    "obj_round_evaluation_slash_Draw_0_gml_22_0_c": "NO RANK",
    "obj_round_evaluation_slash_Draw_0_gml_23_0": "POINTS GAINED",
    "obj_round_evaluation_slash_Draw_0_gml_26_0": "CHEF SCORE",
    "obj_round_evaluation_slash_Draw_0_gml_27_0": "CONCERT SCORE",
    "obj_round_evaluation_slash_Draw_0_gml_29_0": "PRESS ANY BUTTON",
    "obj_round_evaluation_slash_Draw_0_gml_33_0": "Z-RANK",
    "obj_round_evaluation_slash_Draw_0_gml_34_0": "C-RANK",
    "obj_round_evaluation_slash_Draw_0_gml_35_0": "B-RANK",
    "obj_round_evaluation_slash_Draw_0_gml_36_0": "A-RANK",
    "obj_round_evaluation_slash_Draw_0_gml_37_0": "S-RANK",
    "obj_round_evaluation_slash_Draw_0_gml_38_0": "T-RANK",
    "obj_round_evaluation_slash_Draw_0_gml_41_0": "Z",
    "obj_round_evaluation_slash_Draw_0_gml_42_0": "C",
    "obj_round_evaluation_slash_Draw_0_gml_43_0": "B",
    "obj_round_evaluation_slash_Draw_0_gml_44_0": "A",
    "obj_round_evaluation_slash_Draw_0_gml_45_0": "S",
    "obj_round_evaluation_slash_Draw_0_gml_46_0": "T",
    "obj_round_evaluation_slash_Draw_0_gml_311_0": "SUSIEZILLA RESULTS",
    "obj_round_evaluation_slash_Draw_0_gml_335_0": "CLEAR TIME",
    "obj_round_evaluation_slash_Draw_0_gml_528_0": "CONCERT RESULTS",
    "obj_round_evaluation_slash_Draw_0_gml_549_0": "MISSED NOTES",
    "obj_round_evaluation_slash_Draw_0_gml_564_0": "NORMAL NOTES",
    "obj_round_evaluation_slash_Draw_0_gml_579_0": "GOLD NOTES",
    "obj_round_evaluation_slash_Draw_0_gml_596_0": "LONGEST COMBO",
    "obj_round_evaluation_slash_Draw_0_gml_777_0": "CHEF RESULTS",
    "obj_round_evaluation_slash_Draw_0_gml_804_0": "TALLEST STACK",
    "obj_round_evaluation_slash_Draw_0_gml_827_0": "FOODS WASTED",
    "obj_round_evaluation_slash_Draw_0_gml_839_0": "HAPPY CUSTOMERS",
    "obj_round_evaluation_slash_Draw_0_gml_1378_0": "EXTRA KEY!",
    "obj_round_evaluation_slash_Draw_0_gml_1403_0": "EXTRA PHOTO!",
    "obj_round_evaluation_slash_Draw_0_gml_1404_0": "ATE MOSS!",
    "obj_round_evaluation_slash_Draw_0_gml_1456_0": "ROUND COMPLETE!!",
    "obj_round_evaluation_slash_Draw_0_gml_1457_0": "YOU GOT",
    "obj_round_evaluation_slash_Draw_64_gml_164_0": "EVALUATION",
    "obj_round_evaluation_slash_Draw_64_gml_177_0": "BATTLES",
    "obj_round_evaluation_slash_Draw_64_gml_195_0": "PHYS. CHALLENGE",
    "obj_round_evaluation_slash_Draw_64_gml_304_0": "SECRET BONUS",
    "obj_rudinnranger_slash_Step_0_gml_11_0": "Long live\nthe king!",
    "obj_rudinnranger_slash_Step_0_gml_12_0": "Glimmer\nglammor",
    "obj_rudinnranger_slash_Step_0_gml_13_0": "Perish,\nLightners!",
    "obj_rudinnranger_slash_Step_0_gml_14_0": "I'm the,\ndiamond,\nhere's the\nrough!",
    "obj_rudinnranger_slash_Step_0_gml_17_0": "Enough!\nYou can't\nconvince\nme!",
    "obj_rudinnranger_slash_Step_0_gml_21_0": "No one ever\nsaid THAT to\nme before\n...",
    "obj_rudinnranger_slash_Step_0_gml_22_0": "The King\nnever said\nTHAT to me\nbefore...",
    "obj_rudinnranger_slash_Step_0_gml_25_0": "Yeah it\nwould be\nweird.",
    "obj_rudinnranger_slash_Step_0_gml_81_0": "* Rudinn Ranger gleams gallantly.",
    "obj_rudinnranger_slash_Step_0_gml_82_0": "* Rudinn Ranger puts a power limiter on its feelings.",
    "obj_rudinnranger_slash_Step_0_gml_83_0": "* Rudinn Ranger fantasizes about divine gems.",
    "obj_rudinnranger_slash_Step_0_gml_84_0": "* Rudinn Ranger pledges allegiance.",
    "obj_rudinnranger_slash_Step_0_gml_85_0": "* Smells like crystal.",
    "obj_rudinnranger_slash_Step_0_gml_86_0": "* Rudinn Ranger is starting to fall asleep.",
    "obj_rudinnranger_slash_Step_0_gml_87_0": "* Rudinn Ranger's luster begins to fade.",
    "obj_rudinnranger_slash_Step_0_gml_88_0": "* Rudinn Ranger seems totally flattered.",
    "obj_rudinnranger_slash_Step_0_gml_122_0": "Alright,\nyou convinced\nme!!",
    "obj_rudinnranger_slash_Step_0_gml_158_0": "* RUDINN RANGER - AT 8 DF 0\n* Ideally multicolored, but they all wanted to be red.",
    "obj_rudinnranger_slash_Step_0_gml_167_0": "* You tried to explain why fighting is bad.",
    "obj_rudinnranger_slash_Step_0_gml_168_0": "* But Rudinn Ranger just became \\cBTIRED\\cW...",
    "obj_rudinnranger_slash_Step_0_gml_181_0": "* Susie COMPLIMENTed the enemy...?",
    "obj_rudinnranger_slash_Step_0_gml_184_0": "* \"Your outfit is NOT disgusting.\"",
    "obj_rudinnranger_slash_Step_0_gml_185_0": "* \"Please keep body tackling the soda machine.\"",
    "obj_rudinnranger_slash_Step_0_gml_186_0": "* Nice, you guys look like you're gonna kill me.",
    "obj_rudinnranger_slash_Step_0_gml_190_0": "* You told Susie to COMPLIMENT the enemy!",
    "obj_rudinnranger_slash_Step_0_gml_192_0": "* ... uhhh, are you serious?",
    "obj_rudinnranger_slash_Step_0_gml_193_0": "* What good can I say about someone trying to kill us?",
    "obj_rudinnranger_slash_Step_0_gml_195_0": "* Aww, Susie... if you're stuck, why not try...",
    "obj_rudinnranger_slash_Step_0_gml_196_0": "* ... saying something you wish someone'd say to you?",
    "obj_rudinnranger_slash_Step_0_gml_198_0": "* ...",
    "obj_rudinnranger_slash_Step_0_gml_199_0": "* \"You are unbanned from free ham sandwich day\"",
    "obj_rudinnranger_slash_Step_0_gml_205_0": "* Susie actively didn't COMPLIMENT the enemy!",
    "obj_rudinnranger_slash_Step_0_gml_207_0": "* Look, it's just gonna be weird if I keep going.",
    "obj_rudinnranger_slash_Step_0_gml_235_0": "You kidding?\nI can't quit.\nStopping you\nis my job!",
    "obj_rudinnranger_slash_Step_0_gml_245_0": "* Really?\n* What do you spend your money on?",
    "obj_rudinnranger_slash_Step_0_gml_253_0": "I'm a normal\nperson.",
    "obj_rudinnranger_slash_Step_0_gml_254_0": "I spend all\nmy money on\nRENT and\nMYSTIC GEMs.",
    "obj_rudinnranger_slash_Step_0_gml_264_0": "* (Kris, let's try CONVINCING them again...)",
    "obj_rudy_slash_Step_0_gml_15_0": "* Ahahaha... DAD!\n* I can't just SAY that to her!",
    "obj_rudy_slash_Step_0_gml_16_0": "* Oh my god... I'd DIE.\n* I'd LITERALLY die.",
    "obj_rudy_slash_Step_0_gml_18_0": "* Noelle. Sweetheart.\n* First time I laid eyes on your mother...",
    "obj_rudy_slash_Step_0_gml_19_0": "* I walked right up and told her she was a HOT piece of work.",
    "obj_rudy_slash_Step_0_gml_21_0": "* R... Really?",
    "obj_rudy_slash_Step_0_gml_23_0": "* Yeah, she slapped me so hard I blacked out!",
    "obj_rudy_slash_Step_0_gml_53_0": "* Hahaha...!\n* Dad, that doesn't help at all!",
    "obj_rudy_slash_Step_0_gml_55_0": "* Anyhow, how's Dragon Blazers III?\n* Beat it yet?",
    "obj_rudy_slash_Step_0_gml_57_0": "* Nah, I'm still at the Ice Palace.\n* I've been kind of...",
    "obj_rudy_slash_Step_0_gml_58_0": "* ... kind of waiting to finish it with you, Dad.",
    "obj_rudy_slash_Step_0_gml_60_0": "* ...\n* Noelle...",
    "obj_rudy_slash_Step_0_gml_61_0": "* Maybe...\n* Maybe you shouldn't wait.",
    "obj_rudy_slash_Step_0_gml_63_0": "* D... dad?",
    "obj_rudy_slash_Step_0_gml_65_0": "* You should bring it HERE!\n* I'm bored as hell!",
    "obj_rudy_slash_Step_0_gml_67_0": "* Har har har!\n* FINE, you win!\n* I'll bring it next time!",
    "obj_rudy_slash_Step_0_gml_68_0": "* Oh, it's getting late...",
    "obj_rudy_slash_Step_0_gml_69_0": "* Guess I better go.\n* I've got HOMEWORK.",
    "obj_rudy_slash_Step_0_gml_71_0": "* Oh.\n* That's the group project voice.",
    "obj_rudy_slash_Step_0_gml_72_0": "* Bird guy again?\n* What's his name? Nerdly?",
    "obj_rudy_slash_Step_0_gml_74_0": "* It's, um, Berdly...\n* He's not that bad, dad.",
    "obj_rudy_slash_Step_0_gml_76_0": "* I'll kick his ass.",
    "obj_rudy_slash_Step_0_gml_78_0": "* Hahaha...\n* Dad, you're not even supposed to get up.",
    "obj_rudy_slash_Step_0_gml_80_0": "* Bring him by the window! I'll throw something at him!",
    "obj_rudy_slash_Step_0_gml_82_0": "* GOODBYE, dad.",
    "obj_rudy_slash_Step_0_gml_84_0": "* Bye, honey.",
    "obj_rudy_slash_Step_0_gml_140_0": "* ... oh?\n* Hi, Kris...?",
    "obj_savemenu_slash_Create_0_gml_8_0": "Kris",
    "obj_savemenu_slash_Create_0_gml_75_0": "Kris",
    "obj_savemenu_slash_Draw_0_gml_34_0": "LV ~1",
    "obj_savemenu_slash_Draw_0_gml_47_0": "Save",
    "obj_savemenu_slash_Draw_0_gml_48_0": "Return",
    "obj_savemenu_slash_Draw_0_gml_52_0": "File saved.",
    "obj_savemenu_slash_Draw_0_gml_52_0_b": "Storage",
    "obj_savemenu_slash_Draw_0_gml_54_0": "Recruits",
    "obj_savemenu_slash_Draw_0_gml_115_0": "New File",
    "obj_savemenu_slash_Draw_0_gml_215_0": "Overwrite Slot ~1?",
    "obj_savemenu_slash_Draw_0_gml_371_0": "File Saved",
    "obj_savemenu_slash_Draw_0_gml_518_0": "Yes",
    "obj_savemenu_slash_Draw_0_gml_519_0": "No",
    "obj_savemenu_slash_Draw_0_gml_520_0": "Really return to title?",
    "obj_savepoint_slash_Other_10_gml_20_0": "* (Once again you find yourself in a familiar town.)",
    "obj_savepoint_slash_Other_10_gml_21_0": "* (You are filled with the power of conspicuously normal music.)",
    "obj_savepoint_slash_Other_10_gml_27_0": "* (Funky music emerges from the cafe and fills the town.)",
    "obj_savepoint_slash_Other_10_gml_28_0": "* (You are filled with the power of funky town.)",
    "obj_savepoint_slash_Other_10_gml_48_0": "* (The moist earth blooms before you, in a path of magnolia and rose.)",
    "obj_savepoint_slash_Other_10_gml_49_0": "* (You are filled with a certain power.)",
    "obj_savepoint_slash_Other_10_gml_55_0_b": "* (The fragrance of familiar days.)\n* (An old power returns to you.)",
    "obj_savepoint_slash_Other_10_gml_63_0": "* (The Powery of Flowery.)",
    "obj_savepoint_slash_Other_10_gml_72_0": "* (It smells like if a diner was built only out of vegetarian ingredients.)",
    "obj_savepoint_slash_Other_10_gml_73_0": "* (You are filled with a vegetarian power.)",
    "obj_savepoint_slash_Other_10_gml_80_0": "* (Far above, the crack below a door shines like a forbidden star.)",
    "obj_savepoint_slash_Other_10_gml_81_0": "* (But, you know you will not return that way.)",
    "obj_savepoint_slash_Other_10_gml_87_0": "* (Through the overgrowth, an abandoned shrine lies before you...)",
    "obj_savepoint_slash_Other_10_gml_88_0": "* (You are filled with a certain power.)",
    "obj_savepoint_slash_Other_10_gml_94_0_b": "* (Flower Castle looms in the distance, breathing a black pillar into the sky...)",
    "obj_savepoint_slash_Other_10_gml_95_0": "* (You are filled with the power of usually going to Castles.)",
    "obj_savepoint_slash_Other_10_gml_101_0": "* (A shop on the cliff, turned to face the light like a sunflower...)",
    "obj_savepoint_slash_Other_10_gml_107_0": "* (Minerals run down the edge of the hard wall... the castle is above.)",
    "obj_savepoint_slash_Other_10_gml_113_0": "* (It smells like if a second diner was built out of first diner.)",
    "obj_savepoint_slash_Other_10_gml_114_0": "* (You are filled with a certain diner.)",
    "obj_savepoint_slash_Other_10_gml_120_0": "* (Hushed voices wither with excitement. A play will begin soon...)",
    "obj_savepoint_slash_Other_10_gml_125_0": "* (Hushed voices wither with excitement. Probably a good performance.)",
    "obj_savepoint_slash_Other_10_gml_132_0": "* (The sky is running fast... the Fountain must lie at its edge.)",
    "obj_savepoint_slash_Other_10_gml_133_0": "* (You are filled with a certain power.)",
    "obj_savepoint_slash_Other_10_gml_148_0": "* (You have successfully escaped from jail...)",
    "obj_savepoint_slash_Other_10_gml_149_0": "* (You are filled with the power of obligatory jail scene.)",
    "obj_savepoint_slash_Other_10_gml_163_0": "* (The previous filled with power jail thing is cancelled.)",
    "obj_savepoint_slash_Other_10_gml_164_0": "* (You are now filled with power from Temporary Butler Ralsei.)",
    "obj_savepoint_slash_Other_10_gml_188_0": "* (It's conspicuously off the table.)",
    "obj_savepoint_slash_Other_10_gml_189_0": "* (You reach out to put it back on the table, and...)",
    "obj_savepoint_slash_Other_10_gml_193_0": "* (You realized you don't know how to pick this up.)",
    "obj_scarecrow_enemy_slash_Step_0_gml_35_0": "That's it!\nPower\nformation!",
    "obj_scarecrow_enemy_slash_Step_0_gml_41_0": "Heh, getting rid\nof one doesn't\nchange anything!",
    "obj_scarecrow_enemy_slash_Step_0_gml_42_0": "It... still\ndidn't change\nanything!",
    "obj_scarecrow_enemy_slash_Step_0_gml_55_0": "HEH! I'm on\nthat PSYCHO DRIFT! Try\nand CATCH me!",
    "obj_scarecrow_enemy_slash_Step_0_gml_56_0": "HEH! Follow\nTHIS! RISING...\nSUMMERSALT!!",
    "obj_scarecrow_enemy_slash_Step_0_gml_57_0": "Real boys\ncan't do THIS!\nSONIC DASH!!!",
    "obj_scarecrow_enemy_slash_Step_0_gml_57_0_b": "Uhh... don't\nlook at this.",
    "obj_scarecrow_enemy_slash_Step_0_gml_58_0": "CROW KICK!\nHAH, did you see that?\nToo slow...",
    "obj_scarecrow_enemy_slash_Step_0_gml_58_0_b": "Oh, GROSS!\nSomeone's, uh...\neww! Bullets!",
    "obj_scarecrow_enemy_slash_Step_0_gml_59_0": "Oh, no! That,\ngreen box!! Ugh!\nWhat IS that?",
    "obj_scarecrow_enemy_slash_Step_0_gml_164_0": "* Shi is focusing its Chi, which it also calls its Shi.",
    "obj_scarecrow_enemy_slash_Step_0_gml_165_0": "* Shi acts like it's jumping all over the place but does not actually move.",
    "obj_scarecrow_enemy_slash_Step_0_gml_166_0": "* Shi lowers its hat and chuckles. \"Time to get serious...\"",
    "obj_scarecrow_enemy_slash_Step_0_gml_167_0": "* Shi shouts \"heh, behind you!\" Then, doesn't actually move.",
    "obj_scarecrow_enemy_slash_Step_0_gml_168_0": "* Smells like straw.",
    "obj_scarecrow_enemy_slash_Step_0_gml_174_0": "* Shi leaks straw.",
    "obj_scarecrow_enemy_slash_Step_0_gml_179_0": "* Shi seems satisfied.",
    "obj_scarecrow_enemy_slash_Step_0_gml_184_0": "* Shi's movements finally slow.",
    "obj_scarecrow_enemy_slash_Step_0_gml_203_0": "* SHI - YELLOW's yes-man. A scarecrow with super speed... that can't move.",
    "obj_scarecrow_enemy_slash_Step_0_gml_203_0_b": "* The opponent...\n* ... denies being the opponent.",
    "obj_scarecrow_enemy_slash_Step_0_gml_204_0": "* Supposed to be ORANGE's lackey, but they've never met. As it can't move.",
    "obj_scarecrow_enemy_slash_Step_0_gml_216_0": "* You acted like a scared crow!",
    "obj_scarecrow_enemy_slash_Step_0_gml_229_0": "* Press with the right timing to INTIMIDATE!",
    "obj_scarecrow_enemy_slash_Step_0_gml_282_0": "* Susie eats hay!",
    "obj_scarecrow_enemy_slash_Step_0_gml_283_0": "* Susie pretends to scare crows!",
    "obj_scarecrow_enemy_slash_Step_0_gml_284_0": "* Susie beats up the ground!",
    "obj_scarecrow_enemy_slash_Step_0_gml_297_0": "* Ralsei trades hats!",
    "obj_scarecrow_enemy_slash_Step_0_gml_298_0": "* Ralsei poses like a scarecrow!",
    "obj_scarecrow_enemy_slash_Step_0_gml_299_0": "* Ralsei eats hay!",
    "obj_scarecrow_intimidate2_slash_Draw_0_gml_19_0": "HIT IT!",
    "obj_scarecrow_intimidate2_slash_Step_0_gml_105_0": "* You engaged in a perfect pose! It was highly effective!",
    "obj_scarecrow_intimidate2_slash_Step_0_gml_185_0": "* The pose was mistaken! It wasn't very effective!",
    "obj_scarecrow_intimidate2_slash_Step_0_gml_200_0": "* You engaged in a superior pose! It was very effective!",
    "obj_seth_shi_controller_slash_Step_0_gml_11_0": "It doesn't matter\nif you can't\nmove...",
    "obj_seth_shi_controller_slash_Step_0_gml_19_0": "It's all about\nformation!",
    "obj_seth_shi_controller_slash_Step_0_gml_26_0": "We just\nneed to make\nsomething...\nyou can't avoid!",
    "obj_seth_shi_controller_slash_Step_0_gml_54_0": "I... I...",
    "obj_seth_shi_controller_slash_Step_0_gml_78_0": "Seth! How about a\nchaos, for luck.",
    "obj_seth_shi_controller_slash_Step_0_gml_90_0": "Th... thanks,\nAqua!",
    "obj_seth_shinobeetle_controller_slash_Step_0_gml_5_0": "I'll show you\nhow much my\ntactics\nhave grown!",
    "obj_seth_shinobeetle_controller_slash_Step_0_gml_13_0": "If their\nweakness is\nbeing alone,\nI'll stick by\ntheir side!",
    "obj_seth_shinobeetle_controller_slash_Step_0_gml_51_0": "Drink this!\nPowderful jelly!",
    "obj_seth_shinobeetle_controller_slash_Step_0_gml_149_0": "* Shinobeetle's HP went up!",
    "obj_sheary_enemy_slash_Draw_0_gml_46_0": "CUT!!!",
    "obj_sheary_enemy_slash_Step_0_gml_30_0": "Half-Off?\nOff-Half?",
    "obj_sheary_enemy_slash_Step_0_gml_40_0": "Kris:\nShort-Hair?\nLong-Hair?\nNo-Where?",
    "obj_sheary_enemy_slash_Step_0_gml_41_0": "Susie:\nWash-hair?\nHair-wash?\nCar-wash?",
    "obj_sheary_enemy_slash_Step_0_gml_42_0": "Ralsei:\nHot-Shave?\nHot-Wax?\nHot-Shock?",
    "obj_sheary_enemy_slash_Step_0_gml_43_0": "Noelle:\nSnow-Flake?\nSnow-Flake?",
    "obj_sheary_enemy_slash_Step_0_gml_119_0": "* Sheary rotates like a barber pole.",
    "obj_sheary_enemy_slash_Step_0_gml_120_0": "* Sheary stocks gardening and paranormal magazines as reading material.",
    "obj_sheary_enemy_slash_Step_0_gml_121_0": "* A Floradinn comes by, sees there's 3 people in line, sighs, and leaves.",
    "obj_sheary_enemy_slash_Step_0_gml_122_0": "* Sheary briefly forgets they're not an overworld obstacle.",
    "obj_sheary_enemy_slash_Step_0_gml_123_0": "* Smells like freshly cut grass.",
    "obj_sheary_enemy_slash_Step_0_gml_129_0": "* Sheary refuses to run. (It'd be dangerous.)",
    "obj_sheary_enemy_slash_Step_0_gml_134_0": "* Sheary dances spareably.",
    "obj_sheary_enemy_slash_Step_0_gml_139_0": "* Sheary looks ready to shear sheep.",
    "obj_sheary_enemy_slash_Step_0_gml_164_0": "* SHEARY - An elegant dancer with sharp legs. Part of Blue's dance troupe, which Aqua also attends.",
    "obj_sheary_enemy_slash_Step_0_gml_191_0": "* Press the directions to CUT on the dotted line!",
    "obj_sheary_enemy_slash_Step_0_gml_220_0": "* Truancy.\n* Failure.",
    "obj_sheary_enemy_slash_Step_0_gml_221_0": "* Arts and crafts failure!",
    "obj_sheary_enemy_slash_Step_0_gml_222_0": "* Not bad!",
    "obj_sheary_enemy_slash_Step_0_gml_223_0": "* Great job!",
    "obj_sheary_enemy_slash_Step_0_gml_226_0": "* Amazing cutting skills!!!",
    "obj_sheary_enemy_slash_Step_0_gml_255_0": "* Susie received a haircut!",
    "obj_sheary_enemy_slash_Step_0_gml_272_0": "* Ralsei received a haircut!",
    "obj_shinobeetle_enemy_slash_Step_0_gml_38_0": "Are you\nreally going\nto let\nthat work!?",
    "obj_shinobeetle_enemy_slash_Step_0_gml_44_0": "Heh, they don't\nrealize they can\nACT and SPARE\non the same turn!",
    "obj_shinobeetle_enemy_slash_Step_0_gml_50_0": "Don't worry,\nI'm right\nbehind you!",
    "obj_shinobeetle_enemy_slash_Step_0_gml_56_0": "The sound\nof reeds,\nhelter and\nskelter.",
    "obj_shinobeetle_enemy_slash_Step_0_gml_57_0": "Blackbirds,\ncalling to\nthe dead\nof night.",
    "obj_shinobeetle_enemy_slash_Step_0_gml_58_0": "Rice,\nwhere a\nwedding\nhad been.",
    "obj_shinobeetle_enemy_slash_Step_0_gml_59_0": "Love me...\nDO!!!!",
    "obj_shinobeetle_enemy_slash_Step_0_gml_68_0": "Oh, am I alone?\nCan I quit being\na ninja now?",
    "obj_shinobeetle_enemy_slash_Step_0_gml_69_0": "Ah, I'm by\nmyself? That's\na relief!",
    "obj_shinobeetle_enemy_slash_Step_0_gml_70_0": "Phew, it's just\nme? Time to think\nfor yourself!",
    "obj_shinobeetle_enemy_slash_Step_0_gml_78_0": "Peace\nand\nlove!",
    "obj_shinobeetle_enemy_slash_Step_0_gml_79_0": "Could I get\na little help\nfrom my friends?",
    "obj_shinobeetle_enemy_slash_Step_0_gml_80_0": "I'm happy\njust to dance\nwith you!",
    "obj_shinobeetle_enemy_slash_Step_0_gml_107_0": "Shinobeetle!\nWe've got this!\nKeep it up!!",
    "obj_shinobeetle_enemy_slash_Step_0_gml_216_0": "* Shinobeetle waits for the other enemies to pose, then copies them.",
    "obj_shinobeetle_enemy_slash_Step_0_gml_217_0": "* Shinobeetle polishes its bronzed shurakins.",
    "obj_shinobeetle_enemy_slash_Step_0_gml_218_0": "* Shinobeetle says \"nin\", then runs around on tiptoes.",
    "obj_shinobeetle_enemy_slash_Step_0_gml_219_0": "* Shinobeetle spreads diatomaceous earth caltrops.",
    "obj_shinobeetle_enemy_slash_Step_0_gml_220_0": "* Smells like roasted chestnuts.",
    "obj_shinobeetle_enemy_slash_Step_0_gml_225_0": "* Shinobeetle happily cuts a pizza with a non-ninja sai.",
    "obj_shinobeetle_enemy_slash_Step_0_gml_226_0": "* Shinobeetle uses its regular alone-time smoke bombs.",
    "obj_shinobeetle_enemy_slash_Step_0_gml_227_0": "* Shinobeetle creeps through shadows and cracks.",
    "obj_shinobeetle_enemy_slash_Step_0_gml_228_0": "* Shinobeetle uses a kunai as a bookmark.",
    "obj_shinobeetle_enemy_slash_Step_0_gml_234_0": "* Shinobeetle flips on its back helplessly.",
    "obj_shinobeetle_enemy_slash_Step_0_gml_239_0": "* Shinobeetle conceals its exhaustion with ninja techniques.",
    "obj_shinobeetle_enemy_slash_Step_0_gml_257_0": "* SHINOBEETLE - Only a ninja by Seth's command. The only thing keeping the ruse is peer pressure.",
    "obj_shinobeetle_enemy_slash_Step_0_gml_265_0": "* You told Shinobeetle to come to your side!",
    "obj_shinobeetle_enemy_slash_Step_0_gml_278_0": "* You CONVINCED Shinobeetle... this time, with puppy dog eyes!",
    "obj_shinobeetle_enemy_slash_Step_0_gml_286_0": "* But, the enemy was too nervous!",
    "obj_shinobeetle_enemy_slash_Step_0_gml_287_0": "* ... but, the enemy already wants to do that!",
    "obj_shinobeetle_enemy_slash_Step_0_gml_296_0": "* Susie flips over a beetle!",
    "obj_shinobeetle_enemy_slash_Step_0_gml_297_0": "* Susie encourages beetles to fight!",
    "obj_shinobeetle_enemy_slash_Step_0_gml_298_0": "* Susie catches bugs with her hands!",
    "obj_shinobeetle_enemy_slash_Step_0_gml_312_0": "* Ralsei unseals a cup jelly!",
    "obj_shinobeetle_enemy_slash_Step_0_gml_313_0": "* Ralsei pretends to be a root veg!",
    "obj_shinobeetle_enemy_slash_Step_0_gml_314_0": "* Ralsei listens to a white album!",
    "obj_shop_ch2_music_slash_Create_0_gml_79_0": "Musical food\nwith a\ncrunch\nHeals 80HP",
    "obj_shop_ch2_music_slash_Create_0_gml_80_0": "ARMOR\nMade\nof green wires",
    "obj_shop_ch2_music_slash_Create_0_gml_81_0": "WEAPON\nPress hilt\nto extend",
    "obj_shop_ch2_music_slash_Create_0_gml_82_0": "WEAPON\nMake sure\nto charge it",
    "obj_shop_ch2_music_slash_Draw_0_gml_168_0": "*Don't forget to\n\tbuy something!\n\\m1\tIf you want!\n\\m2\tCan I buy\n\tsomething too?",
    "obj_shop_ch2_music_slash_Draw_0_gml_170_0": "*Yo!\n\\m3\tWhat's up?\n\\m2\tHey!",
    "obj_shop_ch2_music_slash_Draw_0_gml_174_0": "*Welcome to...\n\\m3\tThe Music Room!\n\\m2\tWe don't sell\n\tanything!",
    "obj_shop_ch2_music_slash_Draw_0_gml_175_0": "*Crash!\n\\m3\tBang!\n\\m2\tBoom!",
    "obj_shop_ch2_music_slash_Draw_0_gml_176_0": "*Good song.",
    "obj_shop_ch2_music_slash_Draw_0_gml_194_0": "Play Music",
    "obj_shop_ch2_music_slash_Draw_0_gml_195_0": "Lancer",
    "obj_shop_ch2_music_slash_Draw_0_gml_250_0": "$~1",
    "obj_shop_ch2_music_slash_Draw_0_gml_262_0": "*Take\n\tyour\n\tpick!",
    "obj_shop_ch2_music_slash_Draw_0_gml_266_0": "*Thanks,\n\tguys!",
    "obj_shop_ch2_music_slash_Draw_0_gml_267_0": "*I can't\n\tsee.",
    "obj_shop_ch2_music_slash_Draw_0_gml_270_0": "*Don't\n\tchicken\n\tout!",
    "obj_shop_ch2_music_slash_Draw_0_gml_271_0": "*Not\n\tenough\n\tcash!",
    "obj_shop_ch2_music_slash_Draw_0_gml_272_0": "*Your\n\tpockets\n\tare\n\tfull.",
    "obj_shop_ch2_music_slash_Draw_0_gml_273_0": "*Cool!\n\tIt's in\n\tyour\n\tSTORAGE.",
    "obj_shop_ch2_music_slash_Draw_0_gml_291_0": "$~1 ?",
    "obj_shop_ch2_music_slash_Draw_0_gml_343_0": "About yourselves",
    "obj_shop_ch2_music_slash_Draw_0_gml_344_0": "Performance",
    "obj_shop_ch2_music_slash_Draw_0_gml_345_0": "About Queen",
    "obj_shop_ch2_music_slash_Draw_0_gml_346_0": "Junk Work",
    "obj_shop_ch2_music_slash_Draw_0_gml_357_0": "*Let's\n\ttrade\n\tinfo!",
    "obj_shop_ch2_music_slash_Draw_0_gml_394_0": "Sell Pocket Items",
    "obj_shop_ch2_music_slash_Draw_0_gml_395_0": "Return",
    "obj_shop_ch2_music_slash_Draw_0_gml_399_0": "*We'll\n\ttake\n\tit for\n\tyou!",
    "obj_shop_ch2_music_slash_Draw_0_gml_400_0": "*That's\n\tall you\n\thad?",
    "obj_shop_ch2_music_slash_Draw_0_gml_401_0": "*You\n\tgot\n\tnothin!",
    "obj_shop_ch2_music_slash_Draw_0_gml_487_0": "*OK,\n\thit us\n\twith an\n\tITEM!",
    "obj_shop_ch2_music_slash_Draw_0_gml_488_0": "*OK,\n\tshow us\n\tyour\n\tWEAPON!",
    "obj_shop_ch2_music_slash_Draw_0_gml_489_0": "*OK,\n\thit us\n\twith an\n\tARMOR!",
    "obj_shop_ch2_music_slash_Draw_0_gml_490_0": "*Sweet!\n\tThis'll\n\tbe great\n\tscrap!",
    "obj_shop_ch2_music_slash_Draw_0_gml_491_0": "*OK,\n\thold\n\tonto\n\tthat.",
    "obj_shop_ch2_music_slash_Draw_0_gml_492_0": "*Maybe\n\tbetter\n\tkeep\n\tthat.",
    "obj_shop_ch2_music_slash_Draw_0_gml_493_0": "*That's\n\tnothin!",
    "obj_shop_ch2_music_slash_Draw_0_gml_508_0": "$~1 ?",
    "obj_shop_ch2_music_slash_Draw_0_gml_532_0": "*Nice town, chief.\n\\m1\tI think we're gonna like it\n\there!\n\\m2\tCool city.",
    "obj_shop_ch2_music_slash_Draw_0_gml_533_0": "*As thanks, you can listen to\n\tall sorts of songs here.",
    "obj_shop_ch2_music_slash_Draw_0_gml_534_0": "*Don't think it'll be cheap,\n\tthough!\n\\m2\tIt's free.\n\\m3\tWhat!?",
    "obj_shop_ch2_music_slash_Draw_0_gml_540_0": "*See ya!\n\\m3\tSmell ya!\n\\m2\tHear ya!",
    "obj_shop_ch2_music_slash_Draw_0_gml_546_0": "*I'm Sweet.\n\\m3\tThe ladies call me Cap'n!\n\\m2\tK_K!",
    "obj_shop_ch2_music_slash_Draw_0_gml_547_0": "*We used to work the sound in\n\tthis town.\n\\m3\t... until Queen came around.\n\\m2\t(K_K is short for Cakes.)",
    "obj_shop_ch2_music_slash_Draw_0_gml_548_0": "*She made music against the law.\n\\m2\tUnless you make a song she likes.\n\\m3\tBut the only JUNK she enjoys...",
    "obj_shop_ch2_music_slash_Draw_0_gml_549_0": "*Are reverse diss-tracks, where\n\tthe vocalist puts themselves\n\tdown, and praises Queen...\n\\m3\tOr noise music.",
    "obj_shop_ch2_music_slash_Draw_0_gml_550_0": "*But even if Queenie tries to put\n\ta limiter on us...",
    "obj_shop_ch2_music_slash_Draw_0_gml_551_0": "*You can't STOP ! THE ! MUSIC!\n\\m3\tHear that!? We'll just go\n\tunderground!!\n\\m2\tCrash! Boom! Bang!",
    "obj_shop_ch2_music_slash_Draw_0_gml_552_0": "*That's why we made this junk\n\tshop!\n\\m3\tWe'll fund our musical rebellion!\n\\m2\tCan we make noise music, too?",
    "obj_shop_ch2_music_slash_Draw_0_gml_565_0": "*What, wanna see what we got!?\n\\m3\tYo, yo, can you handle this!?\n\\m2\tHold onto your antennas!!",
    "obj_shop_ch2_music_slash_Draw_0_gml_571_0": "*Queen wasn't always so... harsh.\n\\m3\tNo, she WAS! She just got WORSE\n\tsomehow!",
    "obj_shop_ch2_music_slash_Draw_0_gml_572_0": "*It wasn't 'til that DARK FOUNTAIN\n\tshowed up,\n\\m3\tThat she started going into\n\toverdrive.",
    "obj_shop_ch2_music_slash_Draw_0_gml_573_0": "*\"Knight\" this, \"Knight\" that,\n\t\"Fountain\" that...\n\\m3\tLike, what does that Knight\n\teven have going for it that I\n\tdon't!? C'mon!!",
    "obj_shop_ch2_music_slash_Draw_0_gml_574_0": "*But like I said. She wasn't\n\tALWAYS so bad. She used to\n\tgive me sweets. For being so\n\tsweet!\n\\m3\tH... huh!? I never got candy!!",
    "obj_shop_ch2_music_slash_Draw_0_gml_575_0": "*You kept calling her a\n\t\"hot mama,\" Cap.\n\\m3\tYeah!? Is that wrong!? She\n\tlooks like a mom and tends to\n\toverheat!!",
    "obj_shop_ch2_music_slash_Draw_0_gml_576_0": "*K_K! Help me out here!!\n\\m1\tK_K! What do you think?\n\\m2\tHuh? Me?",
    "obj_shop_ch2_music_slash_Draw_0_gml_577_0": "*... I like candy.",
    "obj_shop_ch2_music_slash_Draw_0_gml_578_0": "*Yeah, you're right, K_K! We gotta\n\tfocus on what's important!\n\\m3\tIf the band fights, we'll get\n\toutta tune!\n\\m2\tAnyone have any lemon drops?",
    "obj_shop_ch2_music_slash_Draw_0_gml_584_0": "*Our main gig is making scrap\n\tinto machines.\n\\m3\tOur clients are sometimes a\n\tbit off-key though.\n\\m2\tThey smell off-key too!!",
    "obj_shop_ch2_music_slash_Draw_0_gml_585_0": "*Like some... little weird guy.\n\\m3\tHe wanted us to sneak into\n\tQueen's mansion...\n\\m2\tWe're just rebels, we don't\n\twanna get in trouble!",
    "obj_shop_ch2_music_slash_Draw_0_gml_586_0": "*But recently we got a\n\treal-high-class-client.\n\\m3\tA man of TASTE! He had a way\n\twith words!!\n\\m2\tI couldn't even understand him!",
    "obj_shop_ch2_music_slash_Draw_0_gml_587_0": "*Now, all we gotta do is follow\n\tthe blueprints, right?\n\\m3\tIt'll be our big time break!!\n\\m2\tYeah!! Haha!! It's gonna break\n\tapart!! Big time!!",
    "obj_shop_ch2_music_slash_Draw_0_gml_616_0": "*Yo, how was that!?\n\\m1\tDid you get rocked?!\n\\m2\tAll our songs are only 4 seconds\n\tlong!!",
    "obj_shop_ch2_music_slash_Draw_0_gml_677_0": "Space:~1",
    "obj_shop_ch5_slash_Create_0_gml_87_0": "ITEM\nFriendly-\nflavored\ncandy shot\n+130HP",
    "obj_shop_ch5_slash_Create_0_gml_88_0": "WEAPON\nArbitrary\nupgrade",
    "obj_shop_ch5_slash_Create_0_gml_89_0": "ARMOR\nShikigami\nfashion",
    "obj_shop_ch5_slash_Create_0_gml_90_0": "KEY\n(Doesn't\nrealize\nit's for\nsale)",
    "obj_shop_ch5_slash_Create_0_gml_180_0": "* The sunset...\n* It's breathtaking,\nisn't it?",
    "obj_shop_ch5_slash_Create_0_gml_183_0": "* The sunset... will\nit ever be this\nbeautiful again?",
    "obj_shop_ch5_slash_Create_0_gml_186_0": "* That's right, go outside.\n* It's beautiful.",
    "obj_shop_ch5_slash_Create_0_gml_189_0": "* Treasure this world, won't you?",
    "obj_shop_ch5_slash_Create_0_gml_193_0": "What is this place?",
    "obj_shop_ch5_slash_Create_0_gml_194_0": "What's your name, human?",
    "obj_shop_ch5_slash_Create_0_gml_195_0": "Human ears?",
    "obj_shop_ch5_slash_Create_0_gml_196_0": "Other people?",
    "obj_shop_ch5_slash_Create_0_gml_209_0": "* I've never seen a sunset so breathtaking...",
    "obj_shop_ch5_slash_Create_0_gml_210_0": "* Tell me, was everything always this beautiful?",
    "obj_shop_ch5_slash_Create_0_gml_211_0": "* Beautiful... beautiful. Beautiful!",
    "obj_shop_ch5_slash_Create_0_gml_215_0": "* Where I came from, the colors were bleak.",
    "obj_shop_ch5_slash_Create_0_gml_216_0": "* It was like looking at the world through a napkin.",
    "obj_shop_ch5_slash_Create_0_gml_217_0": "* Here, the sunset shines from the back of your eyes, like the afterglow of a light you stared at too long.",
    "obj_shop_ch5_slash_Create_0_gml_218_0": "* Hee hee...",
    "obj_shop_ch5_slash_Create_0_gml_227_0": "* Right, of course, I'm also human. That's why I look and feel like a flower.",
    "obj_shop_ch5_slash_Create_0_gml_228_0": "* ... then, what's my name?",
    "obj_shop_ch5_slash_Create_0_gml_229_0": "* I suppose... it depends on the color of the sunset.",
    "obj_shop_ch5_slash_Create_0_gml_233_0": "* Names, names, names! That's what everyone always thinks about.",
    "obj_shop_ch5_slash_Create_0_gml_234_0": "* But, what defines you is...",
    "obj_shop_ch5_slash_Create_0_gml_235_0": "* ... well, it's your body, isn't it?",
    "obj_shop_ch5_slash_Create_0_gml_240_0": "* Listen, have you had ears before? Cute and fluffy ears?",
    "obj_shop_ch5_slash_Create_0_gml_241_0": "* ... you should try it.",
    "obj_shop_ch5_slash_Create_0_gml_244_0": "* ... not like you, long ears. Those seem like a fire hazard.",
    "obj_shop_ch5_slash_Create_0_gml_245_0": "* ... especially you, purpleface. How do you even hear?",
    "obj_shop_ch5_slash_Create_0_gml_246_0": "* Yes, you're nodding. Obviously you agree. Obviously.",
    "obj_shop_ch5_slash_Create_0_gml_258_0": "* Asgore... he seems happy. You should be happy for him, too.",
    "obj_shop_ch5_slash_Create_0_gml_259_0": "* Me? I've... never been able to talk to him. For... obvious reasons.",
    "obj_shop_ch5_slash_Create_0_gml_260_0": "* I know. It's selfish, if you say it out loud. Everything... has been thanks to him.",
    "obj_shop_ch5_slash_Create_0_gml_261_0": "* Until now, I... I couldn't really think about that.",
    "obj_shop_ch5_slash_Create_0_gml_262_0": "* ...",
    "obj_shop_ch5_slash_Create_0_gml_263_0": "* I can think now, though. I'll do my best to fit in and help, too.",
    "obj_shop_ch5_slash_Create_0_gml_267_0": "* Up until now, I don't think I realized what loneliness was.",
    "obj_shop_ch5_slash_Create_0_gml_268_0": "* Now, looking at the sunrise, I finally noticed it. That pang in my heart...",
    "obj_shop_ch5_slash_Create_0_gml_269_0": "* ... I'm going to make friends here. I know it. Lots and lots of friends...",
    "obj_shop_ch5_slash_Create_0_gml_278_0": "* I guess... I'll be \"graduating\" from here soon.",
    "obj_shop_ch5_slash_Create_0_gml_279_0": "* I... I'm not just ready to leave my friends behind yet...",
    "obj_shop_ch5_slash_Create_0_gml_280_0": "* But, is that something... anyone is ever ready for?",
    "obj_shop_ch5_slash_Create_0_gml_284_0": "* If you \"seal the Fountain\"... I won't stick around.",
    "obj_shop_ch5_slash_Create_0_gml_285_0": "* I'll... need some time to myself, I think.",
    "obj_shop_ch5_slash_Create_0_gml_286_0": "* But, I'll be meeting you again.",
    "obj_shop_ch5_slash_Create_0_gml_287_0": "* And Ory, I'll be making sure Asgore is watering you properly, OK!?",
    "obj_shop_ch5_slash_Create_0_gml_313_0": "* (Suddenly, the shopkeeper's body took your hand, and talked in a low voice only you could hear...)",
    "obj_shop_ch5_slash_Create_0_gml_314_0": "\\cp* Kris, is your hand okay? It looks like... you've got a cat bite, mew.\\cW",
    "obj_shop_ch5_slash_Create_0_gml_315_0": "\\cp* Cats can be nasty creatures, can't they, mew...?\\cW",
    "obj_shop_ch5_slash_Create_0_gml_316_0": "\\cp* ... I once met someone who REALLY liked cats, mew.\\cW",
    "obj_shop_ch5_slash_Create_0_gml_317_0": "\\cp* They liked cats so much, they owned a whole hunting pack of them, mew!\\cW",
    "obj_shop_ch5_slash_Create_0_gml_318_0": "\\cp* Of course, cats are fickle creatures, but they were very good at finding protein.\\cW",
    "obj_shop_ch5_slash_Create_0_gml_319_0": "\\cp* Kris, if you have any protein, you must keep it hidden, and never let anyone see it.\\cW",
    "obj_shop_ch5_slash_Create_0_gml_320_0": "\\cp* The cats are not too smart, but once they find a target, they never stop chasing it until they get bored.\\cW",
    "obj_shop_ch5_slash_Create_0_gml_321_0": "\\cp* And when they find you, they bite... very, VERY, hard.\\cW",
    "obj_shop_ch5_slash_Create_0_gml_322_0": "\\cp* Some people would do anything to get away from them, even change their appearance, or go into hiding...\\cW",
    "obj_shop_ch5_slash_Create_0_gml_323_0": "\\cp* Oh, Kris, it's terrible, mew. It's terrible...\\cW",
    "obj_shop_ch5_slash_Create_0_gml_324_0": "\\cp* Please be careful, Kris... promise...\\cW",
    "obj_shop_ch5_slash_Create_0_gml_325_0": "* H... huh? Wh... why am I trembling? Was my body saying something...?",
    "obj_shop_ch5_slash_Create_0_gml_326_0": "* Hey, don't have any conversations without me!! Communication is key, right, body! Body!?",
    "obj_shop_ch5_slash_Draw_0_gml_94_0": "SOLD",
    "obj_shop_ch5_slash_Draw_0_gml_105_0": "P$~1",
    "obj_shop_ch5_slash_Draw_0_gml_129_0": "Right...\nthis is\na store.",
    "obj_shop_ch5_slash_Draw_0_gml_130_0": "Enjoy.\nEnjoy!\nENJOY!",
    "obj_shop_ch5_slash_Draw_0_gml_131_0": "Save your\ndollars.",
    "obj_shop_ch5_slash_Draw_0_gml_132_0": "Ever\nheard of\ndollars?",
    "obj_shop_ch5_slash_Draw_0_gml_133_0": "Not if\nyou can't\ncarry it.",
    "obj_shop_ch5_slash_Draw_0_gml_134_0": "Enjoy. It's\nin your\nSTORAGE.",
    "obj_shop_ch5_slash_Draw_0_gml_168_0": "P$~1 ?",
    "obj_shop_ch5_slash_Draw_0_gml_277_0": "I guess...\nwe could\ntalk.",
    "obj_shop_ch5_slash_Draw_0_gml_320_0": "Leave\nit all\nbehind.",
    "obj_shop_ch5_slash_Draw_0_gml_321_0": "Guess\nit's MINE\nnow.",
    "obj_shop_ch5_slash_Draw_0_gml_322_0": "You have\nnothing.\nFeels\nnice?",
    "obj_shop_ch5_slash_Draw_0_gml_406_0": "You're\ngonna give\nme stuff?",
    "obj_shop_ch5_slash_Draw_0_gml_407_0": "I could\nalways use\na knife.",
    "obj_shop_ch5_slash_Draw_0_gml_408_0": "A ribbon\nmight be\nnice.",
    "obj_shop_ch5_slash_Draw_0_gml_409_0": "Guess\nit's MINE\nnow.",
    "obj_shop_ch5_slash_Draw_0_gml_410_0": "Don't have\nsecond\nthoughts.",
    "obj_shop_ch5_slash_Draw_0_gml_411_0": "L... like\nI would\nwant THAT!",
    "obj_shop_ch5_slash_Draw_0_gml_412_0": "Huh?",
    "obj_shop_vending_slash_Create_0_gml_34_0": "money",
    "obj_shop_vending_slash_Create_0_gml_34_1": "F$",
    "obj_shop_vending_slash_Create_0_gml_36_0": "(Select\nan item.)",
    "obj_shop_vending_slash_Create_0_gml_37_0": "(Item\nbought.)",
    "obj_shop_vending_slash_Create_0_gml_38_0": "(Not\nenough\n~1.)",
    "obj_shop_vending_slash_Create_0_gml_39_0": "(Not\nenough\nspace.)",
    "obj_shop_vending_slash_Create_0_gml_40_0": "(Item\nplaced in\nSTORAGE.)",
    "obj_shop_vending_slash_Draw_0_gml_136_0": "SOLD OUT",
    "obj_shop_vending_slash_Draw_0_gml_141_0": "~1 PTs",
    "obj_shop_vending_slash_Draw_0_gml_177_0": "~1 F$",
    "obj_shop_vending_slash_Draw_0_gml_200_0": "$~1",
    "obj_shop_vending_slash_Draw_0_gml_203_0": "~1 F$",
    "obj_shop_vending_slash_Draw_0_gml_211_0": "$~1",
    "obj_shop_vending_slash_Draw_0_gml_214_0": "~1 F$",
    "obj_shop_vending_slash_Draw_0_gml_218_0": "Exit",
    "obj_shop_vending_slash_Draw_0_gml_273_0": "Buy it for",
    "obj_shop_vending_slash_Draw_0_gml_276_0": "$~1 ?",
    "obj_shop_vending_slash_Draw_0_gml_279_0": "~1 F$?",
    "obj_shop_vending_slash_Draw_0_gml_281_0": "Yes",
    "obj_shop_vending_slash_Draw_0_gml_282_0": "No",
    "obj_shop_vending_slash_Draw_0_gml_533_0": "Sell Items",
    "obj_shop_vending_slash_Draw_0_gml_534_0": "Sell Weapons",
    "obj_shop_vending_slash_Draw_0_gml_535_0": "Sell Armor",
    "obj_shop_vending_slash_Draw_0_gml_536_0": "Sell Pocket Items",
    "obj_shop_vending_slash_Draw_0_gml_537_0": "Return",
    "obj_shop_vending_slash_Draw_0_gml_542_0": "Dispense\nof items\nfor Dark\nDollars.",
    "obj_shop_vending_slash_Draw_0_gml_543_0": "Object\nsold.",
    "obj_shop_vending_slash_Draw_0_gml_544_0": "Nothing\nto sell.",
    "obj_shop_vending_slash_Draw_0_gml_548_0": "Sell your\nitems.",
    "obj_shop_vending_slash_Draw_0_gml_636_0": "Select\nITEM\nto sell.",
    "obj_shop_vending_slash_Draw_0_gml_637_0": "Select\nWEAPON\nto sell.",
    "obj_shop_vending_slash_Draw_0_gml_638_0": "Select\nARMOR\nto sell.",
    "obj_shop_vending_slash_Draw_0_gml_639_0": "Thank\nyou for\nthe sale.",
    "obj_shop_vending_slash_Draw_0_gml_640_0": "What\nwill\nyou do?",
    "obj_shop_vending_slash_Draw_0_gml_641_0": "Not\naccepted\nhere.",
    "obj_shop_vending_slash_Draw_0_gml_642_0": "No\nvalue.",
    "obj_shop_vending_slash_Draw_0_gml_656_0": "Sell it for",
    "obj_shop_vending_slash_Draw_0_gml_657_0": "$~1 ?",
    "obj_shop_vending_slash_Draw_0_gml_658_0": "Yes",
    "obj_shop_vending_slash_Draw_0_gml_659_0": "No",
    "obj_shop_vending_slash_Other_11_gml_5_0": "Buy",
    "obj_shop_vending_slash_Other_11_gml_6_0": "Sell",
    "obj_shop_vending_slash_Other_11_gml_7_0": "Talk",
    "obj_shop_vending_slash_Other_11_gml_8_0": "Exit",
    "obj_shop1_slash_Create_0_gml_65_0": "ITEM\nStar-shape\ncandy that\nheals 120HP",
    "obj_shop1_slash_Create_0_gml_75_0": "ITEM\nMysterious\nhamburger\nheals 70HP",
    "obj_shop1_slash_Create_0_gml_76_0": "ARMOR\nDefensive\ncharm",
    "obj_shop1_slash_Create_0_gml_77_0": "WEAPON\nBlack-and\norange",
    "obj_shop1_slash_Draw_0_gml_98_0": "* Take your time...\n* Ain't like it's\nbetter spent.",
    "obj_shop1_slash_Draw_0_gml_99_0": "* Hee hee...\n* Welcome, travellers.",
    "obj_shop1_slash_Draw_0_gml_106_0": "Buy",
    "obj_shop1_slash_Draw_0_gml_107_0": "Sell",
    "obj_shop1_slash_Draw_0_gml_108_0": "Talk",
    "obj_shop1_slash_Draw_0_gml_109_0": "Exit",
    "obj_shop1_slash_Draw_0_gml_139_0": "Exit",
    "obj_shop1_slash_Draw_0_gml_143_0": "$~1",
    "obj_shop1_slash_Draw_0_gml_148_0": "What do\nyou like\nto buy?",
    "obj_shop1_slash_Draw_0_gml_149_0": "Thanks for\nthat.",
    "obj_shop1_slash_Draw_0_gml_150_0": "What,\nnot good\nenough?",
    "obj_shop1_slash_Draw_0_gml_151_0": "Not\nenough\nmoney.",
    "obj_shop1_slash_Draw_0_gml_152_0": "You're\ncarrying\ntoo much.",
    "obj_shop1_slash_Draw_0_gml_153_0": "/*",
    "obj_shop1_slash_Draw_0_gml_159_0": "Thanks, it'll\nbe in your\nSTORAGE.",
    "obj_shop1_slash_Draw_0_gml_167_0": "Buy it for",
    "obj_shop1_slash_Draw_0_gml_169_0": "Yes",
    "obj_shop1_slash_Draw_0_gml_170_0": "No",
    "obj_shop1_slash_Draw_0_gml_177_0": "$~1 ?",
    "obj_shop1_slash_Draw_0_gml_217_0": "About yourself",
    "obj_shop1_slash_Draw_0_gml_218_0": "Lightners",
    "obj_shop1_slash_Draw_0_gml_220_0": "Kingdom",
    "obj_shop1_slash_Draw_0_gml_224_0": "About JEVIL",
    "obj_shop1_slash_Draw_0_gml_227_0": "We're legendary",
    "obj_shop1_slash_Draw_0_gml_240_0": "Exit",
    "obj_shop1_slash_Draw_0_gml_241_0": "Strange Prisoner",
    "obj_shop1_slash_Draw_0_gml_244_0": "We Won",
    "obj_shop1_slash_Draw_0_gml_255_0": "Don't have\nanything\nbetter\nto do.",
    "obj_shop1_slash_Draw_0_gml_278_0": "Sell Items",
    "obj_shop1_slash_Draw_0_gml_279_0": "Sell Weapons",
    "obj_shop1_slash_Draw_0_gml_280_0": "Sell Armor",
    "obj_shop1_slash_Draw_0_gml_285_0": "What kind\nof junk\nyou got?",
    "obj_shop1_slash_Draw_0_gml_286_0": "That's it\nfor that.",
    "obj_shop1_slash_Draw_0_gml_287_0": "You don't\nhave\nanything!",
    "obj_shop1_slash_Draw_0_gml_292_0": "Sell Pocket Items",
    "obj_shop1_slash_Draw_0_gml_293_0": "Return",
    "obj_shop1_slash_Draw_0_gml_347_0": "Alright,\ngive me\nan ITEM.",
    "obj_shop1_slash_Draw_0_gml_348_0": "What WEAPON\nwill you\ngive me?",
    "obj_shop1_slash_Draw_0_gml_349_0": "What ARMOR\nwill you\ngive me?",
    "obj_shop1_slash_Draw_0_gml_350_0": "Thanks for\nthat.",
    "obj_shop1_slash_Draw_0_gml_351_0": "No?",
    "obj_shop1_slash_Draw_0_gml_352_0": "Y'think I\nWANT that?",
    "obj_shop1_slash_Draw_0_gml_353_0": "That's\nnothing.",
    "obj_shop1_slash_Draw_0_gml_365_0": "Sell it for",
    "obj_shop1_slash_Draw_0_gml_367_0": "Yes",
    "obj_shop1_slash_Draw_0_gml_368_0": "No",
    "obj_shop1_slash_Draw_0_gml_395_0": "* See you again...\n* Or not.\n* Ha ha ha ha...",
    "obj_shop1_slash_Draw_0_gml_407_0": "$~1 ?",
    "obj_shop1_slash_Draw_0_gml_445_0": "* Ah, Kris. I keep telling you, my items will never change. Nor, will I.",
    "obj_shop1_slash_Draw_0_gml_446_0": "* Though, I do find it amusing that you return here to check.",
    "obj_shop1_slash_Draw_0_gml_447_0": "* I suppose as long as you keep returning here, it's worth staying awake a little while longer...",
    "obj_shop1_slash_Draw_0_gml_457_0": "* Kris. These strange witches and fairies you have recruited are quite the showoffs with their \"magic...\" making a racket in the town square.",
    "obj_shop1_slash_Draw_0_gml_458_0": "* ... of course, they've all crumpled when challenged to a little sparring match.",
    "obj_shop1_slash_Draw_0_gml_459_0": "* Any chances of recruiting any one stronger, Kris? Ha ha ha...",
    "obj_shop1_slash_Draw_0_gml_466_0": "* Jackenstein... he often visits my shop to buy Dark Candies.",
    "obj_shop1_slash_Draw_0_gml_467_0_b": "* He seems to have a habit of placing them in his head, and handing them out to people from his mouth...",
    "obj_shop1_slash_Draw_0_gml_468_0_b": "* What did he call it? Treat or Treat? Ha ha ha... next time, perhaps I should give him some candy for free.",
    "obj_shop1_slash_Draw_0_gml_469_0": "* Not as if there's any point in selling it anymore...",
    "obj_shop1_slash_Draw_0_gml_482_0": "* Incredible, Kris! Once again you have procured a Shadow Crystal...! Now, give it here, give it here!\\S0",
    "obj_shop1_slash_Draw_0_gml_483_0": "* Perfect. We only need one more... yes, the next opponent shall be your final one. I'm sure you shall topple them easily!",
    "obj_shop1_slash_Draw_0_gml_484_0": "* ...",
    "obj_shop1_slash_Draw_0_gml_485_0": "* Kris, I suppose I owe you an explanation about all this. No, you no doubt have realized yourself by now...",
    "obj_shop1_slash_Draw_0_gml_486_0": "* The Shadow Crystals are far more than mere pieces of glass. In actuality, they contain a certain power.",
    "obj_shop1_slash_Draw_0_gml_487_0_b": "* You could call this the power of \"will\".",
    "obj_shop1_slash_Draw_0_gml_488_0_b": "* ... no, perhaps \"will\" isn't right. The power they contain is...",
    "obj_shop1_slash_Draw_0_gml_489_0_b": "* \"The power\nof lost dreams.\"",
    "obj_shop1_slash_Draw_0_gml_490_0": "* When a strong attachment is formed... when a dream is gripped tightly... and then broken off. These... are the shards that remain.",
    "obj_shop1_slash_Draw_0_gml_491_0": "* \"Failed dreams\"... of course, these things are useless to you, Kris.",
    "obj_shop1_slash_Draw_0_gml_492_0": "* I, however, am aware of something interesting we can do with them. Something very, very, interesting.",
    "obj_shop1_slash_Draw_0_gml_493_0": "* No doubt you will find it quite entertaining! Hahaha!!!",
    "obj_shop1_slash_Draw_0_gml_497_0": "* Kris, today you will acquire the final Shadow Crystal!",
    "obj_shop1_slash_Draw_0_gml_498_0_b": "* Did you ever find the Mannequin? Perhaps it may still be an effective armor for you... hee hee hee.",
    "obj_shop1_slash_Draw_0_gml_510_0": "* ... ah. I see. You failed to receive the Shadow Crystal.",
    "obj_shop1_slash_Draw_0_gml_511_0_b": "* No, no, don't worry about disappointing me. It's only my own fault for putting such a burden on you...",
    "obj_shop1_slash_Draw_0_gml_512_0_b": "* You three have a very important adventure, don't you?",
    "obj_shop1_slash_Draw_0_gml_513_0_b": "* The whims of a scruffy old cat shouldn't be your priority. Well then, be on your way.",
    "obj_shop1_slash_Draw_0_gml_571_0": "NO SPACE",
    "obj_shop2_slash_Create_0_gml_73_0": "ITEM\nFragrant\nsauce\nheals 50HP",
    "obj_shop2_slash_Create_0_gml_74_0": "WEAPON\nHeroic \n\nCool",
    "obj_shop2_slash_Create_0_gml_75_0": "WEAPON\nHomemade\nHealing up",
    "obj_shop2_slash_Create_0_gml_76_0": "ARMOR\nDefensive\ncharm",
    "obj_shop2_slash_Draw_0_gml_70_0": "* Anything else?",
    "obj_shop2_slash_Draw_0_gml_73_0": "* Welcome to my\nshop, you\nungrateful worms.",
    "obj_shop2_slash_Draw_0_gml_74_0": "* Welcome, welcome,\nmy Heroick Comrades!",
    "obj_shop2_slash_Draw_0_gml_82_0": "Buy",
    "obj_shop2_slash_Draw_0_gml_83_0": "Sell",
    "obj_shop2_slash_Draw_0_gml_84_0": "Talk",
    "obj_shop2_slash_Draw_0_gml_85_0": "Exit",
    "obj_shop2_slash_Draw_0_gml_113_0": "$~1",
    "obj_shop2_slash_Draw_0_gml_115_0": "Exit",
    "obj_shop2_slash_Draw_0_gml_124_0": "What\nshalt\nthou buy?",
    "obj_shop2_slash_Draw_0_gml_125_0": "Thanks,\nworm.",
    "obj_shop2_slash_Draw_0_gml_126_0": "Thanks,\nhero!",
    "obj_shop2_slash_Draw_0_gml_127_0": "Perhaps\nanother\nware?",
    "obj_shop2_slash_Draw_0_gml_128_0": "Your\nfunds are\nlacking.",
    "obj_shop2_slash_Draw_0_gml_129_0": "Thou doth\ncarry\ntoo much!",
    "obj_shop2_slash_Draw_0_gml_130_0": "/*",
    "obj_shop2_slash_Draw_0_gml_144_0": "Buyeth for",
    "obj_shop2_slash_Draw_0_gml_146_0": "Yes",
    "obj_shop2_slash_Draw_0_gml_147_0": "No",
    "obj_shop2_slash_Draw_0_gml_147_0_b": "$~1 ?",
    "obj_shop2_slash_Draw_0_gml_194_0": "About yourself",
    "obj_shop2_slash_Draw_0_gml_195_0": "Why sell to us",
    "obj_shop2_slash_Draw_0_gml_196_0": "The King",
    "obj_shop2_slash_Draw_0_gml_197_0": "The King's Son",
    "obj_shop2_slash_Draw_0_gml_198_0": "Exit",
    "obj_shop2_slash_Draw_0_gml_202_0": "Ah, what is\nthine\nIntereste?",
    "obj_shop2_slash_Draw_0_gml_236_0": "Selleth Items",
    "obj_shop2_slash_Draw_0_gml_237_0": "Selleth Weapons",
    "obj_shop2_slash_Draw_0_gml_238_0": "Selleth Armor",
    "obj_shop2_slash_Draw_0_gml_239_0": "Returnst",
    "obj_shop2_slash_Draw_0_gml_243_0": "Showeth\nme your\ntreasure!",
    "obj_shop2_slash_Draw_0_gml_244_0": "That seems\nto be all,\nno?",
    "obj_shop2_slash_Draw_0_gml_245_0": "You have\nnone!",
    "obj_shop2_slash_Draw_0_gml_305_0": "What ITEM\nshalt thou\nproffer?",
    "obj_shop2_slash_Draw_0_gml_306_0": "What WEAPON\nshalt thou\nproffer?",
    "obj_shop2_slash_Draw_0_gml_307_0": "What ARMOR\nshalt thou\nproffer?",
    "obj_shop2_slash_Draw_0_gml_308_0": "I shall\nmake use\nof this!",
    "obj_shop2_slash_Draw_0_gml_309_0": "What?",
    "obj_shop2_slash_Draw_0_gml_310_0": "Er, NO\nthank you.",
    "obj_shop2_slash_Draw_0_gml_311_0": "What?",
    "obj_shop2_slash_Draw_0_gml_323_0": "Sell it for",
    "obj_shop2_slash_Draw_0_gml_325_0": "Yes",
    "obj_shop2_slash_Draw_0_gml_326_0": "No",
    "obj_shop2_slash_Draw_0_gml_328_0": "$~1 ?",
    "obj_shop2_slash_Draw_0_gml_353_0": "* See thou in the Dungeon, Worms!",
    "obj_shop2_slash_Draw_0_gml_354_0": "* Come by any time, my good Worms!",
    "obj_shop2_slash_Draw_0_gml_358_0": "* I amst the Duke of Puzzles, Rouxls Kaard.",
    "obj_shop2_slash_Draw_0_gml_359_0": "* My hobbies includest calligraphy, lawkeeping, bugkeeping, cages...",
    "obj_shop2_slash_Draw_0_gml_360_0": "* ... and long walks in the dungeon.",
    "obj_shop2_slash_Draw_0_gml_361_0": "* Artest thou one of my admirers, worm?",
    "obj_shop2_slash_Draw_0_gml_364_0": "* By the way, no hard feelingst about earlier, right?",
    "obj_shop2_slash_Draw_0_gml_371_0": "* Hahaha!! So I might amasseth funds, Worms! An army of funds...",
    "obj_shop2_slash_Draw_0_gml_372_0": "* So that I may crushest thou like Fermented Grapes, into a most delicious and adult beverage -",
    "obj_shop2_slash_Draw_0_gml_373_0": "* Vengeance!! Ahahaha!!!",
    "obj_shop2_slash_Draw_0_gml_374_0": "* Oh, how I amuse myself!!!",
    "obj_shop2_slash_Draw_0_gml_378_0": "* Haha, why of course I wouldst sell to my compatriarts, the Heroes Of Legend!",
    "obj_shop2_slash_Draw_0_gml_379_0": "* Earlier art but a Test of your Heroick Resolve!",
    "obj_shop2_slash_Draw_0_gml_380_0": "* Rouxls is ALWAYS on the winning side!! Thou can bet on that!!!",
    "obj_shop2_slash_Draw_0_gml_386_0": "* Our Lorde King art a cruel and terrifying Monarcke!",
    "obj_shop2_slash_Draw_0_gml_387_0": "* However, he is also Brilliant, for he decidedesteth to appoinst ME, as Duke of Puzzles,",
    "obj_shop2_slash_Draw_0_gml_388_0": "* After pretty mucheth everyone else was firedst or placed inside a cage.",
    "obj_shop2_slash_Draw_0_gml_389_0": "* Truly, a benevolent ruler!",
    "obj_shop2_slash_Draw_0_gml_392_0": "* Yes, the King! A terrible Man! An awful Monarcke!",
    "obj_shop2_slash_Draw_0_gml_393_0": "* Never likedeth that Guye, really!",
    "obj_shop2_slash_Draw_0_gml_394_0": "* I just envisionethed, perhaps... if I acceptedst this High Ranking Positione...",
    "obj_shop2_slash_Draw_0_gml_395_0": "* I could assist to overthroweth him from the Inside!",
    "obj_shop2_slash_Draw_0_gml_396_0": "* ... what!? Cannot thou conceiveth of my plan?!?",
    "obj_shop2_slash_Draw_0_gml_402_0": "* His Son, on the other hand, is more troublesome than a fistful of fleas!",
    "obj_shop2_slash_Draw_0_gml_403_0": "* He alwayst asks me the Worste Queries,",
    "obj_shop2_slash_Draw_0_gml_404_0": "* And calleth me his \"Lesser Dad.\"",
    "obj_shop2_slash_Draw_0_gml_405_0": "* Our relation is NONE, you little water-beetle! I placate you for your Father's sake!",
    "obj_shop2_slash_Draw_0_gml_406_0": "* I do not Wisheth to hear your MP3's! I would rather listen to the sweet song of Death!",
    "obj_shop2_slash_Draw_0_gml_407_0": "* ...",
    "obj_shop2_slash_Draw_0_gml_408_0": "* How is he, anyhow?",
    "obj_shop2_slash_Draw_0_gml_413_0": "* Perhaps my wording art a bit Harshe earlier... the King's offspring is a Darling!",
    "obj_shop2_slash_Draw_0_gml_414_0": "* A strange and irritating darling!",
    "obj_shop2_slash_Draw_0_gml_415_0": "* When his Father does not cook, his Son yells like a baby bird, until I feed him worms!",
    "obj_shop2_slash_Draw_0_gml_416_0": "* Is this what it means to be High Ranking!?",
    "obj_shop2_slash_Draw_0_gml_481_0": "NO SPACE",
    "obj_shop2_slash_Draw_0_gml_482_0": "Space:~1",
    "obj_shortcut_door_slash_Other_10_gml_13_0": "* (It's a lone doorframe.)\n* (But for some reason, you can't see through it...)",
    "obj_shortcut_door_slash_Step_0_gml_15_0": "* (It's a door.)\n* (Where will you go?)",
    "obj_shortcut_door_slash_Step_0_gml_63_0": "[Not found]",
    "obj_shortcut_door_slash_Step_0_gml_68_0": "(Stay here)",
    "obj_shortcut_door_slash_Step_0_gml_74_0": "Cancel",
    "obj_shortcut_door_slash_Step_0_gml_123_0": "* (... but, the door was not open there.)",
    "obj_shutupballoon_slash_Draw_0_gml_10_0": "SHUT UP!!!",
    "obj_slashpusher_slash_Create_0_gml_63_0": "Flowerbuster",
    "obj_slashpusher_slash_Create_0_gml_64_0": "I'll make it bloom.",
    "obj_smalldough_slash_Create_0_gml_21_0": "Doughbuster",
    "obj_smalldough_slash_Create_0_gml_21_1": "Damn circular dough.",
    "obj_tasque_manager_enemy_slash_Other_24_gml_235_0": "* Kris got trained like an animal!!",
    "obj_tasque_manager_enemy_slash_Other_24_gml_238_0": "* Kris got managed!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_15_0": "",
    "obj_tasque_manager_enemy_slash_Step_0_gml_19_0": "Processes! Services!\nPerformance! Details!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_23_0": "",
    "obj_tasque_manager_enemy_slash_Step_0_gml_27_0": "Wrinkly clothing?",
    "obj_tasque_manager_enemy_slash_Step_0_gml_30_0": "Slouched back?",
    "obj_tasque_manager_enemy_slash_Step_0_gml_33_0": "Delinquent tendencies?",
    "obj_tasque_manager_enemy_slash_Step_0_gml_36_0": "Untied shoelaces?",
    "obj_tasque_manager_enemy_slash_Step_0_gml_39_0": "~1\nLet me whip it into shape!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_46_0": "Hors d'oeuvre,\nHors d'oeuvre...\nI mean, order, order!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_46_1": "Order, order!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_53_0": "Kitties!!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_53_1": "Aren't my kitties just\nso well behaved? Watch!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_68_0": "Chaos, chaos!?\nNo, no! Order, order!\nNow get rid of that\nsilly tail!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_74_0": "Chaos, chaos!?\nNo, no! Order, order!\nNow get rid of that\nsilly Devilsknife!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_106_0": "How dare you\ntouch my pretty kitty!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_112_0": "How dare you!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_113_0": "You've been a\nbad dog...",
    "obj_tasque_manager_enemy_slash_Step_0_gml_161_0": "",
    "obj_tasque_manager_enemy_slash_Step_0_gml_164_0": "* Tasque Manager makes a list of her outfits for the next year. She only has one outfit.",
    "obj_tasque_manager_enemy_slash_Step_0_gml_167_0": "* Tasque Manager is writing \"manage tasks\" next to every entry in her daily planner.",
    "obj_tasque_manager_enemy_slash_Step_0_gml_170_0": "* Tasque Manager is straightening her whip with a hair straightener.",
    "obj_tasque_manager_enemy_slash_Step_0_gml_173_0": "* Tasque Manager is making herself take priority over everything.",
    "obj_tasque_manager_enemy_slash_Step_0_gml_176_0": "* Smells like live wiring.",
    "obj_tasque_manager_enemy_slash_Step_0_gml_181_0": "* Tasque Manager has reached her\nmeticulously scheduled bedtime.",
    "obj_tasque_manager_enemy_slash_Step_0_gml_186_0": "* Tasque Manager has found things\nto be sufficiently organized.",
    "obj_tasque_manager_enemy_slash_Step_0_gml_205_0": "* TASQUE MANAGER - Obsessed with order, and abhors Chaos. Whip it good!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_231_0": "Hush, puppy!\nNo growling...",
    "obj_tasque_manager_enemy_slash_Step_0_gml_231_1": "Oh, what a\nperfect little\npuppy you are!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_236_0": "* Tasque Manager seemed slightly pleased at the Order!!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_254_0": "* (Your act failed...)",
    "obj_tasque_manager_enemy_slash_Step_0_gml_256_0": "* Susie was trained like an animal...",
    "obj_tasque_manager_enemy_slash_Step_0_gml_263_0": "* (You asked Tasque Manager to show you order. She obliges!)",
    "obj_tasque_manager_enemy_slash_Step_0_gml_264_0": "* (You asked for order!)",
    "obj_tasque_manager_enemy_slash_Step_0_gml_265_0": "A treat!! Somebody give her a treat!!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_269_0": "* Play dead!? I'll teach YOU to play dead!!~1",
    "obj_tasque_manager_enemy_slash_Step_0_gml_274_0": "* Susie got managed!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_277_0": "* (You talked to Tasque Manager, but no effect...)",
    "obj_tasque_manager_enemy_slash_Step_0_gml_282_0": "* (Everyone asked Tasque Manager to show you order. She obliges!)",
    "obj_tasque_manager_enemy_slash_Step_0_gml_284_0": "What a wonderfully crafted\nsignpost! I'm giving it an\nobedience medal!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_293_0": "* S-Action failed!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_299_0": "* Ralsei got trained like an animal!!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_301_0": "* Susie barked madly!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_302_0": "* Susie's mouth froths!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_307_0": "Why the hell do YOU get one of those!!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_311_0": "* Due to good behavior, he received an obedience badge.~1",
    "obj_tasque_manager_enemy_slash_Step_0_gml_314_0": "* R-Action failed!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_316_0": "* Ralsei got managed!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_322_0": "* Ralsei fell in line!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_323_0": "* Ralsei listened closely!",
    "obj_tasque_manager_enemy_slash_Step_0_gml_326_0": "He really\nloves to do\nwhat he's told,\ndoesn't he?",
    "obj_tem_school_slash_Other_10_gml_13_0": "* tem get KNOWLEDG!!! tem... LEARN...!!! yesterday... tem finally LERNB!!!!!",
    "obj_tem_school_slash_Other_10_gml_14_0": "* tem lernb... no class on weekend,",
    "obj_tem_school_slash_Other_10_gml_15_0": "* ffsfsgh",
    "obj_tem_school_slash_Other_10_gml_19_0": "* ffsfsgh",
    "obj_tensionbar_slash_Draw_0_gml_18_0": "%",
    "obj_tensionbar_slash_Draw_0_gml_25_0": "M",
    "obj_tensionbar_slash_Draw_0_gml_26_0": "A",
    "obj_tensionbar_slash_Draw_0_gml_27_0": "X",
    "obj_tensionbar_slash_Draw_0_gml_230_0": "",
    "obj_terracota_enemy_slash_Step_0_gml_17_0": "PROTECT\n... KING",
    "obj_terracota_enemy_slash_Step_0_gml_22_0": "GOLDHAIR\nGIVE WATER\n... FRAIND",
    "obj_terracota_enemy_slash_Step_0_gml_23_0": "HUMAN...\nDIGGING\n... \nNO GOOD",
    "obj_terracota_enemy_slash_Step_0_gml_24_0": "LITTLE\nDIRT\nNEVER\nHURT",
    "obj_terracota_enemy_slash_Step_0_gml_82_0": "* The enemy bloomed!",
    "obj_terracota_enemy_slash_Step_0_gml_183_0": "* Terakota thunders with each step.",
    "obj_terracota_enemy_slash_Step_0_gml_184_0": "* Terakota offers a battle prayer to the Great Pumpkin.",
    "obj_terracota_enemy_slash_Step_0_gml_185_0": "* Terakota attempts to dig bedrock.",
    "obj_terracota_enemy_slash_Step_0_gml_186_0": "* Birds (from the song Weird Birds) land on Terakota peacefully.",
    "obj_terracota_enemy_slash_Step_0_gml_187_0": "* Smells like fresh soil.",
    "obj_terracota_enemy_slash_Step_0_gml_193_0": "* Terakota's armor pH is out of wack.",
    "obj_terracota_enemy_slash_Step_0_gml_198_0": "* Terakota's eyes (?) blink slowly.",
    "obj_terracota_enemy_slash_Step_0_gml_219_0": "* TERAKOTA - A thick exterior. But it's what's inside that counts.",
    "obj_terracota_enemy_slash_Step_0_gml_236_0": "* Use watering can droplets to turn all pots green!",
    "obj_terracota_enemy_slash_Step_0_gml_246_0": "* Susie ate dirt unharmed!",
    "obj_terracota_enemy_slash_Step_0_gml_247_0": "* Susie lifted pots!",
    "obj_terracota_enemy_slash_Step_0_gml_248_0": "* Susie lifted weeds!",
    "obj_terracota_enemy_slash_Step_0_gml_258_0": "* Ralsei alters soil pH!",
    "obj_terracota_enemy_slash_Step_0_gml_259_0": "* Ralsei does the worm!",
    "obj_terracota_enemy_slash_Step_0_gml_260_0": "* Ralsei acts stone!",
    "obj_throwralsei_slash_Step_0_gml_26_0": "* Press ~1 to determine the POWER!",
    "obj_towery_flowery_slash_Step_0_gml_14_0": "* Heh... nobody outspeeds a Flower!",
    "obj_towery_flowery_slash_Step_0_gml_34_0": "* G... get back here!",
    "obj_towery_flowery_slash_Step_0_gml_39_0": "* You're not getting away!",
    "obj_towery_flowery_slash_Step_0_gml_44_0": "* Stop!!",
    "obj_town_church_rudy_slash_Step_0_gml_48_0": "\nWhat are\nyou up to?",
    "obj_town_church_rudy_slash_Step_0_gml_49_0": "\nDon't need\nto hear",
    "obj_town_church_rudy_slash_Step_0_gml_50_0": "Noelle's mom?",
    "obj_town_church_rudy_slash_Step_0_gml_55_0": "* (cough, cough)",
    "obj_town_church_rudy_slash_Step_0_gml_81_0": "* Hey ho, mistletoe! How's it going with your...?",
    "obj_town_church_rudy_slash_Step_0_gml_83_0": "* FINE, Dad!",
    "obj_town_church_rudy_slash_Step_0_gml_84_0": "* ... it's... really nice you got better for the Festival.",
    "obj_town_church_rudy_slash_Step_0_gml_86_0": "* Wouldn't miss it for the world. Did you need something?",
    "obj_town_church_rudy_slash_Step_0_gml_103_0": "* Hey, don't mind me, sugarplum! You got friends!",
    "obj_town_church_rudy_slash_Step_0_gml_104_0": "* Me, I'll be making it happen up here!",
    "obj_town_church_rudy_slash_Step_0_gml_110_0": "* Putting up lights for when they crown the royalty?",
    "obj_town_church_rudy_slash_Step_0_gml_112_0": "* Yep! The Festival's not the Festival...",
    "obj_town_church_rudy_slash_Step_0_gml_113_0": "* If it doesn't have my kickass lighting, right?",
    "obj_town_church_rudy_slash_Step_0_gml_114_0": "* Hahaha!",
    "obj_town_church_rudy_slash_Step_0_gml_139_0": "* D... dad! Do you need any help?",
    "obj_town_church_rudy_slash_Step_0_gml_146_0": "* (No, no...)",
    "obj_town_church_rudy_slash_Step_0_gml_147_0": "* (Tonight, when you walk back with that girl...)",
    "obj_town_church_rudy_slash_Step_0_gml_148_0": "* (I'm gonna make it look perfect for you, OK? All lit up!)",
    "obj_town_church_rudy_slash_Step_0_gml_150_0": "* (It... it's not that important, dad!)",
    "obj_town_church_rudy_slash_Step_0_gml_152_0": "* (Heh, don't worry about me, sugarplum!)",
    "obj_town_church_rudy_slash_Step_0_gml_153_0": "* (What good's a father if he can't help out his little girl?)",
    "obj_town_church_rudy_slash_Step_0_gml_155_0": "* (... just be careful, okay?)",
    "obj_town_church_rudy_slash_Step_0_gml_181_0": "Dad!!",
    "obj_town_church_rudy_slash_Step_0_gml_185_0": "* (Just so you know, Dad... I brought Susie over yesterday.)",
    "obj_town_church_rudy_slash_Step_0_gml_186_0": "* (And I... I made her play the guitar. Mom saw, and...)",
    "obj_town_church_rudy_slash_Step_0_gml_188_0": "* (I know, mistletoe. She told me.)",
    "obj_town_church_rudy_slash_Step_0_gml_189_0": "* (So I gave her my special sweet talk. Hoping she'd get it.)",
    "obj_town_church_rudy_slash_Step_0_gml_190_0": "* (... only kinda worked. But she's not gonna hassle you anyway.)",
    "obj_town_church_rudy_slash_Step_0_gml_191_0": "* (She's down south of town now... investigating.)",
    "obj_town_church_rudy_slash_Step_0_gml_192_0": "* (She said she'll be back to crown King and Queen...)",
    "obj_town_church_rudy_slash_Step_0_gml_193_0": "* (Or, MAYBE it'll be two Queens this year?)\\f0",
    "obj_town_church_rudy_slash_Step_0_gml_228_0": "Look who's\ntalking!?",
    "obj_town_church_rudy_slash_Step_0_gml_232_0": "* (I'm not just setting up, sugarplum. I'm lookout.)",
    "obj_town_church_rudy_slash_Step_0_gml_233_0": "* (If your mom comes by, I'll ring ringle. Holiday Hotline, right?)",
    "obj_town_church_rudy_slash_Step_0_gml_235_0": "* (Thanks, Dad. You're, um... the jingle-best.)",
    "obj_town_church_rudy_slash_Step_0_gml_237_0": "* (Heh. Lame one, but thanks, honey.)\\f0",
    "obj_town_church_rudy_slash_Step_0_gml_253_0": "* ...",
    "obj_town_church_rudy_slash_Step_0_gml_255_0": "* Hey dude... you okay?",
    "obj_town_church_rudy_slash_Step_0_gml_256_0": "* Shouldn't you be at the King and Queen thing?",
    "obj_town_church_rudy_slash_Step_0_gml_258_0": "* Me? Ha... no, I...",
    "obj_town_church_rudy_slash_Step_0_gml_259_0": "* I... I still got some lights to finish... up here.",
    "obj_town_church_rudy_slash_Step_0_gml_261_0": "* ... you sure, man?",
    "obj_town_church_rudy_slash_Step_0_gml_263_0": "* Susie, it's better you learn... sooner than later...",
    "obj_town_church_rudy_slash_Step_0_gml_264_0": "* Holidays... are always full of surprises.",
    "obj_town_church_rudy_slash_Step_0_gml_274_0": "* Uhhh... good surprises?",
    "obj_town_church_rudy_slash_Step_0_gml_276_0": "* ... depends... on which Holiday. Ha... ha!",
    "obj_town_event_slash_Step_0_gml_120_0": "* (They just closed the blinds...)",
    "obj_town_mid_conbini_slash_Step_0_gml_15_0": "* (\"OPEN\".)~1",
    "obj_town_mid_conbini_slash_Step_0_gml_22_0": "* Umm, why are you two... checking that sign so much?",
    "obj_town_mid_conbini_slash_Step_0_gml_24_0": "* 'Cause, ugh, it's goddamn WRONG.",
    "obj_town_mid_conbini_slash_Step_0_gml_25_0": "* It's unlocked, but that... GUY'S blocking it.",
    "obj_town_mid_conbini_slash_Step_0_gml_26_0": "* So, like, if it's not closed OR open...",
    "obj_town_mid_conbini_slash_Step_0_gml_27_0": "* It's supposed to say \"CLOPEN.\"",
    "obj_town_mid_conbini_slash_Step_0_gml_29_0": "* Pfffhahahahaha! CLOPEN???",
    "obj_town_mid_conbini_slash_Step_0_gml_30_0": "* You're really funny, Susie...",
    "obj_town_mid_conbini_slash_Step_0_gml_32_0": "* Uhhh, yeah? Haha.",
    "obj_town_mid_conbini_slash_Step_0_gml_33_0": "* Haha. My idea and joke that I made.",
    "obj_town_mid_conbini_slash_Step_0_gml_45_0": "(Kris, find another stupid\nsign to make her laugh!)",
    "obj_town_mid_conbini_slash_Step_0_gml_49_0": "* Clopen! Fahahaha...\\f0",
    "obj_town_mid_conbini_slash_Step_0_gml_103_0": "* Psst... no one's looking. Let's mess with the sign.",
    "obj_town_mid_conbini_slash_Step_0_gml_133_0": "* Heh. \"NOPE\".",
    "obj_town_mid_conbini_slash_Step_0_gml_134_0": "* Now people will think it's closed.",
    "obj_town_mid_conbini_slash_Step_0_gml_136_0": "* hey, thanks, miss. i was meaning to do that.",
    "obj_town_mid_conbini_slash_Step_0_gml_138_0": "* ... damnit.",
    "obj_town_mid_conbini_slash_Step_0_gml_209_0": "* hey, you wanna mess with the sign again...",
    "obj_town_mid_conbini_slash_Step_0_gml_210_0": "* got some extra letters over here.",
    "obj_town_mid_conbini_slash_Step_0_gml_212_0": "* Really? Even Q?",
    "obj_town_mid_conbini_slash_Step_0_gml_213_0": "* I mean - no. We're not doing that.",
    "obj_town_mid_doors_slash_Step_0_gml_21_0": "* (No response.)",
    "obj_town_mid_doors_slash_Step_0_gml_37_0": "\nKnock\ntogether",
    "obj_town_mid_doors_slash_Step_0_gml_38_0": "\nDon't",
    "obj_town_mid_doors_slash_Step_0_gml_44_0": "* (Knockable door.)",
    "obj_town_mid_doors_slash_Step_0_gml_74_0": "* Alright, team knock. You ready?",
    "obj_town_mid_doors_slash_Step_0_gml_76_0": "* ??? Sure...?",
    "obj_town_mid_doors_slash_Step_0_gml_78_0": "* (Knock knock knock...)",
    "obj_town_mid_doors_slash_Step_0_gml_79_0": "* What the!? That knock was so powerful...",
    "obj_town_mid_doors_slash_Step_0_gml_80_0": "* I realize now that the strongest knock, can't be made alone.",
    "obj_town_mid_doors_slash_Step_0_gml_81_0": "* It must come from... the bonds of eternal companionship.",
    "obj_town_mid_doors_slash_Step_0_gml_83_0": "* Nice.",
    "obj_town_mid_doors_slash_Step_0_gml_94_0": "(Though, this didn't have\nanything to do with that?)",
    "obj_town_mid_doors_slash_Step_0_gml_98_0": "* Damn, Festival's kinda awesome.",
    "obj_town_mid_doors_slash_Step_0_gml_100_0": "* Gosh, yeah!\\f0",
    "obj_town_mid_doors_slash_Step_0_gml_121_0": "* Damn, no one's home.",
    "obj_town_mid_doors_slash_Step_0_gml_142_0": "* Even this one's empty.",
    "obj_town_mid_doors_slash_Step_0_gml_154_0": "* Hey, sweet, no one's in there.",
    "obj_town_mid_doors_slash_Step_0_gml_155_0": "* That means free grape soda... and, uh...",
    "obj_town_mid_doors_slash_Step_0_gml_156_0": "* We could wear their uniforms and pretend to work there?",
    "obj_town_mid_doors_slash_Step_0_gml_157_0": "* And take like, pics of us standing on the salad...",
    "obj_town_mid_doors_slash_Step_0_gml_158_0": "* ... damn, it's locked.",
    "obj_town_mid_doors_slash_Step_0_gml_168_0": "* Dude, there's a pepperoni on the floor right in there.",
    "obj_town_mid_doors_slash_Step_0_gml_169_0": "* Think I can grab it with my tongue under the door?",
    "obj_town_mid_doors_slash_Step_0_gml_170_0": "* ... damn, it's too far.",
    "obj_town_mid_doors_slash_Step_0_gml_182_0": "* ... this house, it's pretty new, right?",
    "obj_town_mid_doors_slash_Step_0_gml_192_0": "* Don't really remember what was here before, though.",
    "obj_town_mid_ferris_slash_Step_0_gml_52_0": "\nGo with\nNoelle",
    "obj_town_mid_ferris_slash_Step_0_gml_53_0": "\nGo with\nSusie",
    "obj_town_mid_ferris_slash_Step_0_gml_54_0": "You two ride",
    "obj_town_mid_ferris_slash_Step_0_gml_55_0": "No",
    "obj_town_mid_ferris_slash_Step_0_gml_61_0": "* hey, wanna ride the ferris wheel?",
    "obj_town_mid_ferris_slash_Step_0_gml_63_0": "* ...",
    "obj_town_mid_ferris_slash_Step_0_gml_65_0": "* ...",
    "obj_town_mid_ferris_slash_Step_0_gml_67_0": "* Umm, what do you think, Kris?",
    "obj_town_mid_ferris_slash_Step_0_gml_76_0": "* wanna ride the wheel?",
    "obj_town_mid_ferris_slash_Step_0_gml_156_0": "* Huh...?",
    "obj_town_mid_ferris_slash_Step_0_gml_157_0": "* You... actually want to go with me?",
    "obj_town_mid_ferris_slash_Step_0_gml_158_0": "* What, so you can shake the ride and scare me again?",
    "obj_town_mid_ferris_slash_Step_0_gml_159_0": "* No thanks, Kris! Faha!",
    "obj_town_mid_ferris_slash_Step_0_gml_196_0": "* No thanks, Kris! Faha!",
    "obj_town_mid_ferris_slash_Step_0_gml_197_0": "* ... you're not making me do anything.",
    "obj_town_mid_ferris_slash_Step_0_gml_198_0": "* You hear that?",
    "obj_town_mid_ferris_slash_Step_0_gml_236_0": "* ...",
    "obj_town_mid_ferris_slash_Step_0_gml_237_0": "* ... yeah, let's ride, Kris!",
    "obj_town_mid_ferris_slash_Step_0_gml_239_0": "* Cool, I'll just wait here I guess.",
    "obj_town_mid_ferris_slash_Step_0_gml_269_0": "* Kids are... silly, aren't they?",
    "obj_town_mid_ferris_slash_Step_0_gml_270_0": "* Yeah... I'm still thinking about when we voted as kids.",
    "obj_town_mid_ferris_slash_Step_0_gml_271_0": "* Not in a million years would we have won.",
    "obj_town_mid_ferris_slash_Step_0_gml_272_0": "* Even our own ballots were spelled wrong.",
    "obj_town_mid_ferris_slash_Step_0_gml_273_0": "* We couldn't even agree on who should be King or Queen!",
    "obj_town_mid_ferris_slash_Step_0_gml_274_0": "* Even so, I still cried my eyes out that we lost.",
    "obj_town_mid_ferris_slash_Step_0_gml_275_0": "* And so you told me, let's ride the Ferris Wheel.",
    "obj_town_mid_ferris_slash_Step_0_gml_276_0": "* ... and then when we got on...",
    "obj_town_mid_ferris_slash_Step_0_gml_277_0": "* You just shook it, over and over and over again.",
    "obj_town_mid_ferris_slash_Step_0_gml_278_0": "* I screamed...",
    "obj_town_mid_ferris_slash_Step_0_gml_279_0": "* ... while you were just smiling.",
    "obj_town_mid_ferris_slash_Step_0_gml_290_0": "\nShake the\nFerris wheel",
    "obj_town_mid_ferris_slash_Step_0_gml_291_0": "\nSit\nsilently",
    "obj_town_mid_ferris_slash_Step_0_gml_299_0": "* ...",
    "obj_town_mid_ferris_slash_Step_0_gml_300_0": "* Now that I think about it...",
    "obj_town_mid_ferris_slash_Step_0_gml_301_0": "* That made me stop crying, didn't it?",
    "obj_town_mid_ferris_slash_Step_0_gml_302_0": "* I got so annoyed at you, I forgot all about the vote...",
    "obj_town_mid_ferris_slash_Step_0_gml_303_0": "* ... and by the time we left the ride...",
    "obj_town_mid_ferris_slash_Step_0_gml_304_0": "* Losing didn't feel like such a big deal anymore.",
    "obj_town_mid_ferris_slash_Step_0_gml_305_0": "* ... all this time, I thought you were teasing me, but...",
    "obj_town_mid_ferris_slash_Step_0_gml_306_0": "* ... was that your way of cheering me up?",
    "obj_town_mid_ferris_slash_Step_0_gml_307_0": "* ...",
    "obj_town_mid_ferris_slash_Step_0_gml_341_0": "* H-HEY!!!!",
    "obj_town_mid_ferris_slash_Step_0_gml_342_0": "* Gosh, you haven't grown up one bit, have you, Kris?",
    "obj_town_mid_ferris_slash_Step_0_gml_343_0": "* ...",
    "obj_town_mid_ferris_slash_Step_0_gml_344_0": "* ... neither... have I, I guess.",
    "obj_town_mid_ferris_slash_Step_0_gml_345_0": "* Faha... fahahahahaha!!!",
    "obj_town_mid_ferris_slash_Step_0_gml_355_0": "* ...",
    "obj_town_mid_ferris_slash_Step_0_gml_356_0": "* ... no, I'm probably being silly.",
    "obj_town_mid_ferris_slash_Step_0_gml_357_0": "* You never...",
    "obj_town_mid_ferris_slash_Step_0_gml_358_0": "* ... really wanted to win in the first place, did you.",
    "obj_town_mid_ferris_slash_Step_0_gml_359_0": "* Everything back then, was just... my imagination.",
    "obj_town_mid_ferris_slash_Step_0_gml_360_0": "* You were just... doing what I made you.",
    "obj_town_mid_ferris_slash_Step_0_gml_361_0": "* ...",
    "obj_town_mid_ferris_slash_Step_0_gml_362_0": "* (Just like...)",
    "obj_town_mid_ferris_slash_Step_0_gml_383_0": "* You guys are so lucky.",
    "obj_town_mid_ferris_slash_Step_0_gml_384_0": "* I couldn't hit your window a single time.",
    "obj_town_mid_ferris_slash_Step_0_gml_386_0": "* You were, um, throwing dirt at us?",
    "obj_town_mid_ferris_slash_Step_0_gml_388_0": "* Uhh... yeah?",
    "obj_town_mid_ferris_slash_Step_0_gml_390_0": "* Fahaha! That's nice, Susie.",
    "obj_town_mid_ferris_slash_Step_0_gml_450_0": "* Umm...",
    "obj_town_mid_ferris_slash_Step_0_gml_451_0": "* ... sure, Kris. If you want to.",
    "obj_town_mid_ferris_slash_Step_0_gml_479_0": "* ... Kris... a couple nights ago, you...",
    "obj_town_mid_ferris_slash_Step_0_gml_480_0": "* You came and reassured me. You told me everything was a dream.",
    "obj_town_mid_ferris_slash_Step_0_gml_481_0": "* ... hearing your voice then, it made me so happy...",
    "obj_town_mid_ferris_slash_Step_0_gml_482_0": "* Everything... is back to normal.",
    "obj_town_mid_ferris_slash_Step_0_gml_483_0": "* ...",
    "obj_town_mid_ferris_slash_Step_0_gml_484_0": "* But are you sure\nit was all a dream?",
    "obj_town_mid_ferris_slash_Step_0_gml_485_0": "* I'm... I'm not saying I want to believe it. That would be terrible.",
    "obj_town_mid_ferris_slash_Step_0_gml_486_0": "* But if there was some piece... just some little piece...",
    "obj_town_mid_ferris_slash_Step_0_gml_487_0": "* If some piece of that power we had was real",
    "obj_town_mid_ferris_slash_Step_0_gml_488_0": "* Wouldn't it be amazing?",
    "obj_town_mid_ferris_slash_Step_0_gml_489_0": "* Kris, don't turn away, come closer.",
    "obj_town_mid_ferris_slash_Step_0_gml_490_0": "* Explain how you knew what my dream was, Kris...",
    "obj_town_mid_ferris_slash_Step_0_gml_500_0": "* H... huh?!",
    "obj_town_mid_ferris_slash_Step_0_gml_519_0": "* Bullseye, haha!",
    "obj_town_mid_ferris_slash_Step_0_gml_521_0": "* S-Susie?",
    "obj_town_mid_ferris_slash_Step_0_gml_523_0": "* Finally hit your window with a dirt clod. Heh.",
    "obj_town_mid_ferris_slash_Step_0_gml_525_0": "* ... fahaha, thanks, Susie.",
    "obj_town_mid_ferris_slash_Step_0_gml_526_0": "* (Well, THAT brought me back to reality...)",
    "obj_town_mid_ferris_slash_Step_0_gml_581_0": "* H-hey, Kris, wait a sec---!",
    "obj_town_mid_ferris_slash_Step_0_gml_583_0": "* Sorry, gotta do it. Someone dared us to.",
    "obj_town_mid_ferris_slash_Step_0_gml_585_0": "* Huh? Um... okay?",
    "obj_town_mid_ferris_slash_Step_0_gml_624_0": "* Yeah... Ralsei told me... I should ride with you, y'know?",
    "obj_town_mid_ferris_slash_Step_0_gml_625_0": "* 'Cause... he can't go.",
    "obj_town_mid_ferris_slash_Step_0_gml_626_0": "* ...",
    "obj_town_mid_ferris_slash_Step_0_gml_627_0": "* He's pretty chatty, y'know. When you aren't around.",
    "obj_town_mid_ferris_slash_Step_0_gml_628_0": "* He was like, combing my hair this morning...",
    "obj_town_mid_ferris_slash_Step_0_gml_629_0": "* Asking me about all the rides... what I was gonna eat...",
    "obj_town_mid_ferris_slash_Step_0_gml_630_0": "* Just... looking so excited for me, I guess.",
    "obj_town_mid_ferris_slash_Step_0_gml_631_0": "* ...",
    "obj_town_mid_ferris_slash_Step_0_gml_632_0": "* He's real, Kris. They all are.",
    "obj_town_mid_ferris_slash_Step_0_gml_633_0": "* It... wouldn't make any sense if he's not.",
    "obj_town_mid_ferris_slash_Step_0_gml_644_0": "\nMake heart\nwith hands",
    "obj_town_mid_ferris_slash_Step_0_gml_645_0": "\nRude\ngesture",
    "obj_town_mid_ferris_slash_Step_0_gml_653_0": "* ...",
    "obj_town_mid_ferris_slash_Step_0_gml_654_0": "* Anyway, the hell do you do in a Ferris Wheel, anyway...?",
    "obj_town_mid_ferris_slash_Step_0_gml_655_0": "* ... maybe we should wave to Noelle?",
    "obj_town_mid_ferris_slash_Step_0_gml_656_0": "* Noelle, hey, look up here!",
    "obj_town_mid_ferris_slash_Step_0_gml_657_0": "* ... let's do a pose or something.",
    "obj_town_mid_ferris_slash_Step_0_gml_684_0": "* What are you doing? Making a \"C\"...?",
    "obj_town_mid_ferris_slash_Step_0_gml_685_0": "* Sure, that's a cool pose. I'll match.",
    "obj_town_mid_ferris_slash_Step_0_gml_686_0": "* Hey Noelle! Look at our cool pose!",
    "obj_town_mid_ferris_slash_Step_0_gml_687_0": "* ...",
    "obj_town_mid_ferris_slash_Step_0_gml_688_0": "* Huh... I dunno if she likes it.",
    "obj_town_mid_ferris_slash_Step_0_gml_714_0": "* So, um... did you two have fun, in the Ferris wheel?",
    "obj_town_mid_ferris_slash_Step_0_gml_715_0": "* ... combining your hands, um, into a heart?",
    "obj_town_mid_ferris_slash_Step_0_gml_716_0": "* And, um, repeatedly pointing at it?",
    "obj_town_mid_ferris_slash_Step_0_gml_718_0": "* Oh, damn, THAT'S what it was?",
    "obj_town_mid_ferris_slash_Step_0_gml_719_0": "* ... yeah, it was fun.",
    "obj_town_mid_ferris_slash_Step_0_gml_721_0": "* I... see.",
    "obj_town_mid_ferris_slash_Step_0_gml_723_0": "* Y'know... it was for you.",
    "obj_town_mid_ferris_slash_Step_0_gml_725_0": "* H-huh...? Umm, well, I really liked it, then!",
    "obj_town_mid_ferris_slash_Step_0_gml_727_0": "* Woulda been cooler if the window was open and we threw stuff.",
    "obj_town_mid_ferris_slash_Step_0_gml_729_0": "* Umm? Yes...? ... no?",
    "obj_town_mid_ferris_slash_Step_0_gml_731_0": "* Anyway, let's go.",
    "obj_town_mid_ferris_slash_Step_0_gml_738_0": "* Noelle, look at us!",
    "obj_town_mid_ferris_slash_Step_0_gml_739_0": "* Hey, don't be embarrassed! C'mon, do it back!",
    "obj_town_mid_ferris_slash_Step_0_gml_740_0": "* Hahaha, yeah! Exactly!",
    "obj_town_mid_ferris_slash_Step_0_gml_767_0": "* Umm, did you two have fun...?",
    "obj_town_mid_ferris_slash_Step_0_gml_769_0": "* Not as much fun as you were having.",
    "obj_town_mid_ferris_slash_Step_0_gml_771_0": "* I... I don't know what you're talking about!",
    "obj_town_mid_ferris_slash_Step_0_gml_773_0": "* Heheh.",
    "obj_town_mid_ferris_slash_Step_0_gml_819_0": "* I guess... if you're daring us to.",
    "obj_town_mid_ferris_slash_Step_0_gml_821_0": "* (C'mon Noelle, you trained for this...)",
    "obj_town_mid_ferris_slash_Step_0_gml_849_0": "* See ya in a minute, Kris!",
    "obj_town_mid_ferris_slash_Step_0_gml_866_0": "Close eyes\nthink about\nwhat they're\ndoing now",
    "obj_town_mid_ferris_slash_Step_0_gml_867_0": "\nThink about\nother things",
    "obj_town_mid_ferris_slash_Step_0_gml_897_0": "* (You closed your eyes...)",
    "obj_town_mid_ferris_slash_Step_0_gml_898_0": "* (... you thought about what they might be doing...)",
    "obj_town_mid_ferris_slash_Step_0_gml_899_0": "* (... but you didn't think about it very hard.)",
    "obj_town_mid_ferris_slash_Step_0_gml_900_0": "* (Instead, you wondered about the qualifications of Sans.)",
    "obj_town_mid_ferris_slash_Step_0_gml_901_0": "* (... he doesn't seem certified to run a Ferris wheel.)",
    "obj_town_mid_ferris_slash_Step_0_gml_902_0": "* (... didn't someone else run this last year?)",
    "obj_town_mid_ferris_slash_Step_0_gml_909_0": "* (You closed your eyes...)",
    "obj_town_mid_ferris_slash_Step_0_gml_910_0": "* (You remember your brother riding on the ride with Dess.)",
    "obj_town_mid_ferris_slash_Step_0_gml_911_0": "* (He waves at you from the window with a big smile.)",
    "obj_town_mid_ferris_slash_Step_0_gml_912_0": "* (... you throw a dirt clod at Dess in the window and miss.)",
    "obj_town_mid_ferris_slash_Step_0_gml_913_0": "* (Your mother pulls your ear. Your father laughs.)",
    "obj_town_mid_ferris_slash_Step_0_gml_914_0": "* (Your mother also pulls your father's ear. Your mother laughs.)",
    "obj_town_mid_ferris_slash_Step_0_gml_915_0": "* (Noelle's dad laughs. Carol pulls his ear, and he laughs harder.)",
    "obj_town_mid_ferris_slash_Step_0_gml_916_0": "* (Noelle, confused, holds onto your other ear, but doesn't pull it.)",
    "obj_town_mid_ferris_slash_Step_0_gml_917_0": "* (Everyone laughs...)",
    "obj_town_mid_ferris_slash_Step_0_gml_943_0": "* That was nice...",
    "obj_town_mid_ferris_slash_Step_0_gml_945_0": "* Yeah, that was... nice.",
    "obj_town_mid_ferris_slash_Step_0_gml_946_0": "* Sucks we couldn't see that far though.",
    "obj_town_mid_ferris_slash_Step_0_gml_947_0": "* The ride only went halfway up.",
    "obj_town_mid_ferris_slash_Step_0_gml_949_0": "* Yeah, I wish you could've seen the lake... it's so pretty.",
    "obj_town_mid_ferris_slash_Step_0_gml_974_0": "* Hey weirdo, we waved but your eyes were closed.",
    "obj_town_mid_ferris_slash_Step_0_gml_976_0": "* I warned Susie you might throw dirt at us...",
    "obj_town_mid_ferris_slash_Step_0_gml_978_0": "* Yeah, I was kind of disappointed you didn't. Heh.",
    "obj_town_mid_ferris_slash_Step_0_gml_1012_0": "ENOUGH???",
    "obj_town_mid_ferris_slash_Step_0_gml_1019_0": "* Enough wheel for today.~1",
    "obj_town_mid_ferris_w_slash_Step_0_gml_40_0": "\nGo on",
    "obj_town_mid_ferris_w_slash_Step_0_gml_41_0": "\nDo not",
    "obj_town_mid_ferris_w_slash_Step_0_gml_49_0": "* Oh yeah, me and Noelle... rode this.",
    "obj_town_mid_ferris_w_slash_Step_0_gml_50_0": "* She... didn't even look out the window, though.",
    "obj_town_mid_ferris_w_slash_Step_0_gml_51_0": "* The whole time, she was just...",
    "obj_town_mid_ferris_w_slash_Step_0_gml_52_0": "* Resting... her head on my shoulder.",
    "obj_town_mid_ferris_w_slash_Step_0_gml_53_0": "* ... dude, my heart was beating like crazy.",
    "obj_town_mid_ferris_w_slash_Step_0_gml_54_0": "* I don't get how she was so calm...",
    "obj_town_mid_ferris_w_slash_Step_0_gml_86_0": "* ... anyway, you wanna ride the wheel?",
    "obj_town_mid_ferris_w_slash_Step_0_gml_95_0": "* Wanna ride the wheel?",
    "obj_town_mid_ferris_w_slash_Step_0_gml_132_0": "* Sure. We got time to later.",
    "obj_town_mid_ferris_w_slash_Step_0_gml_155_0": "* Alright, I call shotgun!",
    "obj_town_mid_ferris_w_slash_Step_0_gml_184_0": "* ...",
    "obj_town_mid_ferris_w_slash_Step_0_gml_185_0": "* Hey, Kris... everything good?",
    "obj_town_mid_ferris_w_slash_Step_0_gml_186_0": "* You just seem kind of...",
    "obj_town_mid_ferris_w_slash_Step_0_gml_187_0": "* ...",
    "obj_town_mid_ferris_w_slash_Step_0_gml_188_0": "* ... woah, wait! Wait a sec!",
    "obj_town_mid_ferris_w_slash_Step_0_gml_189_0": "* Kris, did you feel that?",
    "obj_town_mid_ferris_w_slash_Step_0_gml_212_0": "* EARTHQUAKE!!!",
    "obj_town_mid_ferris_w_slash_Step_0_gml_251_0": "* Damn, that was close... we almost...",
    "obj_town_mid_ferris_w_slash_Step_0_gml_273_0": "* OH HELL IT'S THE AFTERSHOCK!!!",
    "obj_town_mid_ferris_w_slash_Step_0_gml_320_0": "* ... see, knew that'd make you laugh.",
    "obj_town_mid_ferris_w_slash_Step_0_gml_328_0": "* Hey, sit over on my side. The view's better.",
    "obj_town_mid_ferris_w_slash_Step_0_gml_336_0": "* ... the view of you being in a headlock, idiot!",
    "obj_town_mid_ferris_w_slash_Step_0_gml_337_0": "* ... hey, stop pretending to snore.",
    "obj_town_mid_ferris_w_slash_Step_0_gml_338_0": "* What am I to you guys, a big pillow?",
    "obj_town_mid_ferris_w_slash_Step_0_gml_339_0": "* ... don't nod!",
    "obj_town_mid_ferris_w_slash_Step_0_gml_340_0": "* Haha!",
    "obj_town_mid_ferris_w_slash_Step_0_gml_348_0": "* ... phew.",
    "obj_town_mid_ferris_w_slash_Step_0_gml_349_0": "* Guess that's about it, huh.",
    "obj_town_mid_ferris_w_slash_Step_0_gml_395_0": "* That was pretty fun, right?",
    "obj_town_mid_ferris_w_slash_Step_0_gml_416_0": "* That was fun.",
    "obj_town_mid_ferris_w_slash_Step_0_gml_417_0": "* Maybe next year we can actually break it?",
    "obj_town_mid_sans_slash_Step_0_gml_52_0": "* ice cream, get your ice cream.",
    "obj_town_mid_sans_slash_Step_0_gml_53_0": "* ... you can get my ice cream too.",
    "obj_town_mid_sans_slash_Step_0_gml_54_0": "* just $1. how about it?",
    "obj_town_mid_sans_slash_Step_0_gml_56_0": "* Hmm... got anything purple?",
    "obj_town_mid_sans_slash_Step_0_gml_58_0": "* I'll have, um... oh, the holiday twist!",
    "obj_town_mid_sans_slash_Step_0_gml_60_0": "* ok, wait a sec.",
    "obj_town_mid_sans_slash_Step_0_gml_94_0": "* ok, here you go. one for everyone.",
    "obj_town_mid_sans_slash_Step_0_gml_133_0": "* Here, Kris. You can lick the melted parts off my hand.",
    "obj_town_mid_sans_slash_Step_0_gml_135_0": "* Umm, here, Kris. Just have mine...",
    "obj_town_mid_sans_slash_Step_0_gml_174_0": "* Cool, guess that means you're sharing with me?",
    "obj_town_mid_sans_slash_Step_0_gml_176_0": "* H-huh? I...",
    "obj_town_mid_sans_slash_Step_0_gml_196_0": "* hey, that's 3 creams. looks like you qualify for a punch card.",
    "obj_town_mid_sans_slash_Step_0_gml_198_0": "* Huh? What do we have to do?",
    "obj_town_mid_sans_slash_Step_0_gml_200_0": "* not much. just take this marker...",
    "obj_town_mid_sans_slash_Step_0_gml_201_0": "* and draw your friends on here so i'll remember ya.",
    "obj_town_mid_sans_slash_Step_0_gml_203_0": "* Easy.",
    "obj_town_mid_sans_slash_Step_0_gml_250_0": "* (Huh? Ralsei said that ice cream was from him...?)",
    "obj_town_mid_sans_slash_Step_0_gml_251_0": "* (Heh...)",
    "obj_town_mid_sans_slash_Step_0_gml_252_0": "* (You know that means I gotta draw him on, too.)",
    "obj_town_mid_sans_slash_Step_0_gml_283_0": "* How's this?",
    "obj_town_mid_sans_slash_Step_0_gml_293_0": "* perfect.",
    "obj_town_mid_sans_slash_Step_0_gml_305_0": "I wanted more\nice cream!!",
    "obj_town_mid_sans_slash_Step_0_gml_309_0": "* ... so what do we get?",
    "obj_town_mid_sans_slash_Step_0_gml_311_0": "* well, nothing.",
    "obj_town_mid_sans_slash_Step_0_gml_313_0": "* ... what?",
    "obj_town_mid_sans_slash_Step_0_gml_315_0": "* just told you to fill out the card.",
    "obj_town_mid_sans_slash_Step_0_gml_316_0": "* i didn't say it was good for anything.",
    "obj_town_mid_sans_slash_Step_0_gml_318_0": "* ...",
    "obj_town_mid_sans_slash_Step_0_gml_320_0": "* Hahahaha!! Susie, your face!!\\f0",
    "obj_town_mid_sans_slash_Step_0_gml_357_0": "More\nice cream",
    "obj_town_mid_sans_slash_Step_0_gml_358_0": "\nBrother",
    "obj_town_mid_sans_slash_Step_0_gml_359_0": "Nothing",
    "obj_town_mid_sans_slash_Step_0_gml_363_0": "* anything else?",
    "obj_town_mid_sans_slash_Step_0_gml_378_0": "* screamin' for the cream, huh.",
    "obj_town_mid_sans_slash_Step_0_gml_379_0": "* well, it takes a while to make.",
    "obj_town_mid_sans_slash_Step_0_gml_380_0": "* why not hit the beach in the meantime?",
    "obj_town_mid_sans_slash_Step_0_gml_381_0": "* could kill some time 'til the action happens... y'know?",
    "obj_town_mid_sans_slash_Step_0_gml_386_0": "* yeah, my brother. he'd really like the Festival.",
    "obj_town_mid_sans_slash_Step_0_gml_387_0": "* ... too bad he couldn't make it this year.",
    "obj_town_mid_sans_slash_Step_0_gml_388_0": "* least i got him a little souvenir. ... thanks.",
    "obj_town_mid_sans_slash_Step_0_gml_392_0": "* enjoy the fest.",
    "obj_town_mid_sans_w_slash_Step_0_gml_50_0": "* Hey, are you the ice cream stand?",
    "obj_town_mid_sans_w_slash_Step_0_gml_52_0": "* nah, that's next to me.",
    "obj_town_mid_sans_w_slash_Step_0_gml_54_0": "* What are you, then?",
    "obj_town_mid_sans_w_slash_Step_0_gml_56_0": "* the ice cream sans.",
    "obj_town_mid_sans_w_slash_Step_0_gml_58_0": "* Ha. Okay, can we get some ice cream?",
    "obj_town_mid_sans_w_slash_Step_0_gml_60_0": "* can you fill out this card?",
    "obj_town_mid_sans_w_slash_Step_0_gml_62_0": "* ... whatever. What do I put on it?",
    "obj_town_mid_sans_w_slash_Step_0_gml_64_0": "* just draw you and your friends on it.",
    "obj_town_mid_sans_w_slash_Step_0_gml_65_0": "* that way i can give you a discount.",
    "obj_town_mid_sans_w_slash_Step_0_gml_67_0": "* Alright, whatever.",
    "obj_town_mid_sans_w_slash_Step_0_gml_129_0": "* Here. Me... Kris... and... and, uh... Ralsei.",
    "obj_town_mid_sans_w_slash_Step_0_gml_130_0": "* (I know he can't use it, but I gotta put him on...)",
    "obj_town_mid_sans_w_slash_Step_0_gml_132_0": "* thanks.",
    "obj_town_mid_sans_w_slash_Step_0_gml_149_0": "* ... so when do we get some ice cream?",
    "obj_town_mid_sans_w_slash_Step_0_gml_151_0": "* whoops.",
    "obj_town_mid_sans_w_slash_Step_0_gml_152_0": "* i don't have any.",
    "obj_town_mid_sans_w_slash_Step_0_gml_154_0": "* WHAT DO YOU MEAN YOU DON'T!?",
    "obj_town_mid_sans_w_slash_Step_0_gml_156_0": "* but the stand will after it finishes churning.",
    "obj_town_mid_sans_w_slash_Step_0_gml_157_0": "* in the meanwhile, why don't you take...",
    "obj_town_mid_sans_w_slash_Step_0_gml_158_0": "* ... this?",
    "obj_town_mid_sans_w_slash_Step_0_gml_201_0": "* (You got the Bread.)",
    "obj_town_mid_sans_w_slash_Step_0_gml_216_0": "* ... bread?",
    "obj_town_mid_sans_w_slash_Step_0_gml_217_0": "* ... why do you have THIS?",
    "obj_town_mid_sans_w_slash_Step_0_gml_219_0": "* to make ice cream sandwiches.",
    "obj_town_mid_sans_w_slash_Step_0_gml_221_0": "* ...",
    "obj_town_mid_sans_w_slash_Step_0_gml_222_0": "* Huh. That's kind of a good idea.",
    "obj_town_mid_sans_w_slash_Step_0_gml_263_0": "* Guess I gotta wait until the ice cream's done...",
    "obj_town_mid_sans_w_slash_Step_0_gml_264_0": "* I'll walk you to the beach, though.",
    "obj_town_mid_sans_w_slash_Step_0_gml_265_0": "* Y'know... when you wanna go.",
    "obj_town_mid_sans_w_slash_Step_0_gml_286_0": "* the ice cream will be ready later.",
    "obj_town_mid_sans_w_slash_Step_0_gml_287_0": "* ... take it easy, ok, kid?",
    "obj_town_mid_teacup_slash_Step_0_gml_69_0": "* Can't you do something about there only being one teacup!?",
    "obj_town_mid_teacup_slash_Step_0_gml_71_0": "* alright, i'm workin on it.",
    "obj_town_mid_teacup_slash_Step_0_gml_85_0": "* Hey! You...",
    "obj_town_mid_teacup_slash_Step_0_gml_86_0": "* ... huh. I guess there ARE two teacups.",
    "obj_town_mid_teacup_slash_Step_0_gml_88_0": "* yeah.",
    "obj_town_mid_teacup_slash_Step_0_gml_90_0": "* Okay. Well. Uhh... just keep doing your thing.",
    "obj_town_mid_teacup_slash_Step_0_gml_92_0": "* you got it, ma'am.",
    "obj_town_mid_teacup_slash_Step_0_gml_104_0": "* Umm, Mr. Sans? Do we... need to pay or something?",
    "obj_town_mid_teacup_slash_Step_0_gml_106_0": "* nah. just go hogwild.",
    "obj_town_mid_teacup_slash_Step_0_gml_108_0": "* (The hell is she calling him Mr. Sans?)",
    "obj_town_mid_teacup_slash_Step_0_gml_119_0": "N... no???",
    "obj_town_mid_teacup_slash_Step_0_gml_123_0": "* Hey, what the hell are you doing?",
    "obj_town_mid_teacup_slash_Step_0_gml_124_0": "* Why are there THREE teacups?",
    "obj_town_mid_teacup_slash_Step_0_gml_126_0": "* meh. thought it could use some more.",
    "obj_town_mid_teacup_slash_Step_0_gml_128_0": "* Look, man. TWO was fine. NO ONE asked for THREE.",
    "obj_town_mid_teacup_slash_Step_0_gml_130_0": "* sorry, miss. i'll fix that.",
    "obj_town_mid_teacup_slash_Step_0_gml_132_0": "* Noelle? SEE why we don't like this guy?\\f0",
    "obj_town_mid_teacup_slash_Step_0_gml_144_0": "* (There is only one giant teacup.)",
    "obj_town_mid_teacup_slash_Step_0_gml_146_0": "* The hell are we supposed to do with just one?",
    "obj_town_mid_teacup_slash_Step_0_gml_156_0": "* (There are two giant teacups stacked together.)",
    "obj_town_mid_teacup_slash_Step_0_gml_158_0": "* Well, that kinda fixes the problem.",
    "obj_town_mid_teacup_slash_Step_0_gml_168_0": "* Now where do we get the giant tea?",
    "obj_town_mid_teacup_slash_Step_0_gml_170_0": "* giant tea store.",
    "obj_town_mid_teacup_slash_Step_0_gml_172_0": "* Damn, we got one of those?",
    "obj_town_mid_teacup_slash_Step_0_gml_174_0": "* (I... I'll try and get my mom to consider one???)",
    "obj_town_mid_teacup_slash_Step_0_gml_184_0": "* (There are three teacups stacked up.)",
    "obj_town_mid_teacup_slash_Step_0_gml_185_0": "* (You feel gross.)",
    "obj_town_mid_teacup_slash_Step_0_gml_197_0": "* Dude, now that Noelle's not here...",
    "obj_town_mid_teacup_slash_Step_0_gml_198_0": "* We should totally get a hose and fill that cup.",
    "obj_town_mid_teacup_slash_Step_0_gml_199_0": "* No further plans.",
    "obj_town_mid_teacup_slash_Step_0_gml_209_0": "* Dude, stop making that further plans face.",
    "obj_town_mid_teacup_slash_Step_0_gml_221_0": "* Damn, that annoying lazy guy isn't even here.",
    "obj_town_mid_teacup_slash_Step_0_gml_223_0": "* yeah i am.",
    "obj_town_mid_teacup_slash_Step_0_gml_225_0": "* Uh!?",
    "obj_town_mid_teacup_slash_Step_0_gml_227_0": "* i'm just lying down conspicuously out of view.",
    "obj_town_mid_teacup_slash_Step_0_gml_229_0": "* The hell are you doing that for?",
    "obj_town_mid_teacup_slash_Step_0_gml_231_0": "* eh. eating raisins face down on the floor.",
    "obj_town_mid_teacup_slash_Step_0_gml_233_0": "* (Ugh, can't really blame him for that...)",
    "obj_town_mid_teacup_slash_Step_0_gml_243_0": "* Why aren't you in the ice cream stand?",
    "obj_town_mid_teacup_slash_Step_0_gml_245_0": "* eh.",
    "obj_town_mid_teacup_slash_Step_0_gml_246_0": "* can't really eat ice cream face down on the floor.",
    "obj_town_mid_teacup_slash_Step_0_gml_248_0": "* (Damn, I hate when he's right...)",
    "obj_town_mid_temmie_slash_Step_0_gml_17_0": "\nTem draw\ncaricature",
    "obj_town_mid_temmie_slash_Step_0_gml_18_0": "\nNo",
    "obj_town_mid_temmie_slash_Step_0_gml_25_0": "* tem... draw caricture booth!",
    "obj_town_mid_temmie_slash_Step_0_gml_57_0": "* oke I draw",
    "obj_town_mid_temmie_slash_Step_0_gml_83_0": "* oke I drawed",
    "obj_town_mid_temmie_slash_Step_0_gml_96_0": "* it's my original caricture",
    "obj_town_mid_temmie_slash_Step_0_gml_135_0": "* dsfdf",
    "obj_town_mid_temmie_slash_Step_0_gml_171_0": "\nI like\nyour art too",
    "obj_town_mid_temmie_slash_Step_0_gml_172_0": "\nYeah she's\na genius",
    "obj_town_mid_temmie_slash_Step_0_gml_201_0": "* Dude, Temmie left all her art crap.",
    "obj_town_mid_temmie_slash_Step_0_gml_202_0": "* Heh, let's draw in her sketchbook...",
    "obj_town_mid_temmie_slash_Step_0_gml_222_0": "* ...",
    "obj_town_mid_temmie_slash_Step_0_gml_223_0": "* Hey, what? Her art's like... crazy good.",
    "obj_town_mid_temmie_slash_Step_0_gml_224_0": "* Man, even she's like... good at stuff, huh.",
    "obj_town_mid_temmie_slash_Step_0_gml_254_0": "* ... yeah?",
    "obj_town_mid_temmie_slash_Step_0_gml_255_0": "* I mean, it'd be stupid if you didn't.",
    "obj_town_mid_temmie_slash_Step_0_gml_256_0": "* Heh.",
    "obj_town_mid_temmie_slash_Step_0_gml_299_0": "\nNot if\nyou don't",
    "obj_town_mid_temmie_slash_Step_0_gml_300_0": "\nBeats me",
    "obj_town_mid_temmie_slash_Step_0_gml_313_0": "* ... guess she'll be going to college, too.",
    "obj_town_mid_temmie_slash_Step_0_gml_314_0": "* Just like Noelle and everyone else.",
    "obj_town_mid_temmie_slash_Step_0_gml_323_0": "* ... hey.",
    "obj_town_mid_temmie_slash_Step_0_gml_324_0": "* You're gonna go too, right?",
    "obj_town_mid_temmie_slash_Step_0_gml_349_0": "* ...",
    "obj_town_mid_temmie_slash_Step_0_gml_350_0": "* Ugh, don't say stupid stuff like that.",
    "obj_town_mid_temmie_slash_Step_0_gml_351_0": "* If I wanted you to stay...",
    "obj_town_mid_temmie_slash_Step_0_gml_352_0": "* ... I'd make you.",
    "obj_town_mid_temmie_slash_Step_0_gml_353_0": "* Hahaha!",
    "obj_town_mid_temmie_slash_Step_0_gml_389_0": "* ... yeah, the hell am I asking that now for.",
    "obj_town_mid_temmie_slash_Step_0_gml_390_0": "* Guess 'cause Temmie reminds me of college?",
    "obj_town_mid_temmie_slash_Step_0_gml_391_0": "* ... and like, uh, yams. For some reason.",
    "obj_town_mid_temmie_slash_Step_0_gml_424_0": "* I guess Temmie can live. For now.",
    "obj_town_north_asgore_slash_Step_0_gml_12_0": "* Come by with your friend later, Kris.",
    "obj_town_north_asgore_slash_Step_0_gml_13_0": "* I'll give you a free rose!",
    "obj_town_north_asgore_slash_Step_0_gml_33_0": "* Oh, that little action figure?",
    "obj_town_north_asgore_slash_Step_0_gml_34_0": "* Just a gift from a, sort of, friend of mine.",
    "obj_town_north_asgore_slash_Step_0_gml_35_0": "* Isn't she cute? She's like the store mascot!",
    "obj_town_north_asgore_slash_Step_0_gml_52_0": "* Oh, Kris! What a surprise to see you with Noelle!",
    "obj_town_north_asgore_slash_Step_0_gml_53_0": "* Need a chaperone for the Ferris Wheel again? Oh ho...",
    "obj_town_north_asgore_slash_Step_0_gml_55_0": "* Umm, no, fahaha...",
    "obj_town_north_asgore_slash_Step_0_gml_57_0": "* All of you, just take any flowers you like!",
    "obj_town_north_asgore_slash_Step_0_gml_58_0": "* Any friends of our family get flowers for free!",
    "obj_town_north_asgore_slash_Step_0_gml_60_0": "* (... there's no way I'm not paying him money)",
    "obj_town_north_asgore_slash_Step_0_gml_72_0": "* Take any flowers you like!",
    "obj_town_north_asgore_slash_Step_0_gml_73_0": "* It's all free for you, Kris!",
    "obj_town_north_asgore_slash_Step_0_gml_108_0": "\nYou tell me\nevery year",
    "obj_town_north_asgore_slash_Step_0_gml_109_0": "\nI didn't\nknow that",
    "obj_town_north_asgore_slash_Step_0_gml_110_0": "I'm good",
    "obj_town_north_asgore_slash_Step_0_gml_115_0": "* Oh, Kris! Upsy-daisy! Ready for today's Festival?",
    "obj_town_north_asgore_slash_Step_0_gml_116_0": "* I have a feeling it'll be my biggest sales ever!",
    "obj_town_north_asgore_slash_Step_0_gml_131_0": "* ...",
    "obj_town_north_asgore_slash_Step_0_gml_132_0": "* Kris, did I ever tell you...",
    "obj_town_north_asgore_slash_Step_0_gml_133_0": "* Back when we were just young buds...",
    "obj_town_north_asgore_slash_Step_0_gml_134_0": "* Your mother and I were voted Festival King and Queen?",
    "obj_town_north_asgore_slash_Step_0_gml_161_0": "* Oh... is that so?",
    "obj_town_north_asgore_slash_Step_0_gml_162_0": "* ... well, it wouldn't hurt to hear it again, would it?",
    "obj_town_north_asgore_slash_Step_0_gml_173_0": "* Oh, is that so? Well, you're going to love this story...",
    "obj_town_north_asgore_slash_Step_0_gml_184_0": "* I see. Yes, I hope you're having fun!",
    "obj_town_north_asgore_slash_Step_0_gml_224_0": "* Oh, your mother...",
    "obj_town_north_asgore_slash_Step_0_gml_225_0": "* Ever since I laid eyes on her crooked smile...",
    "obj_town_north_asgore_slash_Step_0_gml_226_0": "* It was love at first sight!",
    "obj_town_north_asgore_slash_Step_0_gml_227_0": "* We became so famous in the annual Nose Nuzzling Contest...",
    "obj_town_north_asgore_slash_Step_0_gml_228_0": "* ... we were voted Festival King and Queen year after year!",
    "obj_town_north_asgore_slash_Step_0_gml_243_0": "* Actually, that's why my store is called \"Flower King!\"",
    "obj_town_north_asgore_slash_Step_0_gml_252_0": "* ... Kris, you and little Prince Asriel are royalty too!",
    "obj_town_north_asgore_slash_Step_0_gml_261_0": "* ...",
    "obj_town_north_asgore_slash_Step_0_gml_271_0": "\nMaybe later",
    "obj_town_north_asgore_slash_Step_0_gml_272_0": "\nYes please",
    "obj_town_north_asgore_slash_Step_0_gml_277_0": "* May I bring up a serious topic for a moment...?",
    "obj_town_north_asgore_slash_Step_0_gml_302_0": "* Right... no need for a blue cloud on a sunny day.",
    "obj_town_north_asgore_slash_Step_0_gml_303_0": "* Kris. Lots of smiles today, okay?",
    "obj_town_north_asgore_slash_Step_0_gml_310_0": "* ... Kris... your mother.",
    "obj_town_north_asgore_slash_Step_0_gml_311_0": "* ... living on a single teacher's salary...",
    "obj_town_north_asgore_slash_Step_0_gml_312_0": "* She tries to hide it, but... I can't imagine it's not difficult.",
    "obj_town_north_asgore_slash_Step_0_gml_313_0": "* ...",
    "obj_town_north_asgore_slash_Step_0_gml_314_0": "* Kris, if things go well with Carol...",
    "obj_town_north_asgore_slash_Step_0_gml_315_0": "* ...",
    "obj_town_north_asgore_slash_Step_0_gml_316_0": "* ... I think I might be able to get my old job back.",
    "obj_town_north_asgore_slash_Step_0_gml_317_0": "* Promise.",
    "obj_town_north_asgore_slash_Step_0_gml_370_0": "* (It's a flower crown. You can almost still feel its soft petals on your head.)",
    "obj_town_north_asgore_slash_Step_0_gml_406_0": "* Hey, check this out!",
    "obj_town_north_asgore_slash_Step_0_gml_421_0": "* Ralsei showed me how to, uh...",
    "obj_town_north_asgore_slash_Step_0_gml_457_0": "* ... how to make this wimpy crap!",
    "obj_town_north_asgore_slash_Step_0_gml_489_0": "* Yeah, it was stupid anyway.",
    "obj_town_north_asgore_slash_Step_0_gml_521_0": "* (You talked to the flowers.)~1",
    "obj_town_north_asgore_slash_Step_0_gml_529_0": "* Good idea, Kris! A pinch of love really peps them up!",
    "obj_town_north_asgore_slash_Step_0_gml_592_0": "* Everything... smells nice, right?",
    "obj_town_north_asgore_slash_Step_0_gml_593_0": "* C'mon. Smell it, stinky.",
    "obj_town_north_asgore_slash_Step_0_gml_627_0": "* Hehe.",
    "obj_town_north_asgore_slash_Step_0_gml_691_0": "* Flowers are boring.",
    "obj_town_north_asgore_slash_Step_0_gml_706_0": "* (You looked at the roses.)~1",
    "obj_town_north_asgore_slash_Step_0_gml_716_0": "Yes\nabsolutely\ndefinitely",
    "obj_town_north_asgore_slash_Step_0_gml_717_0": "\nNo",
    "obj_town_north_asgore_slash_Step_0_gml_722_0": "* Roses! A perfect pick for a romantic moment!",
    "obj_town_north_asgore_slash_Step_0_gml_723_0": "* ... does anyone here need a romantic moment?",
    "obj_town_north_asgore_slash_Step_0_gml_748_0": "* ...",
    "obj_town_north_asgore_slash_Step_0_gml_750_0": "* ...",
    "obj_town_north_asgore_slash_Step_0_gml_752_0": "* We could get them for Kris to use, on someone.",
    "obj_town_north_asgore_slash_Step_0_gml_754_0": "* Yeah.",
    "obj_town_north_asgore_slash_Step_0_gml_755_0": "* I get them, for Kris to use, and... I could...",
    "obj_town_north_asgore_slash_Step_0_gml_756_0": "* Give them to you... to hold onto. Until then.",
    "obj_town_north_asgore_slash_Step_0_gml_758_0": "* Yeah and I do the same thing but, uhh, reverse.",
    "obj_town_north_asgore_slash_Step_0_gml_759_0": "* ...",
    "obj_town_north_asgore_slash_Step_0_gml_761_0": "* Or... not.",
    "obj_town_north_asgore_slash_Step_0_gml_763_0": "* Yeah, we could also... not.",
    "obj_town_north_asgore_slash_Step_0_gml_770_0": "* (... that was really close.)",
    "obj_town_north_berdly_slash_Step_0_gml_89_0": "* Ah, if it isn't my three potential partners.",
    "obj_town_north_berdly_slash_Step_0_gml_90_0": "* All lined up, and so hard to choose...",
    "obj_town_north_berdly_slash_Step_0_gml_92_0": "* Huh?",
    "obj_town_north_berdly_slash_Step_0_gml_94_0": "* Listen. All three of you knew this day would come.",
    "obj_town_north_berdly_slash_Step_0_gml_95_0": "* It's not easy for me either.",
    "obj_town_north_berdly_slash_Step_0_gml_96_0": "* But this is the fairest way, to pick my fairest.",
    "obj_town_north_berdly_slash_Step_0_gml_97_0": "* Starting now... the lover who impresses me most...",
    "obj_town_north_berdly_slash_Step_0_gml_98_0": "* ... shall be my special Festival date.",
    "obj_town_north_berdly_slash_Step_0_gml_99_0": "* Let the games... heheh, begin.",
    "obj_town_north_berdly_slash_Step_0_gml_108_0": "* ",
    "obj_town_north_berdly_slash_Step_0_gml_110_0": "* Umm... Berdly? You're a great friend, but...",
    "obj_town_north_berdly_slash_Step_0_gml_111_0": "* I... don't want to be your, um, date.",
    "obj_town_north_berdly_slash_Step_0_gml_116_0": "* My dearest Noelle, there you are! Let's go!",
    "obj_town_north_berdly_slash_Step_0_gml_117_0": "* Love captain speaking, set thrusters to... pity date!",
    "obj_town_north_berdly_slash_Step_0_gml_118_0": "* Because, um, I pity anyone NOT on a date with you! Haha.",
    "obj_town_north_berdly_slash_Step_0_gml_120_0": "* Umm... Berdly? You're a great friend, but...",
    "obj_town_north_berdly_slash_Step_0_gml_121_0": "* I don't want to... be your pity date.",
    "obj_town_north_berdly_slash_Step_0_gml_151_0": "* Oh.",
    "obj_town_north_berdly_slash_Step_0_gml_169_0": "* Well then, Susan, I suppose today is your lucky day...",
    "obj_town_north_berdly_slash_Step_0_gml_171_0": "* I'm with Noelle, dumbass.",
    "obj_town_north_berdly_slash_Step_0_gml_173_0": "* Oh.",
    "obj_town_north_berdly_slash_Step_0_gml_196_0": "* Kris... Kris Cross Applesauce...",
    "obj_town_north_berdly_slash_Step_0_gml_198_0": "* We, uh, need them.",
    "obj_town_north_berdly_slash_Step_0_gml_200_0": "* Oh.",
    "obj_town_north_berdly_slash_Step_0_gml_211_0": "* And every SUV...",
    "obj_town_north_berdly_slash_Step_0_gml_235_0": "* Needs its 4th wheel.",
    "obj_town_north_berdly_slash_Step_0_gml_237_0": "* (Berdly, me and Susie are MAYBE on our first date right now, so...)",
    "obj_town_north_berdly_slash_Step_0_gml_239_0": "* Oh.",
    "obj_town_north_berdly_slash_Step_0_gml_240_0": "* ...",
    "obj_town_north_berdly_slash_Step_0_gml_241_0": "* (Noelle... I give you my project partner's blessing.)",
    "obj_town_north_berdly_slash_Step_0_gml_242_0": "* (Any time you need a wingman... I'll be right here.)",
    "obj_town_north_berdly_slash_Step_0_gml_244_0": "* (Umm, thanks, Berdly...)",
    "obj_town_north_berdly_slash_Step_0_gml_290_0": "\nYes",
    "obj_town_north_berdly_slash_Step_0_gml_291_0": "\nNo",
    "obj_town_north_berdly_slash_Step_0_gml_296_0": "* Kris, you hang around the two of them like a dog,",
    "obj_town_north_berdly_slash_Step_0_gml_297_0": "* Sipping from the drink dangling from their hand as they embrace...",
    "obj_town_north_berdly_slash_Step_0_gml_298_0": "* While you're getting brain freeze, I've been calculating...",
    "obj_town_north_berdly_slash_Step_0_gml_299_0": "* A poem for Noelle to use on Susie. Lend a floppy ear?",
    "obj_town_north_berdly_slash_Step_0_gml_320_0": "\nME LIKE!!!!",
    "obj_town_north_berdly_slash_Step_0_gml_321_0": "\nThat sucked\nso bad man.",
    "obj_town_north_berdly_slash_Step_0_gml_326_0": "* But lo, a madame such purple in tone,",
    "obj_town_north_berdly_slash_Step_0_gml_327_0": "* Makes me drool like a dog for bone.",
    "obj_town_north_berdly_slash_Step_0_gml_328_0": "* Would you take this deer to be dear to your heart?",
    "obj_town_north_berdly_slash_Step_0_gml_329_0": "* And forget your love for the bluebird of smart?",
    "obj_town_north_berdly_slash_Step_0_gml_330_0": "* ... what say you, Kris? Do you like?",
    "obj_town_north_berdly_slash_Step_0_gml_336_0": "* Fine! Enjoy a landscape barren of art...",
    "obj_town_north_berdly_slash_Step_0_gml_355_0": "* Aha, such fine taste! Or bad taste, if that was sarcasm!",
    "obj_town_north_berdly_slash_Step_0_gml_356_0": "* But really good taste... if it wasn't. ... unless it was?",
    "obj_town_north_berdly_slash_Step_0_gml_359_0": "* As usual, true art is never appreciated by the slobbering masses.",
    "obj_town_north_berdly_slash_Step_0_gml_360_0": "* That's it! No love poem for you this February! I mean it!",
    "obj_town_north_berdly_slash_Step_0_gml_373_0": "* (Kris, as Noelle's wingman, I must guard here... understand?)",
    "obj_town_north_berdly_slash_Step_0_gml_388_0": "* Berdly... how is your arm doing?",
    "obj_town_north_berdly_slash_Step_0_gml_390_0": "* It's very strange. Besides a lowered temperature...",
    "obj_town_north_berdly_slash_Step_0_gml_391_0": "* They can't seem to find any abnormalities.",
    "obj_town_north_berdly_slash_Step_0_gml_392_0": "* ...",
    "obj_town_north_berdly_slash_Step_0_gml_393_0": "* ... I have my own theory about it, but...",
    "obj_town_north_berdly_slash_Step_0_gml_394_0": "* Ah, it's too irrational! Enjoy your date, honeys!",
    "obj_town_north_berdly_slash_Step_0_gml_405_0": "* Kris, I suppose it's appropriate I only have one arm.",
    "obj_town_north_berdly_slash_Step_0_gml_406_0": "* Might make you an actual challenge in our gaming duels.",
    "obj_town_north_berdly_slash_Step_0_gml_407_0": "* ...",
    "obj_town_north_berdly_slash_Step_0_gml_408_0": "* Which, should actually happen, at some point.",
    "obj_town_north_catty_house_slash_Step_0_gml_44_0": "\nKing?\nQueen?",
    "obj_town_north_catty_house_slash_Step_0_gml_45_0": "\nNo",
    "obj_town_north_catty_house_slash_Step_0_gml_50_0": "* Heighbor, neighbor! Votin' for the Festival King and Queen?",
    "obj_town_north_catty_house_slash_Step_0_gml_69_0": "* What? Didn't your dad tell ya!? Well, me dad'll tell ya, then.",
    "obj_town_north_catty_house_slash_Step_0_gml_70_0": "* Fill out a pape, put it in the box, counter 'em up...",
    "obj_town_north_catty_house_slash_Step_0_gml_71_0": "* Then tonight, on the Hometown Holiday Manor stage...",
    "obj_town_north_catty_house_slash_Step_0_gml_72_0": "* Mayor Carol will crown two lucky lovey dovers KING and QUEEN!",
    "obj_town_north_catty_house_slash_Step_0_gml_73_0": "* These two freaks will get to lead the Couples Parade...",
    "obj_town_north_catty_house_slash_Step_0_gml_74_0": "* As all the couples in town walk hand-in-hand, down to City Hall...",
    "obj_town_north_catty_house_slash_Step_0_gml_75_0": "* With Rudy's bmewtiful lights twinklin' all around!",
    "obj_town_north_catty_house_slash_Step_0_gml_77_0": "* Oh.",
    "obj_town_north_catty_house_slash_Step_0_gml_79_0": "* You, um, never knew about that part, Susie?",
    "obj_town_north_catty_house_slash_Step_0_gml_81_0": "* No? I thought it was just like... bumper cars and $`#!$.",
    "obj_town_north_catty_house_slash_Step_0_gml_82_0": "* But, uh. The other thing sounds cool. To watch. Maybe.",
    "obj_town_north_catty_house_slash_Step_0_gml_84_0": "* Umm, sure... watching! That... would be nice...!",
    "obj_town_north_catty_house_slash_Step_0_gml_95_0": "* Not a romantic like your brother Douglas, eh, sploinky?",
    "obj_town_north_catty_house_slash_Step_0_gml_96_0": "* Just go as friends! ... 's what I do with my wife! Heheheh!",
    "obj_town_north_catty_house_slash_Step_0_gml_140_0": "* (It's the voting box for Festival King and Queen.)",
    "obj_town_north_catty_house_slash_Step_0_gml_142_0": "* Pssh, who cares. What do you even get for winning?",
    "obj_town_north_catty_house_slash_Step_0_gml_144_0": "* Umm... I think you get a crown?",
    "obj_town_north_catty_house_slash_Step_0_gml_146_0": "* A crown? Alright, everyone vote me for King.",
    "obj_town_north_catty_house_slash_Step_0_gml_148_0": "* (K-Kris? Could you vote for me as... Queen?)",
    "obj_town_north_catty_house_slash_Step_0_gml_188_0": "\nKris",
    "obj_town_north_catty_house_slash_Step_0_gml_189_0": "\nSusie",
    "obj_town_north_catty_house_slash_Step_0_gml_190_0": "Noelle",
    "obj_town_north_catty_house_slash_Step_0_gml_196_0": "Berdly",
    "obj_town_north_catty_house_slash_Step_0_gml_200_0": "* (You took a ballot.)",
    "obj_town_north_catty_house_slash_Step_0_gml_201_0": "* (Who do you write down as King?)",
    "obj_town_north_catty_house_slash_Step_0_gml_228_0": "Kris",
    "obj_town_north_catty_house_slash_Step_0_gml_231_0": "Susie",
    "obj_town_north_catty_house_slash_Step_0_gml_234_0": "Noelle",
    "obj_town_north_catty_house_slash_Step_0_gml_237_0": "Berdly",
    "obj_town_north_catty_house_slash_Step_0_gml_245_0": "\nKris",
    "obj_town_north_catty_house_slash_Step_0_gml_246_0": "\nSusie",
    "obj_town_north_catty_house_slash_Step_0_gml_247_0": "Noelle",
    "obj_town_north_catty_house_slash_Step_0_gml_248_0": "Queen",
    "obj_town_north_catty_house_slash_Step_0_gml_251_0": "* (~1 was written down as King.)",
    "obj_town_north_catty_house_slash_Step_0_gml_252_0": "* (Who do you write down as Queen?)",
    "obj_town_north_catty_house_slash_Step_0_gml_278_0": "Kris",
    "obj_town_north_catty_house_slash_Step_0_gml_281_0": "Susie",
    "obj_town_north_catty_house_slash_Step_0_gml_284_0": "Noelle",
    "obj_town_north_catty_house_slash_Step_0_gml_287_0": "Queen",
    "obj_town_north_catty_house_slash_Step_0_gml_295_0": "Show to\nNoelle\nand Vote",
    "obj_town_north_catty_house_slash_Step_0_gml_296_0": "Vote Without\nShowing\nNoelle",
    "obj_town_north_catty_house_slash_Step_0_gml_301_0": "* (~1 was written down as Queen.)",
    "obj_town_north_catty_house_slash_Step_0_gml_302_0": "* (What do you do with the ballot?)",
    "obj_town_north_catty_house_slash_Step_0_gml_410_0": "* (Thanks for voting, Kris... I really appreciate that you...)",
    "obj_town_north_catty_house_slash_Step_0_gml_411_0": "* (...)",
    "obj_town_north_catty_house_slash_Step_0_gml_412_0": "* (Kris!?)",
    "obj_town_north_catty_house_slash_Step_0_gml_413_0": "* (You're just doing this to tease me, aren't you!)",
    "obj_town_north_catty_house_slash_Step_0_gml_414_0": "* (Y-you don't have to SPECIFICALLY write \"not noelle\" on it!!)",
    "obj_town_north_catty_house_slash_Step_0_gml_415_0": "* (And draw a picture of the two of you high fiving!)",
    "obj_town_north_catty_house_slash_Step_0_gml_416_0": "* (O... oh yeah, well, look at what I'm drawing!)",
    "obj_town_north_catty_house_slash_Step_0_gml_418_0": "* Woah, why are you drawing a grave that says \"Kris?\"",
    "obj_town_north_catty_house_slash_Step_0_gml_420_0": "* H-huh!? D-don't look at this! It's just, umm...!",
    "obj_town_north_catty_house_slash_Step_0_gml_422_0": "* Damn, I didn't know we could draw stuff on it...",
    "obj_town_north_catty_house_slash_Step_0_gml_437_0": "* K... Kris? Why'd you put... us...?",
    "obj_town_north_catty_house_slash_Step_0_gml_438_0": "* And... you don't even remember how to spell my--",
    "obj_town_north_catty_house_slash_Step_0_gml_439_0": "* ...",
    "obj_town_north_catty_house_slash_Step_0_gml_440_0": "* (I remember when Kris and I were little...)",
    "obj_town_north_catty_house_slash_Step_0_gml_441_0": "* (Azzy and Dess were trying to win, too.)",
    "obj_town_north_catty_house_slash_Step_0_gml_442_0": "* (Obviously, we were supposed to vote for them, but...)",
    "obj_town_north_catty_house_slash_Step_0_gml_443_0": "* (I... told Kris that we should put our names in instead.)",
    "obj_town_north_catty_house_slash_Step_0_gml_444_0": "* (Naively, I actually believed so hard we might win...)",
    "obj_town_north_catty_house_slash_Step_0_gml_445_0": "* (I remember crying when Dess and Azzy's names were announced.)",
    "obj_town_north_catty_house_slash_Step_0_gml_446_0": "* (... how could the two of us win?)",
    "obj_town_north_catty_house_slash_Step_0_gml_447_0": "* (We could hardly spell each others' names correctly...)",
    "obj_town_north_catty_house_slash_Step_0_gml_448_0": "* (...)",
    "obj_town_north_catty_house_slash_Step_0_gml_449_0": "* (\"Noel Hollyday\" \n\"Kris Dreamer\")",
    "obj_town_north_catty_house_slash_Step_0_gml_450_0": "* (I'll put those names down, too.)",
    "obj_town_north_catty_house_slash_Step_0_gml_451_0": "* (I still think they deserve to win...)",
    "obj_town_north_catty_house_slash_Step_0_gml_466_0": "* (Thanks for voting, Kris... I really appreciate that you...)",
    "obj_town_north_catty_house_slash_Step_0_gml_467_0": "* (...)",
    "obj_town_north_catty_house_slash_Step_0_gml_468_0": "* (Kris!?)",
    "obj_town_north_catty_house_slash_Step_0_gml_469_0": "* (You're just doing this to tease me, aren't you!)",
    "obj_town_north_catty_house_slash_Step_0_gml_470_0": "* (Y-you don't have to write \"not noelle\" on it!!)",
    "obj_town_north_catty_house_slash_Step_0_gml_471_0": "* (And draw a picture of both Susies high fiving!)",
    "obj_town_north_catty_house_slash_Step_0_gml_472_0": "* (...)",
    "obj_town_north_catty_house_slash_Step_0_gml_473_0": "* (But, if I think about it, um...)",
    "obj_town_north_catty_house_slash_Step_0_gml_474_0": "* (I guess I'd rather see Susie win no matter what, too...)",
    "obj_town_north_catty_house_slash_Step_0_gml_475_0": "* (OK! I'll vote for her for King and Queen, too!!)",
    "obj_town_north_catty_house_slash_Step_0_gml_477_0": "* Why the heck are you voting for me for both?",
    "obj_town_north_catty_house_slash_Step_0_gml_479_0": "* Huh? Umm, I mean...",
    "obj_town_north_catty_house_slash_Step_0_gml_481_0": "* Damn, I should have done that! Two crowns...",
    "obj_town_north_catty_house_slash_Step_0_gml_496_0": "* (Thanks for voting, Kris.)",
    "obj_town_north_catty_house_slash_Step_0_gml_497_0": "* (In return, I... I'll... um... when the internet's back...)",
    "obj_town_north_catty_house_slash_Step_0_gml_498_0": "* (I'll give you 100 cheasy points and a shoutout on my blog!)",
    "obj_town_north_catty_house_slash_Step_0_gml_499_0": "* (... um, unless that's... hey, don't erase your answer!)",
    "obj_town_north_catty_house_slash_Step_0_gml_514_0": "* (Thank you for voting, Kris.)",
    "obj_town_north_catty_house_slash_Step_0_gml_515_0": "* (You, um, got the order wrong, so...)",
    "obj_town_north_catty_house_slash_Step_0_gml_516_0": "* (I don't think the votes will matter, but...)",
    "obj_town_north_catty_house_slash_Step_0_gml_531_0": "* (Thank you for voting, Kris.)",
    "obj_town_north_catty_house_slash_Step_0_gml_532_0": "* (I, um, kind of wanted to be with Susie, but...)",
    "obj_town_north_catty_house_slash_Step_0_gml_533_0": "* (But every vote counts, right?)",
    "obj_town_north_catty_house_slash_Step_0_gml_548_0": "* K... Kris? If you write like that, you're gonna...",
    "obj_town_north_catty_house_slash_Step_0_gml_549_0": "* You're gonna rip up the paper...",
    "obj_town_north_catty_house_slash_Step_0_gml_550_0": "* Here, let me rewrite it for you!",
    "obj_town_north_catty_house_slash_Step_0_gml_551_0": "* Susie is Queen, and the King is...",
    "obj_town_north_catty_house_slash_Step_0_gml_552_0": "* ",
    "obj_town_north_catty_house_slash_Step_0_gml_554_0": "* ... huh? Noelle, why are you ripping up that paper?",
    "obj_town_north_catty_house_slash_Step_0_gml_556_0": "* Just, um, helping Kris!",
    "obj_town_north_catty_house_slash_Step_0_gml_573_0": "* ...",
    "obj_town_north_catty_house_slash_Step_0_gml_574_0": "* Kris? Why did you... vote...",
    "obj_town_north_catty_house_slash_Step_0_gml_575_0": "* ... for me and Berdly...?",
    "obj_town_north_catty_house_slash_Step_0_gml_622_0": "* Kris!? You did WHAT!?",
    "obj_town_north_catty_house_slash_Step_0_gml_623_0": "* Voting me for King... sure. Objectively correct.",
    "obj_town_north_catty_house_slash_Step_0_gml_624_0": "* But voting NOELLE for Queen...?",
    "obj_town_north_catty_house_slash_Step_0_gml_625_0": "* Did you even ASK?",
    "obj_town_north_catty_house_slash_Step_0_gml_627_0": "* B... Berdly? You actually... understand?",
    "obj_town_north_catty_house_slash_Step_0_gml_629_0": "* Of course, my dear Noelle.",
    "obj_town_north_catty_house_slash_Step_0_gml_649_0": "* Kris, that's cruel to the other suitors!",
    "obj_town_north_catty_house_slash_Step_0_gml_650_0": "* EVERYONE should have a fair chance to be my Queen!",
    "obj_town_north_catty_house_slash_Step_0_gml_651_0": "* Measure first, the dokis of our heart.",
    "obj_town_north_catty_house_slash_Step_0_gml_652_0": "* Then ONLY AFTER... do we vote. With heart-dotted i's.",
    "obj_town_north_catty_house_slash_Step_0_gml_653_0": "* That's what Democracy is, Kris.",
    "obj_town_north_catty_house_slash_Step_0_gml_654_0": "* Deciding the King and Queen, correctly.",
    "obj_town_north_catty_house_slash_Step_0_gml_670_0": "* And Noelle?",
    "obj_town_north_catty_house_slash_Step_0_gml_672_0": "* ... yes?",
    "obj_town_north_catty_house_slash_Step_0_gml_674_0": "* Shame on you for getting Kris to cheat in your favor.",
    "obj_town_north_catty_house_slash_Step_0_gml_676_0": "* HUH???",
    "obj_town_north_catty_house_slash_Step_0_gml_705_0": "* ... HUH???",
    "obj_town_north_catty_house_slash_Step_0_gml_710_0": "* Kris... I can't believe I have to explain this, but...",
    "obj_town_north_catty_house_slash_Step_0_gml_711_0": "* You need to consider others' feelings before you act.",
    "obj_town_north_catty_house_slash_Step_0_gml_712_0": "* Noelle... is with Susie now.",
    "obj_town_north_catty_house_slash_Step_0_gml_728_0": "* So, it's only right... to vote for both of them.",
    "obj_town_north_catty_house_slash_Step_0_gml_730_0": "* (Aww, thanks, Berdly.)",
    "obj_town_north_catty_house_slash_Step_0_gml_732_0": "* As Queens. I can still be King.",
    "obj_town_north_catty_house_slash_Step_0_gml_733_0": "* But only as a puppet monarchy.",
    "obj_town_north_catty_house_slash_Step_0_gml_734_0": "* And if I win, I will use all the powers vested in me...",
    "obj_town_north_catty_house_slash_Step_0_gml_735_0": "* To promote. The love of these two beautiful girls.",
    "obj_town_north_catty_house_slash_Step_0_gml_736_0": "* And if they want to kiss me, that's their problem.",
    "obj_town_north_catty_house_slash_Step_0_gml_737_0": "* GoodBYE, Kris.",
    "obj_town_north_catty_house_slash_Step_0_gml_774_0": "* ... HUH???",
    "obj_town_north_catty_house_slash_Step_0_gml_804_0": "* (Kris??? You put \"Queen?\" You have to put someone's name!)",
    "obj_town_north_catty_house_slash_Step_0_gml_806_0": "* HAHAHA! Nice, Kris! I did the same thing!",
    "obj_town_north_catty_house_slash_Step_0_gml_807_0": "* Queen's obviously gotta be Queen.",
    "obj_town_north_catty_house_slash_Step_0_gml_809_0": "* H... huh? Should I have written \"King\" too, then?",
    "obj_town_north_catty_house_slash_Step_0_gml_811_0": "* Nah, he sucks. And has a crown already.",
    "obj_town_north_catty_house_slash_Step_0_gml_844_0": "* (The votes have already been cast.)",
    "obj_town_north_catty_house_slash_Step_0_gml_864_0": "It's fine!!!!",
    "obj_town_north_catty_house_slash_Step_0_gml_868_0": "* Look, Noelle,! I'm, on track to be both King, and Queen!",
    "obj_town_north_catty_house_slash_Step_0_gml_870_0": "* Oh, Jockington! Should've known with how popular you are!",
    "obj_town_north_catty_house_slash_Step_0_gml_872_0": "* It's all because you, Always vote for me, Noelle! Haha!",
    "obj_town_north_catty_house_slash_Step_0_gml_873_0": "* Thanks 1 million!",
    "obj_town_north_catty_house_slash_Step_0_gml_875_0": "* ...",
    "obj_town_north_catty_house_slash_Step_0_gml_877_0": "* Thanks 1 million, and 1!\\f0",
    "obj_town_north_catty_house_slash_Step_0_gml_878_0": "* Haha, this Event is the trigger,",
    "obj_town_north_catty_house_slash_Step_0_gml_879_0": "* For me to have the confidence, to grow facial hair.",
    "obj_town_north_catty_house_slash_Step_0_gml_880_0": "* It's a defining, moment of my Adolescence!",
    "obj_town_north_catty_house_slash_Step_0_gml_881_0": "* Oh no! I can already feel it, happening!",
    "obj_town_north_catty_house_slash_Step_0_gml_911_0": "* I think I need to, Shave!",
    "obj_town_north_catty_house_slash_Step_0_gml_912_0": "* But, my beard, was Grown. It cannot be Undone.",
    "obj_town_north_catty_house_slash_Step_0_gml_925_0": "* (Photo spot for Festival King and Queen.)",
    "obj_town_north_catty_house_slash_Step_0_gml_938_0": "* Doing the King Queen vote thing with Noelle was fun.",
    "obj_town_north_catty_house_slash_Step_0_gml_939_0": "* I put down me and her, plus some extra epic drawings.",
    "obj_town_north_catty_house_slash_Step_0_gml_940_0": "* See? I used the green pen for my radioactive breath.",
    "obj_town_north_catty_house_slash_Step_0_gml_941_0": "* ... she voted before I saw hers, though.",
    "obj_town_north_catty_house_slash_Step_0_gml_942_0": "* She was like, super excited to write it. Heh.",
    "obj_town_north_catty_house_slash_Step_0_gml_952_0": "* Yeah, you kinda missed out. But like.",
    "obj_town_north_catty_house_slash_Step_0_gml_953_0": "* I'll redraw it on the table for you later.",
    "obj_town_north_catty_house_slash_Step_0_gml_954_0": "* And add you in, like, getting melted by me. Heh.",
    "obj_town_north_leave_slash_Step_0_gml_65_0": "* Oh, Kris, look! Your mom's gardening in your yard...",
    "obj_town_north_leave_slash_Step_0_gml_66_0": "* ... should we go say hi?",
    "obj_town_north_leave_slash_Step_0_gml_87_0": "* ... nah. Doesn't she look kind of... busy?",
    "obj_town_north_leave_slash_Step_0_gml_89_0": "* Umm, I guess so...? Well, we don't have to?",
    "obj_town_north_leave_slash_Step_0_gml_128_0": "* Kris, your mom's... busy, right?",
    "obj_town_north_leave_slash_Step_0_gml_129_0": "* Let's just... leave her alone. For today.",
    "obj_town_north_napstablook_slash_Step_0_gml_14_0": "* (The window is shut, and the voice talks quietly...)",
    "obj_town_north_napstablook_slash_Step_0_gml_15_0": "* I wonder if Officer Undyne will come back soon...",
    "obj_town_north_napstablook_slash_Step_0_gml_16_0": "* Her roughhousing really was a blemish on our society, but...",
    "obj_town_north_napstablook_slash_Step_0_gml_17_0": "* Without her, I'm waiting... overtime, for Blooky to come home.",
    "obj_town_north_napstablook_slash_Step_0_gml_28_0": "* Not to mention... I miss... our karaoke contests.",
    "obj_town_north_napstablook_slash_Step_0_gml_29_0": "* She... really made it impossible to lose. Bless her.",
    "obj_town_north_napstablook_slash_Step_0_gml_44_0": "\nAngry\nvoice",
    "obj_town_north_napstablook_slash_Step_0_gml_45_0": "\nGlamorous\nvoice",
    "obj_town_north_napstablook_slash_Step_0_gml_46_0": "Don't listen",
    "obj_town_north_napstablook_slash_Step_0_gml_50_0": "* (... two voices are muttering inside.)",
    "obj_town_north_napstablook_slash_Step_0_gml_50_0_b": "Give TV to\nglamorous\nvoice",
    "obj_town_north_napstablook_slash_Step_0_gml_51_0": "* (Listen?)",
    "obj_town_north_napstablook_slash_Step_0_gml_72_0": "* (Angry muttering. You can't hear too well.)",
    "obj_town_north_napstablook_slash_Step_0_gml_73_0": "* Can't believe he's showing off MY... to EVERYONE ELSE!",
    "obj_town_north_napstablook_slash_Step_0_gml_74_0": "* ... she's MINE, you big laverbread munching hunk!",
    "obj_town_north_napstablook_slash_Step_0_gml_75_0": "* I... I have half-a-mind to... actually leave... and...",
    "obj_town_north_napstablook_slash_Step_0_gml_76_0": "* ... mine. Mine! MINE!!!",
    "obj_town_north_napstablook_slash_Step_0_gml_81_0": "* ... mine. Mine! MINE!!!",
    "obj_town_north_napstablook_slash_Step_0_gml_104_0": "* Normally I keep it shut, but...",
    "obj_town_north_napstablook_slash_Step_0_gml_105_0": "* If I think of the window as a screen...",
    "obj_town_north_napstablook_slash_Step_0_gml_106_0": "* The Festival sure looks gorgeous this year.",
    "obj_town_north_napstablook_slash_Step_0_gml_107_0": "* Here, let me videotape it for you, Tenna.",
    "obj_town_north_napstablook_slash_Step_0_gml_108_0": "* Then we'll both have... a little something new to watch.",
    "obj_town_north_napstablook_slash_Step_0_gml_113_0": "* Oooh, I love that fuzzy feeling...",
    "obj_town_north_napstablook_slash_Step_0_gml_114_0": "* When I put my face right up to the screen.",
    "obj_town_north_napstablook_slash_Step_0_gml_115_0": "* It's like a nice, warm, crackling hug. Oooh, technology...",
    "obj_town_north_napstablook_slash_Step_0_gml_136_0": "* (The voice inside is happily talking over an aerobics program...)",
    "obj_town_north_napstablook_slash_Step_0_gml_138_0": "* (Kris's TV... it's good it went to someone else.)",
    "obj_town_north_napstablook_slash_Step_0_gml_139_0": "* (It's not... mine anyway. Even so, I...)",
    "obj_town_north_napstablook_slash_Step_0_gml_140_0": "* (... I guess... I just expected Kris to keep it forever.)",
    "obj_town_north_napstablook_slash_Step_0_gml_141_0": "* (Just... in case.)",
    "obj_town_north_napstablook_slash_Step_0_gml_208_0": "* Hey, Noelle... can you give us a second?",
    "obj_town_north_napstablook_slash_Step_0_gml_210_0": "* Huh...? Umm, sure...!",
    "obj_town_north_napstablook_slash_Step_0_gml_230_0": "* ... what? You want to give me your TV?",
    "obj_town_north_napstablook_slash_Step_0_gml_231_0": "* I... don't understand. Is there some kind of catch?",
    "obj_town_north_napstablook_slash_Step_0_gml_233_0": "* Uhh, it's scuffed, old, and the colors are kinda messed up...",
    "obj_town_north_napstablook_slash_Step_0_gml_234_0": "* But, it's, uhh... really good. It's a really good TV.",
    "obj_town_north_napstablook_slash_Step_0_gml_236_0": "* ... I see. Could you bring it on by?",
    "obj_town_north_napstablook_slash_Step_0_gml_238_0": "* Uhh, yeah! Of course! Wait a sec!",
    "obj_town_north_napstablook_slash_Step_0_gml_259_0": "* Oh my, it's a handsome little thing, isn't it. What's the brand?",
    "obj_town_north_napstablook_slash_Step_0_gml_261_0": "* Uh, I dunno, but his name's Tenna.",
    "obj_town_north_napstablook_slash_Step_0_gml_263_0": "* ... your TV has a name?",
    "obj_town_north_napstablook_slash_Step_0_gml_265_0": "* No. I mean, uhh, yeah. But just like, a nickname.",
    "obj_town_north_napstablook_slash_Step_0_gml_267_0": "* Like \"antenna?\" How cute... I'll take it.",
    "obj_town_north_napstablook_slash_Step_0_gml_269_0": "* Really?! Hell yeah, Kris! We found him a home!",
    "obj_town_north_napstablook_slash_Step_0_gml_271_0": "* Hahaha! Oh my, you two really love this TV, don't you. Well, don't worry...",
    "obj_town_north_napstablook_slash_Step_0_gml_272_0": "* I have the strange feeling \"Mr. Tenna\" and I are going to get along... famously.",
    "obj_town_north_napstablook_slash_Step_0_gml_274_0": "* Cool, well, I'm putting it in your house now.",
    "obj_town_north_napstablook_slash_Step_0_gml_310_0": "* So, what were you two doing...?",
    "obj_town_north_napstablook_slash_Step_0_gml_312_0": "* Just giving away Kris's old TV.",
    "obj_town_north_napstablook_slash_Step_0_gml_330_0": "* H... huh!? Wait, Kris, you... you didn't...!",
    "obj_town_north_napstablook_slash_Step_0_gml_331_0": "* You can't give THAT away! It's, it's...",
    "obj_town_north_napstablook_slash_Step_0_gml_333_0": "* ... huh? Did you want it, Noelle...?",
    "obj_town_north_napstablook_slash_Step_0_gml_363_0": "* Huh? Faha, no! I just...",
    "obj_town_north_napstablook_slash_Step_0_gml_373_0": "* ... nevermind. Faha.",
    "obj_town_north_slash_Step_0_gml_21_0": "* (I don't think we need to go back there...)",
    "obj_town_north_slash_Step_0_gml_53_0": "* Wanna call it quits and go to the beach?",
    "obj_town_north_slash_Step_0_gml_55_0": "* Umm... can we get some ice cream first?",
    "obj_town_north_slash_Step_0_gml_57_0": "* Oh, hell yeah.",
    "obj_town_north_slash_Step_0_gml_83_0": "* ... wait. Before you go to the beach...",
    "obj_town_north_slash_Step_0_gml_84_0_b": "* Noelle... wanted some ice cream earlier.",
    "obj_town_north_slash_Step_0_gml_85_0": "* But, I couldn't, uh, find any.",
    "obj_town_north_slash_Step_0_gml_86_0": "* Wanna help me look?",
    "obj_town_north_slash_Step_0_gml_90_0": "* Hey, let's go find the ice cream.",
    "obj_town_north_slash_Step_0_gml_126_0": "Finish\nFestival\nGo to\nBeach",
    "obj_town_north_slash_Step_0_gml_127_0": "Continue\nbeing at\nFestival",
    "obj_town_north_slash_Step_0_gml_132_0": "* Umm, should we finish our ice cream at the beach?",
    "obj_town_north_slash_Step_0_gml_134_0": "* (Guess that means ditching the Festival...?)",
    "obj_town_north_slash_Step_0_gml_206_0": "\nYes",
    "obj_town_north_slash_Step_0_gml_207_0": "\nNo",
    "obj_town_north_slash_Step_0_gml_212_0": "* Arright, done with the Festival...?",
    "obj_town_north_slash_Step_0_gml_237_0": "* ... cool, I wasn't either.",
    "obj_town_north_slash_Step_0_gml_258_0": "* ... 'kay then.",
    "obj_town_north_slash_Step_0_gml_283_0": "* I gotta go wait for the ice cream, so...",
    "obj_town_north_slash_Step_0_gml_293_0": "* Guess I'll... see you later, huh.",
    "obj_town_north_slash_Step_0_gml_305_0": "* ...",
    "obj_town_north_slash_Step_0_gml_313_0": "* I...",
    "obj_town_north_slash_Step_0_gml_325_0": "* Kris, I'm not good at saying this stuff, but...",
    "obj_town_north_slash_Step_0_gml_326_0": "* Even, if we didn't really do anything.",
    "obj_town_north_slash_Step_0_gml_327_0": "* It was nice...",
    "obj_town_north_slash_Step_0_gml_328_0": "* Seeing the Festival with you.",
    "obj_town_north_slash_Step_0_gml_329_0": "* And stuff.",
    "obj_town_north_slash_Step_0_gml_330_0": "* I...",
    "obj_town_north_slash_Step_0_gml_331_0": "* I know me and Noelle are... getting kinda close, but",
    "obj_town_north_slash_Step_0_gml_332_0": "* You're... still a big deal to me, too.",
    "obj_town_north_slash_Step_0_gml_333_0": "* So, uh...",
    "obj_town_north_slash_Step_0_gml_345_0": "* Cheer... up, ok?",
    "obj_town_north_slash_Step_0_gml_368_0": "* See ya!",
    "obj_town_north_slash_Step_0_gml_435_0": "* Yeah... everyone's over there to see the Festival King and Queen.",
    "obj_town_north_slash_Step_0_gml_436_0": "* ... it's... lame, right? I mean, like...",
    "obj_town_north_slash_Step_0_gml_437_0": "* Why's it gotta be a King and Queen?",
    "obj_town_north_slash_Step_0_gml_438_0": "* ... whatever we are, it's cooler, right? Right?",
    "obj_town_north_slash_Step_0_gml_439_0": "* Uh... not in a weird way. Y'know.",
    "obj_town_north_slash_Step_0_gml_443_0": "* Royalty shmoyalty.",
    "obj_town_north_slash_Step_0_gml_444_0": "* WE rule the Festival right now, right?",
    "obj_town_north_slash_Step_0_gml_466_0": "* (A door. You haven't attempted to open it in a long time.)",
    "obj_town_north_slash_Step_0_gml_482_0": "* (Through the window, you see Catti wearing a weird outfit.)",
    "obj_town_north_slash_Step_0_gml_483_0": "* (Her sister tries to lick her face clean while Catti pushes her away.)",
    "obj_town_north_slash_Step_0_gml_484_0": "* (... you don't need to watch this.)",
    "obj_town_north_slash_Step_0_gml_488_0": "* (You don't need to watch this.)",
    "obj_town_north_slash_Step_0_gml_502_0": "* (A grill upgraded by Sans.)",
    "obj_town_north_slash_Step_0_gml_503_0": "* (... but how important to Sans can a grill be?)",
    "obj_town_north_slash_Step_0_gml_521_0": "* Ever wish you could just, be in people's houses?",
    "obj_town_north_slash_Step_0_gml_522_0": "* Not like, stealing. Just like, looking. Seeing their stuff.",
    "obj_town_north_slash_Step_0_gml_523_0": "* ... it's cool when people have stuff.",
    "obj_town_north_slash_Step_0_gml_527_0": "* Like, look in the window.",
    "obj_town_north_slash_Step_0_gml_528_0": "* Scale trimmer. We could use it on your hair.",
    "obj_town_north_slash_Step_0_gml_537_0": "* (You don't hear any hissing or screaming.)",
    "obj_town_north_slash_Step_0_gml_538_0": "* (No one must be home.)",
    "obj_town_north_slash_Step_0_gml_540_0": "* (Kris? Why are you, um, looking here?)",
    "obj_town_north_slash_Step_0_gml_544_0": "* (Kris, we really don't need to mess around here...)",
    "obj_town_north_slash_Step_0_gml_559_0": "* Looks like your dad's in there.",
    "obj_town_north_slash_Step_0_gml_560_0": "* ... guess we don't need to hang out with him.",
    "obj_town_north_slash_Step_0_gml_571_0": "* ... what? You want to hang out with the flowers?",
    "obj_town_sans_slash_Step_0_gml_13_0": "We hate him,\nthat's why",
    "obj_town_sans_slash_Step_0_gml_14_0": "We kinda\nlooove him",
    "obj_town_sans_slash_Step_0_gml_19_0": "Why do we um,\nhate, Mr. Sans?",
    "obj_town_sans_slash_Step_0_gml_23_0": "* hey, if it isn't kris and the krizzlers. 'sup?",
    "obj_town_sans_slash_Step_0_gml_25_0": "* Ugh, Kris, the hell are we talking to THIS guy?",
    "obj_town_sans_slash_Step_0_gml_26_0": "* Don't we like, hate him?\\f0",
    "obj_town_sans_slash_Step_0_gml_43_0": "You jerk.",
    "obj_town_sans_slash_Step_0_gml_44_0": "Hell-ooo?\nWhat did he do?",
    "obj_town_sans_slash_Step_0_gml_51_0": "* Eh. Guess that makes sense.",
    "obj_town_sans_slash_Step_0_gml_52_0": "* Hey, dumbskull! We hate you, so we ARE gonna talk to you.",
    "obj_town_sans_slash_Step_0_gml_53_0": "* And enjoy doing it. Despite of that.",
    "obj_town_sans_slash_Step_0_gml_55_0": "* sounds great, miss.",
    "obj_town_sans_slash_Step_0_gml_57_0": "* Okay. Say your thing.",
    "obj_town_sans_slash_Step_0_gml_59_0": "* sure.",
    "obj_town_sans_slash_Step_0_gml_61_0": "* ...",
    "obj_town_sans_slash_Step_0_gml_63_0": "* ...",
    "obj_town_sans_slash_Step_0_gml_64_0": "* if you talk to me again.\\f0\\f1",
    "obj_town_sans_slash_Step_0_gml_73_0": "'cause that's what I sell.",
    "obj_town_sans_slash_Step_0_gml_74_0": "'cause that's what he sells.",
    "obj_town_sans_slash_Step_0_gml_75_0": "...",
    "obj_town_sans_slash_Step_0_gml_76_0": "...",
    "obj_town_sans_slash_Step_0_gml_77_0": "Damn it. I hate this guy. Let's talk to him again.",
    "obj_town_sans_slash_Step_0_gml_78_0": "Pffhahahaha!!",
    "obj_town_sans_slash_Step_0_gml_91_0": "* PFFFFHAHAHA! Kris, the way you said that!",
    "obj_town_sans_slash_Step_0_gml_92_0": "* Ummm, anyway, he DID give me a free frozen mint lemonade...",
    "obj_town_sans_slash_Step_0_gml_94_0": "* $$@!. Okay. We'll put aside our beef. For today.",
    "obj_town_sans_slash_Step_0_gml_96_0": "* He's the convenience store guy... why do you have beef?",
    "obj_town_south_dunk_tank_slash_Step_0_gml_50_0": "\nDunk",
    "obj_town_south_dunk_tank_slash_Step_0_gml_51_0": "\nTank",
    "obj_town_south_dunk_tank_slash_Step_0_gml_57_0": "* (Dunk Tank.)",
    "obj_town_south_dunk_tank_slash_Step_0_gml_77_0": "* We got this.",
    "obj_town_south_dunk_tank_slash_Step_0_gml_125_0": "* (He's melting...)",
    "obj_town_south_dunk_tank_slash_Step_0_gml_139_0": "* (His flesh is stretched out as a sacrifice.)",
    "obj_town_south_dunk_tank_slash_Step_0_gml_153_0": "* Dude, no. I DON'T know what the hell this is.",
    "obj_town_south_dunk_tank_slash_Step_0_gml_154_0": "* That's why you're here. To explain.",
    "obj_town_south_dunk_tank_slash_Step_0_gml_166_0": "* ... great. You don't know either.",
    "obj_town_south_dunk_tank_slash_Step_0_gml_167_0": "* You could just say that next time.",
    "obj_town_south_dunk_tank_slash_Step_0_gml_168_0": "* Instead of staring into my eyes.",
    "obj_town_south_dunk_tank_slash_Step_0_gml_182_0": "* Hey, purple water. You know we gotta sip that.",
    "obj_town_south_dunk_tank_slash_Step_0_gml_183_0": "* ... wait. Stop. It's all like... uhh... fuzzy.",
    "obj_town_south_dunk_tank_slash_Step_0_gml_195_0": "* What was this kinda mixture called?",
    "obj_town_south_dunk_tank_slash_Step_0_gml_196_0": "* Like, uhhh.... heterogenius?",
    "obj_town_south_strength_countdown_slash_Create_0_gml_4_0": "Three...",
    "obj_town_south_strength_countdown_slash_Create_0_gml_5_0": "Two...",
    "obj_town_south_strength_countdown_slash_Create_0_gml_6_0": "One...",
    "obj_town_south_strength_slash_Step_0_gml_24_0": "\nYes",
    "obj_town_south_strength_slash_Step_0_gml_25_0": "\nNo",
    "obj_town_south_strength_slash_Step_0_gml_26_0": "Aren't you a cop",
    "obj_town_south_strength_slash_Step_0_gml_35_0": "* hi... this is the strength tester...",
    "obj_town_south_strength_slash_Step_0_gml_36_0": "* ... usually undyne runs this...",
    "obj_town_south_strength_slash_Step_0_gml_37_0": "* but, also, she usually breaks it... and no one gets to use it",
    "obj_town_south_strength_slash_Step_0_gml_38_0": "* ...",
    "obj_town_south_strength_slash_Step_0_gml_39_0": "* do you want me to show you how to play...?",
    "obj_town_south_strength_slash_Step_0_gml_42_0": "* oh... do you want to know how to use the strength tester?",
    "obj_town_south_strength_slash_Step_0_gml_59_0": "* oh.... okay",
    "obj_town_south_strength_slash_Step_0_gml_60_0": "* ...",
    "obj_town_south_strength_slash_Step_0_gml_61_0": "* oh... my hands are phasing through the hammer...",
    "obj_town_south_strength_slash_Step_0_gml_62_0": "* oh... i can't pick it up...",
    "obj_town_south_strength_slash_Step_0_gml_63_0": "* oh...",
    "obj_town_south_strength_slash_Step_0_gml_64_0": "* ...",
    "obj_town_south_strength_slash_Step_0_gml_65_0": "* anyway, that's the gist of it.",
    "obj_town_south_strength_slash_Step_0_gml_69_0": "* phew.",
    "obj_town_south_strength_slash_Step_0_gml_73_0": "* shhh... not too loud...",
    "obj_town_south_strength_slash_Step_0_gml_74_0": "* i've infiltrated the gang of the wet nose bandits",
    "obj_town_south_strength_slash_Step_0_gml_75_0": "* actually, they think that they've infiltrated the police",
    "obj_town_south_strength_slash_Step_0_gml_76_0": "* but don't let them know that.",
    "obj_town_south_strength_slash_Step_0_gml_95_0": "* Heh heh, the police have lost their bite without ol' pointy teeth.",
    "obj_town_south_strength_slash_Step_0_gml_96_0": "* Now, we've infiltrated them completely...",
    "obj_town_south_strength_slash_Step_0_gml_106_0": "* Actually, they think that they've infiltrated us, but the truth is...",
    "obj_town_south_strength_slash_Step_0_gml_107_0": "* We actually infiltrated them infiltrating us... I think. I don't know.",
    "obj_town_south_strength_slash_Step_0_gml_108_0": "* All I know is we really like each other.",
    "obj_town_south_strength_slash_Step_0_gml_125_0": "* (... the truth is, this ghost couldn't get the power tester set up alone, so...)",
    "obj_town_south_strength_slash_Step_0_gml_126_0": "* (... we took pity and dug them out of trouble.)",
    "obj_town_south_strength_slash_Step_0_gml_136_0": "* (In return, they got cut up hot dogs in dog food for us...!)",
    "obj_town_south_strength_slash_Step_0_gml_148_0": "* You know, famously, I can't see anything unless it's moving...",
    "obj_town_south_strength_slash_Step_0_gml_149_0": "* So let's see you MOVE that Power Tester! C'mon, I smell human muscles!",
    "obj_town_south_strength_slash_Step_0_gml_199_0": "\nMe and\nSusie",
    "obj_town_south_strength_slash_Step_0_gml_200_0": "\nMe and\nNoelle",
    "obj_town_south_strength_slash_Step_0_gml_201_0": "You two!",
    "obj_town_south_strength_slash_Step_0_gml_202_0": "No one",
    "obj_town_south_strength_slash_Step_0_gml_206_0": "* (This tester tests the strength of your bonds!)",
    "obj_town_south_strength_slash_Step_0_gml_207_0": "* (Hit it together with your partner to win!)",
    "obj_town_south_strength_slash_Step_0_gml_209_0": "* Umm... who should do the hammer game together?",
    "obj_town_south_strength_slash_Step_0_gml_264_0": "* Heh, you know we got this.",
    "obj_town_south_strength_slash_Step_0_gml_312_0": "* Whenever you're ready.",
    "obj_town_south_strength_slash_Step_0_gml_380_0": "* Heh, got ya.",
    "obj_town_south_strength_slash_Step_0_gml_474_0": "* Heh... not bad.",
    "obj_town_south_strength_slash_Step_0_gml_475_0": "* Actually, I think that totally healed me.",
    "obj_town_south_strength_slash_Step_0_gml_477_0": "* (They didn't even hit the thing...)",
    "obj_town_south_strength_slash_Step_0_gml_504_0": "* Yeah, you ready, Noelle? Let's go!",
    "obj_town_south_strength_slash_Step_0_gml_543_0": "* Umm, remember, Susie, it's all about timing...",
    "obj_town_south_strength_slash_Step_0_gml_544_0": "* Umm, I'll count down, ready?",
    "obj_town_south_strength_slash_Step_0_gml_545_0": "* Three... two...%%",
    "obj_town_south_strength_slash_Step_0_gml_572_0": "* Heh, I hit it first, I win.",
    "obj_town_south_strength_slash_Step_0_gml_589_0": "* HAHA! Susie, we're supposed to hit them at the same time!",
    "obj_town_south_strength_slash_Step_0_gml_590_0": "* Y'know, if the bell rings, it means...",
    "obj_town_south_strength_slash_Step_0_gml_591_0": "* The two of you must, um, get along really well.",
    "obj_town_south_strength_slash_Step_0_gml_593_0": "* Oh. Uhh...",
    "obj_town_south_strength_slash_Step_0_gml_641_0": "* Damn. The bell rung. Guess that means, we're like, uh...?",
    "obj_town_south_strength_slash_Step_0_gml_649_0": "* W-well, enough of that game for now!",
    "obj_town_south_strength_slash_Step_0_gml_674_0": "* H... huh? Me? Umm... sure, why not?",
    "obj_town_south_strength_slash_Step_0_gml_717_0": "* Umm, remember, Kris, it's all about timing...",
    "obj_town_south_strength_slash_Step_0_gml_718_0": "* So, um, I'll count down, ready?",
    "obj_town_south_strength_slash_Step_0_gml_752_0": "* Planning on swinging anytime this year, Kris?",
    "obj_town_south_strength_slash_Step_0_gml_753_0": "* (If YOU'RE not gonna swing, I'M not gonna swing LONGER!)",
    "obj_town_south_strength_slash_Step_0_gml_874_0": "* Hey, we... we actually did it! We won!",
    "obj_town_south_strength_slash_Step_0_gml_875_0": "* ... neither of us could ever ring the bell as kids.",
    "obj_town_south_strength_slash_Step_0_gml_876_0": "* Guess we both... got stronger. Faha.",
    "obj_town_south_strength_slash_Step_0_gml_884_0": "* Um, KRIS? I hadn't finished counting yet!",
    "obj_town_south_strength_slash_Step_0_gml_885_0": "* I just had to try to match your timing, and...",
    "obj_town_south_strength_slash_Step_0_gml_889_0": "* Um, KRIS? What took you so long!?",
    "obj_town_south_strength_slash_Step_0_gml_890_0": "* I just had to try to match your timing, and...",
    "obj_town_south_strength_slash_Step_0_gml_896_0": "* Woah! You guys did perfect!",
    "obj_town_south_strength_slash_Step_0_gml_898_0": "* H-huh...?",
    "obj_town_south_strength_slash_Step_0_gml_899_0": "* N-no we didn't...!",
    "obj_town_south_strength_slash_Step_0_gml_929_0": "* (I think we're good on the hammer game...)",
    "obj_town_south_strength_slash_Step_0_gml_1001_0": "\nNothing",
    "obj_town_south_strength_slash_Step_0_gml_1002_0": "\nPlay",
    "obj_town_south_strength_slash_Step_0_gml_1031_0": "* When me and Noelle played earlier, she like...",
    "obj_town_south_strength_slash_Step_0_gml_1032_0": "* ... held the hammer with me... at the same time.",
    "obj_town_south_strength_slash_Step_0_gml_1033_0": "* Then we hit it with the wrong end, and the bell, just...",
    "obj_town_south_strength_slash_Step_0_gml_1034_0": "* ... kinda flew off somewhere.",
    "obj_town_south_strength_slash_Step_0_gml_1035_0": "* I asked if like... that meant if we won, and like...",
    "obj_town_south_strength_slash_Step_0_gml_1036_0": "* She just said... it was better than winning. Heh.",
    "obj_town_south_strength_slash_Step_0_gml_1046_0": "* ...",
    "obj_town_south_strength_slash_Step_0_gml_1077_0": "* I won.",
    "obj_town_south_tako_slash_Step_0_gml_14_0": "\nGive to\nSusie",
    "obj_town_south_tako_slash_Step_0_gml_15_0": "\nGive to\nNoelle",
    "obj_town_south_tako_slash_Step_0_gml_16_0": "Try it yourself",
    "obj_town_south_tako_slash_Step_0_gml_17_0": "No",
    "obj_town_south_tako_slash_Step_0_gml_20_0": "* Fried dough balls. Of Octopus.",
    "obj_town_south_tako_slash_Step_0_gml_21_0": "* Didn't you want to try it? It's only 2G.\n* It's only for free.",
    "obj_town_south_tako_slash_Step_0_gml_40_0": "* Hmm... octopus? It just tastes like... raw...",
    "obj_town_south_tako_slash_Step_0_gml_41_0": "* Onion? ... yeah, no thanks.",
    "obj_town_south_tako_slash_Step_0_gml_45_0": "* No.",
    "obj_town_south_tako_slash_Step_0_gml_54_0": "* It doesn't have REAL octopus in it, right?",
    "obj_town_south_tako_slash_Step_0_gml_55_0": "* You know me, I'm more a soymilk and cookies kind of girl...",
    "obj_town_south_tako_slash_Step_0_gml_57_0": "* Better than milk and ketchup. You ever try that?",
    "obj_town_south_tako_slash_Step_0_gml_59_0": "* Only when SOMEONE said it was strawberry milk?",
    "obj_town_south_tako_slash_Step_0_gml_61_0": "* Dude, I thought I could make strawberry milk, too!",
    "obj_town_south_tako_slash_Step_0_gml_63_0": "* U-um... (maybe she's misunderstanding, but her face...?)",
    "obj_town_south_tako_slash_Step_0_gml_67_0": "* (Kris, you know I'd rather starve than eat this, right?)",
    "obj_town_south_tako_slash_Step_0_gml_79_0": "* (You took a bite... huh? There's a fortune cookie paper inside, but it's moist...)",
    "obj_town_south_tako_slash_Step_0_gml_80_0": "* (\"Try our discount code:\nB A L L\")",
    "obj_town_south_tako_slash_Step_0_gml_84_0": "* (Daily ball limit reached.)",
    "obj_town_south_tako_slash_Step_0_gml_89_0": "* Didn't you want to Octopus?",
    "obj_town_south_tako_slash_Step_0_gml_112_0": "* Hey, they got free lemon slices here!",
    "obj_town_south_tako_slash_Step_0_gml_134_0": "* Check this out...",
    "obj_town_south_tako_slash_Step_0_gml_135_0": "* First, you get a bunch of free lemon slices...",
    "obj_town_south_tako_slash_Step_0_gml_136_0": "* Then, you squeeze them in free lemon water...",
    "obj_town_south_tako_slash_Step_0_gml_137_0": "* Add some free sweetener...",
    "obj_town_south_tako_slash_Step_0_gml_176_0": "* Then you got like, free lemonade.",
    "obj_town_south_tako_slash_Step_0_gml_202_0": "* Cool, right? We got that for free.",
    "obj_town_south_tako_slash_Step_0_gml_230_0": "* This stand was kinda weird.",
    "obj_town_south_tako_slash_Step_0_gml_231_0": "* ... there wasn't anyone at it today.",
    "obj_town_south_tako_slash_Step_0_gml_232_0": "* Maybe just closed early? Beats me.",
    "obj_town_south_tako_slash_Step_0_gml_248_0": "\nGuess",
    "obj_town_south_tako_slash_Step_0_gml_249_0": "\nDon't",
    "obj_town_south_tako_slash_Step_0_gml_254_0": "* I... I set an allowance for myself this year.",
    "obj_town_south_tako_slash_Step_0_gml_255_0": "* ... can you guess what I spent it on?",
    "obj_town_south_tako_slash_Step_0_gml_272_0": "* The last of my funds, once again, down the hole...",
    "obj_town_south_tako_slash_Step_0_gml_273_0": "* Damn you, oh, circular dough...",
    "obj_town_south_tako_slash_Step_0_gml_275_0": "* Hey, screw you and don't call her circular.",
    "obj_town_south_tako_slash_Step_0_gml_277_0": "* (He didn't mean \"doe\", Susie...)",
    "obj_town_south_tako_slash_Step_0_gml_281_0": "* I spent 2G on this. ... I didn't even know I had G!",
    "obj_town_south_tako_slash_Step_0_gml_294_0": "* Stuff like this makes me hate holidays...",
    "obj_town_south_tako_slash_Step_0_gml_296_0": "* (Wh... WHAT did you say, mister?)",
    "obj_town_south_tako_slash_Step_0_gml_307_0": "* I'm just loopy for these circles of fun!",
    "obj_town_south_tako_slash_Step_0_gml_308_0": "* Value, value, value!",
    "obj_town_w_shining_slash_Step_0_gml_38_0": "* Wait! Move your foot! Dollar coin on ground alert, idiot!",
    "obj_town_w_shining_slash_Step_0_gml_60_0": "* I can get gummy monsters on my ice cream, heheh...",
    "obj_town_w_shining_slash_Step_0_gml_73_0": "* ...",
    "obj_town_w_shining_slash_Step_0_gml_74_0": "* So... Noelle... she, uh, did something kind of funny earlier?",
    "obj_town_w_shining_slash_Step_0_gml_75_0": "* I... I said I didn't have any cash for food, and she...",
    "obj_town_w_shining_slash_Step_0_gml_76_0": "* She took out, like, a roll of bills, probably like...",
    "obj_town_w_shining_slash_Step_0_gml_77_0": "* Probably like hundreds... of dollars...",
    "obj_town_w_shining_slash_Step_0_gml_78_0": "* And just... held it out to me. Smiling.",
    "obj_town_w_shining_slash_Step_0_gml_79_0": "* I mean, I... I dunno if I've ever even...",
    "obj_town_w_shining_slash_Step_0_gml_80_0": "* Seen. That much money.",
    "obj_town_w_shining_slash_Step_0_gml_120_0": "* ...",
    "obj_town_w_shining_slash_Step_0_gml_121_0": "* I... I didn't take it.",
    "obj_town_w_shining_slash_Step_0_gml_122_0": "* ... I said some cheesy stuff like,",
    "obj_town_w_shining_slash_Step_0_gml_123_0": "* Man, you could get 100 grape sodas with that!",
    "obj_town_w_shining_slash_Step_0_gml_145_0": "* ...",
    "obj_town_w_shining_slash_Step_0_gml_146_0": "* I dunno, why, it just... felt so weird.",
    "obj_town_w_shining_slash_Step_0_gml_163_0": "* ... if YOU had five bucks, I'd EXPECT you to buy me stuff.",
    "obj_town_w_shining_slash_Step_0_gml_164_0": "* But, I guess... same back, if I had five bucks, too.",
    "obj_trashy_trio_slash_Create_0_gml_265_0": "* The air crackles with something. But it smells bad, so you ignore it...",
    "obj_trashy_trio_slash_Create_0_gml_266_0": "* Trashy's hands glow a strange color...^2 seems irrelevant though...",
    "obj_trashy_trio_slash_Create_0_gml_267_0": "* You felt lightheaded. You see rhythmically bouncing balls.",
    "obj_trashy_trio_slash_Create_0_gml_268_0": "* Your vision expands. The world moves up around you.",
    "obj_trashy_trio_slash_Create_0_gml_269_0": "* Damage absorbed by Milk Spire.",
    "obj_trashy_trio_slash_Create_0_gml_274_0": "Even though we\nnever interacted,\nour spirit unites\nus, hyuk!",
    "obj_trashy_trio_slash_Create_0_gml_275_0": "One man's Trashy\nis another man's^2\n...\nTreasurey!",
    "obj_trashy_trio_slash_Create_0_gml_277_0": "I am more than\njust a ball...\nI'm THE ball.",
    "obj_trashy_trio_slash_Create_0_gml_278_0": "Imagination\nis power!",
    "obj_trashy_trio_slash_Create_0_gml_279_0": "Ball to the\nground!",
    "obj_trashy_trio_slash_Create_0_gml_281_0": "Move up together,\nand one day\nyou'll reach\nthe peak.",
    "obj_trashy_trio_slash_Create_0_gml_282_0": "Nubert's goin'\nfurther beyond.",
    "obj_trashy_trio_slash_Create_0_gml_283_0": "... but Nubert\nhasn't even gone\ntimes ten.",
    "obj_trashy_trio_slash_Create_0_gml_286_0": "* You used CLEAN UP! Remove trash with BROOM!",
    "obj_trashy_trio_slash_Create_0_gml_287_0": "* You used LAY UP! Get bullets through the hoop!",
    "obj_trashy_trio_slash_Create_0_gml_288_0": "* You used MOVE UP! The battlefield extends!",
    "obj_trashy_trio_slash_Create_0_gml_291_0": "Hey, hey HEY!",
    "obj_trashy_trio_slash_Create_0_gml_292_0": "I THOUGHT I\nheard someone\nmisusing the\nBATTAT motif!!",
    "obj_trashy_trio_slash_Create_0_gml_293_0": "What's all this\nabout being the\nmost popular trio!?",
    "obj_trashy_trio_slash_Create_0_gml_295_0": "Well, uh...",
    "obj_trashy_trio_slash_Create_0_gml_297_0": "Get 'em,\nguys!!!",
    "obj_trashy_trio_slash_Create_0_gml_299_0": "Well, guess\nthe battle's\nover!\nSee ya!",
    "obj_trashy_trio_slash_Create_0_gml_301_0": "We sure showed\ndat trio, huh,\nboss!?",
    "obj_trashy_trio_slash_Create_0_gml_303_0": "Umm, did someone\nsay...",
    "obj_trashy_trio_slash_Create_0_gml_304_0": "\"Trio\"?",
    "obj_trashy_trio_slash_Create_0_gml_306_0": "Wh...",
    "obj_trashy_trio_slash_Create_0_gml_310_0": "And I'll Assiste.",
    "obj_trashy_trio_slash_Create_0_gml_312_0": "I think...^2\nI need some\nalone time.",
    "obj_trashy_trio_slash_Create_0_gml_314_0": "Me too.",
    "obj_trashy_trio_slash_Create_0_gml_315_0": "Yes,\nme too.",
    "obj_trashy_trio_slash_Create_0_gml_316_0": "Yea, same.",
    "obj_trashy_trio_slash_Create_0_gml_317_0": ":)",
    "obj_trashy_trio_slash_Create_0_gml_319_0": "...",
    "obj_trashy_trio_slash_Create_0_gml_320_0": "Letteth us call\nit a \"Tie\".",
    "obj_trashy_trio_slash_Create_0_gml_494_0": "The three of us\nhave been neglected\nlong enough...!",
    "obj_trashy_trio_slash_Create_0_gml_495_0": "It's time for you\nto see our true\npower...",
    "obj_trashy_trio_slash_Create_0_gml_496_0": "... as the most\npopular trio in\ntown!!",
    "obj_trashy_trio_slash_Create_0_gml_526_0": "* Susie licks a chip bag clean!",
    "obj_trashy_trio_slash_Create_0_gml_527_0": "* Susie does a biiiig stretch!",
    "obj_trashy_trio_slash_Create_0_gml_528_0": "* Susie dribbles!",
    "obj_trashy_trio_slash_Create_0_gml_529_0": "I THOUGHT I\nheard someone\nmisusing the\nAIR WAVES motif!!",
    "obj_trashy_trio_slash_Create_0_gml_530_0": "* Ralsei cleans a milk carton!",
    "obj_trashy_trio_slash_Create_0_gml_531_0": "* Ralsei floats up slightly!",
    "obj_trashy_trio_slash_Create_0_gml_531_0_b": "Because if\nyou're a throuple",
    "obj_trashy_trio_slash_Create_0_gml_532_0": "* Ralsei misses a free throw!",
    "obj_trashy_trio_slash_Create_0_gml_532_0_b": "we'll have to\nstop you...",
    "obj_trashy_trio_slash_Other_22_gml_11_0": "Check",
    "obj_trashy_trio_slash_Other_22_gml_12_0": "Useless\nanalysis",
    "obj_trashy_trio_slash_Other_22_gml_15_0": "CleanUp",
    "obj_trashy_trio_slash_Other_22_gml_16_0": "Broom\ntrash",
    "obj_trashy_trio_slash_Other_22_gml_20_0": "LayUp",
    "obj_trashy_trio_slash_Other_22_gml_21_0": "Catch\nbullets",
    "obj_trashy_trio_slash_Other_22_gml_25_0": "MoveUp",
    "obj_trashy_trio_slash_Other_22_gml_26_0": "Extend\nbox",
    "obj_trashy_trio_slash_Other_22_gml_36_0": "S-Action",
    "obj_trashy_trio_slash_Other_22_gml_40_0": "R-Action",
    "obj_trashy_trio_slash_Step_0_gml_296_0": "* TRASHY TRIO - Trashy wants popularity!",
    "obj_trashy_trio_slash_Step_0_gml_297_0": "* Ball wants to show its growth.",
    "obj_trashy_trio_slash_Step_0_gml_298_0": "* Nubert wants to test his limits.",
    "obj_treasure_flowerychest_slash_Other_10_gml_29_0": "* (You opened the treasure chest.)\n* (Inside was infinite money)",
    "obj_treasure_room_slash_Other_10_gml_14_0": "* (It won't open.)",
    "obj_treasure_room_slash_Other_10_gml_18_0": "* (The chest is empty.)",
    "obj_treasure_room_slash_Other_10_gml_31_0_b": "~1 Pink Coin",
    "obj_treasure_room_slash_Other_10_gml_32_0": "~1 Pink Coins",
    "obj_treasure_room_slash_Other_10_gml_38_0": "~1 Flowery Dollar",
    "obj_treasure_room_slash_Other_10_gml_39_0": "~1 Flowery Dollars",
    "obj_treasure_room_slash_Other_10_gml_43_0": "* (You opened the treasure chest.)",
    "obj_treasure_room_slash_Other_10_gml_44_0": "* (Inside was \\cY~1\\cW.)",
    "obj_treasure_room_slash_Other_10_gml_65_0": "* (You opened the treasure chest.)\n* (Inside was \\cY~1\\cW.)",
    "obj_treasure_room_slash_Other_10_gml_76_0": "* (\\cY~1\\cW was added to your \\cY~2\\cW.)",
    "obj_treasure_room_slash_Other_10_gml_83_0": "* (You have too many \\cY~2\\cW to take \\cY~1\\c0.)",
    "obj_tutorial_text_slash_Draw_73_gml_14_0": "Exit",
    "obj_tutorial_text_slash_Draw_73_gml_15_0": "Hold",
    "obj_tutorial_text_slash_Draw_73_gml_16_0": "Reset",
    "obj_tutorial_text_slash_Draw_73_gml_17_0": "Play",
    "obj_tutorial_text_slash_Draw_73_gml_18_0": "Play Piano",
    "obj_tutorial_text_slash_Draw_73_gml_19_0": "Move Bookshelf",
    "obj_tutorial_text_slash_Draw_73_gml_20_0": "Move Piano",
    "obj_tutorial_text_slash_Draw_73_gml_21_0": "Shift Octave",
    "obj_tutorial_text_slash_Draw_73_gml_22_0": "Charge Jump",
    "obj_tutorial_text_slash_Draw_73_gml_22_0_b": "Spray Water",
    "obj_tutorial_text_slash_Draw_73_gml_23_0": "Cut Grass",
    "obj_tutorial_text_slash_Draw_73_gml_24_0": "Switch Mode",
    "obj_tutorial_text_slash_Draw_73_gml_25_0": "Jump",
    "obj_tutorial_text_slash_Draw_73_gml_26_0": "Jump Higher",
    "obj_tutorial_text_slash_Draw_73_gml_27_0": "Attack",
    "obj_tutorial_text_slash_Draw_73_gml_28_0": "Act",
    "obj_tutorial_text_slash_Draw_73_gml_29_0": "Confirm Act",
    "obj_tutorial_text_slash_Draw_73_gml_30_0": "Move",
    "obj_tutorial_text_slash_Draw_73_gml_31_0": "Select",
    "obj_tutorial_text_slash_Draw_73_gml_32_0": "Release",
    "obj_tutorial_text_slash_Draw_73_gml_33_0": "Change shape",
    "obj_unusedclassevent_slash_Step_0_gml_16_0": "* Wh... what happened!^2?\n* I can't see anything!!",
    "obj_unusedclassevent_slash_Step_0_gml_52_0": "* Hey, WATCH IT!",
    "obj_unusedclassevent_slash_Step_0_gml_94_0": "* H... huh...?",
    "obj_unusedclassevent_slash_Step_0_gml_95_0": "* The unused classroom...?",
    "obj_unusedclassevent_slash_Step_0_gml_96_0": "* How'd we get here...?",
    "obj_unusedclassevent_slash_Step_0_gml_123_0": "* ... Hey, Kris...",
    "obj_unusedclassevent_slash_Step_0_gml_124_0": "* What...",
    "obj_unusedclassevent_slash_Step_0_gml_125_0": "* What just happened...?",
    "obj_unusedclassevent_slash_Step_0_gml_126_0": "* Like, that wasn't a dream or anything, was it...?",
    "obj_unusedclassevent_slash_Step_0_gml_141_0": "* ...",
    "obj_unusedclassevent_slash_Step_0_gml_142_0": "* Anyway, as I was SAYING,",
    "obj_unusedclassevent_slash_Step_0_gml_143_0": "* Let's just tell Alphys we couldn't find any chalk.",
    "obj_unusedclassevent_slash_Step_0_gml_186_0": "* You gathered all the junk off the floor...",
    "obj_unusedclassevent_slash_Step_0_gml_225_0": "* ... and turned it into a giant dusty ball.",
    "obj_victory_rhythm_slash_Step_0_gml_20_0": "* Wow, they loved it! I'm starting to feel like a real rocker!",
    "obj_victory_rhythm_slash_Step_0_gml_22_0": "* Yeah, that was sick! Though, uh...",
    "obj_victory_rhythm_slash_Step_0_gml_23_0": "* Lucky I was carrying you guys. We barely passed.",
    "obj_victory_rhythm_slash_Step_0_gml_29_0": "* S-Susie...? Are you serious right now...?",
    "obj_victory_rhythm_slash_Step_0_gml_35_0": "* Wow, looks like the band's already splitting up due to drama!",
    "obj_victory_rhythm_slash_Step_0_gml_41_0": "* That's how you know we've got a REAL winner on our hands, folks!",
    "obj_victory_rhythm_slash_Step_0_gml_42_0": "* Anyway, BOARD'S OVER! So without further ado...",
    "obj_victory_rhythm_slash_Step_0_gml_43_0": "* Let's see those RESULTS!!!",
    "obj_yellow_enemy_slash_Create_0_gml_44_0": "PerpBook",
    "obj_yellow_enemy_slash_Create_0_gml_45_0": "A purple book\nwith a decidedly\nfloral scent.",
    "obj_yellow_enemy_slash_Create_0_gml_46_0": "YellowShred",
    "obj_yellow_enemy_slash_Create_0_gml_47_0": "A shred of yellow fabric\nwith a corn pattern. The\nedge is black and smells.",
    "obj_yellow_enemy_slash_Create_0_gml_48_0": "RedSplatter",
    "obj_yellow_enemy_slash_Create_0_gml_49_0": "A mysterious puddle\nof red criminal liquid.",
    "obj_yellow_enemy_slash_Create_0_gml_50_0": "BlueString",
    "obj_yellow_enemy_slash_Create_0_gml_51_0": "String which could be used\nto bound something\nin care.",
    "obj_yellow_enemy_slash_Create_0_gml_52_0": "TrainPlan",
    "obj_yellow_enemy_slash_Create_0_gml_53_0": "A blueprint which details\nhow to alter traintracks\ninto a smashing machine.",
    "obj_yellow_enemy_slash_Create_0_gml_54_0": "BootOil",
    "obj_yellow_enemy_slash_Create_0_gml_55_0": "A black, opaque oil with no\ndistinctive odor. Used to\nunsqueaken Cowboy boots.",
    "obj_yellow_enemy_slash_Create_0_gml_56_0": "Scissors",
    "obj_yellow_enemy_slash_Create_0_gml_57_0": "Obviously stolen scissors\nwhich could easily be used\nto cut up cloth.",
    "obj_yellow_enemy_slash_Create_0_gml_58_0": "Dog",
    "obj_yellow_enemy_slash_Create_0_gml_59_0": "Dog.",
    "obj_yellow_enemy_slash_Create_0_gml_60_0": "Egg",
    "obj_yellow_enemy_slash_Create_0_gml_61_0": "It's evidence. You'll know\nwhat it was evidence\nfor when it happens.",
    "obj_yellow_enemy_slash_Create_0_gml_258_0": "Case 1: A Floradinn was\ncrushed flat!",
    "obj_yellow_enemy_slash_Create_0_gml_259_0": "Case 2: Yellow's favorite\nshirt vandalized and\nturned jet black!",
    "obj_yellow_enemy_slash_Create_0_gml_260_0": "Case 3: Green's\nhandkerchiefs stolen!",
    "obj_yellow_enemy_slash_Create_0_gml_261_0": "Case 4: Yellow's super\nsecret special petals\nhave gone missing!",
    "obj_yellow_enemy_slash_Create_0_gml_312_0": "Justice",
    "obj_yellow_enemy_slash_Create_0_gml_317_0": "Begin\nthe trial.",
    "obj_yellow_enemy_slash_Create_0_gml_322_0": "Need more\nEVIDENCE!",
    "obj_yellow_enemy_slash_Step_0_gml_97_0": "Got it?\nWe're puttin' you\nin a cent...",
    "obj_yellow_enemy_slash_Step_0_gml_98_0": "But they's a\npretty good shot.",
    "obj_yellow_enemy_slash_Step_0_gml_99_0": "And finally put\nit behind bars.",
    "obj_yellow_enemy_slash_Step_0_gml_100_0": "Blue's a revolver?\nGuess I do\nlike gun's...",
    "obj_yellow_enemy_slash_Step_0_gml_103_0": "Who's nerdy\nenough to\nhave that?",
    "obj_yellow_enemy_slash_Step_0_gml_104_0": "It does smell\nmighty yummy...",
    "obj_yellow_enemy_slash_Step_0_gml_105_0": "By the way, did\nI miss a bloods\nscene?",
    "obj_yellow_enemy_slash_Step_0_gml_106_0": "I know you's\nsickened\ncriminells did it!\nAdmit it!",
    "obj_yellow_enemy_slash_Step_0_gml_108_0": "\"Playin' Smash\"\nain't ever right.",
    "obj_yellow_enemy_slash_Step_0_gml_109_0": "Well... I did\nwanna taste that\nshirt.",
    "obj_yellow_enemy_slash_Step_0_gml_110_0": "Huh! Didn't\nknow holes\nwas food...",
    "obj_yellow_enemy_slash_Step_0_gml_156_0": "* Smells like flowers.",
    "obj_yellow_enemy_slash_Step_0_gml_160_0": "* You feel a strange lack of EVIDENCE.",
    "obj_yellow_enemy_slash_Step_0_gml_164_0": "* The trial is ready!\n* Use Yellow's JUSTICE act to begin!",
    "obj_yellow_enemy_slash_Step_0_gml_171_0": "* Seth glances nervously at books...",
    "obj_yellow_enemy_slash_Step_0_gml_175_0": "* Green conspiciously oils the popcorn pan...",
    "obj_yellow_enemy_slash_Step_0_gml_179_0": "* Aqua laughs obviously about how red her ribbon is.",
    "obj_yellow_enemy_slash_Step_0_gml_183_0": "* Blue looks wistfully at the string and sighs.",
    "obj_yellow_enemy_slash_Step_0_gml_210_0": "* YELLOW - AT \\I0 DF \\I1\nA cowboy with his own peculiar\nbrand of justice.",
    "obj_yellow_enemy_slash_Step_0_gml_211_0": "* BLUE - AT \\I2 DF \\I3\nA dancer who believes love to\nbe integral to life.",
    "obj_yellow_enemy_slash_Step_0_gml_226_0": "* You began the trial!",
    "obj_yellow_enemy_slash_Step_0_gml_304_0": "State yer case, victum!",
    "obj_yellow_enemy_slash_Step_0_gml_305_0": "I was crushed flat^3\nwithout permission.",
    "obj_yellow_enemy_slash_Step_0_gml_306_0": "It's cool though.",
    "obj_yellow_enemy_slash_Step_0_gml_308_0": "COOL AND ILLEGAL!!!^3\nWhat criminells could\ndo such a crime!!^2\nFind 'em!!",
    "obj_yellow_enemy_slash_Step_0_gml_316_0": "I'll be victum\nthis time!",
    "obj_yellow_enemy_slash_Step_0_gml_317_0": "My favoritest\nyellerest shirt\ndone was\nvandalismed!",
    "obj_yellow_enemy_slash_Step_0_gml_318_0": "Half of it's\nall black and\nsmelly!",
    "obj_yellow_enemy_slash_Step_0_gml_319_0": "What kinda sick\ncriminell messes\nwith a man's shirt!?^2\nFind 'em!",
    "obj_yellow_enemy_slash_Step_0_gml_347_0": "Green, state yer\ncase!!",
    "obj_yellow_enemy_slash_Step_0_gml_364_0": "A stealer, huh!?^2\nYou better find 'em!!",
    "obj_yellow_enemy_slash_Step_0_gml_372_0": "What!? I'm victum again!?\nMy secretest petals done\nwas STOLENED?!",
    "obj_yellow_enemy_slash_Step_0_gml_375_0": "How could that be!?\nI done never told\nnobody 'bout those!",
    "obj_yellow_enemy_slash_Step_0_gml_378_0": "Those was for someone\nSPECIAL... rrrggghhh!!",
    "obj_yellow_enemy_slash_Step_0_gml_381_0": "I'll NEVER FORGIVE\nwho did this!!\nNEVER!!",
    "obj_yellow_enemy_slash_Step_0_gml_445_0": "* BLUE cast HEALING RAIN on YELLOW!",
    "obj_yellow_trial_manager_slash_Create_0_gml_14_0": "EVIDENCE:\n",
    "obj_yellow_trial_manager_slash_Create_0_gml_15_0": "N/A",
    "obj_yellow_trial_manager_slash_Create_0_gml_126_0": "Hee hee!\nI did it!\nI did it!",
    "obj_yellow_trial_manager_slash_Create_0_gml_127_0": "Me?!^2 I was just...^2\nreading a book! Ha!",
    "obj_yellow_trial_manager_slash_Create_0_gml_129_0": "Perhaps it was\nto preserve it?",
    "obj_yellow_trial_manager_slash_Create_0_gml_130_0": "Ain't nothing under\nmy boot.",
    "obj_yellow_trial_manager_slash_Create_0_gml_133_0": "Hee hee!\nBurn, burn!",
    "obj_yellow_trial_manager_slash_Create_0_gml_134_0": "I was reading a\nbook by lamplight!",
    "obj_yellow_trial_manager_slash_Create_0_gml_136_0": "Was it on purpose?",
    "obj_yellow_trial_manager_slash_Create_0_gml_137_0": "Who's the liar!?",
    "obj_yellow_trial_manager_slash_Create_0_gml_140_0": "It was me!! I killed\nthe handkerchiefs\nwith blood!!",
    "obj_yellow_trial_manager_slash_Create_0_gml_141_0": "Is there\nanyone besides\nAqua?",
    "obj_yellow_trial_manager_slash_Create_0_gml_143_0": "Was there another\nreason for it?",
    "obj_yellow_trial_manager_slash_Create_0_gml_144_0": "Very dangerous.",
    "obj_yellow_trial_manager_slash_Create_0_gml_147_0": "Hee hee, I couldn't\nfind them. Too bad.",
    "obj_yellow_trial_manager_slash_Create_0_gml_148_0": "Gee, I wonder\nwho it is.",
    "obj_yellow_trial_manager_slash_Create_0_gml_150_0": "...",
    "obj_yellow_trial_manager_slash_Create_0_gml_151_0": "Admint it, you three!\nYou took them!!\nI know it!!",
    "obj_yellow_trial_manager_slash_Create_0_gml_160_0": "Nnnrgh... what's...\nwhat's your proof!?",
    "obj_yellow_trial_manager_slash_Create_0_gml_161_0": "Seth...^2 may we see\nthe inside of\nyour book?",
    "obj_yellow_trial_manager_slash_Create_0_gml_162_0": "... aren't there some\nflower petals pressed\ninside there?",
    "obj_yellow_trial_manager_slash_Create_0_gml_163_0": "... I...",
    "obj_yellow_trial_manager_slash_Create_0_gml_164_0": "I admit it!!",
    "obj_yellow_trial_manager_slash_Create_0_gml_165_0": "I wanted to try\npressing flowers!!\nI heard it was\nscientific!!",
    "obj_yellow_trial_manager_slash_Create_0_gml_166_0": "Great work, Blue!!",
    "obj_yellow_trial_manager_slash_Create_0_gml_167_0": "Well, you folks proved\none crime not yours.\nBut what about the rest!?",
    "obj_yellow_trial_manager_slash_Create_0_gml_170_0": "What!? Green, you\nwanted to make popcorn...",
    "obj_yellow_trial_manager_slash_Create_0_gml_171_0": "So you mistook the\ncorn-patterned shirt\nfor actual corn!?",
    "obj_yellow_trial_manager_slash_Create_0_gml_172_0": "Ooo, did it work?",
    "obj_yellow_trial_manager_slash_Create_0_gml_173_0": "Yeah, did it?",
    "obj_yellow_trial_manager_slash_Create_0_gml_174_0": "No, you idiots!\nYellow, your shirt was\nburnt to a crisp!",
    "obj_yellow_trial_manager_slash_Create_0_gml_175_0": "Oh, Green. I know you\ndidn't mean no harm.",
    "obj_yellow_trial_manager_slash_Create_0_gml_176_0": "But a justice is\na justice...",
    "obj_yellow_trial_manager_slash_Create_0_gml_179_0": "Yes, it was me!!\nI killed the\nhandkerchiefs!!",
    "obj_yellow_trial_manager_slash_Create_0_gml_180_0": "You didn't Aqua.\nYou are...",
    "obj_yellow_trial_manager_slash_Create_0_gml_181_0": "Wearing them\nright now!!",
    "obj_yellow_trial_manager_slash_Create_0_gml_182_0": "Yes, I wanted to make\nred ribbons!\nOne color is boring!!",
    "obj_yellow_trial_manager_slash_Create_0_gml_183_0": "I also wanted\nto make a violent\ncrime scene!!\n(With food coloring)",
    "obj_yellow_trial_manager_slash_Create_0_gml_184_0": "Good job, Aqua.\nI'll punish you now.",
    "obj_yellow_trial_manager_slash_Create_0_gml_185_0": "Yayyy!!",
    "obj_yellow_trial_manager_slash_Create_0_gml_188_0": "B... Blue!?",
    "obj_yellow_trial_manager_slash_Create_0_gml_189_0": "You'd accuse BLUE\nof takin' somethin'\nso special?!",
    "obj_yellow_trial_manager_slash_Create_0_gml_190_0": "Why, I oughta,\nI oughta...",
    "obj_yellow_trial_manager_slash_Create_0_gml_191_0": "... Yellow.",
    "obj_yellow_trial_manager_slash_Create_0_gml_192_0": "What, Blue?",
    "obj_yellow_trial_manager_slash_Create_0_gml_193_0": "...",
    "obj_yellow_trial_manager_slash_Create_0_gml_194_0": "I did it.",
    "obj_yellow_trial_manager_slash_Create_0_gml_195_0": "BLUE!?",
    "obj_yellow_trial_manager_slash_Create_0_gml_199_0": "It's not her.^2\nCan she be\narrested though?",
    "obj_yellow_trial_manager_slash_Create_0_gml_200_0": "Can anyone show\nme how to commit\nthe crime? Hee hee.",
    "obj_yellow_trial_manager_slash_Create_0_gml_201_0": "Not this crime.",
    "obj_yellow_trial_manager_slash_Create_0_gml_202_0": "Perhaps not.",
    "obj_yellow_trial_manager_slash_Create_0_gml_204_0": "Uuuu, I'm guilty,\nI'm guilty!",
    "obj_yellow_trial_manager_slash_Create_0_gml_205_0": "Aqua, sorry I gots\nto do this...",
    "obj_yellow_trial_manager_slash_Create_0_gml_206_0": "Wait now. That\nevidence doesn't\nprove anything.",
    "obj_yellow_trial_manager_slash_Create_0_gml_207_0": "Come now, I know\nyou can do better...",
    "obj_yellow_trial_manager_slash_Create_0_gml_208_0": "(Can we just arrest\nher anyway?)",
    "obj_yellow_trial_manager_slash_Create_0_gml_210_0": "Uuuu, wrong evidence!",
    "obj_yellow_trial_manager_slash_Create_0_gml_212_0": "Uuu, yes! I stole\nthe scissors!\nGuilty! Guilty!",
    "obj_yellow_trial_manager_slash_Create_0_gml_213_0": "That's not what\nthis trial is about!",
    "obj_yellow_trial_manager_slash_Create_0_gml_214_0": "Uuuu, Seth says...\nI'm innocent...?",
    "obj_yellow_trial_manager_slash_Create_0_gml_215_0": "C-can you just\nchoose the right\nevidence already!?",
    "obj_yellow_trial_manager_slash_Create_0_gml_216_0": "Someone needs to put\nthis war criminal\nbehind bars!!",
    "obj_yellow_trial_manager_slash_Create_0_gml_218_0": "Uuuu, yes! I\nstole the scissors!\nInnocent! Innocent!",
    "obj_yellow_trial_manager_slash_Create_0_gml_219_0": "Hey, does her\nribbon look different\nto you...?",
    "obj_yellow_trial_manager_slash_Create_0_gml_222_0": "Why are you blaming\nME instead of\nfighting THEM!?!?",
    "obj_yellow_trial_manager_slash_Create_0_gml_223_0": "Blame Seth,\nblame Seth!\nHee hee!",
    "obj_yellow_trial_manager_slash_Create_0_gml_224_0": "Maybe not Seth...",
    "obj_yellow_trial_manager_slash_Create_0_gml_225_0": "Perhaps not.",
    "obj_yellow_trial_manager_slash_Create_0_gml_227_0": "Ha! That's the\nWRONG EVIDENCE!",
    "obj_yellow_trial_manager_slash_Create_0_gml_228_0": "Uhh, I mean...\nuhh... nothing!",
    "obj_yellow_trial_manager_slash_Create_0_gml_230_0": "A train!?\nYou think I\nused a TRAIN!?",
    "obj_yellow_trial_manager_slash_Create_0_gml_231_0": "What kind of scientific\nknowledge could be\ngleaned from...",
    "obj_yellow_trial_manager_slash_Create_0_gml_232_0": "... I mean, uh,\nr-right to remain\nsilent!",
    "obj_yellow_trial_manager_slash_Create_0_gml_235_0": "What?!^2 You know\nGreen wouldn't\ndo that!!",
    "obj_yellow_trial_manager_slash_Create_0_gml_236_0": "We should blame\nSeth!^2 Or me!",
    "obj_yellow_trial_manager_slash_Create_0_gml_237_0": "Sorry Green...",
    "obj_yellow_trial_manager_slash_Create_0_gml_238_0": "Sorry, Green...",
    "obj_yellow_trial_manager_slash_Create_0_gml_240_0": "C'mon, Green!\nWe know it's you!",
    "obj_yellow_trial_manager_slash_Create_0_gml_241_0": "Wrong evidence,\nwrong!",
    "obj_yellow_trial_manager_slash_Create_0_gml_244_0": "Maybe he did\nit by accident.",
    "obj_yellow_trial_manager_slash_Create_0_gml_245_0": "Blame Yellow!\nBlame Seth!",
    "obj_yellow_trial_manager_slash_Create_0_gml_246_0": "What!? Maybe I am\na criminell...",
    "obj_yellow_trial_manager_slash_Create_0_gml_247_0": "There, there,\nYellow, you\ndidn't do it...",
    "obj_yellow_trial_manager_slash_Create_0_gml_249_0": "Huh!? I done oiled\nmy own shirt!?",
    "obj_yellow_trial_manager_slash_Create_0_gml_250_0": "That explains why\nit's so crispy...",
    "obj_yellow_trial_manager_slash_Create_0_gml_251_0": "I musta deep-fried it in\na pan as a treat...",
    "obj_yellow_trial_manager_slash_Create_0_gml_252_0": "Oh, I knew I was\na hot-snack\nlovin' criminell...",
    "obj_yellow_trial_manager_slash_Create_0_gml_253_0": "Yellow, dear.\nYou didn't do\nanything wrong.",
    "obj_yellow_trial_manager_slash_Create_0_gml_254_0": "Huh!? Oh, that's right,\nI didn't do none of that!",
    "obj_yellow_trial_manager_slash_Create_0_gml_255_0": "Try again!",
    "obj_yellow_trial_manager_slash_Create_0_gml_258_0": "You mean Aqua?",
    "obj_yellow_trial_manager_slash_Create_0_gml_259_0": "You mean me?",
    "obj_yellow_trial_manager_slash_Create_0_gml_260_0": "Ooo, durn you!!\nBlue'd never be\na criminell!!^2 Never!!",
    "obj_yellow_trial_manager_slash_Create_0_gml_261_0": "Calm down, Yellow.\nThey meant no harm.",
    "obj_yellow_trial_manager_slash_Create_0_gml_263_0": "...",
    "obj_yellow_trial_manager_slash_Create_0_gml_266_0": "* You used the Annoying Dog!",
    "obj_yellow_trial_manager_slash_Create_0_gml_267_0": "* It was deployed like an off-brand missile!",
    "obj_yellow_trial_manager_slash_Create_0_gml_268_0": "Well, there goes\nyour evidence...",
    "obj_yellow_trial_manager_slash_Create_0_gml_269_0": "Here, how about\nthese?",
    "obj_yellow_trial_manager_slash_Create_0_gml_273_0": "* (Felt as if the evidence was correct...)",
    "obj_yellow_trial_manager_slash_Create_0_gml_274_0": "* (Felt as if the perpetrator was correct...)",
    "obj_yellow_trial_manager_slash_Create_0_gml_275_0": "* (Felt as if you weren't close at all...)",
    "obj_yellow_trial_manager_slash_Create_0_gml_279_0": "You must be\nmissing the right\nevidence...",
    "obj_yellow_trial_manager_slash_Create_0_gml_280_0": "Here, how about\nthese?",
    "obj_yellow_trial_manager_slash_Create_0_gml_1074_0": "* This MOSS was their prison food...",
    "obj_yellow_trial_manager_slash_Create_0_gml_1075_0": "* Innocent people don't belong behind bars!",
    "obj_yellow_trial_manager_slash_Create_0_gml_1102_0": "Since when are\nthieves innocent!?",
    "obj_yellow_trial_manager_slash_Create_0_gml_1173_0": "This PETAL FEATHER...\nyou stole it\nfrom the shrine!",
    "obj_yellow_trial_manager_slash_Create_0_gml_1180_0": "* A... Aqua... it was a gift!",
    "obj_yellow_trial_manager_slash_Create_0_gml_1183_0": "Since when was\nit hers to\ngive away?",
    "obj_yellow_trial_manager_slash_Create_0_gml_1224_0": "Too bad! Looks\nlike it's back\nto jail for...",
    "obj_yellow_trial_manager_slash_Create_0_gml_1243_0": "* I did it! I... all of it was my idea!!",
    "obj_yellow_trial_manager_slash_Create_0_gml_1253_0": "Heh...",
    "obj_yellow_trial_manager_slash_Create_0_gml_1260_0": "* Kris, Susie, I'm sorry! Finish it... without me!",
    "obj_yellow_trial_manager_slash_Create_0_gml_1310_0": "... not bad,\nRaly...",
    "obj_yellow_trial_manager_slash_Create_0_gml_1318_0": "But it didn't get\nyour friends any\ncloser to the\nDark Fountain!",
    "obj_yellow_trial_manager_slash_Create_0_gml_1628_0": "I've never seen\nseen this object\nin my life...",
    "obj_yellow_trial_manager_slash_Create_0_gml_1649_0": "* Th... then...!",
    "obj_yellow_trial_manager_slash_Draw_0_gml_33_0": "{0} to accuse.",
    "obj_yellow_trial_manager_slash_Draw_0_gml_107_0": "~1 Choose",
    "obj_yellow_trial_manager_slash_Draw_0_gml_108_0": "~1 Reconsider",
    "obj_yourlong_slash_Draw_0_gml_20_0": "LO          NG",
    "obj_yourlong_slash_Draw_0_gml_22_0": "YOUR          LONG",
    "scr_84_load_ini_slash_scr_84_load_ini_gml_13_0": "[EMPTY]",
    "scr_anyface_slash_scr_anyface_gml_23_0": "\\E~1 \\FB \\TB %",
    "scr_anyface_slash_scr_anyface_gml_24_0": "\\E~1 \\Fa \\Ta %",
    "scr_anyface_slash_scr_anyface_gml_27_0": "\\E~1 \\FQ \\TQ %",
    "scr_anyface_slash_scr_anyface_gml_28_0": "\\E~1 \\Fs \\Ts %",
    "scr_anyface_slash_scr_anyface_gml_28_0_b": "\\E~1 \\F0 \\Tq %",
    "scr_anyface_slash_scr_anyface_gml_29_0": "\\E~1 \\FU \\TU %",
    "scr_anyface_slash_scr_anyface_gml_30_0": "\\E~1 \\Fb \\T0 %",
    "scr_anyface_slash_scr_anyface_gml_50_0": "%",
    "scr_anyface_slash_scr_anyface_gml_52_0": "%",
    "scr_anyface_slash_scr_anyface_gml_53_0": "%",
    "scr_anyface_slash_scr_anyface_gml_54_0": "%",
    "scr_anyface_slash_scr_anyface_gml_55_0": "%",
    "scr_anyface_slash_scr_anyface_gml_56_0": "%",
    "scr_anyface_slash_scr_anyface_gml_57_0": "%",
    "scr_anyface_slash_scr_anyface_gml_58_0": "%",
    "scr_anyface_slash_scr_anyface_gml_60_0": "\\F◘ \\E~1 \\T8 %",
    "scr_armorinfo_slash_scr_armorinfo_gml_2_0": " ",
    "scr_armorinfo_slash_scr_armorinfo_gml_7_0": " ",
    "scr_armorinfo_slash_scr_armorinfo_gml_8_0": "Hey, hands off!",
    "scr_armorinfo_slash_scr_armorinfo_gml_8_0_b": " ",
    "scr_armorinfo_slash_scr_armorinfo_gml_10_0": " ",
    "scr_armorinfo_slash_scr_armorinfo_gml_11_0": " ",
    "scr_armorinfo_slash_scr_armorinfo_gml_22_0": " ",
    "scr_armorinfo_slash_scr_armorinfo_gml_28_0": "Amber Card",
    "scr_armorinfo_slash_scr_armorinfo_gml_29_0": "A thin square charm that sticks\nto you, increasing defense.",
    "scr_armorinfo_slash_scr_armorinfo_gml_30_0": "... better than nothing.",
    "scr_armorinfo_slash_scr_armorinfo_gml_31_0": "It's sticky, huh, Kris...",
    "scr_armorinfo_slash_scr_armorinfo_gml_33_0": "It's like a name-tag!",
    "scr_armorinfo_slash_scr_armorinfo_gml_43_0": " ",
    "scr_armorinfo_slash_scr_armorinfo_gml_49_0": "Dice Brace",
    "scr_armorinfo_slash_scr_armorinfo_gml_50_0": "A bracelet made out of various\nsymbol-inscribed cubes.",
    "scr_armorinfo_slash_scr_armorinfo_gml_51_0": "... okay.",
    "scr_armorinfo_slash_scr_armorinfo_gml_52_0": "It says \"Friendship!\"",
    "scr_armorinfo_slash_scr_armorinfo_gml_54_0": "Hey, y-you jumbled it...",
    "scr_armorinfo_slash_scr_armorinfo_gml_64_0": " ",
    "scr_armorinfo_slash_scr_armorinfo_gml_70_0": "Pink Ribbon",
    "scr_armorinfo_slash_scr_armorinfo_gml_71_0": "A cute hair ribbon that increases\nthe range bullets increase tension.",
    "scr_armorinfo_slash_scr_armorinfo_gml_72_0": "Nope. Not in 1st grade anymore.",
    "scr_armorinfo_slash_scr_armorinfo_gml_73_0": "Um... d-do I look cute...?",
    "scr_armorinfo_slash_scr_armorinfo_gml_75_0": "... feels familiar.",
    "scr_armorinfo_slash_scr_armorinfo_gml_91_0": "GrazeArea",
    "scr_armorinfo_slash_scr_armorinfo_gml_92_0": "Fine. On my shoulder.",
    "scr_armorinfo_slash_scr_armorinfo_gml_98_0": "White Ribbon",
    "scr_armorinfo_slash_scr_armorinfo_gml_99_0": "A crinkly hair ribbon that slightly\nincreases your defense.",
    "scr_armorinfo_slash_scr_armorinfo_gml_100_0": "Nope. Not in 1st grade anymore.",
    "scr_armorinfo_slash_scr_armorinfo_gml_101_0": "Um... d-do I look cute...?",
    "scr_armorinfo_slash_scr_armorinfo_gml_108_0": "... feels familiar.",
    "scr_armorinfo_slash_scr_armorinfo_gml_118_0": "Cuteness",
    "scr_armorinfo_slash_scr_armorinfo_gml_120_0": "Cool. A fist wrap.",
    "scr_armorinfo_slash_scr_armorinfo_gml_125_0": "IronShackle",
    "scr_armorinfo_slash_scr_armorinfo_gml_126_0": "Shackle that ironically increases\nyour attack and defense.",
    "scr_armorinfo_slash_scr_armorinfo_gml_127_0": "(Damn, it's actually cool...)",
    "scr_armorinfo_slash_scr_armorinfo_gml_128_0": "*jingle jangle* Haha!",
    "scr_armorinfo_slash_scr_armorinfo_gml_130_0": "I'm the ghost of holidays past!",
    "scr_armorinfo_slash_scr_armorinfo_gml_140_0": " ",
    "scr_armorinfo_slash_scr_armorinfo_gml_146_0": "MouseToken",
    "scr_armorinfo_slash_scr_armorinfo_gml_147_0": "A golden coin with a once-powerful mousewizard engraved on it.",
    "scr_armorinfo_slash_scr_armorinfo_gml_148_0": "This guy's... familiar?",
    "scr_armorinfo_slash_scr_armorinfo_gml_149_0": "Chu! Healing power UP!",
    "scr_armorinfo_slash_scr_armorinfo_gml_151_0": "... from the family entertainment center?",
    "scr_armorinfo_slash_scr_armorinfo_gml_161_0": " ",
    "scr_armorinfo_slash_scr_armorinfo_gml_167_0": "Jevilstail",
    "scr_armorinfo_slash_scr_armorinfo_gml_168_0": "A J-shaped tail that gives you devilenergy.",
    "scr_armorinfo_slash_scr_armorinfo_gml_169_0": "Figured I'd grow one someday.",
    "scr_armorinfo_slash_scr_armorinfo_gml_170_0": "I'm a good devil, OK?",
    "scr_armorinfo_slash_scr_armorinfo_gml_172_0": "... (I like it...)",
    "scr_armorinfo_slash_scr_armorinfo_gml_182_0": " ",
    "scr_armorinfo_slash_scr_armorinfo_gml_189_0": "Silver Card",
    "scr_armorinfo_slash_scr_armorinfo_gml_190_0": "A square charm that increases\ndropped money by 5%",
    "scr_armorinfo_slash_scr_armorinfo_gml_191_0": "Money, that's what I need.",
    "scr_armorinfo_slash_scr_armorinfo_gml_192_0": "Do they take credit?",
    "scr_armorinfo_slash_scr_armorinfo_gml_193_0": "It goes with my watch!",
    "scr_armorinfo_slash_scr_armorinfo_gml_203_0": "$ +5%",
    "scr_armorinfo_slash_scr_armorinfo_gml_210_0": "TwinRibbon",
    "scr_armorinfo_slash_scr_armorinfo_gml_211_0": "Two ribbons. You'll have to put\nyour hair into pigtails.",
    "scr_armorinfo_slash_scr_armorinfo_gml_212_0": "... it gets worse and worse.",
    "scr_armorinfo_slash_scr_armorinfo_gml_213_0": "Try around my horns!",
    "scr_armorinfo_slash_scr_armorinfo_gml_214_0": "... nostalgic, huh.",
    "scr_armorinfo_slash_scr_armorinfo_gml_225_0": "GrazeArea",
    "scr_armorinfo_slash_scr_armorinfo_gml_232_0": "GlowWrist",
    "scr_armorinfo_slash_scr_armorinfo_gml_233_0": "A tough bracelet made of green wires,\nand studded with sharp glowing lights.",
    "scr_armorinfo_slash_scr_armorinfo_gml_234_0": "Whoops, it's tangled.",
    "scr_armorinfo_slash_scr_armorinfo_gml_234_0_b": "NOT the hair though.",
    "scr_armorinfo_slash_scr_armorinfo_gml_235_0": "Let me just untangle this...",
    "scr_armorinfo_slash_scr_armorinfo_gml_236_0": "It's like holiday lights...",
    "scr_armorinfo_slash_scr_armorinfo_gml_247_0": " ",
    "scr_armorinfo_slash_scr_armorinfo_gml_254_0": "ChainMail",
    "scr_armorinfo_slash_scr_armorinfo_gml_255_0": "Chain-armor. Send it to 10 others\nor it'll lose its defensive rating",
    "scr_armorinfo_slash_scr_armorinfo_gml_256_0": "Damn, guess I'm cursed.",
    "scr_armorinfo_slash_scr_armorinfo_gml_257_0": "A letter?... for me...?",
    "scr_armorinfo_slash_scr_armorinfo_gml_258_0": "Armor? (It's cool...)",
    "scr_armorinfo_slash_scr_armorinfo_gml_269_0": " ",
    "scr_armorinfo_slash_scr_armorinfo_gml_276_0": "B.ShotBowtie",
    "scr_armorinfo_slash_scr_armorinfo_gml_277_0": "A handsome bowtie. Looks like the brand\nname has been cut off.",
    "scr_armorinfo_slash_scr_armorinfo_gml_278_0": "Ugh, I look like a nerd.",
    "scr_armorinfo_slash_scr_armorinfo_gml_279_0": "Can I have suspenders?",
    "scr_armorinfo_slash_scr_armorinfo_gml_280_0": "... do I put it in my hair?",
    "scr_armorinfo_slash_scr_armorinfo_gml_291_0": " ",
    "scr_armorinfo_slash_scr_armorinfo_gml_298_0": "SpikeBand",
    "scr_armorinfo_slash_scr_armorinfo_gml_299_0": "A black wristband covered in spikes.\nHas the tendency to get stuck to itself.",
    "scr_armorinfo_slash_scr_armorinfo_gml_300_0": "Can't say no to spikes.",
    "scr_armorinfo_slash_scr_armorinfo_gml_301_0": "Um, do I... look tough?",
    "scr_armorinfo_slash_scr_armorinfo_gml_302_0": "(Maybe Susie would like this look?)",
    "scr_armorinfo_slash_scr_armorinfo_gml_313_0": " ",
    "scr_armorinfo_slash_scr_armorinfo_gml_320_0": "Silver Watch",
    "scr_armorinfo_slash_scr_armorinfo_gml_321_0": "Grazing bullets affects\nthe turn length by 10% more",
    "scr_armorinfo_slash_scr_armorinfo_gml_322_0": "It's clobbering time.",
    "scr_armorinfo_slash_scr_armorinfo_gml_323_0": "I'm late, I'm late!",
    "scr_armorinfo_slash_scr_armorinfo_gml_324_0": "(Th-this was mine...)",
    "scr_armorinfo_slash_scr_armorinfo_gml_342_0": "TensionBow",
    "scr_armorinfo_slash_scr_armorinfo_gml_342_0_b": "GrazeTime",
    "scr_armorinfo_slash_scr_armorinfo_gml_343_0": "Gain 10% more tension from\ngrazing bullets",
    "scr_armorinfo_slash_scr_armorinfo_gml_364_0": "Mannequin",
    "scr_armorinfo_slash_scr_armorinfo_gml_364_0_b": "TPGain",
    "scr_armorinfo_slash_scr_armorinfo_gml_365_0": "It's a mannequin with the clothes\npermanently attached. Useless",
    "scr_armorinfo_slash_scr_armorinfo_gml_366_0": "Not even gonna ask.",
    "scr_armorinfo_slash_scr_armorinfo_gml_367_0": "Um, the d-dress is cute...",
    "scr_armorinfo_slash_scr_armorinfo_gml_368_0": "(Why did they spend $300 on this!?)",
    "scr_armorinfo_slash_scr_armorinfo_gml_386_0": "DarkGoldBand",
    "scr_armorinfo_slash_scr_armorinfo_gml_386_0_b": "???",
    "scr_armorinfo_slash_scr_armorinfo_gml_387_0": "A black metal with a golden shine.",
    "scr_armorinfo_slash_scr_armorinfo_gml_388_0": "Not even gonna ask.",
    "scr_armorinfo_slash_scr_armorinfo_gml_389_0": "Um, the d-dress is cute...",
    "scr_armorinfo_slash_scr_armorinfo_gml_390_0": "(Why did they spend $300 on this!?)",
    "scr_armorinfo_slash_scr_armorinfo_gml_401_0": " ",
    "scr_armorinfo_slash_scr_armorinfo_gml_408_0": "SkyMantle",
    "scr_armorinfo_slash_scr_armorinfo_gml_409_0": "A cape that shimmers fluorescently.\nProtects against Elec and Holy attacks.",
    "scr_armorinfo_slash_scr_armorinfo_gml_430_0": "SpikeShackle",
    "scr_armorinfo_slash_scr_armorinfo_gml_431_0": " ",
    "scr_armorinfo_slash_scr_armorinfo_gml_432_0": "Get a load of THIS!",
    "scr_armorinfo_slash_scr_armorinfo_gml_433_0": "Looking SHARP!",
    "scr_armorinfo_slash_scr_armorinfo_gml_433_0_b": "Elec/Holy",
    "scr_armorinfo_slash_scr_armorinfo_gml_434_0": "(It's tearing my sleeves...)",
    "scr_armorinfo_slash_scr_armorinfo_gml_452_0": "FrayedBowtie",
    "scr_armorinfo_slash_scr_armorinfo_gml_453_0": "An old bowtie. It seems to have\nlost much of its defensive value.",
    "scr_armorinfo_slash_scr_armorinfo_gml_454_0": "Look. I have standards.",
    "scr_armorinfo_slash_scr_armorinfo_gml_455_0": "It's still wearable!",
    "scr_armorinfo_slash_scr_armorinfo_gml_456_0": "(Reminds me of Asgore...)",
    "scr_armorinfo_slash_scr_armorinfo_gml_459_0": "Attack",
    "scr_armorinfo_slash_scr_armorinfo_gml_467_0": " ",
    "scr_armorinfo_slash_scr_armorinfo_gml_491_0": "Dealmaker",
    "scr_armorinfo_slash_scr_armorinfo_gml_492_0": "Fashionable pink and yellow glasses.\nGreatly increase $ gained, and...?",
    "scr_armorinfo_slash_scr_armorinfo_gml_493_0": "Money, that's what I need.",
    "scr_armorinfo_slash_scr_armorinfo_gml_494_0": "Two pairs of glasses?",
    "scr_armorinfo_slash_scr_armorinfo_gml_495_0": "(Seems... familiar?)",
    "scr_armorinfo_slash_scr_armorinfo_gml_505_0": "$ +30%",
    "scr_armorinfo_slash_scr_armorinfo_gml_516_0": "RoyalPin",
    "scr_armorinfo_slash_scr_armorinfo_gml_517_0": "A brooch engraved with Queen's face.\nCareful of the sharp part.",
    "scr_armorinfo_slash_scr_armorinfo_gml_518_0": "ROACH? Oh, brooch. Heh.",
    "scr_armorinfo_slash_scr_armorinfo_gml_519_0": "I'm a cute little corkboard!",
    "scr_armorinfo_slash_scr_armorinfo_gml_520_0": "Queen... gave this to me.",
    "scr_armorinfo_slash_scr_armorinfo_gml_538_0": "ShadowMantle",
    "scr_armorinfo_slash_scr_armorinfo_gml_539_0": "Shadows slip off like water.\nGreatly protects against Dark and Star attacks.",
    "scr_armorinfo_slash_scr_armorinfo_gml_540_0": "Hell yeah, what's this?",
    "scr_armorinfo_slash_scr_armorinfo_gml_541_0": "Sh-should I wear this...?",
    "scr_armorinfo_slash_scr_armorinfo_gml_542_0": "No... it's for someone... taller.",
    "scr_armorinfo_slash_scr_armorinfo_gml_553_0": "Dark/Star",
    "scr_armorinfo_slash_scr_armorinfo_gml_564_0": "LodeStone",
    "scr_armorinfo_slash_scr_armorinfo_gml_565_0": "A lodestone token shaped like a snail's shell.\nEnemy bullets give a bit more TP.",
    "scr_armorinfo_slash_scr_armorinfo_gml_568_0": "A lodestone token inscribed with the record of\na legend athlete. Enemy bullets give a bit more TP.",
    "scr_armorinfo_slash_scr_armorinfo_gml_571_0": "A lodestone token in the shape of a pizza.\nEnemy bullets give a bit more TP.",
    "scr_armorinfo_slash_scr_armorinfo_gml_575_0": "Escargot? ... escargross.",
    "scr_armorinfo_slash_scr_armorinfo_gml_578_0": "Consolation prize, nice.",
    "scr_armorinfo_slash_scr_armorinfo_gml_581_0": "I'm going to eat this.",
    "scr_armorinfo_slash_scr_armorinfo_gml_584_0": "I have no opinions on snails!",
    "scr_armorinfo_slash_scr_armorinfo_gml_587_0": "A reward... just for me?",
    "scr_armorinfo_slash_scr_armorinfo_gml_590_0": "If I wear it, Susie won't eat it!",
    "scr_armorinfo_slash_scr_armorinfo_gml_593_0": "Did your mom eat the non-shell part?",
    "scr_armorinfo_slash_scr_armorinfo_gml_596_0": "Thanks, but, this is Azzy's...?",
    "scr_armorinfo_slash_scr_armorinfo_gml_599_0": "D-don't eat that! I'll wear it!",
    "scr_armorinfo_slash_scr_armorinfo_gml_614_0": "TPGain",
    "scr_armorinfo_slash_scr_armorinfo_gml_621_0": "GingerGuard",
    "scr_armorinfo_slash_scr_armorinfo_gml_622_0": "A steel bangle tempered by extreme flame.\nIts shape is humanoid in nature.",
    "scr_armorinfo_slash_scr_armorinfo_gml_623_0": "Look! I punched through a guy!",
    "scr_armorinfo_slash_scr_armorinfo_gml_624_0": "A bigger one could make Kris!",
    "scr_armorinfo_slash_scr_armorinfo_gml_625_0": "This smells amazing! Um, sorry.",
    "scr_armorinfo_slash_scr_armorinfo_gml_643_0": "BlueRibbon",
    "scr_armorinfo_slash_scr_armorinfo_gml_644_0": "A blue cheer bow. When the user uses a\nhealing move, it recovers slightly more HP.",
    "scr_armorinfo_slash_scr_armorinfo_gml_645_0": "ABSOLUTELY not.",
    "scr_armorinfo_slash_scr_armorinfo_gml_647_0": "Give me a K! Give me an R!",
    "scr_armorinfo_slash_scr_armorinfo_gml_648_0": "Give me an I! Give me an S!",
    "scr_armorinfo_slash_scr_armorinfo_gml_649_0": "Give me an ampersand!",
    "scr_armorinfo_slash_scr_armorinfo_gml_650_0": "Give me an S! Give me a U!",
    "scr_armorinfo_slash_scr_armorinfo_gml_651_0": "Give me an S! Give me an I!",
    "scr_armorinfo_slash_scr_armorinfo_gml_652_0": "Give me an E! Give me an A!",
    "scr_armorinfo_slash_scr_armorinfo_gml_653_0": "Give me an R! Give me an E!",
    "scr_armorinfo_slash_scr_armorinfo_gml_654_0": "Give me an M! Give me a Y!",
    "scr_armorinfo_slash_scr_armorinfo_gml_655_0": "Give me an F! Give me an R!",
    "scr_armorinfo_slash_scr_armorinfo_gml_656_0": "Give me an I! Give me an E!",
    "scr_armorinfo_slash_scr_armorinfo_gml_657_0": "Give me an N! Give me a D!",
    "scr_armorinfo_slash_scr_armorinfo_gml_658_0": "Give me an S!",
    "scr_armorinfo_slash_scr_armorinfo_gml_659_0": "Give me an exclamation point!",
    "scr_armorinfo_slash_scr_armorinfo_gml_660_0": "Um, that's it!",
    "scr_armorinfo_slash_scr_armorinfo_gml_661_0": "D... don't give me anything else!",
    "scr_armorinfo_slash_scr_armorinfo_gml_662_0": "Yeah!",
    "scr_armorinfo_slash_scr_armorinfo_gml_665_0": "Go...  t... team?",
    "scr_armorinfo_slash_scr_armorinfo_gml_676_0": "Heal+",
    "scr_armorinfo_slash_scr_armorinfo_gml_682_0": "TennaTie",
    "scr_armorinfo_slash_scr_armorinfo_gml_682_0_b": "Hey, ONLY on the arm.",
    "scr_armorinfo_slash_scr_armorinfo_gml_683_0": "A giant, heavy-duty, bullet-proof tie.\nHow to even wear it...?",
    "scr_armorinfo_slash_scr_armorinfo_gml_684_0": "Bandana-style.",
    "scr_armorinfo_slash_scr_armorinfo_gml_685_0": "Like a sash...?",
    "scr_armorinfo_slash_scr_armorinfo_gml_686_0": "Look, I'm like a gift!",
    "scr_armorinfo_slash_scr_armorinfo_gml_697_0": "",
    "scr_armorinfo_slash_scr_armorinfo_gml_704_0": "Waferguard",
    "scr_armorinfo_slash_scr_armorinfo_gml_705_0": "Although it looks brittle, it contains a magical\nenergy that blunts damage on impact. +4DF",
    "scr_armorinfo_slash_scr_armorinfo_gml_706_0": "(Don't eat it. Don't eat it.)",
    "scr_armorinfo_slash_scr_armorinfo_gml_707_0": "It's got drool on it.",
    "scr_armorinfo_slash_scr_armorinfo_gml_708_0": "What's next, cheezy armor? Faha!",
    "scr_armorinfo_slash_scr_armorinfo_gml_713_0": "MonarchRBN",
    "scr_armorinfo_slash_scr_armorinfo_gml_714_0": "A ribbon like the wings of a butterfly.\nIncreases healing ability when equipped.",
    "scr_armorinfo_slash_scr_armorinfo_gml_715_0": "I'll squash it.",
    "scr_armorinfo_slash_scr_armorinfo_gml_716_0": "My horns are like antenna!",
    "scr_armorinfo_slash_scr_armorinfo_gml_717_0": "They're not ANTENNA!! They're ant-LERS!",
    "scr_armorinfo_slash_scr_armorinfo_gml_725_0": "MysticBand",
    "scr_armorinfo_slash_scr_armorinfo_gml_726_0": "A silver armlet stained with amber.\nIncreases magic only. MAG +4",
    "scr_armorinfo_slash_scr_armorinfo_gml_727_0": "Let's go, Rude Buster!",
    "scr_armorinfo_slash_scr_armorinfo_gml_728_0": "Behold! Heal Prayer!",
    "scr_armorinfo_slash_scr_armorinfo_gml_729_0": "(The other flavor is better)",
    "scr_armorinfo_slash_scr_armorinfo_gml_729_0_b": "Got a taranchula one?",
    "scr_armorinfo_slash_scr_armorinfo_gml_733_0": "HasAntenna",
    "scr_armorinfo_slash_scr_armorinfo_gml_739_0": "TrueTie",
    "scr_armorinfo_slash_scr_armorinfo_gml_740_0": "The genuine tie worn by a forgotten TV star.\nDefends against the Puppet\nCat element.",
    "scr_armorinfo_slash_scr_armorinfo_gml_741_0": "More hand-me-downs?",
    "scr_armorinfo_slash_scr_armorinfo_gml_742_0": "Ready for my close-up!",
    "scr_armorinfo_slash_scr_armorinfo_gml_743_0": "What's next, a fedora?",
    "scr_armorinfo_slash_scr_armorinfo_gml_746_0": "PowerBand",
    "scr_armorinfo_slash_scr_armorinfo_gml_747_0": "A silver armlet stained with red essence.\nIncreases strength only. ATK +4",
    "scr_armorinfo_slash_scr_armorinfo_gml_748_0": "BLOOD POWER ACTIVATE!",
    "scr_armorinfo_slash_scr_armorinfo_gml_749_0": "I'm juiced up!",
    "scr_armorinfo_slash_scr_armorinfo_gml_750_0": "Why always jewelry?",
    "scr_armorinfo_slash_scr_armorinfo_gml_754_0": "CatDefend",
    "scr_armorinfo_slash_scr_armorinfo_gml_763_0": "DogWidow",
    "scr_armorinfo_slash_scr_armorinfo_gml_764_0": "A brooch in the shape of a golden pooch.\nYou lose almost all money after battle.",
    "scr_armorinfo_slash_scr_armorinfo_gml_765_0": "This is annoying.",
    "scr_armorinfo_slash_scr_armorinfo_gml_766_0": "This is annoying.",
    "scr_armorinfo_slash_scr_armorinfo_gml_767_0": "PrincessRBN",
    "scr_armorinfo_slash_scr_armorinfo_gml_767_0_b": "Pff... YOU should wear it, Kris.",
    "scr_armorinfo_slash_scr_armorinfo_gml_768_0": "Elegant lace ribbon with gloves,\ndelicate enough to see through. +4 DEF +2 ATK",
    "scr_armorinfo_slash_scr_armorinfo_gml_769_0": "Nah. Gloves don't fit.",
    "scr_armorinfo_slash_scr_armorinfo_gml_770_0": "Cute! (Gloves don't fit)",
    "scr_armorinfo_slash_scr_armorinfo_gml_771_0": "Kris, you can wear the gloves!",
    "scr_armorinfo_slash_scr_armorinfo_gml_778_0": "$ -90%",
    "scr_armorinfo_slash_scr_armorinfo_gml_784_0": "RedRibbon",
    "scr_armorinfo_slash_scr_armorinfo_gml_785_0": "A ribbon with an inscription to drive\naway resident spirits, if they don't pay.",
    "scr_armorinfo_slash_scr_armorinfo_gml_786_0": "Kris's got the tab.",
    "scr_armorinfo_slash_scr_armorinfo_gml_787_0": "Red and white...",
    "scr_armorinfo_slash_scr_armorinfo_gml_788_0": "GoldWidow",
    "scr_armorinfo_slash_scr_armorinfo_gml_788_0_b": "Umm, your dad's name is on this.",
    "scr_armorinfo_slash_scr_armorinfo_gml_789_0": "A spider made of gold. It gathers coins\ninto it, reducing $ gained.",
    "scr_armorinfo_slash_scr_armorinfo_gml_790_0": "Spider on my head. K.",
    "scr_armorinfo_slash_scr_armorinfo_gml_791_0": "Itsy and/or bitsy!",
    "scr_armorinfo_slash_scr_armorinfo_gml_792_0": "E-Ew! Kris, get that away!",
    "scr_armorinfo_slash_scr_armorinfo_gml_800_0": "Nah, I guess... not.",
    "scr_armorinfo_slash_scr_armorinfo_gml_811_0": "NetskieHat",
    "scr_armorinfo_slash_scr_armorinfo_gml_812_0": "A white-yellow hat for someone with fox\nears. Somehow you can wear more than one.",
    "scr_armorinfo_slash_scr_armorinfo_gml_813_0": "Cool. Visible ears.",
    "scr_armorinfo_slash_scr_armorinfo_gml_814_0": "Fits my horns perfectly!",
    "scr_armorinfo_slash_scr_armorinfo_gml_815_0": "Does not. Fit my antlers.",
    "scr_armorinfo_slash_scr_armorinfo_gml_833_0": "SethSpecs",
    "scr_armorinfo_slash_scr_armorinfo_gml_834_0": "A tactician's glasses. Become invulnerable for\nlonger after being damaged.",
    "scr_armorinfo_slash_scr_armorinfo_gml_835_0": "Easier than stealing Ralsei's.",
    "scr_armorinfo_slash_scr_armorinfo_gml_836_0": "I'm ready to do your homework!",
    "scr_armorinfo_slash_scr_armorinfo_gml_837_0": "That's too much like...",
    "scr_armorinfo_slash_scr_armorinfo_gml_848_0": "InvTime+",
    "scr_armorinfo_slash_scr_armorinfo_gml_855_0": "YellowHat",
    "scr_armorinfo_slash_scr_armorinfo_gml_856_0": "The hat of a just cowboy. Makes spells\n20% more effective.",
    "scr_armorinfo_slash_scr_armorinfo_gml_857_0": "Get in Horse Mode, Ralsei.",
    "scr_armorinfo_slash_scr_armorinfo_gml_858_0": "Can Susie be the horse?",
    "scr_armorinfo_slash_scr_armorinfo_gml_859_0": "(At least I'm not the horse)",
    "scr_armorinfo_slash_scr_armorinfo_gml_871_0": "Skill20%",
    "scr_armorinfo_slash_scr_armorinfo_gml_877_0": "O.Glove",
    "scr_armorinfo_slash_scr_armorinfo_gml_878_0": "The glove of a brave fighter.\nSusie's SCYTHEMARE will cost less TP. ",
    "scr_armorinfo_slash_scr_armorinfo_gml_879_0": "Helps me hold the axe.",
    "scr_armorinfo_slash_scr_armorinfo_gml_880_0": "Um... I need training, first.",
    "scr_armorinfo_slash_scr_armorinfo_gml_881_0": "I'm used to gloves. I mean, um, oven mitts.",
    "scr_armorinfo_slash_scr_armorinfo_gml_892_0": "ScytheTP-",
    "scr_armorinfo_slash_scr_armorinfo_gml_899_0": "GreenApron",
    "scr_armorinfo_slash_scr_armorinfo_gml_900_0": "The apron of a kind chef. The wearer\nrecovers 16% of their max HP after defending.",
    "scr_armorinfo_slash_scr_armorinfo_gml_901_0": "Arright, back to cooking fire.",
    "scr_armorinfo_slash_scr_armorinfo_gml_902_0": "Horse devors, anyone?",
    "scr_armorinfo_slash_scr_armorinfo_gml_903_0": "Kris, can you, um, tie the back for me...?",
    "scr_armorinfo_slash_scr_armorinfo_gml_914_0": "DefendHeal",
    "scr_armorinfo_slash_scr_armorinfo_gml_1000_0": "Kris, wear the gloves.",
    "scr_armorinfo_slash_scr_armorinfo_gml_1004_0": "Elegance",
    "scr_armorinfo_slash_scr_armorinfo_gml_1025_0": "$ -10%",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_5_0": "Backspace",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_6_0": "Tab",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_7_0": "Numpad 5 (nmlk off)",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_8_0": "Enter",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_9_0": "Pause",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_10_0": "Caps lock",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_11_0": "Escape",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_12_0": "Space",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_13_0": "Page up",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_14_0": "Page down",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_15_0": "End",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_16_0": "Home",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_17_0": "Left",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_18_0": "Up",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_19_0": "Right",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_20_0": "Down",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_21_0": "Insert",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_22_0": "Delete",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_59_0": "Windows",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_60_0": "Numpad 0",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_61_0": "Numpad 1",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_62_0": "Numpad 2",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_63_0": "Numpad 3",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_64_0": "Numpad 4",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_65_0": "Numpad 5",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_66_0": "Numpad 6",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_67_0": "Numpad 7",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_68_0": "Numpad 8",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_69_0": "Numpad 9",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_70_0": "Numpad *",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_71_0": "Numpad +",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_72_0": "Numpad -",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_73_0": "Numpad .",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_74_0": "Numpad ",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_87_0": "Num Lock",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_88_0": "Scroll Lock",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_89_0": "Shift (left)",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_90_0": "Shift (right)",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_91_0": "Ctrl (left)",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_92_0": "Ctrl (right)",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_93_0": "Alt (left)",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_94_0": "Alt (right)",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_107_0": "Shift",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_108_0": "Control",
    "scr_ascii_input_names_slash_scr_ascii_input_names_gml_109_0": "Alt",
    "scr_asgface_slash_scr_asgface_gml_1_0": "\\E~1 \\FA \\TA %",
    "scr_credit_slash_scr_credit_gml_18_0": "-Main Artist-",
    "scr_credit_slash_scr_credit_gml_19_0": "-Main Animator-",
    "scr_credit_slash_scr_credit_gml_29_0": "-Main Team-",
    "scr_credit_slash_scr_credit_gml_44_0_b": "-Main Team-",
    "scr_credit_slash_scr_credit_gml_58_0": "-Concept Art-",
    "scr_credit_slash_scr_credit_gml_62_0": "Gigi DG (Susie outfits)",
    "scr_credit_slash_scr_credit_gml_63_0": "Matt Cummings (Festival)",
    "scr_credit_slash_scr_credit_gml_65_0": "-Platforming System Development-",
    "scr_credit_slash_scr_credit_gml_74_0": "-Guest Bullet Program-",
    "scr_credit_slash_scr_credit_gml_82_0": "-Platforming VFX-",
    "scr_credit_slash_scr_credit_gml_84_0": "-Flowery Intro Animation-",
    "scr_credit_slash_scr_credit_gml_85_0": "-Director and Storyboard-",
    "scr_credit_slash_scr_credit_gml_86_0": "-Animation Character Design-",
    "scr_credit_slash_scr_credit_gml_87_0": "-Key Animation-",
    "scr_credit_slash_scr_credit_gml_90_0": "-Anime Cutscene SFX-",
    "scr_credit_slash_scr_credit_gml_90_0_b": "Toko Yatabe",
    "scr_credit_slash_scr_credit_gml_92_0": "-Guest Character Design-",
    "scr_credit_slash_scr_credit_gml_95_0": "(Terakota \n Shinobeetle)",
    "scr_credit_slash_scr_credit_gml_95_0_b": "-In-between Animation-",
    "scr_credit_slash_scr_credit_gml_97_0": "(Netskie)",
    "scr_credit_slash_scr_credit_gml_98_0": "Yasuhito Murata",
    "scr_credit_slash_scr_credit_gml_99_0": "Mayuko Kanosue",
    "scr_credit_slash_scr_credit_gml_103_0": "-Color Design-",
    "scr_credit_slash_scr_credit_gml_104_0": "-Color Coordination Inspection-",
    "scr_credit_slash_scr_credit_gml_107_0": "-Pink Overworld \n Face Sprites-",
    "scr_credit_slash_scr_credit_gml_107_0_b": "Akiko Inoue",
    "scr_credit_slash_scr_credit_gml_110_0": "-Secret Art-",
    "scr_credit_slash_scr_credit_gml_114_0": "-Flowery Intro Animation Cont.-",
    "scr_credit_slash_scr_credit_gml_115_0": "-Color Clean-up-",
    "scr_credit_slash_scr_credit_gml_116_0": "-Bromide Art-",
    "scr_credit_slash_scr_credit_gml_118_0": "Wish",
    "scr_credit_slash_scr_credit_gml_119_0": "Hikaru Takigawa",
    "scr_credit_slash_scr_credit_gml_120_0": "Shiho Okamiya",
    "scr_credit_slash_scr_credit_gml_125_0": "-Color Clean-up Manager-",
    "scr_credit_slash_scr_credit_gml_128_0": "Kosuke Kobashi",
    "scr_credit_slash_scr_credit_gml_130_0": "(Garden of Hopes \n Dreams)",
    "scr_credit_slash_scr_credit_gml_131_0": "-Guest Music Arrangement-",
    "scr_credit_slash_scr_credit_gml_132_0": "-Backgrounds-",
    "scr_credit_slash_scr_credit_gml_135_0": "Akane Iwakuma",
    "scr_credit_slash_scr_credit_gml_139_0": "(Cutie Mew Mew Magic)",
    "scr_credit_slash_scr_credit_gml_142_0": "(??????)",
    "scr_credit_slash_scr_credit_gml_142_0_b": "-Flowery Intro Animation Cont.-",
    "scr_credit_slash_scr_credit_gml_143_0": "-Backgrounds Manager-",
    "scr_credit_slash_scr_credit_gml_146_0": "Kaoru Inamura",
    "scr_credit_slash_scr_credit_gml_148_0": "-Guest Music Arrangement-",
    "scr_credit_slash_scr_credit_gml_151_0": "(Rakuichi Buster)",
    "scr_credit_slash_scr_credit_gml_151_0_b": "-Filming-",
    "scr_credit_slash_scr_credit_gml_154_0": "Nanae Hirabayashi",
    "scr_credit_slash_scr_credit_gml_159_0": "(Chapter 5 Credits)",
    "scr_credit_slash_scr_credit_gml_159_0_b": "-Animation Producer-",
    "scr_credit_slash_scr_credit_gml_160_0": "(Flower Man)",
    "scr_credit_slash_scr_credit_gml_160_0_b": "(Deltarune Piano Collections)",
    "scr_credit_slash_scr_credit_gml_162_0": "Yuki Sugitani",
    "scr_credit_slash_scr_credit_gml_164_0": "-Development Tools (Cool)-",
    "scr_credit_slash_scr_credit_gml_166_0": "-Production Studio-",
    "scr_credit_slash_scr_credit_gml_169_0": "studio khara",
    "scr_credit_slash_scr_credit_gml_170_0": "-Japanese Localization-",
    "scr_credit_slash_scr_credit_gml_173_0": "8-4, Ltd.",
    "scr_credit_slash_scr_credit_gml_173_0_b": "(I guess I'm in love)",
    "scr_credit_slash_scr_credit_gml_177_0": "-Translator-",
    "scr_credit_slash_scr_credit_gml_187_0": "-Localization Producers-",
    "scr_credit_slash_scr_credit_gml_195_0": "-Localization Support-",
    "scr_credit_slash_scr_credit_gml_221_0": "-Japanese Graphics-",
    "scr_credit_slash_scr_credit_gml_231_0": "-QA-",
    "scr_credit_slash_scr_credit_gml_234_0": "DIGITAL HEARTS Co., Ltd.",
    "scr_credit_slash_scr_credit_gml_253_0": "-Website-",
    "scr_credit_slash_scr_credit_gml_273_0": "-Musical Assistance-",
    "scr_credit_slash_scr_credit_gml_277_0": "-Trailers \n All Video Editing-",
    "scr_credit_slash_scr_credit_gml_287_0": "-Special Thanks-",
    "scr_credit_slash_scr_credit_gml_293_0": "All 8-4 \n Fangamer Staff",
    "scr_credit_slash_scr_credit_gml_294_0": "Shuhei Kaji [QA Project Manager]",
    "scr_credit_slash_scr_credit_gml_295_0": "Yu Takamori [QA Lead]",
    "scr_credit_slash_scr_credit_gml_296_0": "Tatsuki Imai [Sales Dept]",
    "scr_credit_slash_scr_credit_gml_306_0": "-Super Tester-",
    "scr_encountersetup_slash_scr_encountersetup_gml_34_0": "* It is known.",
    "scr_encountersetup_slash_scr_encountersetup_gml_98_0": "* Rudinn drew near!",
    "scr_encountersetup_slash_scr_encountersetup_gml_99_0": "* A different Rudinn from last time drew near!",
    "scr_encountersetup_slash_scr_encountersetup_gml_100_0": "* Assumedly another different Rudinn appeared!",
    "scr_encountersetup_slash_scr_encountersetup_gml_116_0": "* A necklace of Rudinns blocks your path.",
    "scr_encountersetup_slash_scr_encountersetup_gml_132_0": "* Rudinn and Hathy blocked the way!",
    "scr_encountersetup_slash_scr_encountersetup_gml_144_0": "* C. Round attacked violently!\n* (You recall Ralsei's advice to include Susie in an ACT.)",
    "scr_encountersetup_slash_scr_encountersetup_gml_155_0": "* Clover grew close!",
    "scr_encountersetup_slash_scr_encountersetup_gml_174_0": "* Three Hathys blocked the way!",
    "scr_encountersetup_slash_scr_encountersetup_gml_188_0": "* Here it comes!",
    "scr_encountersetup_slash_scr_encountersetup_gml_201_0": "* Ponman drew near!",
    "scr_encountersetup_slash_scr_encountersetup_gml_222_0": "* Ponman drew near!",
    "scr_encountersetup_slash_scr_encountersetup_gml_239_0": "* Clover and Hathy grew close!",
    "scr_encountersetup_slash_scr_encountersetup_gml_250_0": "* Rabbick slithered in the way!",
    "scr_encountersetup_slash_scr_encountersetup_gml_266_0": "* Rabbicks slithered in the way!",
    "scr_encountersetup_slash_scr_encountersetup_gml_277_0": "* Bloxer assembled!",
    "scr_encountersetup_slash_scr_encountersetup_gml_293_0": "* Bloxers assembled!",
    "scr_encountersetup_slash_scr_encountersetup_gml_308_0": "* Lancer blocked the way!",
    "scr_encountersetup_slash_scr_encountersetup_gml_319_0": "* Jigsawry drew near!",
    "scr_encountersetup_slash_scr_encountersetup_gml_320_0": "* A different Jigsawry from last time drew near!",
    "scr_encountersetup_slash_scr_encountersetup_gml_321_0": "* Assumedly another different Jigsawry appeared!",
    "scr_encountersetup_slash_scr_encountersetup_gml_340_0": "* A board of Jigsawrys blocked the way!",
    "scr_encountersetup_slash_scr_encountersetup_gml_359_0": "* Smorgasboard.",
    "scr_encountersetup_slash_scr_encountersetup_gml_374_0": "* Rabbick slithered in the way!",
    "scr_encountersetup_slash_scr_encountersetup_gml_400_0": "* LET THE GAMES BEGIN!",
    "scr_encountersetup_slash_scr_encountersetup_gml_413_0": "* Here it comes. Again.",
    "scr_encountersetup_slash_scr_encountersetup_gml_430_0": "* Rudinn Rangers came sparkling into view!",
    "scr_encountersetup_slash_scr_encountersetup_gml_446_0": "* Head Hathy blocked the way quietly!",
    "scr_encountersetup_slash_scr_encountersetup_gml_465_0": "* Head Hathy blocked the way quietly! (x3)",
    "scr_encountersetup_slash_scr_encountersetup_gml_479_0": "* Two bad guys blocked the way!",
    "scr_encountersetup_slash_scr_encountersetup_gml_500_0": "* Rabbicks slithered in the way!",
    "scr_encountersetup_slash_scr_encountersetup_gml_521_0": "* Various guys appeared!",
    "scr_encountersetup_slash_scr_encountersetup_gml_533_0": "* King blocked the way!",
    "scr_encountersetup_slash_scr_encountersetup_gml_819_0": "* Floradinn florads in!",
    "scr_encountersetup_slash_scr_encountersetup_gml_834_0": "* Leafling floats by carefree.",
    "scr_encountersetup_slash_scr_encountersetup_gml_849_0": "* Shi blocks the way! (... sort of.)\n* Kawkaw wants to play!",
    "scr_encountersetup_slash_scr_encountersetup_gml_864_0_b": "* Shinobeetle sneaks in!",
    "scr_encountersetup_slash_scr_encountersetup_gml_879_0": "* Kawkaw wants to play!",
    "scr_encountersetup_slash_scr_encountersetup_gml_892_0": "* Clover joins the stage!",
    "scr_encountersetup_slash_scr_encountersetup_gml_894_0": "* Sheary cuts in!",
    "scr_encountersetup_slash_scr_encountersetup_gml_901_0": "* It's a grazing adventure.",
    "scr_encountersetup_slash_scr_encountersetup_gml_904_0": "* Netskie unwraps itself from its big fluffy tail!",
    "scr_encountersetup_slash_scr_encountersetup_gml_913_0": "* Terakota stomps towards you!",
    "scr_encountersetup_slash_scr_encountersetup_gml_928_0": "* Floradinn florads in!\n* Leafling floats by carefree.",
    "scr_encountersetup_slash_scr_encountersetup_gml_943_0": "* Shinobeetle sneaks in!\n* Floradinn florads in!",
    "scr_encountersetup_slash_scr_encountersetup_gml_962_0": "* Shi blocks the way! (... sort of.)\n* Kawkaw wants to play!",
    "scr_encountersetup_slash_scr_encountersetup_gml_976_0": "* Shi blocks the way! (... sort of.)",
    "scr_encountersetup_slash_scr_encountersetup_gml_985_0": "* Shi blocks the way! (... sort of.)",
    "scr_encountersetup_slash_scr_encountersetup_gml_998_0": "SETH AND 1 SHINOBEETLE",
    "scr_encountersetup_slash_scr_encountersetup_gml_1017_0": "* It's a din of Floradinns!",
    "scr_encountersetup_slash_scr_encountersetup_gml_1032_0": "* A leaf and its cutter appeared!",
    "scr_encountersetup_slash_scr_encountersetup_gml_1042_0": "* A mysterious festival begins.",
    "scr_encountersetup_slash_scr_encountersetup_gml_1056_0": "* Green brings the food!\n* Orange brings the fight!",
    "scr_encountersetup_slash_scr_encountersetup_gml_1070_0": "* Yellow brings the gun's!\n* Blue brings the elegance!",
    "scr_encountersetup_slash_scr_encountersetup_gml_1084_0": "* Aqua brings the sword!\n* Seth brings the pen!",
    "scr_encountersetup_slash_scr_encountersetup_gml_1093_0": "* TP MAX reduced by TEA!\nGather HEARTS to recover MAX TP!",
    "scr_encountersetup_slash_scr_encountersetup_gml_1102_0": "* Flowery faces you!",
    "scr_encountersetup_slash_scr_encountersetup_gml_1147_0": "* Floradinn florads in!",
    "scr_encountersetup_slash_scr_encountersetup_gml_1183_0": "* Floradinn florads in!\n* Sheary cuts in!\n* Netskie unwraps itself from its big fluffy tail!",
    "scr_encountersetup_slash_scr_encountersetup_gml_1194_0": "* Netskie tricked you!",
    "scr_encountersetup_slash_scr_encountersetup_gml_1226_0": "* Shi blocks the way! (... sort of.)",
    "scr_encountersetup_slash_scr_encountersetup_gml_1235_0": "* Shinobeetle is no longer alone!",
    "scr_encountersetup_slash_scr_encountersetup_gml_1247_0": "* Graze!",
    "scr_encountersetup_slash_scr_encountersetup_gml_1254_0": "* Shi blocks the way for real!",
    "scr_encountersetup_slash_scr_encountersetup_gml_1263_0": "* Round One!",
    "scr_encountersetup_slash_scr_encountersetup_gml_1263_0_b": "* The world's most popular trio!",
    "scr_encountersetup_slash_scr_encountersetup_gml_1272_0": "...",
    "scr_encountersetup_slash_scr_encountersetup_gml_1282_0": "* Round Two!",
    "scr_encountersetup_slash_scr_encountersetup_gml_1301_0": "* Round Three!",
    "scr_encountersetup_slash_scr_encountersetup_gml_1323_0": "* Round Four!",
    "scr_encountersetup_slash_scr_encountersetup_gml_1339_0": "* Final Round!",
    "scr_encountersetup_slash_scr_encountersetup_gml_1422_0": "* Jigsaw Joe jigs in!",
    "scr_fusion_info_slash_scr_fusion_info_gml_11_0": "Heal 60 HPx2",
    "scr_fusion_info_slash_scr_fusion_info_gml_23_0": "Heal 60 HPx2",
    "scr_fusion_info_slash_scr_fusion_info_gml_34_0": "$ Gained +5%",
    "scr_fusion_info_slash_scr_fusion_info_gml_45_0": "Trance",
    "scr_fusion_info_slash_scr_fusion_info_gml_56_0": "Graze Area+",
    "scr_fusion_info_slash_scr_fusion_info_gml_56_0_b": "Attack+",
    "scr_fusion_info_slash_scr_fusion_info_gml_67_0": "Graze TP+",
    "scr_fusion_info_slash_scr_fusion_info_gml_90_0": "Heal+",
    "scr_fusion_info_slash_scr_fusion_info_gml_101_0": "Defend vs Cat",
    "scr_fusion_info_slash_scr_fusion_info_gml_112_0": "Heal 100 HP",
    "scr_fusion_info_slash_scr_fusion_info_gml_123_0": "Heal 140 HP",
    "scr_fusion_info_slash_scr_fusion_info_gml_134_0": "Heals all 200HP",
    "scr_fusion_info_slash_scr_fusion_info_gml_145_0": "Heal 100% TP",
    "scr_fusion_info_slash_scr_fusion_info_gml_156_0": "Lose Money",
    "scr_gamestart_slash_scr_gamestart_gml_19_0": "",
    "scr_gamestart_slash_scr_gamestart_gml_72_0": " ",
    "scr_gamestart_slash_scr_gamestart_gml_99_0": "Kris",
    "scr_gamestart_slash_scr_gamestart_gml_100_0": "Susie",
    "scr_gamestart_slash_scr_gamestart_gml_101_0": "Ralsei",
    "scr_gamestart_slash_scr_gamestart_gml_101_0_b": " ",
    "scr_gamestart_slash_scr_gamestart_gml_105_0": "Noelle",
    "scr_gamestart_slash_scr_gamestart_gml_282_0": " ",
    "scr_gamestart_slash_scr_gamestart_gml_293_0": " ",
    "scr_gamestart_slash_scr_gamestart_gml_297_0": "%%",
    "scr_gamestart_slash_scr_gamestart_gml_300_0": " ",
    "scr_gamestart_slash_scr_gamestart_gml_303_0": " ",
    "scr_gamestart_slash_scr_gamestart_gml_305_0": " ",
    "scr_gamestart_slash_scr_gamestart_gml_306_0": " ",
    "scr_gamestart_slash_scr_gamestart_gml_307_0": " ",
    "scr_gamestart_slash_scr_gamestart_gml_335_0": "WEATHER DOLL",
    "scr_gamestart_slash_scr_gamestart_gml_341_0": "",
    "scr_gamestart_slash_scr_gamestart_gml_353_0": " ",
    "scr_gamestart_slash_scr_gamestart_gml_356_0": "Home",
    "scr_gamestart_slash_scr_gamestart_gml_356_0_b": "Yes",
    "scr_gamestart_slash_scr_gamestart_gml_357_0": "No",
    "scr_gamestart_slash_scr_gamestart_gml_358_0": "Maybe",
    "scr_gamestart_slash_scr_gamestart_gml_359_0": "Don't know",
    "scr_gamestart_slash_scr_gamestart_gml_396_0": "Kris",
    "scr_get_completed_file_name_slash_scr_get_completed_file_name_gml_9_0": "Your Room",
    "scr_get_completed_file_name_slash_scr_get_completed_file_name_gml_12_0": "Kris's House",
    "scr_get_completed_file_name_slash_scr_get_completed_file_name_gml_15_0_b": "Outside Shelter",
    "scr_get_completed_file_name_slash_scr_get_completed_file_name_gml_18_0": "~1 [Chapter ~2 END]",
    "scr_get_completed_file_name_slash_scr_get_completed_file_name_gml_18_0_b": "Your Room",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_8_0": "Sweet!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_11_0": "Fresh!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_14_0": "Shiny!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_17_0": "Ugly!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_20_0": "Sharp!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_23_0": "Delicious!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_26_0": "Delicious!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_29_0": "Chompy!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_32_0": "Cute!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_35_0": "Unsatisfying.",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_38_0": "Yummy!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_41_0": "Jammy and funky!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_44_0": "Melty!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_47_0": "Bepis!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_50_0": "Slimy!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_53_0": "Poppy!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_56_0": "Doesn't fit!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_59_0": "Yuck!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_62_0": "Yuck!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_65_0": "Yuck!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_68_0": "Yuck!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_71_0": "Chompy!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_74_0": "Crunchy!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_77_0": "Yuck!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_80_0": "Tangly!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_83_0": "Peppy!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_86_0": "Crunchy!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_89_0": "Crunchy!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_92_0": "Hyper!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_95_0": "Dusty!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_98_0": "Shiny!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_101_0": "Sickening!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_104_0": "Wanderful!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_107_0": "Expired?",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_110_0": "It's, it's not mine!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_113_0": "Yuck!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_116_0": "Yuck!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_119_0": "Fancy!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_122_0": "Delicious!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_125_0": "Filling!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_128_0": "Fragrant!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_131_0": "Delicious!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_134_0": "Familiar!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_137_0": "Yuck!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_140_0": "Loud!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_143_0": "Sick!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_149_0": "Delicious!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_152_0": "Delicious!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_155_0": "Healing!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_158_0": "Sweet...",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_161_0": "Sickly!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_164_0": "Milky!",
    "scr_item_to_dokitext_slash_scr_item_to_dokitext_gml_167_0": "Hairy!",
    "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_2_0": "* It could not be.",
    "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_6_0": "* An emptiness filled your hands.",
    "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_9_0": "* \"Dark Candy\" - Heals 60 HP\n* Black and red star that\n  tastes like marshmallows.",
    "scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_12_0": "* \"Life Dew\" - Revive Ally (Weak)\n* Glowing dew...\n* It refreshes your SOUL.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_1_0": "---",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_5_0": "---",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_9_0_b": "A candy that has grown sweeter with time.\nSaid to taste like toasted marshmallow. +120HP",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_11_0": "Heals a fallen ally to MAX HP.\nA minty green crystal.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_14_0": "A shimmering shard.\nIts use is unknown.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_17_0": "Ralsei's handmade book full of\nvarious tips and tricks.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_17_0_b": "A shimmering shard.\nIts value increases each Chapter.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_20_0": "Though broken, it seethes with power.\nA master smith could fix it.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_23_0": "This cake will make your taste buds\nspin! Heals 160 HP to the team.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_27_0": "A pastry in the shape of a top.\nHeals ~1 HP to the team.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_30_0": "A mysterious black burger made of...\nHey, this is just burnt! +70HP",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_33_0": "A cookie shaped like Lancer's face.\nMaybe not a cookie. Heals 1 HP?",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_36_0": "An enormous salad... but, it's just\nlettuce, so it's worthless. +4HP",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_39_0": "A sandwich that can be split into 3.\nHeals 70 HP to the team.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_42_0": "Hearts, don't it!? It's filled with\ndivisive, clotty red jam. +??HP",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_45_0": "It's quite small, but some\npeople REALLY like it. +??HP",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_48_0": "You'd think it tastes perfect.\nHeals 500HP.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_51_0": "A dark roux with a delicate aroma.\nAlso... has worms in it. +50HP",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_54_0": "A bagel with a reflective inside.\nMakes music with each bite. +80HP",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_57_0": "It's a mannequin with the clothes\npermanently attached. Useless",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_72_0": "It's the Double-Dark-Burger.\nIt'll take two bites to finish!",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_75_0": "White candy with a chalky texture.\nIt'll recover 120HP.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_78_0": "It's short for ButlerJuice.\nIt changes color with temperature.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_81_0": "Spaghetti woven by master coders, made\nof macarons and ribbons. +30HP to all.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_84_0": "A coffee-and-chocolate flavored cookie.\nWords spark out when you bite it.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_87_0": "Raises TP by 32% in battle.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_90_0": "Raises TP by 50% in battle.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_93_0": "Raises TP to full in battle.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_96_0": "A minty powder that revives all\nfallen party members to 25% HP.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_99_0": "A breakable mint that revives all\nfallen party members to 100% HP.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_102_0": "A strange concoction made of\ncolorful squares. Will poison you.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_109_0": "A dollar with a certain dog on it.\nIts value decreases each Chapter.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_113_0": "A TV-shaped premade meal. It even has\na giant crumb of your favorite pie.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_118_0": "A TV-shaped premade meal. The TV's pointy\nnose is used as a cone for the ice cream.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_123_0": "A TV-shaped premade meal. Unfortunately,\nthe vegan steak seems to be a normal shape.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_127_0": "A certain person's special \"???\"\nCannot be used in battle.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_142_0": "A chocolatey cone etched with arcane\nglyphs. Only Kris can eat it. +400 HP.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_142_0_b": "A bowl of sick elixir that packs an\nalmost physical punch. +200HP to all.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_143_0": "Flat soda someone already took\na big sip from. Recovers 20HP",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_145_0": "A smooth, silvery drink. It sounds like\nwhispered singing as it's poured. +115 HP.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_145_0_b": "A small white candy in various floral flavors.\nRumored to have been a bullet pattern. +130HP.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_146_0": "Some sort of bland cafeteria food.\nThe ice cream cone is soggy and saggy.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_148_0": "A red brew with a sickeningly fruity taste.\nRecovers 160 HP.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_148_0_b": "A sweet orange tea with a strong flavor of\ncardadad. Made by \"Green.\" +180HP.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_149_0": "A dinner for cushy TV executives.\nThe blue \"caviar\" is unforgettable.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_151_0": "Bitter water that fell in droplets from the sky.\nRecovers all HP.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_151_0_b": "Green juice made by a girl named \"Orange.\"\nA smoothie of aloe and citrine. +80HP.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_152_0": "A TV Dinner for high-ranking contestants.\nComes with detachable antennas. +140 HP.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_166_0": "A hunk of bread laden with sauer regrets.\nRecovers 200 HP to all.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_169_0": "A cake of bread laden with joyful memories.\nRecovers 160 HP to all.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_172_0": "An energy drink collaborating with a certain car brand.\nRecovers 200 HP.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_175_0": "A bubbly liquid in a sweet floral blue.\n+Slight%TP, +100HP unless you like it more.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_178_0": "Grape-flavored phantasmagoria of a soda's dream.\n+Slight%TP, +100HP unless you like it more.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_181_0": "Embarrassingly white lactose flavor.\nSaid to be Ralsei's favorite on the bottle.",
    "scr_itemdesc_single_slash_scr_itemdesc_single_gml_184_0": "A natural drink infused with nutmeg and\ndeer hair. Heals all party members. +80HPall",
    "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_22_0": "ARMORs",
    "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_29_0": "WEAPONs",
    "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_36_0": "ITEMs",
    "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_38_0": "STORAGE",
    "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_44_0": "KEY ITEMs",
    "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_51_0": "MONEY HOLE",
    "scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_52_0": " Dark Dollars",
    "scr_iteminfo_slash_scr_iteminfo_gml_16_0": "Darker Candy",
    "scr_iteminfo_slash_scr_iteminfo_gml_17_0_b": "Heals\n120HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_22_0": "ReviveMint",
    "scr_iteminfo_slash_scr_iteminfo_gml_23_0": "Heal\nDowned\nAlly",
    "scr_iteminfo_slash_scr_iteminfo_gml_29_0": "Glowshard",
    "scr_iteminfo_slash_scr_iteminfo_gml_30_0": "Sell\nat\nshops",
    "scr_iteminfo_slash_scr_iteminfo_gml_36_0": "Manual",
    "scr_iteminfo_slash_scr_iteminfo_gml_37_0": "Read\nout of\nbattle",
    "scr_iteminfo_slash_scr_iteminfo_gml_43_0": "BrokenCake",
    "scr_iteminfo_slash_scr_iteminfo_gml_44_0": "Heals\n20HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_50_0": "Top Cake",
    "scr_iteminfo_slash_scr_iteminfo_gml_51_0": "Heals\nteam\n160HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_58_0": "Spincake",
    "scr_iteminfo_slash_scr_iteminfo_gml_59_0": "Heals\nteam\n~1HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_65_0": "Darkburger",
    "scr_iteminfo_slash_scr_iteminfo_gml_66_0": "Heals\n70HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_72_0": "LancerCookie",
    "scr_iteminfo_slash_scr_iteminfo_gml_73_0": "Heals\n50HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_79_0": "GigaSalad",
    "scr_iteminfo_slash_scr_iteminfo_gml_80_0": "Heals\n4HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_86_0": "ClubsSandwich",
    "scr_iteminfo_slash_scr_iteminfo_gml_87_0": "Heals\nteam\n70HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_93_0": "HeartsDonut",
    "scr_iteminfo_slash_scr_iteminfo_gml_94_0": "Healing\nvaries",
    "scr_iteminfo_slash_scr_iteminfo_gml_100_0": "ChocDiamond",
    "scr_iteminfo_slash_scr_iteminfo_gml_101_0": "Healing\nvaries",
    "scr_iteminfo_slash_scr_iteminfo_gml_107_0": "Favwich",
    "scr_iteminfo_slash_scr_iteminfo_gml_108_0": "Heals\nALL HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_114_0": "RouxlsRoux",
    "scr_iteminfo_slash_scr_iteminfo_gml_115_0": "Heals\n50 HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_121_0": "CD Bagel",
    "scr_iteminfo_slash_scr_iteminfo_gml_122_0": "Heals\n80 HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_128_0": "Mannequin",
    "scr_iteminfo_slash_scr_iteminfo_gml_129_0": "Useless",
    "scr_iteminfo_slash_scr_iteminfo_gml_163_0": "DD-Burger",
    "scr_iteminfo_slash_scr_iteminfo_gml_164_0": "Heals\n60HP 2x",
    "scr_iteminfo_slash_scr_iteminfo_gml_171_0": "LightCandy",
    "scr_iteminfo_slash_scr_iteminfo_gml_172_0": "Heals\n120HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_178_0": "ButJuice",
    "scr_iteminfo_slash_scr_iteminfo_gml_179_0": "Heals\n100HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_185_0": "SpagettiCode",
    "scr_iteminfo_slash_scr_iteminfo_gml_186_0": "Heals\nteam\n30HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_192_0": "JavaCookie",
    "scr_iteminfo_slash_scr_iteminfo_gml_193_0": "Healing\nvaries",
    "scr_iteminfo_slash_scr_iteminfo_gml_199_0": "TensionBit",
    "scr_iteminfo_slash_scr_iteminfo_gml_200_0": "Raises\nTP\n32%",
    "scr_iteminfo_slash_scr_iteminfo_gml_206_0": "TensionGem",
    "scr_iteminfo_slash_scr_iteminfo_gml_207_0": "Raises\nTP\n50%",
    "scr_iteminfo_slash_scr_iteminfo_gml_213_0": "TensionMax",
    "scr_iteminfo_slash_scr_iteminfo_gml_214_0": "Raises\nTP\nMax",
    "scr_iteminfo_slash_scr_iteminfo_gml_220_0": "ReviveDust",
    "scr_iteminfo_slash_scr_iteminfo_gml_221_0": "Revives\nteam\n25%",
    "scr_iteminfo_slash_scr_iteminfo_gml_227_0": "ReviveBrite",
    "scr_iteminfo_slash_scr_iteminfo_gml_228_0": "Revives\nteam\n100%",
    "scr_iteminfo_slash_scr_iteminfo_gml_234_0": "S.POISON",
    "scr_iteminfo_slash_scr_iteminfo_gml_235_0": "Hurts\nparty\nmember",
    "scr_iteminfo_slash_scr_iteminfo_gml_241_0": "DogDollar",
    "scr_iteminfo_slash_scr_iteminfo_gml_242_0": "Not\nso\nuseful",
    "scr_iteminfo_slash_scr_iteminfo_gml_249_0": "TVDinner",
    "scr_iteminfo_slash_scr_iteminfo_gml_250_0": "Heals\n100HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_256_0": "Pipis",
    "scr_iteminfo_slash_scr_iteminfo_gml_257_0": "Does\nnothing",
    "scr_iteminfo_slash_scr_iteminfo_gml_263_0": "FlatSoda",
    "scr_iteminfo_slash_scr_iteminfo_gml_264_0": "Heals\n20HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_270_0": "TVSlop",
    "scr_iteminfo_slash_scr_iteminfo_gml_271_0": "Heals\n80HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_277_0": "ExecBuffet",
    "scr_iteminfo_slash_scr_iteminfo_gml_278_0": "Heals\nteam\n100HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_284_0": "DeluxeDinner",
    "scr_iteminfo_slash_scr_iteminfo_gml_285_0": "Heals\n140HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_291_0": "AncientSweet",
    "scr_iteminfo_slash_scr_iteminfo_gml_291_0_b": "PunchBowl",
    "scr_iteminfo_slash_scr_iteminfo_gml_292_0": "Kris only\n+400",
    "scr_iteminfo_slash_scr_iteminfo_gml_292_0_b": "Heals\nteam\n200HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_298_0": "Rhapsotea",
    "scr_iteminfo_slash_scr_iteminfo_gml_298_0_b": "Flavigne",
    "scr_iteminfo_slash_scr_iteminfo_gml_299_0": "Heals\n115HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_299_0_b": "Heals\n130HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_305_0": "Scarlixir",
    "scr_iteminfo_slash_scr_iteminfo_gml_305_0_b": "GreenTea",
    "scr_iteminfo_slash_scr_iteminfo_gml_306_0": "Heals\n160HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_306_0_b": "Heals\n180HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_312_0": "BitterTear",
    "scr_iteminfo_slash_scr_iteminfo_gml_312_0_b": "OrangeJuice",
    "scr_iteminfo_slash_scr_iteminfo_gml_313_0": "Heals\nAll HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_313_0_b": "Heals\n80HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_347_0": "Schadenbrot",
    "scr_iteminfo_slash_scr_iteminfo_gml_348_0": "Heals\nteam\n200HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_354_0": "TreeCake",
    "scr_iteminfo_slash_scr_iteminfo_gml_355_0": "Heals\nteam\n160HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_361_0": "S.POTION",
    "scr_iteminfo_slash_scr_iteminfo_gml_362_0": "Heals\nparty\nmember",
    "scr_iteminfo_slash_scr_iteminfo_gml_368_0": "Raw Moon",
    "scr_iteminfo_slash_scr_iteminfo_gml_369_0": "Raises\nTP 16%\n+100HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_375_0": "Phanta",
    "scr_iteminfo_slash_scr_iteminfo_gml_376_0": "Raises\nTP 16%\n+100HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_382_0": "FlowerySoda",
    "scr_iteminfo_slash_scr_iteminfo_gml_383_0": "Raises\nTP 16%\n+50HP",
    "scr_iteminfo_slash_scr_iteminfo_gml_389_0": "Shikacola",
    "scr_iteminfo_slash_scr_iteminfo_gml_390_0": "Heals\nteam\n80HP",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_5_0": " ",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_9_0_b": "Darker Candy",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_11_0": "ReviveMint",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_14_0": "Glowshard",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_17_0": "Manual",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_20_0": "BrokenCake",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_23_0": "Top Cake",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_26_0": "SpinCake",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_29_0": "Darkburger",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_32_0": "LancerCookie",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_35_0": "GigaSalad",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_38_0": "Clubswich",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_41_0": "HeartsDonut",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_44_0": "ChocDiamond",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_47_0": "FavSandwich",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_50_0": "RouxlsRoux",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_53_0": "CD Bagel",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_56_0": "Mannequin",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_71_0": "DD-Burger",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_74_0": "LightCandy",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_77_0": "ButJuice",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_80_0": "SpagettiCode",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_83_0": "JavaCookie",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_86_0": "TensionBit",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_89_0": "TensionGem",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_92_0": "TensionMax",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_95_0": "ReviveDust",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_98_0": "ReviveBrite",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_101_0": "S.POISON",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_104_0": "DogDollar",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_108_0": "TVDinner",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_111_0": "Pipis",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_114_0": "FlatSoda",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_117_0": "TVSlop",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_120_0": "ExecBuffet",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_123_0": "DeluxeDinner",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_126_0": "AncientSweet",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_126_0_b": "PunchBowl",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_129_0": "Rhapsotea",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_129_0_b": "Flavigne",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_132_0": "Scarlixir",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_132_0_b": "GreenTea",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_135_0": "BitterTear",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_135_0_b": "OrangeJuice",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_150_0": "Schadenbrot",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_153_0": "TreeCake",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_156_0": "S.POTION",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_159_0": "Raw Moon",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_162_0": "Phanta",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_165_0": "FlowerySoda",
    "scr_itemnamelist_slash_scr_itemnamelist_gml_168_0": "Shikacola",
    "scr_itemuse_flowery_slash_scr_itemuse_flowery_gml_51_0": "Mmm-mmm-good!",
    "scr_itemuse_flowery_slash_scr_itemuse_flowery_gml_52_0": "Petalicious!",
    "scr_itemuse_flowery_slash_scr_itemuse_flowery_gml_53_0": "Floweriffic!",
    "scr_itemuse_flowery_slash_scr_itemuse_flowery_gml_56_0": "Do you love your father, Kris?",
    "scr_itemuse_flowery_slash_scr_itemuse_flowery_gml_63_0": "STOP GIVING HIM ITEMS!",
    "scr_itemuse_slash_scr_itemuse_gml_31_0": "Yeahh!! That's good!",
    "scr_itemuse_slash_scr_itemuse_gml_36_0": "Hey, feed ME!!!",
    "scr_itemuse_slash_scr_itemuse_gml_38_0": "Yummy!!! Marshmallows!!",
    "scr_itemuse_slash_scr_itemuse_gml_42_0": "Oh, it's... sticky?",
    "scr_itemuse_slash_scr_itemuse_gml_54_0": "I'm ALIVE!!!",
    "scr_itemuse_slash_scr_itemuse_gml_55_0": "(You weren't dead)",
    "scr_itemuse_slash_scr_itemuse_gml_60_0": "(Don't look it)",
    "scr_itemuse_slash_scr_itemuse_gml_61_0": "Ah, I'm refreshed!",
    "scr_itemuse_slash_scr_itemuse_gml_65_0": "Mints? I love mints!",
    "scr_itemuse_slash_scr_itemuse_gml_82_0": "* (You tried to read the manual, but it was so dense it made your head spin...)",
    "scr_itemuse_slash_scr_itemuse_gml_94_0": "Mmm, seconds!",
    "scr_itemuse_slash_scr_itemuse_gml_95_0": "Whoops.",
    "scr_itemuse_slash_scr_itemuse_gml_96_0": "Happy birthday! Haha!",
    "scr_itemuse_slash_scr_itemuse_gml_110_0": "I'm dizzy.",
    "scr_itemuse_slash_scr_itemuse_gml_111_0": "Mmm, thank you!",
    "scr_itemuse_slash_scr_itemuse_gml_112_0": "My eyes are spinning...",
    "scr_itemuse_slash_scr_itemuse_gml_123_0": "Cooked to perfection!",
    "scr_itemuse_slash_scr_itemuse_gml_127_0": "A bit burnt...?",
    "scr_itemuse_slash_scr_itemuse_gml_132_0": "I-is this real meat...?",
    "scr_itemuse_slash_scr_itemuse_gml_143_0": "Mmm... face",
    "scr_itemuse_slash_scr_itemuse_gml_147_0": "(uncomfortable)",
    "scr_itemuse_slash_scr_itemuse_gml_151_0": "Umm, what is this? It's cute...",
    "scr_itemuse_slash_scr_itemuse_gml_161_0": "Why this!?",
    "scr_itemuse_slash_scr_itemuse_gml_165_0": "Let's be healthy!",
    "scr_itemuse_slash_scr_itemuse_gml_169_0": "Something to graze on!",
    "scr_itemuse_slash_scr_itemuse_gml_177_0": "Quit hogging!",
    "scr_itemuse_slash_scr_itemuse_gml_178_0": "(It's cut evenly...)",
    "scr_itemuse_slash_scr_itemuse_gml_179_0": "(Kris took two thirds of it...)",
    "scr_itemuse_slash_scr_itemuse_gml_193_0": "Mmm, blood!",
    "scr_itemuse_slash_scr_itemuse_gml_198_0": "Aah, sticky...",
    "scr_itemuse_slash_scr_itemuse_gml_203_0": "Mmm... what!? It's blood!?",
    "scr_itemuse_slash_scr_itemuse_gml_217_0": "THAT'S it?",
    "scr_itemuse_slash_scr_itemuse_gml_222_0": "Aww, thanks, Kris!",
    "scr_itemuse_slash_scr_itemuse_gml_229_0": "Umm, it's ok, Kris, I'll share...",
    "scr_itemuse_slash_scr_itemuse_gml_239_0": "(It's SO good!)",
    "scr_itemuse_slash_scr_itemuse_gml_243_0": "K-Kris!? I...",
    "scr_itemuse_slash_scr_itemuse_gml_247_0": "(Huh? I didn't know Kris liked this flavor.)",
    "scr_itemuse_slash_scr_itemuse_gml_257_0": "Cool, it's wriggling.",
    "scr_itemuse_slash_scr_itemuse_gml_261_0": "Yum, is this spaghetti?",
    "scr_itemuse_slash_scr_itemuse_gml_265_0": "Tastes like... jumprope?",
    "scr_itemuse_slash_scr_itemuse_gml_275_0": "It's got crunch.",
    "scr_itemuse_slash_scr_itemuse_gml_279_0": "How elegant!",
    "scr_itemuse_slash_scr_itemuse_gml_283_0": "What a nice song...",
    "scr_itemuse_slash_scr_itemuse_gml_290_0": "* (The clothes are stuck to the doll...)",
    "scr_itemuse_slash_scr_itemuse_gml_291_0": "* (There's no way you can use this.)",
    "scr_itemuse_slash_scr_itemuse_gml_418_0": "C'mon, gimme the rest!",
    "scr_itemuse_slash_scr_itemuse_gml_422_0": "M-maybe give Susie the rest?",
    "scr_itemuse_slash_scr_itemuse_gml_426_0": "* (You tried to call on the Cell Phone.)",
    "scr_itemuse_slash_scr_itemuse_gml_427_0": "Th... there's MORE!?",
    "scr_itemuse_slash_scr_itemuse_gml_438_0": "Hey, this rules!",
    "scr_itemuse_slash_scr_itemuse_gml_441_0": "* (You used the Egg.)",
    "scr_itemuse_slash_scr_itemuse_gml_442_0": "Nice and chalky.",
    "scr_itemuse_slash_scr_itemuse_gml_446_0": "(I-isn't this the chalk I gave her?)",
    "scr_itemuse_slash_scr_itemuse_gml_456_0": "Hell'd you call this!?",
    "scr_itemuse_slash_scr_itemuse_gml_460_0": "I made this.",
    "scr_itemuse_slash_scr_itemuse_gml_464_0": "B-Brainfreeze! ... kidding!",
    "scr_itemuse_slash_scr_itemuse_gml_472_0": "I'm NOT wearing it.",
    "scr_itemuse_slash_scr_itemuse_gml_473_0": "How sweet!",
    "scr_itemuse_slash_scr_itemuse_gml_474_0": "Reminds me of one of my sweaters.",
    "scr_itemuse_slash_scr_itemuse_gml_487_0": "It says GUTS!",
    "scr_itemuse_slash_scr_itemuse_gml_491_0": "It says Fluffy...",
    "scr_itemuse_slash_scr_itemuse_gml_495_0": "I... I can't read these symbols...",
    "scr_itemuse_slash_scr_itemuse_gml_504_0": "* (You felt tense.)",
    "scr_itemuse_slash_scr_itemuse_gml_505_0": "* (... try using it in battle.)",
    "scr_itemuse_slash_scr_itemuse_gml_512_0": "* (You felt tense.)",
    "scr_itemuse_slash_scr_itemuse_gml_513_0": "* (... try using it in battle.)",
    "scr_itemuse_slash_scr_itemuse_gml_520_0": "* (You felt tense.)",
    "scr_itemuse_slash_scr_itemuse_gml_521_0": "* (... try using it in battle.)",
    "scr_itemuse_slash_scr_itemuse_gml_529_0": "Don't throw dust at me!",
    "scr_itemuse_slash_scr_itemuse_gml_530_0": "It's minty!",
    "scr_itemuse_slash_scr_itemuse_gml_531_0": "What are you sprinkling?",
    "scr_itemuse_slash_scr_itemuse_gml_538_0": "Don't throw mints at me!",
    "scr_itemuse_slash_scr_itemuse_gml_539_0": "It's minty!",
    "scr_itemuse_slash_scr_itemuse_gml_540_0": "What are you throwing?",
    "scr_itemuse_slash_scr_itemuse_gml_553_0": "Ugh! ...tastes good?",
    "scr_itemuse_slash_scr_itemuse_gml_557_0": "Ow... er, thanks, Kris!",
    "scr_itemuse_slash_scr_itemuse_gml_561_0": "(I'll... just pretend to drink it...)",
    "scr_itemuse_slash_scr_itemuse_gml_575_0": "* (Where'd this come from?)",
    "scr_itemuse_slash_scr_itemuse_gml_580_0": "What are you, a unicorn? Faha.",
    "scr_itemuse_slash_scr_itemuse_gml_588_0": "Butterscotch, nice!",
    "scr_itemuse_slash_scr_itemuse_gml_592_0": "Ack, it's leaking!",
    "scr_itemuse_slash_scr_itemuse_gml_595_0": "... obviously isn't real blood.",
    "scr_itemuse_slash_scr_itemuse_gml_600_0": "Wow, what a nice flavor!",
    "scr_itemuse_slash_scr_itemuse_gml_604_0": "Look at my long nose!",
    "scr_itemuse_slash_scr_itemuse_gml_607_0": "Rare? I ate a rare item?",
    "scr_itemuse_slash_scr_itemuse_gml_612_0": "Mmm, butterscotch!",
    "scr_itemuse_slash_scr_itemuse_gml_616_0_b": "\"Brain freeze is for the weak!\"",
    "scr_itemuse_slash_scr_itemuse_gml_619_0_b": "I can hardly tell it's not, um, real blood.",
    "scr_itemuse_slash_scr_itemuse_gml_637_0": "Huh?",
    "scr_itemuse_slash_scr_itemuse_gml_642_0": "Where'd it go?",
    "scr_itemuse_slash_scr_itemuse_gml_647_0": "Kris! (I wanted that...)",
    "scr_itemuse_slash_scr_itemuse_gml_654_0": "Hell no.",
    "scr_itemuse_slash_scr_itemuse_gml_658_0": "Is... that, um, nutritious?",
    "scr_itemuse_slash_scr_itemuse_gml_662_0": "C... can we keep it?",
    "scr_itemuse_slash_scr_itemuse_gml_674_0": "Fine, I'll finish it.",
    "scr_itemuse_slash_scr_itemuse_gml_678_0": "Aw, you saved me half?",
    "scr_itemuse_slash_scr_itemuse_gml_682_0": "(Whatever, it's just Kris's...)",
    "scr_itemuse_slash_scr_itemuse_gml_693_0": "Like my old school.",
    "scr_itemuse_slash_scr_itemuse_gml_697_0": "Is this legal?",
    "scr_itemuse_slash_scr_itemuse_gml_701_0": "Here, I refreezed it!",
    "scr_itemuse_slash_scr_itemuse_gml_710_0": "Rich people eat THIS?",
    "scr_itemuse_slash_scr_itemuse_gml_711_0": "P... pinky up!",
    "scr_itemuse_slash_scr_itemuse_gml_712_0": "Caviar AGAIN?",
    "scr_itemuse_slash_scr_itemuse_gml_717_0": "Ow. It's \"punch\", dumbass.",
    "scr_itemuse_slash_scr_itemuse_gml_718_0": "It's got a \"kick\" to it!",
    "scr_itemuse_slash_scr_itemuse_gml_719_0": "Not mixing it with yellow?",
    "scr_itemuse_slash_scr_itemuse_gml_722_0": "Look, I'm a roach.",
    "scr_itemuse_slash_scr_itemuse_gml_726_0": "I'm a comfy caterpillar!",
    "scr_itemuse_slash_scr_itemuse_gml_729_0": "Why don't we eat bullets more?",
    "scr_itemuse_slash_scr_itemuse_gml_730_0": "I'm, um, an alien?",
    "scr_itemuse_slash_scr_itemuse_gml_733_0": "Mmm, friendly pellets.",
    "scr_itemuse_slash_scr_itemuse_gml_737_0": "(Stop pretending it's an attack...)",
    "scr_itemuse_slash_scr_itemuse_gml_741_0": "Ugh! How old is this?!",
    "scr_itemuse_slash_scr_itemuse_gml_745_0": "Aww Kris, y-your favorite...",
    "scr_itemuse_slash_scr_itemuse_gml_748_0": "Man, Green did awesome.",
    "scr_itemuse_slash_scr_itemuse_gml_749_0": "I'd... I'd rather eat meat...",
    "scr_itemuse_slash_scr_itemuse_gml_752_0": "Wow, Green did wonderfully!",
    "scr_itemuse_slash_scr_itemuse_gml_756_0": "You mean cardamom?",
    "scr_itemuse_slash_scr_itemuse_gml_760_0": "Sounds kinda like Noelle.",
    "scr_itemuse_slash_scr_itemuse_gml_764_0": "... the hymn of the prophecy.",
    "scr_itemuse_slash_scr_itemuse_gml_767_0": "Dude, this isn't orange.",
    "scr_itemuse_slash_scr_itemuse_gml_768_0": "(... Kris would never join choir...)",
    "scr_itemuse_slash_scr_itemuse_gml_771_0": "The name and color don't match.",
    "scr_itemuse_slash_scr_itemuse_gml_775_0": "You mean CITRUS? CITRUS, right? CITRUS?",
    "scr_itemuse_slash_scr_itemuse_gml_780_0": "Hell yeah! Cheers!",
    "scr_itemuse_slash_scr_itemuse_gml_784_0": "Y-yuck! Er, mmm, medicine?",
    "scr_itemuse_slash_scr_itemuse_gml_793_0": "... fine, you can have the LAST DROP.",
    "scr_itemuse_slash_scr_itemuse_gml_809_0": "... isn't that rain?",
    "scr_itemuse_slash_scr_itemuse_gml_813_0": "It's like when we ate snow.",
    "scr_itemuse_slash_scr_itemuse_gml_866_0_b": "I... I smashed it...",
    "scr_itemuse_slash_scr_itemuse_gml_867_0_b": "I'll... be good!",
    "scr_itemuse_slash_scr_itemuse_gml_868_0": "Doesn't bread always taste like this?",
    "scr_itemuse_slash_scr_itemuse_gml_874_0": "Mmm, dark candy.",
    "scr_itemuse_slash_scr_itemuse_gml_876_0_b": "Mmm, Ralsei's cake.",
    "scr_itemuse_slash_scr_itemuse_gml_878_0_b": "Mmm, cotton candy.",
    "scr_itemuse_slash_scr_itemuse_gml_879_0_b": "Mmm, water bubbler. I mean, fruitcake.",
    "scr_itemuse_slash_scr_itemuse_gml_886_0": "Still kinda burns.",
    "scr_itemuse_slash_scr_itemuse_gml_887_0": "Um, is it caffeinated?",
    "scr_itemuse_slash_scr_itemuse_gml_888_0": "This... is expired!",
    "scr_itemuse_slash_scr_itemuse_gml_902_0": "Can't get the marble.",
    "scr_itemuse_slash_scr_itemuse_gml_903_0": "How do I recycle this?",
    "scr_itemuse_slash_scr_itemuse_gml_904_0": "(Are they, pronouncing it wrong on purpose?)",
    "scr_itemuse_slash_scr_itemuse_gml_918_0": "Bought. With money. Hell yeah.",
    "scr_itemuse_slash_scr_itemuse_gml_919_0": "But, it's Susie's favorite...",
    "scr_itemuse_slash_scr_itemuse_gml_920_0": "Look, Kris! Susie's venom! (drinks it) (drinks it)",
    "scr_itemuse_slash_scr_itemuse_gml_934_0": "Eww, Ralsei likes lactose?",
    "scr_itemuse_slash_scr_itemuse_gml_935_0": "I... I'm not thirsty.",
    "scr_itemuse_slash_scr_itemuse_gml_936_0": "........ who the heck is Flowery?",
    "scr_itemuse_slash_scr_itemuse_gml_951_0": "Noelle... should try this.",
    "scr_itemuse_slash_scr_itemuse_gml_952_0": "Let's save some for her?",
    "scr_itemuse_slash_scr_itemuse_gml_953_0": "WHY WOULD I LIKE THIS??? IT HAS SOMEONE'S HAIR IN IT???",
    "scr_itemuse_slash_scr_itemuse_gml_1012_0": "* You held the crystal up to your eye.",
    "scr_itemuse_slash_scr_itemuse_gml_1013_0": "* For some strange reason, for a brief moment, it looked like...",
    "scr_itemuse_slash_scr_itemuse_gml_1014_0": "* Everyone else disappeared...",
    "scr_itemuse_slash_scr_itemuse_gml_1015_0": "* ... and you saw Noelle smiling at you, with arms full of flowers.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_2_0": "---",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_3_0": " ",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_9_0": "---",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_10_0": " ",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_13_0": "It can be used to make calls.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_14_0": "Cell Phone",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_18_0": "Not too important, not too unimportant.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_19_0": "Egg",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_23_0": "Though broken, it seethes with power.\nA master smith could fix it.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_24_0": "BrokenCake",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_26_0": "It's evidence. You'll know what it was\nevidence for when it happens.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_27_0": "It's the top part of a key.\nA smith could fix all three parts.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_28_0": "Broken Key A",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_31_0": "The key to a mysterious cell.\nSomething feels strange about it.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_32_0": "Door Key",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_35_0": "It's the middle part of a key.\nA smith could fix all three parts.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_36_0": "Broken Key B",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_39_0": "It's the bottom part of a key.\nA smith could fix all three parts.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_40_0": "Broken Key C",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_43_0": "Hohoho! I'm a tough boy!\nTreat me like one of your ITEMS!",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_46_0": "Hohoho! ROUXLS jumped out of your\npocket! How dadcrobatic! (Lesser)",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_48_0": "Lancer",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_50_0": "Hohoho! That game looked fun!\nLet me be the stool next!",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_52_0": "Thou gazeth upon a man most handsometh.\nThis daringst genius, adoredeth beyondth all hey let me speakst",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_53_0": "Rouxls Kaard",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_54_0": "Sounded like milk out there. Splat!\nWere you three osmosing without me!?",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_56_0": "A data disk from a strange machine.\nDidn't someone want this?",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_57_0": "EmptyDisk",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_58_0": "We fell! But don't worry. I'm a strong boy.\nI won't be trounced by a mere bounce!",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_60_0": "A strange disk. You can feel it\nsmiling in your hand.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_61_0": "LoadedDisk",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_62_0": "Split up? We'll solve this mystery fast!\nYou? You can be the un-talking dog.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_64_0": "A shady-looking program that can\nopen certain doors.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_65_0": "KeyGen",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_66_0": "Ho-ho! A soft cream is following you!\nCan we make them a bad guy?",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_70_0": "A sharp shadow moves like water in the hand.\nYou have collected [~1].",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_70_0_b": "That golden statue... could it be...\nThe illusory nipple technique!?",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_71_0": "ShadowCrystal",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_74_0": "Wow! Thanks for the free sample!\nI couldn't eat another bite!!",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_79_0": "The bluebird of crappiness.\nFly high, bluebird. Fly high.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_83_0": "Did I miss something? I was doing my\ncalisthetics. Stay handsome.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_87_0": "Hey! Thanks for the tape! I was hungry!\nPush my tummy to hear a cool song!",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_91_0": "Hoho! It's me, Lancer! Release me and\nI will release you!",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_95_0": "(Innocent boys are fast asleep.)",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_99_0": "A stone statue.\nStrangely, it looks like Lancer...",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_105_0": "Hoho! What a terrific boy's adventure.\nTime to kick off my feet and relax...",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_109_0": "Oo la la! Who is that handsome\nmustachioed boy! I think I'm in love!",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_114_0": "(huff, puff) There, I got back into your\npocket! Now you can use my power!",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_123_0": "Starwalker",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_124_0": "The original                     \n         (Starwalker)",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_126_0": "Oh, milord! Tis I, your humblest servante,\nrighte here where I never lefteth!",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_132_0": "PureCrystal",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_133_0": "The shadow purified by the cat",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_158_0": "OddController",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_159_0": "A gamepad no one wanted to use.\nThe buttons are an ugly pink and yellow.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_162_0": "BackstagePass",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_163_0": "A pass for big shots allowed backstage.\nShow it to Ramb in front of the door.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_166_0": "TripTicket",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_167_0": "A ticket to nowhere. It shows a map\npointing to the left of a red X...",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_177_0": "SheetMusic",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_178_0": "Music that Susie attempted to transcribe.\nUSE it to read it.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_182_0": "ClaimbClaws",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_183_0": "Claws so small they conveniently can't\nbe seen. Use them to climb up obvious walls.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_185_0": "LancerCon",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_186_0": "Lancer's controller. It's covered in dirt.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_186_0_b": "Scissors",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_187_0": "Obviously stolen scissors which could easily\nbe used to cut up cloth.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_189_0": "LancerConX~1",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_190_0": "Lancer's controllers. They're covered in dirt.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_191_0": "YellowShred",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_192_0": "A shred of yellow fabric with a corn pattern.\nThe edge is black and smells.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_196_0": "BootOil",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_197_0": "A black, opaque oil with no distinctive odor.\nUsed to unsqueaken Cowboy boots.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_201_0": "RedSplatter",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_202_0": "A mysterious puddle of red criminal\nliquid.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_206_0": "BromideR",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_207_0": "\"Good night, sweet prince\"\nUSE this item to observe it.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_212_0": "PetalFeather",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_213_0": "A petal which makes you light as a feather.\nAllows the use of MYSTERIOUS STATUES.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_218_0": "Allows use of MYSTERIOUS STATUES.\nNot to be confused with a certain other feather.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_223_0": "PerpBook",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_224_0": "A purple book with a decidedly floral scent.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_228_0": "BlueString",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_229_0": "String which could be used to bound something\nin care.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_233_0": "TrainPlan",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_234_0": "A blueprint which details how to alter tracks\ninto a smashing machine with 2 rollercoasts.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_238_0": "YellowKey",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_239_0": "A yellow key that looks like it could\nopen a yellow door. Smells of corn.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_254_0": "MysteryKey",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_255_0": "A pink key with an ectoplasmic aura.\nMaybe it's a family heirloom.",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_259_0": "BromideF",
    "scr_keyiteminfo_slash_scr_keyiteminfo_gml_260_0": "\"Secret Steamy Bathtime\"\nUSE this item to observe it.",
    "scr_kingface_slash_scr_kingface_gml_3_0": "\\E~1 \\FK \\TK %",
    "scr_kingface_slash_scr_kingface_gml_7_0": "\\E~1 \\TK %",
    "scr_lanface_slash_scr_lanface_gml_1_0": "\\E~1 \\FL \\TL %",
    "scr_litemdesc_slash_scr_litemdesc_gml_1_0": "* Your eyesight became blurry.",
    "scr_litemdesc_slash_scr_litemdesc_gml_5_0": "* Your heartbeat quickened.",
    "scr_litemdesc_slash_scr_litemdesc_gml_8_0": "* \"Hot Chocolate\" - Topped with home-made marshmallows in the shape of bunnies.",
    "scr_litemdesc_slash_scr_litemdesc_gml_11_0": "* \"Pencil\" - Weapon 1 AT\n* Mightier than a sword?\n* Maybe equal at best.",
    "scr_litemdesc_slash_scr_litemdesc_gml_14_0": "* \"Bandage\" - Heals 10 HP\n* It has cartoon characters on it.",
    "scr_litemdesc_slash_scr_litemdesc_gml_17_0": "* \"Bouquet\" - A bouquet of beautiful flowers in many colors.",
    "scr_litemdesc_slash_scr_litemdesc_gml_18_0": "* Perhaps it could be offered to someone.",
    "scr_litemdesc_slash_scr_litemdesc_gml_21_0": "* \"Ball of Junk\" - A small ball of accumulated things in your pocket.",
    "scr_litemdesc_slash_scr_litemdesc_gml_25_0": "* \"Ball of Junk\" - A small ball of accumulated things in your pocket.",
    "scr_litemdesc_slash_scr_litemdesc_gml_26_0": "* It smells like scratch'n'sniff marshmallow stickers.",
    "scr_litemdesc_slash_scr_litemdesc_gml_30_0": "* \"Halloween Pencil\" - Weapon 1 AT\n* Orange with black bats on it.",
    "scr_litemdesc_slash_scr_litemdesc_gml_33_0": "* \"Lucky Pencil\" - Weapon 1 AT\n* Covered in green clovers and rainbows.",
    "scr_litemdesc_slash_scr_litemdesc_gml_36_0": "* \"Egg\" - Not too important, not too unimportant.",
    "scr_litemdesc_slash_scr_litemdesc_gml_39_0": "* \"Cards\" - The Jack of Spades, and the Rules Card.",
    "scr_litemdesc_slash_scr_litemdesc_gml_42_0": "* \"Box of Heart Candy\" - It's not yours. Will that stop you?",
    "scr_litemdesc_slash_scr_litemdesc_gml_45_0": "* There is a small shard of something in your pocket.",
    "scr_litemdesc_slash_scr_litemdesc_gml_46_0": "* It feels like glass, but...",
    "scr_litemdesc_slash_scr_litemdesc_gml_49_0": "* \"Eraser\" - Weapon 1 AT\n* Pink, it bounces when thrown on the ground.",
    "scr_litemdesc_slash_scr_litemdesc_gml_52_0": "* \"Mechanical Pencil\" - 1 AT\n* It's tempting to click it repeatedly.",
    "scr_litemdesc_slash_scr_litemdesc_gml_55_0": "* \"Wristwatch\" - Armor 1 DF\n* Maybe an expensive antique.\n* Stuck before half past noon.",
    "scr_litemdesc_slash_scr_litemdesc_gml_59_0": "* \"Holiday Pencil\" - 1 AT\n* A festive candycane pencil.\n* Do not eat.",
    "scr_litemdesc_slash_scr_litemdesc_gml_62_0": "* \"CactusNeedle\" - 2 AT\n* Ouch! ... It's somewhat sentimental in a way.",
    "scr_litemdesc_slash_scr_litemdesc_gml_65_0": "* \"BlackShard\" - A small chip of extremely hard glass.\n* Oddly, it's nearly opaque.",
    "scr_litemdesc_slash_scr_litemdesc_gml_68_0": "* \"QuillPen\" - 1 AT\n* A pen fashioned from a white feather.",
    "scr_litemdesc_slash_scr_litemdesc_gml_71_0": "* \"Honey Toast\" - A food that a parent could eat.",
    "scr_litemdesc_slash_scr_litemdesc_gml_74_0": "* \"Bread\" - A loaf of bread. Tends to leave crumbs wherever it goes.",
    "scr_litemdesc_slash_scr_litemdesc_gml_77_0": "* \"Seeds\" - The seed of the golden flower.",
    "scr_litemdesc_slash_scr_litemdesc_gml_80_0": "* \"Pencil2\" - 2 AT\n* It's a No. 2 Pencil. ... that\ndoesn't make it any stronger.",
    "scr_litemdesc_slash_scr_litemdesc_gml_83_0": "* \"Petal\" - 0 AT\n* A cyan colored petal. It's not\na weapon, but it's nice.",
    "scr_litemname_slash_scr_litemname_gml_6_0": "Hot Chocolate",
    "scr_litemname_slash_scr_litemname_gml_7_0": "Pencil",
    "scr_litemname_slash_scr_litemname_gml_8_0": "Bandage",
    "scr_litemname_slash_scr_litemname_gml_9_0": "Bouquet",
    "scr_litemname_slash_scr_litemname_gml_10_0": "Ball of Junk",
    "scr_litemname_slash_scr_litemname_gml_11_0": "Halloween Pencil",
    "scr_litemname_slash_scr_litemname_gml_12_0": "Lucky Pencil",
    "scr_litemname_slash_scr_litemname_gml_13_0": "Egg",
    "scr_litemname_slash_scr_litemname_gml_14_0": "Cards",
    "scr_litemname_slash_scr_litemname_gml_15_0": "Box of Heart Candy",
    "scr_litemname_slash_scr_litemname_gml_16_0": "Glass",
    "scr_litemname_slash_scr_litemname_gml_17_0": "Eraser",
    "scr_litemname_slash_scr_litemname_gml_18_0": "Mech. Pencil",
    "scr_litemname_slash_scr_litemname_gml_19_0": "Wristwatch",
    "scr_litemname_slash_scr_litemname_gml_21_0": "Holiday Pencil",
    "scr_litemname_slash_scr_litemname_gml_22_0": "CactusNeedle",
    "scr_litemname_slash_scr_litemname_gml_23_0": "BlackShard",
    "scr_litemname_slash_scr_litemname_gml_24_0": "QuillPen",
    "scr_litemname_slash_scr_litemname_gml_24_0_b": "QuillPen",
    "scr_litemname_slash_scr_litemname_gml_25_0": "Honey Toast",
    "scr_litemname_slash_scr_litemname_gml_26_0": "Bread",
    "scr_litemname_slash_scr_litemname_gml_27_0": "Seeds",
    "scr_litemname_slash_scr_litemname_gml_28_0": "Pencil2",
    "scr_litemname_slash_scr_litemname_gml_29_0": "Petal",
    "scr_litemuseb_slash_scr_litemuseb_gml_6_0": "* You grasped at nothing.",
    "scr_litemuseb_slash_scr_litemuseb_gml_9_0": "* You drank the hot chocolate.\n* It tasted wonderful.\n* Your throat tightened...",
    "scr_litemuseb_slash_scr_litemuseb_gml_10_0": "* For some reason you couldn't equip it.",
    "scr_litemuseb_slash_scr_litemuseb_gml_18_0": "* You equipped the Pencil.",
    "scr_litemuseb_slash_scr_litemuseb_gml_26_0": "* You re-applied the bandage.",
    "scr_litemuseb_slash_scr_litemuseb_gml_34_0": "* You held out the flowers.\n* A floral scent fills the air.\n* Nothing happened.",
    "scr_litemuseb_slash_scr_litemuseb_gml_42_0": "* You looked at the junk ball in admiration.\n* Nothing happened.",
    "scr_litemuseb_slash_scr_litemuseb_gml_48_0": "* You equipped the Halloween Pencil.",
    "scr_litemuseb_slash_scr_litemuseb_gml_56_0": "* You equipped the Lucky Pencil.",
    "scr_litemuseb_slash_scr_litemuseb_gml_63_0": "* You used the Egg.",
    "scr_litemuseb_slash_scr_litemuseb_gml_69_0": "* You held the cards.\n* They felt flimsy between your fingers.",
    "scr_litemuseb_slash_scr_litemuseb_gml_107_0": "* what? a heart shaped box of chocolates?",
    "scr_litemuseb_slash_scr_litemuseb_gml_108_0": "* oh, i get it.",
    "scr_litemuseb_slash_scr_litemuseb_gml_109_0": "* heh.",
    "scr_litemuseb_slash_scr_litemuseb_gml_110_0": "* wow.",
    "scr_litemuseb_slash_scr_litemuseb_gml_111_0": "* you're really...",
    "scr_litemuseb_slash_scr_litemuseb_gml_112_0": "* hm.",
    "scr_litemuseb_slash_scr_litemuseb_gml_113_0": "* alright, alright.",
    "scr_litemuseb_slash_scr_litemuseb_gml_114_0": "* ... okay.",
    "scr_litemuseb_slash_scr_litemuseb_gml_115_0": "* you wanna make a return on these, don't you?",
    "scr_litemuseb_slash_scr_litemuseb_gml_116_0": "* Ring...",
    "scr_litemuseb_slash_scr_litemuseb_gml_116_0_b": "* okay, okay, no need to break my heart.",
    "scr_litemuseb_slash_scr_litemuseb_gml_117_0": "* No one picked up.",
    "scr_litemuseb_slash_scr_litemuseb_gml_117_0_b": "* here's five dollars.",
    "scr_litemuseb_slash_scr_litemuseb_gml_119_0": "* (You traded the chocolates for 5 dollars.)",
    "scr_litemuseb_slash_scr_litemuseb_gml_123_0": "* (You could give Alphys the chocolate if you talk to her.)",
    "scr_litemuseb_slash_scr_litemuseb_gml_126_0": "* Hello?\n* Dreemurr residence...\n* Who might this be...?",
    "scr_litemuseb_slash_scr_litemuseb_gml_127_0": "* ... Kris?",
    "scr_litemuseb_slash_scr_litemuseb_gml_128_0": "* Sigh... do not make me come over there.",
    "scr_litemuseb_slash_scr_litemuseb_gml_130_0": "* Click...",
    "scr_litemuseb_slash_scr_litemuseb_gml_131_0": "* Woah, Kris, where the hell'd you get that?",
    "scr_litemuseb_slash_scr_litemuseb_gml_132_0": "* ... someone gave it to you?",
    "scr_litemuseb_slash_scr_litemuseb_gml_133_0": "* HAHAHA!! YEAH RIGHT!!! You stole it, didn't you!?",
    "scr_litemuseb_slash_scr_litemuseb_gml_134_0": "* Well, c'mon!! Let's eat it and hide the evidence!!",
    "scr_litemuseb_slash_scr_litemuseb_gml_136_0": "* Ring...",
    "scr_litemuseb_slash_scr_litemuseb_gml_136_0_b": "* (You and Susie shared the heart-shaped box of candies.)",
    "scr_litemuseb_slash_scr_litemuseb_gml_137_0": "* (The phone is ringing, but you can't get it.)",
    "scr_litemuseb_slash_scr_litemuseb_gml_137_0_b": "* (Both of you had a feeling in your chest...)",
    "scr_litemuseb_slash_scr_litemuseb_gml_138_0": "* (You're already on the phone, after all...)",
    "scr_litemuseb_slash_scr_litemuseb_gml_139_0": "* Ow, my stomach...",
    "scr_litemuseb_slash_scr_litemuseb_gml_141_0": "* (... that you shouldn't have eaten all of it.)",
    "scr_litemuseb_slash_scr_litemuseb_gml_149_0": "* (You unhesitatingly devoured the box of heart shaped candies.)",
    "scr_litemuseb_slash_scr_litemuseb_gml_150_0": "* (Your guts are being destroyed.)",
    "scr_litemuseb_slash_scr_litemuseb_gml_151_0": "* (You accept this destruction as part of life...)",
    "scr_litemuseb_slash_scr_litemuseb_gml_178_0": "* You looked through the glass.",
    "scr_litemuseb_slash_scr_litemuseb_gml_179_0": "* ... but nothing happened.",
    "scr_litemuseb_slash_scr_litemuseb_gml_179_0_b": "* It doesn't seem very useful.",
    "scr_litemuseb_slash_scr_litemuseb_gml_182_0": "* It doesn't seem very useful.",
    "scr_litemuseb_slash_scr_litemuseb_gml_189_0": "* You looked through the glass.",
    "scr_litemuseb_slash_scr_litemuseb_gml_190_0": "* For some strange reason, for just a brief moment...",
    "scr_litemuseb_slash_scr_litemuseb_gml_191_0": "* You thought you saw your mother holding someone else.",
    "scr_litemuseb_slash_scr_litemuseb_gml_221_0": "* You equipped the Eraser.",
    "scr_litemuseb_slash_scr_litemuseb_gml_223_0": "* You looked through the glass.",
    "scr_litemuseb_slash_scr_litemuseb_gml_224_0": "* For some strange reason, for just a moment...",
    "scr_litemuseb_slash_scr_litemuseb_gml_225_0": "* You thought you saw Susie in a far-off window, unkempt and glaring.",
    "scr_litemuseb_slash_scr_litemuseb_gml_228_0": "* You equipped the Mech. Pencil.",
    "scr_litemuseb_slash_scr_litemuseb_gml_235_0": "* You equipped the Holiday Pencil.",
    "scr_litemuseb_slash_scr_litemuseb_gml_242_0": "* You equipped the CactusNeedle.",
    "scr_litemuseb_slash_scr_litemuseb_gml_249_0": "* You equipped the BlackShard.",
    "scr_litemuseb_slash_scr_litemuseb_gml_269_0": "* You equipped the QuillPen.",
    "scr_litemuseb_slash_scr_litemuseb_gml_276_0": "* (You held it up in the air.)",
    "scr_litemuseb_slash_scr_litemuseb_gml_283_0": "* Kris, you are making crumbs.",
    "scr_litemuseb_slash_scr_litemuseb_gml_289_0": "* What? Kris? You made toast, for me?",
    "scr_litemuseb_slash_scr_litemuseb_gml_290_0": "* Why, ahaha, you didn't have to do that!",
    "scr_litemuseb_slash_scr_litemuseb_gml_291_0": "* ...",
    "scr_litemuseb_slash_scr_litemuseb_gml_293_0": "* (Asgore ate the Honey Toast.)",
    "scr_litemuseb_slash_scr_litemuseb_gml_295_0": "* This always was one of your best dishes.",
    "scr_litemuseb_slash_scr_litemuseb_gml_296_0": "* ... remember how you two used to eat bread?",
    "scr_litemuseb_slash_scr_litemuseb_gml_297_0": "* Fold it into quarters... take a couple bites, and...",
    "scr_litemuseb_slash_scr_litemuseb_gml_298_0": "* See? It's kind of like a snowflake! Hahaha!",
    "scr_litemuseb_slash_scr_litemuseb_gml_299_0": "* \"Too many crumbs\", your mother said.",
    "scr_litemuseb_slash_scr_litemuseb_gml_300_0": "* But crumbs can come in handy, too. Can't they, Kris?",
    "scr_litemuseb_slash_scr_litemuseb_gml_301_0": "* ... well. Have a wonderful day.",
    "scr_litemuseb_slash_scr_litemuseb_gml_319_0": "* Hey, don't eat that. Save it for later.",
    "scr_litemuseb_slash_scr_litemuseb_gml_320_0": "* ... y'know. Ice cream sandwiches.",
    "scr_litemuseb_slash_scr_litemuseb_gml_324_0": "* (Bread.)",
    "scr_litemuseb_slash_scr_litemuseb_gml_332_0": "* (You cannot use it right now.)",
    "scr_litemuseb_slash_scr_litemuseb_gml_338_0": "* You equipped the Pencil2.",
    "scr_litemuseb_slash_scr_litemuseb_gml_345_0": "* You equipped the Petal.",
    "scr_lrecoitem_slash_scr_lrecoitem_gml_14_0": "* You recovered ~1 HP!",
    "scr_lrecoitem_slash_scr_lrecoitem_gml_16_0": "* Your HP was maxed out.",
    "scr_monster_make_tired_slash_scr_monster_make_tired_gml_1_0": "(Tired)",
    "scr_monster_statreset_slash_scr_monster_statreset_gml_5_0": " ",
    "scr_monstersetup_slash_scr_monstersetup_gml_1053_0": "S-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_1057_0": "R-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_1061_0": "N-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_1837_0": "Floradinn",
    "scr_monstersetup_slash_scr_monstersetup_gml_1849_0": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_1850_0": "Useless\nanalysis",
    "scr_monstersetup_slash_scr_monstersetup_gml_1860_0": "Flatter",
    "scr_monstersetup_slash_scr_monstersetup_gml_1861_0": "60%\nMercy",
    "scr_monstersetup_slash_scr_monstersetup_gml_1864_0": "FlirtS",
    "scr_monstersetup_slash_scr_monstersetup_gml_1865_0": "Romance\nMercy?",
    "scr_monstersetup_slash_scr_monstersetup_gml_1869_0": "Convince",
    "scr_monstersetup_slash_scr_monstersetup_gml_1870_0": "TIRE\nenemy",
    "scr_monstersetup_slash_scr_monstersetup_gml_1874_0": "S-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_1878_0": "R-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_1884_0": "Leafling",
    "scr_monstersetup_slash_scr_monstersetup_gml_1896_0": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_1897_0": "Useless\nanalysis",
    "scr_monstersetup_slash_scr_monstersetup_gml_1900_0": "TurboSpin",
    "scr_monstersetup_slash_scr_monstersetup_gml_1901_0": "100% Mercy\nto all",
    "scr_monstersetup_slash_scr_monstersetup_gml_1905_0": "PinDown",
    "scr_monstersetup_slash_scr_monstersetup_gml_1906_0": "Make\nTIRED",
    "scr_monstersetup_slash_scr_monstersetup_gml_1910_0": "BlowAway",
    "scr_monstersetup_slash_scr_monstersetup_gml_1911_0": "Mash for\nMercy",
    "scr_monstersetup_slash_scr_monstersetup_gml_1915_0": "S-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_1919_0": "R-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_1925_0": "Shi",
    "scr_monstersetup_slash_scr_monstersetup_gml_1937_0": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_1938_0": "Useless\nanalysis",
    "scr_monstersetup_slash_scr_monstersetup_gml_1941_0": "ActScared",
    "scr_monstersetup_slash_scr_monstersetup_gml_1942_0": "30%\nMercy",
    "scr_monstersetup_slash_scr_monstersetup_gml_1946_0": "Intimidate",
    "scr_monstersetup_slash_scr_monstersetup_gml_1947_0": "Pose for\nMercy",
    "scr_monstersetup_slash_scr_monstersetup_gml_1951_0_b": "S-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_1955_0_b": "R-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_1961_0": "Shinobeetle",
    "scr_monstersetup_slash_scr_monstersetup_gml_1973_0": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_1974_0": "Useless\nanalysis",
    "scr_monstersetup_slash_scr_monstersetup_gml_1977_0": "Convince",
    "scr_monstersetup_slash_scr_monstersetup_gml_1978_0": "35%\nMercy",
    "scr_monstersetup_slash_scr_monstersetup_gml_1981_0": "S-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_1985_0": "R-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_1991_0_b": "Kawkaw",
    "scr_monstersetup_slash_scr_monstersetup_gml_2003_0_b": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_2004_0": "Useless\nanalysis",
    "scr_monstersetup_slash_scr_monstersetup_gml_2007_0_b": "Hoop",
    "scr_monstersetup_slash_scr_monstersetup_gml_2008_0": "60%\nMercy",
    "scr_monstersetup_slash_scr_monstersetup_gml_2011_0_b": "ShooOrCall",
    "scr_monstersetup_slash_scr_monstersetup_gml_2012_0_b": "Leave\nor Love",
    "scr_monstersetup_slash_scr_monstersetup_gml_2016_0": "S-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2020_0": "R-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2026_0": "Sheary",
    "scr_monstersetup_slash_scr_monstersetup_gml_2038_0_b": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_2039_0": "Useless\nanalysis",
    "scr_monstersetup_slash_scr_monstersetup_gml_2042_0_b": "SalonCut",
    "scr_monstersetup_slash_scr_monstersetup_gml_2043_0": "Relaxed\ncut",
    "scr_monstersetup_slash_scr_monstersetup_gml_2047_0": "ValueCut",
    "scr_monstersetup_slash_scr_monstersetup_gml_2048_0": "Cut\nquick!",
    "scr_monstersetup_slash_scr_monstersetup_gml_2052_0_b": "HyperCut",
    "scr_monstersetup_slash_scr_monstersetup_gml_2053_0": "Cut\nFAST!!!",
    "scr_monstersetup_slash_scr_monstersetup_gml_2057_0": "S-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2061_0": "R-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2067_0": "Netskie",
    "scr_monstersetup_slash_scr_monstersetup_gml_2079_0": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_2080_0": "Useless\nanalysis",
    "scr_monstersetup_slash_scr_monstersetup_gml_2083_0": "Faker",
    "scr_monstersetup_slash_scr_monstersetup_gml_2084_0": "Touch fake\nbullets",
    "scr_monstersetup_slash_scr_monstersetup_gml_2088_0": "Impression",
    "scr_monstersetup_slash_scr_monstersetup_gml_2089_0": "Slight\nMercy",
    "scr_monstersetup_slash_scr_monstersetup_gml_2093_0": "S-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2097_0": "R-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2103_0": "Terakota",
    "scr_monstersetup_slash_scr_monstersetup_gml_2115_0": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_2116_0": "Useless\nanalysis",
    "scr_monstersetup_slash_scr_monstersetup_gml_2119_0_b": "WateringCan",
    "scr_monstersetup_slash_scr_monstersetup_gml_2120_0": "Waters\nplants",
    "scr_monstersetup_slash_scr_monstersetup_gml_2124_0": "SlowerCan",
    "scr_monstersetup_slash_scr_monstersetup_gml_2125_0": "Waters\nslower",
    "scr_monstersetup_slash_scr_monstersetup_gml_2128_0": "S-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2132_0": "R-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2138_0": "???",
    "scr_monstersetup_slash_scr_monstersetup_gml_2150_0_b": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_2151_0_b": "Useless\nanalysis",
    "scr_monstersetup_slash_scr_monstersetup_gml_2156_0_b": "???",
    "scr_monstersetup_slash_scr_monstersetup_gml_2168_0": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_2169_0_b": "Useless\nanalysis",
    "scr_monstersetup_slash_scr_monstersetup_gml_2172_0": "S-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2176_0": "R-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2182_0_b": "???",
    "scr_monstersetup_slash_scr_monstersetup_gml_2194_0_b": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_2195_0": "Useless\nanalysis",
    "scr_monstersetup_slash_scr_monstersetup_gml_2198_0": "S-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2202_0": "R-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2208_0": "???",
    "scr_monstersetup_slash_scr_monstersetup_gml_2220_0": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_2221_0": "Useless\nanalysis",
    "scr_monstersetup_slash_scr_monstersetup_gml_2224_0": "Spin",
    "scr_monstersetup_slash_scr_monstersetup_gml_2225_0": "20%\nmercy",
    "scr_monstersetup_slash_scr_monstersetup_gml_2228_0": "Dance",
    "scr_monstersetup_slash_scr_monstersetup_gml_2229_0": "20%\nmercy",
    "scr_monstersetup_slash_scr_monstersetup_gml_2232_0": "Care",
    "scr_monstersetup_slash_scr_monstersetup_gml_2233_0": "20%\nmercy",
    "scr_monstersetup_slash_scr_monstersetup_gml_2236_0_b": "Coolpose",
    "scr_monstersetup_slash_scr_monstersetup_gml_2237_0": "20%\nmercy",
    "scr_monstersetup_slash_scr_monstersetup_gml_2240_0": "Flatter",
    "scr_monstersetup_slash_scr_monstersetup_gml_2241_0": "20%\nmercy",
    "scr_monstersetup_slash_scr_monstersetup_gml_2244_0": "S-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2248_0_b": "R-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2254_0": "Orange",
    "scr_monstersetup_slash_scr_monstersetup_gml_2266_0": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_2267_0": "Useless\nanalysis",
    "scr_monstersetup_slash_scr_monstersetup_gml_2275_0_b": "GetAlong",
    "scr_monstersetup_slash_scr_monstersetup_gml_2276_0_b": "25%\nmercy",
    "scr_monstersetup_slash_scr_monstersetup_gml_2281_0": "TPCooking",
    "scr_monstersetup_slash_scr_monstersetup_gml_2282_0": "Boost\nTP",
    "scr_monstersetup_slash_scr_monstersetup_gml_2286_0": "TPCooking",
    "scr_monstersetup_slash_scr_monstersetup_gml_2287_0": "Boost\nTP",
    "scr_monstersetup_slash_scr_monstersetup_gml_2293_0": "Green",
    "scr_monstersetup_slash_scr_monstersetup_gml_2305_0": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_2306_0": "Useless\nanalysis",
    "scr_monstersetup_slash_scr_monstersetup_gml_2314_0": "FeastX",
    "scr_monstersetup_slash_scr_monstersetup_gml_2315_0": "25%\nmercy",
    "scr_monstersetup_slash_scr_monstersetup_gml_2320_0": "TPCooking",
    "scr_monstersetup_slash_scr_monstersetup_gml_2321_0": "Boost\nTP",
    "scr_monstersetup_slash_scr_monstersetup_gml_2325_0": "TPCooking",
    "scr_monstersetup_slash_scr_monstersetup_gml_2326_0": "Boost\nTP",
    "scr_monstersetup_slash_scr_monstersetup_gml_2332_0": "Blue",
    "scr_monstersetup_slash_scr_monstersetup_gml_2346_0": "Yellow",
    "scr_monstersetup_slash_scr_monstersetup_gml_2358_0": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_2359_0": "Useless\nanalysis",
    "scr_monstersetup_slash_scr_monstersetup_gml_2362_0": "HelpOut",
    "scr_monstersetup_slash_scr_monstersetup_gml_2366_0": "HelpOut",
    "scr_monstersetup_slash_scr_monstersetup_gml_2372_0": "Seth",
    "scr_monstersetup_slash_scr_monstersetup_gml_2386_0_b": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_2387_0": "Useless\nanalysis",
    "scr_monstersetup_slash_scr_monstersetup_gml_2390_0_b": "FlatterX",
    "scr_monstersetup_slash_scr_monstersetup_gml_2391_0": "50%\nMercy",
    "scr_monstersetup_slash_scr_monstersetup_gml_2395_0": "S-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2399_0": "R-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2405_0": "Pink",
    "scr_monstersetup_slash_scr_monstersetup_gml_2417_0": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_2425_0_b": "Flirt",
    "scr_monstersetup_slash_scr_monstersetup_gml_2426_0": "Doki+1",
    "scr_monstersetup_slash_scr_monstersetup_gml_2431_0": "MegaFlirt",
    "scr_monstersetup_slash_scr_monstersetup_gml_2432_0": "Doki+5",
    "scr_monstersetup_slash_scr_monstersetup_gml_2436_0": "MegaFlirtX",
    "scr_monstersetup_slash_scr_monstersetup_gml_2437_0_b": "GigaFlirt",
    "scr_monstersetup_slash_scr_monstersetup_gml_2438_0": "Doki+10",
    "scr_monstersetup_slash_scr_monstersetup_gml_2443_0_b": "Flirt",
    "scr_monstersetup_slash_scr_monstersetup_gml_2444_0": "Doki +1",
    "scr_monstersetup_slash_scr_monstersetup_gml_2449_0": "MegaFlirt",
    "scr_monstersetup_slash_scr_monstersetup_gml_2450_0": "Doki +5",
    "scr_monstersetup_slash_scr_monstersetup_gml_2455_0": "ShareFood",
    "scr_monstersetup_slash_scr_monstersetup_gml_2456_0": "Item in\nExchange\nFor doki",
    "scr_monstersetup_slash_scr_monstersetup_gml_2459_0": "Flirt",
    "scr_monstersetup_slash_scr_monstersetup_gml_2460_0": "Doki +1",
    "scr_monstersetup_slash_scr_monstersetup_gml_2465_0": "MegaFlirt",
    "scr_monstersetup_slash_scr_monstersetup_gml_2466_0": "Doki +5",
    "scr_monstersetup_slash_scr_monstersetup_gml_2471_0": "LovelyBoy",
    "scr_monstersetup_slash_scr_monstersetup_gml_2472_0": "Max TP\n14% UP",
    "scr_monstersetup_slash_scr_monstersetup_gml_2477_0_b": "Flowery",
    "scr_monstersetup_slash_scr_monstersetup_gml_2489_0_b": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_2492_0_b": "Posey",
    "scr_monstersetup_slash_scr_monstersetup_gml_2493_0": "10%\nMercy",
    "scr_monstersetup_slash_scr_monstersetup_gml_2498_0": "PoseyZ",
    "scr_monstersetup_slash_scr_monstersetup_gml_2499_0": "10%\nMercy",
    "scr_monstersetup_slash_scr_monstersetup_gml_2504_0": "S-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2508_0": "R-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2514_0": "Ball",
    "scr_monstersetup_slash_scr_monstersetup_gml_2526_0": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_2527_0": "Useless\nanalysis",
    "scr_monstersetup_slash_scr_monstersetup_gml_2530_0_b": "Flatter",
    "scr_monstersetup_slash_scr_monstersetup_gml_2531_0": "60%\nMercy",
    "scr_monstersetup_slash_scr_monstersetup_gml_2534_0_b": "S-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2538_0_b": "R-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2549_0": "Trashy Trio",
    "scr_monstersetup_slash_scr_monstersetup_gml_2574_0": "Nubert",
    "scr_monstersetup_slash_scr_monstersetup_gml_2586_0": "Check",
    "scr_monstersetup_slash_scr_monstersetup_gml_2587_0": "Useless\nanalysis",
    "scr_monstersetup_slash_scr_monstersetup_gml_2590_0": "Flatter",
    "scr_monstersetup_slash_scr_monstersetup_gml_2591_0": "60%\nMercy",
    "scr_monstersetup_slash_scr_monstersetup_gml_2593_0": "Example",
    "scr_monstersetup_slash_scr_monstersetup_gml_2594_0": "S-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2598_0": "R-Action",
    "scr_monstersetup_slash_scr_monstersetup_gml_2683_0": "CoolDance",
    "scr_monstersetup_slash_scr_monstersetup_gml_2686_0": "SimuDance",
    "scr_monstersetup_slash_scr_monstersetup_gml_2690_0": "SimuFlatter",
    "scr_monstersetup_slash_scr_monstersetup_gml_2694_0": "Loner",
    "scr_monstersetup_slash_scr_monstersetup_gml_2699_0": "CoolDance",
    "scr_monstersetup_slash_scr_monstersetup_gml_2702_0": "SimuDance",
    "scr_monstersetup_slash_scr_monstersetup_gml_2706_0": "SimuFlatter",
    "scr_mushroomstack_helpers_slash_scr_mushroomstack_helpers_gml_4_0": "* (Something else bit it first.)",
    "scr_mushroomstack_helpers_slash_scr_mushroomstack_helpers_gml_7_0": "* (There's too many mushroom for there to be much room.)",
    "scr_mushroomstack_helpers_slash_scr_mushroomstack_helpers_gml_24_0": "\nBite",
    "scr_mushroomstack_helpers_slash_scr_mushroomstack_helpers_gml_25_0": "\nDon't bite",
    "scr_mushroomstack_helpers_slash_scr_mushroomstack_helpers_gml_26_0": "* (Take all bite(s(s(s)))?)",
    "scr_mushroomstack_helpers_slash_scr_mushroomstack_helpers_gml_30_0": "\nBite 50x",
    "scr_mushroomstack_helpers_slash_scr_mushroomstack_helpers_gml_31_0": "\nDon't bite",
    "scr_mushroomstack_helpers_slash_scr_mushroomstack_helpers_gml_32_0": "* (Take a bite(s(s))?)",
    "scr_mushroomstack_helpers_slash_scr_mushroomstack_helpers_gml_36_0": "\nBite 2x",
    "scr_mushroomstack_helpers_slash_scr_mushroomstack_helpers_gml_37_0": "\nBite 4x",
    "scr_mushroomstack_helpers_slash_scr_mushroomstack_helpers_gml_38_0": "Bite 6x",
    "scr_mushroomstack_helpers_slash_scr_mushroomstack_helpers_gml_39_0": "Don't bite",
    "scr_mushroomstack_helpers_slash_scr_mushroomstack_helpers_gml_40_0": "* (Take a bite(s)?)",
    "scr_mushroomstack_helpers_slash_scr_mushroomstack_helpers_gml_44_0": "\nBite it",
    "scr_mushroomstack_helpers_slash_scr_mushroomstack_helpers_gml_45_0": "\nDo not bite",
    "scr_mushroomstack_helpers_slash_scr_mushroomstack_helpers_gml_47_0": "* (Take a bite?)",
    "scr_mushroomstack_helpers_slash_scr_mushroomstack_helpers_gml_49_0": "* (It looks soft and delicious. Take a bite?)",
    "scr_mushroomstack_helpers_slash_scr_mushroomstack_helpers_gml_56_0": "* (You feel full.)\n* (Vertically.)",
    "scr_noeface_slash_scr_noeface_gml_1_0": "\\E~1 \\FN \\TN %",
    "scr_noface_slash_scr_noface_gml_1_0": "%",
    "scr_phonename_slash_scr_phonename_gml_3_0": " ",
    "scr_phonename_slash_scr_phonename_gml_17_0": "Call Home",
    "scr_phonename_slash_scr_phonename_gml_18_0": "Call Toriel",
    "scr_phonename_slash_scr_phonename_gml_21_0": "Sans's Number",
    "scr_phonename_slash_scr_phonename_gml_22_0": "Not Sans's Number",
    "scr_ralface_slash_scr_ralface_gml_1_0": "\\E~1 \\FR \\TR %",
    "scr_recruit_info_all_slash_scr_recruit_info_all_gml_46_0": "Not yet fully recruited",
    "scr_recruit_info_all_slash_scr_recruit_info_all_gml_47_0": "?",
    "scr_recruit_info_all_slash_scr_recruit_info_all_gml_48_0": "?",
    "scr_recruit_info_all_slash_scr_recruit_info_all_gml_59_0": "?",
    "scr_recruit_info_slash_scr_recruit_info_gml_10_0": "Known Quantity ",
    "scr_recruit_info_slash_scr_recruit_info_gml_11_0": "It is known.",
    "scr_recruit_info_slash_scr_recruit_info_gml_29_0": "Rudinn",
    "scr_recruit_info_slash_scr_recruit_info_gml_30_0": "Said to be someone's best friend, but maybe not. Shine on, you lazy diamond!",
    "scr_recruit_info_slash_scr_recruit_info_gml_31_0": "Shiny Things",
    "scr_recruit_info_slash_scr_recruit_info_gml_32_0": "Effort",
    "scr_recruit_info_slash_scr_recruit_info_gml_37_0": "JEWEL",
    "scr_recruit_info_slash_scr_recruit_info_gml_38_0": "* Hey, boss! I'll have a Dark Candy Starfait!",
    "scr_recruit_info_slash_scr_recruit_info_gml_41_0": "Prefers gold",
    "scr_recruit_info_slash_scr_recruit_info_gml_43_0": "Hathy",
    "scr_recruit_info_slash_scr_recruit_info_gml_44_0": "A heart with a big heart. Always supporting others with her bullets.",
    "scr_recruit_info_slash_scr_recruit_info_gml_45_0": "Lip Gloss",
    "scr_recruit_info_slash_scr_recruit_info_gml_46_0": "Drama",
    "scr_recruit_info_slash_scr_recruit_info_gml_51_0": "HEART",
    "scr_recruit_info_slash_scr_recruit_info_gml_52_0": "* (Hathy is going to order a heart-foam latte.)",
    "scr_recruit_info_slash_scr_recruit_info_gml_56_0": "Wants to try wig",
    "scr_recruit_info_slash_scr_recruit_info_gml_57_0": "Ponman",
    "scr_recruit_info_slash_scr_recruit_info_gml_58_0": "A simple organism that takes life one square at a time.",
    "scr_recruit_info_slash_scr_recruit_info_gml_59_0": "Sleeping",
    "scr_recruit_info_slash_scr_recruit_info_gml_60_0": "Moving Backwards",
    "scr_recruit_info_slash_scr_recruit_info_gml_65_0": "ORDER",
    "scr_recruit_info_slash_scr_recruit_info_gml_66_0": "* (Looks like it wants to osmose some flavorful cubes.)",
    "scr_recruit_info_slash_scr_recruit_info_gml_71_0": "Rabbick",
    "scr_recruit_info_slash_scr_recruit_info_gml_71_0_b": "Loam > Soil",
    "scr_recruit_info_slash_scr_recruit_info_gml_72_0": "A real dust bunny. Known to play dirty, but loves to play clean.",
    "scr_recruit_info_slash_scr_recruit_info_gml_73_0": "Dusty Places",
    "scr_recruit_info_slash_scr_recruit_info_gml_74_0": "Vacuum",
    "scr_recruit_info_slash_scr_recruit_info_gml_79_0": "RABBIT:DUST",
    "scr_recruit_info_slash_scr_recruit_info_gml_80_0": "* (Looks like it wants to be dabbed with rubbing alcohol.)",
    "scr_recruit_info_slash_scr_recruit_info_gml_85_0": "Bloxer",
    "scr_recruit_info_slash_scr_recruit_info_gml_86_0": "A shape changing fighter. Ironically, blocking is not its forte.",
    "scr_recruit_info_slash_scr_recruit_info_gml_86_0_b": "Likes being bigger",
    "scr_recruit_info_slash_scr_recruit_info_gml_87_0": "Cross-Trainers",
    "scr_recruit_info_slash_scr_recruit_info_gml_88_0": "Formal Shoewear",
    "scr_recruit_info_slash_scr_recruit_info_gml_93_0": "FIGHT",
    "scr_recruit_info_slash_scr_recruit_info_gml_94_0": "* Everything tastes better with a normally-shaped body!",
    "scr_recruit_info_slash_scr_recruit_info_gml_99_0": "Jigsawry",
    "scr_recruit_info_slash_scr_recruit_info_gml_100_0": "It cries tears of joy that you are its boss.",
    "scr_recruit_info_slash_scr_recruit_info_gml_101_0": "Fitting In",
    "scr_recruit_info_slash_scr_recruit_info_gml_101_0_b": "Other new parts",
    "scr_recruit_info_slash_scr_recruit_info_gml_102_0": "Susie's Ax",
    "scr_recruit_info_slash_scr_recruit_info_gml_107_0": "MOUSE:PUZZ",
    "scr_recruit_info_slash_scr_recruit_info_gml_108_0": "* Lemonade? ... please.",
    "scr_recruit_info_slash_scr_recruit_info_gml_113_0": "JEVIL",
    "scr_recruit_info_slash_scr_recruit_info_gml_114_0": "An agent of CHAOS, he became DEVILSKNIFE to the pocket.",
    "scr_recruit_info_slash_scr_recruit_info_gml_115_0": "CHAOS",
    "scr_recruit_info_slash_scr_recruit_info_gml_116_0": "BOREDOM",
    "scr_recruit_info_slash_scr_recruit_info_gml_116_0_b": "Being corner",
    "scr_recruit_info_slash_scr_recruit_info_gml_118_0": "???",
    "scr_recruit_info_slash_scr_recruit_info_gml_121_0": "CHAOS:CHAOS",
    "scr_recruit_info_slash_scr_recruit_info_gml_122_0": "",
    "scr_recruit_info_slash_scr_recruit_info_gml_128_0": "Rudinn Ranger",
    "scr_recruit_info_slash_scr_recruit_info_gml_129_0": "Obsessed with ranger shows, it lets everyone know it's better than Rudinn.",
    "scr_recruit_info_slash_scr_recruit_info_gml_130_0": "Sucking Up",
    "scr_recruit_info_slash_scr_recruit_info_gml_131_0": "Show Getting Taped Over",
    "scr_recruit_info_slash_scr_recruit_info_gml_136_0": "JEWEL:BLADE",
    "scr_recruit_info_slash_scr_recruit_info_gml_137_0": "* Boss...? You're treating me...? Oh, you shouldn't have! (smile)",
    "scr_recruit_info_slash_scr_recruit_info_gml_142_0": "Head Hathy",
    "scr_recruit_info_slash_scr_recruit_info_gml_143_0": "Although stronger than Hathy, seems to have fewer friends.",
    "scr_recruit_info_slash_scr_recruit_info_gml_144_0": "Peace And Quiet",
    "scr_recruit_info_slash_scr_recruit_info_gml_145_0": "Being Alone",
    "scr_recruit_info_slash_scr_recruit_info_gml_146_0": "Told \"good job\"",
    "scr_recruit_info_slash_scr_recruit_info_gml_150_0": "HEART:ICE",
    "scr_recruit_info_slash_scr_recruit_info_gml_151_0": "* (Head Hathy drinks an ice tea in silence...)",
    "scr_recruit_info_slash_scr_recruit_info_gml_156_0": "Ambyu-Lance",
    "scr_recruit_info_slash_scr_recruit_info_gml_157_0": "An aggressive antivirus. It's not down with the sickness.",
    "scr_recruit_info_slash_scr_recruit_info_gml_158_0": "Loud Sirens",
    "scr_recruit_info_slash_scr_recruit_info_gml_159_0": "Funny Sound Effects",
    "scr_recruit_info_slash_scr_recruit_info_gml_161_0": "Find someone",
    "scr_recruit_info_slash_scr_recruit_info_gml_164_0": "ORDER:ELEC",
    "scr_recruit_info_slash_scr_recruit_info_gml_165_0": "* Pipooo! Nothing beats a nice shot of espresso... want me to give you a \"shot\", too!?",
    "scr_recruit_info_slash_scr_recruit_info_gml_171_0": "Poppup",
    "scr_recruit_info_slash_scr_recruit_info_gml_172_0": "Known to say ASOBOH, which means \"Let's Play!\" ... does it know that?",
    "scr_recruit_info_slash_scr_recruit_info_gml_173_0": "LEEMO FRUIT",
    "scr_recruit_info_slash_scr_recruit_info_gml_174_0": "ADBLOCK",
    "scr_recruit_info_slash_scr_recruit_info_gml_177_0": "The cure? Anyone?",
    "scr_recruit_info_slash_scr_recruit_info_gml_179_0": "VIRUS",
    "scr_recruit_info_slash_scr_recruit_info_gml_181_0": "* NOMU NOMU.\n* BERRY GOOD!",
    "scr_recruit_info_slash_scr_recruit_info_gml_188_0": "Tasque",
    "scr_recruit_info_slash_scr_recruit_info_gml_189_0": "This cat loves you!",
    "scr_recruit_info_slash_scr_recruit_info_gml_190_0": "Cat Food",
    "scr_recruit_info_slash_scr_recruit_info_gml_191_0": "Cat Food",
    "scr_recruit_info_slash_scr_recruit_info_gml_195_0": "Celebrate birthday",
    "scr_recruit_info_slash_scr_recruit_info_gml_196_0": "CAT:ELEC",
    "scr_recruit_info_slash_scr_recruit_info_gml_197_0": "* (It's drinking K_K's electric milk JPEG.)",
    "scr_recruit_info_slash_scr_recruit_info_gml_203_0": "Werewire",
    "scr_recruit_info_slash_scr_recruit_info_gml_204_0": "It was controlled by Queen. But, it's stronger and cooler now, so?",
    "scr_recruit_info_slash_scr_recruit_info_gml_205_0": "Shock Therapy",
    "scr_recruit_info_slash_scr_recruit_info_gml_206_0": "Emotional Therapy",
    "scr_recruit_info_slash_scr_recruit_info_gml_211_0": "ELEC",
    "scr_recruit_info_slash_scr_recruit_info_gml_211_0_b": "Unlosable toy",
    "scr_recruit_info_slash_scr_recruit_info_gml_212_0": "* (It has some kind of energy drink.)",
    "scr_recruit_info_slash_scr_recruit_info_gml_218_0": "Maus",
    "scr_recruit_info_slash_scr_recruit_info_gml_219_0": "It dreams of re-enacting scenes from cat and mouse cartoons.",
    "scr_recruit_info_slash_scr_recruit_info_gml_220_0": "Clicking",
    "scr_recruit_info_slash_scr_recruit_info_gml_221_0": "Clicking On Poppup",
    "scr_recruit_info_slash_scr_recruit_info_gml_226_0": "MOUSE:ELEC",
    "scr_recruit_info_slash_scr_recruit_info_gml_227_0": "* (It's drinking melted cheese.)",
    "scr_recruit_info_slash_scr_recruit_info_gml_227_0_b": "Cordless phone",
    "scr_recruit_info_slash_scr_recruit_info_gml_233_0": "Virovirokun",
    "scr_recruit_info_slash_scr_recruit_info_gml_234_0": "A virus with a slightly criminal streak... and a heart of gold.",
    "scr_recruit_info_slash_scr_recruit_info_gml_235_0": "Retro Games",
    "scr_recruit_info_slash_scr_recruit_info_gml_236_0": "Federal Justice System",
    "scr_recruit_info_slash_scr_recruit_info_gml_241_0": "VIRUS",
    "scr_recruit_info_slash_scr_recruit_info_gml_242_0": "* Wanna share my soda? We'll both get sick that way... hee hee.",
    "scr_recruit_info_slash_scr_recruit_info_gml_243_0": "Michael",
    "scr_recruit_info_slash_scr_recruit_info_gml_248_0": "Swatchling",
    "scr_recruit_info_slash_scr_recruit_info_gml_249_0": "Colorful and dandy, you can always count on him to work hard.",
    "scr_recruit_info_slash_scr_recruit_info_gml_250_0": "Paint By Numbers",
    "scr_recruit_info_slash_scr_recruit_info_gml_251_0": "Mixed Messages",
    "scr_recruit_info_slash_scr_recruit_info_gml_256_0": "COLOR",
    "scr_recruit_info_slash_scr_recruit_info_gml_257_0": "* Boss? Shall we sit down and enjoy a nice earl grey?",
    "scr_recruit_info_slash_scr_recruit_info_gml_259_0": "World peace? Anyone?",
    "scr_recruit_info_slash_scr_recruit_info_gml_263_0": "Werewerewire",
    "scr_recruit_info_slash_scr_recruit_info_gml_264_0": "It absorbed the wire with fighting spirit. Gets flustered easily.",
    "scr_recruit_info_slash_scr_recruit_info_gml_265_0": "Supercharged Fighting",
    "scr_recruit_info_slash_scr_recruit_info_gml_266_0": "Interpersonal Relationships",
    "scr_recruit_info_slash_scr_recruit_info_gml_271_0": "ELEC:FIGHT",
    "scr_recruit_info_slash_scr_recruit_info_gml_272_0": "* (... it's crushing its energy drink with its hand...)",
    "scr_recruit_info_slash_scr_recruit_info_gml_275_0": "Bunny vacation",
    "scr_recruit_info_slash_scr_recruit_info_gml_279_0": "Tasque Manager",
    "scr_recruit_info_slash_scr_recruit_info_gml_280_0": "Loves to coordinate outfits. Strongly dislikes clowns.",
    "scr_recruit_info_slash_scr_recruit_info_gml_281_0": "New Wave Synth Pop",
    "scr_recruit_info_slash_scr_recruit_info_gml_282_0": "Mismatched Socks",
    "scr_recruit_info_slash_scr_recruit_info_gml_287_0": "CAT:ORDER",
    "scr_recruit_info_slash_scr_recruit_info_gml_288_0": "",
    "scr_recruit_info_slash_scr_recruit_info_gml_291_0": "Heaven piercing drill",
    "scr_recruit_info_slash_scr_recruit_info_gml_295_0": "Mauswheel",
    "scr_recruit_info_slash_scr_recruit_info_gml_296_0": "You recruited 3 big mice and you're stuck with it.",
    "scr_recruit_info_slash_scr_recruit_info_gml_297_0": "Pretending To Be A Tire",
    "scr_recruit_info_slash_scr_recruit_info_gml_298_0": "Losing Momentum",
    "scr_recruit_info_slash_scr_recruit_info_gml_303_0": "MOUSE:MOUSE:MOUSE",
    "scr_recruit_info_slash_scr_recruit_info_gml_304_0": "* (It's getting electricity from the melted cheese like a water wheel)",
    "scr_recruit_info_slash_scr_recruit_info_gml_308_0": "Secret <3",
    "scr_recruit_info_slash_scr_recruit_info_gml_320_0": "Shadowguy",
    "scr_recruit_info_slash_scr_recruit_info_gml_321_0": "Passionate about music, but often taken advantage of by sinister types.",
    "scr_recruit_info_slash_scr_recruit_info_gml_322_0": "Creative",
    "scr_recruit_info_slash_scr_recruit_info_gml_323_0": "Business",
    "scr_recruit_info_slash_scr_recruit_info_gml_324_0": "Race course",
    "scr_recruit_info_slash_scr_recruit_info_gml_328_0": "CHAOS:MUSIC",
    "scr_recruit_info_slash_scr_recruit_info_gml_329_0": "* (Seems to just be enjoying the musical ambience.)",
    "scr_recruit_info_slash_scr_recruit_info_gml_335_0": "Shuttah",
    "scr_recruit_info_slash_scr_recruit_info_gml_336_0": "Don't scream...! It's not the real monster, just the Darkner. Ooo la la.",
    "scr_recruit_info_slash_scr_recruit_info_gml_337_0": "Fashion Shoot",
    "scr_recruit_info_slash_scr_recruit_info_gml_338_0": "The word \"ugly\"",
    "scr_recruit_info_slash_scr_recruit_info_gml_340_0": "Lead solo vocal",
    "scr_recruit_info_slash_scr_recruit_info_gml_343_0": "COPY",
    "scr_recruit_info_slash_scr_recruit_info_gml_344_0": "* Shush! Don't do the move... I am photographing the drink!",
    "scr_recruit_info_slash_scr_recruit_info_gml_350_0": "Zapper",
    "scr_recruit_info_slash_scr_recruit_info_gml_351_0": "A bouncer that favors brute force over beauty. Gets lost easily.",
    "scr_recruit_info_slash_scr_recruit_info_gml_352_0": "Laser Tag",
    "scr_recruit_info_slash_scr_recruit_info_gml_353_0": "Buttons Pushed",
    "scr_recruit_info_slash_scr_recruit_info_gml_356_0": "Remember those days",
    "scr_recruit_info_slash_scr_recruit_info_gml_358_0": "ORDER:ELEC",
    "scr_recruit_info_slash_scr_recruit_info_gml_359_0": "* Say da word, boss... I'll give dis drink a sip it won't forget.",
    "scr_recruit_info_slash_scr_recruit_info_gml_365_0": "Ribbick",
    "scr_recruit_info_slash_scr_recruit_info_gml_366_0": "A real dust... frog. Known to play dirty, but loves to play... dirty.",
    "scr_recruit_info_slash_scr_recruit_info_gml_367_0": "Dusty Places",
    "scr_recruit_info_slash_scr_recruit_info_gml_368_0": "Imposter",
    "scr_recruit_info_slash_scr_recruit_info_gml_372_0": "De-bongo buttons",
    "scr_recruit_info_slash_scr_recruit_info_gml_373_0": "FROG:DUST",
    "scr_recruit_info_slash_scr_recruit_info_gml_374_0": "* (Looks like it want to be dabbed with rubbing alcohol.)",
    "scr_recruit_info_slash_scr_recruit_info_gml_380_0": "Watercooler",
    "scr_recruit_info_slash_scr_recruit_info_gml_381_0": "The chatty office star. Obviously quite a looker despite her prudish wear.",
    "scr_recruit_info_slash_scr_recruit_info_gml_382_0": "Small talk",
    "scr_recruit_info_slash_scr_recruit_info_gml_383_0": "Feeling contained",
    "scr_recruit_info_slash_scr_recruit_info_gml_388_0": "WATER",
    "scr_recruit_info_slash_scr_recruit_info_gml_388_0_b": "Replace Rabbick",
    "scr_recruit_info_slash_scr_recruit_info_gml_389_0": "* (Seems like they're drinking water.)\n* (... feels questionable.)",
    "scr_recruit_info_slash_scr_recruit_info_gml_395_0": "Pippins",
    "scr_recruit_info_slash_scr_recruit_info_gml_396_0": "A sly customer that takes risk until luck strikes. ... cheating also works.",
    "scr_recruit_info_slash_scr_recruit_info_gml_397_0": "Gacha Game",
    "scr_recruit_info_slash_scr_recruit_info_gml_398_0": "Consequences",
    "scr_recruit_info_slash_scr_recruit_info_gml_403_0": "CHAOS:LUCK",
    "scr_recruit_info_slash_scr_recruit_info_gml_404_0": "* This drink's not mine? It's fine. I'm just keeping it warm.",
    "scr_recruit_info_slash_scr_recruit_info_gml_404_0_b": "Be less intimidating",
    "scr_recruit_info_slash_scr_recruit_info_gml_410_0": "Elnina",
    "scr_recruit_info_slash_scr_recruit_info_gml_411_0": "The weather girl who really \"makes it rain.\" Like... with water, though.",
    "scr_recruit_info_slash_scr_recruit_info_gml_412_0": "Lanino",
    "scr_recruit_info_slash_scr_recruit_info_gml_413_0": "Being Alone",
    "scr_recruit_info_slash_scr_recruit_info_gml_418_0": "WATER:ICE",
    "scr_recruit_info_slash_scr_recruit_info_gml_419_0": "* Oh no, where's Lanino? He better not be having a team relationship...",
    "scr_recruit_info_slash_scr_recruit_info_gml_420_0": "Secret <3 (Pay 500 points)",
    "scr_recruit_info_slash_scr_recruit_info_gml_425_0": "Lanino",
    "scr_recruit_info_slash_scr_recruit_info_gml_426_0": "A charming weatherman who can control the weather. Which, seems like cheating.",
    "scr_recruit_info_slash_scr_recruit_info_gml_427_0": "Elnina",
    "scr_recruit_info_slash_scr_recruit_info_gml_428_0": "Being Alone",
    "scr_recruit_info_slash_scr_recruit_info_gml_433_0": "FIRE:WIND",
    "scr_recruit_info_slash_scr_recruit_info_gml_433_0_b": "Guei",
    "scr_recruit_info_slash_scr_recruit_info_gml_434_0": "* Haven't been on a date alone for a while! ... which, isn't a date.",
    "scr_recruit_info_slash_scr_recruit_info_gml_434_0_b": "A waxy spirit that generates ghastly flames. Though, not a \"real\" ghost per se, it has an aversion to whips, water, and the like.",
    "scr_recruit_info_slash_scr_recruit_info_gml_435_0": "Pot Roast",
    "scr_recruit_info_slash_scr_recruit_info_gml_436_0": "Holywater",
    "scr_recruit_info_slash_scr_recruit_info_gml_437_0": "Lanino less jealous",
    "scr_recruit_info_slash_scr_recruit_info_gml_441_0": "SPIRIT:FIRE",
    "scr_recruit_info_slash_scr_recruit_info_gml_442_0": "* (Guei is sipping the melted wax from the ambient candles.)",
    "scr_recruit_info_slash_scr_recruit_info_gml_448_0": "Balthizard",
    "scr_recruit_info_slash_scr_recruit_info_gml_449_0": "An ancient aromancer, it generates magic incense and stores it in its steel shell. Easygoing, it gets along well with Guei.",
    "scr_recruit_info_slash_scr_recruit_info_gml_450_0": "Scent Candle",
    "scr_recruit_info_slash_scr_recruit_info_gml_451_0": "Spinning fast",
    "scr_recruit_info_slash_scr_recruit_info_gml_454_0": "Elnina less jealous",
    "scr_recruit_info_slash_scr_recruit_info_gml_456_0": "STEEL:SMELL",
    "scr_recruit_info_slash_scr_recruit_info_gml_457_0": "* R e l a x...",
    "scr_recruit_info_slash_scr_recruit_info_gml_458_0": "* (It's drinking nothing but straight tea powder.)",
    "scr_recruit_info_slash_scr_recruit_info_gml_464_0": "Bibliox",
    "scr_recruit_info_slash_scr_recruit_info_gml_465_0": "An old sage who can't help but mumble. It is rumored that 1000 spells are kept within his beard.",
    "scr_recruit_info_slash_scr_recruit_info_gml_466_0": "Ancient Text",
    "scr_recruit_info_slash_scr_recruit_info_gml_467_0": "Autocorrect",
    "scr_recruit_info_slash_scr_recruit_info_gml_470_0": "Hot wax treatment",
    "scr_recruit_info_slash_scr_recruit_info_gml_472_0": "MAGIC",
    "scr_recruit_info_slash_scr_recruit_info_gml_473_0": "* Mumble... oh, the ancheint texts...",
    "scr_recruit_info_slash_scr_recruit_info_gml_474_0": "* (He's reading the menu.)",
    "scr_recruit_info_slash_scr_recruit_info_gml_480_0": "Mizzle",
    "scr_recruit_info_slash_scr_recruit_info_gml_481_0": "The aqua fairy which slumbers in the \"Water Cooler\". Arbitrarily does fairy-like or princess-like things (as she pleases).",
    "scr_recruit_info_slash_scr_recruit_info_gml_482_0": "Bath bombs",
    "scr_recruit_info_slash_scr_recruit_info_gml_483_0": "Alarm clock",
    "scr_recruit_info_slash_scr_recruit_info_gml_487_0": "Turbo boosters",
    "scr_recruit_info_slash_scr_recruit_info_gml_488_0": "WATER",
    "scr_recruit_info_slash_scr_recruit_info_gml_489_0": "* Oh, is this tapwater? Ho hum...",
    "scr_recruit_info_slash_scr_recruit_info_gml_495_0": "Winglade",
    "scr_recruit_info_slash_scr_recruit_info_gml_496_0": "The witch's familiar, a living sword. Its greatest delight is being asked to carve graffiti.",
    "scr_recruit_info_slash_scr_recruit_info_gml_497_0": "Calligraphy",
    "scr_recruit_info_slash_scr_recruit_info_gml_498_0": "Authoritarianism",
    "scr_recruit_info_slash_scr_recruit_info_gml_503_0": "BLADE",
    "scr_recruit_info_slash_scr_recruit_info_gml_504_0": "* check this out",
    "scr_recruit_info_slash_scr_recruit_info_gml_504_0_b": "Glasses. And eyes",
    "scr_recruit_info_slash_scr_recruit_info_gml_505_0": "* (It's carved your initials in the table...)",
    "scr_recruit_info_slash_scr_recruit_info_gml_511_0": "Wicabel",
    "scr_recruit_info_slash_scr_recruit_info_gml_512_0": "A witch who engages in musical rituals. Each song she plays is a magical charm that can change one's mood... though, isn't that all music?",
    "scr_recruit_info_slash_scr_recruit_info_gml_513_0": "Zen Bells",
    "scr_recruit_info_slash_scr_recruit_info_gml_514_0": "Sightreading",
    "scr_recruit_info_slash_scr_recruit_info_gml_519_0": "STEEL:MUSIC",
    "scr_recruit_info_slash_scr_recruit_info_gml_520_0": "* Bubell, bubell!",
    "scr_recruit_info_slash_scr_recruit_info_gml_520_0_b": "A real knight",
    "scr_recruit_info_slash_scr_recruit_info_gml_521_0": "* (She's musically striking the side of the cup with a spoon.)",
    "scr_recruit_info_slash_scr_recruit_info_gml_527_0": "Organikk",
    "scr_recruit_info_slash_scr_recruit_info_gml_528_0": "A philosopher who studies the ancient words. Their light-blocking mask is said to let them commune deeper with the truth of the dark.",
    "scr_recruit_info_slash_scr_recruit_info_gml_529_0": "Instrumentalism",
    "scr_recruit_info_slash_scr_recruit_info_gml_530_0": "Knowing what that is",
    "scr_recruit_info_slash_scr_recruit_info_gml_535_0": "STEEL:MUSIC",
    "scr_recruit_info_slash_scr_recruit_info_gml_536_0": "* Oh, tea, tea!",
    "scr_recruit_info_slash_scr_recruit_info_gml_537_0": "* Am I 1`% tea, or has it become 99`% me?",
    "scr_recruit_info_slash_scr_recruit_info_gml_537_0_b": "Eternal cacophony",
    "scr_recruit_info_slash_scr_recruit_info_gml_543_0": "Miss Mizzle",
    "scr_recruit_info_slash_scr_recruit_info_gml_544_0": "A regular \"Mizzle\" who, after ages of worship, falsely believes herself to be of great royalty. Isn't even \"HOLY\" elemental.",
    "scr_recruit_info_slash_scr_recruit_info_gml_545_0": "Reverence",
    "scr_recruit_info_slash_scr_recruit_info_gml_546_0": "Brutishness",
    "scr_recruit_info_slash_scr_recruit_info_gml_551_0": "WATER",
    "scr_recruit_info_slash_scr_recruit_info_gml_552_0": "* Oh, young hero. I beseeth thee; where is the VIP Chamber?",
    "scr_recruit_info_slash_scr_recruit_info_gml_554_0": "Art school",
    "scr_recruit_info_slash_scr_recruit_info_gml_571_0": "Bear witness",
    "scr_recruit_info_slash_scr_recruit_info_gml_588_0": "Alter description",
    "scr_recruit_info_slash_scr_recruit_info_gml_593_0": "Floradinn",
    "scr_recruit_info_slash_scr_recruit_info_gml_594_0": "Looks like Rudinn, but stronger and better. It thinks it's a flower and probably so does everyone else. Idolizes Flowery and Green.",
    "scr_recruit_info_slash_scr_recruit_info_gml_595_0": "Flowers",
    "scr_recruit_info_slash_scr_recruit_info_gml_596_0": "Other... things?",
    "scr_recruit_info_slash_scr_recruit_info_gml_601_0": "PLANT",
    "scr_recruit_info_slash_scr_recruit_info_gml_605_0": "Flowery Bromide",
    "scr_recruit_info_slash_scr_recruit_info_gml_610_0": "Leafling",
    "scr_recruit_info_slash_scr_recruit_info_gml_611_0": "It blows carefree on the wind... until the wind stops blowing. Idolizes Aqua.",
    "scr_recruit_info_slash_scr_recruit_info_gml_612_0": "Windboarding",
    "scr_recruit_info_slash_scr_recruit_info_gml_613_0": "Job application",
    "scr_recruit_info_slash_scr_recruit_info_gml_618_0": "PLANT:WIND",
    "scr_recruit_info_slash_scr_recruit_info_gml_622_0": "Unemployment check",
    "scr_recruit_info_slash_scr_recruit_info_gml_627_0": "Shi",
    "scr_recruit_info_slash_scr_recruit_info_gml_628_0": "An immobile scarecrow who yells out the names of his special super hero attacks. He believes they are famous, but only Kawkaw is a fan. Idolizes Yellow and Orange.",
    "scr_recruit_info_slash_scr_recruit_info_gml_629_0": "Showing his moves",
    "scr_recruit_info_slash_scr_recruit_info_gml_630_0": "Kikky \n Kawkaw",
    "scr_recruit_info_slash_scr_recruit_info_gml_635_0": "SCYTHE",
    "scr_recruit_info_slash_scr_recruit_info_gml_639_0": "Stop pesticide use",
    "scr_recruit_info_slash_scr_recruit_info_gml_644_0": "Shinobeetle",
    "scr_recruit_info_slash_scr_recruit_info_gml_645_0": "Seth's disciple. Instructed by Seth to be a master of Ninjutsu, but... watching Seth, just became a nerd.",
    "scr_recruit_info_slash_scr_recruit_info_gml_646_0": "Train photos",
    "scr_recruit_info_slash_scr_recruit_info_gml_647_0": "Being in train",
    "scr_recruit_info_slash_scr_recruit_info_gml_652_0": "BUG:WIND",
    "scr_recruit_info_slash_scr_recruit_info_gml_656_0": "60's rock re-release",
    "scr_recruit_info_slash_scr_recruit_info_gml_661_0": "Kawkaw",
    "scr_recruit_info_slash_scr_recruit_info_gml_662_0": "A conical crow which lives in the ground. Disturbs Shi's crops, only because it wants to play with him.",
    "scr_recruit_info_slash_scr_recruit_info_gml_663_0": "Nyon!",
    "scr_recruit_info_slash_scr_recruit_info_gml_664_0": "Nyon...",
    "scr_recruit_info_slash_scr_recruit_info_gml_669_0": "EARTH",
    "scr_recruit_info_slash_scr_recruit_info_gml_673_0": "World Nyon",
    "scr_recruit_info_slash_scr_recruit_info_gml_678_0": "Sheary",
    "scr_recruit_info_slash_scr_recruit_info_gml_679_0": "A familiar dancer with sharp legs. Only fights when provoked. Idolizes Blue.",
    "scr_recruit_info_slash_scr_recruit_info_gml_680_0": "Making doilies",
    "scr_recruit_info_slash_scr_recruit_info_gml_681_0": "Language",
    "scr_recruit_info_slash_scr_recruit_info_gml_686_0": "SCYTHE",
    "scr_recruit_info_slash_scr_recruit_info_gml_690_0": "Ballroom dance",
    "scr_recruit_info_slash_scr_recruit_info_gml_695_0": "Netskie",
    "scr_recruit_info_slash_scr_recruit_info_gml_696_0": "A tricky fox...? Supposed to watch Orange, but Orange doesn't like Netskies. Gets along with Aqua.",
    "scr_recruit_info_slash_scr_recruit_info_gml_697_0": "Kinoota",
    "scr_recruit_info_slash_scr_recruit_info_gml_698_0": "Ill-fitting hat",
    "scr_recruit_info_slash_scr_recruit_info_gml_703_0": "ANIMAL?",
    "scr_recruit_info_slash_scr_recruit_info_gml_707_0": "(Animated image of tail swishing)",
    "scr_recruit_info_slash_scr_recruit_info_gml_712_0": "Terakota",
    "scr_recruit_info_slash_scr_recruit_info_gml_713_0": "An ancient armor that lives to protect nature. Fears Green as some kind of nature spirit.",
    "scr_recruit_info_slash_scr_recruit_info_gml_714_0": "Floradinn",
    "scr_recruit_info_slash_scr_recruit_info_gml_715_0": "Pointless combat",
    "scr_recruit_info_slash_scr_recruit_info_gml_720_0": "PLANT:EARTH",
    "scr_recruit_info_slash_scr_recruit_info_gml_724_0": "Nature preserve",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_6_0": "* (A pile of documents...)",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_10_0": "* ... why didn't I know about this?",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_11_0": "* Wouldn't it be... important...?",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_17_0": "* (If you look closely, the wallpaper resembles your father's handwriting...)",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_18_0": "* (But, the letters are all tangled up.)",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_69_0": "* These old documents... Kris, did your dad write these...?",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_70_0": "* ... but, wait... the text is all messed up.",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_71_0": "* Ralsei, think you can figure it out?",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_73_0": "* I suppose I could... try.",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_74_0": "* If I can... just concentrate...",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_75_0": "* On where the letters are supposed to be, then...",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_76_0": "* Ugh, I can't get it!",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_77_0": "* ... it's...",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_78_0": "* Something about...",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_79_0": "* Something about... the Dark World.",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_84_0": "* Huh? ... wait, I don't get it. Why would your dad...",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_85_0": "* Have notes about the Dark World, if he just got here?",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_87_0": "* No, Susie, it's about...",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_88_0": "* ... it's something about...",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_89_0": "* A Dark World... a long time ago?",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_91_0": "* H... huh? Wait, why would there be...",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_92_0": "* ...",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_93_0": "* (How long... has the Dark World... existed...?)",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_99_0": "* It's another document written by Asgore... from... a day ago?",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_100_0": "* This time it says something... about...",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_101_0": "* ... black... shards.",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_104_0": "* You mean... that piece of the...",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_105_0": "* ... the Knight's sword?",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_106_0": "* How would he know about the...",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_109_0": "* Huh? What's a black shard?",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_111_0": "* I... think it's...",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_112_0": "* ... it's a piece of the Knight's... sword?",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_114_0": "* Huh?",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_119_0": "* It was left... at the... original scene...",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_120_0": "* And... matched with... the...",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_121_0": "* ...?",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_122_0": "* And... computer lab?",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_124_0": "* H-huh? So wait, that Dark World from a long time ago...",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_125_0": "* And Cyber World... they were both...",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_126_0": "* ... made by the Knight?",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_127_0": "* How long has the Knight been making fountains?",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_128_0": "* Making people disappear...?",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_130_0": "* I... don't know. This doesn't make sense.",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_131_0": "* The Knight... I thought they only showed up...",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_132_0": "* ... alongside the heroes... right?",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_134_0": "* (Kris... did something... happen all that time ago?)",
    "scr_resolve_documents_text_slash_scr_resolve_documents_text_gml_135_0": "* (And that's... what made your dad... end up like that?)",
    "scr_rhythmgame_draw_slash_scr_rhythmgame_draw_gml_125_0_b": "BIG",
    "scr_rhythmgame_draw_slash_scr_rhythmgame_draw_gml_127_0_b": "COMBO",
    "scr_rhythmgame_draw_slash_scr_rhythmgame_draw_gml_588_0": "Third Sanctuary",
    "scr_rhythmgame_draw_slash_scr_rhythmgame_draw_gml_589_0": "A DARK ZONE",
    "scr_rhythmgame_draw_slash_scr_rhythmgame_draw_gml_590_0": "Flower Man",
    "scr_rhythmgame_draw_slash_scr_rhythmgame_draw_gml_592_0": "reserved",
    "scr_rhythmgame_draw_slash_scr_rhythmgame_draw_gml_593_0": "4rd Sanctuary",
    "scr_rhythmgame_draw_slash_scr_rhythmgame_draw_gml_597_0": "Rude Buster",
    "scr_rhythmgame_draw_slash_scr_rhythmgame_draw_gml_598_0": "Field of Hopes and Dreams",
    "scr_rhythmgame_draw_slash_scr_rhythmgame_draw_gml_599_0": "Knock You Down!!",
    "scr_rhythmgame_draw_slash_scr_rhythmgame_draw_gml_600_0": "Raise Up Your Bat",
    "scr_rhythmgame_draw_slash_scr_rhythmgame_draw_gml_601_0": "It's TV Time!",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1527_0": "WHEN THE DEMON HEART IS CRYING",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1527_1": "WHEN THE HAP-PY HEART IS [3:SMIL]-ING",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1528_0": "AND THE BLOOD IS GUSHING BRIGHT",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1528_1": "AND THE [5:SUN] IS SHIN-ING BRIGHT",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1529_0": "RAISE UP YOUR BAT FOR THE BURNING FIGHT",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1529_1": "RAISE UP YOUR HAT FOR [3:A] [3:FU]-[4:NNY] SIGHT",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1532_0": "WHEN YOUR HOPE IS SLOWLY DYING",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1532_1": "WHEN YOUR [4:CAT] IS SLOW-LY [2:SIGH]-ING",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1533_0": "AND YOUR FUTURE'S LOST ITS RIGHTS",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1533_1": "AND [4:ITS] [4:FUR] [3:IS] [8:LOOK-ING] [6:WHITE]",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1534_0": "RAISE UP YOUR BAT AND FACE THE FRIGHT",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1534_1": "[5:MAKE] [2:SURE] [4:TO] [3:CHECK] [3:YOUR] [4:MAT] FOR [6:MITES]",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1536_0": "LET'S KNOCK EM DEAD INTO THE NIGHT",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1536_1": "LET'S [5:GET] [2:YOUR] [4:FRIENDS] [4:AND FLY] [3:A] [5:KITE]",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1540_0": "Come fol-low me in-to the dark",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1541_0": "With your heart as the ark",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1542_0": "Which shall shine you the way",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1545_0": "Be-cause I'm with you in the dark",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1546_0": "With your heart as my mark",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1548_0": "Which shall guide you the way,",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1549_0": "through the waves",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1552_0": "Come fol-low me in-to the dark",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1553_0": "With your heart as the ark",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1554_0": "Which shall shine you the way",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1557_0": "Be-cause I'm with you in the dark",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1558_0": "With your heart as my mark",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1560_0": "Which shall guide you the way,",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1561_0": "through the waves",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1565_0": "WHEN THE DEMON HEART IS CRYING",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1565_1": "WHEN THE SLEE-PY [5:DUCK] IS CRY-ING",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1566_0": "AND THE BLOOD IS GUSHING BRIGHT",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1566_1": "AND THE [5:MOM] IS KISS GOOD-NIGHT",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1567_0": "RAISE UP YOUR BAT FOR THE BURNING FIGHT",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1567_1": "RAISE UP YOUR BAT FOR [9:BASE-BALL] DE-LIGHT",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1570_0": "WHEN YOUR HOPE IS SLOWLY DYING",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1570_1": "WHEN YOUR [7:PAN-CAKE'S] SLOWLY [5:FRY-ING]",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1571_0": "AND YOUR FUTURE'S LOST ITS RIGHTS",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1571_1": "AND YOUR FU-TURE'S [8:REA-LLY] BRIGHT",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1572_0": "RAISE UP YOUR BAT AND FACE THE FRIGHT",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1572_1": "BRING [7:EX-TRA] [3:SMORES] [3:TO] [4:THE] CAMP-[6:SITE]",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1573_0": "LET'S KNOCK EM DEAD INTO THE NIGHT",
    "scr_rhythmgame_notechart_slash_scr_rhythmgame_notechart_gml_1573_1": "I BET [8:MY FRIENDS] [4:STILL] WANT [3:A] [5:BITE]",
    "scr_roomname_slash_scr_roomname_gml_1_0": "Dark World?",
    "scr_roomname_slash_scr_roomname_gml_2_0": "---",
    "scr_roomname_slash_scr_roomname_gml_4_0_b": "Kris's Room",
    "scr_roomname_slash_scr_roomname_gml_6_0": "My Castle Town",
    "scr_roomname_slash_scr_roomname_gml_7_0": "Hometown",
    "scr_roomname_slash_scr_roomname_gml_8_0": "Dark World",
    "scr_roomname_slash_scr_roomname_gml_9_0": "Garden - Beginning",
    "scr_roomname_slash_scr_roomname_gml_10_0_b": "Garden - Flowery Helped",
    "scr_roomname_slash_scr_roomname_gml_11_0": "Garden - Ideal Diner",
    "scr_roomname_slash_scr_roomname_gml_12_0_b": "Garden - Way Home",
    "scr_roomname_slash_scr_roomname_gml_13_0_b": "Garden - Shrine",
    "scr_roomname_slash_scr_roomname_gml_14_0": "Cliffs - Beginning",
    "scr_roomname_slash_scr_roomname_gml_15_0_b": "Cliffs - Shop",
    "scr_roomname_slash_scr_roomname_gml_16_0_b": "Cliffs - Below Castle",
    "scr_roomname_slash_scr_roomname_gml_17_0_b": "Flower Castle - Jail",
    "scr_roomname_slash_scr_roomname_gml_18_0_b": "Flower Castle - Cafe",
    "scr_roomname_slash_scr_roomname_gml_19_0_b": "Flower Castle - Right Diner",
    "scr_roomname_slash_scr_roomname_gml_20_0": "Flower Castle - Right End",
    "scr_roomname_slash_scr_roomname_gml_21_0_b": "Flower Castle - Left Doors",
    "scr_roomname_slash_scr_roomname_gml_22_0": "Flower Castle - Left Stage",
    "scr_roomname_slash_scr_roomname_gml_23_0_b": "Flower Castle - Left End",
    "scr_roomname_slash_scr_roomname_gml_24_0_b": "Top of Castle - Beginning",
    "scr_roomname_slash_scr_roomname_gml_25_0": "Top of Castle - Green's Shop",
    "scr_roomname_slash_scr_roomname_gml_26_0": "Top of Castle - Castle Top",
    "scr_roomname_slash_scr_roomname_gml_27_0": "Flower Castle - Right View",
    "scr_roomname_slash_scr_roomname_gml_28_0": "Top of Castle - Boss?",
    "scr_roomname_slash_scr_roomname_gml_30_0": "Castle Town - TV Building",
    "scr_rudface_slash_scr_rudface_gml_1_0": "\\E~1 \\Fr \\Tr %",
    "scr_rurusface_slash_scr_rurusface_gml_1_0": "\\E~1 \\Fu \\T0 %",
    "scr_shop_fcastle_items_slash_scr_shop_fcastle_items_gml_17_0": "My Secret",
    "scr_shop_fcastle_items_slash_scr_shop_fcastle_items_gml_17_1": "KEY\nThe \"key\"\nto ideal\nhappiness",
    "scr_shop_vending_slash_scr_shop_vending_gml_49_0": "ITEM\nJuice\nmade by\nOrange\n\nHeals 80HP",
    "scr_shop_vending_slash_scr_shop_vending_gml_52_0": "ITEM\nFragrant\npellet\n\n\nHeals 130HP",
    "scr_shop_vending_slash_scr_shop_vending_gml_55_0": "ITEM\nTea made\nby Green\n\n\nHeals 180HP",
    "scr_shop_vending_slash_scr_shop_vending_gml_59_0": "ITEM\nDubiously\npronounced\nsky soda\n+100HP? +16TP",
    "scr_shop_vending_slash_scr_shop_vending_gml_62_0": "ITEM\nPurple soda\nin hidden\nflavor\n+100HP? +16TP",
    "scr_shop_vending_slash_scr_shop_vending_gml_65_0": "ITEM\nRalsei's\nobvious\nfavorite\n+50HP? +16TP",
    "scr_shop_vending_slash_scr_shop_vending_gml_68_0": "ITEM\nNatural\nungulate\ntaste\n+80HP to all",
    "scr_shop_vending_slash_scr_shop_vending_gml_78_0": "ARMOR\nRemember\nyour receipt",
    "scr_shop_vending_slash_scr_shop_vending_gml_81_0": "ARMOR\nShikigami\nfashion",
    "scr_shopmenu_slash_scr_shopmenu_gml_158_0": "$~1",
    "scr_shopmenu_slash_scr_shopmenu_gml_270_0": "$~1",
    "scr_shopmenu_slash_scr_shopmenu_gml_389_0": "$~1",
    "scr_shortcut_door_slash_scr_shortcut_door_gml_8_0": "Garden",
    "scr_shortcut_door_slash_scr_shortcut_door_gml_9_0": "Hopschef",
    "scr_shortcut_door_slash_scr_shortcut_door_gml_10_0": "Near Shrine",
    "scr_shortcut_door_slash_scr_shortcut_door_gml_11_0": "End of Garden",
    "scr_shortcut_door_slash_scr_shortcut_door_gml_13_0": "Cliffs",
    "scr_shortcut_door_slash_scr_shortcut_door_gml_14_0": "First Climb",
    "scr_shortcut_door_slash_scr_shortcut_door_gml_15_0": "Shop",
    "scr_shortcut_door_slash_scr_shortcut_door_gml_16_0": "Netskie Climb",
    "scr_shortcut_door_slash_scr_shortcut_door_gml_18_0": "Castle",
    "scr_shortcut_door_slash_scr_shortcut_door_gml_19_0": "Foyer",
    "scr_shortcut_door_slash_scr_shortcut_door_gml_20_0": "Blue's Room",
    "scr_shortcut_door_slash_scr_shortcut_door_gml_21_0": "Mysterious Puzzle",
    "scr_shortcut_door_slash_scr_shortcut_door_gml_23_0": "Top of Castle",
    "scr_shortcut_door_slash_scr_shortcut_door_gml_24_0": "Green's Shop",
    "scr_shortcut_door_slash_scr_shortcut_door_gml_25_0": "Pink Door",
    "scr_shortcut_door_slash_scr_shortcut_door_gml_26_0": "Last Room",
    "scr_smallface_reset_slash_scr_smallface_reset_gml_12_0": "* ... what?",
    "scr_spellinfo_slash_scr_spellinfo_gml_3_0": " ",
    "scr_spellinfo_slash_scr_spellinfo_gml_5_0": " ",
    "scr_spellinfo_slash_scr_spellinfo_gml_6_0": " ",
    "scr_spellinfo_slash_scr_spellinfo_gml_14_0": " ",
    "scr_spellinfo_slash_scr_spellinfo_gml_18_0": "None",
    "scr_spellinfo_slash_scr_spellinfo_gml_21_0": "Rude Sword",
    "scr_spellinfo_slash_scr_spellinfo_gml_22_0": "RudeSword",
    "scr_spellinfo_slash_scr_spellinfo_gml_24_0": "Deals moderate Rude-elemental damage to\none foe. Depends on Attack \n Magic.",
    "scr_spellinfo_slash_scr_spellinfo_gml_24_0_b": "Rude\ndamage",
    "scr_spellinfo_slash_scr_spellinfo_gml_31_0": "Heal Prayer",
    "scr_spellinfo_slash_scr_spellinfo_gml_32_0": "Heal Prayer",
    "scr_spellinfo_slash_scr_spellinfo_gml_34_0": "Heavenly light restores a little HP to\none party member. Depends on Magic.",
    "scr_spellinfo_slash_scr_spellinfo_gml_34_0_c": "Heal\nally",
    "scr_spellinfo_slash_scr_spellinfo_gml_42_0": "Pacify",
    "scr_spellinfo_slash_scr_spellinfo_gml_43_0": "Pacify",
    "scr_spellinfo_slash_scr_spellinfo_gml_45_0": "SPARE a tired enemy by putting them to sleep.",
    "scr_spellinfo_slash_scr_spellinfo_gml_45_0_c": "Spare\nTIRED foe",
    "scr_spellinfo_slash_scr_spellinfo_gml_52_0": "Rude Buster",
    "scr_spellinfo_slash_scr_spellinfo_gml_53_0": "Rude Buster",
    "scr_spellinfo_slash_scr_spellinfo_gml_55_0": "Deals moderate Rude-elemental damage to\none foe. Depends on Attack \n Magic.",
    "scr_spellinfo_slash_scr_spellinfo_gml_56_0": "Rude\ndamage",
    "scr_spellinfo_slash_scr_spellinfo_gml_64_0": "Red Buster",
    "scr_spellinfo_slash_scr_spellinfo_gml_65_0": "Red Buster",
    "scr_spellinfo_slash_scr_spellinfo_gml_67_0": " ",
    "scr_spellinfo_slash_scr_spellinfo_gml_68_0": "Red\ndamage",
    "scr_spellinfo_slash_scr_spellinfo_gml_75_0": "Dual Heal",
    "scr_spellinfo_slash_scr_spellinfo_gml_76_0": "Dual Heal",
    "scr_spellinfo_slash_scr_spellinfo_gml_77_0": "Heal All\n30 HP",
    "scr_spellinfo_slash_scr_spellinfo_gml_78_0": " ",
    "scr_spellinfo_slash_scr_spellinfo_gml_86_0": "ACT",
    "scr_spellinfo_slash_scr_spellinfo_gml_87_0": "ACT",
    "scr_spellinfo_slash_scr_spellinfo_gml_88_0": "Use\naction",
    "scr_spellinfo_slash_scr_spellinfo_gml_91_0": "It's not magic, is it?\nNo, not something like this.",
    "scr_spellinfo_slash_scr_spellinfo_gml_96_0": "SleepMist",
    "scr_spellinfo_slash_scr_spellinfo_gml_97_0": "Sleep Mist",
    "scr_spellinfo_slash_scr_spellinfo_gml_98_0": "Spare\nTIRED foes",
    "scr_spellinfo_slash_scr_spellinfo_gml_99_0": "A cold mist sweeps through,\nsparing all TIRED enemies.",
    "scr_spellinfo_slash_scr_spellinfo_gml_107_0": "IceShock",
    "scr_spellinfo_slash_scr_spellinfo_gml_108_0": "IceShock",
    "scr_spellinfo_slash_scr_spellinfo_gml_109_0": "Damage\nw/ ICE",
    "scr_spellinfo_slash_scr_spellinfo_gml_110_0": "Deals magical ICE damage to\none enemy.",
    "scr_spellinfo_slash_scr_spellinfo_gml_121_0": "SnowGrave",
    "scr_spellinfo_slash_scr_spellinfo_gml_122_0": "SnowGrave",
    "scr_spellinfo_slash_scr_spellinfo_gml_123_0": "Fatal",
    "scr_spellinfo_slash_scr_spellinfo_gml_124_0": "Deals the fatal damage to\nall of the enemies.",
    "scr_spellinfo_slash_scr_spellinfo_gml_152_0_b": "OKHeal",
    "scr_spellinfo_slash_scr_spellinfo_gml_153_0_b": "OKHeal",
    "scr_spellinfo_slash_scr_spellinfo_gml_154_0": "OK\nhealing",
    "scr_spellinfo_slash_scr_spellinfo_gml_155_0_b": "It's not the best healing spell, but\nit may have its uses.",
    "scr_spellinfo_slash_scr_spellinfo_gml_169_0": "BetterHeal",
    "scr_spellinfo_slash_scr_spellinfo_gml_170_0": "BetterHeal",
    "scr_spellinfo_slash_scr_spellinfo_gml_171_0": "Heal\nally",
    "scr_spellinfo_slash_scr_spellinfo_gml_172_0": "A healing spell that has grown\nwith practice and confidence.",
    "scr_spellinfo_slash_scr_spellinfo_gml_209_0": "ReviveSong",
    "scr_spellinfo_slash_scr_spellinfo_gml_210_0": "ReviveSong",
    "scr_spellinfo_slash_scr_spellinfo_gml_211_0": "Revive\nally",
    "scr_spellinfo_slash_scr_spellinfo_gml_212_0": "Revives a DOWNed ally and heals them.\nOtherwise, heals a lot of HP.",
    "scr_spellinfo_slash_scr_spellinfo_gml_219_0": "Scythemare",
    "scr_spellinfo_slash_scr_spellinfo_gml_220_0": "Scythemare",
    "scr_spellinfo_slash_scr_spellinfo_gml_221_0": "Spare all\nTIRED foes",
    "scr_spellinfo_slash_scr_spellinfo_gml_222_0": "Inflicts all enemies with bad dreams.\nAll TIRED enemies will be SPAREd.",
    "scr_spelltext_slash_scr_spelltext_gml_14_0": "* ~1 cast RUDE BUSTER!",
    "scr_spelltext_slash_scr_spelltext_gml_18_0": "* ~1 cast HEAL PRAYER!",
    "scr_spelltext_slash_scr_spelltext_gml_23_0": "* ~1 cast PACIFY!",
    "scr_spelltext_slash_scr_spelltext_gml_33_0": "* ~1 cast PACIFY!\n* But the enemy wasn't \\cBTIRED\\cW...",
    "scr_spelltext_slash_scr_spelltext_gml_36_0": "* ~1 cast PACIFY!\n* But the foe wasn't \\cBTIRED\\cW... try \\cYSPARING\\cW!",
    "scr_spelltext_slash_scr_spelltext_gml_43_0": "* ~1 used RUDE BUSTER!",
    "scr_spelltext_slash_scr_spelltext_gml_47_0": "* ~1 used RED BUSTER!",
    "scr_spelltext_slash_scr_spelltext_gml_51_0": "* ~1 cast DUAL HEAL!",
    "scr_spelltext_slash_scr_spelltext_gml_55_0": "* ~1 cast SLEEPMIST!",
    "scr_spelltext_slash_scr_spelltext_gml_58_0": "* ~1 spared ~2!",
    "scr_spelltext_slash_scr_spelltext_gml_59_0": "* ~1 cast ICESHOCK!",
    "scr_spelltext_slash_scr_spelltext_gml_62_0": "* ~1 spared ~2!",
    "scr_spelltext_slash_scr_spelltext_gml_63_0": "* ~1 cast SNOWGRAVE!",
    "scr_spelltext_slash_scr_spelltext_gml_69_0_b": "* ~1 cast BETTERHEAL!",
    "scr_spelltext_slash_scr_spelltext_gml_70_0": "* (Try using Ralsei's \\cBPACIFY\\cW!)",
    "scr_spelltext_slash_scr_spelltext_gml_73_0": "* ~1 spared!",
    "scr_spelltext_slash_scr_spelltext_gml_73_0_b": "* ~1 cast REVIVESONG!",
    "scr_spelltext_slash_scr_spelltext_gml_76_0": "* ~1 cast OKHEAL!",
    "scr_spelltext_slash_scr_spelltext_gml_77_0_b": "* ~1 cast SCYTHEMARE!",
    "scr_spelltext_slash_scr_spelltext_gml_86_0": "* ~1 used the GLOWSHARD!",
    "scr_spelltext_slash_scr_spelltext_gml_87_0": "* But nothing happened...",
    "scr_spelltext_slash_scr_spelltext_gml_94_0_b": "* ~1 spared ~2^2!\n* But MERCY was not 100`%!",
    "scr_spelltext_slash_scr_spelltext_gml_95_0": "* (Try using Noelle's \\cBSLEEPMIST\\cW!)",
    "scr_spelltext_slash_scr_spelltext_gml_99_0_b": "* ~1 spared ~2^2!\n* But MERCY was not 100`%!",
    "scr_spelltext_slash_scr_spelltext_gml_100_0": "* ~1 used the REVIVEMINT!",
    "scr_spelltext_slash_scr_spelltext_gml_100_0_b": "* (Try using \\cBACTs\\cW!)",
    "scr_spelltext_slash_scr_spelltext_gml_104_0": "* ~1 spared ~2^2!\n* But MERCY was not 100`%!",
    "scr_spelltext_slash_scr_spelltext_gml_109_0": "* The GLOWSHARD disappeared!",
    "scr_spelltext_slash_scr_spelltext_gml_109_0_b": "* ~1 spared ~2^2!\n* But MERCY was not 100`%!",
    "scr_spelltext_slash_scr_spelltext_gml_119_0": "* ~1 used the DARKER CANDY!",
    "scr_spelltext_slash_scr_spelltext_gml_122_0": "* ~1 read the MANUAL!",
    "scr_spelltext_slash_scr_spelltext_gml_123_0": "* But nothing happened...",
    "scr_spelltext_slash_scr_spelltext_gml_126_0": "",
    "scr_spelltext_slash_scr_spelltext_gml_143_0": " became enraptured!\n",
    "scr_spelltext_slash_scr_spelltext_gml_166_0": "(Tired)",
    "scr_spelltext_slash_scr_spelltext_gml_179_0": "* ~1 used the BROKEN CAKE!",
    "scr_spelltext_slash_scr_spelltext_gml_182_0": "",
    "scr_spelltext_slash_scr_spelltext_gml_183_0": "* ~1 used the TOPCAKE!",
    "scr_spelltext_slash_scr_spelltext_gml_187_0": "* ~1 used the SPINCAKE!",
    "scr_spelltext_slash_scr_spelltext_gml_191_0": "* ~1 used the DARKBURGER!",
    "scr_spelltext_slash_scr_spelltext_gml_194_0": "* ~1 used the LANCERCOOKIE!",
    "scr_spelltext_slash_scr_spelltext_gml_197_0": "* ~1 used the GIGASALAD!",
    "scr_spelltext_slash_scr_spelltext_gml_199_0": " was \\cBbored to tears\\cW!\n",
    "scr_spelltext_slash_scr_spelltext_gml_200_0": "* ~1 used the CLUBS SANDWICH!",
    "scr_spelltext_slash_scr_spelltext_gml_200_0_b": " listened politely!\n",
    "scr_spelltext_slash_scr_spelltext_gml_201_0": " became sentimental!\n",
    "scr_spelltext_slash_scr_spelltext_gml_203_0": "* ~1 used the HEARTS DONUT!",
    "scr_spelltext_slash_scr_spelltext_gml_206_0": "* ~1 used the CHOCO DIAMOND!",
    "scr_spelltext_slash_scr_spelltext_gml_209_0": "* ~1 used the FAV SANDWICH!",
    "scr_spelltext_slash_scr_spelltext_gml_230_0": "* ~1 used the ROUXLS ROUX!",
    "scr_spelltext_slash_scr_spelltext_gml_233_0": "* ~1 used the CD BAGEL!",
    "scr_spelltext_slash_scr_spelltext_gml_236_0": "* ~1 used the CLOTHESDOLL!",
    "scr_spelltext_slash_scr_spelltext_gml_237_0": "* ... but nothing happened!",
    "scr_spelltext_slash_scr_spelltext_gml_252_0": "* ~1 used the DD-BURGER!",
    "scr_spelltext_slash_scr_spelltext_gml_255_0": "* ~1 used the LIGHTCANDY!",
    "scr_spelltext_slash_scr_spelltext_gml_258_0": "* ~1 used the BUTJUICE!",
    "scr_spelltext_slash_scr_spelltext_gml_261_0": "* ~1 used the SPAGHETTICODE!",
    "scr_spelltext_slash_scr_spelltext_gml_264_0": "* ~1 used the JAVACOOKIE!",
    "scr_spelltext_slash_scr_spelltext_gml_267_0": "* ~1 used the TENSIONBIT!\n* Tension raised up earlier.",
    "scr_spelltext_slash_scr_spelltext_gml_270_0": "* ~1 used the TENSIONGEM!",
    "scr_spelltext_slash_scr_spelltext_gml_273_0": "* ~1 used the TENSIONMAX!",
    "scr_spelltext_slash_scr_spelltext_gml_276_0": "* ~1 used the REVIVEDUST!",
    "scr_spelltext_slash_scr_spelltext_gml_279_0": "* ~1 used the REVIVEBRIGHT!",
    "scr_spelltext_slash_scr_spelltext_gml_282_0": "* ~1 administered S.POISON!",
    "scr_spelltext_slash_scr_spelltext_gml_298_0": "* ~1 admired DOGDOLLAR!",
    "scr_spelltext_slash_scr_spelltext_gml_303_0": "* ~1 used the TVDINNER!",
    "scr_spelltext_slash_scr_spelltext_gml_306_0": "* ~1 used the PIPIS!",
    "scr_spelltext_slash_scr_spelltext_gml_309_0": "* ~1 used the FLATSODA!",
    "scr_spelltext_slash_scr_spelltext_gml_312_0": "* ~1 used the TVSLOP!",
    "scr_spelltext_slash_scr_spelltext_gml_315_0": "* ~1 used the EXECBUFFET!",
    "scr_spelltext_slash_scr_spelltext_gml_318_0": "* ~1 used the DELUXEDINNER!",
    "scr_spelltext_slash_scr_spelltext_gml_329_0": "* ~1 used the ANCIENTSWEET!",
    "scr_spelltext_slash_scr_spelltext_gml_330_0": "* ~1 used the PUNCHBOWL!",
    "scr_spelltext_slash_scr_spelltext_gml_332_0": "* ~1 used the RHAPSOTEA!",
    "scr_spelltext_slash_scr_spelltext_gml_333_0": "* ~1 used the FLAVIGNE!",
    "scr_spelltext_slash_scr_spelltext_gml_335_0": "* ~1 used the SCARLIXIR!",
    "scr_spelltext_slash_scr_spelltext_gml_336_0": "* ~1 used the GREENTEA!",
    "scr_spelltext_slash_scr_spelltext_gml_338_0": "* ~1 used the BITTERTEAR!",
    "scr_spelltext_slash_scr_spelltext_gml_339_0": "* ~1 used the ORANGEJUICE!",
    "scr_spelltext_slash_scr_spelltext_gml_354_0": "* ~1 used the SCHADENBROT!",
    "scr_spelltext_slash_scr_spelltext_gml_357_0_b": "* ~1 used the TREECAKE!",
    "scr_spelltext_slash_scr_spelltext_gml_360_0": "* ~1 used the S.POTION!",
    "scr_spelltext_slash_scr_spelltext_gml_363_0": "* ~1 used the RAW MOON!",
    "scr_spelltext_slash_scr_spelltext_gml_366_0": "* ~1 used the PHANTA!",
    "scr_spelltext_slash_scr_spelltext_gml_369_0": "* ~1 used the FLOWERYSODA!",
    "scr_spelltext_slash_scr_spelltext_gml_372_0": "* ~1 used the SHIKACOLA!",
    "scr_susface_slash_scr_susface_gml_1_0": "\\E~1 \\FS \\TS %",
    "scr_talkroom_slash_scr_talkroom_gml_4_0": "* Your voice echoes aimlessly.",
    "scr_text_slash_scr_text_gml_8_0": "\nYes",
    "scr_text_slash_scr_text_gml_9_0": "\nNo",
    "scr_text_slash_scr_text_gml_12_0": "* You really didn't want to throw it away.",
    "scr_text_slash_scr_text_gml_12_0_b": " ",
    "scr_text_slash_scr_text_gml_13_0": "* Throw it away anyway?",
    "scr_text_slash_scr_text_gml_13_0_b": " ",
    "scr_text_slash_scr_text_gml_14_0": "",
    "scr_text_slash_scr_text_gml_19_0": "* You took it from your pocket.\n* You have a \\cYvery, very, bad feeling\\c0 about throwing it away.",
    "scr_text_slash_scr_text_gml_20_0": "* Hand shaking, you dropped the ball of junk on the ground.",
    "scr_text_slash_scr_text_gml_21_0": "* It broke into pieces.",
    "scr_text_slash_scr_text_gml_22_0": "* You felt bitter.",
    "scr_text_slash_scr_text_gml_34_0": "* You felt a feeling of relief.",
    "scr_text_slash_scr_text_gml_39_0": "* Hey, Kris! What's up?\n* Didja lose your pencil again?",
    "scr_text_slash_scr_text_gml_40_0": "* Here, you want the candy-cane one or the one with lights on it?",
    "scr_text_slash_scr_text_gml_41_0": "* Huh?\n* You want to be partners?",
    "scr_text_slash_scr_text_gml_42_0": "* Ummm... sorry...\n* Berdly already asked me...",
    "scr_text_slash_scr_text_gml_43_0": "* But I could ask Ms. Alphys if we could make a group of 3!",
    "scr_text_slash_scr_text_gml_44_0": "* I'll ask if you're sure!\n \nNot yet     Yes. Ask.\\C1 ",
    "scr_text_slash_scr_text_gml_47_0": " ",
    "scr_text_slash_scr_text_gml_51_0": "* OK, I'll ask!",
    "scr_text_slash_scr_text_gml_52_0": "* Miss Alphys!\n* Umm, is it OK if we have a group of 3?",
    "scr_text_slash_scr_text_gml_57_0": "* Yeah, I'm sure there's someone else you can ask!",
    "scr_text_slash_scr_text_gml_62_0": "* Do you wanna be partners?\nNot yet     Yes\\C1 ",
    "scr_text_slash_scr_text_gml_65_0": " ",
    "scr_text_slash_scr_text_gml_69_0": "* OK, I'll ask!",
    "scr_text_slash_scr_text_gml_70_0": "* Miss Alphys!\n* Umm, is it OK if we have a group of 3?",
    "scr_text_slash_scr_text_gml_75_0": "* Umm, OK.\n* You just keep doing your thing, Kris.",
    "scr_text_slash_scr_text_gml_80_0": "* Alright.\n* Let's get this over with.",
    "scr_text_slash_scr_text_gml_81_0": "* We'll get more chalk.\n* Mosey back to class.\n* And then, Kris...",
    "scr_text_slash_scr_text_gml_82_0": "* YOU'LL do our project.",
    "scr_text_slash_scr_text_gml_83_0": "* How's that sound?\n \nGood        Bad\\C1 ",
    "scr_text_slash_scr_text_gml_86_0": " ",
    "scr_text_slash_scr_text_gml_90_0": " %%",
    "scr_text_slash_scr_text_gml_92_0": "\nYes",
    "scr_text_slash_scr_text_gml_93_0": "\nNo",
    "scr_text_slash_scr_text_gml_96_0": " ",
    "scr_text_slash_scr_text_gml_97_0": " ",
    "scr_text_slash_scr_text_gml_98_0": "* (There's something glowing inside.)",
    "scr_text_slash_scr_text_gml_99_0": "* (Take it?)",
    "scr_text_slash_scr_text_gml_100_0": "",
    "scr_text_slash_scr_text_gml_104_0": "* (It's dark inside.)",
    "scr_text_slash_scr_text_gml_112_0": "* (You got the Glowshard.)",
    "scr_text_slash_scr_text_gml_119_0": "* (It stayed.)",
    "scr_text_slash_scr_text_gml_125_0": "\nListen",
    "scr_text_slash_scr_text_gml_126_0": "\nNo",
    "scr_text_slash_scr_text_gml_129_0": "* Welcome.\n* I am the \\cYPrince\\cW of this \\cYKingdom\\cW...",
    "scr_text_slash_scr_text_gml_129_0_b": " ",
    "scr_text_slash_scr_text_gml_130_0": "* The \\cYKINGDOM OF DARKNESS\\cW.",
    "scr_text_slash_scr_text_gml_130_0_b": " ",
    "scr_text_slash_scr_text_gml_131_0": "* Kris, Susie...\n* There is a \\cYLEGEND\\cW in this land.",
    "scr_text_slash_scr_text_gml_132_0": "* A LEGEND that one day, two \\cYHEROES of LIGHT\\cW will arrive,",
    "scr_text_slash_scr_text_gml_133_0": "* And fulfill the ancient prophecy, foretold by time and space.",
    "scr_text_slash_scr_text_gml_134_0": "* Please, Heroes...\n* Listen to my tale...",
    "scr_text_slash_scr_text_gml_135_0": "",
    "scr_text_slash_scr_text_gml_138_0": " ",
    "scr_text_slash_scr_text_gml_140_0": "\nListen",
    "scr_text_slash_scr_text_gml_141_0": "\nWe know it\nAlready",
    "scr_text_slash_scr_text_gml_144_0": " ",
    "scr_text_slash_scr_text_gml_145_0": " ",
    "scr_text_slash_scr_text_gml_146_0": "* Very well then...",
    "scr_text_slash_scr_text_gml_150_0": "* ...",
    "scr_text_slash_scr_text_gml_151_0": "* Umm, r-really?\n* Are you sure?\n* It's fairly important.",
    "scr_text_slash_scr_text_gml_152_0": "* And... um, in my opinion, it's a really nice \\cYPROPHECY\\cW!",
    "scr_text_slash_scr_text_gml_153_0": "* I think you'd quite like it!",
    "scr_text_slash_scr_text_gml_154_0": "",
    "scr_text_slash_scr_text_gml_157_0": " ",
    "scr_text_slash_scr_text_gml_163_0": "* Phew!\n* Um, very well then...",
    "scr_text_slash_scr_text_gml_169_0": "* ... really?\n* You've heard it already?",
    "scr_text_slash_scr_text_gml_170_0": "* Oh... perhaps I shouldn't have rehearsed it so much...",
    "scr_text_slash_scr_text_gml_172_0": "* Look, dude, we didn't come here for a bedtime story.",
    "scr_text_slash_scr_text_gml_173_0": "* Just tell us how to get home.",
    "scr_text_slash_scr_text_gml_175_0": "* Ummm, the easiest way would be to seal the \\cYEastern FOUNTAIN\\cW.",
    "scr_text_slash_scr_text_gml_177_0": "* Fountain?",
    "scr_text_slash_scr_text_gml_178_0": "* You mean, uh, like the water bubbler or something?",
    "scr_text_slash_scr_text_gml_180_0": "* THE fountain.\n* That which gives the \\cYDARK WORLD\\cW form.",
    "scr_text_slash_scr_text_gml_181_0": "* ... umm, are you sure you actually know the legend?",
    "scr_text_slash_scr_text_gml_183_0": "* Look.",
    "scr_text_slash_scr_text_gml_184_0": "* ...",
    "scr_text_slash_scr_text_gml_185_0": "* No.",
    "scr_text_slash_scr_text_gml_186_0": "* But I think I've got enough info.",
    "scr_text_slash_scr_text_gml_187_0": "* See you two later.",
    "scr_text_slash_scr_text_gml_189_0": "* W-wait!\n* Let me at least tell you how to...",
    "scr_text_slash_scr_text_gml_196_0": "I'll be\nYour\nSubject",
    "scr_text_slash_scr_text_gml_197_0": "Keep\nDreaming",
    "scr_text_slash_scr_text_gml_198_0": " ",
    "scr_text_slash_scr_text_gml_199_0": " ",
    "scr_text_slash_scr_text_gml_200_0": "* This is the CASTLE TOWN^2, where my subjects reside...",
    "scr_text_slash_scr_text_gml_201_0": "* Err, well, they would if I had any...",
    "scr_text_slash_scr_text_gml_202_0": "",
    "scr_text_slash_scr_text_gml_202_0_b": "* Oh, don't worry about me, Kris!",
    "scr_text_slash_scr_text_gml_203_0": "* I'm certain I'll find a subject someday...",
    "scr_text_slash_scr_text_gml_205_0": " ",
    "scr_text_slash_scr_text_gml_213_0": "* H... huh!?",
    "scr_text_slash_scr_text_gml_214_0": "* Why, Kris, you don't have to do that...",
    "scr_text_slash_scr_text_gml_215_0": "* ... but, if you insist...",
    "scr_text_slash_scr_text_gml_216_0": "* Kris, as your Prince and authority, I order you to...!",
    "scr_text_slash_scr_text_gml_217_0": "* Please let me know what to do!",
    "scr_text_slash_scr_text_gml_224_0": "* Oh, thank you, Kris^2!\n* I will!",
    "scr_text_slash_scr_text_gml_227_0": "\nI know",
    "scr_text_slash_scr_text_gml_228_0": "\nReally!?",
    "scr_text_slash_scr_text_gml_231_0": " ",
    "scr_text_slash_scr_text_gml_232_0": "* Er, Kris, you know you can hold [~1] to run...?",
    "scr_text_slash_scr_text_gml_232_0_b": " ",
    "scr_text_slash_scr_text_gml_233_0": "",
    "scr_text_slash_scr_text_gml_236_0": " ",
    "scr_text_slash_scr_text_gml_242_0": "* Really?\n* And yet you choose not to...?",
    "scr_text_slash_scr_text_gml_243_0": "* Right, who knows how long these leisurely days will last...",
    "scr_text_slash_scr_text_gml_244_0": "* There's nothing wrong with taking your time, Kris.",
    "scr_text_slash_scr_text_gml_250_0": "* Right!\n* You'll move faster by holding [~1]!",
    "scr_text_slash_scr_text_gml_251_0": "* And I'll be right behind you, so don't worry!",
    "scr_text_slash_scr_text_gml_252_0": "* ... unless you want to get away, in which case, sorry.",
    "scr_text_slash_scr_text_gml_258_0": "\nI know",
    "scr_text_slash_scr_text_gml_259_0": "\nReally!?",
    "scr_text_slash_scr_text_gml_262_0": "* Umm, Kris, did you know...",
    "scr_text_slash_scr_text_gml_262_0_b": " ",
    "scr_text_slash_scr_text_gml_263_0": " ",
    "scr_text_slash_scr_text_gml_264_0": "",
    "scr_text_slash_scr_text_gml_265_0": "* ... you can skip text by pressing [~1]?",
    "scr_text_slash_scr_text_gml_267_0": " ",
    "scr_text_slash_scr_text_gml_273_0": "* ... really?\n* So you've just been...",
    "scr_text_slash_scr_text_gml_274_0": "* Listening to me talk, because you wanted to?",
    "scr_text_slash_scr_text_gml_275_0": "* I'll try to make it worth your while, Kris!",
    "scr_text_slash_scr_text_gml_280_0": "* Right! In the case you read very quickly.",
    "scr_text_slash_scr_text_gml_281_0": "* Or you're tired of what's being said.",
    "scr_text_slash_scr_text_gml_282_0": "* ... no need to skip my text, right, Kris?",
    "scr_text_slash_scr_text_gml_289_0": "\nYes",
    "scr_text_slash_scr_text_gml_290_0": "\nDon't",
    "scr_text_slash_scr_text_gml_293_0": "* Oh, Kris!\n* It's the training dummy I made!",
    "scr_text_slash_scr_text_gml_293_0_b": " ",
    "scr_text_slash_scr_text_gml_294_0": "* Now seems like a great chance to prepare for the enemy.",
    "scr_text_slash_scr_text_gml_294_0_b": " ",
    "scr_text_slash_scr_text_gml_295_0": "* Would you like me to teach you how to fight?",
    "scr_text_slash_scr_text_gml_296_0": "",
    "scr_text_slash_scr_text_gml_299_0": " ",
    "scr_text_slash_scr_text_gml_303_0": "* OK!\n* Get ready, Kris!",
    "scr_text_slash_scr_text_gml_308_0": "* Right, you already fought Lancer, didn't you...?",
    "scr_text_slash_scr_text_gml_309_0": "* I was so excited to teach you, I absolutely blanked!",
    "scr_text_slash_scr_text_gml_310_0": "* ... b-but, um...\n* Just in case you forgot anything...",
    "scr_text_slash_scr_text_gml_311_0": "* Here!\n* I made a Manual for you and Susie!",
    "scr_text_slash_scr_text_gml_314_0": "* (You got the Manual.)",
    "scr_text_slash_scr_text_gml_314_0_b": "* Press [~1] to open the menu and use it in your ITEMS.",
    "scr_text_slash_scr_text_gml_319_0": "\nI can\nhandle it",
    "scr_text_slash_scr_text_gml_320_0": "\n.....\n",
    "scr_text_slash_scr_text_gml_323_0": "* Oh my^2!\n* The Great Door is opened?!",
    "scr_text_slash_scr_text_gml_323_0_b": " ",
    "scr_text_slash_scr_text_gml_324_0": "* No wonder Lancer was able to come through...",
    "scr_text_slash_scr_text_gml_324_0_b": " ",
    "scr_text_slash_scr_text_gml_325_0": "* ...",
    "scr_text_slash_scr_text_gml_326_0": "* Kris, once we pass through this door...",
    "scr_text_slash_scr_text_gml_327_0": "* Our adventure will really begin.",
    "scr_text_slash_scr_text_gml_328_0": "* A journey foretold exactly by the prophecy...",
    "scr_text_slash_scr_text_gml_329_0": "* But, Kris, I believe YOUR choices are important, too.",
    "scr_text_slash_scr_text_gml_330_0": "* This world is full of all kinds of people, Kris.",
    "scr_text_slash_scr_text_gml_331_0": "* In the end, how we treat them makes all the difference.",
    "scr_text_slash_scr_text_gml_332_0": "* So let's try our best to get by without FIGHTing.",
    "scr_text_slash_scr_text_gml_333_0": "* If we can manage to do that...",
    "scr_text_slash_scr_text_gml_334_0": "* I believe this tale may have a happy ending.",
    "scr_text_slash_scr_text_gml_335_0": "* Otherwise, I fear that...",
    "scr_text_slash_scr_text_gml_336_0": "* ... you may not... find the result favorable.",
    "scr_text_slash_scr_text_gml_337_0": "* ... oh, I'm sorry! Is that too much to ask?",
    "scr_text_slash_scr_text_gml_338_0": "",
    "scr_text_slash_scr_text_gml_341_0": " ",
    "scr_text_slash_scr_text_gml_343_0": "* Kris, I knew you were a hero the moment I saw you.",
    "scr_text_slash_scr_text_gml_344_0": "* Let's try our best, alright?",
    "scr_text_slash_scr_text_gml_348_0": "* O-oh, I'm sorry!",
    "scr_text_slash_scr_text_gml_349_0": "* Kris, in the end, what you choose is up to you.",
    "scr_text_slash_scr_text_gml_350_0": "* As long as you're happy with it, I'm happy too.",
    "scr_text_slash_scr_text_gml_351_0": "* So just try your best, and don't worry!",
    "scr_text_slash_scr_text_gml_358_0": "\nYes",
    "scr_text_slash_scr_text_gml_359_0": "\nNo",
    "scr_text_slash_scr_text_gml_362_0": " ",
    "scr_text_slash_scr_text_gml_363_0": " ",
    "scr_text_slash_scr_text_gml_364_0": "* (There are two objects hanging from the tree.)",
    "scr_text_slash_scr_text_gml_365_0": "* (Take one?)",
    "scr_text_slash_scr_text_gml_366_0": "",
    "scr_text_slash_scr_text_gml_370_0": "* (There's a candy hanging from the tree.)",
    "scr_text_slash_scr_text_gml_371_0": "* (Take one?)",
    "scr_text_slash_scr_text_gml_372_0": "",
    "scr_text_slash_scr_text_gml_377_0": "* (There's nothing hanging low enough to take.)",
    "scr_text_slash_scr_text_gml_388_0": "* (You got the Dark Candy.)",
    "scr_text_slash_scr_text_gml_393_0": "* (You can't carry any more.)",
    "scr_text_slash_scr_text_gml_399_0": "* (You decided to let the tree keep it.)",
    "scr_text_slash_scr_text_gml_404_0": "\nYes",
    "scr_text_slash_scr_text_gml_405_0": "\nNo",
    "scr_text_slash_scr_text_gml_408_0": " ",
    "scr_text_slash_scr_text_gml_409_0": " ",
    "scr_text_slash_scr_text_gml_410_0": "* (There are two objects hanging from the tree.)",
    "scr_text_slash_scr_text_gml_411_0": "* (Take one?)",
    "scr_text_slash_scr_text_gml_412_0": "",
    "scr_text_slash_scr_text_gml_416_0": "* (There's a candy hanging from the tree.)",
    "scr_text_slash_scr_text_gml_417_0": "* (Take one?)",
    "scr_text_slash_scr_text_gml_418_0": "",
    "scr_text_slash_scr_text_gml_423_0": "* (There's nothing hanging low enough to take.)",
    "scr_text_slash_scr_text_gml_434_0": "* (You got the Dark Candy.)",
    "scr_text_slash_scr_text_gml_439_0": "* (You can't carry any more.)",
    "scr_text_slash_scr_text_gml_445_0": "* (You decided to let the tree keep it.)",
    "scr_text_slash_scr_text_gml_450_0": "\nYes",
    "scr_text_slash_scr_text_gml_451_0": "\nNo",
    "scr_text_slash_scr_text_gml_454_0": " ",
    "scr_text_slash_scr_text_gml_455_0": " ",
    "scr_text_slash_scr_text_gml_456_0": "* (The remains of the cake are still smoldering...)",
    "scr_text_slash_scr_text_gml_457_0": "* (Take a piece?)",
    "scr_text_slash_scr_text_gml_458_0": "",
    "scr_text_slash_scr_text_gml_462_0": "* (The remains of the cake are still smoldering...)",
    "scr_text_slash_scr_text_gml_473_0": "* (The Broken Cake was added to your \\cYKEY ITEMS\\cW.)",
    "scr_text_slash_scr_text_gml_478_0": "* (You can't carry any more.)",
    "scr_text_slash_scr_text_gml_484_0": "* (You decided putting cake in your pockets is a bad idea.)",
    "scr_text_slash_scr_text_gml_492_0": " \nCrumpled\npaper",
    "scr_text_slash_scr_text_gml_493_0": "LANCER\nlabelled\npaper",
    "scr_text_slash_scr_text_gml_494_0": "Neat paper",
    "scr_text_slash_scr_text_gml_496_0": "* Alright, everyone's put in their entries!",
    "scr_text_slash_scr_text_gml_497_0": "* Blue person, you can choose.",
    "scr_text_slash_scr_text_gml_497_0_b": " ",
    "scr_text_slash_scr_text_gml_498_0": "* Since you look like you don't care.",
    "scr_text_slash_scr_text_gml_499_0": "",
    "scr_text_slash_scr_text_gml_502_0": " ",
    "scr_text_slash_scr_text_gml_508_0": "* (You take the crumpled up piece of paper.)",
    "scr_text_slash_scr_text_gml_509_0": "* (You open it up.)",
    "scr_text_slash_scr_text_gml_511_0": "* OK!!\n* And your name is...!",
    "scr_text_slash_scr_text_gml_512_0": "* ... hmm.",
    "scr_text_slash_scr_text_gml_513_0": "* I don't think I'm allowed to say this one.",
    "scr_text_slash_scr_text_gml_517_0": "* Woah, I'm not allowed to say Tier-TWO swear words!",
    "scr_text_slash_scr_text_gml_517_0_b": "* It's PRONOUNCED, \"The $!?\n Squad.\"",
    "scr_text_slash_scr_text_gml_518_0": "* Wow. You three's collective dad must be very cool.",
    "scr_text_slash_scr_text_gml_520_0": "* Er, could we PERHAPS consider a DIFFERENT name?",
    "scr_text_slash_scr_text_gml_522_0": "* Ralsei, you don't HAVE to be in our Squad.",
    "scr_text_slash_scr_text_gml_524_0": "* Yeah! How about I be in the Squad and YOU be the bad guy?",
    "scr_text_slash_scr_text_gml_525_0": "* Here.\n* Call up my dad.",
    "scr_text_slash_scr_text_gml_526_0": "* Tell him he has a new son.",
    "scr_text_slash_scr_text_gml_527_0": "* One that has to take a shower every time he reads a swear word.",
    "scr_text_slash_scr_text_gml_529_0": "* OK, fine!\n* We can keep the name!\n* I just won't say it.",
    "scr_text_slash_scr_text_gml_531_0": "* Haha, me too!",
    "scr_text_slash_scr_text_gml_532_0": "* See ya, losers!\n* It's shower time!",
    "scr_text_slash_scr_text_gml_540_0": "* (You take the paper with \"LANCER\" written on the outside.)",
    "scr_text_slash_scr_text_gml_541_0": "* (You open it up.)",
    "scr_text_slash_scr_text_gml_542_0": "* (On the inside...)\n* (It also says \"LANCER.\")",
    "scr_text_slash_scr_text_gml_544_0": "* Wow, who did that one?\n* It's really good!",
    "scr_text_slash_scr_text_gml_546_0": "* Wait, why do YOU get to choose the name?",
    "scr_text_slash_scr_text_gml_548_0": "* Hey.\n* He didn't, Kris did.",
    "scr_text_slash_scr_text_gml_550_0": "* Yeah!\n* It doesn't matter who MAY have written it!",
    "scr_text_slash_scr_text_gml_551_0": "* Regardless, LANCER's going to meet absolute doom!",
    "scr_text_slash_scr_text_gml_552_0": "* ... this name feels weird, actually.",
    "scr_text_slash_scr_text_gml_553_0": "* Hmmm....",
    "scr_text_slash_scr_text_gml_554_0": "* I know! Let's call it the LANCER FAN CLUB for short!",
    "scr_text_slash_scr_text_gml_555_0": "* See you later, me!",
    "scr_text_slash_scr_text_gml_563_0": "* (You take the neatly folded piece of paper.)",
    "scr_text_slash_scr_text_gml_564_0": "* (You open it up.)",
    "scr_text_slash_scr_text_gml_566_0": "* \"The Legendary Heroes: The Herald of Fun and Friendship\"",
    "scr_text_slash_scr_text_gml_568_0": "* Oh, oh!\n* That's mine!",
    "scr_text_slash_scr_text_gml_569_0": "* See, I think it's the perfect name...",
    "scr_text_slash_scr_text_gml_570_0": "* Because we're all friends: That like to have a lot of fun.",
    "scr_text_slash_scr_text_gml_572_0": "* Okay, first... jeez, that's a mouthful, dude.",
    "scr_text_slash_scr_text_gml_573_0": "* Second, what are our enemies gonna think?",
    "scr_text_slash_scr_text_gml_574_0": "* That we're gonna be BUDDIES with 'em?",
    "scr_text_slash_scr_text_gml_575_0": "* Let's change it to something SHORT! INTIMIDATING!",
    "scr_text_slash_scr_text_gml_576_0": "* Something PUNCHY! Something BAD-ASS!",
    "scr_text_slash_scr_text_gml_578_0": "* ... like what?",
    "scr_text_slash_scr_text_gml_580_0": "* Well, uh...\n* Y'know, for starters...",
    "scr_text_slash_scr_text_gml_581_0": "* How about...\n* JUST, uh...",
    "scr_text_slash_scr_text_gml_582_0": "* \"The Fun Gang.\"",
    "scr_text_slash_scr_text_gml_583_0": "* Ya know, just, uh, concentrating on the \"Fun\" part.",
    "scr_text_slash_scr_text_gml_585_0": "* It's perfect!!!",
    "scr_text_slash_scr_text_gml_586_0": "* Well, see ya, Fun Gang!",
    "scr_text_slash_scr_text_gml_587_0": "* I've got to osmose my afternoon milk!",
    "scr_text_slash_scr_text_gml_596_0": " \nYes",
    "scr_text_slash_scr_text_gml_597_0": " \nNo",
    "scr_text_slash_scr_text_gml_600_0": "* Well jingle my goshdarn bells! Looks like Krismas came early!",
    "scr_text_slash_scr_text_gml_600_0_b": " ",
    "scr_text_slash_scr_text_gml_601_0": "* Alright, Kris. Just gimme the straight shot.",
    "scr_text_slash_scr_text_gml_601_0_b": " ",
    "scr_text_slash_scr_text_gml_602_0": "* Why you here?\n* Did your mom make you come here?",
    "scr_text_slash_scr_text_gml_603_0": "",
    "scr_text_slash_scr_text_gml_606_0": " ",
    "scr_text_slash_scr_text_gml_608_0": " \nNoelle",
    "scr_text_slash_scr_text_gml_609_0": " \nFamily",
    "scr_text_slash_scr_text_gml_610_0": "Illness",
    "scr_text_slash_scr_text_gml_612_0": "* Hey, Kris, you wanna chat or something?",
    "scr_text_slash_scr_text_gml_613_0": "* Don't worry, there's no way you can bore me right now!",
    "scr_text_slash_scr_text_gml_613_0_b": "Nothing",
    "scr_text_slash_scr_text_gml_614_0": "",
    "scr_text_slash_scr_text_gml_619_0": "* Hahaha, that's what I thought!\n* She's a PEACH, huh...?",
    "scr_text_slash_scr_text_gml_620_0": "* Fuzzy n' sweet on the outside, a total NUT on the inside!",
    "scr_text_slash_scr_text_gml_621_0": "* Oh, your dad? Yeah, he's a real fruit himself too.",
    "scr_text_slash_scr_text_gml_622_0": "* Which one? I dunno, probably a hairy one... like a kiwi.",
    "scr_text_slash_scr_text_gml_625_0": "* Hahahaha!!!",
    "scr_text_slash_scr_text_gml_626_0": "* Okay, okay, seriously, you wanna chat or something?",
    "scr_text_slash_scr_text_gml_630_0": "* Really?\n* You've grown up a lot, Kris.",
    "scr_text_slash_scr_text_gml_631_0": "* I'm proud of you.",
    "scr_text_slash_scr_text_gml_632_0": "* Wasn't too long ago you were just the creepy kid next door.",
    "scr_text_slash_scr_text_gml_633_0": "* Now you're the creepy kid right in front of me!",
    "scr_text_slash_scr_text_gml_634_0": "* Hahahaha!!!",
    "scr_text_slash_scr_text_gml_635_0": "* Okay, okay, seriously, you wanna chat or something?",
    "scr_text_slash_scr_text_gml_637_0": "",
    "scr_text_slash_scr_text_gml_642_0": "* Huh?",
    "scr_text_slash_scr_text_gml_646_0": "* She's a sweetheart, isn't she, Kris?",
    "scr_text_slash_scr_text_gml_647_0": "* Smart, kind, sweet... couldn't ask for a better daughter.",
    "scr_text_slash_scr_text_gml_648_0": "* I just wish she wasn't so... defenseless.",
    "scr_text_slash_scr_text_gml_649_0": "* Scary movies, bugs, Santa Claus... everything scares her.",
    "scr_text_slash_scr_text_gml_650_0": "* And when it happens, she freezes like a deer in headlights.",
    "scr_text_slash_scr_text_gml_651_0": "* Remember she used to even be afraid of humans under the bed?",
    "scr_text_slash_scr_text_gml_652_0": "* (Kris, it was NOT nice of you to hide under there, by the way!)",
    "scr_text_slash_scr_text_gml_653_0": "* ... anyhow, that's what's tough about being in here, Kris.",
    "scr_text_slash_scr_text_gml_654_0": "* Not what's going on with me.",
    "scr_text_slash_scr_text_gml_655_0": "* Just that... in the meantime, I can't be there to protect her.",
    "scr_text_slash_scr_text_gml_656_0": "* Keep an eye out for her, OK?",
    "scr_text_slash_scr_text_gml_660_0": "* Kris, even if we've grown apart, we still love your family.",
    "scr_text_slash_scr_text_gml_661_0": "* After all, me and Asgore were college pals, right?",
    "scr_text_slash_scr_text_gml_662_0": "* Oh hey... now that Asriel's off to college...",
    "scr_text_slash_scr_text_gml_663_0": "* Y'think he's doing any CRAZY parties, like me and your dad?",
    "scr_text_slash_scr_text_gml_664_0": "* Heh, I'm just pulling your leg. Your dad was no party animal.",
    "scr_text_slash_scr_text_gml_665_0": "* Your MOTHER on the other hand...! Whoo!",
    "scr_text_slash_scr_text_gml_666_0": "* She'd alway fuss about going, but once the party started...",
    "scr_text_slash_scr_text_gml_667_0": "* Yikes, man!",
    "scr_text_slash_scr_text_gml_668_0": "* Once she hit me clear across the room with a key lime pie!",
    "scr_text_slash_scr_text_gml_669_0": "* I got smashed into the snack table and toppled everything!",
    "scr_text_slash_scr_text_gml_670_0": "* Tasty pie though. Couldn't complain.",
    "scr_text_slash_scr_text_gml_674_0": "* ... so, why am I in here...?",
    "scr_text_slash_scr_text_gml_675_0": "* Well, they found some crap, so it's just some tests.",
    "scr_text_slash_scr_text_gml_676_0": "* Yeah, it's no big deal. Nothing a Holiday can't handle.",
    "scr_text_slash_scr_text_gml_677_0": "* I'll be outta here in a jiff, then I can go back to, I dunno...",
    "scr_text_slash_scr_text_gml_678_0": "* Yelling at you for getting tangled in our light display.",
    "scr_text_slash_scr_text_gml_683_0": "* Then what the hell're you here for, Kris!? To gawk!?",
    "scr_text_slash_scr_text_gml_684_0": "* You thought this was the zoo or something!? C'mon!",
    "scr_text_slash_scr_text_gml_690_0": "No No No\nNo No No\nNo No No",
    "scr_text_slash_scr_text_gml_691_0": " \nYes",
    "scr_text_slash_scr_text_gml_694_0": "* (There's an anime review.)\n* (Read it?)",
    "scr_text_slash_scr_text_gml_694_0_b": " ",
    "scr_text_slash_scr_text_gml_695_0": "",
    "scr_text_slash_scr_text_gml_695_0_b": " ",
    "scr_text_slash_scr_text_gml_698_0": " ",
    "scr_text_slash_scr_text_gml_700_0": "* Teen'z Corner\nMonthly Toon Review:\nMew Mew Kissy Cutie 2",
    "scr_text_slash_scr_text_gml_701_0": "* This reviewer had Mew Mew 2 as her first exposure to the series...",
    "scr_text_slash_scr_text_gml_702_0": "* And let her tell you, it makes Mew Mew 1 look like a dumpster with sparkly cat ears!",
    "scr_text_slash_scr_text_gml_703_0": "* With a darker storyline and more mature themes...",
    "scr_text_slash_scr_text_gml_704_0": "* The second one treats the viewer like a real adult...",
    "scr_text_slash_scr_text_gml_705_0": "* Instead of like an animal that will die if it goes ten seconds without seeing a beach ball.",
    "scr_text_slash_scr_text_gml_706_0": "* Not to mention, Mew Mew's character in the first one...",
    "scr_text_slash_scr_text_gml_707_0": "* Is more stale than the ramen I eat at home by myself with the lights off.",
    "scr_text_slash_scr_text_gml_708_0": "* Teens and older should check out this dark masterpiece!",
    "scr_text_slash_scr_text_gml_709_0": "* Signed,\nThe Anonymous Yellow Lizard",
    "scr_text_slash_scr_text_gml_710_0": "* (You decide not to read it.)",
    "scr_text_slash_scr_text_gml_716_0": " \nSit",
    "scr_text_slash_scr_text_gml_717_0": " \nDon't Sit",
    "scr_text_slash_scr_text_gml_718_0": "* (Gerson Boom Memorial Bench)",
    "scr_text_slash_scr_text_gml_718_0_b": " ",
    "scr_text_slash_scr_text_gml_719_0": "\"* Throughout my career, some of my best ideas came from dreams.\"",
    "scr_text_slash_scr_text_gml_719_0_b": " ",
    "scr_text_slash_scr_text_gml_720_0": "\"* Take a rest here. If anyone asks -- you're writing!\"",
    "scr_text_slash_scr_text_gml_721_0": "",
    "scr_text_slash_scr_text_gml_724_0": " ",
    "scr_text_slash_scr_text_gml_730_0": "* (Didn't feel like it.)",
    "scr_text_slash_scr_text_gml_736_0": "* (You decided not to sit.)",
    "scr_text_slash_scr_text_gml_739_0": " \nStick fingers",
    "scr_text_slash_scr_text_gml_740_0": " \nDon't",
    "scr_text_slash_scr_text_gml_743_0": " ",
    "scr_text_slash_scr_text_gml_744_0": "* (It's a metal picnic table.)\n* (Cigarette butts lay on the ground underneath it.)",
    "scr_text_slash_scr_text_gml_744_0_b": " ",
    "scr_text_slash_scr_text_gml_745_0": "* (Stick your fingers into the holes in the table?)",
    "scr_text_slash_scr_text_gml_746_0": "",
    "scr_text_slash_scr_text_gml_749_0": " ",
    "scr_text_slash_scr_text_gml_750_0": "* (It's a metal picnic table.)\n* (Cigarette butts lay on the ground underneath it.)",
    "scr_text_slash_scr_text_gml_757_0": "* (Your fingers don't fit through the top anymore.)\n* (You try from below.)",
    "scr_text_slash_scr_text_gml_758_0": "* (... your hand became covered in cobwebs.)",
    "scr_text_slash_scr_text_gml_764_0": "* (You decided not to stick your fingers through.)",
    "scr_text_slash_scr_text_gml_770_0": " \nYes",
    "scr_text_slash_scr_text_gml_771_0": " \nNo",
    "scr_text_slash_scr_text_gml_774_0": " ",
    "scr_text_slash_scr_text_gml_775_0": "* Hey... there...\n* Noticed you were...\n* Here...",
    "scr_text_slash_scr_text_gml_775_0_b": " ",
    "scr_text_slash_scr_text_gml_776_0": "* It's me!\n* You know ME, right?\n* Of course you do!",
    "scr_text_slash_scr_text_gml_777_0": "* I'm REAL popular!\n* I just!",
    "scr_text_slash_scr_text_gml_778_0": "* Don't have any friends...",
    "scr_text_slash_scr_text_gml_779_0": "* But it's OK, y'hear!\n* Because you're y'here!",
    "scr_text_slash_scr_text_gml_780_0": "* Will YOU be my friend?",
    "scr_text_slash_scr_text_gml_781_0": "",
    "scr_text_slash_scr_text_gml_784_0": " ",
    "scr_text_slash_scr_text_gml_787_0": " \nKris",
    "scr_text_slash_scr_text_gml_788_0": " \nHippo-\npotamus",
    "scr_text_slash_scr_text_gml_791_0": " ",
    "scr_text_slash_scr_text_gml_792_0": " ",
    "scr_text_slash_scr_text_gml_795_0": "* Oh! Oh!\n* I'm so happy, y'hear!?\n* I'm so happy I... I...",
    "scr_text_slash_scr_text_gml_796_0": "* I don't know what to do!\n* I don't remember being this happy before!",
    "scr_text_slash_scr_text_gml_797_0": "* What's your name, friend?",
    "scr_text_slash_scr_text_gml_798_0": "",
    "scr_text_slash_scr_text_gml_801_0": " ",
    "scr_text_slash_scr_text_gml_807_0": "%%%",
    "scr_text_slash_scr_text_gml_810_0": " \nOnion",
    "scr_text_slash_scr_text_gml_811_0": " \nBeauty",
    "scr_text_slash_scr_text_gml_812_0": "Asriel II",
    "scr_text_slash_scr_text_gml_813_0": "Disgusting",
    "scr_text_slash_scr_text_gml_818_0": "* Kris! That's you!\n* That's a real nice name for a friend!",
    "scr_text_slash_scr_text_gml_823_0": "* H... Hippa... Hyper... Hoper...\n* Um, Hippopotamus! That's you!\n* Big name, but it's worth it!",
    "scr_text_slash_scr_text_gml_826_0": "* Oh, excuse me!\n* I forgot to introduce myself!",
    "scr_text_slash_scr_text_gml_827_0": "* ...",
    "scr_text_slash_scr_text_gml_828_0": "* ... Actually, since no one talks to me, I forgot my own name...",
    "scr_text_slash_scr_text_gml_831_0": "* ~1!\n* Can you give me a name...?",
    "scr_text_slash_scr_text_gml_831_0_b": "Kris",
    "scr_text_slash_scr_text_gml_832_0": "",
    "scr_text_slash_scr_text_gml_832_0_b": "Hippopotatomus",
    "scr_text_slash_scr_text_gml_835_0": " ",
    "scr_text_slash_scr_text_gml_841_0": "* Hmmm! It's perfect, y'hear!\n* I don't know what it means, but it's perfect!",
    "scr_text_slash_scr_text_gml_842_0": "* Hmm!!\n* Feels like it's shaped like me!\n* Feels like it smells like me!",
    "scr_text_slash_scr_text_gml_843_0": "* Wait, what was the name?\n* U... Umyum? Yeah! It's perfect!\n* Umyum, that's my name.",
    "scr_text_slash_scr_text_gml_849_0": "* Wow...\n* What a wonderful name!",
    "scr_text_slash_scr_text_gml_850_0": "* Feels like my self-esteem's in full bloom! Feels like my head's about to flower!",
    "scr_text_slash_scr_text_gml_851_0": "* Wait, what was the name?\n* B... Bootis? Yeah! Perfect!\n* The taste, the smell, the...",
    "scr_text_slash_scr_text_gml_858_0": "* Asriel II... Mmm...\n* Sounds... familiar.\n* It feels like... a memory!",
    "scr_text_slash_scr_text_gml_859_0": "* It feels like that good boy...\n* That threw those good corn flakes in the water for me.",
    "scr_text_slash_scr_text_gml_860_0": "* Wait, what was the name?\n* C... Cereal? Yeah! I love Cereal! Bathe me in flakes!",
    "scr_text_slash_scr_text_gml_869_0": "%%%",
    "scr_text_slash_scr_text_gml_870_0": "* Thank you for giving me a name!\n* I'll cherish it, y'hear!?",
    "scr_text_slash_scr_text_gml_871_0": "* ...",
    "scr_text_slash_scr_text_gml_872_0": "* K... Krismas?\n* That's your name, right?",
    "scr_text_slash_scr_text_gml_873_0": "* Um, H... Hippa... um...\n* Hyper Potato Mask.\n* That's your name, right?",
    "scr_text_slash_scr_text_gml_874_0": "* I wanna tell you... something... tomorrow...",
    "scr_text_slash_scr_text_gml_875_0": "* Somethin' I can only tell a friend...",
    "scr_text_slash_scr_text_gml_876_0": "* Come back soon, y'hear...",
    "scr_text_slash_scr_text_gml_880_0": "Open\nFridge",
    "scr_text_slash_scr_text_gml_881_0": " \nDon't",
    "scr_text_slash_scr_text_gml_882_0": "See photos",
    "scr_text_slash_scr_text_gml_885_0": " ",
    "scr_text_slash_scr_text_gml_886_0": "* (It's a rusty fridge with some photos on it.)",
    "scr_text_slash_scr_text_gml_888_0": "* Oh, Kris.\n* If you're hungry...",
    "scr_text_slash_scr_text_gml_889_0": "* ... help yourself to anything you want.",
    "scr_text_slash_scr_text_gml_890_0": "",
    "scr_text_slash_scr_text_gml_895_0": "* (It's a rusty fridge with some photos on it.)",
    "scr_text_slash_scr_text_gml_896_0": "",
    "scr_text_slash_scr_text_gml_903_0": "* Nothing happened.",
    "scr_text_slash_scr_text_gml_908_0": "* (There are two Eggs inside the fridge.)",
    "scr_text_slash_scr_text_gml_913_0": "* (All that's inside is a jar with a single pickle in it...)",
    "scr_text_slash_scr_text_gml_914_0": "* (... and, for some reason, a lone egg.)",
    "scr_text_slash_scr_text_gml_915_0": "* (You decide to pass.)",
    "scr_text_slash_scr_text_gml_920_0": "* (All that's inside is a jar with a single pickle in it.)",
    "scr_text_slash_scr_text_gml_921_0": "* (You decide to pass.)",
    "scr_text_slash_scr_text_gml_925_0": "* (All that's inside is a jar with a single pickle in it.)",
    "scr_text_slash_scr_text_gml_926_0": "* (...)",
    "scr_text_slash_scr_text_gml_927_0": "* (You put the Egg you were carrying inside, too...)",
    "scr_text_slash_scr_text_gml_944_0": "* (You decide not to look.)",
    "scr_text_slash_scr_text_gml_948_0": "* (A photo of your mother and father on their wedding day.)",
    "scr_text_slash_scr_text_gml_949_0": "* (She's holding a bouquet of seven flowers.)",
    "scr_text_slash_scr_text_gml_950_0": "* (A reindeer-looking monster stands nearby in a tuxedo.)",
    "scr_text_slash_scr_text_gml_951_0": "* (They all look happy.)",
    "scr_text_slash_scr_text_gml_956_0": " \nAsriel",
    "scr_text_slash_scr_text_gml_957_0": " \nNeighbors",
    "scr_text_slash_scr_text_gml_958_0": "Sister",
    "scr_text_slash_scr_text_gml_959_0": "Nothing",
    "scr_text_slash_scr_text_gml_962_0": "* Lil Krissy!!!\n* Like, what's up!?\n* Give Aunt Catty a hug!",
    "scr_text_slash_scr_text_gml_963_0": "* Mwah!\n* Mwah!\n* Mwah!",
    "scr_text_slash_scr_text_gml_964_0": "* Ha ha ha!\n* I'm not even actually your aunt!",
    "scr_text_slash_scr_text_gml_965_0": "* Oh my god...\n* Can I talk to you about something?",
    "scr_text_slash_scr_text_gml_966_0": "* ...",
    "scr_text_slash_scr_text_gml_967_0": "* Actually, like, anything, though.\n* Your choice.",
    "scr_text_slash_scr_text_gml_968_0": "",
    "scr_text_slash_scr_text_gml_971_0": "* Lil Krissy!\n* Did you wanna talk about something!?",
    "scr_text_slash_scr_text_gml_972_0": "",
    "scr_text_slash_scr_text_gml_980_0": "* Oh my god, Asriel!\n* Like, what a cutie pie!",
    "scr_text_slash_scr_text_gml_981_0": "* Do you remember when me and him went to the dance?",
    "scr_text_slash_scr_text_gml_982_0": "* That was like...\n* The best night EVER!",
    "scr_text_slash_scr_text_gml_983_0": "* Even though I spilled the entire punch bowl all over him...",
    "scr_text_slash_scr_text_gml_984_0": "* And danced inappropriately in front of your mom...",
    "scr_text_slash_scr_text_gml_985_0": "* And got arrested in the parking lot for making a scene...",
    "scr_text_slash_scr_text_gml_986_0": "* Hahaha! That was SO much fun!\n* Tell him I said hi!",
    "scr_text_slash_scr_text_gml_990_0": "* Like, that green girl next door?",
    "scr_text_slash_scr_text_gml_991_0": "* Oh my god, Krissy.\n* She's like... my LIFE VILLAIN.",
    "scr_text_slash_scr_text_gml_992_0": "* Like, the other day, I went to see Cat Petters 2...",
    "scr_text_slash_scr_text_gml_993_0": "* And the only other person in the theater was her!",
    "scr_text_slash_scr_text_gml_994_0": "* Then I went to QC's and ordered a Catpuccino...",
    "scr_text_slash_scr_text_gml_995_0": "* And she, like, was already drinking one!",
    "scr_text_slash_scr_text_gml_996_0": "* She's SUCH a copycat!\n* ... uhh, copygator?",
    "scr_text_slash_scr_text_gml_997_0": "* Copysaurus?\n* Copodile?\n* IDK, she sucks!",
    "scr_text_slash_scr_text_gml_1001_0": "* Ooo, how's Catti doing?\n* I have no idea.",
    "scr_text_slash_scr_text_gml_1002_0": "* We, like, totally can't connect at all!",
    "scr_text_slash_scr_text_gml_1003_0": "* Yesterday, I asked if she wanted to hear me play the ukelele...",
    "scr_text_slash_scr_text_gml_1004_0": "* She said no!\n* And then she, like, told me...",
    "scr_text_slash_scr_text_gml_1005_0": "* My playing is \"an anti-blessing from Planet Hell.\"",
    "scr_text_slash_scr_text_gml_1006_0": "* What the HECK, Krissy?",
    "scr_text_slash_scr_text_gml_1007_0": "* That's SOOO cute!\n* I love my fricked-up lil sis!",
    "scr_text_slash_scr_text_gml_1011_0": "* Oh, you gotta go?\n* Do you have, like, homework...?",
    "scr_text_slash_scr_text_gml_1012_0": "* You should, like, let me help!",
    "scr_text_slash_scr_text_gml_1013_0": "* Hahaha, JK!\n* I totally don't want to! Laters!",
    "scr_text_slash_scr_text_gml_1018_0": "\nNeighbor",
    "scr_text_slash_scr_text_gml_1019_0": "\nMemories",
    "scr_text_slash_scr_text_gml_1020_0": "Go Away",
    "scr_text_slash_scr_text_gml_1021_0": "Nothing",
    "scr_text_slash_scr_text_gml_1022_0": "* Krissy!\n* Like, long time no see!",
    "scr_text_slash_scr_text_gml_1023_0": "* What's up?\n* Did you wanna talk about something?",
    "scr_text_slash_scr_text_gml_1024_0": "",
    "scr_text_slash_scr_text_gml_1030_0": "* Ugh, that chick next door drives me NUTS.",
    "scr_text_slash_scr_text_gml_1031_0": "* I keep seeing her EVERYWHERE I go.\n* She's a TOTAL copycat.",
    "scr_text_slash_scr_text_gml_1032_0": "* Like, WHY though?\n* Doesn't she realize she'll NEVER be me?",
    "scr_text_slash_scr_text_gml_1033_0": "* Honestly, her whole family is, like, SO trashy.",
    "scr_text_slash_scr_text_gml_1034_0": "* Once her sister served me a coffee and I swear it was half cat fur.",
    "scr_text_slash_scr_text_gml_1035_0": "* Like, get a hairnet, girl. For, like, your whole body.",
    "scr_text_slash_scr_text_gml_1040_0": "* Remember that time you wanted to hang out with us big kids?",
    "scr_text_slash_scr_text_gml_1041_0": "* I was like, \"yeah, of course! Just get us some burgers!\"",
    "scr_text_slash_scr_text_gml_1042_0": "* Then, like, amazingly...\n* You ACTUALLY got them...",
    "scr_text_slash_scr_text_gml_1043_0": "* So I told you to go back and get some french fries, too...",
    "scr_text_slash_scr_text_gml_1044_0": "* ... then a dozen miniature cakes...",
    "scr_text_slash_scr_text_gml_1045_0": "* They were SO good, I ate like six!",
    "scr_text_slash_scr_text_gml_1046_0": "* Then I like...\n* Suddenly got so sick I had to go home.",
    "scr_text_slash_scr_text_gml_1047_0": "* Man.",
    "scr_text_slash_scr_text_gml_1048_0": "* So, like, anyway...\n* Kris, are you busy?",
    "scr_text_slash_scr_text_gml_1053_0": "* Aww, that's no way to talk to your almost-sister-in-law.",
    "scr_text_slash_scr_text_gml_1054_0": "* Nah, I'm joking.\n* But, like...",
    "scr_text_slash_scr_text_gml_1055_0": "* Remember that time I played truth or dare with Azzy?",
    "scr_text_slash_scr_text_gml_1056_0": "* I, like, made him give me his first kiss...",
    "scr_text_slash_scr_text_gml_1057_0": "* Then your mom found out he kissed someone, and...",
    "scr_text_slash_scr_text_gml_1058_0": "* Like, I think she basically dialed 911.",
    "scr_text_slash_scr_text_gml_1059_0": "* I swear your family went to church, like...",
    "scr_text_slash_scr_text_gml_1060_0": "* Every single day that week.",
    "scr_text_slash_scr_text_gml_1064_0": "* Aw, Krissy, you just wanted to say hi?",
    "scr_text_slash_scr_text_gml_1065_0": "* That's adorable...\n* Now get out of here.",
    "scr_text_slash_scr_text_gml_1070_0": " \nBuy",
    "scr_text_slash_scr_text_gml_1071_0": " \nNo",
    "scr_text_slash_scr_text_gml_1074_0": "* Hey.\n* Hey kid.",
    "scr_text_slash_scr_text_gml_1074_0_b": " ",
    "scr_text_slash_scr_text_gml_1075_0": "* ... ya wanna buy a tutorial?",
    "scr_text_slash_scr_text_gml_1075_0_b": " ",
    "scr_text_slash_scr_text_gml_1076_0": "* It's only 50 Dark Dollars.",
    "scr_text_slash_scr_text_gml_1077_0": "",
    "scr_text_slash_scr_text_gml_1081_0": " \nBuy",
    "scr_text_slash_scr_text_gml_1082_0": " \nNo",
    "scr_text_slash_scr_text_gml_1085_0": " ",
    "scr_text_slash_scr_text_gml_1086_0": " ",
    "scr_text_slash_scr_text_gml_1092_0": "* R-really!?\n* You'll really buy it!?",
    "scr_text_slash_scr_text_gml_1093_0": "* Heheh...\n* Right this way, gentleners!",
    "scr_text_slash_scr_text_gml_1097_0": "* R-really!?\n* You'll really buy it!?",
    "scr_text_slash_scr_text_gml_1098_0": "* Heheh...\n* Just hand over the money, and...",
    "scr_text_slash_scr_text_gml_1099_0": "* ...",
    "scr_text_slash_scr_text_gml_1100_0": "* YOU DON'T HAVE ENOUGH MONEY!?",
    "scr_text_slash_scr_text_gml_1101_0": "* Jumpin' jigsaws!\n* You...\n* You...!",
    "scr_text_slash_scr_text_gml_1102_0": "* You're just like us.\n* An' people like us gotta help each other out.",
    "scr_text_slash_scr_text_gml_1103_0": "* C'mon this way.",
    "scr_text_slash_scr_text_gml_1111_0": "* HA! HA! Did I say FIFTY!?\n* Well, we just went on sale!\n* TWENTY! TWENTY Dark Dollars!",
    "scr_text_slash_scr_text_gml_1112_0": "",
    "scr_text_slash_scr_text_gml_1121_0": " \nBuy",
    "scr_text_slash_scr_text_gml_1122_0": " \nNo",
    "scr_text_slash_scr_text_gml_1125_0": " ",
    "scr_text_slash_scr_text_gml_1126_0": " ",
    "scr_text_slash_scr_text_gml_1132_0": "* R-really!?\n* You'll really buy it!?",
    "scr_text_slash_scr_text_gml_1133_0": "* Heheh...\n* Right this way, gentleners!",
    "scr_text_slash_scr_text_gml_1137_0": "* R-really!?\n* You'll really buy it!?",
    "scr_text_slash_scr_text_gml_1138_0": "* Heheh...\n* Just hand over the money, and...",
    "scr_text_slash_scr_text_gml_1139_0": "* ...",
    "scr_text_slash_scr_text_gml_1140_0": "* YOU DON'T HAVE ENOUGH MONEY!?",
    "scr_text_slash_scr_text_gml_1141_0": "* Jumpin' jigsaws!\n* You...\n* You...!",
    "scr_text_slash_scr_text_gml_1142_0": "* You're just like us.\n* An' people like us gotta help each other out.",
    "scr_text_slash_scr_text_gml_1143_0": "* C'mon this way.",
    "scr_text_slash_scr_text_gml_1151_0": "* ONE!!! ONLY ONE DOLLAR!!!\n* PLEASE!!! PLEASE!!!\n* I NEED THIS RIGHT NOW!!!",
    "scr_text_slash_scr_text_gml_1152_0": "",
    "scr_text_slash_scr_text_gml_1168_0": "* R-really!?\n* You changed your mind!?",
    "scr_text_slash_scr_text_gml_1169_0": "* Heheh...\n* Right this way, gentleners!",
    "scr_text_slash_scr_text_gml_1173_0": "* F-Finally!",
    "scr_text_slash_scr_text_gml_1174_0": "* Heheh...\n* Just hand over the money, and...",
    "scr_text_slash_scr_text_gml_1175_0": "* ...",
    "scr_text_slash_scr_text_gml_1176_0": "* YOU DON'T HAVE A DOLLAR!?",
    "scr_text_slash_scr_text_gml_1177_0": "* Jumpin' jigsaws!\n* You...\n* You...!",
    "scr_text_slash_scr_text_gml_1178_0": "* You're just like us.\n* An' people like us gotta help each other out.",
    "scr_text_slash_scr_text_gml_1179_0": "* C'mon this way.",
    "scr_text_slash_scr_text_gml_1188_0": "* Er, excuse me, Sir.\n* I think I have a dollar.",
    "scr_text_slash_scr_text_gml_1190_0": "* ... is it Dark?",
    "scr_text_slash_scr_text_gml_1192_0": "* Umm, yes?",
    "scr_text_slash_scr_text_gml_1194_0": "* Heheh, perfect!\n* Right this way, gentleners!",
    "scr_text_slash_scr_text_gml_1203_0": " \nWhat's TP?",
    "scr_text_slash_scr_text_gml_1204_0": " \nSecret",
    "scr_text_slash_scr_text_gml_1205_0": "Gaining TP",
    "scr_text_slash_scr_text_gml_1206_0": "Bye",
    "scr_text_slash_scr_text_gml_1207_0": "* I'm TP Master.\n* Ask me about TP's.",
    "scr_text_slash_scr_text_gml_1208_0": "",
    "scr_text_slash_scr_text_gml_1212_0": "* Later, kid.",
    "scr_text_slash_scr_text_gml_1215_0": "* TP? What's TP?\n* That's what lets you cast SPELLS, see!?",
    "scr_text_slash_scr_text_gml_1216_0": "* When you see that orange bar,\n* Cast some SPELLS when it's filled up far.",
    "scr_text_slash_scr_text_gml_1217_0": "* TP...! It's quite a caper!\n* TP! Stands for...\n* ... Toilet Paper!",
    "scr_text_slash_scr_text_gml_1219_0": "* ... no, it stands for Tension Points.",
    "scr_text_slash_scr_text_gml_1221_0": "* What, really!?",
    "scr_text_slash_scr_text_gml_1225_0": "* TP only lasts, inside a fight.\n* Once you win, it's out of sight.",
    "scr_text_slash_scr_text_gml_1226_0": "* Having extra, feels unbearable.\n* No point in saving, it's straight-up terrible.",
    "scr_text_slash_scr_text_gml_1228_0": "* But leftover TP turns into extra money at the end of battle...",
    "scr_text_slash_scr_text_gml_1230_0": "* You mean I only should have been using one square!?",
    "scr_text_slash_scr_text_gml_1234_0": "* You get TP when you DEFEND.\n* Protect yourself, then cast SPELLs, friend.",
    "scr_text_slash_scr_text_gml_1235_0": "* You also get TP by getting close to bullets.",
    "scr_text_slash_scr_text_gml_1236_0": "* Look for the heart outline when you get close to bullets.",
    "scr_text_slash_scr_text_gml_1238_0": "* You rhymed \"bullets\" with \"bullets.\"",
    "scr_text_slash_scr_text_gml_1240_0": "* B-because it's important!",
    "scr_text_slash_scr_text_gml_1245_0": "* You rhymed \"bullets\" with \"bullets\"...?",
    "scr_text_slash_scr_text_gml_1252_0": " \nPacify",
    "scr_text_slash_scr_text_gml_1253_0": " \nHealing",
    "scr_text_slash_scr_text_gml_1254_0": "Fact",
    "scr_text_slash_scr_text_gml_1255_0": "Bye",
    "scr_text_slash_scr_text_gml_1256_0": "* I'm Ralsei Master.\n* Ask me about RALSEI's.",
    "scr_text_slash_scr_text_gml_1257_0": "",
    "scr_text_slash_scr_text_gml_1261_0": "* Later, kid.",
    "scr_text_slash_scr_text_gml_1264_0": "* Ralsei's spell's called PACIFY.\n* Use it on BABIES, before they CRY.",
    "scr_text_slash_scr_text_gml_1266_0": "* What? It safely removes a \"TIRED\" enemy from combat.",
    "scr_text_slash_scr_text_gml_1268_0": "* What if you're fighting a BABY!?",
    "scr_text_slash_scr_text_gml_1273_0": "* Ralsei has a spell that HEALS, dude.",
    "scr_text_slash_scr_text_gml_1274_0": "* Why use that, when you can eat FOOD?",
    "scr_text_slash_scr_text_gml_1276_0": "* Because you won't have to use up an ITEM?",
    "scr_text_slash_scr_text_gml_1278_0": "* I could have avoided all those empty calories!?",
    "scr_text_slash_scr_text_gml_1282_0": "* Ralsei loves when you give us MONEY.",
    "scr_text_slash_scr_text_gml_1283_0": "* He will hug you, and call you HONEY.",
    "scr_text_slash_scr_text_gml_1285_0": "* Hey, that's not true!",
    "scr_text_slash_scr_text_gml_1286_0": "* You don't need money to get me to do that!",
    "scr_text_slash_scr_text_gml_1291_0": " \nWarning",
    "scr_text_slash_scr_text_gml_1292_0": " \nAttack",
    "scr_text_slash_scr_text_gml_1293_0": "Fact",
    "scr_text_slash_scr_text_gml_1294_0": "Bye",
    "scr_text_slash_scr_text_gml_1295_0": "* I'm Susie Master.\n* Ask me about SUSIE's.",
    "scr_text_slash_scr_text_gml_1296_0": "",
    "scr_text_slash_scr_text_gml_1300_0": "* Later, kid.",
    "scr_text_slash_scr_text_gml_1303_0": "* When KRIS uses WARNING, SUSIE can't hit.\n* So make sure to -",
    "scr_text_slash_scr_text_gml_1305_0": "* So there's no reason to use it.",
    "scr_text_slash_scr_text_gml_1307_0": "* Unless...\n* Unless you wanted not to hurt -",
    "scr_text_slash_scr_text_gml_1309_0": "* SO THERE'S NO REASON.",
    "scr_text_slash_scr_text_gml_1313_0": "* Susie's gone, I'm afraid, I'm afreet.",
    "scr_text_slash_scr_text_gml_1314_0": "*Seems like WARNING is obsolete.",
    "scr_text_slash_scr_text_gml_1318_0": "* The days of WARNing, have long since past.",
    "scr_text_slash_scr_text_gml_1319_0": "* The circumstances, changed pretty fast.",
    "scr_text_slash_scr_text_gml_1326_0": "* Susie always attacks, the foe on top.",
    "scr_text_slash_scr_text_gml_1327_0": "* She'll smash them, with a crushing chop.",
    "scr_text_slash_scr_text_gml_1328_0": "* She always strikes, at the first thing she sees...",
    "scr_text_slash_scr_text_gml_1330_0": "* ...",
    "scr_text_slash_scr_text_gml_1332_0": "* Oh no, oh no!\n* She's looking at ME!",
    "scr_text_slash_scr_text_gml_1336_0": "* Susie's gone, so no attack.",
    "scr_text_slash_scr_text_gml_1337_0": "* Will you two pick up the slack?",
    "scr_text_slash_scr_text_gml_1342_0": "* Susie's BUSTER, RUDE as may be...",
    "scr_text_slash_scr_text_gml_1343_0": "* Will deal more damage, if you just press [~1]!",
    "scr_text_slash_scr_text_gml_1349_0": "* Susie loves, when you give us MONEY.\n* She will -",
    "scr_text_slash_scr_text_gml_1351_0": "* Nope, don't care.",
    "scr_text_slash_scr_text_gml_1353_0": "* Did I say something funny!?",
    "scr_text_slash_scr_text_gml_1356_0": "* Susie's gone, so no facts.",
    "scr_text_slash_scr_text_gml_1357_0": "* Will you two pick up the slackts?",
    "scr_text_slash_scr_text_gml_1361_0": "* SUSIE seems to have changed, just a hair.",
    "scr_text_slash_scr_text_gml_1362_0": "* That kind of growth is actually rare.",
    "scr_text_slash_scr_text_gml_1374_0": " \nReviving",
    "scr_text_slash_scr_text_gml_1375_0": " \nActing",
    "scr_text_slash_scr_text_gml_1376_0": "Fact",
    "scr_text_slash_scr_text_gml_1377_0": "Bye",
    "scr_text_slash_scr_text_gml_1378_0": "* I'm Kris Master.\n* Ask me about KRIS's.",
    "scr_text_slash_scr_text_gml_1379_0": "",
    "scr_text_slash_scr_text_gml_1383_0": "* Later, kid.",
    "scr_text_slash_scr_text_gml_1386_0": "* When HP goes negative, your friends fall down",
    "scr_text_slash_scr_text_gml_1387_0": "* But bringing them back, is easy-town",
    "scr_text_slash_scr_text_gml_1388_0": "* Plain foods and spells, work like a charm -",
    "scr_text_slash_scr_text_gml_1389_0": "* And with a MINT, you can cure all HARM.",
    "scr_text_slash_scr_text_gml_1391_0": "* Even normal items and spells can revive people, huh?",
    "scr_text_slash_scr_text_gml_1393_0": "* Yeah, that's what I'm saying!",
    "scr_text_slash_scr_text_gml_1398_0": "* If you only ACT, you might start to think -",
    "scr_text_slash_scr_text_gml_1399_0": "* What about the guy with the scarf in pink?",
    "scr_text_slash_scr_text_gml_1401_0": "* If you know ACTing will make the enemy friendly -",
    "scr_text_slash_scr_text_gml_1402_0": "* Then you can ask me to SPARE on the SAME TURN.",
    "scr_text_slash_scr_text_gml_1403_0": "* Or, cast PACIFY if you know they'll get TIRED.",
    "scr_text_slash_scr_text_gml_1404_0": "* If you plan ahead, a lot can happen in ONE TURN!",
    "scr_text_slash_scr_text_gml_1406_0": "* Hey, who's the MASTER here, me or you!?",
    "scr_text_slash_scr_text_gml_1410_0": "* It's a good idea, to give us BUCKs.",
    "scr_text_slash_scr_text_gml_1411_0": "* It'll make you happy, and fill you with LUCKs.",
    "scr_text_slash_scr_text_gml_1412_0": "* Over there, is our DONATION HOLE.",
    "scr_text_slash_scr_text_gml_1413_0": "* We had a BOX, but it got STOLE.",
    "scr_text_slash_scr_text_gml_1418_0": " \nThrow $1",
    "scr_text_slash_scr_text_gml_1419_0": " \nDo not",
    "scr_text_slash_scr_text_gml_1422_0": "* \"Donation Hole\"",
    "scr_text_slash_scr_text_gml_1422_0_b": " ",
    "scr_text_slash_scr_text_gml_1423_0": "* (If you like our tutorials, please throw your money into a hole.)",
    "scr_text_slash_scr_text_gml_1423_0_b": " ",
    "scr_text_slash_scr_text_gml_1424_0": "",
    "scr_text_slash_scr_text_gml_1427_0": "* (The hole is filled to the brim with cash.)",
    "scr_text_slash_scr_text_gml_1434_0": "* (You put a dollar in the \"Hole.\")",
    "scr_text_slash_scr_text_gml_1435_0": "* (The \"Hole\" became \"Full.\")",
    "scr_text_slash_scr_text_gml_1441_0": "* (You don't have enough money.)",
    "scr_text_slash_scr_text_gml_1442_0": "* (You failed to budget enough money to throw into a hole...)",
    "scr_text_slash_scr_text_gml_1447_0": "* (You decided to save the dollar for a different hole.)",
    "scr_text_slash_scr_text_gml_1452_0": "Make\nRalsei\ntry it",
    "scr_text_slash_scr_text_gml_1453_0": "\nTry it",
    "scr_text_slash_scr_text_gml_1454_0": "Decline",
    "scr_text_slash_scr_text_gml_1456_0": "* How's the evil scheming going?",
    "scr_text_slash_scr_text_gml_1457_0": " ",
    "scr_text_slash_scr_text_gml_1458_0": "* Huh? Oh, that?",
    "scr_text_slash_scr_text_gml_1459_0": "* We, uh, got bored.\n* So we're having a snack.",
    "scr_text_slash_scr_text_gml_1461_0": "* ... I see.",
    "scr_text_slash_scr_text_gml_1463_0": "* C'mon! All I ate for breakfast was chalk!",
    "scr_text_slash_scr_text_gml_1465_0": "* And I didn't eat anything!",
    "scr_text_slash_scr_text_gml_1467_0": "* Sorry. What are you two having, exactly...?",
    "scr_text_slash_scr_text_gml_1469_0": "* Just a daily treasure I hid in this stump's orifice.",
    "scr_text_slash_scr_text_gml_1471_0": "* And that is...?",
    "scr_text_slash_scr_text_gml_1473_0": "* Feast for yourself, my main man.",
    "scr_text_slash_scr_text_gml_1475_0": "* Kris, do you want to, um, try it?",
    "scr_text_slash_scr_text_gml_1476_0": "",
    "scr_text_slash_scr_text_gml_1489_0": "* Oh, there's a...\n* Honeypot? Inside?",
    "scr_text_slash_scr_text_gml_1490_0": "* ... it's full of salsa.",
    "scr_text_slash_scr_text_gml_1492_0": "* Bingo, you sweet little pumpkin!",
    "scr_text_slash_scr_text_gml_1493_0": "* It's my secret stash.\n* A little snackeroo from me to you...",
    "scr_text_slash_scr_text_gml_1495_0": "* ...",
    "scr_text_slash_scr_text_gml_1496_0": "* Mmmm. Yummy. It's delicious...",
    "scr_text_slash_scr_text_gml_1498_0": "* C'mon, you're just pretending to eat it!",
    "scr_text_slash_scr_text_gml_1500_0": "* Haha, yeah! That's what I do, too!",
    "scr_text_slash_scr_text_gml_1502_0": "* ?????",
    "scr_text_slash_scr_text_gml_1508_0": "* (There was a honeypot of salsa inside the stump.)",
    "scr_text_slash_scr_text_gml_1509_0": "* (You ate some salsa.)",
    "scr_text_slash_scr_text_gml_1510_0": "* (It recovered... something.)",
    "scr_text_slash_scr_text_gml_1511_0": "* (Not HP.)\n* (Just... something.)",
    "scr_text_slash_scr_text_gml_1513_0": "* Mmm...\n* Hey, what's in this?",
    "scr_text_slash_scr_text_gml_1515_0": "* I don't know!",
    "scr_text_slash_scr_text_gml_1522_0": "* Look, if no one else will eat it, I'll try it!",
    "scr_text_slash_scr_text_gml_1523_0": "* ... there's a jar of... blood...?\n* In here.",
    "scr_text_slash_scr_text_gml_1525_0": "* No, no.\n* It's merely a pot of free-range salsa.",
    "scr_text_slash_scr_text_gml_1527_0": "* Thanks, that's actually more gross somehow.",
    "scr_text_slash_scr_text_gml_1529_0": "* Any time!",
    "scr_text_slash_scr_text_gml_1531_0": "* Mmm...\n* Hey, what's in this?",
    "scr_text_slash_scr_text_gml_1533_0": "* I don't know!",
    "scr_text_slash_scr_text_gml_1551_0": "* Kris...?",
    "scr_text_slash_scr_text_gml_1560_0": "* Kris, honey, you have grown up so much...",
    "scr_text_slash_scr_text_gml_1561_0": "* Someday soon you will be going off to university as well...",
    "scr_text_slash_scr_text_gml_1562_0": "* ...",
    "scr_text_slash_scr_text_gml_1563_0": "* Remember when you were little...",
    "scr_text_slash_scr_text_gml_1564_0": "* You asked when your horns were going to grow in?",
    "scr_text_slash_scr_text_gml_1565_0": "* So we bought that headband with the little red horns on it.",
    "scr_text_slash_scr_text_gml_1566_0": "* Oh, you wore it for months! Whatever happened to it?",
    "scr_text_slash_scr_text_gml_1575_0": "* Kris, I need to grade these assignments.",
    "scr_text_slash_scr_text_gml_1576_0": "* Perhaps you should go to bed...?",
    "scr_text_slash_scr_text_gml_1577_0": "* You do not look very well...",
    "scr_text_slash_scr_text_gml_1587_0": " \nFlowers",
    "scr_text_slash_scr_text_gml_1588_0": " \nSaucer",
    "scr_text_slash_scr_text_gml_1589_0": "Chalk",
    "scr_text_slash_scr_text_gml_1590_0": "Nothing",
    "scr_text_slash_scr_text_gml_1591_0": "* O... oh, Kris...",
    "scr_text_slash_scr_text_gml_1592_0": "* D... did you want to talk about something?",
    "scr_text_slash_scr_text_gml_1593_0": "",
    "scr_text_slash_scr_text_gml_1597_0": "* Huh?",
    "scr_text_slash_scr_text_gml_1600_0": "* O-Oh, these flowers...? They're from your dad...",
    "scr_text_slash_scr_text_gml_1601_0": "* He... he always asks how you're doing in school...",
    "scr_text_slash_scr_text_gml_1602_0": "* ... then gives me a bouquet of them.",
    "scr_text_slash_scr_text_gml_1603_0": "* ... a-actually, that he always gives me flowers...",
    "scr_text_slash_scr_text_gml_1604_0": "* ... r-really makes me w-wonder if he... if he l-likes...",
    "scr_text_slash_scr_text_gml_1605_0": "* I-if... if he l-likes...",
    "scr_text_slash_scr_text_gml_1606_0": "* ... the awesome comics I lent to him.",
    "scr_text_slash_scr_text_gml_1607_0": "* Honestly, HE kind of reminds me of a superhero, Kris.",
    "scr_text_slash_scr_text_gml_1608_0": "* (He's huge and could kick my ass.)",
    "scr_text_slash_scr_text_gml_1612_0": "* Oh, this saucer of milk?",
    "scr_text_slash_scr_text_gml_1613_0": "* I-It's for my kitty, MewMew! She's a perfect angel!",
    "scr_text_slash_scr_text_gml_1614_0": "* ... uh? What does she look like...?",
    "scr_text_slash_scr_text_gml_1615_0": "* W... well, I've never actually s-seen her, b-but...",
    "scr_text_slash_scr_text_gml_1616_0": "* Ever since I started putting out milk, it's been disappearing.",
    "scr_text_slash_scr_text_gml_1617_0": "* S... So I'd like to think that there's a cat.",
    "scr_text_slash_scr_text_gml_1618_0": "* M... My cat.",
    "scr_text_slash_scr_text_gml_1625_0": "* K... Kris, even though you never got the chalk...",
    "scr_text_slash_scr_text_gml_1626_0": "* You deserve an award for trying so hard to find it.",
    "scr_text_slash_scr_text_gml_1627_0": "* So, in return, I can let you borrow, um...",
    "scr_text_slash_scr_text_gml_1628_0": "* M... my home-made DVD collection of the Symptons!",
    "scr_text_slash_scr_text_gml_1629_0": "* Y-you know, the sitcom about the middle-class monster family.",
    "scr_text_slash_scr_text_gml_1630_0": "* It's got every episode in all 28 seasons!",
    "scr_text_slash_scr_text_gml_1631_0": "* It's the funniest, most quotable show ever...!",
    "scr_text_slash_scr_text_gml_1632_0": "* But make sure you don't watch past the second season %",
    "scr_text_slash_scr_text_gml_1633_0": "* Since they just rebooted it as Symptons Turbo %",
    "scr_text_slash_scr_text_gml_1634_0": "* They all started driving their own motor-vehicles %",
    "scr_text_slash_scr_text_gml_1635_0": "* And fighting giant giga-demons and stuff %",
    "scr_text_slash_scr_text_gml_1636_0": "* The main problem about that is that it kind of %",
    "scr_text_slash_scr_text_gml_1637_0": "* Lost the focus on family that it had earlier %",
    "scr_text_slash_scr_text_gml_1638_0": "* When their vehicles were shaped like animals %",
    "scr_text_slash_scr_text_gml_1639_0": "* And they were friends with the animal vehicles too %",
    "scr_text_slash_scr_text_gml_1640_0": "* And let's not get into Symptons Galaxy Force %",
    "scr_text_slash_scr_text_gml_1641_0": "* Where the Symptons discover another Earth %",
    "scr_text_slash_scr_text_gml_1642_0": "* On the other side of the Sun %",
    "scr_text_slash_scr_text_gml_1643_0": "* WOULDN'T THE GRAVITATIONAL FIELD JUST %",
    "scr_text_slash_scr_text_gml_1644_0": "* ... huh?",
    "scr_text_slash_scr_text_gml_1645_0": "* ... you don't want to watch it?",
    "scr_text_slash_scr_text_gml_1646_0": "* ... th-That's ok, Kris...",
    "scr_text_slash_scr_text_gml_1651_0": "* OK, umm, if you ever need help with homework...",
    "scr_text_slash_scr_text_gml_1652_0": "* My office hours are in this disgusting alley.",
    "scr_text_slash_scr_text_gml_1653_0": "* H... heheheh... umm, tell your mom I said hi.",
    "scr_text_slash_scr_text_gml_1659_0": " \nAdd Spade",
    "scr_text_slash_scr_text_gml_1660_0": " \nAdd Diamond",
    "scr_text_slash_scr_text_gml_1661_0": "Swap",
    "scr_text_slash_scr_text_gml_1663_0": "",
    "scr_text_slash_scr_text_gml_1664_0": " ",
    "scr_text_slash_scr_text_gml_1666_0": " ",
    "scr_text_slash_scr_text_gml_1682_0": " %%",
    "scr_text_slash_scr_text_gml_1684_0": " \nPerpetuate",
    "scr_text_slash_scr_text_gml_1685_0": " \nDo not",
    "scr_text_slash_scr_text_gml_1688_0": "* (Life cannot exist without consuming.)\n* (Even the moss drinks water.)",
    "scr_text_slash_scr_text_gml_1688_0_b": " ",
    "scr_text_slash_scr_text_gml_1689_0": "* (Perpetuate the cycle of existence?)",
    "scr_text_slash_scr_text_gml_1689_0_b": " ",
    "scr_text_slash_scr_text_gml_1690_0": "",
    "scr_text_slash_scr_text_gml_1693_0": " ",
    "scr_text_slash_scr_text_gml_1694_0": "* (The moss has been eaten.)\n* (The cycle continues...)",
    "scr_text_slash_scr_text_gml_1703_0": "* (You ate the moss.)\n* (Tastes... mossy.)",
    "scr_text_slash_scr_text_gml_1704_0": "* (Your HP was mossed out.)",
    "scr_text_slash_scr_text_gml_1709_0": "* (The cycle ends here, in the corner of a small cell...)",
    "scr_text_slash_scr_text_gml_1714_0": " \nTake",
    "scr_text_slash_scr_text_gml_1715_0": " \nDo not",
    "scr_text_slash_scr_text_gml_1718_0": "* (These shackles seem oddly fashionable.)",
    "scr_text_slash_scr_text_gml_1718_0_b": " ",
    "scr_text_slash_scr_text_gml_1719_0": "* (Take them?)",
    "scr_text_slash_scr_text_gml_1719_0_b": " ",
    "scr_text_slash_scr_text_gml_1720_0": "",
    "scr_text_slash_scr_text_gml_1723_0": " ",
    "scr_text_slash_scr_text_gml_1724_0": "* (Ain't nothin' to hold you down...)",
    "scr_text_slash_scr_text_gml_1734_0": "* (You're carrying too many ARMORs.)",
    "scr_text_slash_scr_text_gml_1739_0": "* (IRONSHACKLE was put in your ARMORs.)",
    "scr_text_slash_scr_text_gml_1745_0": "* (Don't need nothin' to hold you down...)",
    "scr_text_slash_scr_text_gml_1750_0": " \nYes",
    "scr_text_slash_scr_text_gml_1751_0": " \nShe'll be\nfine",
    "scr_text_slash_scr_text_gml_1754_0": "* ... thanks for helping her, Kris. She appreciates it.",
    "scr_text_slash_scr_text_gml_1754_0_b": " ",
    "scr_text_slash_scr_text_gml_1755_0": "* ...",
    "scr_text_slash_scr_text_gml_1755_0_b": " ",
    "scr_text_slash_scr_text_gml_1756_0": "* Kris...",
    "scr_text_slash_scr_text_gml_1757_0": "* Are you worried about Susie?",
    "scr_text_slash_scr_text_gml_1758_0": "",
    "scr_text_slash_scr_text_gml_1761_0": " ",
    "scr_text_slash_scr_text_gml_1763_0": "* Well, regardless of how you feel...",
    "scr_text_slash_scr_text_gml_1764_0": "* I don't think it would hurt to take a moment...",
    "scr_text_slash_scr_text_gml_1765_0": "* Close your eyes, and think about what she's doing now...",
    "scr_text_slash_scr_text_gml_1769_0": " \nGo Left",
    "scr_text_slash_scr_text_gml_1770_0": " \nGo Right",
    "scr_text_slash_scr_text_gml_1773_0": "* (Alright... out of the cell...)",
    "scr_text_slash_scr_text_gml_1773_0_b": " ",
    "scr_text_slash_scr_text_gml_1774_0": "* (Where to next...?)",
    "scr_text_slash_scr_text_gml_1774_0_b": " ",
    "scr_text_slash_scr_text_gml_1775_0": "",
    "scr_text_slash_scr_text_gml_1778_0": " ",
    "scr_text_slash_scr_text_gml_1779_0": " ",
    "scr_text_slash_scr_text_gml_1781_0": "* Huh...? Kris...? Did you say something back there?",
    "scr_text_slash_scr_text_gml_1782_0": "* (... I can't hear them anymore...)",
    "scr_text_slash_scr_text_gml_1786_0": " \nFix Item",
    "scr_text_slash_scr_text_gml_1787_0": " \nLeave",
    "scr_text_slash_scr_text_gml_1788_0": "Fix Us",
    "scr_text_slash_scr_text_gml_1790_0": "* Well, well. I am the smith Malius. I can fix anything. Weapon, armor...",
    "scr_text_slash_scr_text_gml_1791_0": "* ... I can even fix you! Well, well, what will it be?",
    "scr_text_slash_scr_text_gml_1791_0_b": " ",
    "scr_text_slash_scr_text_gml_1792_0": "",
    "scr_text_slash_scr_text_gml_1796_0": "* Hm? What is it now?",
    "scr_text_slash_scr_text_gml_1813_0": "* Well, well. You have nothing to fix.",
    "scr_text_slash_scr_text_gml_1814_0": "* But if you find anything BROKEN, return here.",
    "scr_text_slash_scr_text_gml_1815_0": "* After all, I can fix anything...",
    "scr_text_slash_scr_text_gml_1816_0": "* ... except for a BROKEN HEART.",
    "scr_text_slash_scr_text_gml_1821_0": "* Huh---! That CAKE is seething with energy! You must let me fix it!",
    "scr_text_slash_scr_text_gml_1822_0": "* Huh-hah! Let's feel my technique!",
    "scr_text_slash_scr_text_gml_1828_0": "* Huh---! That CAKE is seething with energy! You must let me fix it!",
    "scr_text_slash_scr_text_gml_1829_0": "* ... actually, you will need a free space in your ITEMs first.",
    "scr_text_slash_scr_text_gml_1834_0": "* Huh---! That KEY is seething with energy! You must let me fix it!",
    "scr_text_slash_scr_text_gml_1835_0": "* Huh-hah! Let's feel my technique!",
    "scr_text_slash_scr_text_gml_1842_0": "* Well, well. Good journey, my friends.",
    "scr_text_slash_scr_text_gml_1846_0": "* Your body is a weapon, too. You must take care of it from time to time.",
    "scr_text_slash_scr_text_gml_1847_0": "* Huh-hah! Let's feel my technique.",
    "scr_text_slash_scr_text_gml_1854_0": " \nBuy",
    "scr_text_slash_scr_text_gml_1855_0": " \nDo not",
    "scr_text_slash_scr_text_gml_1858_0": "* Interested in a Choco Diamond? ",
    "scr_text_slash_scr_text_gml_1858_0_b": " ",
    "scr_text_slash_scr_text_gml_1859_0": " ",
    "scr_text_slash_scr_text_gml_1860_0": "",
    "scr_text_slash_scr_text_gml_1861_0": "* All proceeds go to Rudinn Relief Funds, I guess.\n* It's only $40!",
    "scr_text_slash_scr_text_gml_1863_0": " ",
    "scr_text_slash_scr_text_gml_1865_0": "",
    "scr_text_slash_scr_text_gml_1866_0": "* Choco Diamonds, only $40, I guess.",
    "scr_text_slash_scr_text_gml_1878_0": "* Thanks, I guess.\n* (The Choco Diamond was added to your ITEMS.)",
    "scr_text_slash_scr_text_gml_1882_0": "* ... you have too many ITEMS for this, I guess.",
    "scr_text_slash_scr_text_gml_1887_0": "* You don't have enough money, I guess.",
    "scr_text_slash_scr_text_gml_1892_0": "* Okay I guess.",
    "scr_text_slash_scr_text_gml_1901_0": " \nBuy",
    "scr_text_slash_scr_text_gml_1902_0": " \nDo not",
    "scr_text_slash_scr_text_gml_1905_0": " ",
    "scr_text_slash_scr_text_gml_1906_0": "",
    "scr_text_slash_scr_text_gml_1906_0_b": " ",
    "scr_text_slash_scr_text_gml_1907_0": "* (Hathy offers a Hearts Donut.)\n* (Proceeds go to Hathy's Health. It costs $40.)",
    "scr_text_slash_scr_text_gml_1909_0": " ",
    "scr_text_slash_scr_text_gml_1919_0": "* (Hathy seemed happy.)\n* (The Hearts Donut was added to your ITEMS.)",
    "scr_text_slash_scr_text_gml_1923_0": "* (You didn't have enough room in your ITEMs.)\n* (Hathy seemed sad.)",
    "scr_text_slash_scr_text_gml_1928_0": "* (You didn't have enough money.)\n* (Hathy seemed sad.)",
    "scr_text_slash_scr_text_gml_1933_0": "* (Hathy accepted your choice.)",
    "scr_text_slash_scr_text_gml_1939_0": " \nBuy",
    "scr_text_slash_scr_text_gml_1940_0": " \nDo not",
    "scr_text_slash_scr_text_gml_1943_0": " ",
    "scr_text_slash_scr_text_gml_1944_0": " ",
    "scr_text_slash_scr_text_gml_1946_0": "* Greetings, gentleclowns.",
    "scr_text_slash_scr_text_gml_1947_0": "* May we interest you in a Lancer Cookie?",
    "scr_text_slash_scr_text_gml_1949_0": "* All proceeds go to kicking your ass.",
    "scr_text_slash_scr_text_gml_1952_0": "",
    "scr_text_slash_scr_text_gml_1953_0": "* It's a mere $40.",
    "scr_text_slash_scr_text_gml_1955_0": " ",
    "scr_text_slash_scr_text_gml_1969_0": "* Heheheh, thanks...",
    "scr_text_slash_scr_text_gml_1971_0": "* (The LANCERCOOKIE was added to your ITEMs.)",
    "scr_text_slash_scr_text_gml_1973_0": "* For getting CHEATED by us!!",
    "scr_text_slash_scr_text_gml_1975_0": "* Now we may fund our illicit plans!!",
    "scr_text_slash_scr_text_gml_1985_0": "* (You bought LANCERCOOKIE.)\n* (But you didn't have any room.)",
    "scr_text_slash_scr_text_gml_1986_0": "* (So Lancer just dropped it on the ground and it broke.)",
    "scr_text_slash_scr_text_gml_1988_0": "* Oops.",
    "scr_text_slash_scr_text_gml_1990_0": "* Oh well. Buyers cryers.",
    "scr_text_slash_scr_text_gml_1992_0": "* Thank you anyway for your contribution...",
    "scr_text_slash_scr_text_gml_1994_0": "* ... to getting SWINDLED by us!",
    "scr_text_slash_scr_text_gml_1996_0": "* Now we can fund our illicit plans!!!",
    "scr_text_slash_scr_text_gml_2007_0": "* ... you don't have enough funds.",
    "scr_text_slash_scr_text_gml_2009_0": "* What? What did you spend it on!? Pastries!?",
    "scr_text_slash_scr_text_gml_2011_0": "* That's irresponsible.",
    "scr_text_slash_scr_text_gml_2019_0": "* Hey! You can't not buy from us!",
    "scr_text_slash_scr_text_gml_2021_0": "* Hey DUMBASS!\n* It's for a GOOD CAUSE!",
    "scr_text_slash_scr_text_gml_2023_0": "* (Let's just buy one, Kris.)",
    "scr_text_slash_scr_text_gml_2028_0": "\nAlphys",
    "scr_text_slash_scr_text_gml_2029_0": "\nDark World",
    "scr_text_slash_scr_text_gml_2030_0": "Help you",
    "scr_text_slash_scr_text_gml_2031_0": "Nothing",
    "scr_text_slash_scr_text_gml_2034_0": "* HEY, PUNK!!!\n* GET OUT OF THE ROAD!!!",
    "scr_text_slash_scr_text_gml_2035_0": "* YOU'RE BLOCKIN' TRAFFIC!!!!",
    "scr_text_slash_scr_text_gml_2036_0": "* ... oh, wait, it's just Asgore's kid.",
    "scr_text_slash_scr_text_gml_2037_0": "* Sorry, I'm a little, uh, worked up lately.",
    "scr_text_slash_scr_text_gml_2038_0": "* This job is SO boring.\n* Nothing EVER happens in this town!",
    "scr_text_slash_scr_text_gml_2039_0": "* Ngh... I just wish SOMETHING would shake things up!",
    "scr_text_slash_scr_text_gml_2040_0": "* ... huh?\n* You got somethin' to report?",
    "scr_text_slash_scr_text_gml_2041_0": "",
    "scr_text_slash_scr_text_gml_2045_0": "* Got somethin' to report?",
    "scr_text_slash_scr_text_gml_2046_0": "",
    "scr_text_slash_scr_text_gml_2054_0": "* ... Alphys?",
    "scr_text_slash_scr_text_gml_2055_0": "* Who's Alphys?\n* No idea who you're talking about.",
    "scr_text_slash_scr_text_gml_2056_0": "* ... why, did they do something illegal!?",
    "scr_text_slash_scr_text_gml_2057_0": "* Gotcha, if I see \"Alphys,\" I'll tackle 'em!!",
    "scr_text_slash_scr_text_gml_2058_0": "* Fuhuhuhu!!\n* They're as good as dead!!",
    "scr_text_slash_scr_text_gml_2062_0": "* What?\n* There's a Dark World inside the school?",
    "scr_text_slash_scr_text_gml_2063_0": "* Uh... SURE, kid.",
    "scr_text_slash_scr_text_gml_2064_0": "* There's no law against Dark Worlds anyway!",
    "scr_text_slash_scr_text_gml_2065_0": "* That's a job for the school board!",
    "scr_text_slash_scr_text_gml_2069_0": "* Aww, you wanna help me? Sure, punk.",
    "scr_text_slash_scr_text_gml_2070_0": "* Get someone to rob the bank so I can suplex them!",
    "scr_text_slash_scr_text_gml_2071_0": "* ... wait, do we even have a bank?",
    "scr_text_slash_scr_text_gml_2072_0": "* Hey, get someone to build a bank...!",
    "scr_text_slash_scr_text_gml_2076_0": "* Don't do anything illegal, you little punk~!",
    "scr_text_slash_scr_text_gml_2077_0": "* And lemme know if you get a lead on any purple girls.",
    "scr_text_slash_scr_text_gml_2078_0": "* There's one wanted on SEVERAL counts of Comic Mischief.",
    "scr_text_slash_scr_text_gml_2083_0": "\nAsriel",
    "scr_text_slash_scr_text_gml_2084_0": "\nJob",
    "scr_text_slash_scr_text_gml_2085_0": "Co-Workers",
    "scr_text_slash_scr_text_gml_2086_0": "No",
    "scr_text_slash_scr_text_gml_2089_0": "* Little buddy!\n* It's me!",
    "scr_text_slash_scr_text_gml_2090_0": "* Wanna chat for a minute before I lose my mind?",
    "scr_text_slash_scr_text_gml_2091_0": "",
    "scr_text_slash_scr_text_gml_2094_0": "* H... hey!\n* Hey little buddy!\n* What's up?!",
    "scr_text_slash_scr_text_gml_2095_0": "",
    "scr_text_slash_scr_text_gml_2103_0": "* Do you know when Azzy's coming home?",
    "scr_text_slash_scr_text_gml_2104_0": "* Y... you can't tell him this, but I really miss the guy.",
    "scr_text_slash_scr_text_gml_2105_0": "* It'd be sweet to cruise around town like old times...",
    "scr_text_slash_scr_text_gml_2106_0": "* Picking up, for example...",
    "scr_text_slash_scr_text_gml_2107_0": "* CHICKS",
    "scr_text_slash_scr_text_gml_2108_0": "* Which, as a matter of course",
    "scr_text_slash_scr_text_gml_2109_0": "* May not have ever actually happened.",
    "scr_text_slash_scr_text_gml_2110_0": "* B-but one time Undyne made eye contact with me!",
    "scr_text_slash_scr_text_gml_2111_0": "* ... while she was writing me a speeding ticket.",
    "scr_text_slash_scr_text_gml_2115_0": "* Make no mistake, little buddy.",
    "scr_text_slash_scr_text_gml_2116_0": "* ICE-E's P\"E\"ZZA is H\"E\"LL.",
    "scr_text_slash_scr_text_gml_2117_0": "* I can't slack off for SECONDS without hearing...",
    "scr_text_slash_scr_text_gml_2118_0": "* \"Be a team player, there's no I in PEZZA!\"",
    "scr_text_slash_scr_text_gml_2119_0": "* YES THERE IS.\n* YOU JUST TOOK IT OUT.",
    "scr_text_slash_scr_text_gml_2120_0": "* But it's OK, little buddy.\n* I've been saving up...",
    "scr_text_slash_scr_text_gml_2121_0": "* ... to go to college where Azzy is!",
    "scr_text_slash_scr_text_gml_2122_0": "* Then I'll get a theater degree, become a famous actor...",
    "scr_text_slash_scr_text_gml_2123_0": "* And let the fangirls roll in, little buddy.",
    "scr_text_slash_scr_text_gml_2128_0": "* Ah, yes, Little Buddy. Good idea. Meet the Rogue's Gallery.",
    "scr_text_slash_scr_text_gml_2129_0": "* Blue Ears - Soft serve obsessed, no concept of personal space.",
    "scr_text_slash_scr_text_gml_2130_0": "* Keeps accidentally pouring slushies on me and giggling.",
    "scr_text_slash_scr_text_gml_2131_0": "* The Warrior - Thankfully absent due to pizza-related injuries.",
    "scr_text_slash_scr_text_gml_2132_0": "* Constantly terrorizing customers with war chants.",
    "scr_text_slash_scr_text_gml_2133_0": "* Purple Guy - Man, THAT GUY, you gotta...",
    "scr_text_slash_scr_text_gml_2134_0": "* ... actually, does that guy even work here?",
    "scr_text_slash_scr_text_gml_2135_0": "* Ah, my co-workers. Where would I be without them?",
    "scr_text_slash_scr_text_gml_2136_0": "* A happy place, little buddy. A much happier place.",
    "scr_text_slash_scr_text_gml_2141_0": "* It's fine, Little Buddy. You don't have to watch me suffer.",
    "scr_text_slash_scr_text_gml_2142_0": "* Just enjoy your freedom... While it lasts...",
    "scr_text_slash_scr_text_gml_2147_0": "\nFruit Juice",
    "scr_text_slash_scr_text_gml_2148_0": "\nNothing",
    "scr_text_slash_scr_text_gml_2151_0": "* Kris... what a pleasant surprise to see you here.\n* And on a school day.",
    "scr_text_slash_scr_text_gml_2151_0_b": " ",
    "scr_text_slash_scr_text_gml_2152_0": "* There must be a reason that you came here at such a time.",
    "scr_text_slash_scr_text_gml_2152_0_b": " ",
    "scr_text_slash_scr_text_gml_2153_0": "* I, Father Alvin, implore you.\n* If you have anything weighing on your mind, please, speak.",
    "scr_text_slash_scr_text_gml_2154_0": "",
    "scr_text_slash_scr_text_gml_2160_0": "* Kris, if you want some of our \"sick\" Fruit Juice, you should come to our service.",
    "scr_text_slash_scr_text_gml_2161_0": "* Our choir sounds a bit thinner since your brother went away.",
    "scr_text_slash_scr_text_gml_2162_0": "* Kris, it would be wonderful if you would sing with us.",
    "scr_text_slash_scr_text_gml_2163_0": "* Or even participated to any extent,",
    "scr_text_slash_scr_text_gml_2164_0": "* Instead of just trying to drink the Fruit Juice.",
    "scr_text_slash_scr_text_gml_2168_0": "* I understand.\n* I hope in time you may find the words you seek.",
    "scr_text_slash_scr_text_gml_2169_0": "* Let the Angel's power light your way.",
    "scr_text_slash_scr_text_gml_2174_0": "\nYes",
    "scr_text_slash_scr_text_gml_2175_0": "\nNo",
    "scr_text_slash_scr_text_gml_2178_0": "* (Scented markers.)",
    "scr_text_slash_scr_text_gml_2178_0_b": " ",
    "scr_text_slash_scr_text_gml_2179_0": "",
    "scr_text_slash_scr_text_gml_2179_0_b": " ",
    "scr_text_slash_scr_text_gml_2185_0": "* (You dig out the marshmallow one and start huffing it.)",
    "scr_text_slash_scr_text_gml_2189_0": "* (The chocolate one smells too fake anyway.)",
    "scr_text_slash_scr_text_gml_2194_0": "\nYes",
    "scr_text_slash_scr_text_gml_2195_0": "\nNo",
    "scr_text_slash_scr_text_gml_2198_0": "* (It's a toilet.)\n* (Flush it?)",
    "scr_text_slash_scr_text_gml_2198_0_b": " ",
    "scr_text_slash_scr_text_gml_2199_0": "\n \n         Yes         No\\C1",
    "scr_text_slash_scr_text_gml_2199_0_b": " ",
    "scr_text_slash_scr_text_gml_2202_0": " ",
    "scr_text_slash_scr_text_gml_2205_0": "",
    "scr_text_slash_scr_text_gml_2216_0": "%%",
    "scr_text_slash_scr_text_gml_2219_0": "* (It's good to conserve water.)",
    "scr_text_slash_scr_text_gml_2226_0": "\nYes",
    "scr_text_slash_scr_text_gml_2227_0": "\nNo",
    "scr_text_slash_scr_text_gml_2228_0": "* (It's an obligatory hospital piano, shrunk to fit in the corner.)",
    "scr_text_slash_scr_text_gml_2228_0_b": " ",
    "scr_text_slash_scr_text_gml_2229_0": "* (As a result, it's missing most of the good keys.)",
    "scr_text_slash_scr_text_gml_2229_0_b": " ",
    "scr_text_slash_scr_text_gml_2230_0": "* (Play it?)",
    "scr_text_slash_scr_text_gml_2231_0": "",
    "scr_text_slash_scr_text_gml_2239_0": "* (Plink...)",
    "scr_text_slash_scr_text_gml_2243_0": "* (Your hands linger over the keys doing nothing.)",
    "scr_text_slash_scr_text_gml_2248_0": "* (Ring, ring...)",
    "scr_text_slash_scr_text_gml_2250_0": "* K... Kris!?",
    "scr_text_slash_scr_text_gml_2251_0": "* Whatever have you been doing!?",
    "scr_text_slash_scr_text_gml_2252_0": "* I sat in the car waiting for you after school for half an hour...!",
    "scr_text_slash_scr_text_gml_2253_0": "* I called and called, but you never picked up...",
    "scr_text_slash_scr_text_gml_2254_0": "* You had your poor mother worried sick!",
    "scr_text_slash_scr_text_gml_2255_0": "* Kris, I am afraid I am going to have to punish you...",
    "scr_text_slash_scr_text_gml_2256_0": "* ... huh?",
    "scr_text_slash_scr_text_gml_2257_0": "* ... a friend?",
    "scr_text_slash_scr_text_gml_2258_0": "* You were spending time with... a friend?",
    "scr_text_slash_scr_text_gml_2259_0": "* ...",
    "scr_text_slash_scr_text_gml_2260_0": "* Kris...",
    "scr_text_slash_scr_text_gml_2261_0": "* I will make an exception this time.",
    "scr_text_slash_scr_text_gml_2262_0": "* You can continue your adventures a little longer.",
    "scr_text_slash_scr_text_gml_2263_0": "* But when you return home...",
    "scr_text_slash_scr_text_gml_2264_0": "* You are going to have to go to bed early.",
    "scr_text_slash_scr_text_gml_2265_0": "* See you soon, honey.",
    "scr_text_slash_scr_text_gml_2267_0": "* (Click...)",
    "scr_text_slash_scr_text_gml_2271_0": "Great to\nsee you\nagain",
    "scr_text_slash_scr_text_gml_2272_0": "Who the\nhell are\nyou?",
    "scr_text_slash_scr_text_gml_2275_0": "* hey, look who's walkin' around.",
    "scr_text_slash_scr_text_gml_2275_0_b": " ",
    "scr_text_slash_scr_text_gml_2276_0": "* how are ya, kid?",
    "scr_text_slash_scr_text_gml_2276_0_b": " ",
    "scr_text_slash_scr_text_gml_2277_0": "",
    "scr_text_slash_scr_text_gml_2281_0": "\nStore",
    "scr_text_slash_scr_text_gml_2282_0": "\nFriends",
    "scr_text_slash_scr_text_gml_2283_0": "Leave",
    "scr_text_slash_scr_text_gml_2286_0": " ",
    "scr_text_slash_scr_text_gml_2287_0": "* yeah, it's real nice, isn't it?",
    "scr_text_slash_scr_text_gml_2288_0": "* especially considering i've never met you before.",
    "scr_text_slash_scr_text_gml_2289_0": "* the name's sans.\n* sans the skeleton.\n* i'm new in town.",
    "scr_text_slash_scr_text_gml_2290_0": "* what's up?",
    "scr_text_slash_scr_text_gml_2291_0": "",
    "scr_text_slash_scr_text_gml_2295_0": "* hmm... y'know, good question.",
    "scr_text_slash_scr_text_gml_2296_0": "* i'm sans.\n* your friendly neighborhood skeleton.",
    "scr_text_slash_scr_text_gml_2297_0": "* what's up?",
    "scr_text_slash_scr_text_gml_2298_0": "",
    "scr_text_slash_scr_text_gml_2304_0": "* what's up?",
    "scr_text_slash_scr_text_gml_2305_0": "",
    "scr_text_slash_scr_text_gml_2311_0": "\nMe",
    "scr_text_slash_scr_text_gml_2312_0": "\nMy Mom",
    "scr_text_slash_scr_text_gml_2313_0": "My Teacher",
    "scr_text_slash_scr_text_gml_2314_0": "Nobody",
    "scr_text_slash_scr_text_gml_2318_0": "* behind me?\n* yeah, that's the grocery store.",
    "scr_text_slash_scr_text_gml_2319_0": "* unfortunately, it's closed.",
    "scr_text_slash_scr_text_gml_2320_0": "* what a pain.\n* i really wanted to buy some milk.",
    "scr_text_slash_scr_text_gml_2321_0": "* someone oughta complain to the guy who runs it.",
    "scr_text_slash_scr_text_gml_2325_0": "* we just moved here, so i hardly know anyone.",
    "scr_text_slash_scr_text_gml_2326_0": "* why, got anyone i should know better?",
    "scr_text_slash_scr_text_gml_2327_0": "",
    "scr_text_slash_scr_text_gml_2333_0": "* oh, you've got something better to do?",
    "scr_text_slash_scr_text_gml_2334_0": "* me too.",
    "scr_text_slash_scr_text_gml_2335_0": "* anyway, i'll be standing here doing nothing.",
    "scr_text_slash_scr_text_gml_2342_0": "* huh?",
    "scr_text_slash_scr_text_gml_2345_0": "* ah, sorry. i don't hang out with idiot babies.",
    "scr_text_slash_scr_text_gml_2346_0": "* they compete with my sociological niche.",
    "scr_text_slash_scr_text_gml_2351_0": "* hey, i gave you a number, what more do you want?",
    "scr_text_slash_scr_text_gml_2356_0": "* woah there, tiger.",
    "scr_text_slash_scr_text_gml_2357_0": "* you can't just jump straight into friendship.",
    "scr_text_slash_scr_text_gml_2358_0": "* it takes time.",
    "scr_text_slash_scr_text_gml_2359_0": "* ...",
    "scr_text_slash_scr_text_gml_2360_0": "* alright, that's enough time.",
    "scr_text_slash_scr_text_gml_2361_0": "* take this.",
    "scr_text_slash_scr_text_gml_2362_0": "* call it whenever you feel like.",
    "scr_text_slash_scr_text_gml_2364_0": "* (You got Sans's Number.)",
    "scr_text_slash_scr_text_gml_2372_0": "* your mother, huh...?",
    "scr_text_slash_scr_text_gml_2373_0": "* too late.",
    "scr_text_slash_scr_text_gml_2374_0": "* i already \"befriended\" your mom last night.",
    "scr_text_slash_scr_text_gml_2375_0": "* she's great. came to the store to buy chocolate kisses.",
    "scr_text_slash_scr_text_gml_2376_0": "* said she's gotta lock her door to stop you from eating 'em.",
    "scr_text_slash_scr_text_gml_2377_0": "* heheheh... you sound like a fun kid, huh?",
    "scr_text_slash_scr_text_gml_2381_0": "* alphys. yeah. i know about her.",
    "scr_text_slash_scr_text_gml_2382_0": "* came into the store with a suitcase and sunglasses.",
    "scr_text_slash_scr_text_gml_2383_0": "* thought she was part of the mob.",
    "scr_text_slash_scr_text_gml_2384_0": "* she opened the case and stuffed it full of instant noodles.",
    "scr_text_slash_scr_text_gml_2385_0": "* paid in small bills,",
    "scr_text_slash_scr_text_gml_2386_0": "* then slunk out of the place,",
    "scr_text_slash_scr_text_gml_2387_0": "* pajamas trailing on the floor.",
    "scr_text_slash_scr_text_gml_2388_0": "* anyway, our relationship is, uh, purely business.",
    "scr_text_slash_scr_text_gml_2389_0": "* so, uh, i guess i'll just let her do her thing.",
    "scr_text_slash_scr_text_gml_2393_0": "* harsh, but fair.",
    "scr_text_slash_scr_text_gml_2398_0": "\n1",
    "scr_text_slash_scr_text_gml_2399_0": "\n2",
    "scr_text_slash_scr_text_gml_2402_0": "3",
    "scr_text_slash_scr_text_gml_2403_0": "* (Ring, ring...)",
    "scr_text_slash_scr_text_gml_2403_0_b": "4",
    "scr_text_slash_scr_text_gml_2404_0": "* Hello.",
    "scr_text_slash_scr_text_gml_2405_0": "* You have reached the Hotline for Idiot Babies.",
    "scr_text_slash_scr_text_gml_2406_0": "* Please press 1 for Idiots, 2 for Babies, 3 for Idiot Babies, and 4 for None.",
    "scr_text_slash_scr_text_gml_2407_0": "",
    "scr_text_slash_scr_text_gml_2410_0": "* (Ring, ring...)\n* (Ring, ring...)\n* (Ring, ring...)",
    "scr_text_slash_scr_text_gml_2411_0": "* (The phone kept ringing infinitely.)",
    "scr_text_slash_scr_text_gml_2418_0": "* Huh!?",
    "scr_text_slash_scr_text_gml_2419_0": "* Ah, you're an Idiot?",
    "scr_text_slash_scr_text_gml_2420_0": "* Ah, you're an Baby?",
    "scr_text_slash_scr_text_gml_2421_0": "* Ah, you're an Idiot Baby?",
    "scr_text_slash_scr_text_gml_2422_0": "* ...",
    "scr_text_slash_scr_text_gml_2423_0": "* To tell you the truth, I'm one too.",
    "scr_text_slash_scr_text_gml_2424_0": "* Let's try our best, OK?",
    "scr_text_slash_scr_text_gml_2425_0": "* (Click...)",
    "scr_text_slash_scr_text_gml_2428_0": "* Why'd you call the Hotline for Idiot Babies if you aren't an Idiot Baby?",
    "scr_text_slash_scr_text_gml_2429_0": "* (Click...)",
    "scr_text_slash_scr_text_gml_2435_0": " \nYes",
    "scr_text_slash_scr_text_gml_2436_0": " \nNo",
    "scr_text_slash_scr_text_gml_2439_0": "* ... hey bud.",
    "scr_text_slash_scr_text_gml_2439_0_b": " ",
    "scr_text_slash_scr_text_gml_2440_0": "* ... are you busy tomorrow...?",
    "scr_text_slash_scr_text_gml_2440_0_b": " ",
    "scr_text_slash_scr_text_gml_2441_0": "* i need some help with something.",
    "scr_text_slash_scr_text_gml_2442_0": "* it'd be great if you could come over.",
    "scr_text_slash_scr_text_gml_2443_0": "* i live just next door, ya know.",
    "scr_text_slash_scr_text_gml_2444_0": "",
    "scr_text_slash_scr_text_gml_2452_0": "* wow... you answered quickly, huh.",
    "scr_text_slash_scr_text_gml_2453_0": "* that's not good.\n* i'm a total stranger.",
    "scr_text_slash_scr_text_gml_2454_0": "* you should probably hesitate more.",
    "scr_text_slash_scr_text_gml_2459_0": "* wow, you were deliberating for a while.",
    "scr_text_slash_scr_text_gml_2460_0": "* gee, what's wrong?",
    "scr_text_slash_scr_text_gml_2461_0": "* don't want to hang out with a stranger?",
    "scr_text_slash_scr_text_gml_2464_0": "* well, guess i shouldn't complain...",
    "scr_text_slash_scr_text_gml_2465_0": "* huh...?\n* what are we going to be doing?",
    "scr_text_slash_scr_text_gml_2466_0": "* oh, i'm not going to be there.",
    "scr_text_slash_scr_text_gml_2467_0": "* that'd be weird.",
    "scr_text_slash_scr_text_gml_2468_0": "* it's just gonna be you and my little brother.",
    "scr_text_slash_scr_text_gml_2469_0": "* he needs friends.",
    "scr_text_slash_scr_text_gml_2470_0": "* thanks for hanging out with him.",
    "scr_text_slash_scr_text_gml_2471_0": "* see ya.",
    "scr_text_slash_scr_text_gml_2479_0": "* ... well, that was quick.",
    "scr_text_slash_scr_text_gml_2484_0": "* ... hmm, well, that's disappointing.",
    "scr_text_slash_scr_text_gml_2486_0": "* alright, alright, lemme sweeten the deal for ya.",
    "scr_text_slash_scr_text_gml_2487_0": "* if you come over... i, will personally,",
    "scr_text_slash_scr_text_gml_2488_0": "* not even be there.",
    "scr_text_slash_scr_text_gml_2489_0": "* it'll just be you and my little brother.",
    "scr_text_slash_scr_text_gml_2490_0": "* since he's new here, he needs friends.",
    "scr_text_slash_scr_text_gml_2491_0": "* anyway, thanks for agreeing to hang out with him.",
    "scr_text_slash_scr_text_gml_2492_0": "* see ya.",
    "scr_text_slash_scr_text_gml_2499_0": " \nSusie",
    "scr_text_slash_scr_text_gml_2500_0": " \nKey",
    "scr_text_slash_scr_text_gml_2501_0": "Anything",
    "scr_text_slash_scr_text_gml_2502_0": "Nothing",
    "scr_text_slash_scr_text_gml_2503_0": "* Oh, hi, Kris!",
    "scr_text_slash_scr_text_gml_2504_0": "* Did you need help with your homework again?",
    "scr_text_slash_scr_text_gml_2505_0": "* I know you were having trouble last time, so, um,",
    "scr_text_slash_scr_text_gml_2506_0": "* I actually got a few things ready for you, in case --",
    "scr_text_slash_scr_text_gml_2507_0": "* Ah, wait, sorry! I can't right now...",
    "scr_text_slash_scr_text_gml_2508_0": "* I forgot my house key again, and...",
    "scr_text_slash_scr_text_gml_2509_0": "* Sorry, Kris, I'll help you later, if that's ok.",
    "scr_text_slash_scr_text_gml_2510_0": "* See you at school, Kris!",
    "scr_text_slash_scr_text_gml_2511_0": "* ...",
    "scr_text_slash_scr_text_gml_2512_0": "* ...",
    "scr_text_slash_scr_text_gml_2513_0": "* Umm, Kris?",
    "scr_text_slash_scr_text_gml_2514_0": "* Did you... want to talk about something?",
    "scr_text_slash_scr_text_gml_2515_0": "",
    "scr_text_slash_scr_text_gml_2518_0": "* Hi Kris!\n* Is something up?",
    "scr_text_slash_scr_text_gml_2519_0": "",
    "scr_text_slash_scr_text_gml_2525_0": " \nShe's nice",
    "scr_text_slash_scr_text_gml_2526_0": " \nTerrible",
    "scr_text_slash_scr_text_gml_2527_0": "Eats Chalk",
    "scr_text_slash_scr_text_gml_2528_0": "...",
    "scr_text_slash_scr_text_gml_2531_0": "* Susie! That's right, you were with Susie!",
    "scr_text_slash_scr_text_gml_2532_0": "* When you didn't come back to class, I was worried, but...",
    "scr_text_slash_scr_text_gml_2533_0": "* Everything turned out OK! I think?",
    "scr_text_slash_scr_text_gml_2534_0": "* ...",
    "scr_text_slash_scr_text_gml_2535_0": "* ... umm, Kris? Can I ask something, if that's OK?",
    "scr_text_slash_scr_text_gml_2536_0": "* Susie... I'm kind of... curious what she's like, you know?",
    "scr_text_slash_scr_text_gml_2537_0": "* I mean, who DOESN'T wonder about her? She never talks to anyone.",
    "scr_text_slash_scr_text_gml_2538_0": "* So, Kris, could you tell me about her? If that's ok...",
    "scr_text_slash_scr_text_gml_2539_0": "",
    "scr_text_slash_scr_text_gml_2543_0": "* Oh, can I ask something else about her!?",
    "scr_text_slash_scr_text_gml_2544_0": "* Well, did it seem like, she, um...",
    "scr_text_slash_scr_text_gml_2545_0": "* (W-wait, you definitely wouldn't know THAT...)",
    "scr_text_slash_scr_text_gml_2553_0": "* ... huh? Why don't I ask my mom for the key?",
    "scr_text_slash_scr_text_gml_2554_0": "* I... I mean, um... I... you know,",
    "scr_text_slash_scr_text_gml_2555_0": "* She doesn't like it when I bother her when she's working.",
    "scr_text_slash_scr_text_gml_2556_0": "* Don't worry, OK? I'll just go over to Catti's.",
    "scr_text_slash_scr_text_gml_2560_0": "* Umm... Kris...? Are you feeling alright?",
    "scr_text_slash_scr_text_gml_2561_0": "* Normally you're not so... talkative.",
    "scr_text_slash_scr_text_gml_2562_0": "* Oh! I don't mean to sound like something's wrong with you.",
    "scr_text_slash_scr_text_gml_2563_0": "* ...",
    "scr_text_slash_scr_text_gml_2564_0": "* Umm, Kris, is something wrong?",
    "scr_text_slash_scr_text_gml_2565_0": "* Why did you go to the hospital to see my dad...?",
    "scr_text_slash_scr_text_gml_2566_0": "* I mean, I'm sure he appreciated it, but... um...",
    "scr_text_slash_scr_text_gml_2567_0": "* Gosh, I'm sorry, Kris. Forget I said anything!",
    "scr_text_slash_scr_text_gml_2571_0": "* Tell Azzy I said hi, Kris!",
    "scr_text_slash_scr_text_gml_2584_0": "* What...?\n* She's... a nice person?",
    "scr_text_slash_scr_text_gml_2585_0": "* Really!? L-like, really!? Honestly!? Truly!?",
    "scr_text_slash_scr_text_gml_2586_0": "* I mean, that's just what I was hoping, but...",
    "scr_text_slash_scr_text_gml_2587_0": "* W-wait, this isn't another trick, is it, Kris?",
    "scr_text_slash_scr_text_gml_2588_0": "* Like when you put ketchup on your arms and told me it was blood?",
    "scr_text_slash_scr_text_gml_2589_0": "* ... r-really? You're serious? You're totally serious?",
    "scr_text_slash_scr_text_gml_2590_0": "* ... gosh, then maybe I should try talking to her...",
    "scr_text_slash_scr_text_gml_2591_0": "* B-but if I die, you're paying for my funeral, Kris!",
    "scr_text_slash_scr_text_gml_2592_0": "* (Though, honestly, if she's nice I might die, too...)",
    "scr_text_slash_scr_text_gml_2596_0": "* She WHAT? She smashed you against the LOCKERS?",
    "scr_text_slash_scr_text_gml_2597_0": "* Gosh, Kris, I'm really sorry. That's just awful.",
    "scr_text_slash_scr_text_gml_2598_0": "* I... I'd THOUGHT Susie was good, just...",
    "scr_text_slash_scr_text_gml_2599_0": "* Maybe it would take someone special to find her good side.",
    "scr_text_slash_scr_text_gml_2600_0": "* ... but she really IS terrible, isn't she...?",
    "scr_text_slash_scr_text_gml_2601_0": "* Kris... I'm SO sorry you have to go through this.",
    "scr_text_slash_scr_text_gml_2602_0": "* In fact, I wonder if... d-do you think...?",
    "scr_text_slash_scr_text_gml_2603_0": "* I wonder if Alphys would let us switch partners, I mean?",
    "scr_text_slash_scr_text_gml_2604_0": "* You know, so you wouldn't have to be the one, who, um,",
    "scr_text_slash_scr_text_gml_2605_0": "* Gets to be, slammed into lockers, and stuff, anymore.",
    "scr_text_slash_scr_text_gml_2606_0": "* (Wait, I don't think I phrased that correctly...)",
    "scr_text_slash_scr_text_gml_2610_0": "* What?\n* She was EATING the chalk???",
    "scr_text_slash_scr_text_gml_2611_0": "* R... really...?",
    "scr_text_slash_scr_text_gml_2612_0": "* Wait! You're teasing me, aren't you, Kris?",
    "scr_text_slash_scr_text_gml_2613_0": "* L-like when you told me ICE-E was real and eats kids...",
    "scr_text_slash_scr_text_gml_2614_0": "* So Dess smacked you with a wiffle bat 'til you stopped lying.",
    "scr_text_slash_scr_text_gml_2615_0": "* ... huh? You're telling the truth? Seriously?",
    "scr_text_slash_scr_text_gml_2616_0": "* ...",
    "scr_text_slash_scr_text_gml_2617_0": "* Umm, then... what color chalk does she like?",
    "scr_text_slash_scr_text_gml_2618_0": "* And, do you think she likes the thin or the thick kind...?",
    "scr_text_slash_scr_text_gml_2619_0": "* (Wait, maybe making her a lunchbox full of chalk is stupid...)",
    "scr_text_slash_scr_text_gml_2623_0": "* Seriously, Kris? But I help you ALL the time!",
    "scr_text_slash_scr_text_gml_2624_0": "* The LEAST you can do is give me a LITTLE information!",
    "scr_text_slash_scr_text_gml_2625_0": "* Like, d-does she like metal music!?",
    "scr_text_slash_scr_text_gml_2626_0": "* Is she really an obligate carnivore!?",
    "scr_text_slash_scr_text_gml_2627_0": "* D... does she really have a tail underneath her jacket!?",
    "scr_text_slash_scr_text_gml_2628_0": "* Or, or... or...",
    "scr_text_slash_scr_text_gml_2629_0": "* Sorry Kris, it's not any of my business, is it...?",
    "scr_text_slash_scr_text_gml_2630_0": "* (I blew it, didn't I...)",
    "scr_text_slash_scr_text_gml_2636_0": " \nYes",
    "scr_text_slash_scr_text_gml_2637_0": " \nNo",
    "scr_text_slash_scr_text_gml_2640_0": "* (If you go to bed, this chapter of your adventures will end.)",
    "scr_text_slash_scr_text_gml_2640_0_b": " ",
    "scr_text_slash_scr_text_gml_2641_0": "* (Will you go to bed?)",
    "scr_text_slash_scr_text_gml_2641_0_b": " ",
    "scr_text_slash_scr_text_gml_2642_0": "",
    "scr_text_slash_scr_text_gml_2649_0": "* (You decided to go to bed.)",
    "scr_text_slash_scr_text_gml_2653_0": "* (You will sleep later.)",
    "scr_text_slash_scr_text_gml_2658_0": " \nSleep",
    "scr_text_slash_scr_text_gml_2659_0": " \nDo not",
    "scr_text_slash_scr_text_gml_2662_0": "* (It's your bed.)",
    "scr_text_slash_scr_text_gml_2662_0_b": " ",
    "scr_text_slash_scr_text_gml_2663_0": " ",
    "scr_text_slash_scr_text_gml_2664_0": "* (Will you go to bed?)",
    "scr_text_slash_scr_text_gml_2665_0": "",
    "scr_text_slash_scr_text_gml_2665_0_b": "* (If you go back to sleep, \\cYyou may miss a lot of important things\\cW.)",
    "scr_text_slash_scr_text_gml_2671_0": " \nSleep!!!",
    "scr_text_slash_scr_text_gml_2672_0": " \nDo not!!!",
    "scr_text_slash_scr_text_gml_2675_0": " ",
    "scr_text_slash_scr_text_gml_2676_0": " ",
    "scr_text_slash_scr_text_gml_2677_0": "* (For some reason, you decided to go back to sleep...)",
    "scr_text_slash_scr_text_gml_2681_0": "* (You can sleep in class.)",
    "scr_text_slash_scr_text_gml_2686_0": "Play\na game",
    "scr_text_slash_scr_text_gml_2687_0": "Do not\nplay a\ngame",
    "scr_text_slash_scr_text_gml_2690_0": "* BOO HOO, BOO HOO, UEE HEE HEE.",
    "scr_text_slash_scr_text_gml_2690_0_b": " ",
    "scr_text_slash_scr_text_gml_2691_0": "* SO LONELY, LONELY, I BE...",
    "scr_text_slash_scr_text_gml_2691_0_b": " ",
    "scr_text_slash_scr_text_gml_2692_0": "* BUT LO, THREE VISITORS STANDING INSIDE?",
    "scr_text_slash_scr_text_gml_2693_0": "* WHO ARE YOU FEW?",
    "scr_text_slash_scr_text_gml_2695_0": "* Nice to meet you! I'm Ralsei, this is Kris, and...",
    "scr_text_slash_scr_text_gml_2697_0": "* So, what the hell are you doing in there?",
    "scr_text_slash_scr_text_gml_2699_0": "* I AM INNOCENT, INNOCENT.\n* I JUST WANTED TO PLAY A GAME, GAME.",
    "scr_text_slash_scr_text_gml_2700_0": "* BUT THE BORING KINGS FOUND SUCH FUN TO BE A TROUBLE.",
    "scr_text_slash_scr_text_gml_2701_0": "* AS PUNISHMENT, THEY CRAVED TO IMPRISON MY BODY.",
    "scr_text_slash_scr_text_gml_2702_0": "* BUT I'M FAST, FAST, CLEVER, CLEVER.",
    "scr_text_slash_scr_text_gml_2703_0": "* THEY LOST THE CHASE, AND LOCKED UP THEIR ENTIRE RACE,",
    "scr_text_slash_scr_text_gml_2704_0": "* BUILDING A PRISON AROUND THE WHOLE WORLD. NOW I'M THE ONLY FREE ONE.",
    "scr_text_slash_scr_text_gml_2706_0": "* Huh? Free? But you're clearly the one behind bars...",
    "scr_text_slash_scr_text_gml_2708_0": "* THINGS DON'T SEEM SUCH FROM HERE, LIGHTNERS!",
    "scr_text_slash_scr_text_gml_2710_0": "* Well, sounds like you don't need any help, then.",
    "scr_text_slash_scr_text_gml_2712_0": "* THAT IS UN-SO.\n* I GROW LONELY IN MY LITTLE FREEDOM.",
    "scr_text_slash_scr_text_gml_2713_0": "* SO, SHALL YOU PLAY A GAME WITH ME, ME...?",
    "scr_text_slash_scr_text_gml_2714_0": "* I'LL SHOW YOU WHAT IT MEANS TO BE FREE!",
    "scr_text_slash_scr_text_gml_2715_0": "",
    "scr_text_slash_scr_text_gml_2719_0": "* FIND THE KEY, AND I'LL LET YOU BE FREE, FREE.",
    "scr_text_slash_scr_text_gml_2720_0": "* THE KEY IS HIDDEN FROM THE EYES. THE OLD SHOPKEEPER KNOWS A SECRET.",
    "scr_text_slash_scr_text_gml_2725_0": "Play\na game",
    "scr_text_slash_scr_text_gml_2726_0": "Do not\nplay a\ngame",
    "scr_text_slash_scr_text_gml_2729_0": " ",
    "scr_text_slash_scr_text_gml_2730_0": " ",
    "scr_text_slash_scr_text_gml_2732_0": "* FIND THE KEY, AND I'LL LET YOU BE FREE, FREE.",
    "scr_text_slash_scr_text_gml_2733_0": "* THE KEY IS HIDDEN FROM THE EYES. THE OLD SHOPKEEPER KNOWS A SECRET.",
    "scr_text_slash_scr_text_gml_2738_0": "* BOO HOO, BOO HOO, UEE HEE HEE!!",
    "scr_text_slash_scr_text_gml_2739_0": "* HOW CAN YOU REFUSE, WHEN YOU ARE ALREADY PLAYING...?",
    "scr_text_slash_scr_text_gml_2745_0": "\nUse Key",
    "scr_text_slash_scr_text_gml_2746_0": "\nDo not",
    "scr_text_slash_scr_text_gml_2749_0": "* UEE HEE HEE, THE KEY, THE KEY.",
    "scr_text_slash_scr_text_gml_2749_0_b": " ",
    "scr_text_slash_scr_text_gml_2750_0": "* A MARVELLOUS FUN IS ABOUT TO BREAK FREE.",
    "scr_text_slash_scr_text_gml_2750_0_b": " ",
    "scr_text_slash_scr_text_gml_2751_0": "* WON'T YOU LET YOURSELF OUTSIDE?",
    "scr_text_slash_scr_text_gml_2752_0": "",
    "scr_text_slash_scr_text_gml_2755_0": " ",
    "scr_text_slash_scr_text_gml_2766_0": "* (You put the Door Key in front of the Door.)",
    "scr_text_slash_scr_text_gml_2771_0": "* YOU CAME TOO FAR! YOUR CHOICE HAS RUN OUT!",
    "scr_text_slash_scr_text_gml_2777_0": "* DO NOT TARRY!",
    "scr_text_slash_scr_text_gml_2783_0": " \nBlaze",
    "scr_text_slash_scr_text_gml_2784_0": " \nDo Not Blaze",
    "scr_text_slash_scr_text_gml_2785_0": " ",
    "scr_text_slash_scr_text_gml_2786_0": "",
    "scr_text_slash_scr_text_gml_2786_0_b": " ",
    "scr_text_slash_scr_text_gml_2787_0": "* Blaze it.",
    "scr_text_slash_scr_text_gml_2790_0": " \nApologize\nProfusely",
    "scr_text_slash_scr_text_gml_2791_0": " \nIntimidate",
    "scr_text_slash_scr_text_gml_2794_0": "* Hey! You're the chumps that beat me up earlier!",
    "scr_text_slash_scr_text_gml_2794_0_b": " ",
    "scr_text_slash_scr_text_gml_2795_0": "* There's no way I'll forgive you, so scram!",
    "scr_text_slash_scr_text_gml_2795_0_b": " ",
    "scr_text_slash_scr_text_gml_2796_0": "",
    "scr_text_slash_scr_text_gml_2807_0": "* We're sorry, we made a mistake earlier.",
    "scr_text_slash_scr_text_gml_2808_0": "* We promise we won't do it again!",
    "scr_text_slash_scr_text_gml_2810_0": "* Huh...? You're apologizing? I guess I'll forgive you then...",
    "scr_text_slash_scr_text_gml_2811_0": "* (Your violence against a single Rudinn was forgiven!)",
    "scr_text_slash_scr_text_gml_2823_0": "* Heh, you wanna act that way, huh...?",
    "scr_text_slash_scr_text_gml_2824_0": "* Forgive me or I'll crush you, dweeb!!",
    "scr_text_slash_scr_text_gml_2826_0": "* I... I'm sorry!!! I forgive you!!! Here, take this Choco Diamond!",
    "scr_text_slash_scr_text_gml_2827_0": "* (You got the Choco Diamond.)",
    "scr_text_slash_scr_text_gml_2832_0": "* I'm sorry, but we don't have any room...",
    "scr_text_slash_scr_text_gml_2834_0": "* Too late, I already ate it.",
    "scr_text_slash_scr_text_gml_2841_0": " \nListen",
    "scr_text_slash_scr_text_gml_2842_0": " \nDo Not",
    "scr_text_slash_scr_text_gml_2845_0": "* (It's a music player.)\n* (Listen to the contents?)",
    "scr_text_slash_scr_text_gml_2845_0_b": " ",
    "scr_text_slash_scr_text_gml_2846_0": " ",
    "scr_text_slash_scr_text_gml_2848_0": "",
    "scr_text_slash_scr_text_gml_2853_0": "* (...)",
    "scr_text_slash_scr_text_gml_2854_0": "* (It's full of cartoon splat noises.)",
    "scr_text_slash_scr_text_gml_2858_0": "* (You did not listen.)",
    "scr_text_slash_scr_text_gml_2863_0": " \nPrison B1",
    "scr_text_slash_scr_text_gml_2864_0": " \nFloor 1F",
    "scr_text_slash_scr_text_gml_2865_0": "??????",
    "scr_text_slash_scr_text_gml_2867_0": "* (Where will you ride the elevator to?)",
    "scr_text_slash_scr_text_gml_2868_0": "",
    "scr_text_slash_scr_text_gml_2868_0_b": " ",
    "scr_text_slash_scr_text_gml_2874_0": "%%",
    "scr_text_slash_scr_text_gml_2893_0": "* (You're there.)",
    "scr_text_slash_scr_text_gml_2909_0": "* (You're there.)",
    "scr_text_slash_scr_text_gml_2925_0": "* (You're there.)",
    "scr_text_slash_scr_text_gml_2934_0": " \nRide",
    "scr_text_slash_scr_text_gml_2935_0": " \nDo not",
    "scr_text_slash_scr_text_gml_2938_0": "* (Ride the elevator?)",
    "scr_text_slash_scr_text_gml_2938_0_b": " ",
    "scr_text_slash_scr_text_gml_2939_0": "",
    "scr_text_slash_scr_text_gml_2939_0_b": " ",
    "scr_text_slash_scr_text_gml_2945_0": "%%",
    "scr_text_slash_scr_text_gml_2966_0": " \nYes",
    "scr_text_slash_scr_text_gml_2967_0": " \nDon't",
    "scr_text_slash_scr_text_gml_2970_0": " ",
    "scr_text_slash_scr_text_gml_2971_0": " ",
    "scr_text_slash_scr_text_gml_2973_0": "* Hey Kris.",
    "scr_text_slash_scr_text_gml_2974_0": "* W... wait a second.",
    "scr_text_slash_scr_text_gml_2975_0": "* Ummm, I...",
    "scr_text_slash_scr_text_gml_2976_0": "* Look.",
    "scr_text_slash_scr_text_gml_2977_0": "* I know you wanna give a REAL goodbye to everyone, right?",
    "scr_text_slash_scr_text_gml_2978_0": "* I mean, I'm ALL for leaving right away, but...",
    "scr_text_slash_scr_text_gml_2979_0": "* Y'know, we could go back a sec. If you wanted.",
    "scr_text_slash_scr_text_gml_2980_0": "",
    "scr_text_slash_scr_text_gml_2986_0": "* Well, then what are we waiting for?",
    "scr_text_slash_scr_text_gml_2987_0": "* Let's head back!",
    "scr_text_slash_scr_text_gml_2991_0": "* C'mon, don't lie!",
    "scr_text_slash_scr_text_gml_2992_0": "* Let's at least say goodbye to Lancer!",
    "scr_text_slash_scr_text_gml_2998_0": " \nLet's Fight",
    "scr_text_slash_scr_text_gml_2999_0": " \nLet's Not",
    "scr_text_slash_scr_text_gml_3002_0": "* If you can beat me, I'll go back to being a good guy.",
    "scr_text_slash_scr_text_gml_3002_0_b": " ",
    "scr_text_slash_scr_text_gml_3003_0": "* But if you LOSE...",
    "scr_text_slash_scr_text_gml_3003_0_b": " ",
    "scr_text_slash_scr_text_gml_3004_0": "* YOU guys will have to become bad guys with US...",
    "scr_text_slash_scr_text_gml_3005_0": "* ... and do WHATEVER we say.",
    "scr_text_slash_scr_text_gml_3007_0": "* Ho ho ho!!! Our wish is your command!!!",
    "scr_text_slash_scr_text_gml_3010_0": "* So, whaddya say...?",
    "scr_text_slash_scr_text_gml_3011_0": "",
    "scr_text_slash_scr_text_gml_3015_0": "* Eh, don't bother answering.",
    "scr_text_slash_scr_text_gml_3016_0": "* We were just gonna thrash you anyway, so...",
    "scr_text_slash_scr_text_gml_3017_0": "* See ya!",
    "scr_text_slash_scr_text_gml_3022_0": " \nMe",
    "scr_text_slash_scr_text_gml_3023_0": " \nAsriel",
    "scr_text_slash_scr_text_gml_3024_0": "Pie",
    "scr_text_slash_scr_text_gml_3025_0": "Flowers",
    "scr_text_slash_scr_text_gml_3026_0": "Nevermind",
    "scr_text_slash_scr_text_gml_3027_0": "* Kris? What is it, honey?",
    "scr_text_slash_scr_text_gml_3028_0": "",
    "scr_text_slash_scr_text_gml_3036_0": "* ...",
    "scr_text_slash_scr_text_gml_3036_0_b": "* Kris, honey, you have grown up so much...",
    "scr_text_slash_scr_text_gml_3037_0": "* Someday soon you will be going off to university as well...",
    "scr_text_slash_scr_text_gml_3039_0": "* Remember when you were little...",
    "scr_text_slash_scr_text_gml_3040_0": "* You asked when your horns were going to grow in?",
    "scr_text_slash_scr_text_gml_3041_0": "* So we bought that headband with the little red horns on it.",
    "scr_text_slash_scr_text_gml_3042_0": "* Oh, you wore it for months! Whatever happened to it?",
    "scr_text_slash_scr_text_gml_3044_0": "* Remember that video-game you and Asriel used to play?",
    "scr_text_slash_scr_text_gml_3045_0": "* What was it called...? Super Smashing Fighters?",
    "scr_text_slash_scr_text_gml_3046_0": "* When he was very little, he LOVED the green lizard from that.",
    "scr_text_slash_scr_text_gml_3047_0": "* We even had a birthday party for him themed around it.",
    "scr_text_slash_scr_text_gml_3048_0": "* Your father painted all these eggs with spots as decoration...",
    "scr_text_slash_scr_text_gml_3049_0": "* Oh, your brother LOVED it...!",
    "scr_text_slash_scr_text_gml_3050_0": "* Until the next day, your father cooked them all for breakfast.",
    "scr_text_slash_scr_text_gml_3051_0": "* Your brother just kept crying...",
    "scr_text_slash_scr_text_gml_3052_0": "* Ever since, he's hated that book about eating green eggs!",
    "scr_text_slash_scr_text_gml_3056_0": "* Kris, since only you and I are living here right now...",
    "scr_text_slash_scr_text_gml_3057_0": "* It feels... just a bit lonely, does it not...?",
    "scr_text_slash_scr_text_gml_3058_0": "* But, fortunately, sharing a warm, freshly-made pie,",
    "scr_text_slash_scr_text_gml_3059_0": "* Is the perfect cure for such a condition.",
    "scr_text_slash_scr_text_gml_3060_0": "* ... as long as I get to eat some, of course.",
    "scr_text_slash_scr_text_gml_3064_0": "* Oh, Kris...? Flowers? For your mother...?",
    "scr_text_slash_scr_text_gml_3065_0": "* How sweet...",
    "scr_text_slash_scr_text_gml_3066_0": "* ...",
    "scr_text_slash_scr_text_gml_3067_0": "* These are from HIM, are they not.",
    "scr_text_slash_scr_text_gml_3069_0": "* Err, well, worry not, Kris, I will...",
    "scr_text_slash_scr_text_gml_3070_0": "* ... find some place for them.",
    "scr_text_slash_scr_text_gml_3070_0_b": "* ...",
    "scr_text_slash_scr_text_gml_3078_0": "* Kris, perhaps you should go to bed early tonight...",
    "scr_text_slash_scr_text_gml_3079_0": "* You do not look quite yourself.",
    "scr_text_slash_scr_text_gml_3084_0": " \nField",
    "scr_text_slash_scr_text_gml_3085_0": " \nForest",
    "scr_text_slash_scr_text_gml_3088_0": "* (It's a door.)\n* (Where will you go?)",
    "scr_text_slash_scr_text_gml_3088_0_b": " ",
    "scr_text_slash_scr_text_gml_3089_0": " ",
    "scr_text_slash_scr_text_gml_3091_0": "",
    "scr_text_slash_scr_text_gml_3092_0": " \nForest",
    "scr_text_slash_scr_text_gml_3093_0": "Bake Sale",
    "scr_text_slash_scr_text_gml_3094_0": "",
    "scr_text_slash_scr_text_gml_3098_0": "Castle",
    "scr_text_slash_scr_text_gml_3101_0": "",
    "scr_text_slash_scr_text_gml_3104_0": "* (But nothing happened.)",
    "scr_text_slash_scr_text_gml_3125_0": "* (Amazingly, you are already there.)",
    "scr_text_slash_scr_text_gml_3129_0": "* (The door opened...)",
    "scr_text_slash_scr_text_gml_3138_0": " \nGive Cake",
    "scr_text_slash_scr_text_gml_3139_0": " \nDo not",
    "scr_text_slash_scr_text_gml_3142_0": "* Marga riba!\n* That cake!\n* It's seething with power!",
    "scr_text_slash_scr_text_gml_3142_0_b": " ",
    "scr_text_slash_scr_text_gml_3143_0": "* It's my cake, isn't it!?\n* Did you repair it!?\n* Will you return it!?",
    "scr_text_slash_scr_text_gml_3143_0_b": " ",
    "scr_text_slash_scr_text_gml_3146_0": "",
    "scr_text_slash_scr_text_gml_3152_0": "* Edamame! My old cake! I'm so happy I could spin!",
    "scr_text_slash_scr_text_gml_3153_0": "* My friend, share in my riches! I have many worse cakes I do not want!",
    "scr_text_slash_scr_text_gml_3154_0": "* If you're not carrying a Cake, come here and I'll give you one! Forever!",
    "scr_text_slash_scr_text_gml_3156_0": "* (You traded the TopCake for the SpinCake.)",
    "scr_text_slash_scr_text_gml_3157_0": "* Now, I'm going to continue to spin and cry! Spin and cry!",
    "scr_text_slash_scr_text_gml_3162_0": "* Sweet in cake, but not in character! A tragedy!!",
    "scr_text_slash_scr_text_gml_3167_0": " \nTake Cake",
    "scr_text_slash_scr_text_gml_3168_0": " \nNo",
    "scr_text_slash_scr_text_gml_3171_0": " ",
    "scr_text_slash_scr_text_gml_3172_0": " ",
    "scr_text_slash_scr_text_gml_3174_0": "* Mama miba! How are you enjoying my rejected pastries?",
    "scr_text_slash_scr_text_gml_3178_0": "* Mom amiga! You want an inferior cake, my friend?",
    "scr_text_slash_scr_text_gml_3181_0": "",
    "scr_text_slash_scr_text_gml_3187_0": "* Please take this cake! It's worthless, my dear friend!",
    "scr_text_slash_scr_text_gml_3189_0": "* (You got the SpinCake.)",
    "scr_text_slash_scr_text_gml_3192_0": "* Mama shiba! You're carrying too many things that aren't cakes!",
    "scr_text_slash_scr_text_gml_3197_0": "* I understand!! Too much cake will make you spin and cry!!",
    "scr_text_slash_scr_text_gml_3202_0": " \nYes",
    "scr_text_slash_scr_text_gml_3205_0": " \nNo",
    "scr_text_slash_scr_text_gml_3206_0": "* (Well, there is a man here.)",
    "scr_text_slash_scr_text_gml_3206_0_b": " ",
    "scr_text_slash_scr_text_gml_3207_0": "* (He offered you something.)",
    "scr_text_slash_scr_text_gml_3207_0_b": " ",
    "scr_text_slash_scr_text_gml_3210_0": "",
    "scr_text_slash_scr_text_gml_3215_0": "* (You received an Egg.)",
    "scr_text_slash_scr_text_gml_3221_0": "* (Then he needn't be here.)",
    "scr_text_slash_scr_text_gml_3233_0": "Lost sleep\nfrom being\nSusie's partner",
    "scr_text_slash_scr_text_gml_3234_0": "Actually my\nsleep\nquality\nincreased",
    "scr_text_slash_scr_text_gml_3235_0": " ",
    "scr_text_slash_scr_text_gml_3236_0": " ",
    "scr_text_slash_scr_text_gml_3239_0": "* Kris...",
    "scr_text_slash_scr_text_gml_3240_0": "* This whole partner thing...",
    "scr_text_slash_scr_text_gml_3241_0": "* You didn't lose sleep over it, did you?",
    "scr_text_slash_scr_text_gml_3242_0": "",
    "scr_text_slash_scr_text_gml_3250_0": "* You say, with no negative intonation at all.",
    "scr_text_slash_scr_text_gml_3251_0": "* ...",
    "scr_text_slash_scr_text_gml_3252_0": "* Kris, as your teacher, there's, um, a...",
    "scr_text_slash_scr_text_gml_3253_0": "* A limit. To the advice I'm qualified for.",
    "scr_text_slash_scr_text_gml_3254_0": "* But if you're interested, I do have a recommendation.",
    "scr_text_slash_scr_text_gml_3255_0": "* There's, an, FPS game podcast that helps me sleep...",
    "scr_text_slash_scr_text_gml_3256_0": "* No? Okay.",
    "scr_text_slash_scr_text_gml_3261_0": "* H... huh? Kris, that's, um... good? I think?",
    "scr_text_slash_scr_text_gml_3262_0": "* So maybe you were just...",
    "scr_text_slash_scr_text_gml_3263_0": "* Staying up late talking to Asriel online again?",
    "scr_text_slash_scr_text_gml_3264_0": "* ... ah, wait, you... can't do that, right?",
    "scr_text_slash_scr_text_gml_3265_0": "* I... I hope the internet gets fixed soon.",
    "scr_text_slash_scr_text_gml_3266_0": "* I don't want to revert into my primal form.",
    "scr_text_slash_scr_text_gml_3272_0": "Hanging out\nalone in\nthe closet",
    "scr_text_slash_scr_text_gml_3273_0": "\nCrime",
    "scr_text_slash_scr_text_gml_3274_0": " ",
    "scr_text_slash_scr_text_gml_3275_0": " ",
    "scr_text_slash_scr_text_gml_3278_0": "* (Kris! Help me out here! What do we say!?)",
    "scr_text_slash_scr_text_gml_3279_0": "",
    "scr_text_slash_scr_text_gml_3291_0": "* Y'know, just... chillin' out alone in the closet.",
    "scr_text_slash_scr_text_gml_3292_0": "* Just two friends, chillin' out in the closet, like normal.",
    "scr_text_slash_scr_text_gml_3293_0": "* Touchin'... brooms and stuff.",
    "scr_text_slash_scr_text_gml_3298_0": "* Y'know, just... committin'... crimes.",
    "scr_text_slash_scr_text_gml_3299_0": "* Just gonna do some crimes and go to... jail.",
    "scr_text_slash_scr_text_gml_3300_0": "* Forever.",
    "scr_text_slash_scr_text_gml_3301_0": "* It sucks.",
    "scr_text_slash_scr_text_gml_3308_0": "\nHug",
    "scr_text_slash_scr_text_gml_3309_0": "\nNo",
    "scr_text_slash_scr_text_gml_3310_0": " ",
    "scr_text_slash_scr_text_gml_3311_0": " ",
    "scr_text_slash_scr_text_gml_3313_0": "* (... no one's looking.)",
    "scr_text_slash_scr_text_gml_3314_0": "* (Hug the dummy?)",
    "scr_text_slash_scr_text_gml_3315_0": "",
    "scr_text_slash_scr_text_gml_3321_0": "* You hugged the dummy.",
    "scr_text_slash_scr_text_gml_3322_0": "* Nothing wrong with a little extra fluffiness in your life.",
    "scr_text_slash_scr_text_gml_3327_0": "* You did not hug the dummy.",
    "scr_text_slash_scr_text_gml_3328_0": "* You won't take the path of fluffiness any longer.",
    "scr_text_slash_scr_text_gml_3333_0": "\nHell yeah!",
    "scr_text_slash_scr_text_gml_3334_0": "\nNo...",
    "scr_text_slash_scr_text_gml_3335_0": " ",
    "scr_text_slash_scr_text_gml_3336_0": " ",
    "scr_text_slash_scr_text_gml_3339_0": "* Ah... the Lightners.",
    "scr_text_slash_scr_text_gml_3340_0": "* ... have you come to humiliate me...?",
    "scr_text_slash_scr_text_gml_3341_0": "",
    "scr_text_slash_scr_text_gml_3348_0": "* Hell yeah!",
    "scr_text_slash_scr_text_gml_3349_0": "* EAT IT, old man!",
    "scr_text_slash_scr_text_gml_3350_0": "* ... hey, why the hell does HE get a giant water thing?",
    "scr_text_slash_scr_text_gml_3352_0": "* ... jealous, are you?",
    "scr_text_slash_scr_text_gml_3353_0": "* Then gaze in envy, whelps!!",
    "scr_text_slash_scr_text_gml_3354_0": "* As I SUCKLE from this giant hamster bottle!",
    "scr_text_slash_scr_text_gml_3355_0": "* Ha ha ha!!\n* (Glub glub)\n* Feel despair!!",
    "scr_text_slash_scr_text_gml_3357_0": "* Uhhh, nevermind.",
    "scr_text_slash_scr_text_gml_3358_0": "%%",
    "scr_text_slash_scr_text_gml_3363_0": "* Mr. King, the Lightners returned everyone here safely.",
    "scr_text_slash_scr_text_gml_3364_0": "* If you're willing to reconsider, then...",
    "scr_text_slash_scr_text_gml_3366_0": "* What? Live in a kingdom ruled by YOU?",
    "scr_text_slash_scr_text_gml_3367_0": "* The Lightners' little patsy...?",
    "scr_text_slash_scr_text_gml_3368_0": "* Staying in this cell is far less humiliating.",
    "scr_text_slash_scr_text_gml_3369_0": "* Now, if you will excuse me.",
    "scr_text_slash_scr_text_gml_3370_0": "* My giant hamster wheel is getting cold.",
    "scr_text_slash_scr_text_gml_3375_0": "\nBosom",
    "scr_text_slash_scr_text_gml_3376_0": "\nPerish",
    "scr_text_slash_scr_text_gml_3377_0": " ",
    "scr_text_slash_scr_text_gml_3378_0": " ",
    "scr_text_slash_scr_text_gml_3380_0": "* [Regal Laughter]",
    "scr_text_slash_scr_text_gml_3381_0": "* Oh My That Was Actually Quite... Amusing",
    "scr_text_slash_scr_text_gml_3382_0": "* You Lifeform(s) Have Exceeded My Expectations",
    "scr_text_slash_scr_text_gml_3383_0": "* I Will Offer You A New, Exceedingly Benevolent Compromise",
    "scr_text_slash_scr_text_gml_3384_0": "* Assimilate Into My Cyber-Army",
    "scr_text_slash_scr_text_gml_3385_0": "* And There Is Only A Fifty Percent Chance I Will Reprogram Your Face",
    "scr_text_slash_scr_text_gml_3386_0": "* Please Select Your Choice",
    "scr_text_slash_scr_text_gml_3387_0": "* Perish In The Chill Of Absolute Destruction",
    "scr_text_slash_scr_text_gml_3388_0": "* Or",
    "scr_text_slash_scr_text_gml_3389_0": "* Flourish Under The Warm Bosom Of My Hellish Reign",
    "scr_text_slash_scr_text_gml_3390_0": "",
    "scr_text_slash_scr_text_gml_3394_0": "%%",
    "scr_text_slash_scr_text_gml_3398_0": "Lie and say\nyou want to\nhear more",
    "scr_text_slash_scr_text_gml_3399_0": "Stop\nConversation",
    "scr_text_slash_scr_text_gml_3400_0": " ",
    "scr_text_slash_scr_text_gml_3401_0": " ",
    "scr_text_slash_scr_text_gml_3415_0": "* Little buddy! You aren't gonna BELIEVE this!!",
    "scr_text_slash_scr_text_gml_3416_0": "* I'VE!!! Got a GIRLFRIEND!!!",
    "scr_text_slash_scr_text_gml_3417_0": "* Asriel!! You've GOT to tell Asriel RIGHT NOW!!",
    "scr_text_slash_scr_text_gml_3418_0": "* He's gonna be so proud of me!!!",
    "scr_text_slash_scr_text_gml_3419_0": "* ... huh? What's she look like?",
    "scr_text_slash_scr_text_gml_3420_0": "* Ah, Little BUDDY. How do I PUT it...",
    "scr_text_slash_scr_text_gml_3421_0": "* I... don't actually know!! I haven't met her in real life!!",
    "scr_text_slash_scr_text_gml_3422_0": "* But from the way she TEXTS?",
    "scr_text_slash_scr_text_gml_3423_0": "* God, Little Buddy. She must be STACKED.",
    "scr_text_slash_scr_text_gml_3424_0": "",
    "scr_text_slash_scr_text_gml_3428_0": "* Little buddy!! Here to hear about my, heh, GIRLFRIEND!?",
    "scr_text_slash_scr_text_gml_3429_0": "",
    "scr_text_slash_scr_text_gml_3437_0": "* So far, she's the perfect girl, little buddy.",
    "scr_text_slash_scr_text_gml_3438_0": "* She loves pizza.",
    "scr_text_slash_scr_text_gml_3439_0": "* AND bikinis!",
    "scr_text_slash_scr_text_gml_3440_0": "* And to top it off... she sent me a picture.",
    "scr_text_slash_scr_text_gml_3441_0": "* Of herself. Wearing a pizza bikini.",
    "scr_text_slash_scr_text_gml_3442_0": "* Little buddy, perhaps it is uncouth, but...",
    "scr_text_slash_scr_text_gml_3443_0": "* Look!!! LOOK AT THIS!!!! GOD DAMN!!!!",
    "scr_text_slash_scr_text_gml_3445_0": "* (It's several pixels that vaguely resemble a zoomed-in JPEG of a pepperoni pizza.)",
    "scr_text_slash_scr_text_gml_3447_0": "* Yes, I know what you're thinking, Little Buddy.",
    "scr_text_slash_scr_text_gml_3448_0": "* Her camera. Is not. Of the highest caliber.",
    "scr_text_slash_scr_text_gml_3449_0": "* But to a scholarly man of the world like myself,",
    "scr_text_slash_scr_text_gml_3450_0": "* This is what love looks like, Little Buddy.",
    "scr_text_slash_scr_text_gml_3455_0": "* That's right!! We don't need to say any more!!",
    "scr_text_slash_scr_text_gml_3456_0": "* Go ahead and tell Asriel right now!!!",
    "scr_text_slash_scr_text_gml_3461_0": "\nInspect",
    "scr_text_slash_scr_text_gml_3462_0": "\nDo not",
    "scr_text_slash_scr_text_gml_3463_0": " ",
    "scr_text_slash_scr_text_gml_3464_0": " ",
    "scr_text_slash_scr_text_gml_3466_0": "* (It's a soda-dispensing machine.)",
    "scr_text_slash_scr_text_gml_3467_0": "",
    "scr_text_slash_scr_text_gml_3474_0": "* (You took a look at the flavors.)",
    "scr_text_slash_scr_text_gml_3475_0": "* WATER",
    "scr_text_slash_scr_text_gml_3476_0": "* ICE",
    "scr_text_slash_scr_text_gml_3477_0": "* DOUBLE-ICE",
    "scr_text_slash_scr_text_gml_3478_0": "* BREAD",
    "scr_text_slash_scr_text_gml_3479_0": "* FLAMIN HOT CHEESE SODA",
    "scr_text_slash_scr_text_gml_3480_0": "* GAMER BLOOD ENERGY DRINK",
    "scr_text_slash_scr_text_gml_3481_0": "* Juice (Red Flavor)",
    "scr_text_slash_scr_text_gml_3486_0": "* Heh, good idea. People put their mouth on those y'know.",
    "scr_text_slash_scr_text_gml_3487_0": "* What? What!? They do, right!?",
    "scr_text_slash_scr_text_gml_3492_0": "\nDark World",
    "scr_text_slash_scr_text_gml_3493_0": "\n...",
    "scr_text_slash_scr_text_gml_3494_0": " ",
    "scr_text_slash_scr_text_gml_3495_0": " ",
    "scr_text_slash_scr_text_gml_3497_0": "* HEY!! GET OUT OF THE ROAD!!",
    "scr_text_slash_scr_text_gml_3498_0": "* Uhh, sorry. Bad habit.",
    "scr_text_slash_scr_text_gml_3499_0": "* Anything I can help you with, punk?",
    "scr_text_slash_scr_text_gml_3500_0": "",
    "scr_text_slash_scr_text_gml_3507_0": "* Huh? A super-dangerous alternate world in the Library?",
    "scr_text_slash_scr_text_gml_3508_0": "* More are appearing? People might fall inside...?",
    "scr_text_slash_scr_text_gml_3509_0": "* Hahahaha... listen, punk!",
    "scr_text_slash_scr_text_gml_3510_0": "* Hahah... You seriously think I'm gonna believe that?",
    "scr_text_slash_scr_text_gml_3518_0": "* Nothing to report, huh? At times like this...",
    "scr_text_slash_scr_text_gml_3519_0": "* Punks like you should be home playing video games.",
    "scr_text_slash_scr_text_gml_3547_0": "\nComplain\nAbout\nPolice",
    "scr_text_slash_scr_text_gml_3548_0": "\nTalk\nAbout\nSchool",
    "scr_text_slash_scr_text_gml_3549_0": "See ya",
    "scr_text_slash_scr_text_gml_3550_0": " ",
    "scr_text_slash_scr_text_gml_3564_0": "* Hi Kris!! Getting your project done? Eheheh...",
    "scr_text_slash_scr_text_gml_3565_0": "* O... oh, my bike...? It's eh... eheh, totaled...",
    "scr_text_slash_scr_text_gml_3566_0": "* I... um... I had a little crash, err...",
    "scr_text_slash_scr_text_gml_3567_0": "* You see, there was this p-police officer, and... er...",
    "scr_text_slash_scr_text_gml_3568_0": "* ...",
    "scr_text_slash_scr_text_gml_3569_0": "* It's complicated. How are you doing?",
    "scr_text_slash_scr_text_gml_3570_0": "",
    "scr_text_slash_scr_text_gml_3574_0": "* K... Kris! D-did you need something...?",
    "scr_text_slash_scr_text_gml_3575_0": "",
    "scr_text_slash_scr_text_gml_3583_0": "* Kris, it's no secret the, er, police in this town are...",
    "scr_text_slash_scr_text_gml_3584_0": "* Err... how do I put this... just... um...",
    "scr_text_slash_scr_text_gml_3585_0": "* Eye candy, I guess?",
    "scr_text_slash_scr_text_gml_3586_0": "* W-wait, th-that came out wrong!",
    "scr_text_slash_scr_text_gml_3587_0": "* I mean they're s-symbolic! They barely do anything!",
    "scr_text_slash_scr_text_gml_3588_0": "* It's because of the mayor, there... there...",
    "scr_text_slash_scr_text_gml_3589_0": "* There isn't any crime.",
    "scr_text_slash_scr_text_gml_3590_0": "* Makes me wonder if she even needs the police...",
    "scr_text_slash_scr_text_gml_3591_0": "* Or if they're just... g... getting in her way?",
    "scr_text_slash_scr_text_gml_3592_0": "* ... eheh sorry. I'm just saying what you already know.",
    "scr_text_slash_scr_text_gml_3593_0": "* After all, she's...",
    "scr_text_slash_scr_text_gml_3594_0": "* Your neighbor, right?",
    "scr_text_slash_scr_text_gml_3598_0": "* Oh, how's your project going with, err... Susie?",
    "scr_text_slash_scr_text_gml_3599_0": "* What? Y-you went to the LIBRARY?! Together!?",
    "scr_text_slash_scr_text_gml_3600_0": "* With Noelle and Berdly!? Th-that's amazing, Kris!!",
    "scr_text_slash_scr_text_gml_3601_0": "* And, um... while you were there...",
    "scr_text_slash_scr_text_gml_3602_0": "* This has nothing to do with me, but the Teen Zone...",
    "scr_text_slash_scr_text_gml_3603_0": "* Seems to have some... g-good anime reviews, you know?",
    "scr_text_slash_scr_text_gml_3604_0": "* Not sure if you and the gang, were,",
    "scr_text_slash_scr_text_gml_3605_0": "* Ch-checking that out as you studied?",
    "scr_text_slash_scr_text_gml_3606_0": "* Next time you go you might want to...",
    "scr_text_slash_scr_text_gml_3607_0": "* Casually bring that up, among your fellow teens.",
    "scr_text_slash_scr_text_gml_3608_0": "* I... I know your dad liked Mew Mew 2 at least!!",
    "scr_text_slash_scr_text_gml_3609_0": "* A-again, nothing to do with me!! Eheheh!!",
    "scr_text_slash_scr_text_gml_3614_0": "* S-see you tomorrow, Kris!",
    "scr_text_slash_scr_text_gml_3615_0": "* U-umm, there's, no school tomorrow though!!",
    "scr_text_slash_scr_text_gml_3620_0": "\nYes",
    "scr_text_slash_scr_text_gml_3621_0": "\nNo",
    "scr_text_slash_scr_text_gml_3622_0": " ",
    "scr_text_slash_scr_text_gml_3623_0": " ",
    "scr_text_slash_scr_text_gml_3625_0": "* ... hey!!",
    "scr_text_slash_scr_text_gml_3626_0": "Hyper-Potato-Mouse!",
    "scr_text_slash_scr_text_gml_3626_1": "Crisper!!",
    "scr_text_slash_scr_text_gml_3627_0": "* ~1!",
    "scr_text_slash_scr_text_gml_3628_0": "* I missed you, y'hear!? Hahaha!! Missed you all day!!",
    "scr_text_slash_scr_text_gml_3629_0": "* Didja miss... me?",
    "scr_text_slash_scr_text_gml_3630_0": "",
    "scr_text_slash_scr_text_gml_3637_0": "* Oh!!! I was missed!!!",
    "scr_text_slash_scr_text_gml_3638_0": "* My existence!! Being acknowledged!!",
    "scr_text_slash_scr_text_gml_3639_0": "* Feels good, y'hear!!",
    "scr_text_slash_scr_text_gml_3640_0": "* ...",
    "scr_text_slash_scr_text_gml_3641_0": "* Y'hear... Y'hear closely for a second.",
    "scr_text_slash_scr_text_gml_3642_0": "* Y'hou're my friend. Right?",
    "scr_text_slash_scr_text_gml_3643_0": "* As my friend... Do you wanna... y'hear a secret?",
    "scr_text_slash_scr_text_gml_3644_0": "* ...",
    "scr_text_slash_scr_text_gml_3645_0": "* Sometimes... I hear a song at night.",
    "scr_text_slash_scr_text_gml_3646_0": "* Just a little piece of a song, y'hear.",
    "scr_text_slash_scr_text_gml_3647_0": "* It sounds like... it's coming from under the water. Deep.",
    "scr_text_slash_scr_text_gml_3648_0": "* ...",
    "scr_text_slash_scr_text_gml_3649_0": "* Do... do you think....",
    "scr_text_slash_scr_text_gml_3650_0": "* Someone's auditioning for my band!?",
    "scr_text_slash_scr_text_gml_3651_0": "* Oh, I'm about to make another friend! I can feel it, y'hear!!",
    "scr_text_slash_scr_text_gml_3652_0": "* ...",
    "scr_text_slash_scr_text_gml_3653_0": "* Do you wanna y'hear another secret...?",
    "scr_text_slash_scr_text_gml_3654_0": "* ...",
    "scr_text_slash_scr_text_gml_3655_0": "* ... I think...",
    "scr_text_slash_scr_text_gml_3656_0": "* Maybe...",
    "scr_text_slash_scr_text_gml_3657_0": "* ...",
    "scr_text_slash_scr_text_gml_3658_0": "* ... I've heard that song before... coming from the sea.",
    "scr_text_slash_scr_text_gml_3659_0": "* The whole thing.",
    "scr_text_slash_scr_text_gml_3660_0": "* It's not a \"new\" song.",
    "scr_text_slash_scr_text_gml_3661_0": "* But... I can't remember... I can't... Can't remember, y'hear!",
    "scr_text_slash_scr_text_gml_3662_0": "* I'm going to investigate, y'hear!",
    "scr_text_slash_scr_text_gml_3663_0": "* Come back here tomorrow, y'hear!",
    "scr_text_slash_scr_text_gml_3664_0": "Onion",
    "scr_text_slash_scr_text_gml_3667_0": "Beauty",
    "scr_text_slash_scr_text_gml_3670_0": "Asriel II",
    "scr_text_slash_scr_text_gml_3672_0": "* ~1 is on the case!",
    "scr_text_slash_scr_text_gml_3673_0": "* (That's my name, right?)",
    "scr_text_slash_scr_text_gml_3674_0": "Mouse!!",
    "scr_text_slash_scr_text_gml_3674_1": "Kiss!",
    "scr_text_slash_scr_text_gml_3675_0": "* See you, ~1!",
    "scr_text_slash_scr_text_gml_3678_0": "%%",
    "scr_text_slash_scr_text_gml_3683_0": "\nLet's go!\nLet's go!",
    "scr_text_slash_scr_text_gml_3684_0": "We can use\nthe computer\nat my\nhouse",
    "scr_text_slash_scr_text_gml_3685_0": " ",
    "scr_text_slash_scr_text_gml_3686_0": " ",
    "scr_text_slash_scr_text_gml_3689_0": "* ... so what's it gonna be, Kris?",
    "scr_text_slash_scr_text_gml_3690_0": "",
    "scr_text_slash_scr_text_gml_3697_0": "* Yeah, let's just drop the act!",
    "scr_text_slash_scr_text_gml_3698_0": "* Our last adventure was great, right?!",
    "scr_text_slash_scr_text_gml_3699_0": "* I couldn't stop thinking about having another!",
    "scr_text_slash_scr_text_gml_3700_0": "* I don't know what's in there, but...",
    "scr_text_slash_scr_text_gml_3701_0": "* We can't live if we don't find out, right!?",
    "scr_text_slash_scr_text_gml_3706_0": "* ...",
    "scr_text_slash_scr_text_gml_3707_0": "* Kris, you're right.",
    "scr_text_slash_scr_text_gml_3708_0": "* Like, you said a correct fact.",
    "scr_text_slash_scr_text_gml_3709_0": "* But you made a mistake.",
    "scr_text_slash_scr_text_gml_3710_0": "* The mistake of knowing me.",
    "scr_text_slash_scr_text_gml_3711_0": "* 'Cause when I see a big pit,",
    "scr_text_slash_scr_text_gml_3712_0": "* All I wanna do is jump in.",
    "scr_text_slash_scr_text_gml_3713_0": "* And as long as you're with me...",
    "scr_text_slash_scr_text_gml_3714_0": "* I'm dragging you in too!",
    "scr_text_slash_scr_text_gml_3719_0": "\nTalk",
    "scr_text_slash_scr_text_gml_3720_0": "\nSusie",
    "scr_text_slash_scr_text_gml_3721_0": "Don't",
    "scr_text_slash_scr_text_gml_3722_0": " ",
    "scr_text_slash_scr_text_gml_3733_0": "* (snicker, snicker)",
    "scr_text_slash_scr_text_gml_3734_0": "* Like, Lil Krissy, you hear? That, uh, guy at the pizza place?",
    "scr_text_slash_scr_text_gml_3735_0": "* God, what was his name? Pizzapants?",
    "scr_text_slash_scr_text_gml_3736_0": "* Heard he got, like, a SUPER hot girlfriend.",
    "scr_text_slash_scr_text_gml_3737_0": "* What was her name? Like, uh....",
    "scr_text_slash_scr_text_gml_3738_0": "* Hahahah... haha... Pizza...rina? Hahahah.",
    "scr_text_slash_scr_text_gml_3739_0": "* Anyway, what, did you like, wanna talk?",
    "scr_text_slash_scr_text_gml_3743_0": "* Lil Krissy. Come to visit me in my alley?",
    "scr_text_slash_scr_text_gml_3744_0": "* Hahaha. I'm a real alley-gator, aren't I~?",
    "scr_text_slash_scr_text_gml_3747_0": "",
    "scr_text_slash_scr_text_gml_3754_0": "* Krissy, like, GUESS what?",
    "scr_text_slash_scr_text_gml_3755_0": "* Today I like, went to the beach to play my uke, and...",
    "scr_text_slash_scr_text_gml_3756_0": "* Like, guess who's ALREADY there?",
    "scr_text_slash_scr_text_gml_3757_0": "* That COPYCAT, playing the same song I wanted to play.",
    "scr_text_slash_scr_text_gml_3758_0": "* Oh my god. Cat on the beach. Grody.",
    "scr_text_slash_scr_text_gml_3759_0": "* Did she, like, get lost looking for the litter box?",
    "scr_text_slash_scr_text_gml_3760_0": "* So like, I try to like, play the same song, too...",
    "scr_text_slash_scr_text_gml_3761_0": "* To, you know, assert my ukelele dominance.",
    "scr_text_slash_scr_text_gml_3762_0": "* And we end up, ugh - get this -",
    "scr_text_slash_scr_text_gml_3763_0": "* Playing the whole song. TOGETHER.",
    "scr_text_slash_scr_text_gml_3764_0": "* Like, oh my god, who does this girl think she IS?",
    "scr_text_slash_scr_text_gml_3765_0": "* She thinks she can just, like, HARMONIZE with me!?",
    "scr_text_slash_scr_text_gml_3766_0": "* Ugh. I can't STAND her.",
    "scr_text_slash_scr_text_gml_3771_0": "* (OMG, it's, like, SO sweet you have a nasty dirty little friend.)",
    "scr_text_slash_scr_text_gml_3772_0": "* (But like... this is MY polluted alleyway? So like...)",
    "scr_text_slash_scr_text_gml_3773_0": "* (I think I might have to go to the mayor and get a traffic sign?)",
    "scr_text_slash_scr_text_gml_3774_0": "* (That says like, no plus-ones. Because, like... okay?)",
    "scr_text_slash_scr_text_gml_3779_0": "* Oh, like, you, like, just like, like alleys?",
    "scr_text_slash_scr_text_gml_3780_0": "* Oh my god. Like, me too. I LOVE alleys.",
    "scr_text_slash_scr_text_gml_3781_0": "* Like, don't even THINK you can like them as much as me.",
    "scr_text_slash_scr_text_gml_3786_0": "\nTalk More",
    "scr_text_slash_scr_text_gml_3787_0": "\nDon't talk more",
    "scr_text_slash_scr_text_gml_3788_0": " ",
    "scr_text_slash_scr_text_gml_3789_0": " ",
    "scr_text_slash_scr_text_gml_3804_0": "* OMG my little sis is SOOOOO CUTE in her outfit!!!",
    "scr_text_slash_scr_text_gml_3805_0": "* Krissy, like, listen to the song I made about her!!!",
    "scr_text_slash_scr_text_gml_3806_0": "* \"Catti's the best! Catti's the best!",
    "scr_text_slash_scr_text_gml_3807_0": "* She curses me, every day\n* Glares 'cause I'm in her way ",
    "scr_text_slash_scr_text_gml_3808_0": "* Catti's the best sister ever!!\"",
    "scr_text_slash_scr_text_gml_3809_0": "* Hahaha!!! Anyway, what's up, Krissy!?",
    "scr_text_slash_scr_text_gml_3812_0": "* What's up, Kris?",
    "scr_text_slash_scr_text_gml_3815_0": "",
    "scr_text_slash_scr_text_gml_3823_0": "* OMG Krissy you're not going to believe this!!!",
    "scr_text_slash_scr_text_gml_3824_0": "* I was at the beach playing ukelele, right? And...",
    "scr_text_slash_scr_text_gml_3825_0": "* Like, that green alligator evil neighbor girl, like -",
    "scr_text_slash_scr_text_gml_3826_0": "* INVADED and started, like, playing MY song!!",
    "scr_text_slash_scr_text_gml_3827_0": "* With ME!!! OMG!!!",
    "scr_text_slash_scr_text_gml_3828_0": "* Like, it was SOOOOOOO fun...!!",
    "scr_text_slash_scr_text_gml_3829_0": "* Haha... wait, isn't she like, my enemy?",
    "scr_text_slash_scr_text_gml_3834_0": "* Wow, Krissy! You're like, in a rush, huh??",
    "scr_text_slash_scr_text_gml_3835_0": "* OK!! Don't get stuck in a tree!! Mwah!! Mwah!!",
    "scr_text_slash_scr_text_gml_3840_0": "\nCause they\ncare",
    "scr_text_slash_scr_text_gml_3841_0": "\nYour family\nis weird",
    "scr_text_slash_scr_text_gml_3842_0": " ",
    "scr_text_slash_scr_text_gml_3843_0": " ",
    "scr_text_slash_scr_text_gml_3845_0": "* ...",
    "scr_text_slash_scr_text_gml_3846_0": "* Just... ignore them.",
    "scr_text_slash_scr_text_gml_3847_0": "* ... I know.",
    "scr_text_slash_scr_text_gml_3848_0": "* They're embarrassing.",
    "scr_text_slash_scr_text_gml_3849_0": "* ...",
    "scr_text_slash_scr_text_gml_3850_0": "* Why are they even here?",
    "scr_text_slash_scr_text_gml_3851_0": "",
    "scr_text_slash_scr_text_gml_3858_0": "* ...",
    "scr_text_slash_scr_text_gml_3859_0": "* ... then they can care.",
    "scr_text_slash_scr_text_gml_3860_0": "* Somewhere else.",
    "scr_text_slash_scr_text_gml_3861_0": "* ...",
    "scr_text_slash_scr_text_gml_3867_0": "* I know.",
    "scr_text_slash_scr_text_gml_3868_0": "* ...",
    "scr_text_slash_scr_text_gml_3869_0": "* Wish they'd be... normal.",
    "scr_text_slash_scr_text_gml_3870_0": "* ... or at least.",
    "scr_text_slash_scr_text_gml_3871_0": "* More goth.",
    "scr_text_slash_scr_text_gml_3877_0": "\nNoelle",
    "scr_text_slash_scr_text_gml_3878_0": "\nFamily",
    "scr_text_slash_scr_text_gml_3879_0": "Jockington",
    "scr_text_slash_scr_text_gml_3880_0": "Nothing",
    "scr_text_slash_scr_text_gml_3882_0": "* ...",
    "scr_text_slash_scr_text_gml_3883_0": "* What?",
    "scr_text_slash_scr_text_gml_3884_0": "",
    "scr_text_slash_scr_text_gml_3891_0": "* Golden hair. Starry eyes.",
    "scr_text_slash_scr_text_gml_3892_0": "* She is the light.",
    "scr_text_slash_scr_text_gml_3893_0": "* Laughing in the night.",
    "scr_text_slash_scr_text_gml_3894_0": "* Taught her...",
    "scr_text_slash_scr_text_gml_3895_0": "* Protection spells.",
    "scr_text_slash_scr_text_gml_3896_0": "* Showed her... occult findings.",
    "scr_text_slash_scr_text_gml_3897_0": "* ...",
    "scr_text_slash_scr_text_gml_3898_0": "* But lately. She slips...",
    "scr_text_slash_scr_text_gml_3899_0": "* ... into the darkness.",
    "scr_text_slash_scr_text_gml_3900_0": "* ...",
    "scr_text_slash_scr_text_gml_3901_0": "* Kris.",
    "scr_text_slash_scr_text_gml_3902_0": "* You walk among the dark.",
    "scr_text_slash_scr_text_gml_3903_0": "* Protect her.",
    "scr_text_slash_scr_text_gml_3904_0": "* ... from Susie.",
    "scr_text_slash_scr_text_gml_3905_0": "* ... I'm talking about Susie.",
    "scr_text_slash_scr_text_gml_3910_0": "* ...",
    "scr_text_slash_scr_text_gml_3911_0": "* Dad. Mom. Sister.",
    "scr_text_slash_scr_text_gml_3912_0": "* Ukelele. Football games. Soap operas.",
    "scr_text_slash_scr_text_gml_3913_0": "* Yelling. Standing on tables. Afraid of vacuums.",
    "scr_text_slash_scr_text_gml_3914_0": "* Stupid. Loud. Very loud.",
    "scr_text_slash_scr_text_gml_3915_0": "* Kris. ... you and I...",
    "scr_text_slash_scr_text_gml_3916_0": "* Studied occult. Together.",
    "scr_text_slash_scr_text_gml_3917_0": "* ... incantation for silence.",
    "scr_text_slash_scr_text_gml_3918_0": "* ... find it. Tell me.",
    "scr_text_slash_scr_text_gml_3922_0": "* Pure boy. Heart of gold.",
    "scr_text_slash_scr_text_gml_3923_0": "* Curiosity high.",
    "scr_text_slash_scr_text_gml_3924_0": "* Intelligence low.",
    "scr_text_slash_scr_text_gml_3925_0": "* ... fetches frisbees.",
    "scr_text_slash_scr_text_gml_3926_0": "* Dress him up.",
    "scr_text_slash_scr_text_gml_3927_0": "* Carry in a bag.",
    "scr_text_slash_scr_text_gml_3928_0": "* Precious boy.",
    "scr_text_slash_scr_text_gml_3929_0": "* ... don't know why.",
    "scr_text_slash_scr_text_gml_3932_0": "%%",
    "scr_text_slash_scr_text_gml_3937_0": "\nGerson",
    "scr_text_slash_scr_text_gml_3938_0": "\nHammer",
    "scr_text_slash_scr_text_gml_3939_0": "Asriel",
    "scr_text_slash_scr_text_gml_3940_0": "Nothing",
    "scr_text_slash_scr_text_gml_3942_0": "* Kris. Welcome.",
    "scr_text_slash_scr_text_gml_3943_0": "* Did you seek something from me?",
    "scr_text_slash_scr_text_gml_3944_0": "",
    "scr_text_slash_scr_text_gml_3955_0": "* It's been a few years since my father passed on...",
    "scr_text_slash_scr_text_gml_3956_0": "* Fans of his famous book series, Lord of the Hammer...",
    "scr_text_slash_scr_text_gml_3957_0": "* We still received condolences from them until just recently.",
    "scr_text_slash_scr_text_gml_3958_0": "* A brave man, brilliant, and sharp.",
    "scr_text_slash_scr_text_gml_3959_0": "* Kris, it is a shame you were not able to have him as a teacher.",
    "scr_text_slash_scr_text_gml_3960_0": "* And, difficult for Ms. Alphys, as his replacement.",
    "scr_text_slash_scr_text_gml_3961_0": "* Let us pray that the Angel will smile upon her.",
    "scr_text_slash_scr_text_gml_3970_0": "* As per the ritual, a hammer is buried in the earth here.",
    "scr_text_slash_scr_text_gml_3971_0": "* To symbolize his existence.",
    "scr_text_slash_scr_text_gml_3972_0": "* To connect his spirit to the divine.",
    "scr_text_slash_scr_text_gml_3973_0": "* Originally a smith by trade, he began writing history...",
    "scr_text_slash_scr_text_gml_3974_0": "* And made a turn into telling stories,",
    "scr_text_slash_scr_text_gml_3975_0": "* As a means to entertain his children.",
    "scr_text_slash_scr_text_gml_3976_0": "* That such a story, created for a such a simple purpose,",
    "scr_text_slash_scr_text_gml_3977_0": "* Could blossom into such a large, wonderful, world-changing thing...",
    "scr_text_slash_scr_text_gml_3978_0": "* That is the majesty of words, Kris.",
    "scr_text_slash_scr_text_gml_3979_0": "* ...",
    "scr_text_slash_scr_text_gml_3980_0": "* My father was blessed to have such a talent for writing.",
    "scr_text_slash_scr_text_gml_3984_0": "* Ah, Kris. Your brother. He is a very kind young man.",
    "scr_text_slash_scr_text_gml_3985_0": "* Perhaps even a little... overzealous, in his younger days.",
    "scr_text_slash_scr_text_gml_3986_0": "* He would visit me often to confess... to various, \"sins\".",
    "scr_text_slash_scr_text_gml_3987_0": "* Despite the absence of sin, or confession, in our religion.",
    "scr_text_slash_scr_text_gml_3988_0": "* I remember his small face, sobbing, as he admitted he had,",
    "scr_text_slash_scr_text_gml_3989_0": "* \"Dropped the lizard in the pit to jump high.\"",
    "scr_text_slash_scr_text_gml_3990_0": "* Nearly omitting the fact that he had done so in a \"videos game.\"",
    "scr_text_slash_scr_text_gml_3991_0": "* He also confessed to various \"sins\" on your behalf,",
    "scr_text_slash_scr_text_gml_3992_0": "* Begging for your forgiveness for \"dropping the lizard on purpose.\"",
    "scr_text_slash_scr_text_gml_3993_0": "* I would always \"forgive\" him and send him home.",
    "scr_text_slash_scr_text_gml_3997_0": "* Good day, Kris. May the Angel watch over you...",
    "scr_text_slash_scr_text_gml_4002_0": "\nCurrent\nsituation",
    "scr_text_slash_scr_text_gml_4003_0": "\nSusie",
    "scr_text_slash_scr_text_gml_4004_0": "Noelle",
    "scr_text_slash_scr_text_gml_4005_0": "Nothing",
    "scr_text_slash_scr_text_gml_4014_0": "* Sorry, I... heheh.",
    "scr_text_slash_scr_text_gml_4015_0": "* Used up... a lot of my energy just now.",
    "scr_text_slash_scr_text_gml_4016_0": "* Probably... not gonna be very fun to talk to.",
    "scr_text_slash_scr_text_gml_4017_0": "* Thanks for visiting though, Kris.",
    "scr_text_slash_scr_text_gml_4018_0": "* And you too, Susie.",
    "scr_text_slash_scr_text_gml_4021_0": "* What is it, Krismas?",
    "scr_text_slash_scr_text_gml_4024_0": "",
    "scr_text_slash_scr_text_gml_4031_0": "* Heheh... seems like, I need some more tests.",
    "scr_text_slash_scr_text_gml_4032_0": "* So just... gotta wait it out.",
    "scr_text_slash_scr_text_gml_4033_0": "* They can't keep me down for too long, baby!",
    "scr_text_slash_scr_text_gml_4034_0": "* Sooner or later... I'm bustin' out of here!",
    "scr_text_slash_scr_text_gml_4043_0": "* Hey, Kris, she's a nice girl, huh?",
    "scr_text_slash_scr_text_gml_4044_0": "* The hell you taking her HERE for?",
    "scr_text_slash_scr_text_gml_4045_0": "* Why don't you take her to the movies?",
    "scr_text_slash_scr_text_gml_4047_0": "* Hey, yeah, the hell didn't we go to the movies, Kris?",
    "scr_text_slash_scr_text_gml_4049_0": "* Yeah! And take me too while you're at it!",
    "scr_text_slash_scr_text_gml_4051_0": "* Yeah, Kris! C'mon!!",
    "scr_text_slash_scr_text_gml_4053_0": "* Kettle corn, Kris! Big! Don't skimp out!",
    "scr_text_slash_scr_text_gml_4057_0": "* (Look, Kris. Can't say much, but...)",
    "scr_text_slash_scr_text_gml_4058_0": "* (Noelle... might look like she has it all.)",
    "scr_text_slash_scr_text_gml_4059_0": "* (But her mother. Her mother, you know?)",
    "scr_text_slash_scr_text_gml_4060_0": "* (Love her, but... she's... tough on her.)",
    "scr_text_slash_scr_text_gml_4061_0": "* (Normally, I balance it all out.)",
    "scr_text_slash_scr_text_gml_4062_0": "* (But...)",
    "scr_text_slash_scr_text_gml_4063_0": "* (I can't... do much. When I'm not there.)",
    "scr_text_slash_scr_text_gml_4064_0": "* (But I'm gonna get better.)",
    "scr_text_slash_scr_text_gml_4065_0": "* (I have to.)",
    "scr_text_slash_scr_text_gml_4069_0": "* Yeah, get on outta here and do something fun!",
    "scr_text_slash_scr_text_gml_4074_0": "\nTake it",
    "scr_text_slash_scr_text_gml_4075_0": "\nDo not",
    "scr_text_slash_scr_text_gml_4076_0": " ",
    "scr_text_slash_scr_text_gml_4077_0": " ",
    "scr_text_slash_scr_text_gml_4078_0": "* There's 5 dollars in your brother's drawer. Take it?",
    "scr_text_slash_scr_text_gml_4079_0": "",
    "scr_text_slash_scr_text_gml_4086_0": "* You reluctantly \"borrowed\" 5 dollars.",
    "scr_text_slash_scr_text_gml_4090_0": "* It isn't yours, after all.",
    "scr_text_slash_scr_text_gml_4095_0": "\nYou",
    "scr_text_slash_scr_text_gml_4096_0": "\nSomeone\nElse",
    "scr_text_slash_scr_text_gml_4097_0": "No",
    "scr_text_slash_scr_text_gml_4098_0": " ",
    "scr_text_slash_scr_text_gml_4098_0_b": "* (You have already taken enough.)",
    "scr_text_slash_scr_text_gml_4099_0": "* What. What? WHAT!?",
    "scr_text_slash_scr_text_gml_4100_0": "* If you're looking for Blooky, they aren't here!!",
    "scr_text_slash_scr_text_gml_4101_0": "* ... unless you're looking for someone else?",
    "scr_text_slash_scr_text_gml_4102_0": "",
    "scr_text_slash_scr_text_gml_4108_0": "* Me? Me? ME!?!",
    "scr_text_slash_scr_text_gml_4109_0": "* What have I got to say to YOU!? Nothing!!",
    "scr_text_slash_scr_text_gml_4110_0": "* Like I'd even recognize a pathetic face like THAT!",
    "scr_text_slash_scr_text_gml_4111_0": "* By the way, say hi to your dad for me~!",
    "scr_text_slash_scr_text_gml_4112_0": "* WAIT!! WAIT!! DON'T do that!! He doesn't know I -- Nothing!!",
    "scr_text_slash_scr_text_gml_4129_0": "* ... fine! FINE! FINE!!! Wanna talk to someone else!? Here!",
    "scr_text_slash_scr_text_gml_4130_0": "* ...",
    "scr_text_slash_scr_text_gml_4131_0": "* ... oh my, someone's here to see me?",
    "scr_text_slash_scr_text_gml_4137_0": "* ... it's you again, is it, darling?",
    "scr_text_slash_scr_text_gml_4138_0": "* Ohh my. Why do you keep coming to our door?",
    "scr_text_slash_scr_text_gml_4139_0": "* Are you... a fan of mine?",
    "scr_text_slash_scr_text_gml_4140_0": "* Haha... as if someone could be a fan of a \"nobody\" like me.",
    "scr_text_slash_scr_text_gml_4141_0": "* ...",
    "scr_text_slash_scr_text_gml_4142_0": "* Well, if you are a fan. Haha. Could I bother you for a favor?",
    "scr_text_slash_scr_text_gml_4146_0": "* ... how odd. Knocking on a stranger's door.",
    "scr_text_slash_scr_text_gml_4147_0": "* Don't you have any manners, darling?",
    "scr_text_slash_scr_text_gml_4148_0": "* Well.",
    "scr_text_slash_scr_text_gml_4149_0": "* A nobody like me can't be picky with their company, I suppose.",
    "scr_text_slash_scr_text_gml_4150_0": "* ...",
    "scr_text_slash_scr_text_gml_4151_0": "* Allow me to take this chance to ask you something.",
    "scr_text_slash_scr_text_gml_4154_0": "* Since the internet went down, I haven't had much...",
    "scr_text_slash_scr_text_gml_4155_0": "* Entertainment.",
    "scr_text_slash_scr_text_gml_4156_0": "* If you have anything entertaining, darling...",
    "scr_text_slash_scr_text_gml_4157_0": "* It would mean the world to me. Thank you.",
    "scr_text_slash_scr_text_gml_4160_0": "* ... are you still there, darling?",
    "scr_text_slash_scr_text_gml_4161_0": "* Oh my. So obsessed with a nobody like me.",
    "scr_text_slash_scr_text_gml_4162_0": "* It's almost as if you're... a fan of mine.",
    "scr_text_slash_scr_text_gml_4163_0": "* ... go home, darling.",
    "scr_text_slash_scr_text_gml_4169_0": "* Then leave! Leave! LEAVE!!!",
    "scr_text_slash_scr_text_gml_4173_0": "* Could you bring it by to me \\cYtomorrow\\c0?",
    "scr_text_slash_scr_text_gml_4174_0": "\nGo with\nRalsei",
    "scr_text_slash_scr_text_gml_4175_0": "\nGo with\nSusie",
    "scr_text_slash_scr_text_gml_4176_0": " ",
    "scr_text_slash_scr_text_gml_4177_0": " ",
    "scr_text_slash_scr_text_gml_4179_0": "* There's a fork in the path... Kris, it seems like...",
    "scr_text_slash_scr_text_gml_4180_0": "* It might be advantageous if we split up.",
    "scr_text_slash_scr_text_gml_4181_0": "* Who do you want to go with?",
    "scr_text_slash_scr_text_gml_4182_0": "",
    "scr_text_slash_scr_text_gml_4186_0": "%%",
    "scr_text_slash_scr_text_gml_4191_0": "\nYeah",
    "scr_text_slash_scr_text_gml_4192_0": "\nNot yet",
    "scr_text_slash_scr_text_gml_4193_0": " ",
    "scr_text_slash_scr_text_gml_4194_0": " ",
    "scr_text_slash_scr_text_gml_4196_0": "* Kris, you going home?",
    "scr_text_slash_scr_text_gml_4197_0": "",
    "scr_text_slash_scr_text_gml_4203_0": "%%",
    "scr_text_slash_scr_text_gml_4210_0": "* Huh...?",
    "scr_text_slash_scr_text_gml_4211_0": "* Umm, sure, alright, yeah!",
    "scr_text_slash_scr_text_gml_4218_0": "\nWondering",
    "scr_text_slash_scr_text_gml_4219_0": "\nDon't care",
    "scr_text_slash_scr_text_gml_4220_0": " ",
    "scr_text_slash_scr_text_gml_4221_0": " ",
    "scr_text_slash_scr_text_gml_4223_0": "* ... Kris...",
    "scr_text_slash_scr_text_gml_4224_0": "* ... are you wondering how Susie is doing right now?",
    "scr_text_slash_scr_text_gml_4225_0": "",
    "scr_text_slash_scr_text_gml_4232_0": "* Well then... why don't we close our eyes...",
    "scr_text_slash_scr_text_gml_4233_0": "* ... and think about what she's doing now?",
    "scr_text_slash_scr_text_gml_4239_0": "%%",
    "scr_text_slash_scr_text_gml_4246_0": "\nWondering",
    "scr_text_slash_scr_text_gml_4247_0": "\nReally\ndon't care",
    "scr_text_slash_scr_text_gml_4248_0": " ",
    "scr_text_slash_scr_text_gml_4249_0": " ",
    "scr_text_slash_scr_text_gml_4251_0": "* ... err, are you sure?",
    "scr_text_slash_scr_text_gml_4252_0": "* It might be interesting... you aren't wondering at all?",
    "scr_text_slash_scr_text_gml_4253_0": "* Perhaps, if you could potentially see it, would you want to?",
    "scr_text_slash_scr_text_gml_4254_0": "",
    "scr_text_slash_scr_text_gml_4261_0": "* Well then... why don't we close our eyes...",
    "scr_text_slash_scr_text_gml_4262_0": "* ... and think about what she's doing now?",
    "scr_text_slash_scr_text_gml_4269_0": "* ... well then, I suppose if you aren't interested, that's that.",
    "scr_text_slash_scr_text_gml_4270_0": "* Let's keep going, Kris.",
    "scr_text_slash_scr_text_gml_4277_0": "\nOf course",
    "scr_text_slash_scr_text_gml_4278_0": "\nNo Triple\nTrucies",
    "scr_text_slash_scr_text_gml_4279_0": " ",
    "scr_text_slash_scr_text_gml_4280_0": " ",
    "scr_text_slash_scr_text_gml_4282_0": "* Kris, I... um... if it's okay...",
    "scr_text_slash_scr_text_gml_4283_0": "* ... g-got any room for another truce?",
    "scr_text_slash_scr_text_gml_4284_0": "",
    "scr_text_slash_scr_text_gml_4291_0": "* Thanks, Kris...",
    "scr_text_slash_scr_text_gml_4298_0": "* Har har, very funny!",
    "scr_text_slash_scr_text_gml_4299_0": "* Well, I'd rather take my chances with you than her!",
    "scr_text_slash_scr_text_gml_4306_0": "\nWe're friends",
    "scr_text_slash_scr_text_gml_4307_0": "We're\nsomething\nelse",
    "scr_text_slash_scr_text_gml_4308_0": " ",
    "scr_text_slash_scr_text_gml_4309_0": " ",
    "scr_text_slash_scr_text_gml_4311_0": "* Ohhon!! Two young beings together on a school night...",
    "scr_text_slash_scr_text_gml_4312_0": "* Could I interest you in some brand new Dating Shoes...?",
    "scr_text_slash_scr_text_gml_4314_0": "* H-huh...? No, no, you've got it totally wrong!",
    "scr_text_slash_scr_text_gml_4315_0": "* Kris and I are just... umm... fr... friends?",
    "scr_text_slash_scr_text_gml_4317_0": "* (Kris's been my neighbor forever...)",
    "scr_text_slash_scr_text_gml_4318_0": "* (We've been through so much, sometimes it feels like...)",
    "scr_text_slash_scr_text_gml_4319_0": "* (We know each other better than anyone.)",
    "scr_text_slash_scr_text_gml_4320_0": "* (... yet, somehow, it's hard to say we're exactly friends...?)",
    "scr_text_slash_scr_text_gml_4321_0": "",
    "scr_text_slash_scr_text_gml_4328_0": "* Yep! That's right! We're friends!",
    "scr_text_slash_scr_text_gml_4329_0": "* (It's... surprisingly nice just hearing Kris say that...)",
    "scr_text_slash_scr_text_gml_4335_0": "* (Wh-what does that mean???)",
    "scr_text_slash_scr_text_gml_4336_0": "* (There's no good interpretation, that's for sure!)",
    "scr_text_slash_scr_text_gml_4341_0": " \nBuy",
    "scr_text_slash_scr_text_gml_4342_0": " \nTalk",
    "scr_text_slash_scr_text_gml_4343_0": "Leave",
    "scr_text_slash_scr_text_gml_4344_0": " ",
    "scr_text_slash_scr_text_gml_4346_0": "*What'll it be, chief?\n\tI got CD Bagels, $80 a pop!",
    "scr_text_slash_scr_text_gml_4347_0": "",
    "scr_text_slash_scr_text_gml_4360_0": "*Good eye for music!",
    "scr_text_slash_scr_text_gml_4366_0": "*Too much stuff, chief!\n\tIt won't fit^2!\n\\m2\tI can't fit either^2.",
    "scr_text_slash_scr_text_gml_4372_0": "*Hey, you can't\n\tshortchange me^2!\n\\m2\tOnly me^2.",
    "scr_text_slash_scr_text_gml_4392_0": "*And who is that, ahem,\n madimoyzel^2?\n\\m1\tLeave her alone, Cap^2!",
    "scr_text_slash_scr_text_gml_4393_0": "*Nice radio antenna you\n got there..^2.\n\\m1\tThose are antlers, Cap^2!",
    "scr_text_slash_scr_text_gml_4394_0": "*H-huh!? I, uhh... hmm^2.\n\\m3\t...",
    "scr_text_slash_scr_text_gml_4395_0": "*Let's play her a song!",
    "scr_text_slash_scr_text_gml_4399_0": "*... so where's the moyzel^2?\n\\m1\tHuh!? She's kidnapped!",
    "scr_text_slash_scr_text_gml_4400_0": "*That's awful..^2.\n\\m3\tThat sucks..^2.\n\\m2\t...",
    "scr_text_slash_scr_text_gml_4401_0": "*Let's cheer up!",
    "scr_text_slash_scr_text_gml_4408_0": "*This music, it's nice music^2.\n\\m2\tThat's my favorite genre^2.",
    "scr_text_slash_scr_text_gml_4413_0": "%%",
    "scr_text_slash_scr_text_gml_4418_0": " \nTake",
    "scr_text_slash_scr_text_gml_4419_0": " \nDon't",
    "scr_text_slash_scr_text_gml_4420_0": " ",
    "scr_text_slash_scr_text_gml_4421_0": " ",
    "scr_text_slash_scr_text_gml_4423_0": "* Welcome to Cyber Shoes II!",
    "scr_text_slash_scr_text_gml_4424_0": "* Free samples!! Would you like one!?",
    "scr_text_slash_scr_text_gml_4425_0": "",
    "scr_text_slash_scr_text_gml_4437_0": "* (You got a small shoe with a toothpick through it...)~1",
    "scr_text_slash_scr_text_gml_4442_0": "* (Chomp.)",
    "scr_text_slash_scr_text_gml_4443_0": "* Eh, it's okay. Let's pass.",
    "scr_text_slash_scr_text_gml_4464_0": "* You'll never get stronger without a daily dose of shoes!!~1",
    "scr_text_slash_scr_text_gml_4469_0": "* Umm, I don't really do... shoes.",
    "scr_text_slash_scr_text_gml_4470_0": "* (At least not unless they're custom-made...)",
    "scr_text_slash_scr_text_gml_4475_0": "* You'll never get stronger without a daily dose of shoes!!",
    "scr_text_slash_scr_text_gml_4481_0": " \nBuy",
    "scr_text_slash_scr_text_gml_4482_0": " \nDon't Buy",
    "scr_text_slash_scr_text_gml_4483_0": " ",
    "scr_text_slash_scr_text_gml_4484_0": " ",
    "scr_text_slash_scr_text_gml_4486_0": "* Clothing Store SALE! SALE!",
    "scr_text_slash_scr_text_gml_4487_0": "* We're selling this for 75`% off! Only 300 Dark Dollars!",
    "scr_text_slash_scr_text_gml_4489_0": "",
    "scr_text_slash_scr_text_gml_4517_0": "* Great doing business with you!!",
    "scr_text_slash_scr_text_gml_4522_0": "* You are lacking in space or money!",
    "scr_text_slash_scr_text_gml_4529_0": "* You are lacking in space or money!",
    "scr_text_slash_scr_text_gml_4534_0": "%%",
    "scr_text_slash_scr_text_gml_4534_0_b": "* (It was added to your ARMORS.)",
    "scr_text_slash_scr_text_gml_4539_0": " \nBuy",
    "scr_text_slash_scr_text_gml_4540_0": " \nNo",
    "scr_text_slash_scr_text_gml_4541_0": " ",
    "scr_text_slash_scr_text_gml_4542_0": " ",
    "scr_text_slash_scr_text_gml_4544_0": "* This is the HOTTEST tea shop! HOT HOT HOT!! 50`% off!",
    "scr_text_slash_scr_text_gml_4546_0": "* For $100, Choose your OWN flavor!!",
    "scr_text_slash_scr_text_gml_4547_0": "",
    "scr_text_slash_scr_text_gml_4568_0": "%%",
    "scr_text_slash_scr_text_gml_4574_0": "* You lack the money or space to choose a flavor!!",
    "scr_text_slash_scr_text_gml_4580_0": "* But if you don't choose a flavor, who will!?!?",
    "scr_text_slash_scr_text_gml_4585_0": " \nKris",
    "scr_text_slash_scr_text_gml_4586_0": " \nNoelle",
    "scr_text_slash_scr_text_gml_4586_1": " \nSusie",
    "scr_text_slash_scr_text_gml_4587_0_b": " ",
    "scr_text_slash_scr_text_gml_4587_1": "Ralsei",
    "scr_text_slash_scr_text_gml_4588_0": " ",
    "scr_text_slash_scr_text_gml_4590_0": "* OK!! Choose your OWN flavor!!",
    "scr_text_slash_scr_text_gml_4596_0": "%%",
    "scr_text_slash_scr_text_gml_4617_0": "* Okay, here you go!",
    "scr_text_slash_scr_text_gml_4622_0": "\nGo Inside",
    "scr_text_slash_scr_text_gml_4623_0": "\nDon't\ngo in",
    "scr_text_slash_scr_text_gml_4624_0": " ",
    "scr_text_slash_scr_text_gml_4625_0": " ",
    "scr_text_slash_scr_text_gml_4627_0": "* (The door is unlocked.)",
    "scr_text_slash_scr_text_gml_4628_0": "",
    "scr_text_slash_scr_text_gml_4637_0": "* Huh? You want to go in alone...?",
    "scr_text_slash_scr_text_gml_4638_0": "* ... okay, I'll... I'll just wait here...",
    "scr_text_slash_scr_text_gml_4639_0": "* Just, um.... it's... cr-creepy out here, so...",
    "scr_text_slash_scr_text_gml_4640_0": "* N-no, you can take your time! It's okay...",
    "scr_text_slash_scr_text_gml_4646_0": "* What? You wanna go in by yourself...?",
    "scr_text_slash_scr_text_gml_4647_0": "* ... whatever. Do what you want.",
    "scr_text_slash_scr_text_gml_4652_0": "%%",
    "scr_text_slash_scr_text_gml_4659_0": "%%",
    "scr_text_slash_scr_text_gml_4664_0": "\nGive to\nRalsei",
    "scr_text_slash_scr_text_gml_4665_0": "\nGive to\nSusie",
    "scr_text_slash_scr_text_gml_4666_0": "Give to Noelle",
    "scr_text_slash_scr_text_gml_4667_0": "Give to Berdly",
    "scr_text_slash_scr_text_gml_4669_0": "* ... oh, Kris...? What's that you have there?",
    "scr_text_slash_scr_text_gml_4670_0": "* Is that a... gift for someone?",
    "scr_text_slash_scr_text_gml_4671_0": "",
    "scr_text_slash_scr_text_gml_4677_0": "%%",
    "scr_text_slash_scr_text_gml_4683_0": "%%",
    "scr_text_slash_scr_text_gml_4689_0": "%%",
    "scr_text_slash_scr_text_gml_4695_0": "%%",
    "scr_text_slash_scr_text_gml_4701_0": "\nWe have\na truce",
    "scr_text_slash_scr_text_gml_4702_0": "\nShe is\nour enemy",
    "scr_text_slash_scr_text_gml_4703_0": " ",
    "scr_text_slash_scr_text_gml_4704_0": " ",
    "scr_text_slash_scr_text_gml_4706_0": "* (Kris, help me...)",
    "scr_text_slash_scr_text_gml_4707_0": "",
    "scr_text_slash_scr_text_gml_4713_0": "%%",
    "scr_text_slash_scr_text_gml_4719_0": "%%",
    "scr_text_slash_scr_text_gml_4726_0": "\nYes",
    "scr_text_slash_scr_text_gml_4727_0": "\nNo",
    "scr_text_slash_scr_text_gml_4728_0": " ",
    "scr_text_slash_scr_text_gml_4729_0": " ",
    "scr_text_slash_scr_text_gml_4731_0": "* It's the bathroom sink.",
    "scr_text_slash_scr_text_gml_4732_0": "* Will you run the tap?",
    "scr_text_slash_scr_text_gml_4733_0": "",
    "scr_text_slash_scr_text_gml_4742_0": "%%",
    "scr_text_slash_scr_text_gml_4749_0": "* Then the tap will be waiting until you choose to run it.",
    "scr_text_slash_scr_text_gml_4754_0": "\nNoelle",
    "scr_text_slash_scr_text_gml_4755_0": "\nRalsei",
    "scr_text_slash_scr_text_gml_4756_0": "You",
    "scr_text_slash_scr_text_gml_4757_0": "...",
    "scr_text_slash_scr_text_gml_4759_0": "* But say you had to, uh, take someone.",
    "scr_text_slash_scr_text_gml_4760_0": "* Noelle... or Ralsei?",
    "scr_text_slash_scr_text_gml_4761_0": "",
    "scr_text_slash_scr_text_gml_4768_0": "* What!? Why are you saying it so confused?",
    "scr_text_slash_scr_text_gml_4769_0": "* It's not like I meant anything weird.",
    "scr_text_slash_scr_text_gml_4770_0": "* You know what, forget it.",
    "scr_text_slash_scr_text_gml_4777_0": "* H... huh?",
    "scr_text_slash_scr_text_gml_4777_0_b": "* ... I mean, if I went, obviously you'd be there too.",
    "scr_text_slash_scr_text_gml_4778_0": "* Way to dodge the question, dumbass!!",
    "scr_text_slash_scr_text_gml_4778_0_b": "* That goes without saying, right?",
    "scr_text_slash_scr_text_gml_4785_0": "* What!? I was just joking!!",
    "scr_text_slash_scr_text_gml_4786_0": "* You don't have to stare at me like a weirdo!",
    "scr_text_slash_scr_text_gml_4792_0": "I am going\nto touch the\ncheese",
    "scr_text_slash_scr_text_gml_4793_0": "I do not\ntouch the\ncheese",
    "scr_text_slash_scr_text_gml_4794_0": " ",
    "scr_text_slash_scr_text_gml_4795_0": " ",
    "scr_text_slash_scr_text_gml_4800_0": "* Kris...",
    "scr_text_slash_scr_text_gml_4801_0": "* You aren't going to touch that cheese, are you?",
    "scr_text_slash_scr_text_gml_4802_0": "",
    "scr_text_slash_scr_text_gml_4806_0": "* (There's a cheese on the ground.)",
    "scr_text_slash_scr_text_gml_4807_0": "",
    "scr_text_slash_scr_text_gml_4815_0": "* (You rubbed the cheese down like a beloved pet.)",
    "scr_text_slash_scr_text_gml_4816_0": "* (Suddenly...!)",
    "scr_text_slash_scr_text_gml_4822_0": "%%",
    "scr_text_slash_scr_text_gml_4828_0": "\nYes",
    "scr_text_slash_scr_text_gml_4829_0": "\nNo",
    "scr_text_slash_scr_text_gml_4830_0": " ",
    "scr_text_slash_scr_text_gml_4831_0": " ",
    "scr_text_slash_scr_text_gml_4833_0": "* (Looks like the clothes are nibbled. Take a bite?)",
    "scr_text_slash_scr_text_gml_4834_0": "",
    "scr_text_slash_scr_text_gml_4841_0": "... and Susie?",
    "scr_text_slash_scr_text_gml_4843_0": "* (You put your mouth against the mannequin's cheek...)",
    "scr_text_slash_scr_text_gml_4845_0": "* K... K.... Kris!?!??",
    "scr_text_slash_scr_text_gml_4847_0": "* Don't bother. It tastes awful.\\f0",
    "scr_text_slash_scr_text_gml_4852_0": "... Susie?",
    "scr_text_slash_scr_text_gml_4854_0": "* Don't bother. It tastes awful.\\f0",
    "scr_text_slash_scr_text_gml_4900_0": "* Hana fuda! I think it will be my turn to bake next time!",
    "scr_text_slash_scr_text_gml_4905_0": "* Soon, the building that looks like my face will be my house!",
    "scr_text_slash_scr_text_gml_4906_0": "* That was always my dream!",
    "scr_text_slash_scr_text_gml_4930_0": "\nCheck\nRecruits",
    "scr_text_slash_scr_text_gml_4931_0": "\nPrize",
    "scr_text_slash_scr_text_gml_4931_0_b": "\nPrize",
    "scr_text_slash_scr_text_gml_4931_1": "\nNothing",
    "scr_text_slash_scr_text_gml_4932_0_b": "Nothing",
    "scr_text_slash_scr_text_gml_4933_0_b": " ",
    "scr_text_slash_scr_text_gml_4975_0": "%%",
    "scr_text_slash_scr_text_gml_4994_0": "* Mama miba!  You returned my cake to me...",
    "scr_text_slash_scr_text_gml_4995_0": "* Mwah! I will never forget your kindness!!",
    "scr_text_slash_scr_text_gml_4996_0": "* Every day, I will give you dizzying flavors!",
    "scr_text_slash_scr_text_gml_4997_0": "* Every day, the flavors will become stronger!",
    "scr_text_slash_scr_text_gml_4998_0": "* That's the power of [Baker's Arms]!",
    "scr_text_slash_scr_text_gml_4999_0": "* (You got Spincake.)",
    "scr_text_slash_scr_text_gml_5000_0": "* I just... learned what BREAD is.",
    "scr_text_slash_scr_text_gml_5007_0": "* Would you like to take my cake for a spin?",
    "scr_text_slash_scr_text_gml_5008_0": "* Like night and day, the cake and the world revolve!",
    "scr_text_slash_scr_text_gml_5009_0": "* (You got Spincake.)",
    "scr_text_slash_scr_text_gml_5010_0": "* Come again another day! Haha hiha!",
    "scr_text_slash_scr_text_gml_5015_0": "* Mozzarella! You are carrying too many items! No cake for you!",
    "scr_text_slash_scr_text_gml_5023_0": "* I can only generate one Spincake at a time.",
    "scr_text_slash_scr_text_gml_5024_0": "* Please finish your cake and I will give you another!",
    "scr_text_slash_scr_text_gml_5031_0": "* Mama mina! As long as ze purple girl is by your side!",
    "scr_text_slash_scr_text_gml_5032_0": "* There will be no prizes from moi... ma-mia!",
    "scr_text_slash_scr_text_gml_5033_0": "* Huh-hah! I was steeling my hand at NEW FUSIONS.",
    "scr_text_slash_scr_text_gml_5034_0": "* Who cares? Ralsei can make me a cake.",
    "scr_text_slash_scr_text_gml_5034_0_b": "* I realized the FORBIDDEN TECHNIQUE, \"BREAD\".",
    "scr_text_slash_scr_text_gml_5035_0": "* I realized the FORBIDDEN TECHNIQUE, \"GLUTEN INTOLERANCE.\"",
    "scr_text_slash_scr_text_gml_5036_0": "* B... but my uniqueness... as a baker...!!!",
    "scr_text_slash_scr_text_gml_5036_0_b": "* Because of this, I have NOT DEVELOPED ANY NEW RECIPES.",
    "scr_text_slash_scr_text_gml_5037_0": "* (Sniff) D-don't mind my pastries, are a little extra salty today, everyone!!",
    "scr_text_slash_scr_text_gml_5037_0_b": "* If only a true master of \"BREAD\" existed...",
    "scr_text_slash_scr_text_gml_5042_0": "* If only a true master of \"BREAD\" existed...",
    "scr_text_slash_scr_text_gml_5043_0": "%%",
    "scr_text_slash_scr_text_gml_5048_0": "\nFuse Items",
    "scr_text_slash_scr_text_gml_5049_0": "\nFix Us",
    "scr_text_slash_scr_text_gml_5050_0": "Chat",
    "scr_text_slash_scr_text_gml_5051_0": "Leave",
    "scr_text_slash_scr_text_gml_5070_0": "* Welcome to TOP BAKERY.",
    "scr_text_slash_scr_text_gml_5070_0_b": "* LANCER COOKIEs from organic free-range LANCERs! Free!",
    "scr_text_slash_scr_text_gml_5071_0": "",
    "scr_text_slash_scr_text_gml_5079_0": "%%",
    "scr_text_slash_scr_text_gml_5085_0": "* Your body is a weapon, too. You must take care of it from time to time.",
    "scr_text_slash_scr_text_gml_5086_0": "* Huh-hah! Let's feel my technique.",
    "scr_text_slash_scr_text_gml_5107_0": "* As your journey continues, I will learn new RECIPES, so please visit again.",
    "scr_text_slash_scr_text_gml_5111_0": "* Good journey, my friends.",
    "scr_text_slash_scr_text_gml_5117_0": "\nTake Cookie",
    "scr_text_slash_scr_text_gml_5118_0": "\nDo Not",
    "scr_text_slash_scr_text_gml_5119_0": " ",
    "scr_text_slash_scr_text_gml_5120_0": " ",
    "scr_text_slash_scr_text_gml_5156_0": "* You already tookie a cookie!",
    "scr_text_slash_scr_text_gml_5157_0": "* Wait! I'm still regenerating from the last one.",
    "scr_text_slash_scr_text_gml_5165_0": "* I now pronounce you... cookie and wife.",
    "scr_text_slash_scr_text_gml_5172_0": "* No room! Your pockets are full of un-cookie.",
    "scr_text_slash_scr_text_gml_5174_0": "* The hell'd you let that happen, Kris?",
    "scr_text_slash_scr_text_gml_5182_0": "* Even if you get stronger, Lancer Cookies never falter!",
    "scr_text_slash_scr_text_gml_5183_0": "* Always reliable, they will heal you in times of need!",
    "scr_text_slash_scr_text_gml_5185_0": "* (Maybe if you need to be healed 1 HP...)",
    "scr_text_slash_scr_text_gml_5190_0": "\nGrazing",
    "scr_text_slash_scr_text_gml_5191_0": "\nHitbox",
    "scr_text_slash_scr_text_gml_5192_0": "Hole",
    "scr_text_slash_scr_text_gml_5193_0": "Nothing",
    "scr_text_slash_scr_text_gml_5196_0": "* I'm Battle's Master. Ask me about Battles.",
    "scr_text_slash_scr_text_gml_5197_0": "",
    "scr_text_slash_scr_text_gml_5205_0": "* When shots aim directly, try to move SLOW.",
    "scr_text_slash_scr_text_gml_5206_0": "* They aim where you WERE, not where you GO.",
    "scr_text_slash_scr_text_gml_5207_0": "* Take the advantage and move BIT BY BIT.",
    "scr_text_slash_scr_text_gml_5208_0": "* You'll gain TP but you won't get HIT.",
    "scr_text_slash_scr_text_gml_5214_0": "* Shots aren't always AS THEY APPEAR.",
    "scr_text_slash_scr_text_gml_5215_0": "* The bigger they are, the LESS TO FEAR.",
    "scr_text_slash_scr_text_gml_5216_0": "* You'll only get hurt a LITTLE INSIDE.",
    "scr_text_slash_scr_text_gml_5217_0": "* Take your pride and LEARN THE SIZE.",
    "scr_text_slash_scr_text_gml_5222_0": "* Boss... I'm sorry, but welcome to... the Love Dojo.",
    "scr_text_slash_scr_text_gml_5223_0": "* No, it's still the same as before... you still fight...",
    "scr_text_slash_scr_text_gml_5224_0": "* But now the music is just... overtly sentimental.",
    "scr_text_slash_scr_text_gml_5225_0": "* We failed to hit our FUNDING GOAL.",
    "scr_text_slash_scr_text_gml_5225_0_b": "* And I don't like it, but... now you can only fight... lovers.",
    "scr_text_slash_scr_text_gml_5226_0": "* I will not talk about OUR HOLE.",
    "scr_text_slash_scr_text_gml_5226_0_b": "* Boss, you wanna do battle? With lovers?",
    "scr_text_slash_scr_text_gml_5227_0": "* Congratulations Boss! You defeated all the challenges!",
    "scr_text_slash_scr_text_gml_5227_0_b": "",
    "scr_text_slash_scr_text_gml_5228_0": "* I have nothing more to teach or give you. But you're welcome to get some practice in!",
    "scr_text_slash_scr_text_gml_5229_0": "",
    "scr_text_slash_scr_text_gml_5230_0": "* We reached our monthly FUNDING GOAL.",
    "scr_text_slash_scr_text_gml_5231_0": "* I will now talk about OUR HOLE.",
    "scr_text_slash_scr_text_gml_5231_0_b": "* Boss, you wanna do battle?",
    "scr_text_slash_scr_text_gml_5232_0": "* It was dark, filled with darker dollawers",
    "scr_text_slash_scr_text_gml_5232_0_b": "",
    "scr_text_slash_scr_text_gml_5233_0": "* Fed from subscription by our followers",
    "scr_text_slash_scr_text_gml_5234_0": "* Working hard no bank no lender",
    "scr_text_slash_scr_text_gml_5235_0": "* We received one unit of legal tender",
    "scr_text_slash_scr_text_gml_5236_0": "* ...",
    "scr_text_slash_scr_text_gml_5237_0": "* Thanks for donating.",
    "scr_text_slash_scr_text_gml_5244_0": "* Okay.",
    "scr_text_slash_scr_text_gml_5249_0": "\nChallenge",
    "scr_text_slash_scr_text_gml_5250_0": "\nNothing",
    "scr_text_slash_scr_text_gml_5251_0": " ",
    "scr_text_slash_scr_text_gml_5252_0": " ",
    "scr_text_slash_scr_text_gml_5252_0_b": "* No worries, Boss! We'll always be here.",
    "scr_text_slash_scr_text_gml_5263_0": "* Hey, boss! Boss!",
    "scr_text_slash_scr_text_gml_5265_0": "* Heh, I'm so glad to have a nice boss, I could shed a tear...",
    "scr_text_slash_scr_text_gml_5267_0": "* BUT I WON'T!! I'm on the job!! I'll cry at home!! With the kids!!",
    "scr_text_slash_scr_text_gml_5269_0": "* Boss! You're strong, but there's always time to learn!",
    "scr_text_slash_scr_text_gml_5270_0": "* The next step after tutorials, is TRAINING!",
    "scr_text_slash_scr_text_gml_5271_0": "* So, me and the boys got you together a DOJO!",
    "scr_text_slash_scr_text_gml_5272_0": "* Complete our BATTLE CHALLENGES, and get some fabulous prizes!",
    "scr_text_slash_scr_text_gml_5273_0": "* Meanwhile, ya might get a little bit tougher!",
    "scr_text_slash_scr_text_gml_5274_0": "* We're gonna make you the strongest, Boss!",
    "scr_text_slash_scr_text_gml_5275_0": "",
    "scr_text_slash_scr_text_gml_5279_0": "* Hey, boss! How can I help ya!?",
    "scr_text_slash_scr_text_gml_5280_0": "",
    "scr_text_slash_scr_text_gml_5290_0": "%%",
    "scr_text_slash_scr_text_gml_5296_0": "* We'll be working on NEW CHALLENGES, so check back in, Boss!",
    "scr_text_slash_scr_text_gml_5301_0": "\nJoin",
    "scr_text_slash_scr_text_gml_5302_0": "\nDo not join",
    "scr_text_slash_scr_text_gml_5303_0": " ",
    "scr_text_slash_scr_text_gml_5304_0": " ",
    "scr_text_slash_scr_text_gml_5307_0": "* Now, Kris!",
    "scr_text_slash_scr_text_gml_5308_0": "* I must admit, I feel pity for you.",
    "scr_text_slash_scr_text_gml_5309_0": "* Unlike Susie, I always saw some potential in you.",
    "scr_text_slash_scr_text_gml_5310_0": "* Join our side, and I might let you scrub our royal toilet!",
    "scr_text_slash_scr_text_gml_5311_0": "",
    "scr_text_slash_scr_text_gml_5318_0": "* What!? Don't say it so incredulously!",
    "scr_text_slash_scr_text_gml_5319_0": "* Well, if you're dead-set on proving your inferiority...",
    "scr_text_slash_scr_text_gml_5327_0": "* Ah, Kris. I suppose I knew you would never amount to much.",
    "scr_text_slash_scr_text_gml_5328_0": "* Well, if you're dead-set on proving your inferiority...",
    "scr_text_slash_scr_text_gml_5335_0": "\nI feel\nthe same",
    "scr_text_slash_scr_text_gml_5336_0": "\nIt's strange",
    "scr_text_slash_scr_text_gml_5337_0": " ",
    "scr_text_slash_scr_text_gml_5338_0": " ",
    "scr_text_slash_scr_text_gml_5341_0": "* ... is it s-strange to say...",
    "scr_text_slash_scr_text_gml_5342_0": "* It's nice spending time alone with you like this...?",
    "scr_text_slash_scr_text_gml_5343_0": "",
    "scr_text_slash_scr_text_gml_5349_0": "%%",
    "scr_text_slash_scr_text_gml_5355_0": "%%",
    "scr_text_slash_scr_text_gml_5361_0": "",
    "scr_text_slash_scr_text_gml_5362_0": "Susie",
    "scr_text_slash_scr_text_gml_5363_0": "Noelle",
    "scr_text_slash_scr_text_gml_5364_0": "Berdly",
    "scr_text_slash_scr_text_gml_5366_0": "\nThinking\nof ~1",
    "scr_text_slash_scr_text_gml_5367_0": "\nThinking\nof you",
    "scr_text_slash_scr_text_gml_5368_0": "?",
    "scr_text_slash_scr_text_gml_5369_0": " ",
    "scr_text_slash_scr_text_gml_5372_0": "* ... what are you thinking about right now?",
    "scr_text_slash_scr_text_gml_5373_0": "",
    "scr_text_slash_scr_text_gml_5379_0": "%%",
    "scr_text_slash_scr_text_gml_5385_0": "It's nice\nthat Ralsei\nis Ralsei",
    "scr_text_slash_scr_text_gml_5386_0": "\n...",
    "scr_text_slash_scr_text_gml_5387_0": " ",
    "scr_text_slash_scr_text_gml_5388_0": " ",
    "scr_text_slash_scr_text_gml_5391_0": "* And of course, Kris. It's nice that... you're you.",
    "scr_text_slash_scr_text_gml_5392_0": "",
    "scr_text_slash_scr_text_gml_5399_0": "* H... huh???",
    "scr_text_slash_scr_text_gml_5400_0": "* No one's... no one's ever said that to me before...",
    "scr_text_slash_scr_text_gml_5401_0": "* I... I...",
    "scr_text_slash_scr_text_gml_5402_0": "* I mean, e-everything's a first for me, but...",
    "scr_text_slash_scr_text_gml_5403_0": "* Hearing it from you, um...",
    "scr_text_slash_scr_text_gml_5404_0": "* It... it means a lot. Haha.",
    "scr_text_slash_scr_text_gml_5412_0": "* ...?",
    "scr_text_slash_scr_text_gml_5413_0": "* It's... just like you to be quiet right now.",
    "scr_text_slash_scr_text_gml_5414_0": "* Haha.... hahaha!!!",
    "scr_text_slash_scr_text_gml_5415_0": "* That's right, isn't it?",
    "scr_text_slash_scr_text_gml_5416_0": "* It's so... you-like!!",
    "scr_text_slash_scr_text_gml_5417_0": "* ...",
    "scr_text_slash_scr_text_gml_5418_0": "* ... I guess I like you-like things... haha.",
    "scr_text_slash_scr_text_gml_5425_0": "\nDo not pose",
    "scr_text_slash_scr_text_gml_5426_0": "\nHug Ralsei",
    "scr_text_slash_scr_text_gml_5427_0": "Peace sign",
    "scr_text_slash_scr_text_gml_5428_0": "Rude gesture",
    "scr_text_slash_scr_text_gml_5431_0": "* Looks like the ride's almost over, Kris...",
    "scr_text_slash_scr_text_gml_5432_0": "* O-oh, there's a camera! Should we, um... pose!?",
    "scr_text_slash_scr_text_gml_5433_0": "",
    "scr_text_slash_scr_text_gml_5439_0": "%%",
    "scr_text_slash_scr_text_gml_5445_0": "%%",
    "scr_text_slash_scr_text_gml_5451_0": "%%",
    "scr_text_slash_scr_text_gml_5457_0": "%%",
    "scr_text_slash_scr_text_gml_5463_0": "\nDark World",
    "scr_text_slash_scr_text_gml_5464_0": "\nEvil Queen's\nCastle",
    "scr_text_slash_scr_text_gml_5465_0": " ",
    "scr_text_slash_scr_text_gml_5466_0": " ",
    "scr_text_slash_scr_text_gml_5469_0": "* Uhhh, it's uhhh....",
    "scr_text_slash_scr_text_gml_5470_0": "",
    "scr_text_slash_scr_text_gml_5476_0": "%%",
    "scr_text_slash_scr_text_gml_5482_0": "%%",
    "scr_text_slash_scr_text_gml_5488_0": "\nPoint and\nhearts come out",
    "scr_text_slash_scr_text_gml_5489_0": "\nEat Moss",
    "scr_text_slash_scr_text_gml_5490_0": " ",
    "scr_text_slash_scr_text_gml_5491_0": " ",
    "scr_text_slash_scr_text_gml_5494_0": "* (What... the hell am I supposed to do, uh, here.)",
    "scr_text_slash_scr_text_gml_5495_0": "* (Damn, Kris would know what to do!)",
    "scr_text_slash_scr_text_gml_5496_0": "",
    "scr_text_slash_scr_text_gml_5507_0": "* (...actually, uh, maybe Kris wouldn't know what to do...)",
    "scr_text_slash_scr_text_gml_5514_0": "\nDo something\nnuts",
    "scr_text_slash_scr_text_gml_5515_0": "\nDo something\ncrazy",
    "scr_text_slash_scr_text_gml_5516_0": " ",
    "scr_text_slash_scr_text_gml_5517_0": " ",
    "scr_text_slash_scr_text_gml_5520_0": "* ...",
    "scr_text_slash_scr_text_gml_5521_0": "",
    "scr_text_slash_scr_text_gml_5527_0": "%%",
    "scr_text_slash_scr_text_gml_5533_0": "%%",
    "scr_text_slash_scr_text_gml_5539_0": "\nSay something\nromantic",
    "scr_text_slash_scr_text_gml_5540_0": "\nSay something\ncool",
    "scr_text_slash_scr_text_gml_5541_0": " ",
    "scr_text_slash_scr_text_gml_5542_0": " ",
    "scr_text_slash_scr_text_gml_5545_0": "* M... me? Umm...",
    "scr_text_slash_scr_text_gml_5546_0": "",
    "scr_text_slash_scr_text_gml_5552_0": "%%",
    "scr_text_slash_scr_text_gml_5558_0": "%%",
    "scr_text_slash_scr_text_gml_5564_0": "\nLie",
    "scr_text_slash_scr_text_gml_5565_0": "\nLie",
    "scr_text_slash_scr_text_gml_5566_0": " ",
    "scr_text_slash_scr_text_gml_5567_0": " ",
    "scr_text_slash_scr_text_gml_5570_0": "* Uhhh, like,",
    "scr_text_slash_scr_text_gml_5571_0": "",
    "scr_text_slash_scr_text_gml_5577_0": "%%",
    "scr_text_slash_scr_text_gml_5583_0": "%%",
    "scr_text_slash_scr_text_gml_5589_0": "\nYes",
    "scr_text_slash_scr_text_gml_5590_0": "\nNo",
    "scr_text_slash_scr_text_gml_5591_0": " ",
    "scr_text_slash_scr_text_gml_5592_0": " ",
    "scr_text_slash_scr_text_gml_5595_0": "* ...",
    "scr_text_slash_scr_text_gml_5596_0": "* (Kris... you've got goosebumps.)",
    "scr_text_slash_scr_text_gml_5597_0": "* (... you ok?)",
    "scr_text_slash_scr_text_gml_5598_0": "",
    "scr_text_slash_scr_text_gml_5604_0": "%%",
    "scr_text_slash_scr_text_gml_5610_0": "%%",
    "scr_text_slash_scr_text_gml_5616_0": "\nYes",
    "scr_text_slash_scr_text_gml_5617_0": "\nNo",
    "scr_text_slash_scr_text_gml_5618_0": " ",
    "scr_text_slash_scr_text_gml_5619_0": " ",
    "scr_text_slash_scr_text_gml_5622_0": "* There's something shining inside the old machine... take it?",
    "scr_text_slash_scr_text_gml_5623_0": "",
    "scr_text_slash_scr_text_gml_5633_0": "* (The EmptyDisk was added to your KEY ITEMS.)",
    "scr_text_slash_scr_text_gml_5642_0": "%%",
    "scr_text_slash_scr_text_gml_5647_0": "\nYes",
    "scr_text_slash_scr_text_gml_5648_0": "\nNo",
    "scr_text_slash_scr_text_gml_5649_0": " ",
    "scr_text_slash_scr_text_gml_5650_0": " ",
    "scr_text_slash_scr_text_gml_5653_0": "* (There's a slot for a disk here.)",
    "scr_text_slash_scr_text_gml_5654_0": "* (Insert the LoadedDisk?)",
    "scr_text_slash_scr_text_gml_5655_0": "",
    "scr_text_slash_scr_text_gml_5660_0": "* Good day, boss.",
    "scr_text_slash_scr_text_gml_5662_0": "* (You put the disk into the broken down mechanism.)",
    "scr_text_slash_scr_text_gml_5663_0": "* (...)",
    "scr_text_slash_scr_text_gml_5664_0": "* (Nothing happened.)",
    "scr_text_slash_scr_text_gml_5670_0": "* Much to my chagrin, it seems we've become a Cat Cafe.",
    "scr_text_slash_scr_text_gml_5671_0": "* What is it that I must say...? ... \"nya,\" was it?",
    "scr_text_slash_scr_text_gml_5672_0": "* I hope it is to your liking. Would you like anything?",
    "scr_text_slash_scr_text_gml_5676_0": "%%",
    "scr_text_slash_scr_text_gml_5676_0_b": "* Good day, boss. Or rather, \"nya.\"",
    "scr_text_slash_scr_text_gml_5681_0": "\nCheck\nRecruits",
    "scr_text_slash_scr_text_gml_5682_0": "\nRecommendation",
    "scr_text_slash_scr_text_gml_5683_0": "Exit",
    "scr_text_slash_scr_text_gml_5684_0": " ",
    "scr_text_slash_scr_text_gml_5722_0": "* Good evening, boss. Please, relax and enjoy yourself...",
    "scr_text_slash_scr_text_gml_5732_0": "%%",
    "scr_text_slash_scr_text_gml_5765_0": "* For the young human, we recommend a chocolate blueberry latte...",
    "scr_text_slash_scr_text_gml_5766_0": "* Boss, please try not to use all of the sugar.",
    "scr_text_slash_scr_text_gml_5770_0": "* For the young monster, we recommend the blackberry tart...",
    "scr_text_slash_scr_text_gml_5771_0_b": "* This way, even if you eat it quickly, you won't notice the stains.",
    "scr_text_slash_scr_text_gml_5775_0": "* For the young prince, we recommend the vanilla green tea.",
    "scr_text_slash_scr_text_gml_5776_0": "* ... there's not much to go off besides your color.",
    "scr_text_slash_scr_text_gml_5780_0": "* For the young deer, we recommend the cinnamon eggnog.",
    "scr_text_slash_scr_text_gml_5781_0": "* We've shaved candy cane on top for extra flavor.",
    "scr_text_slash_scr_text_gml_5787_0": "%%",
    "scr_text_slash_scr_text_gml_5798_0": "\nYes",
    "scr_text_slash_scr_text_gml_5799_0": "\nNo",
    "scr_text_slash_scr_text_gml_5800_0": " ",
    "scr_text_slash_scr_text_gml_5801_0": " ",
    "scr_text_slash_scr_text_gml_5802_0": "* Just in time for your appointment.",
    "scr_text_slash_scr_text_gml_5803_0": "* Would you assist in organizing these paintings?",
    "scr_text_slash_scr_text_gml_5804_0": "",
    "scr_text_slash_scr_text_gml_5811_0": "\nLeft",
    "scr_text_slash_scr_text_gml_5812_0": "\nRight",
    "scr_text_slash_scr_text_gml_5813_0": "Top",
    "scr_text_slash_scr_text_gml_5814_0": "Bottom",
    "scr_text_slash_scr_text_gml_5819_0": "* How refined.",
    "scr_text_slash_scr_text_gml_5820_0": "* Then, the first question.",
    "scr_text_slash_scr_text_gml_5821_0": "* Which painting's name is first alphabetically?",
    "scr_text_slash_scr_text_gml_5822_0": "",
    "scr_text_slash_scr_text_gml_5826_0": "* How disobedient.",
    "scr_text_slash_scr_text_gml_5827_0": "* Someone ought to whip you into shape!",
    "scr_text_slash_scr_text_gml_5836_0": "\nLeft",
    "scr_text_slash_scr_text_gml_5837_0": "\nRight",
    "scr_text_slash_scr_text_gml_5838_0": "Top",
    "scr_text_slash_scr_text_gml_5839_0": "Bottom",
    "scr_text_slash_scr_text_gml_5844_0": "* How refined.",
    "scr_text_slash_scr_text_gml_5845_0": "* Then, the next question.",
    "scr_text_slash_scr_text_gml_5846_0": "* Which painting's name is third alphabetically?",
    "scr_text_slash_scr_text_gml_5847_0": "",
    "scr_text_slash_scr_text_gml_5853_0": "* Incorrect. It seems your organization is lacking.",
    "scr_text_slash_scr_text_gml_5854_0": "* Someone ought to whip you into shape!",
    "scr_text_slash_scr_text_gml_5863_0": "\nLeft",
    "scr_text_slash_scr_text_gml_5864_0": "\nRight",
    "scr_text_slash_scr_text_gml_5865_0": "Top",
    "scr_text_slash_scr_text_gml_5866_0": "Bottom",
    "scr_text_slash_scr_text_gml_5871_0": "* How refined.",
    "scr_text_slash_scr_text_gml_5872_0": "* Then, the next question.",
    "scr_text_slash_scr_text_gml_5873_0": "* Which painting is fourth?",
    "scr_text_slash_scr_text_gml_5874_0": "",
    "scr_text_slash_scr_text_gml_5880_0": "* Incorrect. It seems your organization is lacking.",
    "scr_text_slash_scr_text_gml_5881_0": "* Someone ought to whip you into shape!",
    "scr_text_slash_scr_text_gml_5892_0": "* That's correct!",
    "scr_text_slash_scr_text_gml_5893_0": "* I'm so happy I could whip something!",
    "scr_text_slash_scr_text_gml_5899_0": "* Hm? That's the number 2, not the number 4...",
    "scr_text_slash_scr_text_gml_5900_0": "* Have you gotten disorganized? Someone ought to whip you into shape!",
    "scr_text_slash_scr_text_gml_5906_0": "* Incorrect. It seems your organization is lacking.",
    "scr_text_slash_scr_text_gml_5907_0": "* Someone ought to whip you into shape!",
    "scr_text_slash_scr_text_gml_5915_0": "\nBuy",
    "scr_text_slash_scr_text_gml_5916_0": "\nDon't Buy",
    "scr_text_slash_scr_text_gml_5917_0": " ",
    "scr_text_slash_scr_text_gml_5918_0": " ",
    "scr_text_slash_scr_text_gml_5935_0": "*Yo, (snicker), it's hard work\n\tbeing Queen's minion,\n\tain't it?",
    "scr_text_slash_scr_text_gml_5936_0": "*Why don't you take a break and\n\tgrab a snack?",
    "scr_text_slash_scr_text_gml_5937_0": "*Ultra seedy CD Bagels, only\n\t$400 each!",
    "scr_text_slash_scr_text_gml_5938_0": "",
    "scr_text_slash_scr_text_gml_5942_0": "*Wanna buy a CD bagel!? Only\n\t$400 each!",
    "scr_text_slash_scr_text_gml_5943_0": "",
    "scr_text_slash_scr_text_gml_5959_0": "*Pleasure doin' business with\n\tya! ... (snicker)",
    "scr_text_slash_scr_text_gml_5965_0": "*Hey, you don't have any room.",
    "scr_text_slash_scr_text_gml_5966_0": "*What, took too many bribes?",
    "scr_text_slash_scr_text_gml_5972_0": "*What!? Too expensive!?",
    "scr_text_slash_scr_text_gml_5973_0": "*Well too bad! You're not gonna\n\tget a better deal anywhere\n\telse!",
    "scr_text_slash_scr_text_gml_5980_0": "*Huh? C'mon, you can't survive\n\toff the air she breathes!",
    "scr_text_slash_scr_text_gml_5981_0": "*Believe me, I've tried!\n\t... what?",
    "scr_text_slash_scr_text_gml_5986_0": "\nBuy 400 bagels",
    "scr_text_slash_scr_text_gml_5987_0": "\nBuy 1 bagel",
    "scr_text_slash_scr_text_gml_5988_0": "Don't Buy",
    "scr_text_slash_scr_text_gml_5989_0": " ",
    "scr_text_slash_scr_text_gml_6006_0": "*Want to buy a bagel? Only $80.\n\\m3\tK_K, no! It's 400! 400!",
    "scr_text_slash_scr_text_gml_6007_0": "*Got it.",
    "scr_text_slash_scr_text_gml_6008_0": "*Want to buy 400 bagels?\n\tOnly $80.",
    "scr_text_slash_scr_text_gml_6009_0": "",
    "scr_text_slash_scr_text_gml_6013_0": "*One bagel, $80. 400 bagels,\n\t$80.",
    "scr_text_slash_scr_text_gml_6014_0": "",
    "scr_text_slash_scr_text_gml_6026_0": "%%",
    "scr_text_slash_scr_text_gml_6043_0": "* (You paid $80 for a bagel.)",
    "scr_text_slash_scr_text_gml_6044_0": "*Can I have one, too?\n\\m3\tYou're selling them!",
    "scr_text_slash_scr_text_gml_6049_0": "*You can't afford it? Don't\n\tworry, this one's on me!",
    "scr_text_slash_scr_text_gml_6051_0": "* (You got a bagel.)",
    "scr_text_slash_scr_text_gml_6056_0": "*No room for a bagel!\n\\m2\tWhat about the hole?",
    "scr_text_slash_scr_text_gml_6063_0": "*That's OK. I haven't bought\n\tone either.",
    "scr_text_slash_scr_text_gml_6068_0": "\nLook in\nthe back",
    "scr_text_slash_scr_text_gml_6069_0": "\nLook inside",
    "scr_text_slash_scr_text_gml_6070_0": " ",
    "scr_text_slash_scr_text_gml_6071_0": " ",
    "scr_text_slash_scr_text_gml_6074_0": "* How To Care For A Human",
    "scr_text_slash_scr_text_gml_6075_0": "* (It's a book for monsters on how to care for humans.)",
    "scr_text_slash_scr_text_gml_6076_0": "",
    "scr_text_slash_scr_text_gml_6083_0": "* (According to the card in the back...)",
    "scr_text_slash_scr_text_gml_6084_0": "* (... looks like your mother took it out repeatedly many years ago.)",
    "scr_text_slash_scr_text_gml_6090_0": "* (There are photos of unfamiliar humans inside.)",
    "scr_text_slash_scr_text_gml_6091_0": "* (You shut the book quickly.)",
    "scr_text_slash_scr_text_gml_6097_0": "\nRead",
    "scr_text_slash_scr_text_gml_6098_0": "\nDon't",
    "scr_text_slash_scr_text_gml_6099_0": " ",
    "scr_text_slash_scr_text_gml_6100_0": " ",
    "scr_text_slash_scr_text_gml_6103_0": "* (It's Book 1 about SOULS. Read it?)",
    "scr_text_slash_scr_text_gml_6104_0": "",
    "scr_text_slash_scr_text_gml_6111_0": "* The SOUL has long been called many things.",
    "scr_text_slash_scr_text_gml_6112_0": "* The font of our compassion. The source of our will.",
    "scr_text_slash_scr_text_gml_6113_0": "* The container of our \"life force.\"",
    "scr_text_slash_scr_text_gml_6114_0": "* But even now, the true function of it is unknown.",
    "scr_text_slash_scr_text_gml_6119_0": "%%",
    "scr_text_slash_scr_text_gml_6124_0": "\nOccupation",
    "scr_text_slash_scr_text_gml_6125_0": "\nSee brother",
    "scr_text_slash_scr_text_gml_6126_0": "Buy things",
    "scr_text_slash_scr_text_gml_6127_0": "Nothing",
    "scr_text_slash_scr_text_gml_6130_0": "* hey, what's up?",
    "scr_text_slash_scr_text_gml_6131_0": "",
    "scr_text_slash_scr_text_gml_6138_0": "* Hey, you the boss around here?",
    "scr_text_slash_scr_text_gml_6140_0": "* me? i'm just the janitor.",
    "scr_text_slash_scr_text_gml_6142_0": "* Then where's the cashier?",
    "scr_text_slash_scr_text_gml_6144_0": "* cashier? we don't have one.",
    "scr_text_slash_scr_text_gml_6146_0": "* Then who do we buy stuff from!?",
    "scr_text_slash_scr_text_gml_6148_0": "* me.",
    "scr_text_slash_scr_text_gml_6150_0": "* Then that makes you the cashier.",
    "scr_text_slash_scr_text_gml_6152_0": "* nope: i'm the janitor.",
    "scr_text_slash_scr_text_gml_6153_0": "* i'm just filling in.",
    "scr_text_slash_scr_text_gml_6155_0": "* Are there any other employees?",
    "scr_text_slash_scr_text_gml_6157_0": "* nope.",
    "scr_text_slash_scr_text_gml_6159_0": "* Then why don't you hire someone else!?",
    "scr_text_slash_scr_text_gml_6161_0": "* woah, you think i can afford that on a janitor's salary?",
    "scr_text_slash_scr_text_gml_6170_0": "* by the way. about my brother...",
    "scr_text_slash_scr_text_gml_6171_0": "* looks like you won't be able to meet him today.",
    "scr_text_slash_scr_text_gml_6172_0": "* yeah, it's a bummer when things don't work out.",
    "scr_text_slash_scr_text_gml_6173_0": "* sorry about that.",
    "scr_text_slash_scr_text_gml_6174_0": "* i'm sure you'll meet him someday.",
    "scr_text_slash_scr_text_gml_6175_0": "* maybe around when your brother comes home?",
    "scr_text_slash_scr_text_gml_6187_0": "* brother...?",
    "scr_text_slash_scr_text_gml_6188_0": "* what are you talking about?",
    "scr_text_slash_scr_text_gml_6189_0": "* ...",
    "scr_text_slash_scr_text_gml_6190_0": "* ... i don't have a brother.",
    "scr_text_slash_scr_text_gml_6191_0": "* haha, just messin' with ya. i totally do.",
    "scr_text_slash_scr_text_gml_6192_0": "* ... though, to be honest...",
    "scr_text_slash_scr_text_gml_6193_0": "* i never mentioned him to you, did i?",
    "scr_text_slash_scr_text_gml_6194_0": "* ... not gonna lie. a little weird you asked.",
    "scr_text_slash_scr_text_gml_6195_0": "* i'd never let my brother hang out with a stranger.",
    "scr_text_slash_scr_text_gml_6196_0": "* especially not alone, or in my house.",
    "scr_text_slash_scr_text_gml_6197_0": "* that's way too irresponsible.",
    "scr_text_slash_scr_text_gml_6198_0": "* try to have some self-awareness, ok?",
    "scr_text_slash_scr_text_gml_6199_0": "* meanwhile, i'll ask what his schedule is.",
    "scr_text_slash_scr_text_gml_6203_0": "* sorry, kid. the brother thing's gonna have to wait.",
    "scr_text_slash_scr_text_gml_6204_0": "* how long?",
    "scr_text_slash_scr_text_gml_6205_0": "* maybe a day... maybe another 2 years.",
    "scr_text_slash_scr_text_gml_6206_0": "* who's keeping track at this point?",
    "scr_text_slash_scr_text_gml_6214_0": "* hey. welcome to the convenience store.",
    "scr_text_slash_scr_text_gml_6215_0": "* you wanna buy something, put it in a \\cYbasket\\c0 and bring it here.",
    "scr_text_slash_scr_text_gml_6216_0": "* in case you didn't know what a store was.",
    "scr_text_slash_scr_text_gml_6222_0": "* take it easy.",
    "scr_text_slash_scr_text_gml_6227_0": "\nPlay",
    "scr_text_slash_scr_text_gml_6228_0": "\nDo Not",
    "scr_text_slash_scr_text_gml_6229_0": " ",
    "scr_text_slash_scr_text_gml_6230_0": " ",
    "scr_text_slash_scr_text_gml_6233_0": "* Woah, Kris, you can play the piano?",
    "scr_text_slash_scr_text_gml_6233_0_b": "* Kris, your mom was bragging about your piano playing...",
    "scr_text_slash_scr_text_gml_6243_0": "* (Plink...)",
    "scr_text_slash_scr_text_gml_6245_0": "* Hahaha! Almost thought you were serious for a sec!",
    "scr_text_slash_scr_text_gml_6246_0": "* (... what's with that pissed off look?)",
    "scr_text_slash_scr_text_gml_6252_0": "* ... damn. Got kinda hyped for a sec.",
    "scr_text_slash_scr_text_gml_6257_0": "\nGive chocolate",
    "scr_text_slash_scr_text_gml_6258_0": "\nHoard chocolate",
    "scr_text_slash_scr_text_gml_6259_0": " ",
    "scr_text_slash_scr_text_gml_6260_0": " ",
    "scr_text_slash_scr_text_gml_6263_0": "* ... huh? Kris? Do you have something for me?",
    "scr_text_slash_scr_text_gml_6264_0": "",
    "scr_text_slash_scr_text_gml_6274_0": "* H... huh...? Kris...? What is that you're giving me...?",
    "scr_text_slash_scr_text_gml_6275_0": "* A... a box of... heart shaped ch... chocolates?",
    "scr_text_slash_scr_text_gml_6276_0": "* W-woah, woah, no!! I c-can't accept that from YOU!!",
    "scr_text_slash_scr_text_gml_6277_0": "* ... what? It's from the... police?",
    "scr_text_slash_scr_text_gml_6278_0": "* You mean sh... SHE's giving me this... um...",
    "scr_text_slash_scr_text_gml_6279_0": "* Um... get well soon? Gift? To my bike?",
    "scr_text_slash_scr_text_gml_6280_0": "* A-and um, there's a note on this that says,",
    "scr_text_slash_scr_text_gml_6281_0": "* \"Open this and I'll arrest you, you little punk.\"",
    "scr_text_slash_scr_text_gml_6282_0": "* Kris, I...",
    "scr_text_slash_scr_text_gml_6283_0": "* T... tell her I... uh, appreciate it?",
    "scr_text_slash_scr_text_gml_6289_0": "* Umm, okay, ehehe. Don't know why I thought that.",
    "scr_text_slash_scr_text_gml_6294_0": "\nYes",
    "scr_text_slash_scr_text_gml_6295_0": "\nNo",
    "scr_text_slash_scr_text_gml_6296_0": " ",
    "scr_text_slash_scr_text_gml_6297_0": " ",
    "scr_text_slash_scr_text_gml_6300_0": "* (It's someone's diary. Read it?)",
    "scr_text_slash_scr_text_gml_6301_0": "",
    "scr_text_slash_scr_text_gml_6308_0": "* (oh no... someone else's been taking out my diary...)",
    "scr_text_slash_scr_text_gml_6309_0": "* (oh no... they're printing a review in the paper...)",
    "scr_text_slash_scr_text_gml_6310_0": "* (oh no... i'm being highly acclaimed...)",
    "scr_text_slash_scr_text_gml_6315_0": " %%",
    "scr_text_slash_scr_text_gml_6323_0": "\nYes",
    "scr_text_slash_scr_text_gml_6324_0": "\nNooooo",
    "scr_text_slash_scr_text_gml_6325_0": " ",
    "scr_text_slash_scr_text_gml_6326_0": " ",
    "scr_text_slash_scr_text_gml_6328_0": "* Kris!! Stay on the switch! Stay! Stay!",
    "scr_text_slash_scr_text_gml_6329_0": "* ... gosh, do you need a dog treat or something?",
    "scr_text_slash_scr_text_gml_6329_0_b": "* (... see, Noelle? Nothing bad is going to happen.)",
    "scr_text_slash_scr_text_gml_6330_0": "",
    "scr_text_slash_scr_text_gml_6330_0_b": "* (Getting that ring... was good, wasn't it?)",
    "scr_text_slash_scr_text_gml_6331_0": "* (So... stop thinking about it.)",
    "scr_text_slash_scr_text_gml_6332_0": "* (Stop thinking about stepping off the switch... and...)",
    "scr_text_slash_scr_text_gml_6333_0": "* (Letting Kris get...)",
    "scr_text_slash_scr_text_gml_6334_0": "* (Noelle, no, don't think that! It's horrible...)",
    "scr_text_slash_scr_text_gml_6340_0": "* (... why did they sound so genuine?)",
    "scr_text_slash_scr_text_gml_6347_0": "* Gosh, stop howling, I get it!",
    "scr_text_slash_scr_text_gml_6358_0": "\nIt's horrible",
    "scr_text_slash_scr_text_gml_6359_0": "\nIt's natural",
    "scr_text_slash_scr_text_gml_6360_0": " ",
    "scr_text_slash_scr_text_gml_6361_0": " ",
    "scr_text_slash_scr_text_gml_6370_0": "",
    "scr_text_slash_scr_text_gml_6378_0": "* K-Kris...? What are you talking about!?",
    "scr_text_slash_scr_text_gml_6379_0": "* (I... I must have said that out loud...?)",
    "scr_text_slash_scr_text_gml_6387_0": "\nSeems a little\nfar fetched",
    "scr_text_slash_scr_text_gml_6388_0": "\nYeah let's\ndo it",
    "scr_text_slash_scr_text_gml_6389_0": " ",
    "scr_text_slash_scr_text_gml_6390_0": " ",
    "scr_text_slash_scr_text_gml_6393_0": "* I mean, we'd be unstoppable, is what I'm saying.",
    "scr_text_slash_scr_text_gml_6394_0": "",
    "scr_text_slash_scr_text_gml_6401_0": "* What?! C'mon, it'd be easy!",
    "scr_text_slash_scr_text_gml_6402_0": "* Ralsei looks like your mom, right?",
    "scr_text_slash_scr_text_gml_6403_0": "* Just say he's a long lost cousin! It'd be easy!",
    "scr_text_slash_scr_text_gml_6404_0": "* Lancer can even make him a fake mustache!",
    "scr_text_slash_scr_text_gml_6412_0": "* Yeah, that's the attitude!",
    "scr_text_slash_scr_text_gml_6413_0": "* Ugh, what if Ralsei became a teacher's pet, though?",
    "scr_text_slash_scr_text_gml_6414_0": "* Or, not if. Just feels like a matter of time, honestly.",
    "scr_text_slash_scr_text_gml_6415_0": "* Well, whatever. As long as he brings ME an apple, too.",
    "scr_text_slash_scr_text_gml_6416_0": "* ...",
    "scr_text_slash_scr_text_gml_6417_0": "* What? Apple shampoo? No, I didn't drink any of that.",
    "scr_text_slash_scr_text_gml_6424_0": "\nOf course",
    "scr_text_slash_scr_text_gml_6425_0": "\nOf course not",
    "scr_text_slash_scr_text_gml_6426_0": " ",
    "scr_text_slash_scr_text_gml_6427_0": " ",
    "scr_text_slash_scr_text_gml_6430_0": "* Kris, do you think of me as your lackey...?",
    "scr_text_slash_scr_text_gml_6431_0": "",
    "scr_text_slash_scr_text_gml_6438_0": "* R-really? I'm... I'm happy to hear that!",
    "scr_text_slash_scr_text_gml_6439_0": "* (I've never been someone's lackey before...)",
    "scr_text_slash_scr_text_gml_6445_0": "* H-huh...? Y-you mean...",
    "scr_text_slash_scr_text_gml_6446_0": "* (Y-you think of me as more than a lackey...?)",
    "scr_text_slash_scr_text_gml_6451_0": "\nYes",
    "scr_text_slash_scr_text_gml_6452_0": "\nNo",
    "scr_text_slash_scr_text_gml_6453_0": " ",
    "scr_text_slash_scr_text_gml_6454_0": " ",
    "scr_text_slash_scr_text_gml_6457_0": "* [Angel], [Angel]",
    "scr_text_slash_scr_text_gml_6458_0": "* ARE YOU LOOKING FOR THE [Ring] of [Thorns]?",
    "scr_text_slash_scr_text_gml_6459_0": "",
    "scr_text_slash_scr_text_gml_6465_0": " %%",
    "scr_text_slash_scr_text_gml_6475_0": "* THEN [[Why]] GO TO A DUMPSTER!!!",
    "scr_text_slash_scr_text_gml_6480_0": "\nYes",
    "scr_text_slash_scr_text_gml_6481_0": "\nNo",
    "scr_text_slash_scr_text_gml_6482_0": " ",
    "scr_text_slash_scr_text_gml_6483_0": " ",
    "scr_text_slash_scr_text_gml_6486_0": "* THat'll be 1997 KROMER.",
    "scr_text_slash_scr_text_gml_6487_0": "",
    "scr_text_slash_scr_text_gml_6503_0": "* HERE'S YOUR [Ring]! CAREFUL, IT MIGHT [Sting]\n* EAHEAHEAH",
    "scr_text_slash_scr_text_gml_6504_0": "* (You got the ThornRing.)",
    "scr_text_slash_scr_text_gml_6509_0": "* LET ME CHECK YOUR [Pockets]",
    "scr_text_slash_scr_text_gml_6510_0": "* WOW, NICE AND SPACIOUS!!",
    "scr_text_slash_scr_text_gml_6511_0": "* PERFECT FOR [City Livin']",
    "scr_text_slash_scr_text_gml_6512_0": "* HOW CAN YOU [Afford] THIS!?!?!",
    "scr_text_slash_scr_text_gml_6513_0": "* ... YET THERE'S NO ROOM FOR A [Ring]",
    "scr_text_slash_scr_text_gml_6514_0": "* THERE'S A [Boy], BUT THERE'S NO ROOM FOR A [Ring]",
    "scr_text_slash_scr_text_gml_6519_0": "* [Money] NO",
    "scr_text_slash_scr_text_gml_6526_0": "* BUT IT WAS SUCH A GOOD YEAR.",
    "scr_text_slash_scr_text_gml_6531_0": "\nYes",
    "scr_text_slash_scr_text_gml_6532_0": "\nNo",
    "scr_text_slash_scr_text_gml_6533_0": " ",
    "scr_text_slash_scr_text_gml_6534_0": " ",
    "scr_text_slash_scr_text_gml_6537_0": "* Well, there is a man here.",
    "scr_text_slash_scr_text_gml_6538_0": "* He might be happy to see you.",
    "scr_text_slash_scr_text_gml_6539_0": "* What do you think?",
    "scr_text_slash_scr_text_gml_6540_0": "",
    "scr_text_slash_scr_text_gml_6548_0": "* You got the Egg.",
    "scr_text_slash_scr_text_gml_6556_0": "* Well, there was not a man here.",
    "scr_text_slash_scr_text_gml_6561_0": "\nProceed",
    "scr_text_slash_scr_text_gml_6562_0": "I'm\nprotecting\nher from you!",
    "scr_text_slash_scr_text_gml_6563_0": " ",
    "scr_text_slash_scr_text_gml_6564_0": " ",
    "scr_text_slash_scr_text_gml_6567_0": "* Getting stronger... how?\n* Kris, what are you doing!?",
    "scr_text_slash_scr_text_gml_6568_0": "",
    "scr_text_slash_scr_text_gml_6574_0": "%%",
    "scr_text_slash_scr_text_gml_6583_0": " %%",
    "scr_text_slash_scr_text_gml_6592_0": "\nGaming is\nmy life",
    "scr_text_slash_scr_text_gml_6593_0": "\nGaming is\nnot my life",
    "scr_text_slash_scr_text_gml_6594_0": " ",
    "scr_text_slash_scr_text_gml_6595_0": " ",
    "scr_text_slash_scr_text_gml_6598_0": "* Kris, I bet you're very good at games, aren't you?",
    "scr_text_slash_scr_text_gml_6599_0": "",
    "scr_text_slash_scr_text_gml_6605_0": "(... That was the most monotone\nresponse I've heard in my life?)",
    "scr_text_slash_scr_text_gml_6608_0": "* W-wow, Kris! Your passion is amazing!!\\f0",
    "scr_text_slash_scr_text_gml_6613_0": "Think Ahead You Will After I Enslave You",
    "scr_text_slash_scr_text_gml_6616_0": "* If You Aren't Enthusiastic I Won't Want To Enslave You",
    "scr_text_slash_scr_text_gml_6618_0": "* We don't want that...\\f0",
    "scr_text_slash_scr_text_gml_6703_0": "\nThey like you",
    "scr_text_slash_scr_text_gml_6704_0": "\nUnknown",
    "scr_text_slash_scr_text_gml_6705_0": "Yes",
    "scr_text_slash_scr_text_gml_6706_0": " ",
    "scr_text_slash_scr_text_gml_6709_0": "* Wh-why do those mice keep attacking me?!",
    "scr_text_slash_scr_text_gml_6710_0": "* What do I look like, the girl from the Nutcracker?",
    "scr_text_slash_scr_text_gml_6711_0": "",
    "scr_text_slash_scr_text_gml_6718_0": "* H-huh? No way! If that's the case...",
    "scr_text_slash_scr_text_gml_6719_0": "* Get them to just give me a lunchbox instead!",
    "scr_text_slash_scr_text_gml_6725_0": "* (Only Kris would say \"unknown\", not \"I don't know.\")",
    "scr_text_slash_scr_text_gml_6726_0": "* (... then keep standing there like that.)",
    "scr_text_slash_scr_text_gml_6727_0": "* (...)",
    "scr_text_slash_scr_text_gml_6728_0": "* (Are they waiting for me to stop mumbling?)",
    "scr_text_slash_scr_text_gml_6734_0": "* Then, Kris... m-maybe you can take your sword...",
    "scr_text_slash_scr_text_gml_6735_0": "* And be the hero that protects me from the mice?",
    "scr_text_slash_scr_text_gml_6736_0": "* (...)",
    "scr_text_slash_scr_text_gml_6737_0": "* (Don't just stand there in silence...)",
    "scr_text_slash_scr_text_gml_6742_0": "\nYes",
    "scr_text_slash_scr_text_gml_6743_0": "\nNo",
    "scr_text_slash_scr_text_gml_6744_0": " ",
    "scr_text_slash_scr_text_gml_6745_0": " ",
    "scr_text_slash_scr_text_gml_6748_0": "* (Use the communication device?)",
    "scr_text_slash_scr_text_gml_6749_0": "",
    "scr_text_slash_scr_text_gml_6756_0": "* (You put your whole head inside and honked.)",
    "scr_text_slash_scr_text_gml_6758_0": "* Kris!? The hell are you doing!?",
    "scr_text_slash_scr_text_gml_6759_0": "* Huh? Trying to fit your head inside? Yeah, me t-",
    "scr_text_slash_scr_text_gml_6760_0": "* HEY!! WE DON'T HAVE TIME FOR THIS!!",
    "scr_text_slash_scr_text_gml_6771_0": "* Don't try to run away, you little...",
    "scr_text_slash_scr_text_gml_6777_0": "* HEY, WAIT A SEC!",
    "scr_text_slash_scr_text_gml_6782_0": "\nYes",
    "scr_text_slash_scr_text_gml_6783_0": "\nNo",
    "scr_text_slash_scr_text_gml_6784_0": " ",
    "scr_text_slash_scr_text_gml_6785_0": " ",
    "scr_text_slash_scr_text_gml_6787_0": "BURGHLEY I MEAN BERDLY",
    "scr_text_slash_scr_text_gml_6788_0": "CATTY'S ROOM",
    "scr_text_slash_scr_text_gml_6789_0": "JOCKINGTON'S ROOM",
    "scr_text_slash_scr_text_gml_6790_0": "ASRIEL'S ROOM",
    "scr_text_slash_scr_text_gml_6792_0": "* (The nameplate reads ~1. Peek inside?)",
    "scr_text_slash_scr_text_gml_6796_0": "",
    "scr_text_slash_scr_text_gml_6814_0": "* (... what you saw surprised you.  ... sort of.)",
    "scr_text_slash_scr_text_gml_6818_0": "* (It's wallpapered with the pink cat ad from the city. It's animated, too.)",
    "scr_text_slash_scr_text_gml_6822_0": "* (... it's beautiful.)",
    "scr_text_slash_scr_text_gml_6825_0": "* (... since when did Kris get so...)",
    "scr_text_slash_scr_text_gml_6827_0": "* (N... no way, it's gotta be some kind of prank!)",
    "scr_text_slash_scr_text_gml_6828_0": "* HAHAHA!! Kris, who's room is THIS!?",
    "scr_text_slash_scr_text_gml_6829_0": "* ... huh? Your brother?",
    "scr_text_slash_scr_text_gml_6830_0": "* HAHAHA!!! Man, you better hope I never meet him...!",
    "scr_text_slash_scr_text_gml_6834_0": "* (You opened the door with your eyes closed. You saw nothing.)",
    "scr_text_slash_scr_text_gml_6844_0": "* (You respected the Gamer's Code. No screen peeking.)",
    "scr_text_slash_scr_text_gml_6848_0": "* (You can smell the glittery cat food from here anyway.)",
    "scr_text_slash_scr_text_gml_6852_0": "* (You feel like Noelle would enjoy this more.)",
    "scr_text_slash_scr_text_gml_6856_0": "* (You have the feeling you wouldn't learn anything.)",
    "scr_text_slash_scr_text_gml_6862_0": "\nI will ride\nwith you",
    "scr_text_slash_scr_text_gml_6863_0": "\nSusie wouldn't",
    "scr_text_slash_scr_text_gml_6864_0": "Susie would",
    "scr_text_slash_scr_text_gml_6865_0": " ",
    "scr_text_slash_scr_text_gml_6868_0": "* (It's an advertisement for a giant ferris wheel.)",
    "scr_text_slash_scr_text_gml_6870_0": "* Gosh, that's amazing!",
    "scr_text_slash_scr_text_gml_6871_0": "* Makes the one at the Festival look like a toy, haha!",
    "scr_text_slash_scr_text_gml_6872_0": "* I... I wonder if Susie would want to...",
    "scr_text_slash_scr_text_gml_6873_0": "* ... gosh, who am I kidding?",
    "scr_text_slash_scr_text_gml_6874_0": "",
    "scr_text_slash_scr_text_gml_6881_0": "* Oh, so you can shake it when we reach the top?",
    "scr_text_slash_scr_text_gml_6882_0": "* Just like at the Festival when we were kids?",
    "scr_text_slash_scr_text_gml_6883_0": "* I KNOW there's a catch with you, Kris! NO thanks!",
    "scr_text_slash_scr_text_gml_6897_0": "* Y-you're right! Even if I asked her, she'd...",
    "scr_text_slash_scr_text_gml_6898_0": "* Probably just laugh at me.",
    "scr_text_slash_scr_text_gml_6899_0": "* And, gosh, push me to the ground, and...",
    "scr_text_slash_scr_text_gml_6900_0": "* L-laugh at me some more, and then...",
    "scr_text_slash_scr_text_gml_6901_0": "* (... what were we talking about again?)",
    "scr_text_slash_scr_text_gml_6907_0": "* R-really? Y-you really think so?",
    "scr_text_slash_scr_text_gml_6908_0": "* Faha, and coming from Susie Expert Kris! Thanks!",
    "scr_text_slash_scr_text_gml_6909_0": "* ...",
    "scr_text_slash_scr_text_gml_6910_0": "* (Hey, Kris, how'd YOU become the Susie Expert!?)",
    "scr_text_slash_scr_text_gml_6915_0": "\nNoelle will\nride with me",
    "scr_text_slash_scr_text_gml_6916_0": "\nSorry",
    "scr_text_slash_scr_text_gml_6917_0": " ",
    "scr_text_slash_scr_text_gml_6918_0": " ",
    "scr_text_slash_scr_text_gml_6918_0_b": "* (You doorn't.)",
    "scr_text_slash_scr_text_gml_6921_0": "",
    "scr_text_slash_scr_text_gml_6928_0": "* ... h... huh?",
    "scr_text_slash_scr_text_gml_6929_0": "* I mean... s-sure, if you, um... really want to!",
    "scr_text_slash_scr_text_gml_6930_0": "* You can, um, make up for when we were kids!",
    "scr_text_slash_scr_text_gml_6938_0": "* Um, it's ok, I know you can't help being a goof.",
    "scr_text_slash_scr_text_gml_6939_0": "* We ALL know you can't help it! Fahaha!!",
    "scr_text_slash_scr_text_gml_6944_0": "\nYes",
    "scr_text_slash_scr_text_gml_6945_0": "\nNo",
    "scr_text_slash_scr_text_gml_6946_0": " ",
    "scr_text_slash_scr_text_gml_6947_0": " ",
    "scr_text_slash_scr_text_gml_6950_0": "* (It's a bed. Go to sleep?)",
    "scr_text_slash_scr_text_gml_6951_0": "",
    "scr_text_slash_scr_text_gml_6958_0": "* K-Kris, what if Noelle came in here...?",
    "scr_text_slash_scr_text_gml_6960_0": "* Yeah, what if she has ticks? Get out of there!",
    "scr_text_slash_scr_text_gml_6966_0": "* (It's not your bed anyhow.)",
    "scr_text_slash_scr_text_gml_6971_0": "* H... how should we solve it this time?",
    "scr_text_slash_scr_text_gml_6993_0": "\nMansion",
    "scr_text_slash_scr_text_gml_6994_0": "\nCyber Field",
    "scr_text_slash_scr_text_gml_6995_0": "Trash Zone",
    "scr_text_slash_scr_text_gml_6996_0": "Cancel",
    "scr_text_slash_scr_text_gml_6999_0": "* (It's a door.)\n* (Where will you go?)/",
    "scr_text_slash_scr_text_gml_7026_0": "* (Amazingly, you are already there.)",
    "scr_text_slash_scr_text_gml_7030_0": "* (The door opened...)",
    "scr_text_slash_scr_text_gml_7046_0": "\nSorry, I'll \ndo the puzzle",
    "scr_text_slash_scr_text_gml_7047_0": "\nProceed",
    "scr_text_slash_scr_text_gml_7048_0_b": "",
    "scr_text_slash_scr_text_gml_7049_0": "",
    "scr_text_slash_scr_text_gml_7052_0_b": "* Kris? Are... you really going to leave me...?",
    "scr_text_slash_scr_text_gml_7053_0": "",
    "scr_text_slash_scr_text_gml_7062_0": "* Th-thanks, Kris...",
    "scr_text_slash_scr_text_gml_7070_0": "* ... h-huh? What did you say?",
    "scr_text_slash_scr_text_gml_7071_0": "* B-but, th... the mice...",
    "scr_text_slash_scr_text_gml_7072_0": "",
    "scr_text_slash_scr_text_gml_7074_0": "* Huh? Me...?",
    "scr_text_slash_scr_text_gml_7075_0": "* You... were asking ME to get it?",
    "scr_text_slash_scr_text_gml_7076_0": "* Kris, c'mon, you know we can't afford that...",
    "scr_text_slash_scr_text_gml_7082_0": "* Th-thanks, Kris...",
    "scr_text_slash_scr_text_gml_7090_0": "* ... I... I...",
    "scr_text_slash_scr_text_gml_7091_0": "* ...",
    "scr_text_slash_scr_text_gml_7093_0": "* Wh... what?",
    "scr_text_slash_scr_text_gml_7094_0": "* Kris, I just told you, we... we don't have the money.",
    "scr_text_slash_scr_text_gml_7095_0": "* What... what are you asking me to do...?",
    "scr_text_slash_scr_text_gml_7096_0": "* You... you aren't asking me to just...?",
    "scr_text_slash_scr_text_gml_7099_0": "\nLet's solve\nit together!",
    "scr_text_slash_scr_text_gml_7100_0": "\nProceed",
    "scr_text_slash_scr_text_gml_7101_0": "",
    "scr_text_slash_scr_text_gml_7102_0": "",
    "scr_text_slash_scr_text_gml_7104_0": "* L... look, Kris! Another puzzle!",
    "scr_text_slash_scr_text_gml_7105_0": "",
    "scr_text_slash_scr_text_gml_7114_0": "* Y... yeah, you're right, Kris!",
    "scr_text_slash_scr_text_gml_7115_0": "* (I thought Kris was acting strange, but...)",
    "scr_text_slash_scr_text_gml_7116_0": "* (I guess it was just another mean joke...?)",
    "scr_text_slash_scr_text_gml_7153_0": "\nGet it",
    "scr_text_slash_scr_text_gml_7154_0": "\nWe're fine",
    "scr_text_slash_scr_text_gml_7155_0": "",
    "scr_text_slash_scr_text_gml_7156_0": "",
    "scr_text_slash_scr_text_gml_7158_0": "* (Faha, Kris buying ME a ring...? Yeah, right!)",
    "scr_text_slash_scr_text_gml_7159_0": "",
    "scr_text_slash_scr_text_gml_7166_0": "\nGet it",
    "scr_text_slash_scr_text_gml_7167_0": "\nWe're fine",
    "scr_text_slash_scr_text_gml_7168_0": "",
    "scr_text_slash_scr_text_gml_7169_0": "",
    "scr_text_slash_scr_text_gml_7176_0": "* H... huh? Kris, you'd... buy it for me...?",
    "scr_text_slash_scr_text_gml_7177_0": "* Sure, I guess... we could ask about it.",
    "scr_text_slash_scr_text_gml_7178_0": "* How much does it cost?",
    "scr_text_slash_scr_text_gml_7180_0": "* Just a small fee of $~1!",
    "scr_text_slash_scr_text_gml_7182_0": "* Huh? S-sorry, we don't have that much money!",
    "scr_text_slash_scr_text_gml_7183_0": "* (Still, it was nice of Kris to offer...)",
    "scr_text_slash_scr_text_gml_7184_0": "",
    "scr_text_slash_scr_text_gml_7189_0": "* Y-yeah, we don't need anything like that.",
    "scr_text_slash_scr_text_gml_7201_0": "",
    "scr_text_slash_scr_text_gml_7206_0": "* Y-yeah, we don't need anything like that.",
    "scr_text_slash_scr_text_gml_7217_0": "* K-Kris, no, I... not me, I could never...",
    "scr_text_slash_scr_text_gml_7218_0": "",
    "scr_text_slash_scr_text_gml_7223_0": "* Y-yeah, we don't need anything like that.",
    "scr_text_slash_scr_text_gml_7234_0": "* I...",
    "scr_text_slash_scr_text_gml_7240_0": "* Y-yeah, we don't need anything like that.",
    "scr_text_slash_scr_text_gml_7247_0": "\nTo see your \nfather",
    "scr_text_slash_scr_text_gml_7247_0_b": "* S-stop! Don't come any closer!",
    "scr_text_slash_scr_text_gml_7248_0": "\nTo see you",
    "scr_text_slash_scr_text_gml_7249_0": "",
    "scr_text_slash_scr_text_gml_7250_0": "",
    "scr_text_slash_scr_text_gml_7254_0": "* (Come on, it... it was just a bad dream...)",
    "scr_text_slash_scr_text_gml_7255_0": "* (Even so, it was so real, I can't get it out of my mind...)",
    "scr_text_slash_scr_text_gml_7256_0": "* (... that voice, telling me what to do.)",
    "scr_text_slash_scr_text_gml_7257_0": "* (A voice unlike Kris's...)",
    "scr_text_slash_scr_text_gml_7258_0": "* (... a terrifying voice...)",
    "scr_text_slash_scr_text_gml_7259_0": "* (...)",
    "scr_text_slash_scr_text_gml_7260_0": "* (Kris...)",
    "scr_text_slash_scr_text_gml_7261_0": "* (Recently, there's been something... different... about them.)",
    "scr_text_slash_scr_text_gml_7262_0": "* (Why hasn't anyone else noticed it...?)",
    "scr_text_slash_scr_text_gml_7263_0": "* (I... I have to figure it out.)",
    "scr_text_slash_scr_text_gml_7264_0": "* (Why Kris is acting so strange...)",
    "scr_text_slash_scr_text_gml_7265_0": "* (Why they keep coming... to the hospital...)",
    "scr_text_slash_scr_text_gml_7266_0": "",
    "scr_text_slash_scr_text_gml_7273_0": "* H-huh!?",
    "scr_text_slash_scr_text_gml_7274_0": "* K-Kris... how long have you been standing there!?",
    "scr_text_slash_scr_text_gml_7275_0": "* Phew, you... haha, you really scared me, you know?",
    "scr_text_slash_scr_text_gml_7276_0": "* (Keep it together, Noelle...)",
    "scr_text_slash_scr_text_gml_7277_0": "* (There's nothing to be afraid of...)",
    "scr_text_slash_scr_text_gml_7278_0": "* (After all, a dream is just a dream, right...?)",
    "scr_text_slash_scr_text_gml_7283_0": "",
    "scr_text_slash_scr_text_gml_7284_0": "",
    "scr_text_slash_scr_text_gml_7285_0": "",
    "scr_text_slash_scr_text_gml_7286_0": "",
    "scr_text_slash_scr_text_gml_7293_0": "\nIn your\ndream",
    "scr_text_slash_scr_text_gml_7294_0": "\n...",
    "scr_text_slash_scr_text_gml_7295_0": "* ...",
    "scr_text_slash_scr_text_gml_7296_0": "* Kris...?",
    "scr_text_slash_scr_text_gml_7296_0_b": "\nYes",
    "scr_text_slash_scr_text_gml_7297_0": "* Why are you wearing... my watch?",
    "scr_text_slash_scr_text_gml_7297_0_b": "\nNo",
    "scr_text_slash_scr_text_gml_7298_0": "* Wh... when did you...",
    "scr_text_slash_scr_text_gml_7299_0": "",
    "scr_text_slash_scr_text_gml_7304_0": "Because it\nwasn't a\ndream",
    "scr_text_slash_scr_text_gml_7305_0": "\n...",
    "scr_text_slash_scr_text_gml_7306_0": "* (... th-then...)",
    "scr_text_slash_scr_text_gml_7307_0": "* (Then why did their voice just now... sound...)",
    "scr_text_slash_scr_text_gml_7308_0": "* (So terrifying?)",
    "scr_text_slash_scr_text_gml_7309_0": "",
    "scr_text_slash_scr_text_gml_7317_0": "* Hey, Kris! Let's beat it already.",
    "scr_text_slash_scr_text_gml_7318_0": "* Man, he kept telling me about Noelle, like...",
    "scr_text_slash_scr_text_gml_7319_0": "* Her favorite things, places she'd like to go...",
    "scr_text_slash_scr_text_gml_7320_0": "* No idea what the hell that was about.",
    "scr_text_slash_scr_text_gml_7322_0": "* ...",
    "scr_text_slash_scr_text_gml_7324_0": "* So, uh, the hell were you two doing?",
    "scr_text_slash_scr_text_gml_7325_0": "* H... how?",
    "scr_text_slash_scr_text_gml_7326_0": "* O-oh, u-um, n-nothing, Susie!",
    "scr_text_slash_scr_text_gml_7326_0_b": "* There's nowhere to go.",
    "scr_text_slash_scr_text_gml_7327_0": "* I was... I was just about to go home! U-umm... see you!",
    "scr_text_slash_scr_text_gml_7327_0_b": "* Kris, there's... the path is blocked, isn't it?",
    "scr_text_slash_scr_text_gml_7328_0": "",
    "scr_text_slash_scr_text_gml_7333_0": "* ...",
    "scr_text_slash_scr_text_gml_7334_0": "* Guess she's afraid of me again, huh...",
    "scr_text_slash_scr_text_gml_7335_0": "* Man... would be nice...",
    "scr_text_slash_scr_text_gml_7335_0_b": " ",
    "scr_text_slash_scr_text_gml_7336_0": "* If she knew everything that happened was real, huh, Kris?",
    "scr_text_slash_scr_text_gml_7336_0_b": " ",
    "scr_text_slash_scr_text_gml_7337_0": "* ...",
    "scr_text_slash_scr_text_gml_7338_0": "* C'mon, try to be a little more enthusiastic. Heh.",
    "scr_text_slash_scr_text_gml_7339_0": "* (It's a manhole. There's a ladder leading inside.)",
    "scr_text_slash_scr_text_gml_7340_0": "* (Enter it?)",
    "scr_text_slash_scr_text_gml_7341_0": "",
    "scr_text_slash_scr_text_gml_7344_0": "\nTake",
    "scr_text_slash_scr_text_gml_7345_0": "\nDo Not",
    "scr_text_slash_scr_text_gml_7346_0": "",
    "scr_text_slash_scr_text_gml_7347_0": "",
    "scr_text_slash_scr_text_gml_7348_0": "* (You climbed into the manhole...)",
    "scr_text_slash_scr_text_gml_7350_0": "* (It's a box filled with bagels. Take one?)",
    "scr_text_slash_scr_text_gml_7351_0": "",
    "scr_text_slash_scr_text_gml_7359_0": "* Kris... what are you doing?",
    "scr_text_slash_scr_text_gml_7360_0": "* Kris, is... is everything okay?",
    "scr_text_slash_scr_text_gml_7361_0": "",
    "scr_text_slash_scr_text_gml_7378_0": "* (There aren't any bagels left in the box.)",
    "scr_text_slash_scr_text_gml_7385_0": "* (You chose not to take a bagel.)",
    "scr_text_slash_scr_text_gml_7392_0": "* Kris, there's lightning in the way...",
    "scr_text_slash_scr_text_gml_7393_0": "* If... if we move any further... I'll be... I'll be...",
    "scr_text_slash_scr_text_gml_7394_0": "* K... Kris, you didn't really hear what I said earlier, did you?",
    "scr_text_slash_scr_text_gml_7395_0": "* You... you wouldn't... let me...",
    "scr_text_slash_scr_text_gml_7396_0": "",
    "scr_text_slash_scr_text_gml_7427_0": "* K...",
    "scr_text_slash_scr_text_gml_7428_0": "* Kris...?",
    "scr_text_slash_scr_text_gml_7429_0": "",
    "scr_text_slash_scr_text_gml_7454_0": "\nYes",
    "scr_text_slash_scr_text_gml_7455_0": "\nNo",
    "scr_text_slash_scr_text_gml_7462_0": "* (It's a machine that sells pre-fountain refreshments.)\n* (1 bagel is $120. Buy?)",
    "scr_text_slash_scr_text_gml_7485_0": "* (You didn't have enough money. Which, is surprising.)",
    "scr_text_slash_scr_text_gml_7497_0": "\nRecruits",
    "scr_text_slash_scr_text_gml_7498_0": "\nItem storage",
    "scr_text_slash_scr_text_gml_7499_0": "Controls",
    "scr_text_slash_scr_text_gml_7500_0": "Do not read",
    "scr_text_slash_scr_text_gml_7503_0": "* (It's a manual. Read a topic?)",
    "scr_text_slash_scr_text_gml_7511_0": "* If you SPARE enough enemies of the same type, they will be RECRUITed.",
    "scr_text_slash_scr_text_gml_7512_0": "* RECRUITs will appear in your TOWN. Wonder what happens if you get them all...?",
    "scr_text_slash_scr_text_gml_7513_0": "* You can check the area's RECRUIT status at SAVE POINTS. Certain BOSSES are excluded.",
    "scr_text_slash_scr_text_gml_7513_0_b": "* Ralsei's PACIFY and Susie's SCYTHEMARE spell can RECRUIT TIRED enemies as well.",
    "scr_text_slash_scr_text_gml_7519_0": "* You will now have access to a STORAGE menu at SAVE POINTS.",
    "scr_text_slash_scr_text_gml_7520_0": "* When you're out of space, ITEMs you find or BUY will be sent to your STORAGE.",
    "scr_text_slash_scr_text_gml_7521_0": "* Feel free to put things inside you might not be able to use yet.",
    "scr_text_slash_scr_text_gml_7527_0": "* Here is a reminder of the controls. Change them in the config menu.",
    "scr_text_slash_scr_text_gml_7528_0": "* ~1\n* Confirm and interact with things.",
    "scr_text_slash_scr_text_gml_7529_0": "* ~1\n* Cancel. Hold to RUN. Shows all text instantly.",
    "scr_text_slash_scr_text_gml_7530_0": "* ~1\n* Opens the menu. Hold down to quickly skip textboxes.",
    "scr_text_slash_scr_text_gml_7536_0": "* (There's no time to read books.)",
    "scr_text_slash_scr_text_gml_7554_0": "* Oh, Kris! It's a free editable CYBERPEDIA! I'll add an entry...!",
    "scr_text_slash_scr_text_gml_7556_0": "* (Ralsei wrote an article about LOSING RECRUITS. Read it?)",
    "scr_text_slash_scr_text_gml_7568_0": "\nYes",
    "scr_text_slash_scr_text_gml_7569_0": "\nNo",
    "scr_text_slash_scr_text_gml_7582_0": "* From now on, defeating enemies with violence will make them LOST.",
    "scr_text_slash_scr_text_gml_7583_0": "* LOST enemies cannot become RECRUITs ever again.",
    "scr_text_slash_scr_text_gml_7584_0": "* But, the bonds you break may make you stronger...",
    "scr_text_slash_scr_text_gml_7590_0": "* (Who has time to read a book in the Cyber World?)",
    "scr_text_slash_scr_text_gml_7595_0": "\nYes",
    "scr_text_slash_scr_text_gml_7596_0": "\nNo",
    "scr_text_slash_scr_text_gml_7599_0": "* (It's a mannequin.)",
    "scr_text_slash_scr_text_gml_7600_0": "* (Put the LoadedDisk inside?)",
    "scr_text_slash_scr_text_gml_7607_0": "* (The LoadedDisk squirmed and won't fit!)",
    "scr_text_slash_scr_text_gml_7619_0": "\nYes",
    "scr_text_slash_scr_text_gml_7620_0": "\nNo",
    "scr_text_slash_scr_text_gml_7625_0": "* (Something is glimmering in the hole.)",
    "scr_text_slash_scr_text_gml_7626_0": "* (Look inside?)",
    "scr_text_slash_scr_text_gml_7648_0": "* (You reached inside and found something alongside a strange piece of glass...)",
    "scr_text_slash_scr_text_gml_7658_0": "* (You got ShadowCrystal.)",
    "scr_text_slash_scr_text_gml_7674_0": "* Kris, want to re-read my editable CYBERPEDIA entry?",
    "scr_text_slash_scr_text_gml_7676_0": "* (Ralsei wrote an article about LOSING RECRUITS. Read it?)",
    "scr_text_slash_scr_text_gml_7680_0": "Yeah you did.",
    "scr_text_slash_scr_text_gml_7685_0": "* From now on, ralsay drools Susie rules",
    "scr_text_slash_scr_text_gml_7687_0": "* I don't remember writing that!\\f0",
    "scr_text_slash_scr_text_gml_7840_0": "\nFight",
    "scr_text_slash_scr_text_gml_7841_0": "\nUnnecessary",
    "scr_text_slash_scr_text_gml_7848_0": "* Boss! I got a fight for you...!",
    "scr_text_slash_scr_text_gml_7849_0": "* ... but, you gotta be a trio.",
    "scr_text_slash_scr_text_gml_7850_0": "* Hey, boss. We, uh... we kind of stopped fitting in, at the dojo.",
    "scr_text_slash_scr_text_gml_7850_0_b": "* Get that Susie girl over here!",
    "scr_text_slash_scr_text_gml_7851_0": "* So all of us rejects started a new battle frontier... here. In the bakery.",
    "scr_text_slash_scr_text_gml_7852_0": "* ... nobody has noticed yet.",
    "scr_text_slash_scr_text_gml_7853_0": "* What do you say, boss? Want to try?",
    "scr_text_slash_scr_text_gml_7856_0": "* ... well, I'd like to ask you to fight, boss but it seems...",
    "scr_text_slash_scr_text_gml_7857_0": "* Boss, want to fight?",
    "scr_text_slash_scr_text_gml_7857_0_b": "* ... you didn't RECRUIT everyone up until now.",
    "scr_text_slash_scr_text_gml_7858_0": "* One of our guys's got a moral objection to that. Sorry, boss.",
    "scr_text_slash_scr_text_gml_7871_0": "* No battles today, boss. Today's pacifists only.",
    "scr_text_slash_scr_text_gml_7872_0": "* Boss! You fought everybody we had today...",
    "scr_text_slash_scr_text_gml_7873_0": "* Well... I was thinkin' of making a trio, too, but...",
    "scr_text_slash_scr_text_gml_7874_0": "* That's true, boss.",
    "scr_text_slash_scr_text_gml_7874_0_b": "* Maybe that's not a great idea right now.",
    "scr_text_slash_scr_text_gml_7882_0_b": "* ",
    "scr_text_slash_scr_text_gml_7888_0": "A tea that has deteriorated after a short while\ndue to its poor craftsmanship. +10HP",
    "scr_text_slash_scr_text_gml_7893_0": "RottenTea",
    "scr_text_slash_scr_text_gml_7898_0": "Heals\n10HP",
    "scr_text_slash_scr_text_gml_7903_0_b": "Yuck.",
    "scr_text_slash_scr_text_gml_7908_0": "Um?",
    "scr_text_slash_scr_text_gml_7913_0": "No flavor... anymore.",
    "scr_text_slash_scr_text_gml_7918_0": "* ~1 used the ROTTEN TEA!",
    "scr_text_slash_scr_text_gml_7924_0": "\nCastle\nEntrance",
    "scr_text_slash_scr_text_gml_7925_0": "\nCliff Shop",
    "scr_text_slash_scr_text_gml_7926_0": "Garden End",
    "scr_text_slash_scr_text_gml_7927_0": "Castle Top",
    "scr_text_slash_scr_text_gml_7930_0": "* (It's a door.)\n* (Where will you go?)/",
    "scr_text_slash_scr_text_gml_7936_0_b": "* (But nothing happened.)",
    "scr_text_slash_scr_text_gml_8502_0": "\nPlease be\nyourself",
    "scr_text_slash_scr_text_gml_8503_0": "\nOf course not",
    "scr_text_slash_scr_text_gml_11055_0": "\nYes",
    "scr_text_slash_scr_text_gml_11056_0": "\nNo",
    "scr_text_slash_scr_text_gml_11061_0": "* (Ask for help?)",
    "scr_text_slash_scr_text_gml_11079_0": "\nSure",
    "scr_text_slash_scr_text_gml_11080_0": "\nNot from you",
    "scr_text_slash_scr_text_gml_11085_0": "* Need any tips?",
    "scr_text_slash_scr_text_gml_11095_0": "* Alright, listen up.",
    "scr_text_slash_scr_text_gml_11096_0": "* Keeping in mind this is just for fun...",
    "scr_text_slash_scr_text_gml_11097_0": "* Time your notes well to get \\cYGOLD NOTES\\cW.",
    "scr_text_slash_scr_text_gml_11098_0": "* Well, there might be some lag... just adjust on the fly.",
    "scr_text_slash_scr_text_gml_11099_0": "* ~1 and ~2 play the notes...",
    "scr_text_slash_scr_text_gml_11100_0": "* But you can press ~1 or ~2 to play the notes, too. Or mix-and-match!",
    "scr_text_slash_scr_text_gml_11101_0": "* Made a mistake? Quit or restart by pressing ~1!",
    "scr_text_slash_scr_text_gml_11102_0": "* Anyway, that's all!",
    "scr_text_slash_scr_text_gml_11106_0": "* Fair.",
    "scr_text_slash_scr_text_gml_11112_0": "\nPlay (Normal)",
    "scr_text_slash_scr_text_gml_11113_0": "\nPlay (Hard)",
    "scr_text_slash_scr_text_gml_11114_0": "Do Not",
    "scr_text_slash_scr_text_gml_11127_0": "* \"~1\"!/\n* Play it!?",
    "scr_torface_slash_scr_torface_gml_1_0": "\\E~1 \\FT \\TT %",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_2_0": " ",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_11_0": " ",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_12_0": " ",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_13_0": " ",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_14_0": " ",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_15_0": " ",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_33_0": "Wood Blade",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_34_0": "A wooden practice blade with a carbon-\nreinforced core.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_35_0": "What's this!? A CHOPSTICK?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_39_0": "... you have a SWORD!?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_40_0": "That's yours, Kris...",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_42_0": "(It has bite marks...)",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_59_0": "Mane Ax",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_60_0": "Beginner's ax forged from the\nmane of a dragon whelp.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_61_0": "I'm too GOOD for that.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_62_0": "Ummm... it's a bit big.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_64_0": "It... smells nice...",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_81_0": "Red Scarf",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_82_0": "A basic scarf made of lightly\nmagical fiber.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_83_0": "No. Just... no.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_84_0": "Comfy! Touch it, Kris!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_86_0": "Huh? No, I'm not cold.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_105_0": "EverybodyWeapon",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_106_0": "It felt right for everyone.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_107_0": "Uhhh... ok.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_108_0": "A perfect fit!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_109_0": "Wh... what is this?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_127_0": "Spookysword",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_128_0": "A black-and-orange sword with a bat hilt.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_129_0": "Ugh, it's too small!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_130_0": "Oh, it's too scary!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_132_0": "(It's kinda cool...)",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_145_0": "Spookiness UP",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_149_0": "Brave Ax",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_150_0": "A glossy ax from a block warrior.\nSuitable for heroes.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_151_0": "Well, if I have to.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_152_0": "It's a bit too heavy...",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_154_0": "(W-wow, what presence...)",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_167_0": "Guts Up",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_171_0": "Devilsknife",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_172_0": "Skull-emblazoned scythe-ax.\nReduces Rudebuster's cost by 10",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_173_0": "Let the games begin!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_174_0": "It's too, um, evil.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_176_0": "...? It smiled at me?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_189_0": "Buster TP DOWN",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_194_0": "Trefoil",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_195_0": "Mossy rapier with a clover emblem.\nIncreases $ found by 5%.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_196_0": "That tacky thing? No!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_197_0": "Not my shade of green...",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_198_0": "Okay! ...? What do you mean, unused!?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_211_0": "Money Earned UP",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_215_0": "Ragger",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_216_0": "A rugged scarf that cuts enemies like a dagger.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_217_0": "Ow! That can't be comfy!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_218_0": "Feels prickly... nice!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_220_0": "Ouch! ... kind of nice",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_237_0": "DaintyScarf",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_238_0": "Delicate scarf that increases healing\npower but has no attack.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_239_0": "IT'S MADE OF DOILIES!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_240_0": "I'll protect everyone!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_242_0": "S-stop covering me with it!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_255_0": "Fluffiness UP",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_260_0": "TwistedSwd",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_261_0": "A strange blade",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_262_0": "... uhh, looks bad.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_263_0": "It's like a spiral.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_264_0": "It's... kind of scary...",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_277_0": "Trance",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_282_0": "SnowRing",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_283_0": "A ring with the emblem of the\nsnowflake",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_284_0": "Smells like Noelle",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_285_0": "Are you... proposing?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_286_0": "(Thank goodness...)",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_305_0": "ThornRing",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_306_0": "Wearer takes damage from pain\nReduces the TP cost of ice spells",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_307_0": "A torture device?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_308_0": "...",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_309_0": " ",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_323_0": "Trance",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_328_0": "BounceBlade",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_329_0": "A pink saber with a rubber blade.\nWeak, but increases defence.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_330_0": "What is this, rubber?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_331_0": "Soft and squishy!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_332_0": "S-stop thwacking me!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_346_0": "Defense",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_351_0": "CheerScarf",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_352_0": "A scarf with colorful you-can-do-it\nimagery. Gains more TP from criticals.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_353_0": "Smiley faces? Ecch.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_354_0": "You can do it!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_355_0": "Now THIS is a tacky scarf! Faha!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_369_0": "Smiley",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_374_0": "MechaSaber",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_375_0": "The blade extends when you press the hilt.\nCHA-CHK!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_376_0": "*chk chk chk chk* Nah.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_377_0": "You'd look cool holding it, Kris!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_378_0": "*chk* A-AHH! Scared myself...",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_392_0": "Annoying",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_397_0": "AutoAxe",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_398_0": "Make sure to charge it by\nplugging it into the wall.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_399_0": "*chainsaw noises* Hahaha!!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_400_0": "(Is this a good idea?)",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_401_0": "*zrrt* A-AHH! Scared myself...",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_415_0": "BadIdea",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_420_0": "FiberScarf",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_421_0": "A scarf made of soft microfiber.\nBalances attack and magic.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_422_0": "(Soft...)",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_423_0": "Oh! My fur's staticy!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_424_0": "Sure, I'll... huh? It's a weapon?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_443_0": "Ragger2",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_444_0": "A sharp and scratchy scarf.\nWorse healing, better attack.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_445_0": "This is Ralsei's deal.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_446_0": "I'm a prickly prince!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_447_0": "(It's like Santa's beard?)",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_461_0": "Prickly",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_467_0": "BrokenSwd",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_468_0": "A rejected sword cut into 2 pieces.\nNot even you can equip this...",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_469_0": "... this is trash.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_470_0": "Should we fix this...?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_471_0": "(Wh... why give this to me?)",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_485_0": "Failure",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_490_0": "PuppetScarf",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_491_0": "A scarf made of strange strings.\nFor those that abandon healing.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_492_0": "No way, that's creepy.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_493_0": "If I have to fight...",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_494_0": "(Feels like guitar strings...)",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_513_0": "FreezeRing",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_514_0": "A ring with a snowglobe on it.\n... is that someone inside?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_515_0": "Heh, you steal this? Heh.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_516_0": "It's beautiful...",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_517_0": "...",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_537_0": "Saber10",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_538_0": "A saber made of 10 cactus needles.\nFortunately, can deal more than 10 damage.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_539_0": "Nah, I'd snap it.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_540_0": "You want to... pierce my ears...?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_541_0": "(I'm not against using it, but...)",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_560_0": "ToxicAxe",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_561_0": "An axe used to clear wastelands\nin a fetid swamp. Not poison, but gross.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_562_0": "Eat dirt, losers.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_563_0": "Could I wash it off first?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_564_0": "N-no way! Susie wouldn't use that!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_583_0": "FlexScarf",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_584_0": "A scarf that is warm and fuzzy, but with\na metal core that lets it keep its shape.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_585_0": "Looks like a giant caterpillar.  ",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_586_0": "So pliable, like me!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_587_0": "Twist it and... it's a wreath!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_606_0": "BlackShard",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_607_0": "A dagger-like shard of the Black Knife.\nStrikes the weakness of dark-element enemies.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_608_0": "... how is this a weapon?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_609_0": "I... shouldn't use it.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_610_0": " ",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_624_0": "SlayDark",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_629_0": "JingleBlade",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_629_0_b": "WoodBlade2",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_630_0": "A lance-like sword with red-and-white stripes.\nPerfect for jousting.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_630_0_b": "A sword that is arbitrarily stronger\nbecause it fits the setting of Chapter 5.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_631_0": "Sleigh the bad guys.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_631_0_b": "No, you geek.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_632_0": "Mmm! Minty and festive!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_632_0_b": "Cool poses, Kris!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_633_0": "What is this, a barber pole?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_633_0_b": "Go, Kris! \"1000 Moon Crescent Slash!\" Faha!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_647_0": "Coolness",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_652_0": "ScarfMark",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_652_0_b": "Thatchet",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_653_0": "A thin scarf with a deep sheen. Holy writing has\nbeen pressed into it, imbuing it with magic.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_653_0_b": "An axe made of brambles. It's rumored its\nwickedness infects anything it touches.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_654_0": "Heheh...",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_654_0_b": "Literally wicked.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_655_0": "I'll keep my place.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_655_0_b": "Yay, I'm infected!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_656_0": "Look, ribbon dancing!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_656_0_b": "Well... roses have thorns, too.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_670_0": "Wicked",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_675_0": "JusticeAxe",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_675_0_b": "BlueShoes",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_676_0": "It has no special powers. However, in order to\nattain this item, you became much stronger!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_676_0_b": "Shoes from a prestigious dancer.\nRalsei's PACIFY costs 0% TP.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_677_0": "Watch this, old man!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_677_0_b": "Hell no, I'd wreck these.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_678_0": "... isn't Susie amazing?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_678_0_b": "Helps me step to attack!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_679_0": "... Susie beat up an old man!?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_679_0_b": "(You KNOW I can't wear normal shoes...)",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_693_0": "Pacify0TP",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_698_0": "Winglade",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_698_0_b": "AquaKnife",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_699_0": "A majestic sword with a white feathered hilt.\nSlightly increases money won.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_699_0_b": "A mischievous blade. Attacks with this\nweapon are easier to make critical.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_700_0": "Don't make me sneeze!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_700_0_b": "Too small. Kris-size.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_701_0": "Th-that tickles!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_701_0_b": "Umm, I might hurt myself...",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_702_0": "... whose feather is this?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_702_0_b": "That's, um, nostalgic.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_716_0": "Critical",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_721_0": "AbsorbAx",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_721_0_b": "FloweryScarf",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_722_0": "A long, curved axe with an indent.\nScoop up HP when you attack.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_722_0_b": "A scarf which says \"I <3 Flowery\" on it.\nIt's the perfect size for Ralsei.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_723_0": "Scoopin' time.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_723_0_b": "Nah, that's for Ralsei.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_724_0": "Don't scoop me!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_724_0_b": "I, um... it, it doesn't fit!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_725_0": "That red... is that blood?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_725_0_b": "Who the heck is Flowery?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_739_0": "TheBest",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_744_0": "BrokenScarf",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_745_0": "A scarf that was torn to pieces in the\nbattle, revealing it was all for show.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_746_0": "...",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_747_0": "... I'll wear it.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_748_0": "Who the HECK is Flowery?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_767_0": "GildedRose",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_768_0": "Armour rings with a rose motif. Any thorns are\npointed outwards so you don't hurt yourself.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_769_0": "Damn, if only it fit!",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_770_0": "Noelle... could equip this.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_771_0": "Wow! Something I actually want to wear?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_790_0": "MistleWP",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_791_0": "A parasitic ivy whip with a nature's power.\nOnly experts can use it as a scarf.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_792_0": "Stop nailing it to stuff.",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_793_0": "Look, I'm a wreath?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_794_0": "... ah?",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_831_0": "Festive",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_877_0": "???",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_900_0": "$ +5%",
    "scr_weaponinfo_slash_scr_weaponinfo_gml_923_0": "Vampire"
}